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What went so horribly, desperately wrong?


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What went so horribly, desperately wrong?
>>
>>339960146
Rehash
>>
B-team.
Dark Souls 2.5
>>
>>339960232
Now that you mention it, have someone checked the staff credits?
>>
Not enough waifus.
>>
Objectively better than Dark Souls 1 but still not as good as Demon's or Bloodborne
>>
Another soulless sequel that was only made because the series makes money now and Bamco likes money.
>>
Souls sequels are Souless.
>>
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>>339960774
>>
>>339960146
Nothing at all.
>>
>>339960146
Boring areas and enemies that dont incentivize another playthrough.
>>
>>339960774
So dark souls 1 is soulless?
>>
>>339960146
Nothing at all, I'm just watching as people take the bait.
>>
The game is pretty fun, I see nothing wrong with it so far.
>>
They made sequels that only worked to fuck up all the mechanics of the original in order to ease up the game for people who couldn't play it
>>
>>339960146
linear pve
rehashed ideas, both npcs and bosses
kind of circlejerked over dark souls 1 in general, the game basically treated 1 as if it was some timeless classic from decades ago when in reality it's only 5 fucking years old
none of the fun, exploit-heavy pvp mechanics of dark souls 1 that gave it a somewhat higher skill ceiling and also none of the wacky diverse builds of dark souls 2 so what you're basically left with is a boring, slow, simplistic mess

that's all i can think of right now, it's basically just a really dumbed down version of 1. i loved 1 so i can still get some enjoyment out of 3 especially since it's so active. objectively though it's just bland and derivative.
>>
>>339961504
Exactly

Demon's Souls and Bloodborne are the only good games

Dark Souls 1 is only considered good because PCucks never played Demon's Souls

Unsurprising really, pc community always has shit taste and only likes meme games
>>
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Too many gimmick bosses. And the gimmicks were boring instead of sometimes being really cool like in demon's souls.

Also straight-up broken covenants and downgraded pvp didn't help.
>>
too much fan service, reusing textures from bloodporne. though they only had 1 year dev time for dark souls 3 right?
>>
>>339960146
Magic builds are shit
>>
>>339960312
yes, to lazy to search. Major changes between each games
>>
>>339960146
Low build variety.
Objectively the best way to play PVE and by extension PVP is fast weapons with range and damage, i.e. straight swords. I think heavy weapons are workable even if they suffer from damage reduction from armor being less useful now when compared to rolling which is overly buffed. However weapons in the middle ground without real hyperarmor or damage or speed suffer from the lack of poise and the speedy enemies. Sorcery and Miracles also suck for PVE and PVP.
The removal of powerstances is pretty bad and weapons in the offhand are very neutered, with most only having a gimped R1 and a block.
Twin weapon implementation is kind of poor and would have benefitted from just being a unique interaction between two weapons akin to powerstancing.
You can infuse significantly fewer weapons this time around with even bows being removed from the list of infusable weaponry.

Likewise the linearity of the levels and the simplification of upgrade paths is pretty dumb.
In the previous souls games (Even Dark Souls 2) you could make the decision to go to a specific place for a specific purpose at some point to fast track the development of one weapon or another. In Dark Souls 3 the upgrade materials are dispersed linearly throughout to the point where the player is more often than not bogged down with upgrade material drops near endgame since there are only really 3 upgrade paths.


I still like the game but it not going the extra mile and cutting out some good stuff from previous games is disappointing.
>>
Just boring. I don't feel like replaying it at all. With Bloodborne on the other hand, I didn't mind doing multiple ng+, even in the boring areas like the forbidden woods.
>>
Because of poise bug.
>its a feture it sopuse to be lik dis
>>
>>339963827
Only forest level in which after numerous playthroughs I still get lost sometimes. Love it.
>>
>>339960146
Quality build meta, poise doesn't exist, magic is trash. Basically killed build variety, which is what kept me playing 1 and 2.
>>
>>339960146
There were things that Dark Souls 2 did well that it went back on. It honestly seems like they didn't even know a Dark Souls 2 got made.
>>
>>339960146
You burned yourself.
Too much souls.
The game is good.
>>
>>339963370
1-2 years roughly, it had a shorter dev cycle than Dark Souls 1 and 2

So yea 3 actually had the shortest development cycle of all the Souls games
>>
>>339962469
How did you manage to turn why is Dark Souls 3 bad into Sony please give me your dick please give away my credit card information
>>
People that want poise back are meme-spouting idiots
>>
>>339964496
damn they should have waited another year. Could have fleshed some things out. Like iwas hoping they would give us multiplel path to take like in dark souls1
>>
>>339964290
No bonfire ascetics or covenant of champions pissed me off so much.
>>
>>339964649
I just want to be able to use weapons without hyperarmor, fastness and moderate reach in this game.
Spears are probably the most shit they've ever been in a souls game.
Poise needs to exist.
>>
>>339964551
Didn't mention Sony at all in my post you fucking cuck

Demon's and Bloodborne are objectively the best games in the series, if they were on PC it wouldn't make a difference, seeing people praise Dark Souls 1 as the best one is like watching people say Skyrim or Fallout 3 is better than Morrowind or Fallout

It's just wrong and only happens because they played the more popular and casualized game
>>
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it has so much meme DaS1 nostalgiafag pandering that it ended up hurting the game

however it has the bess boss battles and we know already DLC will be the best in the series too

https://youtu.be/ZdByf0lP-qM
>>
>>339960146
because miyazaki is a fucking autistic retard who can only focus on one concept at a time and was still in the bloodborne mindset when he got his grubby hands on the game. dark souls 3 was another "LE B-TEAM" title and would have been fine until miyazaki stuck his stubby little jap dick where it didn't belong and bloodborned it up, but forgot to implement the features that made bloodborne ACTUALLY GOOD. so it just ended up being a half-assed unfinished piece of fanservicey shit stitched together by unused bloodborne assets that were scrapped because they weren't good enough to make it to the base game. combine it with the disastrous fucking launch where the nip kikes at bandai namco thought it would be fucking brilliant if they released the game a month early for streamcucks because muh shekels. it was just a god damn travesty all around.
>>
>>339964826
I was thinking more along the lines of the UI for items being significantly better and a status screen that very clearly shows you how everything works together. Powerstance was a fun thing to build around. NG+ actually changes stuff around adds items and spells. The weapons feel like they have weight to them. Spells are viable.
>>
>>339964978
Like the comments suggest and i guess it will also be a "big" boss. I don't reall like those, but we'll see.
>>
>>339964943
It was better because it was first: the post

DaS was anot improvement on everything DeS did it was objectively better, not that DeS sucks but it just got outdone on nearly every front
>>
>>339960146
Shorter than vanilla BB

https://howlongtobeat.com/game.php?id=21262

https://howlongtobeat.com/game.php?id=26803
>>
>>339960146
Better than 2 by miles and better than 1 in a few regards (but not many).

Only salty invaders and contrarians who are burned on the series hate it.
>>
>>339966398
>being wrong

that's okay anon, you can always change
>>
>>339966116
Dark Souls 1:
>Worse atmosphere that was more generic fantasy
>Worse level design (Who gives a fuck if you can "skip around" when every "level" lasts at most a minute and half of them feel unfinished)
>Worse bosses (Every boss in Demon's Souls sought to be different from the previous one while also exploring different techniques or mechanics, Dark Souls 1's only boss that wasn't a recycling of a previous boss (Sif is Flamelurker, Gargoyles are Maneaters, etc.) AND rivaled this creativity was Ornstein and Smough.
>Music was less memorable and more generic

Let's not forget Dark Souls 1 at launch had more framerate and balancing issues than Demon's Souls as well.

And if you played it with the updated balancing, then that means you likely got the pc version, further proving my reasoning for complaining about the pc community ruining objective review of the series.
>>
>>339964978
that music sucks ass tho
>>
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The community did itself in. Just like with two you guys had threads on a daily basis all about "HYPE". so your expectations were through the roof going in. Also souls fans tend to not understand moderation, as in you guys will spend weeks on end ONLY playing a souls game and put hundreds if not thousands of hours into the game overall.

Put those together and have a community on its 4th game(fifth if you include bloodborne) and you just find a fatigued group. thats what I mean by you guys did yourself in.
>>
>>339962469
>Demon's Souls and Bloodborne
This.

Dark Souls is just Bamco's rehash cash cow.
>>
Heavily rehashes 1
Plays too much like Bloodborne (Bloodborne is great, but das3 needs to be different.)
Weapon dmg vs weapon weight is fucking HORRIBLY balanced.

Some UGS do barely more dmg than a fucking straight sword.
This is a massive issue.
>>
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>>339967002
Too true.
>>
>>339966297
Length seems a poor variable to judge the game by.
I mean the completionist run of Dark Souls 3 is probably only so long because of the HOURS spent farming proofs of concords kept.

I also remember the Bloodborne launch and how everyone was pissing about because it only took like 45 minutes to beat the game or some shit because you could skip over half the game due to an error.
Which was hilarious.
>>
>>339966872
>Sif is flamelurker
>Gargoyles are maneaters

what?

Music in Demons sucked ass, god those fake cheap choirs still hurt my ears

DaS1 world was perfect, it didn't needed 'levels', it felt natural, so fuck off
>>
>>339967345
>Music in Demons sucked ass, god those fake cheap choirs still hurt my ears

kys shitter
>>
>>339967345
>Music in demon's sucked ass

Might as well just say you have shit taste. I bet you like Katy Perry.
>>
>>339967345
>DaS1 world was perfect

I too enjoy the land of undead dragon demon asses, it really adds to the lore
>>
>>339967332
Not saying that a really short game is OK either but only using length for quality when the difference is about four-five hours is pointless.

>>339967204
It has about as many callbacks if not more to DeS than it really does to DaS1.
Taking stuff from old games is a From Software staple at this point.
>>
>>339967410
>>339967449

https://www.youtube.com/watch?v=_i4JP-NxfN8

a..... true....... masterpiece......... woah.........
>>
>>339967410
>>339967449
>h-he doesnt like muh maiden astraea!! he must like Katy Perry !!!

shup up its just a generic arpeggio bullcrap with shitty synths

stop fooling yourselves kids
>>
no replayability, kinda surprising seen as though I replayed bloodbourne about 10 times
>>
>>339960146
Worst hub and hub girl in the series.
>>
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>>339967523
>using a part of the game that literally takes 1 min to traverse as example of the whole world design

keep memeing anon, DaS1 had the best world, everyone pretty much agrees on this at this point
>>
>>339967523
Better than Smouldering lake by far.
>>
>>339967897
>X mash through her dialogues

"ashen one, ash..., ashen... ashen one"

just fucking end me already
>>
No build variety
No poise
No interconnected world or at least take away warp until late-game
Too much fanservice
Took too much from BB
Phantom range
Heavy armor completely unviable
Most bosses are lame/have some sort of gimmick
Linear 90% of the time
>>
>>339968029
We weren't talking about Dark Souls 3, but Smouldering Lake, while shit, is *still* objectively superior to a giant mass of lava with undead dragon butts.
>>
>>339968042
Just when I thougt FromSoft couldn't do a far more boring character than Shanalotte.
>>
>>339967697
>Fight is against a giant lumbering mass of muck

Not seeing the problem here
>>
>>339968449
No, it isnt. Lost Izalith at least has great art with the ruins. DS3 version is just shit with crabs.
>>
I gotta say this is the best game I've played since demons souls. You contrarian fucks are really pathetic when you tout a half finished piece of shit like dark souls as a better game than dark souls 3.
>>
Why does everyone say the game has no build variety? Is this some kind of meme? I have 5 pvp characters so far and they're all pretty different. One STR/FTH with buffs and healing, one full offensive Faith, which is shit but still fun to play, one mage with Moonlight GS, a dark magic one with a scythe for maximum edge, and a Pyro with an UGS and heavy armor. Currently working on a dex character since I always save them for last since Dex is for fags. Is it because everyone wants to only use the most op shit like darksword and greatshields? You do know that just because they're better than other weapons, you don't have to use them right? Most weapons and playstyles are viable, especially for PVE.
>>
>>339968548
>song sounds like shit
>"y-y-yeah but it's thematically appropriate! based miyazaki!!"

i bet you'd fucking defend it if it was literally shunsuke kida farting into a recorder
>>
>>339968835
>a game with more content and better ideas is unfinished compared to a shorter and rush job with rehashes everywhere.
Bait.
>>
>>339968835
Yea, anyone that isn't a meme shitter knows this is the closest we got to a Demon's Souls 2

Most of the complaints people spew about Dark Souls 3 are just shit they copied over from other critics and the PvP communtiy

On an initial playthrough it's the most rewarding Souls game since Demon's
>>
>>339968972
the thing is its using bloodbornes combat so everything is much faster now. You're at a disadvantage when using large weapons.
>>
>>339969197
Have you been baiting so fucking much that you don't even know what you're saying anymore? Dark Souls is legit the biggest rush job of a game I can even think of. Fucking moron.
>>
>>339969186
No but it still wouldn't change the fact Demon's Souls OST is superior, more unique, and more atmospheric than Dark Souls OST

:^)
>>
>>339968835
DS fanboys have an actual mental illness.

They think any boss that has 2 phases, or has lengthy combos is 'cheap' and 'gimmicky'.

Notice how none of them complain about bosses like Greatwood, that's because something slow and telegraphs for 6 years is the perfect speed for their retarded minds. Notice how the same applies to the Demon King who also carries alot of the trade marks of a DS1 boss (intentionally so)?
>>
>>339968972
mostly because they implemented BB mechanics and those builds (mostly large weapons) play like shit
>>
>>339967002
>you guys will spend weeks on end ONLY playing a souls game
Other games don't grab me the same way

>Too casual
>Too easy
>Too small
>No Souls style multiplayer

I just really really enjoy the whole co-op/invasion/covenant dynamics. I play as much as I do because I'm always creating and experiencing new and dynamic situations.
>>
I think DS3's two big weaknesses are its lore and pvp. Not that either are bad, but they're worse IMO than other Dark Souls games.
>>
>>339969368
>>339969536
I beat the game multiple times with big slow weapons and regularly kill people with them at pvp. I have also had characters with straight swords and didn't really notice that big a disadvantage. You just have to time your attacks more and manage stamina. Are you sure it's not just that you need to git gud?
>>
>>339969607
3's lore is better than 2's

The main area 3 needs improvement is pvp. Phantom Range needs to be fixed on straight swords.
>>
>>339969675

I'm glad you're enjoying the game! I disagree with you though anon.
https://www.youtube.com/watch?v=H-fplak7u44
>>
>>339968972
I just hate magic in this game.

>you have got to put a lot of investement in atunement and magic, neglecting other stats that make it easier taking damage
>four rings to do the same as above and shortening casting time, plus the crown of dust which puts you in the negatives of magic defense
>all of the above so you can do less damage than a normal R1 with a str, quality or dex build
>you have less estus flask because you needashen ones for you spells
And the worse is
>you have to drink and extra estus while fighting a boss
>you have to reach level 80 to start doing decent damage, neglecting vigor and other stats
>casting time against these aggressive bosses is hell because you can put a lot of distance between you two and still they will hit you in a second
>if you manage to caste chances are that 40% of the times you will miss because of how quickly they move
>no new spells (maybe one?)
>>
>>339969407
Yes, thats why its level and world design, along with the lore, are praised so much to this day.
>>
>pve

fun and satisfying, but too linear, especially compared to ds1

if they made a whole dlc just about interconnecting the world I would say the game is better than ds1

>pvp

still shit, I have no idea why anyone plays these games for pvp

saying one game has better pvp than the next is like saying you prefer the smell of one piece of shit to the next

if other games, games that were actually focused on pvp, has this shitty netcode, people would be in public riots

>lore

it's okay, but it hardly matters to me to be fair

>bosses

varied and pretty fun, I wish a few more were memorable but I think it's just the fact that I've played 5 games from this series now and there's a lot of shit
>>
so wait is poise fixed yet guys? or was that just a meme?
>>
>>339961704
This.
>>
>>339970454
poise is a meme
>>
>>339969886
>3's lore is better than 2's

DUDE [REFERENCE TO DS] AND [SICK ALLUSION TO DS2] LMAO
>>
level design is weaker but at least the lore and world design "make sense" this time around right guys?

so fucking worth it right? so what if its linear pve experience. at leasd we god 4 ending fuggg x-------DDDDD

i honestly hate myself for believing people who sung miyazakis praises between the release of 2 and 3..
>>
>>339970764
>level design is weaker
>Literally the best designed levels if you don't count DeS and BB

Yea, ok, I hate fully realized level design too!

World design =/= Level Design btw.
>>
>>339970709
aight, but its still seems a bit off. Like i dont think i should be getting staggered when i get hit when im in full knights armor
>>
>>339970248
Playing a sorcerer right now. It seems fine, I don't know why everyone is complaining about it. Of course I'm at cathedral of the deep right now, so I don't know if I'm going to hit a wall where it turns to complete shit or something. Played a Pyro before that and it was pretty good, since Great chaos fire orb and dark fire orb ate through everything, since everyone is either weak to fire or dark. Faith is complete dogshit though, and I haven't played a hexer.
>>
>>339970962
>catacombs
>smouldering lake
>demons ruins
>swamp area
>swamp area (poisonous version)

>literally the best level design
>>
>>339970962

Profaned Capitol is a fucking joke of a level anon
So is Irithyll Dungeon
>>
The levels are fucking shit.

Not a single area of the game is memorable or good.
Even Irithyll is just a 5 minutes walk.
In fact, almost every area is 5 minutes long with nothing to them.
>>
>>339966872
Remove your nostalgia goggles, there are only 2 worlds out of the 5 that have a good level design they are Boletaria and Tower of Latria, the dwarf mine was horribly generic, shrine of storms sucked ass and the valley of defilement was just empty.

You guys tend to overestimate the strong points of DeS. The soundtrack that has the same flaws than DS1, the soundtrack was horribly samey soundtrack, most tracks being the same formula with different instruments, Adjudicator, Tower Knight, Phalanx, Penetrator, armored Spider, have all themes nearly identical and no, maiden Astrea doesn't make up for the rest

Also the whole interconnection thing made the game truly unique and is partly why most people come back to this game. DeS offered constantly 5 paths, but each one was deceiptively very short outside of Boletaria.
>>
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>>339971320
>Not a single area of the game is memorable or good.
>>
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>>339971421
Which one was your favorite? Anor Londo?
>>
>>339971295
Upper Swamp is good.
The Poison version is superior to lower Blighttown's swamp but both are inferior to Valley of Defilement.

Catacombs is ok but forgettable.

So only Demon Ruins and Smouldering lake are shit
>>
>>339970248
The lack of spells is a shame, but if anything DS3 made magic builds worth playing for PvE. Most bosses can now punish ranged attack, something they barely could in DS1 and DS2. It's harder but that mainly why it is better.
>>
>>339971314
Irithyll Dungeon is good and you've got shit taste if you think otherwise.

Profaned Capital might as well be DaS3's Lost Izalith.
>>
>>339971320
>Even Irithyll is just a 5 minutes walk.
>In fact, almost every area is 5 minutes long with nothing to them.
That's most of Souls areas. Except those that are even shorter. FromSoft can't design levels, what's new?
>>
>>339971793
At least Profaned Capital took 5 minutes to complete.
>>
>>339960232
But Dark Souls 3 doesn't look bland as hell, have ugly menus and shit, or have the most ugly graphics in the whole series
Fuck 2
>>
>>339971689
catacombs are shit with its empty rooms and halls leading to a dead end. Every area in dark souls 3 is bland and forgettable
>>
>>339972082
>EVERY area in dark souls 3 is bland and forgettable

Well if you're gunna shitpost and hyperbole you should at least be creative about it. :^)
>>
At the end of the day, DS 2 and bloodborne were the pinnacle. You can spend your next years in denial and contemplation but this is a universal truth.
>>
Tried too hard to be like Ds1 instead of emulating all the good things in Ds2.
>>
What the fuck is this thread and these fucking replies
>>
>>339970962
>if you don't count DeS and BB
i really cant think of a level that competes with grand archives or cathedral of the deep outside of research hall.
>>
>>339972242
well i certainly remember how shit the zones were so i guess "forgettable" was a poor choice of words.

everything memorable in das3 is memorable because "oh shit that's from das1 lmao."
>>
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>>339972242
I kinda like Irithyl and post pontiff area but mostly because of aldrichfags shenanigans

sorry I hurt your feelings for calling your favorite game shit :^)
>>
>>339960146

I wouldn't say horribly wrong ... DS3 is just pure fan service anon, companies need to make some $.
>>
>>339972819
4-2 ain't bad, same with nightmare of mensis. Have to agree with you there though
>>
>>339973094
4-2 is a straight path anon.
>>
>>339972824
Cathedral of the Deep is memorable
>>
DaS1 > DeS > DaS3 > BB > my putrid shit > DaS2
>>
>>339973238
Meh...
>>
>>339973226
My bad, I wasent aware the number of dead ends positively correlated with good level design. Least it had a few offshoots, but I'll agree that it isnt as good as those you listed. One of the top five for demons souls I'd say, still
>>
>>339973475
The objective truth.
>>
Demon Souls is kinda dated but overall the quality never drops noteworthy and it is in general a pretty good standalone experience.

Dark Souls is great till OandS. After that the game quality takes a big dive down and you get to see the worst parts of the Soulborne franchise with Demon Ruins, Lost Izalith and everything in general being either massively flawed or unfinished. The DLC brought back some of the early greatness atleast.

Dark Souls 2 builds on Dark Souls and brings in a lot of improvements but that doesn't mean everything is better. The game never gets as bad as Dark Souls bad parts but way the game presents itself with enemies and buildup is clearly inferior. If Dark Souls is a game that ranks from 9 at best to 3 at worst Dark Souls 2 perfectly hits the middle inbetween - Maybe a little higher even. It's definitely not a nightmare like some people try to pretend.

Dark Souls 3 fixed some of Dark Souls 2 not so good changes but fails at other parts that Dark Souls 2 did better. The lore is a complete mess now and even for vanilla standards the game offers not a lot content or makes players want to replay it a few times.

Bloodborne on the other hand is a case similar to Demon Souls except the game is not dated at all. While it seems to have less content that the Dark Souls games it manages to make the things that it has unique.
It also doesn't suffer from pacing issues and lore fuckups.
Now just hope Miyazaki and all of FROM just stay away from it and don't make a sequel that only can be inferior.
>>
Cool but piss easy bosses.
Reused an entire area with boss to boot.
Poise is plain not working.
Skills are dumb as fuck.
NPCs have like two lines of dialogue.
Garbage convenants.
Plagued with hackers (PC).
Magic is trash.
Many bugs that are still not fixed.
>>
>>339960146
>Remember that stuff you liked in Demon's Souls and Dark Souls 1?
>Here it is again!
>>
>>339973475
No.

DeS,DaS and BB are all equally great.

DaS2 and DaS3 are bootlegs that shouldn't exist.
>>
I'm just tired of the Souls formula personally. The immersion is gone because right now I just look at the games from a technical standpoint.
>>
>>339974131
This.

Fuck off with your shitty sequels.
>>
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>>339974131
I just wish Dark Souls would get a Scholar of the First Sin treatment.

Except that they do more than just upgrading the visuals and change some item/enemy locations.

Rework the parts after the Lordvessel completely.
>>
>>339962747
>Something really cool like in Demon's Soul
Oh you mean "Shoot 3 ballistas and swing once", "Kill this old guy up on the balcony" and "Pick up the really strong weapon and 4 shot the boss"
>>
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>>339960146
It did a lot right, but thats not what the threads about, so:

Shortest game in the series. The many nods and references make the game feel even shorter because half the stuff in the game is already too familiar.

Re-used skeleton from Dark Souls 1, even though they looked much better in Dark Souls 2 (Talking about the character model having the same animations and proportions). Makes 70% of the armor in the game look like shite. Clothing physics are also completely overboard, BB and DaSII already had it right

Sorcery is garbage, while Pyromancy for example is completely fine.

Armor has no poise. PvP is therefore a shitshow
>>
>>339967697
It wasnt very much BETTER per se, What it was however, Was different.
When literally all the dark souls 3 bosses is *HEAVY CHORUS AND CHANTING*
>>
>>339974397
Yes but they were always different and fun, now most of the times it's only roll trough the swing/slash/magic poke 1/2 times and repeat.
>>
>>339974659
>Dragon God
>Fun
>>
Dark Souls 3 has even worse areas than Dark Souls 2.

Dark Souls 2 atleast had the Dragon Shrine/Aerie and Majula.
Dark Souls 3 areas have no personality at all and if locations get remembered than only for some silly enemy encounters.
>>
not enough fist weapons.

covenants are boring/unfinished (lol sin is working as intended)
>>
>>339974801
Dragon God and bed of chaos are the worst bosses in all the games. Honorable mention to covetous demon and pinwheel
>>
Encounter design and combat in general. The R1 spam sucks, the armies of trash mobs you go through suck, many of the new enemies are obnoxious to fight because of their speed/dodging (ninja skeleton/little goblin guys) and they all have big complex combos that discourages you from dodging and countering even further and instead rewards people who spam R1.
>>
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>>339974380
scholars is fucking shit. It did nothing but made some areas retardedly difficult for no apparent reason (heides tower, iron keep)

>mfw I actually though they would bring back pre downgrade graphics when they announced new gen version
oh silly me
>>
>>339963450
How so?
>>
>>339974473
My first run trough took me 23 fucking hours, and i missed archdragon peak, But the thing is with all the souls game is, Once you know the order of things, They're short as fuck, My regular DS1 runs go for about 7 hours at most, And that's including DLC.

People think the pvp changed alot, But instead of Dark Magic spamming we have R1 spamming, And instead of backstab fishing we have parry fishing. Not alot has changed or improved to be honest.
tho i honestly did love the comeback of infusions, makes many more builds viable
>>
>>339975149
Except it fixed all other annoyingly difficult areas, like the Drangleic hall and the hallway before Velstadt.
>>
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I dunno, I liked it

Comparing Vanilla releases

Unlike the other games, it started more welcoming, and got harder as you go through, rather than gascoigne and ornstein and smough being the hardest bosses in their game, or at least a large portion of it

The bosses had some fantastic moments, twin princes, nameless king, pontiff sulyvahn, champion gundyr, oceiros, abyss watchers, dragonslayer armour and soul of cinder are some of my absolute favourite in the series.

The level and area design was very nice, irithyll and archdragon peak might take place as the most beautiful areas in the series, lothric castle and grand archives have very nice level design that flows around itself and uses shortcuts/roofs and shit really well

The game also had a ton of memorable moments, walking into irithyll for the first time, getting to anor londo and seeing aldrich, getting to archdragon peak, ringing the bell of storms and seeing the arena change, seeing the nameless king cutscene, oceiros's weird dialogue, gundyr's transformation,

I also liked the npc's, Leonhard, Hawkwood, Siegward, Sirris, Anri/Horace, Orbeck, Karla, Greirat, Yuria/Yoel, Yorhska, Eygon/Irina had either incredibly memorable little moments or branching plot dependant questlines that made them feel well put in the world

I liked how the lore and story progression of the world felt "living", the lords of cinder risen recently with the player, each of the bosses having a useful, explained place within the world, the storytelling by level design like smouldering lake and lothric castle, and the centerpiece of pontiff sulyvahn and his weird corruptible influence over the surrounding areas denizens, the plot involving lothric/gertrude's angelic faith and the heirs of lothrics royal lineage, the involvment of gundyr and the angelic graves, nameless king/ornstein/dragonslayer armour and the sunlight covenant and archdragon peak, oceiros in his maddened state, and the general good pacing of the main game's story.
>>
I think that miazaky fucked up creating a world that is static and it's not suited to have sequels. I mean when you arrive the important stuff have already happened, everyone is dead/gone/gone hollow, the few npc barely talk and whatever you do in the end who cares it's a cycles.
>>
>>339975149
>heides tower, iron keep
>difficult

They really aren't.
Those Alonne Knights are pushovers and same goes for the giants.

If anything they slow you down with the areas being filled with them.

The only area that is really annoying to play is The Shrine of Amana.
>>
>>339974876
And the only decent area (Valley) is just copy pasted Bloodborne's assets.

Thank god this was the last Dark Souls game.
>>
>>339975353
they are week alone but they put like two dozens of them there and they all aggro at once.

Just running to smelter was such a bitch
>>
>>339974659
You were talking about GIMMICK bosses, The gimmick bosses of 3 is
>Greatwood
AKA: Smash the targets
>Wolnir
AKA: Smash the targets
>Yhorm
AKA: Pick up the really strong weapon and 4 shot the boss
>Wyvern
AKA: Obstacle Course

Gimmick bosses were neat the first time trough, But once you've done them they reduce to "Oh i have to do THIS AGAIN".
>>
>>339975173
As in this>>339970248
>>
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>>339975559
>week
okay Im going to bed. Im losing it
>>
>>339964496
So that's why Dark Souls 3 is the shortest of the trilogy?
>>
>>339975443
>Thank god this was the last Dark Souls game.

Unlikely.
Miyzaki only said that there are no plans for a new one but Scamco will demand it after From are done with their next project.

Maybe he is over it but Tanimura can still take over.

>>339975559
The area gives you enough ways to deal with multiple enemies at once.
If anything you can force them through a doorway.
>>
How hype would you be if the DLC showed us (or took us) to the deep, and it is a dark wet place full with eldritch monstrosities taking cues from Bloodbornes godly boss designs, and in it we go into a R'lyeh type city with the fucked up geometry were we meet aldritch in human form.
>>
>>339960146
Did poised ever get fixed?
>>
I am starting to feel that Sony Japan is highly beneficial to FromSoftware as both DeS and BB excel in quality of world and general atmosphere.

DaS was great but Miyazaki was fresh with ideas after DeS.

DaS2 and DaS3 are just okay at best, it is hard to give a fuck about anything in these games.
>>
>>339964496
>>339975754
Dark Souls 3 probably got made while Dark Souls 2 was still in development.
This is why Miyazaki only supervised DS2.

People need to stop with the B-Team bullshit. It's true that companies can have multiple teams for multiple projects but the credits for all three games are different and assuming there is a C-Team is just retarded. Like always people can work on multiple projects at the same time.
>>
>>339975754
When replaying them, I find dark souls, demons souls, and bloodborne's base game excluding chalice dungeons to be shorter.

The first time I played dark souls it took me 80 hours, but that's ridiculous now.
>>
>>339975773
you can cheese any enemy with a bow, doesnt mean they are not difficult/annoying to engage properly
>>
>>339975754
Probably, there are very few new character animations, most of them seem to be reused from DaS
>>
>>339975880
Poise is now very arbitrary in what it does, Hyper armor for great weapons dont work at 0 poise, You wont get stunned at the end of your roll if your poise is high enough. But nobody knows exactly.
>>
>>339975574
Uh? We all agree that gimmick bosses in 3 are boring shit.
>>
>>339975880
It's working as intended
>>
>>339975754
He's wrong. 3 was in development since 2013
>>
>>339975754
No it's because the developers are converging
>>
>>339976090
The only gimmick boss i ever liked was the Looking Glass Knight in DS2.
>>
>>339976090
I was saying Gimmick bosses in general, Doesnt matter which game.
>>
>>339976045
>>339976106
Reeeeeeeee! So heavy armor is still completely pointless and vitality has no use yay. Did those faggots ever at least fix the bullshit with auto summons?
>>
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>>339960146
Too much das1 wanking. I hope they keep the formula a bit similar but have different mechanics like bloodborne with their future works. Also, it would help if their plotlines would be more fleshed out. Enough of vague shit. They did, however, start fleshing out stories more with bloodborne, where you have more than a gist of what is going on.
>>
the dlc isn't out yet to change everyone's opinions like dark souls, dark souls 2 and bloodborne
>>
>>339976224
That's not a gimmick boss.
Gimmick bosses are bosses that change from the usual "Just hit it until it dies", The summoning thing is a mechanic.
Come to think of it there isnt a single gimmick boss in 2, Not even in the DLCs.
>>
After beating Demon's Dark1 and BB I immediately started another playthrough.

With Dark2/3 I just don't care enough to replay it, maybe later but these games while still mechanically sound feel so fucking uninspired.

Untended graves is seriously a lazy cock slap to the face and I can't see why people like that area.
>>
>>339976426
The Chariot, at least the first part
>>
>>339976426
Pepe is kind of a Gimmick boss with it's "can't touch this" bullshit.
>>
>>339976524
>Untended graves is seriously a lazy cock slap to the face and I can't see why people like that area.

Ask Marcus aka Epic Name Bro
>>
>>339976551
>shoot him with a normal arrow while he jumps over the pit to kill him with one hit
>close the gate to force him into phase 2 which is just a normal bossfight against a dumb horse
>don't close the game and kill him by hurting him every time he passes by

I wouldn't say he is a gimmick boss.
>>
>>339976426
BEST GAME FUCK MIAZAKY
>>
>>339976224
Wasn't his name the Mirror Knight?
>>
>>339976267
VIT increases you Physical Resistance aswell now.
Heavy armor isnt entirely pointless, Defense is percentage based now, So havels armor will block about 15% more damage than starter knight armor.
And in a game like DS3, That's quite alot.

If by "Auto-Summoning" you mean the covenants then they WORK but only at VERY specific levels, Wolfs for example get summoned a shit ton at levels 30-35 but anything above or below you'll be waiting 2 hours per invasion.
>>
>>339970248
>tfw you made the mistake of rolling Pyromancer
>tfw your first 40 levels or so went into STR, DEX, and VIT because pyromancy is useless against all but five enemies in the first half of the game
>by the time Pyromancy should become viable, you've already gone too far into these stats to go back

thank god for Rosaria's Fingers. it's the only fucking use for that covenant.
>>
>>339976524
Because it was an interesting use of time based storytelling to allow players to gain an understanding of the world?

It fleshed out Gundyr, both by turning a tutorial boss that players could fight with ease into one of the harder bosses in the series, the contrast is very well executed, and gave a sense of history to the nature of the firelink shrine.

I thought it was a very nice little secret.
>>
>>339976626
I like ENB for promoting Demon's back in the days but he is literally case of "THIS IS THE BEST BOSS/AREA IN SOULS ...untill next area/boss".
>>
>>339976583
Invincibility moments aren't really gimmicks.

Freja has that as well with only her faces being able to take damage.

And the Mirror Knight/Looking Glass Knight also has something like that with his all-damage-taking shield.
>>
>>339976718
well than if he isnt a gimmick boss than so isnt yhorm and ancient wyvern in DS3 because you can fight them normally
>>
The only actual difficult boss in any souls game is Sif. After watching the alternate cutscene then him hobbling at the end, he's the only boss I have to force myself to beat. They really dropped the ball not including more boss fights where you objectively just don't want to kill the boss and feel terrible for winning
>>
>>339976884
Champion Gundyr?
Hardest in the series?
Are you having a giggle?
>>
>>339971921
>But Dark Souls 3 doesn't look bland as hell,
>gray castle
>gray town
>gray forest
>gray catacombs
>gray city
>gray ruined city
>gray building on top of gray mountain
>>
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>>339971793
>Irithyll Dungeon is good and you've got shit taste if you think otherwise.


>Irithyll Dungeon is good

would be without the fucking artificial difficulty of the Jailers. Cheapest enemy in all of gaming
>>
I feel that every cool/important place in 3 was too small like irithyll or profaned capital while shit areas like crucifixion wood or smouldering lake were too big
>>
>>339976742
Level range for blues and Aldrich? Because at 120 I've never been summoned for either
>>
>>339977091
Thanks for reading my post.
>>
>>339977112
And it all looks beautiful
>>
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>>339977112
>>
>>339960403
wtf, they just copied BBs shitty pvp to ds3
https://www.youtube.com/watch?v=z_31k0km3O4
chug chug, dodge, dodge and chug some more.
>>
>>339963450
Well shit. Running around as a wizard or dick ass witch with hexes was the one thing I liked about the series.

Armored core 6 when? I want to Pile bunker new fags who think it will be souls with mechs.
>>
>>339977478
gray
>>
Weapons are shit
armors is shit
magic is shit
faith is shittish
those things pretty much dictate how long you gona play this game
>>
yfw discovering her corpse
>>
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>>339977478
>>
>>339977152

i don't get this opinion. all you have to do is charge them and they bend over backwards to let you spank them.
>>
>>339977478
>make everything blue
WOAH
>>
>>339977091
No hes quite right. Gundyr is one of the harder bosses in the series and quite easily in the top 3 hardest of DS3.
>>
That's the most beautiful thing in any souls game
>>
>>339975215
>My first run trough took me 23 fucking hours
You say that as if thats much for a Souls game.
>>
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Too much bloodborne
Linear as fuck
Not enought secrets
>>
>>339977627
The blue, lighting and the buildings make it so beautiful
>>
>>339977627
>blood borne
>>
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>>339977587
>>
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>people rage about DS2 bringing back sunbros and act like its Solaire dicksucking

And then DS3 came and shame at all. I am surprised they didn't put in Giant Dad.
>>
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>>339977478
I didn't realize it was Anor Londo until I saw the silver knight archers
>>
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>>339977789
>>
>>339977478
People always post this image and >>339977587 on occasion when the graphics are challenged because they're literally the only areas in the game that don't look washed out and dull.
>>
>>339977587
Like ENB said. DS3 needed more colour and blue skies.
>>
I didn't really pay attention to it yet but how linear is DS3 even?

We all know how open DS1 is and even in DS2 you could go either to Heine or the Giants first and after some time got the chance to move into 4 different directions.
>>
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>>339977927
>>
>>339976859
Dude I played with Astora's Straight Sword at requirement level while pumping INT/FTH and had zero problems. I guess straight swords are too op.
>>
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>>339978109
>>
>DS3 is bad because le "B" team
When will this meme end?
>>
>>339960146
No poise making armor essentially worthless.

Also, I think that making sequels was a mistake. Each game should have been its own self-contained story with little to no references to other games outside of certain recurring elements (Patches, Crestfallen Warrior, Moonlight GS, crows, etc.). Maybe thematic references, but no "OMG this used to be Lost Izalith/Anor Londo" shit.
>>
>>339977664
>Implying it isnt
Dark Souls took me about 20~, And 2 took me 35 because of the DLCs.
>>
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>>339978237
>>
>>339977962
You know, "washed out and dull" is kind of the whole point. First Flame is fading and all that.
>>
>>339960146
Nothing you troll
>>
>>339977620
Problem isnt how to handle them, It's that they remove health just by looking, It's damage you can't avoid.
>>
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>>339978451
>>
>>339978501
Deepest lore
>>
>>339978613
Well it wouldn't make any fucking sense to have an apocalypse story in fuckin rainbow pony unicorn land, would it?
>>
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Is there anything more beautiful, /v/?
>>
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>>339978580
>>
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>>339978739
>>
>>339977271
Alrdich is generally 60-65~ When i was around that level with a +7 weapon i didnt have to wait for more than a minute every time i was summoned.

Blues is the shitsucker because it varies constantly, Because its the only covenant that depends on people having another covenant item equipped. If you want the darkmoon stuff i recommend just equipping Guardians and then going trough the game normally, Eventually you'll reach a point where you notice you get summoned more often than before, Just stick to that level and weapon upgrade at that point until you have your 30 ears.
>>
>>339977490
>chug chug, dodge, dodge and chug some more
That describes the pvp of pretty much every Soulsborne game with regards to invasion.
>>
>>339978703
Sure, Miazaky-sama has thought about everything
>>
>>339978940
go play overwatch or something breh
>>
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>>339978854
>>
>>339978940
So is Londor going to be pitch black and require us to hold a lantern constantly?
>>
>>339960146
Nothing wrong with it. Bait thread, move along.
>>
>>339978714
>invader has two ears
>dorkmoons only get one ear per kill
considering the summon rate it should be only fair they get two
>>
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>>339979017
>>
>>339979263
>invader gets two tongues for killing me
>I only get one
IT DOESN'T MAKE SENSE
IT'S NOT FAIR
>>
>>339979152
>Nothing wrong with it
You sound like you're literally from reddit. You know a game you like can have flaws, right?
>>
>>339979348
I honestly thought you could use the suggestion., That game has colour.

But no, alas, I am a fedora for liking my world design reflecting the overall theme of the game.

Whatever shall I do?
>>
>demon's souls comes out
>i-it's alright, kind of short and dull and pvp is bad

>dark souls comes out
>this game is fucking shit, it's not nearly as good as demon's souls was, I swear guys, demon's souls was the best game of all time

>dark souls ii comes out
>wtf guys, this is so horrible...it's probably because miyazaki left the team..remember dark souls? man, that game sure was the pinnacle of gaming, this game is just wrong on every level. I'm not going to buy another video game unless miyazaki made it, especially if it was made by Fromsoft's meme-team

>dark souls iii comes out
>WHAT THE KEK this game is so fucking short and lifeless and bad, dark souls ii was twice as long, and had better mechanics. it was made by meme-team number two and miyazaki can't make games anymore poo poo pee pee
>>
>>339979152
>no poise rendering armor completely worthless

I seem to remember a lot of PCucks talking shit about this very thing regarding Bloodborne. Is it okay now?

Regardless of whether or not you like poise, putting a Stat in the game that is literally worthless, and then putting weapons/armor/rings in the game that boost it as if it's worth something is objectively poor game design.

Either remove any mention of poise from the game, or fucking turn it on.
>>
>>339960774
only ds2 felt empty and soulles for me
>>
>>339979085
I hope so. People complained that the torch was useless in DaS2, but it had even more uses in SotFS than DaS3.
>>
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>>339960146
It is:
-Boring
-Expected
-Pandering

Even in DaS3's launch month, Bloodborne is talked about more.
This game came and went.
>>
>>339960146

Your whore mom shat you out.
>>
>>339960146
Is there something wrong with the Watchdogs of Farron covenant? I've had it equipped for almost the entire time I've been playing and only got summoned once.

Also does the game intentionally search for hosts with summons and give them priority when it comes to who you invade?
>>
>>339979916
You can identify a bloodborne fanboy by his overuse of both exaggerative fanart and micolash images

Micolash was a clawed out attempt to create a relevant "meme" straight from the moment the game leaked and that guy played it to a huge stream
>>
>>339979829
The torch was the most useful in DS2, but also the biggest pain in the ass.

Then again, there is not much gameplay in having it as a standard weapon either. You keep it in an extra slot if you need it, or even worse, have to do menuing if you're load capped, which is tedious and then I'd rather be without torches or lighting as a mechanic at all.
>>
>>339979916
I'm going to shoot Micolash in the face to death next time I see him I SWEAR fuck you, you little running cowardice piece of shit.
>>
>>339980225
Spot the PCuck.
>>
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>>339979490
>trying to avoid seeming like bait by using more bait after getting shut the fuck down
>>
>>339960146
Nothing went horribly wrong. Auto-summon bug is annoying as fuck, though.
>>
>>339979916
>Even in DaS3's launch month, Bloodborne is talked about more.

kek

/bbg/

>450 posts 19 hours ago

/dsg/

>461 posts 1 hour 50 minutes
>>
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>>339980225
I don't even have bloodborne but I like the memes

Ahh kos_
>>
>>339980602
I thought they merged the generals
>>
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>>339980225
I have no idea about the stream you're talking about since I don't watc- wait a second, did you WATCH bloodborne on launch? I feel sorry now. Anon... I...

>fanart
But thanks for reminding me: Bloodborne also has the best fan art of the franchise by far, even though it only came out a year ago.

>>339980284
Awo, my friend
>>
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>Halfway Fortress
>Get invaded
>Summon a phantom
>Way of Blue Member comes to help
>Get invaded again by another guy
>Hide in some remote area
>afk for a bit
>Come back
>See phantom health bars at around 50
>Look around for them
>They're down in the swamp
>A fuck all clusterfuck battle between two giant enemy crabs, my phantom, and two invaders
>Get in there to kill the crabs
>One invader dies
>Way of blue member helps me kill the other crab
>Yellow Finger Helsey(?) invades
>Gank him
>Get invaded again
>nope.jpg
>Black Crystal
>Send the invader home
>Phantoms are confused
>Send white phantom home because he's out of estus
>Blue phantom leaves because duty suddenly and mysteriously complete

Man I love this game.
You can't crystal invaders out of your world!

Yes I can/
>>
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>>339980676
No, Dark babies, who are mostly PC players here, got triggered so much whenever someone brought Bloodborne up that they had to seperate the threads.

Pitiful, isn't it?
>>
>>339980984
>let me just perpetuate console war bullshit while acting appalled
Uh huh. A damn shame, right?
>>
>>339980682
Are you implying the twist was well done or even that great by your argument of "hurr durr stream"?

The twist was just part of the moment bloodborne became a shit game, forbidden woods was monotonous garbage with dull tedious encounters, rom was shit, yahar'gul was shit, the one reborn was shit, mensis was unneccesarily reiterative with two shitty bosses and an incredibly annoying side path in mergo's loft, nightmare frontier was useless and amygdala was wasted, upper cathedral ward was questionably short like bygenwerth, with one shit boss, ebrietas was decent though, hemwick witches were awful, cainhurst felt wasted

>b--but the dlc means the game has no flaws
>>
>>339967697
Demon's Souls OST was brilliant in the fact that all the music was low, ominous, and simply there as atmosphere save for a few songs. Even those few seemed to just be 'in the background' instead of some bombastic over-composed theme that drew your attention. Not that I'm saying shit like OrnSmough's theme is bad or anything. It's just stupid when every boss theme is full of the same shit. Imagine if every DeS boss was the HUH HUH HUH chanting theme from Tower Knight/Penetrator? That's basically DaS1.
>>
>>339980984
It's funny, because most of the reasoning behind the dark souls generals splitting from Bloodborne generals was the massive shitposting, goldface spam etc.

In addition, shitposters like Lucifer get really, really pissed off when you create threads without referencing bloodborne, which is hilarious.
>>
>>339981204
byrgenwerth was such a fucking disappointment
>>
>>339980984
>>339981430
Both sides were being giant faggots. In the end it's easier to separate em. Besides, they're "different games" every other time people compare the two.
>>
>>339981204
Oh are you the "the second part went to shit" autist? Long time no see.
>>
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Best bosses. Best lore. Best regular enemy in the Lothric Knights. Best game in the series.

Fix Miracles and Sorceries, fix auto-summoning, make more boss weapons useful and give us two Old Iron King/Artorias of the Abyss level DLCs and it'll be perfect.
>>
>>339981213
Bollocks, demons souls OST was absolute garbage for the major part.

Dark Souls 3 and Bloodborne have the best soundtracks by far.

https://www.youtube.com/watch?v=vaZWK0RaPFk [Embed]

https://www.youtube.com/watch?v=NIAQY2xwXPc&list=RDvaZWK0RaPFk&index=2

https://www.youtube.com/watch?v=mQw1rPMn95E&index=3&list=RDvaZWK0RaPFk

https://www.youtube.com/watch?v=OefcLt1NoZk&list=RDvaZWK0RaPFk&index=6

https://www.youtube.com/watch?v=k7T05Lm9mjw&index=7&list=RDvaZWK0RaPFk

https://www.youtube.com/watch?v=CTmdkMRaPUE&index=8&list=RDvaZWK0RaPFk

https://www.youtube.com/watch?v=aTT4di20FtU&index=9&list=RDvaZWK0RaPFk

(crash bandicoot music lol)

https://www.youtube.com/watch?v=AMphk_j27yw&list=RDvaZWK0RaPFk&index=10

https://www.youtube.com/watch?v=QFjotdhdBLM&list=RDvaZWK0RaPFk&index=13

Sure there are some great tracks like maiden astraea and false king, but the majority of it sounds like this:

https://www.youtube.com/watch?v=8pA8VzdpDnU

I don't think anything in demons souls except from the one who craves souls sounds as remotely memorable or well composed as Aldia's theme, Pontiff Sulyvahn, Ebrietas, Gehrman, Oceiros, Nameless King, Cleric Beast, Twin Princes, Orphan's, Gundyr's, Ludwig's, or abyss watchers.
>>
>>339981513
Let's be real here, those who couldn't play the game provoked much more. and the "different game" argument also comes mostly from them.

There are other franchises with wildly different sequels and yet they it them all under the same general. Bloodborne doesn't even deviate that much for Souls, relative to some other IPs
>>
>>339960146
nothing, it's a decent end to the series and the DLCs will probably make it better
>>
>>339980225

At least hes a fanboy of a good game
>>
>>339981563
I am sure this graphic has been created completely objectively and without any bias at all!
>>
>>339981667
>demons souls OST was absolute garbage for the major part.
get out of my car
>>
>>339981751
> those who couldn't play the game provoked much more
Confirmation bias, half, if not the majority of DaS3 prerelease threads were hit by a bloodborne related shitposting/derailing, just like this very thread
>>
>>339977627
>what is art direction
>>
How do I filter ALL dark souls threads in /v/? They literally give me cancer
>>
>>339981892
DaS1 and 2 are completely accurate, feel free to try and edit DaS3's to make it look non-linear.
>>
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>>339981892
I didn't mean to be serious but Dark Souls 3 really is the most linear .
>>
>>339982292
k. gimme a sec.
>>
Games fun as heck. Meet me at pontiff, queers.
>>
I wish they made Profaned Capital more elaborate. And made it impossible for you to miss onion man as he is the only thing that makes the Yorm fight interesting.
>>
>>339981628
>Best regular enemy in the Lothric Knights
What?

All they do is swing at the air like blind retards. You roll behind them and backstab or parry, then riposte them like almost everything else in the game.
>>
it's more linear and shorter than Bloodborne
>>
>>339982292
>>
>>339982743
>shorter

I only found it shorter after the dlc
>>
>>339960146
>https://www.youtube.com/watch?v=qWOuLjU_M2Y
There you go.
>>
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>>339981563
>>339982781
>DS1 is a tree that starts linear but gets more open in the later half
>DS2 is a big bush that is open from the very beginning
>DS3 is a stick that lets you leave the main path every now and then
>>
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>>339982176
Bloodborne was the last souls game, it's only natural it would be compared/talked about the most at the time. DaS3 launch was a fiasco, so that justifies increased shitposting.

It's like saying DaS2's bad rep with the downgrade, DLC lies, directorial change, etc. was the fault of DeS/DaS1 fags. No, DaS2 warranted such criticisms and shitposts

DaS3 also for its fair share, and the suspicion that it wouldn't be "all that" kind of became true, with a lot of people feeling the same after playing it than they did before. That it was the most iterative, one of the most linear & a"safe" sequel with a shit ton of pandering and recycling added on top.
>>
>>339982292
1000 hours in paint
>>339982356
I don't disagree, but we shouldn't let niggers post propaganda like >>339981563 unchallenged.
>>
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>>339983260
i suck cocks
>>
What would you change to make dark souls 3 better?
>>
>>339983000
>ds3 starts good, without being too challenging, and introduces stronger enemies and bosses as you go through, carefully placing item mats and structuring the game around three defined "acts", up to the abys watchers, where the player is first challenged, up to the dancer, and lastly, lothric castle and archdragon peak, the games pacing is very well done in general, and the world presents itself very well, you can see every single outside location from high wall
>dark souls 1 gets up to anor londo and then completely falls flat, the pacing and difficulty goes down, and the area quality goes down
>dark souls 2 is all over the place and retarded
>>
>>339960232
B-team is a confirmed myth, the same team worked on das 1, 2 and 3 just a different lead
>>
>>339983351
I quite clearly misplaced the Graves and forgot the Archdragon Peak which of course braches off from the Dungeon. Woopsie! But of course you all know this.
>>
>>339983351
But you can't go to Lothric Castle right after Highwall, why are people acting like there's an actual option to go off of the path that early?
>>
>>339977853
You even kill the sunbro leader.
>>
>>339983562
In case I'm not being baited try killing the priestess after she gives you the banner
>>
>>339982781
literally the layout of a skyrim draugr tomb
>>
>>339983436
But muh Mentosmethosis can't do no wrong!

Lost Izalith is a masterpiece!
Miyazaki is the greatest director of all time!
Fuck Dark Souls 2 for giving me more weight and rolling options this is getting way too complicated!
>>
>>339983663
I never dared. What happen?
>>
>>339960146
IT'S NOT FOR THE WIIU
>>
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>>339982356
The way that chart flows makes it look less linear than it actually is from its composition alone, let me fix that a bit. Let's straighten it out.
>>
>>339983765
Obviously, you trigger the Dancer fight and if you win, the ladder comes down as per usual.
>>
>>339983562
If you kill emma the dancer will spawn, and you can go into lothric castle

You can't get into grand archives, but you can get to oceiros/champion gundyr and by extension get to archdragon peak before pontiff sulyvahn, and the sunlight covenant rewards, and get late game upgrade materials for sl1 runs..
>>
>>339983663
Maybe I'll try this my next play-through then.
>>
>>339983765
You get the basin, and the Dancer shows up if you try to give it to the statue.
>>
>>339983687
That comparison is utterly ridiculous.

Compare the layout of cathedral of the deep to a skyrim tomb
>>
>>339983035
>DaS3 launch was a fiasco
Confirmation bias, yet again
>so that justifies increased shitposting.
>>It's OK when I/my side does it
also
>shitposting
>justified

> shit ton of pandering and recycling added on top.
Yeah, a sequel should never mention any of the previous entries, at all, specially if it's supposed to be the last game
>>
>>339960146

>They shrunk Shiva's shield.
>Artoria's legs are still scrawny sticks.
>Invading is suicide 9 times out of 10.
>Literally no shortcuts to later zones. In DkS1 I could be decked out in full Shiva's set and Forest Hunting before killing Taurus Demon.
>Covenants still suck.
>Lack of good Simon Belmont cosplays.
>Lack of R.L.Stein and Smuph.
>Not enough SKELETON WARRIORS! DUH NUH NUH NUH NUH NUH!
>Having to farm Covenant materials because invasions are ass.
>>
>>339984084
And in dark souls 3 you can be fully dressed in Gundyr's set and weapon before killing vordt.

Not that dark souls 3 is anywhere near on the level of dark souls 1's world layout, I do prefer 3's level design though.
>>
>>339984084
You sound like you really suck dick at invasions.
>>
>>339984084
>artorias' legs
Why do they keep doing this to me?
>>
>>339983994
>muh cathedral

oh wow it's like a draugr tomb but with two floors.... woah.....
>>
>>339984409
If Draugr tombs had rooftop bits Skyrim would be GOTYAY
>>
but I liked it
>>
I want to go back to when DaS was in its prime.

Nothing will ever top that. That game would have been fucking flawless if it was actually finished and all the covenants worked properly.
>>
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>>339983995
>Confirmation bias, yet again
Sure, the best part about DaS3 was its launch.

By shitposting I meant criticism, one comes with the other in here, you know that.

>Yeah, a sequel should never mention any of the previous entries, at all, specially if it's supposed to be the last game
A sequel can do a lot of new things and have a lot of new ideas. In fact even DaS2 tried to do more (and failed, but at least it tried)

If you can't imagine a world where 80% of DaS3 equipment isn't copy/paste, where Andre doesn't make a comeback, where there are more interesting NPCs instead of throwback after throwback (Even half of OCs are made to remind you of someone you already met in previous games), where you don't go from the most interesting firekeeper-style character (Doll) to the most lifeless boring and pandering one (DaS3's not-Maiden in Black), where the final fucking boss wouldn't have gwin's theme mixed in, etc. Then I don't know what to tell ya.

I couldn't think of a more iterative and pandering sequel if I wanted to.

I could FEEL the contractual obligation FromSoft signed with BandaiNamco to make 3 DarkSouls games while playing DaS3.

It's over now, though. They already wasted enough time with DaS2 and 3, now to bigger and better things.
>>
>>339979916
No one gives a shit about bloodborne
>>
>>339981563
Everything after anor lando truly was trash
>>
>>339985093
Here's hoping for Armored Core: Five answer
>>
>>339986146
>>339981563
Dark Souls 2 has the best feeling but the execution is pretty meh.

>need to collect 4 souls so i can make my way to the castle even though i could just skip that and climb over the little pile of rocks blocking the main way.
>>
>>339985093
>doll
>most interesting firekeeper

lel, she was bland and useless as ever

at least the firekeeper in dark souls 3 actually changes a bit if you do stuff with her
>>
>>339986415
>>339985093
No firekeeper = Best firekeeper

One of the best parts of Dark Souls is that it feels like a personal adventure. You don't need some bitch guiding you.
>>
>>339967941
No, it was below average. 2 and 3 were both better.
>>
>>339985093
From just run out of ideas for Souls mechanics. They had all possible bosses, npcs ideas etc. Bloodborne at least refreshed it a bit by shifting from RPG to more action-gane with deeper rpg mechanics
>no gwyn theme
Fuck you cucksucking ape, final boss was one of fewer things that were PERFECT in DaS3, endes seriously perfectly, was fanservice done actually right and probably deepest boss's moveset so far.
>>
>>339970028
I respect that you disagree, however, you didn't really prove your point. I certainly don't like the phantom range and I loved ds3 regardless. Is your argument that phantom range is a deal breaker anon?
>>
>>339986360
You don't need to collect 4 souls at all. Dark Souls 2 is so non-linear it lets you skip the four bosses entirely once you the miliion souls mark. Something that could be done easily if you just pvp'd in the brotherhood of blood arena instead of progressing.
>>
>>339985093
>Sure, the best part about DaS3 was its launch.
I'm not saying it was perfect, but it was much smoother than DaS2's and BB's launch, technically speaking

>80% of DaS3 equipment isn't copy/paste
Most of the base weapons are meant to be based on real world counterparts, it also adds it's own version of dual wield weapons, that said, unique set selection felt a bit small.

>where there are more interesting NPCs instead of throwback after throwback
That only applies to Andre and patches, Siegward's quest is quite different from Siegmeyer's

Also, the Doll is just a rehash of the Maiden in Black, they even share the same voice actress.
The Firekeeper at least makes something interesting and different after the final boss

>I could FEEL the contractual obligation
I feel the lack of new mechanics is due to the short dev time they had, rather than lack of ideas.

But yeah, it's a good thing that FROM ended the series
>>
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>>339986005
clearly

>>339986415
Doll and Not-Maiden-in-black have the same number of interactions.

But I was also refering to the story around her, which is much more interesting and interconnected with other characters, bosses and events.

>>339986560
DaS also had it

>>339986272
hard to tell. I think their next game will be the first of two JapanStudio collabs (aka PS4 exclusive), and after that another multiplat, probably with Bandai again, so it could be Armored core (2018-19?)

>>339986964
>fanservice done actually right
That's completely subjective. Every single instance of fanservice can be perceived as perfect just as every single one can be perceived as bad. The best way to avoid such divisiveness is to not pander in the first place and do your own thing with your own original ideas. Letting your game stand by itself without riding of DaS1's horse so hard.
When I heard the theme I rolled my eyes for the 27th time. At that point I've had so much fanservice thrown left and right to see what sticks that I got fed up and it just didn't do it for me.

Perhaps if they were more frugal with the fanservice throughout the game I would have thought that touch was neat, but alas.

Also hs moveset is nice yes, but is design is boring as all fuck and you have no emotional attachment to him, the fight didn't mean much outside of being fun (which is ok, but lackluster for a final boss). I will remember the NamelessKing for much longer than I will the lord of cinder, even though the latter is the best battle.
>>
>>339986964
The final boss was better than Gwyn and Nashandra but had far too little health and shouldn't have been staggerable. Anyone competent can reach Gwyn phase without seeing a third of the soul's moveset.
>>
Played it completely safe.

All the bosses are 1v1 with wide area's where its the boss vs your 10 estuses.

All the levels are the same, wide castles.

There's nothing intimidating, no level or boss that feels like it will push your shit in.

No Capra Demon, No Tomb of Giants, no sens funhouse, no tagteam like O&S and gargoyles.

Nothing that makes you feel OH SHIT.

Bonfires are one screen away, estus chugging is fucking piss easy your basically invincible, fucking bloodborne rolls+shields makes it piss easy.

Story is unoriginal and total nostalgia-abuse.

The entire game is pretty but super safe and boring.
>>
>>339979672
Nobody said it about DeS because when it came around there was nothing like it and it was fresh and unique. Yes, DaS improved many aspects but it wasn't that fresh and unique anymore for people who played DeS first. It was just typical "bigger better"-sequel.
>>
>>339988006
>At that point I've had so much fanservice thrown left and right to see what sticks that I got fed up and it just didn't do it for me.
Pretty much. Anyone who saw the Gwyn phase for the first time on the Jap streams lost their shit but by the time you get there yourself you've already witnessed so many throwbacks it feels hollow.
>>
>>339987884
Having a soul memory milestone enabling you to go into the castle was retarded though. That's not sequence breaking because the amount of souls needed is so high that it would require more time in side activities than beating the game normally. If you PvP enough to get to the 2M soul memory without even getting the 4 great souls, I'm confident that you're not that interested in getting through the game.
>>
>>339973883
>If Dark Souls is a game that ranks from 9 at best to 3 at worst Dark Souls 2 perfectly hits the middle inbetween - Maybe a little higher even.

I like this assessment of DaS2.
>>
What's wrong with throwbacks at the end of the trilogy?
>>
>>339988236
I agree with most of that post but didn't understand
>fucking bloodborne rolls
there are no dashes in DaS3, did you mean more i-frames in the roll?
>>
>>339988236
So much this.
Replaying DaS1, everything feels so much more punishable, tried estus chugging when there were dogs around got fucking recked.

Roll's take more stamina and has less i-frames, you getting hit puts you in a much worser stagger animation.

Capra Demon still gives me a tough time if their dog gets in front of him right away.

DeS/DaS felt gritty as fuck, like your going through a world that straight up is fucking hostile.

DaS3 feels like im going through levels designed so i can always make it to the next bonfire without problem.
>>
>>339971320
This bait WOW!
>>
>>339988695
yeh the rolls in DS3 feels very safe and their stamina usage is so low i can roll a bajillion times.
>>
>>339988582
When the throwbacks are more plentiful then original content it is annoying as fuck.
Bitch if you want to callback DaS1 so much ill fucking play DaS1 then.
>>
>>339960146
>What went so horribly, desperately wrong?

nothing
>>
>>339977620
>knock them down
>they immediately enter "rape your life" mode even though they haven't been able to do anything
>drain your life even though you're beating the shit out of them

they're just shit to fight
>>
>>339988236
>Ohboy carthus is gonna be Tomb of Giants 2.0
>Its brightly lit
>Ohboy Road of Sacrifices is Forest 2.0
>Its brightly lit.

It would be so easy to make those area's so much better.
>>
>>339988549
DS2 had the best arena pvp in the series but worst pve encounter design. There's no shame in seeing the pvp as the game and the game as the method to get your build set up for the pvp.
>>
>>339975846
There's already established lore for Aldrich, he was a human who ate men, and became so gluttonous and altered, that he melted into a sludge, and he could still eat people (and gods) being sludge. It wouldn't make sense, unless it turns out that eating humans is the trigger for his bloodline ascension ceremony (or something like that)
>>
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>>339960146

Its pretty linear but still a really enjoyable game. And fucking pretty, I swear everybody on From software knows good painting composition.

Wish they had more time with it.
Replaying DK2 in champions covenant with Scholar of the first sin is feeling really good right now.

But I really miss the charge attacks and stances, but its compensated by the fact the combat is more slow.
>>
>>339989293
Nowhere is it stated that eating humans makes you tainted by the deep. Stop making shit up
>>
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>King of the Storm

>expected a badass dragon

>it's a fucking bird
>>
>>339989513
Hawkwood explicitly tells you that Aldrich ate so many people he softened into sludge.
>>
>>339981563
DaS1's isn't even accurate. You can go down to the Tomb of the Giants, drain New Londo, circumvent the Undead Burg, go into the Forest to beat Sif or Moonlight, beat Blighttown, go down to Ash Lake, and proceed as far as the Firesage Demon, all at the start of the game.
>>
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>>339988582
Minds could have been blown.
Instead everyone got what they expected, if not a bit less.
In other words, wasted potential.

I mean everyone just came out of a Gothic "vampires, werewolfs & spooky ghosts" themed ride, which was refreshing by itself, but on top of that it was all a bait&switch for the underlying lovecraftian eldritch horror core theme.
That's 2 refreshing themes on top of one another, with a slight new coat of gameplay mechanics too.

Then you go back to medieval fantasy desolance, for the 3rd time, with no twists & turns, just what you expected. Even the combat didn't change enough, weapon arts don't make up for all the other stuff they took a step back from, and are barely used in the first place. the "placing bonfires on corpses" leaked mechanic is nowhere to be seen too, etc.
>>
>>339989786
>Minds could have been blown.

Minds are going to be blown.
>>
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>>339989902
n-nani?
>>
>>339983859
>>339982356
Archdragon Peak needs to be placed in a fork after Consumed, and Kiln right after Grand Archives.

Dark 3 actually only has two branches that go further than one dead end zone, and one is at the very end of the game, and the other people thought was an exploit at first, since it's something you're not supposed to actually do.

The lack of an interconnected world really hurts Soul games a lot. It still amazes me that Miyazaki of all people made the most linear of all the Souls games. It's even worse than 2.
>>
>>339990139
These are the shackles of the gods.

As long as it takes for another Dark droplet to fall... that is all.
>>
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>>339990249
!!!!!!
>>
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>>339989334
>posts about great composition
>posts an image that takes two seconds to see how mechanically the painter adhered to the rule of thirds.
Yeah naah.
>>
I just played the rest of the series (having only played DaS1 prior) and here's my ranking having just killed Wolnir.

DaS1 = DaS3 >>> DeS > bad video games > DaS2
>>
>>339971314
PC was beautiful, yet way too short. Needed more roman columns, gold and statues.
>>
>>339990579
Okay so I went for more romantic stuff. Fucking sorry.
>>
>>339989786
Was I the only one who when playing bloodbourne the first time expected all the coffins lying around to open at some with vampires popping out?
>>
Dark souls 3 is one of my favorite games. I really love the world and level design. The bosses were great. the only dissapointment was the rehashed story they used. "muh link the fire". it was done in the first dark souls. but in all id say its in my top 10 favorites.
>>
>>339990579
>rule of thirds
pls explain
>>
>>339992273
It's where an image is composed to the subject and the horizon are never dead centre. This lets the viewer admire the scenery along with the foreground without their eye being caught up on the central focus while allowing the scenery to look more natural by not dividing the ground and sky in half.

The downside to this is so many photographers and artists just go for:
1. Interesting shit in the corner
2. Flamboyant background takes up the rest
Which is just lazy.
>>
>>339993037
Shadow of the Colossus kind did it when you were still. It does make the image more interesting.
>>
>>339993037
well, theres only so much space on a picture. i dont see whats rustling your jimmys.
>>
>>339993656
There's nothing wrong with using it it's only a flaw if it's noticeable.
>>
>>339989669
>Common man doesn't know the intricacies of bloodline ascension; therefore it can't be possible

I feel like they could reveal it in a way where it makes a lot of sense
>>
Better gameplay than dark souls 1
Garbage level design for the most part.
Really fucking lazy enemy design, lest the bosses which are pretty cool.
And the overall problem is it still follows the shitty dark souls template.
>>
>>339960146
No postgame, no NG+. Gameplay is gorgeous but I can't bring myself to finish the game again after doing it 3 times already.
>>
As someone who played the beloved 1 and 3 at the same time:

Nostalgia goggles are why people think 1 is so much better.
>>
>>339996079
If you played 1 and 3 at the same time, you didn't experience 1's PvP.
>>
lorefags ruined DaS
>>
>>339996076
>no NG+

???
>>
>>339996079
>Playing a souls game years after release
>thinks he has an opinion
You don't even know what dickstab forest was.
>>
>>339996076
>No postgame
If by postgame you mean optional areas there's Untended Graves and Archdragon Peak

>no NG+
Now that's just wrong, I don't know what makes you believe there isn't NG+, I'm on NG+3 already.
>>
>>339962469
Fuck off. Not everyone wants to buy another frigin console just to play one game
>>
File: 1464663027707.jpg (16KB, 246x305px) Image search: [Google] [Yandex] [Bing]
1464663027707.jpg
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>>339960146
I liked Demon's Souls and Dark Souls 2, but was bored by Dark Souls 1 and hated Dark Souls 3 and Bloodborne. Am I just a contrarian?

maybe I'm just playing them wrong or something. I've never used shields, dual wielding, or medium/heavy armor; people tell me means I'm bad at the games, but I've never had any trouble playing them and beat almost every boss on the first try
>>
>>339960146
Magic sucks and the game was most likely rushed to market
>>
>>339997657
You're suffering from what I like to call homosexuality
>>
>>339988738
You must be playing a different DaS1 than me. The DaS1 I played you can stand still and mash buttons while you swing your huge zweihander around unstaggered and unhurt because enemies will never be able to do anything to you as long as you have enough poise. Button mashing simulator and circle around the back to stab simulator
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