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My newest race.Stellaris thread


Thread replies: 515
Thread images: 77

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My newest race.

Stellaris thread
>>
>>337201716
You don't just post a spore lookalike then not give details on the game.
>>
>>337201716
Traits:
Rapid Breeders
Repugnant
Strong
Enduring
>>
>>337201803
Its a stellar game.
>>
Is there any way I can conquer a planet but not keep its original inhabitants? Gotta keep the race pure n shit.
>>
>>337201716
So you can make your own races in this game?

Can you make a qt space elves too?
>>
>>337202182
there's only humies, furries, bugs and shroom people, all of which are purely cosmetic
>>
>>337202182
mods'll fix it

there's already a 40k mod
>>
>>337202007
You can purge the xenos if you have the right ethics/gov form
>>
>>337202618

>cosmetic

Erm that is incorrect sir. There is a huge game mechanic that is based on how a certain race like/hates another. So races are not just cosmetic...
>>
>>337202828
what game mechanic
>>
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I've got lolis.
>>
>>337202828
Are you serious? I haven't noticed anything like that, just ideological differences, and differences based off your government.
>>
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>>337201716
Been playing these nigs for probably 10 hours now. They're fun as fuck.

Rate my race, I guess?
>>
>>337203117
>being cucked by other aliens
>birds
>taking forever to breed
not too bad desu
>>
>>337202828
No, not really. You can chose any traits for any race. A spider race is only repugnant if you give it that trait, at least as far as I know.
>>
is there a way to only have males with arabic names taking positions? INIE is being held back by female european and african researchers and leaders
>>
Is there a torrent for this game yet? I'm not sure I wanna buy it.
>>
>can't modify planetary buildings if the planet is in a sector
>they don't upgrade by themselves

What the fuck. This shit was supposed to make it easier to manage, not harder
>>
>>337203431
piratebay
>>
>>337203525
They don't produce fleets either, There's literally no point to put them on military, all they do is build spaceports.
>>
>>337201716
Is there any way to check a list of what planets you've surveyed? I'm looking for one that had a bronze age civilization and want to see what I can do with them but I can't find them
>>
Any ship design tips?
>>
>>337203918
Not sure about what you're asking but you can just check the species overview tab to find where bronze age civ is
>>
Industrialist or intelligent? Not convinced the additional science is more worthwhile when I'm already running max materialist.
>>
>>337201716
The tutorial for this game sucks ass
>>
>>337204181
Mineral gain really only matters in the very early game. By the time you have two or three planets up you're going to have plenty.
>>
>>337204181
Credits > Minerals

Minerals are mostly RNG anyways. Either you have scads or you have none, no middle ground.
>>
>Spawn to a remote location of the galaxy.
>Discover an empire roughly my size immediately next to mine.
>Sweet Jesus, I will annex that!
>Declare war, get my ass handed.
>An empire 3 times the size of mine is discovered on my other border.
>Not that shit nigga.
>Declare embassy.
>Churn war ships like a madman.
>Get slightly overpop.
>Declare a second war to the empire my size.
>After several very tense engagement, win the war, double the size of my empire, I am now roughly the size of the big empire next to mine.

Sweet Mary mother of god, that game is awesome.
>>
>>337201716
I love how fucking stupid tech system in this game is. Just bs
>>
Anyone know where I can get the warhammer mod? The dropbox link died.
>>
Should I get the nova edition, or just the standard one?
>>
>>337206314
i think it's on the workshop
>>
>>337202921
>Rapid breeders.
Anon, so lewd.
>>
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Was disappointed because of the lack of lithovores and shit.
>>
Is there a way to transfer pops between planets?
>>
>>337202921
>fanatic pacifist
Stupid lolis, you seriously wont become strong unless you devour your neighbors at the start just like any 4x game.
>>
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welp, looks like i found my next 4x game.. its been a while, i think i finally found it.. didn't even know this was coming.
>>
Well I'm already bored.
>>
>>337207874
fuck you, now im not buying it
>>
>>337207671
You can forcibly resettle if your empire policies allow it.
>>
>>337207924
Is there no way to board a transport ship full of pops and send them to a new planet like in MoO?
>>
>>337208029
That's what forcible resettling them is. Pops can migrate too but you can't guarantee the ones you want will move to the place that you want.
>>
Hey /v/, what's the most bureaucratic sounding empire name you can think of? I want to make a Peaceful Bureaucracy that's basically all those terrible DMV visits all rolled into one empire.
>>
How will I, as someone who knows nothing of anything, fare in a game like this?

I don't mind learning new stuff, but I prefer if it's taught well.

Is the game tutorial-friendly?
>>
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>>337203525
>they don't upgrade by themselves
That's not true, I checked. Pic related, they've upgraded their shit just fine.
>>
>>337208220
Denizens of Prosperity
>>
>>337208220
DHC, department of humanoid civilization
>>
>>337208220
[Species Name] Star Directorate
>>
>>337208220
Interstellar Negotiation Service
or
INS
:^)
>>
It's fucking two in the morning fuck
>>
>>337208983
>Fatland
>>
>>337201716
>lets
>not let's
0/10 OP would not read again
>>
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integrating vassals will be slow
>>
>>337203525
see
>>337208410

They need the minerals and credits to do so, in the empire screen you can see the sector production and pump resources if they dont have enough
>>
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I'm the democratic collective, ignore me hemorrhaging energy, I've done that on purpose for a bit because I kept reaching the cap, I'm also a retard so I'm probably playing the game all wrong.

The Seban Empire are my vassal and I'm slowly trying to integrate them into my society, I've also found a primitive species on a planet below that empire which should be exciting, even though I'm terrible at the same its really fun and I haven't been wiped out yet.
>>
How am I suppose to kill everyone when they can stop me from attacking just by surrendering
>>
>>337202007
Purge them all. You can change which ethics that your people believe in to allow this. Some changes can only be done once per 10 years, and some still may cost influence if I recall correctly, but most is free.
>>
>>337209257
take their colonies and then purge them
>>
>>337202007
check if it is habitabble
purge one pop
ressetle that one with your species
then purge all others
if u purge without ressetling your own, you will lose the planet and it wil be noman's
>>
>play game few hours
>still stuck with just missiles
>next game, lasers unlocked almost immediatelly with projectile weapons as starting weapons

I don't get it. Random or hidden tech tree I havent found out yet?
>>
>>337208343
Ever played a Paradox game? Ever played a 4X game? Ever played a strategy game?

If you said 'yes' to one of those then you can probably survive by turning on the 'explain everything' button that the little AI helper prompts you with at the start of the game. Otherwise it might be overwhelming for you at the start.
>>
>>337203918
You have some options.
Firstly, all systems that you have surveyed will change their names to white rather than gray on the galaxy screen, and the resources you can acquire there is shown.
As for finding the specific system you want, you can either look through the list of species and they will be listed there (you can filter out all non-Pleb races to only see the ones you can spy on easier) or you can simply use the search function if you prefer that. It's in the bottom right of the screen.
>>
>>337209616
as a person who has only tried ck2 before and failed horribly at it, i found the little robot very helpful and unless you want all the help will keep popping up every time you click on something letting you read it over and over
>>
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>>337201716
the first play through I forgot i was playing a paradox game and didn't pause at all
I ended up with 3 colonies surrounded by massive civs that wiped me out instantly

Then i roleplayed as some ultranazi birds so everthing balanced out

I'd appreciate though if they added an "survey continuously" or "survey in selected range" feature, plus adding surface AI and the ability to make sure there is always X ships at hand.

Also I managed to get rare techs every other time I finished one
>>
>>337209698
Any time I see these two techs on the side of the screen it's like a sales pitch. Or like the opening to Beverly Hillbillies.

Lolitas:
Nuclear missiles. Warp travel.
>>
>>337204181
With Minerals you can set yourself up for a strong start, take many systems very fast (either by rapid expansion or by military force) and then switch your focus to research by mass-producing science buildings and outposts. However, research is better in the long run. You will be drowning in minerals eventually - The Power currency is far harder to obtain, I've noticed.
>>
>>337204359
It does. You should probably just skip it and pay attention during your first game - Trial and error - And have that game as your "tutorial run". Second game will be better and far more entertaining as a result.
>>
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>>337209698
Here's a tip to newbs:
make lots and lots of mining bases.
I forgot to on my first playthrough.

Also don't be a faggot like me and have tier 2 warp drives next to synthetics and gene warrior armies
>>
>>337209616
>>337209692

Well noted, Robro for me all the way then. Thanks.
>>
never rival fallen empires
I listened some cuck's advice, and they kept attacking me with 50k strong fleets to humiliate me and kill my ruler after each war in assassination
>>
>>337201716
is stellaris just the space part of spore that we deserved?
>>
So what's the combat like in this game? And not just good or bad, I mean what IS it? Is it turn-based action point stuff like MoO 2? Or real-time naval control like Sword of the Stars?
>>
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>game treats droids as another race so you can have droid bio-engineered horrors
>>
>>337205937
It's very random which technologies will be offered to you, although if you always research the "more options" thing as soon as you see it pop up, as well as always scan the debris of everything you kill, you will soon have plenty of options to select each time a new research is done. Still, if you really need that "Colonize ocean planets" or "Clear volcano debris" science it could take you several years before it is offered to you. I expect there will be a mod for this very soon with a proper tech-tree.
>>
>>337209537
You get three choices of technology to research in each of the three tech pools. It's completely random what technology appears, but some technologies are only enabled once you research other prerequisites.

It's all fucking random. And a little bit irritating. If you've got two important choices to make, say between better warp engines or a more advanced reactor, then you better think real fucking hard about your decision because if you're unlucky then that other technology might not appear again for a long time. I was stuck with Fusion Reactors for like 30 years, after passing up the opportunity to research something better.
>>
>>337210001
Whoever has the biggest numbers wins so ships just swirl around eachother with particle effects until one of them explodes
>>
>>337209803
hahahaha imagined that. thx anon
>>
>>337207874
Spend your influence nigga. Throw down one of them posts linking your empire together into one big chunk at least.
>>
Is 'slavery' and 'alien slavery' two different things? Like, if I'm a xenophobe, but also an individualist government, do the two cancel each other out, or are they exclusive?
>>
>>337202828
>So races are not just cosmetic

Yes, they are.

>Erm
>...
>sir

Stop being a fucking whiny, socially awkward, faggot.
>>
>>337208343
Things aren't explained super well, but they aren't overly complicated either. The first time you play you will pick things that "sound good" and some will perhaps disappoint you - Both for racial choices and research - But you will learn from it and do better and better. I thought combat would be easy when I selected the +40% Army Damage trait (Strong Species) and then hours later finally realized it only applies to ground combat. Oh well..
>>
Can I and how do I play a Lovecraftian horror cult empire?
>>
>>337210109
this is kind of wrong, I had 2 300 level fleets take on a 900 level fleet and won
>>
>>337209537
It's random - But it can be manipulated to some extent. Just go to war with a race or some neutral early on, kill one of their ships or some flying space cow you encounter somewhere, and send a scientist to the wreckage. You will learn about their weapons and armour, and they will be selectable as research 100% of the time thereafter with part of the progress needed already completed. You can learn special things this way as well that would otherwise never show up as research choices, such as biological and regenerative armour plating for your ships, or the power to Force Lightning someone with your mind, etc.
>>
>>337210398
yes you can, and I assume just attack everything you can when you see it in space, but make sure youre strong enough to do so
>>
>>337210609
you have to calculate in stat boosts (commanders, weapon type v armor type, etc..)
but what I was trying to say was the battles aren't as simulated
>>
MILITARY REPUBLIC, JUNTA, OR DICTATORSHIP
>>
>>337210780
Junta, always
Do it faggot
>>
>>337209952
The Fallen Empires don't care about you most of the time - But they can be hostile towards you if you really piss them off somehow. And some rare few of them can be territorial and pissed if you box them in completely or steal their systems with border expansions. Just throw and embassy onto them if you're worried about them as I've heard that as long as you're above -75 "friendliness" with them, they'll never attack you.
>>
>>337210239
Slavery means you can enslave anyone, including your primary race. Alien slavery means you can only enslave xenos.
>>
>>337201716
Well my first look at Stellaris and I will never not see that as a giant horsecock with little arm feelers or whatever.
>>
>>337201716
How do I stop getting wrecked in battles? Building bigger ships hardly seems to be worth it.
>>
>>337210001
It's not hugely complex. You have to design your own ships to fill different roles depending on what you stick on them, or what you hope to counter. The different civilizations will all have varying design philosophies as well. Different weapon types are good at doing different things, different ship classes are better or worse at doing different things, and so on. You'll also have to slap armor, shields, engines, combat computers, and everything in between on there somewhere. And of course you'll always want the best technology that space money can buy.

After that you pick an admiral to lead the fleet, smash it into the enemies, and that's where the complexity suddenly stops. You don't control anything that happens in the battle itself.
>>
>>337210001
It's a bit like EVE online, in my opinion - But with less micro management. Usually it's whomever has the biggest fleet that wins, but you can turn the tide significantly by entering the battle with the right preparations to counter whatever shit they'll be using against you. For early game, I like Missiles on my Corvette's and those turrets that destroy enemy fire on my Destroyers, with deflective shields. Take almost no casualties that way unless the enemy fleet is more than twice your size.
>>
>>337210975
It won't let me pick decadent for my trait even though I have xenophobe, so I'm kinda butthurt about this.
>>
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The Uv Xant and the Cyggana re my vassals. The Uv are being integrated into my Divine Empire.
>>
Have they fixed the framerate stuttering yet?
>>
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Currently playing as them. It's going good.
>>
>>337210316
The races are all vastly different but it has nothing to do with their actual appearance. You can select the ugliest fuckers in space and the "Charismatic" trait and the other aliens will find you deliciously sexy.
>>
>>337211134
Stop reposting this shit.
>>
>>337211094
Works on my machine
>>
>>337211031
>>337211050
So it's like other Paradox games, where you say "attack" and the battle just kinda happens and you have no control over it at that point?

Do fleets fight until they're destroyed, do they retreat after a certain point, or can you manually retreat them out of combat?
>>
>>337210780
If you can complete the goals, having more frequent elections (military republic is every 5 years) can give you HUGE amounts of bonus influence which can give you a massive edge. That's something worth considering alongside the other regular bonuses.
>>
How do I set up a custom description for my empire?
>>
Does anyone know how to use the genetic modification feature?
>>
>>337211287
What is influence even good for? I had a huge stockpile and nothing to do with it.
>>
>>337211004
Get shields and evasion. Armour is better in late-game when you got some hull (hit points) to work with. Then just hit them with your weapon of choice. I like missiles - They are 100% accurate and got great range.
>>
>>337211278
Fight until dead or you retreat them

Just youtube it
>>
>>337211278
You can retreat them whenever you want, unless the fleet admiral isn't the type to give up, in which case, fuck you this fight is to the death.
>>
>>337211372
THat's what I've tried, hasn't worked out very well though. And I'm having a hard time evaluate what I'm doing wrong.
>>
>>337211081
how did you get that much blob? how many planets do you own
>>
>>337211363

edicts, outposts

its the best way to expand your borders out after you have 5 planets.
>>
>>337211493
Sectors.
>>
>>337211278
You have little control over the battle. I heard they will add more formations later, but the ships fight automatically after you give the order, using the best methods based on the things you equipped them with. You can manually retreat, but it depends on your warping choices. You can always jump through a worm-hole, for example. Warp drives have a bit of a cooldown though and can easily be scrambled with early tech so that they are more or less useless. Be aware!
>>
>>337211480
Is there a civ in particular that's blowing you the fuck out?

How many ships in your fleet? What types? What ships did you design, and what are you putting on them? Post screenshots maybe.
>>
>>337211081
I directly control 5 planets and there are about 20 planets spread over 6 sectors. I'm integrating the Uv Xantt's 3 planets and in 30 years, I'll integrate the Cyggan's 6 planets.

To my north, there are about 5 uncolonized habitable planets I have yet to claim, and there's about 30 more that I can't colonize yet all over my empire, either because I don't have the tech, or because I have Non-adaptive and Habitability is low.
>>
Does the game have carriers? I love spamming attack craft.
>>
>>337211363
It allows you to grow much faster, expand your empire's borders and get more outposts up, and get huge benefits to your chosen edicts and policies. Simple things like building ships 33% faster and for 25% less cost is pretty amazing when you are at war. Or just grab a good old bonus to power credit generation. With enough influence gain, you can have tons of these bonuses running on multiple planets constantly.
>>
>>337211493
Meant to reply to you with this : >>337211685
>>
>>337211698
Yes. And carrier stationary platforms and military outposts as well, which can be paired with space mines and warp scramblers.
>>
>>337211698
It has strike craft, which are smaller ships launched from bigger ships used to attack other big ships. Can only really be countered by point defence. So yes.

I have no idea what ship, or if its a weapon that takes a weapon slot.
>>
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Rate
>>
>>337211862
Agrarian is vastly overrated in my opinion. Otherwise really nice.
>>
>>337211372
Even this doesnt always work, if game just refuses to give shields or armor research. Not having different weapons is worse though.
>>
>tutorial bot telling me how to do stuff
>tryin to scout my solar system
>tryin to make a mining platform on a giant asteroid
>this fucking thing shows up not even 2 minutes into my first session

FUCK WHAT DO I DO

I'M XENOPHOBIC AND I DON'T EVEN HAVE A NAVY YET
>>
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>game doesn't launch
>do everything I can to my computer to get it to work
>still nothing
>open ticket to Paradox
>tells me there's a hotfix coming
>it comes out
>apply it
>still doesn't work

REEEEEEEEEEEEEEEEEEEEEE

I JUST WANT TO PLAY THIS GAME

FFFFFFFFFFFFFFFFFF
>>
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>>337211862
Can races in Stellaris really be boiled down to 1 Military tech and 1 FTL travel tech?
>>
Give a new player some tips please
>>
How many planets should I throw into a single sector? I've been sticking with around five for now but perhaps it'd be wiser to make each sector larger so that I need fewer governors? Are there any drawbacks to making the Sectors huge?
>>
>>337212046
>playing Sword of the Stars 1 for the first time
>"wow, is there really no defense against missiles? well okay"
>missiles dominate the entire first game
>game 2
>point defense tech available
>shuts down missiles hard
Fucking random tech trees
>>
>>337212054
Just stay away from it
>>
>>337212054
That's a space amoeba. Best to stay away from them early on. It's not intelligent, it just floats around in space not doing much. You can kill them once you get a reasonable fleet, like 6 corvettes or something, and when you research their remains you might get technology.
>>
>>337212054
It's a space cow. Nuke it!
>>
>>337212165
The Military Tech is just your starting tech - You can change that really early on. Truthfully there is hundreds of choices to make your race and rule truly unique but most of them can be changed as the game is played and isn't "locked" in with your racial traits.
>>
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Zengallaris
>>
>>337211480
Its possible you arent doing anything wrong. Just having bad luck with tech rolls
>>
If you want to grow really tall, whats the best way of doing that?
>>
How do you build the oversized ship from military dictatorship?
>>
>>337212574
Put salt in your sneakers
>>
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Does anyone know how I can use this feature?
>>
Is it possible to queue up multiple orders to be done in a row? For example, first Survey System A, then Survey System B? Or Build Minining Platform, then go and build a research platform on the planet nearby?
>>
>>337212678
Yeah shift click
>>
>>337212625
species tab m8
>>
>>337212586
I don't know, I haven't got to that point yet. I'm assuming you'll have to research Battleships first.
>>
I find it ironic that being Repugnant is one of the best traits in the game. Minor drawbacks at the benefit of being able to select one more really good thing.
>>
>>337207116
the extra race is purely cosmetic. get it if you don't want to pirate the soundtrack. or if you think you'll enjoy the game more with one extra set of portraits
>>
>>337212964
where is it?
hotkey?
>>
>tfw duped 1k energy credits on accident
I guess some ayy lmaos gonna get some free cash
>>
Everyone wants me in their alliance. Do I go with the strong dudes that's on the opposite side of the galaxy, or with the inferior dudes that are nearby so that I have the south side of my borders "protected" with them as a meatshield?
>>
>>337213057
dumb slut
>>
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I just got the jump engines from a Fallen Empire I smashed.

How bad is it if I fuck up with them?
>>
>>337213056
Go into contacts, it's in the bottom left corner ofthat screen
>>
>>337213198
Strong dudes. Then you can conquer the inferior dudes and meet in the middle of the galaxy.
>>
>>337213238
fukin hell
found it
>>
Am I the only one that created like 10 different races so that the other ones I made has a chance to appear in my games as enemies or possible allies? Maybe I'm autistic after all.
>>
https://www.youtube.com/watch?v=y6120QOlsfU

>girl with suitcase = wormhole travel
>guy = Hyperlanes
>other girl = warp
>>
Everyone should get different weapons type researched ASAP. Like if starting with lasers, immediatelly get projectiles too, if option is given. They work great together and make combat much more bearable. Being stuck with just one weapons type can really fuck you up.
>>
>>337213229
you create the Eye of Terror and summon angry demons called the Unbidden who eat half the galaxy
>>
>>337213280
Just so you know, its been stated that isn't a thing. They're random.
>>
>>337213229
Your ass will be at one side of the galaxy and your face in the other.
>>
Can you get a refund on already built frontier outposts?
>>
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>>337213340
Using it a little bit can't hurt.

I'm gonna use it a lot.
>>
>>337213293
Sauce me on that song homeboy.
>>
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>>337213340
Unbidden are literally a nightmare to stop
https://youtu.be/1sN6LQykAdM
>>
>>337213382
There is a clickable at the race selection screen when you start a new game that says something along the lines of "allow this race to appear in games at random" - You're saying it's currently broken?
>>
>>337213430
Will smith - Why cant we be friends
>>
>>337213396
enjoy Event Horizon-ing your empire then I guess
>>
>>337202921
I've decided I'm gonna make a loli race. First mod, now what could possibly go wrong?
>>
>>337213392
You can destroy them and thus they will no longer drain you of influence, but you do not get the initial cost back. Still worth it though if you no longer need it - Better to put it elsewhere.
>>
Holy titty fucks it's on Linux! Fuck yes!
>>
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SOMEONE UPLOAD THIS MOD FOR THE LOVE OF GOD
https://steamcommunity.com/sharedfiles/filedetails/?id=682190594
>>
>>337213552
>using suboptimal OSes
Yes, even you pig monkeys can play the game.
>>
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Is it even worth putting on these?
Medium sized hull tissue just gives +1.0% monthly hull regen
>>
>>337213559
>anime pictures
Why?
>>
>>337213482
I thought I saw one of the devs casually mention the premade races or the ones you saved wouldnt, in a stream, but maybe I'm wrong then.
>>
Bitches and hoes listen up, the Aegean Interstellar Stratagem is ready to fuck your day up. Are you big into whoring resources and love to fuck aliens left and right? well then you've come to the right place.

We're the greatest engineers in the known galaxy and we sure make people know but throwing our ships in their faces. We randomly blow up a sun or two because why the fuck not. Ruining the day is a good thing.

We're incredibly diplomatic and smart, while we like our space, our fucking furry features piss people off so hard they dislike us -1. I dont give two fucking shits if you dont like cat people, i will fuck you like a pig. - J.K Simmons 2203
>>
How do you get population on a tile that's unpopulated?
>>
>>337213683
Generally no, unless you have some commando fleet deep behind enemy lines. Pretty useless with warp drive/wormhole imo
>>
>that moment when a non-pure species-faction gains power and you just purge them all and replace them with synthetics
Glory
>>
>Nids
>Chaos
>Robot uprising

What other major end game scenarios are there?
>>
>>337207874
>spiral

there's your problem
>>
>>337213734
Not if you get fucked by my tentacle people first furfag.
>>
>>337213819
there's a robot uprising end scenario???
how do i prevent it?
>>
>>337213838

You fucking caliphates with your tentacle porn, what a shitstain on the galaxy. There will be war shitlord.
>>
>>337213925
Not having robots probably helps.
>>
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>>337213734
That sounds quite intimidating, but my glorious Portugal empire can handle any threat you throw at us. Join us now and we may not burn all of your planets under sharia law.
>>
>make a custom race
>it's literally just the Shadows from Babylon 5
>I spawned right next to two different Fallen Empires
>one of them watches over the younger races and the other guards some holy sites
>the only way out is through some mediocre empire which I could crush easily except one the Fallen Empires seems to be ready to crush my arthropod sacks the moment I make a move
>>
>>337213760
Producing food surplus simply creates a new Pop on an empty tile after a couple of months have passed by. When you make a new colony you should focus on food more or less entirely until you're around five Population.
>>
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>>337213925
You see all that shit about AI's and robots?

Yeah. Don't do that shit you dingus. I learned a little too late.
>>
>mid-game, wormhole tech
>can't create outpost stations without influence
>can't gain influence without enemies
>can't reach far enough into space to see any new life forms
Fuck
>>
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How old can each species get?
>>
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>>337214020
>>337214089

FUCC
>>
>>337213925
By turning your robots into droids..
>>
>>337201716
Any tips for someone just jumping in? I'm downloading it now
>>
>>337213683
>>337213764

It is a lifesaver when you got a 40k army in need of repairs. I normally put 1-2 large ones on my battleships.
>>
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>>337214132
At least you learned ahead of time.

I went from 'Alright, time to finish the game' to 'oh god everything is burning' in the span of five minutes.
>>
>>337214117
My people die around age 120.
>>
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>>337213479
>tfw they spawn behind a fallen empire with no way out or any territory to expand
>>
>>337214189
Is the healing AoE? Or just for a single ship?
>>
>>337213683
Completely pointless once you get battleships that have an aura of healing or if you luck out and get a admiral with a trait that heals their fleet.
>>
>>337214189
Better to just split the fleet up and send them off to different starbases. Not worth one slot, let alone two.
>>
>>337214257
Each ship who got it installed get the regen
>>
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Question!

What is a pop? English is not my native language so I can't quite comprehend what's that supposed to be.


Every time I build Energy Station or Hydroponics Farm - it shows that it's being inactive because it requires "a grown pop" to work.

How can I fix this?
>>
>>337213765
whats a non pure species?
>>
>>337214378
Population unit.
>>
>>337214378
'population'. A dude on a tile.
>>
>>337214384
xenos
>>
>>337214384
Blacks and furries
>>
I've only seen the Unbidden crisis. What are the other ones like?
>>
>>337201916
underrated post
>>
do sectors build mining stations and research stations on their own?
>>
>>337214363
Depends, again. My main fleet is almost always movign around bombarding worlds. They never really need to come back.
>>
>>337212221
you can balance it out depending on what you want your sectors to do

you either
A) set up your sectors geographically, with defence sectors on the outter rim of your empire, with only some resources and planets while your inner sectors milk money
b)set up your sectors based on the resources they produce, with a research sector in areas of heavy research, energy in areas of high energy etc etc
>>
>>337214457
While that might work well against AI, min-maxing human players will give you a lot more difficulty. Great if it works for you though, might give it a try myself.
>>
>>337214446
I had a sector build a construction ship but everything was already mined/stationed so I have no idea if they do anything with it.
>>
>>337214446
Not that I've noticed. They do maintain their own planets though, that's nice.
>>
>>337214432
AI Rebellion if you make your robos sentinent
>>
>>337214547
>>337214551
alrighty I will keep a look out, if not I'll have to sort shit out for them
>>
>>337214032

You shitlords trying to extort energy credits from me? Im extremely distrusting of fucking arabic terrorists who take my energy credits.
>>
>>337214405
>>337214407
Okay, how can I have these units on ubuilt tiles? Nothing so far is working among my new buildings and it's depressing.
>>
>Be me, glorious ocean space-pirate race!
>Colonize "Gaia" paradise planet.
>Find out too late that a bunch of cave fuckers are living in the planets core.
>Nuke the shit out of them.
>The planet's core erupt and I now have massive holes of fire spewing lava onto my beautiful planet.
>Enslave what remains of the cave fuckers.
>They're stupid as shit but insanely efficient at producing food.
>Force them to work on plantations and farms around the pits of fire.
>Hire governor that is extra harsh on slaves.
>They literally have to work under the harshest of conditions, dying to random fireballs meanwhile making tons of food for my own people to prosper.
>Eventually there is only one of them left alive.
>Planet is now full of my own species.
>Slave has watched his entire species die out, he's the last man standing.
>The new world has grown into prosperity through his people's sacrifices.
>He's finally served his purpose.
>Close up fire holes.
>He finally think he's free.
>Purges him.
>>
>>337214504
>set up your sectors based on the resources they produce
This is easier said than done, considering you would need all those resources within your borders. Those things tend to not be far apart.
>>
>there people who unironically use warp
Literally why? Most boring spacetravel
>>
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>>337210030
>clone army (droid)
>>
I'm now on the edge to get migration access to another empire.
How do I make my people migrate/how does it work?
>>
>>337214605
They are created randomly over time, faster if you have a surplus of food.

Wait until a pop is spawned, THEN construct something.
>>
>>337214625
You did the right thing.
>>
Asking again: are you able to steal the ringworlds that one of the fallen empires spawns with and recolonise it with your species?
>>
>>337214020
>>337214089
>>337214169
I saw something in this thread about giving robots rights, does that have something to do with it? There's no need to rebel if your life is comfy is there?
>>
>but....why?

I know you love me mushroom people but you need to die.
>>
>>337214741
yidk
>>
Robot lives matter
>>
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>>337214760
You gave them rights?

you actually started to let them think they're people?

Hope you didn't like that empire.
>>
>>337214741
Yes
>>
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What do I do with species that haven't reached the space age yet? I found another fungal race which's highest accomplishments is air travel and build a watch post to spy on them.

But I can't engage in any diplomatic relations, the tooltip always says that they have no means to engange or something like that. Why is that? Why can't I just land and engage in such relations? I know that I can help them reach the space age per watch post, so thats one way to show myself, but what does that do me? Is the only way to get that planet, by attacking it? Can I even attack it at this stage?
>>
>>337214570
does this happen if you treat them well?
>>
>>337203117
Slow Breeders is literally the only negative trait that isn't worth the point. Why anon.
>>
>>337214890
see>>337214850

It only makes them ask for more.

>treat them like shit
>they get angry and rebel

>treat them well
>they get cocky and want the whole cake
>>
>>337214890
Do you have an AI faction?
>>
>>337214760
Yes it helps, but your people wouldn't be happy
>>
>>337214887
You can give them technology
Or go full V and infiltrate their goverment
>>
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How the fuck do i go into a war, if my enemy can instantly transport all of his army to his goal, and then just do it again and again and again, and i can't stop him from doing that.
>>
>>337214887
You can land assault troops and conquer them or uplift them with your observation post. Uplifting then turns them into a vassal state eventually which you can integrate into your empire
>>
>>337215002
use the same travel method :^)
>>
>>337214976
>>337215009
I see, so helping them reach the space age is the only non-violent way for now. Thanks.
>>
>>337214887
You can give them tech via the observation post which will eventually rise them to vassal status.

Honestly I love uplifting, it's one of the most fun aspects of the game. My last empire I had around 50 colonised worlds of my own as well as 7 uplifts. Good fun
>>
>>337215002
go to their capital

destroy thei space stations

rape their planets and force them to come to you

destroy their warp generators
>>
>>337215002
I just usually go and blow up all their spaceports, while they are blowing mine ones. eventually they get back to defend their last one, then I crush them
>>
Where's my space elves race?

REEEEE
>>
What causes the automatic border expands?
>>
Cute girl race mods just convinced me to get this game.
>>
>>337215360
Remember to use your tentacles.
>>
>>337215340
Multiple ways. Some research. Some edicts. Some policies.
>>
>>337215190
This is not a war, it's a cock slapping competition.
Who got bigger wins.
>>
>>337211134
what anime?
>>
>>337215689
nah. I had smaller fleets killing bigger ones without losing single ship. Turns out when you know that enemy uses only rockets and you have point defense researched - war is pretty stressless.
>>
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>research gene modifications
>not much long later I get a popup
>"a new species"
>some humans that live on this one ocean planet that has one side covered in permanent night (it doesn't rotate) modified their genes to make living more comfortable
>they're calling themselves "Human Illustratum"

WHAT THE FUCK IS THIS

THEY CLAIM THAT THEY'RE "LOYALISTS" BUT I TRUST THESE FREAKS EVEN LESS THAN I DO THE SINGLE ALIEN BUG POPULATION THAT I LET SETTLE ON ONE OF MY BORDER WORLDS
>>
Is therea cheat for the research?
>>
>SPESS MEHRINE cancers
>anime cancers
>retards who asked the simplest question despite the tutorial covers almost all the basics and this being the simplest Paradox's game yet

I really hate these new Paradox's audiences.
>>
>>337215857
Make way for evolution purist scum
>>
>>337215340
pop, edicts, tech, policies, etc.

had a game two hours ago where I started with 4 80%+ planets. my sphere was fucking huge even though I didn't expand past my initial wormhole zone
>>
>>337215857
You know what to do, anon, the emperor commands it.
>>
SOMEONE UPLOAD THE ANIME MOD
>>
>>337215857
Purge them.

Don't let them run wild in your empire. It will completely fuckup your population.

In that event they go violent as fuck and kill all normal humans.
>>
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What rivalry exactly does? Will it harm the attitude towards my empire?
>>
Does xenophobia affect robutts?
>>
>>337215861
Type help in the console, there were always cheats that give you insta-research, etc. Or you could find event IDs and force those events via console commands.
>>
can you change the name,race and gender of your ruler? i got some gook chick as my heir in my pure aryan empire
>>
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Have you guys encountered any mushroom empires so far?

The one i have seen where totally friendly.
>>
>>337216034
you get + influence resource generation and a lot of harm to attitude
>>
>>337216108
Mushrooms are always friendly
It's in their nature
>>
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This is my race that I am playing in a multiplayer match with a friend.
>>
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>>337215857
I actually made their useless sector a vasal
Best decision in my playthrough, they produced almost nothing but bloated research costs
>>
What is the best trait, and why is it Fast Breeders?

Getting planets to 5 pop is a pain without it.
>>
>>337215861
http://www.stellariswiki.com/Console_commands
Forgot to post this. You might find something useful there.
>>
>a system with a puslar nearby Alpha Centauri
>decide to check it
>4k stack of hostile ayy lmaos
I guess time to spambuild destroyers
>>
>>337216034
It does three things:
1. Makes the nation you declared as your rival dislike you.
2. Makes other nations that dislike the same nation (and who also have the same rivals as you) like you much more, and be more willing to do alliances, etc.
3. Generate bonus influence points for your empire as they are now inspired to be better than your rivals. These bonuses are larger if the rival is more equal to your own strength and size, rather than you bullying some small and insignificant species.
>>
>>337216104
In case your Emperor dies, your heir will be selected from one of your other leaders. Normally this can be influenced to your favorite candidate by spending influence - Otherwise it is quite random. If you have some sort of democracy then your people will vote. (or sometimes only the elite votes, AKA the leaders themselves) - Then you can see approximate odds of each person winning beforehand, which can still be altered slightly.
>>
Evolving on Earth in a post-Human world that has recovered from the calamity that wiped out humans, the Torchbearers discovered their precursors shortly after their independent discovery of steam power. Almost all traces of humanity were gone by then, and those few that remained were highly prized and had huge cultural impact on the Torchbearers. Modelling themselves after those who had come before, they caught up to and finally surpassed their fathers and have at last taken to the stars, carrying the torch of humanity ever forward.

>this entire race is an excuse to use human name lists, because I remember them easier
>>
>>337216172
Where's your third racial point gone? Fanatic Materialist costs two out of three, right?
>>
>>337216217
Repugnant.
Fast breeders.
Boost to Power Credits.
Best set-up.
>>
>>337216217
>pick fast breeders
>first research is robots
Well that was a wast of a trait.
>>
How would you make the game more interesting?

I want future updates/addons to add:

-Parasyte races that use other races as their way to breed because slavery alone is boring
-In general ways that make alien species more unique in the ways they play
-More events
-Better diplomacy because right now you can barely interact with anyone
-Better systems with more variety. Where the fuck are my 2-star systems?
>>
>>337216572
Yeah you're right, I must've fucked up. I thought I put in Individualists but apparently not.
>>
>>337216748
I think they should add cross-breeding between different species.
>>
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>no automated survey vessels
>can't tell a survey vessel to scan all debris in an area, but have to click on them ONE BY ONE
>can't tell a free, jobless survey vessel to go to a research objective through the objective screen
>no automated constructors or commands like "fill all available X resource mining slots in empire area"
Please tell me I'm missing some really obvious UI things. Only orders I could find were queuing up "scan entire star" or "build mining / research / other station on all available slots" from the galaxy map. Sector governors are fantastic, but it's not much of a comfort if I have to constantly micro constructors and scouts.
>>
>>337216748
-cosmetics change from traits and events like CK2
>>
>>337216867
Would be interesting but i don't think thats possible with the way the portraits work in the game.

Unless they plan to make like 1000 different hybrid species portraits as DLC but i doubt that.
>>
>>337216748
more crisis

i would like your standard dfecadent era crisis where revolt levels increase, quality of leaders decrease etc etc

i would like a great space plague that infects pops and spreads via free movement and migration. Eventually you would neeed to create qurantine planets or purge the infected as they begin to revolt if your refuse them to migrate or move. (also a good way of infecting other nations)

space climate change: nortern/eastern/western etc parts of the galaxy begin to get warmer due to radioactivity, with planet enviorments changing so that continental might become oceanic or even dessert depending on their proximity to the "focal point" of the climate change. Forces players to either terraform or inhabit previously inhabited parts of their galaxy
>>
Can you guys confirm im way behind where i should be atm? Feels like i just had a bad start and everyone else ran away
>>
>>337216939
Nope. Last time I brought this up I got shoo'd out by Paracucks for not wanting to micromanage everything.

>Queue survey jobs
>science ship met spooky alien
>queue gone
>>
>>337216946
>Unless they plan to make like 1000 different hybrid species portraits as DLC
>as DLC
This is Paradox. The literal Swedish Jews of DLC.
>>
>>337201716
I am conquering the galaxy with these bad boys
>>
>30 ships shoot missiles
>my FPS drops to 2
Overpowered.
>>
>>337217031
>science ship met spooky alien
>queue gone
There option for them to run away only if they attack ship and not when they see them
Game has many problems, but this time it's just you who was retarded
>>
>>337217021
Check your Contacts > Empires tab. If the other races are all stronger than you, rather than equivalent, then you've fucked up. In that case, I suggest you find one which has a weaker fleet than you at least and attack them ASAP to attempt to catch up with the average from the growth provided by the war spoils.
>>
>>337216748
-Stars dying resulting into systems changing completely or everything in them getting destroyed as some sort of rare event
-Planet busters
-In general huge as fuck weapons on Death Star / Super Star Destroyer scale that serve as one-ship armies for end game
>>
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what the fuck; they appear without me researching dangerous project. Is this because i create too much wormhole gate?

this plain bullshit, they has 11k military power.
>>
>>337217139
Another civilization created the eye of terror
Enjoy your daemons
>>
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>>337217139
Don't be a pussy
>>
>>337217139
Another race must have researched it, then.

>complaing about 11k military power
Nigga I had 2 fleets of 40k stack by 2300. If they're appearing earlier than that then I don't know what the hell happened in your game.
>>
>>337217021
How do you have so few ships? Your system looks okay otherwise.
>>
>>337217139
Reloading won't help you because someone else summoned them.

Spread your anus wide open and take the Unbidden cock. Or be a bitch and make a new game.
>>
>>337217139
they arn't that scary unless they blob

they start with about 19k, so as long as you crush them early you'll be fine

alternatively if their on the other side of the galaxy leave them alone and let them wreck your rivals
>>
>>337217139
With a little luck, they aren't close to you.

Now you have two years to arm yourself to death until the ravening horde appears on your shore. Isn't life exciting?
>>
>>337217114
What the fuck are you talking about?

Setting it to Passive just make it take up the ass by all enemy ship. Setting it to evasive did what I previously stated.
>>
>>337217139
worst part is that AI ignores them completely
>>
Any way to make room for more than 10 armies on a single planet? I just want to stack my offensive ones in the same area without needing to keep them in orbit.
>>
>>337217312
I just havent built many ships, i wanted to chill with armies and get ahead in tech but i dont think i succeeded.

Also, Is there any way of checking other factions relations to one another? Got an alliance request from three factions at the same time lol.
>>
>>337217370
yeah i noticed that

my ai ally has...had 30k worth of men and just sat them at his capital while the unbidden ate over half his land
>>
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>get two planets by winning a war
>still have previous residents on them
>demolish the planet admins since I thought I could just put my own people on via colony ship
>I can't
>can't just build a new planet admin building either
>no way of getting my own people on the damn planets
>meanwhile previous owner's people are all rioting and shit

What the fuck am I meant to do here?
>>
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>>337215707
>>
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>>337217506
>>
>>337217506
>>no way of getting my own people on the damn planets

There is ways.

>>meanwhile previous owner's people are all rioting and shit

There is ways.
>>
>>337204359
>start getting some planets under my belt
>it tells me I should start making sectors
>doesn't tell me how to

Th-thanks AI...
>>
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>>337204359
Tutorial? What about the fucking manual?
>>
>>337213683
It's good with small fleets of battleships, and having Fortresses that regen 30% of their hull per month seems strong as fuck, but I've never had any of mine be attacked.

You have to micromanage your fleets though. When one ship about to die, retreat, wait for it to regen, then get back into the thick of it and wear your opponent down with gorilla warfare.

Even if you have a massive numerical advantage, not having to go back for repairs is a godsend when you're taking out enemy systems.
>>
>>337217541
It's not from an anime, it's from a random series of images.
>>
>>337217506
You need to move one of your own Pops over to the planet before you start to purge them. Or you can just let them have their planet but enslave them all - They won't be happy or super efficient but slaves cannot sabotage buildings and stuff like that at least.
>>
>>337217582
I can't, I think because I'm Individualistic?
>Militarist, so want to Purge them hard
>game won't let me
>can't even enslave
Kinda dumb, if I want to spiral into a corrupt army state I should be able to dammit.

>>337217621
So then tell me you vague faggot?
>>
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>not playing as robots
>>
>>337217489
kek, just watched an 11k fleet reduce a 24k unbidden fleet to 11k before they xeno fleet fast warped out with 5k left

unbidden, more like blownthefuckingouted amiright?
>>
>>337217660
Click the Empire Screen > Planets. (Default F2)
At the top there's a button - Hit it and you can create and manage your sectors.
>>
>>337217506
now you know why hitler did nothing wrong
>>
Do sectors colonize habitable planets in their sector or do they just stick to what hey have?
>>
>>337217843
Where do you get robot portraits?
>>
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I want to create a Dune universe in this game.
Is it possible?
Also, is the multiplayer good? I might buy it along with my brother to play together.
>>
>>337217943
https://steamcommunity.com/sharedfiles/filedetails/?id=681553348
>>
>>337217923
i think they stick to what they have, you have to colonise manually
>>
>>337201716
ok guys I need help here. So my alliance requested to vote to go to war with these fucking idiots that were bitching all game about me, rivaling me all the time, saying shit, etc I've already conquered one of their planets problem is my ships use warpdrive and they use wormhole. Fuckers jump around and dodge my fleet. Luckily they focused my ally planets not mine but still dodging a battle annoys the fuck outta me.

How do I catch them? Counter wormhole?

Another bit of info. Long ago I've found sentient species I've up brought to space tech level, now they are my vassals and use wormhole drives. Is it possible my enemies are using my vassals wormhole generators to jump around and fuck my shit up?

To counter them should I just rush their space and destroy their wormhole generators?
>>
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>no universe creator that lets you place species like you want

Guess thats something for the DLC
>>
I just found my first primitive species how do i purge/enslave them?
>>
>>337217814
Go to the Government screen (F1) and then to Policies - There you can reform your government ideals and corrupt your people, allowing you to do new cruel deeds.
>>
>>337214441
overrated post
>>
holy shit how do i get more influence, just having frontier outposts eats my influence away to +1
>>
>>337218048
Start by building an observation outpost and then start aggressively probing their assholes.
>>
>>337218106
Declare rivalries. Pick some weak faction to bully.
>>
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R8 muh ayy lmaos
>>
Guys whats a fallen empire ?
How are they different than other factions ?
>>
>>337218106
You get it from various things as the game moves forward - Start by declaring some other species you dislike as your rivals for easy gains.
>>
>>337218019
don't bother

just keep invading their own planets and force them to face you

eventually you'll find their war generator and leave them stranded as well, which is pretty much a GG when that happens
>>
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>>337201916
>>
>>337217791
>>337218074
Oh right, thanks guys.
>>
>>337217990
Can someone answer me this?
>>
>>337218229
They are overpowered.

>best tech
>+100k manpower

They don't do shit unless you provoke them or they awaken.
>>
So is there a stuttering fix at all?
>>
>>337218048
land a transport army on them and cut out that airy fair observation post shit
>>
>>337218229
They are ancient races that have been around in space for far longer than anyone else, but have therefore grown bored of it all and are now quite passive and stagnant, thinking that you're inferior to them. They won't do much unless you provoke them.
>>
whats the best galaxy type to play on?
>>
>>337218312
How do I know when a faction is a fallen empire ?
>>
>>337217867
Cheers then mate. The "tutorial" is just so patchy, like half the crap it won't even tell you until you find the specific menu it covers. First faction I did took me ages to figure out how to diplomacy, because the AI didn't speak up about it until I found how to get to the diplomacy screen.
>>
>>337218303
A game takes a very long time to play but you can of course save and continue at a later time.
>>
>>337218390
Shows up on the faction green. They are orange.
>>
>>337218364
blob

spiral has a shit end game where everyone is blocked off from one another and so just form giant peace alliances

blob has the greater potential for border friction, wars and end game crisis fucking everyone over
>>
>>337218362
Are they beatable ?
>>
>>337218007
>tfw I've turned all of my enemies into my own vassals against their will one by one, even stealing alliance allies and forcing them to fight their old friends, eventually rejoining within my empire again.
>tfw I control more than half the galaxy and anyone who dares to stand up against me goes up against the venerable battlefleet solar, which is an instant death sentence in its own.
>tfw my first ever rival and vassal is so fucking tsuntsun its hilarious, regularly sends me insults and provocations even though he's one of my best supporters in my vassalage wars with a good fleet to support the homelands and escorting my own.

Gonna unite the entire galaxy under my iron fisted rule of divine right and go full exterminatus on the progenitor races that keep mocking me.

Sectors are a pain in the ass if everyone hates your fucking guts (like -1000ish hatred) and want to rebel at any given time, better give them freedom under my rule instead.
>>
>>337218390
Their names will be written in orange. Also, they will be "Overwhelmingly strong" and have a unique attitude towards you.
>>
>>337218450
Ah ok thanks .
>>
>>337218503
late game definitely

fallen empire won't rebuild lost fleet, and have about 30k ships altogether

i'm late game with 40k and i can steamroll them
>>
>>337214887
>>337214976
>>337215009
>>337215129
I like this mechanic. I even protect my inferior little subjects from space threats.
>>
>>337218503
Yes, you can kick their asses in the middle-to-late game and acquire unique techs and such as a reward. They do not grow very much as the game progresses unless you pick a fight with them, so eventually you'll catch up with their military power.
>>
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>sociological xenophile race
>lose almost my entire monthly influence gain by being in an alliance
>can't find any buildings or research to increase it
>>
>>337218712
Send out some hatemail to 3 of your most dislikes races
>>
>>337214741
HOLY FUCK THERE ARE RINGWORLDS? CAN I ROLEPLAY AS PUPPETEERS?
>>
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Played the game for around 5 hours. I'm disappointed, but I can't say I'm surprised. It all feels so shallow and unimaginative. Pretty much exactly what I came to expect from Paradox at this point.

How's the reception to this game? Is it doing good or is there still some hope left for this shitty fanbase?
>>
>>337218753
But I'm a fanatical pacifist. That shit don't make no sense man.
>>
>>337218591
>>337218634
So they are like a late roman empire whih is stagnating and just being there until someone stronger comes along.
>>
>>337217791
>can't forcibly resettle my own population, because again Individualist

GOD FUCK
>>
>>337218790
Become SJW's and Tumblr-hate on them for being different than you.
>>
how do i form a federation?
>>
>>337218623
I have saved a certain bronze age civ so many times that they finally grew into an iron age civ.
It feels like seeing your children grow up desu.
>>
>>337218794
pretty much

they may interfere if you inhabit gaia worlds, tomb world, get too close to them or research danagerous tech depending on their personalities, but otherwise they won't expand for expansion's sake
>>
>>337218790
Sometimes you gotta compromise

Just pick out 3 rivals, and then build your 3 embassies at them as well to balance out the views
>>
>>337208220
Brundesrepublik Deutschland
>>
I've heard many people say this is boring, and as a newcomer to GSG / 4X genre, I'm inclined to agree.

What GSG / 4X is recommended for a newcomer except CiV? The Warlock game looks neat.
>>
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>>337201716
How the fuck do I get rid of the Unbidden? I am kicking their ass and every fleet they send after me I obliterate but they don't lose any territory. Like, there's no way to engage in diplomacy and you can't settle any systems or build frontier posts in their territory. Do I just keep on killing them until they decide to fuck of back to the dimension they came from?

Pic related they've taken up a fucking retarded portion of the galaxy, and the AI are all passive pussies who dont want to do anything about it either. Everyone has formed fucking Federations now so it's impossible to go to war with anything as well. I see what people mean by the end game is a slog because this is fucking retarded. Up until everyone going into Federations at once it was great though.
>>
>>337218945
>GSG / 4X newcomer
You sound like an underage redditard.
>>
>>337218960
their should be a situation log message where you can find the warp gate in which their fleets are coming from

go to the warp gate, destroy it, and watch the ubidden collapse

realy unbidden is only an early midgame threat, unless you let them blob half the galaxy at late game you shouldnt have any issue
>>
>>337218768
>shallow and unimaginative
That's the best way to describe it, isn't it?
it's like someone made a computer program that churns out a space """strategy""" game
>>
Fuck, Game is fucking awesome.
I'm not even at war with anyone.
I don't do war at all and I still enjoy it.
>>
>>337219062
Are the unbidden those floating eye things ?
>>
>>337218865
You need to be in an alliance of at least 4 species I believe, and then have the necessary tech as well.
>>
>>337213734
You won't survive against the Red Scales State.

Hail to the reptilian's finest!!!
>>
>>337219112
nah their the energy beings

they go around with about 17 early game and immeditely purge/destroy and planet with pops on when they bombard it. Late game i see about 30k fleets but they don't seem that strong
>>
>>337219095
le fucking epik man!
wow this game is hella freakin' AWESOME!
>>
>>337216748

A lot of shit, but the two big ones for me;

- Ability to play as a nomad fleet and explore/trade/scavenge/raid the whole game while adding to your gypsy armada. Can eventually settle or choose to become pirates/slavers and make a living fucking with people.

- The ability to convert your race into cyborgs or machines rather than just building them, and an expansion to the existing genetic racial divergence. Transhumanism should be a serious thing that can shift your empire whether you embrace it or repress it.
>>
whats the best ethic trait to go with fanatic materialist ?
>>
>>337219062
They appeared early game. Like before Federations even formed. Probably around 2300. I was lucky they didn't spawn near me but they fucking destroyed about 5 whole civilizations in the space of 50 years. I found the warp gate though, I forgot about that message because it was so old.

>Mfw they have 30K manpower at the warp gate in ships alone, not to mention all their turrets and shit.

I might come back later.
>>
I dont remember if while i was creating my empire i could set up my policies, or it depends on your government?
>>
>>337219164
Never had those but I did see messages about an invading floaty eyeball species.
But they were on the other side of the galaxy so I didn't bother them.
>>
>>337219214
>whats the best ethic trait to go with fanatic materialist ?
How about you stop powergaming, faggot?

Collectivist gives you access to purges and slavery, which are great. if you don't want those then Individualistic gives you nice bonus cash. But if you're bothered by the additional restrictions + ethical difference penalty, xenophile is a safe choice.
>>
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>getting blocked in this early

FUCKING ALIEN SCUM
>>
>>337218881
I still don't get the entire mechanic or why there are so few ways to upgrade my gain.
>>
>>337216748
More DLC :^)
>>
>>337201716
Best FTL?
>>
>>337219617
You can still expand faggot I'm almost getting boxed in and its still early game.
>>
>>337214760
This is the exact thinking that has led europe to be invaded by the muslim hordes.
>>
>>337219617
>Cock still small
>Get Block'd.
>>
>>337219680
Wormholes is the best FTL, but restricting everyone to spacelanes makes the game feel kinda refreshing and different. It's neat.
>>
>>337202007
Resettle one of your own species to it or build a robot, then purge the xenos.
>>
>>337218104
overrated post
>>
>>337218545
OH GOD, ITS HABBEDING!

fucking "not Tyranids" are invading from outside of the galaxy.

This is just a part of the vanguard. Good thing I just finished refitting the battlefleet solar.
>>
>>337219680
Wormhole are OP and there's no reason to use anything else. Warp is slow as molasses and hyperlanes are infuriating.
>>
>>337219617
prepare for war
>>
>fighting against a Xenophobe Fallen Empire as a Xenophobe Militarist Empire
>semi-stalemate grinding on for 50+ years
>they lose ~2k in ships before getting pushed back every time they try to invade Earth
>they can't replace their losses and I barely can
>we've both been ground down to ~20k fleet power
>both of us have completely ignored the rest of the galaxy
>look at map
>large UNBIDDEN blob has been slowly growing closer to the borders of me and my enemy
>our fleets are both battered remnants of what they used to be


oops

When they get here I think we're both fucked.

totally worth it though, I can almost taste that fucking ringworld
>>
>>337219751
Definitely.

My next game is deffo gonna be just spacelanes for tactical chokepoints etc.

Sick and fucking tired of dealing with assholes alies who just jump straight to my homeworld and nuke it while my warp fleet is sluggishly chasing, and then they just fuck off, without landing an army.

And don't get me started on chasing spacelane ships back and forth.
>>
>>337219680
Anyway to change your FTL to something different later on? Or am I stuck with shitty Warp travel for the rest of the playthrough?
>>
>>337220060
there's an endgame version of FTL you can research called Jump Drives. Fallen Empires have them.

They're better than all the other kinds.
>>
>>337220060
Not sure, but I researched the ability to see space lanes so I could get an advantage over the races who use it to chase them into chokepoints or knowing which system to fuck off to if getting chased, forcing them to take the long way around.
>>
>>337220060
There's like two endgame FTL-thingies with one literally being able to create fucking Eye of Terror. Neat.
>>
i'm going to ask a simple question. how complex and difficult is this game to get into?
>>
>>337220358
i am a retard and i have not died yet in my playthrough
>>
>>337202828
Is there a mammals favoring mammals, avians favoring avians, etc. mechanic?
>>
>>337220358
it's too complicated for people without autism but simple enough that people with autism have declared it a casual baby game and gone back to jerking off to spreadsheets
>>
>>337220358
Very easy if you possess any reasoning skills whatsoever
>>
>>337220418
xenophobes are slightly less xenophobic towards races who have portraits from their group

that's the only thing it affects
>>
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>>337210030
>Droid Psi Army
>>
>some underdeveloped race appears in my territory
>ignore them because there is nothing I can do
>they reach space age, taking the whole area and a shitton of my resources
>declare war on me almost immediately
>have to cede the planet
>now I have a useless planet filled with pissed off aliens and a massive diplomatic negative of threat to all my neighbors
Well. That totally fucked up my diplomatic only play through.

Going to have to restart and take collectivist just so I can purge aliens.
>>
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I think it's my EU4 experience, but it's pretty easy to blob. It was difficult to reach into the Southwestern section of the Galaxy, but know I'm doing it. I just unlocked Uplift tech. Time to make some soldier races.

I wish Construction ships could be automated. It's fucking obnoxious to constantly tell them what to do.
And if a sector planet builds a colony ship, you CAN control it, but it isn't easily visible in your sidebar. Also, you can't tell what fucking population/species you have on your colony ship. Hope you remember which one is carrying the Desert species, or you just dropped Humans on a 5% habitable world.

>>337220358
Really easy.

It's got a lot of depth to it, and has a lot of features from Civ 5, Gal Civ 2, Distant Worlds and others. But it's very streamlined, and it's tutorial system is really fucking good.
>>
>>337220301
>>337220172
>>337220161
>>337220060
https://steamcommunity.com/sharedfiles/filedetails/?id=682207869

MOD that enables you to research all FTL. Anyone tried it?
>>
>You can have a slave army in this game
holy fuck
>>
>>337220628
>I wish Construction ships could be automated. It's fucking obnoxious to constantly tell them what to do.
You probably know this but by rightclicking on systems in the galaxy map you can tell them to build all the available platforms for it, for the first few hours I sent them manually to every planet
>>
>>337220628
>pretty easy to blob
>empire completely splintered
Yeah anon, your EU4 """experience""" really helped you there...
>>
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>>337220554
>ignore them because there is nothing I can do

What? Build an observation complex above their planet next time. Giving them tech leads them to becoming vassals, which you can then annex. Infiltrating them can have some FUCKING COOL event chains and ends with you annexing them.
>>
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>>337220695
>rightclicking on systems in the galaxy map you can tell them to build all the available platforms for it
OH FUCK
>>
Not enough resident sleepers for this.
>>
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>start first game
>surveying worlds
>discover ancient ruins
>you found the ruins of the cybrex
>ancient robots bent on destroying sentient life
>begun the cybrex plot chain
>mfw

How fucked are my mushroom men
>>
>>337209906
How do I get my tech shit to be as cheap as yours? All my tech stuff costs like tens of thousands.
>>
>>337220749
I did have a post and i did advance them. But they were xenophobic and formed their own empire. Didnt ever get the infiltration tech.

Fucking slug people.
>>
>>337220796
I'm so sorry anon
>>
>>337220882
Wow. Fuck them. Conquer that shit.
>>
>>337220882
Sounds like they were alpha as fuck, then.
>>
Is the strong trait worth jack shit? It onlyaffects ground combat, right?
>>
It's fun and all but it's kinda bearbones.
Thing is that in my opinion they have so much more shit they could add with their truck of DLCs compared to EU4 and CK2, so at least there's hope.

Also it's funny how cruel you can be.
>Conquer aliens
>start terraforming their planet for my species
>then just purge the xeno filth as I bring a colonist to make the planet completely mine
>>
>>337220909
I did. Ruined everything diplomatic.

Save deleted. Fuck slugs.
>>
>>337220927
>got killed by a 500 power fleet
Yeah. Real smart to declare war on the people who raised you and then have no army.
>>
>>337220870
>>337209906
Yeah, seconding this. How'd you get the cost reductions?
>>
Do you guys purge xenos or just enslave them?
>>
Do sectors contribute to tech cost? Can I prevent tech cost from spiraling out of control by using sectors, or am I fucked?
>>
how do you fucking remove embassies?

I took over one of the empires I had an embassy in and now it just says I have an embassy with ___ and I can't get rid of it, so now I only have 2 embassies really
>>
>>337207874

>Ashtar

You fuckin' nerd. Mumble's for nerds. Fuck Tyler. :^)
>>
>>337220504
Interesting - I didn't realize that
>>
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>>337219617
its alright lads, i was able to erect my way into his territory
>>
>>337220451
Hooray, I'm not a retard or an autist!
>>
>>337221189
Go to the diplomatic screen for them and remove it

The bonus will stay and slowly decay, as long as you dont have the option to give them an embassy it doesnt exist.

Its pretty shitty though you cant easily see who you have them with.
>>
>>337221116
>not being fanatic Xenophile
They're my friends
>>
>>337221296
>Xenophile
Easy mode if you know what you are doing.
>>
>Clones
>Robot workers
>Psionic combatants

Holy shit, getting that shit early was fucking neat. Literally wave after wave of unstoppable Cthulu monster warriors.
>>
>>337221290
They don't exist though as a separate entity any more, they are now a part of my empire, not just a vassal, I placed the embassy down to improve relations with them when they were a vassal as I couldn't figure out how to find out how long it would take to integrate them so I left it, now they've been integrated I can't remove the embassy I still have with them even though it doesn't matter.
>>
>People have Unbidden, Eyeball monsters, and Cybrex showing up in early-mid game
>Played three games now and only ever had Unbidden show up way late

I've even gone all the way down the AI route and NOTHING EVER FUCKING HAPPENS
>>
>>337221367
Adding charismatic gives you ridiculously positive relations with everyone.
>>
just got around to jacksparrowing this. time to make super xenophobic white supremacist race.
>>
>>337221419
This isn't an on-rails shooter, anon
>>
>>337204359

I don't see what's difficult about it.

Maybe its the fact I've played other Paradox games but this shit doesn't have any higher of a learning curve than Civilization does.
>>
>>337214117
>habsburg
>>
>>337221016
http://www.stellariswiki.com/Technology#Technology_cost
>>
>open game
>close game
>already been playing for 6 hours
>>
>my friend is super hype for this game
>I'm looking forward to it, not close to his level though
>it releases, he can't launch the game due to some ddl error
>spends two days on trying to fix the error while I count him the tales of my playthrough, eventually resorts to reinstalling windows
>still doesn't work even with fresh install
I think he might have offed himself by now
>>
>>337221424
I took venerable

It was a mistake. Should only cost 2 points honestly.
>>
>Play tentacle monster race
>Have a small, sparse but freakishly well researched society
>Make friends with everyone by sharing my star charts and opening my borders to civilians
>Notice a colony seems to have made a tiny region their vassal and brainwashed them from wanting outside gifts
>Decide to teach them who the big boss is by curb-stomping their rulers
>Decide to ally up with my neighbor forces and roll on through
>While I have 900 damage worth of a fleet, my allies have 3k coming in behind me as I lead the charge deeper and deeper into enemy territory
>Remarkably I don't lose any ships and manage to fill all of them with leaders throughout the campaign effort
>Liberate the vassals, take over their ruler

Shit was beautiful. I'm enjoying this game so much. It's a wonderful blend of Crusader Kings and Civ.
>>
>>337221501
It's fucking ridiculous
I can kinda see that HoI3 was hard to understand, and maybe even V2 a bit
But people keep saying "ugh these games are so hard to get into" about EU3, EU4 and even fucking CK2
Now Stellaris is even simpler and they're STILL saying it
I wonder how more Paradox needs to casualize before retards stop complaining
>>
>>337221482
My galaxy is just so fucking BORING. I own like a third of it and could just go to war with everyone I guess.
>>
>>337221541
Congratulations, you found the fifth form of FTL travel in Stellaris.
>>
>>337221524
Well shit. Having a smaller faction is actually useful for something.
>>
>>337221571
>not just downloading the dll that he needs
your friend is stupid and deserves nothing less
>>
>>337221645
What they want is just
>Press 1 to maek unit
>Press 2 to maek economy
>Press 3 to diplomacy

Anything else is evidently just superfluous and complicated for no reason.
>>
>>337221419

Within the first three hours of playing, I encountered the Void Cloud entities, the Amoebae colonies, the "Diamond is Unbreakable" sentient shards, the Gas Devourers, The Maw of Darkness and the Void or whatever the hell both of the black hole factions are and about three varieties of ancient drones. Oh, and the Cybrex, although they were dead. Does anything happen if you hold onto their memory banks long enough?
>>
How the fuck do you claim territory and not go into negative influence monthly income balances quickly?
Frontier stations eat electricity and influence like nothing else but there's no other way to claim shit besides constant new colonies which is when more of a pain.

Also how should I be building wormhole stations? Every system in territory should have one or just place them as need to prevent long back and forth jumps?
>>
I heard you can only have 5 planets in this game.
Is this true? I currently own 2 and 1 slave planet.
>>
>Leave for a bit
>Set game to overnight mode
>Come back a few hours later
>Negative resources and way over fleet cap
>Have like a billion really tiny and useless fleets

T-thanks AI.
>>
>>337221842

Colonize > Energy > Build, only use frontier stations to fill in holes in the gap of your territory. They're too costly to use in systems you can simply inhabit, and that's easily done by spamming mining.
>>
>>337221735
He isn't dumb, he tried that and many, many other things. It wasn't a simple error, it was a major fuckup, probably hardware-side
>>
does this game have something like supply limit from other Paradox games or can you just stack all ships into one fleet and roll through the galaxy?
>>
>>337221863
It says on the top bar how many you can claim

Its 5, unless you have the Enlightened Monarchy which is +1 or Direct Democracy/Theoretic Republic for +2

You can still claim other planets with colonies, but they become self managed under sectors.
>>
>>337221863

You can only have 5 planets per sector*.

You can have an unlimited number of sectors.
>>
>>337201716
>>>/vg/141791953
>>
>>337221952
You can roll roll roll baby
>>
>>337221863
you can only directly control 5 planets you have to leave rest to ai
>>
>>337221842
Afraid colonies are the only answer.
Frontier stations are useful only for connecting territories or allowing you to get some important resources till you can expand your border over them normally.

>>337221863
You start with 5. Over that you get a penalty that can be solved by throwing the plane in a sector. Some government system gives you one extra. End game research gives you +1 and is repeatable but very expensive.
>>
>>337222003
the answer is always purging
>>
>>337221878

>Set game to overnight mode

What? How?
>>
Are there anything else to do apart from spamming stations every where and make the biggest fleet?
>>
>>337221926
>>337222050
Oh that's cancer. If they let me micromanage more than 5 planets then I would be okay with it, but right now they're a limited resource and I don't want to leave that management to AI since it's fun

Instead of sectors they should have put in a function for construction ships to automatically go around to every system in your borders and build wormhole stations.
>>
>>337202764
Its shit though. No animation and the quality of painting sux balls.
>>
File: 1374222508461.jpg (48KB, 591x605px) Image search: [Google] [Yandex] [Bing]
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>survey planet
>anomaly!
>huge moving shadows made of organic articulated joints all over the atmosphere
>huge society research bonus

I am afraid
>>
>>337222154

You can still manage your planets within different sectors if you want, but it's just more of a hassle going through all the screens when the AI will automatically update things for you. It's still decent when you need to make ALL the ships though.
>>
>>337222134

Its a wargame just like EU4 and HOI are war games.

Its like asking if there's anything else to do but destroy an enemies base in an RTS.
>>
>>337222154
The only good thing I like about sectors is that at least you can set them to build defense station everywhere and not pay for them
>>
>>337207874
Vrillion?
>>
>>337222190

Congratulations! You found the guardians that have been keeping watch over life for all of millenea, and your race is the chosen race to be given their direct hand!
>>
File: 1451455186962.jpg (205KB, 708x1000px) Image search: [Google] [Yandex] [Bing]
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>>337222190
thats pretty fucking spooky
>>
>>337222197
>>337222234
Well the other problem with making colonies instead of frontier posts is that I don't have room for any more leaders. I'm at 11/11 right now and 3 of my colonies don't have a leader. They're all tied up as admirals, researchers, or on the science ships.
>>
So are sectors like vassals, only contrbuting a part of their resources to your empire?
>>
>>337222368
Yes, but you can choose how much or how little they give

Letting them keep it lets them upgrade themselves
>>
>play spiral galaxy
>start next to one empire
>they're the same ethics as mine and friendly
>slowly expand
>nothing to do
>debating whether to declare war on these cool guys or not
>>
>colonize a oceanic planet
>suddenly old terraforming device found, gives kinda of a shitty debuff to the planet
>turn it on and let it finish the terraforming or just live with the debuff
>what's the worst that could happen
>planet becomes arid because fuck you and now horrifying failed mutants invaded the planet

See, this is something I love from CK2. This small storyline events that lets shit happen.
>>
>>337222368

Yes, although you can have actual vassal sectors and collectives of other races as well.
>>
>>337222405
Is it possible to simply get a new planet, build it up yourself and then give it to a sector to make the penalty go away?
>>
so what the fuck do I do with minerals?
Literally gaining +500 a turn, 18k limit and all my spaceports are upgraded and my sectors cant even use it
>>
File: 20160511071100_1.jpg (269KB, 1920x1080px) Image search: [Google] [Yandex] [Bing]
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R8
>>
>>337222565
kek/10
>>
so the way borders work is that I expand expand expand to deny other empires from getting access and then only properly surveying stuff inside my borders once I hit a wall?
>>
So where do the dimensional species appear from Jump Drive overuse?
Can I just send a small scout ship behind an enemy empire and jump between two points till they appear on that side?
>>
>>337222565
I like this

8/10
>>
>>337222428
Savegame. Turned it on -> turned my tropical world to shit desert world. Fuck that Load game.
Scrapped it, got terraforming tech ;)

This game is easy.
>>
How do you re-enable the robot guide?

I seem to have disabled it and can't enable it now.
>>
Is there any way to expand your borders without it being expensive as shit in this game?

Outposts cost truckloads of influence and there's a hardcap on planets, plus the amount of controlled space you get from either is tiny.
>>
>>337224259
You hurt his cybernetic feelings, he won't come back now.
>>
>>337201716
Sell me on this game. Is it 90% menus ? is there anything else ?
>>
Is artificial intelligence only for servitude or outlawed?(in policies) Or is there some late research to make them pop
>>
>>337224372
conquer other races, turn their planets into independently governed sectors, just make sure they like you somewhat or you'll have to deal with a lot of rebellions and similar shenanigans.

Or just mass turn all your enemies into vassals, forcing them to work with you and fights you battles. Sure you won't "get" the territory, but its as good as yours.
>>
>>337224484
>come into dead thread to be spoonfed
fuck off
>>
>>337224539
You start out with simple robots, then it turns into a slippery slope of androids, synthetics etc.

Even the game warns you with the smart AI research and tells you straight up "this shit dangerous yo, get at your own risk".
>>
>>337205937
>>337210038

You people are utter retards arent you...
Static tech tree is garbage and you can only dispute this if you have not had enough experience with one.
That memorization and optimal paths in civ 5..Someone kill me that was boring.
Here its not completey boring but also not predictable. You gotta be on your feet reacting to whats coming.
Fucking fags.
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