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What is the "Molten Rain" of video games? Something
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What is the "Molten Rain" of video games? Something that is so completely broken that it utterly ruined the entire game that it was in?

HARD MODE: No saying "Fox in Melee"
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>>339319412

Seth in Sacred Stones
Ike in Path of Radiance

Any unit in Fire Emblem that's overpowered enough to solo the whole game.
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>not just gimping the Fox

>>339319579
Donny in Awakening
Haar in Radiant Dawn (because they nerfed archers vs dracoknights)
It's been a while since I played FE7 but I feel like late-game Hector was outta control
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The Ares 90 in xbcx.
If you don't make it, you're not playing the game right.
The game has an insane grind for end-game shit specifically because the Ares 90 enables you to farm every single enemy with no effort.
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>>339319412
There's nothing broke about Molten Rain. Here's your reply.
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>>339319412
>Molten Rain
>Broken

Found the Tron player
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>>339319412
>tfw playing a land destruction deck that uses this and shit like Goblin Dark-Dwellers

NO FUN ALLOWED!
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>>339319806
Both Ike and seth can solo the game from chapter one. Donny takes a lot of support to get going and Hector cant solo chapters immediately. I think you missed the point.
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>>339319412
>3 mana to destroy a land
I've never played magic but I don't see how you could make a deck around this. What cards synergize with it?

I guess it's good if you are going against someone with a bicolor deck?
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>>339319412
The crissaewhatever in SotN
You get it, you win the game, nothing will ever challenge you again
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You are a scrub if you think molten rain is broken.
It's 3 CMC spell that requires 2 fucking red sources. That already requires you to not just splash red for it.
Yeah it's land destruction but it won't affect the board state until turn 3 at the least.
Its actually healthy for the game since it punishes le3to5colormemerange.dek.
Fuck you and go back to /tg/. god forbid a modern magic card makes you think about how you play out spells or how you build your manabase/deck.
>>
Force Storm in KOTOR 1 & 2.
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>>339320321
3 mana for land destruction is generally considered 'too good' while 4 mana is bad and requires an upside of some sort.

in response to why land destruction is a good archetype, if you are on the play a line could go something like this:

Land, pass (Opponent has 0 lands)
Land, pass/bolt their 1 drop (Opponent has 1 land)
Land, destroy their land (Opponent has 1 land)
Land, Bolt their 2 drop, destroy their land (Opponent has 1 land)
Land, Snapcaster/Dark Dwellers, blow up their land (Opponent has 1 land)
Land, Inferno Titan/Wurmcoil/6 drop finisher of choice.

This also assumes that your opponent is actually hitting all of their land drops.

Land destruction as a deck has never been huge in a format but that's only because Wizards works very hard to make sure it can't be. A highly efficient land destruction deck would be a nightmare to play against.
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>>339320607
What about the Shield Rod/Alucard Shield combo?
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>>339320234
Just don't play with him.
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>>339320846
Crissaegrim is even worse
>b-but it's a rare drop!
I consistently find at least two each playthrough
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>>339320786
For older formats, Pox and Death and Taxes can be a fucking nightmare to play against. Those decks abuse symmetrical effects though. I'm on DnT
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>>339319412
Was only Standard legal for two months before it got banned
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>>339321196
Jesus Christ what the fuck were they thinking?
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>>339320683
OP here.
I just made this thread to talk about broken mechanics. I'm actually in the middle of building a land destruction deck as we speak and thought it would make a fun thread. Sorry to make you mad.
I'd like advice on how to make the most dickish LD deck while you're here though. I have 2 wastelands, 1 stripmine, 4 molten rain, 2 stone rain, and 4 magnivores so far, but I feel like there's no strategy to it yet. I want to focus on dealing damage while the opponent can't play spells, so I have 3 black vise and 3 the rack that I want to put out, destroy their lands, and let them take damage whether or not they can play cards -- while I burn whatever they do put out with things like pyroclasm. Y/N?
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>>339321052
Yes. I was speaking from a more modern perspective. Sinkhole is obviously a card and Wasteland, [Small]Pox, and Rishdan Port (essentially) are all much more efficient than Stone Rain.

I think that resource denial/land destruction is actually worse in Legacy (and Vintage obviously) since everything else is so potent though. D&T is a fun deck but it's not top tier and hasn't been for a long time (if ever) right?
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>>339321196
this is the actual "infamously broken" MTG card. not only did it have easy game ending combos, it was just straight up insanely strong
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What is the Tinker of video games? Something something turn three Blightsteel Colossus?
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>>339321834
I got a few in a starter deck I bought. I didn't realize how good it was and I thought it was a shitty card.

I run several in my decks because my friends don't know it's restricted/banned.
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>>339321398
WotC actually wrote a lengthy article about how Skullclamp made it to live shortly after it got banned. The tl;dr version is the original version of the card was super shitty, and after several changes it made it to live without proper play testing in it's final form.
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>>339319412
That card wasn't even that strong with all those retarded affinity decks.
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>>339321489
Strip Mine is banned in everything other than Vintage so goodluck with that.

For a casual deck; you shouldn't run The Rack since if you are playing your deck right they are stuck with a bunch of spells in their hand that they can't cast.

Your shell should look something like:
x4 Stone Rain
x4 Sinkhole
x4 Black Vise
x2-3 Snapcaster Mage/Goblin Dark Dwellers
x4 Lightning Bolt/Dismember/1 mana removal of choice

If you want to be a real dick you should then run stuff like:
Trinisphere
Crucible of Worlds

Your finisher can be basically whatever you want since it's basically a formality anyway. You may want to consider Howling Mine/Fevered Visions to make sure that you always draw more land destruction. Hopefully you'll bottleneck your opponent enough that they won't be able to take advantage of the extra card draw since they won't have the mana to cast multiple cards a turn.

You shouldn't play pyroclasm or sweepers since if your opponent ever has more than 1 creature out at a time you fucked up somehow.
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>>339319412
>Fuse a Daisoujou with Makatora
>Ringadingding
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>>339321834
That's not even in the top 3 of infamously broken cards.
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What is the Door to Nothingness of vidya?
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>>339322151
what are the top 3, then?
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>>339322175
Guilty Gear Xrd
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>>339322050
>You shouldn't play pyroclasm or sweepers since if your opponent ever has more than 1 creature out at a time you fucked up somehow.
A lot of my friends play elves though.

I have a super shitty mean counterspell deck that bottlenecks them until I get Tidespout Tyrant out at which point they literally have no permanents on the board, and they've forbidden me from playing it or my infect deck (livewire lash + mutagenic growth(s) + prolif) so I have to build new decks to play with them. But creatures are so boring. I'll definitely run with Crucible of Worlds but my howling mines are in my mill deck.

Thanks for the advice about not using sweepers though. Any more advice? Maybe on shit like what kinda mana count I should have? And other deck ideas that would be super shitty to play against?
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>>339322219
Ignoring shit like Contract from Below I'd put Necropotence at the top without question. After that I think it would be a toss up but Yawgmoth's Bargain/Will are both pretty huge; as is Tinker and Tolarian Academy. I'm tempted to put Fact or Fiction up there as well since, even though it didn't get banned it still spawned the whole 'fact or fiction end of turn you lose' meme. Black Lotus is also another obviously busted card but I'd call it 'famously overpowered' rather than 'infamously overpowered'.

Skullclamp is obviously busted, but because it didn't get to actually shine it's nowhere near as infamous as Black Summer.
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>>339321834
it's broken but it's not even close
>>339322219
https://en.wikipedia.org/wiki/Power_Nine
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>>339319857
Confirmed for never playing competitive magic.
Starting on the second turn that deck kills your land everyturn until you sudoku.
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>>339322175
Dan Hibiki
>>
>Playing modern.
>Implying this is the most broken card that's allowed in that cesspool.
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>>339320321
This card is what makes the deck rekt you.
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>>339322830

>Competitive magic
>Molten Rain ever being viable outside of sideboard material in Modern

Its like you havent experienced being bashed in by a first/second turn Emrakul or playing against Storm combo
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>>339323208
Ok kid. Before ravfinity came along and killed the game rgb ramp was by far the strongest and most versitile deck type.
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>>339322786
The Power Nine get a pass for being broken because they were made when the game was brand new.
Magic was ten years old when Skullclamp got printed, and even before the set was released they knew they made a mistake and almost banned it before the expansion released like they did with Memory Jar.
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What were they thinking when they printed this?
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>>339319412
Cloud in ssb4.
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>>339323412
Calling a card overpowered because it performed well in standard/extended doesn't really make something 'infamously overpowered'.

Would you make similar claims for Baneslayer, Siege Rhino, or Thragtusk?
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>>339319412
Looks like somebody didn't shuffle his cards properly.
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>>339322569
Teachings Control is pretty annoying. As is anything involving Winter Orb.

You could also try out some kind of Teferi + Knowledge Pool lock.
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POST YOUR CARDFU
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>>339322786
>friend of mine tries to argue unironically that Black Lotus isn't broken
>we play a proxy match with me only using cards until legends and him using literally anything in his collection
>first turn I open with a Lotus, Mox Emerald, Plains and Serra Angel
>nigga couldn't even do shit
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>>339323559
Siege Rhino is one of the most hated cards of the last 2 years.

I guess it isn't broken in modern though.
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>>339321869
>turn 3
HAHAHA turn 1 in vintage.
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>>339322175
feminists and video game journalism
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>>339323559
How is destroying all of your land starting on your opponents first turn not broken? You know how magic works right?
There is only a handful of counters that can stop a decent draw from that deck.
Then game 2 you side out into aggro and push shit in.
Molten rain is alot better than you think, there is a reason it didnt get reprinted.
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>>339323462
Magic R&D are blue mages.
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>>339323802
God I fucking hated that card. Even people who played the fucking thing hated it.
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>>339323696
This card was so fucking good in standard.
Muc best deck of all time.
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>>339324046
Shit i forgot to post a pic.
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>>339323462
Dayum.

Any more like these?
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>>339323696
this and Kitchen Finks was pretty hilarious
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>>339323802
That's my point. Thragtusk and Baneslayer were also absolutely traumatizing in standard but not broken enough to have a major impact on non-rotating formats. Skullclamp would be a multi-format allstar and would break Modern and at the very least warp Legacy if it was legal in either of those.
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>>339319412
G E T
E
T

G U D
U
D
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>>339323696

The fucking flavour text.
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AHHH! AFTER 10,000 YEARS I'M FREE!
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>>339320786
There are other ways to take care of land. It's one of the most effective ways to shut down a game.
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Can this just be a general magic thread?

I fucking love this combo, by the way.
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>>339324193
>Skullclamp
What the fuck!
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This motherfucker and Ifrit break FFVIII completely, and both are acquired early.

STR-J, Darkside, Enc-None. In a game where level-scaling weakens bosses and where you can still get high-level spells to boost your junctions.

The insane thing is that the game's balance and level up mechanics would have been totally fine if Junctions were limited by your level. Like, if the lower your level was, the less your junctions effected the stat boosts.

That, and actually limiting level scaling, i.e. "Boss and enemies in area start at Level X, and will match the player's level until Level X+12, where they cap.
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>>339324435
That's fucking dirty holy shit.
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>>339324510
Wouldn't the squirrels have summoning sickness, and therefore unable to tap?
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>>339323879
The Stone Rain/Molten Rain decks were annoying but hardly crippling, even in the formats they were good in.
You gotta remember they were popular in a meta where stuff like Birds of Paradise, Aether Vial and other various ramp effects were played en masse and the good decks could easily work around the Stone Rain spam.
Even when the deck was full cancer in Kamigawa when it could run 8 Boomerangs it was at most a T1.5 deck, and by that point the deck looked way different.
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>>339324435
What the fuck
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guess who's back in Eternal Masters?

>>339319412
pic
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>>339324435
that's fucking brutal man
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>>339319412
How is that broken?
Elven flute player is the real deal.
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>>339324729
Creatures with summoning sickness can't tap themselves for their own activated abilities or attacking, but they can be tapped by other ways.
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>>339323696
Just get her from draft last friday.
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>>339324729
it forces the tap, so it gets around that
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>>339324729
Squirrels won't be able to tap themselves for T abilities or to attack. Earthcraft gets around that, though as it's not worded the same way. It works.
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>>339324861
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>>339319412
>Ponza will never be a deck again
Standard is such shit.
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>>339324510
>"I'm going to attack you with my squirrels"
>"which ones?"
>"all of them"
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>>339324770
Not Port

You had one job, Wizards.
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>>339323879
I tried to be polite but I am getting tired of both your tone and your inability to accept how wrong you are.

I understand where you're coming from but buddy, you don't seem to be familiar with the actual broken shit that Magic is capable of. Tell you what, you build a deck that prominently features Molten Rain and take it to a legacy/vintage tournament. See how that works out for you.


In your optimal draw, I assume your deck performs something like:

T1 Land -> 1 mana ramp (Birds, Llanowar, whatever)
T2 Land -> Blow up their land
T3 Land -> Blow up their land
T4 Land -> Blow up their land, play a 2 drop or something.

You know what a decent draw in a game of legacy looks like?

T1 swamp, dark ritual/lotus petal, entomb, reanimate Iona/Jin Gitaxis/Griselbrand/whatever the fuck else they want to kill you with.

That's also considerably less difficult to achieve than your 'decent draw' from a molten rain deck.

Now maybe I just don't understand your deck and it somehow has ways of answering a spell pierce, daze, force of will, thoughtseize, inquisition of kozilek, or any kind of interaction with the creature/artifact/enchantment you play on turn 1 to have access to 3 mana turn 2, then the claim 'only a handful of counters that can stop a decent draw from that deck' is bullshit and you need to step the fuck down and learn about how real formats are played.
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>>339324990
>Got this yesterday
>Won't get a second one
>Don't even like white
>Too much of a hassle to sell
Welp. Into the binder forever I guess.
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>>339324860
>>339324873
>>339324894
Ah. I understand. That's a pretty quick combo too.
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>>339322175
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>>339324729
No because the enchantment is tapping them, it's a cost of the enchantment not the squirrel
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Oh... oooohhhhhh okay.

Disregard >>339325089; the other replies are correct and I'm stupid.
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>>339325089
>I think this is accurate.
Wrong.
>There are enchantments which give all your creatures haste, but they're probably all red.
Wrong.
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>>339325062
Fuck Mercadian Masques, what a shit block

>Oh shit, we made Urza block way too good, what do we do?
>Make a low power block!
>prints Lin-Valla

Aaaaaa, shit nearly drove me to quit it was so awful to play during that time.
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>>339324729
Not the squirrel's activated.
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>>339325113
Puca trading.
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>>339324435
>3 card combo
>Nature's Revolt
If you want to be more efficient; consider Living Plane over Nature's Revolt. Then you don't even need the Nightshade Peddler.

You could also use Curse of Death's Hold/Night of Soul's Betrayal since enchantments are generally harder to answer than creatures. Elesh Norn if you want to go for style points.
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>>339325072
All of that shit came out way after molten rain you dumb shit head.

niqqa you must be high, on chromesomes.
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>>339325570
I have no idea what that means.
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>>339325589
You're right,
>Dark Ritual
>Lotus Petal
>Entomb
>Reanimate

All came out WAAAAY after Mirrodin. As did:
>Daze
>Force of Will
>Any kind of interaction with creatures/artifacts/enchantments.

My whole point was that Molten Rain was a decent card in standard (still not 'broken' mind you) but that it's objectively shit in real formats. You're the raging faggot that decided to talk about how 'Molten Rain is a lot better than [I] think'.

Newsflash chuckles, I know exactly how good Molten Rain is and it's not.very.good.
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>>339325570
I wish MTG was so popular in my country. I can't even find people to sell her. :/
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>>339324729
I had a similar Earthcraft combo with the Sliver Queen. Of course, I'd do it with two Wild Growths on a Forest with a Heart Sliver in play, meaning I'd get 1.5 times as many Slivers as I was tapping in my turn.

Crystalline Sliver and a heavy focus on counterspells and deck-searching while I worked the combo made it a nightmare for foes.
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>>339325574
Night of Souls' Betrayal would kill all your shit too.
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>>339325808
Ok fucboi. No one gives any shit about dumbass legacy or vintage bullshit.

At the time molten rain was legal in standard it was shittily good.
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>>339325574
Yeah, but with the peddler, I can take care of any of my opponent's creatures regardless of toughness. Plus, the Peddler is cheaper.

Then the only thing I have to worry about is indestructible creatures, which I have touch of mortality for as a sideboard.

Here's another combo. This one's modern legal to boot. 3 damage to your opponent per red mana, and damage to all of his creatures.
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>Going through all my old cards, thinking of getting back into it
>Find shit like pic related, apparently a lot of my old cards are worth something
>They're just going to rot in a closet forever
What a waste.
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>>339325946
You are correct, but it would still lock your opponent entirely out of the game. You would just need a grizzly bear or something and then you could take the 20 turns to kill your opponent at your leisure.
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>>339324435
Deathtouch doesn't activate on the Goblin Sharpshooters tap ability, does it?
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>>339326131
Yep, deathtouch just says damage, not combat damage.
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>>339326131
Oh yes it does.
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>>339325072
>get all 4 copies of molten rain in hand
If we're in christmas land, then I chose to have a hand full of 2 mana counters.
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>>339319412
You mean something players bitch and moan about until big bad company removes their viability?

Just need to look at any moba then.

Or you could just git gud and stop being a little bitch
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>>339326320
You'd also have to go first.
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>>339326383
Or you could just have a force of will.
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>playing Magic Duels to scratch my MTG itch
>it's fucking buggy and the card pool/card limits make it unsatisfying

Dunno if I could stand throwing money in MoDo.
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>>339326816
Play Pauper.
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>>339325979
Even that is not true, see >>339324752.

You were probably just a retarded kid back then and thought that whatever managed to trump your shitty deck was good. You're talking about Onslaught -> Mirrodin and 8th edition (but not Darksteel or Fifth Dawn when the actual broken shit came out) right?

That means you'd have Birds of Paradise as well as mana leak, rampant growth and a host of other effects. You seem to be acting under the assumption that you will always be on the play and have the setup for a turn 2 + turn 3 molten rain. If you are on the draw and/or miss a single step of tempo your 'infamously overpowered' card suddenly turns into a piece of shit. Meanwhile, legitimately overpowered cards like Necropotence or, since you seem to be a faggot who is stuck on exactly one era of magic, Arcbound Ravager manage to be backbreaking plays no matter when you draw them or when you play them.

That's what separates overpowered cards from situationally decent cards, and being able to recognize that is what separates people with IQs higher than 65 from you.
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>>339326889
Does that shit still have 20 tix commons?
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>>339326320
Do you lack reading comprehension or are you quoting the wrong post? My entire point was that even in optimal circumstances Molten Rain is still not nearly as impressive as decks in real formats.
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>>339326030
what happens if you choose yourself when playing Stuffy Doll
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>>339325979
No it wasn't. You exaggerate something that you probably were on the receiving end of at your locals and never learned how to beat it.
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>>339327289
If you count literally every single common in existence, then yeah.

>>339327354
Infinite loop.
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>>339326383
>Opponent molten rain nerd goes first
>T1 land, bird
>T2, land
>T3, Land, molten rain
>Flutsterstorm or Cursed Spike in response
>T4, land
>T5, land, attempt molten rain again
>Counterspell or any 2 mana sorcery negation
>T6, land
>T7, yet another molten rain
>Yet another counterspell
>So on and so forth
There is also the probability of playing basics first.
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>>339327095
You just got master baited on.

LOL
O
L

kys mm
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>>339326668
>I'll just 2 for 1 myself in order to save a land
Wow. You sure showed him.
What you should have said is that you played Misdirection.
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>>339327450
>cards printed after molten rain are better than molten rain.

Well no fucking shit dumbass its called power creep.
All you retarded aspies trying to rebute with shit that wasnt even around at the time a straight fucking morons.
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>>339327450
Molten Rain hits basics dude.
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>>339319806
>>339320301
I think Marcus the paladin was the dedicated powerhouse for FE7 IIRC
>>
Was this an op magic thread ?
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>>339327463
Jokes on you, you were only pretending to be pretending to be retarded.
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>>339327715
Hector. Also Oswin.

Marcus is okay but nowhere near as good as Seth.
>>
>>339327659
>cards printed after molten rain
Nigger shit like Force Spike (U: counter target spell unless 1 is payed) came out in fucking 5th edition.
>>
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>>339319412
I don't see any Jitte up in this bitch
>>
>>339327782
SO META
O

M
E
T
A
>>
>>339324435
fuck this is filthy
how the fuck do you counter this?
>>
>>339327950
That's because it's not in Eternal Masters the fucking jews.
>Muh limited environment
>>
>>339326061
Nigga that Tarn is worth $80

Play EDH
>>
>>339327913
And it wasnt ever legal during the time molten rain was first printed, you idot cunt.
Pls mm kys right now.
>>
>>339325979
Legacy is the most significant format.
>>
>>339327751
I still want to know what the fuck they were thinking when they printed this.
>>
>>339328004
Try not playing shit formats.
>>
>in response to opponent tapping Sharpshooter
>drop Naturalize on Nature's Revolt
>land is no longer a creature and not a valid target
>ability fizzles
>beat the fuck out of opponent for even attempting to try that shit
>>
>>339328004
Literally any piece of removal.
Lightning Bolt, Dismember, and Path to Exile are some of the 1 mana answers.

You could also find a way to bounce the target of Sharpshooter and/or give your creature protection from red. Because Sharpshooter doesn't untap normally your opponent basically only gets one shot with it.

Alternatively, since you're apparently playing legacy/vintage/casual, you could just win before they get those 3 cards out.
>>
>>339328108
How so?
Its literally just who can break the game first. Straight yugioh shit is what mtg has become.
Just a greedy cash grab for autists that cant into real hobbies.
>>
>>339325072

this.
>>
>>339328098
>that goalpost moving
kek.
>>
>>339328004
Counterspells, or kill the creatures before I get the enchantment out.

Once the combo gets started though, game over.
>>
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>>339328070
>low print run set designed primarily to support eternal formats
>as in the formats where every expansion and release is legal
>design it for limited

Why

Every fucking time they do this
>>
>>339326061
buy them off you my nigga
>>
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>>339319412

i enjoy this deck right here.

http://tappedout.net/mtg-decks/turn-1-emrakul-no-problem/

there are so many fun ways to win on your first turn in vintage/legacy
>>
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>>339328094
I have 4 binders full of rares I have no idea what to do with.
>>
>>339328146
It was like every other really broken card that came out in modern times (Jitte, Skullclamp, Stoneforge)

A last minute change that didn't get playtested enough and released.
>>
>>339328419
>muh secondary market placation
>>
>>339328367
I made it pretty clear i was talking about standard, you know when mtg was actually good and there were no planeswalker bullshits.
>>
>>339328393
>Once the combo gets started though, game over.
this is the answer I was looking for I think

>>339328298
>>339328228
I'm not playing, I haven't played magic since fifth dawn
>>
>>339328527
Sword of fire and ice was just as broken as jitte.
>>
>>339328419
>design it for limited

WOTC's excuse for excluding cards is always "too powerful for limited".
>>
>>339328562
Investors are the worst goddamn thing to happen to Magic

>pieces of cardboard with colorful pictures on them considered a good investment
>>
>>339328348
There are plenty of decks that do well in Legacy without even attempting to "break the game".
>>
>>339328567
Are planeswalkers the synchro of MtG?
>>
>>339328419
What would you have done instead? Assuming it's an expansion you'd need to have some kind of rarity breakdown. How would you find 100+ commons and uncommons that are all viable in eternal formats?

Plus, Limited is actually one of the more fun ways to play magic and offsets the feeling of 'lost value' you inevitably get when your 10 dollar pack opens a Worldgorger dragon.
>>
>>339327751

JUST fuck my format up senpai
>>
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What's the painful choice of vidya
>>
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>>339328419
>make it limited edition run as well you need to have some retarded thing where only certain stores can order Eternal Masters
Even worse are the people defending it being balanced around Limited. They already have every new set balanced for it as well as more conspiracy sets. Why can't we just have one fucking set where mythics deserve to be mythics based on constructed play?
>>
>>339328514
Fuck Nahiri, marry Avacyn, kill Sorin
>>
>>339328348
If you think playing optimally is breaking the game then you can stick to easier formats.
>>
>>339328685
? was sword of fire and ice ever banned?
>>
>>339328769
>>339328854
I actually just bought a Worldgorger for an EDH deck
>>
>>339322175
Danzo's OHKO move in Ninja Storm 4.
>>
I started playing standard magic about a month ago. Already bored of my BW control/aggro deck..what's something fun?
>>
>>339328854
Because Wizards is full of immense retards

I'm excited for Conspiracy 2 though
>>
>>339327715

Marcus is a standard Jeigan, but he's no Seth; Marcus won't be soloing the game and plowing Eirika's sweet pussy as his reward.
>>
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>>339323696
>>
>>339328754
> a meta based around winning turn 1.
>not exactly like yugioh, right down to making the same card with the same effects but a different name so you have to keep buying new shit.

Its cool faggot, have fun throwing money into a company that doesnt give a shit about anything but the next shekel.
>>
>>339328769
SERUM VISIONS
>>
>>339328854
>garbage card only good for a specific infinite combo is Mythic

What the fuck is wrong with WotC? Is Hasbro just doing a pump and dump to get maximum dollars?
>>
>>339329047
Play legacy/vintage and ignore modern/standard

You'll have a lot more fun.
>>
>>339328769
>What would you have done instead?

not the guy you're responding, but I would shift rarity down instead of up (Imperious Perfect as a rare, what the hell)
>>
>>339329078
>furfags giving Vanguard a bad name again
Fuck, as if the animu aesthetics weren't off putting enough. I swear the shit I put up with for this game.
>>
>>339329135
If they were they would've abolished the Reserve list and done a Power 9 Box set years ago.
>>
>>339328889
If you think stacking your deck with thousands of dollars of broken shit makes you good then have fun.

Dumbshit fucbois like you just make everything less fun.
>>
>>339329159
That just gets pricier so I'm not really interested.
>>
>>339327354
>>339327417
Does that mean you can never take damage?
>>
>>339329393
You can't take damage already by using the combo correctly.
>>
is this the mtg equivalent of half-life 3?
>>
OP, did you get seriously stomped by somebody playing that card? Cause it's not that bad.
>>
>>339328393
>>339328647
>this is the answer I was looking for I think

There actually are quite a number of ways around it. The basic problem is generating mana without being able to do so with your lands. You can get around this with Moxen, Simian/Sylvan Spirit Guide and a handful of other cards. From there you can use your mana to play removal (enchantment or creature) and you're fine. You could also play Darksteel Citadel and shrug off any sort of destroy effect.

Alternatively you could do some really wacky shit without needing to generate mana; like play a swamp and, in response to your opponent tapping the goblin, cast Snuff Out for the alternate cost.

If you really really want to get into jank territory, you cast slaughter pact on the goblin then drop a plains. Next upkeep you cast Angel's Grace in response to the lose the game trigger.

It's actually really really difficult to come up with a scenario in Magic that doesn't have some sort of obscure answer.
>>
>>339319412
>>
>>339329452
WotC keeping that in their back pocket incase they need to bail out magic. Along with purple cards.
>>
>>339329298
You're playing a p2w card game that requires you to rotate your deck based on what formats you play

If cost is your concern you picked the wrong game to play
>>
>>339329452
Kaladesh has a lot of artifacts. Probably there will rigger creatures.
>>
>>339325345
>>prints Lin-Valla
What is that?
>>
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>>339329630
Fiber jar was one of my favorite decks

>oh you flipped me over ya cunt well let's restart the game lel
>>
>>339329393
>>339329441
You can lose life though, that only specifies damage
>>
>>339329171
What would you use to distinguish between rare and uncommon and common?
>>339329113
>Serum Visions
>Eternal Formats
It is kind of weird that we didn't see Ponder or Preordain though.
>>
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>>339329202
Im really sorry to hear that.

I recommend suicide as a solution to your problem.
>>
>>339329202
a real shame more people cant enjoy it just because of it's aesthetics.
>>
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>>339329767
Fuck, I meant Lin Syvi. This was under the old legends rule where if there's one in play no one can cast another.
>>
>>339329737
I'm willing to bet that Investigating for Clue tokens were the test run of Riggers Assembling Contraptions.
>>
>>339320903
Works for anything mentioned here just about. Orlandu is broken.
>>
>>339330039
Half the classes are broken. Monk destroys the game and that's a mild example.
>>
>>339329807
But that is still a huge, low cost, early game advantage, right? It will give you lots of time while your rival finds a why to make you lose life.
>>
>>339323696
Always.
>>
>>339319412
At least post Skullclamp or something.
>>
>>339323849
>keeps you down
>will use all other ethnicity and minorities against you.

Pretty much.
>>
>>339330106
If they don't have a way, then they're not going to find it.

It's not like they have unlimited access to every card ever printed in their 60 card deck.
>>
>>339330106
Oh sure, but you're not left unable to damage your opponent at all
>>
>>339330097
Calculator, Dancer+Mime, Fist Ninja, etc. It's all good. Not much can beat Calc CT4/CT5 Holy though, so long as you wear a Chameleon Robe to absorb holy element.
>>
>>339330097

Yeah, granted FFTA is a better game.
>>
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>>339323696
>>
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>>339323696
Fuckin' underage.
>>
>>339323696
It's stupid how good this card is. Makes your opponent choose between wiping the field or allowing you create a copy
>>
>>339330106
>early game
Stuffy Doll is a 5 drop. You're not getting that combo online in anything even remotely resembling 'early game' unless you're running acceleration like Sol Ring/Mana Crypt/Black Lotus that you could have just used to win the game instead.

As an aside, Stuffy Doll goes infinite with Guilty Conscience, a 1 mana aura that makes a creature deal damage to itself any time it deals damage to anything else. Enchant stuffy doll with guilty conscience, activate its ability and you have an infinite loop until your opponent dies as a state based action.
>>
>>339329685
I'll spend money but not fucking $80 a card for old shit.
>>
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>>339330494
Forgot pic
>>
>>339330516
So you'll pay 40 for a card only for it to become worthless in 2 months time?

At least the 80 dollar old shit card retains its value.
>>
>>339330603
>>339330494
It's actually pretty shit desu.
>>
>>339330603
By itself it's not much but in a RG double strike + haste deck it's great
>>
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>>339323696
>>
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>>339320051
>w-why can't I play my land and get 9 mana?
>I w-wanna play k-karn though... desu...
>>
>>339319412
Is MTG still popular to play?
Thinking about buying the SoI Toolkit.

Is the main way to play it with other people these meetup places like local game shops?
>>
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>>339330952
>>339319412
>What to play Karn? too bad here fuck you.
>>
>>339331145
>Is MTG still popular to play?
Think so.

>Is the main way to play it with other people these meetup places like local game shops?

Yes. I went to the cardshop today to get some sleeves for my old cards and I was amazed that there was still a pretty decent sized crowd.
>>
>>339331145
Yup, find your local brick and mortar store and find others to play with. Out of all the card games it's probably the one you'll find most playing at said stores.

Be ready to smell things you didn't think could come from a human being.
>>
>>339331145
do you have a local game shop that has active community? Or do you have friends that play? If you have neither of those just play Cockatrice or at worst MTGO.
>>
>>339331145
Yea, local card shops or the super shitty official online client. Game is as popular as every, but if you're gonna play in person I'd recommend taking a couple weeks of FMN drafts to see if you can stand the people. Some places are full of awful neckbeards and other have bro nerds who are normal people.
>>
>>339331303
>>339331375
>>339331395
>>339331407

Is the best way to get started with a toolkit and a 1,000 common/uncommon bulk?
>>
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>>339323696
He's not big or flashy, but look how happy he is!
>>
>>339329393
It means you end the game in a draw if you or the doll take damage.
>>
>>339322175
As someone who doesnt play MTG, what the fuck am I looking at? Are those symbols the cost it takes to activate the door? If so, what kind of investment does that represent? And what does tapped mean?
>>
>>339330657
Most I've paid for a single card so far was $11
>>
>>339331482
I have no idea man. My card days are over. ;_;
>>
>>339331482
My recommendation is to play limited formats. It'll teach you how to build decks and you'll slowly build a collection in the mean time. These formats are called Sealed and Draft.

Don't expect to win. Play to have fun.
>>
>>339331605
2 of each land+tap the card.
>>
>>339331482
A toolkit is ok for casual play, but the best way to get started playing a specific format is to look up budget decks to assemble with singles. Look int buying singles for casual when you try nd build something yourself.
>>
>>339331145
I just started playing and there's alot of people. I love it, it's my favorite shit to do out of the week.
>>
>>339331193
>Want to play Burn? Love you!
>>
>>339331605
>And what does tapped mean?

you can't use it in the same turn it arrives in play.
>>
>>339330515
Yeah, but guilty conscience isn't modern legal. Of course, if it's ever reprinted, I guarantee you it's going in my deck.
>>
>>339331482
Really depends on your goals and who you've got to play with. That bulk pack of common/uncommons is great for casual kitchen table play. If you want to be a more serious tournament player, you would be better off buying specific decks.

If you just want to play Magic, I'd play limited a lot (drafts, sealed deck) and that will build your card pool.

One piece of advice: do not just buy packs and open them. Either buy singles or use those packs for drafting.
>>
How's that free Magic game on Steam? The newest one? Worth a download or is it a grindy bugfest?
>>
>>339331942
People here don't seem to fond of it.
>>
>>339331552
Jesus christ madness was fun.
>>
>>339331942
It's not grindy bugfest, but it's very limited and is all flash with little substance. Rather play paper, which I already do. Play cockatrice or MTGO instead.
>>
>>339332010
Apparently they brought it back in Innistrad 2: Innistrad Harder. If I had any interest in that boring-ass block I might think that was cool.
>>
>>339331605
The symbols on the card are what it takes to "activate" the card. It requires two white, two blue, two black, two red and two green mana, and to "tap" Door to Nothingness itself.

Its a total of 10 mana, which can come from many different sources, but since its from all 5 colors in the game it can be quite a feat to accomplish. For most decks, that would involve 2 of each basic land (Plains for white, Island for blue, Swamp for black, Mountain for Red, Forest for Gree), which you can only play 1 of a turn.

Tapped means the card is turned sideways. The symbol next to all those colorful symbols, the little arrow turning right, is the symbol for Tap. When you play a card, if its a permanent (like this card), it typically enters play untapped. The first line intentionally changes this, meaning the card is most likely not going to be activated the turn it enters play.

Its a heavy investment and hard as hell to pull off even in a dedicated deck, since there are a myriad of better ways to win the game.
>>
>>339331942
It's like 5/10. It's meant to be an introduction to magic really. It's full of stupid bugs, one of them is pretty gamebreaking and WotC isn't patching it until the next major release with a new set.

It's the Maddog 20/20 of MTG, better than nothing but it hurts.
>>
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man I wish I had money back in my teens to play MTG, now related the thread

FUCK. YOU.
>>
>>339331835
>>339331605
"Tapping" means turning it sideways. You tap as a cost to activate some abilities, like tapping a land for mana or to attack with a creature (creatures without they keyword ability "haste" cannot tap on their first turn out). Door to Nothingness enters tapped, and its ability requires you to tap it to activate it, so essentially you must wait a turn (at the beginning of your turn you untap all of your permanents) before activating it.
>>
>>339331942
It's a great tool for beginners. Grinding is absolutely a huge part of the game but the stuff you start with is respectable and it teaches the game very well.

It also simulates casual play pretty nicely as you can get away with playing really bad decks relative to paper magic. I'm having a blast with a UR spells deck focused on Fevered Visions that absolutely would not hold up in Standard formats.
>>
>>339332010
And they just brought it back, and made it shitty.

Only Wizards can somehow fuck up previously fun things.
>>
>>339332167
Buy a skin for that weapon man! Have some decency
>>
>>339322175
I lost.
You just did too.
>>
>>339331482
Look up budget decks that look fun and then buy them on TCGplayer or some other website.

That way if you decide the deck isn't for you, you're not out a playset of $20 cards or some shit.

>>339332301
How is it shitty now?
>>
>>339331942
Won't even fucking work on my laptop
>>
>>339323696
I miss using my cleric deck
>>
>>339331835
Only if it's a creature
>>
>>339332197
>>339332151
>>339332093
>>339331994
Cheers guys. I might try it later for just some casual fun. I remember enjoying Magic 2012 or whatever the fuck it was called back in the day when it was 9 dollars or someting
>>
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Is there anything more fun then entering form of squirrel and equipping yourself with items to make you immune to colored spells?
Thread replies: 255
Thread images: 88

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