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The new doom is too slow they said.https://www.youtube.com/watch?v=fi-Vf9hbnD8


Thread replies: 521
Thread images: 90

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"The new doom is too slow" they said.

https://www.youtube.com/watch?v=fi-Vf9hbnD8
>>
>This gameplay is from a PC running Vulkan on a Titan X at 120 FOV - with the player's personal upgrades and rune perks set for advanced speed and movement capabilities.

>Requiring optional upgrades to make the gameplay not shit
>>
seriously excited for this game! Gameplay might even be too fast!
>>
I for one can't wait to pick up a couple copies! Me and my wife's son are looking forward to duking it out in Doom's fast-paced multiplayer mode!
>>
Is there any demonic imagery on this game, or it's going to be all the same metalic spess station environment all the time?
>>
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>Stuck in a room with a bunch of enemies that continually teleport in
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>>337331647
>the game is good they said

>forced upgrade tree
>forced cutscenes
>you HAVE to do glory kills to have enough HP and ammo, even if you turn them off, and the game ranks you lower if you avoid doing them because you don't want to be stunned for multiple 3 second periods
>not enough enemies
>enemies are glowy immersion-breaking health/ammo pinatas when they die, exploding in glowy shit which overpowers the gore
>shitty modern fps tropes like cheevos/compass, "weapon bash" is identical to the modern CoD's "weapon bash" instead of good old fists which were an icon of Doom
>visual design reminds me strongly of Halo, especially the armour, less so than looking like a sequel to Doom 1 and 2
>colour palette is muddy grayish-brown (though it's definitely a step up from piss yellow), Hell could definitely stand to look a lot more a place where humans suffer, instead of just a muddy cave
>the whole "doomslayer" shtick reminds me of fucking Terrorblade from Dotard, the guy who was too edgy for Hell so they had to put him in Hell prison and then he broke out
>that shitty MP does not bode well
>gauss rifle is some sort of powerup shit rather than an actual gun like the BFG was
>wub wubeth
>no mod support? """Snapmap""" is fucking barebones, with no custom assets allowed

And yes, the game IS slow in MP, which is why they're saying it, moron. Strafing in doom 4 is at the speed of fucking walking in doom 3
>>
>>337332029
I take it you haven't played other Doom games.
>>
>>337331980

I've seen a few hell levels but i'm not sure how many there are

I will admit their depiction of hell looks pretty sweet
>>
>>337332193
A lot of the time they were more set up, sometimes a big meat wall, but they come in in various corners compared to the older Doom games.
>>
>>337332193
It seems you havent too.
>>
>>337332029
This is the thing right here. Doom 1 and 2 let you run out and aggro entire stages of you were retarded. Unsure how you could convert old styled Doom levels into a newer game without running into checkpoint/frame rate issues but they should thing if something. Quickly running around, dodging enemies, and fighting off big groups in complex stages is what made Doom.

That and the cinematic take downs look bad.
>>
>>337331647
Keep shilling this turd of a game.
>>
>>337331647
What is the draw of Doom 4?

It looks like alot of other shooters, but has demons as enemies rather than humans.
>>
>>337332193
maybe you haven't the only level where this would be similar is dead simple which is the base for slaughtermaps and games like painkiller, serious sam etc
>>
>>337331647
>"The new doom is too slow" they said.
>shows me slow gamepay
like what
>>
>First Doom games were FAST
>posts speedruns
>>
>>337332364

Oh god don't act like the original doom was that fucking fast
>>
>>337332354
>>337332193
also you can't just spawn monsters into a level
>>
>the game is totally fast, fellow kids!
>just look at this gameplay from the end of the game when you've spent a ton of upgrade points on movement only!
>see it's just like the original doom but with far less enemies and shitty level design and it only gets fast near the end of the game if you forgo damage upgrades that the game is undoubtedly balanced around!
Fuck off marketer
>>
>All these babies complaining this isn't like the original doom

I mean shit they should just remove the ability to aim up and down, right? you cunts don't know what you want
>>
>>337331647
I never understood why Doom needed 2 shotguns. Why not just have the super shotgun shoot one bullet with rmb?
>>
>>337332547
Yeah because everybody despises Quake right?
>>
>>337332430
Doomguy ran at fucking 90mph. This is a real metric derived from how the maps were made and scaled, before you bitch about it being a made up lie
>>
>>337332673
SSG has much wider spread, it's for group control and meaty enemies versus single weak targets with the standard shotgun.
>>
Looks great! I'm really getting retro vibes from this game. Already preordered!!
>>
>>337331647
I'll just give it a month or two before it's like 15 on kinguin, then I'll think about getting it.
>>
>>337332193
this never happens
vanilla doom lacks the appropriate triggers to lock you in until all the enemies are dead, outside out of one particular level
>>
>fast is automatically better
>>
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Just gonna leave this here

normies really are too stupid to comprehend fast paced shooters anymore
>>
>>337332760
This a million times! LOL! rip and tear bros ;)
>>
>>337332673
The SSG was added in Doom 2 and I don't think Doom 2 originally supported alt-fire. Also, the SSG had a different and wider spread pattern than the regular shotgun.
>>
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>>337332695
Yes, only a minority of entitled whinebabies like that buggy piece of shit.
>>
ironically shillposting is still shillposting
you are beyond saving op
what happened to you ?
you're but a shell of a man
>>
>>337332029
COCAINE
O
C
A
I
N
E
>>
>>337332913
Where is this quote taken from?
>>
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>>337332430
>I can't find caps lock
fuck off please gen Z faggot
>>337332547
>I mean shit they should just remove the ability to aim up and down, right?
pic related

being able to aim up and down is good

forced upgrade shit, stunlocking your character into QTEesque animations every ten seconds, and an uninspired, muddy aesthete is not good
>>
>>337332913
>claiming strafe-jumping is something they regret when they literally patched it into the game
>calling it a bunny hop
retarded CS baby detected.
>>
>>337332867
>muh fast
>muh fast
>muh fast

AD
HD

face it, nobody wants to see the whole level fly past in one frame, you only move that fast in doom now because you're running it at 3000 fps on a modern machine, old games were balanced to be run on shitty computers that couldn't keep up

this is closer to the original intent
>>
This game would literally be fine if it were just a little faster and had no animated executions

Couldn't they have just done melee combat the way killing floor 2 did it? traditional but animated well enough that it feels satisfying?
>>
>>337332805
>lacks the appropriate triggers
>then states that has the appropriate triggers
RETARDATION
>>
>Call of Doomty
no thanks
>>
>>337333018
You are literally retarded
>>
>>337332987
He never said that.
>>
More like DEWM
>>
>>337333115
And you're a figuratively retarded shitposter.
Cease your activity
>>
>>337332873

#hugeguts
>>
>You can't use your fists and run around punching everything

shit game
>>
>>337333201

Nice
>>
Is this some autistic troll or actual shills in this thread?
>>
>>337333319
Actual shills. Bethesda is known to market here. Were you not on /v/ when Fallout 4 was being marketed non-stop on here for months before release and for a short time after its release?
>>
>>337333413
No amount of shilling will get Todd a GOTY for 4allout
>>
>>337333413

I never really cared about fallout, sorry anon
>>
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>>337331647
https://www.youtube.com/watch?v=anrvBD4aTGY

>This gameplay is from a PC running Vulkan on a Titan X at 120 FOV - with the player's personal upgrades and rune perks set for advanced speed and movement capabilities.
>>
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>>337333468
Actually, it won The Best Gamers' GOTY award.
https://www.youtube.com/watch?v=AyVQ9KaPxRI
>>337333492
You didn't have to care about Fallout 4 to see the countless threads made shilling the fuck out of the game, or to see people defending it seemingly en masse any time it was shit on in any other threads. /v/ was crawling with marketers around its release time.
>>
>>337333319
>29 ips 54 posts
not that bad in this thread, its twice as bad in Overwatch threads
>>
>>337333556
Did they ever patch out that retarded color filter? That shit gave me headaches.
>>
>>337333541
>clearly being played at a slow pace for demonstration purposes

have you literally never seen a stage demo before? is this your first promo gameplay video ever?

it's literally nothing holy shit neo-/v/ is retarded
>>
>Upgrade system

Look, this actually pisses me off more than the speed and glory kill shit.

Why are developers always feel obliged to give the players upgrade systems now? Why not just max the player out from the beginning but throw harder enemies at them? This shit always kills the pace of a game for me, especially a single player shooter where all I wanna do is wreck shit.
>>
>>337331647
Looks too linear.
>>
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>>337333745
So you're telling me there's a 'walk' feature that he was using the entire time for the sake of demonstration and that the game isn't actually that fucking slow?
Wow, that's good news anon.
>>
>>337333986
Gota have a crafty system like all the cool games.
If it means anything I think someone here said that someone on the id staff said you could do the game without it.
>>
>>337333018
movement speed =/= framerate

I play Doom locked in its original 35fps, and its still fast
>>
>>337331647
Is quicksaving/quickloading even in game? I noticed that there's only an option to restart from checkpoint at the end of the video
>>
>>337334219
If you ever used manual saves in the original Doom you need to kill yourself.
>>
>>337333319
>>337333413
>big title being released in a few hours
>people talking about

FUCKING SHILLS CAN'T FOOL ME XD
>>
can't wait to rev up that kat.ph
>>
>>337334478
>removing features the game had 23 years ago is acceptable
Enjoy your wave-based arena checkpoint bullshit
>>
>>337331647
From what I gather in this video, its mostly linear, with a few arena rooms that require you to kill the wave of enemies in order to proceed. Bleh.

I really wish modern devs would stop aping off Serious Sam and Painkiller, and you know, actually make a game that plays similar to Doom 1 and 2.
>>
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>people shit on doom
>people shit on COD:IW
>people praise Battlefield 1
>>
>>337333089
>no reloading
>no regen health
>no perks

How the fuck is this like Call of Duty?
>>
>>337331647
i can deal with doing some shit differently, if they balance the game around all the new shit like ammo popping out of enemies and runes or whatever the fuck i can see just about anything working. but why do these videos always start with all fucking weapons? do you even pick them up anymore or do you just always have them? or is it just this map?
>>
>glory kills

instantly dropped. fuck that fag who made brutal doom, he's the cause of this cancer
>>
>>337336298

I think you just aquire them over the course of the campaign

I assume you get all the base weapons relatively early (aside from the BFG) but it takes awhile to upgrade them to max

You start off with a pistol apparently, but I have yet to see any footage of it
>>
>>337333016
He never said that you fucking mong.
>>
>>337332268
*haven't either

Get your shit together anon
>>
>>337335856
>>no perks
But that's wrong.
>>
>>337331647
All those sounds are incredibly unsatisfying
>>
>>337332913
Nice bullshit false quote. He literally never said that.

Both strafe jumping and rocket jumping weren't planned in the original Quake but the community figured it out. Quake 3 was then designed entirely with both strafe-jumping and rocket jumping in mind. They could have easily patched it out by then but they didn't and had no intention to. Hell they could have patched it out by Quake 2. Quake 2 even had a secret that could only be found via rocket jumping.

Too bad you can't git gud you fucking faggot.
>>
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>run through corridor filled with cannon fodder
>enter arena where enemies spawn for 3 minutes like some hord mode shit
>return to corridor till the next arena

Yeah the level design really looks fucked.
Don't like the enemy design either. They just look like indistinguishable hunks of meat.
>>
>i'll watch the vid for a chance..
>stops to open door
>close video
sure its fast shill
>>
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>>337336993
quake 1 also had a secret that could only be reached through explosive hopping

and they tried to patch it out with quake 2, they completely removed air control but ended up creating strafe jumping
>>
I'll pirate it and maybe buy it when it's at $10.
>>
>>337337326
>quake 1 also had a secret that could only be reached through explosive hopping
oh yeah that small grenade jump into the portal
>>
>>337332175

You must be a really depressing person to be around.
>>
>>337331647
don't you have more important things to do todd
>>
>>337337392
It's Bethesda we're talking about. Look at the prices of old Doom and Quake games. It's unlikely to happen in the next few decades
>>
>>337337665
Well, then when I buy it in 3 years i'll be even more eager to play it after so long.
>>
>>337337408
i completely forgot about that but that too. can you reach dopefish without explosive jumping or something?
>>
>>337332867
>>
>>337335573
So far people have been pretty worried about BF1 actually, given that the promotional statue seemed to be a mish-mash of sides (the only explanation for the black soldier that makes sense to me so far is that it's a French soldier who picked up weapons that weren't his). As for gameplay we have no idea yet, but Battlefield games are usually alright compared to other series.
>>
>>337337737
nevermind
>>
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>>337331647
>Bethesda delayed the review embargo so that no reviews can be published until after release

A red flag if I ever saw one.
>>
>>337338435
>suddenly /v/ needs reviews to form an opinion
>>
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>This gameplay is from a PC running Vulkan on a Titan X at 120 FOV - with the player's personal upgrades and rune perks set for advanced speed and movement capabilities.

GET FUCKED OP YOU DUMB SHILL
>>
>>337338523
I don't need reviews, but them not being permitted is a good enough clue as to whats going on.
>>
>>337338435
You mean, just like Fallout 4, Evil Within, Wolfenstein & Dishonored? All had an embargo on their reviews that didn't expire until the day of release.
>>
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>>337338592
>upgrades and rune perks
pass that by me again
>>
>>337338640
The review system is rotten to the core so I don't really care
wouldn't even read those shitty glorified bloggers if they wrote their paid reviews today
>>
>>337332175
So many many things incorrect in your post
>>
>>337337737
>can you reach dopefish without explosive jumping or something?
yah of course
>>
this game and overwatch and Im set
>>
>>337338748
It's not about the reviews themselves at all, it's the publisher being fishy, which is not a good sign
>>
The game looks and plays like shit because the weapons feel like pea shooters. The enemies don't react to getting shot how they should, there's absolutely no 'oomph' with the guns and getting shot with the shotgun is is the same as the rifle is the same as all the other guns. It actually feels worse than a shitty early access drag and drop unity game.
>>
>>337338892
Jesus Christ this board is literally full of 15 year olds.
>>
>>337332965
She got off the hook for that one, dunno about her career though
>>
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Why does DOOM look better than Wolfenstein when DOOM is 60FPS on console and Wolfenstein 30? How the fuck did they do that?
>>
>>337338703
>Fallout 4
Like he said, a red flag.
>>
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>>337338892
a perfect summary of everything currently wrong with /v/
>>
>>337338756
>ur wrong,,,, buy our game though!!!!
hello todd
>>
>>337339196

Overwatch actually has good game feel though. The weapons feel fun to use, and you have plenty of movement options.
>>
>>337331647
So the new doom is just a series of arenas interconnected with hallways?
>>
>>337338996
>>337339196

hows it feel being bitter and hating anything and everything?
>>
>>337339189
Or just the way the company does things.

But yeh, fallout 4 was pretty weak.
>>
>>337339296
Rage had review copies
>>
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>>337339286
I have to admit I had fun playing the open beta, but it costs too much when I already got TF2 and Dirty Bomb.
>>337339293
How does it feel to be an underage faggot?
>>
>>337332175
>wub wubeth

It bothers me so much that people think Industrial Music/Industrial Metal is dubstep.
>>
>>337339286
Except it's worse than f2p shooters and is made by blizzard and costs 40 dollars. Kek
>>
>>337339442
It did. It lifted on the day of release, October 4, 2011.
>>
>>337331647
>it's another "realistic ambient lighting makes it impossible to see the enemies" episode

Fucking hell.

I know Doom will never take place outside in a well-lit town square, and that's okay, but couldn't you have at least given the enemies an emissive sub-skin glow or something? I mean they're demons, that's not a stretch, and at least they'd be fucking visible.
>>
>>337339617
They're flat out not giving out review copies of this game until release, contrary to Rage, Fallout 4, Dishonored, etc. which just had review embargoes.
>>
>preload is up on torrent sites already
>will be unlocked as soon as the official game does
>no denuvo

It can be the shittiest game on earth for all I care
>>
>>337339915
Source?
>>
It looks good and enjoyable but I will wait for at least a week after release before thinking of actually getting it.
>>
>>337339513
>our wub-wbu is better than their wub-wub
>>
>>337332175
>forced upgrade tree
Stopped reading right there
You're retarded
>>
>>337340082
http://www.ign.com/articles/2016/05/09/the-doom-review-gameplan
http://www.playstationlifestyle.net/2016/05/09/doom-review-copies-wont-available-launch-day/
>>
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>>337331647
Reminder
>>
>>337340052
>go have a look for a preload
>43gb
For one sweet moment I forgot modern games were like this
>>
>>337340169
ah well, preorder cancelled.
>>
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>>337331647
this is what happens when you want to shove a fast fps into consoles

yes, that video is fast as fuck, and clearly played using mouse and keyboard

then you want to sell that game to consoles, so you need to make the character floaty, and put on stupid death fatalities

doom 4 should be a PC title
the different designs problems are there because they want the console dudebro audience
>>
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>>337340283
Reminder.
>>
>>337340283
>faceless
>Literally has his face on screen at all times

Checkmate athiests
>>
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>>337340283
>Faceless marine
>>
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>>337331647
I got it for the statue, the game is just a bonus
>>
>>337331647
I watched that video with headphones on.

The main thing that stuck out to me is how flat the weapons feel.

The sounds effects and animations have no 'oomph' to them.
>>
>>337340287
thats probably archived too, its 56 gigabytes for me
>>
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>>337340283

>no cutscenes to distract you
>no weapon reloading
>with fast action

it's like you didnt even try
>>
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>leaks happen
>ITS TOO SLOW
>people post the PC gameplay
>UPGRADES DON'T COUNT

Many games don't reach full ability until you upgrade the character. Even /v/'s beloved Dark Souls sucks major ass until you upgrade either the character or the weapon so why are upgrades suddenly bad?
>>
>>337331647
if you have a console why would you buy this one instead of halo or killzone ?

i see no difference
>>
>>337340604
There are no cut scenes
There is no weapon reloading
The game has fast action
>>
>>337340659
Wow, what an original comment. Well done.
>>
>>337340697
you dont know either ?
>>
torrent when
>>
>>337340552
Yeah, looks like I'm waiting for some Mega links instead. Ah well, I'm not too excited.
>>
>>337332695
They would if it too got a reboot.
>>
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>>337331647
>No hordes of enemies
>All weapons except the gauss gun sound like dogshit and don't seem powerful
>Levels boil down to mostly empty hallways leading to arena areas where you're locked in until you defeat all the enemies, much like painkiller or shadow warrior 2013
>Press X for EPIC fatality when the enemy is glowing and blinking for health/ammo
>Chainsaw is an EPIC instant kill fatality weapon that makes enemies drop a stupid amount of ammo
>Revenants are pathetic mooks instead of being absolutely terrifying
>That soundtrack
>>
>>337340283
Is that shit still on the Crackedâ„¢ website or has it been taken down? Lot of inaccuracies that aren't excused by hyperbole.
>>
Gun models are fucking huge

At least Epic were smart enough not to make them huge in the new Unreal Tournament
>>
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>>337340826
bad games tends to use denuvo
>>
>>337339130
they hired a senior graphics engineer from Crytek when that company shat the bed.
>>
>>337340967
>Levels boil downs to mostly empty hallways, leaving to arena areas where you're locked in
That's not true
>>
Only 3 more hours to unlock according to my timezone.

>>337340287
On the bright side, it got me to start cleaning up old shit that I don't need anymore. So many games, so little time, and running out of disk space.
>>
>>337331647
How long until this game plops, I mean drops, we talking hours or days still?
>>
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>peasants not defending sub 30 fps on console
>controller is better than kb+m for doom
>>
>>337331647

New Doom trades raw horizontal speed for a combination of vertical and horizontal speed. Haven't played it yet, but if they can keep the multilayer thing going that should be fine.
>>
>>337331647

You need to use upgrades to have the default doom speed now, so yes it's too slow.
>>
It's fast but in a bad way.

Lacks all the fluidity of Quake.

https://www.youtube.com/watch?v=u151tIMuhZU
>>
Can you turn of executions? If not I don't see the gameplay being fast if you need to stop all the time to kill your enemy extra gory.
>>
>>337336993
http://www.gamers.org/pub/archives/plans/[email protected]/1999-04-24_1999-06-05
>>
>>337341582
its not a quake game
>>
>>337341582
Well yeah, they're probably considering a controller and the fact that they'd have to do some heavy graphical adjustments so the player could tell what's going on easier.
>>
>>337331647
It's faster than THAT trailer but the enviroment is so fucking tight.

At least it's serious sam level of speed now, I am sold if they enable an option to remove those terrible 3 second QTE kills.
>>
Wtf is valkuan API

I know about the scim scam nvidia overprices heat bricks only good goys buy but never heard of valkuan API. Is it like Opengl or something?
>>
I just want to RIP AND TEAR l.a.d.s

https://www.youtube.com/watch?v=mBuxUmT9fx4
>>
>>337341674
to its detriment
>>
>>337341750
it's like Opengl 2.0
>>
>>337341839
quakefags are a detriment to FPS communities

just play quake 3 forever and fuck off to >>>/vr/
>>
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>>337341934
opengl 2.0 is like opengl 2.0

vulkan is a low level api that will let developers have much more control of how the code runs and reduce driver overhead and improve multithreading
>>
>>337341839
every game that tries to be quake fails. there is no economic reason to create another clone of a game with a fanbase too stubborn to sell to, its detrimental to try and appease quake players. and maybe not even sell, warsow is FOSS and you know how many players play that? get a clue, its always been a business
>>
>>337339513
needs moar metal, doom's soundtracks were basically rip-offs of great metal songs

i know reznor had something to do with the music for this but it's still not up to scratch
>>
>>337342001
Could it possibly strain off brand gpus like amd for capitalistic gain? nvidea gameworks already does that.
>>
>>337341582
Except that's a good thing.

The kind of movement system in Quake III is a crutch that supplants good positioning and common FPS sense at lower skill levels. The speed alone provides a shield for the player, all because he learned how to wiggle in just the right way while jumping around. Of course, at the highest levels of play all skills become equally important, but at lower levels such speed only works to overwhelm the other basic parts of an FPS to the detriment of the game's overall depth.
>>
>>337342197
vulkan is amd's api and it is open source so likely not
>>
>>337342197
Vulkan is based on amd's mantle. Just google it. Or bing it, whatever you kids do now.
>>
>>337342258
Nigger what
>>
>>337342197
if the developer chooses to optimize for nvidia but not amd, sure, but nothing intrinsic about the API which lets them do pretty much whatever they want
>>
>>337342279
>>337342307
got confused when I found it under here
https://developer.nvidia.com/Vulkan
>>
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>>337340283
Reminder pt 2
>>
>>337342258
Just when you think /v/ couldn't possibly get anymore retarded, this guy shows up.
>>
>>337342404
>Vulkan is derived from and built upon components of AMD's Mantle API, which was donated by AMD to Khronos with the intent of giving Khronos a foundation on which to begin developing a low-level API that they could standardize across the industry, much like OpenGL
>>
>>337342408
But that's fucking wrong
>>
>>337342408
See
>>337340681
You're wrong
>>
>>337338748
you are an absolute mongoloid.
usually if there is a review embargo then it shows that the publisher has no confidence in their game.
>>
>>337342408
>>337342550
Technically you need to reload the super shotgun in all games
>>
>>337339130
Wolfenstein is 60 FPS on consoles.
>Why does it look better
Because megatextures were meme techonology.
>>
>>337331752
Personal upgrades and rune perks in doom?! You have got to be kidding me...
>>
>>337342656
doom still uses megatextures
>>
>>337342656
wow it actually was 60fps
it looked pretty stable in the video i've seen too
fucking lazy devs i swear to god
>>
>>337342347
>>337342441
Too dumb to understand a simple argument?

Glitch / strafejumping for the sake of "muh speed" has been a cancer upon the old FPS genre. It provides a mindless yet extremely effective means of protecting oneself in the game. It is a defense that is always present and always available so as long as the player can autistically integrate the same motions over and over into the usual play of the game. It adds nothing intellectual to the gameplay.

Compare to game where such speed is allowed but much more controlled and restricted, lets take Advanced Warfare for example. The jetpack does recharge pretty fast and allows the player to move almost to the same speeds, but only in short bursts. This means that the player has to THINK about when is the right time to actually make use of that speed, not to simply have that advantage 24/7 without ever having to pay any further attention to it.

That makes for a plain dumb game that caters more to people who have really bad positioning and possibly also aiming skills, where they may happily feed on the bottom where all the commoners live.
>>
>>337342874
>Too dumb to understand a simple argument?

No, I understood it. You're just stupid as fuck. Didn't bother reading the rest of what you wrote ;^)
>>
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>>337331752
>Requiring optional upgrades to make the gameplay not shit
keyword is optional. what exactly is wrong with allowing players to use different playstyles? "personal ugrades" or whatever the fuck are simple 1 and 0 values just like this shit is, its literally no different at all
>>
>>337342874
b-but cheating is a SKILL

it lowers MUH SKILL GAP

MUH CEEEIILLLIIIIINNNGG
>>
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>>337340658
Dark Souls weapon upgrades don't make you run quicker
>>
>>337342874
>. It adds nothing intellectual to the gameplay.
you're right hitscan weapons are way more intellectual
>>
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>>337341249
what
>>
>>337342408
>you first played in the 90s
>cucks are so sad they need games to keep them in the past to be "happy"
>>
>>337342838
>wow it actually was 60fps

just like the last time Nvidiots believed edited footage from Arkham Knight where they played it at 2x speed
>>
>>337342874
>that makes for a plain dumb game that caters more to people who have really bad positioning and possibly also aiming skills
lol, the importance of positioning in Quake cannot be understated

just kys
>>
>>337343026
>personal sandwiches or whatever the fuck are simple bread ingredients, its literally no different to subway sandwiches
>>
>>337342408
Not on Mars, Originals were on Phobos, Diemos, Hell, Earth.
>>
>>337331647
the FOV makes it look faster and the player character is fully upgraded to have full speed.

the game looks fun and im kind of excited but they really did not have to include progression. that shit has no place in a Doom game.
>>
>>337343206
call of duty is a game of positioning and cleverness

quake is a game of memory, memorize cheat codes and a few items on the map, great skill mate
>>
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>>337343214
i am actually confused, are you agreeing with me?
>>
>>337343290
Progression has a place in modern gaming though, because people like to have a sense of PROGRESSION in their games. They need bars to get filled and numbers to get higher in order to feel satisfaction from those games.
I'm not a fan of it.
>>
>>337343272
>phobos
>deimos
>significant gravity
>>
>>337343376
what game is that?
>>
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>>337343341
>quake is a game of memory, memorize cheat codes
>memorize cheat codes
>memorize
>cheat
>codes
>>
>>337343376
Ah I thought adding that analogy would make it confusing. No you're confused, the baby in the picture is reaching, like your argument. Please don't think of yourself as the baby though, that's the first stockphoto I could find.
>>
>>337343449
yeah, a specific button combination that gives you advantages you're not supposed to have, a cheat code
>>
55 FUCKING MINUTES BROS
>>
>>337339520
but F2P is literally cancer, I dont want to pay for maps or new heroes.

I rather pay once 40 euro and be done with it and all the cosmetics can be obtained with just playing the game.

F2P is always garbage.
>>
>>337343401
>Hell and demons real
Still doesn't mean you play on Mars in the originals.
>>
>>337343537
Yeh, that happened ALL THE FUCKING TIME in quake 3. Fucking people using cheat codes every game.

Holy fucking shit, just stop posting now you chucklefuck.
>>
>>337331647
Are you dense? You'd have to be blind to consider that anywhere near the same speed as Doom/2.
>>
>>337343689
>fantastical element means real elements don't have to make sense
>what is suspension of disbelief
>>
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>>337343397

The best kind of progression is when the player notices they're getting a better feel for the controls, enemy behaviour and mechanics

I get players like to fee like they're progressing but if its spoon fed through upgrading systems it's just not as genuine or personal, ya know

I blame the modern shooter audience as much as the developers
>>
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Do we have any level maps from D44M yet?
>>
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>>337331647
>Design CoD
>Speed it up
>"We are so old school right guys?"
Also the AI is braindead
>>
>>337342791
I find that hard to believe. D44M graphics actually look like a modern game when you look at shit close up, in comparison RAGE and Wolfenstein are blurry messes that honestly have lower detail than Doom 3 despite being 10 years newer. Its not like PS4 suddenly got a VRAM upgrade to make it so they can increase the texture detail.
>>
>>337343852
not him but the moons were terraformed. its reasonable to think they had gravity altering technology too.
>>
>>337340658
>why are upgrades suddenly bad?
in doom 1 and 2 you can go fast from the beginning, which leads to a more enjoyable and skillful experience, giving the player the ability to take on nearly any enemy in the game (except archviles who work on LoS) if their dodging ability is sufficient with only the starting weapons. That's good game design. Not everything has to be in the form of an unlockable to goad the player into continuing.
>>
>>337343137
That's improved in D44M though. I think that the projectiles a little bit slow so the player can dodge them a too easily, but overall it is better than the random chance of getting hit with the old Doom enemies.

Doom 1 & 2 suffers from precisely the same speed problem except it is a simple button toggle to go fast. Why did the speedrun community take such strong form around Doom? Because the player could outrun most projectiles, that's what. The speedruns were partially reliant on the fact enemies were so slow and the player was so fast, a large portion of the gaming community started playing Doom to avoid enemies entirely, the exact opposite of what you'd expect an FPS to be about!

Once KB+M started becoming a thing, vanilla Doom 1 & 2 turned out to be painfully easy games. Early gamers were retards who ran out in the open and relied entirely on speed and unpredictability to survive, which Doom caters to. If you go back and play D1 and 2 like more modern military shooters (unless the game forces you into a melee), the game will be a complete breeze. Only mods and extreme overkill custom levels have presented any sort of challenge for a modern gamer in Doom.

A more manageable pacing for Doom 4 makes more sense and will be beneficial to the difficulty. A slower player and more maneuverable enemies will always make a game harder (see: FEAR no-slow-mo runs). That's not to say that it looks all that challenging anyway and that the multiplayer isn't completely fucked up for different reasons than player speed, but every little bit helps.

>>337342978
>>337343039
Not an argument
>>
>>337343537

You mean every player could input a specific set of buttons to use an ability?

That almost sounds like... wait for it...

A mechanic!
>>
>>337332547
I will agree that the forced gkory kills are retarded but the game looks no different from Doom classic at all. Typical /v/ negative shit. Its probably just because Bethesda is involved
>>
>>337343916

Rage had a much nicer art style than D44m though, this game just looks like a pukey metallic mess

When rage wasn't loading in textures it looked really nice, a shame the mega textures were as fugly as they were because the character designs and color palette were really awesome.
>>
>>337342408
>there are cutscenes
Wronged so many times holy shit
>the gameplay isn't fast
It's on the same pace as the originals by default, and you can up it even further through upgrades and power ups
>not cutting-edge graphics for the day
I can't think of a game that looks better. The only thing that bothers me even a little bit is the Baron design being Blizzardified.
>>
>>337343895
Yeah, because the AI of Doom was top notch. Every enemy was literally programmed to shoot on sight and move towards the player.
>>
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>>337331647
The meme here is that Doom was NEVER fast.

Do people think it's the same as Quake or some shit lmao.
>>
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>>337342150
>every game that tries to be quake fails
tf2, a quakeworld mod turned standalone game, is literally the third most played game on steam right now and it's nine years old

most of the games you are thinking of that have tried to imitate quake's amazing gameplay have been with completely barebones advertising, that's why they failed

tf2 is different in that it has great advertising campaigns, and so is successful to this day

it's not like people don't want to play quake gameplay in the form of toxik/warsow/UT; it's because they don't even fucking know it exists
>>
>>337344020

That's seriously all that's wrong with the game for me, typical of /v/ to think that if a game isn't perfect its absolute dogshit
>>
>>337343895
>Design CoD
Are you retarded?
>>
>>337343895
It's actually PC's first Halo since Halo:CE. And it's good.
>>
Famalam, I plan on buying this game and even i think it looks like a bunch of hallways.
>>
>>337342628
it's a firing interval, not a reload time. like, there's no """clip""" in doom 1/2
>>
>>337344101
Yeah because with these new technologies we should only improve graphics
>>
What the fuck is the obsession with ultra fast gameplay, anyway?

A brisk pace is of course preferable to a crawl, but you'd be exaggerating a lot if you called the new Doom gameplay a crawl. If you want more speed, go play Wipeout or something.
>>
>>337333556
>People are this retarded enough to think legitimate shills would come here to promote there fucking game
>/v/ of all places

I've been called a shill just for making a thread on black ops 3 fuck off with your conspiracy theories shilling isn't real here. Only for shit like Nostalrius
>>
40 minutes till GOTY
>>
>>337344336
I can picture it now.

>"Demons that do something else than mindlessly shoot at me?!?"
>"They ruined the franchise!"
>>
>>337339292
i mean do you actually remember the old doom levels later on besides knee deep in the dead?
they all play something of that ilk, large open zones with enemies that have connected hallways
>>
>>337344356
well if you're doing it for free its arguably worse
>>
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>>337344212
But Halo is Doom.
>>
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>>337344073
>When rage wasn't loading in textures it looked really nice
Only from far away. If you get close to anything it looks like ass, even on PC.
>>
>>337343341
I know you're trolling but Rapha's success is testament to the contrary
>>
>>337343448
heavy gear 2
>>
>>337332364
Sonic's mah name, speed is mah game
>>
>>337344521
Nah, Halo has jumping!
>>
>>337344523
That's the problem with the engine. That texture hasn't properly rendered on the right.
>>
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>>337344523
>having texture autism

meanwhile, what the game actually looks like
>>
>>337344523
console hardware limitations
>>
>>337344615
Thats how literally everything in the game looks close up. It's not a bug, that's just how it is
>>
>>337344195
team fortress does not try to be quake and it didn't as a mod either. you can play every sunday night team fortress in quakeworld in case youve forgotten what the fuck it plays like because its nothing like quake just like tf2 is hardly like quakeworld team fortress
>>
>>337331647
Why does the game speed up and slow down in this video
>>
>>337344807
He picks up the haste pickup at one point, which makes him faster and then when it ends it slows down again.
>>
>>337344572
Based, ty
>>
>>337343098
It's still an upgrade.
>>
>>337331647
>landing from a high jump is a mini cutscene
>picking up upgrades and ammo is a mini cutscene
>glorykills are a mini cutscene
>activating switches is a mini cutscene
>calling down an elevator is a mini cutscene
>player automatically snaps to ledges he missed to jump to
>weapons feel weak as piss
>It's gonna be just like le olde doom guise, a classic in the making, preorder pl0x
>>
>1 hour left
Torrents when?
>>
>>337332319
Projectile skill based combat with progression and movement based gameplay instead of hitscan and cover. Not looking for a refutation, but thats factually the appeal they are going for.
>>
>>337344336
cover mechanics are integral to modern game design and should be used at every opportunity by the ai
>>
these are the kind of games I want to play on vr and I can't wait
shit like this, alien isolation and bioshock
>>
>>337345117
>a flair animation is a cutscene

full retard
>>
I can't wait to have fun playing video games ;)
>>
>>337345418
>having fun with video games
no i think the game is shit so you aren't allowed to have fun
>>
>>337340658
in dark souls you have the same movement speed at the beginning of the game

what the fuck is this bullshit with having to upgrade BASIC FUCKING MOVEMENT
>>
>>337341151
What timezone? I want to set my VPN to wherever you're at.
>>
>>337345418
same here anon it's nice
>>
>>337341249
It's 60fps on consoles though
>>
>>337345395
>kids are so deluded, they made up a new term for "cutscene"
Player control is removed and you are unable to act while things happen on screen.
That is literally a cutscene, you underage piece of feces.
>>
>>337345273
Game developers can't. If every enemy used cover smartly and used their weapons or powers accurately, most players would simply be unable to get past the first level. It's not even entirely a matter of skill, you just can't beat a massive numerical advantage unless the enemy is specifically programmed to do dumb things so that the player can kill them.
>>
>strafe jumping is a cheat code
>20 frame melee kills are cutscenes
>nvidia doctors videos to make games look faster
>muh weapon feel

This place is worse than the fucking gamespot forums.
>>
>>337340658
Yea thats something im noticing. When new gameplay is released that shuts down old ciriticisms everyone was non stop shitposting about they will simply ignore it and find something new to endlessly shitpost about. Like everyone actually HAS to be complaining 24/7 and actively does not want to be reasonable or enjoy anything.
>>
>>337345754
welcome to /v/
>>
>>337345704
good job from id yet again
seems they are the only one who fucking care about framerate
wouldnt play that shit with a controller tho
guess its designed for it ... what a world we live in
>>
>>337341602
Theres no point in turning them off because you can just not use them, you're never forced to use them but its the most efficient way to regain health and ammo. So if you really just dont want to then dont.
>>
>>337345743
When we're set on hating something we hate it.
>>
>>337344508
What do you people even consider shills people damage controlling?
>>
>>337345865
there's nothing wrong with controllers, and rage had the nicest analog aiming in any console fps yet
>>
>>337331647
this meme again
yes you have to upgrade your speed to max. that is not the default running speed
in addition you have to spam the melee system in order to get good ratings (like a mother fucking mobile phone game) and earn points to purchase said speed boost skills
>>
>>337339513
Rammstein is industrial metal
Whatever this shit is, is not
>>
>>337345597
GMT+8

Please don't do that. Getting hit for trying to circumvent region timing isn't worth it just to play a game a few hours early.

Store page says 2 more hours.
>>
the singleplayer actually looks okay

but it's 80usd here and guaranteed $40usd+ season pass, and i'm not spending that much on one game.
>>
>>337346023
Does anyone even get banned for that though? I dont see how that would happen. Its 15 hours for me.
>>
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>>337339286
>>337339509

>TF2
>overwatch
>good
>>
>>337344432
What good does it serve that the imps now jump around the stage, if that only lessens the fight. When they're all gunning for you at once, there is a potential for becoming overwhelmed. In this game it seems like you can pick them off one by one at a leisurely pace since they're off climbing the rafters or something and occasionally jumping at you
>>
>>337346169
>greentext
>reaction picture
the epitome of a meaningless opinion
>>
>>337344636
Yeah then you move the mouse and all the textures disappear.
>>
>>337346169
this
Overrated as fuck games
>>
>>337345706
>cutscene
If you honestly believe this, than half of every fucking game in existence is a cutscene. Every melee in RE4, every takedown in Burnout, every fucking spinning piledriver in a street fighter game, backstabs in dark souls, throws in streets of rage... I can go on forever.

So there is a move in the game with a substantial amount of recovery frames? FUCKING REEEEEE CUTSCENES CINEMATIC GAME!
>>
>>337340283
>>
>>337346007
Rammstein is dance metal.
>>
why are there so many shills

>an upgrade system in fucking Doom
>a game where you need to unlock fast gameplay with the doom name
>a game clearly built from the ground up for console players - instant takedowns, lack of mod support in favour of stupid fucking snapmap, multiplayer designed by Halo devs, etc etc etc

stop trying to fucking defend this game you idiots, it's going to be garbage and you're all faggots
>>
>>337345865
Cod games are also 60fps, I think that might be one factor for why they became popular. I remember people saying that they just "feel smoother" or something back in the day, they didn't really understand framerate but they liked how it felt. Black Ops was 30fps and people complained that it felt clunkier
>>
L I T E R A L L Y

10 minutes
>>
>>337346275
that was literally a bad config, the fixed config is all over the net, just apply it and it goes away, they even patched it I think
>>
>>337340658
>Many games don't reach full ability until you upgrade the character.

Many games also aren't Doom, you dumb german sandnigger
>>
>>337346283
>can't see the difference between an animation you can cancel and one you can't
Kids are fucking dumb, huh?
>>
>>337345754
Maybe giving us upgrades that improve movespeed from a crawl wasn't the "solution". Maybe movespeed shouldn't be a crawl in the first place. Maybe we should have been given high movespeed from the start. People pointing out poor "solutions" to unnecessary problems doesn't make them unreasonable, you just haven't formed your own oppinion on this since you obviously dont have a strong sense of what you want out of a new doom and are quick to regurgitate "/v/ doesnt play videogames xd" meme.
>>
>>337345117
How can one person be so wrong?
>>
>>337346362
what messed up time zone do you live in?
>>
>>337346404
>muh fighting games

cancer spouting cancer
>>
LMAO

this just looks like they sped up the game by 50% after the bad beta reviews LOL
>>
It looks fun. Too bad I am short on cash until my new job gets going. Us broke gamers, am I right? Lol!
>>
>>337345743
The executions are really annoying since they happen so frequently. I'm sick of them just from seeing gameplay videos, I don't want to see a two second animation every time. Sure, you don't need to use them, but they're your main supply for ammo and health since there aren't a lot of pickups in the stage itself. The chainsaw especially gives you loads of ammunition
>>
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So what's everyone doing while they're hating on Doom right now anyway? Waiting for their next class? Having lunch? Being a NEET?
>>
>>337346443
Wrong how ? All of those things are slowing down gameplay beyond anything that a higher movespeed can offset.
>>
>>337346328
NDH is full of industrial elements, senpai
>>
>>337346494
yeah it like the developers actually give a shit about player experience and feedback
>>
>They're making the Doomguy meme canon

I think I liked Doomguy better when he was just a tough-as-nails soldier facing overwhelming odds, not some extradimensional warrior.
>>
If i can play multiplayer this fast without any upgrades or bullshit ill definitely give it a shot.
>>
>>337346342
why is there so many booty blasted people attacking a AAA game
>>
>>337346494
wouldn't be surprised if the game was now only 4 hours long thanks to the faster movementspeed rofl
>>
>>337346618
doubtful, the multiplayer was butchered by an outsourced company
>>
>>337346407
Maybe you think you know too much based on a post that has nothing to do with my own opinion on the game. That's so stupidly arrogant, you cant possible know that about me and its irrelevant to what im saying anyway. The fact is people are not making constructive posts saying
>I know I said it was slow before, this speed is great but obtaining it through upgrades is not something i'm interested in out of a Doom game
Obviously if that was the case I wouldn't have typed what I did. I would love to live in your fantasy reality where all /v/ posts are constructive criticism in nature. I also never said that no one plays videogames "xd", that has nothing to do with anything as well so its weird to me that you bring it up out of nowhere.
>>
I think this shit will be more fun than Overwatch, I pumped about 15 hours into the beta and I'm done with that shit. If I can get more than that then I'm gucci
>>
>>337331647
>finally a game based purely on fast paced fun and sheer masculinity gets released (by fucking bethesda of all publishers)

>/v/ still shits on it

I am just happy it's somewhat of a return to old shooters without any feminist trash involved. I miss playing Area 51
>>
>>337346494
single player and multiplayer are developed completely separately
>>
>>337346731
We liked wolfenstein: tno
>>
>>337346579
>I think I liked Doomguy better when he was just a tough-as-nails soldier facing overwhelming odds

I had the assumption the upcoming title Doomguy is everything you described + extradimensional warrior who's pissed off.
>>
5 FUCKING MINUTES TILL THE GOTY
>>
>>337331647
I'll buy it in 2 years when its 10$ on a steam holiday sale
>>
Looks better than original. Tired of carmack cock suckers praising his mediocre game. Literal nostalgia at its best. Doomfags are worse than Final Fantasyfags in this regard.
>>
W-why is everyone saying it's about to release in 5 minutes or so? Steam says it'll be another 13 hours for me.
>>
>>337331647
Still shilling? Need them 5 bucks so badly?
>>
>>337346852
time zone difference

http://www.vg247.com/2016/05/05/doom-heres-the-pc-requirements-and-launch-times-for-your-region/
>>
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>>337346802
If only.
>>
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>>337346731
>why isn't there a female doomguy
>>
>>337346783
Yeah and that game was pretty fucking average. I remember the threads mainly talking about the evil bitch and the storyline.
>>
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Here's one of the deleted leaks in case anyone is interested, I think it was the first two levels http://www.mediafire.com/download/p80jabb917d6vd5/1%2C06gb+of+dolphins.mp4
>>
>>337346328
>Rammstein is dance metal
https://en.wikipedia.org/wiki/Rammstein
>Neue Deutsche Härte - industrial metal - hard rock
>>
>>337335856
>no perks

Hack Modules literally are perks
>>
>>337346787
There are lore tidbits scattered around that make him out to be a "Slayer", who is destined to slap demon shit.
>>
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>mfw the GOTY is now out
>>
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>>337346941
>I don't understand sarcasm
>>
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>>337346787
no now he's "DOOMSLAYER"

bethesda's version of Terrorblade from dota 2
>>
>>337346731
D44M has nothing to do with fast paced fun and "sheer masculinity" is brootal dowm influence. What people wanted out of this is: good level deisgn, actually fast gameplay through high movespeed, unobstructed by cutscenes every 10 seconds, powerful guns and interesting enemy design
>>
>>337347114
>sarcasm in text form
There is literally no way I could have told that from your post, and you are being a retard
>>
>>337346783
>Liking TNO

This baffles me. A game filled with cutscenes, stealth sequences, has Sprint and ADS, Linear as all fuck, has literal glory kills, progression systems, and is generally loved on /v/ ...

but this new Doom gets relentlessly shit on even though it is way closer to being an actual old school shooter. It's as if... the majority of /v/ has never actually played a substantial amount of 90s shooters and their idea of " old school" is HL2.
>>
>>337347183
>cut scene every 10 seconds
What
>>
>forgot this game was coming out
>forgot to dl the preload
I look forward to playing this 2 days from now
>>
>>337347128

I bet if they could have named him Doombringer, they would have. Fuck Blizzard.
>>
>>337347273
he's talking out of his ass
>>
>>337346783
>We
Kill your self
>>
14 hours
>>
>>337347183
>interesting enemy design

This seems really bad in this game, they're all just kinda these mushy things and you can't tell them apart very well without taking a good look at them
>>
>>337347338

hes probably talking about journals and holographs, you know? that shit that you have to listen to unless you want the game to last for 4 hours

lel
>>
>>337347221
>your post
>there's no way

back to libbit
>>
>>337347338
I'm talking about >>337345117
>>
>>337346518

It's especially dumb since they're just cosmetic fluff in Brutal Doom.
>>
>>337347810
>can't comprehend the viewpoints of others
you have autism
>>
Apparently the game is out in Australia now.


Whats a good vpn to activate it with, then?
>>
>unlocked may 12
>but at the end of the day

that's fucking dumb
>>
>>337348025
I want to do the same but your account can supposedly be deactivated for that. Not sure if it will actually happen though
>>
>>337348010
you're the one who can't read obvious subtext out of a post mate, I don't think I'm the autist here
>>
>>337347928
Can you please read your own post and tell me how do you get to call others autistic anon ?
>>
>>337348128
It doesnt.

First off, they dont care.
Secondly, you need to play offline for it to work anyways.
Thirdly, I did the same thing for Xcom2 and fallout4, and the media was even promoting doing it with fallout.
>>
>>337348262
There is no subtext in "Rammstein is dance metal"

t. different guy
>>
>>337346532
Just finished my finals, senpai. Officially done my first semester of college.

B average
>>
>>337349690
congrats. just graduated. i know that feeling. binge on the videogames
>>
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https://www.youtube.com/watch?v=9yYp8ZeQ-I8

How long can you last?
>>
>>337347928
woah no need for the blown gasgit there charlie
>>
>>337350091
is the guy supposed to be terrible on purpose?

like 30 seconds in and he's shooting and missing point blank
>>
>>337350091
can you disable the fucking loot drops and press x to kill
>>
>>337350091
>Starts
>Instantly smashing heads because goddamn it's so violent do you like how violent it is, more violence because that's what doom was
I mean, I'm sure it's a fine game, but that really annoys me. At best you had some gory setpieces, but the enemies just sort of fell over dead, not counting the Spider Demon.
>>
>>337350091
Im pretty sure the guy playing is missing a arm
>>
>>337350490
you can disable the press x to kill, but it's a primary source of hp and ammo because most maps have very, very few pickups

the game also rates you worse if you don't kill 90% of enemies with the qte finisher
>>
>>337350091
>imp shows up, runs up at him with shotgun
>misses point blank

Don't tell me, this guy is going to review it too?
>IT WAS VERY HARD GAME, IT WILL BE AS DIFFICULT AS THE CLASSICS THAT I ONLY PLAYED THROUGH ONCE ON HURT ME PLENTY!!!
>>
>>337350263
do you expect skill from console players?
>>
>>337350091
i will never, ever understand playing shootan with a controller
>>
>>337350069
> playing video games

Just kidding im about to play red orchestra 2 until I pass out
>>
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>>337350543
>actually complaining about violence in video games
I hate to look like I'm defending nudoom but yeesh.

I bet you were bitching in the MKX threads too.
>>
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>>337350091
>ps4 gameplay
>>
>>337350795
What? Nowhere am I complaining about violence directly, I'm complaining about how it just doesn't fit.

There's no point to it, they saw Brutal DOOM and thought that's what everyone wanted so they put it in the game. It's an annoyance.
>>
>>337350091
are there a lot of those lock down areas that spawn in a bunch of guys?

seems like it would slow the game down a lot
>>
>>337350878
>how it just doesn't fit

Would you prefer the same opening we got in Doom 3 where doomed space marine casually walks through UAC until spewky pop-ups occur?
>>
>>337350760
just finished dying light, uncharted 4, and fire emblem birthright. trying to finish ratchet and clank before doom comes out at midnight.

been struggling with the division. im just not that into it. and ive got a somewhat inconsistent internet at home and that causes server problems.

im cautiously excited for doom but i got it cause steam giving away wolfenstein ild blood free with preorder so i said "w/e why not?"
>>
>>337340658
>why are upgrades suddenly bad?

SUDDENLY? upgrades are fucking cancer they reward dumb people who are unable to improve themselves. they can stay as stupid shits but as long as they play the game it keeps empowering their character giving them feeling of false improvement.
>>
>>337351058
Nah, I'm comparing these to the original, not 3.
With 3 it felt like they were cashing in on the craze for spoooooky, it has its own set of problems, but aside from being called Doom 3 it doesn't play similarly to its predecessors.

This one is directly trying to emulate the originals, or at least that's the marketing push for it.
>>
>>337350091
does every enemy have to glow so fucking much? goddamn
>>
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>>337332839
T H I S
H
I
S
>>
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So glad I bought a Gtx 980Ti to run this game on max....
>>
>>337351142
> ive got a somewhat inconsistent internet at home and that causes server problems

I know this feel. I decided to not get division because none of my friends wanted it

I would have bought doom but im broke and theres no way im pirating 45+ gbs so I'm just going to wait until I have dosh

probably going to buy overwatch first though desu
>>
>>337350091
watching this is so painful. I hope hes playing on easy
>>
No amount of fast is going to make the demons actually interesting to fight.
>>
>>337350091
You know what this music makes me think of compared to the original Doom? It makes me remember how boring the Zerg music was in SCII compared to broodwar. Even sounds like the boring SCII drone here and none of the YOU SHALL ALL DIE of the first one.
>>
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>post yfw it uses Denuvo
>>
Fucking red faction 1 has more visual variety than this game.
>>
>>337351431

Well, I think it's safe to realize from now on id software will never have decent textures like Doom 3 ever again.
>>
It doesn't look half bad, but the constant mini qtes, dull colors and generic enemies that just get fucked in one second aren't that interesting.
>>
>>337337291
Because you surely didn't have to stop to open doors in the original doom, right?
>>
>>337341674
neither a doom game.
Its like calling dragon ball evolution "dragon ball"
>>
>>337337425
Probably, like a lot of people in this thread
>>
>>337351878
>generic enemies that just get fucked in one second aren't that interesting

Cause zombies and shotgun guys were really interesting too right guys? RIGHT?
>>
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>>337352010
Games should let you shoot doors to open them
>>
Someone tell me... does it at least have a remix of this in it?

https://www.youtube.com/watch?v=BSsfjHCFosw
>>
>>337352257

Why would I want to hear another remix of Metallica's No Remorse?
>>
>>337352123
In Brutal Doom they're more dangerous than the demons
>>
>>337352313

Who cares if you want to. I want to.
>>
Meh. I'm more interested in Dishonored 2. Thing I'm looking forward to the most about E3
>>
>>337343026
>keyword is optional. what exactly is wrong with allowing players to use different playstyles

Except you're forced into being slow until you get enough upgrade points retard. Meanwhile, the "always run" option in doom is available from the start.

>upgrade paths for doom
for fucks sake why every game has to have those stupid RPG systems?

Not even babbys first FPS halo needed that shit.
>>
>Its the year 2016
>cucksheds are finally being acknowledged as a good idea
>my dad's turn tables are fixed
>bulls are taking over the white women
All this right stuff and people on here are seriously excited for this shit heap? God damnit this place has fallen.
>>
>>337346912
I'd laugh if they made a female gender and call the options "DoomGuy / Female DoomGuy" just to piss fems off.
>>
>>337334775

same desu senpai
>>
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>>337346731
Old shooters had female protags too anon
>>
>>337345250
>skill based combat
they utterly failed at that then
>early streamers being completely garbage at the game
>main strategy of "run towards enemy while shooting shotgun until enemy glows so you can punch it and heal"
>almost no deaths anyway
>>
It needs bigger, more open arenas.

That's my only complaint.
>>
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>>337350091
the music is just the same fucking inane loop of high pitched noises OVER AND OVER
>>
>>337345478
Litterally /v/
>>
>>337350263
>my first gameplay demonstration
>>
>>337331647
https://www.youtube.com/watch?v=anrvBD4aTGY

definitely look better than the sluggish console trash we see in trailers
will the level design be good enough ? that is now the main question
>>
>>337352883
There's such thing as difficulty modes

Hard mode is legit hard from what I've seen
>>
>>337335573
>people shit on doom
>people shit on COD:IW
Both deserved.
>people praise Battlefield 1
This concerns me though.
>4 seconds of gameplay
>EA
>DICE Stockholm
Pure cancer. That 'most liked trailer ever' shit better be a bot campaign.
>>
>>337352697
no that would merely support their ironic takeover of male terms and spaces, guy is already completely gender fucked, nobody uses gal anymore, haven't you noticed? all girls are guys now
>>
>>337353139
People have wanted a WWI fps for a long time anon.
>>
>>337353174
Ive only seen males call a female guy if they're buddies,

you wont see some dude go up to a bunch of girls being like "sup guys"
>>
>>337353139
>whhha all games are shit

fuck off autist, go play you weebshit and 10 year old games.
>>
The amount of enemy groaning becomes very jarring.
>>
>>337345754
/v/'s entire board culture- and the culture of most 4chan boards in general- revolves wholeheartedly around the concept of things not going our way, and the world being against us/us being against the world.

I never really understood 4chan's obsession with cuckolding until I realized this. We are, on a cultural and social level, cucks.
>>
>>337352884
That would make it even worse since there's like five enemies at once
>>
>>337342874
I bet you're the kind of person who complains about fighting games having execution barriers too
>>
>>337353294
>you wont see some dude go up to a bunch of girls being like "sup guys"
What, yes you would.
>>
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>>337353392
Needs more enemies, too.
>>
>>337352597
cause progress hooks people, thats why players tolerate even the most mundane gameplay for levelling up (see every MMO)
>>
>>337342874
>That makes for a plain dumb game that caters more to people who have really bad positioning

If you are shit at maneuvering around a field of ogre grenades you're not suddenly going to get better at it when you try to incorporate extra movements into it. If anything you'll do worse.
>>
>>337346783
Speak for yourself. TNO sucked.

>>337347228
It's entirely possible to hate both.
>>
>>337333049

Nigga doesn't understand how the doom engine works. Fuck off you retarded lil bitch
>>
>>337346532
playing doom. the real ones, that is.
>>
>>337353343
Not all. Those.
>>
>>337350091
What really gets me are the creature sounds. They're neither interesting, badass, or scary, and the death sounds aren't satisfying at all.
>>
>>337331647
Game is clearly dumbed down but still looks fun. I'll pick it up later down the road.
>>
>>337353230
Then play Verdun or something. Don't stoop to supporting DICE/EA.
>>
How's the new Unreal Tournament btw? Was thinking about buying when my fixed graphics card comes in.
>>
>>337353782
Its the same with RE4 compared to RE5/6

RE4 the enemies actually had character and were fun to fight

RE5 and 6 they started degenerating into nondescript garbling monsters.
>>
>>337332494
Uh, yes you can.

Doom E1M9, at the rocket launcher is an example.
>>
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>>337346532
Snug in bed, taking my disappointment with this game lying down

don't buy the game guys, you're only feeding Bethesda's reign of shitness
>>
>>337353862
It doesn't have as much content as the older games, since it's in alpha. But mechanically it's probably one of the best editions of the series. Movement is actually important for more than just scrambles now.

Also the flak cannon is amazing.
>>
>>337331647
I want all of these marketers to leave. Like as if this board wasn't shitty enough.

BETHESDA I KNOW YOU ARE READING THIS: STOP REVIVING BELOVED FRANCHISES, YOU CAN'T CODE OR PROGRAM FOR FUCKING SHIT AND EVERYONE KNOWS IT
>>
>reliance on finishers
>creatures don't sound intimidating
>music is just a cacophony of annoying metal noises
>>
>>337352123
>Cause zombies and shotgun guys were really interesting too right guys

all the enemies in doom are instantly identifiable. They have clear features, allowing one to quickly identify which is which even while running at sonic speed.
Enemies in d44m all look like fleshy blobs. Imps barely look any different from zombies.

there are some obvious exceptions like TOOT skelleton and the cacodemons, but for the most part, everything looks the same. And they sure don't look like demons.
>>
>>337353053
is this the video that was blatantly edited and spammed in all these threads by marketers?
>>
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Does bethesda ever lower their games a whole bunch? Will it be possible for me to buy this at 10 bucks on steam at some point?
>>
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>>337350091
Jesus fucking christ
>>
>>337344112
The whole "fast Doom" thing is a point of divisiveness made up by their marketing drones to trick people into thinking Doom4 is a good sequel to the original.
>>
GOAT Confirmed.
>>
>>337353343
>disliking cod and battlefield is the same as hating all games

what the fuck happened to this place
when did disliking call of duty of all things become a controversial opinion on /v/
>>
>>337331647
"Fast" or not, still looks like shit.
>>
>>337354181
Their older games regularly go on sale for $5-10 for the goty edition. Check them out during Steam sales.
>>
>>337344112
>The meme here is that Doom was NEVER fast
>t. millennial who can't find caps lock
>>
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>>337354276
>0.6 hours
>>
Who here wants a free copy of the upcoming Doom? I bought one on GMG and my brother-in-law didn't tell me he already pre-ordered it.

Not really asking for much, maybe just play with me on some SnapMap levels.
>>
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>>337350091
I love the timing of the Polygon logo at the beginning so much. Like hell yeah, flashing our brand, this is gonna kick ass guys, get pumped! And then that happens.
>>
>>337346912
There was
in quake 3
>>
>>337354382
good post
>>
>>337353939
Don't they appear from a one way teleporter, they're in an inaccessible room and then they walk into the teleporter when you trigger the trigger
>>
>>337354560
I'm already getting a copy but I'll play with you anon unless its collectors edition
>>
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>>337350091
Don't know why but this made me kek. Is this like a normal thing for them or something?
>>
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>>337354563
Oh fuck
>>
>>337354918

steamcommunity.com/id/goshzilla

I took the day off work Friday to play Doom all day so we can hit shit up.
>>
I never understood why games try to be fast paced, but then have mandatory things that bring you to a complete stop, like in the video, pulling the body away at 40 seconds. Just ruins it in my opinion
>>
>people keep reposting this shitty Nvidia demo, when the entire fucking campaign has leaked two days earlier
The game's slow, filled with "cinematic" shit, upgrade system(s) are so essential that it's practically an RPG, and the Glory Kills are made to be equally essential part of the gameplay.

>>337338703
>just like Fallout 4, Evil Within, Wolfenstein & Dishonored? A
...all which happened to be totally shit, over-hyped crap?

fucking confirmed to be blunder of the century.
>>
>>337355027
Oh fug I'm a sonyggr but isn't there cross play for snapmap?
>>
>>337354928
Who the hell designs the UI's for all futuristic companies. The employees must hate using those things, looks like some custom winamp skin from 2002
>>
>>337354928
it's like what, 4th or 5th time in the series' history. The D44M literally has UAC trying to weaponize Demons.
>>
>>337355146

I have no idea, oh well, better luck next time.
>>
>>337352123
Shotgun guys with fast monsters on or nightmare difficulty in classic doom. They mess your shit up.
>>
I honestly think I'm gonna love this game when I play it after I upgrade my rig six years from now
>>
>>337332175
Halo copied there master cheif from doom dick'ed
>>
>>337355273
Yea just googled it, we can share snapmaps across platforms but can't play together
>>
>>337355324
even in UV they're no joke
>>
>>337355324

I think we're confusing interesting and difficulty. Interesting would mean there's something unique to them compared to your nazi soldier in Wolfenstein, but truth is shotgun guy is your generic NPC that shoots you on sight. Design-wise? I'm not even going to try talking over something subjective and biased.
>>
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Who else finds enemy design shit? They look like they've been ripped from league of legends or something.
>>
>>337355647
it looks like a Pinky t b h
>>
>>337350091
How can someone be this bad? What would have taken 15min at max for most people (even with gamepad controls) is stretched out to half an hour. And of course it's by some Polygon writer. Atleast I know what review to avoid.
>>
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>>337350091

10:51 - trying to watch console faggots play an fps is infuriating
>>
Can't wait for this game to come out and flop so we can join together and try to bankrupt ID Softcucks for selling out to Bethesda. Fuck those shitty companies for trying to appeal to the dudebro audience.

I hope it fails fucking hard.
>>
>>337355715
It doesn't look intimidating at all
>>
>>337350091
>game starts
>cutscene
>kill some demons
>cutscene

Who thought this was a good idea. I'm well aware that this is probably the only time in the entire game where it happens but it's a clear example that whoever made this game, did not remember what made doom good.
>>
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>>337355647

As silly as your comparison, I actually did like Pinky's design in Doom 3; one of the few pros in that game.
>>
>>337355916
Neither does the original one

They only register as a threat when they're up in your face taking chunks of health.
>>
>>337355776
>not avoiding Polygon reviews to begin with
>not avoiding game reviews in general to begin with
>>
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>>337350091
Here ya go senpaitachi.
>>
>>337350091
Why the fuck couldn't we get doomguy face in the hud? he's not haloman, he's not some mysterious figure whose face must never be revealed.
>>
>>337356119
Saved. Thanks f a m
>>
>>337356181
>he's not haloman

His name's Halo.
>>
>>337355647
Don't you know, the more spiky ridges you add, the more intimidating it looks
>>
>>337331647
>mfw that literally looks like a classic fps but with modern graphics
I am actually quite impressed.
>>
>Wasn't on 4chan with TORtanic
>Doom 4 has the potentional to become another disasterous game release that everyone will shit on with blind fanboys trying to defend fuck.

Fuck, the fact CoD is losing to BF1 is fucking lulzy but this will be on another level. Can't wait for the fucking OC to come out.
>>
>>337356232
>guy from doom
>doom guy
>man from halo
>he is not haloman

video games are too confusing for me
>>
>>337356417
>lulzy
Am I back in 2009? Hello?
>>
>>337355945
They should've kept both.
Classic Pinky could've been a charging enemy, Doom 3 Pinky could've been changed a little to make an agile hellhound melee enemy. The overall design is cool but they way it ended up in Doom 3 was kind of meh.
>>
>>337356417
Stop trying to bring back TORtanic. It's not just about a game being shit. This game isn't 500 millions dollars "too big to fail" big.
>>
Well just finished the first 2 missions

The fucking shitty shoe-horned challenges in order to earn skill points to spend on upgrades upgrades upgrades just kills the game.

Gameplay is also shit, it's Boxing Simulator 2016
>>
>>337356232
>>337356472
His name's Captain King you fucking idiots.
>>
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>>337341739
>QTE
>>
tweetch dot tv / draqu_

Old Quake pro and friends with another quake pro Noctis playing Doom Nightmare right now if anyone wants to watch.
>>
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>>337356417
What happened in your life that you actively want things to fail for you to derive enjoyment from it?
Wouldn't you rather a game be good so you can play it an experience enjoyment that way?
>>
>>337355647
They've gone from muscle to, armor?
>>
>>337356762

I've never played Doom so I don't give a shit. I just want to have some lulz from the fail that is Doom 4. And honestly so far it sounds like it might become a huge disaster. TORtanic gave lots of funny pictures so maybe Doom 4 will get them too.
>>
>>337355101
>All scored at very positive/mostly positive

Lol blunder of the century ! xD lol TORtanic 2.0 xD!!!
>>
>>337356656
>press button
>receive canned cutscene
>>
>normies still complaining about d44m

took the day off tomorrow, looking forward to it

good lord little children get so mad
>>
what the fuck is this max 20 shotgun shells this pistol is cancer. If you try to take cover and everything rushes you

uninstalled
>>
>>337356747
I hope he'll move on soon, it's a bit tedious watching him look for secrets
>>
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>>337355995
Man, those hunchbacked little troll fuckers were fucking unsettling. I mean, sure, they're piss easy even to punch out. But they had a really solid visual design. Getting boxed in or ambushed so you turn around and see this thing unhinging its jaw two inches away is a great experience.

The new guys have so much knobby crap on them they don't look like anything.
>>
>>337357272

gb2reddit/9gag, fucking cuck.
>>
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>>337356891
I'm expecting nuDoom to be shit and even I think you're a humongous queer.
>>
>>337357362
>>>/tumblr/
cuck
>>
>>337354560
>>337355027
Are you still giving one away? I would totally play with you, and I wanted it anyway so it would be cool to not spend $60
>>
>>337355101
it leaked on ps4, not pc
>>
>>337357323
We live in a time where everyone under 25 has severe ADHD and everything has to look like overdesigned shit with a billion different things going on at once in order to appease them.

A design like that is, legitimately, too simple.
>>
>>337357375
Oh look, the cuckshills are out. Fuck off.
>>
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Game's purdy gewd m8s.
>>
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>>337357323
Honestly bro the enemy can just be a Red Circle with a smiley face and it wouldn't matter to me

but if I know it can fuck my shit up, THATS what makes intimidating
>>
>>337358089
why do they glow yellow
>>
>>337358089
>Sped up footage

KEK
>>
>>337358089
>15 enemies in the room
>only three are not afk and are actually shooting
>everything glows

good game
>>
>>337358176

Google it.

>>337358198

If you say so!
>>
>>337358259
no tell me now
>>
who here /readytoripandtear/ even if its bad the classics will allways be there not like we're loosing anything :)
>>
>>337358176
It indicates that you can do the finisher. It can be turned off
Thread replies: 521
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