Total Warhammer thread
How's the campaign going? Just finished purging the orks from the badlands as dorfs only to be invaded heavily by chaos.
>>339378975
Playing as Empire just feels like a fucking grind desu
>>339378975
>full stack Imperial army
>get raped by Vampire Count army with half my numbers
Are they OP as fuck or do I just need to git gudder?
>>339378975
Playing empire, confederating the shit out of my neighbors.
Too bad Marienburgh can't be good neighbors and the skaelings are spoiling my fun
>>339378975
>fucking shit up as empire
>wreck the vamps so fucking hard they offered vassalage + 5000 gold to stop destroying their boney assholes
>chaos incursion utterly destroyed
>trying to capture all the land necessary for victory
>bretonnia turns on you with him having complete control of the western coast
>fuck
i'm dreading to play again right now, shit's awful; i'm getting beseiged by varg and the other norsa tribes, while i gotta fight a massive bretonnian army. Their units are shit, but they got numbers on their side.
>>339380801
Get gud
Vampire counts are probably the easiest enemy you find.
Just focus your artillery on their lord and the rest of the army will crumble as soon as it loses a bit of morale
>Turn 70
>Still haven't conquered the empire in full
>Bretonnia being a bunch of faggots
>Vampire counts being worthless homos
>Dwarfs kinda being ornery cunts but non aggressive.
I think im just gonna conquer Bretonnia because they're far away form the chaos fag spans.
just finished my dwarf campaign
I'm taking a break until Bretonnia comes out
>>339380803
>Not conquering Marienburg
Do you not want 2k gold income ports?
>>339378975
>literally 12 enemy agents clustered around Altdorf and Nuln
>constantly fucking my shit up
Jesus fuck
>playing Empire on very hard
>Everyone fucking loves me, military alliances out the ass
>demand money from Vamps every turn and they give it (might be a bug)
>3 full stack armies rekking Chaos shits advancing from the north
>Assassinate Archeon TWICE
Just waiting for the Chaos flow to stop so I can conquer Brettonia.
Anyone noticed that confederating with other Empire factions just drains resources? Done it twice and was substantially worse off. Had to reload save.
>>339380801
Empire has the best roster in the game, you just have to make sure you're building right.
>>339380803
If you're playing Empire and you don't capture Marienburg in the first 10 turns you should just restart imo
>>339381125
There's a mod that removes AI offensive agents. They're pretty bullshit atm
What's the trick to beating Chaos? Every time I finish off conquering my neighbors or doing the confederation option they just come sweeping in with 5 full stacks and infinite agents. Currently playing dwarves right now.
>>339382571
As Dwarves the solution is to get a bunch of artillery, cram yourself into the corner of the map with Ironbreakers as your front line and shooty them to death
Dwarves just can't handle cavalry at all
How do you field 2 chaos stacks? You need to sack every other turn to maintain favor
>>339380837
I got pulled into a war with Brettonia by one of my fucking useless dwarf allies who declared war on them. They wrecked me with their knights, CA seems to have finally been able to code cavalry, they outflanked like motherfuckers and got my artillery and gunline.
But seriously though, why the fuck do these jewish fucking dwarfs declare war on Brettonia and then just SIT IN THEIR STRONGHOLD WITH A FULL STACK AND REFUSE TO MOVE IT.
How do I increase Growth for my Chaos Hordes? I really want them high tier units.
Been playing as dorfs. Barak Var have been handling the orcs in the Badlands while I've been grinding my forces against those vampire cunts. Agents are such bullshit and so are these relic quests.
>>339383225
>Waging your yourself
>When you can let some stupid Umgi's do it
>>339381401
It's all those extra armies + crappy buildings.
I always downsize after confederating.
>>339382848
>corner exploit
Only babbys do this, if you cant win without corner hugging you're not good enough to play on that difficulty.
>>339383273
Also Flame Storm can fucking destroy entire units if it stays on them, killed like 400 marauders with one spell once.
>>339382848
Pretty sure that's the best tactic as dwarves no matter who you're fighting
>>339381401
Tear down all those military buildings and build useful stuff. Disband all those armies you get, unless you desperately need them.
>>339383420
It's only true for Dwarves, and purely because the enemy is always 60%+ Cavalry and you have nothing fast
>>339383545
So fucking outshoot them, knights will die like flies to thunderers and cannons.
>>339383273
The horde increasing talent tree is a necessity for growing your hordes
>>339383648
Are we playing the same game? Or are you just playing on small unit sizes?
At best 3 or so Thunderers can rout a single lower tier Cav before it charges into them
Against the standard Chaos stack with has 10+ Marauder Horsemen and 3 or 4 hounds you aren't going to have the firepower to wipe them before they do a runaround of your infantry. So your options are to form a square or corner unless you want to play Cyclecharge Simulator 2016
Chaos fucked a lot of shit up before I managed to finish off the Vampires. Now I'm running around in the north, chasing Kholek Suneater and getting rid of the Skaeling Armies before I annex the Imperial Nations north of Altdorf.
Breonnia is getting pretty big but they like me, right?
>>339383670
Fuck, the only point I have in that tree is the extra campaign movement.
>>339384018
Maxing it out is the difference between growing a horde being agony and actually being possible.
It's annoying how fucking 100% necessary it is. I took it on a lark and went from being frustrated with how slow chaos was to grow, to being frustrated with how necessary it was for Chaos to need it.
>>339384018
Just purchase a Tzeench potion of change to respec your tree thenALWAYS go for management first before going into army and/or personal buffs
>>339383225
>trusting fantasy jews ever
you clearly have not learned a single thing from your time on 4chan.
>>339384193
>Tzeench potion of change
Where and how?
Such a fucking shame that the AI can't properly take Monsters into account with auto resolve. I have to fucking manually fight every battle I have if my stack has monsters in it to keep it from getting fucking destroyed.
>>339380837
I went after Bretonnia early in my Empire campaign. One of their middle provinces thoughtfully declared war on me after I'd settled up with Marienburg so I marched in and crushed them. Then their neighbor to the south followed suit as I was finishing up, so I marched in and crushed them. Then Bastonne in the middle did the same. Now Bretonnia proper controls only his home provinces and Bordeleux. The rest belongs to me.
They're a good early target to go after, just be ready for lots of sieges. Cannons are your friend.
>>339384441
Does tthe Enemy Army have Halberdiers or Slayers?
I'm pretty sure the battle AI is just too retarded to actively counter Monsters in battle.
>>339381125
Upgrade your Temples of Sigmar, research the tech that gives them a +2 levels when recruited, and bury them in Witch Hunters.
>>339384768
It was zombies and skellies and an auto resolve almost killed my Araknorok spider.
I used to be somewhat into WH40k books- Horus Heresy and Ciaphas Cain especially- but I wasn't really interested in the fantasy setting at all until this game and Vermintide. What are some recommended books? The conceit of pic related sounds like it could make for a fun read.
>>339384886
I'm pretty sure that Autoresolve doesn't take 'armor' and 'armor piercing' into account
That's why any autoresolve with my level 30 fully kitted Karl Franz he loses 2/3rds of his health, but in a real battle against 2 stacks where he solos 2 lords and 3 heroes + monsters he loses 10%
>>339384947
There aren't as many great Fantasy books as there are 40k, but Malus Darkblade, Gotrex and Felix, and Genevieve series are all good fantasy series.
>>339384441
It's always been that way, alas. Autoresolve has always heavily focused down your better units in TW games. I suspect it's meant as a balance/challenge.
If you want to autoresolve, build stacks that way. Just fill them with cheaper, decent units and come at them two stacks at a time.
>Get raided by grimgor ironhide constantly while I'm elsewhere
>He keeps leaving giant pillars of shit or giant troll faces made out of shit in my settlements
I swear to fucking Grungni these fucking Doh Skal Urk, I'll shove my fucking Az-Dreugi up their Dongliz.
Gonna need another book for this shit...
>>339378975
By the time chaos started attacking I already had Orcs cleared and had 4 full armies as a dwarf. 2 Were already clearing up Norca in the north and the other 2 raped the chaos invasion. Its important to say every playthrough is different, you might have been unlucky on every turn.
>pick Slayer King as soon I see he is available
>built him an slayer only army
>literally just select all and kick targets every battle and watch them melt
>Terrorgheist melted in seconds
Im not ashamed to say this game fully satisfied the little pleb slayer fanboi in me.
>>339385516
too bad Slayers are actually bad units
>>339385640
Slayers will never be as based as Cairn Wraiths
>>339385202
>elsewhere
>not completely wiping out all the greenskins and other orc tribes before expanding anywhere else
anon what are you doing
>>339385640
They are not, you just have to play to their strenghts. As I said they melt everything if you have all the research and Slayer King leading them.
They are like the zergs. Form a big swarm and they just roll over shit.
>>339385109
>that feel when there will never be another series as good as Eisenhorn and Ravenor
>>339386317
They have no armor and will die to literally anything
It's about as inefficient of an army as you can get
A better meme dwarf army would be 15 Organ Guns, a LL and 4 Ironbreakers
>>339386529
Dude just trust me, it works.
>>339384002
>Letting Todshitter live that long
>>339386529
You need to play them as dwarf cavalry
>Chaos hero harassing small settlement
>Level 9
>he assassinates any heroes I send after him and gets stronger
>have huge army in the settlement trying to keep order but they can't do anything
>Can't construct guard house because Chaos hero immediately destroys it before it finishes
>Public order -99 about to rebel
What can I even do about these fuckers
>>339386969
Install the mod that removes enemy agents
Does Sigvald not wear clothes under his armor?
>>339387067
That is a fantastic idea
>>339387331
or you could try playing on easy difficulty
>>339387331
Do it. You pussy!
Beat campaign as dorfs and VC. Tried the Greenskins, but hated the public order shit. Also, is it me or does the Waaagh! get defeated super easily?
>>339387123
Easier access to any pussy / boipussy he comes across.
>>339384886
As Chaos, I've hady entire army wiped out and Archaon was the last man standing. He fought 4 units of crossbowmen and 6 units of Axe Infantry alone and won and he was only rank 3. Auto resolve would have killed him instead. I've done this twice now, once versus dwarves and another versus other chaos units. These were both early game though. Still, that fucker never got less than half morale. Just a little something to think about when dealing with auto resolve
>>339387690
He didn't fare so well on his own against me.
>>339384947
Yes, these are great
>>339387859
That never gets old. And yeah, it was early game so the enemy did have basic units. Was playing on normal.
>>339385516
>pick Slayer King as soon I see he is available
>built him an slayer only army
Yes. Glad to hear I'm not the only one doing this.
>>339387859
I love cannons. So much. Dorfs give me everything I loved about Fall of the Samurai, load up on ranged, artillery and fuck the cavalry. Added bonus with Irondrakes.
>>339386245
I'm in said greenskin lands doing it, but he's sneakin' about in the northern part of the wastes, staying just out of range.
>>339381715
So how do you build them right, spam 2handed swordsman and artillery?
>>339388425
The thing I love the most about dwarfs is that both melee heavy and a ranged/artilery heavy options are fully viable and have tons of research available for them.
>Playing Dorfs on Very Hard
>Capture my First Three Settlements and do the High Kings first quest
>SUDDENLY
>A WAAAGH HAS BEEN DECLARED
>GRIMGOR MOTHERFUCKING IRONHIDE
>AND A WAAAGH
>AND A SUB COMMANDER
>AND A LEGION OF GOBLINS
>RUNS UP.
>SURE IS A NICE EVERYTHING YOU GOT, STUNTY
>SHAME IF SOMETHING WERE TO HAPPEN TO IT.
How the hell do I stop the Grimgorening? Dwarves are expensive as fuck and I go bankrupt trying to build an army that can fight them during the Waaagh (and they lose anyway), but he seems to go into a Waaagh at almost the same time as I get my three initial settlements. Do I just need to go STRAIGHT TO THE BADLANDS AND KICK HIS ASS?
>>339388564
Greatswords are the best frontliners right now, but you could reasonably mix in Halberds as well
You want a couple Demigryphs, at least one of each flavor, range to your taste (Note: Outriders are better for backline shooters than Handgunners because of their elevation), artillery to taste, higher tier usually the better, a Steam Tank or two and maybe a Hero depending on what you want to do. Witch Hunters are amazing at eliminating enemy Lords, so against VC or Orks they're a go to.
>>339389381
I think its also partly luck. I started one game where Barak Varr got iced in like 10 turns and I got swamped by Orks, but another game the opposite happened and I steamrolled Greenskins as they were fending off every faction in the south.
>>339389667
So Reload until the Grimgorening doesn't come for me? Not the preferred method, but it's definitely lore-accurate.
>Playing Empire
>Vampires payed me a fortune to leave them alone
>Sure buddy, for a few turns
>Somehow Norseca is strength rank #1
>Barbarian hordes from across the seas come crashing into Nordland just as I am about to confederate them
>Think I'll hold off on that
fugging barbarians
Kinda neat that his shield is actually a mirror that works.
>>339391013
>$600,000,000 AAA publishers can't get mirrors to work in bathrooms
>Drunken liberals in a Sega slave office manage to get a functional mobile mirror as an item.
MODERN VIDYA EVERYONE.
>>339390324
Sooo, game of rolls?
>>339391313
Hunker down and pray the orcs don't decide to annihilate your shit.
So how is the game compared to previous entries in the past? is it good? is it bad? does shilling for warhammer aid in it's sucess or failure?
What's the easiest faction to play? I think I'll pick Chaos because I like heavy infantry and monsters altough why in the holy mother of fuck can't they trade? I even remember reading on Lexicanum or WHFB wikia that some tribes were civilized enough to trade.
>>339391569
Better in every way except city/province building, but I'm willing to forgive it because a Warhammer game probably shouldn't need as much detail in that as previous titles.
>>339391569
Not a great Total War game, the Warhammer theme is all that it has going for it. Is it fun? Sure. But incredibly simplified and streamlined and lacking in so many features and so much content.
>>339391607
You aren't one of those tribes
>>339392336
which is dangerous as fuck
because this one sells, alot
>>339389381
The best defence agaisnt waaagh is to never let them waaagh in the first place
>>339392792
But I wanna. I'm not some fucking nigger who goes
>hurr le kill farmers xD
24/7
Does anyone else have problems of overheating while playing this game?
>>339378975
Playing as Vamp Counts, I was lucky enough to be invaded by Archaon, the Sun Eater, and some other random Chaos lord just as I was moving 2 full stacks north to stomp out some pesky Dwarves.
I wiped out all 3 of those Chaos armies, taking special care that the lords went down. I only got the "enemy lord is wounded" message during battle. After the fight is over though I hover over their icon and it says "this unit has taken too much damage and been disbanded".
Chaos is now at like 10th or 11th in power rankings with 2 of their allies taking up the numbers 2 and 3 spots. Am I done with these fudge packers or are they gonna come back to be a problem?
>>339392897
Unfortunately true, this one has been quite successful so far. I certainly fear for the future of this series now, I don't want to see then simplify and streamline it at any further than they already have or just stick with fantasy shit instead of making more historical titles.
Orks are way too OP to be defeated.
>At turn 37
>Only good army is my main general lord's army and he's half way across the map
>Don't even have the 2nd rank of new units yet
>These two armies show up and start to raping my settlements and there's nothing I can do to stop them
Tell me I asked for it. I DARE YOU.
Nah, seriously though I had to delete a 37turn save cause nothing I did could save me. I either got there after 80% of my settlements were destroyed or I got there, then promptly got BTFO by the two armies.
Tips 'n Tricks? Economy, Public happiness or military strength first? Should I go north or south first?
By this point in the game I had 4 armies; one major one which could stand up to these raiders and 3 others composed of mostly miners and infantry defensive armies. Ya know, to stop those 3 units pillaging units. Playing on normal too; Shamful Display.
>The forces of Chaos rampage through Imperial land, as far down as the Reikland
>The remaining Imperial provincesband together to grasp a fleeting chance at defeating this terrifying enemy
>Surely, this is the last chance of mankind
>Bretonnia has declared war on you
>>339393251
They will always return until you get a message saying that they've been destroyed. When that happens you'll take major diplomatic penalties with every faction and then it's back like the start. Everyone is much more aggressive when the Chaos threat goes.
>>339393336
That's funny because I'm playing as them and feel the same about the Dwarfs. Their units are ridiculously powerful and every victory I eke out seems to be a pyrrhic one.
Would play it if I didn't have fucking 550ti potato card.
>>339393583
On medium, I get choppy 20FPS but I still play it. Just put it on low and play or save up for the new gen cards.
>>339384947
The Brunner the Bounty Hunter omnibus is pretty good.
>>339393538
They are hindered big time by economy/public order
>>339393336
>>339393538
The game gives the AI a calculation advantage if it has larger sizes, a very big one
How do you play vampires?
>>339393018
Fair enough. So far I have only l played dorfs and VC so I can't say which would be the easiest to play. Maybe Empire?
>>339394341
Mass Skellies.
do cannons have a firing arc like grudge throwers or do i have to place them on the front lines or flanks?
>>339393374
As dorfs, I built 2 armies early and went down fuck with the orcs before something like this would happen to me. As for tech, I did nothing but economy for a long time.
>Start empire campaign
>Destroy sepreatist army and capture town
>Guy runs off when he is done
>Goes around out running me, attacking my shit
>Dont have money for second army this early
fug I am bad
>>339395026
Has he magically ran through your zone of control yet? That's always fun.
I'm shit at Total War so I started as Dwarfs but I can't into their playstyle. Played a few turns as Empire though and am having a better time already though apparently it can get rough with Vampire Cunts, Chaos and other human factions raping you from every side.
>>339395470
Take over marienburg and Bretonnia
Chaos agents are fucktardedly annoying.
Fucking greenskins.
>>339395470
You could either use the vamps as a temporary shield against Chaos, or take the vamps out to stop their shitty corruption. I did option 2, and everyone wanted a military alliance with me afterwards.
>>339393336
You gotta preasure Orks from the beginning and not let them get momentum, then its just easy stomp.
>>339393374
I'm at like turn 60-something with Dwarfs and Greenskins are weak as fuck. They've been one of the weakest factions for 15 turns or so.The Top Knotz decided to become the strongest Orc faction instead
>>339395586
so counter them
>>339395417
Yeah he does that
>>339395706
>send agent in
>failed
>send agent in
>failed
>send agent in
>failed and my agent gets injured
It's fucking annoying dealing with RNG.
>>339393374
build one mine/tinker/etc in every single possible castle/town and you'll have enough money for large army
>>339395026
Only way I found to prevent that is to lay an ambush. Sometimes they move in predictable ways.
>>339395793
by the time chaos agents appear yours can be around lvl 10 already
Torrent when?
Sale when?
>>339396203
cya in a year or so buddy
>>339394614
cannons have an arc, just a smaller lower one but its enough to shoot over troops so you can place them behind troops and they will fire over them
Dwarf is best
>>339386365
The Bequin trilogy seems like it could really pick up if he ever fucking writes the 2nd book. It's been 4 years though, starting to lose hope.
>>339378975
>How's the campaign going? Just finished purging the orks from the badlands as dorfs only to be invaded heavily by chaos.
I've never had Chaos come anywhere near me.
As Vampires I pretty much wipped the Empire and the Border Princes and had to slowly make my way North just to find Chaos since I was so bored fighting Imperial armies
>>339381125
Heroes need to be nerfed
In previous TW assassins and the like were a bit of a side-gig you could easily ignore, which was as it should be since they're an entirely skill-less RNG part of the game. Now that they've been given a huge role AND unlike previous Assassins they are resistant to counter-assassination, they are shit.
>>339383545
>It's only true for Dwarves, and purely because the enemy is always 60%+ Cavalry and you have nothing fast
Copters nigger, do you have them
>>339396446
>>339396340
Probably what pissed me off the most with the hobbit movies. If they only rushed out from the mountain pimped out like in the book it would have all been worth it. Instead we had Slingshot Baggins and Hobo Gamwise.
>>339384193
>ALWAYS go for management first before going into army and/or personal buffs
Nah, some of the heroes have shit management compared to battle skills
Balthasar Gelt for instance. +Public Order, -Recruitment cost, -Attrition (only babbies EVER get caught out by attrition), -Corruption. Sorry I'll take Golden Hounds and just KILL ARMIES WITH MY MIND
>>339395026
>army is one pixel away from catching up to a smaller enemy army
>can't ever catch up to him because lel zone of control
>even when he goes around sacking my small towns he can still move enough to forever be a single inch away from my army's movement range
>>339385109
>Malus Darkblade
>evil blacksword
>>339385134
Different anon, but for me it's more when you're coming up to near-completely undefended settlements and don't feel like loading in and out of battle to kill 2 swords, 2 spears, and 2 crossbows with your full stack, mere minutes after killing Karl Franz and his doomstack with a horde of Varagheists
>>339393538
Agreed. I got fucked hard by two stacks of DORFS by like turn 15 as the greenskins on very hard.
>>339386365
Eisenhorn got meh in the last book when it was just "I told the demonhost to fuck them up lel"
Is Radious any good or is the base game fine without it?
>>339387123
>champion of Slaanesh
Probably not
Also, I read his backstory and it says "he maintains the boyhood perfection of a 16-year old though he is over 300 years of age." I don't know what 16-year-olds they've seen, but he looks a respectable 20
>be empire
>rush against vampire counts, all subjugated by turn 25-30
>infinite rebellions leveling up my heroes
feels good mayne
>>339378975
Dark Elves when
High Elves when
Wood Elves when
40 army cap when
>>339387859
This is what bothers me about the game. In TT Warhams you put your lord in a unit for this EXACT reason, so you can hide him with Look Out, Sir rolls. But in this game it's IMPOSSIBLE to put lords in a unit. I wouldn't mind having both, the ability to put him with a unit and then split him from the unit later, but being unable to put him with a unit feels a bit stupid and awkward
>>339391013
Lore accurate
>>339391287
CA is a pretty big fucking studio.
Their marketing is not AAA, but their products are.
>>339391717
Waaah? The building is one of the unambiguous slam dunks of this game. You spend way less time building ever so slightly better shit in every city, instead most cities just get a few things while you focus on the major tows pumping out the best units.
>>339398139
Radious is easily the biggest cancer upon TW modding, never use anything he shits out. Completely fucks over any sense of balance or difficulty.
>>339399191
Well, I suppose that's the answer I needed. Thanks.
>>339397891
ZOC is bullshit in this game, needs to be made more like Empire.
Empire was shit but it understood Zones of Control. You had a rather large once, but if enemies walked into it you could decline the attack or force the attack. Worked with AI too. This meant that you could march a fullstack into a ZOC and just dare the pussies to attack you, usually they'd back down and then you could freely move through their zone. You could also do this to draw out a larger army into attacking you if you were confident of your own success against the AI
In this though, retardedly, even a single lord creates an impenetrable bubble around himself unless you're willing to waste movement in attacking him
ZOCs need to be bigger so it's harder for a small army to just run around you with March, but they also need to be penetrable if the small army declines the attack
>>339398414
They fucked up with the army cap though. In battle if you use 40, rather than cutting the portraits top to botton to maintain some semblance of readability, they cut them infinitely widthwise so you have 40 4mm wide sliver to look through as you try to find your mage.
>>339399191
Never heard of this. Is it a modder?
>>339396162
>Level 3 Chaos Agent walks up to my level 10 Witch Hunter
>Critical Success
cool
>>339397291
Copters are absolutely garbage
If you don't play Dwarfs while having https://www.youtube.com/watch?v=Pyy_FIYE7EE on in the background, you aren't playing this game correctly.
>finish up a short Dorf campaign
>Have all requirements for long finished except clearing my grudges
>One grudge on there
>Level up a Master Engineer to 15
>Remember chaos critical'd all my agents and would have to start a new one all over.
Nah fuck it.
>>339399597
That's why pre battle you give them hotkeys
>>339399838
You stfu about my waifu
>>339393475
Huh. That's pretty annoying. I hate chasing their armies around, they somehow always manage to stop JUST BARELY outside my movement range.
>>339398260
16 yo's n a medieval setting have to be manly as fuck to survive unless theyre a noble fuckdoll
Was able to lure them into a Gully i found while looking for a good defending position. The slaughter was... distasteful.
>>339400397
>Gully of Gore
Rocket batteries are just finicky things
>>339400249
Yes, and I only have 10 keys
1 for mainline infantry, 2 for damage infantry, 3 for immobile ranged, 4 for artillery, 5 for mobile ranged, 6 and 7 for different lords, 8 for my cavalry, now I've got 4 different mages who need to be moved independently and only 2 buttons for them
There's no excuse for not cutting the portraits heightwise in a 40-unti battle
>>339378975
Playing as Dorfs. I turtled a bit too much early game and then had to go north to fight Archaon the Everchosen, so the Greenskins took over the entire south of the map. Was fun exterminating them province by province, but it took ages due to level 30 Orc agent spam and Grimgor being a pain in the arse. He'd respawn with a 20 stack in a few turns.
After that, I helped my ally the Empire finish off the Vampire Counts (who got rekt by Chaos earlier) and absorbed the Holds to the west, though they all hated me by then for reasons so I had to stomp them rather than confederate
Just finishing of the faction quests before I head north to clean out the remaining Chaos scum and re-establish the last hold.
All in all, pretty fun so far. They just need to rebalance agents. Cause I was just ignoring them and rotating Lords when one was assassinated.
Next play-through I think is going to be Vampire Counts. I'll try being more proactive with my agents earlier so I don't fall behind.
>>339384686
I did the same thing, afterward if you balance out your economy and not spamming army like a retard, you should be able to get 10k per turn.
Then you can just continue to upgrade building and give some gift to the Estalia and other faction to be on their good term. then just focus your front to the east.fuck the boat bastard, for keep sending 3 stack of marauder down south and raze my northern city
>>339400717
It's better to keep Bretons around and strong imo. If you ally them as Empire they'll send tons of stacks up into your lands to fight Chaos. Super useful
This game makes me feel like a genius military commander. Just had the most satisfying battle of this game yet.
>Defending Imperial city with only garrison of 372 v 496 rebels
>They have mortars, computer predicts their victory
>Stash my whole force in a tiny crop of trees
>Enemies start marching forward, sending off troops in random directions looking for me
>Meanwhile the main force keeps marching forward, eventually they come almost inline with my treeline
>Charge from the treeline until in range and crossbowmen harass the mortars
>Melee units just about hold theirs back, until one causes their gunmen to fall back
>Use this gap to attack and take out the mortars with that unit
>Now my crossbowmen can attack their gunmen and the melee hold out in a stalemate, but I have one more unit
>Arrange them such as to surround and route the enemy melee units one at a time
>By the time the scouts they sent out to find me catch up I've taken the advantage and eventually wipe them out
Cities actually LOOK like cities in this game
Is there a guide on how to play as the empire effectively? Everytime those chaos cunts show up i just restart
>>339401040
>where'd that infantry line come from- CREEEEEEEEEEEEEEEEEEEEEEEED
>>339401386
make sure you have ostermark and ostland by the time archaeon comes, and hold the line at Castle Von Rauken and that other capital
>>339401386
Expand and build up your economy.
Kill vampires asap.
>>339401386
Conquer Marienburg in the first 10 turns.
Make allies and gang up on the weaker Imperials.
Once you're strong enough kill the Vampire Cunts and all the imperial Factions will wanna join you.
Once Chaos comes use the Northern Imperials as your buffer, max economy, get 4 Full Stacks, preferably with Balthasar and start picking off Chaos Armies that are besieging friendly Cities.
Also either kill Bretonnia before the Vampires or ally with them. They will rape you if you're trying to deal with Chaos at the same time.
>>339400569
>4 mages in 1 army
Why?
how well optimized is it?
1792mb intel hd graphics 4600 and and i7 in my shitty lappy. could almost run attila comfortably.
>>339401647
>>339401895
>>339401964
never touch the vamps by then, i'll try that and see how it goes this time thanks
>>339402264
This runs better than Attila
>Shooting Gallery
>>339384947
Skarsnik is a great one, loved it. Some wonderful gobbo nonsense.
Also the "war of the beards" books, forgot the names. Elves vs Dwarfs essentially
>>339401895
How on Earth do you do that? I've literally not even fought the vamps once. I'm on turn 95 of my third Empire campaign and I've only barely survived by completely focusing on humans until around turn 70 then focusing on Chaos (and convincing the human factions damaged by Chaos to join me).
If I'd spent resources fighting the vamps I'd never have had the resources to re-build all the destroyed settlements in the North, fight back the Chaos or unite the other human factions.
>>339402028
>fuck the boat bastard, for keep sending 3 stack of marauder down south and raze my northern city
Different schools of magic
>>339403045
I think you start with military access through Stirland, you can use that to attack the vampires.
But only do so when you are confident, try conquering two provinces first at least.
Be oportunistic. If Marienburg or Wissenland take their big stack out of their capitals which are close to you, take out their stack and then their capital, or the other way around.
Always make friends with everyone you don't plan on attacking, specially the bretonians, but backstab them if you see a good oportunity.
>>339399191
nah, thats darth.
>>339404252
>Hearty Chortling
>>339404434
Ironbreakers are perhaps the most based unit in the game.
Literal anvils.
>finish dorf campaign
>cant decide beetween empire cause bunch of ranged shit or vampire cunts cause crypt terrors and shit
How does an Averlander tell the difference between his woman and his cattle?
Does difficulty level affect what events you get?
>>339394341
Patiently. Take full control of Eastern and Western Sylvania as soon as you can, and spend the next few dozen turns building them up. Go for buildings that add to growth and the spread of vampiric corruption.
While you're doing that, build up a single good sized army and start razing all the Dwarven settlements along your borders until they start begging for peace. They'll be too busy fighting Greenskins and each other to recolonize them leaving you free to take the fight to the Empire.
As I said, you're not in any hurry so take your time building up your cities and economy, but take the southern human provinces as soon as you get a good chance. You don't want the Empire to unify everyone and surround you. Once you get all the southern human provinces, try to make peace and let the Empire control the northern ones for a while so you have a buffer between you and the Chaos incursions that will be coming your way soon.
>>339405129
I don't believe so, but maybe.
In previous total war games upping the difficulty has only ever buffed enemy units, increased your public order/diplomatic penalties, and given the AI more stacks.
>>339405253
More like how2WinAsPyro.tiff
>>339405129
According to what I read, all it does is increase aggressiveness of other factions. On harder difficulties, AI will take opportunities to attack you if they're confident they can win and benefit from your loss, more backstabbing, etc
How do I deal with the cold attrition while attacking the Chaos? Are the Chaos invulnerable to it?
>>339393583
Dude I'm playing this on a fucking $300 laptop with a integrated graphics card (HD 4400)
>>339405096
His woman doesn't get wet.
>>339405287
so basically, build up defenses/corruption gain while bullying dorfs and then go and conquer border princes?
Chaos are the most fun faction but I hope they add some new heroes to their roster.
>>339393374
Get Gunbad ASAP, this is very important as it will give you a major economic boost.
After that start crawling south.
Get Black Crag province and build the unique building that gives +3exp to your melee recruits.
After that you're pretty much set to conquest the rest of Badlands.
>no chaos dwarves
>no tomb kings
>no wood elves
Why even live?
>mfw I wiped out Archaon with a Goblin leader after he ambushed me
Got absolutely rekt in the effort, but it was satisfying.
Remember, kids, never leave home without your giant spiderbros.
>>339405253
cheeky
>>339407731
>no chaos dwarves
Well, there are some...
>>339407227
Yeah
making mods is pretty fun.
>>339407731
>no chaos dwarves
They man the Chaos hellcannons, wich indirectly confirms they will NOT be a separate faction.
>>339407945
>>339408101
Well they have to beef up the starter races eventually as well, so hopefully more chaos dwarf units for the glory of Hashut.
>>339391313
>>339391392
Do this shit. Start playing defensively, dwarves are basically invincible on the defensive. You can easily defeat much larger armies if you really hunker down and stay still. Also quarrelers are amazing so make good use of them.
>>339408038
I made a bunch ofall female unitmods for Attila, I should do something for this.
>>339407731
>chaos dwarfs
I'm sorry, who?
>>339407731
>no skaven
>no high elves
>no bretonians
>Why even live?
I dont know.
This is fun
>>339408101
They might change the rosters around a bit when they expand the map.
I have made a mistake.
>>339408769
how do you get that? can you do it with archers too? Also is there an arrow cam like the previous games?
>>339409360
LETS DO IT BOYZ
How well does this game run on lower-end GPUs?
I have a 560Ti and it runs Attila okay at medium-high settings.
>>339409543
>FIRE, FUCKING FIRE
>>339404252
Darthmod for Empire was nice even though he "borrowed" a bunch of stuff from other modders.
>>339410056
Probably about the same then
>3 more weeks until I irresponsibly can buy it
IZ DED 'ARD AND READY FUR STOMPAN
Will this game ever get cracked?
How do I counter chariot charges? My dwarven shield walls are getting wrecked by them.
Finished a long campaign as the Vampire Counts, so I decided to do my next campaign as the Dwarfs. Almost destroyed the Orcs, but there's still a tribe left in the deep south of the Badlands. Problem is that they have a fuckton of agents harassing me and I really don't want to get another assassination grudge, so I need to hurry up and defeat them.
I confederated Zhufbar and Karak Kadrin, so the Vampire Counts have been a real pain in the ass. They haven't expanded past Sylvania, but they're really difficult to put down for good, and the Empire doesn't want to help out.
Now Chaos is coming down after destroying Kislev, and they've already started to attack my northernmost hold. Half of my army is on the literal other side of the map, the other half is dealing with these vampire shits and is tied up with them. With Kislev gone, the Empire is really the only major power left on my side, and they're predictably incompetent, with two of their cities already besieged by the Norscans.
>>339412192
Then it can go fuck itself and fuck any cuck who bought it.
>>339413993
why so butthurt?
>>339413901
what i did as dorfs was grab mount whatever and then focus all my efforts to exterminating the orcs
youre best off letting karak kadrin and zufbar handlel themselves untill you have taken over both badlands and taken out the orcs for good and amassed a massive income
i could field 6 full armies and still have 6k income easily as my dorf playtrough
Are the Vampire's Black Coaches just terrible or am I using them wrong or something?
Hey,
I just finished installing the game and played the first introduction battle for the dwarves.
Question: Why don't my units attack fleeing enemy units?
Every time an enemy unit breaks (because of low morale?), they flee. When I select one of my units and click them into the fleeing enemy unit, they just run with them, but they don't attack.
Would appreciate some help here.
>>339413993
t. poorfag
>>339414990
They probably run at the same speed, so they can't get close enough to attack. Use dogs or ranged units or cavalry to kill fleeing enemies.
People who think this has less content are fucking retarded. Each faction is completley unique.
Nobody gives a shit about your opinion. This game is selling like hot cakes.
CDKEY EXPERTS
How long before price drops on key sites?
Im getting the game eventually but im just wondering how long before you guys think it will drop to 30 bucks?
>>339415387
City planning is incredibly simplified. Stuff like tanneries should create squalor and sanitation issues.
Also, why can we still not demand cities?
>>339415612
I think confederation is a much better replacement for demand.
>>339415612
It's simpler but I don't know if I'd consider managing squalor and such as 'fun' issues that really added much to the game
I would like to have more slots and interesting choices, however.
>>339415176
Oh, that would explain it.
Also, why do my crossbow troops sometimes not shoot?
They are positioned near an enemy unit and according to the markers on the side, the enemy is withing their line of fire.
When I click to attack, but they won't shoot for some reason....
>>339415974
Do you have skirmishing mode turned on?
>>339415818
I mean stuff like, give me these cities for peace, or give me these cities and I wont declare war on you.
>>339415974
They may be obstructed by your own troops. Either get them to higher ground, change positions, or pick a different target.
This game looks complicated. Is it?
>>339416157
Giving territory back to an ally that got BTFO would be great also. Sometimes you just give them gold and they do fuck all with it.
>>339416464
Nah.
Can you reclaim razed settlements?
>>339416464
Depends on how new you are to Total War games. If this is your first it may seem overwhelming but they do a decent job with the tutorials so you should be ok. If it isn't then you'll do fine.
>Warriors of Chaos are DLC
lmao fuck this game
>>339417309
nvm
is there orks mod?
>>339415612
>still
Have you never played another total war?
City trading made the AI get weird ass borders so it was removed a good amount if titles ago
>>339407731
Someone post the angry Chaos dwarf holding the FW army list and being too short for the game please
>>339410110
>one of the giants is already routing
>>339416112
I don't know, will check next time I play. What does skirmish mode do?
>>339416196
>They may be obstructed by your own troops
I didn't even know that was possible, but that might have been the case. There was one of my melee units fighting that orc unit and I had my crossbow troops right behind my own men.
>>339418563
Skirmish mode makes them automatically fall back when an enemy gets too close.
They might not be firing because they're trying to fall back, stopping due to an order and then falling back again
>>339408101
Chaos Dwarfs canonically does a lot of hired work for the WoC's.
>>339378975
>grudgebearer too op
he keeps getting the fattest fucking armies and just rolling my okrs
>Day one DLC
>fucking Chaos at that
great game lads I hope next TW will have only 1 faction
>>339420146
Ignore everyone else outside the intro battles/capture, build up a big stack early and hamstring him before he doomstacks you. Then wipe out all surrounding dwarfs as quickly as you can.
After that, the other orc tribes will probably hold him off long enough for you to get a proper army going
Always target the dwarfs over orcs, because Orcs will be more willing to ally with you if you kick stunty heads in, and Dwarfs have incredibly vicious early game potential
>>339419064
>>339418563
I didn't know it was thing until I ran into the same issue. I saw a little marker on my quarreller's portrait that said "obstructed". Changed their position and boom problem solved.
>>339420629
It was already unlocked on mine when I bought it, figured it was some glitch.
>>339420942
it was an early adopter bonus
>turn 45
>conquered the Black Crag
>joined confederation with other dwarves just because
>didn't know what it did
>my land has grown by double
>my army doubles
Holy fuck, I've never progressed this far in any total war game. I usually just keep restarting because I keep fucking up. Played Shogun and Attila. I stopped playing because it was overwhelming. I was getting swamped by orcs south and chaos north. Probably going to try orks out.
Anyone know what this runs like on a 7850?
>>339421034
I didn't preorder though.
>>339384947
Check out the tabletop RPG books while you're at it.
http://khorne.ru/2nd/wfrp_web/
>>339421743
pre-order and first week buyers got it for free
>>339421743
Are you retarded? You could go buy the game right now and have Chaos Warriors without paying for them.
>>339393289
It's worth taking into account that the base game is simpler than expected because the factions have incredibly different mechanics, both in battles and the campaign map.
And considering that CA will be introducing 10 new factions - the game will become substantially more complicated with the expansions.
>>339422506
>It's worth taking into account that the base game is simpler than expected because the factions have incredibly different mechanics, both in battles and the campaign map.
RTW had 5 entirely different army types (Barbarians, Romans, Greeks, Eastern Horselords, Carthaginians) at launch though. And each army had entirely different feeling base-infantry. Roman Hastatii worked completely differently and required entirely different tactics to Greek Hoplites and Parthenian Horse Archers.
Meanwhile Skeleton infantry, Chaos Marauders, Ork Boyz, Dwarven Warriors, and Swordsmen all work almost entirely the same
I'll give you that campaignwise there are more differences, especially in the Chaos campaign, but battlewise this is still no more than RTW
>>339386365
>>339396810
>>339398118
On the subject of Abnett, why hasn't Warmaster been released yet? He's finished the book, and you can still find it for sale sometimes on Amazon or Ebay for hundreds, so why the fuck hasn't it had a mass release?
The Empire roster is so good I have a hard time playing anything else. It's just so much stronger and interesting than Dorfs, VC or Chaos.
Can someone post an OP dorf build?
>>339423780
>RTW
You're talking about pre warscape and SEGA CA though, the CA that still used to ship complete games(though buggy).
Even since Medieval 2 SEGA has been telling them their games had too much stuff and that they had to cut them and sell it in chunks, not even being a conspiratard they outright said it in an interview.
Everything bad about CA and Total War is SEGA's fault, Rome 2 was basically made by a team of unpaid 2 years interns and it shows in the credits, there's only one name left from Shogun 2.
I've never played a Total War game. Is this a good one to jump in on?
>>339424861
Yes
Straightforward campaign, easy to get into, good tutorial
Just go ahead, its fun
>>339425021
Is it also okay that I don't really know much of Warhammer? I've always had a passing interest but never got into it.
how the fuck do you catch enemy armies? They just constantly run away and your armies can never fucking engage them in combat, I've pincered a Chaos force from 3 sides and he still ran past my zones of control
ITS SO FUCKING GAY
Should I put points in Character, Battle, or Campaign first?
>>339420629
Is free too expensive for you, anon?
>>339422506
>CA will be introducing 10 new factions
Did they specifically say 10, or are you just guessing based on the number of races we don't already have?
>>339421829
Can you not read? He already bought it. He just didn't know about the week 1 DLC offer. Don't be a dick, anon.
>>339425441
Can't remember the name but there's a mod that gives your armies +10% movement range if you're in your own territory.
>>339427472
He obviously couldn't read since anywhere you could buy it, it said that you would get the DLC for free within the first week.
>>339389381
I wasn't playing on Very Hard but when playing as Dwarfs I recruited a Lord and spec'd him as a duelist and he beat Grimgor's ass 1v1 in every single battle I had against him in the Badlands.
>>339427324
They said they want to do all 16.
>>339378975
Remove Stuntie
Do VC have Artillery or ranged?
>>339430215
none at all
>>339378975
Completely new to Total War, which faction should I play on my first run-through, and on what difficulty? Greenskins are my favorite lore-wise but as I understand it they have a very odd playstyle.
>>339432218
even better that you're new to TW
play da boyz
>>339430215
so they just have to throw bodies up walls in a siege?
>>339432218
I'd say empire, but if you've never played a total war game just pick your favorite and play through the tutorials. It'll take a little while before you get the basics of the battles at least. Campaign map is very simple in warhammer
>>339433591
or fly over the walls
I want bretonnia
>>339378975
What should be my "kill order" for the Empire. Everyone directly around me is friendly, so I don't really have any good excuses to conquer anyone. I have to conquer like 2 factions just to get to the vampires to conquer them.
I guess doing the dwarves first where you always have more orcs to kill kind of spoiled me.
>>339433591
I think you can also lore of vampires summon units of zombies/skeletons without line of sight (e.g., behind/on top of siege walls) but don't quote me on that
Might go try it
>>339389517
>anything
>better than ironbreakers
hahahah
>>339397146
I liked shogun 2where you could have a very high chance to kill an agent if you had the right counter agent. In this game though, good fucking luck. And even if you DO kill an agent, say hello to them again in 5 turns.
>>339383416
I requested something like this in the drawthread. I forgot to stick around and see if it would get delivered though.
>>339383225
Confederate your dwarven allies ASAP. They will declare war for no reason constantly.
>>339432218
Orks have a little everything so they are a good choice.
>>339378975
I wish enemies just couldn't walk around on your land like it's their own personal highway.
I started Chaos invasion with 2 Varg, 1 Skaelig and 1 Chaos fullstack in my borders. Then Archaon, Sigvald, Cholek, Sartorael and one more fag spawn right at my borders.
Really not ideal especially since I have to chase them around the map while they sack all my settlements.
>>339420638
i am but the main forts of the dwarfs are so fucking strong i got beaten back with a full 20 stack army a 15 stack army and a WAAAAGGHHh!!
>>339435381
Take Marienburg immediately after dealing with the rebels, then take out all of the Bretonnian factions. They aren't united, so you can take them out one at a time without having them all declare war on you.
>>339436297
K thanks.
>>339432218
Dwarves have the easiest starting position, but the actual campaign can get really out of hand if you let Waaghs form. Also Dwarves play defensively so if you're new and shit at micro-management they aren't as tough to play.
Greenskins have the hardest starting position on the map but are fun, they pretty much can only be played aggressively and demand you to be in constant war to do well with them.
Empire is basically the in-between on Dwarves and Orks. They have an easy spot on the map, their infantry is kind of weak sauce though.
Vampires are pretty trash in my opinion. They rely on rushing to win, and I've never been much of a rush guy so maybe I just don't like them.
Outside of Chaos Knights, Hell Cannons and Chosen Halberdiers what are some good end-game units for Chaos?How did ya'll niggas build Archaeon, he seems buff as fuck with just his quest items and a majority of his points in fire lore and leadership
>>339436672
Archaon should be built first with the +horde growth campaign stuff, then build him as a melee destroyer. he's fantastic at just wrecking pussies on his horse.
>>339436289
Dwarves are legit OP.
Their morale is insane if you don't have spooky skellingtons.
>>339393374
Yes you deserved it you fag, that's why you don't ignore your main opponent and instead wreck his shit and ONLY THEN you go deal with archbabby.
>>339436947
i totaly agree but that is what they are in the table top, fucking relentless
but the combination of powerful melee powerful ranged and strong moral, which easily makes up for their only downside which is smaller units
>>339437131
They are slow as shit, too.
>>339437131
Well I don't have a problem with it. Lots of other stuff like >>339436058
pisses me off more.
>>339437252
yea i agree sometimes the hardest thing is being able to engage a enemy when you have the advantage, i spend 10 turns one time trying to get into combat with grudge bearer
>>339437218
not really a problem, only time that has been in my favor is when their re enfocements are rite beide my deployment so i fuck them before the main force shows up
>>339432218
i was in the same boat, currently playin and lovin tha boys
>>339433591
I usually just go for a battering ram and 4 towers, hit their troops on the wall with 3 units of Vargheists to distract as everything approaches, send all the infantry up onto the walls and once the gate is down I send all the monsters through there, obliterating whatever attempt they made at a chokehold.
You have to micromanage your infantry a little bit on the wall to make sure you're making the most of flanking opportunities etc. and there's no units just sitting there (in my experience this happens a bit in sieges).
Works pretty good.
What's a good way to prevent Chaos Corruption as Vampire Counts?
I just started. First TW game. What exactly is the hook to the game? Why do people love it and play for such long periods?
>>339438530
autism
>>339438530
i cant explain it i just love stratagey, setting up crushing battles and raping in general
>>339438713
overwatch pleb get out
>>339438530
It's a strategy game, it's intended for the long haul. You command a Faction/Empire, and it's your goal to bring it to glory. This is not an easy task and takes a long time. However, it can be very rewarding, and your skill directly influences outcomes in battles, diplomacy, and more. Basically, it's fun.
Playing VC, should I care about my zombies/skellingtons/bats not surviving a battle?
My beefier units have great longevity when I meatshield them with the above but that's about all those cheaper units seem to pull off for me
anyone has a spare copy and wants to trade for divinity triology (divinity 1, dinvine divinity, and original sin) and a few other indie games?
>>339439505
They have 'expendable' on their stat card for a reason.
Did an Empire campaign and was not expecting to fight as many Orcs as I did. From the start of the game there would be a full stack rolling through Reikland every 10-15 turns, in addition to the other usual enemies. Never felt like I was able to field the force I wanted to because I was constantly up against the wall having to spam cheap soldiers, preventing me from upgrading income buildings, and the higher tier empire buildings are god damned expensive. I was able to eliminate the VC, but I basically blew my load doing it and wasn't able to fully recover until Archaon showed up. Felt good winning ultimately and seemed fitting for an Empire campaign, but it also seems like I only played half the faction. Is this how all of your Empire campaigns went or was I just making bad decisions/unlucky?
>>339437131
Their downside is their incredible slowness and weakness to cavalry.
>play as Archaon
>get full chaos set
become OP as fuck he can withstand an entire army and kill the general
i've got to say even Karl Franz is inferior to Archaon
Vampire shits fuck off.
>>339439505
The purpose of the Zombie unit is to be a meat shield for charges/artillery/arrows etc. they will not win in a 1v1 against almost any other unit unless buffed. I usually make one unit of them run ahead of the pack to throw off the enemy formation + draw missile fire. Also you can set them to chase a unit of archers/missile cavalry and they will just be running from your zombies for the whole battle, making them useless.
Essentially though yeah, mid-late game your low level units should just be used to protect/maximise the killing power of your more valuable units.
My campaign is going excellent, and im actually upset about it. I downloaded a few mods that make Chaos a bigger threat. The problem is, even though WoC now start with 20 stacks, They just keep raiding Kisliv and not moving south.
Iv united the Empire, and had the Dwarves to the south of Reikland actually become my vassals, they just offered one turn, same with the Bret factions.
One thing the game needs, is a massive boost for Orcs. Aside from BlackFire pass, and the first 2 Orc hordes near Altdorf I didn't find any Orcs at all. Iv played 3 campaigns so far, 2 as Empire and 1 as VC and each time the Dwarves wipe out the Orcs completely. Its actually a race to get the Black Fire Pass battle because you have to defeat 5 Orc armies, so if you dont hurry the Orcs will be wiped out before you even get the quest.
>>339442758
what's your army roster?
>>339442758
What difficulty are you on?
I played on Easy and the Dwarfs didn't do much against the Orcs.
My guess would be that playing with more difficult AI exacerbates the existing advantages that Dwarfs have over Orcs and leads to a swift downfall.
>>339442889
Generally I do 8 Halberdiers, 4 handgunners, 2 Greatswords, 2 Reiksguard 3 Hellstorm Rockets, plus my general.
>>339442993
VH, I don't like Legendary because hurrdurr cant save!
I love the game for what it is, but I just wish you had a bigger choice for starting locations. Like, there should have been 3 for each race.
Empire, Brets, and lets say Either Kislev or Tilea.
Orcs, Top Knots, Crooked Moon (Orcs, Savages, Night Goblins)
Cunts, and I guess just some small clan out near brets. These guys have the least variance sadly.
Dwarves, and any two other holds honestly. They have really diverse areas, so you could start almost anywhere.
And Chaos could literally start anywhere in the north for all it really matters for them.
>>339443753
there is a mod that unlock several factions on steam
>first Total War game I played aside from a single failed campaign of Shogun 2
>start as Vamps on normal because I suck at strategy games
>start conquering west because that's where the Empire is
>somewhere along the line I decide I don't want the dorfs to fuck with me from behind so I suck as much dick as I can to make them my allies, spending all my treasury on them
>conquer the Border Princes to have access to the dorf capital for those sweet ass trade deals and help out the dorfs by razing some Greenskin sities near my borders
>it works and the dorfs get over 100 good rep with me
>march my armies back to the west to finally tackle the Empire
>suddenly fucking Chaos shows up on the east side of my empire where its 100% undefended
>razing my helpless cities left and right
>have to relocate all of my armies including the ones that were maintaining public order in border provinces just to stop chaos from raping my anus to oblivion
>go bankrupt multiple times, 50% of the empire is gone, other 50% rebel, I am left with two broken ass armies by the time I finally wipe out all of Chaos
>barely rebuild the Eastern Sylvania province with said two broken armies
>dorfs are now 8 affinity and deteriorating and I'm back to square one
The entire fucking north of the map is nothing but a waste of ruined cities and those two northern factions, I thought the northern provinces would have put up at least SOME kind of fight before Chaos set their sights on my anus.
>>339436297
>killing the Bretons
Bad idea, they'll send huge stacks of powerful cavalry to help you against chaos if you ally them
>>339445305
chaos usually ally with a northern tribe
>>339445305
That's pretty cool anon, I feel like when you're knocked off your perch the game becomes even more fun because instead of steamrolling at a mild pace you actually have to struggle for the survival of your empire.It's even better if you like to RP about your empire in your head like I do :^)
I might even play on legendary just so I don't get the temptation to save and go back to win something I lost.
>>339424861
Reportan back. Seems neat. I still don't know what I'm doing. Just throwing everything at the wall to see what sticks.
And also watching my coffers drain because NEED MORE UNITS. Greenskins are too fast, keep getting flanked. My solution to it is steam rolling instead of doing the smart thing and spreading out a little. Fun stuff. Thanks for the recommendation guys.
>>339378975
Test
You've come to the wrong neighborhood Greenskin scum.
>>339410823
Fuck same here... I'm also out of weed and bored with stellaris
>>339445701
Then leave Leon Leoncoeur his province and take the rest. It's prime real estate that you don't have to defend and the demigryphs you could buy with the income generated there can fuck up all the elf-worshiping peasants that Brettonnia could ever hope to field.
>>339410823
>>339446578
>brother was in this situation
>bought it for him
feels gud
Does the black coach actually get stronger as it kills things, or as things die, or something?
Doesn't seem worth it
>>339446769
Bret stacks later on are like 80% Grail Knights and Knights of the Realm, they're pretty effective. They can field a lot more out of 2 or 3 provinces than you can as well.
>>339446030
>a northern tribe
never had it they didn't have both as vassals
>No Skaven until 2 years after the game's release because muh elves and dark elda-elves dlc must come first
>mfw
It would be hard to balance them, though. Seeing as The Skaven are backstabbers by nature so there would be a mechanic in keeping your armies/generals in line lest you get usurped
>playing as the dwarfs
>nearly finished off the orcs
>turn 65 chaos attacks an ally
>make my way up North to try to fight
>turn 85 chaos rapes my coop partner's vamp armies
>turn 86 my dwarfs make it to his lands were they make a valiant stand
>auto resolve gave me 5% chance to win so I go into battle
> beat both of the chaos armies
>check the stats
>see that I deployed 1200 dwarfs and lost 800 of them
>chaos only employed 600 men and lost 400
Are chaos units Op or what?
>>339447778
I don't know much about Warhammer lore, but I saw someone talk about Skaven morale/leadership being directly tied to numbers which I thought was pretty cool.
>>339447996
Yes they have the strongest infantry in the game.
Dwarves I believe are 2nd strongest. But Chaos also have access to cavalry and more.
>>339448049
Yep at least back before Fantasy got entirely overhauled into a mcdonalds toy game. The unit morale was based off either the number of rows or just plain individuals in a unit, I forget exactly
>>339436495
Dude, Vamps are easymodo and require much less rushing than Dwarves.
The intro campaign itself encourages you to unify Eastern Sylvania, and once you've done that the Gold Mine in your starting castle offers a great opportunity to just sit around and build up your cities.
Then you can do what you want. I usually take over the other 2 Vampire clans by war so that I can subjugate them as a control against the empire, but you can also go south, north, start sacking the dwarves, anything. And since you can always Raise Dead you have a much easier time recouping losses and gearing up for fights
How do I get good with these games?
I tried playing medieval 2 tutorial but the tutorial was bugged when I tried getting across on the boat and I literally had no idea what I was doing in rome.
>>339407731
Wood Elves are guaranteed first playable race to be released beside Bretonnia.
>>339448391
Could be beastmen
>>339448381
Watch some youtube vids
>>339448116
Dorfs are only strong if you can negate their lack of cavalry
Unfortunately while they have good shooty, it's not enough to simply blow away the enemy before you get flanked and raped
>>339448320
I'm pretty sure it was different in different editions, but in 8th it was number of Ranks
>>339448513
Or Kislev since they have a blank campaign page on the wiki.
>>339447778
I imagine they're going to have an elf faction in each expansion. I doubt Elves and Dark Elves are going to be in the same one, though Wood Elves are sort of odd and may get in first just because they're next to Bretonnia. But skaven are one of the most popular fantasy armies and fit in fine without expanding the map. I figure the first expansion will be High Elves/Wood Elves/Tomb Kangz/Skaven, and the second being Dark Elves/Lizards/Ogres/Beastmen.
>>339448850
>I imagine they're going to have an elf faction in each expansion. I doubt Elves and Dark Elves are going to be in the same one
You underestimate how much earlier we could take our lunch break if we made 2 factions at once by just copying over animations.
>>339448381
Which aspects would you like to improve at?
In terms of battles I just like to read all the information about each unit and then think about how to apply this on the battle ground. You have to think about formations, tactics, the proportion of units in an army, and other things. Once you get comfortable with this you'll find a favourite composition/strategy which will pretty much just steamroll everything you're up against.
>>339448391
>>339448513
These would require alot of new assets and resources. I think another human faction like Kislev would be fleshed out first. Then paid DLC factions/campaigns roll out over the next 2 years.
>>339449009
If they can copy animations now, they can do it later and still advertise it as NEW SHIT if you want to be pessimistic about it. They're going to have to spread them out though, just because elves bring the "star power" to each expansion, and just based on where their territories are on the map. For example, it doesn't make much sense to not have Dark Elves and Lizardmen show up together just based on where their territory is.
>>339447778
New World expansion is coming last. Just look at the campaign map; tomb cuck/ogre land is already mapped out.
The fact that elves are way more interesting to the average player is the exact reason they are coming last. CA needs something on the horizon to keep people interested in the trilogy and buying the dlc and ogres, rats, and more skeletons simply do not have that appeal.
>>339448850
>I imagine they're going to have an elf faction in each expansion
That would make no sense geographically.
>>339449545
Are these DLC's just an easy way for CA to squeeze out cash for shit that should have been in the original game, or would including all of these races/factions in the full release have been much more work than any other Total War game?All the races would have been humans in previous games, so I imagine animations and just about everything else to do with that was probably a lot simpler?
>>339450113
The Warhammer franchise for Total War is a 10 year project. I expect "expansions" to come every 2-3 years that give huge amounts of content that can be played on their own, or added on top of what was released before. I can see smaller DLC packs being released to help the most recent releases along. ( Adding units, blood+gore, minor factions, etc) The major factions will most problem be released in the expansions I was talking about earlier.
CA and Sega are most certainly looking to make money, but I think they have proven themselves that the Warhammer franchise might be the best strategy game released in a long time.
>>339380801
stop charging, hold the fucking line
Giants are broken OP
>>339451343
That dwarf army is probably the worst possible army for fighting monstrous enemies. Dwarves have lots of answers to them and they didn't have one.
>>339450113
animations, voice acting, textures, strong holds/cities, map gets bigger to fit more races like Tomb lords to the south/High elves to the west, more lores of magic.
>>339451343
>no slayers
>barely any longbeards and shitloads of miners
>no cannons or any artillery
no shit youre going to get your shit slapped by giants
>>339451343
Pretty sure that Grimgor alone would have taken like 5/6 infantry units out at the least if he had to. You can't fight him without a duelist hero of your own.
>>339451343
Are Ironbreakers and Hammerers good?
>>339451343
>tfw gyrocopters are woefully underpowered for such late game units
>>339452804
ironbreakers are god tier alongside irondrakes
honorable mention to hammemers
get them
>>339452804
Ironbreakers are gr8, and I didn't know they had grenades so I was pleasantly surprised when they started lighting up charging forces before making contact. They're also about as impenetrable as advertised. Hammerers are also good, but a bit more nebulous. I hardly ever manage to flank with them so they hardly ever make an army routing sort of noticeable impact, but when the battle is over they usually have the highest kill counts of the melee units by far. Load up on both if you can afford it.
>>339378975
i fucking love how this game seems to be hard.
Can't wait for my new pc
>>339453263
Yeah, they are a big waste of a slot. Shame too, since they are the fastest thing dorfs get.
>>339453846
closest thing to cavalry they can get for chasing down routing enemies. kinda sucks.
>>339453469
>>339453613
I actually have half a stack of them and I don't really use Longbeards and Slayers.
I get fucked by Orc Big Uns though.
Threadly reminder to cleanse all Chaosfags.
>no games were worth playing
>would pick up a random game, play it for a a few minutes, then give up
>this has been going on for months
>TWW comes out
>cant stop playing it
>can pick any race and have fun
>super excited for future content
Is this what it feels like to enjoy vidya again
>Pick orks
>Try an rush down the redfangz faggot who's meant to blueball you at the start
>Outnumbered 2 to 1 because of the garrison 3/4s of his army are goblin archers
>Put flaming banner on my boar boyz, they kill 300 goblins in one battle
>Redfangs immediately capitulate after this ass pounding, I now have double the amount of territory and armies you are supposed to have and a WAAAGGH
>This kills the stunties
>Green is all
>
is the co op campaign fun?
so i beat the chaos fampaign on legendary. is this an achievment or are they the easy campaign
>>339454651
Some of the factions dont work well together. Like vampires and non vampires.
But you can get around that using the mod that lets you play as the same faction. It doesnt work for chaos though. Been having some fun in a Dwarf/Empire campaign and a Orc/Orc one.
I would recommend you play on normal though, if you play on hard/very hard/legendary the AI gets bonuses to its moral in combat which is utter bullshit.
>>339378975
Holy fuck im in love with the dorfs. I just grind down enemies as they run in with my thunderers after that tie up enemy squads with shielded dorf and flank them with previously mentioned thunderers.
Fuck the green tide. There are grudges to be settled.
>>339454837
hmm seems like i might wait for more mods but good to hear ty
>>339454890
I love the events where its like "settling this grudge would cause tons of problems and its so minor that can we just let it go?", and both options are different ways of saying "FUCK THAT, SETTLE THE GRUDGE"
>>339454837
>the AI gets bonuses to its moral in combat which is utter bullshit.
>the game being more challenging on higher difficulties is bullshit
He should play on a higher difficulty than normal, especially if he is going to have the help of his friend in coop. He can turn battle difficulty down later if he is shit at battles without making the campaign baby mode. Normal is the new easy after all.
>>339387513
Yea nah. Agents are borked right now. I have not actually seen an enemy agent fail on normal. Considering he was killing my lvl 18+ lords its kinda bs.
And even with him being just lvl 7 i couldnt counter assasinate with an agent built for assassination.
>>339453914
This exactly, I think it's justifiable to mod them to be stronger purely for this reason.
>>339455667
>moral
not OP, but
that's no problem
the problem is the campaign bonuses
for example the AI can raze and move on the same turn, if I remember the player can't
or the public order, that can get crazy at times
also agents, but I modded assassinations out because it's just the most broken bullshit
>>339455667
>He can turn battle difficulty down later if he is shit at battles without making the campaign baby mode.
No you cant in multiplayer
>>339454837
what i dont understand is why its still TURN BASED in coop. I dont want to wait 6 minutes / turn staring at my fort because they cant into simultaneous turns
>>339457309
Uh, because the entire game would break if it was any other way?
That would be a massive amount of work for little to no gain.
>mfw a gryphon wrecks my shit
>>339457593
Why would it break the game? Multiplayer is such a slog, my mates really take a lot of time per turn so I literally stare at my fort doing nothing. Cant even tab out because you get ~1-2 messages in the coops turn because of some shit.
>>339458118
Essentially because each of your partners actions have impacts on the other factions in the world, and they need a turn to process those actions.
>an entire line of Ironbreakers throwing grenades
Time to dig PFM and add more ammunition and range.
It's only taken about 300 turns, but I've finally done it. I've finally exterminated the Dwarfs. Every last god damn one of them. Thorgim Grudgebearer was the last man standing and I fought the battle manually against him with one of my doomstacks just so I could watch that faggot die for the last time. WAAAAAAAAAAAGGGGGHHHHHH!
>>339378975
Is that a dwarf or what?
http://steamcommunity.com/sharedfiles/filedetails/?id=694207242
this is pretty neat
recruitable reiksguard from altdorf are comfy.
>>339459095
No it's a Chaos Dwarfyou're stupid
>>339445305
>have to relocate all of my armies including the ones that were maintaining public order in border province
With the (stupid) introduction of forced generals in an army, having garrison armies is too expensive and wasteful of an investment in this game, especially considering you can only field like 2-3 full stacks for 75% of the game
Better off just spamming taverns in each of the towns and turning off tax for troublesome provinces
It's stupid
>>339459568
Yes, and negating the public order mechanic altogether with a few cheap units was so much better.
>my units start running at half or even 3/4 health
>enemy always fights to the death
Man very hard is some bullshit
>>339378975
First total war game and just started playing as Chaos. Not really sure what I'm doing when I send my troops in I just kind of send em at the enemy and hope my forces win.
>>339396267
It got booted. A few months at most.
>>339459568
Why did they force generals in this game anyway?
>>339453846
I brought a copter for every single one of my armies because they're the only reliable way to knock out enemy artillery quickly without tieing up your own
>after 11 hours of failed attempts, finally won Dwarf Legendary difficulty
fuck you grimgor, suck my dick
>>339459796
battles pretty much revovle around balancing troop quality, and maneuvering them.
>send cavalry behind enemy lines
>park them there or along the enemy's sides
>charge up with your infantry, or poke them with your ranged units up front
>when your enemy gets locked in combat, flank them with your cavalry
that's just some basic combat "techniques" you'll find out your own ways once you get a grasp at it, and warhammer brings in a lot of new cool shit like magic and monsters.
>>339460435
Even calvary with ranged weapons? Send em behind the enemy and let em chill there? Should I be flanking with my heavier infantry or with the fodder ones?
>>339460435
A lot of my wins have been from maneuvering my missile troops to flanks/behind enemy.
>>339459925
TT mechanics I assume, every army MUST have an HQ unit in TT.
Although they removed attaching the general to a unit, which is total bullshit
>>339460743
cavalry with ranged weapons will do more damage to shielded enemys especially, when you're hitting them from behind so it can be a pretty good idea as long as you're sure they wont get caught by your enemy's cavalry.
it doesn't matter too much what you send to flank them, but it's easier with lighert/faster troops.
timing is everything when you do get your cavalry behind them. try to make it so they wont have time to turn around. a good cavalry charge can break the moral of the enemy, and start chain-reactions when they see their friends start running, they'll start running too.
>>339460974
Can it be tweaked with PFM or does it involve scripts?
It's pretty hard having two stacks conquering every settlement only to get slowed down by public order and constant rebellions unless you fill the entire province with full stacked armies.
At least in Shogun 2 you can hire cheap units to counterbalance the negatives.
>>339460974
Most generals are stronger than a full unit so attaching them would be a waste anyway
>>339437131
I'm having a hard time in some battles as dwarves where the enemy will not move forward at all and I can't turtle with my artillery. What should I do when the enemy is playing passively?
>>339461450
You could try using a unit as bait
>>339461450
AI will attack if you target them with artillery
>>339461450
Move your artillery to them and they will come to you.
Tried this also as Empire, they start charging to my greatsword/halberdier line once my cannon lines up to them.
i keep getting buttfucked playing chaos.
is doing the monster mash the only viable way to play them? all their troops except forsaken are horrendously overpriced, and everyone else in the game has an answer to their armour.
>>339461547
>>339461729
I tried shooting that fag Azhag a bunch with my grudge throwers, his army didn't fucking budge until the catapults were out of ammo though. Maybe I'll try a bait unit like >>339461541 suggested.
Has anyone mastered some unique military tactics in this game, and would many of them work?
I've been trying to recreate what Hannibal did in one of his against the Romans where he intentionally allowed them to push deep through the centre of his army, only to surround them using surplus forces on the flanks and the rear, but it's been a little shoddy thus far.
Why dont developers make a mmo, on a huge continent ,with base building and shiz, based off of this?
>>339462785
it's actually more feasible than it sounds. the problem is that the romans couldn't see where hannibals troops were, where in total war you need specific conditions, or forests to actually conceal troops.
that said, i was able to get a few interesting formations to worknothing like the shogun 2 cavalry bush-stackbut nothing too crazy. the ai doesn't really fall for mind-games as much as people do.
Hoping they add a more open ended grand campaign soon.
I've finished 5 campaigns as empire and shit is getting boring. It doesn't help that the chaos invasion is utterly pathetic every time and you get help from the entire rest of the world.
>>339463345
>I've finished 5 campaigns as empire
The game has been out exactly a week. What the fuck anon.
>>339463128
They made an mmo and it crashed and burned.
I liked it though desu.
>>339463345
>I've finished 5 campaigns as empire and shit is getting boring
>5 campaigns as empire
Yeah no shit it's getting boring
>It doesn't help that the chaos invasion is utterly pathetic every time and you get help from the entire rest of the world.
Every time I played on Very Hard, Chaos managed to conquer all of man by the time I got to them so maybe stop playing on normal?
>>339463560
>playing as anything but empire
I'm playing on hard and chaos comes at you with 3 maybe 4 stacks at a time and chosen are really not very strong compared to greatswords
>>339455045
Best events. I really like how they tried sticking to the lore of the races.
Chaos stacks I don't mind, it's the fucking Skaeling that skirt around my zone of control that is fucking annoying.
>>339464478
Enemies poking into your lands just to pillage right at the edge of your movement range.
Fucking triggering me really hard.
What's faction has the best mounted ranged units, like the steppe nomads in Rome 2 and Attila?
>>339464680
Empire and orcs
>>339407731
I don't know. Honestly, I believe Wood Elves will be extremely fucking hard, or one of the hardest campaigns, to play in TW:W.
First of all, lorewise they are hated by literally fucking everyone and are Old-man tier isolationists, meaning no allies and one will ever want to ally you. Wood Elves are more cunty than dorf fort Elves, they will kill whoever or whatever for no reason or who enters their forest, even High Elves and passerby peasants. To top it all off, everyone is constantly trying to fuck you to get a piece of that nice wood you have in your forest, Wood Elves fought an entire war with Dwarves to drive them out of their forest.
Secondly, Bretonnia and Beastmen are right next to where you are, and will absolutely annihilate you early on with either horses or just Chaos taint.
Thirdly, Wood Elves are probably one of the most infighting empires in Warhammer where there isn't a united empire, but rather series of kinbands ruled by Wood Elf nobles and High Borns that spark off many feuds. So many enemy factions surrounding you from the start.
Fourth, Skaven settlements like Skavenblight and lairs are just around the corner.
Would be cool though to see flesh eating treemen and tree spirits in action.
>>339465072
Fuck, that's an amazing colouring job on the mini.
>lizerd tw men f
>No settlement battles
>no bridge battles
>AI never commits to sieges, just starves your guys or raids
>In both my VH campaigns Chaos has done pretty much fuck all and just raids Kisliv after razing a few of their cities
I love the game dont get me wrong, but man they cut out a lot of shit. My complain against chaos is a hit or miss, iv seen people post pics where Chaos has fucking bulldozed the map, but in my games they've done nothing.
>>339465072
How the fuck are Skaven going to work? Skavenblight is the only city in their empire to be worth a damn and all tunnels lead to it
>>339464680
Empire have two different gun cav units. Orks have Goblin Wolf riders and spider riders which both have bows and they have bow chariots. Chaos have some javelin cav and some with throwing axe cav. Vampires and Dwarves got nothing.
>>339465072
I'm interested to see how they're going to work on the campaign map. They kind of have an odd place on the map and don't really have any natural pairs to conquer territory from like the other factions do, unless they do a spread the forest type thing but I don't know how fluffy that is. I don't know much about them lorewise outside of trolling the Brets.
>>339465662
You start off under one of the man cities and the first combat is a fight for the city?
>>339465662
>human empire
>slowly conquering city by night strikes/stealth strikes
or leeching the city resources and spreading into the others, hidding. Unless they send witch hunter to find out you.
>>339465662
I partly hope they save Skaven for a sequel or at least redo the map for them because I don't see them really working without making the underways a real thing. Adding them in as just a one province faction in Skavenblight would be incredibly disappointing.
What the fuck is Sigvald's deal
He has no mount, no magic, no special abilities, nothing
>>339465787
The empire campaign is going to be ridiculously difficult once factions like Skaven and Beastmen are in.
>>339466109
Hey maybe then the other human empires wont be such backstabbing fucking cunts.
>>339466086
He's fabulous.
>>339465697
Not that anon but thats a good point, im even more interested in how their going to do Beastmen. An anon in /twg/ found animations for beastmen models in the files. But where the fuck would their settlements be? All I can think of is the wasteland. But there are some open spaces in the forest throughout the empire you could cram them. Unless they would just be a horde faction and possibly tied to chaos corruption. The more you have the more stacks will spawn, with a couple starting off in the beginning so they have some presence.
They need to have a mechanic where factions will pop back up. Like Orcs, as another anon pointed out earlier the Orcs get fucking destroyed by the Dwarves and it can lock you out of some quest battles.
Basically the game needs more scripting. They took a lot of the sandbox out of TW which is fine, you had to because of the setting, but they didn't replace it. If you're going to do it you need more scripting. Like scheduled Orc waaaghs and wars between fractions. They touched on it briefly with Boris toddbringer trying to unset Karl Franz, but it peters out. So, great game. Just needs more work.
>playing as VC
>chaos corruption starts
>no way to counter it, even with a high level banshee and two vamp corruption buildings in the province, it just doesn't go away
Fucking gay. Also the way the AI spams agents is just fucking ridiculous. And my assassination chance is like goddamn 20-40% against the leve 5+ ones. This is not fucking okay.
>>339466214
>Like Orcs, as another anon pointed out earlier the Orcs get fucking destroyed by the Dwarves and it can lock you out of some quest battles.
? I wiped out all the Greenskin factions as Dwarves before I did 2 quest fighting them anyway(The one where you scatter the shamans, and Black Fire Pass). Although its rare Ork factions can reemerge in rebellions. Same goes with Vampires.
>>339466495
Once the enemy gets agents out, its pointless to have high level commanders in your army, unless you really like seeing them get killed off.I turned that shit off. The computer simply cheats with assassinations.
>>339465072
I guess you can make it easier by literally making the entire forest a garrison or random event encounter where you are likely to get attacked by dryads, treeman, treekins, tree spirits, titan beasts, forest dragons, stagmen, just like the lore.
>>339466517
Iv not played Dorfs yet, but can confirm if Orcs are wiped out you cannot do Black Fire Pass as Empire. Quest pre-recs lock you out. You have to defeat 5 greenskin armies, and if they're gone you cant progress.
Now whether this was just an oversite, or just a bug in my game I could say.
>>339466591
Agent spam has been getting progressively worse since M2, only Attila tried to tone it down from before. Sucks to see TWWH continued the previous trend.
>>339466670
Oh okay, that's strange as Dwarven quest never have any pre-recs other than just send something to X area.
>>339452804
Ironbrakers are amazing. It might not be clear when you first look at their stats, but they throw explosive packs at the enemie that are getting close and thats usually enough to fuck up a unit before they even get close.
>>339466670
On my dorf campaign i had a quest to raid orc territory but the orcs got wiped out a few turns after so the game just auto completed all the orc related quests.
>>339380801
I also find that Vampire counts are too strong along with most melee units, Im yet to lose an multiplayer game as VCs and I almost exclusively run tier 1 units. Im also yet to win an Empire game against anyone besides retards who go all ranged and artillery.
Griffons losing to Skeleton spearmen and the godawful mechanics with artillery being more effective vs single targets effective means most Empire units just arent worth the points and they break so easily without constant leadership boosts
Spamming heaps of disposable spooky melee and backing it up with strong charging monstrous creatures seems to be unbeatable so far, most units will break moral immediately on being charged and cavalry is so fast and still armoured so there's very little risk in doing hit and run on your opponent until they lose. Meanwhile you got two lords that can spam heal on your tanks and shoot magic missiles at the enemy commander which usually means killing him happens in the first few minutes of the game
tl;dr Empire worst faction in my experience what the fuck is the secret
Picture related my heroes any time they enter new territory
>Playing as dwarves
>Make and spec thunderers over quarrelers cause they got guns
>guns > crossbows
>They do less damage, have less range and can't shoot over walls with their guns
I made a huge mistake. Should have waited the extra 8-10 turns to make great quarrelers.
>>339466086
He has alliteration.
>>339421764
>http://khorne.ru/2nd/wfrp_web/
the core pdf is so glitched out big chunks of it is unreadable
>>339385640
Slayers are excellent but fragile, so the idea is not to use them when you need a tank. Send them in against Dragon Ogres or small groups of elite infantry and you'll notice they usually have the highest number of killsat the end. Besides that its absolutely worth it considering one of the dwarf lords buffs them into the extremes of sweeping bullshittery
>>339467243
Thunderers are good at lord killing thanks to their armor piecering, but I wouldnt take more that unit or two of them.
>>339467203
>tl;dr Empire worst faction
They are easily the most overpowered. Greatswords go toe to toe with Chosen for half the price. Demigryphs kill everything. Witch hunters can accuse your general and monsters to death in an instant. How the fuck do you do so poorly as Empire?
>>339467564
He's talking about multiplayer
>>339467826
Captain Obvious to the rescue
So dorfs I should spam Ironbreakers, Hammerers, Thunderers and cannons to win?
Are Longbeards just improved Dwarf Warriors? Are the gyros worth the trouble?
How the fuck do I install mods from the workshop? It says subscribe to download. I never had to use this bullshit, this is some motherfucking twitch/youtube jew cancer. But whatever I fucking "subscribed" and there's still no download button and my client hasn't automatically downloaded shit and there's no new panel in the game properties either.
>>339397291
Copters suck, no damage, stunlock from arrow, weak as shit. Even the bomber does fuck all and is so hard to aim and direct because WHY ISNT THERE A FUCKING HOTKEY FOR DROPPING BOMBS OR AT LEAST TARGETING GIVE ME A BREAK
I dare you to micromanage the bomber in a multiplayer game and get even close to some efficiency out of the unit for the cost, my best kills for a gyrobomber is 24 and every bomb hit the squad
Trash unit, Slayers meanwhile 100+ kills every game
>>339378975
You cant possibly comprehend the level of heresy i operate at.
Hesitant to pick it up,
played every installation of the total war series so far but the fantasy aspect is putting me of.
Also, no SLI support yet.
Is the AI still a retarded cheating bastard?
Is there any reason to take Chaos giants over Shaggoths? The speed and missile defence seems to make up for the "anti-infantry" ability
Also how do Forsaken compare to Chosen, I've heard that frenzy isn't all that great but I'm having a lot of trouble with Empire Greatswords
>>339468436
chaos giants have been all together more cost efficient for me than shaggoths. it's rare that my giants don't put in work. cases being getting focused down by anti-large, or accused/spirit leeched. shaggoths never really put on "saviour" performances for me, where giants consistently pull through for me.
forsaken do pretty good, espcially when you consider that you can field 2 forsaken units in place of one chosen.
>>339468376
If you're not into fantasy, id say give it a go. Yes, its been streamlined a bit. The things taken out "Food, sanitation, squalor" were taken out because the game is more focused on battles and heroes. Now I don't think its a bad thing to be honest. Food was piss easy to rake in, and sanitation and squalor were never implimented in anyway approaching right. However there is still campaign mechanics like that such as Vampire and Chaos corruption which is cool because its tied to the campaign maps graphical overlay. The area gets progressively more dark and spooky as vampire corruption takes hold, or hellscape like as Chaos corruption takes hold. This also causes Vamp and chaos armies to spawn as rebels.
The Ai is both better and also worse. The changes to siege battles is actually been great. I was put off at first because its just a single section of wall. But the sacrifice has improved the competency of the AI. You can lose sieges now, its still pretty hard to lose, but you can, you can't just stack pikes/spears/halberds at the gate and expect to come out with a win. The battle AI now flanks, and will always try to flank too. They also like to put their hero where your weakest. The AI still cheats like a bastard on harder difficulties though. They get more money, more stacks, dont have rebellions unless you incite them, and the agent spam is ridiculous. The game itself runs fucking fantastic because of the change to 64 bit. Iv got a Gtx670 and im getting 40-50 fps in 40v40 battles.
If you're put off by the fantasy element, give Empire a try for your first playthrough, go Halberds, handgunners, reiksguard, and cannons.
Finally got the game yesterday and while the tutorial is pretty useful so far, I have no idea what those bars next to my army banner mean (circled in red).
Help me out, please.
Getting raped on the south by orcs and on the north by vampires.
And my allies are fucking useless.
But my dwarfs are holding the line pretty well
>>339459925
Probably to make turns faster on toasters and to slow the campaign since you are forced to keep going back and you can't have dudes everywhere
Its still stupid all sieges since rome 2 are 6 units vs a stack
>>339469141
How full the army is out of the 20 slots.
>>339451343
Maybe for orks but Chaos giants fucking suck arse
>top tier unit, most expensive take forever to get
>spend most of the time trying to path to attack, often spinning around in place and requiring constant attention to not just stand around doing nothing
>lose ~60% of their HP + some flat amount when you auto-resolve a decisive victory, I lost two half health giants by autoresolving a game where the entire bar was yellow.
>takes 9 turns to regenerate in encamp mode vs maybe 2 turns for all the other units
Might as well get more Dragon shoggoths
Im also finding generally Chaos isn't difficult as much as just incredibly slow. Im not sure why they decided taking hundreds of turns to get enough growth to do anything was a good idea, and why the moment you make your second army you go into a deficit which you can never really equalize (full upgraded you get around 350 income in encamp mode). Eventually I didnt even bother with a new army until after I had already won the game because fucking Suneater got assassinated literally 9 times in a row without fail by a single spider rider goblin, somehow in a 2000 strong army with two generals a goblin had a 100% success rate. Meanwhile neither my sorcerer or chosen lord had above 9% to assassinate him and could only get a bonus +8% with skills, which is assume is attributed to the difficulty im on. Later on his army lost a fight and I had to start the horde from scratch which is total garbage, at least tie the tech tree to a lord so I dont have to spend another hundred turns waiting to get chaos warriors.
>>339469141
Just means how full that army is. You can have 20 units in an army, if it's full that bar will be full. If you only have five then it will only be a quarter full.
>>339378975
I'm playing Vamps. Already eradicated Chaos, empire and Orcs, but fighting Dwarfs as VC is a fucking nightmare, especially since they've exanded all the fucking way into the southern badlands so I'm taking shitloads of attrition just getting to them and I can't reinforce anywhere since I can't take over their holds, only raze them.
>>339469043
Fuck, imagine if you can free roam in the cities in this game.
Too bad you only get to play in one portion of it. But it makes sense, you get more focused sieges instead of a huge clusterfuck of cat and mouse, when you most typical sieges in other TW games end where the gates get broken.
>>339469245
>>339469316
Thanks!
>>339469141
>I have no idea what those bars next to my army banner mean
Warhammer destroyed TW fanbase for good.
Fuck you CA.
>>339451343
>that quote
KONRAD FUCKING CONFIRMED
>>339469043
Warhammer was never about food and squalor
Sanitation will probably be in once they introduce the meme rats and it will be similar to Chaos corruption and Vampirism
>>339469259
You're supposed to be in a deficit as Chaos. You make all of your income raiding, fighting battles and sacking settlements, which is why a lot of your technology gives you bonuses to those forms of income. Like I just earned 40,000 favor raiding a settlement with Archaon. The whole point is to encourage you to play aggressively.
>>339469405
This is my first Total War game, so calm your shit.
Besides, what's wrong with an influx of new players? Shouldn't you be happy that more players keep your game(s) alive longer?
>>339458982
>not removing stunty at first opportunity
>>339469405
Go back to total war center you fucking autist
Can I play this game on a toaster?
>>339469574
there'll always be the veteran memers telling tales of the olden days.
i'm actually pretty glad the games getting some time in the spotlight. it's nice pretending i know a lot more than i actually do since i've been following the series for a long time.
>>339469405
Because you never played your first total war, right?
Fucking autists
>>339469405
>you're not allowed to play a game for the first time and ask questions about things you don't know
Neck yourself.
>>339469574
It's Stellaris all over again. A dev that's mostly known for their historical games makes a non-historical games, so you get a bunch of super-autists that hate everything about it on principle and feel the need to shit on everyone who doesn't hate it.
You can tell who they are because their favorite game is usually Medieval 2, which is hilarious.
>>339463345
Chaos wiped out everything up to Nuln in my playthrough.mainly because I opportunistically dickstabbed everyone the moment their back was turned
>>339469664
define "toaster"
>8GB ram
>i5
>AMD R9 270
>win7 (if that even matters)
The game has some stuttering and lag issues on high, but when I turned off AA, DoF and changed everything to medium and Anisotroblalba to 2x, it started running just fine.
My PC is about 3 years old (I think?), so that should quality as a toaster these days.
>>339469043
>The things taken out "Food, sanitation, squalor" were taken out because the game is more focused on battles and heroes
This is how it should have always been with Total War. Warhammer took out the meaningless micromanaging and made you more centered on how better to manage your soldiers. Shit, even the buildings you roster into your cities are war, units, and stat related, with optional income and order.
Leave the sanitation to the sanitation managing fags. You're fighting a war here, not keeping track on whether you people have toilets to shit on.
>>339469592
Oh believe me, I tried. But they very quickly confederated and conquered every other Dwarf faction on the map and I was spread thin trying to do the same with all the other Orks. As a result, I had to spend dozens of hours slogging through all their territory to destroy them. I own all of it now. Empire is soon to be annihilated and then I win.
>>339469043
Thanks mate, downloading it now.
>>339469926
Sanitation and the like added another layer to the game. Stuff like tanneries should create terrible conditions.
>>339469567
I should have specified this is for Legendary, where id say you need to spend double the turns doing most things to avoid getting fucked. Usually the 20-40k you can get from raiding means I have 500,000 in the bank most of the time, even on hard, but on legendary difficulty I usually get stuck halfway into a game having to blow 6-8 turns to do something and at -3000 upkeep and constant gift requests from allies I found that I got crushed, which seems unfair, its usually because an ally has 3 armies sitting close together for 20+ turns because it doesnt not matter to them. I shouldn't be able to conquer and lay ruin to half the map then get turtled to death so fast. Im probably just bad, I also cried bitterly to myself when I realised I had to walk all the way from dwarf territory back to the chaos wastes to get the quest items
>>339469926
I agree, but you've got a lot of faggotsespecially on TWCcomplaining that they dumbed down the management aspects. Even people who claim that the management aspects are the only reason they play Total War, and they autoresolve all their battles.
Then again, TWC is a silly place.
>>339470219
>markas calling out humblewarrior
based as fuck
>>339405096
>>339407101
I don't get it
>>339469907
>>339470341
whoops
>>339470092
>I had to walk all the way from dwarf territory back to the chaos wastes to get the quest items
Fortunately for me, I had forgotten all about the agent I moved there for the first quest, so it completed automatically for the rest of them.
>>339470092
>I also cried bitterly to myself when I realised I had to walk all the way from dwarf territory back to the chaos wastes to get the quest items
this
Also I rage quit the game on Legendary when I encountered what at the time I would have described as game breaking auto-lose bugs.
I couldnt demolish fucking marauder training grounds in any of the buildings I captured, even the ones that were razed, the building was impossible to remove and was in every territory top of the map. It took up the slot id use for growth/stability/corruption so it really fucked me when I lost a province for those reasons. Unless this is intentional in which case are you serious razing a city to the ground doest remove what I assume is an open space that was used by naked men to slap each other around.
The next one was enemies can enter and leave their cities currently under siege by rebel forces
I counted on this at a critical point and got raped by two armies that both left cities under siege to destroy me. They also seemed to get bonus movement because that turn I moved far away from them both and they caught me even after retreating.
>>339470413
>you still have to fight 4 armies with that lord to get each item
Trust I sent a sorcerer on a pilgrimage alone only to notice the battle part for each mission. Made me even more upset because he got assassinated a thousand times on the way
Fucking auto-resolve gives me better results than I can possibly get myself because morale buff AI gets on very hard is fucking ridiculous
Great game, CA
>>339415549
49 right now
1 month
Maybe two
>>339470546
You can teleport your army to the quest site for 5000 money.
>>339470581
I haven't fought a single battle myself in like 150 turns because it's too much of a pain in the ass and I always lose way more men than auto-resolving. Never had that problem with a TW game before and it's definitely not a good thing.
>>339470581
>>339470739
How shit are you at the game that you can't even beat autoresolve?
What race are you playing, what units are you bringing, and what tactics are you using?
>>339470826
Reading is hard
>>339470826
Any race, dumbfuck
AI gets so much bonus morale on very hard their troops won't rout until you kill everybody so naturally you are losing more soldiers yourself
>>339470581
>>339470826
It just shows that the AI is better at playing this game than you are.
>>339470581
>90% chance to win vs Vampires
>ok cool nice, Ill test out my army anyway
>their army is all skeletons spearman and bats, but theres 12 squads total
>my army is mostly chosen and cavalry, its a fight ive won already a few times
>Necromancer and their lord insta kill my lord with magic despite magic resistance items, he took damage constantly for almost a minute from the spell, almost as if they were able to cast it over and over until he died with no cost to mana or cooldown.
>Enemy lord get blasted down to 1hp but even with 3 squads of chosen, my sorceror and a dragon shoggoth blasting him constantly he didnt die
>my forces are getting destroyed while im still desperately using everything on this lord including all my magic
>he still doesnt die, eventually he casts heal on himself and immediately drops dead alone far away from the action after retreating
>enemy forces still dont take any moral damage
>what is happening
>1200 poo poo skeletons deployed vs 600 elite Chaos
>Decisive loss, all my units were either kill trying to kill the lord or either moral broke and never recovered because lol no lord, full HP units ran off the board and were lost
>My entire army is wiped out
>8 hours of chaos campaign basically wasted
It was horrifying
>>339471089
>same exact tactics every time
The only difference is these difficulty buffs but sometimes it gets retarded
That Slayer Dwarf managed to 1v1200 and killed almost 400 units because his moral was infinite and lords either have buffs at low HP or this shit is broken because the last 5 points of his HP pool took 4x as long as the rest of the bar.
Theres definitely some rule bending going on at higher difficulties Ive even noticed enemies entering and leaving cities under siege
>>339471116
Looks like you got pwned.
>>339471297
>>339471116
I have finished VC on legendary and Chaos on very hard and haven't once experienced anything like this. I don't know what you guys are doing wrong.
>>339471319
I reloaded the save and destroyed them, the game fucks up hard sometimes I dont even want to attempt legendary until half the issues are patched out
>>339471412
the game definitely has bugs, Ive had a game where units could take damage but not die. Including my lord, 500 1hp skeletons beats two ork armies after 45 minutes.
>>339471703
Couldn't have a Total War without those
Why are enemy agents OP?
They have 30 levels and you only get 1 skill point? What the fuck, there should be at least 2 or three so you can max them out.
>Chaos on very hard as Archaon
>fuck around with the Skælings and Vargs for a little while to build up a stack of chosen
>go back to my Bærling bros to raid the Kislevans and protect them from Skæling scum
>see this
Apparently, the totally-not-Russians had called for aid and Karl Franz was doing campaign drills with his army in preparation for my incursion.
>>339471931
most of your heroes get to service 2/3 of the trees which is fine, just dedicate someone to army buffs and defense and the others to casting and combat
I always have a couple out for weakening enemies before attacking or assassinations
>tfw your line of handgunners unleash the motherfucking fury of the enemies lord because he was in the front of their army
>he goes down in a hail of .75 cal ball