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>Cyberpunk 2077 to be far, far bigger than Witcher 3.
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How?
>>
CDPR my man

BELIEVE
>>
>>340073657
>Cyberpunk 2077 to never come out
How?
>>
>>340073657
>they make it larger slowly
>game never comes out
>game keeps larger
>never comes out
>game has the potential size of infinite now
>>
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Higher budget
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>>340073657
For what purpose?
>>
>>340073657
XCX is larger than TW3, i don't see a problem here.
And Bigger doesn't mean is better.
>>
>>340073657
I can't even imagine what the gameplay will be like.
>>
>>340073657
I just hope I'm not dead by 2020
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>>340073914
fuck rockstar
They need to make bully 2 with a gta budget or they can suck my dick
>>
>>340074135
Probably a lot of handholding and mediocre FPS mechanics
>>
>>340073657
probably system-wise, not in terms of hours of content or map

TW3 is pretty shallow when it comes to gameplay and RPG ssstems
>>
Why make it good if you can make it open world!
>>
>>340073657
He was talking about the gameplay systems not the fucking map size.
>Customized protagonist
>Classes
>Vehicles
>Companions
>Non-shit combat
/v/ is so fucking stupid.
>>
>>340073657
By being a bigger game, they're not literally talking about landmass or playable area.
>>
>>340073657

It'll be the size of Novigrad and Velen but the entire thing will be a city.

Then there will probably be some Arg-Skellig sized areas you can travel to, perhaps different Z levels- like the underground portion of the city, or the roof tops.
>>
>>340073657
PERSONAL
>>
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>>340074259
>Bully 2 with GTA budget
>>340074102
>>
>>340074150
>2020
anon...
>>
>>340073914
>no cars or pedestrians when high up

Ruins it.
>>
if CDProjekt don't have anything worthwhile to show this e3, then the game is officially, indisputably cancelled
>>
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>>340074150
>There will be anons who will die before they get to see Cyberpunk 2077
>>
witcher 3 aint even that big tbf
>>
>>340073657
Verticality.
Huge buildings and stuff.
>>
>>340074771
They're not showing up at E3 this year with Cyberpunk.
They've said 2017 is when they'll start talking about it.
>>
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>>340074843
>>340074984
>>
>>340074410
>>340074420
Does that change anything?
>>
>>340074718
its just Online
>>
>>340075083
Considering most people are sperging out about map size I'd say yes.
>>
>>340074984
>They've said 2017 is when they'll start talking about it.

fucking cunts! I'll be in the military or dead from suicide before it comes out!
>>
because PERSONAL
RESPONSIBILITY
PERSONAL
RESPONSIBILITY
>>
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>Coming: when it's ready
>Published on Jan 10, 2013
>>
I hope you will be able to completely customize your character, his shape ect.

I also hope they add shit like housing in GTA with personal vehicles and robots and shit.
>>
>>340075664
>personal vehicles and robots

that would be unresponsible
>>
>>340075664
I hope they let me be a tranny. That would be very progressive.
>>
Hopefully Night City is full of higher levels to explore.
>>
>>340075824
If you can cut off your limbs to get chainsaw arms and legs, it shouls be logical to be able to cut your dick and grzft boobs on you too.
>>
>>340073657
So more emptier than the Witcher 3?
>>
I'm hopeful there will be not a single guitar in the soundtrack. Guitars ruin worldbuilding for cyberpunk genre, makes it less believable and less immersive. Hopefuly CDProject has some sense with the game itself unlike that poor teaser.
>>
>>340076396
Probably, as Witcher 3 is the most alive and content filled open world game out there
>>
>>340075824
I hope they do too, just because that kind of thing is a classic neo-future degeneracy
One of the hallmarks of cyberpunk is that anything is possible if you have enough money.
>>
>>340073657
absolute madmen
>>
>>340076952
you bet there is going to be tons of death metal :^)
>>
>>340075083
I assume it means they'll make denser locations because that's what urban landscape lends itself well to.
>>
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>>340075824
because cdpr is known for caring about being progressive
>>
>>340077541
>carat nose meme

Are you lost? Need way back home? >>>/reddit/
>>
>>340077541
>death metal
>cyberpunk
I doubt Pondsmith and CDPR is that retarded.
>>
>>340077705
BTFO nu-male interviewer
>>
>RESPONSIBILITY
>>
>>340077705
They are, actually. Thing is they're more focus on staying faithful to the property and their vision over just caving in because it's currently popular. It's not like they're above the CURRENT YEAR jabs or anything.
>>
>>340078083
>'S COOL,
>>
>>340076346

Why would you need to cut your dick and graft boobs in a world where (presumably) you can get an entirely different cyborg body no matter the gender, age or race?
>>
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This better not be a third person shooter
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This better be the freeroaming neuromancer game I've been waiting for. I wanna hustle shady drug deals while sampling the goods. I wanna hang out in shithole bars with whores and pimps and salarymen with circuit printed hawaiian shirts. I wanna cruise through the matrix looking for easy ICE to burn through and eventually getting the Turing police on my ass when I overreach.
>>
>>340078606
I think it's a hybrid, like Bethesda games
>>
>>340078617
Same.

Is the release date known?
>>
>>340078606
This better be third person so I can see my gear
>>
>>340078617
>. I wanna hang out in shithole bars with whores and pimps and salarymen with circuit printed hawaiian shirts. I wanna cruise through the matrix looking for easy ICE to burn through and eventually getting the Turing police on my ass when I overreach.

Those types of interactions don't transfer well to video games unless you are deep into role playing. Then I gues devs don't really have to explicitely build them for you to play out those scenarios.
>>
Hope they can fix the terrible gameplay.
>>
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>>340078776
>Is the release date known?
damn nigga that's a good joke
>>
>>340078617
>you will never be a cyberspace cowboy
Just die in my sleep already
>>
>>340078776
It's in the title, duh.
>>
Anyone else agree that this game needs to support modding? Without modding it will fall flat long term.
>>
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>>340078617
I want cozy shithole hubs filled with tech where I can sit and smoke in front of all my screens. I want to cruise around the city while it's raining and listening to synthwave.
>>
>>340079056
>synthwave
Psshh look at this faggot, get on some drone bro
>>
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>tfw you will be drafted for WW3 and possibly die b4 this game is released
>>
>>340073657
I really don't see how they can top witcher 3 in size, at least as far as the map is concerned.
More content like quests, different characters and stuff is more likely. We don't actually know anything about the game so far.
I don't even know how I'd react if they make a city the size of whole Velen for example.
>>
>>340079280
>robotics has taken great leaps
>you'll be drafted for WW3 which advances it even further
>you'll lose parts of your body, replace them with machine parts, become a cyborg and experience a post-WW3 real life cyberpunk dystopia instead
>>
>>340079458
Fuck man, even imagining shit like that has me hype. Honestly I don't think going bigger is always needed, though they'll probably want to to prove they can, as long as you don't go smaller.
>>
>>340079458
>I really don't see how they can top witcher 3 in size, at least as far as the map is concerned.
By occupying vertical space, nigger.
Can't have cyberpunk without huge sprawling megacities filled with skyscrapers.
>>
I hope they only start with the trailers and gameplay videos once they're within a year of the release date. It's fucking insufferable when devs start showing off all this shit like 3 fucking years before the game releases a la MGSV.
Say what you will about Todd, but I do think it's a nice practice to release games without putting your customers through all that waiting.
>>
>>340079821
>I do think it's a nice practice to release games without putting your customers through all that waiting.
Then why does CD Projekt RED enjoy tormenting us so?
>>
>>340079821
Well to be fair that 2013 trailer was more of an advertisement for recruitment and proof of concept rather than a game trailer.
>>
>tfw i'm so fucking excited to FINALLY get an open world game set in a cyberpunk city

and before anyone says >open world i think it's fine for cyberpunk 2077 as we have never had an open world cyberpunk game before.
>>
>>340073657
>How?
by being even more boring as fuck
>>
>>340079907
Because they dun goofed by setting a release date prematurely that they couldn't realistically keep, and ended up delaying - twice.
Hopefully they've learned their lesson this time around. I'd rather have no release data at all if they can't keep it.
>>340080116
I know that, I meant when the next batch eventually roll about.
>>
>>340078878
The hacking thing could work, depending on how they implement it mechanically. Hacking minigames tend to be really shit, so I'm trying to keep my expectations low.
But there's a lot of potential for great scenarios with hacking if they do it right.
>skulking around some megacorp's network
>you've hit them a couple times before and got small scores out of it, now its time for the big one
>things are going well, smoothly breaking through all their countermeasures
>this is almost too easy
>suddenly black ice everywhere, can't jack out
>frantically breaking your way back out through all the serious defenses that jumped up behind you
>pull yourself free just in time, slip away from your public terminal and blend into the crowd right before the black helicopters show up and vomit paramilitary troops everywhere
>>
Please don't fuck this up CDPR
>>
blistering sky blistering sky blistering sky blistering sky blistering sky
>>
>>340080229
Only reason why they announced the game so early on and released that cinematic trailer was because they were hiring for Witcher 3 at the time. For couple of years it's been nothing than 20-ish people working on Cyberpunk 2077.
>>
>>340079458
Meh, I don't particularly care about size.

If they make a world the same size as Witcher 3, but with a lot more detail, I'd be all over that. I have a constant hardon for neat little details in environments. Could you imagine Deus Ex or Thief tier level design in a fully open map with a somewhat decent size? I'd probably blow my load all over the disc before I even got it into the computer.
>>
>>340078617
>>340078954
>>340079056
It's okay bros, someday we'll all go to the big rainy dystopic megacity in the sky.
>>
>>340080596
I'm really curious how much work they've actually done on it, since there seems to have been sort of mixed messages in that regard.
At first it sounded like that there had always been a small group working on it for years at this point, and iirc they also said something about that the majority of CDPR were working on it when TW3 came close to release. But then there were also talk about how they've only *really* started working on it recently, so I dunno.
>>
>>340077705
Biased slav developers
>>
>>340073657

Lets hope the combat is good.
>>
>>340074389
underrated post
>>
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>>340080717
At this point I just want a Cyberpunk city you can fully explore.
I don't think there's a game that has done this. It was always linear.
>>
>>340081036
I think they've been working on the game systems with Pondsmith for the past several years, but real full development only started when Witcher 3 was done/nearing completion
>>
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The fact that it has confirmed multiplayer-coop might be worrisome. god help us
>>
>>340073657
Why the hell does that guy have a picnic basket strapped to his leg?
>>
>>340081291
Probably. Here's hoping for a 2017 release, although 2018 or 19 is probably more realistic.
>>
>>340081180
I know what you mean. Deus ex has done it to a certain extent, but it was always a hub-world design.
I want a cyberpunk-gta-rpg. That'd be rad as fuck. If CD Projekt can pull this off, I'll get my ass to Poland and personally suck off every last one of the developers.
>>
>>340081430
I honestly don't think it's going to be traditional multiplayer, co-op or competitive.
>>
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I just hope it's a great game and makes Cyberpunk vidya more common.
>>
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>>340081430
>confirmed multiplayer-coop
please tell me this is a jole
>>
>>340081180
>you start in different areas of the city based on your class and character background
>some areas are completely out of reach based on your class and background
>multiple vertical levels to the city, each upper level more higher class than the lower
>drivable cars and motorcycles, hovercars if you're rich
Just fucking end me already if this never happens
>>
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I'm hopeful.

>"For us, it's never about money," Iwinski said. "Yes, we deliver results, but we always explain to our investors that we have a long-term perspective. They shouldn't expect us to annualise, or suddenly start releasing games just because there's a business opportunity. Fundamentally, The Witcher 3 has proven that... and right now, we have a lot of credit, so we should use that and take the time to make Cyberpunk something really meaningful for the whole industry. It has to reach the next quality bar, and I'm not talking just for us, but for the market.
>>
>>340081459
Can't take homicidal murderbots on cute little picnic dates without it, now can you.
>>
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>>340081036
Well according to their predictions we can probably expect it in the end of 2017 or beginning of 2018.
Seeing how witcher 3 was announced in 2013 and they were working on it for some time already too, it will leave them about the same time frame of "seriously" working on the game for 3 years. Then they are left with another 3 to develop the next game they want, not necessarily as huge as W3 and Cyberpunk.
>>
>>340081602
>>340081430
why would multiplayer be a bad thing exactly?

i'd love if i could play witcher with friends like i did with Diablo.
>>
>>340081602
Nothing's been confirmed, they're hiring someone with multiplayer network experience or already hired. People just assume it's for CP77 and forget CDPR actually has a planned release for THIS year and is working on some other game as well in their Krakow studio.
>>
>>340081840
multiplayer doesn't mix well with experiencing a good story
>>
>>340081710
Apart from the terrible haircut and the slightly confused expression he don't that different
>>
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>>340081561
I think so too, coop might be fun even tho no idea how it will pan out, plus cdpr never done shit like that so might be a fun challange.

Just hope the base game doesnt suffer cause multiplayer.

>>340081602
There were articles about polacks recruiting new blood for this project that are experts at balancing and creating multiplayer and coop experience.
>>
>>340081710
They see a lot of hate on /v/ because /v/ loves to be contrarian, but goddam I love CDProjekt
>>
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>>340081710
dude is gonna be full doc martin by the release, holy shit
>>
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>>340081430
The original board game is multiplayer co-op
>>
>>340082064
*pen in paper game

fuck
>>
>>340081635
>Able to get cyber implants
>Implants and prosthetics are permanent decisions
>Give you a multitude of stat bonuses but also effect your standing with different factions/have detrimental effects on your mental state
>It's entirely possible to lose your mind and go on a murderous rampage like the woman from the trailer
>>
>>340081957
They could make the multiplayer take place in some matrix/tron world which doesn't interfere with the single player part
>>
>>340082034
It's more because people like to think CDPR is their lord and savior, when in fact they're just a business that realized fucking your customers over to make a quick buck is not good business strategy. Why NOT treat your fans fairly?
>>
>>340074843
tfw you keep saying you'll end it soon but another game you look forward to gets released
>>
you can proc gen cities
>>
>>340081840
I know exactly how you feel, but chances are high base game suffers cause of multiplayer aspects sadly, it just complicates things by a large margin.
>>
>a giant open world game set in a cyberpunk metropolis
it's about time
>>
>>340082223
Mmm... now that I could get into.
>>
>>340078606
>shooter
>rpg
any game that's tried this has failed
will the pollacks be able to pull it off
>>
>>340077705
Good, they stuck to their guns. So many people over-react when someone starts whining about how social issues impact their video game characters.
>>
>>340082231
Well, they won me over when the copy of Witcher 3 included a lot of stuff which usually are part of collectors editions
>>
>>340081710
>"For us, it's never about money,"
he said as he consolized a PC franchise to a wider audience.
>>
>>340082464
>what is dude sex
>>
>>340082527
How is that a bad thing? Making games exclusive for one platform is almost always because of money
>>
>>340082527
He probably meant the annual rehash thing.
A company doesn't work on charity.
>>
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>Implying Cyberpunk 2077 isn't vaporware
>>
>>340082527
Well you gotta earn money to stay in business.
Plus, these guys care for their game, why not get it too as many people as possible
>>
>>340082807
Go back to England, Robin Hood.
>>
>>340082807
have you been living under a fucking rock?
>>
Anyone else not excited at all? It's made by CDPR but it's still an FPS mmo. I assume it'll still have "levels", but that means it'd have combat like The Division where enemies are just massive bullet sponges, and why would I want to play that? A big open world 80+ hour FPS doesn't sound like something I want to spend $60.
>>
What will the combat be? Witcher combat engine I'm out.
>>
>>340082807
>he "ironically" saves furry pictures
>>
>>340082981
>FPS mmo
show your work
>>
>>340082981
>implying you don't want to play psycho-pass: the game
>>
>>340082527
>sell your game only on PC
>everyone pirates it
>>
>>340083169
this
>>
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>>340082231
They won me over with this little thing I got with my Witcher 3 copy.

"with great pleasure and humility that we present our game to you"

Yes it's pandering, but I don't fucking care. I thought it was sweet :3
>>
>>340073657
No idea, but they surely delivered everything they promised in Witcher 3, so I have no reason to doubt them.
>>
>>340082464
E.Y.E. Divine Cybermancy
>>
>>340083272
You're kinda proving his point.
>>
>>340083210
>Yes it's pandering, but I don't fucking care
No one should care that it's pandering.
Thanking your consumer for a purchase is just common decency.
>>
if this game doesnt follow the rules of cyberpunk 2020 i will give up hope:
1) Style Over Substance

2) Attitude is Everything

3) Always take it to the Edge

4) Break the Rules.
>>
>>340082231
Someone put together this pasta about it a long time ago.


Fucking /v/

Every company wants money. They always do what they do for money. Be them EA, Ubisoft, Valve, CDPR, or anyone else, they want your money.

But, they search for said money in different ways. Some companies simply look for short-term profits and rape the fuck out of their fanbase to extract as much money as they can before the fanbase gets sick of it. EA is one such company, who buys out existing titles, exploits the fuck out of them until they can't be exploited anymore, then shuts them down. Activision rehashes and rehashes and rehashes to exploit brand names as much as possible.

Other companies who look into the long-term and want more stability try to get money by building a good reputation and with it a very loyal fanbase, and usually pander to niche markets. CDPR is one such example.

Reacting to CDPR's stance on DRM and piracy with "YOU'RE JUST PRETENDING TO BE NICE TO PANDER TO ME, YOU'RE NOT GONNA FOOL ME WITH YOUR MARKETING TRICKS!" is fucking retarded. Yes of course they want money, they have owners and investors who want profits, they have workers to pay, and they have to pay for the costs of producing games. And yes of course they have this cool image and decent views on piracy because they want to pander to smarter games and build a loyal fanbase, with the intent of getting money.

But they are trying to make money the RIGHT way, by offering a good service to their customers rather than exploiting them for short-term gain. Hating on companies that try to make money the RIGHT way by crying "It's just a marketing scheeme!" is just going to stimulate more shit companies to enter the market, you dumbasses.

Holy fuck /v/, you can get fucking retarded at times.
>>
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>>340082949

Have you? What is this, 2014? They announced it 4 years ago and its still in "early development" as of spring 2016
>>
>>340073657

Just like Star Citizen. :^)
>>
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>>340083341
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Which comes out first?
>Prey 2
>Cyberpunk 2077
>>
>>340083210
Not to forget; stickers, sound track and a map
>>
>>340083489
Yes and? Look at Witcher games development cycles. Now take into account this is a brand new property with, once again, engine rewrites for shit like proper ballistics and whatnot.
>>
>>340083431
>Style Over Substance
On one hand, Style is good
On the other, I'd rather have substance
Why have a steak if its half cooked?
>>
>>340083557
Prey 2 has been officially cancelled, so Cyberpunk 2077
>>
>>340083610
https://drive.google.com/file/d/0B1JjfztBnaTHWEx3ZE1HYXZQSHM/edit?pli=1
page 7 black box. if your a cyberpunk you have to do it
>>
>>340083565
That too. I don't even know what to do with the stickers - I'd look like total spaz if I ever used them. It's pretty rad that they included them, though.
>>
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>>340082464
lel
>>
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>>340083610
You don't get it. It means that a perfect arm prosthetic that looks like a real deal is just as viable as one made to look as if it was of polished brass because you're obviously making a statement with the latter. It's about technology as much as it is about being stylish with it, whatever you consider stylish may be.
>>
>>340083610
>medium rare steak
>>
>>340074212
Is it gonna be like Mad Max, lawless wastelands outside the city?

Also, lawless looks like a weird word.
>>
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>>340083589

>Look at Witcher games development cycles.

You think they have a long development cycle? 3 years isnt that long in the gaming business

>engine rewrites for shit like proper ballistics and whatnot.

Are you an engine architect or something? Do you have any experience writing code for game engines?
>>
>>340077705

holy fuck
who gave that interview
such a massive faggot
>>
>>340083840
PROBLEMATIC
>>
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>>340083210
Same.
Pic related is what other companies include in the game box "pls buy our season pass"
>>
>>340083780
That's about the character not the world.. Thats my misunderstanding
>>
>>340083856
A medium rare steak is still cooked.
A half-cooked steak is below optimal temperature.
>>
>>340083804
To be completely fair, the shooting was sort of shit in Deus Ex. It was the level design, sheer amount of choice and customisation that made it the masterpiece that it was.
>>
a) Source.

b) I hope not, or at least I hope CDPR will learn to design things better because I found TW3 to suffer from its structure.
>>
>>340084063
got it
>>
>>340082626
Your Friday night?
>>
Has CDPR ever made a shooting game before?

Its always been swords and arrows for them right? So they have no experience with shooting mechanics and gunplay, that worries me.
>>
>>340084015
>Ubisoft
I expected nothing else.
>>
>>340083489
>Witcher 1 in 2007
>Witcher 2 in 2011
>witcher 3 in 2015
>Cyberpunk in 2017-2018

What was the problem again? When they've announced it they still had 2 years to work on W3 before switching to Cyberpunk?
I know you want to shitpost with meme reaction images but at least try to choose a better reason.
>>
>>340084117
Well yeah, but the same thing applies there.
I don't care if the shooting isn't CS-tier, as long as the RPG elements are top tier.
>>
>>340084206
They haven't made other games than the 3 Witcher games. But they are currently hiring people to make guns and stuff
>>
>>340084206
Witcher 1 was literally their first game, so no, they haven't done a shooting game before.
But that's why they were looking for a lot of new blood to work on CP77.
>>
>>340083804
story wasn't that interesting, the whole saving humanity plot is pretty boring
hopefully cp77 gives a more personalized story on your character
In the video with pondsmith talking about the world he mentions something about cyberpunk not being about saving the world but about saving yourself
>>
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>>340083272
This game is beyond godlike.
>>
>>340084206
Well I'm fairly sure that shooting mechanics would be easier than swords and stuff
>>
>>340083610
What if it's a fucking rad looking steak
>>
>>340084238

You realize that the gap between the witcher games =/= actual development time, right?

>I know you want to shitpost with meme reaction images but at least try to choose a better reason.

This isn't shitposting ,they announced it 4 years ago and we haven't seen a single shared of gameplay and as of now it's in "early development".
>>
>>340081430
>Not wanting to run the shadows with a team of bros
If its something similar to the GTA heists, but better designed, it could be GOAT
>>
>>340083272
this was actually one of the games the devs said they took inspiration from
>>
>>340084474
I just hope its fluid and intuitive.
>>
>>340084561
They announced it so they could get people to apply for a job. They just started development after Witcher 3 was released
Calm down
>>
>>340084721
>Its a more refined Witcher 3 combat with shooting. You are basically Geralt of Night City
hnnnnggg
>>
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>>340084784

>They announced it so they could get people to apply for a job.

Is this the best you could come up with?
>>
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>>340084656
Now that's pretty uplifting
>>
>>340084253
>As long as the RPG elements are top tier

That's what worries me - not the story progression or the impact the player has on the world, they managed that beautifully in Witcher 3 - I'm worried about character customisation and a decent levelling system. Seriously hoping they don't give us the same "Pick a perk and fuck off" system that so many rpgs use today.
>>
>>340082464
Fallout New Vegas
>>
>>340084953
That's literally what it was.
Are you so retarded that you resort to memes to "Prove your point"
>>
>>340084953
That was literally the purpose of the teaser trailer, to garner interest in the game, and if people were interested, recruit developers to develop the game.
>>
>>340077705
CDPR confirmed for redpilled

based slavs
>>
>>340084561
Of course they don't develop the game for the entire 4 years, but still the development times overlap and it evens out in the end.
One thing is that they've announced it just 3 years ago, again more like a recruitment video for future a project.
CDPR isn't some huge company with multiple offices they can shove doing the finishing touches on to. They probably had a small team work on concepts and mechanics for the game before releasing the entire team on it.
Of course artists could begin work too. They also had the W3 expansions to do in all that time.
Plus they've also literally said it's going to be out "when it's done", so I don't understand why you act like they owe you something.
>>
>>340084953
Read what is hidden in one frame around 2:14 in the teaser.
>>
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>>340085087
>>340085101

So they created a video for the purpose to "recruit" for a project that wasn't going to be in full development for 4 years even though they're a large award winning studio with triple A titles under their belt that people would kill to work for.

Am i getting this right?
>>
>>340085328

>CDPR isn't some huge company with multiple offices they can shove doing the finishing touches on to

200 people is a large studio, sorry to break it to you.
>>
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>>340085369
>>
>>340085463
Yes. Its never to early to start on a game, and just because they start, doesn't mean they get a lot done
>>
>>340085463
Yes. Now fuck off.
>>
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>>340083950
He really is.
>>
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>>340085463
Yes.
>>
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>Cyber women
>Cyber brothels

WHEN IS THIS HAPPENING IN THE GAME AND REAL LIFE?
>>
>>340085463
>even though they're a large award winning studio with triple A titles under their belt that people would kill to work for.
Not at the time the Cyperpunk 2077 teaser trailer was released, they weren't.
>>
>>340077705

Jesus christ BTFO'd

These interviewers love baiting race and gender issues out of video game devs for easy clicks, glad slavs don't give a fuck.
>>
>>340085738

Witcher 1 and 2 were both released at the time.
>>
>>340083190
>>Everyone pirates it
>Implying we don't have public steam purchase stats of AAA games in millions of copies sold on steam.
>>
>>340082250
Same my dude. Everytime I pray I can turn my life around by the time the game comes out so I don't have to face the void that comes after finishing it.
>>
>>340085762
>Witcher 1 and 2
>triple A titles
>large award winning studio
>people would kill to work for
Yes?
Witcher 1 was literally made in a garage.
>>
>>340085659
>But you have to know how much a Triple A game can cost
Holy fuck whats his name where does he work
>>
>>340074843
I hope I will.
>>
>>340083709
But it was revived anon
Under a new company that scrapped all the old company's work
>>
it'll be shit
>>
>>340081635
>Missions and stories of the game depend on which character
>Some of the characters might cross paths during their stories, or never even know they exist
>City gets filthier and filthier as we descend into the urban ghettos, filled with degeneracy and decay
>Elite society full of utopian elements lives on the upper levels on the massive walled city
>Shiny environments and pristine conditions
>no one knows what happens when someone falls down to "the pit" (the lower levels)
>Entire city is anarcho-capitalism 2100, constant power struggle between corporations

It would be fucking awesome if you could play the game as an ordinary citizen. Like a special forces unit of some private defense firm; a corporate saboteur; a low-life hustling for money.

Imagine...
>>
>>340085762
They almost went broke making Witcher 2 IIRC
>>
>>340086005

And? Witcher 2 was a large expensive game
>>
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>>340085887
John Walker. I used to look up to this faggot when he wrote for PC Gamer. Just look at him.

It gets worse, by the way. He basically spends the entire interview shouting at Molyneux and calling him a shitter.

> RPS: You tweeted the other day about how much you were enjoying luxuries of the Mayfair Hotel.

> Peter Molyneux: Yeah, the Mayfair Hotel, which I went up there because a friend gave me a free, a free suite in the Mayfair Hotel which I didn’t pay for at all, and the reason I was up there was that I had a meeting that finished at 1 o’clock in the morning and then I had a start in the next morning that I went to Casual Connect it was, and I actually met two people – two people – which I helped out charity stuff in the morning. One at 8:30 in the morning, this guy who just got funding from the Welsh council, and one kid from Westminster college who wanted some advice. You can– I’ll tell you what, this is what we’ll do John, I’ll put you on Find A Friend, on Apple, and you can see exactly where I am every moment of my day.

> RPS: OK, honestly Peter, I don’t have an Apple product and I don’t want to know where you are at any time.

> Peter Molyneux: You’re questioning this, you ask anybody in this studio, I am the first to arrive in the morning and I am the last to leave–

> RPS: I’m not denying that you work hard, I’m just saying that you are going to events. It’s silly to say that you’re not going to events.

> Peter Molyneux: You just accused me of holidaying in the Mayfair Hotel!

> RPS: No, I’m not, I’m just pointing out that you were there for Casual Connect, you do go to events.

> Peter Molyneux: No, I was there for one night and one night only.

> RPS: Sure, but, OK. It was just an odd point, you were saying you don’t go to events and you went to one last week. It just seemed an odd–
>>
>>340085708
>Cyber women
they only want to kill you with their enhancements anon
she'll chop your dick off don't get close
>>
>>340085964
check out the pen & paper game to get a better idea of what to expect.
>>
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>>340085929
(you)
>>
>>340085964
I remember reading somewhere about the game having the same classes as the PnP.
This would mean a fucking journalist was one of the classes.
And it would be the most glorious thing ever, trying to uncover some serious shit.
>>
>>340086180
Can you give me a tl;dr of what we might see? I'm kinda expecting Blade Runner pretty much
>>
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>>340084953
Are you done?
The second message is probably along the lines of if you can solve it and contact us we'll hire you.
>>
>>340084640
>team of bros
absolute cunt detected

opinion discarded
>>
>>340085897
And then cancelled again. Shit sucks.
>>
>>340086135
If I was Peter I would tel him to fuck off and leave
Peter is fairly dumb and over ambitious, but I wouldn't call him a liar considering his line of work
>>
>>340085897
that true?source?
>>
I have hopes for it. Fragile hopes. Cautiously excited. Because after TW3 I can't trust CDPR anymore, they can fuck it up.
>>340081635
>>some areas are completely out of reach based on your class and background
Please no. I don't want to have to reroll or roll meta just to be able to reach everywhere.
>>
>>340074212
>loss.jpg
>>
>>340086415
>I expect to be granted access to the highest points of the mega-city as a junker from the lowest level
Fuck off.
>>
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>>340086295

having a recruitment message in your video doesn't imply the video was made for recruitment purposes.
>>
>>340085637
First time I've seen this, that's pretty cool.

>So, you want to know what kind of game Cyberpunk 2077 will be? The short description is that it will be a story-heavy, nonlinear, open world RPG based on the well known Cyberpunk pen&paper system and setting.
Hyped
>>
>>340086415
>I can't trust CDPR anymore
Why? The main story was fairly lacking, but it was no way bad
Combat is a mute point if you played the other games
>>
>>340086369
No? It's going to be revealed at E3. What it will be, however, we don't know. Could be a different concept entirely. Or even with a different name, which yes, would confirm cancellation.
>>
>>340086252
>being a journalist is the most glorious thing
>not being a rockerboy
>>
>>340086690
I would like to know why it was Prey 2 in the first place. Never played the first one, but it looked completely different
>>
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>>340086371
If you want to read the full interview, it's here:

https://web.archive.org/web/20160405101046/https://www.rockpapershotgun.com/2015/02/13/peter-molyneux-interview-godus-reputation-kickstarter/

It's honestly fascinating to watch Peter clearly getting more aggravated, but still managing to be considerably more professional. I'm not fan of Molyneux, but this interview just cemented my hatred of Rock Paper Shotgun.
>>
>>340077853
They should use GUNSHIP music. It's like listening to Tron.
>>
>>340086552
It was made to make people aware that they are starting to work on this game. They built loads of hype with minimal resources.
>>
>>340086135
>>340085887
>Molyneux defense force
I didn't realize this was a thing
>>
>>340086051
And what?
That fucking means they weren't anywhere near as financially secure as they are today with people lining up for them. W2 wasn't even that well known before 3. That's why you get a lot of people asking if it's ok to skip 1 and 2 because they literally learned about the series from all the hyped trailers of 3.
Imagine if W2 didn't pay off, they'd be shutting down now.
>>
>>340086826
Tell me he doesn't still work there
>>
>>340082464
Alpha Protocol after countless patches
>>
>>340086135
Is that faggot the definition of a nu-male?
>>
>>340086657
I've gone through this countless times, and I'm tired of explaining. Let's not. Stay on topic.
>>340086539
There has to be a way. A hard and long one but still.
>>
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>>340086903
It's hard not to feel bad for the guy when you read that interview.

>>340086932
Oh but he does.
>>
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>>340086552
/v/'s contrarianism at its finest
>>
>>340084206
>>340084408
W1 might be the studio's first game. But what's in the lead developer's portfolios?
>>
>>340086938

By which you mean two.
>>
>>340087134

How is it contrarian?
>>
>>340087141
Selling pirated games to poor Polacks in the 90s.
>>
>>340087279
top kek
>>
>>340083272
There's stat RPG and then there's full RPG with many dialogue choices and shit. E.Y.E. is the former and kinda beside the point.
>>
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Who /hyped/ here for this game? Literally my fucking fetish.
>>
>>340087393

Hyped for what? We have zero gameplay.
>>
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>>340087120
>speciality : emotions
JOURNALISM
>>
>>340086135

I'm not a fan of Walker, but the Molyneux interview was a good interview. It was sorely needed too.

Molyneux has been lying through is teeth to everyone for years.
It's just that the culture of lies is so prevalent at all levels of the industry that no one seems to care anymore.
>>
>>340087452
You don't need to see gameplay in order to be hyped.
>>
>>340087393
>2016
>still getting hyped for vidya
how do you deal with the pain of being betrayed over and over again anon?
>>
>>340087496

You don't need it, but that doesn't make you any less retarded.
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