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Ubisoft E3 downgrade
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>E3 2016 in a week
>New Ubisoft game premiere looking absolutely gorgeous
>Game is constantly downgraded over time
>Retail versions looks terrible

https://www.youtube.com/watch?v=xNter0oEYxc

How can they constantly get away with this. webm related.
>>
Vivendi is cucking them, no worries.
>>
>>340037172
>How can they constantly get away with this. webm related.

Because consoles.
>>
>>340037172
Simple, the E3 is never the final product
>>
>>340037394
>Le Blaming console maymay
Ebin =^)
>>
>>340037565
Did you try to Google "do consoles downgrade videogames"?

You are also in a thread about a company that actively sabotages it's PC ports.

>inb4 that's some maymay too
You'd be the epitome of a shill if you denied at least that.
>>
>>340037172
>Not final Product
>Subject for Change

/thread
>>
>>340037565
Less powerful hardware holding everyone back so devs are forced to downgrade their games.
Or maybe they are just jews conmans like >>340037823 said
Even PC versions, because they are bound by contracts or something, to not make obviously better version for one platform.
Remember the Watch Dogs settings fiasco?
>>
I'm buying watchdogs 2 on day 1.
>>
presentation of siege:
> weapons sound like bb guns
> try not to cringe at the voice actors pretending to be real gamers
> polygon levels of awfulness
> copypasted player models
> gameplay is literally no-recoil counterstrike with destructable walls
> defence team can only put down the ballistic barrier or barricade shit

final product:
> weapons sound like weapons
> gameplay is actually an interesting tactical mix of using gadgets and positioning yourself
> shooting segements are scarse but deadly unlike the actionmovie shit from the presentation
> less destruction, but many many more gadgets
> actual destinguishable player model for every single character
> defence team actually has just as many gadgets as the offence team and traversing the environment feels like solving a puzzle
>>
>>340037992
no
>>
>>340038018
>> less destruction
Understatement of the century right there.
I especially love the pre-defined destruction points as opposed to the demo's regular old destruction.
>>
I am a janitor at ubisoft HQ. I get free games and shit, anyway, I was told they downgrade the games because people would rather be able to play mini games and explore the landscapes than have really good graphics and the reason PC which is more than capable to handle all the extra shit and look great, does not look much better is because the budget is not high enough. You gotta remember they work 40 hours a week, one hour is for lunch, then there are bathroom breaks, snack breaks, coffee breaks and pizza Friday they only work like 2 hours.
>>
>>340037172
why downgrade the pc version
>>
>>340038018
>>
>>340038153
you can still destroy any floor or wall you desire for a new shooting angle, you just can't pass through like in the demo. This is a good sign that they experimented with total destruction in the testing but decided against it. Makes sense too, it would be practically impossible to defend if offence can enter from anywhere they wanted.
>>
>>340037172

>False advertising or deceptive advertising is the use of false or misleading statements when promoting a product. It may include misrepresentation of the product at hand, which may negatively affect many stakeholders, especially consumers.

Sue them. Prosecute them. Class Action, etc etc.
>>
>>340038602
Unnecessary. Vivendi is about to kill Ubisoft.
>>
>>340037172
>ever playing ubisoft games

Found the true problem.
>>
>>340037172
OK, im gonna make another analogy that is gonna become famous all over 4chan, foe free.
It is gonna explain to you what E3 and the like are...


Did you ever enter an TV shop(Sony, Panasonic, LG,Samsung or any other bigger techno-shop)...

Did you even notice catalogs of items(lets say Samsung catalog for TV lineup 2016),
look at those catalogs, list them a little, look at descriptions under every TV="Samsung TX-56700P" has 10000000000000000000:1 contrast ratio, black color REALVision, 3DestinBlast,7.1FakErround,
UHDestiny,CurvEDeepThroat, genius, superb, bla-bla crap.........), so you go online, check on some techno forum about Samsung TX-56700P and find out its total crap, sound is shitty, black is washed out etc...
Anyway, Samsung printed those catalogs, their marketing team had an meting with their legal team and they designed how far can they push some crappy product as an good one without repercussions , but , at the end of the day you cant expect that Samsung (shit I should have went with LG, its shorter) will shit on their own products.

Now, E3 is nothing more than that catalog and Ubisoft is nothing more than Samsung.
So, they are not to be blamed, as fire is not to be blamed for being hot.
real enablers are people who get easily excited by trailers(i would like to post YT link of angryjoe who is watching trailer of Battlefield1 as an school example of retarded consumer(or seller of snake oil) but I dont want togive him traffic) and people who buy games before they are released.
>>
>>340037925
>>340037720

How come console exclusives look much better than PC ones?
Consoles is what feeds this industry, not holds it back. If you cucks would actually started buying the games and do so for more than 15 bucks, this might've changed.
>>
>>340039434
>How come console exclusives look much better than PC ones?

Devs more talented than Ubisoft. Consoles aren't holding the industry back, incompetent devs are.
>>
>>340039434
>How come console exclusives look much better than PC ones?
They don't.
>>
>>340039652
>inb4 screenshot of OW with pc version in a different place and on low settings
>>
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>>340037172
Are you ready for the next downgrade?
>>
>>340039652
Maybe not now but in a 2 or 3 years when the PS4 and Xbone are further into their cycles, they most defiantly will.
>>
>>340039083
I was so free to tl;dr your post for the masses:

>real enablers are people who get easily excited by trailers and people who buy games before they are released


children and their adult counterparts are to blame. nothing to add to this.
>>
>>340039434
Because if the devs are competent, and game is exclusive to one console, they can develop and optimize it for that hardware. They can't really do that for multiplats.
>>
>>340040230
No, they won't.
>>
>>340038314
and my uncle works at nintendo
>>
>>340040329
Ofc they will, just look back at the comparisons in like 2011-2012 games.

Like bf3, looked like absolute shite on xbox 360 compared to PC.
>>
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>>340040230
this has never happened in video game history.
usually, when consoles come out, you get bombarded with TONS of bullshots and rendered trailers, and everybody shouts "better graphics than pc!"
then, slowly, when people realize that graphics are not better than on pc, they will start to wait for 1 game with good art direction, and then proceed to social media spam bullshots from the game over and over again.
after a few years though, once people realize that consoles are a product with planned obsolescence and never had better graphics (than a machine you can specifically built for good graphics), a new console will rise on the horizon.

with the exact same promises
with the exact some bullshots

and people will eat it up again, starting a new cycle of "consoles have better graphics, looks at those corporate trailers"
>>
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>>340037172
Why are you constantly spamming ubisoft threads? You have been doing it all day.

Are you being paid to shitpost?
>>
>>340040614
Probably just butthurt he bought the Division
>>
>>340040559
BF3 is a multiplat m8.
>>
>>340040585
Wtf are you talking about? How does that have anything to do with it?

It comes down to quite simply PC gamers upgrading their rigs throughout the years to play more demanding games while consoles are using the same hardware for their whole cycle.

Would be the same if a PC was never upgraded. It would have shit graphics compared to a PC that was upgraded.
>>
>>340040181
i can tell you of the bat it ownt look like this.
Not because its not possible, or its hard, its just
unplayable if you set up Reshade like this, those are screenshot graphics and they are nice to look at but you couldnt play that mess for more than 10 minutes.
>>
>>340037172
why are you surpised by this? this always happens. literally every game in e3 is spruced up. people will still buy it regardless.
>>
>>340040614
you really have to ask why there are multiple threads on /v/ shitting on big video game companies?

if anything, I wonder why there aren't more thread from people complaining about the current state of the big 3. especially because criticism on other video game sites usually gets you censored, banned or your thread closed. people don't really want anyone to attack their corporate hostake-taker.
>>
Because console gamers are dumb & think it will actually look like that

Anyone thinking Watch Dogs 2012 could run on a PS4 is brain dead
>>
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>>340041014
Why are you even pretending you are not the same person spamming these threads?

Did you start using /v/ today? Because i've been here since 2007 and I have seen many faggots just like you.

Pretty big coincidence that all of a sudden out of no where there are threads all day long with "ubisoft downgrades" posted in all of them as well as the same youtube video being spammed all day long.

You are not a very clever person are you?
>>
>>340037172
Have they one upped Todd?
>>
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>>340040907
>It comes down to quite simply PC gamers upgrading their rigs throughout the years to play more demanding games while consoles are using the same hardware for their whole cycle.
m8, I hope you realize that it's because the console versions drop down to below low settings on PC.
It's nearly impossible to reach console visuals on PC 4-5 years into a gen because even the lowest settings don't go that low.
>>
>>340037172
Thanks for reminding me that Watchdogs exists, senpai. What an absolute fucking blunder that was. The fact that it got enough sales, to justify a sequel is a clear indication of how fucked the AAA industry is.
>>
>>340040907
>Would be the same if a PC was never upgraded

exactly. I never have to pay more than $30 for a game thanks to keysites, sales and occasional piracy when I feel like it, that I can spend that saved up money on better hardware.
buying NEW games compared to console players, after 7 games, I can afford a new graphics card. after 10 games, I can afford an entire console. all while I don't have to pay to play online.
but even if I would pay full price, I would still always have the better graphics. no matter how late into the cycle, once consoles are used to their full potential, pc usually is already in the next technical generation.
>>
>>340041190
I'm not making these threads, and no matter how many there are, ubisoft is shit. get used to it.
>>
>>340041884
Sure thing kid.
>>
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>>340037394
>because consoles
>when the majority of the master race has below console hardware
>he thinks devs will bother try to push their games for the few millions PC ucks who spent more than 1000$ on their equipment
>>
>>340041930
always happy to help, grandpa.
>>
>>340041986
But anon, even a $500 PC has better hardware than consoles.
So does a $400 PC.
>>
>>340041986
>when the majority of the master race has below console hardware
[citation needed]
>>
>>340037172
Lighting and shaders are always the first to get axed. I remember lighting was a huge part of why Dragon's Dogma ran like ass on consoles.
>>
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>>340042086
Just look at the personal Gaben's sheets if you want to know more anon

>>340042057
>he doesn't know what optimization is
>>
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>>340041986
>when the majority of the master race has below console hardware
> the few millions PC ucks who spent more than 1000$ on their equipment
>the few millions
>you have the potential of selling a game to literally MILLIONS
>believing that adding 'few' in front of FUCKING MILLIONS make it suddenly less

a million is already pretty big
but a few millions, oh boy
>>
>>340040456

my is CIA
>>
>>340042230
>>he doesn't know what optimization is
You're right, you don't.
>>
>>340037565
Dev here.
Most of downgrades and long development times and headaches happen because consoles.

If you're doing a multiplat, it's an headache since you can't do half the things you want visually on the console without having 12fps
>>
>>340037172
>How can they constantly get away with this.

Because sonycucks keep buying a shit platform

At least sony is cucking them with the neo so things might move on again
>>
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>>340041986
>1000$
Friendly reminder that this is what consolecucks really believe. You can't make this shit up
>>
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>>340042230
>he doesn't know what optimization is

why does it run in <30fps then?
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>>340038018
In addition
>less dnyamic visual wahoos that would've made an allready hard to see anything game worse.

>>340038153
ACtually predefined destruction changed the game for the better.
Now it's all about map design.
Siege wasn't supposed to be a destruction simulator with shooting, it was supposed to be a gamey tactical shooter with destruction.

For a multiplayer game, I think the descision to tone down destruction to predefined areas makes a lot more sense.
>>
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>>340042326
Why sell to 10M when you can sell to 50M ? You're really shit at business

>>340042343
What a come back I'm literally bleeding on the floor
>>
Fog should be illegal to use fog in games unless it's for a specific ingame mechanic. Shit does not make games look good. Just reminds me of N64 games.
>>
>>340037426
Indeed, E3 footage always runs on magical unicorns from the 7th dimension.
>>
>>340042482
Show me a PC performance of Uncharted then to compare oh wait

>>340042448
I have a 1000$ PC anon and despite running fine it's already getting old after four years.

Also I don't give a shit about 60 fps. I can play at either 30 or 60 fps with no problem
>>
>>340042448
Yea, they actually believe you need a $1000 PC to stomp consoles.
Kinda funny really.
>>
>>340042326
My pc is like 5 years old and today it's worth about 500.
I only changed the graphics card and overclocked and I can still max out everything at around 60fps.
And I haven't even touched the graphics cards' clock
>>
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>>340038018
>defence team actually has just as many gadgets as the offence team and traversing the environment feels like solving a puzzle
>>
>>340042374

just drop consoles and watch them cry while they send you death threats
>>
>New Ubisoft game premiere looking absolutely gorgeous
Stopped reading right there.
These "DUDE WEED LMAO" posts get less and less inventive.
>>
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>>340042643
>Show me a PC performance of Uncharted then to compare oh wait
oh, so optimization for consoles is actually <30fps?

but wait, have another picture
I can post more if you want, just name me a few graphically intense games on pc and consoles, and I will show you console "optimization"
>>
>>340040181
Why'd anyone play For Faggot is beyond me
>>
>>340038018
ITS HAVOC!!
>>
>>340041884
>>340042051
>>340041014
>>340037172
Stop spamming fucking /v/, Crowbcat. You literally have a huge normie audience already so go away.
>>
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>>340042741
>tfw defending archives
>tfw suddenly entire ceiling blows up and tactical team shooter becomes survival horror
>>
>>340042643
>oh wait
So wait, you're actually so deluded you unironically think that PC would handle U4 worse than Rise of the Tomb Raider or Assassins Creed?
>>
>>340038153
It's better, means that anyone with a granade can't destroy literally everything. And it's mor eplayable since less destruction = less frame dropto hell.

>>340038018
The presentation of siege was aweful. The hostage and "gamers" made me cringe hard. Completely lost interest. I bought it after my friends pushed me into trying the demo. Literally playing it right now, really. But it has its problems and Ubisoft are too faggy to fix them unfortunately.
>>
>>340042529
>Why sell to 10M when you can sell to 50M

why start a rock band if everyone listens to pop?
>>
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>>340037172
Hello Crowbshill!
>>
Ubisoft actually hates the PC playerbase for not adopting Uplay and instead pirating their games to get around it. Ubisoft also pushes for 'visual parity' across all platforms. This is one part because they hate the PC players and two parts because they will only allow developers to optimise for the console versions of the game. This is somehow their passive aggressive way of trying to get PC players to adopt Uplay instead of pirating their games.
Not making this up.
>>
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>>340040230
I think I just lost a couple IQ points reading your post
>>
>>340042920
>there is still this ONE guy ITT

proceed please, I like your dedication
>>
oh shit its havoc
>>
>>340037172
I think the question is, how the fuck do you keep falling for it dumbass?
>>
>>340043158
Who? Crowb has been spamming /v/ since the dawn of time and there have been multiple threads of this shit already. He keeps doing it.
>>
>>340043254
waddup xD
>>
>>340043071
Yeah why make Bloodborne when you can make Undertale ?
>>
>>340043046

doesn't U4 come with static and or scripted lighting effects not so easily doable in other games with editors on which you have to spend a good chunk of your time to find a proper balance?Aka Unreal editor the Orange thing for vulve games and whatnot while with ArmA editor once you set date and hour the game will automatically direct day and night cycles,lights,tides and meteorologic conditions?
>>
>>340041986
>he thinks devs will bother try to push their games for the few millions PC ucks who spent more than 1000$ on their equipment
Except he doesn't think that, that's exact;y what he was saying.

So consoles really do make you retarded.
>>
>>340043268
I never heard of crowbat, trip? and I don't open threads on /v/. I have no idea what the guy who is quoting me even wants
>>
>>340042223
No? It ran like ass because the engine wasn't made for open worlds. It did nothing impressive and it looked like shit even for a console game.
>>
>>340043268
I don't think crowbcat cares about /v/ audience at this point.
>>
Don't really see the relevance of comparing prices between PCs and consoles. Do you compare a BMW M3 and a Mazda miata and conclude that the miata is better because it's cheaper.

You get a shittier experience on a console. This isn't really up for discussion. The question you need to ask yourself is if it's worth paying more for a better experience. I know it's worth it for me.
>>
>>340043294
do you believe that if he didn't make undertale, he would have made blooborne on pc?
>>
>>340043294
>But le pc has undertale and other indie garbage XD
You know sonyggers are desperate when they argue that NOT having games on their platform is better than having them.
>>
>>340037172
Is that the console version being compared?

I mean yeah I doubt the game looks like that on PC either but come on.

I don't really understand why there's a need for the downgrade either as the game on the left definitely could run in real time on high end PCs.
>>
>>340043446
you pcucks still overestimate your importance
>>
>>340042785

Witcher 3 is actually below low on some settings and they have less npcs on the ps4

There was never optimization for consoles. Just devs downgrading it to get it playable. Those downgrades aren't available on pc even on low.

Sonycucks just say that to pretend they aren't getting shit
>>
>>340043497
???? They already did the work for that demo. It's literally more work to remove that shit.
>>
>>340043497
You console kids still overestimate your performance.
>>
>>340043446
All of the games are the PC version played on max settings.
>>
They can get away with it because you still buy their games.

Good job making the Division one of the best selling new IP's ever by the way. That sure was an amazing E3 demo wasn't it?
>>
>>340043394
>this youtuber doesn't care about getting views
k
>>
>>340043660
There's console button prompts which is why I'm wondering.
>>
>>340043497
not him, but this is a good question.
I remember reading how some dev once said they downgrade the pc version too because console users should not feel left out.

if I remember this wrong, ignore my post.


but it makes you think. why do some games allow ultra settings and tons of customization on pc (while they are out on consoles too), but at the same time, there are games who don't. is it just laziness, or are they actually afraid of a backlash when pc looks better than consoles?
>>
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>>340037172
Most importantly, the downgrades are made on purpose.

Every generation, all manufacturers and publishers find new tricks to have people buy consoles and their games. Why? Well because they make a bigger margin, so they'll do anything to push more console sales.

What are their tricks? Well:
>live gameplay footage
>target render
>in engine
>early
>beta
>alpha
>pre alpha
>60 fps isn't cinematic
>upscale looks better
Consoletards barely see a difference anyway.

And finally:
>exclusive

Exclusives marked the beginning of a new genre of tricks: first they delayed PC versions, calling it "exclusive" regardless, but PC still looked and played better, so they downgraded graphics so all platforms look the same, plus the late release pushed more console sales. Then this gen around, they delayed the PC version announcements- oh rest assured, the games still come, just they don't want you to know.

Publishers and manufacturers are in on this, they BOTH benefit from it, and they would kill PC gaming if they could, because to them, it's just another market that pays less yet that could be integrated inside the console market. And yet they still scam each other, Sony being the biggest bitch:
>oh please downgrade your game so PS4 version looks the best
And then publishers ask for monetary compensation when they already make more money from PS4 versions already.

I haven't only seen the emails, I sent them.

I worked for Eidos France for several years, ask me anything.
>>
>>340043741
They are playing with a controller you tit.
>>
>>340043781
>pre alpha
How is this even a thing? How did we let things get this bad?
>>
>>340043851
The funny part is how each pre alpha looks better than any retail game the studio ever made.
>>
>>340043510
>Witcher 3 is actually below low on some settings and they have less npcs on the ps4

I need to look that up, that sounds too idiotic to be true (not you, this kind of optimization)
>>
>>340043851
Playable alpha is even pushing it, that's when new content is still being added to the game.

Pre-alpha is like, you're still brainstorming.
>>
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Consolefags are one of the most delusional types of people to ever exist, along with a giant sense of superiority

Prove me wrong
>>
>>340043781
>I worked for Eidos France for several years

when was this?
how are the people at eidos talking about the deus ex and thief series, IF they talk about them? doesn't matter what is discussed, but those two games' early installments mean so much to me.
>>
but somebody unlocked the e3 graphics for the pc version of watch dogs and it had almost no performance decrease
>>
>>340037172
>2016
>giving a shit about Ubisoft's Tower Capturing Simulators
>>
>>340040181
lowkey really excited for mount & blade 2
>>
>>340043781
>I worked for Eidos France for several years, ask me anything.
No bullshit, be honest.
Does Nvidia gimp their GPUs or is it just publishers and shit putting 0 effort into their PC versions?
>>
>>340043781
>but PC still looked and played better, so they downgraded graphics so all platforms look the same

I've never understood the logic behind this.
I bet that 90% of console-only players couldn't give two shits about how the game looks on PC or if the game even comes out on it.
Wouldn't it make infinitely more sense to keep the game looking good and therefore garner more sales from PC user and on top of that avoid the extra work downgrading the PC version?
Is the dosh Sony pays the publishers really that significant? Can we get some ballpark figures for recent or semi-recent AAA games?
>>
>>340043781
Did anyone in Eidos ever thought of remaking the first deus ex?
>>
>>340043781
le masterrace unite
>>
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>>340037172
I love Ubisoft games.
>>
>>340044530
I guess going by that logic marketing is also throwaway work.
>>
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>>340037823
>Not final Product
>Subject for Change

>final product changed for worse
>>
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>>340044121
>Consolefags are one of the most delusional types of people to ever exist, along with a giant sense of superiority

delusional, yes
but the most delusional? that would be the people producing AAA games.
>customer still has a choice to eats the shit
>the AAA companies all have to work with shit
>produce shit
>look at shit 24/7 their entire lives

these people have nothing but shit around them and can do nothing against it. AAA employess, who think they are living real lives, working real jobs, are the true deluded ones. because they actually believe they are doing something good. to thmeselves, or to the world. but everything they do is shit.
>>
>>340044608
They are making something that will never come out. It's throwaway.
>B-but anon it does come out
You're a fucking idiot.
>>
>>340044608
A commercial can be entertaining just for watching it, and it's honest(sometimes anyway) and serves it's purpose. Making a fake game to get people excited to play it only to shovel it under a rug to never be seen again while leaving people waiting to hear more about it can't be compared as the same thing.
>>
>>340044767
It gets them sales you fucking halfwit. It's exactly like making a commercial. Yet nobody refers to commercials as "throwaway work".
>>
>>340037172

Watchdogs could have been really fun if it was done by a different company. Something like hitman but with hacking involved maybe?
I just knew it was going to be shit without even knowing Ubisoft were involved. There was something about it that screamed "this game is going to be unpolished and boring"
>>
I'd pay to see a chart that shows the age of people who care about console vs pc or console wars and whatever.
I remember being a sonygger when I was maybe 15. Now at 26 I just buy stuff I want and I'd imagine these threads are made by underage guys who can only get enough money to buy one product and then they defend their purchase like their life depends on it.
>>
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>>340042086
The 53.84% of the PC gamers plays at 900p or below, more than the HALF of the entire steam userbase.

Your move pc fuck toaster race.
>>
>>340044530
The sad part is that CliffyB is not wrong here.

Many E3 demos actually run on specs similar to the consoles (obviously not always). But that's all it is, a demo, running in an isolated environment.

When it comes to putting together the final complete game you realize that a bunch of shit will have to be cut to even make the demo run.

Of course this wouldn't be a problem on PC but then console gamers would get asshurt.
>>
>>340044660
AAA companies' jobs are to make money. That's what the mass targeted shit is. Assassin's Creed is AAA developed because it sells like fucking hotcakes.

Let's not bullshit ourselves, these people know what they're doing because they're making major bucks. Hiccups like Unity were bound to happen because sometimes that happens, and the industry is not to mention young.
>>
>>340044917
Which proves absolutely nothing you moron, because consoles can't handle games at 1080p as well.
>>
>>340044917
HIlariously, thanks to VSR/DSR, even if your monitor is only say 768p, you can still play games at 1080p.
For instance, my monitor's native res is 2048x1152, yet I still play games at 1440p using VSR.
Pic related.
>>
>>340044767
They'll ditch the work because it's a commercial.
>>
>>340043950
look up hard reset redux, metro 2033 redux, metro last light redux, witcher downgrade, dark souls 2 downgrade, any elder scroll modding since morrowind and gta remaster
>>
>>340044880
No it's not. It's like producing a functional product just for a commercial and throwing it away. Literally throwaway work.
>>
>>340044660
>delusionsal
>guve the least effort 8 hour each day for the most amount of money
they dont believe they are making the world better. any dev who left the industry will tell you that. they just say so to hype their shit.
>>
>>340044170
From late Xbox 360 release to PS4 release roughly.

No one at Eidos cares about either. Most of them don't even know how to properly pronounce "Deus Ex", yet that shouldn't be hard for French people. They only view franchises as "this old one once raked money and maybe it still will", just look at the disaster that is Thi4f. They could be seilling tomatoes and it wouldn't make any difference.

The only people that care are the devs, because they actually have an interest in vidya, because they're not part of the decision process.

>>340044376
Dev teams are choking because of poor managements, at least at Eidos, but that's generally the case everywhere: like the Mexican army, everyone gives orders, but too few do the job. They could make great PC versions, but they're not allowed to, because it's not as much of a priority, when they could easily do it with better management.

So yes, they could easily do it, but not the slightest effort is put into it.

>>340044406
Because there are many PC owners with consoles. Because they have plenty misconceptions about PC such as being "expensive to upgrade", "buggy" and generally inferior to consoles. Also piracy which they consider to be worse than Hitler. And then Microsoft/Sony DON'T WANT PC versions to look better.

No money was exchanged, but it played a part in the negociation of advertisement contracts on Xbox Live and PSN, as well as various fees associated with their networks, such as pushing updates or providing DLC. It would be hard to give any figure, but that could be as much as $2 million US. Sony really were desperate.

>>340044498
The game was considered too complex to remake, and the story as well. A prequel was decided in order to introduce a new setting and story, meant to be simpler and more easy to expand on.

All in all, it's not really a prequel, they just thought something futuristic would be nice, and they had the trademark lying somewhere.
>>
>>340045012
Well that's proving that 53.84% of PC gamers are playing at the same level or even lower than consoles, retard
>>
>>340044917
Good cropping job. You conveniently remove the part with multi-monitor. Plenty of weird resolution are actually multi-monitor setup.

It's easy, go on the steam hardware survey and do the math yourself, you'll still more than 50% of players have 1080p or higher or multimonitor resolution.
>>
>>340045134
>The point of a commercial is to attract attention which translates into sales, the commercial will run for a very brief period and after that won't be relevant ever again
>The point of an E3 demo is to attract attention which translates into sales, the E3 demo will run for a very brief period and after that won't be relevant ever again
IF IT PROCURES SALES IT'S NOT "THROWAWAY" WORK YOU DENSE FUCK
>>
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>>340038153
>the demo's regular old destruction
It was basically the same as it is now. Notice where the player places the breaching charge in the living room in the E3 trailer and notice where the trapdoor is on the map in the final version. It was basically the trapdoor, they just edited it so it looked like a regular floor. They also added another wall to the living room and back entrance to show off the destruction too.
>>
Was The Division any good? I cannot recall a single good Ubisoft title.
>>
>>340045307
And how is that proving the point that most pc players have worse hardware than a console does? It's impossible to play at 900p with a 960 or 970?
I know you are mental midget, but at least try to apply yourself in your attempts to back up your retarded claims.
>>
>>340045395
It's work on a game that is not used in the final product. It's work that gets thrown away. How is this not throwaway work?
Also you are very wrong about E3 demos not being relevant ever again. The video in the OP shows pretty well how relevant they are.
>>
>>340045624
Splinter Cells and GRAWs had some nice entries.
>>
>>340042326
What an autistic post
>>
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>>340044917
Well at least there's 42% of people playing at a decent resolution.

That's, like, 42% more than consoles.
>>
>>340045624
I also want to know this but i heard its infested with hackers and bulletsponge bullshit
>>
>>340045307
resolution =/= visual quality
There are other things like framerate, textures, lighting etc.
>>
>>340045902
>>340045624
Read the steam reviews

not good
>>
>>340045624
It's an online RPG shooter. It literally cannot be good.
>>
>>340037172
>Thinks people care about graphics.
>Game comes out, downgraded visuals but still successful time and time again.

Go whine about visuals with the rest of your faggoty bunch at /r/pcmasterrace
>>
>>340045230
>Because there are many PC owners with consoles
Probably, but you'll never convince me that there aren't a lot more console gamers that don't own even close to gaming-capable PCs.
>>
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>>340045624
Pic related.
>>
>>340045959
>user reviews
>overall: mixed, 56% positive
>recent: overwhelmingly negative, 13% positive

lmfao

>>340045995
I had a little hope...
>>
>>340046059
b-b-b-b-b-b-b-b-b-but c-consoles, w-w-w-w-what about my GTX ten billion? I didn't pay 1000 eurobucks for downgrades!!!!
>>
>>340039083
>I'm gonna be 4chinz famous!
>It's tl;dr shit.
So much for that.
>>
>>340046162
Holy shit that's cool, I didn't expect any playerbase to be so civil
>>
>>340046162
That's the only remotely interesting feature in the entire game.
>>
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>Beyond Good and Evil 2 is announced
I don't know how to feel this.
>>
>>340046270
As if they have a choice
>>
>>340046315
Not even a feautre, it was a day 1 bug
>>
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>>340045624
>>340046169
Meanwhile with Siege
>>
>>340045954
>Resolution dont impact on visual quality.
Ok m8.

>>340045891
The devs should not worry for the 42% of real PC gamers who easily are the 21% of the players of all platforms.
>>
>>340044530
>Cloggy Blazinga
Stopped reading right there.
>>
>>340045624
Grindy and No replay value.

For good ubisoft games: Rayman origins and legends, and Far Cry Blood Dragon and 3.


>>340044917
Obvious Bait. Part of the whole as the whole fallacy.
I live in a 3rd world country with internet cafes as large as my dick and open 24 hours like your mom. Each of them have 720p monitors.
>>
>>340046169
>>340045624
At launch it was alright
Visuals were decent and atmosphere was amazing and it was an all around solid game
Then queue the "patches", non stop hackers because of no anti cheat, and exploits that shouldn't have made it passed the QA
They increased the grind, then increased the grind, then increased the grind, then banned people for abusing an easy glitch on a terrible boss fight that was near impossible for most people, all while not banning actual cheaters
>>
>>340037172
I love Crowbcat so damn much.
>>
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ohman i love these posts!! keep flinging shit at each-other nerds!
>>
>>340046548
>I live in a 3rd world country with internet cafes as large as my dick and open 24 hours like your mom.
I'm impressed with your creativity
>>
>>340046521
He's right though
>>
>>340046497
Siege was great it had its problems, but is probably one of my favorite games of the passed few years
>>
If that means that by buying console versions of games mustards get fucked over, I'll happily buy console versions of games while pirating and playing PC version.
>>
>>340046619
This.

It's like watching 5 year olds cry at each other over whose mom bought them the better toy
>>
>>340046628
One of the men responsible for the trend of lazy game development talking shit about other devs? That's rich.
>>
>>340046548
Let me guess, Peruvian?
>>
>>340046761
What lazy game development? Gears of war games were pretty polished games.
>>
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>>340046619
Idort here. It's truly amazing. Poor people are a blessing to this world.
>>
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>>340046753
>>340046619
true, I kek at those kids here every day, because I just waste my time browsing /v/ and just occasionally barge in with the occasional nerd insult. best time of my life right fucking now. everyone should be like us guys, I wish I could upvote your comments.
>>
>>340038370
literally Call of Duty
>>
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>>340039434
>How come console exclusives look much better than PC ones?

Bahahaha. Dude, how old are you seriously? Do you not know the difference between a bullshot and pre-rendered trailer vs. the actual game?
>>
>>340046501
>Resolution dont impact on visual quality.
I probably didn't put it very well but what I meant was, there are people who play games at 900p with higher graphics settings than consoles are capable of, myself included.
>>
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>>340046952
good thing us upper class gentlemen have 4chan.
>>
>>340039434
Brand new videogames in my country have increased in price by 50-60%, even when our dollar was on parity to the USD. Do you want to explain to me why I should spend $40 more for shit games? The years old $60 line was already pushing the value of these things.
>>
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>>340037172
because console faggots will buy anything
>>
>>340047290
lol, come on sweetheart. there's no reason to hide what you're really tying to say so just say it. say "get out normies" and sperg to your heart's content.
>>
>>340037172
so what's the point of this video?

>dude look adverts are misleading and may have an ulterior of selling you something

okay?

you're a dumbass if you don't take any modern piece of media with at least a pinch of salt
>>
>>340047442
you know who whines about stuff like this? people who don't want to get grownup jobs.
>>
>>340038363
it's still not feasible to work on 2 worlds for the final product and if they did it, console players would be pissed they got ripped off and it would affect console sales. what are pc players gonna do? buy consoles instead?
>>
>>340047637
>not spending nearly $100 for a brand new standard game means your an underageb&
I remember when Limited editions used to cost this much. How much do those go for these days?
>>
Do you cry when fast food menus dont match the product you get?

It's called advertising.
>>
>>340047662
why not? do people really only game on 1 platform?

I was mostly PC centric with my multiplats but they bloat them SO bad nowadays that upgrading anymore isn't even feasible, especially since they remove the grafix too, and it will only get worse with nvidia gameworks getting a bigger grip on the industry (I never had a radeon card before anyone spergs at this statement)
>>
>>340047789
>food analogy
in every thread only on /v/
>>
>>340047789
That's actually called photoshop, because those things don't exist in real life.
>>
>>340048090
Actually they do, they're just made with pristine produce and placed in the best possible angles and lighting.
>>
>>340048090
No they do, but they are specifically made for the photoshoot along with touch up effects
>>
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>U-ubisoft games are sh-shit.
>Watch_Dogs, Assasin's Creed 4, Rainbow Six: Siege, Far Cry 3.
>Look up sales numbers for Ubisoft featured in OP's video. They're in the millions.
>Look up reviews on steam, PCcuck central. Most of the mentioned games are highly rated.
>The lowest rated game (The Division) is hailed for it's visuals but heavily criticized for it's mechanics, bugs and hacked to shit multiplayer community. Ironically and hilariously, the lowest rated game is also Ubisoft's best selling PC game in the last 5 years.

>Everywhere, people blaming consoles for how shit ubisoft and related developers are.
PClards are and always will be their own worst enemies.
>>
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>>340042942
>back when thermite had frag grenades
>>
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>>340047058
Not at all
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>>340047537
why should I though? I'm rich, I really don't have any quarrel with normies
>>
>>340048405
all those 4 games are/were popular on console too
>>
>>340048405
>Watch_Dogs
You mean the PC port they gimped?
>Assasin's Creed 4
Wow, one of the few AC titles generally accepted by even /v/ to be decent. Funny how you didn't mention Unity.
>Rainbow Six: Siege
No one unironically has problems with the R6 series.
>>
>>340048692
>all those 4 games are/were popular on console too.
Yeah but those 'consoleplebs' don't know any better, right?

>>340048731
>You mean the PC port they gimped?
Watch_Dogs also sold millions and millions of copies.
>Funny how you didn't mention Unity.
Unity wasn't shown in OP's video.
>No one unironically has problems with the R6 series.
The argument is with OPs post. Downgraded visuals and the constant consumption of games with them. I couldn't care less how /v/ocal minority feels about the R6 series.
>>
>>340049196
>Watch_Dogs also sold millions and millions of copies.
Is this a sales = quality argument? I'll say again, the port was deliberately sabotaged.
>The argument is with OPs post. Downgraded visuals and the constant consumption of games with them.
You get shitty graphics and lighting with hardware that can't support the cherry-picked isolated PC equivalents, who woulda thought.
>>
>>340049196
>I couldn't care less how /v/ocal minority feels about the R6 series

I think you are confused. You ARE the minority, the one that bitches about every ubishit game and their downgrades.

Face it, no matter the platform all Ubishit games have sold a lot and pre-ordered a lot by normies and what not.
>>
>>340049196
>Yeah but those 'consoleplebs' don't know any better, right?

I like all the games in your pic

I was just telling you that they're generally popular regardless of platform
>>
>>340037172

How long do you think people will let them get away with this?

I bet wild lands sucks donkey dick
>>
>>340047789
>this other industry does it too, so it's ok for video games to rape consumers and blatantly false advertise

Eat a bag of dicks, dude.
>>
>>340038018

>> gameplay is literally no-recoil counterstrike with destructable walls

That's not true anon

One whole gun has some recoil
>>
>>340047991
>>340038363
publishers force platform parity
opposed what he other anon says swapping in textures of same resolution, increasing lods and shadow resolution, or even changing material shader and post shader types comes in at no much if any increased dev time
problem is that publishers force games too look the same as to not make one platform look clearly better over the other, this will piss off sony or m$ and they want to have as much good standing with them as possible
this is why the only time you see one platform look better over the other is when someone pays money for it, hence nvidia gameworks games

bottom line its the same answer as always, money, its all a tactic to get someone to pay you for something

as for ubisoft downgrades, its a very bad example, almost all of those games were planned for next gen when console specs still werent announced, devs pulled specs out of their ass and build pcs strong enough accordingly and made games for them, when real specs of consoles hit which were much much lower than what ubi predicted there was no way to avoid a wave of downgrade
>>
>>340049541
>Is this a sales = quality argument?
But it DOES matter within this context. Games that sell well create development trends.

>You ARE the minority.
Good job putting words in my mouth. On the contrary, I own ALL of those games and minus watch_dogs, I enjoyed them all, regardless of their visuals because visuals come last on my list of priorities. Judging by the way PC gamers consume these games, I'd say I'm part of a majority here.

>>340049653
>I like all the games in your pic
So do I.
>>
>>340037394
>Master Race
>Held back by inferior hardware

odd
>>
>>340037172
This guy needs to upload this at a better bitrate, I can barely see shit
>>
>>340048265
>>340048325
>>340048090
Its more than that, when the make the bullshot food, they don't even use the real ingredients for some components.

>Ice cream, often photographed using mashed potatoes, was created using lard, powdered sugar, and food coloring.

>Cake is decorated with spray paint, and the cream is actually shaving cream (it doesn’t melt as quickly under studio lights).

>Motor oil was used to make meat shiny, and shoe polish is added to darken meat that looks too red. Hairspray was used to make the carrots look more glossy.

>Instead of milk, photographers use PVA glue. Real milk makes food soggy.
>>
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Why is Ubisoft so incompetent?

Even GTA V still looks WAY better than any of their games and GTAV has like 2x the content and is 2x as big.
>>
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>>340050308
>>
>>340048405
>Deus Ex, VTMB, Alpha Protocol, Stalker, Gothic, Arx Fatalis
>mind is fucking blown
>they're all better than anything Ubisoft did those 10 past years
>not consoles

Alright.

I'm a consolekiddy btw, I picked up those old games so I would make fun of pcucks by showing how shitty they really are, but I got hook and loved every of those games and many more.

Consoles are a fucking cancer.
>>
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ITS ALRIGHT IF CDPR BASED POLACKS SAVIOURS OF VIDYA DO IT THOUGH
>>
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>>340050479
>>
Will there ever be a next generation? Consoles havent evolved since PS3 and it feels like everything is stagnating.
>>
>>340050632
alpha protocol is on consoles
>>
>>340050632
This has nothing to do with the argument of downgraded visuals.
>>
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>>340050680
>>
>>340050712
Hopefully yes, I don't want to start to buy games on PC.
>>
>>340040181
Wow, I can see bad gameplay miles away...
>>
>>340050308
gta 5 had 4x the budget of those games
rockstar os one of the few devs that dosnt cheap out on dev cost, they will keep throwing money at games till they are good
at ubi all money goes to the pocket and games are made cheap
>>
>>340050712
It will just evolve like mobile phones, really.
>>
>>340050308
>>340050479
>>340050680
>>340050772
So vegetation is literally the only thing that looks good in this game
>>
>>340050757
Great because we were talking about Ubisoft games.
>>
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>>340050772
>>
>>340040181
That's an upgrade though.
>>
>>340051316
disable FXAA/TXAA anon
>>
>>340039560 >>340039652 >>340040286 >>340047164 >>340047442
Other than the fact that console games look better >>340039434 is right. Consoles do not hold the industry back, they push it forward. Despite of what you pc homo's believe, 99% of pc's out there are toasters, incapable of playing any game at any respectable resolution. It's because of consoles that developers are actually not afraid of taking it a bit further for the couple of guys that do have a nice PC, since they will make money off the console versions.
>>
>>340037172
At least some of the Siege downgrades can be explained with logical reasioning.
We can blame gameplay reasons and not just console alone for this one.
Like the helicopter shit is a perfect give away to where people spawn and therefore kept out.
Same can be said perfectly for the "destroy everything" logic.
You can still destroy a lot of the ground and esp walls but many times the wall has steel there so you cant fall through to balance shit out.
>>
>>340051316
The water looks like there's no anisotropic filtering
>>
>>340047789
No because I don't eat fast food, fatty.
>>
>>340040181
is that for honor? Cause I played it a couple of times and it looked pretty good.
>>
>>340037172
Who cares its Ubi, only really retarded people buy their trash.
>>
>>340050657
And bottom screenshots still looks better than anything Ubishit has ever put out, good job on proving yourself wrong, retard.
>>
>>340051676
i keep reading this ''99% of pcs are toasters'' thing but it doesn't make sense because mid-high tier video cards sell very well
>>
>>340052008
Understand that /v/ anything less than the best of the best of the best to be a toaster. mid range simply doesn't exist here.
>>
>>340043781
Altough I may be late to the party, I always wanted to ask this, despite already knowing the answer.

The devs of a videogame, wether if they are programers, artists, musics or whatever, how do they feel towards the fact that the company puts the money before anything else?
Like, when you have to make a game, even if it's a heavily casual one like a CoD, do the devs keep saying or talking like "Wish we could do something like this, but the bosses wouldn't allow it", "This looks cool, but too complex and needs time and the big guys will ask to remove it" or discuss how would you make the game better as a game if you had the chance?

Do you guys feel sad when you keep hearing how the big guys push the relase date more and more and you have to drop good ideas or experiments?
>>
>>340037394
This, these publishers/manufacturers force the PC version to be on par with consoles through payoffs. Console hardware literally holds everything back. Not just overall graphical effects like lighting, poly counts and such. But physics, amount of enemies, objects, and movable parts of models on screen, rendering distance. Consoles can do none of this effectively. This is why new models of xbox/PS are being made, because people are getting wise to this shit. These manufacturers are trying hard to stay relevant in a market thats going to leave them behind hardware wise.

The other problems console hardware presents, though an old issue is developer laziness. They get so used to one set of hardware they stop caring about anything else. This is why games in recent times not only look bad on PC (on par with consoles) BUT also despite having 4 or 5 times the ability of console hardware why the shit runs awful. They get paid either way by retards with no standard.
>>
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>>340051907
not really, it looks slightly worse than a PS4 port of a PS3 and 360 game. It runs a lot worse too.
>>
>>340052008
With "well" being about 1% of console sales
>>
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>>340051813
>Cause I played it a couple of times and it looked pretty good.
>>
>>340037254
But that will be even worse.
>>
>>340052354
ac4 only does water better
>>340052465
i dont believe 970 sold less than 5 million though
>>
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>>340051573
FXAA and TXAA are disabled it's just depth of field when you aim

>>340051713
AF is 16x
>>
>>340052354
C'mon, I like the ACs, and even Unity who looks much better than Black Flag loses to Witcher 3. Black Flag has better water, but every thing else doesn't compare to Witcher 3.
>>
>>340052603
do you use some injector then? because michael's textures are weirdly washed out and that's what basically happened for me when I had TXAA on
>>
File: 271590_20160605110115_1.png (3 MB, 1920x1080) Image search: [Google]
271590_20160605110115_1.png
3 MB, 1920x1080
>>340052784
idk i think i turned it off
>>
>>340038129
Cant stop me
Thread replies: 255
Thread images: 54

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