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Final Fantasy XI is the best FF game and the best MMO. Prove me wrong
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Final Fantasy XI is the best FF game and the best MMO. Prove me wrong
>>
It always was a shameless Everquest ripoff
>>
>>338385617
Thats not FFXIV
>>
I can't prove you wrong, because it's the truth.
It has the best storylines, outside of nation missions 1-6.

Lilisette is the worst expansion girl though.
>>
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>>338385617
I miss this game, when will they just make it f2p
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>>338386142
Lilisette basically tells you she wants your dick at the end of WoTG. I'm a fan of that alone
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"Was" the best MMO.
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>>338385753
XI was nothing like Everquest. Everquest also took a turn for the worst. XI is still playable and nostalgic
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>>338386354

http://hokutens.com/category/info/setup/

The spoon goes IN the mouth, darling.
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>>338386423
Except you're wrong.
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>>338386670
Everquest clearly influenced every other MMO that followed in some way. But that doesn't mean XI was a ripoff. It means that Square said "Hey we can do this better". And they did.
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>>338386670
FFXI's core devs had more experience with DAoC than they did EQ1.
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>>338386945
>"Hey we can do this better"
boy did that turned out to be the opposite
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>>338385617
You meant to say XIV
>>
>>338385834
>>338387363
Underage get out!
>>
>>338387363
>>338385834
>no BST

into the trash it goes forever.
>>
What made FFXI's combat so fun? I always went to sleep just mashing one macro.
>>
>>338387651
Did you play endgame?
>>
I came back few months ago and it's great
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>>338387651
It was the sum of its parts.

Coordinating an alliance, positioning, emnity control, constant cycle of maintaining buffs/debuffs. Making the use of a variety of jobs, even if some only had a token gimmick. Timing weapon skill usage to make skillchains for BLMs to pull hate off of back when SC+MB mattered. Bosses that'll slam your face in on a whim, etc.
>>
>>338387651
It really wasn't all that great.
Skillchaining and magic bursting was a diversion in 5 hour grinding groups, but otherwise, it was dull, doing the same thing over and over.

The draw to me was in the non-combat content. Exploring, doing quests and missions, interacting with NPCs, playing non-fighting minigames was the highlight of the game. Just immersing myself in the world.
>>
>>338386670
Most of EQ wasn't even original, they just did their own spin on things that others did before them. That's how art works, anon.
>>
>>338385617
The UI was silly, this game was very difficult without a proper party.

Though honestly it was innovative for its time considering WOW had not been released

It was a big step for getting mmos on PC + consoles
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>>338388919
It was a big step for cross-platform connectivity in general. No other game did it proper for a whole god damn decade.
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>>338385617
>Prove me wrong
Those crafting RNG theories. Fuck them
>>
>>338389156
yeah agreed
>>
>>338385617
>is

You mean was. FFXI was taken behind a barn and murdered. It was killed by its own devs.

They thought FFXIV was actually going to be good, so they just fucked it up doing all the stupid experimental shit they could think of. Then 14 was a giant piece of shit, and there was no 11 to return to.

ARR and HW still fucking suck. There is absolutely nothing to do at max level.
>>
>>338389949
I've been playing XI solo and enjoying it. I do miss the old days though
>>
>devs already planning to nerf Rhapsody difficulty
Guess they realized their playerbase gives zero fucks about helping each other, which is why when the missions were new there was a ton of people waiting in line to solo the shit they could have made an alliance for and all gotten credit on instead.
>>
i fucking loved ffxi. i tried activating my account again since apparently you can log in for free this month, but i guess i didnt find out soon enough because i cannot transfer my playonline account over and my main lv60 character is missing from the transfer screen

;_;
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>>338390620
How long ago did you quit? Might have to contact support to see if they can un-delete your character.
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>>338390481
Fuck that. I teamed up with some randoms. The Paladin kept dying to the final boss because the Black Mage was spamming lower tier nukes on it. I ended up having to make my pet tank on Beastmaster. Shit was a blast
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>>338391221
I still need to beat the last boss. I only have MNK & BLU i117'd though, and courtesy of the Trusts not knowing shit about positioning, it's near impossible to have a tank hold the boss one way and not cleaving the rest of the group.

May just offer gil in shout to hire a merc.
>>
>>338391457
Just wait for the nerf. I wouldn't pay for a win like that with a nerf around the corner.
>>
>tfw was in all galka LS
>they helped me lvl my DRG up cause no one liked DRG's apparently

i miss my little Wyvern bro
>>
What's the easiest Wildkeeper Reive?
>>
>>338391947
Whatever one the other folks are farming at the time.
Morimar's probably easiest
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>>338391947
The Bee or the Fire one
>>
>>338389949
>>338390159

http://hokutens.com/support-2/
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>>338392275
Thanks for the offer, but I'll have to pass. I'm enjoying retail for now.
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>>338391947
>do ice-tiger as melee
>constantly paralyzed/bound/murdered-by-aoe

Whoever designed some of these encounters should go shove it.
>>
>>338385834
FFXI was the best last generation

FFXIV is the best of the current one

Both generations are the complete opposite of eachother, the past one required teamwork and communication while the current one is more of a single player experience with MMO aspects slapped into it.
>>
>>338392543
14 integrates the solo mission structure directly into the level progression structure, while 11 had both independent of each other.
>>
>>338392543
I can agree with that.
>>
What amazes me is that the design of the game holds up completely today.

Using Windower with like 4x native resolution and all the graphics tricks, the game still looks beautiful.

The zones are all diverse and memorable with their own music.

Something like FFXI probably won't come again. I'm glad I got to experience it in its prime.
>>
>>338385617

Not going to argue with you because it is the best mmo.
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>>338386413

There are 1600 players on Asura right now. You just have to move there if you don't want a dead game.
>>
Know what I miss in modern MMOs that may not be super apparent to everyone else?

Character weight.

All the new modern MMOs give you unrestricted access to movement to where you can spin 1080 degrees in half a second and stop and move on the dot in opposite directions. That takes me out of the game so much.

FFXI had that and it was great. Excellent tool for immersion. FFXIV 1.0 had it as well which the dropped for ARR which was dissapointing but not surprising since they wanted the WoW audience.
>>
>>338393283
Agreed. I'll play XI till the servers shut down, but the experiences I've had playing through the game have been different through the years. The struggle if 75 cap, the scramble through Abyssea, the recent item level dominance. I have been able to experience the Dunes in their prime, CoP and Sky at their height, the best parts of Abyssea, and I've been able to build relics casually recently.
>>
>>338393528
I am on Asura. Outside of the free play sessions it hovers around 600-700 online, half of which are baazaars+2box+afk.
>>
>>338385834
XIV is shit.
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>>338393571
Agreed. Falling down in XI was devastating. Anyone who's climbed the mountain for CoP knows this. Navigating dungeons rather than hopping around like an idiot is still fun too.
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>>338393668
Just like your favorite video game.
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>>338393602

I just wish they would quit being fags and merge the servers already.
>>
>>338393571
Modern MMOs are trying to be action games, it'd play like molasses if you had to compensate for both latency and the time your character takes to start/stop moving.
>>
Is FFXI the ultimate "NEET" game?

Most of everyone I knew who play the game played it obsessively for 1000s of hours, how do you balance school or your job with a game like this?
>>
>>338393602
That's only twice the amount of Fenrir.
usually that hovers at 300, half being bazaars and crap.
Nobody's going to buy their garbage anyway. I've seen some of these guys standing here for a decade with the same inventory.
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>>338393979
Me too. And since there's no PS2/360 to worry about breaking, they could just use the left-over servers to create more instances of relevant content with their band-aided "layers" solution they've been using since ToA.

I also want them to combine some of these inventory units, shit's a nightmare to organize having 10 sets of 80 slots.
>>
>>338393940

Ff14 is shit though and people that play it are literally retarded and have something wrong with them. I honestly think that people who pay sub fees for games feel obligated and even convince themselves that what they're playing is worth their time.
>>
>>338394042

You can balance them both but it's hard.
>>
>>338394042
Between work and a baby, I only play it for like 2-3 hours 2 days a week tops
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>>338394117
I used to play XI and payed my fee, I'm now playing XIV and paying my fee also, it's something I can afford so it doesn't bother me if I only play one or two times a month when I have other things to do
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>>338394065
Fenrir was my home server. I miss it
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>>338385617
>spent 4 hours looking for a magicked skull
>it drops
My point of no return. Hooked ever since
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>>338393571

Not sure what you mean by unrestricted movement. You can move any direction at any time on ffxi. You can't jump though and the movement is responsive. I think you might be forgetting how responsive the game is.
>>
>>338386413

Fucking best Hume face/beard/hair right there. Something about the way the models look just brings out this extra level of comfy.
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>>338394426
It's amazing how good XI still looks. Every WoW screenshot I see looks like a fucking mess
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>>338394109

Lol holy shit yeah I forgot there are tons of inventory options now.
>>
I want to play XI just for the story, should I go with the current one and play solo or should I wait for the mobile port?
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>>338394775
Play current one solo. The mobile game is going to have the same trust feature anyway.
>>
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>>338394498
Only thing that's aged in XI is the clash between the heroines from WoTG onwards and everything else.

Custom models with facial animations rather than just jabber-mouth talk and eyes that just open/closed. Shame the animators they brought in to assist with XI's finale ended up pulling some shit with the camera the game has never seen before. Some of the WoTG-era shit would have really benefit from it.
>>
>>338394413
Go on FFXI and while running turn left or right or let go of your movement. There are animations for turning and coming to a stop.

Go on FFXIV and do the same thing. No animation, you instantly turn.

It's really noticable due to strafing being a possible movement in modern MMOs.

It makes your character feel cheap and unrestricted to the reality of the world they live in.
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>>338394921
Alright, now are there any mods for this game to imrprove textures or anything like that?
>>
>>338387107
How is it worse than Everquest? In the grinding sense or the being obtuse as fuck sense?
>>338387063
And yet they still decided to avoid PvP?
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>>338395271
Not so much texture mods, but download windower and use that to launch the game. You can add all sorts of graphic settings like increased draw resistance, AA, custom resolution, oversimplification, etc.
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>>338386670
>I hate this game, but here's my criticism of a guy ruining something I didn't like in the first place
hah what?
>>
>>338387650
Fuck off furry
>>
Why the fuck isn't FFXI retail F2P already?
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>>338394498
XI had perfect art design and execution. XIV on the other hand had great art design and terrible execution.

WoW looked like dogshit from start to finish.
>>
>>338395853
They make more from their sub-base than it would to make it go F2P and have all the freeloaders whine about how it looks and feels like a 14 year old MMO.
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>>338394498
XI has a general visual consistency to everything. The textures are low-rez, but they're all low-rez and scaled in the same manner.

Meanwhile WoW has the redone races with new textures and polycounts, but that 512x512 ground texture is still stretched blurry a few square meters.
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I mean there is countless things to bitch about FFXIV, but man, I really believe it could look a lot better you know?

Just visually speaking.
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>>338395930
How many active subs does FFXI have now anyways?
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>>338386602
>hokutens
>not nasomi
For what purpose?
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>>338395248

Ok, steering your character like that is retarded on ffxi and literally nobody does that. I think you might have been playing wrong the entire time.
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>>338396143
I agree. When I played, things looked too plastic
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>>338396360
ps3 limitations please understand
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>>338396143
You spend the entire game zoomed out so you can DDR mechanics anyway, but yeah the XIV visuals are shit.
>>
>>338396506
>XIV looks like dogshit because of PS3
>XI looks great despite being on PS2/Xbox

Somebody should have put SE out of their misery a decade ago.
>>
XI was great and all but
>not sitting in town listening to this
https://www.youtube.com/watch?v=Kcw8xNxkZtM

GLORY TO ISHGARD
>>
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>Tfw FFXIV killed FFXI
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>>338396641
XI aged like milk visually, but the mechanics and soundtrack is timeless.
>>
>>338395248

https://youtu.be/Iau9BnroqiE

You have memory problems anon. The movement was just fine.
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>>338396734
It was already dead.
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>>338385617
Lilisette is cute!

CUTE!
>>
>>338396830
Bullshit. XI looks good still. The textures are good. Noone is expecting XI to look like a brand new game.
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>>338396734
dumb frogposters
>>
>>338396830
XI looks fine if you tweak the graphics.
>>
>>338396728
Personally, I'd rather listen to something like this.

https://youtu.be/b6Rzo_Rju_I
>>
>>338397109
XI only looks alright, but it has aged when you use a fresh set of eyes. The most damning thing about the presentation for me about the game still is the sudden shit between night/day at 20:00 and 6:00. There's no gradual transition, it just all happens in a second.
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>>338385617
i don't need to
the ignorance of that statement speaks for itself
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>>338385617
lol
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>>338397084
>>
>>338397194
https://www.youtube.com/watch?v=RFfWB7sirrU

NOSTALGIA OVERFLOWING AAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
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>>338397246
This series died the worst death possible.

FFXIV at least somewhat resembles what FFXI used to be.

Every game after PSO was an abortion.
>>
>>338397246
As much as I love PSO, it's not classified as a MMO. There is no persistent world like in FFXI.
>>
>>338397471
We posting Star Onions now?

https://youtu.be/GVFLl_iBKYs
>>
>>338397485
Yeah, it's sad. I hate how PSO2 turned Dark Falz, the villain of past Phantasy Star games, into a magical girl that was just lonely.
>>
>>338397485
As much as I'd love your post to be true, it's quite literally the opposite. FFXIV is nowhere near close to being like FFXI.
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>>338397195

Outright lies. Sunset is at 1800 then nightfall happens at 20 then dead of night is at 22. Then 0 is midnight. 2 it's still dark. At 4 the sun starts rising then at 6 it's day time.
>>
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>>338397246
>PSO2 still doesn't have an english release
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>>338397195
There's no arguing that. The way the shadows flicker during time transitions is pretty obvious too. I'm not saying it's perfect, but it looks damn good, especially for other games released around the same time
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>>338397670
I always loved that armor set. XI always had some great looking armor
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>>338397246
FUCKING THISSSS
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>>338397702
They can't release it in America/Europe because it would be a licensing nightmare thanks to all those anime/videogame promotion quests, costumes, and items they have.
>>
>>338397653
FFXIV at least attempts to have some throwbacks to FFXI. The gameplay is completely different and completely shit, but that's not what I was talking about.

PSO might as well never have existed in the latest games. I blame moeshit.
>>
>>338395014
I don't care how much tine and effort it takes, I want SE to make a cutscene in XIV where my character beats the big bad in an overlydramatic, drawn out anime fashion while making it different for each class archetype. Actually suplexing halfgods during gameplay and then standing around like a fucking idiot in the cutscenes is absolutely grading and takes me out of the story.
>>
https://www.youtube.com/watch?v=3LQ-iCZ2FnE
>>
I never got into FFXI as a teenager, it just seemed so clunky and boring to play compared to WoW. The idea of grinding in groups instead of questing or doing dungeons doesn't sound very fun either, sounds like a good way to exploit a autohotkey program.
>>
>>338398131
Frankly, XI and WoW offered different experiences. Either game is not for everyone
>>
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>want to play a wizard in an mmo
>get into FFXIV
>them pointy hats
>them comfy, flowy robes
>BLM only really does one thing with very little other wizarding going on

>glance at FFXI
>that subclass system
>them wizarding class combinations
>them spells
>them summons
>could potentially go full sage mode
>no comfy, flowy robes
>tunics and coats only

I just want a game that lets me have both.
>>
>>338398131
The PC userbase of FFXI is notorious for using 3rd party tools to "enhance" their play, true.
>>
>>338396872
>>338396329
I literally just played both games yesterday and work on the industry. I know what I'm talking about, though I may just be conveying it in a way you can't understand
>>
>>338398036
I've yet to see XI do this. It's one of the reasons your dude is just along for the ride with the story NPCs taking the spotlight/control.

Even with Rhapsodies they made you wield a sword in everything, although there was the poor sap that had to animate those select cutscenes for every race/gender.
>>
>>338397982
The only similarity in can come up with is that they're both story driven.
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>>338397702
Just install the english patch if you really want to play it. We will never get it because >>338397975, so might as well try it now. It is "playable" but very mediocre compared to PSO and PSPo2, though.
I believe that the SEA version is in english, but it is completely fucked up (way above Sega of America levels of fuck ups) and probably dead at this point.
>>
>>338398383
That's all that's left. Console version got the axe in march.
>>
>>338393283
I just turned on 60fps for the first time, it's ridiculous how nice it looks now.
>>
>>338398630
All that the vanilla client lacks compared to common Windower functionality is fractions on the wait command (it rounds up on retail), and a distance display from your current target.

Anything else that isn't visual pretty much goes into cheating territory, like the faggots running around like retards in the middle of a WS animation.
>>
>>338398813
so the crazy macroing scripts that everyone raves about aren't used by most people? I doubt it.
>>
>>338399053
Most folks don't into spellcast, and outside of the super-situation shit (most of which gotten nullified with modern gear), there isn't a need for it with the current client's functionality.
>>
As someone who is completely new to FFXI, what's the best way to get into it now? Should I play on retail or on a private server? Is it worth it if I mostly play solo?
>>
>>338395014
That looks crazy. I stopped playing FFXI before WotG finished because I got bored and never really had much help getting through WotG. I've been thinking of going back for a little while since I heard you can solo a bit now with the summoning of npcs but I deleted my character a long time ago. Is it impossible to get him back?
>>
>>338399449
Probably.

They might not be able to recover any data from before they implemented the SE Account system.
>>
>>338399449
I forget what the modern procedure is to request a character restore. The most they have easily accessible on their site is just a guide on migrating from an old POL account to a Square-Enix account, and downloading the client.
>>
>>338385617
FFXI felt like a co-op grind session than a proper MMO. Ultima Online was still more enjoyable even with all of its exploits and griefing.
>>
>>338385617
Is this an official translation for "Itadakimasu"? Tell me it ain't so.
>>
>>338399864
WoTG started the trend of terrible localization choices and dialects in text format.
>>
>>338385617
>Mash macros and use autohotkey scripts: the game
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>>338400129
The devs thought it worked so well they built FFXII around it and took it one step further.
>>
>>338399360
I think retail has tons of solo mechanics now.
>>
>>338399449
Should be. Also it's free to play for another week or so for veteran players, so might as well try
>>
>>338400047
Did Koji Fox translate it? Having played XIV story in japanese and english it kinda works in that game. Maybe he got better?
>>
>>338399864
The TL in XI is amazing actually, I can't think of any other japanese game where the english script got so much love
>>
>Wanted SMN in XI to be able to do more than just rely on the summon
>Summons are awesome though
>SMN in XIV gets to be useful and shit out DoTs
>Summons might as well not even exist

It's not fair.
>>
>>338399360
You can solo basically everything in retail now. Dunno about private.
>>
FFXI sounds like there are less autists telling how to play stuff and what is the most optimal way of doing it. Is this true?
>>
>>338400608

cant really solo all of the adoulin missions or the rhapsodies stuff so no, there is still a great portion of the game that you cant really solo
>>
>>338400607
Felt the same way. Summoned in XIV look like shit
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>>338400752

most of the people left playing know how to play the game already so theres really nobody to tell the other person that they're being bad and having poor gear choices
>>
>>338400752
FFXI's optimization was based more around gear and actually knowing how to play your job, not how fast you can press your buttons in the right order until the end of time.
>>
>>338400607
It would be nice if they just had summons in XIV just be a method of adding cool, unique abilities outside of the ones your character gets from leveling, but instead it's just "attack", "aoe attack", "cc", and then one unique ability plus the Primal's signature move.
>>
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>>338400607
>Wanted to be a SMN in FFXIV
>The summons look like shit
>Decide to go SCH instead
Ifrit looks like a flaming turd
>>
>>338395014
Filename should be "what MMO combat should have been like."
>>
>>338400985
PS3 RIMITATIONS PREASE UNDASTANDU
>>
>>338400803
Aren't they nerfing rhapsodies in the next update?
>>
>>338400752
XI had the merrit of DPS meter not being wide spread and most of the class difficulty comming from how they interacted with the group. As BLM you had to get some elemental wheel going and sync it up with the melee who did weapon skill chains, lowering the mobs resistance to certain elements. Thief had to position a lot because they could transfer hate. They could stack it with their backstab, but that required the THF and thank to be behind the mob, so another dps needed to tank the mob at the beginning of the combat. BRD was full support and had to juggle their songs and guess the range. They were mostly AoE and you had to keep different songs on different party members. So if you screwed these things up people would probably offer advice how to improve.
>>
>Having a weird dream
>Playing as a SMN in FFXI
>Start casting a summon
>Summoning sound plays loud as fuck in my head
>So startled by it that I wake up
>Google the FFXI summoning sound for reference
>My dream was spot on

I haven't played the game since 2007. That was the creepiest shit.

https://www.youtube.com/watch?v=7QAZFey6m24
>>
Would you call FFXI a Sandbox MMO or a Themepark MMO?
>>
>>338400985
They did state that they were going to revamp the summons to be more impressive.

Still no carbuncle glamour. Kinda bummed out seeing that carby is the only decent looking summon.
>>
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>>338385617

>tfw can never go back to those comfy days

https://www.youtube.com/watch?v=iesY1XssACM
https://www.youtube.com/watch?v=kzrmwcSizIY

Best MMO
Best Final Fantasy experience
One of the best Soundtracks in gaming
>>
>>338401372
It was a sandbox MMO. There was very little themepark about it outside of the story.

Storytelling is probably the only time themepark aspects are even remotely acceptable.
>>
>>338401485
XIV is really beautiful as well and has a lot of details. But sadly they had to ape WoW and go flying. If they did the HW zones and filled it with interesting stuff without they flying it would have been great.
>>
>>338401767
Wow anon, but then you wouldn't have giant empty zones to never go to for any reason.
>>
>>338401617
It's a themepark MMO without the theme. There's nothing sandbox about XI.
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>>338401485
>it will never be 2002 again
>you will never run with your party through the bat tunnel in Valurm Dunes to get to Selbina at level 10


I want to go back.
Video games are dead.
>>
>>338401767
Flying in FFXIV is pretty good though, since you have to quest and explore through the zones before you get to fly there.
>>
>>338401963
>Video games will be good again one day
>You won't give a shit about video games by then

Bit sad desu
>>
>>338401617
It is a merciless bunch of zones where you have no business being outside of the cities most of the time. Hell, even getting the maps of the places was pretty hard at times, so sometimes you enter a zone and have no map what so ever. If you travel you usually travel with a group.

It also helps that getting killed cost you quite a bit of exp.
>>
>>338392543
>FFXIV is the best of the current one
Even after the massive changes to FFXI it's still better than FFXIV
>>
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>>338401963
>2002 was 13 years ago
>>
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>>338402515
fuck I forgot it's 2016 not 2015
>>
>>338401372

Neither, SWG was a sandbox MMO and WoW is a themepark MMO.

FFXI would be something along the lines of a story/community driven MMO, whatever you want to call that.
>>
>>338393283
>The zones are all diverse and memorable with their own music.
Actually one of the things that surprised me when i resubbed a few years ago was how many zones had no music at all
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>>338385617
>Spend an hour finding a leveling group in cap city
>Spend another 30 min getting everyone there
>Wipe on the first pull
>Lose a level
>Group disbands

Yeah, it sure was fun
>>
>>338402741

Only a couple of the "travel" zones don't have music, in their case they focus on the ambient sounds.

Either way the amount of zone BGM themes is easily 10x what you'll find in other MMOs.
>>
>>338402870
>whisper some friends asking if they want to level
>get a group together in a matter of seconds
>head out to the spot chatting shit along the way
>start clearing mobs, everything is going well
>make a lot of progress over the next 90 minutes
>healer has to leave, we decide to call the group
>group disbands

maybe you should get some friends anon
>>
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>>338395802

Fuck off (insert job) you don't get BST at all and you'd probably shit the bed if you tried.
>>
>>338399360
The game is nothing like how it used to be though, as long as you understand your experience of the game will be completely different than the one the palyers enjoyed ten years ago, go ahead I guess
>>
>>338402870

>Not be anti social
>Have a few different Linkshells
>Have a circle of friends
>Start forming a party with friends and get 4 people instantly
>Take the initiative and search for others
>If no one is seeking you weren't stupid and kept track of other people who have jobs at your level
>If that fails you ask your friends to look through their circles of friends for anyone that wants in
>Being known as a friendly guy and a good player means you easily suck in people to your party rather than having to beg

In the 8 years I played I never once had to wait for a party, it's no ones fault but your own that your idea of getting a group was sitting in jeuno with your flag up waiting for someone else to do it.
>>
>>338397654
I think what he's referring to is at 2 min in this vid
https://youtu.be/z7XeHPdqnCY?t=2m

Watch the lighting on the ground. When it becomes daytime everything immediately lights up. Other than that FFXI still looks great
>>
>>338399360
Play on retail

/ffg/ has a linkshell on Asura with people who will help you out with shit, join it
>>
>>338399360

It's totally different today, an entirely unique experience compared to what it used to be.

Now you can solo everything and all content has been nerfed, back in the day the real joy was doing things as a group and building connections with other players. You had great storylines sprinkled with super difficult challenges, when you completed one you were met with an amazing sense of accomplishment between you and your bros. Even little things like getting a new piece of gear or leveling up gave you a huge sense of accomplishment, it was such a close knit community that even walking through town people would notice and congratulate you on what you did.

Now though? eh, you get the music and the story but the substance is all wrong.
>>
>>338397645
>I hate how PSO2 turned Dark Falz, the villain of past Phantasy Star games, into a magical girl that was just lonely.
It didn't do that though?
>>
>>338403646
I played there for a month when the game went on sale a while ago

Kinda feel bad I quit without saying bye to people, or giving back the staff I borrowed.
I don't even remember my character's name, but he was a Hume and I unlocked SMN and played that for a bit before changing to DRG. Was fun.
>>
>>338401963
Dont remind anon. A lot of people hated Valkrum Dunes, but I loved it.
>>
comfy time

https://www.youtube.com/watch?v=QKzz2kOnceA
>>
>>338396734
When Vanilla FFXIV started development, it took key members from the FFXI to help build it.

This eventually led to stuff like Abyssea that was a killing blow to a lot of older FFXI players who were still subbed.
>>
>>338402709
>story/community driven MMO
the same could be said for vanilla WoW and that game is a definitive themepark MMO
>>
>>338405827
The killing blow to a lot of older XI players was WoTG taking three fucking years to get finished.
>>
>>338405365
https://www.youtube.com/watch?v=oiGxNFlOO5k
>>
>>338406324
Seriously.

What the fuck was the delay all about?
>>
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It just blows my mind XI looks so good and the really early version of XIV look great as well but then we get to where we are now and graphically the game just looks so far behind.
>>
>>338405929

Not even close in design, FFXI could pretty much be ported directly over to a single player JRPG and the game required you have a full party for everything. WoW has never shared any similarities to it and has always been the very definition of a themepark.
>>
>>338406421
FFXIV
>>
>>338406387
XI had literally the best music
>>
>>338406387
Thanks anon. This'll get you pumped for some seaside partying.
>>
>>338406502
PS3 limitations
Seriously, though, it's because FFXIV 1.0 was completely scrapped and ARR had a much smaller budget, so the dev team had to keep it simple compared to what they had before. I still want armor and equipment to change depending on whether the character has a tail or not like it did in the original.
>>
>>338406530
*Has
>>
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>>338406421
All of SE's resources were put into getting 1.0 made which started around the time they figured making WoTG based on the past would be fast and easy to make.
>>
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http://nasomi.com/
>>
>>338406746
>change depending on whether the character has a tail or not like it did in the original

This triggers me so hard. I noticed it on most of the early ARR gear that my miqo has little ribbons or other stuff around the base of her tail and the cloth looked like they had holes for it. Now it literally clips through the robe.
>>
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>>338406502
Outside of the texture shaders, XIV1.0 looks much worse than ARR, especially the towns, courtesy to lack of environment shadow casting.
>>
>>338396143
>the XIV visuals are shit.

You'd have to be retarded or just blindly hating FFXIV to say the visuals are shit. That or you're too young to have played video games when graphics actually were shit. FFXIV is beautiful. It's not hyper realistic, some things have low res textures, and some have low poly models, but the game still looks beautiful.
>>
Honestly I would think XIV would be a lot better if they introduced more midcore content and they switched to a horizontal progression system instead of using a vertical progression system.
>>
>>338407287
This, the only midcore content is ex primals
>>
I liked that in XI jobs could use different types of weapons. Like the Warrior in XI could a bunch of different weapons depending on what they wanted to do. In XIV you only get one.
>>
>>338407287
That is the biggest problem and why I'm not subbed right now. ARR itself was balanced as first coil was well tuned. Each subsequent coil and HW content is all either far too easy or way too hard on savage.
>>
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>>338407117

They didn't do a good job with the artstyle, everything looks sterile, mish mashed together, and none of the buildings or structures look natural in their environment.
>>
>>338407287
Or just have midcore content offer another set of gear which you can then grind daily to work at upgrading, rather than waiting on the catch-up patch to hand out free upgrades, or spend 80+ hours in progression raiding to get it sooner.
>>
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>>338407753
>Gordias
It was painful
>>
>>338400985
>FFXIV summoner is garbage
>FFXI summoner was godly

SE pls
>>
>>338407996
>>338407287

What made XI great was that progression wasn't tied to items or "gearscore", you could do every bit of content in the game in just your basic AF set if you were skilled enough. When you start to base your MMO around item acquisition and lock new content behind gearchecks you've already railroaded yourself in terms of design choices.


There really isn't any easy way to salvage a gear centric progression system.
>>
>>338408241
Also the merit system. You could make yourself much more powerful by investing time in merits. A lot of class merits were more important than even BiS equipment.
>>
>tfw you will never play DQX, which is the true FFXI-2
>>
>>338408241
>What made XI great was that progression wasn't tied to items or "gearscore"
No, but it eventually became "Oh you don't have X? We don't need you then" instead.
>>
>>338408529
DQX sucks ass and lacks the depth FFXI had.
>>
>>338408529
This hurts. That game looks so fucking fun.
>>
>>338408575
That's because it showed you weren't even bothering to invest in yourself at all. Why would anyone want to drag someone around to things if they can't even care about bettering themselves to begin with?
>>
>>338408241
It's horizontal progression vs vertical progression.

In FFXIV endgame you just grow stronger on a linear path, in FFXI endgame you grow more versitile and adaptable instead. FFXI's system prevents the gear treadmill where new gear obsoletes the old gear every update.
>>
>>338407078
But that looks better than what we have now.
>>
>>338408721
Good luck trying to get some of the shit people expected of you without a full alliance to clear said shit to get it in the first place.
>>
>>338408598
Example?
>>
>>338408750
And then Abyssea happened
>>
>>338406807
SE just farmed 1.0 out to a bunch of chinks though, and it wasn't even close to being finished even then.
>>
>>338386357
>yfw Prishe and Ulmia both want your dick at the end of CoP
>>
>>338408529
There are a ton of guides online for how to sign up and connect.

Just use a free VPN

There's an English mod too
>>
I'm not even as mad that FFXI is dying, so much as I am mad that all the amazing FFXI porn artists moved on to XIV or worse
>>
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>>338408792
>flat textures
>only thing casting shadows are the character/enemy models from no real light sources
>flora stands out horrifically against the ground
>>
>>338408575
That doesn't mean it wasn't physically possible to clear said content in garbage gear, it just made it a lot harder.

XIV is literally just grind up some more stats or else you can't meet DPS checks so gg no re.
>>
>>338408907
Audolin undid a lot of the damage Abyssea caused.
>>
>>338408907
Abyssea didn't do shit to affect this in the end. Abyssea was just the next step after 75 content. It was the growing pains of a game that had been at level cap for a little too long
>>
>>338409016
XIV porn is really fucking shit compared to XI.

Oh look it's player's miqote/au'ra lesbian couple #68473.
>>
>>338409023
It looks better stylistically
>>
>>338408721
>>338408857

Probably referring to the post wotg era where most of the players quit and the games design as a whole began to change.

Prior to that no one expected you to have everything but your gear did show others how much thought and care you put into your character. You didn't NEED a Hauberk+1 or a Haubergeon but if you walked around wearing the iron subligar set and didn't even put in the effort to try and get yourself an Assault Jerkin then people knew you were lazy and no one likes lazy people. If you had an AJ and some friends you were on the easy track to getting a haub anyway, someone would help you pay for it or your linkshell would buy it for you.
>>
>>338395014
Is this new? Last thing I did was finish the final Adoulin mission.
>>
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>>338409179
Agreed
>>
>>338409179
The XIV races and NPCs are shit, is why.

Nobody cares that much about them to make good porn.

Mithra had good porn because they were a cool bestial race a step beyond just being catgirls, while Miqote are literally just generic anime waifus with cat ears, it's not interesting or engaging.
>>
>>338409253
It was from the Rhapsody missions which came out after Adoulin.

>>338409213
Only thing 1.0 did better was having gear fit proper for each race, and keeping things rather sane in the design department of said armor (what little of it there was), instead of ARR's problem of increasingly anime looking gear that stands out poorly against everything else.
>>
>>338409491
This. The Mithra back story was interesting, especially if you did the Ranger AF quest and some stuff in Kazham
>>
>>338409534
XIV has the worst gearset designs.

There's a few good ones, but almost all of it is garbage.
>>
>>338409632
I like my armor looking like proper armor. Even the tank gear doesn't look like tank gear half the time in ARR.
>>
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>>338409491

This, they took the XI races and then homogenized them all. Instead of having clearly defining traits between races you get humans, tall humans, short deformed humans, fat humans, green humans, and humans with a tail.
>>
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Puppetmaster best job
>>
>Why was FFXI the best mmo?
It wasnt, literally no one but the few select people in this thread gave a shit about that game, and you can thank most of that to nostalgia. Now tell me, if your game was so good, why was it never that popular? Why is it never mentiones anywhere? When people talk about the GOAT mmo, you always hear aboit ultima online, you hear WoW, shit even Runescape had their own merits, but FFXI? Only weeabo kids who enjoyed mindless grind played that shit, well all the 10000 of them that played at least, your game is irrelevant.
>>
>>338409491
>>338409582
>>338409179
I feel like the XI races actually had a culture and consistent style behind them, every time you see XIV fan art it's just "my overdesigned Mary Sue" as opposed to coming from a common heritage and cultural influence.
>>
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>>338409775
Someone's a little buttmad.
>>
>>338409365
Wait, what am I looking at here?
>>
>>338409893
Seriously. Galka were slaves and reproduced in mysterious ways. They had history with the anticans and were interesting to find out more back story on
>>
>>338409761
All the ToAU jobs were amazing.

I fucking hate that new MMOs need to adhere to the holy trinity so you can use the dungeon finder, preventing more unique specialized jobs.
>>
>>338409893
That's because Vanadiel was a living breathing world - the peoples in it had history and culture and it was expressed easily through items, storyline and even basic emotes.

In FFXIV everything is ALLAGANS DID IT - ALL RACES ARE EQUAL, THIS LALA CAN HIT AS HARD AS A ROE.

Like someone said earlier - shit is just the same everywhere - literally.
>>
>>338410008
Sexy goodness. Pecking Flurry all night long, baby.
>>
>>338410012
Galka were so much better than roes. How did SE fuck up so hard
>>
>>338409775
>why was it never that popular?
>ways to tell if something is good

I bet you love the Transformers movies. You reek of shit taste go back to your "popular" franchise thread and die.
>>
>>338410025
The Trinity killed modern MMO design. Playing XI today, Corsairs and Geomancers are very in demand. They both play a huge support role that the "Trinity" doesn't allow for.
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