[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
So, how do we fix the Metroid franchise?
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /v/ - Video Games

Thread replies: 82
Thread images: 15
File: 1431289920150.png (1 MB, 1600x1131) Image search: [Google]
1431289920150.png
1 MB, 1600x1131
So, how do we fix the Metroid franchise?
>>
Going back to 2d platforming
>>
>>338251374
we just agree it was never good.
>>
make a game and release it on one of their consoles
>>
>>338251507
found the casual
>>
File: It_fucking_burns.jpg (10 KB, 245x200) Image search: [Google]
It_fucking_burns.jpg
10 KB, 245x200
>>338251374
>>
>>338251374
Is Samus a witcher in this pic?
>>
>>338251374
Not like that.
>>
Make it a Doom clone
>>
>>338251374
Make a Prime-like FPA, and release it on PC (Steam, preferably).

I'd LOVE playing Primes with KB+Mouse controls.
>>
File: 1398306369849.jpg (116 KB, 331x319) Image search: [Google]
1398306369849.jpg
116 KB, 331x319
>>338251534
le muh hardcore game playing nintendo games
>>
make it like uncharted/tomb raider reboot
>>
File: 1417755548397.gif (421 KB, 700x525) Image search: [Google]
1417755548397.gif
421 KB, 700x525
>you will never have a good open-world Metroid game full of emergent gameplay
>you will never randomly run into some poor sap with a hefty bounty on his head travelling through space and dock with his ship, only to find out with your gun to his head that he was taken for everything he had by a space-jew corporation then sentenced to die when he couldn't pay the legal fees
>you will never choose to spare him, then receive a smug transmission just before he warps out alerting you to the fact that he just lied to you and is a highly-renowned criminal mastermind
>you will never track down his star system after weeks of forcing/bribing/seducing information out of people in dingy backalleys and backwater bars across the galaxy
>you will never infiltrate his criminal operations compound using a carefully-formulated strategy you created yourself, rather than brainlessly following a predetermined path laid out by the developers
>you will never take him into custody, drop him off at the nearest galactic constabulary in cuffs, and take off into the galaxy for more adventures
>you will never chillax in your gunship as you travel through space, and watch the news reports about how an unknown nobody dropped off a feared crimelord with the police without even collecting his enormous bounty

>under Nintendo, this will never, ever happen.
>the franchise won't even be allowed to die peacefully.
>instead you will get simplistic rehashes on rails made for young kids' simple growing brains.
>forever.
>>
Just make another 2D nonlinear entry.
>>
File: 1454833592535.gif (181 KB, 405x414) Image search: [Google]
1454833592535.gif
181 KB, 405x414
>>338251707
>>
>Federation Force drops the chibi art style for a more realistic look ala Mass Effect
Would you be interested in the game now /v/?
>>
File: 1463328186676.jpg (9 KB, 285x341) Image search: [Google]
1463328186676.jpg
9 KB, 285x341
>>338251707
>Open World
>Metroid

>>338251771
There hasn't been a single nonlinear 2D entry to begin with.
>>
>2D
No

>platformer
No

This is not the 90s, we have technology to make interesting games now. The future of Metroid if there is one:

- VR cockpit shooter (actually might happen)

- third person action games. beat up space pirates and watch zero suit samus' ass flesh jiggle!
>>
>>338251959
What is nonlinear to you?
>>
File: 1455802557142.png (74 KB, 500x500) Image search: [Google]
1455802557142.png
74 KB, 500x500
>>338251707
Are you trying to make me furious and sad at the same time ON FUCKING PURPOSE?!
>>
Make it exactly like MGSV in terms of gameplay mechanics
>>
>>338251959

Metroid 1, Super Metroid and Metroid Zero Mission were heavily nonlinear.
>>
>>338252087
Zero Mission was non-linear only for pros and speedrunners. The "regular" part of the game was "go here, grab this, kill that, repeat".
Like Fusion.
NOT saying they were bad games, though.
>>
File: 1349580115253.jpg (170 KB, 600x913) Image search: [Google]
1349580115253.jpg
170 KB, 600x913
>>338252087
Metroid 1 and Super were nonlinear on accident.

Zero Mission was when they learned how to do it on purpose.
>>
>>338252018
>>338252087
Having one place you can actually go (without sequence breaking) isn't nonlinear. That's linear.

Sure, you can go and see places you can't get to yet, but you can't do anything there. Those games - and Super Metroid especially - trick you into thinking they're "open", but they actually aren't. Well, except for Metroid 1, which is just a clusterfuck.
>>
>>338252180
>>338252229

There is an intended route. There are also a plethora of ways to break out of that route if you are skilled enough.
That is one form of nonlinearity. And it's very good way to do it, because it means your game has appeal to players of varying skill levels.
>>
>>338252263
I see what you're saying, but a "non-linear game" implies that there is no "intended" route to take. ZM and Fusion are linear games with a non-linear option.
>>
>>338252405

That's a good thing, and that's what I like Metroid for. It's very rewarding to feel like you're breaking free of the game's limitations and forge your own path, even if it's all planned from the beginning.
>>
By leaving it the fuck alone. Let Sammy rest, she's suffered enough.
>>
>>338252405
>a "non-linear game" implies that there is no "intended" route to take
You're delightfully naive. No game with that badge does that. The closest thing they do is give you a handful of routes that lead to the same result, and disguise better what a route is
>>
Give Samus eyebrows
Make a 3rd person shooter/platformer akin the the Jak/Ratchet games. (essentially make a GOOD otherM)
ditch cutscenes, maybe have MGS style codecs
Make Samus as nimble as she is in the 2D games
Make the world look juicy and organic and alien instead of making us explore boring dry ruins.
>>
>>338252649
>Make Samus as nimble as she is in the 2D games

Yeah agreed, any Metroid game needs a huge focus on fun movement. Navigating alien environments with morphball and bomb jumps and shinespark would be dope.
>>
Give us a new protagonist.
Make Samus a criminal on the run, mutating with metroid genes in her.
>>
>>338251965
>we have technology to make interesting games now
Especially interesting 2D games, and interesting platformers.
Your problem is that you think these genres and aspects are only justified by technical limitations and have no inherent gameplay value. That is wrong.

>VR
fad of the month

>third person action games
We hardly have any of those. Let's crowd that genre with even more ill-fitting bullshit
>>
>>338252607
No, a linear game FORCES (i.e. you can't do anything about it) into a certain route of events. It's like a narrow corridor for story telling.
In non-linear games, you don't have to do jack shit about the main campaign/quest-line/whatever if you don't want to, and you'll still have <spoiler>fun</spoiler>.
>>
>>338252728

I think you're confusing linearity/nonlinearity for whether a game is a sandbox or not.
>>
File: Rage Cage.gif (893 KB, 240x181) Image search: [Google]
Rage Cage.gif
893 KB, 240x181
>>338251374
>those non-functional plates around the joints
>>
>>338252771
No, sandbox has NO story/campaign/whatever whatsoever - like Besiege, MeinKampf, Factorio, etc.
>>
>>338252728
>a linear game FORCES
Is it forcing if you want to go?

a non-linear game in the same way "FORCES" you into the few minigames it has available on the sideline, so you don't damage the linearity of the game. They're all dead-ends. The only corridor you can take to progress is the one for the main quest line. Optionally, there are multiple narrow corridors there and you get to pick.
Oh, and if all you're thinking of is in terms of quest selection, that's like bottom end creativity. You can still railroad hard in these by locking off locations, withholding abilities, etc.
>>
>>338252834

I'd still describe a game like GTA or TES as a sandbox, even though there is very clearly a story and campaign in each.
At the same time you can ignore it and experience side content instead.
>>
>>338252716
2D was not a deliberate choice but the result of technological limitations. It's not a coincidence that every respectable company does 3D now and 2D is just indie people who lack the resources and skills to do 3D.

VR is not 'fad of the month', you'll see.

Third person action games are popular, yes, especially in Japan, which is exactly why the next Metroid games will either be VR chair shooters or third person action. Or perhaps some flagship title with a new Nintendo VR peripheral.
>>
>>338251374
TPS/Platforms/Adventure
>A good Other M
>>
File: 1461439974696.webm (411 KB, 1280x720) Image search: [Google]
1461439974696.webm
411 KB, 1280x720
>>
>>338252960

A game like Other M on the Wii U could have been cool.
>Third person view on main screen; first person on gamepad
>Can actually use analog stick to move
>More than two buttons to use, can use missiles in third person now
>Graphics might not have been completely shit like Other M's
Alas, it wasn't meant to be.
>>
>>338252910
>2D was not a deliberate choice but the result of technological limitations
Thanks for not reading, chap

>Your problem is that you think these genres and aspects are only justified by technical limitations and have no inherent gameplay value
>Your problem is that you think these genres and aspects have no inherent gameplay value
>>
>>338253019
Grabbing a handful of Samus' healthy buttocks!
Rows of plump blueness welling up in the space between your fingers!
>>
>>338253147
Oh you said it's not true so I guess that's that then. Thanks for clearing that up.

2D is not good in modern terms for the same reason people prefer prose over poetry. Reductionism is shit and limits creativity in a place that needs it more than ever.
>>
>>338253243
>2D is not good in modern terms
yeah, curse our 2D navigational skills. Maps need to be 3D, fuck buildings with floor plans. Never fucking mind that one of the primary control schemes for "3D" games is 2D in nature, because to this day we have no sane way of actually producing 3D input for the masses.

>Reductionism
You're feeling limited by 2D gameplay? Fucking chess must bore you out of your fucking skill.

>limits creativity in a place that needs it more than ever
So naturally your suggestion is to become a bad copy of every single fucking game produced in the last 5 years. Make it a fucking 3rd person semi-open world shooter sandbox with fucking cutscenes, achievements, context senstitive buttons and all the other tired bullshit that's being done left and right. That's total creativity.

You're a hopeless piece of shit, which is fine, the world needs hopeless pieces of shit. But stay the fuck away from good games. You have no idea what you're doing.
>>
>>338253441
You're extremely upset for no reason, which is a normal state for someone who's already behaving like a whiny decrepit old man in their teens.
>>
>>338253794
I just have very little patience with deliberately obtuse shitheads. This board being about videogames I occasionally get the wrong idea that people on here may know something or understand videogames. Then idiots like you correct me and remind me that it's little more than the comment section of any random website, endless memes and ironic shitposting.
>>
>>338253979
You're angry because you understand that I'm right.
>>
>>338251374
>these redesigns are always just samus but a guy

Isn't it a bigger slap in the face to women to say that they must adopt masculine traits to be badass?
>>
>>338254105
Nope, that guys right, you're a retarded Gen Z kid if you really think 2D = bad, 3D = good.
The only way I can find you serious is if you're just fishing for (You)s because no one can be this sub 70 IQ and actually be posting here.
>>
>>338251374
Make her badass again,no more of this bimbo shit. make the story Aliens but in space every time
>>
Let From make the next one
>>
>>338254367
Who cares about what women think.
>>
>>338254367
it is. That's why Samus was/is good the way she was/is. The only problem present day Samus has is the overemphasis on her sexuality. Originally she was badass bounty hunter first and sexy second. It was an aspect of her, but not defining, not crucial. Just a happy coincidence. Things shifted, and now she's a bimbo with a gunsuit. Sexy first, but by coincidence able to drift stick/a suit.
People screaming for emancipation in video games tend to be oblivious to what is there already, and follow only their puddle-deep stereotypes. They have to be independent fighting dykes, or able to sustain infinite amounts of abuse, to show how stronk they are, or else. Simply being strong, and being first and foremost a character, and not a woman, is just not a concept to them.
>>
>>338254715
>drift stick
way to fuck it up, anon.
I meant "drive stick"
>>
File: 1459837194276.jpg (225 KB, 959x960) Image search: [Google]
1459837194276.jpg
225 KB, 959x960
We don't. It's time to let Metroid die.
Along with Zelda, Mario, etc
>>
>>338254820
bring them all together on one stage, maybe some kind of fighting stage, then blow it up
>>
What about giving it controls sort of like MGS4-V, but still have platforming and exploration. Third person shooting might be neat if done well. I'll probably be torn apart for saying that though.
>>
>>338251374
Not like that, OP.
>>
>>338256023
I think base it off of vanquish, but with a better movement engine (more thought put into the physics, things like ledge grab and walljumping, etc) and it would be really good. Plus cover shooting could work well if they put effort into making it seem natural instead of throwing you into an arena with chest high walls
>>
>>338251374
that has to be the worst fanart i ever saw
>>
File: japs on nishimura.png (120 KB, 1074x2390) Image search: [Google]
japs on nishimura.png
120 KB, 1074x2390
>>338254715
It's pretty funny that Americans say this but Japanese fans praise the new design and view it as a natural evolution from stagnant 90s machocentrism.
>>
Create a 2d game similar to the early metroids.
Start the game with choice between different suits.
The suit will also change the overall gameplay and then make other suits unlockable after finding certain items.
Chuck in shit like the fusion suit, zerosuit, justin bailey suit as well as the regular varia, gravity etc.
Add in extras like a tight co-op multiplayer, a good versus mode in a metroidvania-esk level design, speed run leaderboards and unlockable characters (like the hunters and give the autists a ridley mode too).
Metroid Amiibos unlock some power ups early or gives Samus a smash bros move power-up or some shit.
Chuck in a dlc guest character or two like Captain Falcon and Star Fox.

I don't know, I'd play it.
>>
File: Tears_In_Rain.png (496 KB, 1280x528) Image search: [Google]
Tears_In_Rain.png
496 KB, 1280x528
>>338256882
>those 4chan guys will definitely revolt
If only you knew what we've become...
>>
>>338256882
This is the same Japanese that worship waifu shovelware though. It's been known for some time that Japan hates Metroid, and has shit taste in general.
>>
>>338251707
>seducing
Samus? Seducing someone? Not even once.

>not collecting bounty because mu vengeance
Samus? Not even once.

>vendetta
Samus? lmao. She'd never spare the dude in the first place.
>>
>>338256882
>Japan
>relevant
>>
>>338251898
Mildly, but no Samus on a Metroid game is off-putting by design. I need blaster arm.
>>
>>338257029
If you want to make Metroid 2D again do it in the style of Shadow Complex.

Personally I think Other M's movement had potential, and I adored the graphics in that game. If they had not gone full retard with it and focused on the gameplay more it would have been great.
>>
File: burgates.jpg (62 KB, 640x420) Image search: [Google]
burgates.jpg
62 KB, 640x420
>>338257120
Just relevant enough for you to obsess over a franchise they've cast aside in favor of bigger and better things.

Eat those Jap hand-me-downs, dog.
>>
>>338256645
I was actually going to say Vanquish, but assumed not many people had played it, so went with Metal Gear. Glad we're on the same page, anon.
>>
>>338256882
Nips have shit taste.
In their polls the boring heroine characters like Saber always end up first and the obvious best girls end up lower-middle at best.
>>
>>338257162
Yeah I agree.
I just thought a shorter 2d game with good re-playable value, multiplayer options and differing gameplay depending on "character" or "suit" selection would be fun.
Especially if it rewards speed running and not following a linear path.
Plus some iconic guest characters would easily drag in new fans.
and multiplayer modes to bring a newer aspect to series.

Even as an eshop game or some shit, it'll show Nintendo that people are still interested.
>>
>>338251507
you tried too hard
>>
>>338257346

probably because in japan, values like dependability, conventional girliness, and moral alignment are more desired than WOW SHES GOT PIGTAILS AND A SKIRT AND ACTS LIKE A HORE!!! I WANA FUK HER TILL SHE OINKS MY NAME AND WE CAN EAT CHEESEBURGERS TOGETHER
>>
>>338257106
I mean, she spared a ruthless pathological killing machine just because it "looked" at her different than the rest.
>>
>>338251374
Ism't the legbutt symbol a fucking rainbow? At least make your shitty redesign colourful if nothing else
>>
the thumbnail looks line zelenin from smt strange journey
>>
File: 1396472921402.jpg (435 KB, 1280x1175) Image search: [Google]
1396472921402.jpg
435 KB, 1280x1175
>pick up some guy to gun my vulcan harrasser
>flank behind a literal wall of vanguards, put us directly behind one

>the fucking gunner shoots at some infantry off on a mountainside instead of the vanguard's asshole right in front of us

>he does this for literally 2 minutes even as I jump out and shoot in the vanguard's direction to show him
Thread replies: 82
Thread images: 15

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.