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>"I think the problem with Star Fox Zero is that people
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>"I think the problem with Star Fox Zero is that people just no longer like Star Fox anymore. I also think the game failed to connect with casual players because it was too difficult." - Shigeru Miyamoto
>>
Haha! Star Fox? More like more like more like more like more like more like more like zcxxnsjswqlwowkeerkaksjgbrnesjjsrhrbybfnmvmclslaoqppqieie
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>>340019380
A-anon are you okay?
>>
Forced motion controls, remake and reboot, similar level layout.

Command was the last star fox game I bought, Assault was a step in the right direction but they completely fucked it up with the awful shit that was command.
>>
>Starfox is a series with more bad games then good ones
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>>340019519

Every year approximately 30-40 anons die from shitposting too hard on /v/.
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>>340019128

I think people are just sick of Nintendo to be honest.
>>
>>340019768
>Every year approximately 30-40 anons die from shitposting too hard on /v/.
>Please, think of the anons
>By giving a single fuck, a minute out of your busy schedule, you too could help their shitposting problem
>Thank you
>>
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>>340019380
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>>340019128
He didn't say this.
>>
/v/ babbies will never admit it but Miyamoto is right
Star Fox would have 500k preorder if it was actually popular
Also the game doesn't appeal to casuals
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>>340019998
Well no.

It doesnt help that the game itself is shit, and has looked shit ever since its unveiled.
>>
>>340019993
I wouldn't be surprised if the entire company thought this. They never once admit, even just to themselves, that they fucked up. It's always the consumers or the franchises fault.. Never them and their shitty decisions. I'd rather see all their franchises die than for SF0 and Fed Force shit to become the norm.
>>
>>340019993
Of course not, it was translated from Japanese.
>>
>>340019128
WHERE IS MY METROID GAME YOU STUPID CHINK ?
>>
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If you wanna hear Miyamoto talk about star fox and some other odd shit you can watch this interview with Jwitz.

https://www.youtube.com/watch?v=WT9vXXgGcsA

Miyamoto even clarifies what he meant when he said a bad game is bad forever but a delayed game is eventually good.
>>
>>340019380
Gob?
>>
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>>340020513
It's coming out this August, why haven't you preordered it yet?
>>
Star Fox Zero wasn't a bad game, but it definitely wasn't the game everyone's been waiting for.
Command was like ten years ago, which was shit. Assault is even older, and while I enjoyed it, it still has mixed reception.
People have been waiting for the exciting new sequel for a decade at least, and all they could manage was Star Fox 64 2: Electric Boogaloo: Now with Gyro Controls. It's kind of insulting.
>>
>>340020821
You mean this hot steam pile of shit which only shares the name as a common point ? I hope Nintendo crashes
>>
starfox is from a different generation
it was popular because you could fly and it was in 3d
the fact that nintendo thought that a simple remake of starfox would satisfy modern crowds just proves how fucking stupid and out of touch they are

only nostalgiafags would actually want something like that
>>
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>Zero
>Assault
>Command
my god, we never gonna get a good Star Fox again aren't we?
>>
>>340020846
The thing that irks me the most about it is that with the ease of game development now (compared to the 90's), no part of SF0 comes across as being impressive in today's time. There's basic flying mechanics and a decent amount of levels but that's it. Value-wise it's not a great proposition when I could play older star-fox games for much cheaper and not really be missing out on anything new
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>>340020513
>>340020821
>>340021025
>Miyamoto
>doing Metroid outside Metroid Blast and being around Prime 1's development
piss off
>>
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All the problems with Star Fox Zero come straight from Platinum's playbook in game design.

Platinum has a reputation of complicated controls and very short game length. Don't try and blame Miyamoto here.

Miyamoto was lumped with trying to justifying the tablet controller by his Yakuza bosses. His game (Star Fox Guard) is one of the saving graces of the Star Fox release.

So, fuck Kyle Bosman and fuck you too.

Go get ready for Sony's E3 presentation. I bet you can't wait for pic related.
>>
>>340019759
Nawh.

Good:
>Star Fox
>Star Fox 2
>Star Fox 64
>Star Fox Adventures
>Star Fox Assault
>Star Fox Guard

Bad:
>Star Fox Command
>Star Fox Zero
>>
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>>340021042
this senpai, railshooters and basic space shooters are dead!

we need to get Tanabe in the furhouse to produce more unique and new Star Fox games like Guard!
>>
>>340021326
just because we didn't like a game from nintendo you assume we are sony fanboys?

you're just making nintendo fans look like a bunch of fuckups
>>
>>340021539
make star fox like sin and punishment
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>>340021451
Good:
>Star Fox
>Star Fox 2
>Star Fox 64
>Star Fox Adventures

Mediocre
>Star Fox Assault
>Star Fox Zero

Bad
>Star Fox Command
>Star Fox Adventures (railshooting sections-only)

fix'd
>>
>>340019128
That retard better not assume this.

The first part i mean.
>>
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>>340021720
buy S'nP games first, Treasurefag.
>>
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>>340019128
>This is how F-Zero died
>This is how Metroid died
>This is how Star Fox will die

Nintendo needs to be stopped!
>>
>>340021784
tbf nobody really wants on-rail shooters
they're dated and boring
>>
Star Fox had always been shit, take off the nostalgia glasses.
>>
>>340021901
see >>340021539
>>
>>340021823
>ruining the poignancy of this scene with shitty filters and effects
AMV makers are truly the worst
>>
>>340021901
but I want more time crisis and house of the dead
>>
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>>340021451

Star Fox 64 Tier

>Star Fox 64

NOT Star Fox 64 Tier

>everything besides Star Fox 64
>>
>>340021731
move assault to good and assault on-foot parts to bad
>>
>>340020319
Plenty of shit games still sell tho.
>>
>>340021997
go back and play em then
>>
>>340021969
the old starfox games do not translate well into modern gaming

they could go about it so much better, instead of just copying shit from starfox 64
>>
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>starfox sold badly because blah blah
wrong. all wii u games will start selling badly now.

no one gives a shit about nintendo games anymore because they know they aren't made with love or with effort/new content.

and if anyone thinks a new animal crossing is going to sell a single copy after the complete scam that was amiibo festival/home designer they are flatout wrong. this is how the game industry works. there is no fool me twice, if a game sucks its sequel will not get sales period.
>>
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>>340021784
>F-Zero died with good games and one mediocre title (F-Zero MV)
feels good mang
>>
>>340021720
You mean even deader?

but seriously all star fox needed to do was be No Man's sky but with actual gameplay.
>>
>>340019380
Anon are you alri
>>
>>340021973
Monogatari is already shit tho.
>>
>>340022234
nintendo are really starting to tick me off
>>
>>340022212
>old
Assault, Command, and Zero are trash though
>>
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How can he be so disconnected?

Shiggy... I'M BURNING UUUUUUUUUUUUUUUUUUUUUUUUUUUUP.
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>>340019380
>hl2.exe has stopped working
>>
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>>340022340
if you loved them before you should be ticked off now, since they have effectively given up
>>
>>340022345
>Assault, Command, and Zero are trash though
i know that

im just saying that on-rails is not a feature it was a way to get around the limitations of early 3d games
>>
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>>340022234
>that pic
fuck off, modshroom
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>make reboot to dead IP like Kid Icarus, has awkward controls, but got good reception and good sales
>make sequel to popular IP like Star Fox, has innovative controls, but got bad reception and and bad sales

Can we all agree that Nintendrones don't know what they want?
>>
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>>340022540
it's the truth anon, search your heart and you will see that nintendo is a shell of their former selves. they simply do not care anymore
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>>340022634
>Uprising
>good sales
Didn't even outsell the original.

>good reception
Literally everyone bitched about the dogshit controls.
>>
>>340022234
I was really disappointed there wasn't anything extra in MM3D other than the fishing holes. It's my favorite game and I would've loved to get more. But no cigar I suppose.
>>
>>340022064
I did.

I'll take a HoTD collection as a send off if they cant compensate me with a new one
>>
>>340022523
if you think every Star Fox game that had railshooting in it is shit in modern age, then me how do you want Star Fox to be then?
>>
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>>340022676
>tfw I created that Rover comparison pic

It went viral once some reddit faggot reposted it.
>>
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>>340022234
>MM3D
>better visuals
Uh... are we forgetting something?
>>
>>340022676
>play original animal crossing for ~3 years consistently
>Skip Wild World
>Play city folk for about a year and then return to the first one

I don't even need new content I just need the atmousphere
>>
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>>340022676
But Kyle Bosman told me that replacing the Animal Crossing team with women was a good thing you shitlord!
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>>340022786
That things don't look like dogshit anymore?
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why can't people accept Nintendo is out of touch? seriously?

they could recreate Assault like they did with 64, it's still be pretty shit.
>>
>>340022687
>over 1 million is bad sales
>by this logic almost every new nintendo game has bad sales because an earlier title has sold more
>>
>>340022863
Except for the moon which looks like a fucking joke and completely kills the entire mood of the game.
>>
>>340022784
>>340022676
>>340022852
STOP STOP STOP

Don't do this to me... don't remind me that video games are dead... let me keep pretending...
>>
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get me off this wild ride
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Nobody believed me when I said he would be the Japanese George Lucas of vidya.
And now you have a Bowser with no character or dialogue.
>>
>>340019759
So it's basically Sonic?
>>
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please
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>>340022780
i hoped that nintendo would have thought of something to make a new starfox game refreshing and a good use of modern technology

i guess not
they seem to be stuck in the past
>>
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>>340022987
i'm sorry dude
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>>340021451
>Star Fox 2
Um
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>>340021161
I thought Command was generally considered to be alright.
It's not like it's a Kursed game or something
>>
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>>340022987
Hey, remember that Animal Crossing is coming to mobile too!

Now you can pay $0.99 to repair your axe, and pay $0.25 to refill your energy to chop down more trees!
>>
>>340022863
Anti-rainbow stairs scum and the arrogant, profane bile that seeps out into virgin ears though their their sickening blackened teeth will face judgement in the afterlife.
>>
>>340022634
>Zero
>good controls
wrong game
>>
>>340023160
>I thought Command was generally considered to be alright.
where have you been anon?
>>
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>>340023016
WHOEVER SAID PROGRESS WAS GOOD IS A FUCKING FAGGOT! FUCK THE FUTURE! I WANT TO GO BACK TO MY CHILDHOOD PLAYING PAPER MARIO AND WATCHING UNDUBBED EPISODES OF CHOBITS I DOWNLOADED FROM KAZAA!
>>
Iunderstamdthatreferemce.gif
>>
>>340021605

If you watched this video, you would feel the same way:

https://www.youtube.com/watch?v=onScwrHP2g0

And can you stop this "no true Scotsman" shit?

We know some people in this thread just want to see Nintendo shit the bed based on their current console of choice.
>>
>>340023016
Paper Mario needs to be a traditional RPG again. Super Paper Mario was good, but Jesus Christ, what it did to the series was fucking irreparable
>>
>>340022916
>>
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>>340019128
He's right though. Even if the game really is objectively bad there is no excuse for SF0 selling as poorly as it did. It sold like what 30k copies in Japan? The too difficult part is some serious delusion though.
>>
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>>340023095
>a new starfox game refreshing and a good use of modern technology
don't be subjective anon, you already slammed on Zero, Assault, Adventures, and Command

like what? give examples or a certain game.
>>
>>340023331
i have a wii u and im pissed m8
>>
>>340023170
>>340023096
Animal crossing will never be the same again...video games have no charm anymore...

>tfw you won't relive the charm of the OG AC

fuck this, i'm just gonna nomad it up until it's all over.

There is no image good enough to convey my disappointment.
>>
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>>340022916
>using the shitty DKC cartoon in an attempt to support your point
>>
I find it funny that SF Zero had the exact same issue Lair had on the PS3, and Nintendo did not see releasing a game solely with Gyro controls would do.
>>
>>340023368
Super Paper Mario went full on Evangelion in the final act. It probably caused Miyamoto to lose his shit and is the reason why none of the characters are allowed to have any kind of personality or development anymore.
>>
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>>340023091
To be fair, the roster on the right doesn't have 4 literally whos, 2 Donkey Kongs, and Baby Mario.

But the spin-offs have been incredibly shit lately. Especially Mario Kart, which has been dead for 3 generations now.

https://www.youtube.com/watch?v=6n4vJd3qYk4
>>
>>340023302
Progress is great. Show me where it is and I'll be pleased.
>>
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>>340023412
>>
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>20 dollar games made with limited resources now cost 60 dollars according to nintendo
>40 dollar games like fire emblem fates now cost 120 dollars according to nintendo
>>
>>340023475
>tfw Lair was by devs who were going to develop a edgy KI reboot titled "Icarus"
>>
I'm pretty sure all they would've had to do is let Platinum be in charge of the gameplay and they handle everything else. If there's one thing that Platinum Games is good at, it's gameplay. They forced the motion gimmick, and they fucked it.
>>
>>340019998
It's not popular because literally no ones looks fondly at star fox games except for the SNES and N64 ones. Assault is literally the only decent Starfox game since 64, and it had a lot to be improved on. If they had worked on that formula they could have actually made a fun game. Instead they decided to make it a railshooter again, which anyone with half a brain would know is not going to be popular at all in today's market, and then tacked on gimmicks and somehow made it less deep than the original railshooter games anyways. And let's not even go into how it looks like a 3DS game. If they actually made a good game, it would have sold well.
>>
>>340023607
How about updating with all the shit they've added since launch?
>>
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>>340023549
how anyone could shill for neo nintendo this hard is beyond me. based on your image you don't even understand the argument about their step away from realistic graphics and depth/non simplistic gameplay
>>
>>340023503
Miyamoto never hated characters or stories, that's an outright lie. The only time he got pissed about that was when they added Rosalina's Storybook to galaxy.
>>
>>340019128
>I think the problem with Paper Mario is that people just no longer like the paper art style anymore. I also think the low sales and reviews of Color Splash show that the only RPG that Nintendo fans want are in the Mario & Luigi series. - Shigeru Miyamoto
>>
>>340023462
it's clearly a joke
>>
>>340019380
'E'S 'AVIN A STROKE
>>
>>340022784
IIRC the original Japanese text for Gamecube Animal Crossing was simple compared to what was localized in the US.
>>
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>>340023549
>shitting on SM64 and having the balls to compare it to Super Linear 3D World
>>
>>340023960
3D World and Galaxy 2 are the best 3D Mario games, and are on par with SMW and SMB3.
>>
>>340023776
>comparing a console Prime title to a yet another shitty handheld Prime game
and i still find it funny Hunters look like it aged compare to the recent shots (March Direct) of FF despite the shitty SD-style. (not even defending the game)
>>
>>340023462
>shitty
You shut your whore mouth.
>>
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>>340024007
>>
>>340023839
>Love TTYD as a kid
>Friend gets SPM
>I get super jealous and shell out money myself
>The game is completely different, with way less charm
>I'll never get a new game like TTYD when I'm at an age I can fully appreciate it without nostalgia clouding my judgement
>>
>Aonuma got Zelda instead of Koizumi
>Koizumi can't go all out in Mario games anymore
>Tanabe has a fetish for shoving shit in people's faces and expecting them to like it as if it was romance
>Miyamoto has gone senile
>amiibo this amiibo that
>We barely even know jack shit about the NX
>Games have less content than their predecessors
>Constant game droughts
>NoA is pissing people off to no end
>>
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>>340023067
P.much
>>
>Shiggy will never just accept he's out of touch and too old
>he's going to refuse to retire and just keep shitting out more games until he keels over or Nintendo force him out

Wow
>>
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>>340021823
>This is how F-Zero died

Even though Miyamoto never said it, F-Zero proves it right. These games don't have big fanbases, once they fall out of popularity they sell less and less no matter what.

F-Zero GX was what "everyone wanted" and it tanked massively. An exception Fire Emblem which reached its biggest successes itself with stuff the fanbase "didn't want".

People say Nintendo are out of touch, but the people demanding shit to be the same as in the past for declining series are more out of touch.
>>
>>340024146
No, you just have shit taste and live on nostalgia. 64 aged horribly, and all of the best levels are in the first half of the game, with the only later one being Tick Tock Clock.
>>
>>340024383
>64 aged horribly
stopped reading there.
>>
>>340019128
>2016
>make a reimagining of a 20 year old rail-shooter only barely relevant today because of furries smash bros. and memes
>expecting it to do well
anybody with a brain would tell you this game was doomed the moment it was revealed
>>
>>340024383
It's still better than 3D World which completely did away with exploration for more race to the flagpole shit.
>>
>>340024379
I thought Fire Emblem's drastic change was due to trying to reel in the otakool demographic.
>>
>>340019128
This is what they get for not updating franchises.

The last "real" Star Fox game, prior, was Star Fox 64.

Then they release SFO which doesn't do anything new except motion controls.
>>
>>340024379
Are you kidding? Fire Emblem was like 40% waifufaggotry before Awakening, and 60% afterwards. Nothing really changed besides the series getting actual waifus.

You're certainly right about these series sales, though. The West just doesn't like Nintendo as much, and there are certain series that are only popular in the West, like Metroid, F-Zero, Star Fox, Punch-Out!!, S&P, and so on.
>>
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>Tfw Mario characters will be allowed to have this much of a personality ever again.

https://www.youtube.com/watch?v=PgVmuo1hJTs
https://www.youtube.com/watch?v=70xFTWguDOc

Don't expect mouth to mouth.
>>
>>340024524
Yes, it did drastic changes that appealed to the otaku market that the original fanbase didn't particularly want, thus reaching its greatest sales success.
>>
>>340024552
Fire Emblem always had waifufaggotry, but with Awakening it's written like a high school harem anime instead of a political drama.
>>
>>340021451
Nah.

Good.

Bad
>your post
>>
>>340024628
Then there's Fates where a character is literally written to be worried about her mom finding her dirty magazines. This is a thing that happens.
>>
>>340024450
It's true, though. After playing Sunshine, which controlled like fucking heaven, 64 is nearly unplayable to me. Funny that Sunshine had shit level design and lack of content to counter it having the best controls in any 3D platformer ever created. Literally God's gift to mankind.

64 also looks like garbage, just like every N64 game. Almost anything on the SNES looks better just because really good sprite artistry > limited 3D graphics.

>>340024517
Exploration was never an important component of Mario outside of 64 or Sunshine. I like exploration, but 3D World and Galaxy 2 showed that "linear" 3D levels can be even better than open ended levels.
>>
>>340024565
>Bowser will never recite a sorrowful haiku again

Speaking of which, didn't shiggy throw a fit over Bowser having character and development?
>>
>>340022437
Nintendo is STILL grappling with making PS360 size games.

As a software developer, the Wii U was their first console powerful enough to do games like Skyrim, Oblivion, etc. all that shit other studios worked out in like 2006. 10 year later, and Nintendo can't properly populate and HD game world.
>>
>>340024628
>Awakening it's written like a high school harem anime instead of a political drama.

>We will never get a game like Thracia 776 again
>>
>>340024565
It's not like they have no personalities anymore. Mario Kart 8 had them so emotive and expressive that it was amazing.

The problem is that Nintendo gives Mario to the new guys that they hired. Whenever we get games like Galaxy, where Miyamoto kicks everyone's ass into high gear, we get amazing things again. But they hardly do that.
>>
>>340022297
Dude get the fu
>>
>>340024383
>*SM64 aged horribly
fixed, in case people are mistaken

remember that we're in a Miyamoto thread
>>
>>340024751
>Wii-U
>Handling a TES-sized game
It'd be worse than Dragons Dogma on PS3
All Nintendo have to do is drop the fucking gimmicks and make a normal console. They can do wonders with shit hardware so they could make even better stuff on slightly better hardware.
>>
>>340019128
>a berraraces of thadt we reel no ronger make starru foxsu
>>
>>340024714
>He thinks fludding everywhere is good controlls
>he thinks Snes prerendered 3D looks better than SM64

Retards like these exist
>>
>>340019128
>"Me and my company are creatively bankrupt! So let's re release the same game every year for the next decade and hope for the best!" -Everyone at nintendo
>>
>>340024524
>I thought Fire Emblem's drastic change was due to trying to reel in the otakool demographic.

Otaku games only sell ~50k if they're lucky. Fire Emblem jumped from ~500k and falling to 2 million per game.This was all about the mainstream audience and Animal Crossing players(biggest selling 3DS game in Japan).

It explains Star Fox and F-Zero's decline in the 4th and 5th gen their genres were going strong because the mainstream audience was ok with those games. in 8th gen the set of games/genres that are mainstream are narrower, this year the biggest release of each month has been a FPS or TPS of some sort.
>>
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It's like Miyamoto always said:
"A delayed game is eventually bad, a bad game is never good."
>>
>>340024879
I think most of the 64 games in general aged horribly. They look like dog shit, and a lot of them have awful, awful controls.

N64/PS1 looked amazing at the time, but now they look disgusting.

>>340024991
Now this is pure retardation. You better be trying to bait me, faggot.
>>
>>340023412
>realism = good
Why?
>>
>>340025015
The FPS/TPS "craze" is due to the fact that it's safe and retards still gobble it up. As developing games starts to cost more and more money, it becomes less and less likely that companies are going to take risks anymore.

Only Nintendo ever tries to take risks anymore, and even they have cooled it on the risk taking. HD graphics are literally killing gaming.
>>
>>340025058
Because he's a fucking edgy teenager
>>
>>340019928
https://www.youtube.com/watch?v=1SiylvmFI_8
>>
>>340025015
I don't think you realize how streamlined "otaku" is. It's a tryhard image contest at this point.
>>
>>340025034
But I can't think of a delayed game that didn't come out reeking of dev-hell.
>>
>>340023412
I don't get the Kirby comparison.
>>
>>340025230
Cave Story took like 4-5 years to develop.
>>
>>340025230
D44M came out pretty good.
>>
>>340025043
>>340024714
>sunshine nostalgiafag
oh never mind, i'm talking to a retard

Sunshine is literally the worse 3D mario Kozumi and Miyamoto has ever erected, especially how they decrease the movement options and make the physics extra floaty with the game-breaking FLUDD

and they had to apologize by taking SMS' secret levels and make a full game out of that (Galaxy)
>>
>>340025230

Pikmin 3 was supposed to be for the Wii, was in the WiiU launch window and got delayed and that was really good and to some the best Pikmin game.
>>
>>340025034
And star fox fell under both
Rumored to be in production since wiiu's launch especially clear with the tech demos at the time

They just can't make good games anymore

Fire emblem felt stale
Splatoon was fun but online turned into smash tier tryhards against kids and adults that just want to play a fun albiet competitive game , no different to Mario kart
That project steam game was shit
Did fatal frame even come out west because I could have sworn I saw some Japanese version webms of ass and tits shaking
>>
>>340024469
Remove Gyrowing and replace all the branching mini-stages with actual levels and Zero would have been great.
>>
>>340022234
>that filename
Yeah, that bait image is pretty lazy. SM64 DS sucks ass. So does NSMB DS, U is without question the best NSMB game.
>>
>>340024897
Say what you want about the CPU, but the GPU in the Wii U is much more powerful than the PS360. More RAM too.

So if they wanted to, Nintendo could to a realistic style Zelda game like Skyrim, but bigger and with better graphics...

But they don't even try since something like that is totally out their capability and style.

Could you imagine if Nintendo cut Besthesda a $200 Million check and said, "give us Zelda Skyrim on the Wii U."

A game like that would have easily made Nintendo a few billion dollars, and sold a fuck-ton of WiiUs;

but no, Nintendo doesn't even realize the potential of their franchises.
>>
>>340024565
>"Don't expect mouth-to-mouth"
OH I AM LAFFIN'!
>>
>>340025325
Well that was also just one guy and time took =/= delayed
Guess I should have been more specific with AAA.
>>340025374
Did it get announced with delays?
I don't even remember any.
>>
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>>340025421
>That project steam game was shit

No it wasn't. The problem is that people like you slam a games gameplay based on something unrelated you don't like.

You don't even know the games actual name but you think you can call it bad.
>>
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>>340025034
>>
>>340025374
>implying
get out shill that game is a bundle of bad ideas
>slower doom guy
>2 weapon limit out of respect of the new lore and armor
>multiplayer is such a clusterfuck that it is pratically dead and died within the first week
>AI can't redeem the "what the fuck are we even doing " tier level design
>those short "I'm doing something fucking awesome" in game cutscenes
Game is a mess
>>
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>>340023512
MK8 is easily the peak of the franchise and 7, DS and Double Dash were all great too, but okay.
>>
>>340019380
He's having a shitpost stroke!
>>
>>340025410
Are you retarded or merely pretending? Sunshine had awful level design and no content, but at least it had good controls. It controlled so well that I'd even say it's better than 64

Sunshine tried too hard to be innovative, but at least it had the one thing that Mario is known best for - good controls and gameplay.
>>
OMG!

like, like, I can't believe he said that >_<
>>
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>>340023776
>comparing a console game with a realistic art style to a stylized handheld game
>>
>>340024958
He's only seen SM64 and other 64 games running on LCD HD TVs and not the intended 480i, analog CRT tube TVs they were meant to be viewed on...

Because with 1996 TV technology, SNES looked like shit compared to the N64.

It just so happens that pixel art is way more Digital, HDTV friendly than mid-90s 3D graphics.
>>
>>340025546

Zeldas have been selling worse and worse. OoT and TP were the last best sellers.
>>
>>340025642
>Mario Kart 7
>good
Can you please stop shitposting.
I've been playing MKDS from launch day and still have not gotten sick of that game.
While after 2 GPs I have no urge to ever play 7 again.
>>
>>340019128
>I also think the game failed to connect with casual players because it was too difficult.

I think Miyamoto fails to connect with players. Period.

He's just kind of a dinosaur these days. He still knows how to come up with an endearing premise but not with engaging gameplay or a worthwhile story.
>>
>>340025692
>Sunshine had awful level design and no content
yes
>but at least it had good controls.
>and gameplay.
nope, especially a crappy wall jump detection Shitshine has unlike 64

and sliding around cleaning pointless shit, DK64-tier collecting, and abusing the hover FLUDD to clear an episode is not "good gameplay"
>>
>>340025618
I slam the gameplay based on something unrelated to the game like its gameplay?

One of the many problems the game had was the gameplay . Turns took ridiculously long , camera angle was awkward a majority of the times , game immediately puts you into the hot seat in terms of difficulty which I didn't mind at first but I realize that they made a wrong approach in trying to get newcomers into the game early , iirc the voice acting needed a overhaul I think I hear yuri once which lead to to determine that immediately

I traded the game away after a few months

Despite the learning curve they force upon you early I do remember getting used to the game as it went on and after I beat it I knew I wasn't going to replay this at any point in the near future like I would with fire emblem
>>
>>340025546
Bethesda aren't a contracting company, you can't just give them money and they'll do what you want.

FYI if bethesda made a zelda game it would be beyond awful.
>>
>>340025938

Miyamoto is at his best when he's making small scale games, instead of directing large scale projects.
>>
>>340025938
It's because he's probably surrounded by nothing but literal yes men.
And even if, japs wouldn't dare do something as disrespeful as give actual constructive criticism. God forbid the dishonoru
>>
>>340026115
You know what I meant, Captain Autismo.
>>
>>340025692
>Sunshine had awful level design and no content
>Mario is known best for - good controls and gameplay.
how did contradicted yourself so easily anon?
>>
>>340026115
Bethesda has created a legendary franchise that outsells Zelda 10:1

If anyone can handle a true adventurers tale it is Bethesda

Skyrim won multiple game of the year award something Zelda has not won since my mother was in school in the early 90s

Overall you would be fooling yourself if you truly believe that the greatest dog makers of our time possibly ever would fail in making a puny link game
>>
>>340019128

seriously, is this OP stirring shit, or did he actually say this?

either way, Miyamoto is seeming more and more senile. Did his downfall begin with wii music?
>>
>>340026292
Hello Todd.
TES doesn't sell because it's a legitimately good game. It sells because it's a niche no one else does so Beth have no competition.
And second, on PC for lewds.
Beth are as giant hacks as Bioware and have no idea how to make a legimiately good game.
>>
>>340025546
Money was and is still not an issue for Nintendo. Keeping their IP close is how, they avoid terrible games for their main mascots.

Look at Sonic Boom. It's a Sonic game that the Sonic Team didn't even work on it but Sega gave the rights to a fan studio to do their shit with Sonic in it for a quick buck. And it was yet another bad Sonic game that keeps ternishing Sonic's reputation.

Bethesda can't do level design for shit (and it is one of the best points of Zelda), they have their own high fantasy franchise, so they wouldn't even try on a commission. That's just a terrible idea.

Nintendo has very competent studios like Retro Studios which know how to do shit and could go the graphic way, but that's not the issue. The audience nowadays doesn't want good games but mature looking ones. TP sold very well because of the "epic" look, not because of the game itself. I'm glad they keep trying to do their own thing and see what sticks to the wall and what doesn't instead of giving products tailored for the average dumb consumer (Fallout 4 for example).
>>
>>340026338
2010 and SMG2 was his last good game and year
>>
>>340026292
Only morons play Bethesda games on consoles.

Nuff fucking said.
>>
>>340026164
With that kind of corporate culture it's not surprising that the japanese game industry seems to be past its prime.
>>
>>340025621
Literally every game in this image is good
>>
>>340026292

Oh god you're like one of those Souls fags who want a Zelda with Souls Combat.

Nobody wants a Bethesda Zelda because it would require innovative dungeon and item use as well as a semi decent combat, something Bethesda always failed at. Now fuck off.
>>
>>340025852
Thats nice. MK7 is still a great game.
>>
>>340026489
>they avoid terrible games for their main mascots.

And yet Metroid: Other M, Paper Mario: Sticker Star and Zelda: Skyward Sword exist.
>>
>>340019128
People would' ve liked it more if you fucking old chinks would' ve put more effort in it. Fucking face shit.
>>
>>340026292
And Bethesda hasn't made a good game since Morrowind (or arguably Oblivion). It's a company that keeps regressing anon. Sure Skyrim looks good and comfy, but the RPG core itself is weak as hell.
>>
>>340026581
Honestly, I think AAA studios are decaying on both fronts from out of touch and mismanagement.

Indie & AA studios are becoming the new norm.
>>
>>340025938
>I think Miyamoto fails to connect with players.

Hallelujah.
>>
>>340021025
Which GTO chapter is that from
>>
>>340026656
and Sunshine
and Command
and F-ZERO Maximum Velocity
>>
>>340026789
sunshine was an awesome gamecube game.
>>
>>340026901

Chanting the same thing over and over again will not make it true
>>
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>We will never have another TTYD
>>
>>340026656
Other M is the only real mistake. They let Team Ninja try their own thing and as we could more or less expect it they went the full waifu retard way by introducing unneeded drama to make Samus lovely instead of the strong woman character she was.

Sticker Star was developped by Intelligent System, the studio developping both previous games, but with a different approach (because of Miyamoto), it didn't turn well, but they still were the creators of the series and kept the control of their series.

Skyward Sword was directed by the same dumbass that directed the DS games. Aonuma was just a supervisor, it turned out shit. But LBW that came after it was an excellent entry and we can reasonably expect the next 3D zelda using the more open structure of LBW which would instantly make it more interesting.
>>
>>340026901
Galaxy, 64, and 3D World stomp it like a dead cockroach

Sunshine is the worst 3D Mario to existence which why Nintendo never bothered to remember it during Splatoon's development (no seriously, check the Iwata Ask)

though i'm still open for them to release a superior like they did with 3D Land and Galaxy.
>>
>>340027231
You don't want it. It'd basically just be a Gamecube port. You think you want it, but you don't.
>>
>>340025642
7 was shit and the most bland Mario Kart I've ever played. The vast majority of the new tracks were so boring to race on, with only a couple of exceptions. Also I hate the underwater/gliding gimmicks, Gliding adds fuck all to the game and only makes it so that now you spend a lot more time in the air during a race, and if you get hit while in the air it costs you a lot more time than usual. If they made those sections optional so they had some risk/reward thing going on it would have been a lot better but neither 7 or 8 do that.

Also this is just me but I really don't like the individual parts setup, it just doesn't feel as rewarding as unlocking a whole new kart and it makes them all feel less unique.
>>
>>340027315

>Basically be a gamecube port

I don't get what you mean. I just want another paper mario game with creative character and story telling which extends beyond "Save princess"
>>
>>340027293
>They let Team Ninja try their own thing
It sucks so much ass that Team Ninja cops the blame for Other M.

Sakamoto the director is the fucking retard responsible for the control scheme and the plot; Team Ninja were basically hired to make combat work and actually code the bulk of the game.
>>
What exactly do "fans" even want out of a new Star Fox? Will you not be satisfied unless it's some genre-defining gift from your childhood dreams or some other completely unrealistic bullshit? I thought 64 was a fun game and all, but I'll never get the odd standards fans of it seem to have.
>>
>>340027465
Team Ninja are plagued with shitty directors. They're a legimiately good team who make great games. But for some reason they always get stuck with hacks like Tememe and sakamoto
>>
>>340027037
Only shitters praises endlessly SM64 and talks only about Sunshine flaws. Sunshine moveset was wider than SM64's one, and the "secret" levels are the best raw 3D platform levels ever conceived. Nothing in SM64 reach their level. You can shitpost all you want, but parts of Sunshine have the best level design ever seen in a 3D platformer, that Galaxy and 3D world couldn't top because of their less creative movesets.
>>
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>>340027293
>(because of Miyamoto)
most of the faults were by Kensuke Tanabe being full control of Paper Mario
>>
>>340023549
wtf are you even trying to say? this image backs up the last image shown not contradicts it
>>
>WiiU Launch
No Pokemon Snap
>WiiU Year 2
No Pokemon Snap
>WiiU Year 3
No Pokemon Snap
>WiiU Year 4
No Pokemon Snap

Oh, but Fatal Frame! Surely, a winner!
>Fuck it up in every way imaginable, piece of shit game pumped out with little care

This is how you fuckup as a company. They made the WiiU but not the games that it needed.
>>
>>340026489
>>340026656
and Mario Party 9 and 10, Federation Force, Yoshi's New Island

>>340027305
>3D World
>stomping anything
>>
>>340027654
>Sunshinefag's still at it
see >>340026084 >>340025410
>>
>>340027881
>Pokemon Snap
Stop, it was a neat gimmick but we both know was a non-game.
>>
>>340026105
blown the fuck out
>>
>>340027946
even Champion's Road whips the shit out of Sunshine's overrated secret levels
>>
>>340028008
>it was a neat gimmick

And that gimmick would have worked with the WiiU's gimmick just perfectly.
>>
>>340027654

Sunshine gutted half the movepool from SM64 what the shit are you on about?

Just because you're in love with fludd training wheels platforming doesn't make the movepool wider. It'actually shallower.

And all those flying cubes in an endless void are a shit in comparison to similar stages in SM64 like the Bowser levels and rainbow ride.
>>
>>340027946
yes, tell me how Shitshine stomps 3D World with it's atrocious level design, a crappy cleaning gimmick, the stupid final boss, zero multiuplayer, and the forced cutscenes that aren't optional like Galaxy's storybook.
>>
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>>340025734
>its stylized so its okay that it looks like shit.

its not "stylized" this is just how nintendo makes games look now, you fell for the "it looks like simplistic shit on purpose so its okay" laziness of nintendo.
>>
>>340028154
Yes but
We aren't young anymore and already experienced the novelty.
Nintendo's "main" audience would shit all over it and it would bomb.

If any ded Pokemon spinoffs deserve a new game it's the colosseums.
They actually added to the series, were fun, and also opened up cross-play with the mainline games.

Or a Mystery Dungeon title.
>>
>>340025410
>>340027980
Galaxy has fun levels but nowhere as demanding as Sunshine's secret levels. Also I don't understand why people whine about Fludd's hover but never bring the double jump move of Galaxy that as the exact same function of correcting your mistake.
The world's level design of Sunshine hadn't tight platforming, which made the use of Fludd not even nearly gamebreaking as what you're claiming. I don't remember a single part of Sunshine for which not using Fludd's hover would have made it more difficult.
>>
Star Fox is like a well done steak with ketchup.

Sure you might have liked it as a kid, but you grew up.
>>
>>340028328
>having a 3D mario without multiplayer is now a flaw
T-thanks 3DWorld, I g-guess...?
>>
>>340027293
Suckamoto is to blame for the story/plot/drama flaws etc in Other M. Team Ninja weren't behind the story whatsoever.
>>
>>340028340
Right pic doesn't look good. It looks generic as hell. Straping a musou game with Zelda characters doesn't make it original. Especially considering how Team Ninja can't have a decent art direction for the life of them. You better just asking them combat and that's pretty much it.
>>
>>340028524
even 64 had multiplayer thanks to 64DS and the recrooms in both 64DS and NSMB

and it was pretty fun play SMG with another friend with a second wii remote pointer
>>
>>340028490
>it's a food analogy
Mainline star fox were always shit.
Starfox as an adventure platformer with some Arwing sections on the other hand.
>>
>>340028386

The hover sucks because it's there to cover for shitty level design. And the other fludd abilities are there for pure traversal of the unnecessarily fuckhuge and empty levels.

In SM64 you could also correct your jumps by kicking or lounging.
>>
>>340028709
>even 64 had multiplayer thanks to 64DS and the recrooms in both 64DS and NSMB
Those were pretty damn fun.
>and it was pretty fun play SMG with another friend with a second wii remote pointer
This sucked shit.
>>
>>340028340
left looks better tho, right looks boring and generic
>>
>>340028701
don't bother replying to modshroom

he's trying to cherrypick hard on his unfair comparisons

like this for example >>340023096 >>340025734
>>
>>340028216
>And all those flying cubes in an endless void are a shit in comparison to similar stages in SM64 like the Bowser levels and rainbow ride.

You've got shit taste mate. Rainbow ride is an absolute mess with no cohesive theme for the level. They just put what they had left, sticked them in the sky. And there are only 3 bowser levels and their level designs are uneven.
>>
>>340028795
>The hover sucks because it's there to cover for shitty level design
Or maybe they were just designed with FLUDD in mind like they should be?
>And the other fludd abilities are there for pure traversal of the unnecessarily fuckhuge and empty levels.
I don't know how you can consider any of Mario Sunshine's levels "empty." No matter where you are there's usually something going on.
>>
>>340028216
don't forget Tick Tock Clock
>>
>>340028764
>Starfox as an adventure platformer with some Arwing sections on the other hand.
>defending Miyamoto's bullshit he pulled on a Rare's final game
>especially when Playtonic are able to reincarnate it to it's former this time around
SFA's railshooter sections were worser than any Star Fox's gameplay anyways
>>
>>340022437
>i dont know what a tech demo is
>>
>>340028958

That's the point, those special stages are Rainbow Roads, but at least Rainbow road had a gimmick and wasn't a short forgettable one off challenge.
>>
>>340029849
see >>340028897
>>
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>>340028897
ahahah lol yeah you are right nintendo is still the same old company they've always been. that quality and attention to detail is certainly still there right?

i'm just cherrypicking, nintendo is still amazing and not a lazy shell of their former selves :P

lol they aren't even going to e3 this year, face it dude nintendo is shit now. utter shit. yet you still defend them. how about you join the side of rationality and point out their flaws because its still possible to criticize the things you love? better than screaming "UR CHERRY PICKING" when someone shows how hard nintendo is dropping the ball compared to their last gen effort
>>
>>340029818
I never defended anything specific.
Just that Star Fox as a casual SHMUP was shit. And it being more like Jak & Daxter was better in my opinion.
>>
>>340029881
STILL DEFENDING A NINTENDO THREAD ON A CHINESE CARTOON WEBSITE
>>
>>340030019
>And it being more like Jak & Daxter was better in my opinion.
play Jak & Dexter then, sonyfag.
>>
>>340029081

SM64 was designed around Marios movement. Sunshine was designed around fludd and therein lies the inherent problem. Fludd is simply not as fun. In order to do anything special with fludd you have to stop your momentum. Half the moves bogg down the immediate action to a snails pace.
>>
>>340019939
Wow it's a schooner
>>
>>340030105
>liking a Sony game makes me a Sonygger
Pls stop.
I like Starfox, but it died for a reason.
>>
>>340029972
>>340030103
>point out retarded cherrypicking
>y-you're defending Nintendo!
can you be anymore retarded?
>>
>>340020846
Overall, Nintendo in HD has been a huge let down.
>>
>>340029972
>and point out their flaws
sure, go right ahead. I welcome that. But then, in turn, you also need to give them credit where credit is due. But I'm just not seeing that.

For example, whenever people mention the Wii's sales numbers, people go "yeah it sold well, BUT" . There's always the big BUT at the end because people can't throw Nintendo a bone, so they have to enter full damage control there. And it just makes you come off as bitter and unreasonable.
>>
>>340030218
>>liking a Sony game makes me a Sonygger
'kay

>I like Starfox, but it died for a reason.
just because it's didn't play like a stupid Zelda clone ND killed off outside Zero and command being shit? as a matter of fact, just play Zelda faggot.
>>
>>340021901
t. Millenial
>>
>>340030443
Where in the world did Zelda come in?
I think you're just throwing out any other IP that was more successful now.
>>
>>340030494
he didn't even reply to my last post >>340023430
>>
lol only kids like nintendo plz grow up thanx :)
>>
>>340019998
Maybe if they didn't release it on a dead system. What if we had a Stair Fax game on the Wii when it was the most popular?
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