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>VR is already dead
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>VR is already dead
>>
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>He doesn't know that he's been living in a VR game this whole time.
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>>338713939
DELETE THIS
>>
>>338713503
It might actually be.
>Too expensive (like seriously)
>Most companies are playing it safe, VR is a risk since its still new
>All that competition is going to divide everything up (the money, the community, etc)
>>
It was never alive
>>
https://www.youtube.com/watch?v=fQ0JTkBZdyw
>>
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>>338714230
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what will Valve's excuse for not making any games be after everyone finally admits VR won't take off?
>>
Of course it is.

>>338713939
:'(
>>
>motion controls are shit
>dude the future of video games is motion controls WITH the screen strapped to your head
>its shit

color me surprised
>>
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S-SHUT UP ITS THE FUTURE
>>
>>338716765

gaben will realize he should have had ep 3 as a launch title
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>>338714541
very illuminating, thanks
>>
>>338713503
Thanks for the heads up. Cancelling my PSVR pre-order
>>
>>338713503
This shit is like an uncurable disease. It flares up every couple of years, then dies back down.
>>
VR has potential to be the next big thing but it also requires devs to make new original games with gameplay designed specifically for it, but the vast majority of devs don't want to deviate from the popular formulas so it's not happening.
>>
>>338718473

it requires at least two or three good porn games for it, and at least one good GF simulator
>>
>>338716945
It's Kinect all over, but on your face plus Wii waggles.
>>
>>338714541
As expected, it takes another decade before the software support is there and the hardware side seems to be stumbling around in the dark for a good while too.

Simulator enthusiasts should be the main target group for these devices.
>>
>>338713503
It's like buying an Xbox 360 when you know Xbox one is coming out, why waste your money when you could just wait.
>>
>>338718613

nah, VR will probably live on as a niche product. There's enough demand from simfags (ala arma, DCS) and loverslab types that will buy them. But they won't be mainstream.
>>
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>All VR devices sold out with major backlogs
>Dead
>>
>>338718546
This. Similar to the internet. Going for porn will make it insanely huge.
>>
>>338718546
>sold out in japan
>>
>>338714541
Jeff was crying about this about the video because "it really misrepresents our opinion". He even said he was close to getting it taken down.
>>
>>338718721
>It's like buying an Xbox 360, Xbox one, why waste your money

Corrected, you had some random words filling out your sentence for some reason.
>>
>>338719076
Well of course, these guys are paid shills and they will propably lose shitton money if this goes more viral.
>>
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>yfw you didn't fall for the meme
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>>338718821
VHS won Betamax, because it had all the porn.
>>
>>338718773
Arma players already have the trackIR thing which is much less annoying. I didn't see any arma players asking for a smart phone to be strapped to their face.
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>>338713503
>mfw
>>
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>everyone touted that it would be the next big thing in vidya
>turns out it was just another gimmick
>>
>>338714541
Thanks, enlightening.
>>
>tfw had nintendo came up with VR /v/ would be crying about it failing and be trying to justify that it really caugh on with good consumer attachment for those few sales
>>
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>>338714541
Why is every gaming "personality" an uncouth, slovenly tatterdemalion?
>>
>>338714415
why do VR appologist always avoid the main point :
>not suited for gaming?
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>>338717967
>>
Name something VR is good at aside from rail shooting and porn
>>
>already dead
>not even shipped yet
>not even in stores to demo

I want one but I'd rather spend the money on a new monitor and video card this year

and hopefully better resolution screen soon
>>
>>338719864
Drop the motion controls and its fine.
>>
>>338719864
>not suited for gaming?
its not like its suited for anything else except cockpit training simulators
>>
>>338713503
>Console gaming is already dead.
>>
It's either a fucking walking sim, a gay ass piece of shit shooter, or some japanese porn shit that isn't even out yet.

Gimmicky and boring as fuck thus far.

Please, counter my argument with some boring ass walking sim made by some faggots in Toronto or San Fransisco.
>>
All I wanted was a headset I could use as a monitor that responds to my movements and one where I can lock in place if I don't want it to. I could browse windows with it watch videos with it play video games with it and live in a 2D world with a fake girl since I have never seen a vagina.

Instead we get this botnet nightmare with shit tier compatibility with video games (UNLESS ITS SOME JEW COMPANY OF COURSE), some wario ware shove up yo' own ass joyhandles or whatever and meme games.
>>
>>338719935
Rhythm games.
>>
>>338713939
>>338716693
I haven't been following
what exactly happened to this? Did it get delayed or cancelled completely?
>>
So, what's best, Virtual Boy or Oculus?
>>
>>338720171
Your mom's pussy.
>>
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>VR dead.
Yeah kinda, most VR games have like 10-20 players tops online at the same time. And a lot of multiplayer games maybe 2 or 3. So it's kind of shitty. But buying it for racing sims, some shovelware porn, movies and series the Vive was actually worth it to me. Don't give a fuck if you guys think it's dead. I spent the money I worked hard for on something that looks cool to me and I don't regret it. It isn't the second coming of Jesus Christ, and it isn't an 900 euro box of shit. God I hate the black and white thinking on 4chan. Glad I can block you guys out with my Vive. Also racing sims on the Vive are fucking awesome.As well as dicking around with friends.
>>
>>338713939
>>338716693
Why did people look forward to this? There are literally hundreds of these pieces of shits released every month in japan
>>
>>338713939
what is this
>>
>>338720083
>not playing Crysis in 3d with headtrackign and forced 16x foliage aa
>not palying Skyrim in 3d with enb, dark souls combat mod and immersive everything mods
>not playing basically every 2004 shooter in 3d
>>
>>338720292
because weebs and furfags are dumb
>>
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>>338720260
Jesus Christ you talk like a faggot.
>>
>>338720127
hos do you hold the guitar if you must use the not-wiimote to get your hands detected?
if you are talking about ddr, you still play exactly the same and must look at a virtual screen for the keys
>>
>>338720054
it will get a niche in educational museums when you stant still in a poit and can "manipulate" virtual stuff or watch 3d vids with explanations.
AR is still better for this bt AR is also not there yet
>>
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>ITT: things I can't afford are dead

If you honestly can't understand how a headset that lets you look around would revolutionize racing or air/space/mech combat games, or anything else that involves piloting a vehicle of some sort, you're even more retarded than the typical meme-spouting shitposter
>>
As if anyone actually thought the Nintendo Wii-th goggles would actually be good.
>>
>>338719935
Simulators. I'm tired of my TrackIR. Save me VR.
>>
>>338720352
>furfags
Stop with this shit please, a couple of body accessories don't make someone a furry.
>>
>>338720576
Wow look at my 1k flight stick! I can use it in so many different ways. It's clearly worth the money!
I agree But we both know that isn't what it was designed for
>>
>>338720715
- furfag
>>
Anyone know if the htc vive needs some kind of always online drm to work or will it work offline without the need to phone home?
>>
>>338720083
you could play....actual sims

like racing and flight and air combat games

but casuals won't because it takes some effort
>>
Now whare's the PS4 blonde waifu that /v/ was causing diamonds all over /v/ ?
>>
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>wait for VR to die out so I can buy it on the cheap
>did this for a cheap as fuck 3d tv

I'm so glad idiotic 'first adopters' exist.
>>
>>338720118
This.

I don't want to be some gay ass faggot swinging his little sword, I want to sit down and play games accurately, but be able to freelook with my head, peak around corners and the like and judge my spaces better. Instead we get to stand up and flail around like retards and pray you dont get tangled up in the cords.
>>
>>338714415
>>All that competition is going to divide everything up (the money, the community, etc)
You mean Oculus and Vive, the only relevant VR headsets? Revive makes Rift games playable on Vive, so I don't see any problems.

>>338719864
The fuck you on about?
>>
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>>338721072
>3dtv
>no 3d programs
for what purpose?
>>
>>338719827
I learned a new word today.
>>
>>338720576
>le you are poor defense force
Try to defend your items isntead of attacking people kid.
quick list of words you aren't allowed to used : fun, boring, jealous, poor, contrarian, nintendrone, pcuck, xboner, sonyger.
see ya in 5 years when you dropped those balls and grew that hair.
>>
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>>338713503
but /v/ is still shitposting
>>
>>338714541
https://www.youtube.com/watch?v=wzAv_3nwtg0
>>
>>338721113
just get headtracking then

some people get nauseous but some games will still let you play it like a normal game with VR
>>
>>338721072
>wasting money on dead/failed gimmicks
>>
>>338713939
kek
>>
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>"VR will raise gaming to the next level!"
>it makes people vomit
>it makes people trip over objects
>the games a shittier than mobile games
>>
Who /neverwantedvr/ here? Ever since the day it started becoming more of a real thing I said it shouldn't exist. The only way I can see people here actually looking forward to it is by imagining you're the kinds of people who use games as escapism instead of entertainment. VR promotes that unhealthy lifestyle, and I will never be in favor of it
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>>338720412
I am a faggot.
>>
It's youtube bait.
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>>338713503

Honestly I only see myself using a VR headset + pic for racing games.

That's all I'd want to desu.
>>
>>338721575
You are not a faggot.
>>
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So steam controller was a flop because how many games worked better with a regular controller or regular keyboard plus mouse.
Steam machines were a flop because they're linux based
Steam VR is a flop because the price, environment requirements, weak library and weaker library due to oculus games incompatibility.
Steam VR is useless because you can just bring your computer to your tv if you're not a tiny weakling or just fat and then you won't have to go through your router.
Why did valve even fucking bother?
>>
>>338721727
replace that second "steam VR" with "steam link"
>>
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>>338721663
It's awesome. Still in the karting tournament on Project cars but it's awesome as shit. You can see the torso and legs when looking down. Looking around you can see the rival drivers in front, beside you and behind you. And it's real handy when looking into a corner you're making.
>>
>it's another "I can't afford VR therefore it's shit and dead" episode
When will you fellas give up on your shit posting?
>>
>>338720292
Because this actually has good animation and detail
>>
>>338721836

Stop teasing me, bb.
>>
Hey, at least they're doing slightly better than /v/'s obsession last year.

TRUST ME, STEAM MACHINES ARE GOING TO CHANGE THE GAME

lol
>>
Now that people understand actual VR isn't within our reach are we going to work towards something plausible?
https://www.youtube.com/watch?v=GmdXJy_IdNw
>>
>>338721727
except my steam controller works fine and carrying your entire PC to another room whenever you play games is retarded

the fanboy shit is annoying
>>
>>338720067
This. Console gaming is cancer
>>
>>338721727
Valve has the most ridiculous fanboys that are personally invested in their gun color/hero skin/and hat collection.

These people pay hundreds of dollars for a fucking virtual knife that nobody but them and their twitch watchers see. It's embarrassing.
>>
>>338720576
>revolutionize racing or air/space/mech combat games
You could accomplish the same thing with a mouse. In fact a mouse is easier and faster than physically moving your head.
>>
>>338719076
Well he's right. CrowbCat is a faggot and he edited everything to make it look like they were shitting on everything. Overall they were pretty negative in that video, but they loved Hover Junkers for example and CrowbCunt made it look like they hated it. Honestly I think VR is dead on arrival and I've been making fun of it since it came out but that video is dishonest as fuck.
>>
>>338721727

what pisses me off is that it all could have worked if they released ep 3

imagine all the idiots (including myself) that would dump $1200 on a steam machine + headset just to play ep 3
>>
>>338722348
I guess that's a way to revolutionize one-handed sims...

but seriously headtracking is great and makes it intuitive and immersive
>>
>>338719639
It's literally the exact same thing as Kinect

Something you'll play with for a few hours after getting being all like "HEY! This is so cool!"

Then you will show people it to show how cool it is

And after a few weeks you'll never touch it again
>>
>>338722394
>Implying they have the talent anymore to create good content
>>
>>338722119
I'd wager paying 99 bucks for a device is worse than simply unplugging and carrying a computer. I'm sure your controller works fine, just like a laptop trackpad works just fine.
>>
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>>338713939
Why would you even do this. Isn't it bad enough that this will never get released.
>>
>>338722593

I'm not even saying it would be good, just that I would dump $1200 to play it
>>
>>338722595
>I'd wager paying 99 bucks for a device is worse than simply unplugging and carrying a computer

so you're a poorfag then? Pretty obvious why someone would want to use their high power gaming PC at their desk on another floor with a TV when people are over

and I enjoy my steam controller overall. It's very customizable, has two trackpads, and a gyro sensor and integrated with Steam
>>
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>People think VR in some form isn't the way of the future

It's still a new technology, of course there are issues that need time to fix.

Picture related, remember when this was the absolute pinnacle of video game technology? Imagine if people said "nah it's shit it'll never work it's just a fucking gimmick" and then left the technology to die.

The technology is still young, it needs time to grow.
>>
>>338722819
Fucking poorfags, I bet they don't even burn their money to stay warm at night.
You're really selling me on that steam controller though, double laptop trackpads and wii controls sound fun.
>>
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>>338720576
>thing is shit and too early for its time
>P-POOR

I love this mentality, or is it memetality?
>>
>>338723026
every time

I explain why someone would want it and you pretend no one wants it because you're a poorfag

btw the gyro is fun for racing games

I could also buy a high quality $500 racing wheel but you'd call that a waste too

must suck being you loser
>>
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It's the new ouya.

Thank you cucks for believing.
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>mfw I fell for the meme
You can't stop me from having fun with this thing.
>>
wait, are rift and vive officially out now?
>>
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>>338722705
>I'm not even saying it would be good, just that I would dump $1200 to play it
>>
>>338723283
yeah but shipments are taking months I think
>>
Paradoxically rich people are the bottom feeders - of intelligence.
>>
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>>338723175
>VR is shit and not working properly, virtually dead
>I think we should wait another decade before this thing works
>Nuh uh you're just poor haha :)
>>
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>>338723260
>tfw saw a video saying OUYA would be the next big gaming console and could even knock out one of the top 3 (Sony, Microsoft or Nintendo)
>>
>>338723307
Wow Max Landis lost a lot of weight
>>
>Hear about VR being made
>Awesome
>Finally starts to get out to people, gameplay videos come out
>Majority of games don't allow movement and if it does it's Kinect-tier shit
>Games are all tech demos or older games with VR awkwardly thrown in

Yeah, it never had a chance. It's not VR, it's just some goggles instead of a television that allow you to look around. That's it.
>>
>>338723175
I can physically taste your buyers remorse. You could have 150 dollars to get that racing wheel you're talking up but instead you let steam fuck you. How does it feel?
>>
>>338723548

>Technology that hasn't even been available to the public for a year has no games or software worth it at the moment

You don't fucking say!
>>
>>338722917
Good luck explaining that to the shitters on this board
>>
>>338713503
it's not, but oculus is doing an amazing job to kill it
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>>338723437
>dead
>not even shipped yet for most people

and I didn't even talk about VR. I'll probably wait till next year to get one.

>>338723571

I got the steam controller for $30 during the dark souls sale and I enjoy it thanks. I never bought the steam link. I just explained its obvious usecase and why someone might want it.

Poorfags are annoying not because they're lacking money but because they have to bitch about every little thing other people buy. Just because you don't have something you act like it's shit and shitpost nonstop because sour grapes.
>>
>>338723730
It's not just about the quality of the games necessarily, it's that none of them utilize the technology in the way you'd expect VR to be like. Instead VR is seemingly limited to just allowing the player to look around and not much else.

Even shit like the DS had more creative uses for the touch screen stuff. VR so far is just being treated as an expensive form of television.
>>
virtual boy
>>
>>338714541

>sony invested millions to compete with this
>>
>>338722348
consider this:
instead of using your fucking whole entire hand on the mouse, you could be using your hand on actual dials switches and buttons while using your head to look at these
instead of dedicating your whole hand to one device that just moves your view
>>
>>338724127

It's a new fucking technology. You think when video games were invented they came with online multiplayer killstreak FPS games? Fuck no, it was watching a dot move back and forwards.

Nigga you got to walk before you can run, and right now VR hasn't even learned to walk but you're expecting it to run on fucking water.
>>
>>338714541

I feel absolutely sick of this "virtual reality" naming thing for this archaic technology, there's nothing fucking virtual about it, you are simply controlling the camera with gyrosensors and haivng a high resolution screen slapped to your fucking face.
>>
>>338724124
Yeah I know lazy fatties want it because they can't be bothered to do any manual labor greater than making your bed.
Also nobody cares about you or what you buy, people in this thread are criticizing the products. You're the only person bringing you into this. What happened is you bought a shit product so you're here to justify it and call others poor in hopes that someone else will buy it to make your delusion stronger.
>>
>>338724418
Yeah, let's just work on plugging our brains into the matrix, surely that will happen in our lifetime.
>>
>>338724503
no I just explained to some dumb person why someone would want to connect their entertainment products electronically rather than carry their entire PC and unplug everything and reboot everytime they change screens

you don't even own the products so your opinion of them is worthless. You just want to bitch about valve because you're a shitposting /v/ fanboy who gets mad at entire publishers and writes shit reviews about unrelated games
>>
The vive succeeded to provide the only feature I cared about: playing old games in 3d.
>>
>>338713503
There's still many many millions being thrown around for studios developing VR experiments, so some of the platform owners seem hellbent on making it a success.
>>
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>>338724742

haha epic dude! let's defend marketing naming conventions for the sake of defending our stupid purchase!

brb going to have fun with old tech that is cheaper, more fun and actually a game
>>
>>338724761
>you can't talk about it unless you bought it like me
there's that delusion you're trying to feed.
If my words are bothering you you're free to give me more of your tasty tears, baby.
>>
>>338724742

Even if we did invent this technology in our life time, we wouldn't automatically have a fucking Matrix like world.

Being able to plug ourselves directly into a computer doesn't mean we'll suddenly be able to do anything we want on a computer and any virtual world we want will suddenly exist.

Imagine if that technology existed right now. You'd basically be plugging yourself into games like Minecraft or WoW, and would be limited to doing what is possible to do in those games.
>>
It honestly reminds me of the eyetoy for the ps2 right now. Shit gimmick with bad games.
>>
>>338724854
except VR has shooting games like that and it's improved in every single way

VR means immersion like you feel like you're standing there which is why the screen and wide FOV and headtracking are all important

>>338724957
where did gaben touch you?
>>
>>338725045
But that's obviously what /v/ wants. It's not "real" virtual reality unless it's matrix-like, and they wouldn't accept any substitute.
>>
>>338724329
My expectations come from the name. Virtual Reality is not a set of goggles that allow you to look around a game while still having a controller in your hand. Because at the end of the day that's what it is, just a new way of looking at games.

Either the technology is used in a unique way or the games coming out are worthwhile. Neither of which are the case. I'm not expecting it to explode out the gate, but when the most anticipated games for it include more tech demos and indie nonsense I become a bit pessimistic. I've felt this way about motion controls and I feel this way about VR. Sure, it's neat for the first bit but then you realize the gimmick doesn't last and the games suffer due to focusing on the gimmick.
>>
>>338725157
Anon I can play Duckhunt for like, 30 bucks and it won't make me vomit.
>>
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>>338714541
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>>338719639
>Its a Wii you strap to your face.
>>
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>People actually paid $600 or even $800 to play shovelware tech demos that make you feel phsyically sick if you play them for awhile
>>
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>>338725169
its not /v/ , its just a vocal minority parroting the same shit over and over again.
>>
Good fucking lord, the past week, there has been a "vr is a meme/failure" thread every single day.

Why the fuck do people want VR to fail? VR doesn't mean motion controls. I'd understand a push for more less waggle games. Why do you think that saying it's a failure 2 months after a launch helps gaming as a whole? It'd be like actively sitting on a flight sim peripheral when you don't even play flight sims. Why do you have to ACTIVELY hurt my way of play games that I enjoy?

I wouldn't be this upset if people could try VR, but the problem is people believe these opinions when they don't have an option to try something new.
>>
>>338725079
I loved a magic demo I had for that and actually bought it but the real games ended up being shit

I hope there is an actually cool VR game soon that uses magic like casting spells and moving a wand and stuff like that

idk why they are so shit at doing the obvious ideas
>people fantasize about lightsabers with a Wiimote
>no good star wars or sword games ever
>>
>>338725170

>Either the technology is used in a unique way or the games coming out are worthwhile. Neither of which are the case.

The technology has been available to the public for a few months. It takes a few years to make a video game.

Maybe you should wait a few years for some games to actually get released that support VR?
>>
>>338725079
VR isn't motion controls, this meme needs to end.
>>
>>338725323
I sure hope so.
>>
>>338725392
>>>338725079 (You)
>VR isn't motion controls, this meme needs to end.
That's why I said it reminds me of it. People are buying these for the games but there aren't any good ones for it. Just gimmicky shit.
>>
>>338725326
yeah, not even stores have them yet. I'll wait to try it in person before judging it.

and it's because jealous poorfag sour grapes fags who don't want anyone enjoying something they don't have
>>
>>338725368
For one thing dev kits go out before systems are released to the public. So it's quite possible games were being made or have been released in the state developers wanted them to be in.

Regardless sure, I can wait. But I also waited to see if the Wii, Kinect, and Move did anything interesting with the revolutionary motion controls. And for those the best games to come out were ones that reduced the presence of motion controls as much as possible. I'm a pessimist, but I feel like history will repeat itself. And so far we haven't had much to say otherwise nor do we have much to be excited for.
>>
>>338721727
What's the Steam controller even good for? AFAIK it doesn't even have analog sticks, it just has touchpads and a d-pad.
Why would anyone ever want to use that instead of a Dualshock 3/4 or Xbox controller?
>>
>>338725847

It's literally a brand new technology. When video games were invented we didn't get Call of Duty 79 Massive Awesome Warfare a year or two later.

You got to remember, the first video games were made in the early 1950s, but the first FPS game didn't come until over 20 years later.
>>
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>>338724742
The best we'll get is plugging our brains directly into Second Life.
>>
>>338726117
>It's literally a brand new technology.

It's literally a twentyfive-year-old technology.
>>
>>338721727
it wasn't because it was linux based, it was because they tried to sell shit at 3 times markup to what you normally could pay for the same fucking parts. and then they released it unfinished. they haven't ported most good games to linux for example, just indie games. and mind you some indie games are good, i like risk of rain and hear good things about la mulana but that is fucking all. for the same amount you bought a budget steam machine you could buy a ps4 and play shit that steam machine couldn't for cheaper like battlefront 3 or doom 4, it was doomed to fail from the start because nobody wants another budget consolized pc in the first fucking place
>>
>>338726141
DESU the social VR game in the movie Gamer would soak up my life.
>>
>>338725847
Vive dev kits (which is the only headset taking advantage of motion controllers publicly) didn't get passed out like the Oculus dev kits. Most of us who are actually working on content got ours within the last couple of months. Granted there are people who got theirs early and it reflects when you see titles like job sim, hover junkers etc but most of us have just started recently.

All and all it is hands down the greatest piece of physical hardware for gaming, however nobody has had enough time to take advantage of it's potential except for the big kids who are playing it safe letting the indie guys get shit on for figuring out what works and what doesn't. With that being said I would not recommend purchasing one unless you are an enthusiast, a developer or have disposible currency. There just isn't enough meaningful content at this exact moment in time.
>>
>>338713503
I just can't wait for people to start falling for this VR meme
>>
>>338726210
25 years ago it wasn't viable so nobody learned anything from it. Who would experiment with a device that had poor tracking and could only manage a fov of 30ish?
>>
>>338713503

every "innovation" (read: gimmick) invented with the intention of improving immersion or controls in video games since the game pad has been a flop, seriously niche, or a waste of time

M+KB has been the gold standard in video game controllers since it was invented, only pads/sticks are demonstrably better for a select few types of game

VR, motion tracking, rumble, full motion simulators, flight yokes, racing wheels, touch pads, light gun etc etc the list goes - all shit, niche, or waste of time entirely

why anyone thought VR would be different is beyond me

wait for porn support or sell it while it still has value if you bought one
>>
>>338726816
People shouldn't expect vr to replace anything. Its an enthusiast device.

Ree.
>>
>>338726816

oh and i forgot

>release peripheral that costs twice as must as consoles, and half as much as a fully decked out rig that could support it fully
>expect serious, competant devs to spend AAA money developing titles for hardware that no console pleb can afford and anyone with sense would the folly in buying

nah senpai
>>
>>338726816
>talking shit about flight sticks
play tie fighter/freespace 2 and see me after class
>>
>>338721308
Lmao present an argument without using gimmick or "screen strapped to your face" besides price and # of games (which is always a retarded argument spouts on /v/ when something first comes out)
>>
>>338727081

>play decade old games that didnt sell very well and could be played with flight yokes or kb+m equally as well

mate, theyre good games, great even. but that they dont really go against anything i've said
>>
>>338726797
And twentyfive years from now someone will say something similar about current hardware.
>>
>>338727223
>star wars flight sim
>failure
thats why there were several sequels. they did sell well and tie fighter literally wouldn't start without a flight stick plugged in. freespace 2 with mouse and keyboard is a fucking nightmare, it was designed entirely with flightsticks in mind. enjoy slapping your mousepad because you need to move the mouse 10 inches to turn 10 degrees ingame
>>
>>338727163
>present an argument without using any of these legitimate problems
Lel the buyers remorse is real. Hows it feel to drop severl hundred on the new 3D TV level failure.
>>
I haven't paid any attention to VR so far, but this talk of flight sims has piqued my interest. Could I get a VR headset and use it to look around in FSX, Freespace, Tie Fighter or other flight sims?
>>
>>338720118
This.
>>
>>338727591
why did 3D TVs fail?
>>
>>338727448

i played freespace with m+kb. it was fine

tie fighter sold decently. if it was developed to only run on hardware that cost 700 bux extra on top of your console/high end rig, it would have sold fuck all
>>
>$800 for zero games
Wew
>>
>>338727792
Because the novelty wasn't great enough and neither was the content or the distribution of it.
>>
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>paying $1000 to play throw bouncy balls and archery shovelware tech demos
>>
>>338720118
It'll open up as a platform when the tech is standardized.

Current crop is doomed.

Their exact problem is that they are NOT just fancy monitors. People like fancy monitors. They don't like gated gimmicky game distribution platforms quite as much.
>>
>>338727868
i would have thought the same if i never tried the games with a flightstick but i have and it's not fine. you have no way to fine tune speed, no way to turn for as long as you need to without having to reset mouse position, you have to deal with deceleration while using mouse, and inputs are less ergonomically settled. its one of the only extra "immersive" controllers i have and definitey worth 20 dollars if you like games like that
>>
>>338727402
Indeed we recycle technology as time goes on. This is a well known fact.
>>
>>338720715
LOL
I bet you think tattoos are mature.
>>
>>338714230
dumb oceiros poster
>>
>>338727792
how many channels had 3d content? And unlike hdtv you can't really take old content and make it 3D.
>>
>>338722350
>This video doesn't reflect the final verdict of Giantbomb.
>literally in the description
>>
>>338727163
the fact you can't really move, the fact there's no real physical return requires heavy props to make it good for simulation, low resolution, lack of precision. if you check at the top 10 most played games ever, you see that none of them work with VR in a way that isn't just a 3d screen. It's also a fragile device, unsuite for the core market of gaming (kids), and has hygiene issues if yuo want to put it in arcades or event (enjoy your lices).
>>
>>338728413
It's also a well known fact that not only the developers, but also the average consumer has to realize the potential of a technology, for it to gain market traction.

I still don't think we're there with VR as it is currently built and sold.

For now it's still Apple Watch.
>>
>>338718773
Those genres are extremely niche
>>
>ITT: The Fox and the Grapes
Using the words gimmick and meme aren't valid arguments to why current VR is bad.
>>
>>338713503

Of course it is. Everyone wants to treat each fucking headset as its own platform. Once that started happening it was destined to fail.
>>
Google cardboard is alive and well. It's cheap as fuck and there's a good handful of apps that use it

It will keep vr alive until it's cheap and convenient enough to be a real thing
>>
>>338729052
>current VR is bad.
>fox and grapes

the fox and grapes parralel only works if the grapes arent actually sour anon

its not cognitive dissonance if the thing is actually undesirable in reality
>>
>>338729056
This.

First time I heard mention of Occulus as a "platform" I had to do a double take and a scoff.

Turns out they're series. They all want their own store. With their own software.

It's a fucking joke.
>>
>>338720341
Too bad playing any FPS with it will get you motion sickness, especially Crysis where you can walk superfast.
>>
The only thing that is actually sort of interesting is porn and you can get that with pretty much any shitty 10 dollar chink VR thing and a smartphone.
>>
I went to CVR 2016 (First consumer VR international convention)

It was there I found out VR is a lot further behind than I thought. First time I tried a rift/vive thinking it was going to be like I was in another reality, and it's just awful. I was seeing through two low res blurry as fuck holes
>>
>>338729216
But you can use any games with the Rift? Not like you're only limited to things you can get from the Oculus store.
>>
>>338725326
>Why the fuck do people want VR to fail?
some people like to see the common sense and the truth triumph over memes from science fiction
>>
>>338718473

It has more to with cost than anything. Selling these sets at 500-800 is the problem. It won't become mainstream at that price range
>>
I think devs need to forget all this wiimote bullshit and just make games that use normal controllers instead.

Like I could see myself getting a VR(down the line when it's reasonable) for stuff like Elite Dangerous or Skyrim, that stuff, not for "gimmick simulator 2016, point where to walk edition"
>>
>>338729592
The initial release of the headsets were never meant to be mainstream. It's an expensive luxury to those who want it now. The price will drop over time just like every other device.
>>
>Wii releases motion controls too early
>Compensates by making an assload of fantastic games
>Best-seller

Don't even pretend that you wouldn't buy VR if it had games you wanted.
>>
>The only defense VRcucks have is to call other people poor for not buying this shit
Wew lad. VR does not have any games worth playing at all and never will. VR will forever be like Wii but without any Nintendo titles, an endless catalog of waggle shovelware. Wii, for its sake at least some good things going for it, namely being cheap and having some good first party games, VR isn't cheap and it doesn't have any first party apart from oculus studios who don't even make good games.

PC and console VR will never take off. The only VR that has a future is mobile VR because its cheap as shit and people can use it to watch porn which is all VR is good for.
>>
>>338729592
I don't get where the cost comes from, didn't it used to cost like 250?

I mean, sure it might have some better tech but that is fucking insane, especially now that they are in production and not just pre-release stage.
>>
>>338729746
This. While the console was sort of average, the games make up for it.
>>
>>338729381

Sure, sure. But it means focus has moved from being an inclusive piece of hardware to being a exclusive content service.

I won't give them any money to further that venture, as the technology just doesn't offer enough to be interesting as a seperate platform to me.
>>
>>338720576
I tried out the Oculus DK2 for this exact purpose.
The resolution and FoV was extremely low making it very hard to spot and follow targets compared to headtracking + 1080p monitor.
The consumer version doesn't seem to have improved much over this.
I can see the potential but it will take some years until VR headsets are actually good.
>>
What discourages me most is that the current lineup looks like something between an appstore and a bunch of tech demos that shouldn't even be sold as products.

Do you see a single VR game that you would definitely pick up and play even if it was on a traditional platform? No, everything so far rides entirely on the novelty of VR itself.
>>
>>338729739

rewriting the whole occulus histoy alraedy?
>>
>>338729949
I don't even know what the fuck you're trying to say. Speak English.
>>
>Valve spends millinos on VR, its shit.
>Valve spends millions on steam machines, its shit.

Just make games, Gabe, its too embarasing to watch.
>>
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>games where you move around by pointing at the floor and teleporting instead of walking

Finally a game for people like me
>>
>>338730060
did they ever release the steam machines or steamOS or whatever the fuck or are they still working on it?
>>
>>338729739
>The price will drop over time just like every other device.
>just like every other device.

Just like every other device that is successful with the first movers, yeah.

The rest get taken off the market.
>>
Like always it's up to Japan to figure out what to do with it.

And by Japan I mean Nintendo because everyone else just wants to fap to anime or make movies for it.
>>
>>338730016
>The initial release of the headsets were never meant to be mainstream.
>>
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>add omnidirectional treadmill
Is VR good now?
>>
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>>338730165
It happened. But it was pointless enough that nobody talks about it.
>>
>>338730283
remember when nintendo invented motion controls? weren't those great
>>
>>338729739
it's wont drop much because just like console, new, more expensive models will be release to keep products of high benefit value on the market and make teh cheap one obsolete or down right impossible to use (thanks online drm!)
>>
>>338730320
How would that make it good?
>>
>>338730343
But note how they tried different applications for it, some of which worked better than others. While the Kinect was basically "do pushups while this guy shouts slogans at you"
>>
>>338730343
They actually were.

Not very many used it for anything interesting though.

Hm, what does that remind me of.
>>
>>338730320
It's pretty much the only way the motion control type games are gonna work I think.

>buy a beast computer for thousands of dollars
>buy a VR headset for 500 bucks
>buy a treadmill for 500 bucks
>buy a fucking warehouse to use them in

Yay future.
>>
>>338730320
no, those thread mills requires a very specifc way of walking that you won't work with most games. They are also pretty bad if you just want to stand still and do some sort of pose.
>>
The reason why vr will make money is the reason the internet took off... Porn. There see already a shit ton of companies making vr Porn. So much so financial experts are telling folks to invest in it now lol
>>
>>338726076
>he doesn't know
>>
>>338720292
Actual good animation and not the half assed shit we always get
>>
>>338730486
that's because they don't have many interesting uses, not because people didn't try
>>
>waggling problem was being triring fast and not proper for games that require reflex
>retards actually believe that adding legs movement will improve the games instead of killing them completely
the last thing you want in a game is being capped by your physical limitation. I know /v/ is 15-18 mostly and haven't reached the peak of their life, but if you want a market to survive you can't just aim at the 0.001% of fitfags that will be able to play your game.
>>
>>338730686
Does current VR have many uses?
>>
>>338730534
most people won't pay 800 dollars to watch porn in a slightly more immersive format
>>
>>338730686
>not because people didn't try

They didn't all try very hard.

The technology wasn't perfect though, so most of what would be fun couldn't be done properly unless major sacrifices be made.

Often at which point it became pointless again.
>>
>>338730582
[_]Japan
[_]3D Animation
[_]Good

Because I'm generous today, you may pick two.
>>
>>338730815
>They didn't all try very hard.
you don't have any idea what goes on behind the scenes of game development
for every game idea you see released, 100 were scrapped because they weren't good enough

>>338730768
more than motion controls alone but seeing you can't even walk outside your tiny square room without teleporting or some other contrivance it doesn't seem to be much more than a novelty
>>
>>338730783
To be fair. If you have a smartphone you pretty much have access to VR porn.
>>
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>>338722819
you do know that steam link is only 50 right? and that it works with any controller that can use usb, along with most bluetooth controllers?
>>
>>338730962
>you don't have any idea what goes on behind the scenes of game development

Yes I do.

>for every game idea you see released, 100 were scrapped because they weren't good enough

I know what you're saying, and I know many tried building things fgor the Wii that used motion controls, but ended up scrapping them.

Most often though, the game just wasn't fun to begin with. Studios might have wanted to build their games around functional fun prototypes if they wanted to use the motion controls, instead of forcing them onto established models.
>>
The problem with VR is that it's a niche product for a niche market.

Mass market will always think VR is for losers.

AR on the other hand could be a hit.
>>
Roomscale porn is the best thing I've ever fapped to. If you bought an oculus you made the wrong decision
>>
Y'all niggas ain't ready for the VRcade Ima bout to open in Austin
>>
The problem with videogames is that it's a niche product for a niche market.

Mass market will always think videogames is for losers.

action figures on the other hand could be a hit.
>>
>>338724418
>there's nothing fucking virtual about it
I don't think you understand what virtual means
>>
>>338714541
can someone please tell me what a vr headset can do that any screen can't? i find them useless apart of the headtracking.
>>
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>>338722917

>It's still a new technology,

You're a fucking retard.
>>
>>338732186
They can sometimes make you vomit.
>>
>>338732186
stereoscopic 3d. what you're seeing in a youtube video and what you see inside the headset are worlds apart. it's something you really have to try out before judging.
>>
>>338729262

Porn VR games are completely no existent though, it's all vaporware still.

They have had 5 years of "VR hype" and there is still nothing tangable.
>>
>>338721836
>karting tournament
You know what's even better? Driving actual fucking go karts, you loser.
>>
>>338725326
> Why the fuck do people want VR to fail?

4chan likes to shitpost.

but there are reasons why it will fail more than why people want it to fail.

1.) for why people want it to fail? most people are poorfags and can't afford the equipment, so they'll shitpost. this is the natural state of 4chan. these are people who want it to fail, almost exclusively, everyone else typically doesn't care as much. but poorfags are the vast majority of people, so they'll naturally shit on it with all of their rectal force.

2.) the cost effectiveness of the tech is very very poor, especially given that it's just for a niche form of entertainment that the majority of the time can be done without VR.

3.) people don't really want to have to strap shit on and move their bodies/heads around to play a fun game. entertainment isn't meant to have that much physical exertion.

4.) game companies aren't typically interested in investing more time and money in to VR tech unless every consumer has access, or unless it's the platform for the game, so it's always going to have a dearth of content.

to sum it up, VR is fucked, and until it costs <200 USD to acquire, it'll always be fucked.
>>
VR is fucked because consumers will never support it at such a ridiculous price point long enough for it to reach the level of technological maturity we all want from it.
>>
>>338733024
>>338733276
The price is not the main issue, that's the part where you need to wear cumbersome stuff in order to use it. If fucking 3D TVs failed as hard as they did there's no way in fucking hell anybody would ever want to strap a monitor to their faces on a regular basis.
>>
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>>338720715
>Having dark skin doesnt make you a nigger
>>
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>>338729137
... but profanity-laced postings are?
Wew, lad....
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