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Back in 1995


Thread replies: 25
Thread images: 3

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Probably the most interesting indie title I've seen in a long while.

Instead of going for a typical SNES look, this Japanese dude is looking to capture that eery early 3D feel from the mid-90s (think Silent Hill/Resident Evil and similar). Looks like he's done a good job, though I haven't played it yet mac version when?.

Are there any other indie that attempt an interesting retro style like this?
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>>339473185
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Why on earth would I want shitty 90s graphics?
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>>339475306
basically this. what does the game have to offer, OP? can't google it now
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>>339473514
I like the design
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>>339473514
Looks actually fucking worse than first RE and SH.
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Literally the only reason why shit like this is released is because they try to hide their superb lack of talent by making shitty pixel games. And then people buy it, creating a supply demand, keeping this shit perpetuating.
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Two things that bother me about "Nostalgia" games is that they always look worse than the games from the era and they are full of references to better games. I could forgive all of that if this brought something interesting or memerable to the table. You will fine no jems here my friend. Other reviewers have said what I would say about this game. Don't bother with this one.
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Oh shit I didn't know it's already out. Thanks for the reminder.
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>>339475306

Because they provide an unsettling atmosphere that nothing else comes close to creating.

>>339475834

At least the guy is trying something interesting, not just SNES clone no. 34,332
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>>339473185
There is another recent game that nails ps1 graphics way better, can't remember the names. It even have trademark ps1 polygon shivering.
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>>339477820
you can expect to see more of this kind of titles, since people have long gotten tired of fake 8-bit looks, and Unity literally has an drag & drop asset to replicate PS1 visuals available on the asset store.
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>>339478084
As long as we get at least a few good games with comfy low-poly graphics i don't see why not
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Why is 90s graphics a thing! Fuck off indie developers! Reeeeeeeeeeeee
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>>339478172
I've been waiting for this time for few years now.
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>>339478459
Yeah, that's what I'm talking about
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>>339477820
pls try and remember lad
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>every pixelshit thread /v/ complains that no dev do muh early low poly 3d
>somebody finally do it
>/v/ bitches about that as well

there's no pleasing you faggots I swear to god
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>>339473185
I knew it. I fucking new it. Indietrash devs milked 8 and 16 bit nostalgia to death and now they're moving to shitty early PS1 graphics, fucking King's Field style.

Fuck those uncreative hacks.
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>>339473185
I was expecting it too, but even horror fans panned it for being short and rushed.
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>>339478916

It's just one Japanese weirdo doing it so far though.
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>>339478710
Banned Memories
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>>339478982
>being short and rushed.
most games from that era were only five hours tho
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>>339479337
sure they were.
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>>339479425

https://howlongtobeat.com/game.php?id=7718
Thread replies: 25
Thread images: 3
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