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What's the purpose of motion blur in games?


Thread replies: 19
Thread images: 5

File: 899.jpg (270KB, 1654x2339px) Image search: [Google] [Yandex] [Bing]
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What's the purpose of motion blur in games?
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Shimakaze-kun is cute! CUTE!
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to kill your frames
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TECH NOLOGY
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>>338135951

I thought it was to help with motion sickness and to help keep the action clear and focused.
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>>338135951

Presumably to make it look "cinematic".
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>>338136052
the only correct answer.
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>>338135951
>H-HAYAI
motion blur makes everything look fast
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>>338135951
It's the video game equivalent of undercrank.
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To cover up texture pop in and simulate cinematic 24 FPS
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To give a sense of speed and for stylistic purposes.

A lot of games just blur the entire screen, which tends to look like shit, but object-based motion blur can look nice on fast animations.
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>>338136156
They really should use this qt in a game.
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>>338136601
the only good motion blur Ive seen in games are ones like here with objects being blured
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To be hayai
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>>338135951
The motion blur in GTAV made it playable at 30fps. Didn't do anything for the input lag though
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To hide shitty graphics.
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>game has motion blur and screen shaking when you sprint
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What's the purpose of this thread?
Am I the only one who sees motion blur when I look out the passenger window on my way to daycare?
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>>338137797
I imagine Mario running along the side of the road and jumping over obsticales when I look out the passenger window on my way to daycare.
Thread replies: 19
Thread images: 5
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