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Morrowind had the best world building, magic, and main quest
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Morrowind had the best world building, magic, and main quest

Oblivion had the best side quests, variety, immersion, and expansion

Skyrim had the best combat though worst magic

Cant really say which is better between Oblivion and Morrowind, as they both have their own pluses and failings. It just comes to taste.

Skyrim is objectively the worst though.
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>>339387240
Morrowind has better immersion than Oblivion in my opinion but I mostly agree with this assessment. I've been playing Morrowind again the past few days and I'm not sure what all these fags are on about when they say it hasn't aged well.
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>>339387808
Maybe their standards are high, unlike yours? It aged like shit compared to real crpgs at the time.
>>
Oblivion is the best game overall.
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>>339387240
>Skyrim had the best combat

That's an opinion

I prefer morrowind's combat because I don't care about aesthetics and animations, I care about my stats and stats of my enemy, and who is stronger.
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>>339388058
Like D2 and BG2? What are you talking about?
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>>339387240
why didnt mudslimes get butthurt at morrowind's logo?
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>>339388204
Hell for me it could even be just text messages about damage dealt and no animation of fighting at all

That's the way I play RPGs
>>
I just cannot fathom the person who looks at Oblivion in a positive light at all. The only good thing I remember about this game in any way was the assassination quest line.

Oblivion was probably THE game that taught me to never have high expectations for sequels ever. I have never felt more taken advantage of than when I paid good money for that awful, shit game, and have never given Bethesda a cent since.
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>>339388547
>I just cannot fathom the person who looks at Oblivion in a positive light at all.

Nostalgia + playing it with 30+ different mods to fix the game.
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>>339388547
Welcome to nostalgia.
Just like how Zelda fags are always advancing with a title being considered mediocre/bad on release, actually good and underrated 5 years later and god-tier a decade after.

People claim that Oblivion was the best TES and Skyrim is already following suit.
>>
Speaking of sidequests , was there anything similar to the guilds/houses questlines in Morrowind (Warrior's Guild working for Camonna Tong , Thieves Guild fighting both of them , Mages guild rivarly with Telvani and Knights rivarly with Redoran , etc) in Oblivion? The first quests I did were preaty basic.
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>meets you in a bar saying you have smooth moves
>gives you information on valuables you can steal
>sends you out to take care of some loansharks
>has you steal shit for her
>has you tell her ex-husband to fuck off
>has you move in with her after putting up with her
>share cares with her
>you're her special friend
>you can even give her flowers
Is there a better girl in TES than Ahnassi?
>>
Anyone have that Oblivion screenshot where Mirabelle Monet says "I reserve my bed for seamen" and a male NPC to her left is scowling?
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>>339388927
Played Oblivion for the first time last year. After I got over the graphics, it was a very enjoyable experience. It blew Skyrim out of the water in pretty much every way. As far as compared to Morrowind? Morrowind gets dull after a bit. Theres little variety to anything, and the side quests are mostly just snore fests aside from a few gems.

And Shivering Isles is the best thing to ever happen to a TES game.

>>339389190
Fighters guild was pretty basic. Mages guild I'd say was a bit generic but fun. Thieves guild was enjoyable but the ending was rather bad. Dark Brotherhood was the best shit ever.
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>>339388334
if i remember right there was something they changed because of muslim outcry, i think it was one of the symbols of the factions
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In defense of Skyrims magic Necromancy was top tier.
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>>339387240
>Oblivion
>variety
What kind? It's the most bland out of three games. Even Skyrim did landscape better.
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>>339388204
This and skyrims animations are like hitting people with a cardboard tube for the most part anyway
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What's so bad about Skyrim's magic?
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>>339388058
Example?
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Development time:

Morrowind 1996-2002, 6 years
Oblivion 2002/2003-2006, about 4 years
Skyrim (Fallout 3+DLCs) 2008/2009-2011, about 3 years uninterrupted
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>>339390563
Have you ever played morrowind or oblivion?

Skyrim's magic was entirely lacking in variety. The method for using magic was a notable step back from previous games. Without mods magic is damn near worthless fairly quickly as well.
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>>339390630
He's full of shit. Another big RPGs that came out that year were fucking Neverwinter Nights and Dungeon Siege. Morrowind aged like a fine wine in comparison.
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Oblivion is literally a garbage game. I'm amazed anyone can like it at this point.
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Morrowind will probably always be one of my favorite games, and Dunmer one of my favorite races. Orcs too. Orcs are nice too.

https://www.youtube.com/watch?v=dIiAodnRkzY
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>>339387240
>Oblivion has best variety and immersion
Oh god no, the gameplay was bland as white rice and Morrowind, and even Skyrim at times, are way more immersive. Dead on about the exapnsion though.

Shivering Isles is the last solid DLC I have played.
>>
Dual casting would be so much better implemented if instead of power of the spell it affected chance to cast. Then there would be an actual reason to use both hands instead of dual casting all the time.
>>
Saying Skyrim had the best combat is like saying dogshit tastes better than catshit and horseshit. It's better, but its still shit. Skyrim had the most unimmersive combat/magic/ai ever
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>>339388547
The only reason I even play RPGs is because of the quests. The combat is always terrible, the graphic are rarely above average. Oblivion has the best quests in this series and possibly in any RPG I've played. This is the only thing that interests me and it's what puts Oblivion above anything else for me
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>>339387240
Oblivion is pure shit and so is Skyrim.
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>>339390815
I just never used it in Skyrim but it looks shiny and shit so I was planning to go full mage next time I play the game but I'm not sure now.
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>>339387240
>Morrowind had the best world

Literally.
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>>339390754
TESVI 18 months
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>>339390563
>spells are either "shoot (element) projectile" or "shoot (element) stream"
>an entire school of magic is gone, as well as spells that actually let magic users do mundane shit (like open locked doors)
>dual casting is just using two spells at once; if you buy the perk you end up spending marginally MORE mana to cast a slightly stronger "overcharged" spell
>no spell crafting
>staves are only for casting shittier versions of spells you probably already have

The list goes on, but it mostly boils down to Bethesda being stupid as fuck and trying to balance a single player game that everyone mods anyway, so that magic isn't too "overpowered". It's clear in Skyrim that everyone's hatred toward magic is more of a scapegoat for Bethesda to not put any effort into it than an actual in-universe superstition.
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>>339391310
You are literally a retarded person. Oblivion and Skyrim have the blandest, cookie cutter fantasy worlds compared to the weird fantasy of Morrowind.
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>>339387240
Oblivion by far was the best. Tho that may be just because I played when I was young, and life was fun back then desu.
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>>339391310
Kill yourself underage cunt.
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>>339391310
Are you telling me that pic related is not better than a generic forest and mountains no.9746185361755614?
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>>339391275
Destruction magic is underpowered.
The loss of spellcrafting rustled some jimmies.
Conjuration is solid.

Magic is for faggot elves though so nothing of value was lost.
>>
played MW for the first time last year

>graphics make my eyes bleed
>fixed it with MGE but now text is tiny as fuck
>ok let's go to Balmora
>miss miss miss
>quests are boring fetch shit
>NPCs are wiki stub articles
>the biggest city is a pyramid of more lifeless NPCs copy pasted 4 times
>whole overworld is diarrhea coloured
>walk speed just above sprinting snail level

who the flying fuck thinks this is a good game?

>inb4 whataboutism
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>>339391337
That's what I'm worried about. They'll finish the Fo4 DLCs this year and I don't think they will work at least 3 years to release a new game. Instead they might just mod Fo4 and be done with.
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>>339391647
It's pure nostalgia.
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>>339387240
>Skyrim had the best combat though worst magic
>no knockdown mellee system like Morrowind and Oblivion
>replaced it with a retarded stun perk where enemies completely freeze and act like a fucking bowling pin

>No stagger animation for mid swing or swing holding (another thing removed in later games)
>all staggers completely prevent action, unlike Morrowind's varied staggers
>Staggers in Skyrim only happen once in a blue moon and only if you are praying to the RNG
>can't debuff enemy attributes with custom spells or buff your own to gain 100% stagger rate

>no custom spells
>no spell chaining for casting super spells

>no custom enchanted equipment that casts spells for you
>you're only limited to constant effect and on hit effects
>even if there was item casting, Skyrim's boring spell selection is complete garbage and wouldn't add to it at all
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>>339391870
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>>339391496
So mushroom trees give you a tingle in your happy zone?
May I suggest Blackreach?

And is it really just mushroom trees that are the issue?
Take them out of Morrowind and what is the difference between the other games?
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>>339391647
>NPCs are wiki stub articles

Honestly cannot understand this complaint. The plot and side-quest driving NPCs all have original dialogue, why is it an issue that the common NPCs give you an abundance of useful information? Is it better to have them repeat generic single phrases?

I saw a mudcrab the other day.
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>>339388204
Then the only reason you like Morrowind is because you haven't played Daggerfall, casual scum.
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>>339387240
>Skyrim had the best combat though worst magic
Dear god how bad were Oblivion and Morrowind's combat?
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>>339391991
>Is it better to have them repeat generic single phrases?
but that's exactly what they do, except they also give you 3 copy pasted questions and answers

at least have 40-50 generic phrases instead of 3
>>
>>339391058
>Dunmer one of my favorite races. Orcs too. Orcs are nice too.
I like your taste in fantasy races. I wish orcs were less one dimensional as far as skills but yeah culturally they're cool as fuck in Elder Scrolls.
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>>339387240
i prefer oblivion combat with some tweaks since it's actually impactful, skyrim blows are like small nudges to insane healthsponges, even with mods the animations aren't really fixed. Magic combat is superior tho', especially with autocast mod.
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>>339391952
Architecture.
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>>339391952
Black Reach is the only one place in Skyrim that's better than the rest
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>>339391991
If it wasn't buried in the wiki they all used you may have a point.

It should have been Sages and scouts that had the wiki entries.Not every single NPC.
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>>339392004
I have but I didn't enjoy Bugs: The game
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>>339392004
its actually because of nostalgia
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>>339392136
Oblivions was fairly varied.
Skyrim not so much.
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>>339390364
The fuck are you on about. The whole point of conjuration tree is to summon things to help you kill.

In Skyrim necromancy demands you kill before you can summon.

With how long the zombies actually last, that is fucking awful. Why would I even bother with necromancy when I can just use atronachs or destruction to get the job done?

Skyrims fights don't last long anyways so again, WHY.

You need mods to fix the retarded necromancy and even then it's still only reanimation, but at least you can get permanent skeleton followers.
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>>339392110
>I wish orcs were less one dimensional as far as skills
What do you mean?
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>>339391870
>~
>click on shop keeper
>setagility 999999
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>>339391952
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>>339391647

Won't touch on your gameplay shit-taste , but
>the biggest city is a pyramid of more lifeless NPCs copy pasted 4 times

Every one of those NPCs is part of a quest chain. Not joking.
The games has >10 factions to join.
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>>339392136

Skyrim: Ancient Nord ruins, Falmer hives, Ancient Falmer temple, Orc strongholds, Forsworn camps, Dwemer ruins, Akaviri temple, Soul Cairn, Apocrypha,
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>>339392363
It really wasn't. Every town looked the same. Save for maybe the one town that had a slum.
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>>339391870
>>339391928
So whats the difference here? How does the first one fail and the second one win?
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>>339392606
see >>339392490, notice how the shopkeep never misses
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>>339392606
In the first one he used console to buff the enemy NPC with 100000 agility so that he dodges every hit

Second one is the real gameplay
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>>339387240
Morrowind is shit.
Oblivion is shittier.
Skyrim is the shittiest.

Anyone who tells you they unironically like TES Series has shit taste in games.
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>>339387240

>oblivion had the best variety

Yeah all that green forest and samey oblivion gates you mean?
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>>339391870
>you
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>>339392510
which quest is Savard part of? Or Bervyn Lleryn? Or Garas Seloth?
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>>339392392
Yes you need dead things for necromancy to work.
When you master Necromancy zombies are permanent.
Why would you be mad that conjuring Daedra is a viable alternative to necromancy? Not everyone plays the same way anon.
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>>339392595
>Every town looked the same. Save for maybe the one town that had a slum.

Thanks for outing yourself as not having actually played the game at all. You could totally say that about Skyrim though.
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>>339392734
Devs making games this anon prefer is either out of business or in the process of going out of business.

Everybody else has shit taste.
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>>339392656
Do NPCs ever fail at casting spells or is it only the PC that has a chance to fail?
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>>339393192
>Do NPCs ever fail at casting spells
Yeah
>>
>>339393192
they fail too
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>>339387240
Oblivion's nature is a fucking bore.

Everything is a melty goop with a tree here and there. I can honestly say I enjoyed exploring [i]all[/i] of skyrim, In morrowind I started using fast travel after just a few hours because I just couldn't be arsed walking around a void for fuck-all long.
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>>339392858
Those are shop-keepers.
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>>339393413
...and? Are they not NPCs in Vivec?
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>>339390367
Nah you're wrong.

Despite its flaws, I keep going back to Oblivion. Its the most fun to just run around and explore the world for hours. ESPECIALLY with the shivering Isles, which fixed nearly all major flaws and is one of the best expansions ever created.
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>>339393192
The best thing about Morrowind is that NPCs play by the exact same rules as players, so yes.
Also as an example
>buff an enemy with levitation
>lead them high into the sky
>keep running until it expires
>watch them fall to their doom
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>>339392734
Go back to your Halo, faggot.
>>
>>339393457
They provide a service and are part of a faction (with all that that implies).

How are they relevant to your copy-paste comment?
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>>339393013
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>>339392562
Balmora, vivec, ash mountain, summerset isles, dwemer ruins, ayleid (spelling?) ruins, and more.

Let's not forget the enemies and creatures.

Silt striders, dwemer automotons, cliff racers, werewolves, guar, Hircine himself, Alit, Sleepers, ash ghouls, ash slaves, ash zombies, ash vamps, bonewalkers, bonelords, clannfear, corpse stalkers, daedroth, dreugh, hungers, kwama, ogrim, kagouti, an a bunch of others that I haven't listed. Not including generic ones like mudcrabs and rats and other standards TES mobs.

Skyrim has : hagravens, trolls, draugr, giants, ice wraiths, wolves, tigers, bears, Dragon priests (magic draugr), dragons, werewolves, vamps, death hounds, and gargoyles.

As far as inhuman and human enemy variety goes, morrowind is ultimate.

Followed by oblivion

And then Skyrim.
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>>339393838
they kinda fuck with your argument that every Vivec NPC is in a quest chain but ok let me give you some more names
>Hroa
>Snat gro-Ushug
>Vilyn Rervam
>Morusu Varen
which quests?
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>>339393092
He doesn't even play videogames anymore, he just shitposts
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>>339393013
btfo
>>339393889
>>339393889
>>339393889
>>
>>339393631
Holy fucking shit how did I never do this with levitation? That's so awesome.
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>>339392859
I think you misread. I was saying what is the point of necromancy in Skyrim if you need to kill the enemies to reanimate, yes aside from the master thralls, the zombies do not last long.

My question was why use necromancy when there are far less tedious and redundant ways of playing.
Don't get me wrong I love playing as a necromancer. I just dislike the way Skyrim handled it.
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>>339393889
top to bottom, left to right
>Anvil
>Bravil
>Bruma
>Cheydinhal
>Leyawiin
>Skingrad

were you trying to make a point?
>>
>>339394128
What is regional architecture? The only cities in Skyrim that had unique buildings were markarth, solitude, and windhelm.

And those are because they were made up almost entirely of stone.

The others are the same generic Viking wooden houses and shit.

At least in oblivion they changed up their look slightly.
>>
>>339390364
>In defense of Skyrims magic Necromancy was top tier.
>>339392859
>Why would you be mad that conjuring Daedra is a viable alternative to necromancy? Not everyone plays the same way anon.
Man you are retarded.

Necromancy was dogshit in Skyrim. Atronachs and daedra weren't a viable alternative. They were the only real viable choice.
>>
>>339394014
I was referring to the ones you thought were just there being useless. Why would I think shopkeepers are useless?

I don't know about the ones you ask , I'll need to load the developer tools and see the info on them.
>>
>>339394872
i'll save you the trouble and just tell you they don't have a purpose beyond making up the numbers, like a shitload of the NPCs in every TES game
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>>339394667
Agreed. Skyrim was a beautiful game but as far as creative design is concerned they're just getting lazier. In Morrowind you had Hlaalu, Redoran, and Telvanni architecture that were all radically different from one another, plus you also had Imperial and Nord towns, and I'm sure some other shit I'm not even thinking of. Oblivion was less creative but still very different and you could tell the design of the cities was meant to be influenced by their neighbouring provinces.
>>
>>339394963
Making up the numbers for what?
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>>339395442
for the city, to make it seem big and populous while they clearly didn't have (and still don't, to this day) the resources or capabilities to create a big bustling city
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>>339394797
I enjoyed my 2 Necromancer thralls reanimating a small army for each battle.

To each his own.
>>
>>339387240
Correct.

Elder Scrolls games all have flaws but also their own unique features that make the game good in different ways.
Skyrim has the least of those positive features.
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>>339394128
Nigger the only thing same in all those thing are the walls
and maybe the temples in some.It's not like you included every city,just shitty cherrypicking
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>>339395647
Skyrim is normie shit. I enjoyed it, but it's normie shit.
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>he plays elder scrolls games for the combat
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>>339393935
You only listed a few for Skyrim
sabre cats, falmer, chaurus, giant spiders dremoras, conjured daedra, all the creatures in apocrypha, ash hopers, ash spawns, and others
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>>339395518
you idiot all open world games do this
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>>339399168
but then don't go around claiming muh lore and immershun when you're walking around robots all the time
>>
What happened in the last few years? Oblivion from most universally hated TES game is becoming some kind of nostalgic treasure here. What the fuck? Are people really so much into the attempt to make the blandest, most generic fantasy game possible?
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>>339393889
This is just sad.
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>>339399864
Do you truly not understand how nostalgia goggles work?
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>>339399864
Oblivion has the best quests in a genre that's focused on quests. Stop trying to fit in so much or pretend you've been here since the 4chin servers booted up
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>>339400124
That may be valid since I didn't finish the main questline. Granted, that's because the questline was so dumb I couldn't forcemyself to play it.
Let's be honest, there is nothing good in the setting or the story of Oblivion.
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>>339400425
that's because you followed the main questline like it's Uncharted instead of doing your own thing and seeing the multitude of amazing side quests. I think I had 120 hours into Oblivion before even starting the main quest just to see what the story was
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>>339399864
I'm guessing it's all the mods people made for it and how much Skyrim fucked up the RPG mechanics.
>>
Should I play Vanilla Morrowind or OpenMW?
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>>339402121
I'd be surprised if you can last 30 mins in vanilla without going blind
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>>339402121
Even though OpenMW is largely considered "stable" I still personally go with vanilla. I'll make the switch once OpenMW is at least capable of doing everything that Morrowind can do natively without any serious issues.
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>>339402330
But it does. I clocked 20+ hours and havent encountered a single bug.
>>
>>339387240

>Skyrim had the best combat

really? Skyrims combat was dogshit, guess that means morrowind and oblivion managed to be worse.
>>
porn
mods

It's a whole new experience to fight to rape/not get raped, than for your life.
>>
>>339390563
For one thing, Destruction is too weak.
>>
>>339390815
>The method for using magic was a notable step back from previous games.
Morrowind did it the exact same way, only you couldn't dual wield spells. Skyrim is actually an improvement.
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>>339402764
Really?
I heard a lot of mods don't work with OpenMW, and that's my biggest concern.
>>
quick context, I played Morrowind a little when I was younger but very briefly ( I honestly don't remember why ), never played oblivion, played skyrim a lot ( let the meme's begin ). anyway, I played skyrim without mods, finished the main story line etc. then I played it a lot when I discovered mods. my question is, is oblivion playable and enjoyable with 0 mods? I don't feel like spending time learning to mod what most people say it's really hard and annoying to mod game. so, is it worth it? please give me your opinions and don't be too much of a massive cunts :(
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>>339404179
The choice was between OpenMW and vanilla. So far it does everything vanilla does without any problems.
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>>339404529
I assume he's still going to mod the game though.
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>>339404501
Playable? Yes. Enjoyable? Hell no. You'll need at least one of the mods that fix level scaling and an overhaul that fixes potato faces.
>>
Why is it called Oblivion?

Seems like a strange name to call a land.
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>>339404501
>is oblivion playable and enjoyable with 0 mods?
No. And I can tell you one of the main reasons: Unless you build your character in a specific way, leveling up actually makes you weaker.
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>>339392148
>>339392491

>Posting this shit
>Like if it looks any good
>>
>>339405119
because of the plane of Oblivion that is a big part of the main quest (which no one should ever do)
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