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>start skyrim >go to riverrun >get a mission to go to
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>start skyrim
>go to riverrun
>get a mission to go to the jarl
>try to kill him
>he's immortal
>uninstall

>play morrowind
>go to balmora
>assigned to kill some rats
>after 20 hits I finally hit one
>uninstall

>play oblivion
>comfy setting without 100% snow or jungle
>balanced gameplay
>perfect story with great characters

>oblivion has the most menacing antagonist that's a literal god
>skyrim has a dragon that dies to some ghosts
>morrowind has some ash nigger

Why is the middle game always the best one /v/?
>>
dat OST too tho
>>
>>339948301
>immediately tries to kill the leader of a town for literally no reason

You're an edgelord faggot.
>>
>>339948619
IKR anon, morrowind has like one song playing throughout the whole game and Skyrim copied TLOTR
>>
>>339948301
You assert that you uninstalled Morrowind due to the combat system it's your fault you didn't build your character properly, but thats an argument for another time but you enjoyed oblivion. A dice roll combat system that works is better than a player skill system that doesn't imo. Oblivion also suffers greatly because of level scaling too. I like oblivion, but morrowind is fundamentally a better game.
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>>339948729
So?
The point stands is that the player should have the simple choice of killing the Jarl, or whomever they want - ESPECIALLY for first time players, who would want to see what could happen.
>>
>>339948834
This x1000
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>>339948916
No. The only type of people who do that are underage kiddies or edgelords who go "dude I can kill anyone LEL so brootal!"

Fuck. Off. Regular people don't go around wantonly slaughtering npcs in their games "just to see what happens." Play Grand Theft Auto you faggot.
>>
>>339948301
>Can't kill leader
>Uninstalled
>Killed leader of town so can't complete the game
>Uninstalled
Skyrim sure does suck guys.
>>
>>339948834
>it's your fault you didn't build your character properly
So people who literally just started the game are suppose to have an intricate knowledge of the combat and stat system?

Literally bad design
>>
Nice pasta OP
>>
>>339948301
>>try to kill him
>>he's immortal
This is even more of an issue in Oblivion
>>
>>339949074
No. They're supposed to know that if you pick Long Blade and Heavy Armor as major skills that they should utilize them most of the time, rather than picking up a cool spear, or in the controversial webm's case, a dagger, off the ground and expecting to hit with it.
>>
>>339949074
Hover your mouse over the skills and it tells you what they do, what stats dictate their efficiency, etc. Fatigue, health, and magicka are also literally all explained if you just choose to read about them during the creator.

My first time playing I was able to cobble together a competent character, and that was when I was like 15. You faggots literally have no excuse. The game tells you what you need to do if you know where to look (again, it's not even hidden, just hover over the stats). It's not the game's fault you're too fucking stupid to figure out basic mechanics that are explained to you if you'd try at all.

Besides that it's fucking common sense. Oh hey, I'm using a weapon for which my skill is 5, and my fatigue is completely empty. SHIT GAME WHY CAN'T I HIT ANYTHING?!
>>
>>339948301
>Play morrowind
>Go enchanting/alchemy
>uninstall because I am a dragon ball z character flying around the sky and stopping for short matches to destroy people instantly with lightning bolts and shit.
You picked the wrong class nigga.
>>
>>339948774
morrowind's soundtrack is great
in fact, skyrim's soundtrack is literally just morrowind's soundtrack with the songs remixed to be 'epic' and turned to shit.
>>
>>339948301
correct OP

can't wait for morrowkids to start pouring their bait while crying

>muh jungle
>muh ash niggers
>>
>>339949803
>ash niggers

You're clearly the OP as I've never seen someone so edgy as to call the baddies from Morrowind "ash niggers." Seriously, why did you even make this thread? For shitposting?
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>>339948301
>Why is the middle game always the best one /v/?
Stopped reading there.
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>>339949986
same
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>>339949803
>let me just pretend to not be the OP so people think there's someone retarded enough to agree with me
>>
>>339949986
>>339950036
you stopped reading there because it was the last sentence retards
>>
>>339949056
Shouldn't have made the game hinge on a single npc
>>
>>339949986
>>339950036
I've literally met people in person who didn't even know TES games before Morrowind existed. I asked one why they think Morrowind through Skyrim are numbered 3-5, and she said "Is it like Star Wars?"

I want off this wild ride we call life.
>>
>>339950096
How would I know that there weren't more?
>>
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>>339948301
>ash nigger
>>
>>339950157
>but because I'm not an autist instead of REEEEEEEEEEEing internally then going to complain on /v/ I said "no atually there were 2 before morrowind, they're just not very well known because the game mechanics have aged very poorly so they're difficult to play now. The second one, daggerfall, is worth a try though because it can be a lot of fun. Here's a link to it, its freeware now. Have fun."

right?
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>>339949032
Kill yourself.
>>
>>339950318
Because you don't have the tunnel vision of a retarded fish, presumably
>>
>>339950443
nice arguement there oblivifag
>>
>>339949917
Every morrowind thread has loads of shitposting now because of how morrowindfags react when people post the webms or criticize the combat system, and if the OP gets proven wrong too early he shits his own thread. Then again it could just be the less sharp anons catching onto a front page elder scrolls thread. Just start from the top and see the declining post quality as you scroll down.
>>
>>339948301
Just wait when Elder Scrolls VI comes out. We are going to have posts about how Skyrim was the best elder scrolls ever made and only ones who like oblivion are old fags
>>
What is wrong with Skyrim that makes it worse than the other games? Something just doesn't feel right
>>
>>339950503
You're advocating not having the freedom to kill anybody you want to. There's no need for an actual argument.
>>
>>339950376
You're close. There's actually four TES games before Morrowind and I told her about each one. Arena, Daggerfall, Redguard, and Battlespire. Though BS can comfortably be skipped, it's not very good.

Even went as far to hook her up with a copy of Daggerfall but I'm absolutely sure she never played it.
>>
>>339948301
>start morrowind
>play for 5 minutes
>remember how bad the game is
>uninstall

>start oblivion
>play for 5 minutes
>remember how bad the game is
>uninstall

>start skyrim
>play for 5 minutes
>remember how bad the game is
>uninstall

elder scrolls is shit
>>
>>339950641
But WHY? Why do you need to be able to slaughter every random person? What kind of person does that? Maybe I'm playing these games wrong but I actually finish quests and play like a regular person in the world who doesn't run around slaughtering random npcs. Like I said, you want that type of gameplay go play Grand Theft Auto, not an RPG series.
>>
>>339950823
>start morrowind
>play for 5 minutes
>remember I've done literally everything there is to do and the magic is gone
>sigh
>uninstall

>start oblivion
>uninstall

>star skyrim
>play for 5 minutes
>remember all the porn mods I installed
>end up fapping instead
>don't feel like playing anymore

every time
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>>339949074
I think that it is pretty intiutive that if axe skill is 45 and short blade skill is 5, then you would hit more often with an axe than with short blade
>>
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>>339950605
pic related. Also
>the ost not having any attractive or defining traits.
>Not as colorful as oblivion, nor as alien as morrowind, skyrim's environment and color palate feels limited in comparison
>Poor story and quest writing
>bad dungeon design
>shallow npcs

and many other things i forgot
>>
>>339950824
I don't usually do that, you're correct. Does that mean that the game SHOULDN'T let you do that? Can an RPG that takes away your freedom be called a good RPG?

Why can't they include a different way or even lock you out of finishing the game? That's just laziness and you should never stand up for it.
>>
>>339951087
I don't need years of Swordsmanship training to hit a giant crab that's 2 feet in front of me, making it do more damage instead of making make more accurate is surely the best decision.
>>
>>339948301
>play oblivion
>opinion
>opinion
>opinion
>>
>>339951087
Let's take an example of you anon

you have never fought in your life

you pick up a club and swing it with all your strength to your dad

just because you have never used a club (or a mace) before doesn't mean it goes through him, it will still fucking hurt the same as if you'd been experienced

but if you're experienced, you would been able to handle the club better than not. That's what bethesda should have done, the same as in Oblivion. You levelling does not make a difference in hitting or not, but it makes a difference in gaining new power attacks and crit hits
>>
>>339948301
oblivion does have snow.
>>
>>339951317
I shouldn't have to train for years only to find out that mud crabs are still as strong as me.
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>>339951582
>Implying the mudcrabs aren't training too

You gotta get swole or you get left behind, anon.
>>
>you will never have a game with Oblivion's map, skyrim's graphics, and morrowind's gameplay
Why live?
>>
>>339951317
But that's exactly what shouldn't happen. Sure you can argue that a higher skill with a blade will allow you to apply more force, but I think it's safe to assume you would be applying the same power to the weapon whether you're skilled or not with it. Your skill determines whether you can actually hit them with your blade what with their parrying/blocking/dodging. You're right that you shouldn't need years of swordsmanship to hit a mud crab, good thing in morrowind you don't. Maybe you should try playing it again, you're memory seems foggy.
>>
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>>339951702
There's MGSO + Tamriel rebuilt when it finishes in the next 10 years.
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>>339951702
Honestly every new rpg just makes me feel more and more depressed. I keep hoping for that perfect game but I'm starting to think the only way I'll see it is if I fund it and I'm poor as shit
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>>339951317
>that mechanic is not realistic
so what? was the argument about that? no, it wasn't.

the argument was wether the system is intuitive and that it is.
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>>339951564
but dad uses his hand to divert the trajectory of the club so that I only hit air.

or in the case of hitting a rat. try and hit one in real life with a club. the rat will just dodge that shit.
>>
Morrowind's combat system seems to be the only real issue I ever see anyone complain about. And because of that, I think it succeeds wonderfully.

What people don't seem to understand is that "missing" is pretty common among RPGs. Notably isometric turn-based ones, but it's not some foreign concept.

Should they have included it in Morrowind? Probably not; it looks weird in first person. But it would have more than likely been replaced with a connected - but ineffective - hit. So either way, you weren't going to do damage because your skills suck or your fatigue was too low.

After the initial few hours of the game, the missing happens less and less. And way before mid game it's gone entirely.

It has no quests that are better or worse than what you'll find in Oblivion and Skryim, though I say Oblivion's dark brotherhood quest line was without a doubt the best out of the series.

The way fast travel is handled in Morrowind is where it really shines. It was a balance between Mages Guild, silt strider service, boats, Divine and Almsivi intervention spells(that would take you to imperial cults or temples respectively)and mark and recall spells. I want to get Ebonheart and I'm in Caldera? Use the Mages Guild to teleport to Vivec Temple, then use divine intervention to take you to Ebonheart. You could never just teleport to any dungeon. You always had to do some actually travel and scouting. The trick was figuring out a way that saved the most time. I loved being in the middle of nowhere and having to decide how far to go east or north to get in the range for an Almsivi intervention spell to take me to the right temple I wanted to go to.

Morrowind is not a bad game because you spent 25 minutes on it and gave up. There are games I've heard are amazing, but some mechanics prevent me from enjoying the game and I give up before trying. I know that if I gave in more time, I'd probably love it, but I'd rather just play something I already love.
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>>339948729

>role-played game
>can't role-play as an edgelord
>uninstall
>>
>>339952713
well that's your dad's skill, not your lack of skill anon

anyway if that shit was in skyrim it would have looked much better with the animations
>>
>>339952935
Or instead of fast travelling you can use boots of speed with a magic resist potion to counter the blindness, and an enchanted item that gives like 250 agility for 1 or 2 seconds and cast it just before you land every time. Also use the 110 enchant glitch which makes all enchants use only 1 charge.

Breaking/exploiting morrowind and becoming a god is one of the most fun parts about it imo.
>>
>>339951884
Is the unfinished Tamriel Rebuilt worth installing at this point?
>>339954928
Breaking the game is essentially the goal. Oblivion and Skyrim give you the game-breaking advantages from the start, which takes out a lot of the fun and makes them feel pointless to play.
>>
>>339948916
This exact game mechanic made me dislike old school rpgs when I was a kid.
It's not good gameplay design to give the player game breaking control.
Games aren't like real life where there are infinite outcome for your actions. It is scripted. The game needs to keep options locked to allow this script.
I don't condone handholding, however, I do condone controlling the player to the point of not breaking the game.
>>
>middle game
>morrowind is the middle game in OP's post

nice
>>
>>339955279
OP BTFO
we did it morrowbros we win the thread
>>
>Oblivion
>middle game
Top tier bait right here 10/10
>>
>>339955973
It's a shared middle with skyrim after ESO was released.
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>>339948834
The level scaling in Oblivion is fucking horrifying. The game essentially punishes you for leveling up. Even if you level as efficiently as possible Goblins and Ogres will still have more than triple your life and unless you are a mage or stealth archer you better be prepared to bat those things around for a while. The most powerful sword in the game attained at the highest level possible with the highest blade skill, max strength, and over repaired to 125 durability barely does 1/30th of the damage required to kill a normal unnamed goblin at level 40. And that's not even counting that the enchant on that weapon will wear off after 76 hits meaning that you can kill a total of 2 goblins before it needs to be recharged with 2 grand soul gems.

Oblivion is a fun experience that is unfortunately marred by poor scaling.
>>
>>339956265
ESO and Morrowind are the best games in the series. Skyrim and Oblivion are T*dd's shit.
>>
>>339948301
>comfy setting without 100% snow or jungle
Okay, obviously Skyrim is full of snow but where is the 100% jungle?
>>
>>339956628
>ESO and Morrowind
>ESO
Nigger are you completely out of your mind? I'd have taken it for granted that you were just trolling if you did not also mention Morrowind, which is objectively the best game in the series. Morrowind AND ESO though, now I'm just fucking confused, and I think you are too.
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>>339952935
The missing wasn't just the problem. Lacking real fast travel makes sense on paper, but is too redundant for a video game. The game had a bad color palette. No voice acting meant lots of reading tiny text. NPCs never left their house or cell. Cliff racers, one of the worst enemies in any game ever. MW used tabletop mechanics that weren't clearly explained.
>>
>>339948301
this
>>
>>339956581
FIXED
BY
MODS
>>
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>>339957880
>another /v/tard who never play the game or play the early beta
ESO probably my fave TES game. Morrowind have great unique art-design and lore (thanks to MK), but ESO writing and gameplay is absolutely better.
>>
>>339948301
Now OP, Oblivion is also my favorite. But lots of npc's are immortal in it too. it's not just a SKyrim issue.
>>
>>339959532
>played
fix
>>
>>339948301
OP is a N'wah.
>>
>>339959532
I played pretty heavily for a few months when it first came out. I did play the beta, yes, but mostly it was post-release. To be fair, I haven't been on there in almost two years so if they have added shit, I haven't seen it, but I spent most of my time trying to make myself like the game (because Elder Scrolls) and failing to actually like it. That game is so dumbed down and casual it makes Skyrim look like Morrowind by comparison.
>>
I hated that Oblivion started the whole everything voice acted for the ES series, look at this shit, most of the races are voiced by one person, multiple races by some

http://elderscrolls.wikia.com/wiki/Voice_Cast_%28Oblivion%29
>>
>Oblivion and Crysis favorite games from 2007-2010
>had to play them at absolutey garbage settings on my bad laptop and xbox
>fell for the AMD processor meme
>Crysis and Oblivion require retarded amounts of single core processor strength
>this month I'm finally going to get a skylake core i5
>it's going to completely rape and destroy anything I throw at it
>tfw 60fps oblivion and crysis finally
I got a 4k monitor as well. You can expect another surge of retarded Oblivion threads to last the rest of the summer
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>This will never be the canon final mage's guild quest in Oblivion
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