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Could this shitty map favor defenders anymore than it does?
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Could this shitty map favor defenders anymore than it does?

Patch when?
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>>339274076
That's not Hanamura.

2nd point is literally impossible
>>
I thought the same but if you plan your ults accordingly you can get in pretty easy. Junkrat can easily sneak the wheel in
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>>339274420
That checkpoint has at least 3 different routes.

For Anubis, you have to go through one of those tunnels, facing the swarm of Tobjorn and Bastion scrubs.
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>>339274076
There are a few points you can use to flank. You just need to deal with the Bastion or Turret that normally sets up shop somewhere.
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>>339274076

Blizzard really has no fucking idea about map design.

Theres not one worth a shit in the entire game.
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>>339275716
Kill yourself
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>>339274076
>every time I've been on defense there, my team has lost
:(
>>
Pick Winston, walk under archway and jump right onto the point without giving a single fuck. You're going to die no question, but you'll give your team enough time to make it through the choke at least.
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>>339274076
is that a mosque-dome situated inside a medieval castle guarded by idolatrous heathen statues?
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>>339274076
this map is pretty fun on both sides
hanamura and especially volskaya are much worse
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>>339276737
sure are hostile toward opinions against your first shooter
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D.va always breaking my Torbjörn turrets in that map...
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>>339274076
This map has more in routes than most...
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>>339278225
>Volskaya
DUDE
WHAT IF WE MADE A MAP
WHERE YOU CAN ONLY GET TO THE FIRST POINT ONE WAY
AND THE FIRST POINT IS IN A WIDE OPEN SPACE WITH LITERALLY NO COVER
LMAO
>>
Stop going through the front entrance, retard.
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>>339274076
I hate this fucking map. A dream for snipers.
>>
DUDE JUST PUT CHOKEPOINTS FUCKING EVERYWHERE LMAO!
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>>339275412
>anubis doesn't have 3 routes
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>>339278434
>hentai fag

Opinion in the garbage
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>>339278434
What the fuck is going on in that picture.
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>>339278540
>1 way

I suggest you learn the map
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What if point A Hanamura and point B Anubis were merged into the same map?
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>>339278540
You can sneak from the left side, jump over the water.
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>>339278941
no u cant
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i think i simply hate every capture point maps, they seems awfully not inspired and the flanking route are mostly connected to the main road you pick for frontal assault,
i really like the game but the maps are the weakest point so far
>>
>>339278040
the dome is some form of shop or something, not a mosque
>>
>Two Reinheardts, Two Bastions, a Mercy and a Widowmaker

You have five seconds to come up with a way to take these out on Hanamura Point B
>>
>Not Route 66
Offense is hell on earth
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This map is so good for roadhog as a defender.

Me and GF camp in the HP pot room on the left, she's mercy damage boosting me as I hook cunts in and one shot them. Literally unkillable.
>>
Its been at its point for a while and it hasnt changed yet.

Why would it now?
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>mfw whole team doesnt know how to attack point B of Hanamura from the right side.
>literally behind all enemies shit
Also, tell me you all attack point A of Volskaya Industries from the LEFT side by flying, right guys. RIGHT?
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>>339275412
>>People still can't deal with bastions and torbjorns.
>>
>>339279029
I agree, the maps are the worst part.
>>
>>339278941
Not with a Widowmaker watching that side you can't.
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>>339279095
>You have five seconds to come up with a way to take these out on Hanamura Point B
see >>339279119
From the right you get BEHIND the area, aka where Bastion should be and shouldn't be looking at you. A two man team can come fuck them up while the others enter from the other side or middle.
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>>339274420
Hanamura's 2nd point is probably one of the best designed sections of any map. You've got the main entrance, you have the side path that goes underneath, you have another path up top, and you have the other entrance on that cliff for the classes that can get up there. Defenders can spawn quickly and get back to defending, but the offense has several means to attack, discouraging a static defense. There's nowhere for Torrbjorn to put his turret that isn't vulnerable. Even Bastion can't lock the point down because there's plenty of open space for him to get sniped. That's how every fucking point should be designed as.

Hanamura's 1st point is utter bullshit, though. One main entrance to get into the courtyard, the "backdoor" is literally just above that entrance. One good turret can cover both entrances. All the points on Temple of Anubis are shit because the offense is funneled into chokepoints, and even the side doors for the second point are still easily locked down.
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>>339278884
uh I think you got that in reverse order
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>>339278989
I literally go there every time. I get to objectif A and then enemies pull back and rest of the team can advance. People arent all aware yet so its a total surprise that someone got there.
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>>339277448
>Implying pugs are smart enough to do that

Yesterday the defending team had a Junkrat and a turret stationed there plus behind the little bridge they had set up a bunch of symmetras turrets. I zipped in as Tracer and cleared all of that out and my team didn't even try to take the point, they didn't even try to pass through the gate.
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>>339274076
https://www.youtube.com/watch?v=QQ82zI_In90
that's not the correct anubis, play a better anubis instead.
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>>339279095
>you finally get through the enemy's defenses, clearing the Bastions and tanks
>and then you hear it
HEROES NEVER DIE
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>>339279253
Mercy ran back into spawn. "HEROES NEVER DIE!" Everybody's alive again.
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>>339279493
you can apply that to every scenario champ. It means nothing
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>>339278434
>>
Dust 2 is fine, just rush b with p90
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>>339279228
That's a Widow not watching the main entrance then.
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>>339279794
No there's the Bastion Reinhardt Mercy combo there.
WHAT
CAN
YOU
DO?
>>
>>339274076
Is there a map or top view to see what is the problem?
>>
this game doesn't feel fun to play unless you're stomping
idk how it's getting good reviews from shitters
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>>339278701
>implying 4chan didnt start as a anime board...

fucking newfag
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>>339279493
Yeah, and your own Widow doesn't snipe the Swiss cunt right on the head

We are talking about everyone having the same level of skill
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>>339279925
not that OP but where the fuck is my bastion reinhardt mercy combo then
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>>339278701
>hentai
literally how is that hentai
>>
>>339280028
just like MOBAs, probably one of the most casually popular vidya genres right now
>>
>>339279119
I was defending as Widowmaker there one time and I would walk through the right side just in case.

No one was on thst side.
>>
git gud breh

people still dont know the about the basic character strengths and weaknesses or how to combine characters so they complain
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>>339274076
>having trouble capping last point
>switch to DVA
>Charge Ult
>tell team to hang back
>boost onto cap point and blow ult
>explosion clears point
>point captured by the time I respawn and get back there
Your first mistake OP was not using your brain.
>>
>>339280028
Because Blizzard.
>>
the last point on fucking King's Road is near impossible to attack
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>>339280240
dota doesn't feel fun unless you're stomping either so idk how it has a gorillion players
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>>339278567
That's the only way you can go retard. You have to pass through those tunnels in the OP pic to reach the checkpoint.
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>>339280358
Blizzard haven't made anything truly good since The Frozen Throne, so I don't get that argument
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>>339279719
>>>/reddit/
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>>339280028
Because not everyone needs to win to have fun
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>>339278434
can someone outline what the fuck is happening in this picture? my brain hurts
>>
>>339278941

can characters without teleport / extra jump abilities like soldier 76 and mcree even use that route?
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>>339278701
back to re ddit you fucking retard
>>
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>>339280513
>since The Frozen Throne
Agreeing 100% with this. Pic related is also the last good games in their respective series (that I still play from time to time)
>>
>>339280028
I think the most fun are the equally skilled matches. I just had a match at Hollywood on Attack that was pretty equally matched until we managed to push them back long enough to win. Stomps are only fun for a little bit and then you just feel bad
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>>339279391
>they didn't even try to pass through the gate.
This is what happens to me in about 80% of the Anubis games in offense; they all just camp outside the gate farming easy kills off the dumb reapers who come through. It pisses me off, but can't really blame them when it's nigh impossible to get through without intense coordination.
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>>339280672
really? have you even played overwatch?

it's not a fulfilling experience at all to be taking a point and then one person uses their ult and quells everything, somehow

or vice versa, or just talking in general about the overall balance of the game, some of it is a true joke. a sniper has an assault rifle, as well as a 300 damage sniper? with 200hp? and an escape? alright blizzard
>>
>>339280513
I know, they give 9 or 10 to everything Blizzard does just because the name. This game is multiplayer only, always online, microtransactions, one game mode, and chest that gives you spray pictures...and 2 extra costumes if you are super lucky...still a 9.
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>>339280513
Most of the people who made WC3 good aren't at Blizzard anymore
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>>339274076
All the maps favor defense.
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>>339281092
It's not like they went on to do anything better.
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>>339280013
Not even needed, it's easy to summarize the problem.

Attacking team has to pass through those two tunnels (in the OP pic) to reach the checkpoint, which results in the defending team always setting up huge blockades to prevent people passing through that narrow area.
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>>339274076
People don't understand the concept of acceptable losses when you're attacking.

So you get shit like tanks who are hiding behind a corner instead of sacrificing themselves to push the enemy back.

Most of the maps are pretty balanced, but people play like it's counter strike or some shit and ruin the fun.
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>>339279095
Three Junkrats, Hanzo/Widowmaker, Lucio/Mercy, and Roadhog.
>>
>>339280329
>He didn't jettison before blowing the vessel
GG Captain
>>
>>339281163
Yeah well, that's how it goes sometimes. WC3 is one of the best games ever made, a truly complete package. SC2, for all its obvious faults, was a decent attempt at a sequel but it still can't touch WC3

it was made during a different era, despite not being THAT old of a game. blizz back then had a totally different mindset to now and it shows. Overwatch getting 9's and 10's is almost a travesty considering if it were released when TF2 was fresh, it would have got shit on for being a cheap cashgrab
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>>339281178
Ha ha no way.
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>>339278225
defenders have to clump up pretty close on volskaya, I always get huge graviton surges on that map. hanamura is a different story though, that map is nearly impossible to attack
>>
>>339280385

>King's Road
>>
>>339280394
MOBAs present one of the few multiplayer games where you are allowed to become stupidly overpowered compared to other players

winning feels fucking great because at some point, it just feels like you're cheating
losing feels fucking awful because at some point, it just feels like the enemy is cheating
comeback mechanics go even further, because it makes people who are losing feel like they just did the impossible
Thread replies: 85
Thread images: 9

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