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Stellaris threadHow is making space great again going?


Thread replies: 531
Thread images: 90

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Stellaris thread
How is making space great again going?
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>>337339759
Pretty good.

Wacky scientist guy talked to me a dozen years later and told me that my death was inevitable.
I called him a poop and hung up.
>>
>>337339902
ITS JUST A PRANK BRO
>>
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Threadly reminder that you can change the amount of core planets you can control directly to anything you want by opening up the defines.lua file in wordpad. You don't have to put up with the 5 planet limit or the sectors system if you don't care for it.
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>>337339759
WE WILL BE WATCHING, COMMANDER
>>
>>337339902
Ayyyyyyncient Aliens lmao
>>
>>337339992
does it bug out if it goes too high?
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>>337339759
>mfw finding aliens who live in black holes

Is my galaxy about to be fucked?
>>
>Fourteen different nations floating around that I'm aware of
>The number of rivalries and embassies and friendly alliances is starting to get legitimately hard to follow
>Starting to spend more time on the diplomacy tab than any of my development ones
>I've only experienced half the galaxy

Why is diplomacy considered so shit right now?
>>
Big map and less races should mean easier game, right?
>>
>>337340095
lets just say that crisis events doesnt come up until about 150+ years in
Unbidden are broken though. AI cant fight them at all, dont kow about other crisises.
>>
>>337340271
Because they all play xenophobe and everybody hates them too much for that screen to be useful beyond the declare war option.
>>
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>Awful combat
>Civ V tier diplomacy
>Bad micro-management
>Bare bones as fuck
>Tedious and uneventful mid to late game
>Gets boring 5 hours in
>No replay value
>Make sure to buy all the DLC to expand on the content :^)

Yeah, nah. Fuck you, Paradox.
>>
>>337340271
There's not a lot you can do with diplomacy despite the fact that you have a pretty wild web that can be woven in terms of alliances, protectorates, vassals, and everything.

I do like how the different ethics interact as well as the various titles they get.
>>
>>337340343
only reason to ever take xenophobe is if you want to purge shit, literally no reason otherwise.
>>
Torrent up yet!!!!??????????? ^_^ -_-
>>
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>first run
>full xenophile diplomat, figured would be able to win over planets culturally by Swedening them to submission, à la Galactic Civilisations
>bordered by 7 civilisations, none of which have free migration
>get thrashed by big bully races
Should've just stuck with my original plan of blobbing the whole map my colour
>>
>>337340310
>crisises
DAMN, SON!
Check a dictionary sometime.
>>
>>337340419
I've already seen one major religious schism, and another despotic empire break away from a confedracy

The schism is doing alright for itself because it joined the up and coming alliance but the despotic empire pissed off literally everyone in power
Meanwhile I'm sucking up to the super mega federation building super corporation and I'm thinking of becomign their vassal.
>>
>>337340396
>No replay value
you could claim that it has no "play-value" but the replay value is almost infinite for these games, IF you like them.
>>
Who full theocratic - ethic diversity run? everyone just become fanatic spiritualists and become happy little aliens.
>tfw when your main race is minority in your empire while upplifted cockroaches that have tomb world preference forms a strong 30% majority
i for one welcome our cockroach overlords
>>
>>337340634
havent slept for 20 hours, and i am not really a english native.
no spell checking for me right now kek
>>
Why wormholes so broken and fast?
>>
>>337339759
early into my first run it's going okay. I love Slave armies with Psy warriors
>>
Does kinetic/energy/explosive damage even mean anything
>>
>>337340562
>Go around being Democratic blob
>Vassal and integrate 2 other empires
>Apparently this is cool enough for me to be invited into a federation
>My blob is bigger than the rest of the federation combined

Best of both worlds!
Even better is that the rest of the federation is between me and the fallen empires, so if shit gets real they get hit first.
>>
>>337340271
I have the exact opposite problem. Nobody wants anything to do with me until it's time for war.
>>
>>337340452
yes
>>
So I was playing through minding my own focusing on researching and colonizing not causing any trouble then out of the blue some faggot Ai way out there declares war on me.

I thought hell, fuck you bring it on bitch my fleet is maxed out, I changed my tone the moment I noticed his 2k shitter blob entering my territory.

I immediately started building defenses around my home planet, he was scouting around then decided to fuck up one of my planets, had to let it burn because his fucking fleet would bitchslap my puny 0.9k fleet without a defending advantage and win the war.

He fucked off after capturing so I decided I'll sneak an army in to liberate my planet back, and low and behold my fucking ships decked out with mining lazers couldn't bombard so my army got its shit wrecked.

Moments later my neighbor decided to join in and declare war on me, as if one shitter wasn't enough. Thought I'd take out his fleet with comparable strength quickly while the other guy was busy fucking around before I get a double wamming but nope failed hard and ragequit.

next playthrough,

PURGE
BURN
KILL
EXTERMINATE
ENSLAVE
OBLITERATE
REMOVE XENO
>>
>4 neighboring evangelical zealots have allianced up
>pretty much have to federation up with all the other nearby empires

war just broke out and god damn are they annoying
>>
>>337340452
The day it came out mate XDXDXD :))))!!!!
>>
>>337339992
>theres a 5 planet limit
What
I've played some multiplayer with my friend, and one AI we were playing with definitely had more than 5 planets.
How in the world could you conquer the map. otherwise?
>>
>>337340761
>dreamlands
are you gay?
>>
>>337339759
Is it actually hard to create the eye of terror with jump drive?
>>
>>337340986
sectors
>>
>>337341060
i had it happen randomly on the other side of the galaxy, but the AI can't kill it so they will just blob until you go to stop them.
>>
>>337340986
You can manually control 5 planets at a time (unless you pick certain government types), the rest are automated
I'm not really sure about the point of forcing you to use AI control other than to give the game a reason to dump Sector politics onto you
>>
>>337340986
It's a sector limit, not a total world limit

You can have more than that, but you start taking penalties due to the amount of bureaucratic bullshittery you have to deal with in running multiple planets
The only way to mitigate said penalty is to start splitting your empire off into sectors, and assigning governors to head them. On one hand, they run themselves and save you a lot of micromanagement, which is a massive relief by that point. On the other, you start running the risk of politicking bullshit and an open rebellion/uprising if you don't treat them right
>>
>>337340986
There is a 5 core world limit, as in worlds that you have direct control over in terms of micromanagement.
You can have special government types that increase that amount as well as different research upgrades.

If you want blobs however, you need to make sectors, which is basically you giving up direct control to an AI. And so far I haven't seen a size limit on how many planets/systems a sector can be.
Protip: If you have Frontier Stations that are sapping your influence, put them in a sector. Still get the same effect but no cost to you.
>>
>>337340452
torrents have been up for ages
>>
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>no /v/ game up
>>
>>337340923
I was chilling out exploring doing my own thing and same neighboring space bug declares war on me. I said fine you little faggot my 7k fleet will wreck your shit. Off travelling towards them and notice he has three allys. Fine I;ll fuck them up next. Few years into the war some other faggot on the other side of my zone declares war on me and he has 1 ally. Oh shit. They go straight for my homeworld. I get there after it's been fucked and occupied but lose the battle. No ships left. Galaxy is pissed with me. Reroll
>>
>>337340923
>2k
>blob
It's not a blob even in the beggining
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>>337339759
workshop downloaders not working
I gotta disable the crisis events

http://steamcommunity.com/sharedfiles/filedetails/?id=682741626

http://steamcommunity.com/sharedfiles/filedetails/?id=682736030

I need these files or learn how to do it myself. Cant get an access to super secret bug report sub forum on paradox
>>
I find the mid/late game incredibly boring. It doesn't help that it's ridiculously hard to get faggots into your alliance because of crazy relations modifiers and other members refusing. Seems like once again Paradox have fucked Singleplayer and balanced the entire game around multiplayer.

I'll come back to it in six months when some mods are out and try a slaving/purging blob.
>>
>tfw roll up some spiritualist space buffalo
>tfw everyone you meet so far is also spiritual

"Howdy neighbor! How was church today!"
>>
>>337341545
but the invasion are easy
>>
where is ork bro and his sexy ork

I need to start RPing
>>
>>337341553
Mid game is boring until war with someone who actually can fight back starts
>>
>>337341637
tyranids broke my best game thats all I need urgently

I heard people saying the other civs dont give a fuck about chaos leaving all the burden to you. So I thought I should play safe
>>
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>>337341630
TFW nobody even wants to invade each others' worlds
>>
>>337341538
welp didn't research enough tech or build enough spehss ports, spread myself too thin racing for territory serves me right
>>
>>337341630
>take charismatic
>diplomacy is now 'how can i keep everyone off my dick'
>>
Holy shit I thought that you guys were bullshitting me, there really are no human men characters hahahah. Refunding this shit game.
>>
>>337341743
yeah unbidden is annoying, but i stomped them with a 40k+ fleet easy.
>>
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>>337341630
>Run into the Holy Guardian type Fallen Empire
>I'm a Materialist
>>
>>337340830
Yes
>>
>>337341016
no just insane
>>
>>337341763
wat
>>
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>>337341763
>Playing game
>Default Human graphic was female
>Run into an event where some of my people decide to genetically modify themselves
>Call themselves Ultra-Human
>It's a smug as shit dude as the graphic
>>
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>>
>>337342381
>
>off 4chan
No.
>>
>>337342473
meme arrows belong to the world now
>>
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slowly building my empire on a corner of the Galaxy. Directly opposite of me on the other side of the Galaxy is the Tyranid invader looking motherfuckers, and they are wrecking shit fast. I hope I have a large enough fleet ready by the time they finally make it over here. Fanatic Militarist Theocratic Oligarchy reporting.
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>>337339759
I havent pirated it yet, maybe this weekend.
How does it play? How does it run?
>>
>tfw watching a bunch of despotic empires and theocratic oligarchies form a harmonious pact
>tfw watching my allies, a bunch of confederacies, form a Celestial Axis
>start recalling my embassies from one set of losers who joined the Pact
>Carefully land the now-free embassy onto one of the members of the Axis
>Watching the battle lines get drawn

The big player is very protective of me. Should I keep trying to join the alliance, or become their vassal?
>>
>>337342754
it plays smoothly. The criticisms all seem to be about lack of content, not UI or ease of play. Whoever designed the ergonomics deserves a promotion but the design team needs more time to put in real meat. Think of this as a beta test.
>>
>>337341148
Do you really want to micromanage 40 planets?
>>
>>337339759

Pretty good, using the default Commonwealth of Man.

Whenever I meet a new race I have been conquering them and then purging all alien life and replacing it with Man and robotic servants.

End game is to purge all non-human sentience from the galaxy.
>>
>>337342943
If I can, yes.
>>
>>337343057
You will change your mind within an hour.
>>
>>337342718
I doubt it, but good luck m8. Try and build an alliance if you can, you'll need all the help you can get.
>>
>>337342754
A bit slow, there's a bit of lack of content you'll notice after 20hrs or so.

Good game with great potential.
>>
My influence point is -1 because of some bad decisions how do i increase this?
>>
>Unbidden arrive
>Create Federation to fight them
>Leader of federation declares war against another federation
>More than half of whole galaxy plunged into war
>None cares about Unbidden
I wonder who might be behind this war
>>
>>337343185
easiest way is to declare a rivalry with another empire
>>
>>337343185
declare rivals, give frontier outposts to sectors
>>
>>337343090
But alliances directly hurt my influence points senpai
>>
>>337341545
guys I need help
how do I disable the crisis events
>>
>>337343426
you don't, you little shitter
>>
>start new game
>scientists have; 5% research speed, 10% research speed, 10% research speed
Well. That makes things easier.
>>
>>337340739
They seriously limit how much of the map you can reach, unless get get military/civilian/station access from people across the map. Even then they cripple your energy gain early-game if you have more than a few.

They are amazing for turtling, awful for conquest.
>>
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>Science ship just went 'missing in action'
what do?
>>
>>337343526
enslave everybody
>>
>>337343592
enslave strong/super strong. Exterminate everyone else
>>
>>337343526
It probably was in the zone of influence of other empire when you contacted them, soon they will return to you
>>
>>337339902
What is your fleet compositions?
>>
>>337341763
But there are though.
>>
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>>337343526
it'll show up again later. Hopefully.

>pic

WHYYYYYYYY it's too perfect
>>
>>337343526
It'll come back m8, just be patient.

Or this, I support this >>337343592
>>
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These avian ship desings are sleeeek as fuck. Dominating lesser beings in style.
>>
>>337343718
Enslave the fallen
>>
>>337343592
agreed
>>
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WHY CAN'T I MANUALLY UPGRADE THE PLANET ADMIN OF IN A SECTOR
>>
So how do I do alien slavery?

Iv taken xenophobe so I can do it, I just dont know how
>>
>>337343718
>letting the fallen bully you
eeeeeeeh
>>
Is this game worth torrenting for someone who plays Civ sometimes but sucks at it, enjoys AOE2 but only played it with his dad as a kid for building walls and cool battles because he hates macro meta mouse click spamming warcraft gameplay?

I want to play on easymode and make an empire. Is this better than Beyond Earth?
>>
>>337343839
capture alien planet and click with right button on pop, pick "enslave pop" and all of them, this way every alien of this race on that planet will be enslaved. They are good for minerals and food but worse in everything else
>>
Can I scuttle frontier outposts once the system is under my territory or the territory will go away if I get rid of them?
>>
>>337343943
>Is this better than Beyond Earth?
How could it not be?
>>
>>337343985
Sweet, thanks anon

They shall all answer the call of Cthulhu.
>>
>>337344006
Do you mean 'can I build them and then destroy them and keep the space' or 'can I demolish them once I have planets nearby projecting my borders over the system'. Because it's the latter.
>>
>>337344006
Unless you've expanded beyond them, I wouldn't try it no.
>>
>>337343526
Do this
>>337343592
>>
>>337343815
because sectors are broken and need a rework. You can only grant autonomy once you've developed the Colony
>>
>>337343943
>is this better than Beyond earth
what isnt?
>>
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>>337339759

I'm getting really bored of it desu. I'm modernizing my ships to crush the last non-elder civilization, merged in and integrated my last vassal, but the preceding hundred years before that shit was just me choosing the next technology to research on Fast Speed.

I always thought EU and CK was shit and that Paradox games were garbage, but I took a risk on this one after hearing that it was more 4X (i.e. a game and not a map painting simulator). Sadly it's so barebones and boring that not even the fastest speed is enough to plow through it.

Strategy games that are not RTS-tactics should be turn-based. Everything else has pacing problems. Every strategy game that has a speed setting is cancer. I'm not going to waste money on another Paradox game ever again.
>>
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will make all W40k factions in stellaris art style plus popular /v/ factions into the game, they are pretty easy and quick to make.

which ones do you like to see? I'll make protoss and maybe some mass effect ones too.
any suggestions?

Also which difficulty do you play?
>>
I vassalized the first alien race I ran into after stomping them with my far superior ancient alien shipyard ships, was this a good call or should I have just conquered them completely? I'm in super early game (our armies were 500 and 350 in size).
>>
>>337344187
That looks awesome anon, nice job.
>>
>>337344187
what's your workshop link bro?
>>
>>337344150
ok
>>
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>>337344268
bisho bola but right now just dota 2 stuff
>>
>>337344150
>tfw can't purge populaces that constantly keep trying to rebel
>have to constantly spend influence on propaganda campaigns and reeducation

There must be another way
>>
>>337344187
>No repugnant
>No Strong/Very Strong
>>
>>337344187
>>337344332

Dude these look really good.
Keep it up!
>>
>>337344302

OP asked me how it was going, and I responded.

Not every opinion has to be positive, fanboylad.

>>337344338

Just put them in a sector and ignore them
>>
>>337344187
>plus popular /v/ factions into the game,

remake civ4chan

http://www.moddb.com/downloads/civ4chan
>>
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>>337344187
Make kerbals
also i would love if somebody could separate humans into their ethnic groups (european, asian, african/middle eastern, etc)
>>
>>337343815
you can't manually do shit in sectors.
>>
>>337343943
It's super boring and pointless, unlike Civ.
At least in civ you can actually manage things. In this game if you have more then 5 planets you have to put them in "Sectors" and hope for the best.

>>337344006
You need a colonized planet to project the borders so if the Outpost is actually on the borders of another civ, and you kill the outpost, they will take over any stars on the border :^)
>>
>not building an empire on robot workforce then have to deal with the eventual uprising

https://www.youtube.com/watch?v=8rI9L0WGUro
>>
>>337343185
rival some guys, make sure ur not in an alliance that you dont need to be research techs that give you influence
>>
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>>337340923
>>337341527
>Those first lines
>>
Sectors should be option desu
>>
Is there any way to just completely bulldoze a planet?
My faggot ally settled a stupid ocean planet that is on the same star as a nice arid planet.
I went to war with him but now I own this shitty ocean planet that I don't want.
>>
WHATS THE COMBAT IN ENDLESS SPACE LIKE GUYS??
>>
>>337345001
YOUR GRANDCHILDREN ARE GONNA NEED GRANDCHILDREN LAWYERS
>>
Okay guys serious question here, what do you need to have to be liked by the galaxy? Should I go with xenophile?
>go with xenophobe
>instantly hated by most of the galaxy
>just gonna make myself a huge fleet and no one will mess with me anyway, whatever
>colonize a planet that has some non-sentient creatures on it
>they take all the good land for themself
>purge some of them to make lebensraum for my race, nobody will care about some non-civilized beings in my borders
>suddenly relations are at -100 with everyone besides my 2 closest friends

I shouldnt accept migraton from other races if im a xenophobe r-right?
>>
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>>337344187
While Balmarians are super space jews humans in SRW, i like the helmets so much to let the opportunity pass
the spanish translation feels strange
>>
>>337345037
Card based.

Also it's not a very good game, feels sterile to the extreme.
>>
>>337344628
This is really stupid, there is no reason I shouldn't still be able to build in a sector.
>>
This or Endless Space?
>>
>>337345016
Just go in to the lua and change the core planet amount. Shit's wack, i'm microing twenty planets.
>>
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>He needs a spredsheet on top of his blobs-growing game to have fun
>>
>>337345226

Neither to be honest
>>
>>337345231
Ama do that when i get back to my PC later today.
>>
>>337345147
>building a big army
Bad
>purging
Extra bad

Couple of tips;
Take charismatic, its a huge buff and help for being liked
Use your embassies, put them in any new empire you meet, switch them to more hostile factions if you find them.
Use trade; give them your star data, or 1 mineral a month or something
Dont declare war, defending yourself is okay, attacking is not
Dont purge
Dont do anything that could be considered 'mean' to other aliens like taking away rights

You should be able to keep at least 10 factions or more on your side fairly easily.
>>
>>337339992
Why would you want more than 5?

Sectors are so comfy and you don't have to micro 50 fucking planets at once.
>>
>>337345147
Build the biggest army so everyone is afraid of you
>>
>>337345001
laughed really hard at this
>>
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>>337344187
>>337344606
OH god yes I second this. I would love to play as Kerbals in Stellaris

Maximum science and peace, to the stars!
>>
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RACE WAR NOW!
>>
>>337345026
purge the whole pop
>>
>>337345440
>being a cock to other inferior races
look at this tentacle lover, do you need more hentai material while you let fallen empires jerk off all over "holy" worlds in your dominion?
>>
>>337345769
>s-stop playing differently!
Im sorry you are so bad at this casual game you cant into diplomacy.
>>
>>337341716
Nah, the combat is pretty boring too.
>>
So is the 1000 max naval capacity? How am I supposed to have a nice big fleet
>>
>>337345440
>>337345603
So very big fleet or small fleet? kind of confused now.

I did used the embassies, but the proble is that even when they gave me they maximum relations points other aliens never wanted to have an alliance with me.

>no purge
so what happens if i meet those non-civilized beings that take all of the planets space?
>>
I hope they give more options for sector control.
If you allow redevelopment, AI likes to waste ressources that are not the sector speciality.
If you forbid it, some planets end up with a massive surplus in food that is a total waste.

Also: Anyoen figured out if you can take back planets form the Phytarian Scourge? I wrecked all of their armies but bombardment is pointless since it won't allow my gene sodliers (fucking Astartes) to invade.
>>
>>337345837
>wants to diplomacy so he never has to fight
>no you are the casual!
>>
>>337345748
I had this too with my Slurpanors and Super-Slurpanors
>>
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>>337341553
>Seems like once again Paradox have fucked Singleplayer and balanced the entire game around multiplayer.

that's the same conclusion Three Moves Ahead came to, like word for word

https://www.idlethumbs.net/3ma/episodes/stellaris
>>
>>337339759
I suck at this game. 20 minutes in following the tutorial robot and i'm poor as fuck and have to speed up the game to earn money to build resource stuff.
>>
>>337345897
Fighting is easy as shit, anyone can win at conquest in this.

Keeping everyone happy with you is infinitely harder. Sorry you suck at Stellaris.
>>
Anyway to deal with the constant hungups after playing a while?
I realize my CPU isn't that good, but it's starting to kill the game for me.
Every single first day of the month the game hangsup for 2 or 3 seconds.

Can I create a smaller galaxy with less people in it? I don't remember seeing that option, so I'm guessing I gotta edit a file somewhere.

Endless space suffered from this too, but not nearly as much.
>>
I'm from planet Unity and i say kill them all.
>>
>>337345174
Ironic. So does this game.
>>
OI GUYZ OW DO YA GET ZOGGIN INFLOOENCE?
>>
>>337346024
Declare rivalries

Build sectors

It's not quite enough to keep you from constantly being starved of it, so hopefully they fix that in the future
>>
>>337345964
Yes, you can edit the galaxy size however ya want. The devs showcased it by making a 4k star galaxy.
>>
>>337345954
>take a couple modifers
>establish embassy for ezy 100 relations
>guys diplomacy is hard!
>>
>>337339759

>Trying to massively spread humanity across the galaxy
>Have four core planets with a ton of food
>Take a new planet, migrate it quickly to capacity
>Sector it off and onto the next

This honestly seems to bring in resources faster than trying to make planets balanced, nothing else can keep up with you.
>>
>>337340396
I don't think anyone cares
>>
>>337345440
>play like a fag
>>337345147
That guy is an idiot
you should
>build fleet and pick smaller enemies
>either devide their empire on two smaller or take away suitable planets
>Make aliens slaves on planets you can't live on, on suitable one purge them all
>do this step by step, else you will be targeted by other ayys
It doesn't matter if they hate you, what matters if they are willing to fight
>>
>>337346128
That only works for at tops 6 factions, if you took fanatic pacifist, and charismatic only takes the edge off factions not liking you.

Not that you would understand any of this, thats alright you keep playing Stellaris casually while the big boys play the real way.
>>
>>337346132
While i think sectors are horribly made they could be modded into having better A.I
>>
>>337346247
>guys it's okay to play diplomacy it's actually hard!
>guys it's okay to be friendly and if you get surrounded by 4 empires to just sit there and stagnate!
>guys it's okay because it make the game harder! can't you see this is amazing game play and you're just too bad to understand!
>guys I'm totally not working for the unseen!
purge them all for the good of the galaxy
>>
>Have more ships than the enemy
>Have better technology
>Lose anyway

I don't get it. How the fuck do they keep winning?
>>
>>337345875
You dont need, (or even want) alliances early on, you'll only piss off more factions.

Bigger fleet will lead to them disliking you more if they are hostile, its only useful if you are already friends with them as they will want to be your ally

>so what happens if i meet those non-civilized beings that take all of the planets space?
Build an observation station, elevate them, then annex them once they become your vassals
>>
>>337346390
they are countering your weapon types or armor.
>>
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>>337346010

aye aye, captain
>>
>>337346390
They got larger muscles that you anon.
>>
>>337346374
>Not being a benevolent tentacle swarm enslaving the entire galaxy and spreading happiness to all
>>
>>337346374
>The point
>Your head
Im sure you get this all the time but you're really stupid.
>>
>>337342473
It's a common way to quote or bullet long before 4chan
>>
>>337346374
>I suck at diplomacy
>therefore its bad!
Yeah no. Its bad, but not for that reason. Git gud.
>>
What should I do with the sanctuary ring world? Heard that there is a possible endgame crisis from it, should I just destroy the defenders and annex the small ayys into my empire?

>>337346414
I meant those that cant develop a civilization, just a random ayy tile that spawns more good-for-nothing ayys.
>>
>>337346374
The diplomacy in this game is kind of 8 or 80 kinda deal.
You either go "Charismatic Peacefull Super Star" or you build the biggest ship you can find en masse and don't care about opinion.

They can insult me all they want, their words don't pierce armor.
My guns do.
>>
>>337346445

Man, that is bullshit. This shit happens every single time. The aliens must all be fucking psychic or something.
>>
>>337346606
uplift them and gain a new world
>>
>>337346606
You just have to keep them
>>
Can defense platforms be repaired?
>>
>>337346606
I found a ring world that was already destroyed.
Says that there was cybrex or something there.
I did all the quest chain, but it still shows up in the situation log and nothing appears on that system.

Does it come into play later, or did the game bug out on me?
>>
>>337346679
jst build half and half fleets
>>
>>337346672
>their words don't pierce armor.
>My guns do.
You should probably get that checked out, you are not supposed to be killing yourself.
>>
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It's going alright I guess

I have no idea how these cunts, the rackudon empire are expanding so fast though
>>
>>337346492
>>337346560
>hello I like to suck the dicks of my overlords numnum btw you are just bad at the game unseen pls go, you won't repress my powerful race
>>
>>337346606
>a random ayy tile that spawns more good-for-nothing ayys
Instead of purging (that's very mean anon, and xeno's don't like mean people) you can enslave them and disable Slave Procreation.
There, xeno's contained with the power of Trojan condoms.

It's still considered a mean thing to do, but as mean as before.

>10 observation posts so far
>8 of them have had catastrophical results and civilizations either wiped themselves out, or reverted back to stone age due to my meddling
Guess I should have spared some scientists to those places.
Oh well, thanks for the research, primitives!
>>
Can you do anything with stone age primitives?
>>
>>337346775
Dunno man, discovered that thing with my research ship and a window popped up with a message that said to do not come close to the ringworld.

Came back later with a 16k fleet and wiped the system, discovered 4 inhabited "planets" there
>>
>>337346869
>getting this upset your got schooled on diplomacy in a game that hardly has it
Thats just sad.
>>
Game is retarded about war. Diplomacy is incredibly limited, especially during war time where some of the options are grayed out.

You can't opt out of a war that your ally dragged you in. And if you get attacked by a superior foe than that's pretty much it for you, good luck waiting 35 years for them to finish you off while you try to salvage whatever you can with no way of talking you way out of it because your ally is a fucking braindead AI who is fighting on 6 different fronts
>>
>>337345016
they should just make sectors auto like in total war games except you can still build shit in there and control everything when you want to. Sectors basically become vassals with no army
>>
>>337343718
>allies start colonizing the holy world
>ffffffff-

never mind, bye old allies. I'm not gonna get dragged into this war lol
>>
>>337346818
how do you add planets to that side bar on the right?
>>
What's the benefits of hyperspace and warp aside from them being free?

Wormhole seems to be far superior.
>>
>>337346953
>thinks I'm upset when I'm simply defending my race from the meddlings of others
>implying your not an unseen supporter
get back to the slave camps xeno, while you play your "real game" I'll be saving the galaxy
>>
>>337345440
HOW THE FUCK DO YOU GET INFLUENCE WITHOUT DECLARING RIVALS. I DONT WANT TO PISS OTHER EMPIRES OFF JUST TO ENACT SOME FUCKING EDICTS ON MY OWN PLANET
>>
>>337347024
by adding planets to your core worlds
>>
>>337346906
I only annexed one planet to this time and it was a true pain in the ass.

Fucking rouge agent and his ayy qt.
Bombarded him from orbit and called it a sudden meteor.
>>
>>337347098
You're mad, we get it.
>>
>>337346809
Mainly a joke.
I don't know what I did exactly yet, but my naval capacity reached 500 so far, right at the time I unlocked Battleships.
I hotkeyed 5 starports from 1 to 5, and I'm currently building them up to shit Battleships out the wazoo.
I mean, I was only using 100 of that naval capacity with destroyers, and everyone was already afraid of me.
I don't think I very much care about their opinion after I fill those 500 Naval cap with Battleships.

>>337346938
Colonize and enslave. Look at their traits.
One thing I found out is that it might be usefull to enslave new species if they are adjusted to a new planet type that you haven't.

One question: how profitable is terraforming?
I noticed it's gonna be a pain in the ass to manuall build to 80 Terraforming stations over the planets that need it. Should I convert everything to Tropical Jungles for my space bugs?
>>
>>337347117
Tech upgrades and upgrading your main settlement in planets.

And stop building so many posts
>>
>>337345954
>Keeping everyone happy
pssssssthththhtht
>>
this game is memes.
>>
How 2 raise planet limit?
>>
>>337347149
>One question: how profitable is terraforming?
I'd say only bother with the 20% planets to get them to your 60% habitability.
Takes like 10 years to terraform anything. So unless you are going for full blown happiness it's just to much pain to bother.
>>
>>337347147
>ayy u mad?
diplomats: all talk all xeno
>>
>>337339759
well, i have to admit that this game is so good i'll even give paradox shekels for it even if i am still buttmad about their shitty "we charge for patches" practices.
Back to not suffering the xenos to live.
>>
>>337347391
>Still this upset he didnt understand diplomacy
Its okay, I forgive you for being ignorant. Here is your last reply because I know you'll keep replying to try and save face.
>>
>>337347365
see
>>337339992
>>
>>337347365
the defines file.
>>
>>337346782
and that means?
>>
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>>337344187
Might be a real pain but if you make a Shivan mod you'll be my eternal nigga.

There ain't a better race of heavily armed genocidal aliens than these guys.
>>
>>337347475
>implying a diplo unseen-lover can resist the urge to respond
here's your ayyyy youuuuuuu. Don't forget to submit your mineral creds to your fallen Whip master
>>
>>337339759

I can only play the game 2 hours per day because i spent the nights with a girl so it's pretty sad to me can't play it longer...
>>
What is the toppest tier government form guys?
Im still learning the game and need something good for start
>>
Is there any other playthrough style other than god emperor?

Everything else seems...trivial
>>
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>>337347543
>Shivans
>not terrans and vasudans
>not making shivans the lategame extragalactic invasion
>>
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>>337345907
>call themselves "super-"
>expect no racial tensions
>expect me to not purge them all
>>
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Freaking heretics
>snek tits

Also, since you need to use armies to kill off the machine consciousness they get stuck when you finish them off if there were only ais on the planet
>>
>>337347660
Military Dictatorship
>>
>>337347660
the technowhatever, the research bonus is just too sweet. also see >>337347689
>>
>>337347721
Just nuke the city after you find him
Best ending
>>
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>>337347703
>not wanting to be the Shivans
It's like you don't want to casually fly into an enemy system with your Sathanas armada and blow up their sun.
>>
>>337347808
Okay then, so how do I achieve the god emperor playthrough, I mean what traits do I pick for that.
Judging by your post i should pick tech and military something.
>>
>>337347946
well i am on my second try myself but i'd say go militarist-colectivist-materialist and take the venerable trait.
>>
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>made my own Portrait generator
>only White men are leaders
>made a name list
>German ship names,german city names, german names, Armies are called Schutz Staffel and Sturm Abteilung.
>/pol/ simulator
>>
>>337339759
>Control half the galaxy
>Already killed off two fallen empires
>Got basically all the late game tech from their wreckage piles
>So strong my main fleet completely eats AI federation fleets before they can even get in rage to fire once
>Alien swarm from another galaxy slams into me
>Its about damn time
>They take one planet only because my main fleet was so far away and I'm using hyper lanes
>My 58k fleet utterly destroys them
>Lose 4 corvettes but gain a swarm queen


That was the most anti climactic shit ever. I thought it was supposed to be an event that utterly fucks empires like mine and resets the board?

Also how the fuck do you get rid of infested planets? I cant invade because its "uninhabitable" and bombarding it to 0 does nothing.
>>
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How do I get mods off the workshop?
>>
>>337348224
same problem about the planets, how do i glass the planet?!
>>
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>In a bro alliance with the like 6 other most powerful empires.
>Anyone declares war on us, I get literally like 50k worth of ally ships following me around.
>Though can't expand at all because I'm stuck in the middle of my 6 allies.

Kind of stuck in a rut now, also can't leave the alliance because those 6 will still be allied and will fuck me up.

Also

>All those political ideologies
>No space Communism

Wut.
>>
>>337347365
Apart from editing game ata, different governmentns also change the limit. Democracy can have 7 off the bat for example.
>>
>>337348152
Give me please i want it
>>
>>337348224
Yeah, had the Scourge come too. Now I just fly into the area to farm up xp for my new admirals. My gene soldiers have nothing to do there, which is a shame.

Was more interesting since I'm not even close to kill a Fallen Empire (they are still considered superior in military), but I hoped for a bigger fight.

Also how did you get a swarm queen?
>>
>>337346956
Until they expand on it I'm not dealing with trying to reason with alien scum.
Militaristic Fanatic Xenophobe, build the biggest fucking fleets in the galaxy and slowly enslave everyone around me. Garrison a huge defensive army on every planet under my control.

If you're bored playing this game it's because you're not living dangerously enough. Start some wars.
Peaceful play styles aren't really supported yet, wait for an expansion for that.
>>
>>337348345
>>No space Communism

>what is fanatic collectivists?
>>
>>337341545
But the swarm was easy as shit. They are all spread out. Their biggest fleet was only 28k.
>>
>>337347536

rock paper scissors

build 1/2 rock and 1/2 scissors
>>
>>337341630
Is that a fucking Yahg
>>
>>337348503
But that's what I'm doing. I already had vassals under my control and I wasn't planning on going to war with the bigger guys until I had a better fleet. then i got dragged in to a conflict i couldnt get out of, my ally was fucking useless and for some reason everyone kept attacking me only and that was it
>>
>>337348475
file-upload.net [slash] download-11568395 [slash] Deutsche.txt.html

Put this into your namelists folder of stellaris.

You want the portrait thing to?
>>
>>337341842

Do they attack?

I killed off mine when the time was right and got their ringworlds

great stuff
>>
>>337347069
Hyperspace is good for early game expansion where you are not cock-blocked by other empires. Warp is inbetween, the slowest and nerfs your ships slightly to use.
>>
>>337348703
Yes since i plan on making a pan-germanic playthrough (Scandinavian, german and british are all germanic) i want to edit a bunch of scandinavian and anglo names in there.
>>
is there any way to get purges if I chose the wrong ethos?
for some reason I thought the militarism has more to do with purges than collectivism

anyway, I dont want to start again just because of this shit
>>
>>337348609
i guess so. Paradox keeps putting in references to random shit like game of thrones. The galaxy is dark and full of terrors.
>>
>>337348646
>having allies
That was your problem right there.
Decline all trade, refuse to open communication channels. Be the asshole you know you can be.
>>
>>337344150
if you thought all of their other games are garbage why did you decide to buy it you cuck
>>
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>>337348345
YOU WILL NEVER WIN, /pol/
>>
>>337348515
doesn't work.

Collectivism in the game is more around destroying the individual and being more like a borg entity. Collectivism bonuses are around literal slavery of workers especially Xenos, something most Socialists/Communists wouldn't be for also if you chose collectivism, you're stuck with despotic Government choices, while "individualism" which specifically mentions free markets, unlocks all the democratic choices.

How would I then make my glorious Star Trek Federation?
>>
>>337348917
thats no fun
>>
>>337339759
>start game on hard
>two factions are butt close to me
>throw an embassy on both
>time passes, both get about +30 with me
>both declare me a rival
Fuck you too. Now i have to waste time building up my army rather than expanding.
>>
>>337348975

Is English not your strong suit?

>but I took a risk on this one after hearing that it was more 4X
>>
I hope somebody makes an "Advanced Diplomacy" mod later on.
>>
>>337348793
make a backup of your original files.

file-upload.net download-11568409 00_portraits.txt.html

into your

steamapps\common\Stellaris\gfx\portraits\portraits

(still includes asians)

file-upload.net download-11568415 00_species_classes.txt.html

into your

steamapps\common\Stellaris\common\species_classes

i didnt figured it out how to make a modpack im busy playing.
>>
>>337349031
It depends on 'how' you define slavery. With the right techs and edicts, you can actually make 'slave' workers happier than they were un-enslaved.
>>
>>337348491
Fallen empires require some gambling. First get the red crystal throwers and red crystal armor. From there save up a shit ton and max out your stockpiles. Then quickly build a huge fleet. I had a 30k and a 28k. I was at -300 credits a month but it was fine. Just slam into them and you will live off your stockpile. The fallen empires will send EVERYTHING they have at you and wont build new ships. By the time you grind each other down its GG for that save. You have enough wreckage to get all the late game tech without even needing to research anything. You will also be at around +700 credits since most of your fleet will be gone. Make sure to only lightly bombard their planets since they have OP as fuck buildings on them. Were talking one power plant that gives +20 credits and they have multiple of them on one planet OP. On average they have 60k worth of ships then will get about 10k more if you kill their main fleet.

After I made that gamble and won the game just turned into a missive waiting game as nothing could kill me.

As for the queen its an event that comes up as you are fighting them. You discover a wounded queen. Do the event and she will spawn an infinite number of swarm ships that are free and cost nothing to maintain. Its just a slow process.
>>
>>337349168
Thank you friendo
>>
>>337349031
>more around destroying the individual

well by all respect that is what communism was for the last 100 years.
>>
>>337348152
>german names
Why would you want to play a game with only muslim names, faggot?
>>
>>337349264
>>
Can pirate copies play with other people?
I wanna give it a shot and see how online feels before committing.
>>
>>337349443
You can with LAN
>>
Is this game gud?
Does it have significant internal and inter'''''national''''' politics?
Am I able to purge commies and bring civilisation to intergalactic space wogs?
How much of the game revolves around aggressive expansion?
What does a win state look like, if there is one?
>>
>>337345748
I got pretty deep into that event chain, until a representative from them arrived on my home planet. Never got any more events, maybe because I got everyone on the planet to be happy and put a mind control beam in orbit.
>>
>>337349507
Ah. Shit. My roomates have toasters...

I guess I'll have to wait till payday.
>>
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>>337349313
>muslim
Sie untermensch
>>
Is collectivist and fanatic materialist a good combination?

Went for the despotic hegemony for even more research bonus instead of fedora-tipping science dictatorship.
>>
>>337349601
Nice try ahmed
>>
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>get into a war mid game and seize a planet from a rival avian xeno empire
>constant defense wars after that.
>unlock genetic modification
>mod rival avians for funsies
>change materialistic to spiritualistic and xenophobic
the only ground troops I make are with the now avian fuckfaces since for some reason they do good damage
>inact genetic jihad every time they fight me.

I am loving this shit.
>>
Okay, so I've heard a lot of positive shit about this game from friends.

Thing is, I literally know NOTHING about the game. Not even sure what genre (RTS I think?).
I know people hate spoonfeeding, but I like to hear from actual humans what this game is. I hate your average "review" or letsplay.

So if any anon feels like spoonfeeding me and his thoughts on the game I'd be very happy.
>>
>>337349580
you can play it with people on Hamachi though
>>
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oh hey look it's HALO
>>
>>337349751
Does a /vg/ group exist? I would love to tag along for a big space romp...
>>
I'm pretty comfy with my robot labor force.
Now just waiting for the "Does this unit have a soul?" prompt to pop up.
>>
>>337349196
Maybe I shoudl try the Fallen Empire then, was planning to do so anyway.
I'm already sitting on three 25k forces with pretty much most of the tech upgrades (just waiting for upgraded particle lances) and have enough dosh to biuld another fleet like that or two without being in the red.

Only reason I'm scared is because from the paradox vids I saw they all use very long range weapons. I'm build on Plasma+Torps, which wreck anythign but are medium range.
Particle lances will help long range firepower.

What are the fallen empire ships like from your experience? Also really, red crystals? Those just seem so lackluster, even thiough they aret he best crystals.

Another thing? Are fighters/bombers worth it? seem niceo n paper, but they just swirl aroudn their carriers and fighst are over before they close in enough or so? Is that range 8 they have the engagement rate, as opossed the firing range of the craft?
>>
>>337349806
>stellaris /vg/
>all the human factions go on a purge
>all the non humans team up to stop it
>that one faggot incites every single catastrophe he can and destroys the universe
And thats how every single game would play
>>
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>>337349759
Not the only Easter egg. There's also a chance that Earth spawns as a tomb world only inhabited by roaches after they survived a nuclear war.
>>
>>337350023
Strike craft are good vs large but countered by point defence

Look pretty though
>>
>>337349732
The tutorial is surprisingly very good for a paradox game. The concepts being much easier to grasp is also helpful.

Its also like 2 GB codex download so just see for yourself.
>>
>>337350101
I always get the roaches they are great with their tomb preference.
>>
>>337350004
number five..... IS ALIIIIIVEEEE!
>>
>>337350023
Brah.

You wont even get any tech from them! They use the lances. With that fleet and your tech you wont have any problem at all!

Hover over the "overwhelming" It will split into three parts number of ships average strength of ships and tech level.
>>
>>337350163

Might actually be the best move. Love going blind into a game.
Thanks anon.
>>
>>337350023
Crystals are a hybrid of kinetic and energy. They have bother armor and shield piercing which is why they are great mid game weapons.
>>
>>337350056
Sounds like funzo
>>
Will building mining station around habitable world forbid me from colonizing it?
>>
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>>337341553
>>
>>337350101
Got this in my game too. I think there's a few different "types" of earth you can find, there's this machine age earth, post-nuclear earth, and middle-of-WW2 earth as well
>>
>>337350150
So could it be that my bombers flew under the torpedo cover, and the blue swirls around my carriers are the fighters that dont have enemy fighters to fight?

>>337350250
Oh, I thought they have something unique. The only reason I teched lasers so far was to unlock those bloody things in the first place.

>>337350353
Didn't pay attention to that. Plasma wrecks face against armor in mid range, and torps dgaf abbout shields. Neat combo for around 40 range, sicne large plasma and smaller torps have a similar range.
>>
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>>337340396
>people bitch about people who bitch about barebones combat
enjoy having my fleet camp above your capital for one hundred years dipshit

because there's no "ammo" or "fuel" requirements for ships
>>
>>337350565
no, and you'll still get the bonus post colonization as well
>>
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How should I do this - Also should I start integrating vassals or I'm safe with them minding their own shit?

I enjoy their huge fleets assisting me in combat tho very good.
>>
>>337339759
Kek so its an xcom like organisation against you ?
>>
>>337350571
>not spiritual.

you doing it wrong.
>>
>>337350651
Yeah bro you are basically already at fallen empire level. You wont get much of a tech boost from them weapon wise. You may get some of their area tech. The observers have a lot of social tech the technophiles have droid and AI and so on and so fourth.
>>
>>337341229
Wtf ree i did not know that
That changes everything
>>
>>337343526
It's your own fault, you gave it to a nigger.
>>
>>337349759
That's a Ringworld, you shit.
>>
>>337349759
Can you actually make a ring world or can only fallen empires have it?
>>
>>337344187
I would honestly pay for space nazis, or at least a solely white nationalistic empire bent on wiping out all other forms of sentient life.
>>
>tfw being forced to chase around another Warp based fleet

They dont even attack me they just fly around my space whilst i chase them Jumping before the cooldown is over
>>
>>337350930
Well fuck. Weird thing is, even with 75k in fleets, their fleet strength is still shown as superior. Maybe it's their defense stations and whatnot that count into that?

Does anyone know how viable evasion is? Missiles and torps seem to keep their 100% accuracy and are only affected by PD, all other stuff is hard to tell in those clusterfuck battles. You have a counter in the battle screen but that one is too broad to show small increases reliably.
I got some evasion from events (faction wide) and uprades to starports. But no idea if it's massive or not. Corvettes and Detsroyers still get wrecked, Cruisers and Battleships tank the damage mostly.
>>
he second Hotfix for Stellaris should go live any minute now!

This Hotfix contains:
- Fixed exploits in species customization which allowed players ignore limits to trait and ethic points etc.
- Improved performance for war demands view
- 'Hostile fleet detected' is now only shown when the fleet is heading towards one of your colonized systems, preventing massive spam in large wars.
- UI fixes in server browser
- It is now possible to connect directly to a server id
- Fixed CTD when renaming sectors
- Fixed CTD when fleets were traveling too far away from the galaxy center
- Fixed CTD when a country was destroyed as a result of combat
- Fixed CTD caused by ships shooting at ships that are not visible
- Fixed an issue where you could not build space ports with some screen resolutions
- It is no longer possible to build robot pops on uncolonized planets
- Game pads are now turned off by default as this caused stuttering on some configurations. Game pads can be enabled again with the -gamepad launch option or the "gamepad" console command


We are aware of an issue where join game via the steam friends menu won't work if the game is password protected. This is still an issue but you should be able to bypass it with the Direct Join button. The host can see the server ID either in the multiplayer lobby or, if the game has started, in the tooltip for the date in the top right.
>>
>>337351137
its a fucking dyson construct. Alien zoo.

>>337351307
I don't think it's fallen empire. Unless there is more backstory to its builders that I don't know about yet because I havent attacked it, I assume they're long gone.
>>
>>337339759
>ayyy lmao xcom
>>
When does this game get good? I've been playing for 15 hours.
>>
>>337351438
>have wormholes
>they warp away from a gate system
>beat them there and slaughter them

Fuck that pingpong bullshit.
>>
These guys are the GOAT alien species, seeing their goofy smiles warms my heart.
>>
>>337351668
That species is the passive observer fallen empire in my game. They're always so happy to see me and tell me how fascinated they are by my species' exploits. It's nice.
>>
>>337351576

Yeah. Warp was great the start but its a big fucking pain now that my empire is huge
>>
>>337351817
I bet, warp fucking blows lategame whereas wormholes are good at all stages if you don't mind the micro. also makes invading a rival empire a chore.
>>
>>337351817
I had the same annoyances in my first game. In my second playthrough i just restricted everyone to lanes because its more strategic this way.
>>
Reminder that if you play anything other than divine mandate or despotic technocracy you are playing it wrong
>>
>>337344946
They should make a saturday cartoon out of this music video, in fact the intro song should be this song.

Set it in the Cyberpunl 2077 like universe
>>
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Who humanity here?
The galaxy belongs to us, by rights.
>>
>>337345001
Kek I read them all at the rythm of the starting song because of you.
>>
>>337348152
that's a big purge
>>
>>337351817
>>337351941
>>337352118
Wormholes are fucking OP in spiral galaxies.
You can usually jump to the outer arms wheer nobody is.
Lanes have only few ways past.
Warp has to get where distances are closer.

I think I'll start playing exclusively on elliptical galaxies now. Spiiral makes as mentioned wormholes just too strong, and Ring just seems so limited and boring.

I don't want to turn off travel variants sicne they are the most unique feature between factions.
>>
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>>337348224
>>337348491
are you doing full bombardment?
>>
>>337352379
Wormholes are OP late game when you've got tons of energy every month, but it's pretty hard to reach distant places early to mid-game because of the need to build wormhole stations everywhere and pay the cost for them.

Then you find that some empire has built a frontier outpost on a system you had your wormhole station in and they won't give you border access.
>>
>>337350185
I uplift them and make them my buddies.
>>
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>>337352118
til something like this happens.
>>
>>337340689
>Being Cucked
I do want to make a fast breeding race with a (modded) trait that gives them ethics divergences.

The result would be a large and growing population of rebellious pops
>>
>>337351508
you're past the good part
>>
>>337352118
>restricted everyone to lanes
Sounds like a good idea think I may play that next time.
>>
>>337352612
Jupp, nothing happens. It counts down fortifications to 0 and then I can fly away to not waste my time.
Month later or so they have another starbase over the planet.
I would check if I can build terraforming stations over those planets, but those are of course not in my borders so it won't work I guess.

If I get bored I'll wreck everything and leave a single ship over each planet to completely lock them down.

>>337352613
Sure, they also suck in events that require you to travel around a lot. But eventually they get insane range.
I like them early on ssince they focus my attention on where I can go. And the're not particualrly expensive unless you spam them too fast.
>>
Am i likely to face major problems if i start spreading the Neo-humans that emerged all over my empire and into new colonies? They got the Very strong trait so im planning to make them into my clone armies.
>>
> Begin game on the edge of a spiral arm
> Oh fucking yes, no one will ever be able to attack my capital
> Build up impregnable defences down the arm of the spiral
> Insult every single civilization I find
> No one ever wants to go to war with me
>>
Is there any way to defend against the Prethoryn Scourge?
>>
>>337343202
The devs. For whatever reason the AI almost completely ignores the crises factions.
>>
>>337343202
Wait I just started the game

are you telling me there are intergalactic enemies?
like some tyrranid shit?
>>
>>337354014
there are currently 3 endgame funtimes events.
>>
>>337344187
Tau would be a good fit
>>
>>337351476
>gamepad

There are people that play this shit on a fucking gamepad?
>>
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Should i use even of mixed weaponry or are there combos that work well?
I can also just use high dps torpedos that go through shields?
Also is there a reason to use destroyers once i researched cruisers? or use cruisers once i researched Battleships?
also i vassled a much larger empire because i didn't have enough war goals to conquer all their planets but they will never be loyal due to being evangelical, what can i do to conquer them?
thanks
>>
>>337354014
>Rogue AI fucking your shit up
>Zerg Swarm fucking your shit up
>Cthulhu energy monsters fucking your shit up
Pick your poison.
>>
>>337354245
Purge zenos is always the only option
>>
How to I fulfill my dream of purging zenos scum when they have federation alliances and I'm in the early game all alone.
>>
>>337354245
The AI seems to target smaller ships first so your corvettes and destroyers are shields for your cruisers and battleships.

And there's no need to mix when you just dedicate one type of battleship to each weapon type.
>>
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best place to build colony?
>>
Anyone tried huge map with max empires?
How is it?
>>
>>337354489
2 1
Food and crystals are wor
>>
>>337354492
Prepare for the long game because there is far too many resources and habitable planets for you to conquer large swaths of space.
>>
Stellaris needs to take serious cues from real life politics for its diplomacy.

Firstly, we need serious trade. The galactic economy must become a necessity for all but the most determined autarkists, but it needs to ramp up slowly. It needs to only start to matter in the midgame, and only become "essential" towards the back end. This would give the midgame badly needed gameplay in the form of setting up the galactic governance institutions. Basically, early game is about positioning yourself well for setting up the institutions, and late game is about using the institutions to meet the crisis. It's a logical sequence of gameplay.

Then, we need a formable Space UN, which controls access to the galactic economy. The UN should have two bodies, the general council where all members get a vote, and the founders council where only the founders get a vote. Bills have to be proposed in and pass the general council, and then not get veto'd in the founder's council. The bills have to matter - unlike Civ V where the UN can barely do anything and what it can do is irrelevant. Things like banning certain weapons or technologies, banning colonisation on certain types of world, imposing certain types of government (e.g. no autocracies allowed at all). These bans must be _optional_. The UN making a ban does not actually stop you doing it, but the UN has the power to bully you if enough people vote for it. It would be especially useful for preventing certain dangerous techs being researched, potentially averting the lategame crisis altogether.

Then we need a whole new level of gameplay - subterfuge. Covert research of banned techs and covert weapons development that you have to hide from UN inspectors on your rim worlds, for example.

Basically:
early game = conquering enough shit to be a superpower
mid game = using your superpower status to rig the UN in your favour and not get cucked by diplomacy
late game = having to use your designed-to-not-work UN to beat the crisis
>>
>>337339759
I found a post atomic species and fucked with them even after they did this. Love it
>>
Making the game always go the same way sounds boring as shit to me. Maybe have it be an optional thing that the play can push for.
>>
>>337354578
was thinking there too
>wor
?
>>
>>337354718
>Basically:
>early game = conquering enough shit to be a superpower
>mid game = using your superpower status to rig the UN in your favour and not get cucked by diplomacy
>late game = having to use your designed-to-not-work UN to beat the crisis
Just like real life!
>>
>>337354319
Wait 10 years and declare war again?
There are also a battleship uniqe addon that takes 250 (!) energy that can reduce shields of an entire fleet(?), should i create one of those?
>>
>>337354718

t. israeli gamer
>>
>>337355187
Probably meant "worth it" or "where it's at" .
>>
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Have to start preparing for war with the Hadadeshi State. They've been outpacing me on tech since the very beginning, and I've only recently caught up with them on Naval Power and Fleet Capacity. Attacking the Unbidden left me with just 8 battleships out of what used to be a fleet of over 100 ships.

Slavery is so broken, but it's so much fun.
>>
>>337354718
>Subterfuge

1000% certain to be a DLC addition
>>
>>337355407
That energy loss and fleet capacity. Anon pls
>>
>>337355553
>implying it won't be even more half-assed than EU4
>>
>>337349601
how do i get those big science numbers?
>>
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Oh come the fuck on.
>>
>>337348152
At least call it Germania ffs
>>
>furries keep inviting me to an alliance I can't afford because I'm not earning enough influence
>>
>>337355832
>colonising a 9
Why would you ever
>>
>>337355832
boy do I love options
>>
>>337355187
>>337355336
Sorry. pressed auto send and didn't wrote message fast enough
It was food and crystals are worst type of free space because you usually don't need many of them and will put energy or research station here anyway
>>
I'm playing Militaristic Collectivists in a Star Empire. Are people supposed to get so unhappy when I enslave aliens? My setup is pretty pro-slavery.

I feel like I'd get less happiness hits by just purging all of them.
>>
>>337341016
>doesn't know about the Lovecraftian Dreamlands
He even has a fucking Squid as his Emblem.
>>
>>337351307
You can't build them, but you can colonize empty ones or steal them from fallen empires.

>>337351482
Dyson constructs are for power generation, not artificial planetary structures.
>>
r8 but don't hate ;^)
>>
So I've been trying to get these bird fuckers on my side so that we can fight in the same wars because we both hate this fucking purist fuck.

I've given the race almost everything I have to make it work, and I mean pretty much everything, He has 220+ relations with me, but the only problem is that they're race is materialist and I'm spiritualist. But It doesn't seem to matter at this point, I'm really not sure why they are rejecting my alliance offer.
>>
How do I get my allies to agree to a federation? 2/4 keep denying
>>
Any way to change your empire's ship designs (avian, reptillian, etc) after a game has started? There's gotta be a txt file around here somewhere.
>>
>>337355832
You know you can resettle the colony building, right? Just build it in that one spot, clear the one you actually want, demolish it and build it in the cleared spot.

Or better yet, clear 4 spots, wait until you have 5 pop, demolish the colony building and build the administration building where you want it instead.
>>
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Why didn't you fuckers told that the font size is for ants ? I cant read shit. I had to lower the resolution to be able to fuckin read and all looks cramp up now.

I mean if your game is 95 % reading fuckin menus at least put some fonts types and size option.
>>
>>337339992
>using wordpad as a texteditor
What the fuck are you doing?
>>
>>337356567
Are you nearly blind or something?

You can edit the UI scale yourself.
http://steamcommunity.com/app/281990/discussions/0/357285562492128604/
>>
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>Want to know more about the game so watch a few YouTubers and Streamers
>FlithyRobot and Arumba constantly, and instantly skip over flavored stories, lore, and fluff
>Later wonder why there's a giant fucking Cthulu Alien Race invading and killing everyone or why their robots are suddenly killing all of them
>Or don't pay attention to Fallen Empires

I haven't played a single bit of this game yet and have just paused the YouTube videos and Twitch streams to read all of this.

Why can't I find a decent player at this game that can give a proper play? I'm still thinking about buying it but I want to see more vids on it but all of them are cringe tier.
>>
>>337355832
>>
>>337339992
But there are research projects that increase your directly controlled planet limit, why cheat?
>>
>>337356447
Pressure's on. Never had this event before.
>>
What's the optimal star size and Ai to play with for a proper game?
>>
>>337348703
How do i install this file?
>>
somebody should make a WH40k mod already.

Total noob here, how hard is to mod this game?
>>
I just unlocked battleships and I want to start wrecking shit but the bugs next to me I already vassalized early on and the big boys are behind 1/4th of empty galaxy.
>>
Im gonna make a Xenophonic, Divine Mandate with strong industrious humans

Did I do good?
>>
>>337356735
Quill18 is great for slow and methodical playthroughs of these kinds of games. Always reads everything that pops up and such, too.
>>
>>337356854
Oh and wormholes
>>
>>337356884
Starting watch him now. Thanks Anon.
>>
>>337339992
Why would you want to increase micromanaging even more? The game is already as bad as it is due to lacking fucking construction ship and scout automation.
>>
>>337356735
Just watch the Blorg videos that Paradox put out before the game's release. They give a pretty good run down of the game.
>>
>>337340396
Been playing for 30 hours so far lol
>>
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>>337356771
>>
>do some things
>check science ships in the outliner
>idle for god knows how long
every time
>>
>>337355832
oh hey australia
>>
>>337353574
Yes. Laugh at their tiny fleets. They went way to safe with them. The largest fleet I've seen from them was only 28k with three queens. Queens are easy to kill and knock off 3k each.

They could be a real threat but because they are all spread out they just suck ass.
>>
>>337356771
I think this only happens if you spend too much time without colonizing anything. It's basically just the game trying to get you to actually play it.
>>
So question for you guys, traits like very strong give a +x% army damage, is that only ground armies or also your space ships?
>>
Four things that should be improved in the game asap:

Improve Federation mechanics so that the Federation has one army, one centralized economy and can pass laws.

Be able to change government type later in the game.

raise the leader cap, seriously one cannot command five sectors and have science ships & admirals/generals at the same time.

Influence accumulates very slowly, and Paradox basically punishes you for wanting to blob. I used cheats on my first playthough to see how far I can blob and even then you cannot fight everyone and have to pick your wars carefully, since almost all other empires get into alliances and federations mid-game. so blobing doesn't make you more powerful in that regard. Plus more stations and ships means you have greater upkeep.
>>
Work for your nation, birdmen.

>>337357313
Happened on day 1.

>>337357131
There doesn't seem to be a timer, so I have no idea whether I'm on the clock.
>>
Torrent where?
>>
If i declare someone rival, will he come to fuck me up eventually?
>>
I researched lvl 4 spaceport and build one, but I can't build cruisers, even though the research says I should be able to. Am I missing something or did it just bug out?

Also fuck sectoring planets, the AI can't manage shit.
>>
>>337357547
This is what I use:
Game:
https://kat.cr/stellaris-galaxy-edition-v1-0-0-2-dlc-bonus-content-multi7-fitgirl-repack-selective-download-from-1-1-gb-t12570421.html

DLC:
https://kat.cr/stellaris-galaxy-edition-v1-0-0-2-dlc-bonus-content-multi7-fitgirl-repack-selective-download-from-1-1-gb-t12570421.html

Patch:
https://kat.cr/stellaris-update-v1-0-1-hotfix-codex-t12579243.html
>>
>>337357463
At his point being in an alliance is actually a hindrance because they cuck you out of planets.

I want some way to take over allies. Not vassels, just get to fully control my allies planets and ships. Otherwise there is no point to allies, they only get in the way.
>>
>>337357463
>Improve Federation mechanics so that the Federation has one army, one centralized economy and can pass laws.
But that's not at all what a federation is
>Be able to change government type later in the game.
You can already do that.
>raise the leader cap, seriously one cannot command five sectors and have science ships & admirals/generals at the same time.
There's repeatable research for that
>Influence accumulates very slowly, and Paradox basically punishes you for wanting to blob. I used cheats on my first playthough to see how far I can blob and even then you cannot fight everyone and have to pick your wars carefully, since almost all other empires get into alliances and federations mid-game. so blobing doesn't make you more powerful in that regard. Plus more stations and ships means you have greater upkeep.
Do more diplomacy, keep changing your rivals according to proximity and relative power to you. Upgrade your administration buildings.
>>
>>337357602
Just keep your ships maxed out in case they get caught colonizing and then "oops you have only 400 fleet? Here's my 5k fleet declaring war on you, sorry you wasted 3 hours playing the game."
>>
>>337357638
Wrong link for DLC
https://kat.cr/stellaris-galaxy-edition-v1-0-0-2-dlc-bonus-content-multi7-fitgirl-repack-selective-download-from-1-1-gb-t12570421.html

>>337356793
Also can someone answer this?

I've tried max AI with max star size - but something didn't feel good - like not only unrealistic but kinda annoying because I didn't have time to expand enough and I was already bordered by lots of civilizations + they make huge alliances which result in devastating armies.
>>
>>337357473
happened for me too, analyzed every needed type but last, which I can't find.
>>
>>337346138
about this game, anymore.
>>
>>337357817
third time's a charm mate
>>
>>337356823
not very
>>
>>337357638
>>337357817
Thank you.
>>
>>337357881
https://kat.cr/stellaris-dlcs-zip-t12578038.html

I had the wrong link on url bar.. lmao
>>
So what kind of a government/advanced government would lead me to become a hive mind using tech?
>>
>>337357673

>But that's not at all what a federation is

A Federation should be more than a system of interconnected alliances.

For example there is no difference between having 5 allies and and a federation. there should be drawbacks in making a federation such as having or forcing others to have the same government type , and pluses such as a united economic pool and army a la Star Trek federation.
>>
Can we all agree that this game has the ugliest map of all paradox games?
>>
r8 my new civilization
>>
>>337358287
>For example there is no difference between having 5 allies and and a federation
Easy to declare wars
Easy to set goals when you was attacked
>>
>>337357463
I edited the define file to change the planet cap from 5 to 50, changed the leader cap from 10 to 50, and the cost of leaders from 50 to 10.

Because fuck sectors and fuck leaders all dying at the same time.
>>
>>337358146
You most probably need to have Fanatically Collectivist Ethics.
The more advanced forms of Materialistic Government seem to imply this too, but I'm not sure.
>>
>>337345475
That would be fine if sector AI wasn't incompetent.
>>
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>>337358428

cuck army, needs more imperium of man.
>>
>>337358428
What's with this fascination over Islamic world?
Not even as a joke I ever did something like you did, there is nothing but pain, misery and death that Islam deserves.
>>
>>337339992
>not using notepad++
>>
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>yfw it has HALO ringworld
>>
>space gypsies going around inside my boarder threatening me and saying they are above my laws

Looks like a little genocide is in order.
>>
>>337358287
>For example there is no difference between having 5 allies and and a federation.
Except for being able to build a federation fleet, complete control over war declarations when it's your turn to lead, not losing a shitton of influence like you would in a 6 member alliance,...
>>
>>337358641
>conservative evangelical christian trying to into space fantasy
>>
Guys so from your experience what's the best number of AI opponents to play with?
>>
>>337339759
Every faction in a thousand star radius of me is insanely racist and hates me guts. My only interaction with them has been actually stumbling across them.
>>
>>337357256
How do I defeat them though?
>>
>>337358146
You want a Neural Network Administration, available with regular or fanatic materialism.
>>
>>337358851
>conservative evangelical christian
???
What?
That's an cult, not Christianity.
>>
>>337358861
20 with 200 stars
>>
>>337358861
10

Not too many where there are nigglet nobodies, but not too few where you each own the whole world and nothing to do.
>>
>>337358861
maximum, more aliens means more chance for strong/ super strong slaves
>>
But does it allow me to become The Borg?
>>
>>337359039
But maximum even of maximum stars map it's still filled with nigglets that block you out after 20 years.
>>
>>337359113
fanatic collectivist xenophobes

borg achieved
>>
>>337359201
Do I get to assimilate?
>>
>>337359174
So? They're just free influence points and eventual easy conquest targets.
>>
>>337359174
take em over then?
>>
>>337339759
Question of the day:

Humans or Terrans?
http://www.strawpoll.me/10193088
>>
>>337359201
Borg aren't xenophobic they're actually the opposite, they're made out of hundreds of species
They want everyone to join their collective in order to reach perfection, whether that is achieved biologically or mechanical
>>
>>337359260
Kind of, you can enslave other races and modify them with genetics and cybernetics to how you want them.
>>
>>337359174
>war >war demands : take planet X,Y and Z >purge/enslave >repeat
>>
I'm having an abundance of credits and minerals but not sure what to do with them.
>>
>>337358721
Can you rebuild the broken sections of a ring world?
>>
>>337359373
But can I convert them into a hive mind?
>>
>>337359335
there could be humans from outside of earth, they'd still be called humans, you call terrans humans that are from earth
>>
>>337359543
if the fallen empires already gave up, what can i do?
>>
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Jebediah's movin' on up!
>>
>>337359909
You could call humans from outside Earth Terrans due to their originating from Earth.
>>
>>337360013
Are you going to summon the kraken?
>>
What's the best FTL method? Just how "advanced" are wormholes?
>>
>>337359564
They'll adopt your government, so if your government is a Neural Network Administration, which is an AI using a hivemind to make decisions, yeah.
>>
I swear if this game had just a LITTLE bit more depth I could totally roll Borg

>Not being the queen of an instellar hive mind of biomechanical entities made of up thousands of species that were assimilated into one collective using the benefitial genes/technology from all those races in an attempt to reach perfection
>Not being able to release a swarm of nanomachines onto a planet to convert the entire population into drones
>>
>>337360117
Hyperdrive I'm never going back to warp.
>>
>>337360243
They'll be releasing DLC that adds depth every other month, as usual.
>>
>>337357463
>things that should be improved in the game asap
I posted this on their forums so I'll just copy paste. Game seriously needs better UI and more automation options.
>>
I find the game borderline unplayable because of how warscore is calculated.
You occupied my homeworld? Cool, I'll destroy 4 of your shitty mining stations with single crappy ships, I'm winning now!
You destroyed my 8k power fleet without losing anything? Good for you man, here's 3 points.
>>
>>337360117
Wormholes are by far the most versatile and quick way to travel. They're not difficult to use at all.
>>
>>337360117
wormholes>hyperspace>warp
Hyperspace is the most interesting one
>>
>>337341763
Half my people are men. What are you raving about
>>
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>>337355832
perfect planet to exile xenoscum and claim border
>>
>>337360456
At least they fixed the hostile fleet detected spam in the update today.
I'm sure they'll tweak warscore soon enough.
>>
>>337360456
ticking warscore does not even work, doubt its enabled

>get every wargoal
>no ticking score
>>
How do I declare the war without being a dick?
How can I make my buddies accept military passage agreement? It says something about migration non-aggression pact something something.
>>
>>337360456
destroying building is bigger score because its cause moral and economical impact in long term, why the fuck do you think terrorist prefer to destroy civilian building?
you can replace soldier, but destroyed base is considered failure on protection
>>
>>337339902
Motherfucker went full Goa'uld
>>
>>337360749
Put a non-aggression agreement into the trade as well. They don't want you getting military access and then declaring war once your fleet is sitting over their capital.
>>
>>337360013
dont crash and burn jebediah bro
>>
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>>337354240

There was even a guy yesterday who played without a scroll wheel mouse and couldn't zoom due to there not being a hotkey for it.
>>
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>>337346445
>it's a rock paper scissors combat balance system

Jesus fucking christ, why are devs implementing garbage like that?
>>
>>337360749
>How do I declare the war without being a dick?
You don't?
You're asking for military passage without guaranteeing them that you won't suddenly start shooting their shit up. Add a non-aggression agreement to the deal.
>>
>>337360843
Yeah, and capturing a whole planet after wiping half it's population does not cause moral and economical impact in long term.
>>
>>337360117
hyperspace>wormholes>shit>warp
>>
>>337343087
I do it all the time in Galactic Civilizations.
>>
what do you do early when there's large sectors of planets too shitty for you planet preference? is going robot colonies the only way?
>>
>>337361219
Because it makes sense and makes it so different weapon types aren't just different color bullets.
>>
When i'm playing the game and I move a ship around there's this little pause that happens while things are moving, and when I speed up the game play it's even worse. Is this intended or is it a problem with my pc?
>>
>>337350679
You do know that space ships use very little fuel unless they are either accelerating or decelerating, right? I mean I'm not gonna say this game is necessarily realistic or anything, but what you're saying is fucktarded. A ship could be in orbit for thousands of years without using any fuel. The whole crew could be dead and it'd still continue to orbit. Not to mention resupply is possible.

It's not like it's alien rocket science to send a ship with supplies to your fleet. Even WWII had fleet oilers, supply ships, repair ships etc that could supply and repair warships right in the middle of the ocean if it proved necessary.
>>
>>337361358
Restart the game.
If you can't get 5 premium planets up and running pretty quick then just bail because you will never catch up tot he cheating AI.
>>
>>337361402
sounds like it's the stuttering bug. They addressed it in the patch.
>>
>>337361358
No, use frontier outposts and keep expanding, or just focus on researching genetic modification so you can turn a group of your race into dudes who prefer whatever planet type is available.
>>
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>>337361312
>hyperspace>wormholes
>>
>>337354472

This is a good strategy. I go for for heavy dps on my battleships/cruisers and a bunch of defensive/evasive corvettes with point defense and missiles.

It helps get your big guns into range without taking too much damage at long range.
>>
>Build bad ass capital ship class cruiser with two hangar bays
>cost 7.5 energy currency to maintain
>>
>playing xenophile and
>slowly colonise planets, throw an embassy to the one empire nearby
>100 years later
>I'm a huge blob and I've not had one single war yet
>>
>>337360117
>Warp
1) Slowest
2) Must be at edge of solar system (so delay due to sublight travel from planets to edge)
3) Requires special module in ship that consumes large amounts of power
4) Most flexible

>Hyperspace
1) Fastest mode of travel in the early game, second fastest in late game, though this can vary depending how the hyperlane network is setup in the space you're travelling in
2) No need to be at edge of solar system
3) Requires special module
4) Least flexible, occasionally you'll run into a situation where two stars are adjacent to each other in space but very distant on the hyperlane network

>Wormholes
1) Mid tier speed early game, fastest late game
2) Must be built at edge of solar system
3) Does not require ship modules so ships need less power
4) Wormhole generator can be destroyed, possibly trapping ships cut off from it
5) Medium flexibility
>>
>>337357638
>>337357817
Why are your two DLC links the same as the base game link?

Thanks though.
>>
>>337361481
The AI is really really bad.
Even with every AI on advantage and shitty start I pulled ahead.
>>
WHERE IF MY YAMATO GUN
>>
>>337343491
you dont need access with wormholes
a wormhole lets you jump across borders and you can setup frontier outposts on the otherside if you wish, just be smart with your wormhole station locations to get the most out of each one in terms of range
>>
>>337361854

Warp needs to cooldown after use
>>
>>337356447
I'd fuck your birdmen
>>
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>>337339759

> grand strategy
>>
>event pops up about written warnings of an exctint civilization about an "ultimate weapon od destruction"
>oh boy this must be the late event crisis people were talking about!
>research
>they were just retards, here have a basic missile tech
I like the hilarious events
>>
>>337362359
It's not even strategic, it's more like Grand Chores
>>
>>337360117
I prefer hyperspace myself. It's not flexible, but it is very effective and fast. You can build a very large empire in the beginning if you don't have alien civ blocking your hyperlanes. On the other hand, if you do, it's a nightmare. You need to be very aggressive in securing the hyperlane routes, otherwise you can end up in a situation where half of your empire is completely cut off from the other half.
>>
I keep trying to fill my planets with power plants because all my shit is sucking down crazy amounts of energy.
>>
So unbidden have spawned in the north sector of the galaxy and I am in the south, how the fuck do I stop them?
>>
>>337362714
Same here, I'm not sure what I'm doing wrong. Seems like I need to have all my sectors set to power generation or I'm fucked.
>>
>>337358428

I made almost the exact same caliphate. Same flag and colors, except you're missing some crucial black.

Wasted 6 hours on my first playthrough, grinded up to battleships within 80 years but have nothing of value to put them on. I lose -35 energy a month and am land-locked and incapable of getting any more energy. Even when I declare war on small alien groups with only 1-2 planets, they always defend themselves with exactly 1k more in firepower than I have. No matter what. If I sent 5k, they have 6. If I send 6, they send 7. I went -50 energy a month in debt to field a 10k army, and they showed up with 11k.

What the fuck?
>>
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Who /Materialist-Individualist-Xenophile/ here
Rocking a plutocratic oligarchy for max dosh
>>
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>>337362714
>>337362897
1 Sector Power and 1 Sector Minerals

I seem to be doing pretty fine.
>>
>>337362414
>the fucking teapot
>>
>>337362714
>>337362897
It's mostly RNG. You need enough power boosting tiles on your planets and enough energy mines in space so that you always stay in the green without having to sacrifice minerals/research output.
The problem is most of the time the game either gives you all minerals or just enough minerals if you had some more energy but one of your 7 neighbors cucked you out of an energy rich system.
Oh and here, have this fallen empire right next to you how about that.
That happened to me on my previous game
>>
>>337363219
Xenophobe fanatic spiritualist here. My slaves are the most efficient in the galaxy.
>>
>>337363327
Sorry I just realised that on this screenshot my fleet was MIA

Even with it in orbit or flying I get about 150-250 credits.
>>
>>337348740
>>>337339759 (OP)

I think Holy Guardians only attack if you colonize a Holy Planet.
>>
>>337361854

>Wormhole
>some alien fucks are in half my wormhole space
>could have frontier'd it before we discovered each other

just fuck my shit up. Need to more aggresive frontier stuff.
>>
>>337362714
stop building stuff that will suck up energy just because you can. Build what you need. Or if you have a ton of minerals, trade it for energy with someone.
>>
A Mass Effect mod for this would've been perfect.
>>
I'm playing as a Military Republic. How come scientists are eligible for the election?
>>
>>337339759
Can someone explain wormhole travel? I just tried it and it seems like exactly like warp travel.
>>
>>337363346
>hey there's some sort of ceramic disk floating around the sun, go check in out
>it's in a stupidly resource rich system
>mid survey my neighbor declares war
>both of us spend dozens of ships and hundreds of minerals fighting over this one fucking system that has so much shit in it it's not even funny, including the event
>finally come out on top with an energy deficit
>finally finish researching the anomaly
>it's some ayy lmaos millienia old teacup
oh the folly of man
fuck that event
>>
>>337363219
fanatic materialist/individualist scientific directorate + droids
I basically went for quarian and geth
>>
>>337363731

You have a circle around your wormhole that you can warp into. Your ships have to go back to the wormhole after every jump, but they can jump as far as they want after they are at wormhole in the area. They can also jump to other wormholes just as fast.
>>
>>337356743

RNJesus needs to die for his sins.
>>
>>337363764
I got one of a box that makes different smells and apparently was some sort of entertainment unit for the old ayys
>>
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>mfw just purged a pacifist species
didn't know being space hitler is this much fun
>>
>>337363985
New thread?
>>
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>>337363861
How do your ships get back to the wormholes?
>>
>>337363714
>scientists can't be in the military
>>
>>337364165
You can travel to a wormhole from anywhere inside its range.
>>
>>337349601
>GRS Karl Marx
Booooo
>>
new thread when?
>>
>>337350571
>every thread
c'mon m8, show some creativity
>>
>>337339759
Can you make custom description things for your faction? Everyone else seems to have them.
>>
>>337355832
welcome to new stralya mate
Thread replies: 531
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