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No Morrowind thread? Let's change that.
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No Morrowind thread? Let's change that.
>>
who else /dagoth/ here?
>>
skywind will never be finished, will it? ;_;
>>
>they will never remake morrowind in unreal 4

why even live
>>
>>339809108
it will probably after ES VI is released, so it will lose popularity. Good thing is that there will be spells like water walking and shit so that's great. Only thing missing is spellamaking
>>
>>339808996
Morrowfag here, just tried Skyrim. It's actually not that bad as most people say. Which mods disable quest markers and unnecessary essential NPCs?
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Just finished my imperial spearman playthrough.

I'm thinking dunmer spellsword

Are there any essential enchantments and shit i need? Like the restore fatigue 3 pts a sec.

Also what magic schools are the better ones and which ones to forget?

Telvanni or mages guild?

Also are the temple quests worth doing?

Thanks
>>
>>339809439
depends on your character. If he is a nationalist, go telvanni
>>
>>339809283
Skyrim is designed around the quest markers. Unlike Morrowind the game doesn't give you directions in writing, for anything.
>>
>>339809628
Aren't there any mods that give you directions? Sorry for not asking in /tesg/ but it's full of cancer anime
>>
>>339809439
>Are there any essential enchantments and shit i need
absorb health is OP, takes enemy health and gives it to you
>Also what magic schools are the better ones and which ones to forget?
all are good, but you don't need alchemy or enchanting if you have spells that do the same shit
if you're doing a spellsword, you could leave out destruction since you're damaging with your sword, and take restoration, alteration (lock opening), and illusion (cloaking and sneaking)
>Telvanni or mages guild?
you can do both, mages guild first since it's lower level
>Also are the temple quests worth doing?
they have some of the best gear rewards in the game, but are boring
>>
>>339809015
dagoth ur did nothing wrong
>>
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>tfw talking to savants, and reading all the incredibly well-typed lore and information

Loved it. One thing I noticed, however, is that Morrowind doesn't have a single Orc savant. I understand that, stereotypically, Orcs are considered kind of dumb, but does it really make sense there isn't a SINGLE one? There are Argonian savants after all.
>>
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It's gonna happen. You just need to believe.
>>
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this looks better desu
>>339810047
>>
>>339809108
Who gives a shit? OpenMW is fully functional
>>
>>339809015
>drop weapons and wraithguard
>he still tries to blast me to pieces
Why is master Dagoth so mean?
>>
>>339810047
>>339810209
Why can't we get those models on MW instead?
>>
>>339810274
I fucking hate Open shills like you. It's not finished. It has more bugs than vanilla. Not even most mods work with it. Wait for it to get anywhere before you start sucking its cock like as if it's dispensing liquid gold.
>>
WE CHIM NOW
>>
How viable is unarmed in vanilla morrowind?
>>
What makes Morrowind better than Skyrim?

Hardmode:

Do not mention equipable armor slots or combat.
>>
Fuck off nig-mer.
>>
>>339810808
n'wah spotted
>>
>>339809108

I only care about Skywind in the sense that I want the good art and design from it ported over to OpenMW. My big concern is that one of the better looking aspects of Skywind is the terrain, but that would likely cause more than a few conflicts with established mods.

Has Skywind's devteam explained how they'll get the player up and down Telvanni towers yet?
>>
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>>339810804
For me, it's the atmosphere and the story. Unlike Skyrim, it actually feels like a totally alien world with its own, rich background.
>>
>>339810804
>339810804
Morrowind can immerse you in a world in a way that Skyrim cannot. Instead of walking from waypoint-to-waypoints for the quests, you actually have to listen to the people that you talk to and understand your objective.

This is a key point that "streamlining" completely overlooks and destroys the narrative as a result.

The first quest in Morrowind tells you exactly where Balmora is and why you are going there. You follow signs and eventually reach your goal by your own choices. You can ignore it completely or go for it at the beginning. There's no level-scaled enemies to inhibit your exploration of the world; it feels real and dangerous in its own right.
>>
>>339810047
whats this from
>>
>>339810804
>armor slots and combat

those are better in skyrim

the thing I like in Morrowind more than Skyrim is that it doesn't hold your hand, and I like all the political shit in Morrowind with the factions. Also I liked Dagoth more than Alduin.
>>
>>339810651

Most mods definitely work with it, and it's very stable. It's the best option long term for preserving and enhancing Morrowind. Both projects have their strengths and different goals, and aren't inherently in competition.
>>
>>339811130
>>339811138
I must have been the only one that liked Skyrim's atmosphere most desu. I mean the fast travel ruins it, but the snow is really comfy
>>
>>339811173

Skywind.
>>
>>339811130
Where are those ciphered messages?
How does the translated text look like?
>>
>>339810804
>Better antagonist
>More interesting world
>More interesting lore in general
>No handholding
>No essential NPCs
>Better faction system
>Disposition was actually important

The list goes on and on...
>>
if anyone wants to discuss lore, get over to >>/tg/tgesg
>>
>>339811253
Atmosphere of Skyrim:
>In the first 30 minutes you are told that you are Dragonborn and destined to kill dragons and destroy the ultimate dragon because it is your birthright

Atmosphere of Morrowind:
>You are a prisoner and are given a task by a secret society. Who you are and your ultimate goal is slowly revealed as the story progresses.
>>
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vivec is known to have the longest spear on tamriel, possibly one of the longest on nirn. his spear has been described as "CHIM", with gargantual thickness that would rival numidium and even the void. im estimating his size to be at least kalpa in length, with OVER an era of girth. he would have absolutely destroyed azura's pussy.

they would have spent hours and hours on foreplay, getting herself wet enough just so she can take it. i can just imagine her begging for it, with vivec barely able to force it past the knob, and azura moaning and squirming, demanding him to force it in deeper. she would have orgasm'd within seconds of taking the entire length, being filled and stretched right up to her throat.. the orgasm would have been powerful, with her animus clamping down on vivec throbbing monstrosity, her entire realm quivering in euphoria..
>>
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>>339811492
I fucked up

>>>/tg/tgesg
>>
>>339811492
>tgesg

KEK, so I can watch greasy neckbeards post naked chinese cartoon characters in skyrim?
>>
>>339811423
You have to get that code book in a Fighters Guild quest
>>
>>339811571
>>339811492
oh nvm, different general
>>
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>>339811571
Oh, I know what you are talking about. The /vg/ general that must not be mentioned.
>>
>>339810274
Uhm, because it's an ugly steaming pile of shit whereas Skywind could look beautiful?
>>
Memewind
>>
>>339810047
>put in the effort to remodel armors
>remodel the WRONG armor set

I presume that's Indoril armor, not Ordinator suit. They're specifically stated to not be the same kind of armor.
>>
>>339811916
it's not the official skywind one, it's just a WIP or a Skyrim mod
>>
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>>339811916
There are gonna be 4 types of Indoril armor. One for each order.
>>
>>339811529
Is this bait?

You do know the intro to Morrowind right?
And you are told you are dragonborn but much more is reveled latter on by the Greybeards.
>>
>>339809187
Skyrim already has water walking.
>>
>>339809703
I know there are some, but I've never tried them.
>>
>>339811078
Same way you enter Neloth's tower in Dragonborn?
>>
>>339809439
>essential enchantments and shit i need? Like the restore fatigue 3 pts a sec.
Come on, the game already becomes too easy way too fast and you become unstoppable with no effort. Why would you want to break it even more with constant effect enchantments?
>>
what is the best and most easy applicable hd graphics mod for morrowind?

i have the nexusmodmanager but only used it for skyrim so far
>>
>want to be an honorable redoran
>telvanni shits make fun of you
>>
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wtf
I spent days modding this """""""game""""", but the combat is awful.
>>
>>339811529
this has nothing to do with atmosphere fucking autist
>>
>>339809628
You forgot about Shulks egg mine, haven't you?
>>
>>339812060
>intro to morrowind

Let's see:

>In the waning years of the
>Third Era of Tamriel,
>a prisoner born on a certain day
>to uncertain parents was sent
>under guard, without explanation, to >Morrowind,
>ignorant of the role he was
>to play in that nation's history…

The game literally tells you nothing about your role or purpose and it is entirely up to the player to discover this.

The first quest of Skyrim has you killing a dragon and absorbing its soul, to which literally everyone around you tells you that you are special and that you are the dragonborn.
>>
>>339812620
Welcome to TES
>>
>>339812620
post the one where vivec materializes behind you
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>>339812709
what the hell
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>>339812667
>the first quest
:^)
>>
>>339812779

nothin personnel
>>
>>339809628
Most quests give you directions to your target, they are just not pinned into your eye sockets.
>>
>>339812825
>I can't refute your point or provide evidence to the contrary; here's a meme

Thanks.
>>
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>Following the release of Daggerfall, it was set up around an SVGA version of XnGine, which Bethesda later used in Battlespire, and set in the province of Morrowind.
>The game was "much closer to Daggerfall in scope", encompassing the whole province of Morrowind, rather than the isle of Vvardenfell, and allowing the player to join all five Dunmer Great Houses.
>The blight was conceived as a dynamic force, progressively expanding and destroying cities in its wake.
>It was finally decided that the scope of the original design was too grand given the technology current at the time.
>>
>>339812924
You're really committing to this
>>
>>339813026

Your source?
>>
>>339813029
Do you want to have a conversation or just shitpost?

I feel like I'm giving you far too much credit, which is probably the case.
>>
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>>339813029
Why are people so proud they can't admit they were wrong even on an anonymous shitpost weaving forum?
>>
>>339813129
I'll bite, you obviously haven't played Skyrim if your argument is
>The first quest of Skyrim has you killing a dragon and absorbing its soul, to which literally everyone around you tells you that you are special and that you are the dragonborn.
>>
>>339813078
>http://web.archive.org/web/20061114102101/http://www.elderscrolls.com/tenth_anniv/tenth_anniv-morrowind.htm
>>
>>339813194
He did get that wrong but he's really not far off. That's what one might remember from playing Skyrim for a few hours, a few years ago. The point still stands.
>>
>>339813129
For God's sake, I don't even agree with the fucker but it's not the very first quest it's the third or so, it literally makes no difference to his shit argument
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>>339813194

http://www.uesp.net/wiki/Skyrim:Main_Quest

>It's actually the 4th quest.

OOOHH WOW YOU SURE GOT HIM THERE, ANON.
>>
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>>339813194
Want to make more stupid assertions while I have the time?
>>
what mods do I need for morrowwind to make it nicer looking and what are some fun builds?
>>
>>339813341
MGE, Better Heads, Better Bodies and Vurt's mods
>>
Wuts the best Morrowind mod guide, still that Trainwiz one on tesgeneral?
>>
>>339813291
>waa waa it's the 4th MAIN QUEST that's exactly the same
>>339813336
Your telling of your experience is probably biased
>>
>>339813706

Every telling of every experience is biased, retard
>>
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>>339810047

>A game that features Vvardenfell in Skyrim graphics without Morrowind gameplay

No thanks. If I want to play an action game with RPG elements I'll play Far Cry 4.
>>
>>339813706
it's still right at the fucking start of the main quest relatively speaking.
>>
>>339812667

>Azura: They have taken you from the Imperial City's prison, first by carraige, and now by boat. To the east, to Morrowind. Fear not, for I am watchful. (You) have been chosen.

https://www.youtube.com/watch?v=EbBGUYxsTvU
>>
>>339813838
>playing morrowind for the gameplay

You must be older than 18 to post in this board
>>
>>339813801
ok, I'll reword that
Your telling of your experience is very biased
>>339813972
that's still more time than it takes for the pc in morrowind to be told he is the chosen one
>>
>>339814048
Are you seriously suggesting that those quotations give you more insight into your quest that being blatantly told that you are a "dragonborn" and your bloodline dictates a certain path?
Honestly, this is pathetic at this point. Give up before you embarrass yourself anymore.
>>
https://www.youtube.com/watch?v=4qIGctGFoyU


SKOOMA BABY
>>
>>339814048
>>339814159
Morrowind: You are the chosen one. What is that supposed to mean? Dunno, find out yourself.

Skyrim: You are the dragonborn, that means you are the ultimate dragonslayer! Also it just so happens that the bad guy this time around is a dragon! What a coincidence!
>>
>>339814159
No, it's more time than the PC is told "you might be the chosen one, we aren't entirely sure what that means though and then again you might not be the chosen one, this has happened countless times and they're all dead, good luck buddy"
>>
morrowind newfag here, I just accidentally closed the little stats window in right-click menu. how the fuck do I get it back?
>>
>>339814404
Could someone post the russian imperial guard dialogue song?
>>
>>339814651
nevermind, found it. more intuitive than I would've thought, I guess
>>
>>339814651
Double-click your health bar
>>
>>339814543
>>339814608
at least in skyrim you get the chance to delay (possibly avoid) the scripted moment of "YOU ARE THE CHOSEN ONE"
It's thrust upon you in morrowind
>>
ctrl+f Skyrim 1/20
everytime man

Why are Morrowind fags so insecure? and why is Oblivion so irrelevant
>>
>>339814543

Actually no.
More like:
Skyrim: You are a Dragonborn. What is that supposed to mean? Dunno, find out yourself.

You don't find out what being Dragonborn means until you talk to the Greybeards and advance in the main questline more.

Stop making things up.
The games are quite similar in this regard.
>>
>>339814752
because oblivion bitching got succeeded by skyrim bitching
>>
>>339814752
because people are still delusional enough to think that Skyrim improved on the formula when it actually moved it backwards. You must fight these bullshit changed lest they become accepted. They will ruin future games.
>>
>>339814750
You can avoid it in Skyrim by delaying the quest. You can avoid it in Morrowind by delaying the quest. What even is your argument at this point?

>>339814761
The Whiterun guard spells out nearly fucking everything to you straight away.
>>
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>>339814156

>An RPG that is actually an RPG isn't objectively better than an "RPG" like Skyrim.
>>
>>339814861
>you can delay the opening cinematic
>>
>>339814750
>>339814761
>Can't refute my point
>Find a similar argument with flaws

Every time this shit happens.
>>
>>339814935
>the argument has flaws because it's against the most perfect game in the world that i love
>>
>>339815064
Hello strawman, want to have an intelligent conversation that leads to a conclusion? Oh wait....
>>
How horrible is this build?
Do stealth builds even work in Morrowind? I know they don't work in Oblivion.

Race: Khajiit, Custom Stealth Class
Sign: The Shadow
Major Skills: Security, Sneak, Acrobatics, Light Armor, Short Blade
Minor Skills: Marksman, Mercantile, Speechcraft, Athletics, Restoration
>>
>>339815119
>i've run out of arguments so i'm going to start pointing out fallacies now despite the fact they've been rampant the whole time
>>
>>339815130
>stealth builds don't work in oblivion

nigga wat

anyway yeah but don't expect to be pickpocketing shit til you're level 100 in sneak, pickpocketing has a double check that almost always fails
>>
>>339810596
>>339810274
>>339811078
>>339811239
If you think you can import shit made for Skyrim into OpenMW without breaking the performance completely, you're delusional as fuck or the worst shill ever. OpenMW has around 40 fps in every video I've seen, let's see how that is with shitloads of Skyrim models on top.
>>
>>339815243
If you want to have an intelligent conversation you cannot use fallacies to support your argument. That leads to nothing. My point stands on its own as a logical opinion, does yours?
>>
>>339815130
the stealth mechanic with sneak is weird and doesnt work very well. swap sneak with illusion and use chameleon or invis spells instead, much more reliable
>>
>>339815363
fedora.jpg
>>
>>339812620
lol pathetic loser, just kill yourself already, nobody likes you
>>
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>>339815467

double whammy. ad hominem strawman
>>
>>339815554
>>>/vg/tesg
>>
>>339815781
stop using the fallacy fallacy you dunce
>>
>>339815781
thanks, I try the least
>>
>>339815507
>>339815467
it sure is summer
>>
man escort missions are a fucking nightmare
>>
>>339816003
>i don't like these posts, time to call on the summer meme
>>
>>339814868
what has this to do with the combat fucking nigger
>>
>>339816061
Protip: You can use the console to change an NPCs speed, if you're not above it.
>>
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>>339816082
>Stop insulting me! It's 2016, be more like reddit!!!!11!1!1!
>>
>>339816380
ya know, I think we'd get along shitposting together
>>
>>339816120

Nobody was talking about combat you double nigger. RPG mechanics are part of gameplay. Morrowind has them, Skyrim doesn't.
>>
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>>339813838
This of all engines they chose to remake Morrowind in it was the Skyrim engine. I bet you won't even be able to levitate or use jump spells.

They're already remaking Morrowind in a new engine, it's called OpenMW.
>>
>>339814861
>The Whiterun guard spells out nearly fucking everything to you straight away.

Seriously?
He doesn't spell out "everything". He says you're a dragonborn and can shout, to which others act a surprised or skeptical. Everything else is revealed once you progress through the Main Quest.
>>
>>339815851
Morrowind is not welcome on /tesg/, retard
>>
>>339817241
>new engine
>worse performance than original Morrowind
Hahaha
>>
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>>339817739
It's not even finished.
>>
>>339811827
>uhm
>>
>>339816492
You were talking about combat and you responded by "Morrowind is gud rpg xdddd"

reading comprehension you dimwitted shill
>>
>>339818530
>I have no arguements and therefore I must sperg out to prove my points

nice shilling openfag
>>
>>339818819
I was simply commenting on the fact that you type like an autistic 12-year old girl
>>
>>339818768

The quote chain starts from this >>339810047
and never goes to the subject of combat you delusional nwah
>>
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Anybody know what this ruin is? The one in front of the daedric ruin, that is. It's located far west of ald-velothi along the coast, past the dwemer ruin.
>>
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>>339809283
>just tried Skyrim. It's actually not that bad as most people say.

You liked the awful opening? The stuff immediately after that was decent I admit, but after you get to Whiterun, everything goes bad.. I doubt you will feel the same after 20+ hours of gameplay. I didn't completely hate the game until about hour 50.
>>
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>>339810804
magic, mushrooms, Telvanni, Sadrith mora, mushroom houses, enchanting, alchemy, Divayth "i gotta explain shit" Fyr
>>
>>339818819
What arguments, you absolute retard? It looking like shit is merely your opinion and nothing more. What is there to argue?
It looks great. There, you've been destroyed.

>I see 'shills' everywhere even though I don't even know the meaning of the word!
Is there a buzzword for describing people like this, or am I going to have to come up with one myself?
>>
>>339819357
Not him, but I got bored of Skyrim just a few hours in. I just thought it was incredibly.. dull. That's the best word I can think of to describe the entire experience. Forests were nice though.
>>
>>339814706
Why yes of course.
https://www.youtube.com/watch?v=ppSPsvO19dU
I'm surprised nobody already did
>>
>>339819241
Could you name the mods you're using?
>>
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>>339810804
>better quests
>better character development
>more variety in everything
>better writing
>more interesting setting
>better exploration
>loot
>better guilds
>far fucking superior magic
>god tier expansions that have better content than anything in Skyrim
>better dungeons
>lore
>>
>>339819241
Graphically just MGSO
>>
>>339819816
>replied to myself accidentally
meant for >>339819783
>>
>>339819816
>>339819873
Oh, neat, thanks. How easy is it to set up with Morrowind on Steam?
>>
>>339819943
No idea, I used a pirated GOG version which has no DRM. I guess it would work with the steam version just as well.
>>
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Ugh. I only just got my corprus cured by mah nigga Divayth Fyr and I'm already at pic related.
Is there even any point to continue playing like this or should I start over and try my best not to minmax like a giant faggot?
>>
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>>339810804
verisimilitude
>>
>>339811130
>>339811138
>>339811202
>>339811445
>>339819393
>>339819801
>>339820709
ok I get it but what makes morrowind better besides that?
>>
>>339820895
nothing, skyrim gotyay
>>
>>339820698
Can I get tips for a build like that?

I really never touch any magic in TES and Morrowinds seems like the most fun by far.
>>
>>339820698
>stupid shit like this is why morrowind is beloved

I hate morrowind fans. Its not a bad game by any means, but its not the glorious golden god these fuckers make it out ot be.
>>
>>339821184
Well don't pick my major/minor skills cause I fucked up in that department. Not practical at all (well, regarding leveling and getting the most out of your skill points)
>>
>>339810804

Actual birthsigns, character classes, attributes that govern skills, more skills, more weapon types that all have distinct characteristics, levitation, flying enemies and in-flight combat, underwater enemies and underwater combat, spell creation, detailed enchantment creation, strider- boat and and teleportation services instead of fast traver, meaningful choices and racism that actually affects the player character.
>>
I kinda love morrowind, but everytime I reinstall and mod, I just can't get into it for long, and I uninstall pretty soon as I get bored. Any tips for an efficient character that'll get shit done quickly and that I will have the most fun with? I just want to love the game.
>>
>>339810804
More unique landscape (overall)
More unique NPCs / more flavorful NPCs
More unique architecture
Towns have more individual character
Larger towns
More towns
More dungeon types
Unique enemy designs
More shops
More magic (telekinesis, levitation, jump, slowfall, etc etc etc)
More skills
Spellmaking
Enchanting (+anywhere, not tablebound)
Alchemy (+anywhere, not tablebound)
No quest markers
Quests give directions
Quest journal gives directions
Quests take world-travel into account, not just fast-travel.
More factions
Better faction lore
Better faction questlines
Factions have more members, more bases, more presence in the world
Main quest has better progression, player builds into their role more gradually
More PC friendly UI (mouse actually works properly)

I have played a LOT of Morrowind, Oblivion and Skyrim. There are great things about each game, but especially for when it was released Morrowind was (and is) truly incredible in ways the others aren't.

Things I think Skyrim objectively did better than Morrowind: graphics/lighting, physics, combat, perks are a nice addition in theory (shouldn't be a replacement), music and sound is handled much more smoothly (better fade in/out, especially for combat), better ambient sound, better (not great) AI.
>>
>>339821350

What do you mean?

How was your start?

Did you do mages guild and then telvanni?
>>
>>339821751
>More PC friendly UI (mouse actually works properly)
>Larger towns

Seriously, fuck consoles. TES is being brought down because of them.
>>
>>339822257
Funny when you think that Morrowind was also on the xbox.
>>
>>339821751
>More unique landscape (overall)
opinion
>More unique NPCs / more flavorful NPCs
opinion
>More unique architecture
opinion
>Towns have more individual character
which are just moving quest signposts and lore spouting cardboard cutouts, while Skyrim's are actual characters and are also fully voiced
>Larger towns
too bad there is nothing interesting going on
>More towns
ditto, also most are just two huts with three NPCs standing outside
>More dungeon types
a whopping two more, and they are all poorly designed mazes that take hours to navigate through
>Unique enemy designs
opinion
>More shops
yay, why have all the stuff I need in just one place when I can have it in 30 different ones? Who needs convenience anyway?
>More magic (telekinesis, levitation, jump, slowfall, etc etc etc)
99% of spells are useless
>More skills
again, most are useless, there is no sense of progression (wow, I go 0.01% faster now!) and some ae just plain retarded (blunt and axes WTF?)
>Spellmaking
because we didn't have enough useless spells already
>Enchanting (+anywhere, not tablebound)
>Alchemy (+anywhere, not tablebound)
yeah, because brewing a potion or enchanting a weapon while fighting is so realistic, right?
>No quest markers
you really love inconvenient shit, don't you >Quests give directions
>Quest journal gives directions
no shit, there are no markers
>Quests take world-travel into account, not just fast-travel.
maybe because there is no fast-travel you dipshit
>More factions
most are unjoinable or have shitty copypaste quests
>Better faction lore
opinion
>Better faction questlines
opinion
>Factions have more members, more bases, more presence in the world
no body has any presence in the world in MW, NPCs are just carboard cutouts that give quest and dump information
>Main quest has better progression, player builds into their role more gradually
opinion
>More PC friendly UI (mouse actually works properly)
opinion
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>>339822215
Both at the same time.
I picked 3 out of 4 Willpower and Intelligence skills as major/minor, which means I have only 1 skill of those left to train extra for getting the x5 multiplier after I have 10 level up points.
Ideally (well, if you plan to get the most out of your character stat-wise), you pick a varied set of skills (and their governing attributes) as major/minor, and pick passive ones at that (like alchemy or enchant) so you can control when you level up. Also max out endurance asap for maximum health.

But if you're not an autismo like me you just pick some varied set of skills you want to be good at as major/minor and just play the fucking game and have fun.
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>>339822470
>all of your post
opinion

Are you actually retarded? Of course it's opinion. What else on earth could it fucking be?
>>
so can i play openMW on ubuntu without wine

this is important
>>
>>339822470
Thank you for trolling, come again next time!
>>
>>339822598

>but if you're not an autismo like me

fuck...
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>>339822470
consider suicide
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>>339809156
>morrowind in Unreal 4
stop making my dick erect
>>
>thieves guild in Ald'ruhn
>we need scrap metal, you can only get that from dwemer dungeons
>wait, surely there' some
>ONLY
>lying around the place
>DWEMER
>I mean there is industry here
>DUNGEONS

>can just hop over to Under-Skar and buy some for 200 gold
>>
>>339824141
Yeah that kind of stuff is pretty stupid sometimes. Happens in a lot of quests.
>>
Okay so I'm about to roll with a Dunmer spellsword.

Thinking this build? I really don't know about the armour type I don't really mind, I just have heard medium is best at max level. Wouldn't mind being like Divayth Fyr in daedric.

Also let me know if I need to juggle around the majors/minors.
>>
>>339824686

Imperial cult comes to mind, you can do some quest for these guys at farmsteads to find our where to collect the alchemy ingredient, or you can go to various vendors and complete 6 quests at once
>>
>>339810542
He called your bluff. Admit it, you'd do it to lower his guard so you could try to kill him for his position in the house.
>>
>>339819394
N'wah
>>
>>339824798


Also what do I do to make Atronach not absolute aids?

Also noticed I need to add athletics
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>>339824798

Wow I forgot the link: http://morrowind.inventivegamer.com/tools/chargen/?character=2,3,9,2,6,2,14,6,16,3,15,10,1,13,11,12
>>
>>339824973
That works, thanks m789.
>>
>>339825090
Either aggro your own summons to recharge magicka or don't use atronach at all.
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>>339814048
You are not the first chosen one. You are just the first one to succeed. If you fail your quest, you will be forgotten, and a new chosen will take your place. Remember all the failed Nerevarines in the Cavern of the Incarnate?
>>
>>339818138
>why are you waiting in front of that asshole with your mouth open? do you like eating shit?
>"it's not even out yet!!!"
>>
TES games are too funny sometimes

>vendors won't trade with you if you have skooma
>take out skooma and place it on their desk
>after trade indignantly take my skooma back "good day sir" and leave
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>>339819241
>59 fps
Might as well just use consoles
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>>339825337
Now you're just shitposting for the sake of it.
>>
>>339809108
No, but we'll get enderal soon, so it doesn't matter
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>>339825380
>Snort the skooma up on the desk right in front of them

HNNNNNNNNGH
>>
>>339820895
>people will fall for this
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>>339825275

one that uses magic attacks?
>>
>>339825090
Atronach isn't ez mode though, you end up absorbing so much magic that you can keep dishing out magic nukes and stuff as you see fit
>>
>>339825531
>>339825380
>the Camonna Tong will report you to the Imperial police if you steal their skooma
>>
>>339825639
no, one that uses physical attacks ofcourse
>>
>>339822470
>people fell for this
>>
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>>339812394
>Telvanni fucking shits collective face when Redoran is the last house standing after the oblivion clusterfuck/argonian holocaust
>>
>>339825531
were you the one who kept posting that russian vid? post it again pls
>>
>>339825724
Meant to say it is ez mode my bad
>>
>>339819393
>you can't make female clones of yourself like Divayth did
D R O P P E D
>>
>>339825836
>Redoran is the last house standing
That's not what it went like at all. They came out as victors but Telvanni, Indoril and Dres still existed afterwards. Hlallu were replaced by Sadras.
>>
>>339825761
lmao not me who posted that
>>
>>339825496
>he doesn't agree with me
>he's shitposting!
Nah, get the fuck out. OpenMW might get okay five years from now, but it'll never be an okay engine and will never have significantly better performance and features than Morrowind.
>>
>>339825496
He does have a point though. To put the non-argument to an end, we'll see when it's finished. Shit performance SHOULD just be a by-product of a WIP project, but isn't necessarily.
>>
>>339816458
>get along
reddit double confirmed
>>
>>339826232
>it'll never be an okay engine and will never have significantly better performance and features than Morrowind.
Why? Why make all these baseless assumptions?
Unless you're one of the coders and realize your own project is shit. Are you?
>>
Started Morrowind for the first time and it's so friggin easy.
I'm a walking absorb health machine(found the spell being sold by chance in pelagiad). If I'm low on mana I summon a ghost, attack it and let it cast spells on me(Atronach sign).
Also Cliff Racers are a joke. Even my ghost can solo it.

Those Brotherhood assasins on the other hand are very annoying.
>>
>>339826920
I think if you advance the Tribunal quest a little bit the brotherhood assassins will fuck off.
>>
>>339826920
Those DB assholes trivialize the early game though because their armor is worth quite a lot and they keep coming infinitely. Get the Delayed DB mod
>>
>>339826254
>we'll see when it's finished.
Exactly my point.

>>339826232
>and will never have significantly better performance and features than Morrowind
How can you be so sure of that.
>>
>>339821751
Lore, setting and landscape are a quite subjective.
Skyrim added a whole new language, Dovah, the fate of the Falmer, expanded the lore regarding the Voice, Auriel and the Nords, and two Daedric realms to explore.
From what I've read pre-TESV Skyrim was mostly frozen, but they added different biomes to it.
I also don't see how tablebound enchanting and alchemy is a bad thing. It makes it more challenging.
I've only played a few hours of Morrowind, and the thing that definitely seem better is the UI. It's even better than SkyUI,
>>
>>339825090
Use conjuration to restore magicka.
>>
>>339825846
https://www.youtube.com/watch?v=ppSPsvO19dU
>>
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>>339825846
>>339828090
Well, seems there are two of us then. I thought I was the one that kept posting it.
>>
>>339825160
I was thingking of a similar build but without restoration. Is this school really useful? I don't plan to use alchemy but there should be plenty of potions around.
>>
>>339826920
>>339827550
>>339827529
Are there any downsides to turning the expansions off until I want to play them? Asking because I'm about to start a playthrough.
>>
>>339828090
What the fuck?
>>
>>339827550

I see the way the DLC questlines are introduced to the played seems to has always been poorly implemented in the TES series.
>>
>>339827550
after finding out how broken alchemy, enchant and basically every magic tree was, difficulty became solely dependent on rules you impose on yourself anyways.
>>
>>339827529
Might just do that and go to Ebonheart or whatever.
>>339827550
Yea I've made quite the gold because of that. But maybe I'll stop looting them after all.
>>
>>339828351
Not really. The only annoying things are that everyone and their mom suddenly talk about Solstheim and that you keep getting assraped by DB assassins from level 1. There are 2 small mods that fix those problems and make the game more balanced with the expansions installed. You get basically the same effect if you don't install the expansions in the first place, but that can be more of a hassle if you use mods that depend on it.
>>
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>Apocalyptic war with elven allies due to misunderstandings.
>Hero of old dies betrayed by his closest.
>Cursed with red eyes and charred skin.
>The Tribunal betrayal causes an evil festering in the heart of Morrowind that they cannot stop.
>Fast forward some thousand years, the blight grows, and the power of the Tribunal wanes. But on a certain day, to uncertain parents, the incarnate moon and star is reborn.
>Hero of old returns to defeat the evil.
>But in the process he reveals their cherished gods as thieves and betrayers.
>However the Tribunal leaves the people of Morrowind, Daedra worship resurges, and there's a bright new future in sight.
>Then the Nerevarine disappears.
>A moon crashes into Vvardenfell, triggering a cataclysmic disaster.
>Argonians sack southern Morrowind.
>Nations in shambles, it's people now scattered through Tamriel.


Why is being a Dunmer so much suffering?
>>
>>339828351
As long as you're not using any mods that require them you'll be fine
>>
>>339828618
I don't know what I did so right but I killed the cunt when I was level 1, with a few hp remaining.
>>
>>339828829
Well assraped isn't really the right term. Harassed is more appropriate.
>>
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>>339828005
>opinion on what makes Morrowind better
>'but that's just a subjective opinion!'
>>
>>339828652

Wasn't there something about suffering being part of Dunmer identity.?
>>
>>339826362
Why are you shilling this shit mod?
>>
>>339828090
https://www.youtube.com/watch?v=OeSL66olUi4
>>
>>339829089
I've never used it. What I'm "shilling"(who's earning anything, you fucking retard?) is common sense.
>>
>>339828090
So where are more things like this?
https://www.youtube.com/watch?v=u2q7Hz9QNZs
>>
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I'm playing this for the first time atm.

Just playing catch up right now cause I restarted because my build was shit and I wasn't having fun.

This time I went for a Devil Summoner themed build, except it's not working out too well cause I'm a fucking Orc, but I'm having fun.
>>
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>>339829094
My fucking sides
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>>339829176
Why don't you go use it before sucking the dev's dick, then. Fucking autist
>>
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>>339828942
Yes, it's in their nature I guess. They left the Summerset Isles because of life there being too decadent.
>>
>>339829275
>waah waah
Your reading comprehension is downright amazing.
>>
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>tfw the music plays in your head before you even open the video
https://www.youtube.com/watch?v=zyLFHqmUH_4
>>
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I really, really like openMw
>>
>>339828652
They need to atone for centuries of herecy first.
>>
>>339829478
Me, too! I really, really like OpenMW!
>>
>start skyrim
>go to riverrun
>get a mission to go to the jarl
>try to kill him
>he's immortal
>uninstall

>play morrowind
>go to balmora
>assigned to kill some rats
>after 20 hits I finally hit one
>uninstall

>play oblivion
>comfy setting without 100% snow or jungle
>balanced gameplay
>perfect story


Why is the middle game always the best one /v/?
>>
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r8. Did I fuck up?
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>>339829821
>comfy
>>
>>339829205
https://www.youtube.com/watch?v=RkdR1X0V7sI
>>
>>339810804
>Don't mention this thing that make Skyrim better

I just want everything Morrowind has but with combat that feels like combat. THAT'S IT
>>
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>>339829821
>Start Oblivion
>Go to Chorrol
>Attempt a murder on Jauffre
>He's immortal
>Assigned to kill some bandits
>They're all wearing priceless daedric and glass armor
>Uninstall

Also
>Perfect story
>>
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>>339829821
>balanced gameplay
>>
OpenMW.org
>>
>>339830491
>>339829821
>Go to the Shivering Isles
>Try to kill Sheogorath
>...........
>Swear to never ever try to do that again and decide to serve him loyally.
>>
>>339829824
>Weapon skill
>Armor skill
>Mysticism for mark and recall
>Alteration for travelling

You'll do just fine
>>
>>339829824
>female
>enchant
>two types of armor
>>
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This stone texture is so good.
>>
Why are Bretons such an overpowered race?
>>
>>339829824
Do what's fun. If you make a sub-optimal build,, you'll have a rougher start, but Morrowind isn't that hard, so you'll be fine as long as you learn from your mistakes in-game.
>>
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>>339829824
>tfw Oblivion and Skyrim fucked up Atronach
>>
>>339831154
It's nearly the same in Oblivion.
>>
>>339830952
Too bad the models are fucking gobshite
>>
>>339831350
Give it time, the possibilities openmw offers are wonderful.

There are already openmw only texture mods.
>>
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https://www.youtube.com/watch?v=6982RCNsrAQ
>>
>>339831316
What are you talking about, mana regen changed everything.
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