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How to trigger /v/
>>
>>337555236
>not grass crest/deep axe
You fucked up
>>
>>337555236
>image.jpg
>fallen knight setits good but i always knew it would be overused
>overlevelled
>dark sword
>katana
>praise the sunbros lolXD

What did I miss?
>>
>tfw Dark Souls 2, the worst Souls game, is the only one with worthwhile dual-wielding
>tfw DSIII limits it to certain weapons, and goes back to the archaic system from DSI

Fucking W H Y
>>
>>337555616
Fuck dual-wielding and fuck you. It was only for edgy dex katana fags
Now if its poise you were talking about then I would say DaS2 did something right.
>>
>>337555809
>It's good that a system was removed despite a previous game in the series perfecting it because I don't like it

Fuck off. Personal opinion is irrelevant, the DSIII system is worse for no reason.
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>>337555616
>Dark Souls 2, the worst Souls game
The best meme
>>
>>337556245
Please explain to me how it isn't. I'm being 100% serious, I'd love to hear why you think it's better than 1 and 3.

By the way, I don't think it's bad. It's still an amazing game, just an 8 instead of a 9.
>>
>>337556365
Easiest fucking question ever.
Though keep in mind, I like 1 more than 2.

After you see how many things 2 did better than 3, you can probably understand why I was disappointed with 3

>Ascetics, not to respawn enemies but to respawn bosses
>Able to use a weapons full moveset in the left hand
>Powerstance
>Upgrading shields actually improved their stats, not just the stability
>Depleting your stamina caused your character to breathe heavily
>You didn't lose your momentum from falling down 2 feet
>Poise wasn't as retarded as in 1 or as useless as in 3
>Really fun NPC invaders where they didn't act like just another enemy
>Interacting with the environment unlocked secrets, like lighting all the scones in The Gutter
>Other secrets like the pig and the pickaxe
>Pharros Lockstones and Fragrant Branches to manipulate the environment
>Getting wet reduced your characters lightning resistance while boosting your fire resistance
>NG+ didn't just increase enemy HP and damage, it added new enemies and items
>rolling in poison pools made your poison build up continue even on dry land because you were still covered in it
>rolling in snow/poison/water covered you in it, and it slowly disappeared
>You could activate several pools of blood at once, resulting in hilarity
>You could be invaded even if you were hollow and if the boss was dead, but at a lower chance
>You could burn an effigy to block invaders, but as a result you blocked summons as well
>Poison builds were not only viable, they were useful
>You could roll in more directions when locked on
>Hexes were fleshed out
>White phantoms couldn't Estus with an invader in the world
>Small soapstones if you wanted help with the area before a boss, without having to Black Crystal to solo the boss

I don't think 3 is bad, but mechanically inferior to 2.
>>
>>337556538
Wow, that's actually a really convincing set of arguments. It's a shame DSIII didn't have more of this stuff.

I still prefer DSIII though, something about the way DSII plays is really unsatisfying to me, not to mention the less than stellar shortcuts and general level design.
>>
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>>337556538
the only one that bother me the fuck out is
>while buying things form NPCs, you could see how many items you had, including armor and weapons
>>
>>337556538
uh huh, too bad DaS2 plays and looks like shit
>>
>>337556538
>>Small soapstones if you wanted help with the area before a boss, without having to Black Crystal to solo the boss
Really though, why did that thing exist?
>>
>>337556787
2 plays slower than 3, so I can understand the sentiment.

3 is quite literally Dark Souls 1 running on the Bloodborne engine. At times, many enemies look and act just like BB enemies.

Another thing I don't like about 3 is how linear it is. With each souls game, they've become increasingly linear.
Example: In 3, the only way to sequence break is to kill the Dancer first. This can be quite difficult at such a low level. EVEN after beating her and going through Lothric Castle, you can't enter the Archives until you've beaten 3 lords of cinder, thereby forcing you to play on the intended path.

>>337557130
Ebin

>>337557184
The item you get from completing your task as a shade can be traded to the crow, for a random item. You can get rare titanites, weapons, etc
>>
>>337556538

Too bad soul memory makes it a shit game automatically.
>>
>>337557265
Only if you're a hardcore PVP fag.
I love pvp and was able to have shit tons of fights and invasions in 2. I didn't have to worry about my memory, because it doesn't have a huge impact on the avg player
>>
>>337556538
Slowass punishable estus, no estus for phantoms while being invaded and pool of bloodstains are the things I miss the most.
>>
>>337557184
To get a shitload of those pebbles and get shit from the crows.
>>
>>337555236
f-fuck you too
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>>337557259
>Kill Dancer first
>Get to the Archives
>CAN'T ENTER FOR SOME REASON UNTIL I'VE KILLED EACH OF THE OTHER LORDS
What were they thinking?
>>
>>337557109
who is this?
>>
>>337557542
I thought of yet another complaint

>No Blue Eye Orb for bluebros, despite "sin" being in the game. Sin doesn't mean anything in 3.
This is some real hack-tier game design
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>>337555236
>washing pole
hipster faggot fucking weeb nigger get the fuck out of my superior game
>dark sword
fucking meme-using piece of shit fucking kill yourself get some skill faggot and use a real weapon
>>
whats wrong with the fallen knight set?
>>
>>337557890
People like it, which means it's shit.
>>
>>337555236
you forgot chaos fire orb
>>
>>337555406
>black fire orb
>oj chugger
>>
>>337557259

I killed the skull goblet boss, then I had to backtrack back to the Cathedral of the deep.

Whereas my friend did CoD first and the deacon boss before
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>>337555236
>Dark sword
Get parried faggot
>Katana
Get parried faggot.
~Hornet ring's the best around, all the faggots gonna drown.
>>
>>337556538
A few of these are sotfs/dlc exclusive like the fun NPC invasions, so it isn't fair to compare it to 3 pre-dlc
>>
>>337557890
>other people use a thing!
>it's shit!
>>
>>337558371
Yes it is.
3 came out after sotfs/dlc, From just didn't bother bringing it back because they fell for the "Das2 is shit" meme. They have no backbone
>>
>>337558148
I guess the point I was trying to make is that you only have 2 options for which boss to fight first. Most of the later bosses can be fought in various orders, but only after you go on the intended starting path.

You can fight Vordt or the Dancer
The Dancer is meant to be fought after 3 lords of cinder, so it's obviously not feasible unless you do the glitch, or are a really really good player. No matter what, certain areas are blocked off even if you skip to them
>>
>>337558564

Yes I get you, it's definitely not like DS1 where you get the choice of which Lord Soul to go for.
>>
>>337557109
these images give me hope but not enough hope
>>
>>337557710
Sin deaggros people you've pissed off i think
>>
>>337555406
> he hasn't exchanged his Ashen Estus Flask for more Sunny D.
> weapon "arts"
>>
>>337557542
If you dont know the reason...
It's an NPC you can summon for demon king and Abyss watchers and Sulyvan I think

His dead corpse is found infront of the archives after doing the bosses I guess
>>
>>337558196
Have you seen this shit?
One-hit KO parry
https://www.youtube.com/watch?v=GcgAijQ8jsI
>>
>>337556538
>Fist weapons are back to being garbage
>Limited titanite slabs
>Much more limited in terms of what you can infuse

I'm also annoyed that after DaS2 and Bloodborne they still havn't brought back tailcutting or something similiar.
>>
>>337558843
That's a pretty lazy reason.
Why not just have the Dragonslayer Armor boss -drop- the key after you beat him? The fight takes place right outside the building.

Their way was just a cheap method of making sure you don't try to progress too far without going back and doing things their way.
>>
>>337557890
Its popular, that's it, this is always the case with /v/.
>>
>>337557265
>Too bad soul memory makes it a shit game automatically.

When will you morons stop saying that retarded shit? If SM was actually an issue PVP would be long dead.
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Trigger?
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>>337559903
>If SM was actually an issue PVP would be long dead.
Exactly.

Complaining about SM is like complaining about lithium ion batteries losing lifespan after each charge.

I've never ever had problems with the SM, because I didn't spend 24/7 pvp'ing
>>
>>337559903
I mean it's definitely a shitty system that can fuck you if you don't autistically monitor your soul count. The game would be better if they just changed it to souls spent instead

But really it isnt the end of the world
>>
>>337556538
>npc invasions
shitload of hp and/or poise

fucking no rotating midswings killed the game for free
losing max hp on death was annoying as shit, ds3 does this as well to some extent
max +10 upgrade, just give me +99 already
>>
>>337560020
I am slightly triggered. But also confused.
>>
>>337560121
>losing max hp on death was annoying as shit
I actually kinda liked it.
It's a throwback to Demon's Souls, but more forgiving.
It also encouraged you to stay in human form and/or not die
>>
>>337560020
I'm still not sure if this is meant to be ironic or not.
>>
>>337560020
>waaaaaaah responsibility WAAAAAAAAAAAAH
>>
>>337560283
>It also encouraged you to stay in human form and/or not die
Then let me bail outta boss fight.
>>
>Againts Nameless King
>Getting a bit bored of dying right at the end
>Might as well use summons
>Spend 15 minutes trying to summon someone
>Finally get some and enter the fight
>Instantly does the undodgeable/unguardable firebreath and kills me on the spot

Guys, totally not artificial difficulty at all!
>>
>>337560081
>it's definitely a shitty system that can fuck you if you don't autistically monitor your soul count.
But it can't. When you reach 3 million SM, your PvP bracket goes from 2 million to 9 million. The 100k souls you dropped trying to kill Darklurker doesn't actually count for shit. Even if you somehow drop 1M souls it makes almost no difference.
>>
>>337560020
>i don't want to do laundry or have a loving spouse so i'm going to get stds and be homeless
is there a moral to the story i'm missing here
>>
>>337560837
Basically, women are immature brats
>>
>>337560579

>Undodgeable/unguardable firebreath

Which one? If he flies up just run the fuck away, and if he takes a step backwards and "charges" his firebreath, just make a mad dash to the side of his head.
>>
>>337560948
When he flies, the battle just started and the camera went all spastic, tried to run away but the fire still got me, rolled, still hits me for 1/3rd hp, guard, takes all my stamina and still hits me twice and kills me, that's pretty bullshit, it's the first time i get killed like that and it's the first time i used a summon on that fight, it's like it knows when you want to cheese the fight and they just fuck you up.
>>
>>337561173
Fromsoft are hacks when it comes to the camera on large bosses. Don't use the lock on

But yeah, most of the bosses in the game feel like they were made hard for the sake of being hard
"Prepare to die! xD"
>>
>DaS 2 is good now in hindsight
When will this fucking forced meme end? I clocked more in DaS 2 than DaS, simply because I was a retard and spoiled a lot of DaS for myself. DaS 2 is the only souls game I've bought twice, for console on release and SoFtS for PC, and without a doubt it's the shittiest game of the bunch.

A lot of autists like it, because they like SM, adaptability, and other quality of life improvements that don't mean jack shit since the game itself plays and looks like shit. The game is slow and clunky, everything from the character movement to iframes felt like shit til you got 99 adaptability. there's not a single good fucking area in the game. Every single fucking area was mediocre at best, and Lost Izalith pre patch levels of shit for most. 360 tracking on 99% of the enemies, the worst hiboxes in the series, the worst boss fights in the series (no fucking Ivory King and Fume don't magically make up for the rest).NPC Invaders cheat, like literally cheat, not just infinite poise/hp trash, but toggle out of animations in ways the player can't. World design is absolute ass, all the areas play like absolute shit, instead of settling for just looking like shit. NPCs are all generic and forgettable with less personality than giant humanoid boss with weapon #324. Enemies every fucking where for no fucking reason, the trend of bonfires placed randomly every 2 steps started here (DaS 3 guilty of this too, just not as bad). You can have all the variety of builds, spells, and weapons in the world, it means shit all if the game plays like shit.
>>
>>337557259
But Demon's Souls was the most linear of all was it not? I thought Demon's Souls was amazing, in terms of it's linearity. The arch stone structure made you want to push on to see what was ahead wait at the very end of the level. Linear? yes. Bad? no.
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>>337561452
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>>337561626
>Linear
After clearing 1-1, you go to 1-2, 2-1, 3-1, 4-1. or 5-1. That's more options than any other game in the series. The rest all have 3 options at most after clearing the first none tutorial boss.
>>
>>337561626
You can literally play any of the other worlds after doing 1-1.
The game doesn't insult your intelligence by forcing you to only play world 1

If your up for the challenge, you can go to World 4 or 5.
And the neat thing is that even if you don't beat the bosses, you can pick up valuable loot on the way.

In Dark Souls 3, they went way fucking backwards with that philosophy, basically causualizing it
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>>337555616
>they removed the left hand curved sword parry
>>
>>337561452
>Do I fit in yet.
Nobody has ever said anything nice about SM.
>NPC invaders cheat
git gud

and literally everything else you said is opinion, with no legitimate criticism, other than "this is shit, this is ass.
>>
>>337562029
Not entirely. Monastery Scimitar still can left hand parry, along with the Shotel.
>>
>>337562269
There's no monastery scimitar in DaS3 you fucking retard
>>
>>337558135
Whats wrong with Black Fire Orb?

It's weak as shit, not even a threat
>>
>>337562029
It's still on certain weapons like the painting guardian scimitar.

It's really weird.
Some weapons have guard+R1 on their left handed moveset which is really lackluster and some have half-decent movesets of their own when put in the left hand.

Rapier has R1+Parry, as does the monoscim.
Dagger and Handmaid's Dagger have reversed grip when used lefthanded.

Dual wielding in DaS3 is really kind of shit in that way because it shows off that they almost had the right idea even if they didn't bring back powerstance.

At least you can twohand offhand weapons even though there's no difference between the movesets.
>>
>>337556538
>these small quality of life improvements that are a 1 time deal in some cases, are included at the expense of better features (Ascetics, despawning enemies, invaded as hollow because SM exists) make up for a clunky system (let's tie fucking dodging to a stat in an action RPG, what could possibly fucking go wrong?)
I'm not gonna mentioned the bad world design, boss fights, hitboxes, enemy tracking, bonfire placement, or unmemorable NPCs, because you DaS 2 contrarians only spout your shit opinions than turn back and try to refute all criticism with "shit opinion".
>>
>>337562319
Except there is.
It's in the area with the darkmoon covenant.
>>
>>337562610
proofs?
>>
>>337562545
>bad world design, boss fights, hitboxes, enemy tracking, bonfire placement, or unmemorable NPCs

All of these except the bad hitboxes apply to Dark Souls 3.
Not only are the NPCs shit, but their questlines are retarded as fuck

>>337562662
He's talking about the painted guardian sword
>>
>>337562319
>>337562662
Okay, got the exact name wrong, but it's the same exact sword
http://darksouls3.wiki.fextralife.com/Painting%20Guardian's+Curved+Sword
>>
>>337562785
Nope fuck off you lied and you're wrong, leave my thread now
>>
>>337562885
>being this upset
who hurt you anon?
>>
So besides the Black Knight sword, what other weapons are good for a quality build? Got 35 on both STR and DEX (40 with rings), tired of the Black Knight, tried twin weapons and they felt lackluster (Dancer swords, Gotthard were kinda fun, Twinspears moveset if so fucking shitty).
>>
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>>337563023
>who hurt you anon?
>>
>>337562757
>Bad world design
Name one area transition as bad as poison swamp of literally who with sunlight covenant for no reason into lava castle of le honorable PvP.
>boss fights
Soul of Cinder, Gundyr, Watchers, and NK are better than all DaS 2 combined. Maybe if they recycle Smelter one more time they can get a decent boss fight down.
>enemy tracking
>DaS 3 has enemy tracking that bad
Some one never fought fire salamanders, or played the games if I have to guess at this point.
>bonfire placement
Only leg you have to stand on, DaS 3 only has that shit because they took a page from the DaS 2 design of bonfire every step and a half.
>NPCs
No point in discussing this, it will be self evident in the end by the number of fan art, discussion, porn, etc...
>>
>>337556538
>lighting all the scones in The Gutter
What does that do?
>>
>>337562545
ADP wasn't that bad.
It was bad because it was worse than what it replaced but still not dreadful.
Kind of wish they didn't entirely toss light and midroll distinction after the first game.

>Bad world design
One area. Level design was pretty trash though.
>Boss fights
Incredibly overstated. It's also annoying that DaS3 with all it's Demon's Souls callbacks didn't have a bossfight with summonable players but DaS2 did.
>hitboxes
In some cases such as gestures and attacks they're flawless. Dodge hitboxes have always been wonky in souls games, even BB.
>enemy tracking
There are several turntable enemies in DaS2 but DaS1 enemies were all backstab bait. At least DaS3 mostly fixes those issues at the expense of just having several enemies be fast with annoying attacks.
>bonfire placement
It's very frequent. I don't much like it, especially with how worthless the shortcuts are. DaS3 improves on this at least even if it throws bonfires at you regularly as well but it also has significantly fewer issues with durability even ignoring the FPS bug.
>Unmemorable NPCs
There are a few standouts like Benhart, Head and Cr8 and P8. Certainly not as compelling as the ones in DaS3 but DaS1 only has two excellent NPCs as well that got memed about.
>>
>>337563094
BKGA is quality, 695 ar at 40/40
>>
>>337563094
Pretty much most weapons already scale very well with quality.
>>
>>337561901
Actually, DaS allowed you go anywhere but lord areas, Sen's and Anor Londo from the start.
>>
Anyone know what item to invest on to put my souls on?

I have 2m souls and I don't know where to put them. Don't need to level up or anything.
>>
>>337563094
Nigga the entire game's catered to quality builds, refined weapons coupled with 40dex/40str outdamage everything else
>>
>>337563162
>Benhart
Fuck no, only Cr8, P8, Straid, and Luca are even remotely memorable. I literally can't name a single other NPC from that shit game. I honestly don't have a single positive opinion about DaS 2 other than weapon/spell variety. Even its best parts aren't as good as the worst parts of 1 and 3 (I believe DeS has no bad parts, but fuck the blue dragon). Honestly, outside of Eleum Loyce, I don't think I ever had fun playing that game. Even then, the constant barrage of canon fodder just made the enjoyable parts fad quickly, and there's always the much loved outskirts area and Ludd and Zallen boss fight to consider, but I suppose that dead horse has been beaten enough already.
>>
>>337563506
After killing Taurus you can go to:-
>Parish
>Depths
>Catacombs
>New Londo
Hell, if you wanna be a cheeky cunt and pad the count with Valley of the Drakes, and Blightown, that would put DaS on an equal footing to DeS. How the fuck is DeS linear when it still has the most options, or tied for most?
>>
>>337563762
Where to get Refined Gems? I swear to got i've only gotten 2 on all the time i've played.

Who drops them?
>>
>>337564097
Blue Lothric knight
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>>337563773
>forest of the fallen giants, heide's flame tower, lost bastilee, drangleic's castle, the three dlc, ecc
>All as bad or worse than lost izalith.
Come on, be honest with yourself.
Dks2 is a fine game, and a really fun dungeon crawler if you don't care about the lore of the world too much.
>>
>>337563158
>Soul of Cinder, Gundyr, Watchers, and NK are better than all DaS 2 combined.
The gr8est of b8s, my friend

Alonne, Fume Knight, and Ivory King were fantastic fights. Looking Glass Knight and Darklurker were fun, too.
Meanwhile, in 3, most of the bosses are "hey remember dark souls 1? xD" or "remember demon's souls? xD"

>No point in discussing this, it will be self evident in the end by the number of fan art, discussion, porn, etc...
Naturally, there will be much discussion, due to the game being a direct sequel to 1. The game focuses on sucking off the first Dark Souls, instead of trying new ideas.

Dark Souls 2 was by no means perfect, but at least there were a lot of new (many good) ideas.
3 ends up playing it safe by getting rid of anything new, and is basically just Dark Souls 1.5, w/ better graphix
>>
>>337556538
Only a few of those features are actually good.
For the most part Dark 2 was crap. The base gameplay is unbearable, the level design is horrible, almost all of the bosses suck, soul memory breaks PvP.
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>>337564439
>Dks2 is a fine game, and a really fun dungeon crawler if you don't care about the lore of the world too much.
I think some of the lore is pretty cool.

However, if there's one thing more autistic than average From drones, it's the lore fags
>>
>>337564464
>the only good bosses in Dark 2 were in the DLC
>even then they were kind of bland anyway
>>
I don't get why people pretend to like Dark 2.
I mean, I get most of it. Most is bait. But there are people who actually pretend like they enjoyed it and defend the game. And I just don't get it. The game has no positive points, why defend it? Why would you possibly think it's better than the other games? Why would you feel emotionally attached to it?
It gives you nothing, it does nothing well. I legitimately just don't get it.
>>
>>337564583
>Only a few of those features are actually good.
Are you trolling or just genuinely retarded?
Many of them are objectively good, while others like the pig and the pickaxe thing are just bonuses

>>337564705
>the only good bosses in Dark 2 were in the DLC
Can you even read?
Looking Glass Knight was pretty cool, and so was Darklurker.
3's bosses are pretty lackluster if you've already played DaS1 or Bloodborne.
>>
>>337564803
>The game has no positive points, why defend it?

see

>>337556538
>>
>>
>>337563773
I played through SotFS just before DS3 came out. I enjoyed it the entire way.

The only things that made me mad were blatant "how the fuck was I supposed to know that" moments. Like needing to ring the bell to call the boat.

>>337564803
By the end of the dlc I had 5 weapons I would switch between depending on the types of enemies I was fighting. I had to think and strategies.
In DS3, I rolled around and mashed R1 while going down an mostly linear path that only ever branched at 2 points.
>>
>>337564898
Darklurker is one of the most bland fights in the franchise.
Looking Glass Knight was just Old Monk again.

3 had bosses like Abyss Watchers, who had a 100% new mechanic, shit like Pontiff and Nameless King, who are just plain great fights. DaS3 also has the only good horde boss fight in the entire franchise.
>>
>>337557545
Carmen Carrera. He was a drag queen
>>
>>337564959
>a bunch of tiny features
Wouldn't that just make you hate the game more for locking those features away in this shitty game?
>>
>>337565013
what's abyss watchers new mechanic?
>>
>>337564898
>Kek DaS 3 only has good bosses that reuse mechanics!
>Names reused mechanic knight, that was shit anyways
Name one fucking boss in the series that has the same boss mechanics as Cinder or Watchers you fucking cuck.
>>
>>337565106
Maybe you'd know if you actually played the fucking game.
>>
>>337564991
>By the end of the dlc I had 5 weapons I would switch between depending on the types of enemies I was fighting
Forcing variety isn't really the same as real variety.
I steamrolled the entire game with the Greatsword.

>>337565106
It's a multi-enemy boss fight where occasionally an enemy will spawn that will aggro the other boss enemies. The main boss entity can sometimes completely ignore you and fight his friends.
I loved that Dark 3 had more enemy infighting. Bloodborne's DLC was really interesting that way, though it only happened in one area.
Dark 3 had the dogs in settlement, the darkwraiths in farron, and the skeletons who attack the demon. I want more of this in future games.
>>
>>337557890
Its the armor of a little bitch.

The description describes how the knight who wore it was a coward and ran away, but got killed anyway. The pants even go as far as saying he fucking pissed himself and possibly even shit himself while running.

If you see someone wearing the whole thing, pants included, its a good sign that they dont read shit and just slap whatever on not even caring it has actual fucking piss stains on it.
>>
>>337565106
Probably that they fight each other and not just the player.
>>
>>337565013
>Abyss Watchers, who had a 100% new mechanic
The "they can hit each other" gimmick is new, I'll give you that. But just like how nearly every boss has their "kill me once, I res with a new gimmick" thing, Abyss Watchers becomes the Maria fight, but with a shittier buildup

>>337565013
>DaS3 also has the only good horde boss fight in the entire franchise.
Shadows of Yharnam was pretty cool, and also more challenging than AW

>>337565142
>Name one fucking boss in the series that has the same boss mechanics as Cinder or Watchers you fucking cuck.
After you KO Abyss Watchers the first time, he becomes Maria
>>
>>337565050
But, isn't Carmen a woman's name?
>>
>>337565284
>They can hit each other
They ACTIVELY fight each other if you're not shoved up their ass mashing r1.
>>
>>337565284
How is Abyss Watchers even remotely like Maria
>it has fire!
Gwyn is Maria then, I guess.
>>
>>337556538
God I am so glad you are the furthest from ever designing a game or anyone ever taking your reviews seriously.
>>
>>337565284
>But just like how nearly every boss has their "kill me once, I res with a new gimmick" thing
That's the best addition to the series. Bloodborne revolutionised the boss design of this franchise, which is why so many people rate Bloodborne's bosses so highly.
>>
>>337565070
>a bunch of tiny features
l o l

Are you trying to imply that working poise is a tiny feature? or better build variety? Slower healing to punish panic chugging?
>>
>>337560121
>>337560283
>>337560521
Ring of life (or soul) protection prevents this. Hope you have at least 3000 (or 6000) souls to repair it if you die.

Ring of binding lets you keep 75% of your health instead of the capped 50%
>>
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Rate my fashion souls please
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>>337565436
Upvoted
>>
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I get why people hate Dark Sword and such but I dont get why everyone hates the Uchi so much. It seems just like any other weapon in the game. Its not OP or anything like that.
>>
>>337565447
Pharros Lockstones are just an obtuse illusory wall.
And the fucking fragrant branch bullshit was just annoying.

There's no wonder why none of this shit came back.
>>
>>337556538
>lets waste development time on ng+ and just make the base first playthrough worse

What would've been gained by lets say making master gundyr just iudex gundyr in ng+.

The content is the same. Just arranged more poorly because ng+ is never as balanced.
Even in shitty das2.

I swear I can not put into words how much I hate you. Worst fucking taste on this fucking website.
I almost genuinely throwing up a little.
>>
>>337563161
Summons an invader at the end of the area who drops a set when defeated
>>
>>337556538
Worst fucking game
worst gameplay
worst bosses
worst areas
worst interconnectivity
worst mechanics
worst stats

Fuck I can't believe people actually defend das2. How can anyone have taste that bad?
>>
>>337565564
Does anyone even play NG+? Whenever I finish Dark Souls my second playthrough is never Ng+, it's always a different build.
Hiding away a few new enemies, and a couple legit cool ecnounters behind NG+ is just stupid. You're effectively just cutting content from the NG.
>>
>>337565468
>light armor paired with plate helmet

terrible
>>
>>337565545
Branches were kind of annoying, but they were trying something new.

I don't mind that they took it out, but in Dark Souls 3, they just flat out block you from deviating from the intended path altogether. At least the branches give the illusion that I can't progress for a real reason
>>
>>337565631
It's bait.
Everyone who says they like Dark 2 is lying to get a reaction out of you.
And it's working.
>>
>>337565679
That is exactly my point. People gush about the changes ng+ does in das2 but it would've better to put them all in the main game and improve it.
Like that one spider boss coming up would've been amazing in ng and is just kinda weird in ng+.
>>
>>337556538
I swear I read this before

>>337564991
>"how the fuck was I supposed to know that" moments
That reminds me of a time
>In Earthen Peak
>Get annoyed by poison pool in boss area
>beat it anyway by spamming dragon charms when hp too low and poison and (to luckily avoid the bosses grab)
>days later, I learn that you can burn the windmill to burn the poison
>>
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>>337565631
3/10 made me respond.

you gotta make it subtle my man, it's way too obvious right now
>>
>>337565740
2 is mediocre but 3 is just as bad.
>>
>>337565727
I wish Dark 3 had forced you to kill four big bosses to get around a small pile fo rocks.
>>
>>337565631
Low hanging fruit. It's the obvious black sheep of the series hated by most fans and newcomers alike.
>>
>>337565679
>Does anyone even play NG+?
Did you start the series with Dark Souls 1?
NG+ is one of the premier features of Souls games ever since Demon's

Some people just want the extra challenge. Or to be able to have extra shit to do beyond PVP
>>
>>337565791
3 is good.
The only dark souls game I can say that about without a caveat

DaS1 had better design but a worse execution.
DaS2 had a decent execution I guess but horrible design.
DaS3 had good design and execution.

That puts it right next to demon's and bloodborne.

Now if they ever rerelease das1 and fix it then maybe I'll put that one above das3.
There is no way to fix das2 though. The core is rotten.
>>
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so let me get this straight
abyss watchers are supposed to be irl artorias fans who scream that he's the best boss fight ever
>>
>>337565907
This, actually.
I wouldn't say 3 is perfect, but it's by far the most polished, consistently good Dark Souls.
>Dark Souls 1 remade with 3's engine
>they add in the original Izalith and other post Londo content
Fuck, I want it.
>>
>>337565795
In 3 they make you 3 lords of cinder and the dancer, so that a dude can drop his key right in front of the fucking archives door. A door which you can actually get to before killing ANY lords of cinder. Only reason it's closed off is because "lol gotta go back and kill these bosses for no reason"

2's bullshit was stupid, but don't try to pretend that 3's is much better. Not to mention they casualized 3 by making it more linear than 2
>>
It's really damn annoying that From decided to drop some of the good things from DaS2. For example covenant of champions or bonfire ascetics.
>>
>>337565907
>>337565984
Mah niggas.

Objective rating right here

BB = DaS3 = DeS > DaS1 >>> DaS3
>>
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>>337565984
>DeS with the giant's archstone in DaS 3's engine
A man can only dream.
>>
>>337556538
My biggest complaint with DS3 is it didn't take enough from DS2. I was massively disappointed by DS2 overall but there were lots of little things they did that I loved like what you listed. The only things they carried over were the streamlined upgrading system and dual wielding (while reworking it so it's tied to specific weapons and we don't even have a dual wielding weapon for every weapon type).
I still think DS3 is the best souls but all those little adjustments could have made it that much better.
>>
>>337566043
>linear is casual now
Just stop.
Dark 3 is linear because of the story. You're chasing the lords along the paths they took to their homelands.
Dark 2 is linear because of bad design.
>>
>>337566043
they locked of lothric because he is the plot endboss.

You can still go kill oceiros and master gundyr and dragonslayer armor. And get all the shit with the dancer sequence break.

I am not sure why everyone just wants to skip these games.
I swear speedrunners have ruined this community.
>>
>>337564618
well I mean I understand getting angry over the flying pool of lava out of nowhere if you're trying to get immersed in the world, but some people act like they just don't want to have fun with the game. It's almost as if that gave them more satisfation
>>
>>337565795
The amount of minor inconveniences that require circuitous navigation could have been avoided with better jumping, some mild climbing, a rope ladder or a battering ram in the souls series is immeasurable.
That might be the worst offender but it's hardly the only one.

>>337565907
I feel like you could add caveats to Dark Souls 3.
I like it but it still has issues that have stuck with the series since the start as well as unique issues of its own.
>>
>>337565984
I think Dark 3 is the first game without a bad boss fight.
Yhorm is a bit mediocre, but it becomes a really cool story event if you fill out Seigwards questline.
>>
>>337566098
There's still the DLC. After all, the DLC for 1 was more polished than the base game, and the DLC for 2 game shitposters enough ground to stand to claim that game isn't complete trash. I imagine the DLC for an already good game will be at the very least as 1's DLC.
>>
>>337566186
>demon's had secret walls you could vault
>Dark 2 has tiny piles of pebbles you can't even step over
Why is the Bearer of the Curse so pathetic?
>>
>>337565984
i'd buy it
>>
>>337566043
>linear is casual
So I guess Ninja Gaiden Black is the most casual game ever because it's linear?
>>
>>337566043
And they are all linear as fuck compared to skyrim.
In fact that was the main complaint you found about dark souls 1 online on metacritic and shit.

It was too linear.

Can we please stop sacrificing quality games on the altar of sandbox for casual fucks?
>>
>>337556538
Legitimate and convincing arguments

>>337565631
"NO you're wrong worst this and worst this and worst that MY OPINIONS ARE FACT"

Pure Autism.
>>
>tfw game is so boring i cba to grind to sl 100

:s
>>
>>337566219
If Bloodborne's DLC is anything to go on it will be fantastic.
Unless they spent themselves out on Bloodborne's DLC.
>>
>>337566186
>I feel like you could add caveats to Dark Souls 3.
I can call it good without caveats. It could be better and if I would call it great I would have to add caveats.

With das1 and das2 I can't go up to good without them.

If that makes any sense.
>>
>>337566198
Without a doubt. It has the best caster only fight in the series, whereas they're shit in all the other games. People shit on Crystal Sage when they forget his fucking competition is Pinwheel and the Congregation.
>>
>>337566129
>Dark 3 is linear because of the story. You're chasing the lords along the paths they took to their homelands.
How the fuck does that make any sense?
The path Yhorm took included going through doors and crossing bridges that were too small for him?

Was he fighting Sulivan's army along the way?
>>
>>337566135
>I am not sure why everyone just wants to skip these games.
That's not why
If I'm making a particular type of build, and I know that I can only get the stuff from the Archives, it's pretty fucking lame that I have to go through all of that tedious shit on my next playthrough, just for a few items
>>
>>337566219
We can't really make assumptions like that though. While I'd love to believe we're going to get Artorias-tier DLC we won't really know until it's out.
>>
>>337566301
>this obvious samefag

Can't you just fuck off? Nobody likes you. You are the dark souls 2 of this thread.
>>
>>337566354
>People shit on Crystal Sage
Really? I liked him a lot.
>>
>>337566367
There hasn't been a single bad DLC in the series, even in the worst game. I can't possibly see them fucking it up for an actually decent game.
>>
>>337566361
I guess you have a point. Archives should be accessible and maybe add the key to lothrics door or to the archive roof.
>>
is it acceptable to use dark sword if I cosplay darkwraith?
>>
>>337556538
>the way jumping went back to DS1 physics in DS3
Fuck off From, nobody likes losing all their momentum after 1 second of airtime
>>
>>337566361
>just want to dual wield broadswords
>have to go through dancer and dragonslayer armor super early to do it
>>
>>337566360
You're mostly following Aldrich.
I would assume that they went in a certain order. Maybe Yhorm first, then Aldrich then Abyss Watchers. Or maybe Aldrich is even what corrupted the Abyss Watchers with the dark.

>>337566367
Their DLC track record is 100%. Even Dark 2's DLC which was cut content was good enough.
>>
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>>337565907
>3 is good

Linear as fuck.
Little optional content and most of it is shit.
Plenty of extremely weak levels (road of sacrifice, smouldering lake, Izalith, Irithyl dungeons and catacombs are fairly awful).
Literally 1 new mechanic in the entire game and it's poorly balanced and rarely worth using.
Weapon balance in general is probably the worst it's ever been in a souls game (no, i'm not talking about pvp).
Obnoxious levels of fanwank and necessary garbage that's in the game for the sole purpose of raising a smile on easily-pleased plebs who crave familiarity.
Covenants are a mess and the game yet again locks content behind them.
Boss fights are largely mediocre with plenty of poorly- implemented gimmicks (yhorm in particular is awful with his out of place DeS reference) and there's maybe 2 semi challenging fights in the game.
Last boss is a kojima-tier joke boss that breaks the fourth wall and is a poor fight in general due to it's focus on fanservice and "muh feels" style pandering than actually making a mechanically good fight.
Shit story/lore because there's absolutely zero progression and the endings are largely the same as they were back in DaS1.

Fuck DaS3.
>>
>>337566367
Every dlc has been great. Even the das2 dlc has been great in relation to the main game.

But I still feel you. Miyazaki is apparently not working on this dlc so I think it is okay to be worried.
>>
>>337566453
Use whatever you want, jesus.
>I can't use a weapon because /v/ whines about it
>>
>>337566453
Only shitters cry about Dark Sword. Now if you use a fucking greatshield WITH your straight sword/thrust sword, there's a special place in hell for your kind.
>>
I'm only 20 hours in and I just killed some giant skeleton man boss. At which point does this game become really hard? I remember in Dark Souls 1 the difficulty ramped up until anal rodeo and after biggie and smalls the difficulty sort of dropped.

How is this game? Does it become more difficult later or is here a peak and then it drops?
>>
>>337566504
Zelda syndrome is strong in this one.
Dark 3 is an abomination unto god, and suddenly Dark 2 (which used to be an abomination unto god) is the best in the series.
>>
>>337557184
For small bursts of co-op. Honestly, some zones are way too long to play through the whole thing as a phantom
>>
>>337566135
its like complaining about how you have to ring the bells, do sens, and then get the lordevessel before you can fight the great lords.

I have never see anyone complain about that in DaS1, so I dont get why people are crying about it now in DaS3
>>
>>337566393
I'll fuck off when you retards offer actual reasons to why Dark souls 3 wasn't a waste of my money than aren't just "muh opinions"
>>
>>337566504
Those are some piping hot opinions you got there faglord.
>>
>>337566556
>t which point does this game become really hard
Never, because you've already played 4 other games like it.
>>
>>337566556
The next boss after Wolnir is considered hardest by many.
>>
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>>337557542
>>
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>>337555236
heres a better image
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>>337559171
>Limited titanite slabs
I got 3 or 4 in my first playthrough, and once you get the ashes from ADP you can just buy them.
>>
>>337566576
Literally nowhere did I praise DaS2. It was mediocre when it came out and it's mediocre now.
DaS3 is still equally bad, if not worse.

>>337566612
Too hot for you handle apparently, cuntwheel.
>>
>>337566504
>>Linear as fuck.
So is das2 compared to skyrim:
Linearity is not a flaw.
Quality is more important.

I take das3 level design over das1 if it means the game doesn't fall apart after half of it.
>Little optional content and most of it is shit.
So much shit is opitonal and the best bosses are optional.
>Obnoxious levels of fanwank and necessary garbage that's in the game for the sole purpose of raising a smile on easily-pleased plebs who crave familiarity.
No no. That was das2. Das2 had references to memes. DaS3 showed us Gwyn's firstborn and ended the story.
Its a direct sequel what the fuck do you want?
>Covenants are a mess and the game yet again locks content behind them.
It is the other extreme I would've chosen but it is so much better than the arbitrary shit they did in das1 and 2.
>Boss fights are largely mediocre
alright I am done.
The bosses are the best of the series. Maybe after bloodborne if you include the bb dlc.
You need to seriously consider suicide. Or at least chemical castration. Just don't ever spread your genes.

I am done.
That point was too retarded.
>>
>>337566601
Not even DaS 2 shitposters can touch 1. 3 is still new and fresh, it's a much easier target. They used to get fucking destroyed when they spouted their shitty little contrarian opinions about how 2 is better than DeS or 1.
>>
>>337566556
>I'm only 20 hours in and I just killed some giant skeleton man boss
>20 hours and you're less than half way through the game
How? I'm not even good at these games and I'd killed every boss in that time.
>>
>>337557542
>get to sens fortress
>can't enter until I have rung two bells

Fucking bullshit.
>>
>>337566712
All the complaints about Dark 3 are minor nitpicks.
All the issues with Dark 2 are huge.
>>
>>337556538
this is a good post
>>
>>337566723
>Das2 had references to memes
are you talking about pig shield?
>>
>>337566712
>DaS3 is still equally bad, if not worse.
And that reveals you as just a useless crybaby.

It even shows that your hating on das2 wasn't valid and just a broken clock being right once.

You are cancer and you need to leave.
>>
>>337566825
Everything Sunlight Warrior related, EVERYTHING.
>>
Remember when Bloodborne came out and everyone was saying Dark 2 was better?
Now Dark 3 is out and everyone is saying Dark 2 is better.
Notice a trend? When Next Souls comes out everyone will be saying Dark 2 is better.

Stop biting on the hooks, guys.
>>
>>337566778
Well, I took a long time in the game too. When I found the WOlf Covenant, I kept it equipped until I maxed out the covenant.
Was worth it for that fantastic fucking Wolf RIng.
>>
>>337565824
>hated by most funs and newcomers alike
Are you guys fucking retarded or something
Even in fan reviews DaS2's score is slightly less than DaS, Bloodborne, etc and it has tons of players. Just because a small minority of autists on /v/ hate it it doesn't mean that "most of the fanbase " hates it.
>>
>>337566825
The welcome to dark souls achievement
The solaire references to his happy shit in miracles. (Which isn't a reference to how solaire acted in das1 but his meme persona the internet remembered)
The death counter for no reason
The covenant that made the game harder for no reason.

Give me a good ingame reason for the last two without the "dark souls is the hardest game for hardcore gamers ever" meme shit.
Difficulty was never the point until das2.

It feels like a fan game made by the worst fans.
>>
>>337566253
Same reason the unkindled and the chosen undead are I guess.
>Partially collapsed stairway with easily navigable rubble
>Slight railings

I'm not actually as certain about Demon's Souls.
I knew it had a Vault but I don't know just how many minor inconveniences it had that required extensive navigation to avoid.

>>337566339
Yeah that makes sense.
I would say the same about them.

>>337566354
I think Darklurker may qualify as a caster only fight.
Congregation has little mooks on the ground that melee so I don't think it's a caster only fight.
>>
>>337566873
>Meanwhile in Dark Souls 3
>>
>>337566670
That guide's wrong, the last lord of cinder, the twins, are in the library not the castle. You can't access them until you killed all other lords.
>>
>>337566983
They showed us gwyn's firstborn.

If das2 had done that you betcha that would've been solaire. And he would've memed all the way through the boss fight.
>>
>>337566815
>issues with Dark 2
One legitimate issue I keep seeing around is "collect 4 great souls to bypass rubble". Bullshit, I agree. The other is the whole lighting engine fiasco, also inexcusable.

Other complaints however are insubstantial "muh GAME FEEL is not right!" trite.
>>
>>337566978
>difficulty was never the point
>hurr durr prepare to die
DaS1 drones ruined the souls series
>>
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Here's a list of why dark souls 3 is massively better than darks souls 2 and you can fuck off with these retarded threads already:

>Bosses have much larger movesets, and are more versatile in both multiphase mechanics, and utilise 360 degree movesets without resorting to spin2win tracking and broken hitboxes
>boss themes are both much more memorable and unique from one another, much more suited to the bosses atmospherically, and transition thematically as boss phases progress
>bosses all feel mechanically unique from one another in dark souls 3
>weapon arts
>a world design that visually makes sense in a genuinely rewarding way, you realise as you go to the top of farrons keep that you are on the same broken bridge that undead settlement has, you realise irithyll is in clear view when you are in undead settlement/high wall later, you can see the undead settlement towers from irithyll, you can see irithyll from smouldering lake
>whereas in dark souls 2 the vistas made little to no sense and world design was all over the place
>area design in 3 is both large and sprawling, with tons of shortcuts in ways that feel non-linear and open to further exploration, whereas in dark souls 2 areas were incredibly linear with very shit off-paths
>areas in 3 are visually much more spectacular, entering irithyll, entering archdragon peak, seeing the darksign sun from atop the grandarchives, seeing smouldering lake, entering pontiff sulayvahn's room, the work is so much more realised
>enemy and encounter design is both much more intelligent and versatile than dark souls 2, while also having better minibosses and much better justification for the habitation of enemies in their areas

cont.
>>
>>337566978
The death counter is largely irrelevant. It has no purpose, but it's not like it's shoved in your face every time you enter the game.
The covenant hat made the game harder is actually useful to make enemies respawn. I used it to farm twinkling titanite in the shrine of amana.
>>
>>337566354
>People shit on Crystal Sage
They're faggots who don't appreciate his boss fight.

>similar bosses like Deacons or Pinwheel just keeps spawning things until you get overrun if it takes too long to kill them
>unlike the above bosses, the spawned enemies are easy to deal with and disappear after hitting the real body
>predicting his real body is easy if you observe carefully
>can easily dodge spells, or hide behind pillars
>>
>>337567070
>>hurr durr prepare to die
>marketing by bamco
compared to
>actual shit in the game

I could ignore the stupid name.
The shit in das2 was inside the game and inside the game design.
>>
>>337566815
>shit bosses
>linear game design
>shit areas
>awful weapon balance
>the fact that the game is a total rehash

>nitpicks

>>337566852
>giving a list of complaints with justification or evidence is cancer yet whiny little faggots like you who cry bitch tears whenever their favrit gaem gets criticised somehow isn't

Nah, you fuck off back to your safespace on /vg/ you teenage shitter.
>>
>>337567086

>the story/lore in dark souls 3 is a continuous progression throughout the game to retrieve the souls of cinder, the first act concerning the progression to the abyss watchers, the second focussing on yhorm and aldrich, while the third is the progression through lothric castle to get the twin princes soul to retrieve the flame. This gives the player a constant motivator throughout the game, and also actually serves a purpose made very clear, the flame needs to be relit, while also offering the subplot to develop as you explore the world.
>In dark souls 2 the main plot was a shambles, it was not presented clearly to the player and it was strung together incredibly poorly, "collect lord souls because for some reason or whatever you have to or something, so you can go get a ring from a guy to get a heart to get a kinship" it's nonsensical and pulled together so incredibly poorly, I can see absolutely no defence.
>That's not to say dark souls 2's subplots aren't somewhat decent sometimes, but the world feels a lot less engaging when it's presented so awfully
>Dark Souls 2's hitboxes are awful, wheras dark souls 3 has incredibly good ones
>dark souls 2's weapons were even more bland than dark souls 3 overall, with more weapons sharing similar movesets, and the abandonment of some of the actually good dark souls 1 unique feeling weapons

Overall, if you ever wanted a perfect example of quality over quantity, you needn't look further than Dark souls 3 to dark souls 2.
>>
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>>337566825
Literally every fucking item ended with "but who will ever know" in a pathetic attempt to replicate the mystery of 1
The FIRST FUCKING DIALOGUE in the game is already forcing the "prepare to die" meme
Fucking Dragonslayer
Fucking Sunlight Altar and meme the sun
Hey let's put in another talking cat but this time make it fuckable
A FUCKING DEATH COUNTER IS A GOOD IDEA ISN'T IT

Dark 2 was meme pandering central. People keep shitposting about Dark 3 being full of fanservice, but Dark 2 was rife with pathetic attempts to hook onto Dark Souls' coattails. Dark 3 follows the events of Dark Souls properly, rather than just fucking putting Ornstein in as a boss with no explanation.
>>
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>>337557542
>Kill Pinwheel first
>Get to the Tomb of the Giants
>CANT FIGHT NITO FOR SOME REASON UNTIL I HAVE GOTTEN THE LORDVESSEL
What were they thinking?
>>
>>337566978
>The covenant that made the game harder for no reason.
This was for people that wanted the game to be harder.
>>
>>337567069
Hey, you just took a legitimate massive game flaw and tried to pass it off as nothing by putting "muh" in a fake quote. I saw that, bub.
>>
i wish people would stop presenting their hot opinions as facts
>>
>>337567214
>but this time make it fuckable
It is possible that you have a problem.
>>
>>337567126
>>shit bosses
Wrong. DaS3 is only beaten by BB and only that if you include the DLC.
>>linear game design
again not an objective flaw. Every souls game is linear compared to any sandbox game.
>>shit areas
DaS2 had nothing but shit areas (even the ones with good design have horrible enemy placements or are just boring)
And DaS1 had better early level design but then falls apart horribly.
>>awful weapon balance
Not at all. I tried more weapons and builds than any other souls game.
If you argument is that some shit can be too OP then you can't present das2 as better. DaS2 had worse balance.
>rehash
You don't know the meaning of the word. It is a direct sequel. I prefer spiritual ones too but as a direct sequel das3 is the way to go.
>>
>>337567214
but ds3 have exactly the same sunlight altar
>>
>>337567306
He's talking about the voice you autist. The voice objectively sounds like an attractive woman. Don't reply to me, you're probably a gay.
>>
>>337567289
>legitimate massive game flaw
MUH FEEL is not a valid compliant, anon
>>
>>337567214
>Dark 3 follows the events of DaS Souls properly
>lol you remember andre
>lol you remember seigmeyer
>lol you remember patches
DaS1 drones, everyone
>>
>>337567410
At least it makes sense.
In Dark 2 we're to believe the exact altar has existed in the same state for thousands of years.
In Dark 3 it's a different statue of the Nameless King.
>>
>>337567214
>Fucking Sunlight Altar and meme the sun

DaS3 still has all this shit for fuck's sake.

I swear to fuck you could remove Miyahacki's name from the credits and you fags would be tearing the game apart for le epic onion man reference and all the other retard fanservice characters.
>>
Dark souls 1 has the best atmosphere
Dark souls 2 has the best pvp
Dark souls 3 has the best pve
>>
>>337567423
Yes it is.
The basic fucking character control in Dark 2 is fucked. That is a major flaw. The basic game controls are the most important aspect of gameplay.
>>
>>337567154
And yet I still find DaS 2 more fun to play.

DaS 3 proved to me that Miyazaki can't into sequels. DaS 3 is like a more refined DaS 1. I'd rather a sequel try to innovate itself than retread the same ground.
>>
>>337567473
>lol you remember patches
>I-I played From games I swear I'm not just a contrarian drone parroting shit I've seen here for (you)s
Patches and Moonlight Sword are From staples. You'll find them even in Armored Core.
>>
>>337567504
Lightning Spear in DaS2

"A miracle that launches a spear of lightning.
Said to be the legacy of an ancient clan whose leader was revered as the God of Sun.

The name of the clan has been lost to time, but the gross incandescence of our magnificent father shall never wane."

Lightning Spear in DaS3.

"Miracle allegedly used by Warriors of Sunlight.

Hurls a lightning spear.

The spears inflict lightning damage, providing an effective counter to magic or fire.
Especially powerful against metal armor and dragons."

Can you not see the fucking difference here?
>>
>>337567504
>and all the other retard fanservice characters.
Name one.
>>
>>337567154
>Sinh in god tier

Sinh was a shitty version of Kalameet that spends almost all the time flying around and landing on the other side of the area.
>>
>>337567486
where in ds2 it says that it's the exact same altar
if in ds3 it's a different statue why is it broken the same way
>>
>>337567531
>Dark souls 1 has the best atmosphere
Yeah, no. DaS3 is better for that. DeS and BB destroys all three anyway.
>>
>>337567569
>character control in DaS2 is fucked
how
It was the first game with omni-directional rolling
>>
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>>337567486
IT'S OK WHEN DARK SOULS 3 DOES IT
>>
>>337567473
>3 is basically the sequel to 1
>andre is still alive so he's back in 3
>siegmeyer is dead and we get siegward instead
>patches appears through all Soulsborne games
>>
>>337567531
3 has the 4th best PvE

BB>DeS>DaS1>DaS3>DaS2
>>
>>337567626
>idiots who made DaS3 too bored to even add a meaningful item description
>>
>>337567685
And also the first game with 4 directional walking.
>>
>>337567714
>DaS1 and DeS over DaS3

I guess someone doesn't like good boss fights.
>>
>exploring in the catacombs
>in one room there is a fire demon and a chest
>I run to the chest so I can take the item
>notice that the chain is backwards
>ohboy.jpg
>hit it with my sword
>start running back to the door trying to pull the mimic out of the room
>both the fire demon and the mimic start chasing me
>get to the door
>the demon gets stuck between the doorway and the mimic
>the mimic starts attacking it
>it does like 500 damage per hit to it and kills it in a couple of seconds
>get the souls and demon soul
>go and kill the mimic and get the item

This game is great.
>>
>>337567640
>a dragon is flying around
woooow
>>
>>337567698
The game literally has the fucking character the statue is depicting, why the fuck can't it use the statue you god damn autist? There's no reason for the Sunlight covenant to exist in 2 other than cheap memes and references. The game was le prepare to die from the fucking cinematic.
>>
>>337567765
>reference to memes
>meaningful

Oh hi anthony burch.

It references the same origin.

Only in das2 for some reason the covenant is lost in time while the meme words are remembered
And it is the other way around in das3.
>>
>>337567797
>good boss fights
"See my moveset? That means your one and only way to survive is abusing iframes"
>>
>>337560020
Wow what a whore
>>
>>337567827
Making a boss fight shitty because of realism still results in a shitty fight.
>>
>>337567214
What is this from?
>>
>>337566986
technically they're in the castle part of the lothric, not the archives
>>
>>337567837
By that reason there is no reason for any armor set or weapon from DaS1 or DaS2 to exist in DaS3

I've seen some autistic people in here but you're topping all of them
>>
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>>337567698
BASED MIYAHACKI

>>337567639
I'll name more than that

>andre
>old woman merchant who resembles the firekeeper from DaS2
>firekeeper, MiB reference
>karla, literally yuria with a different name
>irina, reference to that one other church lady in Dark Souls 1
>eygon, along with irina makes a garl/astrea homage
>yorshka, downs dragon homage
>>
>>337567626
Oh shit, there's Zelda in a Legend of Zelda game, there's super mario in super mario bros, we better call the originality police
>>
>>337567797
DeS and DaS1 had better music, areas, NPCs, build viability, and working poise

DaS3 has much harder, but less memorable bosses
>>
>>337567981
I am guessing you have missed archdragon peak.

In das1 the statue made sense as a hint towards gwyns firstborn being lost
In das2 it was stupid fanservice.
In das3 it was back to being a tease which then was revealed to how he looked.

This is fucking basics.
How can you not see the difference? Your whining is pathetic.
>>
>>337567981
So how are those "retarded fanservice"?
Have you never played a From game? Half of their characters in any game are references to others.
But in Dark 2's case they were just direct pandering to Dark Souls meme shit.
>>
>>337568114
The problem is that it doesn't reference the previous game. It references the meme idea of the previous game.

The DaS2 references are, using your nintendo comparison, like peppy screaming barrel roll over and over again. Not because it was important on its own in the previous game. But because it became an internet meme.
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