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ITT : Horribly wasted potential.


Thread replies: 19
Thread images: 3

File: SaltAndSanctuary.jpg (26KB, 256x256px) Image search: [Google] [Yandex] [Bing]
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ITT : Horribly wasted potential.
>>
>>339351858
you
>>
>>339352047
fucking kek
>>
>>339351858

this thread
>>
>>339351858

>those stupid fucking faces
>that god-awful fucking skill tree bullshit

I could forgive the awful faces interrupting the fairly decent art, but holy shit, why did they think the clusterfuck that is the skill tree was a good idea?
>>
>>339351858
My goty tbqh
>>
>>339353332
Why did they not add any hard as fuck optional areas?
Why is everything so easy?
Why is there no class that isn't broken as fuck?
Why is there only 3 music tracks?
>>
>>339351858
I wanna try but its so ugly
>>
>>339351858
I kinda want to get it, but 2.8 duo core? No chance of running on my craptop.
>>
its a decent game for 15 bux, definitely scratched my adventure game itch after i finished dark souls.

i kept getting lost so i started making my own map which is surprisingly fun now that i've started it i have to finish it though, no exceptions
>>
Love the souls, thought this was ok at best. Combat doesn't work as well in 2d, that fucking later level platforming, and skilltree was pretty boring. Also 2h greatsword build was op as hell, had no trouble with any of the 5 last bosses.

It's still worth to try if you like metroidvanias but don't expect anything great.
>>
It's better than DaS2
>>
>>339355923
>Also 2h greatsword build was op as hell
Spoiler - Most builds are OP as hell in this game.

You would really have to gimp yourself hard to make it even remotely challenging.

The game would have benefited from some actual difficulty.
>>
Tree of men is pure shit
>>
leveling should have been toned down a bit, you gain too many way too fast imho
>>
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>>339351858
>>
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bethshit.png
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>>
>>339356976

I died more times jumping around exploring the boss area than I did fighting the boss
>>
>>339356976

>haggers cavern boss
>witch of the lake ng+
Thread replies: 19
Thread images: 3
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