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Civilization 6


Thread replies: 502
Thread images: 53

Artstyle aside, are you looking forward to Civ 6?
>>
I don't see the problem, reminds me of IV.
>>
>>338911290
AI not being retarded as fuck for starters. I love it when Attila decides attack me, and I get a warmonger penalty for defeating him.
>>
>>338912019
Don't cap cities. It makes sense.
>>
The art style would be fine if they just:

A: made the tree density on forest tiles higher
B: Made the grass textures more detail dense so it doesn't flat as fuck

>>338911958
and 4 looked visually bad as well
>>
>>338911290
>Artstyle aside
>Doesn't even post gameplay footage
Fucking retard

https://www.youtube.com/watch?v=xU8VM-jtXHM
>>
They'll sell 1/3rd of the old games and ask you to buy a ton of DLC/expansions so you get the features back that you would have had if you stuck to the previous releases. There's no even a visual upgrade this time around, only a sidegrade.
>>
>>338912248
I wasn't aware there was game footage out. No reason to be so rude.
>>
My son turns 2 in October. I'm not sure which thing i'm more excited for.
>>
>>338912279
They've said about a thousand times that Civ VI will have every mechanic (or some reiteration of it) from Civ 5 + the expansions
>>
>>338911290
Don't see enough difference from the last two civ games. pass
>>
>>338911290
Individual happiness is enough to get me keen, but for the rest of the changes, I'll have to wait and see.

The art style just makes the world look smaller. Like in Civ V, a jungle or a forest was a mass on a tile. In that screenshot, the I could count the trees easily.
>>
>>338911290
We must figure out why Teddy has a mouth full of bees. Bee spitting UA confirmed?
>>
>>338912376
>claiming Civ V is the gold standard
ishygddt
>>
I'm pretty happy with Civ5 with all the DLC atm, dunno what more I could ask for.
>>
>>338912209
thankfully, such simple art changes can and will be modded first week if thats what you prefer

personally i like the trees as is but the grass seems a bit bright

cum se cum sa
im looking forward to the game, most importantly AI improvements.. hopefully they get a fleshed out enough ai at least in the base game, one problem with V was that until bnw the gameplay got dull quite quick and BE had some serious issues until the dlc
>>
>>338912375
no one asked about your wife's son you fuck
>>
Guy who played 60 turns gives his preview:

https://www.youtube.com/watch?v=2qzC5cUQcFk
>>
>>338912671
Marbozir also did a video

https://www.youtube.com/watch?v=K0RGfYAiuR8
>>
>>338912767
>>338912671
Which one is better? I'm not familiar with either.
>>
>GamesBeat: Have you figured out ways to make it run fast when you have a big game going?

>Beach: We have a whole new AI system. The AI is multithreaded this time. Exactly where we’ll land on performance—I don’t want to make any claims yet. It should be good. It should be an improvement. But until we actually have everything tuned the way we want, I don’t want to make any claims.

>We’ve looked at some of the AI research going on lately, but the problem is, all of those developments assume that you have some time to spend on doing the deep thought. Our players expect to get control back. We are using some new technologies. We have a more goal-oriented AI than we did in the past. We’re using behavior trees. It can do things like look at a chain of boosts and tell how to achieve getting three levels deep in the tech tree by unlocking boosts to get there. Once it starts down that path, it will follow through with that line of reasoning.

>GamesBeat: But they still have to be beatable, right?

>Beach: They have to be beatable, and they have to be able to produce a result in an amount of time that players consider acceptable.

>I find that when I’m playing the game, I run into fewer automatic decisions, where I know what my path is going to be and I just queue things up and get going. There’s a lot more thinking on your feet trying to figure out, on this map and in this particular situation with these other leaders and these agendas—let me think this through so I can figure out how to get where I need to go. I end up playing the game slower than I played Civilization V, because I have to be more deliberate about the path I’m taking.

Now, I am become Hype, the destroyer of worlds
>>
>AIs have a random, hidden agenda
>Some AIs want to build all the wonders and will denounce you if you build any
this just sounds like a recipe for me to get grumpy and alt f4
>>
>>338913219
quill18 is a canadian
>>
is the culture/civics thing basically another tech tree but instead of science it uses culture?
>>
>>338913219
Marbozir is legitimately good at Civ 5, Quill18 is... not
>>
>>338913672
yea basically

it sounds like the early policies will be more military-orientated because of the nature of early diplomacy and tribal times
>>
>>338913219

Marbozir a cute.
>>
>>338912497
this is why people complained about the artstyle, its only going to give us leaders that look like this, I can only imagine how much worse its going to get
>>
Reminder that it seems like each civ will have three uniques rather than two

http://franchise.civilization.com/en/news/2016-05-theodore-roosevelt-leads-the-americans-in-civilization-vi/

>Unique unit: P-51 Mustang

>The P-51 “Mustang,” an aircraft created by America during World War II, was designed as a long-range, high-altitude fighter to serve in dogfights, escort bombers and even enact bombing missions on its own. The P-51 Mustang was able to outmaneuver the best German Luftwaffe fighters above 15,000 feet and even outlast the efficient Japanese fighters, and by 1943 the P-51 Mustang was in service on every American front.

>Unique unit: Rough Rider

>The 1st United States Volunteer Cavalry, better known by its colloquial moniker the “Rough Riders,” was a regiment recruited and raised by Theodore Roosevelt in 1898 AD to fight in the Spanish-American War. This volunteer regiment included 1,060 ranchers, cowboys, college athletes, miners and other rugged outdoorsmen hailing from New Mexico, Texas, Oklahoma and Arizona.

>Unique Building: Film Studio

>Thomas Edison, the much vaunted American inventor and businessman, created the first film studio in West Orange, New Jersey back in 1893. His film studio was used to capture the amusing larks of vaudeville and theater actors, to display within penny arcades, fairground tents and unused theaters. By 1920, there were a dozen film studios in operation around Hollywood, California, each feeding what would become an American and global obsession with film.

Sounds like Roosevelt's UA will be called Square Deal but we don't know what it actually does yet

His AI agenda is that he will not be fond of warmongers that are on his own continent
>>
I want to get into Civ, I've heard good things about 5, should I start there?
>>
>>338914253
>America gets late game uniques, again.
For fucks sake, give us something from colonial or revolutionary America.
>>
>>338914350
Civ 4 or Civ 5, either is fine

Make sure to get all the expansions, it's not worth playing either of them without the expansions
>>
>>338914350

You should start with 2, but 5 is fine.
>>
>>338914253
WHy is he so fat?
>>
>>338914253
I hope unique improvements are still in the game.
>>
>>338914460
He's American
>>
>>338911290

I like the artstyle. Its minimalism compliments the fact that it's a digital board game. I think it's a positive turnaround from the conceited 'realism' in V, and it gives me faith that they understand what makes 4x good.
>>
>>338914501
Unique Buildings in Civ VI are kinda like Unique Improvements anyway, aren't they?

Also, China (led by Qin Shi Huang) can manually build the Great Wall by placing improvements on its borders.
>>
>>338911290
What is the point of this game? Just looks downgraded in nearly every aspect except for the interactions with leaders.
>>
I hope they make Spain as fun as it is in civ5.
>>
>>338914581

>minimalism

Go be dumb somewhere else.
>>
>>338914752
How is it "downgraded in nearly aspect" besides arguable the art style? Did you even watch the info videos?
>>
>>338914775
I wanna rape spain
>>
>>338914959
same except russia
>>
>>338913219

Marbozir can actually play video games
>>
>>338913315
I'd personally be fine with longer turn waits if it made a proportional increase in AI intelligence.

Like, I could deal with having to wait 20 seconds between turns if it made the AI 60% smarter, in a way that feels actually smart and not just cheating
>>
>Additionally, Beach says the limited uses [of builders] created balance improvements. “Players playing on a high difficulty found that stealing workers from another civ or a city state was a great strategy, because they were around for the rest of the game. With charges, they’re not around long, so it’s not worth it.

Nice job faggots, you did this.
>>
>>338914796

>I don't understand how less can be more

No u, faggot.
>>
>>338913219
Marbozir is Scandinavian ? I thought he is Italian at first when i heard his voice
>>
>>338915473
I never understood the "improving the AI makes the game run like shit" meme, the AI improvements from CBP are handled just fine
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>>338911290
>>338915474
I really fucking hate this. Part of making my empire feel alive and thriving was seeing all those workers running around making improvements and reshaping the landscape.

Now they're on 4 charges each and get auto-deleted after they're spent.

This seems like a step backwards for me. I mean where exactly did they go? Did they die from being overworked? Am I literally working these people to death?

You could say it didn't make much sense for them to carry on living through the ages, but I just assumed that they, like military units, were representative of entire groups whose members gradually got replaced over the years.

Now what happens to them? Do they just lose their jobs and melt back into the population? Obviously not since I don't think a city's population will receive a boost as a result of them disbanding.

The only logical answer then is that they just die off and new ones have to be trained from scratch. Even from a pure gameplay standpoint, this just seems unnecessarily tedious. It was fine for things like missionaries and great people because they drew from other resources unrelated to buildings and military units, and either way they weren't really that necessary. More like bonus units.

Do I seriously need to hold off now on whatever else I was planning every few turns just to churn out more builders?
>>
>>338915561

Go google minamilism. Maybe you'll learn something today instead of sitting here confused on 4chan.

Or, you could sit there and shitpost thinking that we're engaged in some sort of argument about whatever ignorant shit you think that word means. Up to you, mate.
>>
>>338912576
>cum se cum sa

It's comme ci, comme ça you bellend. Do you even French?
>>
>>338915473
This, I'd be fine waiting longer if it meant the AI didn't do retarded shit, especially when someone like Rome or Greece goes and settles all those 1 tile islands with no resources around them in the middle of the ocean, or taking desert faith pantheon when they have 1 flat desert tile around them and you are morocco with a god tier petra and they ruin it by taking that.
>>
>>338915878

It's gameplay conceit in a board game. It doesn't represent anything. It never represented anything. You're a shithead.
>>
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>New engine
>64-bit support
>Multi-threaded AI

Hopefully they add Vulkan (or at least DX12) support as well
>>
>>338915940
You just threw the "coup de gras"
>>
>>338911290
Multi-tile cities for sure, that's going to be pretty cool. I don't even mind the art, I think it's okay, I'll probably get sued to it anyway.
>>
>>338915905

So you attacked my comment because you don't know that it can be used as a generic descriptor? This has been informative. jk, no it hasn't.
>>
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Thoughts?
>>
>>338915592
That's because you don't have an understanding of what AI is and how it is programmed.
>>
>>338916000
As I said, even from a gameplay perspective some of these mechanics just look wonky. Builders don't even build roads, those will be the responsibility of traders.

So what if I need a road going somewhere close to a battle line to move troops faster?

So go fuck your whore mother you fat shit.
>>
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>>338916231
I guess. But the Community Patch sure does a lot for the AI.
>>
>>338916168

Yeah, I guess it would be way too much of an inconvenience to quickly google something you know you know nothing about when somebody explicitly informs you that you're wrong. Keep on keeping on.
>>
>>338914430
You're forgetting about the Minuteman from Civ V anon?
>>
>>338911290
After watching the guy talk about his experience with the alpha/beta/demo and watching the artstyle as someone actually played it, I'm much more interested now than at the announcement.

The art doesn't look as overly saturated as before in-game so that's nice.
>>
>>338916006
fuck off W10 shill
>>
>>338911290
Yes. If it has mod support, and it improves upon the game that V was (particularly AI being smarter), it'll satisfy my expectation easily.
>>
>>338916368
Wasn't Civ 5 one of the first games to utilize DX11?
>>
>>338916292

>So what if I need a road going somewhere close to a battle line to move troops faster?

Then you're gonna need to go ahead and wait until the modern age, realismfag.
>>
>>338916348
the ground textures are shit though be nice if it had grass or something
>>
>>338915592
Do...you know how programming AI works?Making an AI BETTER, more challenging without using cheating?

You have to devote more system resources to the AI processing events. A really good AI would eat fucking CPU cycles all the time.
>>
>>338916207
To be honest I like the pretty paintings in V than these and the movies from IV. These look very pretty too, but I will miss those oil paintings.
>>
>>338916321

I did, just to be sure. I assume you're insinuating that minimalism can only refer to the artistic movement which coined the term. I also confirmed you're wrong and my usage is fine. Smug cocksucker.
>>
>>338911290
I can't get over the units and graphics. It looks so bad, I mean, I hate the cartoonishness. I don't like Civ 4's graphics and I hate this. Pass.
>>
>>338912525
>Implying it isn't

I'm a bit iffy on Civ VI, but if it really is an upgrade to V, it'd be perfect. My main qualms are about the limited workers and districts, though, so I'll have to try them out to see if I really like them.
>>
>>338912248

>fucking Teddy Roosevelt is the leader of America

yessssssssssss
>>
>>338916521

Why are you lying?
>>
>>338916057
I think it's 'Coupe', like the car.
Like he's driving the grass to the point or something I don't know I don't speak spanish
>>
>>338911290
Does Civ VI have Strategic View? I've been playing on it so much I can't play without it.
>>
>>338916521
What do you think minimalism is?
>>
>>338912497
He looks fine, aside from his jowls and cheeks.

Teddy is based as fuck, so I'm glad he's our leader. Washington and Lincoln aren't bad, but Teddy is one of our top 3 best, up there with Eisenhower and Jefferson, but he might be dethroned by Trump
>>
>>338916675
Sounds about right
>It's time for the coupe de gras!
>>
>>338916720
Yea, it's confirmed by some people who got their hands on it but they can't show it because all they are allowed to have is prerecorded footage
>>
>>338916720
I hope for the sake of my piece of shit toaster it has a strategic view as well.
>>
The graphics look so bad, man.It's like a mobile game.
I dont know, I might pass.
>>
>>338916825
The guy said it does
>>
>>338916729

He has no idea. He doesn't seem to understand what generic, insinuating or coined mean either. But, you know, it's 4chan. Better to be obstinate than consider the possibility we're not as clever as we think.
>>
>>338911290
Give me the option when I conquer a city to immediately bargain with the enemy for peace so I don't have everybody think I'm a fucking barbarian for defending myself.

Also, let me attach soldiers to workers and settlers so they don't get captured by barbarians.
>>
>>338916720
The youtuber who got a sneak peak said it did have a strategic view, the patrician's choice.
>>
>>338913219
Marborzir can play games but has a shitty accent
>>
>>338916675
>>338916746
Holy shit, this is literally all the French I know and it's pronounced "Coo-De-Grah"
>>
>>338916867
cartoon graphics don't look as dated in 20 years.
>>
>>338916916
>Give me the option when I conquer a city to immediately bargain with the enemy for peace so I don't have everybody think I'm a fucking barbarian for defending myself.
Already confirmed there's a Casus Belli system, also no one will really care if you warmonger in the early game

>Also, let me attach soldiers to workers and settlers so they don't get captured by barbarians.
Already confirmed you can embed warriors to settlers
>>
>>338916961

I'll fucking fight you.
>>
>>338914253
I hope that background is a placeholder. Even if they're lowering the quality of the leaderscreens at least make the picture pretty.
>>
>>338912576
>cum se cum sa
Haha this nigga
>>
>>338916729

A form of artistic expression or design that eschews extraneous detail to the point of minimization or near-minimization.
>>
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>>338916207
cool little animation, doesnt effect gameplay though, so it dont matter that much
>>
>>338916207
>can't single-city wonder hog anymore

not sure how i like this change senpai

even if we don't get venice again
>>
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>>338916825
>Friends bug me into getting Civ V
>Slow as fuck on my toaster
>Find strategic view
>now I never lose to them
>>
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>>338916207
>mfw you see this when an opponent finishes a wonder before you
>>
>>338916997
It was a joke and you're wrong, it's actually "coo-de-grahss"
And it's written "Coup de grâce"
>>
>>338917072
>>338914253
It does make sense that it's the White House for Teddy since he gave it the name but I agree, hopefully it's a bit more than that
>>
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>>338917149
Nah trust me, we're getting Venice again
>>
>>338916998
WoW has cartoon graphics and it looks like shit today.
>>
>>338916057
>>338916746
>>338916997

Coup de Grâce, jesus fuck
>>
>>338917216
>Teddy Roosevelt
Please be real
>>
>>338917302
Read the thread
>>
>>338917076
Cool, so how is the game's art minimalistic?

You could argue the strategic view is because it is. But the actual game art isn't. Everything has a ton of details. Hell, you can even see the detail in the grass
>>
>>338917216
looks legit to me
>>
>>338917302

Read the thread.
>>
>>338917302
Read the thread.
>>
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Civ 5 was a letdown and I really don't care anymore.

I'll get it on sale.
Maybe.

When all the inevitable intentional cut content is restored in dlc.
>>
>>338917216
>Souix
My people are in this game what the fuck
>>
>>338917216
>Saladin
>No Byzantium
>Gran Columbia
>Catherine again
>>
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>>338917260
Civ VI has a bit of both realism and cartoonism, I'm not sure if this will look like shit in 20 years

inb4 it looks like shit now
>>
>>338917216
>Saladin
>Ragnar
>Frederick
>Cyrus
nice

>Sioux
>Gran Columbia
???

>>338917302
anon he was in the gameplay vid, scroll up
>>
>>338912279
> A ton
> Civ 4/5 both had two expacs that has a great price to content ratio
like this isnt Paradox with 10 10-20 bucks miniexpacs
>>
>>338916207
It'll be cool the first few times for each but hopefully they add an option to turn it off


I really hope the city itself grows like it did in Civ5. The cities would grow past the walls you been in the past and creep into neighboring tiles. I really hope that continues and is even expanded to districts and whatnot
>>
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>>338917413
>saladin
Yes
>no byzantium
Expansion packs
>>
>>338911290
The graphics mod
>>
>>338917406
It's been said hundreds of thousands of times that every mechanic from Civ V + the expansions will still be there (or at least reworked into something else, like Social Policies are being reworked into Civics) in the base game of Civ VI
>>
Its an even-numbered Civ so it should be decent. V was a complete disaster.
>>
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>>338917216
>posting the fake
>>
>>338914460
burgers
>>
>>338917216
>Please do not share this with anybody ok, I am not even sure why I am writing this up I guess I must be a retard
>>
>>338917410
They were in II m8
>>
>>338917554
>Nixon
Please be real
>>
>>338917554
>>338917216
They're both hilariously fake
>>
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>>338917554
>The Prophet Muhammad
>>
>>338917216
Saladin
Montezuma
Babylonian- Hammurabi
Pedro II DLC- Brazilian
Grace O'Malley-Celts
Qin Shi Muang(sp?) Chinese
Ragnar Lodbrak Danish
Cleopatra
Elizabeth
Napoleon
Frederick the Great
Simon Bolivar
Alexander
muayna Capar DLC-Incans
Gandhi
Toyotomi Hideyoshi Japs
Mansa Musa Malinese
Genghis Khan
Suleiman Ottoman
Cyprus
Milszko I DLC Polish
Julius Ceasar
Caherine
Sitting Bull Sioux
Isabella I DLC
Enrico Dandolo Venetian
Shaka DLC

Probably fake
>>
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>>338917741
ye probably
>>
>>338917741
nigga we can read it
>>
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>>338911290
And i thought the art style was bad, what the fuck is going on with that UI
What were they thinking
>>
>>338916421
>Wasn't Civ 5 one of the first games to utilize DX11?
Yes, and Beyond Earth had AMD Mantle support. They will most likely go Vulkan or DX 12 on our ass.
>>
>>338917819
Quill says the UI is not finished and the icons are placeholder
>>
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>>338917525
would they ever say anything else?
>>
>>338917554
>Nixon
>Muhammed
>Franz
>Constantine
>Hannibal
>William
>Mao
>Henry 8
>Louis 16
>Adolf
>Phillip
>Jammal
>Hideki
>Kim
>Hone
>Joseph
>Caligula
>Dingane
>>
>>338917865
How can you be this cynical? I'm not telling you to preorder it like a retard but damn
>>
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>>338911290
Artstyle is fine, /v/ is bitching for no reason.
The initial screenshots were too zoomed and from a weird angle, now that we've seen gameplay I am happy with the look.
>>
>>338914430
You forgot that america didn't exist until 1776
>>
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>>338916720
>>338916825
>MFW Beyond Earth did not have strategic view
They did everything possible to fuck that game. Good hing VI have strategic view.
>>
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>>338917406
Your graph a shit
>>
So this seems like the place to ask.
Why does Byzantium in civ5 have a religion ability, but no bonus to actually getting a religion?
Without a religion Byzantium is literally a generic civ with no bonuses since the trireme replacement isn't going to do shit and the horseman replacement is hardly used.
>>
>>338918213
Accurated. In before someone says that Civ V with all dlcs is a bad game.
>>
>>338918213
>Civ 1 not the best
>>
>>338918330

Because they didn't balance the game for Deity.
>>
>>338918330

Rush Stone Hedge to be one of the first to found a religion. Works 100% of the time for me.
>>
I'm looking forward to the features introduced in G&K and BNW being cut and sold to me again.
>>
>>338918330
Protip: Stop playing unmodded Civ 5

Try out Community Balance Patch or NQ mod
>>
>>338918485
cbp is still the same problem, you just always have the option of founding a religion
nq doesn't help byzantium other than make one or two points into piety not awful
>>
>>338918471
>rushing stone hedge above prince
>>
>>338918478
see
>>338917525
>>
>>338918427
Civ II is better in every single way, though. The only thing it's missing is Gandhi's rollover causing him to become a nuclear maniac.
>>
>>338917934
..because civ 4 to civ 5 was a big downgrade and they said it was an improvement then as well?

like on release people were already aware of the big gaping holes where DLC fit in.
>>
>>338918624
You can do it even into Immortal. Deity is pretty much the only difficulty in which you can't, but people who play on Deity are retarded.
>>
>>338918213
civ 3 wasn't even remotely that bad
>>
>>338918624

I play on Emperor all the time and don't have issues with it. The only problem is you have little chance of getting the Great Library, but the pro's of getting all the good religion benefits out weigh anything else.
>>
>>338918770
It's only slightly better than 1. 3 was fucking awful, and it made me not even get into 4 until 2009, and that's when 5 came out.
>>
>>338918705
>..because civ 4 to civ 5 was a big downgrade and they said it was an improvement then as well?

Of course they would fucking say it's an improvement. Whether it's an improvement or not is subjective though. The fact that religion and espionage will be in Civ VI is objective.
>>
>>338915592
haven't played CBP but the improved AI mod for civ5 (or alot of civ5 mods) increase the AI time turn quite alot, to the point of being unplayable for someone impatient like I am
>>
The new fog of war is probably the worst part of the fugly art style.

Can't mobile devices and consoles handle proper fog or what's the excuse for this massive downgrade?
>>
>>338918756
>>338918793

why wouldn't you try to rush oracle of even hanging gardens instead?

plus the IA rarely gets tithe or pagodas / mosques when founding religions
>>
>>338916735
Only if "duplicitous clown" is a unit
>>
why was stone hedge a generic wonder and not the piety wonder?
>>
>>338911290
As long as it has better AI than the shit im dealing with right now
>Morocco talking to me
>Bro lets be friends
>Okay
>Trade me your copper for 130g and 6g a round
>Sure
>Accept my embassy
>okay
>lets be freinds again
>Fine
>WOAH THERE FUCK FACE, YOUR EMPIRE IS SHIT, GONNA TELL THE WHOLE CREW ABOUT YOUR WEAK ASS ARMY THAT MORE THAN QUADRUPLES MINE
>>
>>338918756
>>338918793

How do you not get bored?
>>
>>338918878
How can you have this much shit taste
>>
>>338918919
There's still going to be tons of tweaks to that stuff
>>
>>338918879

Oracle and Hanging Gardens come much later than Stone Hedge though.
>>
>>338918919
because the people who built stonehenge were probably just 'aving a laugh, not making nothing religious
>>
>>338918998
Yeah but the skill up and time it takes to build Hedge, if you try to get Hedge it's going to put you far back on either of the other two.
>>
>>338918948
>consolepleb in denial
I mean I get it, it's just a flat polygon with a blurry 16x16 texture on top of it so that consoles can run it, but it looks like shit, sorry.
>>
>>338916735
>Anyone dethroning Teddy

Hahaha hahaha hahaha hah. Teddy is eternal, and his legacy of masculinity and honor will never be dethroned.
>>
I hope they make the AI do a religion that actually makes sense.

>take monasteries without any wine or incest
>take retardo pantheons that don't help them, like taking desert folklore with 1 flat desert tile, or jungle culture with 1 jungle/banana tile that they will end up removing for a plantation, or prioritizing that fucking city combat bonus
>use great prophets to spread instead of planting
It seems like they would maybe take a pantheon that was hit or miss, then for the rest of their beliefs it was a lucky dip.
>>
>>338918879
>To get Stonehenge
Pottery -> Calendar
>To get Hanging Gardens
Archery + Animal Husbandry -> Wheel -> Mathematics
>To get Oracle
Pottery -> Calendar -> Philosophy

Great Library is what all the wonder-spammers go for, and it comes out at the same time as Stonehenge, so you have like 10 turns more to build it
>>
>>338919234
philo needs writing
>>
>>338919234
who even builds stonehenge lol
>>
>>338918213

it's good but too harsh on BE and Civ Rev

Rev is a different genre entirely IMO, not really worth mentioning? As for BE, it's fatal flaw was that it was too similar in Civ V in many ways except for the removal of certain mechanics. It was a safe, inoffensive game with no real sense of innovation or understanding of what make Alpha Centauri significant.
>>
>>338919169
Jackson and Teddy are about the same in terms of masculinity, though. Edge out to Jackson because of his early childhood rough life. He even took more bullets and killed more men himself than Teddy
>>
>>338919079

It depends on how my early game plays out too. First thing I ALWAYS do when starting a new game is to rush fucking EVERYWHERE for ancient ruins to get all the early benefits I can.

If I'm lucky, I'll get added population to my capital and whatnot, which will help with producing it fast. Also, there's a perk that gives you a 15% boost for early wonders when you found a pantheon.
>>
>>338916603
>getting shot is just an inconvenience
>>
Reminder that if you rush wonders, you are a pleb with no skill.
>>
>>338919324
Byzantium, like that anon asked about.

It's pretty much the only way she's getting a religion in Immortal or above.
>>
>>338919234
but great library is god tier
>huge early science boost
>first great scientist points available
>can use it to boost into a good tech like philosophy or mathematics/currency
>>
>>338919324
People that absolutely want to get a religion.
>>
>>338919291
I forgot to put Calendar + Writing, my bad.
>>
>tfw byzantium is my favourite civ despite it being kind of poop
>>
>>338919350
And Jackson is a good man. What I'm saying is that Trump ain't replacing either men.

Trump is okay, but he ain't a Roosevelt or a Jackson.
>>
>>338919486
forget GL above emperor
>>338919509
then play a civ that generates faith
>>
>>338919486
Which is why you NEVER build it on Emperor, Immortal, or Deity. You can't get it. No way no how. Unless you're playing with mods, have an insane start location, steal a worker, and find free techs and population from ancient ruins while playing Egypt.
>>
>>338916207
>waves appear out of nowhere without fade
>fog of war popping in on the left
>clipping everywhere, seams don't connect properly
>b-b-b-but they w-will fix it!
Also available on SmartPhones, Playstation 4 and Xbox One!
>>
>>338918330
Byzantium is just stupidly designed. Their UU comes too early and there's no synergy with their UA. I don't know what the fuck they were thinking when they made them.
>>
>>338911290
No. That shit artstyle is a deal breaker.
>>
>>338919568
Trump'd be one of the only millionaires to become President (along with Harding, Reagan, and, I believe, Pierce), and the only billionaire. It takes balls to risk your own life while fighting on the battlefield like Eisenhower, Jackson, and Roosevelt, but it takes a different kind of testicular fortitude to risk as many business ventures as Trump has. It's also his attitude that only Jackson ever really had. That "fuck everyone else, this is how things REALLY should be done", flipping off both his party and the other. Roosevelt and Eisenhower both did similar things, but were nowhere near as brazen.

There's also policy, and all 4 of those men had great policies, so it's a toss up.
>>
I really do hope that the CIV unique abilities are more balanced. China can boost wonder production with builders, which is probably OP already.
>>
>>338912248
looks fucking gay
>>
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>>338919601
It being so good is why almost no one goes for it, because they assume everyone else is going for it.
>>
>>338919957
>>338919789
Fuck off, the artstyle is fine. It just needs some improvement, like increasing forest density and making the terrain have more little features like big tufts of grass.
>>
>>338919964
>detrimental to civilization

The graph doesn't know what those words mean. No wonder is DETRIMENTAL to a civilization.
>>
How am I meant to play CBP?
>hemorrhage money early game if you don't get a gold/silver/gems start
>even worse policy choices in vanilla, in vanilla you at least had the option of liberty albeit rarely, or possibly opening piety before doing something else, in cbp there is absolutely no reason not to take tradition
>almost all of the new buildings or reworked abilities are kind of a waste
>>
>>338918878
>if I dont way something looks must be a downgrade for consoles
the civ5 style clouds are less demanding on video hardware than this new map style
>>
>>338920148
They're detrimental in the sense that they are a complete waste of time to build, thus neglecting your civ
>>
>>338920064
>It just needs some improvement
So it's not fine then. Ok.
>>
>>338920148
Wasted production. Yeah that will actually make you lose games.
>>
>>338920148
It pretty much means "not worth the time spent building" because the benefits you get from it are less than what you put in.

Pentagon can actually be detrimental if you went Fascism and Honor, because, in certain cases, you can actually roll-over your upgrade costs like Gandhi's AI rolled-over the warmongering trait if it got Democracy in Civ I.
>>
>>338919964
>>338920221

Wait, did you fucking make this graph?

How the FUCK is CN Tower at the last level???

And Sistine Chapel below fucking Alhambra? Is this graph peer reviewed at all or did you just shit it out of your popsickle???
>>
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>>338920243
Needing improvement =/= it's not fine.

Civ V also had some ugly quirks that were ironed out when it was previewed.
>>
>>338920174
>in cbp there is absolutely no reason not to take tradition
You can't be this retarded
>>338920350
It's made in the context of multiplayer

I didn't make it, FilthyRobot did
>>
>>338911290
How powerful will my phone need to be in order to play this?
>>
>>338920350
it's for multiplayer
CN tower is completely incosequential in single player aswell
comes too late in the game to be useful for anything
>>
>>338920350
CN tower is pretty shit desu and not worth the time unless built with a great engineer.
>>
>>338920406
>in cbp there is absolutely no reason not to take tradition
I meant liberty
>>
>>338920350
CN Tower
>Comes in way too late
>Costs too much to build
>Gives you free copies of a building you should have already had
>The other bonus isn't good enough to justify eating up 15 turns to build it

>Sistine Chapel
Al Hambra's bonus is +20% in one city and free promotion to all melee units built there. Sistine is +25% in all cities and comes in later than Chivalry, which is already a great tech.
>>
>>338920243
You sound like a cunt. Just wanted you to know that.
>>
>>338920406
>>338920493

If it's multiplayer then nevermind completely.

>CN tower is completely incosequential in single player aswell
comes too late in the game to be useful for anything

I disagree, for a ultra-wide empire it has a huge impact in terms of culture and/or upkeep.
>>
>>338920464
Haha get it, because it looks like Clash of Clans xDDD
>>
>>338920148
>>338920350
They are not worth the time you spend building. Even if you GE them, that's 1 less engineer to use on spaceship parts.
>Firewall
you aren't spying for tech steals at this point, you are spying for information
>pentagon
you have nothing left to upgrade except paratroopers into xcom or bombers into stealth bombers
>cristo
it might get you one extra policy when policies don't matter, you will never be lacking in policies at that point in the game
>CN tower
the +1 pop is incosequential, the extra pop in 20 pop cities doesn't help much at all, and radio towers are wortheless sincei n multiplayer you either win a space victory, or kill everyone before it
>>
>>338920574
>ultra-wide empire
wide empires aren't even viable in Civ5 unless you're playing on settler or something
>>
>>338920574
By that point the game is decided. It'll never make the difference that saves the game for you.
>>
>>338920574
When is ultra wide ever viable though?
>>
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>>338920574
Ultra-wide is never good unless you heavily mod the game, in which case you can rearrange the list because that completely throws everything off balance. With mods, even the Iroquois can be good
>>
>>338920654
Actually you can do variations of ICS if you know what you're doing. It's a bitch though.
>>
>>338920737
you can do, yeah, but it's never going to be superior to the 4 city tradition build
>>
>>338920174
>>338920530
If you're an early warmonger, it's wise to take Authority (i.e. Monty)
If you're going wide, take Progress (i.e. Byzantium)
If you're staying tall, get Tradition (i.e. Pedro II)

Any questions?
>>
>>338911290
>workers have limited uses (3, if you use china 4)
>wonders take up a tile
Fuck that noise.
>>
>>338920646
>>338920654
>>338920669
>>338920684
>>338920714


For fuck's sake I specified

>If it's multiplayer then nevermind completely.

Forget multiplayer for a second. in SINGLE PLAYER, CN tower is a fine fucking wonder, can make a huge impact. Unlike say, the Pentagon, which even in single player is just mediocre.

Yes, in Multiplayer, the hyper-aggressive tech-based victory completely supersedes the need for a CN tower. Only a Futurism rush is worth attempting; a smart player should never lose to Tourism.

I play ultra-wide just fine on Immortal and make it work.
>>
>>338920847
>muh wonderwhoring
>>
>>338920813
the bonuses tradition gives is much better than the bonuses liberty gives
being able to generate great people so early is fucking huge.
>>
>>338920810
You said nonviable, not the best way of doing things.
>>
>>338920878
wide is shit on single player
the cn tower comes too late in single player to have an impact on anything, you're already going straight for your victory condition at that point so what difference does it made
>>
>>338920878
Even in single player it's awful because the bonuses are only ever good if you're playing ultra-wide, which is never good.

It's like selling you a panacea that only works if you saw your foot off and shove it up your ass.
>>
>>338920847
it honestly makes the game more balanced and if you're playing on higher difficulty the AI doesn't just get every single wonder.
>>
>>338912375
My son just turned 2 it's a big deal because he really understood the concept of his second birthday.
>>
I hope they make wide play viable again. Only autists like playing tall, and it's unfortunately the meta of unmodded civ 5 right now.

I want to expand and conquer, not click end turn until I get a lame bill nye victory.
>>
>>338920978
>>338920992
Jesus fuck can the guy not do fun things for fun things sake? The game is already piss easy. Why not make it hard on yourself.
>>
>>338921006
I hope they make it so rome/greece don't settle garbage cities every 3 tiles and build on those shitty 1 tile islands
>>
>>338921053
City happiness is now local again, so playing wide is much easier again.
>>
>>338921053
I like wide too, I just don't like ultra wide 30 cities with 4 pop each
>>
>>338920402
Civ V didn't look like shit to begin with though.

>>338920558
I love you too.
>>
>>338921063
'fun' isn't the same thing as 'useful'
>>
>>338920978
>>338920992

Not every game has to be a min-max shit show, I'm surprised I even have to say this. In Civ you make your own fun. It's more challenging to do Ultra wide than it is to something completely feasible and preferable; that's why it's entertaining. I can't manage Deity with a wide strat, but I can on Immortal, and it makes for fun and unique playthroughs.

Fuck, according to you assholes every game would be "Pick Poland/Korea/Babylon" or "pick Inca set Mountains to High, gg."
>>
>>338920878
>Immortal
>>
>>338921063
I do. I play modded Civ V and cut down the wide penalties by 90%, and even then, I can barely found 9 cities without hemorrhaging. By that point I'm probably winning anyways, so the CN Tower is inconsequential since I'll just rush the techs for spaceship parts and build those.
>>
>338911290
MASSIVELY

it's a new engine

no new civ engine since 4 in 2004

new AI and more moddable than V
>>
>>338921006
No fuck you and fuck sid, half the fun in the game is building wonders out the ass and marveling at your jacked cities.
>>
>>338915979
>implying that's not exactly why they took desert faith

AI are cunts.
>>
>>338921227
>smug shitposting over babbys first 4x game

Civ is great because it appeals to everyone, don't be a dickhead.
>>
>>338921132
Excellent
>>338921159
I mean wide with decent city placement and fighting over expansion.
>>
>>338921297
I don't understand why they can't do their own game instead of trying to ruin yours.
>>
>>338921168
Civ VI doesn't either. It needs less improvements to look good than Civ V needed.
>>
>>338917102
>The Green Mana isn't Pot

Literally wasted potential for the one creative stoner joke.
>>
>>338921224
>people call finding effective strategies a "min max shit show"
and there's a big difference between playing the best in the cirumcstances you're given and rigging on the odds in your favour
>>
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>>338921346
cuck
>>
>>338921227
Immortal's good because it's bullshit, but not too bullshit. You can play Civs like Venice and the Iroquois in it and still do fine.
>>
>>338921395
you might aswell just turn off the AI if you don't want them interfering with your sim city
>>
The problem with CIV games is the AI, there's no point in taking the time to manage an economy and balance your military accordingly if the AI just gets to spam units with literally no penalty at all.
>>
>>338917149
Actually, we might be able to.

We have something called "City Creeping" where one city, when it gets big enough, can expand out to multiple tiles. You could, in theory, have a city have as many as like, 6 tiles, allowing you to almost double your tile locations.

Not only is wonder hogging still possible, but it might even be somewhat Meta, which in a way might make it boring.
>>
>>338920925
I think you're underestimating the amount of science and production you get from Progress. Great People are great and all but they're not THAT great.
>>
>>338911290
sure, another 2 steps foreword and three steps back then 3 expansions to make it playable.

i wonder what they will remove this time? strategic resource?
>>
>>338921227
Diety requires playing very specific strats to win. The whole game is dictated by cheesing. At Immortal it's still difficult without being fucking retarded.
>>
>>338921496
venice is a top tier diety civ
iroquois are just shit all round, not sure why anyone owuld want to play a game with inferior workshops
>>
>>338917554
>Franz Ferdinand

Jesus fuck I thought it was universally agreed Maria Theresa is literally the greatest example of a Habsburg ruler
>>
>>338921395
the ai is always set to yandere
>>
>>338921547
>You could, in theory, have a city have as many as like, 6 tiles, allowing you to almost double your tile locations.

Source?
>>
>>338921453

So in all your hundreds of hours of Civ V, you've never once played Denmark? Or rushed Piety?
>>
>>338921618
Because I play with a mod that lets me plant trees and forests are now all +1 food/production + the tile they're on's benefits.

It makes the longhouse actually decent.
>>
>>338921592
Now that you said this, I've not seen any strategic resources.
>>
>>338921592
Salty Civ IV baby detected.

Civ V BNW > Civ IV Beyond the Sword
>>
>>338921709
I'm all for playing the way you want to, but just to let you know that's game breaking OP.
>>
>>338921661
I don't have a source, in fact I'm MOSTLY talking out of my ass based on the same early press release everyone is drawing from.

All I know for 100% certain is that your city can expand out to claim multiple tiles, that much is a given, but I don't know what causes it (I'm assuming population) and I don't know if it also claims the 3x3 tiles either, but I'm sure hoping it does, because if it doesn't, that's an even BIGGER problem for wonder hogging.
>>
>>338915581
He's from Poland
>>
>>338921754
Saw them in the videos posted earlier in the thread.
>>
>>338921783
Not really, it just makes the Iroquois playable and makes games above standard finishable in under 20 hours.

Iroquois with it are about as strong as the Zulus or Chinese. They're pretty OP when they're the AI, since, even in Deity, Iroquois AI kicks ass.
>>
>>338921809
I think the thing you're talking about are districts. They don't increase the work radius of your city however.
>>
>>338921524
that's the thing though, they aren't trying to win, they are just trying to ruin your fun.
the take religious beliefs that don't benefit them at all, they build massive armies then march them into your land one by one when they attack, they don't prioritize science or hammers and build useless shit like caravanassaries to give you money while you feed yourself with internal routes.
they build useless cities that don't pay for themselves, they build cities in stupid places just to bother you, i've seen one not build on horses to get both great barrier reef tiles and instead build beside the horses and get neither, now no one gets the reef.
>>
>>338921754
What the hell are horses to you? Luxuries?
>>
>>338921621
It's a fake list you retard

Franz Ferdinand didn't even get to rule, literally all he did was pipedream about turning Austria-Hungary into a federation of nation-states and get shot by a serb
>>
Feels like these changes intend to kill off building tall. How am I supposed to slut up wonders and great tile improvements now?
>>
>>338921678
making the most out of a bad civ or bad start can be fun, deliberately playing an inferior strategy just for fun usually gets boring around the renissance when you're either completely stomping because you're on a lower difficulty or getting your shit pushed in because it's an inferior strat
but you can win with any civ on deity and piety is sometimes viable after tradtion
>>
>>338916934
>the youtuber who

Just say quill18. We all know he's the one you're talking about.
>>
>>338921989
Not kill of, just not make it universally better than wide. It should be the best only 33% of the time, with the other 1/3rd being wide and last being conqueror.

As of Civ IV and V, it's been like 30% Wide, 60% Tall, and 10% Conqueror.
>>
>>338921774
i started with civ 2

im still mad about global warming. also if you think Civ V BNW > Civ IV Beyond the Sword then you're just a casual shiter
>>
>>338921932
the AI gets a free ticket to be as stupid as it wants because of the big passive bonuses it gets
and it also considers settling ontop of resources to be a huge no-no, you can notice it because the suggested city spot will hardly ever be ontop of a resource
>>
>>338921989
By playing as China and spamming Cities and Builders.
>>
>>338913773

who's better Marbozir or mah boi filthyrobot?
>>
>>338921989
It literally does not make any sense why Tall should be preferable to Wide.
>>
>>338921930
Well fuck. That's dumb.
>>
>>338911290
I'm interested in playing CivRev HD yes
>>
>>338922127
But I loved Venice's one city gimmick. You know what might be cool though? A civ that can only have one city, but the city can control 6 tiles out instead of 6.
>>
>>338912103
So what? Just ward off army after army from their conveyor belt until they propose peace on their terms?
>>
>>338922174
I started with Civ II as well, and Civ V with BNW is the best Civ has ever gotten. I miss the throne room, though. Don't act like features stay permanent, since male/females, throne room, and palace have been gone for almost 2 decades at this point. They're not big enough to warrant coming back when there are so many other important features. I'd gladly take Civ V's religion, trade routes, spying, and unique abilities over anything the other games have.
>>
>>338922214
You cant imagine a situation in the world where a smaller country prevails in healthcare, science, education or culture compared to a vast country with unchecked population growth? Thats a real world thing.
>>
>>338921989
>genre is called eXplore, ***eXpand***, eXploit, and eXterminate
>faggots still want to play tall
>>
>>338922214
compare japan to russia
>>
>>338922281
I was thinking a good way to make America good in Civ V was to make them have a 4 tile workable radius instead of 3, and get rid of their current ability.

Venice's 1-city strat could still be viable if they did make them also have extra work radius, or be able to build wonders in your puppetted city states.
>>
>>338916207

looks like an ios game lol
>>
>>338922272
Artstyle joking aside, Civ Rev was actually pretty damn fun. One of the few games I got Max Achievments/Trophies in.

>>338922281
>6 tiles
Even 4 tiles would be broken as shit. 6? Are you HIGH?
>>
How a series as dumb as Civilization ever got so popular I will never understand.
>>
>>338917216

>Australia Never
>>
>>338922420
>4 tile workable radius
Sounds pretty OP
>>
I kind of want them to make the workable radius 4 tiles instead of 3 desu
>>
>>338911290
>Artstyle aside

there is LITERALLY nothing wrong with the artstyle
>>
>>338922416
The Japanese are dying out right now
>>
>>338922551
Makes up for America not having anything separating them from a basic Civ until the Renaissance. It wouldn't be as strong as +75% great general production or choose 1 free social policy every new tech era.
>>
>>338920878

>single player
>immortal

jfc
>>
>huns get +1 production from pastures
>poland gets +1 production and +1 gold from pasture resources and can plant great people on top of them and not lose the bonus
how is this balanced?
>>
>>338922745
poland only get +1 gold
>>
>>338922638
the +1 sight on all units is really good though, and the cheaper purchasing costs.
They are super underrated imo.
>>
>>338922638
You realize that's 24 additional tiles to work on. It's way too OP.
>>
>>338917554
>mohammed
>entire studio gets bombed

top kek

playing Hitler would be fun. I don't see why he's not the main leader of Germany
>>
>>338918770

Having just played Civ II Test of Time and Civ III Complete side by side, I can safely say that III is a hilariously slow slogfest in comparison, and the difference in polish is minimal.
>>
>>338921989
Nobody likes tall. Kill yourself, my man.
>>
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>>338922621
delete this
>>
>>338922847
because they want to sell the game in germany
>>
>>338922607
m8 the game looks like a pinball machine

the point is that it doesn't matter
>>
>>338922847
As long as Germans can still play video games, we will not see a playable Hitler
>>
>>338922878
well I think most of us are playing in english so dunno how that's relevant
>>
>>338922847

Germany makes frowny face whenever Dur Futhurman appears, to the point that he's discluded in the default version of Civ IV's WWII scenario in spite of the fact that he's a fully modeled leader.
>>
>>338922942
>>338923001
why not release a special merkel approved good goy edition for germans to play?
>>
>>338922792
ducal stable gives +1 hammer (normal stable bonus), +1 gold and is free
>>
>>338922842

this. I love playing america. watching filthyrobot defend against the impi + longbow with minuteman inspired me to use americuh more
>>
>>338923072
Someone will mod hitler in, don't worry
>>
>no mughals civ
>no vietnam civ
>no mexico civ
>no rhodesia civ
>no "holy" "roman" "empire" civ
>no italy civ
>no jerusalem civ
>no timurids civ
>>
>>338922204
probably FR.
Marb doesnt like (everybody) same turn shenanigans, and that seems to be the norm for Civ 5 MP.
By that metric FR probably plays MP a whole lot more compared to Marb.
>>
>>338917554

>austria
>ferdinand
>mfw
>>
>>338923397
vietnam

>gain 10% combat bonus for every tech you are behind your opponent
>impoverished farmers, replaces infantry; start with woodsman promotion
>tunnels, replaces fort; doesn't replace improvements already on the tile
>>
>>338924040

>10% combat bonus for every tech you are behind
>fort that doesn't destroy the improvement

jfc
>>
I get that they don't want workers to stick around for 20000 years, but I don't like how builders build improvements in 1 turn.
>>
>>338924270
How else are you meant to realistically represent Vietnam blowing the fuck out of America?
>>
>>338924428

>vietnam blowing the fuck out of america

people spouting this shit
>>
>>338911290
THIS LOOKS LIKE ARMELLO
>>
>>338911290
Looks pretty good, I liked the follow up interview where the guy sort of maybe confirmed canal cities coming back. That and global happiness fucking off.

My only problem is how now there might be even more RNG to what wonders you can build, it adds to a casual replayability of course but I'm more interested in 6 man pangea games with high game knowledge and theory crafting, in those games then an entire game could be determined on the first turn depending on the bias for wonder locations a civ might have.
>>
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>>338917216

>Catherine as Russian leader yet agai
>Not Peter the Great
>Not Ivan the Terrible
>Not Papa Joe.
>>
>>338911290
I am. But I don't expect it to be good before a couple patches so I'm gonna wait once it's released.
>>
I actually like the art style, it's much less visually cluttered than Civ V.

The UI and font style is kind of awful though.
>>
>>338911290
Can't wait for all the mods and expansions that make it better
>>
>>338925063
What's wrong with Catherine?
>>
>>338911290
I dig the artstyle, especially the fog of war. A different approach to the clouds from the previous game. Also didn't they say that there's gonna be aspects from V's expansion packs to be found in there so it won't feel so barebones?
>>
>>338925574
sluts don't make good waifus
>>
>>338925734
the base game has trade routes, religion, tourism and espionage
>>
>>338925063
>Japan civ leader is still Oda Nobunaga
>Not Toyotomi Hideyoshi
Fucking weeaboo's.
>>
>>338925831
>Will ally with you if you have a strong military
You're not a week ass science nerd, are you anon?
>>
>>338917216
FRIEDRICH
R
I
T
Z
>>
>>338925574
bad ruler

her only achievement was partitioning Poland (which happens every now and then anyway)
>>
The only thing that matters, is that Isabella and Catherine are still QT queens
>>
>Still no based Hitler
I refuse to buy this sjw propaganda piece of casual shit
>>
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>>338918213
In my general experience, this seems to apply well enough to these franchises.
In the case of Civilization the early games didn't have much of a "complete" version, mostly just patches, but still holds.
>>
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>Civ 6

Now playable in browser.
>>
>>338911290
Do you think they'll have a non caesar for rome?
>>
>>338929627
I'd bet on Civ6 being better than Civ5 considering how shallow Civ5 still was after 3 expansions and how Civ6 looks like it's borrowing a lot of things from Civ5 anyways. Pity about 1UPT still staying in some form.
>>
test
>>
>>338911290
This art style actually looks pretty good.
>>
Looks pretty solid, I'd like to know more about canal cities though, there was a video sort of confirming their return but it wasn't specified if it was civ 5's 1 tile rule or civ 4's 2 tile.

>China can 1 turn wonders
What the fuck
>Military units can have supports
So, a support military unit of the same kind or like, a shield wall or something only? I like the idea of both being in the game I guess
>Standard game launches with faith, culture and tourism
Well at least it won't be barebones like vanilla civ 5
>All buildings need to be located to a tile now
FUCKING HATE
>>
>>338917554
The only remotely real here is Ayy LMao, Hannibro (I like him more than Dido for Carthage), and Brosef.
>Constantine
>Byzantine
>>
>>338930407
>t. mobile gamer
>>
>>338920714
Why is zulu tier 3? I thought impis were supposed to be some god tier thing.
Why is spain tier 2? I remember some fag in another thread saying they were the most broken civ.
>>338919964
Why is petra tier 2? I thought it was an elder god tier wonder
>>
>>338930418
>China can 1 turn wonders
quill said each builder took off 20% or so
>>
>>338911290
One thing that went unnoticed that I really like is the differentiation between coasts and cliffs which can be strategically important.
>>
Which civs are confirmed to be returning?
>>
>>338930418
>China can 1 turn wonders
The guy who played said it was around 15% per workers charge, but yeah that shit is powerful as fuck.
>Military units can have supports
He mentioned battering ram, so i guess it will be shit like siege engines, aa guns and such.
>All buildings need to be located to a tile now
Not all, there are normal buildings that are built inside the city, along with districts and wonders which take tiles.
>>
>>338930418
>All buildings need to be located to a tile now
What the h*ck did you actually watch the gameplay? Only wonders and some improvements need their own tile, things like granaries go in the city.
>>
>>338930652
China, USA, Japan

Probably others as well.
>>
>>338930652
China, USA, Cleopatra are the only ones confirmed so far, and La Venta as a CS.
>>
>>338930782
>cleopatra
egypt
>>
>>338930506
Military oriented civ, the spec list there was made by filthyrobot for the no quitters stream group, designed to rate civs on their multiplayer capabilities.

Military civs get trounced by every other type of civ in the game bar a few like the mongols from the top of my head.

Spain is inconsistently good, finding first natural wonder is a roll of the dice, founding even one of your cities on a natural wonder is another roll of the dice, the bonuses she receives are game changing strong but inconsistent to the point that they rarely pay off.

Petra I can agree with you about, I always consider it a huge bonus to have it, but to have it you must settle on a dessert biome, if for example another player beats you to such a highly contested wonder, then you've got a shitty desert hell hole with no food or production. So the same sort of thing as with spain.
>>
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>based Teddy is onboard

Day 1 buy
>>
>>338930939
>but to have it you must settle on a dessert biome
So like cocoa or truffles?
>>
>>338930738
>>338930782
>no European civs
C U C K E D
U
C
E
D
>>
>>338931008
They will be represented by the the islamic civ.
>>
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>>338931008
Guess I'll post this here, since the other thread is dying without responses.

>repost

The lead game designer said that TSL mods for Civ5 (true starting location) influenced his decision on what civilizations and leaders to include.
>www.youtube.com/watch?v=YBdl8YVFK4o [Embed]
Basically the civilizations are going to be selected in such a way so that they saturate the world map best.
So we can imagine that small little Europe won't be able to host half of the civilizations, and that we will get Australia will be in the game.
What civilizations you suggest are taken out to have a cleaner Europe, and what should be added to fill in the gaps?

>/repost
Basically I think we'll get fewer European civilizations.
>>
>>338932330
>and that we will get Australia will be in the game
>Australia
>civilization
>>
>>338932330
>Aboriginal civ
>Can't leave the first era
Thanks Sid.
>>
>>338932330
So are we only going to get either one of ottomans and byzantium?
Is Rome going to take up half of europe's shit?
>>
>>338932330
Unique unit emu
replaces great war infantry
bonus against gunpowder units
>>
>>338932730
Probably Ottomans in, Byzantium out (to be incorporated in Rome).
Probably Portugal out, Spain in.
Probably Denmark out, Dutch in.
I am thorn on Austria-Hungary-Poland, I guess only one of those will stick.

>>338932678
>>338932692
>>338932802
I mean, who the fuck else would fill that huge gaping hole in civilization?
Somebody needs to live down there if they will have a TSL thing going on, as suggested.
>>
>>338932330
>>338932730

That's basically to influence the base game civ choices if anything. They won't be so exclusionary going forward to DLC and expansions.
>>
>>338932872
>I mean, who the fuck else would fill that huge gaping hole in civilization?
Spider civ.
>>
>>338932802
shitposter
unique great writer
creating a great work of writing causes dissent for all known civs
>>
>>338932930
So Australia?
>>
>>338932330
Minimal muslim nations, less niggers, but keep them in to make them think they contributed to history, also because I like conquering them and making their people slaves / razeing their cities

Also I guess get rid of Poland, most of the american tribes, spain, sweden, denmark, keep russia in but fuck knows how they're gonna fill that space unless they divide russia into factions, get rid of venice, what a fucking joke civ, and obviously the celts.
>>
That fog of war effect is pretty awesome
>>
>>338911290
is this a warcraft 3 mod?
>>
>>338932973
>Minimal muslim nations

Lets see... Egypt, Arabs, Ottomans, Persians (Iran), Mali/Songhai, Morocco, Indonesia, Tunis (Carthage) all have enough room.
The muslims actually dont get in each other's way on this map and sit nicely.
Only Babylon (Iraq) and Assyria (Syria) are too close, and both sit on Arab/Persian land. Those two have to go it seems.
>>
>Yfw political correctness will force England, Scotland, Ireland and Wales to be referred to as the United Kingdom civ, no more Britain, just United Kingdom
Don't do it
>>
>>338933428
Not like any of them are worth mentioning on their own aside from England anyway.
>>
>Loved Civ IV
>Spent hundreds of hours with AI matches alone
>Pick up Civ V
>its shit
>Everyone says it will get better with expansions
>it stays shit
>Mod community never goes anywhere because its shit
>The Alpha centuri debacle.
>Followed up by Sid Mieres Starships

No sir, I'm going to pass on this one. Doesn't help that it was obviously designed with porting to tablets and phones in mind
>>
>>338933428
Nobody cares what you island niggers think, anon.
If it doesn't harm american blacks or european muslims, its not an issue.
>>
>>338933345
I just want them to be under represented, they don't deserve to be portrayed as civilized or by a stroke of luck, better than actual first world countries in game.
>>
>>338932952
We wuz arachnids n shiet.
>>
>>338933541
Oh, so you are uneducated. Thats sucks. Sorry.
Your personal flaws aside, it will be spread on that map that will decide who is in and who is left out for DLCs.
So either make good guesses based on what fills empty space best, or don't bother posting.
>>
>>338933510
>I enjoy stacking an army for 4 hours and pitting armies against each other on 1 tile each until the winner is decided
F-fun game amiright?
>>
>>338933537
Who cucked you anon?
>>
>>338933428
England is in the game, nor Britain. Ireland, Scotland and Wales are put under the Celts. Also putting Ireland under the UK would make Irish buttmad, it wouldn't be very PC.
>>
>>338933731
I am the bull, anon.
>>
>>338932330
Kongo and Kanem (Or united Bantu) for Africa.
Australia or some Aboriginals for Australia.
Canada or Inuit for North North America.
Portugal moved from Europe to South America with an appropriate leader, its somewhat historically accurate.
Byzantium or Ottomans removed, probably Byzantium and their stuff gets incorporated into Rome to compensate.
Poland or Austria removed.
Denmark or Dutch removed.
Some Scythian/Crimean Khaganate/Turkic *stan country for between Persia and Russia.
>>
>you will never Quechua rush anymore
Why even bother playing?
>>
Cautiously pessimistic

Expecting shit, might be good but probably not. Art style is probably an indication of them casualizing it further and/or being lazy.
>>
>>338933776
All of these duchies should just be part of the British Empire, its the biggest thing they ever amounted to.
Same way as Syria, Armenia, Serbia, Bulgaria and Romania are in the game as the Ottoman Empire.
>>
Why is everyone shit talking the art style? I think it is the best in any Civ game so far, V's jungles and forests were way too dense.
>>
>>338933812
If you keep religion how it is I don't objectively see how Byzantium can be removed.
The Eastern Roman Empire played too big of a part in the rise of Christianity to be unimportant.
>>
>>338934076
What part of the religion game would suffer from no Byzantium?
I don't see how anything would make less sense or be broken.
>>
>>338933812
If Kongo is in the game and doesn't reference their role in the slave trade, I'm calling bullshit.
>>
>>338933656
Stacking is barely a problem in IV, unless you only go to war very late.
Early war and rushes are super easy.
I don't understand the hate about stacks, it's never a problem unless you dealy war or are really shit at the game
>>
>>338934076
>Romans become faith civ
Easy?
>>
>>338934241
Rome itself was not a particularly religious empire, it had too many different beliefs to simply be one faith.
>>
>>338933997

It's saturated and stylized.
>>
>>338934370
It was mandatory, by law, that you pray for the emperor and make sacrifices for him.
How is it not a religious empire if its illegal not to pray?
>>
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>>338933997
Its fine, people are still mad because the zoomed in screenshots with that weird panning looked bad.
The actual gameplay video released looks great. I'm with you on it being one of the best, even if I personally preferred Civ5.
>>
>>338911290
I no joke prefer this artstyle. Things are more spaced out, less cluttered, and thus actually lets you see what the things represent without having to zoom in.

Clarity is much, much better than trying to replicate the feel of a real life satellite view or whatever it is people who are disappointed appear to want.
>>
>>338934370
So it was a religiously diverse cooking pot, it doesn't need to be all inclusive for it to be a faith city
>You have to focus on one religion though
It's a game, it'll have limitations like that, and by the way the player is the one who chooses the religion, it does not need to be historically accurate down to the last detail, afterall civ is a game where spear chucking tribals can launch a space program.
>>
>>338917216
>france - napoleon
fuck I wanted De Gaulle for a change !
>>
>>338917216
>Roosevelt
Why not Reagan?
>>
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>the celts
>>
>>338934528
>Its fine, people are still mad because the zoomed in screenshots with that weird panning

Is this the birth of an epic new meme?
>>
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>>338934710
Compare the screenshots that most people agreed look bad to the video that most people agree looks good.
You may be surprised to find the reason you are still bitter.
>>
>>338917216
>spain DLC
Spain is going to be strong this time?
>>
>>338934617

I wonder if it's possible to have a visual design that's both appealing and easy to read.
>>
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>>338917216
>isabella again

she was pretty good but why not charles v or ferdinand II
>>
>>338935123

Fag.
>>
Civs I want objectively.

Europe:
Rome
Greece
Germany/Austria/Holy Roman Empire
Poland-Lithuania
France
England
Spain
Byzantium
A Scandinavian nation, preferably Denmark
The Gauls

Africa:
Zulu
Rhodesia
Mali/Songhai
Egypt
Carthage
Ethiopia

Middle East:
Turkey/Ottomans
Babylon
Persia
Arabia
Jerusalem

Asia:
Russia
The Huns
Mongolia
Mughal Empire
India
Lan Na
Qing/China
Japan
Korea

North America:
USA
Maya
Mexico
Cherokee
Apache
Inuit

South America:
Gran Columbia
Inca
Brazil
Argentina

40 civs and spread somewhat evenly
>>
>>338915878
I'd assume it's some of them leaving the workforce to work on the tile they made. Like when they build a farm and a few of them stay there to become farmers.
>>
>>338935123
BECAUSE SHE'S THE BEST WAIFU
>>
>>338911290
Why haven't they done a fantasy Civ yet?
I know other companies have tried to mimic Civ while attempting to put a fantasy spin on them. But will we ever see Firaxis attempt to do so?

We've gotten multiple science fiction titles already, so why no fantasy?
>>
>>338934691
wut

Germanic came along and fucked up the formerly Celtic areas of Rome. Ireland and Scotland who were outside Roman control ended up being a relative preserve of Christianity and Classical knowledge in the west.
>>
>>338917216
>Grace O'Malley
YES YES PLEASE BE REAL
>>
>>338935246
Now halve that number, while keeping the even spread, and you will have a realistic prediction.
>>
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>>338911290
Are those borders overlapping?
>>
>>338912019
My fucking god I hope they fixed that.
>>
>>338935493
the second one is showing the movement range

>>338935442
after DLCs of course
>>
>>338934812
Spain was DLC last time
>>
>>338918213
>>338929627
>all these plebs

The full IV is much better than the complete V.
>>
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>>338935493
Its 1 border and the movement range of the selected unit.
>>
>>338935246

I wish Rhodesia could get in, but there's no chance. There would be a SJW outcry over it.
>>
>>338914430
remember in rise of nations where the aztecs got modern jaguar infantry with dual uzis and shit like that? there should be something like that but the reverse in a civ game for once.
>>
>>338935123
>charles v
More like Charles II.
>>
>>338935123
A girl is automatically better than any male no matter what.
>>
>>338935659
There's literally nothing else for that region of the world, which is a real shame.
>>
>>338935709
Wow bitch, check your privilege. Down with the matriarchy!
>>
>>338935709

This. Every leader should be a sexy young woman that speaks flirtatiously when you defeat her.
>>
>>338935760

What civs would you want if there was some kind of What If.../Fantasy dlc pack?
>>
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The aesthetic of uncharted land looking like empty parchment is really nice.

I hated it being clouds, since it'd look like shit if you missed 1 hex when exploring.
>>
>>338935829
Pretty much.
>>
>>338935313

because there's no point trying when endless legend already did it and did it better
>>
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>>338935641
>people who disagree with my subjective opinion

Ugh... the worst.
>>
>>338935829
>Every leader should be a sexy young woman that speaks flirtatiously when she defeats you.
F T F Y
A
M
>>
>>338935951
Subs are scum.
>>
>>338935832
You mean like rebellions that were stopped if they weren't stopped or thousand year reichs that were cut short after 12 years?
>>
>>338936009
Step on me.
>>
>>338936009
>implying you have to be a beta cuck sub to enjoy flirtatious bantz
>>
>>338936152
>being in denial
>>
>>338936017

Yes.

And we already have The Celts, which were never an organized group so that's sort of a What If... civ already.
>>
>>338936181
I have no reason to be in denial on /v/ of all places. I will readily admit to all of my fetishes, being a slave is not one of them.
>>
>>338936217
Heavenly Kingdom of Taiping
Confederate States of America
Yugoslavia if it wasn't bombed to h*ck by Bill.
The Germanic peoples united under one flag.
>>
>>338917216
>English - Elizabeth

Oh come on, again? They should just bite the bullet and add Britain as a Civ; there's at least three or four famous enough kings (and a queen) that they could use without having to recycle Elizabeth forever.
>>
>>338936492
>queen
Empress you shitlord, check your monarchic privilege.
>>
>>338936492
its obviously fake you dummy
>>
>>338936492
Elizabeth is simply tradition, like Gandhi or including the Zulu. They had Victoria and Churchill in IV as well.
>>
>>338936610
Britain isn't India you doofus.
>>
>>338936754
>British Empire
>>
>>338936754
>Britain
>poos in loo

>India
>cannot into loo
Your story checks out.
>>
>>338936823
>Queen of the United Kingdom of Great Britain and Ireland, Empress of India

Bruh.
>>
The new city management sounds interesting enough, but I'm sure multiplayer is still the same shit show from V where it has to resync every fucking turn.

Artstyle still looks like shit but whatever
>>
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>>338911290
Can't wait to make america great again.
>>
>>338917216
>danish baseline
>spanish dlc
gerfag here, wtf is this bullshit?
>>
>>338935919
>and did it better
Implying.
>>
>>338935919
Here's your (you)
>>
>Was kinda sketchy at first
>Now after this thread I'm more hopeful for the game
I'm at 15% hype; I look forward to it, but I'm not getting my hopes up too quickly. Needs more gameplay footage.
>>
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>>338930418
It's not that every building needs its own tile, it's that the "city" is now built out amongst the whole workable radius. The center gets to build some core buildings in it, but you need specific districts for types of buildings now. There are 12 district types, but you start out only being able to build 2 districts for a city and have to grow to support more, so for the most part you have to specialize a lot more - your capital might eventually get big enough to have all 12 districts, but for the most part you'll have to prioritize.

Tile improvements are separate from the districts - you use workers to build them. Workers are now limited charge pieces (most civs get 3 charge workers, China gets 4 charge workers), but they instantly do what you ask them to, so you can plop down 2 farms and a mine in 3-4 turns. They can also add production to a Wonder. Wonders are also confined to their own tiles, so a city is limited in the max number of Wonders it can build by physical space.
>>
>>338926012

Fridericus Rex !!!

https://www.youtube.com/watch?v=3HTFoeS8CEc
>>
>>338937985
>(Suburbs?)
Most likely, maybe barracks or smth
>City (Center?)
Look like suburbs as well, maybe upgraded or smth
Just my 2 cents
>>
>>338937239
kek
>>
>>338938423
Superior *Rex
https://www.youtube.com/watch?v=WnAvNdVyJB0
S W E D E N
>>
>>338939094
>sweden

meh
>>
>>338939220
My wallet matters, and I say Y E S to S W E D E N.
>>
>>338939393
Your wallet stands alone. Most Civilization fans dislike having generic European origin civilizations.
>>
>>338916000
and you're a retard, arguing in favor of an objectively bad mechanics decision. Go fuck yourself.
>>
>>338939094
Makes me laugh how adorable the french are, always setting themselves as opposition to England, like we give a fuck about them.
>>
>>338939578
>Most Civilization fans dislike having generic European origin civilizations.
Source: my anus.
>>
>>338939698
Source: 2k forums, steam forums, civfanatics, reddit.
>>
>>338939578
They actually don't. For every "where my niggers at" poster on civfanatics there's a million more casuals fans looking for eurocivs or euro off shoots, and bitching about native Americans or Africans for not being their country.
>>
>>338939838
All known havens of circlejerking vocal minorities.
>>
>>338939912
All known places where publishers and developers look to gauge interest and reaction, and make decisions based on what they see.
>>
>>338917216
and there he is
Gandhi
he's coming
>>
>>338939996
>publishers and developers take cues on how to make their game from internet forums
You're hilariously uninformed. Those masturbating manbabies make up a small fraction of the overall market, their opinions hold no more weight than anyone else.
>>
>>338939996

Lel, if they just went off what the autistics want Civ VI wouldn't have 1UPT and would just be Civ IV with better graphics.
>>
This art style just makes me miss Age of Empires Online.
>>
>>338939996
They also ignore them an awful lot, and stuff is obviously corroborated with market data. If they only listened to these people we would never gave got Venice for example, and we wouldn't have Cleopatra back for this game.
>>
>>338911290
I'll stick to 5 until all the DLC are out, same as I did with 4 before that to see if the new one actually is better since with Civ games especially the base game usually sucks and is lacking a ton of features
>>
Eighty (80) fucking dollars just to get the game + some leader DLC, Firaxis/TakeTwo are such fucking jews. Ordinarily I pirate this and get it on sale a few months later but I assume its going to use Denuvo like every other big PC release does now.
>>
>>338936490
>The Germanic people united under one flag.

Go post your Grossgermanium in /gsg/ you paradox autist.
>>
>>338918930
>trusting moroccans ever
>>
>>338933812
>Portugal moved from Europe to South America with an appropriate leader, its somewhat historically accurate.
??
>>
Looks like a shitty ipad game desu senpai
>>
a bad game which will require 2 expansions and mods to make it actually good.
>>
>>338912019
>Be German
>Get Attacked by French
>Take Alsace-Lorraine
>Be considered a warmonger

Shit's real life
>>
>>338911290
Looks promising in my opinion, though i'm a little concerned about whether i'll be able to get used to anything other than civ v anymore
>>
>>338937985
>Colosseum
That's an amphitheater.
>>
>>338911290
>those graphics
>dialog choices with no voice acting
>that midi music
>from a dev that loves recycling and stuffing DLC everywhere

Fuck no. Looks like another lazy cashgrab already.
>>
File: marked map.jpg (955KB, 1920x1080px) Image search: [Google] [Yandex] [Bing]
marked map.jpg
955KB, 1920x1080px
>>338943092
Derp, so it is. That makes more sense, and it's probably actually the Cultural District then. I'd guess the larger building is a Museum, then, and Film Studio is probably America's replacement for the Opera House.

Going by Civ V buildings.
>>
>>338914253
Those are some shitty UUs.

They should've made some actually unique american units.

>Supercarrier
>Heavy bomber
>Megacorporation
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