[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
S.T.A.L.K.E.R. - still worth it?
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /v/ - Video Games

Thread replies: 163
Thread images: 29
File: s-t-a-l-k-e-r_bloodsucker.png (987 KB, 957x684) Image search: [Google]
s-t-a-l-k-e-r_bloodsucker.png
987 KB, 957x684
Hi guys, I was wondering if STALKER still holds up today. Not necessarily talking about graphics here, mind.

Any games that are similar to this? Might help me deciding whether it's worth it.
>>
Still worth it, and with all the mods flying around, it's even better.

As for games similar to this, Escape from Tarkov looks very promising.
>>
cheeki breeki
>>
>Any games that are similar to this?
Don't you niggers dare mention Metro. Every fucking thread, and they aren't even close

To answer your question, yes, it is. Very much. The atmosphere of the game is so crazy good it makes it worth it alone. Start with SoC
>>
>>338066957
> Stalker
> Its HTC Vive compatible with VorpX
> Im way to much of a manlet to attempt it
>>
>>338067536
>Escape from Tarkov looks very promising.
It actually looks rather empty and shitty, unfortunately.
>>
>>338068758
I liked the part of the stream they just had where it was ~20fps and less than 720p
>>
>>338068758
Depends on what you're looking for in such a game, I suppose.
>>
>>338066957
Can't see any reason why I wouldn't. It's a game with immensely dense atmosphere, enjoyable combat and some very memorable 'what the fuck?' moments.

The game can't be more than a fiver now, just go for it.
>>
>>338069114
>enjoyable combat
let's not get ahead of ourselves here
>>
>>338069196
Not him, but if you are saying that it doesn't have good gunplay, then you aren't playing it the way it is supposed to be played master difficulty
>>
>>338069516
love that meme dude
>>
>>338069196
I liked it. I don't play a lot of shooters, but with most of them I feel like you can figure out the gameplay in about 15 seconds and that's not going to change in the game. STALKER kept me on my toes with all them random gun fails etc.
>>
>>338069582
Its not a meme, difficulty actually changes the guns accuracy
>>
>>338069689
It doesn't do it nearly enough. You can't brush off all the criticism with "lol just play on Master" when most people play it on Master anyway.
>>
>>338069780
You didn't criticize it though, you just said the combat isn't enjoyable.
What's not enjoyable about it?
>>
>>338070031
Too much RNG for my taste.
>>
>>338066957
>implying games expire
>>
>>338070398
>implying some games doesn't age as well as others
>>
Can you play as a girl in S.T.A.L.K.E.R.?
>>
>>338070578
I don't think there's one female in the zone.
>>
imo it holds up great, just don't buy it- the dev team disbanded and the only people who would see the money (if you got it on steam) is valve.
>>
>>338070578
It's fully an FPS. You only ever see your hands and wrists, more or less. Why would you care if you could play as a girl?
>>
vanilla SoC has aged like milk, get some mods and it's still fun.

CoP has aged a lot better
>>
>>338068548
holy shit WHAT? REALLY?
I'd probably quit after seeing a snork for the first time
>>
>>338070857
Don't lie. One wouldn't be able to get past Agroprom Underground.
>>
>>338068548
But marked one is already a turbo manlet, seems like a perfect fit.
>>
File: 1424855876818.gif (2 MB, 400x300) Image search: [Google]
1424855876818.gif
2 MB, 400x300
>>338072226
>that fucking controller at the end
>>
Yes. Even without mods they are some of the best games ever made.
>>
>>338072495

I about shit a brick on my first playthrough
>>
File: 1276706392659.png (34 KB, 164x184) Image search: [Google]
1276706392659.png
34 KB, 164x184
>>338068548
>X-18 in VR
It would be like playing it for the first time all over again
>>
File: cJ650EP.jpg (54 KB, 1280x1024) Image search: [Google]
cJ650EP.jpg
54 KB, 1280x1024
>>338072495
>>338072540
>>
>>338070290
>my garbage taste

Fixed that for you.
>>
File: 1435776496103.webm (3 MB, 960x540) Image search: [Google]
1435776496103.webm
3 MB, 960x540
>>338073071
Oh yeah, forgot about that lil' guy. Game's only jumpscare if i'm not mistaken?
>>
>>338068548

No thank you, I enjoy my underwear without shit in it.
>>
>>338070796
If you're talking about visuals I agree, CoP holds up way better than SoC. But I think the areas in SoC are more interesting. There are good mods for both games though, like U said, so OP will probably be happy whatever game he chooses to play.

Stay away from Clear Sky tho
>>
>>338068548
I think I'll need to cash out on a new GPU and Vive soon enough then.
>>
>>338074291
>Stay away from Clear Sky tho
Stop with this meme, CS is wort a playthrough at least if you liked the rest of the series
>>
>come back to STALKER after two years
>two massive standalone mods get released

Is the STALKER modding community the best community?
>>
>>338075493
It is. Still looking forward to Gunslinger for CoP.
>>
>>338075493
no that's Doom
>>
>>338075493
I'm still waiting for Ray of Hope. Hopefully it won't suck.
>>
>>338074674
Yeah I guess, but OP should at least play the two best entries in the series first before playing the clearly worst one.

I never really played CS, I'm just parotting what I've read on the internet
>>
>>338075493
Which ones are you talking about?
>>
>>338075493
What mods? I haven't played a stalker game since Redux (?) for CoP back in 2012-2013 or something.
>>
>>338075764
OGSE and Call of Chernobyl
>>
>>338075689
I've bought it on release and while I was pissed off with the fact that it was buggier and more linear than SoC, it was still a great game, with some patches, because without them it broke for me at least two times and I couldn't progress until they released new patches for it. Definitely give a try. The Red Forest and the antennas after Limansk were really great areas.
>>
>>338075493
Yes
https://www.youtube.com/watch?v=k-1fLGkAPEU
>>
haven't played stalker in years. On a new rig, which mods are essential for the bug fixes?
>>
>>338070290
literally any weapons mod fixes that
>>
>>338077427
True, but we were talking about merits of vanilla, I believe.
>>
>>338077210
Zone Reclamation Project, if remembered right. The STALKER general on /vg/ has information of every single mod you might want to know about, so it's worth stopping by there to check.
>>
>>338070290
This would not be your impression had you finished the game. You become a patron god of the zone by the end game, with very accurate weapons that does immense damage. I don't see how there is RNG, beside in the beginning phase.

If you did complete the game, yet still have this opinion, I don't understand why. If you're still in the thread, mind explaining what you mean by RNG?
>>
>>338077806

Wouldn't have even thought to check vg for a general for a game this old. Thank you kindly.
>>
File: DEJA VU.gif (1 MB, 320x240) Image search: [Google]
DEJA VU.gif
1 MB, 320x240
>zone of alienation in VR
>sitting at bar after agroprom reloading your stanags and .45 mags
>>
File: The 3 Stages fo Stalkan.png (1 MB, 986x897) Image search: [Google]
The 3 Stages fo Stalkan.png
1 MB, 986x897
>>338077931
>>
>>338075689
I like this post, anon. You seem like a guy with a small ego, very refreshing
>>
>>338075991
Ogse is a clusterfuck tho

>enemies respawn on top of you when loading a save
>chimeras and other high level shit can and will spawn near rookie village
>Bandits with SVD's and other high level weapons
>>
>>338076992
What mod?
>>
>>338077931
>This would not be your impression had you finished the game.
I turned off the Brain Scorcher thing. At some point I will finish it.
>You become a patron god of the zone by the end game, with very accurate weapons that does immense damage.
Yes, and your starting weapons suck (and so do starting weapons of Bandits/early Military, which leads to hilariously long shootouts).

The progression is very RPG-like, the mechanics are not RPG-ish though, which feels kind of bad. Like, you know, Morrowind. The game has other problems later, anyway (AI is not stellar, I have the impression that they tend to really struggle with fights where you aren't their only target on the battlefield).
>>
File: thedoor.jpg (1 MB, 1920x1080) Image search: [Google]
thedoor.jpg
1 MB, 1920x1080
>>338073364

Plenty of other mutants pop up at terrible times. Not to mention The Door.
>>
>>338078190
Ужe хoчy пoпpыгaть в тaкoй
>>
>>338078294
>long shootouts
headshots, grenades, play on master
git gud son
>>
>>338078538
Tы бы и в coбaкy пoпpыгaл.
>>
>>338066957
STALKER is shit without mods despite what /sg/ will tell you

Even on Master difficulty early game weapons have such shit accuracy even if fully crouched and taking single shots 2 seconds apart, its up to RNG

Plus ballistics are horribly exaggerated and enemies are bullet sponges if you don't headshot them.

IMO (and I will get shit for this), the best way to play Shadow of Chernobyl is with the Autumn Aurora 2. Even for your first time. The gameplay stays pretty much the same as vanilla except for fixing graphics and ballistics and weapon damage, and some good balance changes in economy and loot.
Don't play it vanilla unless you really want to torture yourself with the shit gunplay.

And DO NOT play it with Complete mod
>>
>>338078782
>headshots
RNG
>master
memes
>grenades
Grenades are actually pretty cool.
>>
>>338076992
That's actually really cool.
>>
played the trilogy for the first time about 6 months ago. Shadow of Chernobyl easily top 10 favorite games of all time, prolly top 5. Clear Sky is not good though, I'd skip it if I'd known beforehand.
>>
>>338078968
>realistic ballistics simulation
>plays with shit equipment
>RNG

hehe, git gud faget
>>
>>338078785
Я нe знaкoм c этoй идиoмы

>>338078897
It's an inherently flawed game, and if you can't see past some flaws to appreciate what they tried to do, yeah I agree - grab one of those 'pretty much vanilla but fixed' mods for your first go through. I and a lot of others feel that running it blind and vanilla your first time is the best, but it's not for everyone.
>>
>>338079090
I obviously played it on Master. Most people do. "Play it on Master" is a meme reply to any criticism.

>>338079114
>>realistic ballistics simulation
That's a meme too.
>>
>>338078294
Never really felt like the shootouts were too long, not even in the beginning. The weapons at the start are shoddy, it's true, but as soon as you get to the bar (even before) you should have founds weapons that are reliable and potent.

If you don't feel like completing SOC, but still have some patience for Stalker, I'd say play Call of Pripyat. It is a much more refined game
>>
File: 1376528972271.jpg (126 KB, 527x614) Image search: [Google]
1376528972271.jpg
126 KB, 527x614
>>338078897
>mods on your first playthrough
>needing mods to enjoy STALKER games
You're goddamn right you're going to get shit for that you cockblocking faggot let the guy actually enjoy some of the best games ever made
>>
>>338070672
there's apparently dialogue somewhere where someone tells you there are women, but they're all dressed up or else they'd get raped all the time
>>
>>338079223
I will complete it one day, the voices in my (character's) head told me to! G-36 seems to be an okay weapon, anyway, I don't really hate it. Kind of bothers me how the game has factions, not something I enjoy too much in my FPS since I'm a bit autistic about them. And now I'm told some Master Stalkers want to come with me in Pripyat too, what the fuck.
>>
>>338079220
Are you going to deflect everything with the word "meme"?
>>
>>338079551
Only memes.
>>
>>338079114
My only issue is the weird gear progression. I should be able to play through the whole game with nothing but an AKS-74U if I want, but it has such shit accuracy that it's useless past early game in vanilla. Luckily basically any mod that changes weapons removes the RPG progression so that any weapon can be viable if you want it to be
>>
>>338079463
That's really strange. Why don't you like factions in FPSs, beside >autism?
>>
>>338079616
One of your grievances are RNG. Please, tell me exactly what you mean by this, is it the bullet trajectory you're referring to?
>>
>>338074674
kinda. the reason I LOVED SoC was that I thought the story was so fucking cool. And absolutely nothing happens story-wise in CS, other than they ret-con blowouts and set up Lebedev as a character, but really that's.. very disapointing.

also I don't like Freedom as some bang bang bidibeng beng dude weed lmao gang- that wasn't in SoC at all.
>>
>>338068267
Metro has a similar atmosphere, even if it is more linear. Deal with it.
>>
>>338079220
Ballistics are simulated, unlike games like Fallout where the weapons are hit scan. I don't understand why you'd call it a meme, beyond you thinking it unrealistic
>>
File: 1462480678399.jpg (78 KB, 444x460) Image search: [Google]
1462480678399.jpg
78 KB, 444x460
>>338066957
>tfw shadow of chernobyl was literally one of my most loved games ever when I was a kid alongside with gothic and deus ex
>used to shit my pants uncontrollably during the X-8/Х-16/wild territory/bloodsucker village parts when I was like 13
>remember fucking locking myself up at Sakharov's yantar laboratory after being mentally fucked by THE FUCKING EVERYTHING at the wild territory
>everything felt important
>every millimeter of the game's world felt spoopy and atmospheric as fuck
>tfw didn't feel anything when launched it a couple of days ago
Growing up is fucking terrible
>>
File: 1388493339918.png (18 KB, 277x195) Image search: [Google]
1388493339918.png
18 KB, 277x195
>>338069196
kill yourself
>>
>>338079813
Not that guy but early game weapons have shit accuracy uncharacteristic of the weapon itself. I would like to play with the AK all game but I can't because it has garbage accuracy.
And don't tell me it's bullet trajectory and I'm just shit or something because when I get the AS VAL which has an even bigger arc than the AK I can get headshot 9/10 shots. Early game weapons ARE RNG.
>>
>>338079951
SoC vanilla was never that good,its the mods that made it great.

t.guy who bought it day one
>>
>>338079951
It's more like you already experienced everything already
>>
File: Stalker AN accuracy 2.jpg (134 KB, 1366x768) Image search: [Google]
Stalker AN accuracy 2.jpg
134 KB, 1366x768
>>338079673
Well, when I have a friendly one I will often try to look up after them and make sure they don't die, which can be pretty annoying if they are dumb. I replayed the mission where you stop a bunch of Monolith guys with some Freedom folks, and I wasn't really satisfied until all Freedom guys survived (the guy on the left kept duying), so eventually I just pushed really far in and dropped them all before they really got the chance to shoot Freedom dudes a lot. Helps that they're dumb as bricks, really, especially when they have more than one target.

>>338079813
>>338079937
Here, fired a bunch of shots from a pristine condition assault rifle, was low-crouching, single-shot, Master difficulty, taking pauses between each shot. The distance was like 30-40 m, the weapon is designed to operate on a distance that is ten times that in real life. The spread is here, it's completely random, it's to simulate one gun being "better" than another.
>>
>>338079951
That's when you put in some mods to make things fresh and more difficult. One of my most memorable events was with some buggy fuck build of AMK years ago, I think mixed with some mod that made night extremely dark, running terrified through Yantar, chased by a pack of dogs led by a few pseudo dogs, with a few snorks in the mix, just desperately trying to make it to the scientist's bunker to wait out the night so I could see what I was shooting.
>>
>>338079951
Use mods.

Did you actually only play the game twice or what? I replayed it many times over the years and the game still spooks me even if I know every single thing that's going to happen and where every enemy is going to to be.

It's not as scary as when I was a teen but it can get pretty spooky.
>>
>>338079951
>genocide run.jpg
>>
>>338078446
Please remind me of that door? Its been a while since i played
>>
File: Hanging.webm (2 MB, 640x360) Image search: [Google]
Hanging.webm
2 MB, 640x360
>sequel never
>>
File: 1461536471300.png (228 KB, 1192x830) Image search: [Google]
1461536471300.png
228 KB, 1192x830
>find out about Monolith's secret
>been shooting down whenever I saw them

I didn't know
>>
>>338080969
He probably means door in X18, a pseudogiant bangs on it. Later you kill said pseudogiant.
>>
>>338080301
Not who you are talking to, but hats off, you actually proved your point
>>
>>338078072
Thanks, that's nice to hear. It's mostly because of weed and DMT though. I used to be a really self centered prick with a huge ego back in the days when jagermeister and absinthe were my substances of choice.

You should all try Stalker while stoned or tripping btw. It really brought back the atmosphere and general spookyness for me, like the magic of childhood had suddenly returned.
>>
>>338080301
Did you fire in controlled bursts, as it is meant when over long ranges?
Beside, this weapon is hardly a representation of endgame weapons.
Beyond that, I have played through the games numerous times, and don't understand why a thing like this is a deterrent for some
>>
>>338069196
The combat is the best part
>>
>>338081185
Thanks, I guess!

>>338081330
>Did you fire in controlled bursts, as it is meant when over long ranges?
What part of "single-shot, taking pauses between each shot" was too hard to understand?
>Beside, this weapon is hardly a representation of endgame weapons.
Yes, it's only the best 5.45 weapon (barring some uniques, I guess). The whole argument is that all earlygame and lots of midgame guns suck, why would I test an endgame weapon?

>>338081478
For me, the best part is the atmosphere in some of the laboratories. It's pretty nice.
>>
I SAID COME IN

DONT STAND THERE
>>
>>338081654
ПPOХOДИ, HE ЗAДEPЖИBAЙCЯ
;_;
>>
>>338080301
I mean, you're not wrong. Guns have a cone of fire. It's a design choice to, like you said, make later weapons better in comparison and give a sense of progression.

I'd probably prefer it be different, like in CoP you can mod weapons to make them better, so you could use any weapon you wanted to over the whole game, so you could at least make the excuse that all the weapons you find in the starter zones are just old rusted pieces of shit that you could fix up, but such is the game, it is flawed.

I have done quite a few playthroughs where I restricted myself to only one weapon or two. Like TOZ-34/no power armor only in CoP was probably my favorite, had some mod installed to make the enemy AI have higher aggro range and accuracy too, so I really had to sneak around.
>>
>>338081775
>I mean, you're not wrong.
I know! But before I actually made those screenshots, people would tell me that there's literally no RNG on Master and were posting AMK webms to "prove" themselves wrong. It's crazy, really, how defensive some people get about that particular aspect of the game.
>>
>>338081637
No need to get all hostile, anon, even if I did overlook important information. We were having a nice conversation before (If you're the same guy with faction autism)

I think you should simply avoid talking about this in Stalker threads, because most who completed the games disagree with you, or love it regardless. you're not convincing anyone who disagree, and you're probably not going to be convinced.
>>
>>338081216
>using drugs for videogames

Pathetic,i bet you are part of Freedom too
>>
>>338082494
>If you're the same guy with faction autism
Yeah, that's me.
>I think you should simply avoid talking about this in Stalker threads
It's a legit flaw and it does well warning people what to expect, maybe they won't be as disappointed as I was. Besides, it's hard to argue when I post concrete proof like those screenshots, most people just move goalposts to "yeah, early game guns suck BUT", which is fine by me.
>>
File: 1448140028339.gif (1 MB, 320x240) Image search: [Google]
1448140028339.gif
1 MB, 320x240
>>338075634
NEVER EVER

that said I do really wish it actually becomes a thing, I really do
>>
nothing can make you sympathise with Duty like playing hardcore Call of Chernobyl
>>
>>338082517
Drugs are our mates, m8. You're missing out by limiting yourself for no good reason. I combine drugs with all kinds of activities. Ever tried paintball, gokart racing or going to an amusement park while drunk and/or stoned? Or having sex while candy flipping? Or playing video games on shrooms or acid? It's fucking great!

Freedom is the best
>>
The graphics actually still hold up because consoles happened.
>>
>>338083370
>Ever tried paintball, gokart racing or going to an amusement park
well... no.
>>
>>338083370
DUDE
>>
File: 1440411333047.gif (2 MB, 360x276) Image search: [Google]
1440411333047.gif
2 MB, 360x276
I loved SOC and COP, couldn't get past a certain point in clear sky though, just keeps crashing, killed any motivation to retry.
>>
>>338082494
Most arguments/debates in a public forum are more for the benefit of neutral/on-the-fence observers.

>>338082918
I think that directly calling it a flaw is a bit far. I certainly think they could have done better, by at least making the argument the guns are mostly broken and more experienced/faction'd up stalkers hoard/control all the non broken guns/tools to actually upkeep said guns.

What it is is a gameplay design choice. They wanted it to be an FPS that actually feels like you are progressing and becoming more powerful as you go along. They accomplished the fuck out of that, see >>338078063 for the three stages of stalkan.

I truly do not understand why people claim the vanilla game is a /k/ommando gun wet dream simulator, it's not. The engine has all the tools in place to allow that to happen, and several mods do that very thing, but vanilla does not, and it's on purpose.

As for your deal with factions, I dunno, to each his own. They don't really play into much in SoC, they're just sort of background plot to give the Stalkers deeper into the zone a reason for conflict and a reason that the brain scorcher was never managed to be deactivated before you showed up.
>>
>>338083481
That's just, like, your onion... man
>>
>>338082494
> because most who completed the games disagree with you, or love it regardless
I don't, but yes, i do love the games regardless
>you're not convincing anyone who disagree
No, that experiment of his was pretty convincing actually
>>
>>338083892
>They wanted it to be an FPS that actually feels like you are progressing and becoming more powerful as you go along
A lot of FPS accomplish it by other means. Like, your starting PM. I'm fine with it not doing too much damage when hitting the body (not realistic, but whatever). I'm fine with it having a 8 bullets magazine. I'm fine with the fact that you start the game killing lowly bandits and dogs. In the endgame you are using a 30 rounds full auto assault rifles with AP rounds and take down Spetsnaz goons and power-armored Master stalkers. That is progression already.

Hell, in god-damn New Vegas you feel progression maybe even more than in Stalker... and you still can easily hit your target with the default 9mm pistol.
>>
>>338083481
Glad you could join us, meme master
>>
File: stalker_challenges.jpg (1 MB, 2953x2169) Image search: [Google]
stalker_challenges.jpg
1 MB, 2953x2169
>>338066957
>Any games that are similar to this?
No.

>>338075493
Stalker threads have always been really nice on /v/ and /vg/.
Some of the Duty vs. Freedom shitting got a bit overhand at times, but other than that, it's fine.
>>
>>338084219
Convincing anyone it's a flaw, I mean. Some people like it, after all
>>
>>338084314
You can do progression in other ways, our crafty Russian friends chose to do it by fudging gun realism.

As for your comparison to Fallout:NV, I hate Bethesda so much that I've never given the game a chance, so I don't know how it works there, do you hit harder by leveling your guns skill? Does enemy armor have less effect the more skilled you are with your pistol? I can't imagine a 9 could feasibly be very effective against power armored assholes, super mutants, or death claws.

Again though, I have never played the game, I don't know, but I instantly assume the worst about it and its systems.
>>
>>338083892
>>338082918
For some reason, I didn't consider people not having played it being in the thread, and now I feel stupid
>>
>>338084768
>Russian
Well, technically it was an Ukrainian studio though I'm sure they had lots of ethnic Russians, maybe even most of them.

>Fallout:NV, I hate Bethesda
...it's not a Bethesda's game.
>do you hit harder by leveling your guns skill
A bit, it also helps you use "higher tier" guns. As in, a gun can require 0/25/50/75/100 Guns and it will handle worse if you don't hit that amount.
>Does enemy armor have less effect the more skilled you are with your pistol?
There's AP ammo for that, pistols don't get AP ammo though. Yeah, there are ammo types, .12Ga shotguns get like 9 or 11 (slugs, coin shot, pulse slugs, flechette, dragon breath, various shot, magnum).
>a 9 could feasibly be very effective against power armored assholes, super mutants, or death claws
It isn't. Hence, progression - you don't really run into those in the starting area, but they aren't too far away - walk a couple of minutes in the wrong direction, and you'll find them. And they'll rip your ass. And then you get a bigger gun and maybe then you can fuck them up. Hence, progression.

The 9mm is still good enough to headshot raiders reliably.

>>338085145
That's amusing, if you consider the OP of this thread.
>>
>>338079914
fuck off idiot were obviously talking about gameplay here
>>
File: 1451268995711.gif (1001 KB, 294x224) Image search: [Google]
1451268995711.gif
1001 KB, 294x224
>mfw seeing boxes start to float and fly at me

still havent gone back after seeing that shit
>>
>>338085341
Publisher(s) Bethesda Softworks
That and it being on the FO3 engine is enough for me. I gave FO3 a try and hated it so much that I just can't fathom giving anything on their engines another shot.

And again, what you've described is just a different system. I honestly find it unbelievably fucking stupid that a gun hits harder because you have more skill with it. Fallout 1/2/Tactics made it so you'd be better at aiming via skill, and landing shots on vital areas was the key to small arms use as the game went on. The other key was differing ammunition and the right gun for the job, rarely was an early gun a valid choice.

I do have to say having a bunch of different kinds of shotgun shells is a bit of a fetish of mine, and why I like Fallout Tactics as much as I do. That has sold me more on the game than any 'oh the story is so much better than 3's' ever would.

In any case, back to the actual crux of the discussion - it's just a different type of progression that is also inaccurate to any 'reality' - as silly as calling out Fallout for being unrealistic may be. Also other methods of progression in Bethesda Fallouts that make them dumb as fps games: growing health pools, time slow down mode, mini nuke launchers, as well as how hand to hand and melee are actually used - not that there's many better examples of that.
>>
SoC best game in series.

IDK what the CoP mod scenes like but i didnt like it at much

CS was a fine enough game just more linear and there was no real point in replaying since a lot of the areas are the same as soc

the first areas of CoP just feel too friendly. no one with guns is trying to kill you unless you decide to pick a fight.
>>
>>338083423
You should, it's all great fun (even sober)
>>
>>338083481
FREEDOM
>>
>>338086510
I think most people who played SoC on release and were interested in the project even before SoC released think like that.
>>
>>338086090
I actually didn't know you can kill poltergeists because they looked incorporeal, so I was just running past them and shooting boxes. Then I got stuck in a bossfight with the fire mutant because I thought it's a puzzle fight (I tried shooting it a couple of times but didn't feel the effect), I was looking for a button or valve to maybe trap him with some coolant or gas or something. Then I gave up and looked up online that you can just shoot him and his buddies. Went back through the facility exterminating them all.

>>338086197
Bethesda is pretty shitty dev, but they published some okay/good games. Dark Corners of the Earth, though a technical mess, had its moments. Dishonored was supposedly good. D44m supposedly is. Vegas is as well.

>I honestly find it unbelievably fucking stupid that a gun hits harder because you have more skill with it
"Your character is better at hitting vital parts".
>Fallout 1/2/Tactics made it so you'd be better at aiming via skill
That would be obnoxious in a 3D FPP game, no one likes Morrowind combat. Hell, most people don't like what the fist Deus Ex did, even though I thought it was alright.
>The other key was differing ammunition and the right gun for the job
AP ammo doesn't actually work in FO1/2...
>it's just a different type of progression that is also inaccurate to any 'reality'
My argument wasn't about realism at all, it's about aiming at your target with an early-game gun in FNV and probably hitting it and doing the same in STALKER and probably missing it. Missing things when you know your aim was on point feels kind of bad to a lot of people, especially in a game that features ironsights and such.
>>
>>338068267
>literally the most similar game
>DONT MENTION THAT GAME
fuck off you elitist faggot
>>
>>338066957
They are worth it. All of them.
Play order:
SoC
CoP
CS

Similar games to the STALKER games would be the other STALKER games.
>>
>>338087296
i wouldnt call it the best thing ever but i dont mind morrowinds combat because i'd rather have my stats actually matter in an RPG than not. And between any other Elderscroll game i would take morrowinds combat any day.
>>
>>338087707
Morrowind combat is like the worst combat I've ever tried. Go dicerolls or go first-person, don't do both.
>>
>>338087825
idk sounds like morrowinds just not for you?

really dont undestand why not hearing a hit sound triggers so many people too dumb to put points into hitting things
>>
File: lab x18.jpg (103 KB, 1024x768) Image search: [Google]
lab x18.jpg
103 KB, 1024x768
>>338078446
The door...

;_;
>>
>>338087931
To be honest, all TES games are just not for me, I guess, though I only tried Morrowind but while it looks like newer ones have better combat the world is just so bland.
>>
>tfw your favorite STALKER is CS-
>>
>>338087296
>AP ammo doesn't actually work in FO1/2...
Honestly that was more for Tactics, gameplay wise I like Tactics a lot, even if the story was linear and all that jazz.

>Missing things when you know your aim was on point feels kind of bad to a lot of people, especially in a game that features ironsights and such.
The guns are supposed to be rickety pieces of shit early on. I mean, I agree it feels bad, and it's supposed to. The enemies also have that.

Anyways, I've gotta go, it's been good discussing this with someone reasonable and I hope some folks like OP have learned some things.
>>
>>338088416
>The guns are supposed to be rickety pieces of shit early on.
The game literally has a condition bar. You just can't have an AKSU that isn't shit, or AKM that isn't bad, or MP5 that isn't complete trash... the latter pisses me off, MP5 is usually such a nice weapon in FPS.
>Anyways, I've gotta go, it's been good discussing this with someone reasonable and I hope some folks like OP have learned some things.
Thank you, and same to you. See you some other thread, maybe.
>>
>>338088116
>newer ones have better combat

Not really. I mean, sure you always hit things but it's pretty much the same. Skyrim lets you end a fight early to watch a short movie instead though.
>>
File: 1434513577071.png (277 KB, 690x932) Image search: [Google]
1434513577071.png
277 KB, 690x932
What's a good mod to replay SoC with? I'm not looking for any overhauls. Just something to maybe fix bugs, improve AI, balance the game, make the environment prettier and so on. The more stable the better.
>>
File: 1453141898799.jpg (66 KB, 500x500) Image search: [Google]
1453141898799.jpg
66 KB, 500x500
>>338086197
>I hate the engine and F3 and thus I wont give New Vegas a shot
Surprising as it may seem I do understand your point of view.
But as it is New Vegas is one of the best RPGs in over a decade and has received unconditional love from even the most neckbearded grognards.
The engine is shit, no doubt about it. But it wouldnt be the first RPG to have mediocre combat that is carried by other merits.
You should try to ease your prejudices and instead enjoy the great game that Obsidian managed to pull even though they had to work with a very tight time-frame and a shit engine.
>>
File: 1451953322250.png (173 KB, 600x600) Image search: [Google]
1451953322250.png
173 KB, 600x600
GUNSLINGER OR SHOKER 3 LITERALLY FUCKING WHEN
>>
>>338088194
I like CS a lot too. Even though it has worse atmosphere than SoC, the game mechanics are better and the world is much more interesting than CoP. Plus faction wars are fun
>>
>>338089543
>Plus faction wars are fun

Now that CoC is around there is no reason to play faction wars in CS.
>>
>>338089802
I tried playing CoC with the faction war mod but didn't really like it. It felt very stiff and generally the faction you were playing as was rolling over the enemy faction all the time anyway. What mods should I try?
>>
File: Zhorik.jpg (24 KB, 253x458) Image search: [Google]
Zhorik.jpg
24 KB, 253x458
>COME IN, DON'T JUST STAND THERE. COME IN, DON'T JUST STAND THERE. COME IN, DON'T JUST STAND THERE. COME IN, DON'T JUST STAND THERE.
>>
>>338090320
>Why did I even bother?
>>
File: 1448281208796.jpg (104 KB, 706x1000) Image search: [Google]
1448281208796.jpg
104 KB, 706x1000
>>338090320
>mfw he gets killed by blowouts everytime
>>
File: how to deal with bloodsuckers.webm (3 MB, 896x560) Image search: [Google]
how to deal with bloodsuckers.webm
3 MB, 896x560
>>338066957
there is nothing like stalker out there. thats the problem if you loved them to death...
>>
File: 1388807156780.jpg (121 KB, 349x379) Image search: [Google]
1388807156780.jpg
121 KB, 349x379
>oh boy a thread asking about stalker on /v/
>one person using the word meme in the wrong context erytim

Besides what one guy on /v/ might tell you, the game is great and amazingly atmospheric, worth playing through SoC at least once before trying out the others. Id say get it before trying to look for "stalker-like games", nothing comes close.
>>
File: suchislifeinthezone.png (2 MB, 986x1378) Image search: [Google]
suchislifeinthezone.png
2 MB, 986x1378
>>
>>338091581
CHEEKI BREEKI
>>
File: keep-calm-and-cheeki-breeki-25.png (367 KB, 600x900) Image search: [Google]
keep-calm-and-cheeki-breeki-25.png
367 KB, 600x900
>>338068230

iv damke!
>>
>>338067536
>Escape from Tarkov looks very promising.
It looks like a dull cash in on survival sandbox games.
>>
>>338091018
What the fuck is this shit?
>>
Monolith did nothing wrong
>>
>>338091018
Pretty much how you feel when hunting CoP bloodsuckers in the middle of the night, naked, and only with a knife.
Thread replies: 163
Thread images: 29

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.