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Stellaris Thread


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Old thread almost capped.

So I just found this thing
>>
sad bomp
>>
What a gay name.
>>
Why does my gameplay keep freezing randomly?

I press fastest and the time passes with freezing intervals
>>
Looks like spore
>>
>>337760868
How do you guys manage a large empire?
I was doing incredibly successfully one game. I vassal'd my neighbouring empire and forced the one beyond them to give me 5/6 of their planets, despite getting bent over backwards by my neighbouring Ascendent Empire. Before the second invasion, I was in the process of integrating my vassals. Once this finished, my whole empire went wild with a -250 energy deficit. Then a whole sector rebelled (my fault for not enslaving them). There are so fucking many negative modifiers on production that I'm not producing anything at all.

I haven't played since this happened, I've been mulling over what to do. I don't really have any other option than to go full purge mode on the planets which rebelled. I already sector'd the excess planets which really sucks to have to do.

In future I guess I'm just going to have to vassal every empire I conquer rather than taking their planets...but this limits me to about 7 planets worth of influence borders to mine resources from. Not to mention having to compete with neighbouring planets for space, with no real way to take it from them without screwing myself over.
>>
>>337764798
>How do you guys manage a large empire
Expand like crazy early game. Your research will take a hit so balance your planet/mine expansion with how fast your population grows. Because you need people to man your planetside facilities.
>>
>>337763842
this. and to add on to this:

>fuck huge fleet because that seems to be the most effective
>causes my game to stutter and the game speed to slow down
>but the calendar moves at a normal rate
>takes months to move across a system let alone a galaxy

it's so frustrating waging war with this fleet, but I can't be arsed to micromanage and build fleets to counter the empire I'm fighting so I have to just use a huge fleet to wage war.
>>
Is this game better than CK2?
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>>337760868
You in for a ride OP.
>>
Man, I am so shit with energy production. I can't field the size of army I want to.
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>>337763842
The game saves once a month, would this be what's causing this? I know that it semi-freezes for about half a second or less on my game each time it saves, and that's on an SSD.
>>
Just used a synth army to crush the synth separatists that broke out in my empire. feels good man
>>
>>337766707

not at all
>>
>>337767579
Research slave processing plant.
Nothing feels better than creating armies of brainwashed slaves to crush their very own race's resistance.
>>
>>337763842
Either you it's autosaving or you played too long and your computer is dying trying to figure out what it going on
>>
>>337767792
If you play on Ironman it automatically saves once a month, as said here >>337767556
That would explain why he doesn't notice it
>>
how do I advance tech? I have 100+ of each research point and I'm at a point where I just get rotating, repeating tech like +5% research bonus or +5% hability. am i just limited by my race?
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>Going very well
>got my half of the arm pinned and just finished wormhole generators to start exploring the seemingly empty arm next to mine
>bunch of new planets and lods e mone
>go deeper into the arm after setting up a colony
>new contact
> stagnant ascendancy
>twice my pop
>two ringworlds
>overwhelming
>fanatic xenophobe
>get demand
>abandon 4 colonies or die, bug
>hell no
>war were declared
>two 30-45k fleets warp in
>mine is 976
>mfw
>>
I'm finding the game pretty immersive, but it doesn't beat Sid Meier's Alpha Centauri for immersive, mature atmosphere.
>>
>>337768419
I don't know the answer but I assume you researched everything already, and +5% upgrades are all thats left. Grats I guess?
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>>337764798
research better power plants asap when they show up. I'm always on low power. Expanding too quickly will do this and massive fleets are a huge drain on power too
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Space Jellies are doing not too bad. Sectors really fuck over your resource production. I fear the AI doesn't build base facilities good enough. No wars yet, just been expanding like crazy.

Only 1 fleet and its pretty shit. I bet if I got into a war right now I'd be crushed.

Don't really know what to do anymore, just kind of cruising along.
>>
Fuck this piece of unfinished garbage. Would it kill paradox to release a complete game for once and not force me to wait for DLCs?
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>trying to trigger Synthetics as a population or Machine Consciousness
>populate entire worlds with them
>populate an entire sector with synths
>nothing


WELL AT LEAST THINGS ARE RUNNING EFFICIENTLY
>>
>>337768986
explain
>>
>>337764798

Vassals.

Sometimes the enemy you're conquering have such different ethos it's a pain in the ass to cede their planets. Either vassalise or Liberate their planets and then ally or vassalise the new faction that just spawned from Liberating.

Also, power plants. Always power plants.
>>
Just finished destroying a second fallen empire and claiming their planets.
>>
>>337769174
trigger warning: reddit link

https://www.reddit.com/r/Stellaris/comments/4jgwf4/just_what_is_stellaris_missing_exactly_a_full/
>>
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Is there a way to write your own description for custom empires? Some anon posted this in the last thread but I'm too retarded to figure it out apparently.
>>
>>337769174

Game is missing a fuckton of UI convienence stuff. Quality of Life as Blizzard calls it.
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>Start my first game as the UN of Earth
>There's a habitable planet in Sirius which is continental and Procyon
>There's *three* habitable planets in Alpha Centauri, two continental
not a bad roll


also, factions?
goodness i thought people hated that shit in EUIV
>>
>>337769174
Bugs, so many bugs
Horrendous UX (leader died on a planet? yeah that's like 5 windows to go through to replace them)
Poor AI
Unbalanced weapons
Sectors are poorly done (spaceports, pop traits/resources, upgrading cap building)
Sectors ruin slavery
Frustrating whack-a-mole space combat
Incomprehensible defender war goals
Defense stations are irrelevant
Federation debacles
Trade?
Interesting diplomacy

But there are a lot of things I do like: lifting races, building robots, modifying genes, and the writing. By far my favorite part of the game has been the writing. It really shines through as the high point of the game, and made playing through the majority of it worth it. However right now I wouldn't recommend it to others.
>>
>>337768494
Similar thing happened to me, luckily enough they only demanded a single planet from me which I had conquered anyway, and I had enough frontier outposts to keep my borders almost the same.

Even if your fleets had not been shit-tier, you would have been crushed, so the best tactic is to not discover them in the first place.
>>
>55 Hours in

I like it, but I think I'll like it more as they add more to it.

I read that reddit list, and agree with everything on it. The game has decent bones. Needs a few fixes here and there, but there's a lot to expand on.

This is my first Paradox game I've gotten into. How are they for this kind of stuff?
>>
>>337768769
Your stats gave me a boner.
Can you post your fleet design/power?
>>
>>337770265
a typical pair o ducks game needs roughly a year or two of refinement to mature into something good

that refinement manifests in the form of dlc
>>
>>337769232
I remember seeing your empire in threads a few days ago. Very comfy anon, please do continue your conquests against xeno scum.

I'm proud of you anon.
>>
MAN FUCK THIS SHIT! the scourge has a bug that will not eliminate their planet once you bombard it. I lost the game because of this bug. i tried the command console solution but it is no use
>>
>>337769493
I believe that particular anon used MS Paint, but I would be surprised if there isn't a mod for this by now.
>>
How does everyone get influence? I'm stuck in a influence hole and just can't seem to get out and it's stunted my growth
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>>337770849
Declaring rivals gives you +1.5 influence. It may cause war in the future though. It's good for xenophobe factions.
>>
>>337770834
I looked myself, didn't find it.
Good on anon for dedicating the time to flavor text, but it's a huge oversight from the developers not to include a custom bio option for empires.
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When the fuck am I going to get Sentient AI technology? I've got all of the prerequisite technologies but it never shows up. I just want to purge my original species and replace them with cool robots
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>>337770171
daaaaang
>>
>>337770536
Fleet design doesn't matter just spam corvettes with 2 small plasma and 1 point defense, you can get their evasion up to 80% and weapon mounts that are large than small take a penalty for trying to hit them.

Battleships are optional if you want they buffs they provide.

On a side note the battle AI is coded to target smaller ships first.
>>
Does this game have mod support? Is that a thing paradox does?
>>
>>337771027
DONT OWN ANY ROBOTS WITH THIS TECHNOLOGY RESEARCHED! you dont want robot revolution of unstoppable dont you?
>>
>>337771263

Yes, a quite bit of it. Already plenty of mods in the game.

>>337771276

Except you skip the rebellion if you give synths equal rights.
>>
>>337770171
ParaJews will release those features to the main game. Then lock everything else that feature requires behind a 14.99 DLC paywall with a 4.99 skin and music pack as a kosher tip.
>>
>Get in an alliance to wipe out the Unbidden.
>Lead a crusade to the portal, free 15+ systems.
>Hit their fleet and lose most of my corvette bullet sponges.
>Eventually burn the portal.
>Event doesn't end.
>Unbidden stop coming anyways.
>Quit caring and use them as a buffer state between my empire and the other half of the galaxy.
Welp. Left that alliance about 3 years after that, since one AI was just declaring war left and right and grabbing all the space. Should've waited until they started a war with another Fallen empire and pulled support right as they started fighting.
>>
>>337771196
Interesting, thank you. Are the evasion buffs purely research or are there other sources? If the AI is coded that way then it makes sense to have some serious heavy hitters behind a swarm of corvettes.

>>337771017
Agreed, there are a lot of issues that just show a clear lack of common sense/effort/time from Paracocks, but the popular opinion seems to be that this will be fixed with DLCs. Still mad that I can't set my science ships to auto-survey/explore.
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>scientist assigned to research dies
>space jellies in mourning
>50 influence to buy another scientist
>dont have enough
>entire species research at standstill

ok
>>
>>337771367
>Except you skip the rebellion if you give synths equal rights.

Wrong. So naive and so very wrong.
>>
>>337771396
Good thing we'll be able to pirate the DLC like with every other Paradox game. R-right?
>>
>>337771367
Has anyone said anything about any total conversion mods?
40k?
Star Wars?
Star Trek?
An enterprising /tg/er's space magical realm?
>>
>>337771367
im not sure about this. just disable policy of having robots and never never have any now. dont underestimate these robots as they will develop more faster than any nation even faster than the scourge and unbidden.
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do achievements only happen in ironman mode or something?
i have been playing 35 hours and gotten none
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LONG LIVE BELKA!
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>>337771936
As with all Paradox games, yes.

I'm going to take a break from Stellaris and play another 4x;
Should I go for Star Ruler 2 or Distant worlds?
>>
>>337771936
Yes
>>
>>337771480
60% base dodge on corvettes with best defense comp and sublight
+15%: Cautious Admiral
+5 flat: Pitharin Refinery
+5 flat: Fleet Academy
+5%: Flagellating Movement

I'd only take one battleship snare to prevent enemies fleeing and just spam corvettes, the game is broken right now.

8 corvettes = 4 destroyers = 2 cruisers = 1 bb for fleet cap. 8 corvettes will always beat their equal in the shown list.
>>
>>337772018
Gib clay
>>
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>>337772018
>>
>>337772126
Distant Worlds. Its basically this game, but better.
>>
>>337772126
Aurora 4x
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>>337772172
The downside of corvette fleets are that they need to be constantly replinished. If you are up against a weaker enemy, stronger ships are better because they will simply tank the hits and keep going. Even weak enemies will chunk a good number of your corvettes every engagement.
>>
>Not implementing Sins of a Solar Empire combat

Why
>>
>>337772283

Does Distant Worlds allow me to start as Synthetics? Or replace my entire race with cyborgs?
>>
>find tablets apparently from some beings my people once worshiped as gods
>get a choice on what to do with them after finding the last one
>pick the one that lets me unlock fanatic spiritualism and collectivism traits
>it doesn't do anything

Thanks, Paradox!
>>
>>337772387
Probably because its basically an RTS, in space. Reminds me that I REALLY need to go hunt down some overhaul mods for that. Fucking love that game but I've played it to hell and back.
>>
>>337770536
power is here >>337769232
design is torpedoes or matter disintegrator and tachyon lance and as many shields as I can have with one slot for armor
>>
>>337771491
its only -25% for no scientist
>>
>>337772464
Dunno. A mod probably does if the base game doesn't.
>>
>>337772476
>Do the same quest
>Already Fanatic Spiritualist and Collectivist
>Still gives me the option

Cool?
>>
>>337770948
I was trying to go all star fleet and just be nice to everyone, I'm pretty weak not many choices ok rivals. Is there not a building you can build or anything?
>>
>>337769232
How many hours do you have? I could swear I've seen you post in threads for days now.
>>
>>337770849
colonizing planets and upgrading the capitol gives you +1 influence per planet I think, one play as bugs I colonized 2 planets at the very start and basically never had influence problems after that.
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>yfw 6.3 was accurate after all
>>
>>337772367
The only downside of a corvette fleet is you pay slightly higher maintenance overall. Pound for pound corvettes are the best ship in the game after you get all the evasion techs. If this is combined with point defense weapons almost nothing can hit a corvette. Larger ships have shit evasion and armor only reduces damage by %.

Long range weapons are worthless because the AI is shit and just mashes the two fleets together.
>>
>>337772850
I've found the main thing with influence is you just have to make sure you are making enough every month. The main drains are empire wide edicts, which I haven't found to be SUPER useful outside a few research ones, and the MUCH more useful frontier outposts.

Depends on various factors, THOSE will be what will drain you. Make sure to delete them when you don't them and your influence should be okay.

Generally want to stockpile it early before your leaders all start dying on you.,
>>
>>337772850
Dang my colony planets aren't giving me influence maybe I'm bugged
>>
>>337772959
Lies and slander
>>
>>337772994
Do you have the highest upgrade for the "main" tile? You need to upgrade to the 3rd tier or so before you start getting influence.
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>>337772818
A lot. Don't have steam so dunno exactly but reckon it's at least over 60.
>tfw it's fucking up my sleep
>>
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>Decide to conquer my week neighbor
>Get this
I must've made a mistake
>>
>>337772959
I feel the game is really boring in the late game. Nothing ever seems to happen unless you make it happen. Combat is really meh. The only "smart" thing the AI does is hit and runs, which don't even help if you have inhibitors.

Even a small understanding of the way ships work allows you to roll over anyone and everything. And then you do all of what exactly?

Sit around and wait for the game to decide you won?
>>
>>337772498
DESU the full package (with all the DLC) is a better 4X (though a worse GS) than Stellaris. Love that the fluff listed how many people crewed each vessel.
>>
>>337773156
Desu?
>>
>>337773232
Hello newfag.
>>
Who's up for a game of Stellaris, /v/? If I hosted one, would you nerds join?
>>
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>tfw huge settlement target is a ring world with feel-good gas

this is gonna be one planet sized hippie colony
>>
Colonizing gives you influence?
What the fuck
WHY DIDN'T YOU TELL ME SOONER
>>
>>337773150
So just like every other Paradox game but without the arcane learning curve making it look more involved than it is
>>
would there be any drawback to just throwing most of your empire into one big sector if it's all in one blob? some of my planets are missing strategic resources so i just want to combine em all into a sector to make sure those resources are covered
>>
>>337773458
Planets don't. Upgraded planetary capitols do. You need like 10 pop before you can get the 1 influence bonus.
>>
>>337773458
you have to build the planetary government building up to level 3 I think to start generating influence.

They're planet unique
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>>337773104
what did the crab people ever do to you?
>>
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I smell Chaos
>>
>>337773104
why
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Is this game noob-friendly at all? It seems like a really good space-empire sim, something that I've been looking for for a while, but I haven't really played Grand Strategy games before (I'm assuming 4x and Total War don't count).
>>
>>337768982
You're supposed to micromanage your planetary building then shove them into a sector

At the very least fully upgrade the capitol building.
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>>337773104
>>
>>337774192
Literally the simplest space 4x ever existed.
>>
>>337773104
Nah m8, I conquered the shit out of some warthog people nearby and they gave me that same message. Took a few years of damage control and a couple purges but they're happy as can be now.
>>
>>337773343

guess not
>>
>>337774528
I would but mine is pirated and I don't know if it works for multi or not.
>>
>>337773343
ye senpai, id hop in. We using discord to talk?
>>
>>337770171
It's true, it's all true

Still enjoying it a lot though
>>
>>337768494

Ok, i havent had such an overwhelming force go against me, but i did crush a 1.5k enemy with my 900 point fleet by jumping into the same sector as they did only before them, so i could shoot at them while they were still recovering from the jump.
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>>337774250
Fun fact: this does not, actually, kill the crab.
The little fuckers have two 'brains'.
>>
>>337774781
You can download a multiplayer fix to get the codex version working

I bought the game today and deleted my pirated verison
>>
>>337774796
>discord
Kill yourself
>>
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so i got invaded by my own synths. sent down troops to deal with them. all the pops were wiped out. it says my army is still down there

but now the planet is just a colonizable planet with a bunch of buildings on it and i cant disembark my guys. what do?
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All shall fall.
>>
>>337774959
not him but what's wrong with discord?
I always see people here rail on it but they never explain why.
>>
>>337774192
It's by far the least complicated paradox game ever made and actually less complicated than comparable games like Sins of a Solar Empire
>>
Ok im at 6/5 planets, and at this point i have no idea what to do to spread my empire.

Also how the fuck do you people get like 500 research, im at max planets with my current alignment and im at like 40ish in all sciences.

>>337774912

Fun fact, it does, because they bleed out, and cant eat even if they wouldnt have bled out.
>>
>>337774935

"Multiplayer fixes" dont work famalam, already tried, did the same thing you did and just ended up buying it
>>
>>337774935
do you have a link to that MP crack?
>>
>>337774935

Can you just drag-and-drop the pirated DLC folder into the new copy of your game? Would that work?
>>
This game really feels limited to me right now. I've played for maybe 10 hours top, so correct me if I'm wrong about anything but here are my complaints so far: Incoming wall of text

There's no religion in the game, despite having spiritualism/materialism ethics. One thing I like to do in Paradox games is play as a certain religion and convert as many people as possible. There doesn't seem to be any sort of existing or custom religions in Stellaris that can spread from people to people. With religion you can strengths/weakness and diplomacy modifiers. But that's all missing in this game.
>>
>>337775228

What? In sins of a solar empire you have no fucking politics at all. You can just shit out units and spread from planet to planet.

Sins isnt even a 4x, its straight up a rts.
>>
>>337775381

see

>>337775326
>>
>>337775415


The politics is weak, especially compared to something like Victoria 2. You can play as a representative democracy, direct democracy, theocracy, whatever, but they seem to have little effect on your overall empire. With a representative democracy, I expect my pops to vote for political parties that then vote on the edicts, policy changes, maybe even war declarations. With direct democracy I expect the individual pops to vote on that themselves. With empires and the like I expect unrest and revolutions. None of that occurs. I noticed there are factions, so maybe revolutions do occur but I didn't get that far.

Some parts of the politics don't even make sense. So my ethics prevent slavery, or purging. But I'd like to enslave aliens to fit my role-playing but I don't want to start over. I have a democracy and one of the candidates mandate is about slavery. So thinking that they'd institute slavery I used influence to get them into office. But I still can't allow slavery. I have no idea how to change the ethics of an empire, but I do know that there is ethic divergence in pops which I think is a great feature, since I think that better reflects the dynamics of culture better than in previous Paradox games. So I’m stuck with my policies because I don’t know how to change the ethics of the empire, yet the people voted in someone with a slavery mandate. It seems to me the ethics of the empire should be determined by the leader voted in by the people, yet this doesn’t happen. I may just not know enough about the mechanics on this one though.

There are few resources and trade is limited. I'd prefer a system like Victoria 2, where there are different resources that are then traded in a market. Maybe that doesn't make sense in a space game where you care less about individual resources and more about the output of the planet, but the energy/minerals is very simple.
>>
>>337775381
seconded, I would like to play this with friends, but they havent played a game of this type and the 40 dollar price tag is a hard sell.
>>
>>337775381
google
>>
>>337775476


Which brings me to the economy/development. Given how grand scale the game is, I guess you shouldn't go too in depth into the development of individual planets, but the grid system that exists now just doesn't cut it for me. The grid system also vastly limits the way pops are represented in the game since its one pop for one grid. So in an empire spanning star systems I have 50 unique pops. Meanwhile, Victoria 2 you have a huge number of pops within your country with needs, wants, political ideology, economic class, religion, all sorts of things. That level of detail actually gives more personality to your people, whereas in Stellaris the people are just faces on a grid.

Diplomatic options are severely limited. You can trade, ally make war, or vassalize. Federations are an interesting concept but they seem to be nothing more but beefed up alliances with no method of larger integration of the different empires. There’s no trade embargos (because there’s really nothing to trade) no defensive pacts (as a weaker form of alliance) no diplomatic religious mechanic and diplomatic missions seem to be reduced to embassies.
>>
So I created a race of tropical squid people to play with, right? 40 years into the campaign I find this distant planet with a stone-age civ on it. As I take a loser look, I find it's my people. Same tropical preference, same RNG-given stupid name, they're a bit more militaristic than me, that's the only diff. So any ideas what the story is here? Just coincidence or they're my long lost cousins?
>>
>>337775469
are you telling me someone would post a fix on to the internet only to have it not work?
>>
>>337774912
No they don't you fucking idiot. You have the image right there, use your one brain.
>>
>>337775536


Finally, the map is just way too small. First contact is treated as some revolutionary thing to your people, but it happens almost immediately with a neighbor right next to you at the beginning. Despite being a galaxy, it seems like you can cover the entire map much quicker than you can in EU4 (although probably not really, it just feels that way). The whole galaxy also fills up with empires in almost no time, meaning that for most of the game, most of space is claimed by some empire.

Some of these problems will be solved by expansions no doubt (like religion or politics possibly) but others are here to stay due to the 4x design. It really disappoints me, because a gsg in space seems like such a cool concept that would allow Paradox to make a game like their others that aren’t tied to history and can truly be sandbox. Instead, the game we got feels way too shallow.
>>
>>337775224
people hate it because it was made by some reddit-teir meme lover. The program itself is good though and requires no downlods
>>
>>337775426
read his post again, he never said sins was a 4x.
>>
>>337775536
>no defensive pacts

I agree with everything you're saying but there's a non-aggression pact which includes coming to the aid of each other, so it basically is a defensive pact.
>>
>>337775326
I didn't actually buy it because of the multiplayer.

>>337775381
>>337775567
I saw it on a private tracker I use. Last I checked it was working for people who download it.

>>337775403
I didn't even know the game had DLC other than the preorder content. All my save files from my pirated game were still there though which is kinda nice.

>>337775497
I was going to link you to a deal on wingamestore but apparently they put it back to full price.
>>
>>337775567

It's malware, believe me I pirated the CODEX release and tried everything as well before I just bought the game.

I ran the "crack" in sandboxie and it crashed, so that's not a good sign. Either wait for codex to release a crack themselves or buy it are your only two options
>>
Really hoping someone makes a mod where you can control building in Sectors without taking them in and out.
>>
>>337775415
why would any space era civ believe in religion?
>>
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What exactly do they mean by establishing a base camp nearby? Does that mean setting up a frontier outpost?
>>
>>337775650

Oh damn fair enough, i just feel like sins shouldn't really be compare to this. This feels way different.
>>
>>337775661
Ah I see. Like I said, I've only played for around 10 hours, and I thought the non-aggression pact only prevents wars between each other.

>>337775741
Why is there a spiritualist ethos?
>>
>>337775664

>preorder content

That's what I mean. The special snowflakes races, can you copy that content over to the genuine copy of the game? The folder is called "DLC".
>>
>>337763842
It's a bug if your game version is 1.0
>>
>>337775710
You can build up everything and then check the option to have the AI not change it, but it's still bullshit because if you take control of new space you will immediately be over the limit of planets so you will immediately have to sectorize it.

I don't see why I have to lose control of MY empire to an AI for an arbitrary reason of planet limits. That's fine to have a system of "signing it off" to the AI but it's stupid that you lose control completely in the process.
>>
How do i turn the whole galaxy into my colour? I wanna go full 40k on the map, bombing the fuck out of all xenos.

But wont the planet limit stop me from doing that? Is there a way to circumvent that?
>>
>>337775743
>That reading comprehension.

Please tell me you're not in college.
>>
>>337775687
The CODEX release itself contains malware. Or at least the .exe triggered my anti virus which rarely gets false positives.

>>337775775
Probably. I didn't pirate the galaxy edition release. Is there even more than one DLC race? Never bothered to look.
>>
>>337775775
Probably you can just mod it.
Give me a sec and I will check it.
>>
>Integrate vassal with no problems
>0% happiness on all their pops

Guess you fucks are getting Enslaved
>>
>>337775876
I haven't done this and this is all theoretical, but you can vassalize a nation and then integrate, and then you purge them, removing the xenos. It would then be your territory. From there you have to create sectors to make the AI take control of the planets, removing them from the planet limit. But then there's a limit of sectors....

Honestly the game seems pretty anti-expand and conquer with the planet limit and how clunky taking over another empire is. Which is pretty ridiculous since diplomacy is so shallow so the only fun is to start from nothing and conquer the galaxy.
>>
>>337775909
Eat my shit, faggot.
>>
>>337775876
You can establish sectors, which is just your planets controlled by AI
They can have unlimited size so afaik you can just paint the whole map
>>
>>337775917
What antivirus are you using?
>>
>>337775876
You give them to your sectors.

Unfortunately sectors are mentally retarded
>>
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>start battle
>can't fucking control a thing/issue orders or anything
>walk away and make some food
>10 mins later
>battle still going
this movie sucks
>>
>>337775710
You can change the number of total planets you can control in a sector in the lua. It's a bit of micromanaging at first but once you get the planets up to snuff they run themselves anyway. I modified to allow 30 for the time being and I'm doing just fine.
>>
>>337773348
you have no idea what a ringworld is m8
>>
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>>337776175
clamwin
>>
>>337776061
>>337776110

Huh, i guess ill give this a shot. How do i make sectors tough, every time i get a planet over cap should i make a new sector? Or should i do them in bunches?
>>
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>>337776262
>Quintilius Varus, give me back my legions!
>>
>>337775830
its not a bug, I still have it

laptop cant run the game properly
>>
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>>337776350
I guess all the other antiviruses are wrong.
>>
>>337776438
there is literally a robot guiding you all game
>>
>>337776438
You can only have a few of them, with some techs increasing that number, and they can only put systems within your borders into them, and they have to be next to each other
>>
They really should do some basic optimization before releasing this thing, endgame battles are just a clusterfuck shown in the fucking powerpoint.
>>
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Help ? I'm getting royally fucked by cacodemons
>>
>>337776616

That robot pissed me off pretty badly so i exiled him. He kept reminding me of inane shit even when i told him never to remind me again.
>>
>>337776262
I wonder how long you could make a single battle last in game time.

>battle with tens of thousands of ships
>still blowing each other up years later
>>
>first neigbours I discover are a bunch of pacifist space furries
>form an alliance with them
>scary-ass bird people keep starting rivalries
>they consume a militaristic civ of squids
>after that they declare everyone in my alliance a rival, except me (muh embassy)

Based on previous observations they're going to go to war in a few months. What I'm asking is can I Romania them? Pull out of the aliance as soon as the war starts and start licking up to birdies. I have quite good relations with them. Doable?
>>
>>337776543
I guess. Still it didn't detect malware in any of my other codex releases and I didn't want to fuck with ransomware even on the offchance. Plus I bought it for a discount and don't mind supporting the devs.
>>
>>337775326
Actually it does you dumbass, from what I understand it simulates you playing another game on steam, I've played two really long matches of stellaris on steam so far. You can even see other players, haven't tried joined em, just hosted my own thing with a password and gave my friend the server ID, it says you are playing Spacewar on steam.
>>
>>337776686

>Shittiest possible weapons.
>Best possible evasion and regeneration.
>Battle lasts forever?
>>
>>337775775
Yeah it can be done.
Unlocked all DLC races and 5 human separate ones.
Anyone want it?
>>
>>337776676
Just start over. The Scourge is bugged to hell right now. You can't get rid of them.
>>
>>337776759
I'll take it if you're offering.
>>
>>337776752
>admirals growing old and dying fighting the same battle
>year after year more ships are added to the unending melee

We need to make this happen
>>
>>337776759
yep
>>
>>337774192
Its less complicated than MoO2. So yeah.
>>
>>337776752
With the powerpoint slideshow and freezing that large battles are, it seems it glitches the battle to run really slowly while the calendar runs normally, so I'm pretty sure by default a 30k vs 30k battle would take a year in game time.
>>
>>337776759
If you'd be so kind.
>>
>>337776676
whats the problem m8? the scourge is literally the easiest shit that I encountered in game
they dont have any shields an they only use explosive weapons, so spam point defense and lasers
>>
>>337774240
Should I be waiting until my planet is fully build up before throwing it into a sector? The sector AI can't hand simple things like "Build mines where there are minerals"?
>>
>>337776759
Torrents come with the dlc
>>
>>337776808
You need to offer something too like lewd xeno pictures if you want me to upload it somewhere.
>>
Just stop and think about this.
There are people, right now, IN THIS THREAD, who actually still use armors and shields.
The madness, the absolute madness I say.
>>
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>>337760868
>Some xenos try to bully my republic.
>I end up winning the war.
>tfw I become a military republic.
>tfw expanding your Federation throughout the galaxy.
>tfw those HFY chills.

https://www.youtube.com/watch?v=CIGHCoVzqtk
>>
>>337768494

This exact thing happened to me. Stagnant Ascendancy and everything. I fought the war, lost horribly, rebuilt, formed and alliance and going back and pillaging their disc worlds was maybe my favourite feeling in games of the past 5 years.
>>
>>337776825

Several generations pass
The battle is still going on
No one knows what started the conflict, only that they need to continue the fight in memory of their fallen admirals.
>>
You should get influence if you're in a war in you're militarist.
>>
>>337760868
I cant get past 20 years, cuz im so bored, and ive played paradox games all my life, why doesnt stellaris do it for me, i was so hyped
>>
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My race, the Kosh-Aer
fanatic materialism and individualism for those shekels
Plutocratic oligarchy
Thrifty
Nomadic
Repugnant

how'd i do?
>>
>>337777093
you got the shit taste syndtome

sorry lad
>>
>>337776724
i think it could work. especially if you leave the alliance it will piss off your former allies, and since they are rivals of the birds, the birds will like you even more
>>
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>>337777021
>>
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>>337777139
Someone already beat you to it.
>>
What's some beginner tips for this, I seriously suck and can't last more then a couple of hours without getting rekt
>>
>>337777248
not surprising, i boarded the boat late, just need something to kill time until the 24th
>>
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>>337777139
Jews: The Race
>>
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>>337776808
>>337776851
>>337776905
>>337776932
It should work for legit versions too.
Also you can run a pure black true Swede nation if you want.

http://www9.zippyshare.com/v/5qx8OSA1/file.html

Here is link just get 'mod' folder into Stellaris one.
>>
>>337777319
what? the ai doesn't even declare war
>>
>>337777319
scout for habitable worlds, a habitable world will do more for you than just straight up mining asteroids for minerals and energy, although that's important too. once you find a habitable world put a frontier outpost there and build a colony ship to colonize it. after your colony is established you can remove the frontier outpost since it costs influence to keep going, once you have a colony your claim is already set.

other than that, try not to piss people off early, play like a bitch. declaring a rival WILL make people go to war and fuck your shit up.
>>
>>337777441
Nah, I downloaded the /pol/ all white mod because I don't want my bloodline to magically have some "Mugamba Chatanooga Choochoo" named negro a few generations in.
>>
>>337777441
Thanks anon

>>337776950
Best I could do
>>
>>337777408
>Ottoman Empire
>Not Turkey
You had one job.
>>
>>337777478
That is strange as I recently fight 3 wars with just one Alliance(that how they call their alliance JUST). And they start to war me after I steal few planets from me.
They get more members(even isolationist one) and start mounting offensives.
Point is you can't be too strong. You know nobody want to fight space USA.
>>
>>337777478

What? I play the pirate version, and i got invaded really early on, i was lucky that i had a 900 point army, and even so the enemy attacked with like a 1.5k army or something like that.
>>
>>337777570
But you can have a pure Aryan white one and fight against the chink, sand people, liberators or Swedes(who are also black).
You know more choice is always good.
>>337777635
Accepted.
>>
>>337777642
did you even read the planet?
>>
>>337777642

The planet is literally named Turkey.
>>
>>337777441

Wait, where does the folder go? Just the "Stellaris" folder?
>>
>>337777408
Literally every thread
>>
I'm playing a xenophobic militarist civ. What are my options for dealing with primitive societies I find? Is there any way to just kill them and take their planet for colonization?
>>
If I enjoy Civ, will I like Stellaris?
>>
>>337777643
This the moment you find another Species it starts to become a arms race
>>
>>337777684
>>337777643
I have been playing a pacifist for like 500 years, maybe not that long, and no one has declared war on me. Only 1 xeno has rivaled me, and he is on the other side of the galaxy.

I'm bored.
>>
>>337777754
Yep.
>>
>>337777643
It's not even that, the AI in general is really a chicken in this game.
Militant/Xenophobic/Slavers/etc need to be far, FAR more aggressive, especially considering the AI doesn't even really have an economy and can just pull out resource out of its ass whenever it wants.
It's also broken, they can't set priorities straight during a war and randomly attack one station and the leave for no reason a few seconds later.
>>
>>337777248
>xenophile
so they were tsundere for the goys all along?
>>
>>337777867
My neighbor asked me to ally with him almost as soon as we met. No need for war when you have space friends.
>>
Who /Tau'va/?
>>
>>337777478
Stop playing on normal.
>>
>>337777932

Tfw i find a militant AI
Thank god he is far away, but i already started in the red with him
Neighbor declares war on me
After years of slaughtering my neighbor suddenly the warmongering ai loves my spiritualistic ass.

F-fine, its not like i was afraid of you or anything baka.
>>
>>337777842
different type of games

Carrots and apples don't taste the same, one comes from earth the other space
>>
>>337778005
Why would you want to turtle in a corner and be irrelevant until the end of times ?
>>
>>337778020
Is normal really that bad? In what difficulty the AI declares war? I don't even remember picking a difficulty, I went random ironman right off the bat as first playthrough.
>>
Okay, I just checked, and you CAN drag and drop the pirated DLC into your genuine copy, it will work flawlessly, even if you bought the game through steam.

http://www39.zippyshare.com/v/jBzwuwp6/file.html


Download, unzip, drop the two items into your "Stellaris/dlc" folder, and it will work just fine, no mods needed.
>>
>>337777248
>Is'Rail
>>
>>337778152
Normal offers no challange at all.
>>
>>337778005

xenos scum pls go
>>
>>337778164

wew lad, thanks paradox
>>
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>>337777801
>Is there any way to just kill them and take their planet for colonization?
Yeah, just send your armies there.
>>337777319
Don't neglect your navy.
>>337778152
Normal is the default setting.

I played on hard since day one and I got wrecked by the AI.
>>
>>337778215
what is yours? I will restart
>>
im dumb as shit, can i still play this game?
it kinda looks fun
>>
>>337760868
NGE reference? Devs confirmed for bros
>>
>>337778439
its not fun at all
>>
>>337760868
Fuckign game just fucked me up.
Took the scientific dictature, where the leader choose a heir who will rpelace him when he dies.

1st Leader chose a good heir, but they are almost the same age so she won't be there long.

80 years later ( took Enduring) Leader dies, new leader choose his own heir

>Enduring
>Nervous (-20% fucking lower fleet size)

So, i'm stuck for 100 years with this shitter, or i need to dial back to basic government in 20 years then back up 20 more years later.
>>
>>337778439
Yes, the game is pretty streamlined and everything has a tooltip.
>>
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>>337777530
>>337777319

>you find a habitable world put a frontier outpost
>a habitable world will do more for you than just straight up mining asteroids for minerals and energy

Those are some fucking retarded tips.

You should be focusing on getting some asteroid/planet mines instead of rushing colonization. The more pops you have, the slower your research goes. Research stations are much more valuable in the early game.

Spread you empire thin to get the most area of influence. Don't colonize planets that are too close, set up a perimeter as far as you can and colonize the inner planets later.

Frontier outposts should be used on your frontier, to deny the AI from getting territory from you.

It's early game. You and the AI can only colonize only one type of planet at this point. Don't even make sense to use frontier planets as areas of denial, except in very specific cases.
>>
>>337778490
>She
>playing human
lol

birds are master race
>>
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>yfw picked warp + matierialist
>>
>>337778490

Is enduring worth it? And does that count for scientists and others as well or just empire leaders.
>>
>3 years for my fleet to upgrade weapons
>>
>>337766707
Wait a year or two for DLC and then buy it and pirate all the DLC, install some mods and it will be up there
>>
>>337778641
What's wrong with it?

>>337778749
>Not dividing your fleet and make each part upgrade at a different spaceport.
>>
>>337778749
>new weapons available when they finish
>>
>>337778714
Enduring is good as long as you don't get stuck with some absolute shitlord for a ruler. Your guys last forever. I have 120 year old 5 star scientists at all time
>>
>>337778714

What is your difference between empire leaders and scientists?

Empire Leaders :

- Ruler
- Governors
- Scientists
- Admirals
- Generals
>>
I made an empire called the Mirai Expanse and took over one galactic arm and a half, sadly the unbidden were too easy to destroy (I swarmed their only system in less then a year) and the prethoryn haven't come even if i waited 100+ years ;_;
>>
there is no reason to upgrade every spaceport, just upgrade the one or two you will be using for flrrt builing and specialize them with fleet building
>>
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>>337778145
>not forcibly extending your guiding religious/philosophical traditions onto your neighbors under the guise of enlightening them
>not ruling a fanatical, closet-fascist theocratic oligarchy
>>
>>337778818
>What's wrong with it?
You're stuck with the worst FTL for the rest of the game, can't tech to jump gates because wormhole onry, can't tech to psi drives because materialist doesn't get psionics.
>>
>>337778749
Funfact, you can tell it to upgrade one single part, pause the game, completely remodel the ships, unpause, and if it's done upgrading it'll have all the new shit for the price of the first upgrade
>>
>>337778714
Every leader. Everyone lives to 120 or so. You can get to 200 with some good choice later on. Saves a whole lot of influence.
>>
>>337779038
Materialist CAN get psionics, you need to get a scientist with psionics.

I can certify it's possible, since one of mine randomly got it levellign up. Sadly it was very early in the game and she died before i reached the point where psionics can happen
>>
>>337779263
I know but getting a scientist with psionic is rare as shit.
The best solution is to just be a good goy and pick memeholes like everyone else and move up to jump drives.
>>
>Want to join a multiplayer game
>5/32, 6/32 games
>Tag : "ALLWELCOME!" "HOTJOIN ALLOWED!"
>join in lobby
>kicked
>try to hotjoin
>denied

lying faggots, at least be honest about your social autism
>>
>>337779159

Tfw my scientists started dying at 70 years.

Then my amazing army general dies at 80.... life is just too short in space.
>>
what can I do with a vassal state?

I wanted to wipe these guys out completely but I had to choose a war goal. now they are my vassal and I can't figure out what good this is. They still refuse any trade agreement. I don't know how to get my planets and borders back from them, their borders are still jutting into my territory.
>>
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I just found a droid pop who acquired the collectivist trait

Is it time for purging?
>>
>>337779431
The only vassals worth having are the militarist ones, they WILL move from one side of the galaxy to the other to join any war you start.
>>
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>>337779487

time to panic
>>
>>337779431
I think your options with vassals are too damned limited. I should be able to make them do whatever. After like 10 years you can spend like 5 years integrating them into your empire, which is actually probably more trouble than its worth because you get tons of pops that hate you, on poorly developed planets. So tons of increased research time, but not nearly enough research to make up for it.

Among other problems.
>>
>>337769398
Wait
Paradox has a rule on not replicating "evils of humanity"?
What the fuck pussy talk is this?
>>
>>337779414

Man most of my top brass is rewachign 200, and i got an anomaly i could have used to give all my leader +50 years ( the Tree) but i instead decided to help the populace. (+15% happiness, jesus fuck)
>>
>>337779549
>After like 10 years you can spend like 5 years integrating them into your empire
Oh boy anon
It scales with empire size, so integration time can go up to like 1000 months, aka 80 years or something
Even integrating my equally-sized neighbor with like 4 planets took 35 years
>>
>>337779621

Holy fuck that anomaly sounds amazing.

I got one that gave all my research a insane bonus. But it was at a point where i only had shitty early game researches.
>>
>>337779673
It's a lvl 4 anomaly, and the miss chance is pretty high. I,m not sure how long the 15% last, and if it applies to new pop. Will give info when i know. It's incredibly good, tho.
>>
>>337779621
That happiness is way more worth it, joyful citizens get a motherfucking 10% to all production.
>>
Anyone with legit game can upload 2D galaxy?
Thanks.
>>
>>337779903
20% for joyfull, happy is 10%,

But, getting everyone to Joyfull is a piece of cake with this. And everyone is baseline happy too.
>>
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I learned my lesson /v/
I had synth pops all over my empire. I thought giving them equal rights and the ability to be leaders and run for office would keep them from rebelling.
But I guess the thrill of all the other robots in the galaxy revolting was too much for them.
Almost every one of my 30+ planets was invaded from within by the synth pops.

The planets in sectors actually built defense armies, and most of them killed all the synths. But my core worlds didnt have defense armies because my fleets are huge as fuck and I didn't think it necessary.

Never again
>>
>>337779971
Getting people to happy is piss easy, that's why I said 10%.
>>
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>>337779981

>Give them equal rights and they rebel and murder you
>This is a Swedish developer

I'm glad that happens but that's surprising.
>>
>>337779981
You only get protection from synth revolts if you get an event where they ask you for permanent rights, if you do then you're immune to AI rebellions for the rest of the game.
Manually granting rights with policies only prevent your empire from triggering the rebellion but someone else still can.
>>
Why are all my star empires look like dicks.

I swear to god, all my empire looks like galaxy sized schlongs.
>>
>>337780210
Because waving our schlongs all over the galaxy is humanity's destiny
>>
I'm kind of interested in it, but I know there will be mountains of DLC within a year. Does the game feel lacking right now, should I just wait?
>>
>>337779981
Did you sign the AI Accord? I did and my synths didn't rebel. In fact that work tirelessly in my fleets, armies and unpleasant planets to support the war effort.
>>
>>337780358
There biggest missing features are trade and spying.
Everything else is subjective.
>>
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>>337772018
>Wormhole Travel
>>
>>337780358
some people will say wait for patches/DLC
i don't regret buying it though, I think this way I'll appreciate the changes a lot more when they do come out
>>
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>>337773104
god damn
>>
>>337780358
Everything is barebones
>>
>>337779664
Yeah, and the "auto" fleets you get for vassaling them then become yours, which is okay, but I feel like you get more bang for you buck just letting it be all automated as their fleets.
>>
>>337780442
wormhole travel are nice. the only pain in it is that it is very slow.
>>
>>337781221
It's fast as shit when you upgrade it. Also, instantly appearing at the enemy capital is always fun
>>
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>>337773104
kinda feel bad except not really
filthy xenos
>>
>>337780442
What's wrong with wormhole?
>>
So, is there a mod to disable the whole warscore truce system yet? What the flying fuck is with that bullshit
>>
what counters plasma thrower?
>>
>play for 5 hours
>nothing happens
>every action feels like going through the motions and not playing a game
why exactly is there so much hype over this game?
It has more dead turns than civ 5 (for a relative meaning of turns)
>>
>>337781690
The true way to play is fastest speed and pausing whenever something happens
>>
>>337781584
shields
>>
>set myself full of wargoals because why not even though i don't intend to expand that massively in order to avoid core planet penalties
>enemy gives up
>gives me half of his systems clearing all demands
>i am now bloated as shit and make minus in ressources
>everyone joins an alliance against me because everyone sees me as a threat now

I fell for the trap.
>>
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>>337777248
>>337777139
>>
UPGRADING SHIPS IS A PAIN IN THE ASS
>>
> get cool with another empire
> we form an alliance
> pepe people are right outside my borders and they just want to conquer everyone
> tell them to fuck off and gonna teach them a lesson
> my bro and I invade the shit out of pepes and take over their empire
> my bro doesnt even want to take any of the planets
> I just make pepes my vassals
> repeat with next empire
> repeat with next empire
Why did it get so boring.
>>
>>337781781
i do that too. i wish there is more faster way to play.
>>
>Conquer half the galaxy
>Out of fucking nowhere a tiny empire of bird people fucking explodes and takes the rest of it, including two fallen empires
>Starts a war with me right after and puts 30-50k fleets on every last one of my planets
>A single one of them completely annihilates my 80k fleet
>Get vassalized and watch them devour the rest of the galaxy while I wait to be integrated

What the fuck happened?
>>
>>337781690

once you're getting about 100 minerals a tick you just keep an eye on your planets and keep them building shit. It's like the one part of the game that should be automated and isn't.
>>
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>>
>>337782005
Guess they mutated pretty effectively.

Usually that only happens if they are a Fallen Empire and awaken.
>>
>>337782005
That is nice.
>>
>>337782098
That's what I thought happened at first, but they were just regular AI.
Seems like the rest of the galaxy formed a federation because they got scared of me and bird people managed to grab a whole bunch of ring worlds from the first fallen empire they destroyed.
>>
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>>337782070
holy shit
>>
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>>337777408
>>
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Anyone got this mod from the Workshop to share?

http://steamcommunity.com/sharedfiles/filedetails/?id=682291921
>>
>>337782337

>pacifist
>>
>>337760868
Just installed it to try out, what am I in for? Any useful tips? Is it hard to pick up for a newbie?
I don't usually play global strategies, but I remember going crazy over masters of orion and galactic civilizations back in the day, and after reading these threads I really got interested.
>>
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>>337782337
>Pacifist
>>
>>337782464

I think its a parody on the "moderate muslims" , and the "religion of peace".
>>
>>337782430
Try this.
http://www9.zippyshare.com/v/5qx8OSA1/file.html
>>
>>337780369
>>337780185

How do you get the AI Accord event to pop up?

Two centuries of full synth population on over a dozen different worlds and not a single event related to them.
>>
>>337782504
play in tiny ring galaxy. choose 4 AI and 0 intelligent AI. and get ready for the ride.
>>
>>337782573

What is that?
>>
>>337782504
It's really easy to get the hang of, just enable the tutorial for your first game and it should walk you through the basics well enough.

Just remember that a planet doesn't need to be in your influence to be colonized, but production space stations do. Use frontier outposts for star clusters with lots of production stuff but no colonize-able planet in range.
>>
>>>/vg/
>>
>>337781430
That character is obsessed with wormholes. Sort of.
>>
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>>337782337
HAHAHAHA! If you saved the race edit give me it!
>>
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>>337782716
Eat a dick
>>
>>337760868
Interesting.
>>
what's the best way to do sectors? Which planets should you use as cores?
>>
>>337776759
is that psyduck?
>>
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>>337781935
Any tips to get the game more interesting?
>>
Fuck.
I got psi jump drives, refitted my entire fleet with them, got rid of all of my wormholes and now my fucking army can't move between planets because they're still on wormhole drives and there's no way to fix it.
>>
>>337782757
Show me
>>
>>337782653
5 separate human races plus all bonus DLC and forum races.
>>
>>337782809
Make sure you always have the maximum amount of planets under direct control for optimal output, and take the biggest planets you have for yourself.
>>
How win game?
>>
>>337782868
upgrade
>>
>>337783087
Look at the event screen, there's a second tab with win conditions.
>>
>>337783087
take the galaxy and defeat what you see alive. or simply form alliance and federation would be better depends on the AI you will be dealing with.
>>
>>337783183
Army as in ground forces.
You can't upgrade transport ships.
>>
>>337769493
>Humans
>still relying on indirect democracy
>not going full military dictatorship or ascending to a globalist form of direct democracy through technological wonders and advanced intelligence

I call bullshit. There's no way humanity's political systems will function via indirect democracy once we reach the stars. It will be one extreme or the other.
>>
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>>337769232
Looking good. I have watched your progress. I have nearly reached victory myself, playing on the same game since the release night. (Taking 40% of the planets, I've colonized and terraformed over 170 of them by now.)
>>
>>337783261
ha failure
>>
>>337783261
you can m8 just like construction ships and science ships
>>
>>337783596
No, you can't.
Go ahead and look for transport ships in the fleet planner.
>>
>>337783524
Didn't it get boring?
>>
>>337783596

How? I went into the Ship Designer and transport ships aren't there.
>>
>>337783646
Make new transports.
>>
>>337783687
Not to me - I can barely put the game down, to be honest. But I am probably mildly autistic.
>>
>>337783741
You can't "make" transports, have you even played the game? I'm not deleting my ~100 gene warrior armies just because they forgot to let you upgrade transports.
>>
>>337760868
>Old thread almost capped.
time to go to /vg/
>>
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Should I destroy the useless small pathetically primitive xenophobic empires who hate everything to make room and prevent them from being threats in the future? Seems like a solid plan to me.
>>
>>337783916
Yes - Though note that each time you crush any empire, the other races nearby will view you as a threat for a while, lowering their opinion of you. This is temporary though and will fade away over time.
>>
the only 2 victory conditions are basically both just domination aren't they? i feel like military power and imperialism are the only worthwhile approach. the military fanatics flavor text is basically the mantra of computer strategy games, something like "the ability to project force is paramount to protecting our way of life", it seems like an auto-pick.
>>
>>337783524
Nice work. Did you integrate those space jews that were to the south of you. Saw a pic of your empire a few days ago.
I'm just about to go to war with the last big empire. The yellow and green dudes are my vassals. Mandate of kenjor my ally he has 1 vassal. Pink dudes have bhennthall divine accord and a few little systems in federation.
>>
>>337782070
>tfw my Omicron Persei only goes up to IV
Fucking paradox
>>
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>choose 4 arm spiral galaxy
>mfw picking hyperspace travel
>>
>>337782862
pirate a feature complete (all dlc) paradox game
>>
>>337782626
I already failed that part, oops

>>337782684
Yeah the tutorial is pretty neat, helpful and not at all annoying.
Just got a bunch of cultists obliterated into stardust for highjacking my military ships. First event, not so bad
>>
>>337784245
>unbidden

has anyone just let those guys just take over the galaxy until you were the only empire left then tried to take back the galaxy? Seems like it would be pretty neat, you would need a very strong empire though that could hold its borders. It might be impossible though, it was scary how fast they expanded and how hard it was for me and my vassals to shut them down even though we did it as fast as possible.
>>
aren't armies a bit underwhelming as a mechanic? they come into play when you just bombarded planets to shit anyways
maybe I just didn't get the chance to see them shine, what are the neat things you can do with them?
>>
>>337763842
the clauswitz engine is shit
same thing happens in late game EU4
>>
>>337784229

and my latest game is just some no-bully weeb alien samurai

dont pick ring it sucks
>>
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>>337784245
I did exactly what good ol' Hitler would do - First I enslaved them, then I purged them from existence. Their kind is no more! Their planets have now been turned into tropical paradise island resorts.
>>
>>337767075
Holy shit the fuck is this?
>>
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>>337784682

ffs
>>
>>337784564
This is my first time at endgame and I left them to expand because It was an enemies territory and on the other side of the planet. Then they got way to close to my borders and popped up in my system to my right randomly. Thought I'd better deal with them so I declared war on the empire they were destroying and my ally and vassals just followed me into unbidden space. Shut the portal down pretty quickly. Then vassalised the orange empire.
>>
>>337782809
You sector planets that you've developed and keep ones that you need to plan buildings on.
>>
>>337784727
Vassals are pretty good I find. Tho If I ceded a planet I will a selected the right triats so I could fucking purge them. They are a pain sometimes. Vassals though just build an army and it follows you around when you go to war and it doesn't cost you a thing. Ship upkeep is a killer towards the end.
>>
So, I'm new to this genre, but I've played this quite a bit already and I really like it.
What else could I go for? How is Endless Space?
>>
>>337784937
Also protectorates give you +1 influence
>>
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FUCKING PARADOX FINISH YOUR FUCKING GMAE
RRRRRRRRRRRRRRREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
>be genocidal xenophobe race
>can't select "slaughter them all" when colonizing a planet with a pre-spacefaring civilization
Why am I forced to herd them into reservations or exist in a reservation myself?
>>
>>337784937
Yeah, I actually had a really hard time getting a friend.

Most people have something like -1000 likability towards me, because I have done atrocious acts like planetary bombing, genocide of like 18 different species, and they also find me to be a huge threat. Just recently - After nearly 300 years - I was able to make my first alliance. Doesn't help that I am Xenophobic and Repugnant either.
>>
>>337785117

is it full bombardment policy or something similar?
>>
>>337785207
I can't bombard something that isn't there. They're not advanced enough to count as pops yet. Once they are, I get the option to just purge them.
>>
How the fuck do I get anything done in this game? I always end up surrounded by superior empires with armies 10x the military power of mine. When one of them declares war it's basically over because there's nothing I can do. Am I missing something here?
>>
Is genetic modification just broken or something?
I spent a point to remove repugnant from my entire species, but other empires still think I have it and I get a reputation penalty. I made sure to wait until my old leader dies and someone who never had the trait gets elected, still the same thing.
>>
>>337785514
Invest in research. Don't spread your research out too thin, try to go down specific tech trees as much as possible, don't waste time researching several different things at once.
>>
>>337785198
I tried to keep most people I wasn't having a war with happy with me. Bit hard when you're a militarist but the hit to influence from an alliance early one wasn't too bad. I didn't want to but the fucker kept sending me invitations so fine. Worked out well. Once I destroyed the unbidden everyone loved me no matter what I did to their vassals or friends.
>>
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>Could be one way or another
I need alcohol.
>>
>>337785595
Is there a tab in the game where I can actually see the tech tree?
>>
>>337785528
The problem with modding your own species is that your "leader" and ethos are still your old species, and always will be. When you genetically alter your own species, the game treats it as if you just repopulated all your planets with aliens, because you literally made your own species an alien.
>>
>>337760868
Is this game actually any good?

How does it compare to CKII?
>>
>>337785698
No
It's pretty easy to figure out though, most of them are just improvements in the same area. So researching power plants leads to power hubs leads to energy production efficiency upgrades and so on.
>>
>>337785669
What's supposed to be the problem here?
>>
>>337785514

i don't know, maybe you are missing lots of things. how would we know? provide your pops with food and build on surface tiles. use frontier outposts to expand your territory and take more resources. keep your military tech and ship designs up to date, have a basic fleet standing by and enough spaceports to spit out and army when needed (having a huge capped fleet in peace-time in expensive). makes friends and influence people. destroy the unworthy. make sectors out of fully developed core worlds that can now be ran autonomously, take new core worlds and micro their development, and then sector those suckers and repeat it all over until you win.
>>
>>337785793
That's fucking dumb and better get fixed soon.
>>
>>337785938
>Adaptive and non-adaptive at the same time
>>
>>337785117
Just headcanon that them being a reservation means farming them for food.
>>
>>337786254
Fuck that, I've just started to uplift, integrate and purge them.
>>
>>337786139
Yeah. The real use of gene alteration is to populate an entire planet with one species, mod them to be good at a certain type of science or resource, and then only build that resource on the planet for mad gains.
>>
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>mfw i met a bunch of fanatic individualist, militaristic, democratic crusaders

Holy shit i found the Space Americans
>>
>>337786202
Oh yeah, how'd you manage that?
>>
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Anyone up for a multiplayer game?
>>
what are the disadvantages and advantages of setting how much your sectors give you in resources? Why would you ever not set it to the max of 75%?
>>
>>337786997
They need resources to develop themselves.
>>
>>337786959
I would like to
but Im a space pirate
>>
>>337786997
if you suck resources out of them they'll develop more slowly because they won't have energy and minerals to build shit
I guess you can always decide by yourself where to invest with the sector resource gifting
>>
>>337786997
Less resources to develop themselves.
Slower progress overall
>>
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>>337787076

Dick players are welcome too

I'm one sometimes

Game is up btw
>>
When the fuck are they fixing the irassian quest line
>>
>>337786997
dont set it too high, I alway s set it to 0% for some years after making the sector so that they can develop some kind ofo economy.
>>
>>337777013
Thou has summoned HFY.
>>
How do I set up sectors? Do I have to have my controlled planets maxed out? I don't see the option anywhere.
>>
>>337787225
Part 2.
>>
>>337787287
Empire tab lad, switch to planet tab or something.
Definitely there.
>>
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>>337787161

4chin game is up, scan for servers
>>
>>337779608
The game is hardly pussyesque, you can genocide whole races.
>>
>>337779608
It basically means "because it had no real impact on the war we aren't going to simulate the holocaust, if you can provide some serious research suggesting that it did we might be convinced otherwise" type shit.
>>
>>337782736
I MUST EXTRACT THE WORMHOLE TECHNOLOGY THAT EXISTS WITHIN HIS MIND

Scorpie great, but Harv a god tier.
>>
>>337787756
>can
Should, not even other races, as fanatic collectivist I can assure you that you need to genocide 100% of aliens and everyone that is not collectivist by ethics. The only way to make everyone happy is to kill all unhappy, at last I truly see that Stalin was right
>>
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So I found my first ring world. Or should I say one of my vassals did, before I invaded them. Are these things always controlled by Fallen Empires? I can't believe any of empires close to this managed to cause that much damage to the ring this early in game.

But yeah, is my current fleet strenght even close at power taking this thing out? I didnt have guts to check it out since I'm on iron man mode and doing really nicely. Not looking forward at pissing off some Fallen ones.
>>
How do I bombard? I only see the options to change the stance on bombardment. Selecting my fleet and right clicking the colony of the empire I am at war with just enters the fleet into orbit, I can't find the option to bombard anywhere.
>>
>>337787303

Oh man, i love these stories.

>>337788115

I think you have to select it on the planet you are bombarding.
>>
>>337788115
It bombards when you are in orbit of an enemy planet.
>>
>>337784741
Looks like bad news.
>>
>>337787586
w8 me
>>
>>337788224

Well it's me and you for now, so no rush
>>
>>337788174
it just does it automatically? I'm in orbit, nothing is happening
>>
>>337788067
It looks damaged.
SO it was probably abandoned.
>>
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stupid question, but will it have a boxed version?
>>
>>337788248
what's it called?
>>
>>337788298

4chin's game
>>
>>337782337
>non-adaptive

Nice one
>>
>>337788067
They're fallen empires, they've been around a lot longer than everyone else. That ring world is abandoned and only one piece is still colonizable.
>>
>>337788264
The button is right there moron, to the right of that panel, middle button. Jesus christ.
>>
>>337760868

Is this what this game amounts to?

Pop-ups describing what is happening? Why not read a fucking book instead of being scammed out of 50 bucks?
>>
>>337788264
I have no idea what's wrong with your game then.
>>
>>337788264
are you sure someone else isn't already bombarding or the defenses are at 0 already?
>>
>>337788264
if you right click with a fleet on an enemy planet they orbit there and start bombarding it automatcally

check their army tab to see the damage
>>
How am I supposed to expand if I'm surrounded by an alliance? I can't fight all of them because of how easily they can avoid my fleets.
>>
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>>337788067
its okay anon, its empty :->
>>
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>>337788328
not seein it
>>
>>337788468
Suck it up and join them or expand inwards by colonizing other type of worlds with the right tech and gene-moding.
>>
>>337788358
that's the control to change your bombardment from light, limited, or full you goon, it does nothing to actually engage the bombardment.

>>337788406
the planetary fortifications are at "5000/2500"

>>337788434
it's definitely not bombarding, the fleet status has the "zzz" to show that it's doing nothing.
>>
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>>337767075
Reminds me of this.

I have no idea how bronze age niggas managed to tame a giant space amoeba.
>>
Is it smart to colonize a Gaia planet?
Can it belong to a big baddie I don't know about?
>>
>>337788490

Wanna try to host it, since mine doesn't seem to show up in the list for some reason?
>>
>>337788669
server name: vidya
pw: rage
>>
>>337788597
works fine for me :^)
>>
>Play materialistic xenophile mushroom guys
>Find Sol 6 planets over from my homeworld
>humans are in the Renessaince
>Spend 70 years probing them
>Uplift them and integrate them into my empire
>They immediately start flooding all unused squares on all planets and demanding jobs

Goddamnit, Trump was right.
>>
>>337788628
It's a savegame bug. Any neutral station or fleet in a system with primitives gets assigned to their faction at reload.
>>
>>337788770
yeah i mean, for all I know it might be an issue that got hotfixed day 1. fuck me for being a pirate I guess.
>>
>>337788730
When you host a game give server ID as well so people can direct join
>>
>>337788647
It'll tell you if it's holy as a modifier even before you colonize it.
>>
>>337788774
>still not fixed
I guess Paradox is too busy shitting out the first batch of DLC.
>>
>>337788841
>>337788730

Yeah, I guess we really need the server ID, I can't see it on the list
>>
>>337788889
They're working on the first big release patch. They only released gamebreaking hotfixes.
>>
>be wormhole race
>See some fucking furfag on my eastern border scanning an adjacent star
>said star has an 80% habitable planet around it
>Halt colony ship on the other side of my empire
>Mosey on up to the wormhole station
>appears a few days later, colonise the fuck out of it and probably make him mad as fuck

Based wormholes, also means I've secured my entrance to the southern part of the galaxy, I was about to be cut off.
>>
>>337773104
This purges the crab.
>>
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>>337760868
Couldn't resist going Imperium for my first playthrough.
>>
>>337788841
>>337788937
theres no option to copy past so i had to write it down
90101320797947906
>>
So I'm currently in the mid 2300s on an 800 star galaxy and my game is constantly chugging hard at what seems to be random. It's not end of month hitching, sometimes it'll just randomly stop on a day for a good 3-5 seconds.

I'm getting close to ending this game, does this sort of hitching happen on a 600 star galaxy as well? I'll probably go for a smaller map when I start my next game.

For reference I'm running a 2500K OCed to 4.4GHz and a GTX770. It's certainly an older system, but the game isn't taxing it, even during the hitches.
>>
>>337789148
the game... crashed when i tried to edit my traits
>>
>>337789136
my domain, just starting really
>>
I'm kinda disappointed that when you get more government options, it's just yourcurrentbonusx2. I wish there was something more interesting unlocked as well.
>>
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>>337789148
>>337789148

IT'S WORKING EVERYONE GET IN THIS SHIT WE NEED 32 PLAYERS

FUCK YEAH CRUISE CONTROL
>>
>>337789136

>Despotic empire
>Not going xenophobe/militarist/spiritual for god emperor
>>
>>337789320
>>337789294

Welp nvm
>>
>>337789324
I know, i was kicking myself later on when I realised this. But this wont be my only playthrough. Will do it right next time
>>
>>337789294
new one: 90101320862240776
>>
>>337780442
>not using the warp
>>
>>337789324
The God-Emperor fucking hates religion, read 'The Last Church'. The Ministorum appeared after his near-death experience with Horus, and the book that so boldly calls the Emperor a God was written by Lorgar, one of the traitor-legion primarchs and was specifically shouted at by the Emp for writing the book while he was loyal.
>>
>>337789517

I'm more referring to being able to take the spiritualist autocracy. The advanced form of which actually names your ruler 'god emperor'.
>>
The Orion Empire is the home and the savior of all purged and enslaved.

This is the true Roman spirit. Militaristic, Materealistic and Xenophile.

At this point there is nothing that can crush me.
>>
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kill me
>>
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>>337789434
get in this
we need more
>>
I have a question regarding sectors.

Is it limiting being only able to command a small percentage of conqured worlds directly?
>>
>>337788264
sometimes it glitches for me too and my fleet just sits there. Also when it happens armies cant land. You see them dropping down and once they reach the middle atmosphere they go back up. I go to another system and just invade that planet. Then sometimes I go back and it's fixed in the first system.
>>
>>337789765
yes, but usually I try to develop planets to the point that i feel they are ready to be put in a sector.
i dont trust the AI to give me the good stuff
>>
>>337764798
Switch around with the planets you've put in sector. At most in general you should only keep your main planet and maybe two three developing on yourself. Also spacestations with solar panels and crew quarters on all your planets, and this you need to do yourself even if you've sectored a planet.
>>
>>337789695
I am a pirate.
Can't join.
>>
>>337789995
>At most in general you should only keep your main planet and maybe two three developing on yourself.
Absolutely wrong. Managing as many planets as you can yourself is vastly more efficient.
>>
>>337789765
I just wait till I get the capital to where I want it, remove tile blockers if I need to then move it the the best place.. Build what I want around it then chuck it in a sector.
>>
>>337789434
do i need to disable all my mods to join?
>>
>>337790110
>>337789898

Good to know, will use these approaches when conquering . cheers
>>
>>337789765

In economic terms I don't really notice much of a loss. Typically the AI does a decent job of shitting out minerals/energy/science and by the time I'm really pumping sectors I'm not really worried about a small loss of efficiency.

The problem is that sectors are useless for everything else. They can't into pop management (slavery/purging/resettlement), military sectors never (or at most almost never) build military stations and usually can't economy properly to maintain them. Sectors don't provide anything non-economic at all.

I like the idea of handing off the micromanagement but I'd like to see them a bit more active instead of 'lol let me run these tiles slightly less efficiently for you'
>>
>>337780442
Objectively the best way to travel. Only pain is safeguarding your stations.
>>
>>337769063
You have to be a dick to them. Enslave them. Set them to only work mines. Take away their rights. So on and so fourth.

If you are nice they wont rebel. If you are really nice you can even get them to resist the A.I. Virus if it pops up elsewhere and they wont rebel against you.
>>
holy shit these big battles are raping my framerate
>>
can i play space jew in this game

i want to be a small fuck that contrls everyone else with the power of money
>>
So, if you want those really expensive traits that cost 5 points, are you supposed to leave your trait points unspent at the creation screen then spend them all after you get genetic modification and an additional point? Or get all the negative ones and remove those one by one I guess.
There's really way to few negative traits, you don't even have any real choice.
>>
>>337790567
Nope, you can't do jack shit with money in this game
>>
>>337790738

None of the really expensive traits a worth it anyway IMO.
>>
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WHAT. A. COINCIDENCE
>>
>>337791330
uhh you don't get to bring colonists
>>
>>337783524
>666
Kek

>>337769232

I would have started a new game by then, the game isn't any fun when it's just an easy blowout.

What difficulty are you in?

My first game went really well, but as soon as it became apparent to me that there wasn't an empire left that could challenge me I started a new game in hard.

Matter of fact, war in this game is way too fucking easy. As long as you win the first fleet on fleet blowout, it's fucking done, you win, they can no longer resist. There's basically never a reason to split your fleet because of this, it's always a one on one blowout.

Speaking of blowouts, it really chafes my ass that I can't dominate entire empires in one swoop. It's so fucking aggravating just chipping away 3-4 more planets every few years while the motherfuckers continue to exist as if they aren't xeno scum.
>>
>>337789695
I really want to play this shit multiplayer, but I can't because I'm a pirate and my internet is shit anyway.
>>
>>337791330

CRASHING THIS COLONY SHIP
WITH NO SURVIVORS
>>
I rolled a rare technology to research, but its an observatory that allows space stations to have long range vision

i feel like its a red herring though because its super early game and i only have one space station and i have the option to research fusion reactors in the same roll

what do?
>>
>>337791330
First one to talk gets to stay in my colony!
>>
>>337792240
It increases science planet-wide. Get it.
>>
>>337792026
>It's so fucking aggravating just chipping away 3-4 more planets every few years while the motherfuckers continue to exist as if they aren't xeno scum.
This. The warscore is infuriating. Especially when you have allies because they won't agree with the war unless they get something half the time.
>>
>>337792451
>>337792229
>>337791330
HAHA, I get it too!
>>
>>337792460
oh snap i didn't see that part thanks

my home planet with the space station is drowning in +science plots too
>>
>>337771276
I have entire planets with nothing but robots. Can't wait until the uprising.
>>
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Question for yall. Has anyone gotten to capture the prethoryn swarm queen? I'm thinking it's bugged. Cuz I've all but destroyed everything they had in space and bombed the planets to 0 and nothing.
>>
>>337793127
It's bugged, try taking a look at any sort of forum before mongolion cheese imageboards
>>
>>337773104
>Other faction acts like a dick to me all game.
>Declared war once near game start, took a planet.
>Have -300 relations

>Declare war and get this message.

You know damn well why. I've still got people sitting in your territory, and now I get them back.
>>
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>>337768494
yeah man those are fallen empires you dont' fuck with them until way way late game
>>
So I ran into a problem while uplifting a species of tombworld roaches. For some reaason my science ship wouldn't start the project and just hang around in orbit. Then the project timed out so I tried again. Same failure. When I reloaded a save, I suddenly couldn't uplift them anymore, they disappeared from he diplomatics screen. Am I missing something or is this just some stupid bug?
>>
>>337794036
Depends what the project is. Sometimes you need a construction ship or an army. When I uplifted a species I need to land a transports ship and infiltrate them.
>>
>>337792720
at least you can talk, who re you?
>>
Are any of the strategic resources worth a fuck? It doesn't seem like it.
>>
>>337794572
>Not building beltharian power plants
Are you just retarded or what?
>>
are these extra huge space squids with 580 force power guarding something nice or are they just there to fuck with you and your 75 strength starter fleet
>>
>>337774063
I've never seen that event(?) pop up

What causes it?
>>
>>337794572
>betharian stones for dosh
>xeno pets for happiness in conquered planets
>neutriniuninuniunium ore for that delicious 50% armor increase
>>
>>337792610
There should be social tech/policies that allow you to increase your warscore maximum.

Seems like a no-brainer to me.

I mean, I get why it exists: So that in multiplayer people don't just get easily swept when they lose the one all-important fleet battle, leaving them without a military and with some faggot taking literally everything.

But only being able to take 2 planets every 10 years is equally frustrating.
>>
>>337768494
My only experience with fallen empires so far is the spiritualist ones that won't let me colonize the gaia worlds near them.

We didn't have a problem.
>>
can i eventually research a technology that makes it so i dont suppress one resource type for another if i build a resource building
>>
>>337789695
I'm trying to join but it say the server refused
>>
>>337795345
Especially when you're in a federation so you usually have to wait an additional 6 or so years (depending on the rotation)
>>
>>337795821
No, and it's only a slight inconvenience anyway.
>>
>>337795821
not so far. though I feel like it would kinda break the mechanic they have going.
>>
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Do you guys like my Amarrians?
>>
>>337796227
Why would you ever ally with some dumbshit npc?
>>
new thread when
>>
>spess pirates spawned
you assholes set up shop when i barely have a 3-planet civilization so far?
>>
>>337796447
They are extremely easy to deal with
>>
>>337796447
>dude first combat encounter halp
>>
>>337796480
these buttpirates spawned right next to one of my mining stations and waxed it before i could react so im already mad
>>
>>337796721
build 10 corvettes and be done with them
>>
>>337796683
naw man i met these crystal dudes two planets down for my first fight
>>
>>337796317
Xenophobe is a worthless trait. Collectivist gives you the same thing but without the malus.
>>
>>337796820
M8 I'm roleplaying the Amarr Empire from Eve
Thread replies: 521
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