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Do consoles hold graphics back?


Thread replies: 433
Thread images: 95

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Do consoles hold graphics back?
>>
Yes
/thread
>>
>>339518636

Except the one on the right wasn't a pc exclusive.
>>
There's no point economically in developing a high-end game for PCs.

The fact that you obese cheeto-huffers get anything that isn't indie shit is absolutely astounding.
>>
no
\thread
>>
>>339518808

Yep. That and doom 3 looks better than that, they probably turned the settings to as low as they would go.
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>>339518636
This is a pc exclusive that wasn't held down by consoles
>>
No. Just lazy devs. If consoles didn't exist, devs would just be making games that could run on the shitty laptops and prebuilts 99% of the population owns and call it a day.
>>
>>339518887

Console boy still mad about muh fallout mods? ;)
>>
>>339518808
>Console version released the following year mostly as an afterthought
Means nothing, it was still developed as a PC game.
>>
No, companies could make cutting edge graphics for PC games if they wanted to. It's just way easier on the budget to stick to something that looks good enough.
>>
No. Consoles expanded the market, giving devs more money. It's shitty devs that hold graphics back. CS:GO does not look better than multiplat shooters like Battlefield. I know CS:GO was technically on consoles, but that was not their focus when making the game at all. Also games like LoL and DOTA 2 don't push graphics at all.
>>
>>339519157

It means OP is full of shit as it was also a console game, not a pc exclusive.
>>
Also most PC gamers have low/mid range cards, that aren't even the newest generation either, or laptops most of the time. The people who buy 1080s and shit are a small minority. PC devs know this. If all console players moved to PC, almost none of them would buy expensive computers than can run games at the highest settings.
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>>339519343
It was a PC exclusive in 2004. Future achievements don't matter when comparing the past. Mount and Blade wasn't any less a PC exclusive just because console versions are coming now.
>>
>>339520015
Goddamn it makes me sad that only this engine had lighting this good.
>>
They literally, objectively do. But that doesn't excuse programmers for writing shit code and having unoptimized engines.

For fucks sake, just look at demo videos from the scene. The shit those motherfuckers write is godly.
>>
People forget at the time the original Xbox was pretty powerful. It was basically a mid range PC
>>
>>339518636
No, because most PCucks play everything at medium or console-tier settings anyways. How many people do you think have 4 Titan Xs, and how many people do you think have average hardware. Which do you think developers are going to focus on more.
>>
>>339520015
>When a game goes from console to PC, it doesn't count as a game for the console anymore
>When a PC game is ported to console, it's still a PC exclusive
LMFAO
>>
>>339520390
The former, because it's expensive to optimize a game for weak hardware.
>>
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>>339518636
Check out this amazing PC exclusive. Sandbox survival with PVP elements, truly a gorgeous and one of its kind game!
>>
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No PC hold graphics back
>>
>>339520551
So you're just delusional, got it.
>>
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>>339520731
>Runescape
>>
Yes. The OP picture is more than a decade outdated, it isn't relevant
>>
>>339520731
Well of course the order looks good, it was only a 15 min game.
>>
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>>339520390
>average hardware
>tfw my 2011 upper mid-range pc still can run 95 % of the multiplats at ultra settings
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>>339521375
>the order
>game
>>
>>339518636
Lighting and textures are two very important things to graphics quality. What game engines do to create nice and high quality images you might think work the machine harder when rendering.

Just because a picture is darker, doesn't mean it's "better graphics" you cuk.
>PC exclusive
>DOOM 3
And Xbox
>>
Postin UT
https://www.youtube.com/watch?v=zgFPM-hGgiA
>>
Graphics have been stagnated since Crysis
Three cheers for the new Unreal Engine, here's hoping the physics are good too.
>>
>>339520390
Well I blew 1500 on my computer in 2010, and the only thing I had to replace so far was my cpu fan and things still run on ultra. Now I could have blown 800 for 2 glorified toasters in that time (plus another 700 for live play), but I like having a computer more.
>>
Usually my argument is dose the Vita hold the PS4 back? They keep making PS4 games with a Vita version to be on par. Yeah they're mostly animu games
>>
>>339518808
It was developed for PC, and ported from PC to console.
>>
No

But retards will tell you otherwise until they whine a game is unoptimized because they're low to medium end rig can't play it.
>>
>This is a PC game released in 2007
What happened?
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>>339523960
Well don't I feel foolish
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>>339523779
Well, if a middle range custom build pc can't run a game it has to be unoptimized as fuck
>>
>>339520015
Consoles versions of MnB aren't coming. Those retarded March articles come from shitty sources with no mention from taleworlds whatsoever. MnB's controls wouldn't work with controllers anyway.
>>
>>339519001
>PC confirmed for holding down graphics
consoles : PC 1 :0
>>
>>339518636
Shitty developers who don't optimize and put effort into their games hold everything back.

Most console games can't even keep a steady framerate.

Uncharted 4 showed that it is possible for consoles to have a good looking game even if it not perfect AND have it run smoothly.

Most games are ugly as shit nowadays AND don't have consistent framerate.
Doom 4 on consoles stays at 60 FPS for singleplayer.

I blame developers and publishers more than hardware.
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>>339523960
>>339524070
Upgraded the bait.
>>
>>339518636
No
Look at overwatch, a game designed for high end consoles.
If anything its PC mainframes and databases holding back the PS4 and Xboner from being the best gaming experiences in the world
just look at the graphixxx on overwatch and compare that to a PC game from blizzard like warcraft or starcraft
eugh
they dont even let you first person in warcraft and starcraft, you have to be at a 3rd person perspective because the models and graphics are so bad.
>>
>>339524181
>And then they complain about consoles holding graphics back whilst their midrange PC gives roughly the same practical performance.

Consoles hold graphics back as much as your mid range machine. So we should make games so graphically intensive that your midrange computer can't run them if the retarded logic cycle is to be applied.
>>
>>339518636
No
Only some 30% of PC gamers have a PC that can actually rival a current gen console
>>
>>339520731
>arma 2
>indie game
>indie game
>dorf fortress
>runescape


these games have probably been around longer than you've know about this board and reddit combined, fagio.
>>
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>>339524813
See>>339521410
>>
No.

Take consoles away and developers would actually downgrade graphics to make the game run on as many PCs as possible to make up the sales numbers.
>>
>>339520731
What's bottom right on the PS4 side?
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>>339526195
Dont know, but it looks like shit.
>>
>>339521014
that picture looks like it's constantly moving up and it's messing with my mind
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>>339525748
or they could just optimize their games
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>>339527360
Yet The Order manages a stronger visual appeal. Huh..
>>
>>339525748
>developers would actually downgrade graphics
So what you're saying is they develop for consoles because they're too retarded to have low and high graphics settings in the same game?
>>
>>339520598
>old rust with settings turned to lowest
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>>339528441
I would believe this if someone within the industry would back it up
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>>339525748
No.

Develop for PC and you'll have the ability to make games truly scale from low to high in a significant matter. Rather that the cancerous graphics options we get today which changes virtually nothing between low and ultra in these AAA unoptimized pieces of shit called games.

Why do so many people forget that PCs have options? Why on earth do you think they would have to develop for the lowest common denominator? There's a reason why a lot of people wish they'd develop first and foremost for PC and then scale it down for consoles.
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>>339518636
No, PCs push graphics forward.
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>>339528938
But that's what you said, that they wouldn't be able to have graphics options because they're going from console to PC.
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>buying components to build a powerful PC is at least $800 not even counting all the other shit you need
>>
>>339528992
>Why on earth do you think they would have to develop for the lowest common denominator?
Because majority doesn't own high end pc?
Why would developers waste their time and money pandering minority?
>>
>>339528441

>Develop high end graphics that people aren't going to use
>>
>>339529428
What other shit would you need?
>>
>>339529513
lol ok
>>
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>PS4 """"""""""gameplay""""""""""
>>
>>339529431
What part of options don't you understand? If you're PC isn't up to it you should play on low. Which was the point of me bringing up the pathetic change between low and ultra in modern games.
>>
>>339529634
*If your PC
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>>339528992

>Let me tell you why you're wrong with this series that started out PC exclusive then did better on console
>>
expensive parts are holding back graphics

if the 980ti cost like $100 then they'd be in every console. How do you even justify selling a GPU for $600.

It's insane yet no one ever questions it
>>
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Remember when arcade game pushed graphics forward? This was released the same year as Quake and ran at a cinematic 60fps.
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>>339529742
Care to elaborate what you're talking about? If it did better or not when it went multiplatform has nothing to do with what I was talking about.
>>
>>339529537
Namely a case and a monitor (which if you wanted one that actually showcased the PC's power and made building it worthwhile would be another some-odd hundreds of dollars)

Or you could spend a fraction of that cost and play games that look only marginally less pretty in this day and age and actually has games made for it in the first place
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>>339527718
>Yet The Order manages a stronger visual appeal. Huh..
its steampunk s
>>
>>339529634
Because no one would waste their money and time making "ultra" option loking good just for minority
You will still end up with same options as now
But of course in the fantasy world that in your head, developers and selfless people who ready to spend their time without getting paid just to pnder personally you:)
>>
>>339530009
Really, a case? Nhaa there's cheap cases out there and if you're gonna include a monitor for the pc costs why not a tv for the consoles?
>>
>>339530156
Because good graphics is totally not a big commercial selling point? No way
>>
Why do are console retards so braindead that they see it as some kind of us-vs-them instead of the fact that closed systems controlled by shysters are objectively worse than open standard? You can remove PCs from the equation entirely and consoles are still awful.
>>
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>>339530156
Let me ask you something, do you think developers spent time making each and every LoD for every object in the game they make, or do you think they have an algorithm?

Scaling something down is much easier than clever tricks used in very old games to overcome limitations. And for the love of god, don't bring up budget, marketing and a lot of other aspects costs way more than graphics, which is why we see poor slavs make games like The Witcher 3, Serious Sam 3, Metro, etc.
>>
>>339530323
Except I wasn't including those in the price estimate I gave. High end GPUs *by themselves* cost as much as current gen consoles now.

It's cool if you're a computer hobbyist or w/e but if all you care about is playing games it's a huge waste of money
>>
>>339530439

Must be the secret behind Minecraft's success.
>>
>>339530439
Good graphics have a different definition for different people. Graphics that are considered good by normies with consoles would be considered shit by neckbeards with enthusiast tier rigs.
>>
>>339530668
>Let me take this one game and completely ignore that everything everyone talks about with new games is graphics
>>
>>339530528
>computers are open standard

LOL. What are operating systems
>>
>>339526195
Probably Quantum Break, Xbox One exclusive. Interesting concept but bad execution.
>>
>>339527360
So what's stopping them optimizing their games now?
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>>339531929
Money. They don't have to do it because people eat shit.

I hope this was a rhetorical question.
>>
>>339530930
World of Warcraft, Diablo III, Dota 2, League of Legends, Farmville, nigger I could go on all day
>>
>>339529428
I'm spending the money to build a high end PC because I know that shit will be future proof, where as the xbone I bought this year is already being replaced.
>>
>>339532159
But only console games ported to PC are good looking. PC games are about low graphic multiplayer gameplay.
>>
>>339533179
>World of Warcraft,
Best example
One of main reasons why EQ2 lost, its because system requirements were far higher
Bu of course retard who lives in the world of his fantasies thinks that better graphics=better sales(if everything else is same)
>>
I just keep my pc up to date enough to run shit around medium at 60. I don't really need anything more than that, higher settings don't add enough to the experience to me to be worth the cost.
>>
>>339526195
That's Infamous Second Son

I can't believe these fucking tards don't even recognize the games they're shitposting about
>>
>>339518636
sort of. The hardware is definitely underpowered compared to normal PCs, but the economics of consoles cause game developers to invest way more money in AAA game development for console exclusives.

If consoles died tomorrow, and developers invested the same amount of money as they do for AAA games currently, we'd get better looking games. That'll never happen though.
>>
>>339533410
What? No.
>>
>Develop game for PC, either exclusively or primarily
>Can make full use of ressources
>Can always port them down to weaker machines

Nobody is preventing devs and publishers to make the most out of their projects. If they don't, then it's cause they're dumbfucks
>>
>>339533908
I am sorry Dave, but I am afraid that's a console game.
>>
I still don't understand how Riddick looked so fucking amazing on the Xbox.
>>
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>>339534053
Problem is that consolecucks doesn't want reduced graphics. But the devs could just reduce the fps anyways, since 10fps is a good standard with current console games.
>>
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>>339520015
>people keep posting this as an example of good lighting

Are you guys genuinely retarded? Have you ever used a fucking flashlight in your entire life?
>>
>>339534186
I'm sorry Tim, but the person I responded to said only Console games ported to PC are good looking.

Why would my image necessarily have to be related to that, when anyone without a mental deficiency would think that. Or unless they're pretending to be retarded or contrarian, synonyms really.
>>
>>339529892
Yeah, back in those days games were developed on arcades and ported to consoles with reduced graphics and framerate. In the 90's a lot of games were developed for PC and ported to console with reduced graphics and framerate. Now it's the opposite, devs design games to run on shitty hardware and port to stronger hardware.
>>
>>339533497
Crysis is one of the top-selling games on PC BECAUSE of it's graphics and high system requirements.
>>
>>339518636
No it's a fuckin myth.
>Graphics only look good because most PC Gamers have a 122hz HD monitor or whatever
>Graphics won't look satisfying without the use of mods or texture packs in games

>Consoles are played in a big stretched out TV screen
>No graphics enhancement software or mods
>>
>>339534515
I came here for the discussion and all I got is this stupid bait.
>>
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>>339520731
>>
>>339534847
Lol, crysis could run on almost every system.
Low and medium settings were god tier optimized
And
>one of the top-selling games on PC
It was sold like gabage because of "piracy master race" everyone who was around back then should know it, one of the main reasons why 2-3 were on the consoles
>>
>>339529619
>>339535142
>>
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>>339535137
So you think the only games that look good on PC are consoles games ported to PC?

You pretending?
>>
>>339535173
>Lol, crysis could run on almost every system.
>Low and medium settings were god tier optimized
That counters his point how exactly?
>It was sold like gabage because of "piracy master race" everyone who was around back then should know it, one of the main reasons why 2-3 were on the consoles
That must explain why its still regarded as one of the best selling pc games of all time, as well as exceeded both EA's and Crytek's expectations regarding sales numbers.
>>
>>339535173
It's sold 3 million according to Wikipedia. Not bad, surprised Crytek whined so much. Funny how they're in bad financial trouble despite trying to sell more games.
>>
>>339535493
>That must explain why its still regarded as one of the best selling pc games of all time
>EA's and Crytek's expectations regarding sales numbers
Could you back up both of your claims with proofs?
>>
>>339535680
Yeah sure.
>on Electronic Arts' earnings conference of the quarter, it was reported that Crysis had reached the 1 million units mark, and that it had exceeded their expectations.
and
>By May 2010 the game has sold over 3 million units (and its standalone expansion about 1.5 million units)[60] making it one of the best selling PC games of all time.
Its not like this information is hard to find.
>>
>>339535404
I think that, yes. I have a PC that cost me 4x more than PS4, yet the games made for it are games like Darkest Dungeon. Don't get me wrong, the games are fun, but the good looking games are those which were made for profit on consoles.
>>
>>339535634
The game sold extremely well, but it also topped a lot of lists of torrent sites. Cevat, being a dumb Turk, made the assumption that those were lost sales and believed that by moving priority to consoles the numbers would even out.
>>
>>339535950
And just after that
>On the other hand, Cevat Yerli stated during an interview with PC Play in April 2008 that he was disappointed to see the game leading the charts in piracy and because of that his studio would not produce any more PC exclusives, as he believed a game such as Crysis would sell four to five times more copies if it was released on consoles
>>
>>339536201
And that still doesn't dismiss the fact that it was one of the best selling titles on the platform.
>>
>>339535950
Oh, and I asked about
>That must explain why its still regarded as one of the best selling pc games of all time
With comparison to the others pc games, because this number is literally nothing for the popular games. so I doubt it will be even in the top 10
>>
>>339536201
I think expecting Half-Life 2 numbers is a bit unrealistic. HL2 was basically the definitive PC series in the 2000's, getting close to that would be difficult for any dev.
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>>339536026
Ok I'll assume you aren't shitposting and I'll try to be civil. The examples you posted really are indicative of PC games in general. You'll have to look beyond the garbage Indie games and subpar AAA games that look identical to their console counterpart.

They're few and far between sure. And one thing I can agree on is that a lot more developers focus on making certain console games look good, and they use every trick they can to do so, so credit where credit is due. But they'll never ever come close to the capabilities of PC, simply by virtue of PCs being modular, and that's it.

So we can go back and forward with different games and it won't mean anything since they're not an example of what each system is capable of. But in the end we all know it's PC for the aforementioned reason.
>>
>>339536390
>With comparison to the others pc games
Yes, the platform where a game still has to compete with one released 20 years ago.
>so I doubt it will be even in the top 10
That literally means nothing
>>
>>339535950
>3M units, one of the best selling PC games of all time

>mfw World of Warcraft had at one time almost 13M subscribers

Considering 3M is considered a fail on consoles while Crysis had a great deal of media coverage because muh benchmark, it's nothing to be proud of
>>
>>339536650
*The examples you posted really aren't

Shouldn't argue after this many drinks.
>>
>>339536390
Checked myself, not a best source but still something
>1 The Sims 3 PC 2009 Simulation Electronic Arts 8.09
>2 World of Warcraft PC 2004 Role-Playing Activision 6.24
>3 Diablo III PC 2012 Role-Playing Activision 5.14
>4 Microsoft Flight Simulator PC 1996 Simulation Microsoft Game Studios 5.12
>5 StarCraft II: Wings of Liberty PC 2010 Strategy Activision 4.81
>6 Warcraft II: Tides of Darkness PC 1995 Strategy Activision 4.21
>7 Half-Life PC 1997 Shooter Vivendi Games 4.12
>8 World of Warcraft: The Burning Crusade PC 2007 Role-Playing Activision 4.09
>9 The Elder Scrolls V: Skyrim PC 2011 Role-Playing Bethesda Softworks 3.85
>10 The Sims: Unleashed PC 2002 Simulation Electronic Arts 3.76
>11 Doom II: Hell on Earth PC 1994 Shooter Virgin Interactive 3.61
>12 The Sims: Vacation PC 2002 Simulation Electronic Arts 3.07
Found interesting fact, wotlk wow brough less new players than cataclysm and mop
>>
>With comparison to the others pc games, because this number is literally nothing for the popular games. so I doubt it will be even in the top 10
A PC exclusive is best compared to other PC games, no? 3 million on PC is really good, the fact that Cevat was disappointing means he had unrealistic expectations.
>https://en.wikipedia.org/wiki/List_of_best-selling_PC_games
Crysis is surrounded by other heavy-hitters on PC, the game didn't sell poorly at all considering most of the games that sold better run on toasters. This reeks of the complaints by huge publishers that whine when a game doesn't sell as much as CoD. It's like marketers have no idea how much their game will sell.
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>>339523294
it was still developed with console in mind

they didnt do more than they had to, to make the port easier
>>
>>339518636
Well the original xbox was basically a pentium 3 running a geforce 3 in 480i/480p. At that time, most people had a Pentium 4 with a geforce 4 or geforce FX which aren't that much better running at 1024x768 and 60fps.

Running games at higher resolution and framerate takes lots of rendering power which could be used for fancy shaders and more polygons.
>>
>>339536932
Considering that Crysis was the studio's 1st ever title, and considering the high system requirements it had to run at max, it is something to be proud of (or should be if it were any other studio). Blizzard had the benefit of its name behind it coming shortly after two extremely successful games of its own, and in a time when the mmo genre was exploding into the mainstream. Console sales also =/= pc sales. Crysis only had a budget of several $million, unlike contemporary aaa console games. $3million for a small developer is an incredible amount of money to make off a single title, with the vast majority of "successful" pc developers barely making that amount.
>>
>>339536650
I posted examples of common PC games that are played on the platform often and do well. You posted nothing.

I don't even care about this console vs pirate master race nonsense that's all over the internets, but that's been my experience. If I want a good looking singleplayer, I can pray the games are not exclusives so I can play them on my PC, or I can buy a console and be good for 8 years. Since I have a flagship TV, the choice is obvious to me. I still enjoy PC exclusives, but they are multiplayer titles crafted to work on almost any low-mid budget rig.
>>
>>339520319
The bigger issue with the PS2/XBOX was they had less than 64MB of RAM, meaning you could render a nice scene but with tiny ass levels.
>>
>Xbox, Xbox 360 and PS3 were pretty good hardware for the price, technical advancements were impressive for the day
>Xbone and PS4 are complete trash, Sony and Microsoft are giving up on them after only 3 years
What went wrong with 8th gen? Why were 6th and 7th so much better graphically?
>>
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>>339537548
I posted:
>>339534515
>>339530620
>>339529921
>>339529736
>>339529634
The Witcher 2 was initially a PC only game, so it counts if we're talking graphics and what a specific game was developed for.
>>
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>yfw consolecucks have to shitpost about games made in 2004 because they are so buttblasted over PC
>>
>>339537548
>You posted nothing
I'll post some more for you then.
>>
>>339537548
>>
>>339530647
Being a richfag, I'm quite content to spend multiple thousands of dollars on a PC to make games look better than on your pleb consoles. Enjoy your 1080p 30 fps.
>>
>>339537548
Some more.
>>
>>339538094
>>339538235
So you posted 4 games, one of them being 9 years old generic shooter, and 3 console titles, of which one isn't even released yet?

Ok, but I thought you said you weren't shitposting
>>
Not technically, no.

The thing that holds graphics back is mainstream electronics consumers not caring about BEING IMMERSED IN ANOTHER WOOOORLD with high res textures.

If consoles didn't exist, but video games were still somehow where they are now, everyone would complain about how people who don't buy good enough graphics cards holding back graphics.

Consoles themselves being relatively low-power are a byproduct of a mostly uninterested consumer base. Super good graphics don't matter to them, so they buy consoles. If consoles didn't exist, they would buy low end graphics cards and game makers would make games around them and their underpowered machines.
>>
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>>339527718
a fucking what? What kind of bait is this?
>>
>>339538594
So them being 9 years old, yet they're still competition for modern games. The only thing you focused on was that the three of them was apparently multiplatform.

Metro? Sure, but not The Witcher 2 or Crysis.
>>
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>>339537548
>If I want a good looking singleplayer, I can pray the games are not exclusives so I can play them on my console, or I can buy a pc and be good for 8 years.

You know your argument is weak when it can accurately applied to the thing your argument against.
>>
>>339529830
you're right, everything should be free regardless of the cost to manufacture
>>
Yeah
>>
>>339538235
>Serious Sam 3
>good graphics
Come on now.
>>
>>339538629
But console users do care about graphics. Every year at E3 AAA games brag about next-gen graphics. CDonsole framerates are usually 30fps so devs can pump out slightly higher detail. The problem is consumers are fucking retarded and don't notice downgrades and don't know what good graphics are.
>>
>>339539046
I can play them on my console. It doesn't justify the purchase of my PC.

>>339539296
You can buy a PC for 400 and be set for 8 years?
>>
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>>339538594
Here's some more, if you'd like to post some screencaps with a capture card from your console games, feel free to. Photomode need not apply.

>>339539421
Not for modern standards no, but it has good technology/optimization for it's time, which is why I could run it at that resolution in 2013. Whereas 'next gen' can't do 1080p 60fps still. We were joking about this back in 20012, but here we are, still at 720p and 30fps.
>>
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>>339539674
You can't buy a console and be set for 8 years, unless playing games at 20fps or less is acceptable to you. It seems like games have shittier and shittier performance every year. Fuck, FO4 runs like garbage on console, people are complaining it's 15-20fps throughout the entire Far Harbour DLC. How is that fun?
>>
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>>339539674
I wasn't here to justify your purchase, because your personal computer is your own thing, you may have been retarded with your components, how would I know? So let me say what you said before, you said nothing, and you've not posted one screenshot either. You went in on an entire different tangent, when I was originally just saying that consoles games inherently will never get close to PC games.

It's the reason why I've tried to refrain from posting modded PC games, multiplatform or not, because they outclass console games. But that wasn't the point.
>>
>>339539937
This. Every console of recent years has struggled to deal with the higher end games on it, especially later into its release cycle. The fact that the newest gen of consoles struggle to run stuff like FO4 is pretty damning.
>>
you're ignoring the fact that those "high end" GPUs outperform consoles by an incredible margin, which is why they're at such a higher pricepoint. They 970, which debuted at $399 just as you described, a broken meme card, will render witcher 3 on ultra at four times the resolution a ps4 can, at an equivalent or higher framerate. The 750ti released at a $150 price point, at the time you could build a $400 PC with it that would btfo of consoles, nowadays that price would be even cheaper. On top of that, the 950ti is going to release at the same price point as the 750ti's debut, and that'll top anything a PS4 could put out any time in its lifecycle
>>
>>339539937
>You can't buy a console and be set for 8 years, unless playing games at 20fps or less is acceptable to you.
PROTIP: This is exactly the case with mainstream console consumers.

You are not a typical user. The average dipshit doesn't care about framerates and texture resolution like you do. These things seem vital to you, but to Johnny Dumbass, he bought a machine to play FIFA and it does exactly that.
>>
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>>339537510
>Cyrsis
>Crytek's first ever title
>mfw you're too stupid to know its not even the game they got their name from
>>
>>339540087

They even broke up downtown Boston to try to reduce the strain on the hardware.

It's full of these giant wooden barricades that don't make any sense except to just block the sight-line to reduce how much needs to be rendered at once.
>>
>>339518636

Without consoles there would be no games to push hardware since console gamers are the ones funding the industry. Without the income from consoles, publishers would fight for dominance over the most profitable PC genres which means endless WOW and MOBA clones capable of running on toasters.

Consoles don't hold games back. PC gamers pirating shit and buying stuff only during Steams sales are the issue.
>>
>>339540389
>being such a shitposting faggot that you think one mistake dismantles my argument
>>
>>339526195
That's Infamous Second Son's standalone DLC called Infamous First Light
>>
>>339540157
Johnny Dumbass is just one customer.

Timmy Retard also buys consoles to play the "latest and greatest" games like the newest Call of Duty. How is he gonna feel that not only will he lose the 9fps he needed to not get knifed but also he will need to buy yet another console to do it?
>>
>>339540087

The past gen consoles struggled to run Skyrim as well but that didn't stop most of the sales coming from them. You guys overestimate the importance of technical issues for the average gamer.
>>
>>339518636

If PC only made games for PC it would all be sims , RTS games.
>>
>>339520015
>That square-ass light
Absolutely disgusting.
>>
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>>
>>
>>339540459
>5GB GDDR5

>why I can't hold all these levels

>poor bethesda tried but peasant consoles won't allow them to do their jaaab
>>
>>339540806
Terrible example for a couple reasons. Call of Duty multiplayer has run at 60fps on consoles since forever ago. Ignoring that, lets pretend he was playing an online game without a locked framerate. He doesn't think of video games in terms of FPS, so he blames the game for being unfair and knives are overpowered and that player was cheating and a noob. Because he's retarded. But let's pretend he's educated enough on video game performance that he does think "if I had more FPS I wouldn't have gotten knifed" but not educated enough to already be playing on a PC. This kind of person would be exactly the type of person to buy a new console because new console means better graffix means no more getting knifed by cheating noobs in an unfair game.
>>
>>339534337
have you ever use a futuristic flashlight on mars?
>>
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>>339540686
This is such hyperbole and what I can only hope is shitposting.

Where did you get this information, is this just your opinion? What is it? Computers were the beginning of games, and consoles happened after, just because one is sustainable now doesn't mean the entire medium depends on it.
>>
>>339541276
8*
>>
>>339541141
>inb4 someone flames about brutal doom
>inb4 someone comments on the fact I used the word "flame"
>>
consoles: every game ever
pc's: different variations of garrys mod
>>
>falling for the PC meme
why would I spend any money and time "building a PC", when I can just ask my mom for a console? Checkmate PCucks
>>
>>339519010
I agree but This is already a thing
>>
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Is this the resident shitposting thread?
>>
>>339518636
Yes, but PC holds gaming back in general, so it balances out.
>>
>>339540806
Nobody cares about your pretend competition shit. Especially when every PC game is riddled with hackers. No amount of framerate fixes that, fuckstick.
>>
>>339541530

3 of which is used by the OS, sometimes 3.5.
>>
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>>339541141
>brutal doom
>>339541607
>using the word "flames"
>>
>>339541708
Whats the MMO?
>>
>>339541952
MonHun Online
>>
>>339541607
>Flames
Helloooo 2005
>>
>>339541848
>not playing BD
>not also playing RO, DS, and a million other mods mixed with megawads.
>>
>>339542036
I miss those days.
>>
>>339540157
>These things seem vital to you, but to Johnny Dumbass, he bought a machine to play FIFA and it does exactly that.
this, I know at least 3 fags who got a PS4 just for FIFA, GTA V and CoD.
>>
>>339520731
AAA devs vs. Indie titles.

You're fooling no one, you piece of shit.
>>
probabaly
>>
>>339529619
>slides at you with a sword
>Drake punches him instead of stabbing him
>>
>>339537718
Xbox was way better hardware wise than PS2
>>
Yes, but considering the budget it takes to make a game that pushes even current-gen consoles to their limit, a game that targeted specs so high it couldn't run on consoles would never make a profit. This is also part of the reason why PC exclusives are generally built to scale down to shitty Intel GPUs, of course- if you solely targeted PC gamers with GPUs that are console-tier or above you would also never make a profit.
>>
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>>339540087
>bethesda
>higher end games
>>
>>339518636
consumers hold graphics back
>>
>>339520598
>look at this game that looks like shit on low settings!

The asshurt in this thread is staggering.
>>
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Are consoles holding back graphics? yeah but if you want to be specific the PS4 is the one doing most damage right now.
>>
>>339542181
That water looks terrible
>>339542212
Doesn't want to kill him I guess?
>>
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>Let's talk about graphics
>LOOK AT THIS BAIT I MADE 3 YEARS AGO AND THIS CHERRYPICKED WEBM M8
Why can't this board discuss anything?
>>
>>339542309
Exactly, and this gen of consoles struggles to run it.
>>
>>339542241
It's fun how in power it was
Xbox > GCN > PS2
but in sales
PS2>power gap>GCN>Xbox

PS2 didn't had the power, but it had all the games.
>>
>>339542590
console kids hold discussion back
>>
>>339538431
>30 fps
max
average is 20-25
>>
>>339542535
Nathan "Killing Spree in the KFC" Drake doesn't want to kill someone?
Nathan "killing a mudslime is sublime" Drake is having second thoughts in a room that's on fire?
>>
>>339542710
Can't kill in cutscenes man
>>
>>339541708
The picture stops being funny when you actually watch both games in motion
>>
>>339542750
The whole game is a cutscene, don't you bullshit me.
>>
>>339542710
I liked U2 because 80% of the enemies are nigger pirates.
>>
>>339520598
>early, early alpha screenshot in lowest possible settings with console commands
(you)
>>
>>339542645
/v/ is like 90% PCfats
>>
>>339518636
Its no secret that the original Xbox was an absolute powerhouse console
Shit there were even some 720p games on there too
wasn't until a little after 7th gen happened where PCs really took off ahead of consoles
>>
>>339541708
>Is this the resident shitposting thread?
no, that's the Battleborn thread
>>
>>339542874
The enemies in Uncharted 2 were Eastern European
>>
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>>339542590
>/v/
>discussion

That's not how it works. You either lay down bait, meme, reply to your own shitposts, or want things to fail "for teh lulz" there is no discussion here anon.
>>
>>339542819
Yea, it's not even funny how much better the top looks.
>>
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>>339542948
And /v/ is like 95% shitposters, a majority is falseflags or contrarians. Better prepare, you think it won't effect you, but it will over the years.

I mildly tried in this thread.
>>
>>339542174
>AAA devs vs. Indie titles
So basically console devs vs PC devs?
>>
>>339542948
Did you know that 90% of statistics are made up?
>>
>>339542601
see >>339541276
>>
pretty sure the fact most gamers can't afford $500000000 graphics cards is the only reason graphics are being held back. there's literally no other fucking reason besides this.
>>
>>339543092
Why does it have to be like this though?
>>
>>339542819
The bottom pic is in motion, though.
>>
>>339543552
Because teenagers think it's funny as fuck and the old guys are already dead inside. No one gives a fuck so why should you? why should I?
>>
>>339543282
Cool, I'm glad that there's no AAA devs on PC and there's absolutely no shovel-ware on console.

Fuck off.

And this is from someone that has PC and PS4.
>>
>>339543260
>>339543557
Stop shitposting guys
>>
>>339529892
People will say otherwise, but the death of arcades are why games are so shit. Arcades pushed technical and gameplay boundaries, and encouraged console makers to adapt and try to catch up. For the longest time, a console's development was fuelled by the need to match arcade systems. Now, everything is standardized, and even the highest end arcade systems are only negligibly better than consoles.
>>
>>339543707
I don't know man, just wanted to discuss videogames instead of seeing 12 year olds post bait and falseflagging
>>
>>339518636
Things having to be realistic t be considered good is what's holding back the entire entertainment business
>>
Xbox had better graphics than PC. This has changed now. Mostly due to consoles being amd shit now. Xbox was powered by nvidia magic. I remember the GTA games still look better on Xbox than PC.
>>
>>339529428
I don't feel guilty about spending good money on my PC, because it's not just a gaming system, it's also my primary music system and what I use every day to browse the internet and work for hours too
>>
>>339518636
>EXCLUSIVE
>*also on consoles
Simply ebin OP
>>
>>339518636
GO AWAY CONSOLE WAR FAG
>>
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>This was the state of PC gaming in 2004
https://www.youtube.com/watch?v=nUVXAl0dgYY
We've come a long way since those dark times
>>
>>339543860

i'm pretty bitter at the way arcade games went. i had so many good times at my arcade 15-20 years ago but it seemed like every new game turned into basically a way to scam you out of money
>>
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>>339543879
So do I but it isn't happening. No one wants to discuss anything and risk letting the latest spicy meme slip by, no one wants to talk possibilities with future titles because all they want is another tortanic at the most, to piss off fans at the least. Can't you tell by all the overwatch shill threads, Dark Souls masturbation, E-celeb stalking, and everything else shitposting that there's no hope and there never has been?
>>
>>339543501
The existence of graphics settings disagree with you. Scaling down from high-end is much easier than developing a work-around for low-end.
>>
>>339544204
I'm surprised people could get that running on a voodoo
>>
>>339518636
It really depends, I guess. PC is capable of doing much more, but no developer is willing to fork out the cash, man power, and time to develop a game that can push the limits of current computer hardware, because they don't want to risk losing a shit ton of money on a product that might not sell as much as if it was on consoles.

Games like Uncharted or Quantum Break try to push the visual boundaries of their respective hardwares because the publishers know they'll sell more than enought to recoup the investment.

The only current game that might show what PC can do is Star Citzen, that one game that's most likely a huge scan, and it was only possible because it was crowdfunded. I doubt Chris Roberts would shell out near half of what the game have gathered for a PC only title, no mater how unyielding his loyalty to PC as a platform may be.
>>
>>339544339
It was SLI, anon.
What a powerhouse PC.
>>
>>339518636
>consolewar thread
>228 replies and 57 images
mods are massive faggots that would rather jerk it to chris-chan playing helicopter apparently
>>
>>339544325

i literally meant $50 000 cards dude, the details put into games reflect the rigs people will be using to play the game. if everyone had a super computer literally every game would be insanely complex. every game idea is incredibly limited because of polygon count or other similar shit. this applies to even people who have elite rigs
>>
>>339544230
That's what they were always meant to do. Double Dragon 3 was infamous in how it was quite literally pay to win. But it just so happened that these systems were more or less high end computers, with the ability to use 'conversion kits' to change the game. Modern arcade systems literally are Windows machines.

What I think needs to happen would be something like a cutting edge arcade racer, but it runs at 120FPS instead of 60. Imagine what would happen if that was a hit.
>>
>>339544753

i think the arcade is dead, there was a huge social part to arcades that has moved to online games. fancy graphics isn't the only thing people went to arcades for
>>
>>339541469

>This is such hyperbole and what I can only hope is shitposting.

Dude every big publisher just released their fiscal reports, open them and read up on the size of pie chart that PC gaming contributes to their profits. It's never bigger than 20%. The rest comes from consoles.
>>
>>339544753

also not to mention modern arcades are expensive as fuck, you can buy so many games permanently for what it would cost to play through one arcade game.
>>
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Original Crysis was on console too. haha pc fails again!
>>
>>339544954
Perhaps it's bigger, but do these sourced take into consideration release dates and/or digital releases?
>>
>>339544902
Arcades are still alive in Japan.

The West just doesn't have an arcade culture anymore.
>>
>>339520015
the lighting looks like something from a pre-rendered backround
>>
>>339545195

It's a fiscal report. It's how much a publisher made in a year, all sales considered.
>>
>>339529619
UC4 was such a piece of shit compared to the prior entries
>>
>>339545215

that's true i forgot about that.

i mean nothing beats playing a fighting game in an arcade it was meant to be done like that. also those rail shooters with gigantic guns are fun as hell. racers too but not much other than that for me
>>
>>339544417
>PC is capable of doing much more, but no developer is willing to fork out the cash, man power, and time to develop a game that can push the limits of current computer hardware, because they don't want to risk losing a shit ton of money on a product that might not sell as much as if it was on consoles.

It's much easier to try and make a game for the hardware that they already own (which is most likely very high end) before scaling down to be able to cater to the lowest common denominator, this is why graphics setting exist.
>>
They used to, now they just cut most if not all gameplay to make moviegames.
>>
>>339545475
>rail shooters
I have a feeling that they will make a resurgence because of VR. That's literally one of the few types of games that, I think, can work well on it.
>>
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>>339545360
But how is it related to what that Anon said?
>Without consoles there would be no games to push hardware since console gamers are the ones funding the industry
>Without the income from consoles, publishers would fight for dominance over the most profitable PC genres which means endless WOW and MOBA clones capable of running on toasters

Don't tell me you really think the fate of the industry lies on consoles just because they're the most profitable right now.
>>
>>339545662

you are on to something there. VR is pretty expensive but offers a big WOW factor that would be perfect for a social setting like arcades. i wouldn't be surprised if it reinvents the arcade and becomes very popular.
>>
>>339545152

And after what, four years?
>>
Consoles aren't holding graphics back. And on a place like /v/, this kind of opinion will get you crucified.

The Japanese are.
>>
>>339546118
how are the japs holding it back? most jap games are too niche to have any real affect over the games industry these days, and FFXV does look rather pretty IMO
>>
>>339518636
Consoles hold everything back, including AI, world size/complexity, and graphics.

All that needs to be seen for proof of this is the newest Doom, which has a maximum 12-demon at a time limit due to console hardware holding the game engine back. Anyone who denies that objectively weaker hardware that rarely updates holds back the progression of tech is full of shit.

>mfw pic related is what an actual PC exclusive released a decade ago looks like
>>
>>339527718
>muh 30 fps visual appeal
>>
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>95 percent of the games that looks good are just multi-plats at better settings
>the majority of PC exclusives look like this
PC is cancer
>>
>>339546324
Oy vey, I forgot the picture Shlomo!
>>
Incompetant devs are holding games back

Lack of pioneers, everyone just wants to push the status quo and make money.
>>
>>339518636

Budgets do.
>>
>>339518636
B-but the left one looks better
>>
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This is a Modern PC game... Wow...
>>
>>339546286
>and FFXV does look rather pretty
FFXV is ugly as fuck.
>>
>>339546403

>PC exclusives

fucking console speak this is, stop saying this dumb shit for the love of god

>mobile phone exclusives
>board game exclusives
>>
>>339546547
thats more to blame on the resolution
>>
>>339546553
PC cucks are basically saying ,"well we can do what you guys are doing but prettier," but when it comes to original content, it shits the bed so hard even scar fetishes get queasy.
>>
>>339546547
It has shitty resolution and a lot of aliasing, but the actual backgrounds/characters/animations all look gorgeous tbqhwyf
>>
>>339546678
>Console exclusive content looks good
>PC exclusive content doesn't
>Ergo PC is shit

Looks like you are the one who is talking about how something looks here.
>>
>>339546678
>original content
That's rich, coming from someone who defends the platform that homogenized shooters
>>
>>339546691
>but the actual backgrounds/characters/animations all look gorgeous tbqhwyf
No, literally the only part of the game that looks good is the character models and maybe the effects.
Everything else looks like baked ass, and even the models and effects suffer from the horrible jaggies everywhere.
>>
>>339546678

all platforms have original content, people just repeat whatever bullshit they learn in their echo chamber without realizing none of it makes any sense
>>
>>339546324
>Consoles hold everything back, including AI, world size/complexity, and graphics

I've actually thought a little bit about this, especially the AI part. For example how few games these days have insanely fast and/or teleporting enemies because it would be inconvenient for gamepads, it's enough that they have to put in native 'aimbot' for every console game but just think of how it would limit a fast game like Quake or Doom.

One thing that comes to mind is those fast invisible enemies from F.E.A.R, you know the ones.
>>
We would be beyond Toy Story graphics by now if it wasn't for consoles and that isn't an exaggeration.
>>
>>339546807
That's rich coming from someone defending the platform that makes a billion dollars using loot boxes and hats. Even CoD's outdated engine looks like a beauty queen next to whatever the fuck CS is still trying to push on their gamers.
>>
>>339546403
Yeah, because consoles definitely don't have indies too or anything.
>>
>>339546795
Yeah, that consoles keeps innovating while all PC does is steal consoles games and put a shine on them. PC is shit. It's the equivalent of the Elder Kai from DBZ while the consoles are saiyans, slogging through the fight.
>>
>>339547091
>this one shooter game from 2012 that's meant to be as accessible as possible for a competitive audience PROVES that PCs are shit rite!?!?!

The fact that CS is still relevant proves consoles should probably die
>>
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>>339547196
>Yeah, that consoles keeps innovating
>>
>>339547196
When you show me a console game that actually does something new, we can talk.
>>
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>>339547196
>consoles
>innovating
>>
>>339546836
This only really applies to FPS games though
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>>339546836
tried playing halo for the first time at 3, Jesus how can anyone play a game like this? FoV is literally fucking 60 and you move at a snails pace
>>
>>339547138
Console indies include beauties like Flower or compelling self journeys like Journey. PC indies are all sjw shit like Undertale or Gone Home.
>>
>>339547347
>>339547264
not anymore but the PS2 saw many innovative titles that never saw the light of day for PC gamers
>>
>>339518636
developers hold back graphics more so than anything else
>>
>>339547368
Not necessarily, third person shooters still apply, unless we're talking about lock-on melee combat.
>>
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Yes

Toasters do too, if you don't AT LEAST have a 970 or 290x then you're not allowed to make fun of consoles
>>
>>339547347

what even qualifies as innovating? you can't innovate anything story related. game mechanics are largely duplicated in every genre with small improvements (we've been pressing X/F/Square for fucking decades to talk to people). multiplayer is just a natural progression of 2 player games of yore
>>
>>339547582
That's what emulators are for

>Having access to almost every console exclusive in existence pre-7th gen with HD remake status and better performance already a given
>guaranteed, universal backwards compatibility

Feels good man
>>
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>>339547696
>Toasters do too
Not comparable since PCs have options. Which a lot of console only users like to boast about, since 'developers have an easier time to optimize for consoles since they use the same hardware'.
>>
>>339547634
The original crysis is still one of the best examples of what can be done when consoles are not in mind. It was the benchmark for PC's for years I think everyone remembers the days of "can it run crysis?". They couldn't even port the game to consoles until years later and it required being ported to a different engine that was designed very heavily for consoles.
>>
what game?
>>
>>339547797
New technology of any kind that is relatively major, e.g. a new extremely realistic rendering technique or method of procedural generation, unparalleled complexity in terms of a world/levels and AI opponents, etc.
>>
>>339547264
>>339547298
>>339547347
>second stick for indeppedent camera control
>most of the genre in vidya today
>local multiplayer
>ADS and cover systems
>control scheme for action games
>etc
>>
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>>339548179
Most of these had nothing to do with consoles themselves, they were simply a part of games' natural progression. You didn't need a controller or a console for ADS or cover systems friend :)

Also,
>analog sticks
>camera control, aiming
>>
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>>339546678
PC exclusives and original content go back as far as ones operating system supports games.

Being stuck with only a console would be a nightmare for me, it wouldn't just disconnect me from all the comfy games I've recently played like Age of Wonders 2, Battlefleet Gothic, Battlefield 4 64-player, Attila, Warhammer Total War and Call of Pripyat, it would cut me off from entire genres of games (ARPG, RTS, Turn Based, Grand Strategy)

PCs uniquely don't just have exclusive games, it has exclusive genres (very patrician, thinking genres too)
>>
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>>339548179
I'm too tired for this shit.
>>
>>339548675
Yeah, go to sleep, puppers. Don't forget your bottle of milk and your blankie. Adults are talking.
>>
>>339548139

that isn't really innovation it's more or less just improving existing technology. innovation would be unprecedented which i think graphics jumps the shark on because every new game looks better.

true innovation would be actual AI in games or complete tactile feedback from what your character is experiencing, shit like that
>>
>>339548382
Then how come PC didn't do any of that shit? Checkmate.
>>
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>>339518636
No more than graphics card makers who contribute nothing to video game industry.
>>
>>339522080
The new UT looks and runs great but it can be hard to appreciate how good it looks since it's so fast paced
>>
>>339548951
Because it had better, more popular arena shooters and didn't have to develop new game methods so soon to accomadate slower, more limited experiences.

Are you people so delusional as to imply that objectively weaker, more restricted hardware was somehow the only way that games could have innovated?
>>
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>>339548848
Thanks anon, I'll go in an hour or so. I hope you'll have a good night too.
>>
>>339548951
>>339549208
Also, while I don't have a timeline I can just pull out of my ass here, I'm pretty sure PCs developed those kinds of things at least around the time consoles started attempting it if not soon after, as the industry started growing around slower "realistic" games.
>>
>>339549208
Is that why CoD is now the most popular franchise in the world by appealing to consoles? The fact is, PC shits the bed everytime by making graphics a priority instead of making their games fun.
>>
>>339548936
>complete tactile feedback, actual AI

These are all still "just improving existing technology," they're just pretty major leaps, though I agree with you that those are important as well. You can also look at how soon the PC has developed working VR for the consumer market and the fact that it's where the entire idea really started getting traction again in the first place, as it is the platform with the most potential for innovation due to its tech, as I've said.

>>339549475
Okay friend, I believe you, now take your b8 elsewhere
>>
>>339549615
>cannot disagree
>must call it bait
PC cucks cant even defend their own selves without memes.
>>
>>339549475
So, what is it really consolefags? What is your real argument? Is it the amount of games, the quality of games or the graphical fidelity of games? PC pretty much has all 3.
>>
>>339549615

If we're talking about VR we may as well admit that considering cloud computing, in 10 years all you'll need to play a game is literally a screen and an internet connection. either PC or console at this point is as far as it will go and will be completely obsolete after next generation if not already.
>>
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>>339550041
>consolefag
>existing
>>
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>>339550137
>cloud computing
>>
>>339550087
Take out all the ones that are also on consoles and then show me how "innovative" they are.
>>
>>339520015
This kind of high-contrast lighting worked great for Riddick's environments, but people have got to get off the dick of shadow volumes. They're unrealistic, limited, outdated tech. I think /v/ slobbers over these old examples so much precisely because they're fake looking and that makes it "pop" more, but it's hardly TECHNOLOGY at this point.
>>
>>339550269

it's a buzzword this place hates but i don't see PC or console existing in the same market where you can get the same performance without spending hundreds of dollars on hardware.

don't forget at some point nvidia/AMD will stop making video cards and other shit and focus on cloud computing which essentially means the end of PC gaming and maybe consoles
>>
>>339550354
I dunno man, strategy games and city builders tend to be innovative. The MMO genre was also born from PC
>>
>>339550354
>Crysis

Most graphically advanced game for years, benchmark for machines and set the standard for graphics in games

>Half Life 2

Also set a visual standard as well as one for characters with things like facial animations being top-tier. Introduced realistic physics and puzzles that had not been seen before. You can also include Doom 3 and the original Far Cry for innovative visuals and environments.

>Counter-Strike/Team Fortress

Both established the standard for competitive, team-based shooters and remain relevant and hugely popular to this day despite not having constantly annual milked releases.

>The Revival of VR

Only started so soon because of PC tech allowing for such innovation to happen, consoles tried to jump in after the trend began and still don't even have dates for VR release AFAIK

>Star Citizen

Don't waste your time dismissing meme citizen as a hokes/vaporware, which let's be honest it likely isn't. It may be disappointing however, but the point is that it's a game that is striving for a level of innovation and complexity that is only even possible as a concept because of PC-level technology and control.

>Anything MMO/RTS/regular old strategy related

Whether you like them or not, these genres only really exist because of PCs

I could go on, but I think you get my point. What do you have, again? Call of Duty? Wow, a shitty, outdated series loved mainly by young children and that is still available on the PC and in a superior form to boot! How incredible!
>>
>>339550676
Instead of paying once for hardware, you'll pay for a subscription fee that will cost much more to use within the same amount of time a High-End PC will have to be replaced in its entirety.
>>
>>339550823
>The MMO genre was also born from PC
liderally prove pc is cancer and should of never exist
>>
>>339550269

us kids will hang on to our PC/consoles forever but our kids and their kids will slap on their VR sets and shitpost on /v/ about old fags using obsolete shit and thinking a keyboard is superior to their brainwave HD fuckboi v2.0
>>
>>339550990
Don't forget the entire concept of a modern FPS started on PC as well
>>
>>339518636

depends on the game and the console
>>
>>339518636
>>339518887
>>339519001
>>339519010
>>339519329
>>339520390
>>339520731
>>339520598
>>339525748

https://www.youtube.com/watch?v=ss8SyOhqk1I
>>
>>339551095
MMO only became cancer when the focus went from teamwork, socializing and exploring worlds to being a grindfest where the multiplayer aspect is entirely optional
>>
>>339518636
No. Console argument is just a scape goat for angry High End Master Race that get cucked by Nvidia and lazy game devs.
>>
>>339533908
lol in the thumbnail i thought it was someone's hands holding a pistol
>>
>>339551003

you never pay once for hardware, this isn't a very well thought out argument at all. what subscription are you paying for? renting a server to play games on? why would it cost so much when one server could host dozens or even hundreds of customers with good management? how is this different from paying for a new computer every 5 years anyways? did you consider you no longer have to care about replacing a failed mobo/hardrive/etc?
>>
>>339538346
>>339538581
>Film grain
Stop it
>>
>>339551647
>You never pay once for hardware
I guess I have to pay 5 dollars every month just to Seagate just to use the hard drive they manufactured

>why would it cost so much when one server could host dozens or even hundreds of customers with good management
>good management
nice way to hide your lack of arguments with a vague term

>how is this different from paying for a new computer every 5 years anyways
The point is, if I don't have to if I am completely content with the current games I have. Meanwhile, I still have to continuously pay a server if I just want to play a ten year old game just for a bit

>did you consider you no longer have to care about replacing a failed mobo/harddrive/etc?
because serverside problems where you have no control over are infinitely better, right?
>>
>>339551761
>Shitposting
Stop it.

I disabled every cancerous setting in that walking simulator.
>>
>>339551003

also there would be a MASSIVE push from developer side for cloud computing because standardized hardware would be a fucking dream. no more billions of bugs from billions of system configurations, basically get it running on one or two vendor systems and release the game
>>
>>339551647
You don't buy a new computer every 5 years, you get a new piece ever now and then and it will still crush consoles on all departments throughout the years.

Another thing: Whilst I upgrade my PC constantly and make it better and better, console games will be locked to hardware of a specific level until the next generation of consoles comes out and charges you a brand new 600$+a subscribtion and an extra 60$ controller, AND the 60 dollar games that almost never go on sale (And even when they do it's only around 10% off).

Let's also remember that consoles fail too, and half the time when they do, the consumer (You) must buy an entirely new console all together just to fix something that would more than likely be free on PC.

Also, your purchase of a console is what's called "Paying for hardware"/

Subscriptions such as Ps+ and Xbox live Gold cost money every year for things that PC gamers get for free.
>>
>>339552239
>standardized hardware
That would only be a dream if developers still coded on bare-metal systems. With the existence of APIs, they're nothing more than small problems.
>>
>>339552217
Yet, film grain is still there
>>
>>339552431
>>
>>339550137
>thinking American internet infrastructure and pricing plans would ever allow the latency and amount of data transfer required for "cloud gaming"
you're delusional
>>
>>339552189

well it really doesn't matter what your opinions are any tech literate person can see this trend a mile away and gaming will follow at some point. you understand at some point you are no longer part of the group of people who drive the market, our kids and their kids will think PCs are expensive and incredibly limited
>>
>>339552760


>can't think 10 years into the future and thinks the entire world wide tech industry revolves around the infrastructure in USA

grow up
>>
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>>339547196
>Yeah, that consoles keeps innovating while all PC does is steal consoles games and put a shine on them

Except literally all console games do is take things that were introduced in the PC golden ages of the late 90s then just run them into the ground for 15 years

See: the entire FPS genre
>>
>>339553015
PC is literally only getting less expensive and console is only getting more expensive, I fail to see your argument.

And how the hell are PC's "Incredibly limited"? Can you explain? I can do more on a PC than I ever could on console.
>>
>>339553125
Yeah, it will be possible in europe and asia, but if you honestly think the american telecoms are going to release their iron grip, you're the one who needs to grow up.
>>
>>339552760

that's really USA problem as the rest of the world develops new cities with future proof infrastructure
>>
>>339553015
>tech literate person
clearly, you arent
Also, kids don't care about "limitations" of a PC because many of them are quite content with browsing on their apple-manufactured facebook machines
>>
>>339553364

i'm speaking PC/console vs future idea of cloud computing which would make PC/console obsolete since all you'd need is a screen, controller/whatever, and internet
>>
>>339518636
actually, its really much more complicated, it involves nVidia Jewing of tessellation, they spent so much money/energy/resources on anti-aliasing(worst offender when it comes to graphical fidelity/cost),
final nail was mix of Microsoft being an boss of Direct x(difference in dx8(vannila Morrowind) and dx9c(witcher 2, STALKER) is so huge compared to dx10 to dx12) held up graphics so xbawks could have an chance.
Also EA(all big publishers) forced all devs to use joypads exclusively while making games=this is why you usualy have 2x2 or 2x4 weapons and stuff like that.
Rampant piracy at the time(torrent became widely available to normies) also didnt help.
>>
>>339545267
>pre-rendered background
>not using soft shadows
>>
>>339553437

please explain how cloud computing is not a viable and dominating market force for the direction of computing? or are you just trolling?
>>
>>339538581
and to thin it was made in Unreal engine 3.
This was the break gaming industry needed,
telemetry is cheap(in resources and to make),
its best for making non-movable assets
>>
>>339550459
>Unrealistic
No what's unrealistic is the lack of bounce lighting but drives rendering times through the roof, but I'll take that over pre-rendered lighting for rooms with no shadows anyday.
>>
>>339553735
>saying computing instead of high-end computing
It's viable for a lot of low-end number-crunching and document-writing tasks but high-end and enthusiast shit like gaming and heavy production tasks such as 3d modelling will continue to be relegated to local hardware. Sending and receiving positional variables is one thing, generating and rendering meshes and textures is another.
>>
>>339554006
And to be fair I haven't taken very good screenshots of the game.
>>
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Not particularly.

Imagine, if you will, that consoles suddenly just dissapeared from the picture.

That demographic that doesnt want to pay more than $300 for a gaming platform isnt going anywhere.

Games would not not ascend to some godlike graphical fidelity because everyone was forced to use PCs.

Developers would instead appeal to the 90% of the population that use toasters.

This is why games like LoL are the titans of the PC gaming industry.

Please don't turn into /r/pcmasterrace when youre confronted with the fact that the vast majority of the population does not share your enthusiast-level interest in gaming.
>>
Maybe if devs focused less on having the absolute best possible graphics and optimised their shit (you can still have a fantastic looking, well optimised game) then we wouldn't have to make so many sacrifices and compromises
>>
>>339518636
Really exercises your cognitive faculties.
>>
>>339554297

you know what is sad, Frostbyte engine+telemetry is wasted on EA and crap like SW BF.

Hopefully we will see more of it in the future, there is great doc on Astronauts blog about this tech.
>>
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>>339554367
Your fault is that you assume that consoles would disappear instantaneous.

>Imagine, if you will, that consoles suddenly just dissapeared from the picture.

Now let me make a similar argument. Imagine that PCs were to cease to exist, now there would be no consoles or games at all.
>>
>>339554158

high end computing is done server side of course, you misunderstand that I am not speaking of today but 10-20 years out when we have the capable infrastructure/tech.

remember 20 years ago streaming a video over the internet was a laughable subject but now there are billion dollar industries built around it, shit changes pretty quickly.
>>
>>339542030
NEVER EVER

it's not fair
>>
>>339555416
>streaming a video over the internet was a laughable subject
And yet, blu-rays and DVDs still exist. You also need to look at the general attitude of /a/ and /mu/ towards streaming in regards to the quality of their respective media. Enthusiasts will still exist for local hardware, you said that they were going to disappear entirely. Also, your point of within 10-20 years is optimistic only for common tasks such as document-writing and basic accounting or web browsing.

>high end computing is done server side of course
There's a certain demographic that tends to use Nvidia Tesla and Quadro. I'm pretty sure that none of them will trust someone else's server that they have no control over when they're doing incredibly important stuff.
>>
>>339542948
>>339543271

Sometimes I wonder how much of /v/ is still shit-posters pretending to be retarded and how many genuinely believe in powah of da cell.
>>
>>339529428
As opposed to what, spending $450 on a console and one game before even paying to use your own internet, on top of your $1,000 Mac book? I'll take the $800 PC, thanks.
>>
>>339545152
>pc has no bloom

CONSOLES WIN AGAIN!
>>
For the most part, yes. Because when a developer designs a game with PC in mind, it is extremely demanding and everyone pisses and moans about "muh optimisation".
>>
>>339547264

Why do these Koreans all want to have sex with me?
>>
>>339529428
>pay $800 upfront for PC system
>pay less to achieve a comparative generational jump
>Not forced to do it if I don't feel like it
>meanwhile, PS4 games that can, theoretically, run on PS3 are not available for PS3
>Only have to pay ISP for internet services
>>
>>339556390
But console "optimization" is just lowering resolution, LOD, framerate, having shit texture and overall lower visual quality.

Imagine true optimization made with PC in mind, a la Serious Sam, old idTech, old Starbreeze.
>>
>>339556115

why would we be talking about enthusiasts? they are a tiny portion of the market so it's pointless what they want or do or buy.

Also I'm confused you think in 10 years we will finally be able to send word documents and basic csv files over the internet? What decade are you living in?
>>
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>>339556195
I mostly come here for screenshot threads and whatnot, and I hope most people are insincere, but you never know.
>>
>>339556195

just filter the posts from actual content and the typical meme echo chamber bs you see all the time
>>
>>339556115
>>339556115
>Also, your point of within 10-20 years is optimistic only for common tasks such as document-writing and basic accounting or web browsing
Are you fucking retarded? Do you even own a computer? How are you posting on 4chan right now?
>>
>>339557124
>Also I'm confused you think in 10 years we will finally be able to send word documents and basic csv files over the internet
I meant basic tasks, not common. I'm just saying that 10 years is far too optimistic for higher-end games

>why would we be talking about enthusiasts?
You said it would disappear ENTIRELY (along with the enthusiast market) with console gaming using local hardware when you said that Nvidia and AMD (companies that thrive on enthusiasts) will stop making cards. You said that here>>339550676
Local Hardware has always been and will always thrive in enthusiast markets.
>>
>>339557564
You're probably thinking of MMOs right now. Graphical heavy-lifting is still done by the PC itself. It would be more before we could see a game where everything, even the assets and the physics, is completely server-side.
>>
>ITT

>Console games don't have to run at 60FPS, doesn't even need to run at a steady 30FPS, or at 1080p
>Only price included in the calculations are the base price, without including the online sub price for XBL/PSN+.

>PC somehow have to play 60FPS+ at 1080p+ and have to cost less than a console at base price without the subscription for it to be playable.

A $400 PC can run games better than the consoles, because a last gen PC part doesn't make the PC unusable (Buying a used i5 2500K is still fast enough today to be used with GTX1080). And it have online for free, and it can also play games from every PC generation, and it also plays PS2/GC/N64/PS1/DS/PSP/ANY SEGA CONSOLE EVER/ANY NINTENDO CONSOLE, even WiiU now.

What PS3 games can the PS4 play? Put in ANY PS3, none will work.
>buh my PSN have the classic games you can buy and download
Cost even more money, so add that to the $400+8 years of subscription to the tab.

I can build a fast enough PC with DDR2 (RAM from 2003) and just slap any used graphic card and CPU from 2-3 gens back and still play the games at better graphics, resolution and FPS than consoles.
Find a Q6700/E8400, that's like $10-20 today
Some cheap ass 4GB RAM for $10
Dig up a 320GB from mid 2000s or simply buy a new, 1TB, they cost the same as a few pizzas.
A case and PSU can be had in a bundle price for $60.

GTV on PC is the "HD" version that the XBONE/PS4 use.
https://www.youtube.com/watch?v=gsrACAsv0mQ
>>
>>339557768
You said 10-20 years for document writing, that was why I was calling you stupid. That stuff can literally be done right now. Cloud computing for gaming pretty far advanced we just need a better infrastructure for it to be widely available.
>>
>>339524070
What the fuck is this? Tf2 on windows 95!?
>>
>>339558032
>we just need a better infrastructure for it to be widely available.
Which is why I said 10-20 years is far too optimistic. From this post, I can now see that you've given up on arguing the complete disappearance of the PC
>>
>>339518636
I don't know about diminishing returns for polygon counts, but there are diminishing returns from human capability. It takes more and more labor to make things look good, so we're approaching a general "fuck it, good enough" point.

If I had to bet really high-end graphics in the future will be in sims seeking max realism, produced by a variety of (semi-)automated means. AAA games attempting high-end graphics while at the same time trying to maintain a certain aesthetic won't necessarily hit a wall, but the rate of improvement will sure as hell decrease.
>>
>>339558293


that wasn't me replying i wouldn't call you stupid we are actually having a decent discussion here which is fucking rare shit
>>
>>339557887
Except most emulators don't work or aren't accurate and you can't insert your old pc discs and expect them to run. The backwards compatibility on pc meme should die. There's nothing compatable with win 10
>>
>>339558293
Differentg poster. I don't think PC's wil;l dissapear for developers, industry or even enthusiasts, however cloud computing will become mainstream in 20 years. I just had to respond because I thought >>339556115 was the dumbest post I read on 4chan today.
>>
>>339558532
Windows 10 inst really any less backwards-compatible than Windows 7.
>>
>>339558532
There's a built emulator for Windows XP in Windows 7, and if you like even older games, just install DOSBOX.
If you're so stupid to use Windows 10 over W7 there's a cure there as well since you can install VirtualBox and install fuck OS you want to run on top of your OS, be it Linux, Win 95 or OSX.
>>
>>339544339
The Voodoo2 was an amazing card for the time
>>339544204
>running a state of the art engine on a mid-high end gpu from the time Half-life released
>not fucking impressive
>>
>>339557668

eh semantics, i was speaking in general, enthusiasts are a tiny group and it'd be hard for them to support an entire industry. this isn't an audiophile or wood working those cards require incredibly advanced manufacturing, so if demand dies down you're now paying a huge premium for someone to make these
>>
Consoles are iphones and PCs are Android phones.

Consoles/iphones have nowhere near the power but all the talented programmers because that's where the money is.
>>
>>339518636
most people own toasters so no
>>
>>339558834
I still have my two Creative 3DFx Voodoo 2 cards.

IIRC it only have up to DirectX 7 support.
>>
>>339547471
>Moves at a snails pace
>Player character literally runs at 30 mph

Its called pacing, dumbass.
>>
>>339558853
>semantics
>when you said that AMD and Nvidia will completely cease all production to focus on cloud computing
Also, you underestimate the actual number of enthusiasts buying the premium stuff. Nvidia still makes their x80 series, and surely that the only reason that Nvidia still keeps on making this is that they actually profit by it. Also, the demographic that buys the highest end cards will probably be the ones who would stay buying those high end cards whether or not cloud computing exists.
>>
>>339558730
So you are just going to miss out on DX12 and the games that will require it in a few years?

When are we gonna admit that PC gaming = Windows.
>>
>>339559346
Contraction of the market could lead to those high end cards having much higher price tags. We could easily in the next ten years see the majority of users buying sub $100 single board systems with the high end gaming machines for enthusiasts running $2000+ limited production discrete GPUs.

Like how 'stock car racing' went from people literally racing in mass production cars to highly specialized one off cars that are basically glorified go karts with no resemblance to any mass production vehicle.
>>
Developers are holding games back.

They can have all the graphics in the world and it doesn't mean a thing since games get increasingly worse with regards to actual game mechanics.
>>
>>339542604
Why did PS2 get so many more games than the other two anyway? Why didn't they flock to the much more powerful Xbox?

Well, I guess I know the answer is "Japs" but I still hate it.
>>
>>339559817
You clearly don't know the answer if you think it's Japs.
>>
>>339559817
the Xbox was released too late, when MS released the xbox the PS2 have already sold like 100 millions
>>
A console is just a shitty CPU with a really bad GPU. So what you are asking is basically, "Does my shitty GPU that a majority of games are developed for hold back potential when there are better GPUs out there?"

Of course consoles hold graphics back.
>>
>>339559346

The way I understand the market is that those cards sell in higher quantity after 2-3 years when they become mid-tier. If they were 3 x the price you've isolated all but the rich enthusiasts so now the market is even smaller.
>>
>>339559763
Cloud computing might become mainstream within the 10-20 year time period but it still won't be enough to have the entire games, including the textures, meshes and physics, to be completely server side and have millions of players playing at the same time. Within that time period, I'm pretty sure that the gaming PC market, which is already mostly focused on the enthusiast, is quite safe.

Also
>We could easily in the next ten years see the majority of users buying sub $100 single board systems with the high end gaming machines for enthusiasts running $2000+ limited production discrete GPUs.
Consoles exist already and PCs are still quite affordable. It won't be any different if those thing have discrete parts or single-board.
>>
>>339559817
Solid launch lineup and a shitton of fucking shovelware for kids. Kinda like what happened with the Wii.
>>
>>339559817
Because everyone had it already. Plus, it offered the PS1 library.
>>
>>339541756
>tfw liked the division even though it was full of bugs
>quitted because of hackers

PC Gaming community is trash even on csgo everyone had to be paranoid of people hacking.
>>
>FFXI
>PS2 limitations

Never again please.
>>
>>339560658
>begin to show signs of skill
>get kicked for hacking
>>
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>>339520731
>Lists it New PS4 Games
>Only 2 games and a bunch of movies

I've literally never heard of anyone talk about Second Son on /v/ or /vg/.

Bloodborne with DLC is on par with DaS 1 but with really shitty covenants though. That's some good shit.

Kind of garbage frame rate buuuutttttt you know that's just a console "thing".
>>
Remember when arcades had the best graphics?
>>
>>339562713

Most people here are not old enough to know what an arcade is.
>>
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>>339562981
FYI, score inflation has resulted in everything below 80 being shovelware, and below 85 being kinda bad.
>>
>>
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>>
>>339518636
>PS2 exclusive from 2003

Who's the king shitstirrer now?
>>
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>do consoles hold back graphics?

No, they don't. They don't fucking exist anymore.

It's literally LOW to borderline MID-Range PCs from 2010 that are now holding back gaming.

>pic related
>Sony's PS4 debut slide regarding system architecture
>PC is mentioned TWICE

It's literally shit PCs holding back improved and more powerful technology.

So FOR THE LOVE OF FUCK, STOP PUSHING THIS CONSOLE BS.
>>
>>339563573
Nintendo still makes consoles.

Although they're obviously migrating to mobile.
>>
>>339559817
It was a very cheap DVD player at the time and had a lot of games at launch.
>>
>>339559817
>CD / DVD media player
>backwards compatible

Oh gee, I fucking wonder.
>>
>>339563573
>supercharged PC
I will never not laugh at this. The Cell was ok in concept, just not really for gaming. Then PS4 just uses a bargain-bin AMD CPU.
>>
>>339563260

What's the name of the koreashit in the top right?
>>
>>339565116
Black Desert
>>
>>339565167

Damn it's pay+sub based huh? Have they ever released a character creator demo?
>>
>>339564395

>bargain-bin

No, for what it is; it's a good CPU. Sony and Microsoft both had the choice to choose a stronger AMD CPU; even something like an A10-7800K + a discrete GPU in the console case. They chose to go as cheap as they could possibly go without Nintendo BTFOing them.
>>
>>339565309

Yes.
>>
>>339558532
>Except most emulators don't work or aren't accurate

No? The exception is things that don't work. A vast majority of the PS2 library is playable on an emulator. You can play more PS2 games on an emulator than you could ever feasibly track down and afford to collect now.
>>
>>339565167
looks cool wish korea would take a crack at making a AAA game
>>
>>339538594
9 years old generic shooter doesn't make it bad, Serious Sam is a very fun games to play in single layer and cooperative and has soo much more replay value than any ps4 exclusive title at the moment.
>>
>>339539674
you can buy a ps4 for 250 and be set for 8 years?
>>
>>339556363
pc has hdr bloom.
>>
>>339540928
and whats wrong with RTS, it's not our fault that console kiddies can't play it.
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