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Firelink shrine
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You are currently reading a thread in /v/ - Video Games

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Firelink shrine
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>>337700225
home
>>
Majula > Firelink Shrine > The New Firelink Shrine
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>>337700303

Least it was, before I fucked everything up
>>
least it was till i fucked everything up
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>>337700225
Replaying DS1 made me realize how fucking amazing DS3 is in comparison.
>>
I read that in Dunkey's voice imitating Snarf from Thunder Cats. I can never unhear it. +1 this if you like Dunkey
>>
Why was the shrine in DS3 so god damn boring?? Why was most areas in 3 so boring? Was DS1 a fluke?
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>>337700434
This.
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>>337700225
comfiest hub of them all. Only hunters dream comes close.
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>>337700434
Fucking this.
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>>337700364
I agree with this. If it's one thing DS2 did right, it was it's hub, holy shit.
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>ywn make the jump down the well and find that one last big secret
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>>337700559
Because that's your opinion. I like the New Firelink.
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>>337700559
Nah, Demon's Souls was amazing.
Dark Souls was good too, but II and III were meh.
Bloodborne is great also.
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>>337700225
>>337700303
>>337700403
>x location
>home
>or at least it was before I fucked everything up

Is this a new meme? I've been seeing it a lot but I don't understand the reference
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>>337700904
(You)
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>>337700904
>new meme

Away, reddit.
>>
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>>337700904
>I don't understand the reference

It's b8, right?
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>>337700225
Firelink is really lacking something I don't think I could consider it a "hub" at all. It's not a place of respite, it's just a place where people meet, nothing last in there for long. It's not safe at all, I don't feel the need to cool down there after a long journey.
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>>337700752
The music in majula was amazing
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>>337700904
Can you really be this new ?
What was your childhood defining game mate ?
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>>337700904
Jesus Christ, this is what /v/ has become, people.
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>>337700434
Yeh the bosses in DaS1 were genuinely shit.
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>>337700904
Took 2 seconds on google
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>>337700225
is that tree near the bonfire meant to be the same big tree near the gundyr fights and also the big tree that the soul of cinder fight takes place on top of?
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>>337701514
I think he meant the opposite of what you think he meant.
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>>337700434
1 is the weakest in the series. Even every King's Field game dating back to 1992 blows it out of the water.
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>>337700559
The problem with New Firelink Shrine is that the Firekeeper doesn't do anything and just says the same thing for most of the game.
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>>337700434
I felt the opposite honestly. DaS 1 world is too good. I'm sad we never got the same exploration ever again. Bonfire teleportation was a mistake.
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>>337700225
>From will never remaster DS1 for 8th gen hardware and fix the demon ruins/izalith areas.
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>>337702075
King's Field is unplayable garbage and slow for no fucking reason.
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>>337702094
Having to go back and forth for half an hour through places you already cleared even with shortcuts isn't fucking exploration
DaS 1 was a step back, even Demon's had teleportation from the start
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>>337702195
This is an 18+ board.
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>>337702245
>half an hour
I'm replaying this shit right now. Takes 5 minutes max to get to someplace far.
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>>337700434
i also agree
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>>337702419
That's way too long.
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>>337702245
Not being able to warp around made Dark Souls 1 feel like a survival horror game at times. I'll never forget how anxious I was exploring the Depths for the first time and what a relief finding that bonfire was.

Warping from the start is a bad idea. DaS brilliantly gives you the ability to warp after you've killed O&S, the boss considered to be the hardest in the game for first time players.
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>>337700364
Nexus > all of those
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>>337702664
>DaS brilliantly gives you the ability to warp after you've killed O&S, the boss considered to be the hardest in the game for first time players.
And the world/level design after O&S is horrible garbage
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>>337702094
Circular design and shortcuts aren't all that. They actually hinder level design and creativity, and a big part of why DaS1's second half gets so much flak is because you're essentially backtracking to old areas instead of going someplace new. 2 and 3 are better because they ditch that and just focus on good level design and interesting locations.
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>>337702753
>And the world/level design after O&S is horrible garbage
I'll never understand this meme. Aside from Izalith all 3 of the other Lord Soul areas are fine. Not as well designed as other areas, but they're still good.
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>>337703003
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>>337702746
Fuck the Nexus, fuck lady in black, fuck demon's souls, such a shitty game
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>>337702090
I will say that, while I like the new Firelink Shrine in DS3, I'm super disappointed by how little the knew Firekeeper does. I kept going back to her hoping to get some more dialogue for points of progression throughout the game but there was absolutely nothing. No changes, no lore details, nothing.

Even the Bloodborne doll changed what she said from time to time. A doll had more character than the Firekeeper.
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>>337703134
>fuck lady in black

At the drop of a hat.
>>
So wait, now /v/ says 1 is the weakest of the series?
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>>337703513
That was always the general consensus
>>
I like the new firelink to be honest lads.

I enjoy how the NPC's there look and feel rested, I like how the thrones show the centerpiece of the area, and such an important plot device in the game, retrieving the cinders of lords, maintains it's importance every time you get back there, it feels very satisfying as well seeing the remnants of your battles laid down on their rightful thrones, it gives a feeling of progression and makes you feel like you are actually doing the task set out for you.

I like how the area utilises the firelink shrine like design in dark souls 1 where you can explore it a bit, go to the top of it, see the area and the bell etc, go on top of it and into the rafters, it's a very nice touch.

I also feel like the NPC's were handled quite well, the semi/permanent ones retreat into the tunnels and have their own little uses, whereas the temporary visitors and hawkwood sit around the bonfire, it's quite comfortable.

It's a shame you can't access lothric castle from the firelink side, although I guess that would make untended graves and the whole "past and future" thing less successful as a realisation.

It's hard for me to rate them to be honest, each game had it's strengths:

Dark Souls 1's is so well designed in terms of interconnectedness, it fits perfectly into the world, on the other hand the npc's never really felt like they were comfortable, and it felt less of a "home" in a sense.

Majula has a wonderful theme, but I feel it's too big, it would have been nice if over time the buildings became less dilapidated, and the npc's had more to say, or more npc's coming for temporary amounts of time.

Bloodborne's is very well realised atmospherically, the contrast especially, but it's less useful than the others, and the npc value here is pretty minimal, oedon chapel never really took off enough by comparison.

Demons Souls is harder for me to remember, but it was very comfortable, and I distinctly remember the npc's feeling very well realised.
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>>337703513
It really doesn't have anything on any of From's other games.
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>>337703134
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>>337703003
TotG and New Londo were fine, but Lost Izalith and the Duke's Archives/Crystal Caves were really bad. The first Seathe encounter and the invisible pathways gimmick are both some of the most poorly realized parts in the game.

However I agree that the negative accusations people make about the 2nd half of the game are nothing short of hyperbolic as a whole.
>>
>>337700904
Neo /v/ with reddit on top and a side portion of summer
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>>337703513
It's the newest part of the new Souls cycle. If Bloodborne were to ever get a PC release, it would become the best Souls game, 3 would be shit, 2 would be great, then 1 would be shit.

Then again it's also a known fact that /v/ is stuffed to the rafters with contrarian memesters.
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>>337702746
Demons Souls fags on 4chan are like Cliff Burton fags on youtubes comment section. Prove me wrong.
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>>337704502
I don't think the invisible bridges in the Crystal Caves are as bad as everyone makes them out to be. It's a fucking Dark Souls game. It's supposed to have weird shit that keeps you on your feet.

But yeah. Completely agree that "le 2nd half of the game is bad" meme is fucking nonsense.
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>>337700559
Demons was brilliant
Dark was brilliant
BB was brilliant

Sequels just dilute the pool and it works against what Fromsoft does best. Throw us into a world of mystery and take us on a crazy adventure. Sequels become tainted with fanservice bullshit and a lack of original ideas. "Hey guys, here's the swamp area again!"

Bloodborne should never get a sequel.
>>
>>337704678
2 still the worst

BB = DeS > DaS3 > DaS > DaS2
This is a fact and not debatable. If you disagree then you have not played them all

DaS second half is far inferior to everything above it, but the first half and bosses are better than 2.
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>>337702075

>dark souls 1
>weaker than dark souls 2

hehehehehehehe
>>
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>>337705064
/thread
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>>337705064
Every game had swamps
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>>337705112
>If you disagree then you have not played them all
I've played them all and I highly disagree. Bloodborne is way too linear and streamlined to be better than DaS3.

I also think you're a fucking faggot.
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>>337704852
>Cliff Burton
95.% of faggots here do not know who that is
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>>337703513
I'm playing it for the first time this weekend and this sewer level is some of the least fun I've had in a video game.
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>>337703605
???
>>
>>337705309
i hope you'll grasp enough straws to weave a noose for yourself
>>
>>337705353
I knew I would make somebody angry. You are the winner. I know you are a pathetic moron. It is just a video game. Do not take every post seriously.
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>>337705242

Is that Castle of Dragon? Never was able to finish that.
>>
Hey quick question

playing dark souls for the first time

Fun times

And I some how beat pinwheel and died at the same time so I can't get the mask or whatever it is

So am I fucked or what?
>>
>>337705680
Sorry I triggered you senpai, jeeze.
>>
https://www.youtube.com/watch?v=M6GK8HhjQQE

Some tunes for the thread :P
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>>337703616
>Tfw the firekeeper responds to your gestures
:3
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>>337705681
yes indeed - the NES version is trully the Dark Souls of its era
>hard as shit
>every encounter is with a formidable foe
>restart at the beginning, stats are preserved
>kick-ass soundtrack
>regular framerate drops

https://youtu.be/ioxnFZwJDCs?t=5m50s
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>>337706121
crap, just start the playback at 5:50
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>>337706121
add to the comparison features:
>crap jumping controls
and
>wobbly hitboxes
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>>337705842
Yeah. Go NG again.
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>>337700904
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>>337700904
replying to you and telling you to get out so i can feel like im an true oldfag :DDD
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>>337705842
I believe you can buy all the masks from Patches after he moves to firelink.
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>>337705842
you can buy the masks from Patches if you didn't kill him, and they occasionally drop from lesser Pinwheels in Tomb of the Giants
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>>337700225
Firelink shrine>New Firelink shrine>Majula>The nexus
NPC's in majula just sit around, not doing anything, and having to go through a loading screen each time you want to level up is fucking shit.
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>>337707020
>lesser Pinwheels
Pinwheel and Nito were enemies. Where the lesser Pinwheels infront of his fog gate to holding him prisoner?
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>>337702075
Weak bait.
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>>337707202
>NPC's in majula just sit around
As opposed to those lively FS ones, amirite.
>>
alright guys, I finally got a copy of Dark Souls 2

pretty easy so far, the pirate cave gave me aids but I beat Ornstein and the Sentry on my second or third tries. Dragonrider actually took me a while because I didn't know about the human effigy so I kept getting one shotted
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>>337700559
Woukd you have liked it better if it was in the open rather than inside a structure?
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>>337707519
Greirat, Sirris, Patches, Hawkwood, Yoel, Irina, Eygon, Horrace, Leonhard, Anri and Orbeck can all leave at certain points. None of the Majula NPCs did.
Unless you're referring to DS1, in which case you're a moron.
>>
DS2 is my favorite of the series, DS1 has too many areas that give me aids and DS3 is too short and easy.
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>>337707884
>Unless you're referring to DS1, in which case you're a moron.
How? It's the the best one apparently, according to you.
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>>337708118
Because all the NPC's in Firelink shrine from ds1 leave except for Patches and Anastasia, I think.
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>>337700434
The only thing about ds1 that is better than ds3 is the world design and lack of fast travel at the start
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>>337707519
all the NPCs you meet in DS1 at or around the shrine end up moving after you progress, the clerics have a quest line in the catacombs for example
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>>337700559
>Was DS1 a fluke?
Yes
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>>337708315
Anastasia technically leaves if you don't kill Lautrec early.
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>>337708470
Yes, that's true as well, I guess.
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>>337700225
- is the worst part of DS1
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>>337706954
>>337707020

Thanks anons

I saw a video about getting a gravelord? Sword and rite of kindling and figure it sounded fun to try

and did that before I was supposed too so I was a little worried

am about to beat some big butterfly

Am mostly a melee character so that's going to be Fun
>>
>>337700559
>Why was the shrine in DS3 so god damn boring?? Why was most areas in 3 so boring?
Sounds like DS1 too.
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>>337708607

Summon Witch Beatrice. She will handle the fight for you.
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>>337700904
It's from GTA - San Andreas, first quote of the game my friend. :)
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hey fags
i just finished dark1
im not really following the lore of those series but i have a couple of questions about this one
in the openning cinematic alongside nito, the dragon, and the guy that throws lightning there are the witches and the pygmy
where were those two?
im bretty sure i didnt fight those ones
>>
>>337708815
Retard
>>
>>337708815
anyone who like the doll has not played bloodborne
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>>337702195
It's actually slow for a technical reason, the streaming loading the later three games use to create a mostly seamless world was pretty taxing at the time so the player speed had to be slowed down to accommodate. Dungeon crawlers tend to be a slower-paced genre anyways but trying to avoid loading screens as much as possible required slow movement and the gameplay was designed around that.
>>
>>337708607
things not to do your first time:

kill any NPCs
rush gravelord
drake sword
black knight anything
using the wiki

>>337708815
the witch tried to recreate the first flame, failed, turned Izalith into a lava-filled demon hell and mutated herself and her children
the Pygmy became the father of the human race and you fight him in the DLC
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>>337708815
Witch is bed of chaos. Pygmy is Manus from the dlc.
>>
>>337701053
>b8 right?
Well I just googled it, and my poor family could only afford an nes and snes picked from garage sales, so I never played old GTAs.
>>
>>337701895
I think they're just trees, anon
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>>337708387
Half of them are only here once before leaving forever though. Not to mention that they doesn't even acknowledged any other NPC aside from Lautrec (poor man's Yurt), FS is amazingly bland and boring compared to Nexus.
>>
>>337700303
at least it was before the firekeeper got rekt
>>
>>337700803
what armor is that? Conjurator set?
>>
>>337700434
>tfw you didn't enjoy Dark Souls 3
>you go back to Dark Souls 1
>it's even worse

What the fuck, I thought Dark Souls 1 was amazing when I first played it, now I think the whole series is shit
>>
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>gravelord cucks
>have spent a couple hundred hours in ds1 over my life but have never seen the effects of gravelording
>have never even played NG+ because why would anyone do that when you can just make a new character
How did they fuck up this badly?
>>
>>337709647
>have never even played NG+
Well that would explain why you never got gravelorded
>>
>>337700904
I don't get it either anon, I'll join you in feeling lost.

>>337708790
Thank you anon. I've never played a GTA game before. I'm glad that you didn't join in memeing hard like the others.

>>337708815
Witches are Bed of Chaos+Kellogs, Fair Lady, and that random loser outside of BoC's bonfire. Also Ceaseless Discharge is a witch (male).

The Pygmy is heavily speculated to be Manus from the DLC.
>>
>>337709745
Seems more like a shitty covenant, it should've hityou immediately
>>
>>337702458
That's someplace far. Everything else is two minutes tops.
Maybe if you hate adventure. Took me legit 30 minutes to get back to civilization in Dragon's Dogma.
>>
>>337703605
Thought DS2 was the weakest and DS1 was the best.
>>
>>337708921
>not wanting to fuck the doll
goddamn it, gehrman even said it was okay, and she said she loved the PC
>>
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DeS and Bloodborne are the worst because I can't play them
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>>337710579
>and DS1 was the best.
That's Reddit's consensus.
>>
>>337710495
>go all the way to that stupid fucking tower for that mage's quest
>finally make it back
>hey we need you to kill this griffin
>griffin flies right to the tower
jfc
>>
>>337710579
It's the opposite. DS2 is currently the strongest with the highest concentration of good content. Hopefully DS3 will get bumped up when its DLC is released.
>>
>>337700762
I just feel bad for the fact that you don't have replies, so ...
>>
>>337709002

So I shouldn't have killed those Black Knights with the drake Sword?

Damn i like my black knight 2 handed sword
>>
>>337705112
>DeS better than anything, apart from DaS2
When will this retarded meme end?
>>
>>337711786
yeah drake sword/black knight sword is braindead easy mode
just take a regular weapon you like and upgrade it to +15, you can also get sick unique weapons from boss souls
>>
>>337711298
what no?

Dark Souls 2 has an incoherent story and plot progression, you basically have no motivation throughout the entire game, Dark Souls 1 and 3 is far, far better in this regard, at both establishing a living feeling gameworld, motives for the main character's, an easily and readibly available history for the characters.

People complain stuff like dragonslayer armour and anor londo are shoehorned in, but they actually have really well bought in backstory and character related plot driven reasons for them existing in dark souls 3, the establishment of gwynevere in lothric, ornstein and the nameless king and his legion of hunters etc, by comparison dark souls 2's use of the old dragonslayer is both mechanically flawed, and fundamentally jarring as a copy/paste.

Dark Souls 2's bosses are for the large part, excluding three dlc bosses, hugely disappointing in comparison to dark souls 1 and the rest of the series, a vast amount of them have huge tracking spin2win issues to combat circlestrafing, very limited (often 2-3 melee moves) movesets, and are generally just not very complex, dark souls 3 is a breath of fresh air after this, with combatting circlestrafing by giving bosses good movesetes and animations like pirouettes and kick/slash backs.

Dark Souls 2's area design is awful, constantly throughout, the world consistency likewise is terrible, and literally has no visual satisfying moments, you get to dragon aerie like you are teleporting, drangleic castle switches location in the skybox as you get closer to it etc. Dark souls 1 and 3 are massively better.

Dark souls 2's pvp is it's saving grace, and even that is hugely flawed, by the soul memory system which encourages havel spam faggots with katanas, and removes any fun, by comparison dark souls 3 combat in full havels results in fair duels, even against lightly armoured foes, as they take reasonable amounts of damage.

Dark Souls 2 is far below DeS, 1,3 and BB.
>>
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there is nothing in video games as comfy as this
>>
>>337712319
Not having to go through a loading screen is pretty comfy.
Not having to listen to some bitch drone on and on every time I want to level is pretty comfy.
>>
>>337710673
>wanting to fuck an alien bitch that turned Gehrman into an alien
>>
>>337712175
>>
>>337712175
who's the best boss in DaS2? I'm playing it for the first time and want something to look forward to
>>
>>337712052

I'll probably change from the drake Sword soon

My +5 long sword is like 50 damage away from doing the same

And honestly I just got the 32 18 I need for the great sword and it seems too slow to use on most things
>>
>>337712457
waah

waaaaaaaah
>>
>>337713067
ACDC please.
>>
>>337713067
You pretend that my complaints aren't legitimate because you know I'm right.
>>
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>>337712457

As far as 'warped to' hubs go it's the best.

But yeah three Souls games in a row where I can't be man enough to level myself up.
>>
>>337712319
Not really.
>>
>>337712841
Lost Sinner, Looking Glass Knight and Velstadt are all pretty cool, I really enjoy most bosses.
>>
>>337713327
I agree that it's a good hub, but I'm still mad that they've done it like this for two games in a row now, despite having a far superior system in place for ds1.
>>
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>>337713702
Imagine after heading to Lotric and going through the Undead Settlement to happen upon a connected route to Firelink.

I don't see why they had to do this dumbass shit with Untended Graves and having a 'dreamworld' Firelink.
>>
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>>337713327
>>337713702
it's artificial padding

having you have to warp back every time you wanna level up makes the game longer than it actually is

Dark Souls 3 already seems way shorter than 1, imagine if you could level at every bonfire

the only game where the hub makes sense is Demon's Souls because the world isn't interconnected and all the areas can be done in any order
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>>337714185
The untended graves is the firelink of the past

Champion Gundyr was in effect supposed to be ludleth's champion, but for whatever reason, ludleth fucked over his world, presumably by taking a different route to linking the flame, choosing the dark ending.

If you speak to the shrine handmaiden at untended graves before firelink shrine, she will recognise you and says something different.

In the future, champion gundyr has stabbed himself with the bonfire sword, in an effort to keep himself from falling to the abyss that has swallowed firelink.

It all makes sense when you think about it, but it's still a shame the world doesn't feel as interconnected as a result.
>>
>>337712841
Sir Alonne or Fume Knight
>>
>>337712638
>not wanting to become a Great One with loads of tentacles to go raping girls around with
>>
>>337714489
>dark souls 3 already seems way shorter than 1

really only because the game was earlier on in the series, being more unfamiliar to newer players with the difficulty adding hours and it didn't have bonfire warping (padding by your use of the term)

Honestly, dark souls 3 feels longer to me.
>>
>>337714825
>it's still a shame the world doesn't feel as interconnected as a result.


no it's not because only literal autists give a shit about that and the "lore" making "sens".
>>
>>337714825
It's because Ludleth killed Gundyr's firekeeper. Ludleth definitely linked the fire because he dreams of the burning if you kill him early on.
>>
>>337715134
To be fair.

The lore does actually still make sense, but they could have done something interesting with it instead, like for example:

>from firelink shrine, you can go into the oceiros arena, see the dead corpse of a weird dragon looking fucker
>through some weird in game event, like you activating a dark flame bonfire or something, you actually are activating bonfire's in the past.

What would be interesting would be being able to progress through lothric castle in this future part of the game, and seeing fucked up stuff.

They could limit this by making you unable to progress past the vordt bonfire by locking the great door.

Would have been pretty cool.
>>
>>337700434
this is bait.

DaS1 had better

>branching paths
>more interesting boss designs and monsters instead of just humanoids
>deeper lore
>more memorable music
>better pvp
>>
Loved DS1 started playing DS2 hate it compared
Will I miss anything if I skip stright to DS3?
>>
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I like the Firelink in Dark Souls 3 but I wish it was outside like the one in Dark Souls 1.
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>>337700434
>japanese make fun adventure game
>gaijin shit themselves over how hard it is
>sequel don't even focus on anything but muh hardcore mlg fags and suck in comparison
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