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Am I the only person who didn't like this game at all?
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Am I the only person who didn't like this game at all?

>Overly too long boss battles
>Shitty underwater controls
>Forgettable music
>Forgettable worlds and enemies
>Sound effects

Returns is far from being perfect but I enjoyed a lot more than TF. Honestly, none of both hold a candle to classic DKC trilogy.
>>
>>338084094
You're not alone Fampai.

It was an okay platformer. I swear /v/ hypes some games way too much. Looking at you Xenoblade Chonicles.
>>
>>338084094
>Forgettable music

I'd love to discuss your other points but I've got the sincere feeling that we'll never see eye to eye, anon
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>>338084094
>Forgettable music
>>
>Forgettable music
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>forgettable music
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>forgettable music
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>Forgettable music
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>>338084094
>Forgettable music
>>
>forgettable worlds
world 5 is the best collection of levels in a platformer since the 16 bits days
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>>338084094
>Forgettable music
>>
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>>338084094
>Forgettable music

Also, yes. Tropcial Freeze is the GOAT 2D platformer. Go back to Gamespot.
>>
>>338084094

Only thing you got right is overly long boss battles.
>>
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>forgettable music

Also, it's my favorite Wii U game and second favorite DK game.
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>>338084094
>Forgettable music
>>
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>forgettable music
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>Forgettable music

fuck off

the boss battles are the only bad part
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>>338084094
>forgettable music
>>
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>>338084094
>Forgettable music
>>
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All this thread needs now is for that one guy to come in, quote everybody that said >forgettable music and say "but he's right though" and the thread will be complete.
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Whose idea was it to have a Chibi themed level anyway?
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The only flaw is that the controller options for the game are shit. Otherwise retro honestly poured their heart into it.
>>
>Shitty underwater controls

kek, they just copy pasted Rayman Origins/Legends.
>>
>>338087180
Anon...it could be you
>>
The enemies were shit. Instead of badass pirate kremlins we got penguins of madagascar rejects.
>>
>>338087180
this guy's right though
>>
Never understood why people praise the original DKC games so much to begin with, pretty mediocre platformers most of the time
>>
>>338084094
I liked it the more I played it and the more I listened to the soundtrack the less I cared about the reused tracks and the more I started to love all the original tracks.

I'm not a big fan of platformers these days but if I could make my way through it without hating it and quitting halfway through then it's probably pretty alright.
>>
I've played about 3 games in my life that I could say have good water controls, and tropical freeze is one of them
>>
I hate the whole gaf hivemind thing, but

>Forgettable music

Do you have hearing problems?
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I really don't get how you could find DKCR better when this game is basically just DKCR but improved in nearly every way.

And I'll just get my
>Forgettable music
in now.
>>
Easily a better game than 3D World which got way more praise for some reason. Actually good level design here instead of just showy, fucking gorgeous graphics and god tier soundtrack.
>>
>>338088035
3d World is also a platformer that I actually liked.
It gets shat on by Mario "purists" for some reason though.
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>forgettable music
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>>338088260
>It's soundtrack isn't as good as the greatest video game soundtrack of all time

Well yeah, that's a given.
>>
Nigga please.
Some worlds are filler, but the bonus stages and the whole bonus world make up for it big time.
Sincerely, guy that 200%ed this game and had a blast doing so. That was when I still enjoyed my WiiU and played it regularly ;_;
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>Returns is better than TF

U wot?

- Worse controls
- Only Diddy
- Level design is on the level of "works well but nothing amazing" and lacks variety
- Worse soundtrack

DKCTF is literally the perfect sequel, they took the first game and looked at what could be improved/added/fixed and did all those things.
>>
>>338088260
>Fucking masterpiece 10/10 is a lot better than an amazing 9/10 soundtrack

Okay?
>>
>>338088128
What the fuck is a Mario purist? It's a lot better than NSMB nonsense for sure but a solid step down from Galaxy imo with shorter forgettable levels and a lot of blocky designs. Only a few levels in 3D World really put a smile on my face instead of just making me play through it like "I guess I'm having fun here? I'm not sure."
>>
I just want Kremlings back, or at least enemies with the old design style instead of stuff that look like Madagascar rejects
>>
>>338088361
I forgot Diddy was even in Tropical freeze. They really should've given him a better power. He was so shit compared to Dixie and Cranky
>>
>>338088857
>It's not a true mainline Mario game.
>It's a multiplayer game so it doesn't really count.
The shorter levels are a plus, fuck stages that go on forever and fuck the Mario 64 formula of doing levels over and over for stars.
I especially can't stand Galaxy.
>>
>>338088857
Same here anon. 3D world fags never got over the fact that they got btfo I guess.
>>
>>338088128
I am pretty sure it's just one autist who hates on that game. He creates the same threads over and over again with the same exact words, and anyone who writes why the like the game will just be dismissed by him with a >Liking NSMB
or a one sentence reply.
>>
>>338089186
Dixie was a crutch character in TF, borderline game breaker I think too.

I sometimes used Diddy though, I wanted a balance of all 3.
>>
>>338089362
I liked Cranky more desu. His pogo is abusable
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>>338089272
>being this much of a contrarian
>like short, braindead levels with literally no creative inspiration. Every level is just floating blocks.
>liking a game that you can literally only move in 8 directions wih a fixed camera.
>calling a NSMB 2.0 literal party game a 3D mario, solely because you don't just go left and right.

The highest of wews, lad.
>>
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>>338084094
I agree with the bosses. I dont like it when I cant kill something superfast with a bit of skilled play.

rest of the game was a great experience. Played it coop with the sig other and we had a blast.
>>
>>338089362
I liked Cranky. He had a fun ability and it didn't make all the platforming go completely easy mode.

Dixie was pretty clearly the easy mode, everything about her seemed to exist to make the game far easier. The flying made platforming a joke and the extra health thing could turn you into a tank.

I feel like Diddy should have given the player an extra jump that kills momentum and can't be stretched out like Dixies flight while Dixie should just give you the hover from DKC2 and 3 that lasts longer but gives no height.
>>
>>338089786
The bosses were still a huge improvement over the Returns ones though, those were terrible
>that fucking robot chicken
>that underwhelming face&hands final boss
>>
>>338090174
I honestly liked the chicken, but yeah, most of the Returns bosses sucked.
>>
>>338090174
I should play returns, but I can't believe there would be anything worse than the TF final boss. God that was some retarded shit.

I kind of liked the triple baboon boss, you could do that very quickly if you were good enough.
>>
>>338090660
The owl can be beaten very quickly too
>>
>>338090660
The TF final boss was basically K Roll, what was the problem?
>>
I loved this game.
The only things that are bad are the boss battles and the repetitive bonus maps.
It's a 9/10 easily.
>>
>>338090863
he was fucking boring as shit

K Rool wasn't the best boss either but at least he wasn't as intensely slow adn didn't have a massive amount of garbage to go through if you missed damaging him
>>
>>338084094
Music is fantastic but I'm so fucking tired of platformers as a Nintendo fan. I'd didn't pick this on me up, I played through most of it with a friend who bought it. Glad I didn't waste the money.
>>
>>338090660
I was pretty half and half on the bosses. I honestly wish Bashmaster was the final boss because he was infinitely cooler than the actual final boss in basically every way, from the design to the fight itself to the setting to the awesome as fuck music.
>>
>>338091159
K Roll always had pretty lenghty attack patterns.
The only difference is that he let himself be hit, while Frederick runs like a motherfucker and has a tiny hitbox.
>>
>>338091328
I really hated that boss too, but yes the music was cool. Each to their own, I guess. I just don't like these bosses that take forever to expose their weak point and then it's another endless wait, until your super close to the end and they do some random super fast attack and you die and you have to sit through all the fucking boredom again.

I like bosses that take a lot of damage to die but you can outskill rather than time-based ones. I suppose it's not a series staple, though.
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>>338084094
Nope, not alone, I like it too but here it gets waaaaay too much praise it's almost ridiculous
>>
>>338089272
>waaa he said it wasn't a true 3d mario
3dworldfags getting triggered by people stating a simple fact will never stop being funny
>>
>>338091631
You can one cycle most of the bosses though, look at the speedruns. Its not even that difficult for the most part.
>>
>>338088361
the only thing Returns has over TF is the amount of levels
>>
>>338084094

>Forgettable music

Windmill Hills will be what I play at my funeral. I'll fight you m8.
>>
>>338093709
But the levels in TF are longer.
>>
I disagree with you on every one of those points. Literally every single thing you said. I'm not mad, though.
>>
I didn't like how they made the physics and controls more "realistic." It took me 2 playthroughs to unlearn DKC classic controls

Plus go ahead and scream git gud all you want, there are quite a few moments that the game is just flat out unfair or deaths aren't your fault
>>
>>338088472
>>338088341
TF's soundtrack entirely encompasses DKC2's soundtrack and adds more, I'd say it's actually better.
>>
>>338094032
I'm not going to scream "git gud" but it's really not that difficult.
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>>338084094
>Forgettable music
Nigga, it's got the best soundtrack in a platformer, period.
>>
>>338094032

I've played both DKC/DKC2 and Returns on the 3DS.

I have a handle on both.

It's not that hard to grasp.
>>
>there are quite a few moments that the game is just flat out unfair or deaths aren't your fault

I want specific examples.
>>
>>338094121

Like I said, some of the difficulty is from me trying to play it like original DKC games, but there are times where the level design kind of screws you with things that are impossible to see, sometimes ledges blend into the background and you crash into them falling back into a pit, and sometimes the hitboxes were flat out messed up causing you to take damage from a distance away.
>>
>>338084094
I am triggered. That game is fucking perfect.

Donkey has the best platformers and Mario should step the fuck up already
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>>338094032

If you fucking say Bopopolis I will fight you.

Bopopolis is perhaps the most fun I've ever had in a platforming game.
>>
>>338094215

Did you grow up playing the shit out of all 3 of the DKC games?

It was pretty damn ingrained into me. Like I said, it took me a while to comprehend how the games were really different and how I shouldn't play TF like the originals, and I since 100% TF on hard mode, but I don't think anyone asked for more "realistic" physics when the SNES games had some of the tightest and funnest controls I've seen in a platformer.
>>
>>338094310
Returns has some.
Like that fucking puzzle pieces in the minecart level with blue crystals, the giant bat, or the bonus level with the raising lava.
Those are pretty much inpossible to do without dying even once.
TF is much more fair though.
>>
>>338094485

Perhaps the next game will have SNES physics or at least an option to choose one or the other to please everyone.

Is that even possible?
>>
>>338094032
>there are quite a few moments that the game is just flat out unfair or deaths aren't your fault
Where? Tropical Freeze doesn't have Returns' excessive crumbling floors and rocket barrels take two hits (plus there's fewer)
>>
>>338094310

If you want to stick around I'm bored so I'll try to find video examples. I already started looking up a video to show off the hitboxes. Ignore the fact that it's DSP and skip to 32:08, I've had this same thing kill me in hard mode
>>
Fuck you
>>
>>338088260

He isn't right, the music isn't forgettable and DKC2's soundtrack has nothing to do with the topic at hand, sure if he had said said DKC2 was better I also would've agreed but he said forgettable.

That game had amazing music, David Wise and those who worked with him are masters at their craft and always deliver some memorable music.
>>
>>338094660

https://www.youtube.com/watch?v=r1jM9fcglFg

forgot video
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>>338094619
No, that's fucking retarded.
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>>338084990

I'm going to find you and kick your ass, faggot
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https://www.youtube.com/watch?v=95HuSMQSUVo
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>>338084094
>>Forgettable music

this is either the weakest bait or you seriously need to get your ears checked
>>
I hated it too. Controls like shit, i fucking hate the physics and the setting is to bright and happy unlike the original games
>>
>>338094637
there's a couple of questionable design decisions

like that level in world 3 where you're stuck in a tornado: the game teaches you to hurry and puts pressure on you to constantly move forward by having lightning bolts destroying the platforms you're standing on only to expect you to stop and wait just before the end

it's counterintuitive and definitely feels like you need to die once to get it right on a second try
>>
>>338095052
>and the setting is to bright and happy unlike the original games
I can kinda get this, but fuck the atmosphere in the final world of TF is up there, if not higher than the original trilogy, mostly because it built off of Returns, but it worked for me.

I personally think 64 had the best atmosphere, but it had a lot going against it too.
>>
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>>338088260
I honestly only remember three songs from DKC2.
>Mining Melancholy
>Disco Train
>Stickerbrush Symphony
Freeze stuck with me, especially the savannah and fruit jungle.
>>
>>338095148
Not really.
Where would you jump since the platform is clearly out of reach? Waiting is the most logical option.
>>
OP here. Music is cheesy as fuck. Excluding DKC2 remixes (which are great), I don't see any original composition in this game that I would fit into a "memorable VG music" category. Some are good to listen, some fit the level, but in any way they are as good as what we had before and didn't stick to my playlist.

I'd say Returns also suffers from that, but it has a few great songs such as Tidal Terror.

The only original song from TF I really liked was that from the autumn world early stages. Can't remember the exact name. It was good.
>>
does anyone except the OP seriously think the underwater controls are anything but perfect? they're almost too good. the kongs are so overpowered/easily controllable in the water that it would've made Enguarde useless if the game had him as a playable buddy.
>>
Why the fuck is this game $28 on amazon the price should be $19.99 they are asking me to pirate that shit.
>>
>>338095394
>The only original song from TF I really liked was that from the autumn world early stages. Can't remember the exact name. It was good.

https://www.youtube.com/watch?v=U1vsBsCoK_I&index=15&list=PLCAKOz0OX3_PMfgFMdz3M_2r0dY7zth7x

This one?
>>
>>338095208

I also really liked the atmosphere in world 5 when you notice the atmosphere start to get more and more frozen as you progress. World 4's atmosphere was really amazing at some parts too (especially the Irate Eight level)... but yeah the earlier parts of the game are pretty forgettable.
>>
>>338095148
How is it different from DKC where you have to keep the platform fueled with specifically placed barrels or DKC2 where a train level teaches you to jump to hit switches, then throws in a reverse one before a gate that can kill you?
>>
Sorry op, my favorite 2d platformer ever, only blemish is bonus stages
>>
>>338095401
They should have made Enguarde the Rambi water equivalent, able to break objects and stuff.
>>
>>338095148
>there's a couple of questionable design decisions
>lists one level where you obviously can't make the jump and have to wait
>other was a glitch
If you want bullshit, play Country 3.
>>
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>>338095394
>not liking best song

how could you have forgotten OP?
https://www.youtube.com/watch?v=db9Ul5tVPP4
>>
>>338094637
>>338094310

I took issue with this part at about 38:29. https://www.youtube.com/watch?v=dr9XUOOaEbU I expected that the stalagtites were going to fall, and timed my jump accordingly to jump on the enemy when suddenly the whole platform comes crumbling down and it causes me to jump INTO the stalagtite.

Speaking of the ice levels, there is a later level where you get pushed very quickly by spring things, and have to duck to avoid spikes above you. Not only are the spikes incredibly hard to see, but there is a noticeable delay from when you press down and it actually happens. I don't know if this is a hitbox issue, or the realistic physics issue, but I guarantee SNES donkey kong would avoid those spikes easier
>>
>>338095052
why isn't my sidescrolling platformer featuring cartoon apes dark and mature this is why roger ebert thinks games aren't art
>>
>>338084094
It's pretty good, but I think Returns has better level design.
>>
>>338095269

What I remember from DKC2

>Hot Head Bop
>Mining Melancholy
>Bayou Boogie
>Stickerbrush Symphony
>In A Snowbound Land
>Lockjaw's Locker
>Haunted Chase
>Forest Interlude
>Crocodile Cacophony
>Flight Of The Zinger
>Jib Jig
>Snakey Chanty
>Krook's March
>Boss Bossanova

Tropical Freeze

>Mangrove Cove
>Busted Bayou
>Trunk Twister
>Canopy Chaos
>Big Top Bop
>Windmill Hills
>Alpine Incline (Ground)
>Wing Ding
>Grassland Groove
>Frantic Fields
>Scorch N Torch
>Cannon Canyon
>Amiss Abyss
>Irate Eight (Sax)
>Lockjaw Locker Returns
>Aquatic Ambience Returns
>Harvest Hazards
>Jelly Jamboree
>Harvest Hazards Underwater (MY DICK!!!)
>Fruity Factory
>Homecoming Hi-Jinx
>Seashore War
>Forest Folly
>Punch Bowl

In short, both had awesome music.
>>
>>338095615
l think it's far better than the original SNES games and the "so unfair trial and error gameplay!!!"shit is exaggerated, but there's a couple of moments that definitely felt cheap

not bopopolis though that was fantastic
>>
>>338095269
>fruit jungle
Best world with the best boss and best song
https://www.youtube.com/watch?v=_V9ZBEo4wKg
>>
>>338088128
Its the nsmb of 3d mario

Its souless and just a slog to play through. None of the levels have any depth, marios acrobatics are just straight trash which is what made 3d mario so fun in the first place
>>
Seashore War is literally the most beautiful piece of audio I've ever heard in a video game. This shit actually brought me to tears the first time I heard it.
https://www.youtube.com/watch?v=Boqy0Q-4c_M
>>
>>338094310

That world 5 rocket barrel level has some axes which (unless I missed some kind of detail) they have no way of telegraphing if they are going to stop hi or low, leaving not enough time to really avoid them without memorization
>>
>>338096837
oh man this ones going straight to r/cringe
>>
>>338084094

Let me add

>Cranky is the only useful side. the other two are pointless
>Levels are derivative and go on too long. They lack innovation and imagination in design.
>Dreamworks level art design

Game was the definition of run of the mill nintendo platformer fodder
>>
>>338096837
It's Wise's favorite piece too.
>>
>>338097021
if you haven't actually played the game but are just shitting on it at random that's fine anon, just say so in advance
>>
>>338096897
Not him but go fuck yourself
>>
>>338097021

Dixie is way more useful than Cranky until you git seriously gud and get to speed run tier. It's just too bad diddy is really made irrelevant.
>>
https://www.youtube.com/watch?v=aLiCqsfzAZc
>>
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>>338084094
Just 100% the game recently, though it was great. I would need to go back and play the original trilogy to really judge, but I want to say it's the best DKC game.

>Overly too long boss battles
I see this point, but it really didn't bother me. Bosses were actually a challenge for once, which I kind of liked. Just use the shop and load up on barrels if they're too tough, Banana coins are super easy to come by in the game.

>Shitty underwater controls
This is just flat out wrong, sorry. Underwater control feels great!! This game has some of the best underwater levels I've ever seen in a 2d platformer, and they're actually fun to play because the controls are so good.

>Forgettable music
The thread has already blown this away.

>Forgettable worlds and enemies
I'd have to disagree on worlds. I thought the themes were much more interesting than the plain ol Mario archetypes. Things like the fruit jungle, the frozen jungle, and the savanna are all super creative and memorable to me at least.
I do think the enemies are kind of bland though, essentially, there just weren't enough of them. I got tired of seeing the same penguins and walruses every level. This is a small complaint though because the fun of the platforming mostly comes from the level design, not the enemy interaction. Enemies are usually placed in order to enhance the level design, not to be the focus of it.

>Sound effects
I mean, this is an odd thing to complain about. I never noticed anything wrong with them, but they don't stand out either, sure.
>>
>>338096890
I'm watching a video of 5-2 right now and you get plenty of time to react to the knives before they chop if you're in the middle.
>>
>>338097380
>play the original trilogy
Again, that is. Forgot a word.
>>
>>338084094
Played it for an hour or so. Figured I just can't be bothered with collecting all that stuff.
>>
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>>338084094
Snes one is far superior
>>
>Overly too long boss battles
Agreed.
>Shitty underwater controls
They're actually pretty good, you just have to get used to them. Although I understand the hate due to the core platforming being pretty fun, and suddenly you are forced to an entire world of water levels, which can break the pace of a first playthrough.
>Forgettable music
I'll fight you. It is not as great as the one in DKC2, but it still has a top tier soundtrack.
>Forgettable worlds and enemies
Enemies maybe, but the worlds were fine by me. The jelly world, the savanna and the windmill levels were very memorable imo.
>Sound effects
Ok.

Overall, I can say it is an excellent platforming game, you probably just have shit, or don't like the genre at all.
>>
>>338084094
>Forgettable music
this feels like b8

beyond the 10/10 soundtrack, the level design was stellar, with gorgeous visual design and creative, well-realized gimmicks
>>
>>338095401
yeah, probably the best underwater controls in a platformer outside of rayman legends.
>>
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If you don't appreciate Tropical Dong's soundtrack, I can't see how you expect to be taken seriously

https://www.youtube.com/watch?v=1d1jTRvxZkQ
>>
>>338095269
>everyone always forgets forest interlude
Why? In my opinion its almost as good as stickerbrush symphony.
https://www.youtube.com/watch?v=wYyMNXM8Kgg
>>
>>338086361
You mean world 6
>>
>>338095269
Let's not go crazy here, DKC2's soundtrack was one of the GOATs

>Title Theme
>Lockjaw's Saga
>Snakey Chantee
>Hothead Hop
>Marsh theme
>Forest theme
>Ice theme
>Funky's theme
>K Rool's theme
>Credits
>>
>>338095394
>I don't see any original composition in this game that I would fit into a "memorable VG music" category.
because nostalgia is no longer a factor

I feel like most people lack the capacity to appreciate music on any deeper level than feeling an emotional connection to the shit that you grew up with
>>
Not enough sick tracks being posted here, senpaitachi.
>>
>>338088958
Nintendo likes giving the middle finger to Rare fans by staying as far away from the atmosphere of their games as they can.

Just look at the first non Rare created DK game: Jungle Beat. They took out literally all the identity Rare had given the series, even removing Diddy Kong.
>>
>>338094310
Literally the only part of the game that this is true in is that one part when you become a snowball and yet you still have control. I thought it was some cinematic then fell right into a hole.
>>
TF had the best songs, one of the best soundtracks of the generation even.

That said my favorite song is still from Returns. Yamoto (forgot his exact name, the Metroid Prime composer) may not have the catchy tunes of Wise, but he's still damn good.

https://www.youtube.com/watch?v=mAUzHb4azf0
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>>338103514
Except Jungle Beat had plenty of atmosphere, and was a great game to boot

I wonder why so many autists flock to Rare
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>>338093847
No they are not, they are the same length.
>>
>>338096837
Yeah this went pretty much to my favorite piece of vidya music as soon as I heard it

A good piece of music can sort of recontextualize a moment in vidya and take you back there when listening to it.
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>>338103514
>>
https://www.youtube.com/watch?v=YtMSyLdk0Q8

Best song right here. This song + The Avalanche level in the final world was God tier. Feels like you're near the end, the darkest part of the adventure.
>>
>>338104094
No, they're longer

https://howlongtobeat.com/game.php?id=2689
https://howlongtobeat.com/game.php?id=2691
>>
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>>338096837
>Donkey Kong and his family have traveled across six islands, battling invaders, scaling impossible ruins and dense jungles
>They finally return to their home
>It's completely different, an icy wasteland, but underneath it is still their home
>They must scale even more unlikely mountains and landscapes to regain their home

I know it's a game about stupid fucking monkeys, but this song has all the majesty of a triumphant hero with the emotion of an overdue homecoming. It's like Odysseus reclaiming Ithaca, but with big dumb Gorillas
>>
>>338096837
Its ok, at best
>>
>>338104135
Man I always wanted to fuck that blue lizard in the upper left
>>
>>338084094
>Overly too long boss battles

Exactly where I stopped reading and reported your bait.
>>
>>338104315

>using how long to beat

I don't usually use this as an argument but that site was literally made by reddit and the time to complete is usually inflated because the retards that use that site are garbage at games.
>>
>>338104135
You're using the post-Rare K. Rool render. The older one was a lot more dark and desaturated and generally weird looking.

That said, I do think a lot of people's perception of the old DKC games just comes from the nature of early 3D rendering. That shit just looked weird and left a big impact on the style of the games. A lot of TF enemy designs look about on par with the Rare style, they just don't have the fucked up textures and other odd details.
>>
>>338094660
>>338094772
wow, I've never hit that so I must have missed it while playing, I swam over that entire hill.
I do think there are some mean mean stuff especially in hard mode but for the most part I never encountered total bullshit other than the autoscroll levels which, especially with getting the KONGs and puzzle pieces, can be trial and error.
>>
>>338105896
You know you can just admit you were wrong

Its an anonymous board. Nobody is going to know.
>>
>>338105072
Post three songs you consider better
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>>338106062

I'm not the anon you were arguing with.
>>
>>338103514
>Just look at the first non Rare created DK game: Jungle Beat. They took out literally all the identity Rare had given the series, even removing Diddy Kong.
And it was better than any of the Rare DK games as a result.

Funny how that works.
>>
>>338104051
Of course the idiot who enjoys slapping a bongo to control a character also doesn't know how to read.

I wasn't saying that JB's atmosphere didn't match the atmosphere that Rare had created in the DK games, not that it didn't have any.
>>
>tfw you want a third game with Kremlings returning but also want Retro to do their own thing

What a rough battle. I do really want them to develop another game sometime in the future.
>>
>>338106084
ave maria
stairway to heaven
93 til Infinity
>>
>>338106445
I'm down with Kremlings but I hope K. Rool stays gone. Easily the blandest villain in Rare's stable, unfunny and with no identity of his own beyond "I HATE THAT [s]HEDGEHOG[/s] APE"
>>
>>338106530
well played
>>
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>>338106219
>that backpedalling

I bet you haven't even played it
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>>338106530
>quick let me google some popular songs
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>>338106669
I can agree. They kinda remixed and used all his moves with the final boss of Tropical Freeze anyway.
>>
>>338106669
>>338106445
I think it would be cool if K. Rool was the catalyst that caused Tropical Freeze in the first place.
>>
>>338106764
h-how did you know?
>>
>>338106219
I played it bongo-free Wii version, it was pretty good, man.
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>>338107043
>I played it bongo-free Wii version
what a fucking pleb
>>
>>338107119
I know ;_;
>>
>>338106192
Now let's not say things we can't take back. DK64 had its flaws with repetitive mini games but it was fun to explore and had loads of content.

Jungle Beat involves hitting fucking bongos to move Donkey Kong and has to accommodate for this gimmick by designing lack luster levels with all difficulty removed leaving you with a very unsatisfying experience. I'd say that that the short length and small amount of content is a positive as the game is worth playing once and forgetting about if anything to see the beginning of Nintendo's shift from good level design into gimmicks designed for a "wider" audience.
>>
>>338107182
You realize that like a third of the levels are locked behind platinum medals, right? You have to learn the mechanics and get good if you want to play the full game.

Its always easy to spot the shitters when they call DKJB a short game.
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>>338087487
I dunno vikings completely freezing over a jungle and the snowmad themes are quite badass.
>>
literally the best 2d platformer of all time
>>
You are wrong. You will always be wrong. You will never know why you are so wrong. You will continue you pathetic existence without knowing the sheer amount of incorrectness you represent.

It hurts. It hurts so bad because people like you continue to exist, and are allowed to breathe. By even giving the assumption that Tropical Freeze is, by any means, a lesser game than it's predecessor is an insult to all that is good in gaming.

I recommend you replay Tropical Freeze, beat every gold medal, and collect every collectible. I know you haven't done all of it like I have. I have over 140 hours in this game, I consider this game the best game on the Wii U.

Just delete this thread you pathetic husk of a man. Just delete this and you will be forgiven. If you continue to spread your unjustified hate of Tropical Freeze then I am prepared to unleash upon you an unimaginable fury. You will rue the day you fucked with Tropical Freeze, and you will bow down to this game in due time.

They all do.

Think twice before you post a shit thread my friend. I don't think you realize the power of the internet...
>>
>>338107402
I don't like hitting bongos to move. It's the insipid bullshit of slapping down the wii controller to blow in DKCR but it's the entire game.
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DK has to be one of the most versatile franchises of all time

You've got all these 2D platformers. They're all made by different studios and play completely different from one another, yet they're all 10/10s
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>tfw you only get gold medals in auto scrollers
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>>338107640
haha, not even going to address the fact that you outed yourself as a casual piece of shit?

Regardless, the bongo controls are tactile and effective. Its really just two buttons and a mic. The complexity and intuitiveness of the gameplay is nothing short of brilliant, given the simple controls.
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>>338084094
I've only played the first one. It was alright. The rocket levels were tedious and a pain in the ass.
>>
no this game sucked, for sure in the top 5 /v/ most over rated games list along with shit like red dead redemption
>>
>>338107994
I don't torture myself with bad games.
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