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>there are people on this board RIGHT NOW that think Doom
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>there are people on this board RIGHT NOW that think Doom 64's map design is good
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better than doom2 or nudoom
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The map design and """"Music"""" are utterly atrocious, not to mention this game clearly paved the way for Doom 3 in trying to make an atmospheric horror game
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>>339455748
>>339455748
>>339455748
>>339455748

>meme game

Terrible Doom game, could've been amazing, but limited by n64 architecture and sloppy A.I.
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>>339457028
>>339456876
>>339455748
>muh rip and tear
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Doom 64 looks good, double bladed chainsaw and double faced cacodemons. Am I wrong? Should I not try it?
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dude what if we made a corridor and filled it with barons of hell and lost souls and archnotrons
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this jabroni is playing it right now

https://www dot twitch dot tv/vinesauce
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>>339455748
It has the best map design in the series.
>>
UNMAKER.
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>>339455748
Map design is a hit or miss, music is a fucking atrocity, but the gameplay I would honestly say is some of the best in the series.
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Rented this from the local Titlewave when i was a youngin

Thought it was too scary, returned it, got some of that free titlewave popcorn, and never thought about doom again. Thej i rented putt putt goes to the moon
>>
Why do people hate the music? Just because it's different? 64 has a far different tone than the originals, so the change in music is fitting.
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>there are people ITT that say DOOM 64 map design is bad but say DOOM 2 map design is good
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>>339458886
>Why do people hate the music?
WAHHH! MUH SHITTY PLAGIARIZED METAL MIDIS!
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>>339459018
>there are people who say Doom 1 had good level design
Knee Deep in the Dead certainly did, but the other three episodes were terribly designed.

>>339459058
Never understood the praise for that shit. I'd much rather listen to the actual songs.
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>>339455748
There's literally nothing wrong with it, and it's better than Doom 2's level design.
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>>339455748
Plutonia = Shareware Doom > TNT > Registered Doom > Doom 2 > 64 > Ultimate Doom
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>>339459268
Because the metal MIDIs take the best riffs from all those songs and refine and loop them. It removes the boring and slow fluff from the actual song.
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>>339459018
I'd rather Sandy Petersen's abstract and strange map design over 64's dull and bland map design.
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>>339460619
>TNT > Registered Doom > Doom 2
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>>339461279
I honestly don't find Chaingunners as annoying as some do.
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>>339460619
What's wrong with ultimate doom?
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>>339461885
He's being retarded.
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>>339461885
Thy Flesh Consumed is an utter mess of an episode. Difficulty progression is non-existent, and most maps feel rushed. Its not awful, but its my least favourite of the iwads.
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God damn this map is putrid shit. Quadrangular rooms and corridors that all look the same. I've played so many Doom and Quake maps but I still find myself constantly getting lost and going down the wrong corridor in this map because everything looks the same. Flow is "central hub->corridor>central hub->repeat". Fucking garbage. I'd happily take Doom II's city maps over this shit.
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>>339455748
my uncle designed the first secret Room on the first level

so no, it's actually good
>>
Might as well try asking here:

I just tried out Demon Steele and I'm wondering what's the Iron Maiden and how to use it? And also how to activate the fourth mode with the other character?

I couldn't find any info regarding those things.
>>
yall dumb, Doom 2 is the best fps ever made
Thread replies: 29
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