[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y / ] [Home]
4chanarchives logo

Total War: Warhammer


Thread replies: 520
Thread images: 85

File: sniper cannon.webm (694KB, 854x480px) Image search: [Google] [Yandex] [Bing]
sniper cannon.webm
694KB, 854x480px
Pretty fun, no bugs for me yet. Anyone else liking the release? Any good webm?
>>
File: FB_IMG_1464322883428.jpg (102KB, 1152x720px) Image search: [Google] [Yandex] [Bing]
FB_IMG_1464322883428.jpg
102KB, 1152x720px
Full skeleton stack with Blood Knight weathered multiple stacks of empire infantry and calvery until it was just a handful of skeletons, a single wraith, and the Blood Knight General. With Nehek spell he killed over 500 men, two lords, and routed the army with a sliver of health left because he was pushed into a corner.
>Mfw Kemmler and Mannfred got punked like bitches in their armies
>Mfw game named him Count of Beasts
>>339013471
This happens in tabletop too
>>
File: FB_IMG_1464324291463.jpg (92KB, 1152x720px) Image search: [Google] [Yandex] [Bing]
FB_IMG_1464324291463.jpg
92KB, 1152x720px
>>339013821
>LOOK UPON THE TERROR HIMSELF, MORTALS

I think the fear mechanic stacks
>>
>those graphics
>that animation quality

holy shit does that look bad
>>
>>339014094
Nice bait
>>
File: 1463971773425.gif (1MB, 500x281px) Image search: [Google] [Yandex] [Bing]
1463971773425.gif
1MB, 500x281px
>>339014094
>>
>>339014154
Are you blind?

Look the ground textures. The way he falls off too... It's like it's taken from a 2005 game.
>>
>>339014229
Wow man, its like its adjustable or something
>>
File: 500x500.jpg (32KB, 500x500px) Image search: [Google] [Yandex] [Bing]
500x500.jpg
32KB, 500x500px
>>339014229
>
>>
>>339014203
>>339014154
Why are you defending this game? Buyers remorse?
>>
I still can't quite understand what everyone's problem is with this game on Steam. It's literally everything it promised us and surprisingly well optimized.

My GOTY this year, and unless Blood and Wine does something astounding, I don't think it'll be toppled.
>>
>>339014281
Bad animation is adjustable?

Though modding I guess... Why do modders always have to fix these shitty CA games anyway?
>>
>>339014332
https://www.youtube.com/watch?v=WAu7945zfPc
>>
>>339014442
literally thousands of animations are playing at once, do you expect them to be perfect?
>>
>>339014443
Holy shit that animation quality is bad. Peoples faces aren't even animated. Fucking LMAO.
>>
>>339014442
yea man why cant V like good games like call of duty ghosts that was a 10/10 from ign

how can this even compete, like they arnt even running on walls
>>
File: 1463053606601.jpg (488KB, 1920x1070px) Image search: [Google] [Yandex] [Bing]
1463053606601.jpg
488KB, 1920x1070px
>>339014332
This game has been the smoothest launch for TW in a long time, and was built from the ground up. Infantry has punch, calvery impact like trains, and theres fuckers who can raise the dead and cast fireballs. No remorse here, im actually pleasantly surprised
>>
>>339013471
I read that Dwarfs can be a pain in the ass to play because of the grudge system. Sometimes they will get grudges with people that fuck off to the other side of the map. Only gameplay problem this game has so far.
>>
>>339014543
Show me some better animation then fag
>>
Pros
>Factions are diverse
>Confederation makes the AI keep up with you at some level
>Campaign has been challenging on hard difficulty
>the AI actually tries to do stuff in battles

Cons
>Agents once again are fucking pain in the ass to deal with. With AI's unlimited money, they will fuck you up and a high level hero can get out of control, wounding your leaders all the fucking time. Nothing is more legendary than having your emperor (who is surrounded by thousands of troops) wounded by one fucking chaos agent.
>Chasing armies. The AI deliberately moves his army that it's just out of range of yours. If you try to chase them, he will stance march away and you can't catch without having march stance or ridiculous amount of campaign movement +% bonuses. Yes, you can block armies with agents but since AI tends to spam agents, it can sometimes be hard to get an agent near their army alive and then actually succeed to block them.
>Fights are way too fucking fast.
>>
>>339014558
>calvery impact like trains,

i feel like they took this shit a little too far though

one cavalry charge literally sends an entire unit flying through the fucking air

i know its fantasy but i dont think cavalry could literally catapult that many dudes IRL

the ragdoll physics are so over the top
>>
>>339014550
ebin strawaman argument my man
>>
>>339013821
>blood knight
uwot
>>
File: 1461280315598.png (357KB, 397x402px) Image search: [Google] [Yandex] [Bing]
1461280315598.png
357KB, 397x402px
does coop still desync?
>>
>>339014573

Yeah Dwarf campaign can end up basically breaking if you get too many grudges you can't do anything about. And it's not always stuff that's even possible, some people have been given Grudges to kill x number of Vampire armies, AFTER they've already wiped the vamps out. Or missions to assassinate or do other agent-related stuff, which can be basically impossible with how hard AI agents are to deal with.

It's down to luck, and definitely needs some re-working so you only get grudges that relate to people that are nearby and are something you can actually deal with. Then again, Dwarfs are extremely powerful so it does help keep them from being totally OP. Even their basic units are strong as hell, they have a very large and detailed tech tree to let you specialize, and make money very easily.
>>
>>339014626
good thing there is a mod which stops the ai agents from doing agressive actions which is a godsend
cause fuck that shit is stupid
>>
>>339014791
Blood Knights on the tabletop are close combat core Vampires who forgo most spells and such, being a juggernaut at the fore of mostly skeleton armies. In the game there is a skill tree that runs along the top that gives them such attributes
>>
File: 1460127001276.jpg (64KB, 657x527px) Image search: [Google] [Yandex] [Bing]
1460127001276.jpg
64KB, 657x527px
>was always too much of an ADHD shitter to bother with normal total war games
>buy this shit
>battles go insanely quick compared to my limited experience in rome 2

i mean im not really complaining

but seriously the battles go fucking QUICK
>>
>>339014976
i know that blood knights are a top tier unit for vamps but i had thought that they arent in yet?
>>
>>339014946
Jesus are you a fucking babby that needs hand holding?

>waaaahhh agents are mean!
>>
>>339014693

It's important to remember that many of them will get up again. Cavalry charges look spectacular, but they're not as lethal as they once were. They can seriously disrupt a unit's formation, but they don't outright kill people as effectively as they have in some previous titles.

It does annoy me that there's just "shock cavalry" now. Unless I've missed them, they haven't given us any melee cavalry.
>>
File: 1461530155202.png (535KB, 1024x768px) Image search: [Google] [Yandex] [Bing]
1461530155202.png
535KB, 1024x768px
>>339014693
Hate to be that guy, but they kind of did in real life too. Theyve been known to shatter an entire center
>>
>>339015049
When they literally kill 2 lords and a hero with each assaniation succeeding its just retarded
if they ai didnt cheat its dick off with them it would be fine
but they just spam the actions without ever running out of gold and practically never fail
>>
>>339015034

It's probably intentional, since they've done a lot of stuff to make sure you fight a greater number of open-field battles. They don't want them taking so long since there's more.

The series has been trending this way for a while, it was a big complaint for Attila. No time for manuevers, your line (or theirs) crumbles too fast.

This is always a main area of concern for the modders and Radious for example already has a mod package out that slows down the fights.
>>
>>339015082
Chaos and Counts has melee and lancer versions of their heavy cavalry. Orks don't have any lancer cavalry either I think.
>>
Probably the best Total War release + game ever
>>
>tfw all you want is medieval 3
>>
>>339015281

Hm. Maybe the designations are just wrong. I believe Orcish boar cavalry is still called "shock", though I noticed they carry swords.
>>
>>339015047
No no mate. Abhorash was the First Blood Knight and all those who follow his path are dubbed blood knights. They temper their need for blood via marshal prowness and are hand picked from Knights
>>
>>339015365
Well once has a higher charge, but lower melee attack and melee defense. The other is the opposite, however especially with the Chaos you can buff the fuck out of your units so they really don't have a weakness.
>>
>>339015329
I want Empire 2 or WWI. This is basically Medieval 3 anyway, so it would be redundant for them to do that after this (which they won't).
>>
>>339015329

Warhammer is probably a testbed for Medieval 3 anyway
>>
>>339015047
>>339015427
Abhorash was highly against open feeding that the Lahmians and Necrachs practiced, and were super pissed when the cities they were charged with defending started falling due to the other vamps pissing off other nations, so when their home city was torched they all fled and renounced the other blood lines and sought to reduce their need for blood. Abhorash dueled a fucking dragon and sucked it dry, beating the need for blood. Now all Blood Knights are either generals or serving in Knightly Orders ij order to be as great as Abhorash and like Walach. You can make your generals Blood Knights by following the afformentioned skill tree
>>
>>339015427
oh fuck yeah im just really tired right now
so youre just dubbing a lord as a blood knight due to a skill tree since blood knights arent added yet
>>
File: face.png (8KB, 186x175px) Image search: [Google] [Yandex] [Bing]
face.png
8KB, 186x175px
Is it just me or are ranged units fucking useless in this game? Seems like you're better off with all melee and monster spam.

There also doesn't seem to be an effective counter to monsters or flying units either, other than having more monsters and flying units yourself.
>>
>>339015742
Yes. Besides the unit in Tabletop is just 5 Blood Knights who answered the call to war as singular combatants, others lead entire professional armies as mercenaries
>>
>>339015787
>ranged units fucking useless
say that to my dorf xbow and gun lines backed by warriors and longbears
ranged units are rly good
>>
>>339015787

Yeah, playing as dwarfs vs VC, my ranged/arty kept getting flanked by bats and other shit. Best way to combat that is to keep some melee in reserve.
>>
>>339015787
Just remember you can fire into melee combat with ranged units.
>>
>>339015787
They had to make the vampire counts playable.
>>
>>339015787
>Is it just me or are ranged units fucking useless in this game?

Nigga you what?

>not smoking an entire unit of Vargheists with crossbows and listolers
>>
>>339015787
Ranged units? Do you mean ranged infantry? They're a very significant improvement over Attila, the previous TW title, since they have much more ammo and do more consistent DPS, although the lack of shot types is kind of dongs. Artillery is also exceptionally strong, and Outriders are just plain broken.
>>
>>339015787
I have six handgunners in my stack and they fuck shit up before the enemy gets rekt by Greatswords and Halberdiers.
>>
>>339015918
Yeah if you want to hurt your own units
>>
File: 1462759581278.png (546KB, 1000x560px) Image search: [Google] [Yandex] [Bing]
1462759581278.png
546KB, 1000x560px
>tfw 750 ti
>tfw muddy ground/unit textures all over the place
>>
>>339015959
I played shogun 2 last. Is there really no option to make my spearmen form a spear wall?
>>
>>339015787

Focus fire with all ranged on the most expensive units
>>
>>339016002
They added in d12 support. So they likely made the game run a bit shitier on d11
>>
>>339015967
>>339015959
>>339015932
>>339015918
okay but how are you supposed to counter the monster spam then

where are the dedicated monster killing units?

it feels like rome 2 if there were no unit cap on war elephants, you just run into some shithead with 7 troll stacks and flying bats and get your shit wrecked
>>
>>339016001
but thats wrong
thunderers get a debuff without line of sight like all gunners, but xbows can fire over your own soldiers into the enemies without hurting your own dudes
>>
>>339016107
>what are slayers
>what are great swords
>what are kiting units
>what are heroes
>what are magicians
>what are flanking movements
>what are false fleeing movements
>what are you, a fucking scrub?
>>
>>339016107
>where are your dedicated monster killer units
you do realise that there are units that are anti large right?
>>
>>339013471
the better camera mod is great. i really enjoy taking way too many screenshots
>>
>>339016001
Crossbow/bow fire will arc over your lines into the rear of the enemy lines, and firearm troops apparently won't shoot unless there's no dudes on your side in their way, so you can move them around behind a unit and blam them in the back and it does massive morale damage.

>>339016107
Look at your units and look at the traits they have. They'll generally have something about being good against large creatures if they're monster-killers.
>>
>>339016016
Attila went balls to the wall with unit abilities only for them to be pretty much stripped from the game in Warhammer. It's pretty shit.
>>
>>339016016
No, Warhammer did away with most unit formations.
>>
>>339016002
>Play game
>Glitch waves on the screen
>Set unit size to ultra anyway
>I put up with it because I <3 Warhammer
>>
>>339016350
Fucking christ
>>
>>339016107
>dedicated monster killing units

Look at the unit stats. Every faction has units that specifically say "Anti-Large", designed to fight monsters and win.
>>
>>339014332

You're retarded, kys
>>
>>339015034
Have you tried the Radious mod? Its a complete overhaul and it mentions that it makes battles last longer among other tweaks. I haven't tried it out myself though.
>>
I love how people who cant deal with the monster units cant fucking read or change their ways from
>I mak line
>shooties go shootie
>lol gaym 2 ez

Now they panic because they send line troops to kill a pack of trolls and wonder why it doesnt work
>>
>>339016547
trolls are fucking OP

>send out some greataxe units who are "anti-large"
>trolls fucking wreck their shit
>>
>>339016002
The game looks quite shit regardless. Even maxed out, this game is a lot worse looking than Attila, Rome 2, and Shogun 2.
>>
>>339015232

I agree, fuck agents! It has to be reworked, when you get swarmed by them fun is over.
>>
>>339016646
If you have anything that does fire damage, hit them with that too if you can. Fire spells, fire spell bound items, flame weapons.
>>
>attack non-walled settlement
>it's an open field
But why tho
>>
File: 39oxfe.jpg (3MB, 2560x1440px) Image search: [Google] [Yandex] [Bing]
39oxfe.jpg
3MB, 2560x1440px
>>
>>339016646
Trolls have awful morale

Monsters are far from OP, Giants on the other hand can kill anti-large units unless they just swarm it.
>>
File: 1463057377258.jpg (23KB, 488x488px) Image search: [Google] [Yandex] [Bing]
1463057377258.jpg
23KB, 488x488px
>>339016646
>just sending in 2h troops into a frontal charge of Trolls

Nigga for fucks sakes. Stop the car with a speed bump, dont run out infront of it. If you see trolls, send a hero or muddlr unit to stop them, then charge in the anti-large
>>
File: SNBwBJH.jpg (622KB, 1920x1200px) Image search: [Google] [Yandex] [Bing]
SNBwBJH.jpg
622KB, 1920x1200px
accidentally spoilered that last one
>>
>>339016646

They have garbage morale, though. If you get them with something that does well against monsters that rout fast.

Why the fuck did they change morale to "leadership"?
>>
>>339016829
>muddlr unit
wat
>>
>>339016297

Which mod?
>>
>>339014693
>the ragdoll physics are so over the top

They are always over the top for every game ever made. developers think its more fun if they are exaggerated. I always have to mod in proper physics for all my games i can because it triggers me skyrim and counter strike especially annoy me because its so much more satisfying with more realistic physics.

I can see myself not minding it too much for a game like total war though.
>>
>>339016923
Muddler*. Like skeletons or clans dwarves, just something to get in the way and absorb their charge
>>339016852
Its called Leadership in the Table Top
>>
>>339016782

Cheap bandaid instead of fixing shitty AI
>>
>>339015329

>yfw all you want is for medieval nerds who don't play anything else in the series but go in every thread about them to let everyone know this fact to Fucking die already but never do
>>
>>339017023
http://steamcommunity.com/sharedfiles/filedetails/?id=690476829
>>
>>339017135

What game has better ai
>>
Game is making me feel retarded as fuck

I like it
>>
Empire 2 when? That world map gave me boners.
>>
>>339017147
whatthefuckamireading.jpg
>>
>>339016702
Agents have been consistently dogshit since M2. I've used mods that remove them in S2, R2, Attila, and now Warhammer.

Attila is *literally* impossible as a horde faction if agents are active, and Chaos are exactly the same way in Warhammer.
>>
>>339016867
Because that's the morale stat in the tabletop game, and is a change that was probably mandated by GW.
>>
>>339016852
>Aye, I see its time to cash in my wrist gold.
>A fine doom, this shall be
>>
>>339017197

Moders have better AI, they can fix it but devs cant?
>>
>>339015082
I love watching my Reiksguard send archers flying

>named them Emperor's Lancers
>I will probably be authentically sad if they ever get wiped out
>>
>>339016297
me on the left
>>
>>339017337

Are you going to list off an example or just thumb your asshole like a retard?
>>
>>339015787
Not at all man, if you've got 4-6 units of crossbowmen you can easily rout at least one infantry unit before it crosses swords with you front line using focus fire. handy if the enemy has elite anti-infantry troops
>>
Is anyone making a minor factions mod?

Honesty, just have it unlockable and CA puts a warning that it's completely unfair and let it be.
>>
>>339017204
My sentiments exactly, nice to have a game that isn't super handholdy easy and can fuck your shit up "for once."
>>
>>339016682
sure thing
>>
>>339017460
inb4 darth
>>
File: armoredswords2.jpg (251KB, 1024x819px) Image search: [Google] [Yandex] [Bing]
armoredswords2.jpg
251KB, 1024x819px
>autistically naming each unit in your army

It's great, but it just makes me want a mod that allows you to select equipment and unique unit cards. The armor upgrades in M2 were FLY AS FUCK; as you improved each unit the model would change to represent the upgrades. I wish they'd implemented the same kind of system for WH so you could have units of the same type look at least somewhat different from each other.
>>
File: Empire Arty.webm (3MB, 1280x720px) Image search: [Google] [Yandex] [Bing]
Empire Arty.webm
3MB, 1280x720px
Explosions are fun
>>
>>339017537
>ally pressures me into joining him in a war on one of the minor imperial states
>said faction immediately besieges one of my poorly defended towns due ot my main armies being balls deep in enemy territory as I seek to reclaim my empire

FUCK

i'm mad, but's it's a good mad
>>
File: 1462404312806.png (628KB, 417x617px) Image search: [Google] [Yandex] [Bing]
1462404312806.png
628KB, 417x617px
>>339017361
Naming troopers has mad me flee them intentionally so they wont be lost. I was lost an entire named Army due to a siege

>mfw watching them slowly killed to the last man
>mfw chasing that stack down with a fresh army
>cornering them in the woods
>killing them all to the last man
>then executing all the survivors
>>
>>339017460
He's gonna thumb his asshole like a retard.
>>
>>339017698
>B-BUT AWFUL A-A-ANIMATIONZ
>>
>>339017808
Well, previous TW games have had properly animated artillery crews
>>
>>339017698
Kek does that mortar army get its shit pushed in when they finally make it over?
>>
Don't know why people are moaning about enemy agents, just hire some yourself, do some easy missions to level up then put star points into assassination. I've got two high level witch hunters cock blocking all the faggy northern chaos vikings at a bottle neck near the top of the map.
>>
>>339017869
Yeah, that turned a wheel or glitched through a barrel with a fucking ram rod. Shut your chew hole
>>
>>339017879
It actually almost won, had I been aiming properly and not AFK they would have won easily.
>>
So the consensus seems to be that the game has flaws, but it isn't a buggy mess and captures the feel of the setting well?

I hope for a mod or even an expansion that lets you tear down enemy settlements that aren't compatible with your race and rebuild them so as to be usable. Frankly I'm baffled that this isn't in the game

>can't use priests to purify chaos taint from norscan towns and rebuild them into human forts on the northern frontier to safeguard the realms of men from the horrors of the warp
>>
>>339018006
Burn them all, Klaus

>PURIFY THEM
>>
>>339017808
well they could be better done, but it's not a massive deal to me.
>>
>>339014693
I like the charges.

It's really fucking unsatisfying in Shogun 2 and Medieval 2 when you slam your shock cav full speed into the rear of an engaged enemy unit and they just bob to the side.

Unit displacement and disorganising is basically the main role of heroes/cavalry/monster units. Now they've gotten rid of kill animations, huge blobs of infantry melt fast when disorganised.
>>
>>339018006
The game has flaws the same way all games has flaws. But its not a 'flawed gem' like a Souls game. Its a really well made game.
>>
>>339017869
>calling the glitchy and garbage animations in those games "fully animated"

Like dangling a dead body from strings and calling it alive because it moves. All those games had human only models.
>>
>>339018006
Yes it's a good game. Some aspects have been dumbed down compared to previous total war game's, but the races variety makes up for it.
>>
>>339018006
Yes, much more to love than hate. I'm really hoping this is just the start and they address all the complaints people have eventually such as formations.
>>
>>339018223
I do find the lack of formations weird, being able to spread your people out is super helpful against an army with a shitload of artillery or archers, maybe they were concerned it fucked with balancing or something.
>>
Waiting on lizardmen
in the meantime I've been doing vampires. Sword skeletons are all you need.
>>
>>339015787
I wouldn't say so. They have decent range, plenty of ammo and will wreck shit if you're using them against unarmoured/unshielded units.

This has been countered by the fact that forests work as cover from missiles now (maybe they did before but now they visualise woodland blocking shots with a little fire effect).

I would say they're more useful than they were in Attila. They also reorganise and fire faster than they have in other Total War games.
>>
>>339018465
can someone please webm the skeleton warriors marching? That shit delighted me when i saw it, it's perfect
>>
File: image.jpg (6KB, 180x179px) Image search: [Google] [Yandex] [Bing]
image.jpg
6KB, 180x179px
>mfw can easily max out the vampire counts units
Only 10 turns in and already have almost all elite units.
>>
File: 1461997459378.gif (1022KB, 500x281px) Image search: [Google] [Yandex] [Bing]
1461997459378.gif
1022KB, 500x281px
>>339018584
>mfw they jump into the air in a charge
>mfw their little icon screams when given an order
>mfw Grave Guard sweep an entire unit
>>
>>339018465
>Doesn't run Varghulf only armies.
>>
seems legit
>>
>>339018584
I made one of my commanders a combat monster and made all his units skeleton swordsmen with some spears for anti large.
Watching the columns of skeletons charge is amazing
>>
>>339016547
I'm so glad multiplayer battles are now more involving than watching a blob of units meleeing whilst trying to out hammer and anvil the other player.
>>
Why does the game look like ass on highest settings?

TW games from 5 years ago had better graphics
>>
>>339017157

Thanks. Pretty cool stuff.
>>
>>339018970
I need to fire up a custom battle and play with gyrobombers, they look sexy as fuck
>>
So how are Skaven going to work? Public order will be a nightmare due to them killing each other like orcs.

And diplomacy with dwarves and Empire?
>>
File: 1451363193771.gif (999KB, 250x251px) Image search: [Google] [Yandex] [Bing]
1451363193771.gif
999KB, 250x251px
>>339017147
wat
>>
I know that there aren't any torrents out for the game yet but does anyone know of any places I can get it for under 60 dollars? Thanks
>>
>>339018006
Basically yes.

People are a little salty that the game did away the formation selection element that was basically 50% of Rome 2 and Atillas battles, but I think it wouldn't really work with the unit variety as the game is about selecting the right units I counter the enemy rather than picking the right formation.

The downside to that is that the game is a little dull when you're playing Empire vs. Empire factions because they lack special units that need countering.
>>
>>339019158
>diplomacy with dwarves and Empire
>stab option
>don't stab option
Easy enough
>>
>>339015650
nothing after 1900 at the lastest, after that it was squad based fighting.
>>
I heard they fucked up undead and fear. Whats going on?
>>
>>339017526
i've seen a "all factions available in custom battle" mod
>>
>>339019487
They didnt. See >>339013821
>>
>>339018006
There's already a mod that let's you capture all races settlements.

https://steamcommunity.com/sharedfiles/filedetails/?id=687689947&searchtext=
>>
>>339019926
Man, thank christ they let modders at the game.
>>
Why does unit scaling work in this game with single heroes and monsters?

Do they get more powerful with larger AOE attacks at higher scales?
>>
>>339020536
You earn war gear that makes youstronger as well

Some heros are pure rape trains even without it. Kholek Suneater practically routed my entire army the first time I encountered him, that motherfucker is beefy and he scares low level troops shitless.
>>
>>339020536
It doesn't work. An oversight on the devs part I'm guessing but magic doesn't scale with unit size, so mages are far more powerful playing with small or normal.
>>
Playing as greenskins, I like it but...HOW THE FUCK DO I KILL DWARVES!? They literally just sit there and refuse to fight. My siege engines are worthless, theirs fire across the fucking map, their units are superior to mine in every respect and their lord is a fatass that cant move but apparently is also so peerless in melee combat he cannot be bested.

I have tried hammer and anvil (Difficult to pull off because they refuse to fight), doom stacking (my units break almost the second they smell a dwarf). What the hell is the secret? The more I look at their units the more broken they seem. Even their fucking 2 handers have shielded. Did they grow a third arm out of their fucking beard?
>>
Some allied dwarf AI took the 2nd settlement next to my spawn. What do I do?
>>
>>339021426
monstrous units that cause fear are invaluable in fighting dorfs, anything with amor piercing is also essential. hammer and anvil is less useful in this game, gotta use encirclement and using the right types of units to win close fights
>>
>>339018959
I guess to get it to run better, which is why they gutted half the features that have been standard for years too. Apparently they really needed this one to do well (the backlash from Rome 2 and Attila must have hurt their bottom line more than they let on) and that relied on being playable on a much wider range of machines. Pretty disappointing, but oh well, better than a slideshow.
>>
>>339020717
Kholek is great, but I still despise horde mechanics. I want the Dawi Zharr so I can have a daemonsmith on a bale taurus that's just as beefy as Kholek except my campaign doesn't end when I lose one battle.
>>
>>339021845
You gotta get multiple hordes going anon, if you're doing chaos right by turn 60 you should be raiding at least 3 different areas simultaneously to sow discord and make paper and starting to pop karaks like water balloons.

Even if Kholek gets routed, no biggie, pull his wounded ass back and build a new horde, with blackjack, and hookers!
>>
>>339013471
>be vampire cunts
>start blobbing north, eating up all the vampire cunts and razing the gobline settlements in the once dwarven mines to the south
>turn 70, I'm scraping money up but have 4 or so armies now
>suddenly chaos doomstacks
>weren't an issue before as I kept a buffer by kislev and other smaller states
>now archaeon turns up with 3 other doomstacks
>get in a battle with archaeon with 3 armies and 4 flying weirgheists
>40 minutes on chokepoint fighting near the cap of my city, it takes 3 full weirgheists (the flying ones) to wear him down before he runs
>lose 2400 skeletons to kill 69g chaos fags
>crush his army next turn

now I just have to focus my men on the other 2 cities getting sieged...
>>
>>339021426
Yeah, having the same problems. The Dwarves are 100% broken. Thorgrim Grudgebearer (or Captain Battle Stroller as I call him since I thought he was on wheels at first) is quite possibly the strongest unit in the entire game and he can single handedly wipe out an army unless you have a Lord a few levels higher than him to beat him down with. Their ranged units are stronger melee fighters than most dedicated melee units in the game. They pretty much are unbreakable unless you can get cavalry charges behind them but even they'll fight a lot longer than any other faction except VC who fight to the last. They have fucking cannons and helicopters for fuck's sake. It's ridiculous and killing the fun of the Ork campaign significantly, especially now that I've taken over almost the entire Badlands area and they have no other Ork factions to be distracted by.
>>
>>339019256
Empire v. Empire is like the first quarter of the campaign, then HA HA TIME FOR CHAOS
>>
>>339022479
you basically just start migrating south and east to avoid the chaos rape
>>
>>339022330
Want to beat dwarves? You need to smash Hugh king early. The others are irrelevant.
>>
File: 1461102963140.gif (481KB, 158x281px) Image search: [Google] [Yandex] [Bing]
1461102963140.gif
481KB, 158x281px
>Start out as Orcs
>Turn 10 out of nowhere 3 full stacks of dwarfs just decide that they need to deal with all their grudges against me. Now.

I can't fucking do shit against a rank 10 Thorgrim and two level 5 lords with full fucking stacks fighting me. How the fuck do I deal with Dwarfs?
>>
>>339022330

Bruh just kill them. Like I don't know what to tell you but the "Dwarf" faction you have to kill as an objective goal was dead in my Greenskin game by turn 50. I went ham on them. Get a WAAAAGH! running around fucking them over and then sweep in with Azhag/Grimgor.

I feel you on the armor side of things but if you get some spells like SNEAKY STABBIN' you are all good.
>>
Are those quest battles random in location? Cause holy fuck do they expect me to send an army to the furthest south part of the map as vampires.
>>
>be Empire
>advance south instead of North
>take Bretonnian provinces while being allied with Bretonnia
>one dwarf faction is literally stuck in his own mountain
>>
>>339022654
Sauce?
>>
>>339022654
>>339022982
this

please
>>
>>339022852
this, I get missions 2 or 3 countries away/.
>>
>>339022654
I'm playing as dorfs right now and the big advantage orcs have over me is cavalry

I have no fucking spearmen and no cavalry of my own, the only defense I have is longer range bowmen

Get lots of cav and charge + retreat while being conscious of their bowmen
>>
>>339022852
>>339023271
The quest battles themselves actually have a button you can press on the quest details popup that for a gold cost can just teleport your lord and his army to it.

Then when the battle is over your dudes are back where they were.
>>
>>339019197
https://uk.gamesplanet.com/game/total-war-warhammer-steam-key--2794-1

honestly game wasn't worth it for me. its just a warhammer mod for shogun 2 with lots of features stripped. it's clear they are going to dumb down each sequel into the series becomes just real time battles.
>>
>>339019256
As someone that has beaten Atilla and Shogun 2 on legendary, they left the only two useful formations in the game

The only useful formation they took out was Wedge for cavalry
>>
>>339023709
>shogun 2 mod
>>
>>339024029
I'm hoping wedge is only out because in the tabletop its a Brettonia exclusive cavalry formation and they'll get it once they're introduced properly.
>>
>>339014332

Let me guess, poorfag that's butthurt that he can't pirate the game?

God I love denuvo for butt blasting little faggots like you
>>
>>339015136
the only guy you are is the guy that is wrong.
>>
>playing multiplayer with friends
>every time my units lose morale and run away when I've only lost a hundred or so troops
I feel so bad at this game, I had my entire army retreat when I had about 1000 troops against my friend's army with like 300 troops. He didn't even have any large creatures left, I just had 80 man spear shield men running away and full strength archers who were completely safe routing as well.
>>
Playing campaign with my friend, started a new one as chaos after a waaagh ended our first campaign. What does awakening settlements and shit do for chaos? I want to March down to him (vampire counts) and avenge our last campaign by raping the orcs.

Would I be fucked if I don't awaken shit in the north?
>>
Did they remove one-on-one kills when units clash? Because it seems like they're hitting air and still getting knocked around.
>>
>>339024391
That would actually make a lot of sense, it's honestly a niche use in the total war games anyway, and one faction doesn't even have cav

Not a huge deal
>>
>>339024753
yup it's old style, I hated the one on one shit, but some people miss it
>>
>>339024753
Unfortunately yes. They did it to improve performance, I suppose it worked, but it sucks badly without that.
>>
>>339024906
>>339024962

Well shit. I was really hoping to see some fantastic gore-y kills when Chosen clash with regular humans, but I guess that's not happening.

I suppose something like that would be too much to hope for as a mod?
>>
>>339025075
no, animations are hard coded, plus the different in size would be hard to animate for. I'm personally glade they are gone, but it seems like CA thought they were too much work.
>>
>>339025075
No chance for a mod. But maybe as DLC or in the expansions.
>>
>>339016332

Thanks god.

The only one that shoud have abilities are heroes.

Maybe just switching firing rate and or projectile
>>
>>339013471
Game stutters constantly on any graphic setting. Read online thats CPU related issue that many people have.

Fuck
>>
>>339019280

Nononono

Wouldnt it be more like

>stab option
>stab option

I swear, i got one of these with my dorfs. Both options had the same outcome.
>>
How is the turn-based campaign segment? Last Total War game I played was Shogun 2 and I didn't think that part was worked out too well.
>>
>>339013471
Chaos, empire is literary making full armies of just outriders.
Iam i being trolled by AI?
>>
>>339016107
Handgunners and witch hunters work well.
>>
>>339026682
> i got one of these with my dorfs
the one about whether or not avenging grudges is worth it. both are AVENGE! CROSS ANOTHER OUT THE BOOK
>>
File: 20160526230057_1.jpg (1MB, 2560x1440px) Image search: [Google] [Yandex] [Bing]
20160526230057_1.jpg
1MB, 2560x1440px
Great game, 24 hours in and only now im seeing these undead cunts

>glitches

vg mentioned something that artillery and magic doesnt scale properly to large units. i can sort of see what they mean
>>
>>339027654
Yep i think thats the one. Did give me a giggle
>>
>>339016682
You've got a point, despite what people are saying. The shading and lighting seems off in a lot places - especially in snowy areas.
>>
How the fuck do I kill Grimgor in battle? He's invincible
>>
>>339028134
use warchief earth warder thrall
>>
AYY I can finally post my webm
>>
>>339027991
The textures on everything except units when fully zoomed in are also pretty terrible. The units look decent, there's a fair amount of detail on them, but that's it. Campaign map also has really bad lighting and detail and looks washed out.
>>
>>339028357
>my
>>
>>
>>
>>339016787
>Thy interoploers came to the wrong neighborhood.
>>
>>
>>
>>339017693
I look for this in every single TW game and get disappointed every time.
>>
>>
>>
>>339014443
Damn, that looks impressive.
I wish I could afford a new rig to run that shit on ultra.
>>
This might be the first TW game to never crash on me. Did CA finally look up what "bugs" are?
>>
>>339015242
>Radious

GRAIL DEMIGRYPHS CHOSEN THUNDERERS (skirmishers)
>>
>>339028993

No, they simply realised their reputation couldn't take another shitty Rome 2 release.
>>
How do I get rid of corruption?
>>
>>339029182
that would be a first too
>>
File: 20160527013207_1.jpg (315KB, 1680x1050px) Image search: [Google] [Yandex] [Bing]
20160527013207_1.jpg
315KB, 1680x1050px
>>339021426
Hammer and anvil worked for me most of the time. Boys up front and wolf riders to flank. Only problem is that the dorf crossbowman can fucking out melee the wolf riders, so it gets problematic at times.

Ever since I recruited an Arachnaros spider though it's been smooth sailing. This thing is a godsend.
>>
File: 20160526210732_1.jpg (600KB, 1680x1050px) Image search: [Google] [Yandex] [Bing]
20160526210732_1.jpg
600KB, 1680x1050px
>>339022654
Fucking panic and consolidate. I had a similar thing and it made for a hectic fucking early game.
>>
>>339025075
There's bound to be a blood and gore dlc. There always is.
>>
File: 20160527001234_1.jpg (239KB, 1920x1080px) Image search: [Google] [Yandex] [Bing]
20160527001234_1.jpg
239KB, 1920x1080px
I love to right-click enemy heroes with Dwarf cannons.
>>
File: 20160525230838_1.jpg (567KB, 1920x1080px) Image search: [Google] [Yandex] [Bing]
20160525230838_1.jpg
567KB, 1920x1080px
>playing as any faction but Bretonnia
>>
>>339030496
>Playing custom battles.
>>
File: 20160525191408_1.jpg (554KB, 1920x1080px) Image search: [Google] [Yandex] [Bing]
20160525191408_1.jpg
554KB, 1920x1080px
>>339030571
>implying
>>
>playind dorfs
>time for chaos invasion, everyone stops fighting each other to stem the coming tide
>everyone expect karak hirn, who still keeps on fighting (and losing) against border princes and even asks me to join them in the war several times, they are eventually defeated and nothing of value was lost
>>
>>339030689
Funky. Mod? I kind of feel like the official release of them will be a bit more fleshed out though.
>>
What's a decent unit composition for Empire?

Can I just cheese the game with Handgunners, Halberdiers and Greatswords?
>>
>>339030751

Yes you can "cheese" it with that
>>
>>339030751
>logical late game unit composition
>cheese
>>
Are Miners worth it?

Quarrelers or Thunderers?
>>
File: 20160525231936_1.jpg (449KB, 1920x1080px) Image search: [Google] [Yandex] [Bing]
20160525231936_1.jpg
449KB, 1920x1080px
>>339030745
http://steamcommunity.com/sharedfiles/filedetails/?id=690370176&searchtext=

There's no tech tree, and their unit roster is not fully complete, but they're playable and fun. The DLC is very needed though.
>>
>>339030795
>>339030847
I'm not too big on cavalry but the AI is pretty smart with kiting in this game and without siege weapons I'm getting swarmed by Chaos stacks.
>>
>>339030850
miners are slightly less expensive than warriors but far inferior

as for thunderers i prefer quarrelers because they have decent melee and can fire over the troops in fron of them
>>
>>339030751
>Meet greenskin army full of Big 'Uns - lose because your army only has anti-armor units

Nice cheese.
>>
>>339030928
I've never encountered any Orks yet since I'm pushing north and fighting fellow humies.

What are Big 'Uns like?
>>
>>339024456
Alexander was famous for shattering armies many times larger than his with cavalry charges...tell you what, go stand in the 2nd straightaway at Belmont and then you can tell me that cavalry charges aren't earthshaking
>>
When is dx12 support coming?
>>
>>339030979

They have some armor, high damage and are anti large, so I guess against unarmored opponents they're strong

Greatswords would still fuck them

>>339031024

"Shortly after launch"
>>
>>339024556
Yes, they essentially just become vassals and ,dare I say, safe spaces. Great for AI cover after you eventually have to go to the chaos wastes to lick your wounds
>>
>>339030979
Big and Un.
>>
>>
>>339030850

Miners are alright, but the maps are far too lacking in trees to make much use of their deploy anywhere ability to be able to use them as effective flankers. They might be more useful if you could essentially plant them somewhere pre-deployment and have them spring out when you want them to. Haven't used their grenade version, but ironbreakers put on quite a light show with theirs.

I tend to favor quarrelers since they fire over top of your other troops and are highly effective against anything without heavy armor. If the AI is bringing a lot of heavy armor and monsters though I'll start upping my thunderer numbers.
>>
>>339013471
Is every battle a big open plain? Ive not seen anything with interesting terrain yet.
>>
Why did CA opt for the dubbed intro cinematic? It's vastly inferior to the voiceover of the old guy from the reveal trailer.
>>
>>339029679
>Only problem is that the dorf crossbowman can fucking out melee the wolf riders, so it gets problematic at times.

It's a good reflexion of the TT, where it's a common strategy to give them Great Weapons to fuck up anything that thinks it can roll over them.
>>
>>339031290
There's plenty of "interesting" terrain. But open fields are the most common ones, just how they should be.
>>
>>339027116
just get the poison doggies, they shit on the outriders
>>
>>339031292

Probably legal complications, they had no reason to redub


>>339031351

They still have great weapons ingame
>>
>>339031142
FOR THE LADY
>>
Given that I've not been happy with any of the Total War games since Empire I'm going to give this a miss. They really need a new engine. Shogun2 and Napoleon wasn't bad and I was fond of what they tried to do with the multiplayer in the former (which they now seem to have entirely given up on) but everything else has been pretty disappointing. The melee just doesn't feel good because everything's a big clump and the little 1v1 locked animations look pretty dumb. You could kind of forgive it in Shogun because of muh honorabu samurai but even in Shogun FotS was the best.
>>
Is it worth getting if i've never played a warhammer game before?
>>
>all the dorf economic buildings require a YUGE settlement otherwise you'd be stuck with level 2 or level 1 shitters
>>
>>339031567
No 1v1 in this.
>>
>>339014626
Agents have been a nuisance to deal with and use in every Total War game and they've never done anything to fix it. They made it worse if anything.
>>
>>339031567
I stopped caring about how the animations look 10 battles in, senpai. I rarely have time to stop issuing commands and look at a single engagement, not to mention zoom in and appreciate it up close.
>>
>>339031567

So why even post? Nobody cares about your opinions on a game you haven't played.
>>
>>339015242
It's been a complaint since the first Rome to be honest.
>>
Im new to the total war series, and so far im enjoying it, but i have no idea what im doing.

Is there some video series that explains this shit a bit better than the advisor?
>>
How well can you perform with nothing but non-magical troops in this game?
>>
>>339031863

Seriously? The tutorial tells you everything you need to know

When in doubt, just look at the screen, you have everything you need, mouseover everything, try various combinations of CTRL/SHIFT/ALT+ key
>>
>>339031881
Extremely well, you dont have to use magic if you dont want.
>>
>>339031881
Playing dwarfs so pretty well I guess.
>>
>>339031881

As of right now magic is quite underpowered
>>
>>339031881

Dwarfs are the easiest faction in the game so I'd guess you can do alright.

I dont know why people bother releasing guides for Dwarves when there's no way to fail at it unless you're retarded.
>>
>>339032026
>I dont know how to use magic: the post
I bet you didnt even know you can overpower spells by double clicking them
>>
>>339031969

I dunno, just reading trough the thread seems you people get so much shit done in 30 turns, somehow waiting for 12 turns by circling a town seems counterproductive if i could just go in and crush the town.
>>
>>339031881

Famously.
>>
>>339032062
You could stop playing on normal and man up

>>339032070
There is no rush in any TW game, you can take as long as you want

The only real time based issue is Chaos, but even then you have ages before thats an issue.
>>
>>339031982
>>339031991
>>339032026
>>339032062
Now to make my question even more specific: Assuming playing the Empire, what if I use no fantasy units whatsoever?
>>
>>339032161
Difficult but fine
>>
>>339032064

Overcasting also gives you a 50 chance to blow up and uses 50% more mana
>>
>>339032258
Gotta risk to win anon
>>
>>339031863
F1 -> Tutorial
>>
>>339032152

Are you retarded? Are you legitimately fucking stupid? Do your parents have to remind you to fucking breath you're so dumb?

Were you born deformed with only half a brain?

Changing the difficulty won't change the fact that Dwarves are easier than any other faction in the game. This should be obvious, since the difficulty scale stays the same comparatively between factions, but I thought I'd let you know since you suffer some crippling mental deficiency that makes you shit yourself when you attempt to chew bubble gum as you walk.
>>
File: striketheearth.jpg (763KB, 2560x1440px) Image search: [Google] [Yandex] [Bing]
striketheearth.jpg
763KB, 2560x1440px
Am I using the gyrocopters wrong or are they just utter shit? I've been using the different types for their preferred targets but it still feels like they're crap compared to the infantry ranged units.
>>
>>339032630
Yeah, they don't seem to do much and can be killed pretty easily. Don't really seem worth using if your opponent has ranged or flying units of their own.
>>
>>339015787
>Carry around 3 units of handgunners in my stack.
>Grimgor is charging my line way out in front of his whole army, my gunners are back on a hill.
>Oh shit, I remember everyone complaining about him.
>Gunners whittle him down to nothing half way to my army.
>And then two units of trolls before they even get close.

I don't know anon, I can't imagine running anything without gunners. And Orc archers are annoying as fuck to fight.
>>
File: 20160527210018_1.jpg (541KB, 1680x1050px) Image search: [Google] [Yandex] [Bing]
20160527210018_1.jpg
541KB, 1680x1050px
>tfw a WAAAGH stack actually holds out and attacks when the enemy stack is in range of a defending army of mine
Is this AI I see? Amazing. It feels weird having a useful ally.
>>
File: ebin.png (4MB, 1911x1085px) Image search: [Google] [Yandex] [Bing]
ebin.png
4MB, 1911x1085px
>>
>>339033221
Are those ruins?
>>
judging by the lack of reload animation, dwarf cannons are reloaded by cheering
>>
>>339033368
Yes. Bulding my doomstacks and then going for the final push.
>>
>>339033154

>AI proposes peace treaty
>Decline
>AI goes in, ransacks one of my cities, leaves
>AI proposes peace treaty
>Accept

Yeah, some of the behaviour is pretty smart.
>>
>>339032630
The bombs will absolutely devastate blobbed infantry in big brawls and shatter morale
>>
>>339033221
Jesus, how long did this take?
>>
>>339032026
How's that gonna work when lizardmen get introduced?
>>
File: asd.png (203KB, 319x330px) Image search: [Google] [Yandex] [Bing]
asd.png
203KB, 319x330px
>>339033627
Atm im killing the orcs in south. Orginal picture is 550 or something. I spammed the turns in north to get enough money to support my armies. Thats why the turn timer is so high.
>>
File: 20160527012930_1.jpg (114KB, 1680x1050px) Image search: [Google] [Yandex] [Bing]
20160527012930_1.jpg
114KB, 1680x1050px
>>
>>339033973

So in other words you basically fast-forwarded the game into End Times?
>>
>>339033154
are there any orc girls
>>
>>339034096

I assume they reproduce via spores like the 40k Orks?
>>
>>339032127
standing on a shield like that doesn't sound like a very good idea
>>
File: n.jpg (18KB, 224x225px) Image search: [Google] [Yandex] [Bing]
n.jpg
18KB, 224x225px
>>339017147
>>
>>339034162

Dwarves, when will they learn?
>>
>>339031586
Sure man, I knew nothing about the setting but I'm all about it now.

It's like Tolkien but actually fun.
>>
File: M2360213a_image-3xl.jpg (109KB, 627x627px) Image search: [Google] [Yandex] [Bing]
M2360213a_image-3xl.jpg
109KB, 627x627px
>>339034162

Ridin on your bros shoulders is a pimps only fighting style.
>>
>>339032630
The bombs are dank but the melee is a joke.

Invest in bombers instead and just tear apart their lines while they charge to disrupt it, or just snipe their back lines.
>>
>>339015034
You started at the worst place imaginable
If you have legit autism and enjoy history you probably wouldn't be able to tear yourself from Rome 1 and its mods. Europa Barbarorum2 and Roma Surrectum 2 are still two of the greatest mods of all time and make the original rome fun to play even though it looks a bit dated.
Med 2 has crusades, papacy and jihad, another set of good mods, and good gameplay.
All later titles stripped away the city building mechanics and dumbed them down severely, while also changing the engine so that instead of actual lines forming, battles all turn into blobs where every soldier is clipping through eachother.
>>
>>339034351
It's like tolkien but pandering to manchildren
>>
>>339033973
>>339034065

Have I been playing the game wrong? I always beat it by like turn 100-150.

>>339034748

Right I wish this game catered to adults with sensible tastes like Call of Duty.
>>
>>339034652
>All later titles stripped away the city building mechanics and dumbed them down severely
You mean every city can't be a super city that specializes in everything that leads to you steamrolling after 30 turns and you now have to pick and choose what your settlements will produce and plan your campaign around that accordingly?

fucking casuals.

>while also changing the engine so that instead of actual lines forming, battles all turn into blobs where every soldier is clipping through eachother.
wut? every Total War aside from Rome and Rome 2 do this, because when you aren't in a phalanx poking each other that's what happens.
>>
>>339034652

If those games are so good why do you have to go into the later games threads to recommend them?

>legit autism

Right, makes sense.

I love history but I don't have that.
>>
>>339034748
Oh right, I forgot anything that doesn't take itself too seriously and brings fun and original ideas to the table is for manchildren.

Now LotR and it's ultra deep themes, story, and characters, that's for real patricians like you and me, sir.
>>
Seems to have revived a slightly tired franchise formula. Not bad at all.
>>
>>339035056
I didn't really realize how stale TW was getting until I played this game.

Getting out of history and getting to add new and fun mechanics like Lords, magic, tanks, giants, bombers, etc. was a huge breath of fresh air.

You can only remake your games so many fucking times.
>>
I can't expand as the orcs any more because all my armies are dedicated to quelling rebellions. I have a fucking boss hut thing in every settlement as well.
>>
>>339035232
stop raidin ya own lands ya git
>>
What mods are good? What are recommended? I've seen people take them on their first playthrough and all.
>>
>>339035342
But we gots so many teef
>>
>>339034748
>lotr
>not the ultimate entry-level fantasy which panders to the lowest common denominator; that being neckbeards and young teens

Warhammer fantasy is fun. 40K is fun. You come to it for cool, stupidly over the top campy nonsense which is entertaining to read, play, watch and talk about.
Anyone who thinks Warhammer is SERIOUS BUSINESS needs to leave.
>>
File: 1389471454849.jpg (114KB, 1059x800px) Image search: [Google] [Yandex] [Bing]
1389471454849.jpg
114KB, 1059x800px
>>339034973
haha dude gork and mork :^^^9

WAAAGH XD

>chaos warriors destroy the world
>the end
dude awesome :pp
>>
>>339035467
camera mods are definitely nice, aside from that it's personal choice.
>>
>>339035597
Is the "conquer anything" a must have? I feel like it might fuck with the experience on a first time run.
>>
File: 4123512341.jpg (65KB, 486x309px) Image search: [Google] [Yandex] [Bing]
4123512341.jpg
65KB, 486x309px
>>339035561
Why are you trying to compare warhammer to tolkiens work?

Warhammer is literally dogshit compared to it
>>
>>339035467
the empire recolor to altdorf is good
>>
>>339035659
reasons LotR is good:
>
I got nothing
>>
>>339035596
>>339035659
>LOTR
>It's a goodies have to fight the baddies but friendship was the true power all along episode
>>
>>339035637
I thought I was going to hate not being able to conquer everything, but it really grew on me.

By the time you finish fighting your enemies, Chaos rolls in and it feels like a final boss.

And besides, in other TW games after you reach a certain point of conquering the game just becomes a boring joke where nobody can even come close to contesting you.
>>
>>339035637
Oh, and if you're planning to play Empire, you might want to download something to limit enemy agent activity.

It's R2 levels of awful.
>>
File: Chat shit.png (302KB, 576x383px) Image search: [Google] [Yandex] [Bing]
Chat shit.png
302KB, 576x383px
>>339035784
>>339035786
>w-what's the difference between the best selling books of all time and this backstory to some shitty tabletop game?

lmao so hard
>>
>>339035969
I see you didn't find any reasons why it's good either.
>>
Nobody ever brings up this sort of thing but I fucking love the UI and the little graphical touches they put into the menus. So many games just have that indie post-modern neon bullshit and this looks like they actually put effort into it.

Best menus/overlay since Dragon's Dogma.
>>
>>339017698
playing like a true soviet
>>
>>339035806
Good, map painting isn't something I'm super interested in.

>>339035969
I'm not saying what's the difference, my entire point is that LOTR and Warhammer are extremely, extremely different kinds of fantasy but neither is really superior to the other.

Warhammer is over the top, very dramatic and grimdark on an impossible scale, while LOTR is a structured set of stories in set world with easy to identify "Good guys" and "bad guys."

Warhammer is largely about fighting. Hence the name.
>>
How does this compare to past TW games? I ask because it's the first TW game I've put any significant amount of time into (20 hours so far) and I'm having a blast with the Empire campaign. I own Shogun 2 and played the tutorial right before Warhammer was release and was initially missing the historic theme when I started with Dwarves, but after switching to Empire I haven't looked back. But if past games offer something significantly different, and not just because they're worse, I'll probably play through them too.

But yeah, pretty baller game. I'd be interested in getting into the table top game too if it wasn't ridiculously expensive to buy plastic sprues, let alone paints and craft supplies to make them look semi decent... And the time. When will there be a tabletop wargame like X-Wing; pre-painted and modern design.
>>
>>339017147
medieval is still the best to come out
>>
>>339035659
in terms of literary merit, yes.
In terms of video game settings, no
>>
>>339036096
Every other TW game aside from Empire and release R2 are very very solid games.

People are just hyped for Total Warhammer so much because the games really haven't changed much aside from the setting.

Definitely recommend all of them if you're enjoying this kind of gameplay.
>>
>>339035659

Tolkeins work is for the same 'manchildren', it's popularized and widely accepted only because of Hollywood.
>>
>>339036221

Funny because I never see you guys make threads about it unless it's to cry in threads about other games
>>
>>339035596
No one is claiming that End Times was good, anon.

But End Times being shit doesn't mean the the setting is bad.
>>
>>339035659
The thing is, Warhammer knows it's corny dogshit and owns it.

LotR tries to pretend like it's some literary epic when it's in reality a shallow story with shallow themes for shallow people.
>>
>>339034420
I always wonder how exactly Thorgrim is supposed to fight while sitting on that thing.

His axe isn't going to be able to reach most enemies.

Same problem with people riding on dragons and wyverns while wielding axes and swords.
>>
finally combat feels like it did in Medieval and rome, that was my biggest problem with shogun and rome.
>>
File: 1380924410943.png (304KB, 633x356px) Image search: [Google] [Yandex] [Bing]
1380924410943.png
304KB, 633x356px
>>339036581
kill yourself
>>
>>339036643
wow you didn't learn anything from LotR's DEEP themes about friendship and teamwork or you would never talk to me like that
>>
>>339036632
He's super powered. He just swings it in their general direction and twelve of them go flying.
>>
>>339036461
yeah. sire
>>
>Still no Elizabethan era total war.
>instead they went the trendy-nerd route with fucking Warhammer

Is the gameplay at least better than Rome II's bullshit?
>>
>>339037148
shut up you faggot
>>
>>339031586
Yes, it's objectively the best total war game.
>>
>/twg/ barely has any history autists.
>/v/ is filled with history autists

Explain this.
>>
>>339037148
They've removed some bloat that the campaign map never needed. Battles are really fucking good in this one. Collision is finally fixed, they removed those fucking retarded execution animations, units fight like actual units instead of sliding around looking for a dance partner.

Cavalry charges are glorious, sometimes they can go through a formation absolutely shattering them.
>>
>>339037347
maybe they have all just migrated
>>
>>339022654
wow i was looking at this exact gif not five minutes ago
>>
>>339037347

/twg/ puts history autists in their place so those people have to bring their shitposting to /v/
>>
>>339037148
I too prefer sophisticated settings for sophisticated individuals such as myself.
>>
anyone else played Bretonnians in multiplayer?
>>
>>339037347
they got run out of /twg/ months ago

they literally couldn't stop throwing autism tantrums about TW doing something new.

aversion to change is a huge indication of autism
>>
>>339037465
kek
>>
>>339037148
"egad, scoffed anon while stroking his neckbeard as he pondered how these ill mannered buffons could take a liking to something as unsophisticated as "warhammer" whereas everyone knows that the age of our queen elizabeth is for true gentlemen"

we have empire for that
>>
>>339028446
I agree. I don't know why more people aren't noticing this. It's a pretty obvious step down from Attila and even Rome II. The models are better than Shogun II, but I would say even Shogun II had superior lighting and coloring.

>People are saying CA really outdid themselves with how well this runs.
What's actually going on:
- the graphics on release aren't really 'ultra' (character models look great because they know that sort of shit is obvious and people look to models first, but everything else has been downgraded in terms of textures, shading and lighting producing a 'washed out' look).
- there are no kill animations, enemies just swing their weapons around in the air (this is freeing up a great deal of processing power).
- we'll get an 'extreme' option released later down the line which will be terribly difficult to run, but will be closer to what the screenshots actually promised.
>>
>>339021426
1) force them to fight you
2) get missile cavalry in skirmish mode to harass their approach. Hide them part way if you can
3) have at least one dedicated anti artillery unit hidden round back
4) if you can, hide as much as your army and leave one or two bait units out. This ensures the artillery has something to target, making them stop to let your cavalry wipe them out.

If all goes well, the majority of their army will target fixate on the bait units, a few will get caught up chasing down the missile cavalry ( since they don't have cavalry, that practically takes them out of the battle), their artillery gets wiped out and opens your cavalry to go after their missiles, and also makes them break off a few more chasers if you're lucky, meaning that you can use the rest of your army to drive in an green tide rape train into their reduced army.

I once had half their army, including their Lord, going on Mr Wolf rider's wild ride.
Still lost since I was brutally outnumbered, but I gave them Such a mauling that their army, which previously was on par with my main, crumpled the moment Azhag got his dick out.
>>
>>339028706
same - I also always look for that city viewer we had back in Rome 1...
>>
File: waagh.jpg (68KB, 736x701px) Image search: [Google] [Yandex] [Bing]
waagh.jpg
68KB, 736x701px
>>339023404
FOOKIN GROBI SHITS GET BACK HERE.
I'VE GRUDGES TO SETTLE
>>
>>339029401
shower more than once a week
>>
>>339037498
>TW:Empire
>elizabethan era
Jesus fuck, anon.

I wouldn't mind a TW: English Civil War, but I prefer TW: Warhammer desu.
>>
>>339034891
>You mean every city can't be a super city that specializes in everything that leads to you steamrolling after 30 turns

That was handled by pop growth in both rome and med, and especially in the latter you were subdivided by castles and cities, with very large building trees.
In games like shogun 2 or empire which I've also played a lot the building system was logical, limit to buildings, had to develop them in whatever way was needed. But at the same time the actual amount of buildings was poor, and you'd quickly fully upgrade everything anyway.
And both Empire and Shogun have broken building trees where you'll benefit from keeping taxes low and building nothing but popgrowth buildings to get growth per turn, spend most of your money on armies and steamrolling. In shogun 2 it is not efficent to build your own military buildings, you just recruit ashigaru and steamroll till you capture one. No city feels personal, no city feels significant.

In med/rome etc, especially with mods you'll have so many building options to choose from that you'll still have to build them towards a specific task, and while rome 1 has some pop growth issues, in med 2 there are lots of cities and castles that'll never ever reach the pop level to upgrade, even with an honourable general with traits nursing it.
I could forgive all that, but shogun and the later games feel a lot less personal, I can't get invested in the characters or buildings on the map, seems to static and plastic, and the map layout only consists of linear routes.
Disregarding ageing graphics rome still feels a whole lot more alive than shogun 2 ever will.
>>
>>339028446
Wash out is the worst thing ive noticed. There's hardly any colour in this game and i find it hard to distinguish units easily (playing dwarves)
>>
>>339037801
sorry i mixed it up with the Victorian era, my mistake
>>
>>339031142
>*charges respectfully in her direction*
>>
so does the game have anything that stopps you from getting too rapey too soon? like realm divide or muh control, muh power?
>>
>>339037860
200+ hours on S2 here and i agree

there's one city you capture with some provincial building +bonus to armour or attack, that's where you set up your military factory, and every other settlement has everything bulldozed for markets and ninja huts, never upgrade the fortress so you get to keep all that food growth

i actually did a playthrough with oda where i built nothing but ashigaru and autoresolved every battle, worked way too well
>>
>>339038037
Chaos invasion and difficulty level.
>>
File: 1461981085438.png (274KB, 489x546px) Image search: [Google] [Yandex] [Bing]
1461981085438.png
274KB, 489x546px
>get Luminark of Hysh
>it's pretty underwhelmnig
>>
>>339033469
>being this much of a bitch
>>
>>339038037

Well there's the fact that sooner or later you'll be fighting wars on multiple fronts and shit gets cuhrazy regardless of what faction you play.

It's like a desperate scramble to secure a front in any direction so that you can throw everything at whatever you haven't secured.
>>
>>339034891
>wut? every Total War aside from Rome and Rome 2 do this, because when you aren't in a phalanx poking each other that's what happens.

No, you don't understand. Rome did it, Med 2 did it, none of the other games have done it right since.
https://www.youtube.com/watch?v=DXkWfEIALxM
Watch 20 or so seconds, look at how they melt into eachother and then slowly ooze back out like a sponge.
In rome 1 your troops would get congested if there were too many, they had a sense of mass, and never cramped together like that.
>>
>>339038128
>and autoresolved every battle
Why even play the game?
>>
>>339033469
That is kind of smart. bitch
>>
>>339038281
>he enjoys curbstomping the AI on 3x speed
The only battles I fight are battles the AI would lose, because they're the only battles that are even fun.
>>
File: 1443895846121[1].jpg (510KB, 1000x1000px) Image search: [Google] [Yandex] [Bing]
1443895846121[1].jpg
510KB, 1000x1000px
Are the WH fantasy orks up to the same shenanigans as the WH40k orks?

this will determine if i play them first whenever i get this game
>>
>>339034891
>>339038252
https://youtu.be/DXkWfEIALxM?t=21m41s
wrong link
There's two videos at 2 hours total, his voice is a bit bland at points but he says a lot of agreeable things
>>
File: intro.webm (3MB, 1280x696px) Image search: [Google] [Yandex] [Bing]
intro.webm
3MB, 1280x696px
By the way, auto resolve is broken as fuck in this game. i do suggest you fight every battle

most battles when you have 90% of the bar usually ends up just over half way in battle
>>
>>339038252

Rome 2 formations can stay pretty solid if you don't just moshpit everyone all on one guy.

Although this one formations are not that important since most facftions just have swarms of guys; which I like because obviously not everybody fights in perfect military formations and I always thought that was retarded about nearly every Total War, even Attila although I think its a step above all the predecessors.
>>
>>339038037
Every Lord recruited increases global upkeep rate, so you can't just spam armies and keep at a sedate rate, and if you charge forward and rely on looting, you'll overextend in no time.

One region wonder factions have a nasty habit of waltzing in our of nowhere with gigantic armies, meaning you have to keep one eye open almost constantly.
>>
>>339038145

It's absolute shit. It takes forever to fire once and then you'll kill maybe a single archer. I think I've seen 5 kills on that thing after a battle at best.
>>
Holy shit those Chaos Generals are scary, especially the Dragon Ogre
>>
>>339038252
That video is pretty outdated. Also you should be careful with praising med 2. It's a really broken game with a lot shit outright not working. Bad unit responsivness and bad charges(especally cav, they just stop in their place). Way too overrated.
>>
>>339038392
They toned down 1on1 combat and animations in the later patches of rome 2. Also it was toned down a lot in Attila. Total War Warhammer functions just like rome 1 and 2.
>>
>>339038281
i just did it as a sort of experiment

someone was arguing that it's possible to crush the campaign map just spamming ashigaru, i wasn't convinced so i tried it myself and succeeded. it makes the mods where they nerf ashigaru/increase the upkeep cost a look lot more rational
>>
>>339038676
>just like rome 1 and 2.

Medieval 2 that is.
>>
>>339016852
Those undead are about to get so fucking wrecked it's unreal.

Ungrim is a literal beast in combat
>>
Just fought my first undead army. I think I killed the necromancer or something because I just straight up won and all their units vanished I think.
>>
>>339038676
I tried Rome 2 Legendary Edition when I got it for free, it just doesn't seem fun to me, I enjoyed how rome felt like part strategy game and part city builder, I also really enjoyed the historical aspect of using unprofessional armies before getting to the marian reforms, extensive unit descriptions and unit diversity etc. with mods obviously, the vanilla game is fun but simple. Rome 2 has no mods that seem to do anything similar.
>>
>>339038942
Slayers seem kinda underwhelming though or i am doing something wrong
>>
>>339039089
And thats how its done. VC armies follow the Serpent rule
>>
>>339039103
Emperor Edition*
Haven't played it since launch, only about 50 hours.
Are there any mods that add realistic and aestethic hoplite shield designs?
>>
>>339039103
What about the DEI mod? It even has timed military reforms.
>>
File: 1455638367916.png (264KB, 500x531px) Image search: [Google] [Yandex] [Bing]
1455638367916.png
264KB, 500x531px
>>339016852
>mfw those shields are a literal copy of the tabletop shields
>>
File: 20160527142557_1.jpg (408KB, 1920x1080px) Image search: [Google] [Yandex] [Bing]
20160527142557_1.jpg
408KB, 1920x1080px
>>
>>339039283
>>
I don't know anything about Warhammer, but isn't it set in the future or something?
>>
>>339039635
Thats Warhammer 40k
>>
>>339039635
RREEEEEEEEEEEEEEEEEEEEEEEEEE
>>
>>339039635
No that is Warhammer 40k. This is Warhammer Fantasy.
>>
>>339039635
this is warhammer fantasy. the one in the future is called 40k and it is hardcore gay
>>
>>339019158
If they want to be true to tabletop, skaven will play as a swarm army like orks and undead, but with a bigger focus on machines and whacky artillery.

Plus, they'll have to rely heavily on agents and focus on subterranean warfare.

No sieges, limited movement on surface, constant backstabbing
>>
File: h64vlYI.jpg (1MB, 4096x3352px) Image search: [Google] [Yandex] [Bing]
h64vlYI.jpg
1MB, 4096x3352px
Someone on the TW forums claimed to find this data in the game files, supposedly hinting about the next two games/expandalones. What do we think? If real, everything west of the old world seems far too small to me.

The thing I wonder is this seems like a lot of effort to fake. I suppose you could run an edge detection thingy over one of the maps or something to get the province edges, then made up the rest. I dunno.
>>
>>339039850
thought that bit on the left was separated by an ocean

and what the fuck am i looking at. why does it look like a art gcse project filled with regret
>>
File: 1463295094112.jpg (91KB, 859x1160px) Image search: [Google] [Yandex] [Bing]
1463295094112.jpg
91KB, 859x1160px
>>339039781
>wife plays skaven
>using her warp cannon
>explodes and kills some rat warriors
>goes to use her flame thrower
>explodes
>Her mortar
>explodes
>her face when artillery dice hoodoo
>>
>>339013471
Nah. Not going to buy this DLC platform unless there is some GOTY version on a discount.
>>
Best Total War since Medieval 2
>>
>>339040083
>buy blood dlc
>get whatever faction you want in a sale or keysite.
>>
>>339021426
Ranged chivalry, skirmishers, and black orcs.

Also have grimgor ironhide to deal with thorgrim. If you don't build grimgor to be a melee rape train then you're doing it wrong.
Plus you know you can pilot doomdivers right?

If thogrim seems strong in melee, you have yet to meet Ungrim. Thogrim is a command and leadership leader, Ungrim is the damage dealer.

Also don't hope to rout them, they won't

Movement is your friend. Use it
>>
50 hours in and only now I realize you can overload spells fml.
>>
>>339040336
>overload spells

you mean upgrade twice?
>>
>>339040336
how?
>>
>>339021604
Ask them to give it to you and pay them
>>
>>339040336
Playing dorf so no idea what you're talking about.

What do you mean overload spells?
>>
>>339039850
>a lot of effort to fake
do not underestimate the power of autism, many people will stop at nothing to fool people

could be real though i have no idea
>>
>>339039850
Seems fake to me, the scaling and positioning is all kinds of fucked up. Ulthuan is not that tiny.
>>
>>339040083

>I will not play this game because of my butthurt feelings about another game some 3 years ago
>Please accept my opinion and consider it valid despite my obvious autism

Why even post?
>>
>>339040336
>>339040402
>>339040429
If you double click on the spell it gets a misscast chance but it gets better value.
>>
>>339014550
>V
>>
>>339040058
What is it with women near universally playing rats and nids
>>
Is the CInematic Camera gone?
>>
File: 1462521815192.jpg (102KB, 313x313px) Image search: [Google] [Yandex] [Bing]
1462521815192.jpg
102KB, 313x313px
>>339040723
They think theyre cute, but beastial and vicious. Y'know. Like women
>>
>>339040561
>I don't learn from the past
>I blindly trust companies to not fuck me in the ass
The post.
>>
>>339040723
There is a bigger chance of you liking the fantasy human factions if you like history I guess. Women don't like history
>>
>>339038575
I think it's supposed to work as a sniping unit.

Aim it at Giants, Vargulfs and such.
>>
>>339040985
You are correct. He's just retarded
>>
>>339040914

>I buy bad games
>And I refuse to buy good games
>Then I shitpost in threads about good games because I bought a bad game

Literally you.(I never bought Rome 2 because unlike you I only buy good games :])
>>
>Quest wants me to send a dwarf hero up to norsca
>Fine
>Many turns later he gets there, stands around for one turn, then starts back
>Many more turns later he returns
>Literally next turn get a quest to deploy a hero in kislev
For FUCKS sake.
>>
>>339041353

You can teleport to quests, nerd.
>>
>>339041383
Hero deployment, not quest battles, dipshit.
>>
>>339041383
Wait what you're telling me I didn't have to take kemmler on a fucking around the old world in 7 turns trip for every fucking quest?
>>
File: 6SzbfCC.jpg (396KB, 1152x648px) Image search: [Google] [Yandex] [Bing]
6SzbfCC.jpg
396KB, 1152x648px
>>
>>339040635
oh really? dang, I've got to try that then
>>
>>339041507
Hero deployments require a wild ride, but battles don't
>>
>>339041507

Nope. When the quest comes up look in the bottom right of the popup it will have a teleport button. You can also click the blue marker where the quest is and it will bring that popup back up for you to TP later if you want to.

Hero deployments you will have to walk that guy there but since its just the 1 guy its not like you're losing out on much.

Its the quests that will fuck you with attrition if you walk all the way to them.
>>
File: double duration.jpg (101KB, 501x446px) Image search: [Google] [Yandex] [Bing]
double duration.jpg
101KB, 501x446px
>>339041596
All the spells with the arrow icons underneath them you can can overload for some good shit.
miscasts aren't too bad i've only seen it damage he wizard a bit
>>
>>339041125
I also didn't buy Rome 2. And I'm not going to buy Warhammer either, because I do not trust that jewish company.
Have fun with your post-purchase rationalization though!
>>
>>339041772

>Have fun with having fun with your game

Uh, I will, thanks? Have fun with being an irritable little faggot nerd on the internet and never playing any good games, I guess?
>>
>>339014443
>AA literally cuts FPS in 30~40
what? is that fucking real?
>>
>>339039152
Slayers get shit on by any heavy armoured enemy

Use them only against big monsters or against low armor enemies, like goblins, big uns and so on. Critter swarms and damage dealers will wreck them
>>
>>339041717
>>339041735
Thanks mates I sure feel like an idiot now having Kemmler in raiding stance to Tilea & back.
>>
>>339038371
While fantasy Orcs still very much have that comedy flavour to them, they're something of a more serious threat. Grimgor once beat Archeron the Everchosen (And I am finding him a massive bastard to fight in this, he just wades in and eats Longbeards) and they generally get more shit done.
>>
>>339040336
Took me 70 turns to realize you have to drag a standard/rune/whatever to a unit for it to be active.
>>
File: 1461097862398.jpg (82KB, 555x526px) Image search: [Google] [Yandex] [Bing]
1461097862398.jpg
82KB, 555x526px
>>339041920
>mfw watching doom divers hurtle towards my hammerers.

Ive literally yakkity saxed that unit around the field to avoid divers
>>
>>339041920
I just can't get enough of Grimgor.

>SAY MY NAME! SAY MY NAME!
>>
>>339013471
pirate when
>>
>>339038371
Yes

If you need proof, doomdivers
>>
>>339039152
Slayers are something of your glass scalpel; they're GOING to die (Because they're suicidal dwarves) but they will slaughter the biggest bastard on the map (Because even when playing to lose, Dwarfs do it seriously) You want to hold them back to throw them at the enemy's large units, or as flankers once your warriors have the enemy tied up. Miners can do the second role fairly well as well.
>>
>>339041765
Yeah. I'm playing Dorf now so don't have it. But good to know for my Vamp playthrough.
>>
>>339042063
What?
>>
>>339041920
Fucking Grimgor. Finally got him yesterday with one empire army and two of my dwarf armies. He was level 20 and we were between 11-13. He fucking murdered so many of my dwarves alone.
>>
>>339041920
That was during the Storm of Chaos campaig , GW paired Orcs with Chaos in their original attempt at the End Times. Orc players decided to have fun and fought Chaos instead. Chaos didn't even get past Kislev so GW scrapped the whole thing and the tabletop story got pushed back to right before the End Times while their RPG was set after the Storm of Chaos where Chaos got up to Middenheim.
>>
>>339041872
See? Like I said - post-purchase rationalization. Even the failure that is Rome 2 sold more than 2 million copies.
Enjoy your flop.
>>
>>339041878
is this the first time youve ever played a pc game?
>>
>>339042579
give me another game where AA cuts your FPS by 40.
>>
>>339041383
Holy fuck I JUST realized that... But I knew there had to be a feature like that because no way would my vamp army be able to survive that trek to my next quest.
>>
>>339042496
Oh it gives me a giggle every time I'm reminded of Storm of Chaos. I want to know what was in the meeting where they realised their big push for Chaos backfired so much they had to do it again.
>>
>>339042498
1) SteamSpy isn't accurate for recent releases
2) Rome 2 had a free weekend, hence the 2 million releases
3) Kill yourself
>>
File: 1461123600092.jpg (332KB, 1069x802px) Image search: [Google] [Yandex] [Bing]
1461123600092.jpg
332KB, 1069x802px
>>339042498
>Being so ass ravaged he didnt get MTW II European Boogaloo he has to try and troll people having actual fun

keep being a faggot, faggot
>>
>>339014332
Gonna guess 19, neckbeard, plays a lot of Yu-Gi-Oh and Japanese Rape simulators...this sounding like you, fattie?
>>
>>339042649
>wow
>tf2
>skyrim
>hots
>chiv

im going to assume youve been playing low res arcade games this whole time
>>
>>339042802
all false
>>
>>339042708
Kirby had to break tradition and iron fist end time in order to get his way. He also turned Mannfred into a spiteful little child, which i will never forgive him for
>>
>>339028886
>your castle has been besieged by hordes of undead
>you are just another expandable soldier
>you and your fellow soldiers are the vanguard
>you know your chances, but at least you will take as many scum with you as possible
>got family to defend too
>this mostrocity shows up, half of the unit dies in seconds
>
>fuck
>>
>>339042863
ok
>>
50 turns in and i figured out how travelling in the underground works for dorf

finally no more blighted lands to carry fatty through on his throne

i also just learned about the teleport thing for quests
>>
>>339029679
is this an actual screenshot from the game? fucking hell
>>
>>339042234
Standards and runes that give buffs that your lords can earn need to be assigned to units to be active.
>>
>>339042496
*Orc players collectively wrecked Chaos so hard they had to asspull some story about Grimgor letting a guy live (lol) just to try and justify any named Chaos character surviving
>>
>>339042198
They als work great as a tarpit unit since they can't rout. Use them to slow down some dangrous unit and reorganize.
>>
>>339042498
It is scoring higher. Your move, autist
>>
>>339042975
Like in the battle screen?
>>
>>339042498

Wow I wonder how a game titled ROME managed to sell more than another game.

Surely somebody who isn't a complete retard might be able to figure it out.
>>
>>339042715
1) It's not accurate during a first day or two. After that it's pretty accurate.
2) True. Look at Napoleon then.
>>
File: hams.jpg (45KB, 640x360px) Image search: [Google] [Yandex] [Bing]
hams.jpg
45KB, 640x360px
>>339042498
>third most played game on Steam
>muh steamspy!

lmaoing at ur life
>>
Teach me how to git gud with VC
>>
>>339043173
Napoleon was a fucking turd freshly lain on the Empire line. Dont ever dare use that piece of shit as an example
>>
>>339043173
1) It's not accurate for the first week while it updates numbers
2) Napoleon
- 2.1) Was released 6 years ago
- 2.2) Has been part of MULTIPLE indie bundles
- 2.3) Has had a myriad of sales
>>
File: 20160526160114_1.jpg (835KB, 1920x1200px) Image search: [Google] [Yandex] [Bing]
20160526160114_1.jpg
835KB, 1920x1200px
foolproof tactic to kill infinite numbers of norsca hoseman raider stacks
>>
>>339043157
Yes
>>
>>339043297
Rome 2 had a similar pattern. 118k peak concurrent players if I remember it. People loved that game. And yet, here we are.
>>339043347
Empire, Napoleon, Rome 2. And yet you still defend their most recent turd. Just why?
>>
File: 20160527150219_1.jpg (791KB, 1920x1200px) Image search: [Google] [Yandex] [Bing]
20160527150219_1.jpg
791KB, 1920x1200px
>THE MIGHTY MANNY
>>
File: 1462376594392.jpg (41KB, 456x600px) Image search: [Google] [Yandex] [Bing]
1462376594392.jpg
41KB, 456x600px
This anti TWW guy reminds me of a guy on the forums who was adamant it was a lie they were making a warhammer game and was "absolutely positive" it was MTW II. Then when they announced it, he was adamant they would never call it Total War Warhammer because "TW is about historical games, and they would never sully the name. Its going to be dead on arrival". I like to imagine hes killed himself by now. He also said Shogun II was their greatest achievement
>>
>>339043336
More skellies, combat monster vampire

MORE SKELLIES
>>
>>339043676
>all those zombies

Low class filth. Always said Mannfred was a woopsey
>[Blood Knight Laughter]
>>
File: 1463012266372.png (555KB, 609x722px) Image search: [Google] [Yandex] [Bing]
1463012266372.png
555KB, 609x722px
>>339043684
>historyfags will never stop being mad
>they will only be happy when CA makes muh three kingdoms China TW that sells 100 copies and bankrupts the company
>>
>>339043537
why are the archers outside the ring?
>>
>>339040421
>Ask them to give it to you
How?
>>
>>339043676
>autoresolving
>>
File: Rattle.jpg (766KB, 2560x1440px) Image search: [Google] [Yandex] [Bing]
Rattle.jpg
766KB, 2560x1440px
>>339043704
>>
>>339043959
by making them a confederate in the diplomacy screen, basically its asking them to give you all their shit and unlike vassalage, control over every settlement and army theyy have.
>>
>>339043835
Why do those niggers want china anyway? It'd be as boring as shogun was
>>
File: 1464227571658.jpg (84KB, 300x300px) Image search: [Google] [Yandex] [Bing]
1464227571658.jpg
84KB, 300x300px
DAILY REMINDER TO STOP LETTING THE AI ASS FUCK YOU BECAUSE YOU'RE SCARED TO GO NEGATIVE
THE AI IS RICH
WHICH MEANS IT HAS HUGE GOLD
SACK AND RAID
RAID AND SACK
BUILD A GODDAMN SECOND ARMY YOU COWARD
I'M GOING TO POST THIS EVERY THREAD UNTIL YOU GIT GUD
>>
>>339044286
>>339044286
Alot of people dont understand this. Theyre too used to historical total wars.
>>
Did the chaos invasion work out really well for anyone else?
>playing as empire
>immediately head north when it begins
>war with averland forced me to build up huge stacks
>immediately send in priests to purify the land
>already had reikland protected as fuck from corruption due to temples of simgar
>make a military alliance with every human nation
>absorb the largest empire provinces into my confederation, everyone else is too busy with the invasion to do shit about it
>occupy ruined settlements to unite further parts of the empire
>archaon shows up, the odds are so against him i just autoresolve
>he flees after I destroy him, and I sent two armies to finish him off
>have to defend one city from another chaos guy
>beat him, the invasion ends
>i now have far more land, power, and are well liked by every human nation

Pic related, Archaon's last stand
>>
>>339044375
Hes come steam rolling through before to break on Karaz a Karak
>>
>>339043835
that or fags that want a WW1 total war which would probably be fucking boring

or a 40k warhammer which already has millions of games
>>
>>339044465
They basically want a Men of War with a campaign map. Fucking idiots dont understand that CA is about swords and boards, not bullets and bayonets in the trenches.
>>
>>339044375
in my playthrough they tore through kislev and half the empire before a coalition of EVERYONE stopped them at that point they just got decimated and my dorf kingdom is bigger than every, i played on easyy though. vamp kings did fuck all other than occupy all those nice new ruins. now i wait for the surviving factions to start fightign each other
>>
>>339016646
>trolls are fucking OP
But what if OP is fucking troll instead?

>kekekekekekeke
>>
>>339044045
MORE
>>
>>339044643
I was playing on normal. Every human nation except for the two southern ones love me and are far too weak to do anything if I piss them off. I'm about to conquer the schrwartzhofen, and then the vampire counts. The Varg have been giving me trouble but my allies are dealing with them.

They did fuck up Kislev a bit though, but I don't really care since they didn't really do shit to any empire province. I had to deal with one chaos rebellion afterwards though, but now all the chaos corruption is too low to give a shit about.
>>
File: 1406394212007.jpg (112KB, 667x617px) Image search: [Google] [Yandex] [Bing]
1406394212007.jpg
112KB, 667x617px
I hate tolkien rip-offs.

I wish there was an official total war lord of the rings game but we all know that's not happening.

Yes I know about the medieval 2 mod.
>>
>>339044286
I love using the dwarfs as my personal piggy bank.
Makes slappin' gits so much easier
>>
>>339045197
It's a Michael Moorcock ripoff, not a Tolkien ripoff.
>>
File: 1462941614322.png (721KB, 830x987px) Image search: [Google] [Yandex] [Bing]
1462941614322.png
721KB, 830x987px
>>339045197
>I hate tolkien rip-offs.
Then you must hate every fantasy game ever, you fucking faggot.
>>
>>339045197
here is the attention you so obviously crave
>>
File: 1464203406866.jpg (227KB, 720x593px) Image search: [Google] [Yandex] [Bing]
1464203406866.jpg
227KB, 720x593px
>>339044369
>>339044286
>tfw CA is going to change it because casuals don't raid or sack and think you have to always occupy
>>
File: 1362849172609.jpg (181KB, 363x321px) Image search: [Google] [Yandex] [Bing]
1362849172609.jpg
181KB, 363x321px
>>339045383
but I do
>>
On an interesting note, do any of you think that CA has any capacity to create their own original setting for the type of games they make?
>>
>>339045705
If they do it'd cause their fan base to scream about China
>>
>>339045519
Don't worry, I'm sure the bidders will have our back
>>
>>339045197

Thanks for your worthless opinion, weeb faggot, nobody cares
>>
>>339045992
Modders*
>>
>>339043169

Lol
>>
File: smug anime lady.jpg (69KB, 718x720px) Image search: [Google] [Yandex] [Bing]
smug anime lady.jpg
69KB, 718x720px
>>339046025
but you do care since you replied to me
>>
>>339045705
I wish they'd do a mashup like the Thera mod for Medieval 2, with original factions partly inspired by history and fantasy.
>>
>>339042972
Yeah, why?
>>
>>339046346

I care more that you watch shitty cartoons for manchild virgins but only enough to call you a fag and walk away.
>>
>>339042496
>>339042708
>>339043008
too funny. Ork campaigns always give me the giggles
>>
>>339043676
eben
>>
>>339045197
This game will probably give birth to some good LOTR mods though.
>>
>>339043676
>275 hot Lahmian vampires captured

You know what to do anon
>>
>>339045783
>China
Isn't the whole problem with a total war set in China the fact that the Chinese actually didn't have a very diverse set of units? I mean, you have crossbowmen and infantrymen who carry swords and spears - and they both wear the same forms of armor. The three kingdoms weren't exactly know for fielding diverse army types.
>>
>>339043537
Not the same guy but the idea is get the pikemen out of the ring before the enemies arrive in melee range, so the archers will have more range.
>>
>>339047915
Which is why the idea is fucking stupid
>New Unit Available!
>Spearmen that Jazzhand!
Thread replies: 520
Thread images: 85
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y / ] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
If a post contains illegal content, please click on its [Report] button and follow the instructions.
This is a 4chan archive - all of the content originated from them. If you need information for a Poster - you need to contact them.
This website shows only archived content and is not affiliated with 4chan in any way.
If you like this website please support us by donating with Bitcoin at 1XVgDnu36zCj97gLdeSwHMdiJaBkqhtMK