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Now that the Overwatch Beta has ended...


Thread replies: 469
Thread images: 83

How would you, the Anonymous, go about balancing the characters in the game? These are a few of my thoughts based on my experiences

Bastion:
+Increase his heal rate from 50HP per second to 75HP
+Increase his configuration speed
-Reduce his range while in sentry mode

I think Bastion is a very overrated hero. Not bad, by any means, but once players start getting good, he can't contently sit in one spot and camp the entire time. Increasing his configuration speed and healrate reduces his reliance on heroes like Mercy and Reinhardt while reducing his range makes it so he can't play both mid range and long range.

D.Va
+Increase damage output slightly
+Allow her to shoot through her energy matrix
+Speed while shooting increased to match her normal speed

D.va has a couple things going for her, but it's kind of unfortunate that she has to get right up in people's faces to do relevant damage. Her energy matrix only shields for a few seconds and immediately cancels when you start shooting and then goes back on cooldown whereas Reinhardt gets a 2000HP shield that can stand up forever and he can alternate between attacking and shielding on the fly. D.va's peashooter is also fairly weak at anything before the midrange so increasing her mobility while shooting and giving her the option to attack through her shield makes her a more viable threat. She's probably one of the weaker heroes in the game, but certainly not useless.

Genji:
No changes

Hanzo:
-Damage reduced on ultimate

Hanzo's ultimate covers a massive area, lasts forever, and does ridiculous amounts of damage. Let it do less so then Hanzo, who's presumably far away because he's a sniper can then pick off weakened opponents or allow his teammates to do so.

Junkrat:
No changes

Lucio:
No changes

McCree:
-Reduce the range on his revolver

Blizzard has expressed concern that McCree is too good because he can be played as a mid-range skirmisher or a long-range sniper and they don't want him to be both. (Continued)
>>
>>337167827

McCree can also kill someone in CC pretty easily as well. Not sure he needs a nerf since you'll always lose to a dedicated sniper anyway.
>>
>>337167827
>Blizzard has expressed concern that McCree is too good because he can be played as a mid-range skirmisher or a long-range sniper and they don't want him to be both. (Continued)
That was ages ago, his long range damage has been nerfed for a long time
>>
>No weapon pickups
>No dodging
>No gamemodes like CTF/LMS/DM
>No power-ups
>Ultimate abilities
>Abilities on timers
>etc.
>>
reduce that yellow flash on pharah, holy shit
>>
Replace all your range reductions with wider bullet sprays

The reason Bastion is so deadly is how accurate he can shoot from far away. All you gotta do is make the spray wider the further the bullets go.

I'd probably change Torbjorn's turret to have some startup time between when it detects an enemy and when it starts shooting them, about the same as Engi turret in TF2. As it is the damn thing can hit you with perfect accuracy from a mile away the literal instant you get in it's vision.
>>
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>>337167827
Mei:
+Increased movement speed on frozen ground
+Ground now freezes for longer periods of time

Gives Mei a bit more mobility, as her biggest problem now is the length of time it takes for her to get back to the skirmish after she dies

Mercy:
No changes

Pharah:
No changes

Reaper:
+Movement speed increased
+Teleport animation shortened

Reaper I think has a lot of potential and he has two very unique movement options but lacks the movement speed to really utilize them and has to pick his battles very carefully, because teleporting right now gives the enemy all the time in the world to react.

Reinhardt:
No changes

Roadhog:
-600 HP > 500 HP

Roadhog already has a massive HP bar and self-healing, so I think his longevity needs to be toned down. Makes up for his lack of movement options by plucking opposing fighters anyway.

Soldier: 76
-Reduce damage output

Solider: 76 has every tool he needs to succeed; an option to increase his movement speed, healing for himself and his teammates, fast and strong attacks. Reducing his output I don't think will make him any less viable but his mere presence on any team makes the team better, and that I think is a problem.

Symmetra:
+Teleporter HP buffed
+Less travel time on her charged shots

Symmetra is a pretty underwhelming support character but give her a bit more speed and more longevity on her ultimate and she fulfills her support role a lot better.

Torbjorn:
+Increased damage output on turrets
-Reduced HP on turrets

Right now the turrets last about as long as your average 150 HP hero and can take a lot of punishment. Trading HP for damage I think is fair because it rewards the Torbjorn for placing them well and punishes him for doing it poorly

Tracer:
-Increased cooldown on rewind

Tracer already has high movement speed and several escape options, rewind is both an escape option and healing rolled into one. Tracer won't be nonviable with a change like this but it makes the character a bit fairer.
(cont)
>>
>>337168895
>buffing Mei
ayyy lmao
>>
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>>337168946
Not buffing one of the weakest characters
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>>337167827
Did Blizz not get enough feedback or something?
>>
>>337167827
I'd make no changes. No character in casual play particularly underwhelming and anyone trying to play Overwatch competitively deserves a meta as shitty as the current one.
>>
>>337169108
>Mei
>weak
AYYYY LMAO

She's a better Tank than most of the Tanks and has more survivaility than Roadhog or Reaper
>>
>>337169108
>using competative play meta as a argument
The same place where they use aimbots? literally no one whould care what some stupid pro is using
>>
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>>337168895
>nerf tracer
eat shit
>>
>>337169405
Zenyatta is fine, he just requires precise aim so the kind of shitter that would normally play a healer can't handle him.
Symmetra does crazy damage in close range, can melt Reinhardt's shields and anyone behind them, and brings team-wide shields and teleporter. She's fine, just boring to play.
>>
>>337169635
this. Every character is equally good.
>>
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>>337169289
You're right about that, but as long as she looks bad on paper she'll remain unchanged, or get buffs either I'm fine with.
>>
>>337167827
Hanzo needs more drop on his arrows and some level of spread at long range. Increased pull time,right now he uses less time than widowmakers rifle to go full draw
>>
>>337169635
Zeny needs a bit more health so he can't get one hit with a body shot.
>>
>>337167827
I think the maps need changes more than anything. I keep seeing that stupid tip to use alternate routes against Bastion and Tobjorn but there are a lot of maps that have one single path to the objective. Especially like Hanamura where there's exactly 3 entrances to the first area, 2 are only accessible by 5 characters, and all of them are areas where turrets can shoot you, but you can't even see where they are without Widowmaker on your attack squad.
>>
>>337169635
>Zenyatta is fine
Nah. If a character is going to have the lowest health they need to justify that somewhere. And Zenyatta really can't justify it. Where as someone like Tracer can
>>
>>337170191
the only thing zen needs is a health buff to 200-225 range, his core character is fine
>>
>>337170191
I think it is justifiable. Zenyatta has two absurdly strong abilities in his orb of discord and his ultimate. Plus his weapon is actually really good for a support character. Him dying in one shot to Widowmaker makes it so he cant just dick around behind his team shredding the enemy front line without exposing himself.
>>
>>337170674
Except he has to expose himself for his abilities to do anything
>>
>>337167827
>McCree:
>-Reduce the range on his revolver

What? Why, his problem isn't how far he can shoot. His problem is the absurd 100-0

>Hanzo:
-Damage reduced on ultimate

>Hanzo's ultimate covers a massive area, lasts forever, and does ridiculous amounts of damage. Let it do less so then Hanzo, who's presumably far away because he's a sniper can then pick off weakened opponents or allow his teammates to do so.

Stop, his ult is already easy as fuck to dodge.
>>
>>337170823
I had forgot about the LoS stuff actually, good call.
>>
>>337167827
Genji needs his ult swing speed and or movement to be faster.

It's to be used for flanking and people in positions to be flanked usually have full health and it's 2 swings. You'll usually be killed after you kill like 1 person or sometimes no one at all. Not to mention he screams Japanese before swinging so the enemy will be alerted and will be looking for you.
>>
>>337167827

everything you've said about d.va really, especially the damage output. i find it odd that i have to employ hit and run tactics on a character described as a freakin' tank.

maybe make her run speed out of her meka a bit faster because she still seems to have trouble escaping from the self destruct blast radius
>>
>>337170891
That's kind of this thing though, as soon as he blows stun, and fan he's usually gotta back off.
Blizz wants him to be a close range glass cannon, so nerfing his range would be the best way without making him useless.
>>
>>337171150
>i find it odd that i have to employ hit and run tactics on a character described as a freakin' tank.

On that note, what the FUCK is Winston supposed to be good for? You have to play him like fucking Tracer because he dies too quickly, his gun is near useless, his jump-slam is only good for escaping, and his barrier doesn't last nearly long enough.
>>
>>337168895
>buffing mei
>one of the most no-skill heros in the game
kill yourself nigger
>buffing turret damage
double kill yourself nigger
>>
>>337167827
Bastion definitely needs no buffs. He has a specific purpose and does it. He isn't a character you main.

Also, he can heal with no cooldown and without having to be out of Sentry to do it. Definitely doesn't need to heal.
>>
>>337171295
except they already HAVE nerfed his range
>>
>>337171562
I have had an insane amount of success with Winston, you just have to pick your fights super carefully. Widowmaker and Genji are your bitches, jump on them with impunity and run them down. You can severely mess with healers if you co-ordinate with your team just a little bit so they concentrate fire while you're monkeying about. Tracer and Genji are prime bullying candidates too.

Just know your limits and don't pick fights you can't win. Try not to engage more than 2 characters unless your ult is up and backup is on the way.
>>
Genji needs some sort of change. He's probably the hardest character in the game but in terms of what he can actually do for your team (flanking, getting picks and harassing) he's just a worse Tracer. Yeah, I guess you can score some gimmick kills on retarded Bastions with reflect and take alternate routes with your climb, but when Tracer can just blink through danger points and chokes the latter doesn't count for much.
>>
>>337167827
I love D.Va!

I'm also a pretty bad player and don't feel justified in making balance calls, but I'd go something like:

D.Va
+Damage slightly
+Cooldown midrange altfire
+Either enable Defense Matrix to block EVERYTHING or reduce the cooldown. Right now it's nice for blocking some ults and charging Bastions, but is otherwise a bit too short to get much down with it.

McCree
+Damage falloff on his shots

Mei
remove

Reaper
+Teleport speed faster

Reinhardt
+Make the fireball do a bit more damage/slightly faster
>>
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>>337172116
Forgot to include my sad stats
>>
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>>337167827

McCree:
-Lower AoE on flashbang
+/-Ultimate should be based on current hp % than fixed amount. Also, failed ults shouldn't refund ultimate meter.

Mei:
-Multiple sources of freeze shouldn't hasten the frozen effect thus effectively keeping a tank perma cc'd when an additional Mei is introduced.

Lucio:
-Reduce self heal.
+Increase passive movement speed aura (when unamped).

Symmetra:
-Shouldn't be played for the sake of her teleporter.
+Her E ability should be replaced by an active healing ability if she is to be considered a supportive hero
+Turrets are fine; could use a farther deployment range possibly.

D.va:
+Lower spread on primary attack

Widowmaker:
-Most game breaking ultimate in my opinion

Bastion:
-Damage fall off should be increased

Dwarf:
-Same with Bastion

Zenyatta:
+Dies to a single body shot from Widowmaker (exactly 150 damage); also has some of the slowest movement speed in the game. Seek improvements.

Reaper:
+/-Teleportation should be team identifiable by changing the color of his smoke.

Roadhog:
-Pretty insane burst with high survivability for a hero; seek a minor damage nerf

Monkey:
?-Fine, but somehow tremendously OP when two are introduced.
>>
>Widowmaker
Increase the time it takes to get full charge.
Unscope on full charge shot.
Reduce unscoped shots to 10 a hit, 8 shots/sec and give them falloff.
175 health.

>Junkrat
Make explosive jumping not have insanely retarded amounts of air drag.
Make Ult deploy like half a second faster.
More consistent det time for rollers

>D.Va
Increase her movement speed while firing in mech (25% to 40%)
Tighten the cone of fire slightly.
Increase damage per shot at close range but have the falloff damage remain the same at long.
Give her SOMETHING when outside the mech.

>McCree
Allow some sort of movement while stunned instead of being completely immobile a la Scout Update Sandman.
Limit number of lockon targets for Ult.

>Winston
Melee damage during Ult increased to 50 a hit.

>Mei
LMB takes longer to freeze but does a slight bit more damage.
Shift heals a bit more health.

>Genji
Make his reflect timing not be braindead by shorten duration (0.8 seconds) but decreased cooldown (6 sec).

>Bastion
Sentry has bullet spread
>>
Zenyatta
+give him more health

Symmetra
Make support character and remove her shield power
+make her ultimate her 2nd power
+ultimate is polygon armor that gives her 500 shields for 5 seconds or pretty muich any other ultimate
>>
>>337171971
I think the main difference between Tracer and Genji is that when you drive off Tracer she has to play super careful for the next 10 seconds. Whereas Genji, provided the guy playing him knows what he's doing, can abuse the fuck out of the map and constantly hound you from annoying angles. Genji rewards map knowledge and situational awareness more than any other character I think.
>>
Widowmaker:
+Must be real and have sex with me
-None
>>
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What do you get for getting the origins edition other than skins? I'm debating buying the PC version from disc, which is origins only

>>337167827
D.va needs a right click attack on her mech. I'm fine with her shotgun cannons, and she is still decent as is, but it's disappointing seeing an entire mech character with only one (1) option of attacking charging doesn't count.

Just add a medium range attack that's good with killing people at low hps, and is good with shooting people who are running away from her shotgun blasts since she is so fucking slow while firing anyways.
>>
What if they made it so that winstons gun did damage
>>
It's easy to tell what someone plays by the characters they want nerfed.
>>
>>337172795
Then he'd be the most broken motherfucker in the game by far
>>
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>>337172691
>>
>>337172691
You get some digital bonuses in Blizzard's other games, like Overwatch logo card backs for Hearthstone and a pet Winston in WoW and shit like that

That's it, that and the skins
>>
>>337167827
Buff Genjis sword slash move. I get it can't be a one hit ko but when it takes fucking 3 to kill tracer somethings wrong here.
>>
>>337172426
Zero Suit D.Va's actually not bad though. She has HIGHER DPS than mech form, and you can kill people pretty quickly if you can aim, and they're not focus firing at you.

I just want a smaller critbox on her mech.
>>
zennyatta needs a movement skill or SOME WAY to move more quickly. It takes fucking forever to keep up with your team. Even if it's just a flat 5 point movespeed increase i'm okay with that, but he is just so slow, he can't keep up with fucking D.Va's walkspeed.
>>
Jesus Christ /v/ this is some horrible shit

Do you guys realize your favorite isn't supposed to be good at everything and win every matchup?
>>
>>337173216
But I play S76
>>
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>>337172980
Jesus that's awful. I think I'll pass, even if I'm getting a good deal on the disc version.
>>
>>337173216

But, we can all agree on that McCree is some overpowered piece of shit, right?
>>
>>337173061
>3 hits to kill tracer
have you even played genji? it takes two strikes at most
>>
>>337173349
na just play against mcree like you would reaper, dont get close, the only thing mcree has is damage and if they took that away the character would be worthless
>>
>>337173435
I am talking about his speical E move where he dashes forwards. It takes three of them to kill her
>>
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>>337172946
>>
>>337173514
you aren't supposed to rely on one ability when killing anything really

even using your normal melee is a high threat for tracer
>>
I'd just give D'va a slight damage increase.

She doesn't need any other buffs, she's good as it is.

The damage increase is just for Bastion's extra 100 health really.

200 health defenders like widowmaker, dwarf, junkrat and hanzo are all free kills if you catch them, but Bastion's extra 100 health will destroy your mech when you exchange dps.

You'll still kill him, but it's annoying.
>>
>>337173517
Thank you for this senpai.

I am building up my high speed folder.
>>
>>337167827
>Genji:
>No changes

this triggers me
>>
>>337172857
Try me.

They need to nerf Mercy(builds ult too fast, way too mobile even with the "here's your high value target" sign), Reinhardt(shield's just too good, nothing compares), Tracer and Widow.
>>
I honestly didn't expect the game to be so much fun. I figured the combat was going to be boring, the controls were going to be unresponsive and the heroes were going to handle like a dude who ate all the pies.

Maybe I spent too much time playing indie.
>>
>>337169212
This is my favorite piece of overwatch porn period, and I'm confident I've seen over 75%+ of all of it.

i wish there was more similar.
>>
>>337173715
I know but when it does so little damage to tracer imagine what it does to other people nothing. I am not asking for it to be killer but just make it worth using in combat instead of mobility.
>>
>>337167827
>Bastion:
>+Increase his heal rate from 50HP per second to 75HP
>+Increase his configuration speed
>-Reduce his range while in sentry mode

He also needs either a timer for how long he can stay in sentry mode or a damage nerf in it
>>
>>337173824

If Mercy is building Ult too fast that just means the other team is building their Ult just as fast.
>>
>Dva damage and movement increase

no you cant have both
>>
>>337173908
but it is worth using in combat, want to know how much damage it does? 50hp, 1/4 of a 200hp hero, and a third of a tracer. furthermore it's very good as a finishing move, as killing someone will refresh its cooldown
>>
>>337173979

But that means that the only counter to a Mercy is another Mercy, which is bad.
>>
>>337174142
You could always kill her
>>
>>337174213

Should I shoot her until she dies?
>>
>>337174268
I prefer a good explosion but that also works.
>>
Yesterday I killed a Mercy and then she revived, but she was the only Mercy on their team

Can she revive herself if she ults right before she dies? Or was I hallucinating that
>>
>>337167827
Mei:
+Make her thicker
+Make walls taller and last longer
+Make her freeze people faster and do more damage
+Make her emote more
>>
Anyone see the Overwatch animated shorts?

Its a pretty fun watch. Blizzard should start making movies.
>>
McCree
-Slower reload so rolling is actually necessary

Pharah
+Less spread on ult

Reaper
+Make friendly Reapers' teleport graphic look different

Soldier 76
-Biotic Field either has less AoE or changes into a self-heal only

Bastion
-More vulnerable when self-healing
-Takes longer to switch configurations
-More long-range spread in sentry form
-Can only aim <= 20 degrees up or down in sentry form

Hanzo
-Smaller AoE on ult

Junkrat
-Less effect time on steel traps

Mei
-More spread and less range on freeze gun
-Reduced movement speed when firing freeze gun
-Less alt-fire damage
-Ice walls vulnerable to friendly fire
>>
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>>337167827
>Bastion
Change ammo pool to infinite like DVa's, it's stupid that he has to stop shooting once in a while

>DVa
Make the ult hit through walls
Tighten her weapon spread
Let her shoot through defense matrix

>Genji
Reduce recharge on his slash if it doesn't hit an enemy
Hold down M1 for a constant stream of shuriken instead of 3 at a time
Infinite dashing while in ult

>Hanzo
Charge arrows faster
Dragon should shoot out faster but stay on the field longer once extended

>Junkrat
increase grenade explosion radius
increase trap throw distance
double rip-tire health

>Lucio
shorter recharge after M2
slightly increase base health and speed boosts

>McCree
Reduce charge time on ult for enemies already on-screen

>Mei
Let her slide on ice to move faster
Give Ice Wall a pushback effect if an opponent is under where the wall is erupting

>Mercy
increase sidearm damage
heal Mercy whenever she is beaming
beam provides ult charge even when not healing

>Pharah
increase health by 50
increase splash damage and radius on rockets

>Reaper
decrease spread on guns
decrease reload time
decrease activation time for teleport

>Reinhardt
Increase shield charge rate
Increase hammer swing speed
Increase angle of ult

>Roadhog
decrease spread
increase clip to 6
longer stun time on hooked opponents

>Soldier 76
reduce reload time on rockets
Increase assault rifle damage when in ult

>Symmetra
drastically increase either sentry damage or health
decrease sentry placement cooldown
increase weapon range

>Torbjorn
Increase damage and HP on turrets
Allow for more armor pickups

>Tracer
Rewind always heals

>Widowmaker
decrease shot charge time
remove red tracer
increase poison mine damage

>Winston
increase electrogun damage

>Zarya
Increase time on bubbles from 2 seconds to 5
Increase damage on charged gun

>Zenyatta
Increase weapon damage
Increase health by 100

The perfect game
>>
>>337174604
>Those Bastion and DVA buffs
Kill your self robotfucker scum
>>
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>>337174750
keep reading
>>
>>337173979
Split across 4-6 different characters all exposing themselves to some risk to build it. Also gotta consider how much impact it has, Mercy's ult is fucking insane.
>>
>>337173146
>Zero Suit D.Va's actually not bad though.
I know this, which is why I want her to have Es and Shifts so I can use her as a main.
>>
>>
>>337174560

>McCree
>-Slower reload so rolling is actually necessary

In a game where Soldier 76 can shoot the whole day? Nah, fuck you.
>>
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>Pharah
>Reduce jet fuel, increase jet speed, increase speed fuel recovers

Makes her movement more erratic and less "shoot me," while also making the player have to work more to use their jets to move unpredictably

>Bastion
>Lower recon mode damage
>Lower tank mode duration, or remove health/armor benefit for it

A lot of people just say sentry mode is OP, but his fucking recon gun being nearly as good is what makes him really bullshit and too well rounded, I use recon 85% of the time with him now because it's just better to use it most time and clutch sentry machinegun a choke when least expected; also his ult is way too good compared to pretty much everyone else.

>Torjborn
>Sentries don't auto-lock on, instead they turn from target to target as needed, but are otherwise just as accurate


As it stands they instantly start shooting at anything in range, so poking them is even punished a little bit and it's really easy for good Torjborn players to just leave their turret alone in a good spot

>D.va
>Have defense matrix blow up explosive weapons like Junkrat's grenade launcher or Pharah's missile launcher instead of canceling them

Would make more skill plays with defense matrix to reflect explosions back at players

I think everyone else is in a pretty good spot, McCree and Roadhog might do a little too much damage, but that's about it
>>
>>337174604
zenyatta just needs faster base movement speed.

>any character even gets close to me
>in an extreme do or die situation every time

his damage is already fine and will bail you out if you can aim.
>>
Dammit, I have a boner from OP's picture.
>>
reduce cooldown on widowmaker's grapple hook. Her mobility is too shitty
>>
mei is like the cold version of pyro except even more ez mode
>>
>>337174805

Half the time I just blow it on one or two heroes when it's up, otherwise I sit on it all game until something big happens. Only time it seems to shine is when everyone is grouped up and dies to a single reaper ult, which should have been avoided in the first place.
>>
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>>337175223
>Her mobility is too shitty
I can't tell if you're serious or shitposting
>>
Top Tier. These are characters that are essential in competitive games where everyone knows what they are doing. You will not see a high-skill game that doesn't have these characters.
Reinhart
Lucio
Mercy

Great Tier. These are characters that stand above others in the same role.
McCree
Pharah
Winston

Good Tier. These are just solid characters that can make a huge impact
Soldier 76
Widowmaker
Hanzo
Tracer
Junkrat
Mei

OK Tier. Situational, can be useless or decent.
Genji
D.Va
Zinyatta
Roadhog

Shit Tier. Noob trap characters. Characters that are overall weak compared to others in their class and have hard counters that make them very useless against skilled players
Bastion
Trobjorn


Anyone that I forgot probably belongs in shit tier.
>>
>>337175381
Yeah, because you'll have it back in 15 seconds. Pretty much every ult is the same way, if you're waiting for the perfect opportunity you usually won't use it for the entire match. Mercy's builds ridiculously fast, especially considering how impactful and easy to use it is. It doesn't even put her at any risk like McCree's or Phara's does, and God knows it's a hell of a lot more useful.
>>
>>337169212
>Widowmaker:
>No changes

>Can oneshot all but tanks with no travel time on bullets
>Has wallhack
>Has grapple to take her to any vantage point
>Has a deployable mine that will notify her of flankers

Ok.
>>
>>337175946
Torbjorn's gun, ult, movement speed, odd silhouette, and armor packs make him a solid support/offense character all around before bringing the turret into the equation.
>>
>>337167827
>>337174604
do you guys work for blizz? because you're as terrible at balance as they are.
>>
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>>337174750
>>337175051
>>337176158
>People seriously replying to the joke post
>>
>>337175946
>>337175946
>genji is bad
stop this meme, he's high skill ceiling. just because you can't play him doesn't mean no one can
>>
>>337176407
If your character doesn't even need a counter, he's not terrific.
>>
i'd go about balancing /v/ to not have 10 threads of the same game at a time
>>
>>337174560
Torbjorn
-Less turret lvl 2 health
+Faster turret repair
-Armor pickups expire if not picked up

D.Va
+More projectiles per shot
+Defense Matrix reflects all caught projectiles once ended
+Can strafe during charge attack
-Deals less damage out of mech

Reinhardt
-Reduced range on Fire Strike
+Small stun or high knockback inflicted by Fire Strike

Roadhog
-More vulnerable when self-healing
-Alt-fire does less damage at close range

Winston
+Greater damage/knockback from jump attack
+Can jump attack twice in relatively quick succession

Zarya
+Change firing graphic so you can actually tell what the laser's range is

Lucio
+Change ult to give allies armor instead of temporary shields

Mercy
+Ult revives every dead ally regardless of position
-Ult counter is set back if Mercy dies

Symmetra
+Turrets are less visible, charge faster, and can heal an ally if no enemies are near
-Turrets have less AoE and require sustained fire to deal full damage, much like the gun

Zenyatta
+Moves faster
+Discord Orb can penetrate shields

>>337174870
There are a lot of characters that could benefit from slower reloads, actually, but McCree stuck out to me b/c of the roll.
>>
>>337176407
He is high skill ceiling. But even at that ceiling mediocre. You'll do better, and far easier, just using tracer.
>>
>>337175949

I agree it charges real fucking fast and makes up for bad players, but really I wouldn't play her otherwise. I usually just play Lucio when I'm alone since that hero is just brain dead easymodo and actually puts out some damage himself.
>>
>>337176407
>You're just bad so you cannot make an objective judgement
Much logic, such wow.

I didn't say he was bad, try some reading comprehension, kid.
>>
>>337174856
>d.va is Elastigirl
This only makes my dick harder
>>
>>337167827
At the very least only allow 1 hero on a team, stop the stupid hero stacking
>>
>>337176909
I actually don't mind the buildup being quick, since the game is so slow with all the chokepoints when there are no ults at the ready. But it needs some sort of adjustment all things considered. Probably cut the time corpses can be patched up by a quarter or so.
>>
>>337177038
Agreed.
They could at the very least make a completely different game.
>>
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>>337176918
>, kid.
>>
>>337177323
They may as well, this one sucks.
>>
>>337177374
>>target dummy for you to smack around and just get a ready of damage on with a ticker displaying damage from last hit and sustained DPS

Even Splatoon had this for release.
>>
>>337177374
>dps meters for wow kids
>letting other players shit up people's screen at will
>encouraging instapicking assault/sniper
>being salty he can't outplay a turret even once in 10 minutes
man, I sure hope you're joking
>>
>>337177374
>Remove loot crates, give us coins and let us buy the shit we want instead of having a fucking roulette
but there are coins to do exactly that already
>Option to vote kick.
why?
>>
just in case anyone is curious, no there isn't a level cap, and the xp needed per level is the same after level 22.

You can eventually unlock everything without money even with the worst luck because repeats are broken down into coins (at a shitty rate but if getting 4 credits per level you will eventually unlock everything)
>>
>>337177374
>remove crates gib coins
but then how will they hook you on levelling up and earning crates? You can't be allowed to have everything you want or you'll stop playing.
>>
>>337177971
Then maybe you should start doing some.
>>
>>337174482

Mei doesn't need to be any thicker.
>>
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>>337177971
>>
Hearthstone has made me appreciate the lack of chat in multiplayer games.

Remove chat and voice options.
>>
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>>337177971
>>337178163
>>
>>337178267
next time open the options menu you giga retard
>>
>>337177971
>finally get POTG today for the first time
>instead of any of the times I got a triple/quadruple kills while blocking ultimates and defending the objective with Defense Matrix, it's just a shot of my exploding mech getting a triple kill on potatoes
>>
>>337178163
I really didn't think I'd like playing as him, but
>That credit to team he is just by being alive
>>
>>337178332
I saw this on reddit.
>>
sauce on OP pic pls, I know, Im awful
>>
>>337169108
>winston
>flirting with S Tier

HOW.

He's fun but he feels underwhelming as fuck to me.
>>
>talking about nerfs and buffs before the game is even out

no wonder you pussies cant handle fighting games and have to play casual shit like this
>>
>>337178628
hot monkey dick
monkey trouble
>>
>>337178628
It's because a very common and powerful team setup uses 2 Winstons to great effect.
>>
>>337178628
His shield is very useful, he has good mobility and high hp. He is a tank, not meant to kill people.
>>
>>337178742
>>337178667
That requires two winstons.

I wish he had a damn alt fire and his shield had just a little more utility.

That or he gets a second ability in his ult. Why not let him grab someone and stun them like he did to Reaper in the trailer?
>>
>>337178628
He absolutely counters picks like widow and hanzo shit a lot of defenders. Hes strong as FUCK in the right hands
>>
>>337178663

It puts the bait on it's plate.
>>
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>>337178765
>not ment to kill people
>jumps up on top of platforms and swats snipers into the abyss
>>
>>337178834
his jump actually does damage if you land on someone

not a ton but it helps
>>
>>337178834
>>337178765
>>337178742
Now I want to see a whole team of Winstons monkey slap everyone around one of the small building maps.
>>
>>337179070
https://www.youtube.com/watch?v=ahE0IhDvu84

voice chat is annoying but there isnt too many videos yet
>>
>tfw killing enemy Mercys as Mercy
>>
>>337177924

>You can eventually unlock everything without money even with the worst luck because repeats are broken down into coins (at a shitty rate but if getting 4 credits per level you will eventually unlock everything)

You say this, but uh..they gonna change that.

Enjoy paying, goy
>>
>>337167827
I hope you get hired by Blizzard then subsequently fired immediately after.
>>
>>337169108
>S76 is a better secondary support than Zenyatta
wew laddy lad
>>
https://www.youtube.com/watch?v=_ugJZXlA0oM


Nerf bastion
>>
>>337179861
>Playing Mercy
Faggot.
>>
>>337167827
Make Mei Thiccer.

+9001 to thicc
>>
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>>337167827
Jesus christ I've played since fucking beta and these suggestions are GOD AWFUL and I will go through each and every one of them and tell you why:

Bastion:
He is good enough already
Sitting in one spot like you state is not overpowered in the slightest bit
And tank with his team can kill him
And widowmaker or hanzo can kill him
Any junkrat or pharrah can kill him
And guess what
ANY OTHER CHARACTER CAN ASWELL

He is not bad by any means, but he is only overpowered in potato-level games

D.Va:
EXTREMELY underrated hero
While her ult cant kill anyone or anything other than buildings or a sentried bastion (assuming people arent potatoes and run away) it's amazing for zoning their entire team and completely ruining their defenses
Her defense matrix is one of the strongest tank shields in the right situation, it can completely shut down the enemy team and let yours walk over theirs
While her mobility and guns allow her to backline and shut down certain areas and heroes completely

Genji
Did I just fall for a bait? God am I getting old......... I swear /v/ is ran by children these days. Do any of you even know what it's like to grow old, cynical, depressed, and only be able to live through life under the affects of alcohol? I bet you still listen to nickleback and actually own a non-nintendo console.

Hanzo:
LOL
Literally just LOL
It's the most telegraphed thing in the game

Junkrat:
Stronger than everyone else you listed so far, but I agree

Lucio:
This is masterful bate, I am only taking it for the (You)'s (repeat it with me)

His ult is broken and the decay on the shields needs to be slightly faster

McCree:
That's a horrible change and makes no sense and isn't consistent with the rest of the game
Just make his ult only able to target the number of enemies equivalent to the number of shots he has loaded, and increase his reload time slightly.

/post
>>
>>337180269
>not playing best girl
I bet you play something gay like McCree
>>
>>337180332
I play as Reinhardt.
>>
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>>337179070

>join a game of assault on hanamura
>everyone's picking heroes
>someone bitches about having too many of 1 hero before the final picks are even done
>teammates were tired of hearing this bitching all day so they all pick the same hero to spite him
>roadhog
>6 bunny hopping bellies come bouncing out of spawn
>the other team hears the rumbling and shits their pants
>we invade the point and spread everyone's asshole with six hooks constantly flying
>manage to snatch a pharah out of the air, we give her a buckshot bukkake
>pharah rage quits
>anyone who even dares breaking a corner to shoot at us gets caught and raped without a team push
>enemy team finally pushes
>we have our ults charged
>mfw

We did the same thing next round with Tracers. I've never seen a team so frustrated.
>>
>>337180286
here is an idea

mercy pistol also goes though reinheart shield

there balanced, now mercy is useful
>>
>>337180598
Dude, hah.
I actually fought a team of roadhogs today.

They got their shit rekt when they couldn't do anything against Pharah.

Similarly I played on an all tracer team yesterday. We lost, but at least we got in some fun kills.
>>
>>337180286
>most telegraphed thing in the game
Oh, so when a huge fucking energy dragon covers the entire payload for thirty seconds and there's jack shit I can do about it I'll at least be able to complain about it ahead of time.
>>
>>337180286
You literally posted nothing about Genji and Lucio's shield from his ult drains super fast.
>>
>>337169108
Tierfags are the cancer that kills games. I wish you retard would fuck off and die. Not everything needs to be grouped into tiers!
>>
>>337180332
>playing as a Swiss
There is a special place in hell for people like you
>>
>>337181058
Mercy is perfect. I want to marry her!
>>
>>337169108
What did they do to Symmetra that fucked her over so hard?
>>
>>337181007
>Le plays with sound off poster xd
Fuck off

>>337181041
Genji is a weird as fuck champ
I can't really say anything about him other than he is one of the best heroes to stack in my opinion due to how he works if the coordination is there
>>
>>337181162
I'm going to fuck Mercy, then I'm going to fuck you. Fucking nerd.
>>
>>337181392
she isn't bad, she is just overshadowed by some rather powerful heroes in comparison

If there is one thing that makes her meh tier it is her team shield only preventing one shots on squishies. Everything else was pretty nice to use.
>>
>>337181478
That's lewd, anon. can I at least lick your cum out of her cunt while you do?
>>
>>337173824
Do you play... Junkrat? Roadhog?
>>
>>337181641
Fine.
>>
>>337168895

You don't teleport into the fray retard, you teleport to reach places wehere you can attack from an unexpected direction
>>
>>337168895

Also Symmetra is a shit support character because she's a great defense character. Six turrets will kill you before you know what happened. Teleport HP is pointless, if they find it thy should be able to get rid of it.
>>
>>337181641
>Mercy player is a beta fag
Why is this so common among healers?
>>
>>337167827
Widowmaker: Increase time needed to charge a shot. She does too much damage too quickly.

Zenyatta: Increase movement speed. He is fine as a glass cannon but he's such an easy class to , and if trapped in a group of enemies there is no chance of him escaping.

Mei: Increase fall-off damage of the icicle projectiles. She should be a close combat hero, not someone who picks off a widowmaker across the map.

McCree: Flash bang only stops enemies instead of completely stunning them.

RoadHog: Increase Hook cooldown. He has the ability to paralyze and instantly kill a hero. Having this ability every 6 seconds seems a bit too much.
>>
>>337182138
It's just the way of the world, anon. I can't help wanting to be pushed around or forced to eat Mercy's hairy, cum-soaked pussy. It's just the way my brain and dick work.
>>
>>337182336
Well, at least you don't want to pleasure the guy fucking Mercy. Right?
>>
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Am I the only person here who wouldn't change anything? No buffs or nerfs?
>>
>>337182120
teleporter can take 2 hits, the third will cause it to self destruct
>>
>>337167827
Those Dva changes would make Reaper even more obsolete than he already is.
>>
>>337182479
give zenyatta 50 hp and reduce his damage by 10% but increase the damage his orb gives by 5% and id agree
>>
None of the characters need rebalancing

However increase the respawn time ESPECIALLY ON DEFENSE WHEN THE CART IS ABOUT TO BE PUSHED TO THE FINISH

Nothing pisses me off more than killing 4 people in a row only for the first one I killed to come back before I can get rid of the other two.
Fuck
>>
>>337167827
I feel like they should give Junkrat two bear traps to use at once.
>>
>>337182447
Of course not, anon. except I totally do. I want to rim his asshole as he fucks Mercy and suck on his balls as he shoots his hot load deep inside her pussy. It's not cuckoldry, it's just a threesome. I'm not married to her or anything and if I were, I wouldn't do any of this. I'd keep her to myself. Cucks are disgusting.
>>
>Get really into the beta but can't play much because finals
>Finals over
>Bored as fuck
What the fuck am I going to do for two weeks when I'm burnt out on pretty much everything I play
>>
>People thinking Bastion needs buffs or nerfs
Bastion needs mechanic changes. Again.

He's very strong in public games where teams aren't coordinated. If he gets any team support that problem is increased greatly. Being able to kill shitter Bastions who camp one spot all game isn't an argument against this.

On the flip side against teams that are actually coordinated it's not even worth the time picking Bastion except sometimes to surprise the enemy team with quickly.

Personally I think they should bring his shield and 180 turn radius back. The shield prevents the ezmode counters that make him useless against not-baddies while at the same time becoming vulnerable to flankers. It's not like going back to how he originally was either, because he's been changed in other ways as well. He's able to switch forms quite quickly now, and the recon form doesn't suck massive ass anymore, so a good Bastion with situation awareness isn't going to be made 100% useless by flankers like he originally was.
>>
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>>337182881
art lessons
draw overwatch lewds
>>
>>337183103
I already have like six other hobbies I'm not committed to. My art skills are mostly just the result of boredom during class
>>
>>337175548
hanzo's is way better. He can climb walls anytime he wants
>>
>>337172116
D.VA doesnt need those buffs because she's not really a tank. You gotta use her like a reaper who has more survivability with her massive armored health, defense matrix and dash. You run in from the flanks, shoot up some niggas and when everyone wants your korean boypussy, you get out.
>>
>>337182789
So if he decides to make you both his, you'd go along with it? God damn anon, you're one faggot.
>>
>>337169108
>Roadhog lower than Dva

HOW
>>
>>337182789
anon pls stop I already came (figuratively and literally) from the mercy thread~~

I think I want round 2
>>
Honestly, D.va just needs to remove the movement slow while shooting.

Her cannons suck, but they CAN be annoying.
She's a like a little bee flying around, distracting you. But leave her alone long enough and she'll sting.
>>
>>337183373
roadhog is shit
mlg obviously knows better than some rag tag group of anonymous players on the internet
>>
>>337167827
Hanzo's melee should have a push back effect
>>
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Remove Mei from the game.

That's it. Fuck Mei, fuck anyone who plays Mei, and fuck all Chinese people for being the same race as Mei.
>>
>>337183373
It's the "Roadhog healing himself makes him an ult battery" meme. This doesn't take into effect all the loss in ult gain when he kill enemies, which happens all the fucking time since he's pretty strong if you aren't a shitter.
>>
>>337183338
Maybe. Especially if it meant I could spend more time with Mercy. I'd love to be the bottom slut in that relationship, with Mercy being a step above me and using me to pleasure her when she needed to get off. Although she doesn't seem like the dom/sub type, so this might be a bit of a flawed fantasy. I'd rather do cutesy and lovey-dovey stuff with her, desu. She doesn't seem like the polygamy type to me.

>>337183518
Keep the tildes off /v/, anon. It just makes you look like even more of a fuckboy. And that's coming from me.
>>
>>337182719
50 shield or 50 regular?
This is important.
>>
>>337169108
>Winston
This will never stop being funny. People who try their fucking hardest to make non-competitive games competitive are the fucking worst. There is a reason TF2 competitive was always a fucking joke that nobody except the 10 or 15 people that played in "leagues" took seriously.
>>
>>337167827
Reinhart needs that projectile to go at least slightly faster. It doesn't need anything else, hell you can lower the damage if you want, but jesus christ it's a snail pace on all levels.
>>
>>337167827
Buff all characters I play. Nerf everyone else. Remove Mei. Or make her thicker.
>>
>>337179043
I never feel like it does anything. A direct hit on someone (small window) should interrupt or mini stun, general AoE is just damage.
>>
>>337167827
>Junkrat:
>No changes
Make a cooldown between casting and exploding his mine. It should not be immediate damage.
>>
I'd increase Winston's shield power a bit. It's nice for hopping and slapping guys, but in a crowd it's basically useless.
>>
>>337167827
i would hide viral threads that are soliciting market feedback
>>
Wait, how do you make the "player killed player" thing in the top right show up? is that on by default? I never had that during the entire beta and I see it in these webms
>>
>>337167827
Don't feel like reading the whole thread but D.Va's mech explosion needs a shorter detonation time and make D.Va and her teammates invulnerable to the blast (if they're not already, didn't play her enough to notice)

Maybe give Pharah a small shield during her ult or give her more air time.
>>
>>337168895
Why the hell would you wanna buff Mei and Reaper!? Though I agree Symmetra needs a buff so does Zenyatta
>>
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Characters I'd actually change/know enough about to actually chime in on:

>Bastion
-Bullet Spread. Miniguns should be deadly at mid range, not at sniping range.
+Bring back frontal shielding
-Lower overall turning speed in Turret mode, flanks should have more than enough time to take him out via weakpoint, right now he can just do a 360 instantly.

>D.va
+Reduce head hitbox in mech mode
+Buff overall Mech damage slightly,
+Remove the slowdown on shoot

>Winston
+Increase Shield health moderately.

>Mei
-Add a function to her self heal, where the ice she's in can be cracked and shattered based on being hit, getting hit to much in this form will break you out of heal and result in a stun
-Reduce overall health of the walls, make shooting them actually viable
-Set Mei's difficulty display to 0 stars.


>Pharah
+Increase overall speed in the air

>Mercy
-Reduce the invulnerability time on revived players.
+Allow her to use her dash without a team mate at a lower effective rate.Back spawning with mercy is so unbelievably painful

>Lucio
-Reduce overall self healing
+increase overall speed mode

>Widowmaker
-Reduce rate of charge
-Increase the ammo used per shot in sniper mode
-Make the assault rifle she has a seperate weapon, Her current setup makes self defense way too easy for a sniper

Good widowmakers can currently shut down this game without a real counter, save for other good widowmakers. I don't get why she doesnt get more flack

>Reinhardt
-Increase the broken shield cooldown from 5 to 10 seconds
This will punish dumb reinhardts who just wm2, smart reinhardts who put the thing away will be mostly unaffected.

>Reaper
+Teleport animation speed up

>Soldier 76
-Reduced self healing rate. S76 should not be a more competent healer than Zenyatta

or something like that I don't know.
>>
>>337185241
Pharah's ult isn't bad.

People are just not realizing the golden rule of Pharah applies to her ult as well. That rule being "Don't hang out in the air".

Her ult can be used on the ground. It's still not the most amazing ultimate ever, but it can be a lot better when people aren't just sitting out in the open waiting to die.
>>
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Drop lootboxes more often.

>level 25.
>Takes eight matches where I win to get one lootbox.
>It's full of three sprays and a duplicate of a skin I already have.
>>
>>337170191
>>337170425
Man having 225 Health would be nice, I could see Zenyatta being the less squishy of all 3 healers.
>>
>>337185645
D.Va's mech has a head? Is it her head?
>>
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>>337167827
Fuck, those lewd D.Va pics being posted all the time are driving me crazy.
This gonna be a rough night.
>>
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>>337185739
>Tfw
>>
>>337185645
Poor Zenyatta...even S76 is a tougher healer with aoe healing...
>>
>>337185645
Bullet spread + lower turn rate is a bad combo. Forcing Bastion to engage at closer range and having bad turning on top of that when half the characters have gap closers is very heavy handed.

Really though, the lowered turn rate is just bad on its own. Something better would be giving him a limited firing arc. It gives an opening to exploit without just making Bastion frustrating to play.
>>
>>337167827
Make Bastion only fire in a 180 Degree arc in front of him.

Remove Icecunt mcfuckmyownteam from the game

There, the game is now perfect.
>>
>>337185954
D.va's mech has a head hitbox in the center of her damn mech, which means she's going to be taking extra damage from a lot of stray shots.

It really kills any semblance of her being a "tank" class.
>>
>>337185673
True, its just instinctive to use it midair on sentry nests or populated spawn points, which obviously make you a target. Maybe make her fire off more rockets in a shorter time period and reduce the ult time to balance it. That way you can at least smoke two to three people.
>>
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since we are doing this

>offense

fine overall, i feel like genji needs a buff, either to damage of his shurikens or damage to his shift

i just dont see the point of picking him over tracer for backline disruption, his ult is strong tho

>defense

junkrat is a tad too good right now, its extremely difficult to cap the second point on those capture attack defense maps vs him

maybe reduction in rate of fire and slower reload?

i kind of want to give hanzo a buff, but then again, it might be one of those cases where if people get more proficent with him his true potential starts to show but i might be wrong

mei is total bs and should get some sort of nerf, either hp nerf or left click nerf, like a reduction in the time it takes to freeze someone

>tanks

tanks seem to be least balance out of the hero archetypes

reinhard is by far the best out of the bunch, followed by roadhog and dva

no idea about potential changes tho, more damage for zarya and winston maybe

>supports

give zen a bit more hp and you have a pretty good trio of supports along lucio and mercy

i have no idea about symmetra, she seems really out of place
>>
>>337185645
>Good widowmakers can currently shut down this game without a real counter, save for other good widowmakers.

D'va is a direct counter to her.

Spot sniper, shield up and charge, knock her off the roof and finish her off.

Widowmakers assault rifle is like gentle kisses.

While shield charging D'va can't be hurt by the sniper rifle, but even without shield it takes a few sniper rounds to kill a D'va.

I love it when Widowmaker shoots me, let's me know where she is so I can grind her to paste.
>>
Can someone explain the appeal of D.Va besides manchildren going MUH KOREAN WAIFU. She's boring as fuck and shit to boot
>>
>>337187052
being able to fly up to snipers and disabling ults at point blank for no damage to your team

nullifying bastion completely

being a dick to reaper or enemy support
>>
>>337171295
Lol how is his range a problem?

I played ONLY mccree in beta, racked up like 120 games.

Literally 90% of my kills were from idiots running into my stun and getting 100-0'd from fan the hammer.

I lost duels in mid-long range even against "close range" heroes like reaper and tracer even when I landed all of my shots.

Mccree does laughably low damage at long range unless you score headshots, which are near impossible. Even then, you need 2 headshots in a row to kill someone long range.

I think Mccree is balanced. He has a healthy window of power when his stun is up, and the stun has counterplay as well.
Tracer can bait it using dashes, good Reapers can dodge it with their invulnerability thing. Genji has enough mobility to dodge stun if played correctly, and even his E can be used to fuck up a dumb mccree that will throw the stun at him instead of on the ground. Soldier and Pharah just need to abuse range advantage to win.

Honestly, I felt as though all heroes were healthy and balanced. I found that every hero had some kind of counterplay.

Not once during the whole beta did I think "wow that shit is just broken"
>>
>>337178485
Why are you on reddit, anon?
>>
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>>337167827
>Drawing a cute petite girl with almost cowtits proportions
>mfw


Now back to topic:
Zenyata needs some buff urgently, the hero is literally a shittier Lucio.
Maybe you can have 2 orbs (healing and debuff) on the field at the same time. Maybe increase his health so he doesn't get oneshoted by Widows. Just make him viable, because he's the most fun to play supp, but he's also the worst.
>>
>>337186915
>It takes a few sniper rounds to kill d.va

Widowmaker can get a few rounds out in no time, her charge rate is ridiculous. D.va is also the easiest class to headshot.

Widowmaker's assualt rifle is actually comparable in damage to S76's, its just the spread is worse.
>>
>>337186850
Genji can instagib 200hp heroes if he gets up close to them.

M2 headshot+melee+shift can be done in about a quarter of a second.
>>
>>337187052
She's really cute.
>>
>>337186915
>Widow uses her hook after she gets bumped and then dumps sniper shots into you
>Wowitsfuckingnothing
>>
Bastion turret form has spread, but the first shot is always accurate

D.vas dash has two charges, can be used backwards

Junkrats trap can be thrown longer distances

Lúcios music plays all the time

Mccrees ultimate is an increase to the accuracy of Fan the Hammer, lasting 3 uses

Mei now takes 25% damage when healing

Soldier 76s ultimate is now the addition of minor homing capabilities to his missile

Symmetras shields give you 50hp with perma regen

Toblerones turrets now take 0.3s to lock on, can build two level 1 turrets

Tracer has slightly bigger ass


Fixed the game
>>
>>337187052
Speed, maneuverability, simplicity, survivability and hilarity.

Also she doesn't have to stay with the group to harass and kill.

She's almost as fast as tracer, but can move in all 3 dimensions.

Unlike tracer you don't have to ambush, headshot multiple times and run away. Unless your mech has been popped.

Her weapon is like an automatic shotgun with no reloading or any real need to aim.

Most 200 health people you can defeat by sheer survivability even with your weak guns.

And self destruct is always funny if you do it right.

Don't play her as a tank, she's not one.
>>
>>337187610
I haven't been killed once by a widowmaker ever since I learnt to shield charge. I don't see them as a threat in the slightest.

Maybe i've yet to meet a pro after 200+ games
>>
>>337187557
>Anon! Were you looking at my feet?!
>>
-D.VA
Remove/Shrink her crit hitbox, its half her front, makes a 500hp tank more like 250hp

Damage increased slightly overall.
Less spread on bullets
Shoot and Defense matrix

Pilot form should get a roll or something, shes way too easy to KO. Maybe a small drone that just plays the SFX of her MEKA walking, used well it might distract players while she hides/fights from behind.
>>
>>337187052
she's fun. all divers are fun.

She seriously needs to be reworked, though. Pilot form generally encourages you to dick your team by running around and being useless.
>>
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>>337187557
Anyone else immediately think this is Poison from the thumbnail whenever they see it?
>>
>>337187714
Widowmaker is a sniper, so of course she attracts a larger amount of shitters then average.

Nothing counters a good Widowmaker other then another Widow. Winston doesn't. D.va definitely doesn't. Maybe a good Genji does because he can follow her anywhere as long as he can land his shots.
>>
I just wanted to come into this thread to request that you all please stop sexualizing D.Va.

Thank you.
>>
>>337188079
Never. D.Va is made for bullying my dick with her feet and being fucked against a wall
>>
>Reducing McCree's range

That's not his problem. It's the fact that his flashbang is AoE, thus undodgable by anything but Tracer or Genji. And then he fans his hammer which will kill almost every hero in the game. If it doesn't, he can roll to nearly instantly reload and then kill every hero in the game.
>>
>>337168895
>Increased movement speed on frozen ground
Does this count for shooting the ground with M! so you can skate away? Because that would be fucking adorable and possibly broken as shit.
>>
>>337187052
Aerial mobility. Has a mech. Two different forms.
>>
>>337168895
dumb cunt xd
>>
>>337187917

if my waifu D.Va had a dick I'd suck her to completion.
>>
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>>337188825
Second
>>
>>337177374
>let us buy the shit we want instead of having a fucking roulette
This is Actiblizzard, dummy. I promise a cash shop will be in the game at launch.
>>
>>337174604
>Buff everyone to fuck
I like this guy
>>
>>337189728

>implying the cash shop won't be a way to buy extra loot boxes or Currency
>>
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why is everyone shocked that mei is good at close range

its literally her only job
>>
>>337169108
>I don't know how to use her, so she's weak
I've stomped whole teams more than once with Mei. I can't do that with many other characters unless the other team is playing terribly.
>>
>>337168895
I only disagree on Roadhog nerf, I don't think he deserves it. I agree he's strong, but an "invisible" weakness of his is that he feeds the enemy ult charge like nobody's business, since he takes raw, un-damage reduced damage and without a barrier.
>>
>>337182281
They should just make McCree's flashbang blind you for a second or however long it lasts instead of stunning you. At least then you have some chance of retalliating.
>>
>>337177971
Or a Hanzo meme arrowing through walls or the objective
>>
>>337189969
>Her M1 has 3x the range of other "Close range" weapons and prevents disengaging except through abilities
>Best survivability in the game. If her abilities are up she won't die to anything less then a one-shot kill
>Has too much health on top of that
>Her wall can't be broken by anything less then a turret mode Bastion
>Has a high damage long range attack with a decent attack speed
>>
>>337190796
>decent attack speed

I know youre trolling now
>>
Hanzo is fucking broken, and I don't mean his super avoidable ult
You just spam arrows everywhere and get "lucky" headshots left and right, decimating a team if you're left alone
If anyone with 200 health or less dares to get close to you, just one-shot them in the head
Even if they try to run away and get to cover, you can finish them off with a scattershot in most cases
What counters are there? If Winston jumps on your ass, you have enough health to kill him 1 on 1 in almost every situation, the only solution is counter-sniping or gangraping
Either give him a minimum range for arrows to do their current damage, or nerf his health, or reduce arrow hitboxes which are absolutely massive currently
>>
>>337190629
He'd need a drastic range buff on it, then.
>>
>>337168029
That's only thing he's really good at though, one on one close range duels. Take that away and he's a useless character.
>>
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>>337187393
I'm a god awful sniper but the amount of kills I've gotten with Widowmaker's left click on practically full health opponents is simply ridiculous.
>>
>>337185739
What even happens at higher levels? Does it get slower and slower? Where does it cap? Do you have a limited number of loot boxes before you have to spend dosh?
>>
>>337187052
Know that widowmaker just fucking around by that ledge sniping at your team? No better feeling than running her ass DOWN with a 40 ton meka. That and completely bypassing the entire team to cap a point and having 4 of them panic sprint back while my team mops the floor with the other two feels great. that and blocking JUSTICE RAINS FROM ABOVE with defense matrix. lastly Dva is cute!
>>
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>>337169108
jesus, what happened to zenyatta? he's undeniably one of the worst characters now, what did he have that deserve that?
>>
>>337187052
>flying around in a giant mech
>not fun
>>
>>337169289
>250 health
>tank

wow retard tracer player alert
>>
>>337190228
>I played against shitters and won with her, so she's good!
No. She's undeniably one of the weaker characters right now, because she needs to be in melee range to be effective, but has no mobility options. Half the cast can ignore or get around her ice wall. Half the cast can kill her for free out of ice block. Her ult is good, but Zarya's is better at setting people up for a group nuking. The only other thing she contributes is icicles which are maybe half the contribution of a good sniper.

On a serious level, your waifu a shit.
>>
>Try out the free beta
>Get roughly 10 hours in
>Didn't plan on buying the game
>Have the itch to play more
Is this the power of free betas?
>>
>>337180286
>He is good enough already
Are you retarded? He is fucking SHIT if the enemy knows you have a Bastion. It's as easy as don't jump straight away into a map withou checking for the damn retard transformed into a turret. In his current stat he either a 100 or a 0 dependind on the level of common sense of the enemy team and that makes him shit.
°| Rework: Turret mode gives him less movibility that "regular" mode but he can move a little bit with a shield in front of him. Give him damage rampup so shitters can have more time to react to him but he can still be viable to protect areas in other level of play.
°| Can heal faster while not in turret mode, so positioning is actually relevant instead of being so braindead in pubs.
°| Falloff damage in regular form vs damage ramp up in turret mode with some spread.
°| His ult will allow him to switch faster from one mode to the other, giving him more health in turret mode with a bigger shield and movibility, or giving him no fallof damage in regular form, maybe + a small shield in front of him or more health but not as much as torret mode.

D.Va is shit if both teams are competent. If you have a Dva trying to get close to enemies like Widowmakers and shit, you know your team is shit because other classes can do the same shit by other means, you end up with a lame Reaper that has to fly instead of teleport to kill other people and being a hugeass target that can sometimes be usefull defending your team instead of going solo like a Reaper. You can protect other people and fuck with shitty players that don't see you coming, but you are overall less effective doing both things. Shit damage, an ultra that relies on your enemies not being shit and your teammates beign coordinated to be effective, and you could have the same thing with Zarnya + something else in your team, and you can actually kill people doing in instead of just saving time against shitters. Windows to save time on the point alone, Zarnya when
>>
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>There are people who want to buff Junkrat
>>
>>337192917
junkrat is either shit or 20k damage play of the game carry
>>
>>337192383
>melee range
I don't even like mei and I know that is a flat out lie. Also considering have the maps are CHOKE points, a good mei wont give you the option of fighting at range.
>>
>>337191613

he was too good in the closed alpha, best support by far back then.
>>
>>337193174
The point is that anyone who's going to willingly get close to Mei will be able to dance circles around her anyway, or have an out for if they get chilled. And other defense heroes are far, far better at controlling chokes. A 'good' Mei can just hope someone blunders blindly around a corner so she can MAYBE freeze them and fire a bunch of icicles otherwise.
>>
>>337182479
ARE YOU READY FOR A MIRACLE?!
>>
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>>337192972
In one of the last matches of the beta I learned that Roadhog can hook and stun the tire.
>>
>>337192608
you have team to work with, D.va to let a player roam solo with more marging of error and less requirements to have a good aim.
If you are playing against a clusterfuck of players, yeah, she can do some damage and affect the phase of the game, and still not as much like with other classes. Even if you have a Mercy up your ass you can more damage with a Phara and a class that can actually be consistently defending your team than with a Dva. She is a waste of the tank slot, just like Zarnya unless you mix it well with your team and you are not playing against braindead people who still are not used to the passive habilities they have. You are basically chosing between being an annoyance/slighly pain in the butt instead of being something that can actually get shit done. Not because she can work means she is a good choise when you have a limited ammount of heroes in the team+some of them are better choises.

>Genji
Maybe if you weren't so focused in insulting like a baby and getting mad at random shit while not being constructive at all you would not need to rely on alcohol to live through life. You are only trowing insult that only make sense to you, why don't you call his mom fat now that you are at it?

>Lucio
His ult could be shorter, so a well time ult can save your time or give them a little bit more of time to react instead of having such a big margin of error to basically stop other ults completely.
His ult need to be strong and short, or long as it is but weaker so it's also viable to use him to pass through a choke if you are attacking.
>>
>>337192917
>>337192972
He need a rework, I can do massive damage with him and came across people who also understand that you can actually aim the frag launcher.
I was thinking about giving him two mines instead of one but with setup time so it can't be used so agresively. Press E to trow mine, if you have one, press m2 to detonate it, if you already trew two in the map, m2 to detonate the first, E again to detonate the last one you trew.
Change his frag launcher. I was thinking about making it weaker in terms of damage by letting it damage people after they've bounced but with less damage (so you can still use to attack people behind a shield), but if it's a direct hit with no bounce, let the frag push off the enemy team a little bit so you still get something out of landing direct hits.
Not because his traps are easy to counter means he should be able to deal the massive amount of damage he deals.
He needs a fucking rework, he basically has no business being in defense right now, his damage is fucking masive and everybody is spammy in this game anyway, so it's not like he is doing something ultra specific when is watching a choke.
>>
>>337167827

Bastion:
-Increase spread/falloff for his turret form

Mei:
-Increase time needed for freeze to take full effect
-Remove icicle

D.va:
+Decrease front critical hitbox size
+Up speed while firing

Roadhog:
-Decrease range of hook
-Decrease health OR remove self-heal

Mercy:
+Increase default movement speed

Lucio:
-Increase cooldown on his pump-up skill

Tracer:
-Slightly decrease overall damage done

Pharah:
+Slight increase to firing speed
>>
>>337194442
>he basically has no business being in defense right now

I literally had somebody tell me "We're on attack, you can't play Junkrat! He's defense!"

This applies to all the defense heroes, but Junkrat in particular seems pretty flexible to me.
>>
>>337191007
I was thinking about making him charge a shot in ~2 seconds with a slower proyectil speed. He's too fucking spammy and braindead right now and his is not hard to counterbut he still charge it quick as shit.
Make widowmaker charge at least two seconds slower and you could decide between having more movibility with more margin to miss while you deal 100+ dmg as Hanzo, or dealing more damage with a single shot as Widowmaker but with less movibility. His proyectile is piss easy to aim and it's really fast. I am not saying make it slow like the charged proyectile of zimmetra but it's really easy to aim it like this.
>>
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>>337168895
>because teleporting right now gives the enemy all the time in the world to react.
That's the fucking point. Teleport isn't meant to be an engagement move. It's to help you flank around behind the enemy. Reaper has to pick his battles carefully, but when he picks the right ones he can wipe out an entire team before they have much time to react, and that's even without his ult.
>Roadhog already has a massive HP bar and self-healing, so I think his longevity needs to be toned down.
He doesn't have armor, he doesn't have shields to protect his team like almost every other tank, and he feeds ult to the enemy team. He doesn't need to be nerfed.
>Soldier: 76 -Reduce damage output
Why? He's fine as he is because he's a well-rounded character. He might not be a bad pick for any team, but he's also not the best pick.
>>
>>337194716
>Remove icicle
>Nerf Roadhog at all
>>
>>337194803
Yeah, I was thinking the same. Every time I read "not enought offensive heroes" when I was going Junkrat I was thinking "We already have an offensive hero right there".
I don't kwon if it was a bug or what, but I saw a Widowmaker and a McCree in an offensive team and read "Too many snipers". I don't know if that's how it should be or I read wrong but I thought they were giving points to the characters, like Widowmaker : 1def, 1sniper; McCree: 1attack, .66 sniper (so if you have two attacking you can get the "too many snipers" warning); Junkrat: 1Def, .66attack, so it actually realize how fucking good he can be attacking. You could run a McCree and a Junkrat and not get the warning. That would be cool, but maybe I'm talking out of my ass because I did not pay enought attention to those warnings. But he is really good offensively, yeah.
>>
>>337194868
This is the first one that isn't retarded
>>
>>337185954
In Meka, it's the gigantic fucking windshield thing. If they took that away she'd be viable as a tank.
>>
Give Zenyatta a passive speed boost when he has both orbs on him.

I'm sick of teammates outrunning me to the objective and having half of my team dead by the time I get there.

He's perfect otherwise desu
>>
Why do people say mccree is op. His biggest counter is not being solo and team play. He can't get to you on the high ground easily and if you stick together then he can't combo you. Also roadhog shits on mccree
>>
>>337168946
How to beat mei

Tracer

Or just have a lucio on your team as his speed buff could make it harder for her to freeze you and he can heal you while frozen to counteract her while she tries to kill a non >250 hp character
>>
>>337194868
Honestly I agree with this
and i mainly played D. Va and mercy.
>>
>>337195185
>not removing icicle
Come on my man, that shit's unnecessary on Chinese Icy Pyro

>nerf roadhog
I'll admit this one's debatable, but I find overall that his hook gives him the sort of range that's wholly unnecessary for a tank.
>>
Someone have the picture with all the female models in a lineup facing front and back?
>>
>>337194868
>Mercy
>D.Va
Why is this so true
>>
>>337196180
Yes.
>>
>>337196304
post it please?
>>
>>337194716
>increase time for freeze
>remove icicle
You might as well just say REMOVE MEI at that point
>>
>>337194868
That youtube vid is down what was it about
>>
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>>337196418
Ok.
>>
>>337196580

Maybe you mistyped it.

https://www.youtube.com/watch?v=4V4IEV8l-gA
>>
>>337196709
the one where they were all like t posing almost?
The background was like a grey color and on the top they were all facing the camera and the bottom had them all facing away
>>
>>337196418
>>
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I'd make Mei THICKER_____________
>>
>>337172369
D. Va is BAE! <3
>>
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>>337196764
Oh ok.
>>
>>337197006
ah yes thank you!!
>>
>>337197006
Mei >>>> Mercy >> Symmetra > Tracer > Widowmaker > D.Va
>>
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>>337196982
>>
>>337197136
No problem. Not like I have anything much to do except wait two weeks.
>>
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>>337197228
>>
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>>337197006
Dear diary, the ass was almost too fat.
>>
Lol at people saying Genji has high skill cap. So do joke characters, but that doesn't make them viable.

Look, he's not that bad off, but he's going to slide into the dumpster if he doesn't get Tweaked.

To the guy who said you can instakill in melee, that's only if you are hitting a stationary tracer(lol?) or someone else who is stationary for a full Shuriken headshot animation cancel melee swift strike combo. That only happens against idiots. Otherwise, you knock off 90% of their life and will probably get the kill, but it's not guaranteed if there's healers or cover nearby.

But that's not genjis problem. His problem is his damage output. Other than that burst which does around 190 damage(and disables his escape), his primary weapon dps is trash. No, seriously. Check the wiki. All the healer supports out damage him. Mercy, Zenyatta, Lucio or whatever his name is. All of them do more dps than him. And all the main offense characters? They do almost double his damage. All the time. And their guns are easier to aim. Hell reaper and mccree do more damage with their auto fire than genjis ultimate. I haven't checked the others, but I'm sure soldier 76 and widow outclass him too.

Genji is bad. He's a win more character for pubstomping with groups, and fails at all of his given roles. Even when he wipes the enemy team, his damage output is very low, with him just sweeping in to get the killing blows and feel like a badass while his team did the heavy lifting. He needs a damage increase or a rework.
>>
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I came with an idea for Symmetra: turn her into the logistic of the team.

Regular hability lets you put an oneway teleporter from spawn to the exit with limited uses and a cd after the last use.

You can place one turret with low health, regular damage and hability to slow down enemies, or put a single turret at the cost of 3 (so, the whole turret gauge you can have) that has more health and can slow down the enemies more, or being able to have a very small radar around it.

Her ult would let you go back to spawn to change hero and will have an AoE healing ability, like a dispenser in tf2.

Her hability to give armor would also speed up teammates temporarily, even if they are far away from her.

She would be all about logistic and putting people in the front line no matter if her ult is there or not. She is pretty worthless right now.
>>
>>337196553
>not using Mei mainly for the wall
She's not an offense hero you shitdick; area denial is her thing. And besides, I said FULL effect for a reason; it's totally fine to have her slow people down and be a general nuisance, but as it stands now you're fucked as soon as her icebeam touches you. Debuffing movement speeds is totally fine but freezing someone completely after 2 secs is a bit much.
>>
>>337174093
Just give him back the bleed damage
>>
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>nobody wants to change s76
>Nobody knows the effectiveness of headshots

He's so good, and yet so underappreciated.
>>
>>337197254
I know, friend.
>>
>>337194868
>tfw Reinhardt main

It feels so good, man. I can't tell you the last time I felt this good playing a game. It's like... I'm not sure, man. But they want to kill us. They want to kill my friends.

And they can't.
>>
Can teammates see Hanzo's sonar?
>>
>>337169108
>Zenyetta the worst character in the game.
>Worlds top comps are running two per team.

Player skill trumps all.
>>
>>337197627

Of course.
>>
>>337197486
It's because it's not flashy and doesn't get potgs. The same thing applies to a few other heroes as well.
>>
>>337197486
>be D.va
>have xXZolDer76Xx aim in your general direction
>can't outdps his heal
>can't wait until his reload cause his reload is half a second
>can't survive one clip
man fuck S76. Fucking low skill COD attracting shit.
>>
>>337197391
Fuck you Genji is overpowered as shit and needs to be FUCKING nerfed. Fuck that weeaboo faggot.
>>
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>>337197830
>even Mei can outdps his heal
>>
>>337197449
Instead of building turrets she should build toilets.
>>
>>337197989
lol'd
>>
>>337197880
He's bad man. Pros don't touch him. The only people who do well with him are people matched against bads. If genji messes you up, we'll...
>>
Reminder D. Va is a stuck up cunt.
>>
D.Va

>increase damage at close range
when you're literally right next to a guy you should fucking burn him
>defense matrix blocks EVERYTHING
except like zenyattas orb of discord
>>
Anyone have that pic of Mei bound up with a vibrator on her vag?

While we're taking requests here.
>>
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>>337197701
>It's because it's not flashy and doesn't get potgs.
That's fine, he's just another soldier anyway.
>>
>>337197006
mah fuckin dick
>>
>>337197984
I FUCKING KNOW. WHY IS DVA SUCH A SHIT DPS. I still main her tho
>>
>>337198376

WE'RE ALL SOLDIERS NOW
>>
>>337185010
If Blizzard cared for /v/'s opinions, that would actually be a good thing. They don't, though.
>>
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>>337167827
The fact that D. Va has to be point blank to do damage is nullified by her massive crit zone in the middle of the mech's face. It takes effort to miss, and she dies quicker than smaller characters as a result. Shrinking it a bit would be nice. Movement speed increase while shooting too, so she's not useless on the many high mobility characters.

Reduce the slowdown from Mei's freeze gun, or increase the cooldown on icebox. Then she can get a movement speed buff for balance.

Decrease Torbjorn's swing speed with the hammer, but give the turrets more power and the ability to move them after placing.

Tracer is fine as is. Her ult can be garbage sometimes, even with a stick, but she's already powerful enough without it. So leave her as is

Lucio should have either lower HP or a reduced health pool. He's fun as hell to play, but I rarely ever died as him. Arguably the best support character

Zarya needs a slight buff, she's not as fun to play and outclassed by other tanks

Hanzo's ult is fairly easy to hear coming. Reduce the damage as it goes through walls so it doesn't just appear and kill

Symmetra needs buffs. Turret health maybe, not sure

Increase the spread on McCree's fan the hammer

Also, something to prevent the Reinhardt + Bastion + Payload garbage. And make commendations worth something. Get 5 votes? 5 credit reward.

Can't think of anything else right now
>>
>>337167827
Is she sleeping in there or masturbating?
>>
>>337199720
>Lucio
lower HP *regen
>>
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they should fix it so this guy isn't completely worthless anymore
>>
Overall BEST Balancing Changes to help Overwatch

>Bastion
Repair skill heals 15% slower
Reload time is 10% longer

>Widowmaker
Longer time between Shots
Sniper Rifle charges 30% slower

>Roadhog
Health is reduced to 500 (from 600)

>Mei
Takes 20% longer to freeze opponents
10% reduced damage from main weapon

>Zenyatta
+100 more health

>Pharah
L-Shift boost shoots you up faster
15% increase to Fuel reserve
Rockets do 50 more damage against Turrets/Shields

>Tracer
10% increase movement speed
1 second longer recharge on LShift Ability

>Mercy
+50 more health

>Hanzo
Ultimate does 20% less damage when going through over world stuctures

>D.Va
Mecha guns do 15% more damage
Mecha guns fire 5% slower
Better warning display for Ultimate explosive range
>>
>>337199942

They need to up the damage his gun does

Right now it's so weak he has to basically buttfuck someone as weak as Zenyatta with it for 5 seconds before it kills
>>
>>337199720
>Mei should be the slowest of all the characters.

>Remove D.Va's headshot box.
>>
>>337199942
3rd most picked in competitive so far. x2 Winston on KOTH is quite common.
>>
>Torjorb hammer doesn't do more damage to Reinhart even though he made it
okay blizzard
>>
>>337168895
Mei shouldn't fully freeze people, it's just a big fuck you because if she freezes you while at the side of your vision there's no fighting because it slows turn speed. It's basically McCrees flashbang but needs to charge up and lasts way long to take an ice pick to the head.
>>
>>337199975
>nothing nerfing mccree
enjoy increasing his pickrate to 200% you fucking idiot.

>buffing Pharah and Mercy
>nerfing Roadhog, Mei, and Hanzo when they are 3 of the 4 worst characters in the game.

Worst post ITT so far good job.
>>
>>337200015
Reading comprehension bruh
>Mei should be the slowest of all the characters.
I said she should be faster
>Remove D.Va's headshot box.
I said to shrink it to normal size, it's fucking massive now
>>
>>337199942
Winston is arguably the best tank in the game and one of the best characters period.
>>
>>337177374
They give you coins already.
Sure why not.
This won't change anything.
Enabling instalockers and encouraging more people to instalock, no.
Encouraging reaper kiddies who don't play the objective to kick out the mercy who didn't stick to him like glue.
No, but ult kills should count for less.
No, but turrets should count for less.
You already get the gist of your team's performance by referencing how well you're doing with your medals, since votekicking is not happening any time soon, just leave if you get gold on everything from barely trying.
>>
>>337169967
this.
>>
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>>337174604
>make ult hit through walls
>>
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>>337200585

>got his "Sorry about that" voice line from a loot box
>spam it whenever I kill someone

I know what I'm buying whenever the game finally comes back
>>
>>337187954
>Winston doesn't
>Maybe Genji
>Maybe
>Genji
>>
>>337187954
Every Widow I came across was a shitter and I never had a problem taking them out with D.Va
>Use boost and matrix at the same time to close the gap
>Knockback from the boost to disorient
>Drain her tiny health pool with headshots
>>
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>>337201067
>D.Va's ";)" voice line where she literally says "winky face"
>Bastion's level up noise
>Mercy's "Take two"
I can't wait to play again and spam this stupid shit.

>>337187954
>Winston doesn't.
Winston and D.Va are among the most disruptive things a Widow can deal with. Bear in mind that "counter" doesn't necessarily entail killing, especially since Winston and D.Va's primary goals are just harrassing and being giant distractions in general to create space for their team.
>>
>>337187954
>maybe Genji

Genji fucks Widowmaker for free.
>>
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I HAVE BIG PLANS FER YOU
>>
>>337201647
>Torjorb hammer doesn't do more damage to Reinhart's armor even though he made it
okay blizzard
>>
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>>337180598
>Team of 6
>one of my buddies will not stop picking mccree
>every fucking map, game mode, offense, defence.
>he is also very shit with mccree
>"I'll switch guys don't worry"
>ever match dragging us down
>get fed up
>All pick mccree
>OH WOULD YOU LOOK AT THE FUCKING TIME.
>high noon every 30 seconds
>"stop stealing my kills"
>he gets frustrated that we are all having fun and deletes the beta.

We still lost but fuck that was one of the funnest times I've had in a while.
>>
>>337201742

>posting the same thing from another thread

okay anon
>>
>>337181042
lol
>>
What if Mei's wall get a gauge so if your gauge is full, you can summon a wall, but you can create a small block of ice to block paths momentarily. The smaller block would lose health per second so it's easier and easier to detroy them buth still good enought to save time with them. Shoot a the ground for a moment to create a wall that you can heal with your Ice gauge so you have a class that can, at least momentarily, block various flanks in a defensive position. You would have to decide between creating smaller areas with ice or wait to be able to create the regular wall. She is not that different from other classes, she blocks paths and can protect some zones but nothing really meaninful that would make you think you are glad of having a mei instead of Rein in the team. The shield of Rein can work to push forward, her shield to prevent enemies to scape or take flanks. She is all about making people take closer paths, defending but not consistently, and this could help her being different of the other classes. Her damage could depend on her Ice metter, or make a new class, with electric habilities or whatever, that can block differents paths creating a wall that hurts or block enemies.

>>337199942
He is good at making time in the point and dealing guaranteed damage to the people in front of you. See his weapon as a explosion with short radius that can deal damage to basically everything around you and you see how that makes more sense as a tank. You teammates can get after you even if you died and face weaker enemies, specially if they are in a group. Right now, he and Reinhardt are the only good tanks that are reliable without the rest of the team backing your ass to do decent with them, but Winston can rely more on himself and if you can use the shield switching from getting inside or going outside of it to absorb damage, you can last even more while dealing damage to a gruop of people without having to concentrate about aiming, just surviving. He is fine.
>>
I wouldn't change anything

I'd save Blizzard from their own idiocy and fanbase by only making the game fixable by piling more maps and characters onto everything. Let the game have its overpowered moves.
>>
someone please explain to me how the black guy is the best support in the game.
i tried him and I felt stupid as shit.
>>
>>337201935

Isn't that Blizzard's balance policy though
>>
>>337201782
>be me playing overwatch with a friend
>he picks McCree, I don't really notice because I'm busy healing tanks as Mercy or taking potshots at the enemy backline with Mei's icicles
>hey anon, what time is it?
>high noon, right?
>no man, I need to know the time. Can you tab out?
>oh shit, sorry, it's 3:3--
>IIIIT'S HIIIGH NOON

my sides collapsed
>>
>>337180598
Should've tried all Soldiers

Not only does he have no real counter and do well at everything

>"We're all soldiers now"

I've watched so many people ragequit against that shit
>>
>>337201986
Not if Starcraft 2 is anything to go by. That's a poster child for "Let's listen to every fucking crybaby and complaint and remove every edge and advantage from every single race to make sure nothing is unfair"
>>
>>337194716
>nerf
>all a bunch of balanced heroes that don't need changes
>buff
>all a bunch of balanced heroes that don't need changes
>heroes that remain unchanged
>Widowmaker
>McCree
>the only two heroes that need nerfs

shit list to be honestly family
>>
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Zenyatta needs serious buffs. Either to his health or to his healing capabilities; either way, something needs to be changed. There's literally no reason to take him over Lúcio or Mercy when Lúcio has ridiculously better healing and movement speed at the cost of literally nothing.

Orb of Discord would warrant Zenyatta if it didn't require you to have LoS.
>>
>>337168537
this

you don't see a heavy in tf2 hitting like bast does at long range
>>
>>337201959
>i tried him and I felt stupid as shit.
For doing good without doing nothing but staying alive, or stupid as shit in the sense of not knowing what to do?
In koth or areas that are spammy and you want to fit a good bunch of your team, he can be really good, specially if his ultra is ready to counter a good defense plus the ultras your enemies might have.
You seriously only need to stay alive and choose when you want to follow people going away from the objetive, when to stay in the objetive with the (sometimes inexistent) teammates around you, when to Amp it up!, etc. Just saty alive, what every support class should do. YOu simply only need to time your abilites while can roam around a little bit and dealing damage if you want.
>>
>>337167827
why is napping dva so cute!!
>>
>people who say roadhog needs a nerf
do you dipshits not understand how Pudge works
>>
>>337167827
>D.Va
>+Increase damage output slightly
>+Allow her to shoot through her energy matrix
>+Speed while shooting increased to match her normal speed
this is the worst idea ive ever heard
>>
>>337171562
Winston is actually one of the most-played characters in competitive tournaments due to the strength of his shield during team fights and how much he counters Widowmaker when played correctly. He's definitely a team support character, which means he's not a great character in pubs.
>>
>>337202513
It would be cool if he could focus on making the enemy team really weak to counter too many dps classes like junkrat or the piece of shit of Phara. Like a passive AoE that weakens enemy fire, trow and AoR that make enemies deal less damage or take more damage, maybe even slow them down a liitle bit, and the orb for your own survability, like being flanked or people outside of your AoE. As for bodyshoots, you could have the orbs to make one teammate stronger to damage (not healing, just more tanky), and the other orb could be replaced by weaken an enemy just by having in your sight and the more you focus on your enemy and track him the weakers his damage against you get, so you can survive a little bit longer if you react soon enought. Making your enemies weaker at the cost of being vulnerable as support, or just give him 175 health, or a shield that charges once he is at full health so he is not always vulnerable to bodyshots.
>>
>>337200530
Telling you what I think needs to happen bruh. Retards these days.
>>
>>337172426
>nerf the shit out of hitscan skill champion then buff spam like a retard champion

stopped reading
>>
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aight so one thing i dont get about this damn game is the time line of its lore?

>the omni crisis happened 30 years before present
> the collapse of overwatch happened 15(?) years before present
>Tracer was part of post omni crisis overwatch
>shes 26 now
>d.va is part of the south korean mech police force that was established near the end of the omni crisis
>she 19

is there an explanation on this? maybe i am getting my times wrong?
>>
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>>337202904

Because I want to impregnate her
>>
>>337201782
You're a dick to your friend. If one guy holds you down in a 6 man premade against pubs you should probably quit.. you know.... cause you and your friends suck........ like really bad.
>>
>>337203413
also holy shit I just said "champion" instead of "hero", the LoL retards who always say that literally rubbed off on me.
>>
>>337174407
maybe, everyone has a CD on respawn which is what mercys use to know who they can rez
>>
>>337201782
>entire team of 6 playing together and team composition somehow matters

sure am glad my friends aren't brainless
>>
>>337203312
The problem with him too is that like Symmetra he's stuffed into the "Support" category but does a really poor job when compared to Mercy or Lucio. His healing is laughable and the only thing that warranted him in the first place (Orb of Discord) was nerfed into the ground.

He's basically a slow walking piece of glass with shit healing and a meh orb debuff.

Seeing as he needs to LoS for the Orb to be effect, 250 health would be far more reasonable. It makes no sense that you need to expose the weakest character in the game constantly just to even use his abilities.
>>
>Not using D.va to make a 6 team kill

Did one in beta, was beautiful.
>>
>>337203581
Yeah, if they're losing as a premade to randoms they should join him and quit as well. Feels bad man.
>>
>>337203653
>tfw you get the taunt off as well right as their tracer recalls into it for that 6 man PotG
>>
>>337203434
No, it seriously doesn't make sense. The whole backstory thing is just random nonsense
>>
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>>337167827
>>
>>337196709
> no genji
>>
>>337167827
>those D.Va buffs

D.Va could definitely use some minor tweaking, but your asking for would make her insanely OP

The only thing I would change is Mei. She's not grossly OP, but she does need to be toned down. She's basically the opposite of D.Va. Whereas D.Va has drawbacks to all of her abilities, Mei has virtually none. She's a god at close range, completely shutting down tanks, her right-click hits hard and can snipe with it, and her ult is a huge AoE damaging freeze.

Either the damage on her right click needs to be reduced or it's range does. It needs to take longer for freeze to proc with her ice spray or the spray needs to deal less damage.
>>
>>337203615
What did Orb of Discord used to do? I only played in the open beta, but it still seems really good.
>>
>>337203615
Yep. That's why it would be better if he had an passive hability to stop damage (just to him) if the enemy is in his line of sight, or the orb to just mark them without having to keep traking them. If you see them, their damage is weaker against you, if you track them even more. If you trow the Orb of Discord at him, he is weaker to everybody in your team. Since making your enemies weaker can be a fucking big deal if reworked like that, it would make sense that he would be vulnerable to flanks. If you can get behind him and don't get his orb, you can kill him easily of force him to turn around for you and making him more vulnerable to the player he was focusing on.
>>
>>337203783
This is less funny and more tryhard that sounds like it was written by a conceited asshole, please fix.
>>
>>337201782
Your buddy sounds like a piece of shit
>>
>>337167827
>Tracer
Increase CD on recall by 2 seconds.
>Reaper
Increase the speed of the teleport animation. Try to make targeting with teleport a little more friendly.
>Soldier:76
No change.
>McCree
Reverse the fan the hammer change to reload speed, but reduce the damage to compensate for the faster reload.
>Genji
No change.
>Pharah
Slightly increase fuel cost for flying. Have the ultimate last for shorter period of time, but deal more damage.
>Bastion
Increase accuracy of recon mode slightly. Remove special weak spot on back.
>Hanzo
No change.
>Junkrat
Give riptire 25 more HP, reduce blast radius to compensate.
>Mei
Damage drop off on ice spike at long range.
>Torbjorn
Cooldown for deploying turret doesn't start until current turret is destroyed. Give Torbjorn a way to destroy his turret.
>Widowmaker
No change.
>>
>>337203615
>Orb of discord needs LOS
Oh fug, I was just popping those things out and hiding.
>>
>>337204730
right now orbs return if you break los for 3 seconds with the target
>>
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>>337203434
>tracer has become a physical manifestation of a time singularity, therefore doesnt age
>d.va is one of there newest recruits
>>
>>337204596
>D.Va
Increase damage slightly to compensate for quick melee changes. Reduce cooldown of defense matrix by 1 second.
>Reinhardt
No change.
>Roadhog
Reduce recoil on ultimate.
>Winston
Increase HP of bubble slightly. Increase damage of lightning coil slightly.
>Zarya
Improve hit indicator for M1.
>Lucio
No change.
>Mercy
Increase damage of pistol slightly.
>Symmetra
Reverse shield changes back to 50. Allow her to store 6 sentry charges instead of 3.
>Zenyatta
Increase line of sight cancellation time to 5 seconds for Orb of Harmony and Orb of Discord.
>>
>>337205053

I want to put my Jack in her Union
>>
>Widowmaker
-increase sniper charge by a second
+decrease grapple cooldown by 2 seconds

>D.Va
+increase M1 damage

>Mei
-200HP instead of 250HP

>General
-Slow or remove idle charge of Ultimate when running back from spawn
>>
>>337194868
I've never played cod or battlefield, but played the shit out of TF2, and Soldier 76 is still my favourite champion. He's well rounded, hitting a direct rocket is challenging and rewarding, reliably shreds tanks, Pharahs and Junkrats, healing aura can help the team or make me tankier when I ult. He's satisfying.

Here's a tip when playing 76 (and Torbjorn, I guess). By default, allied health bars being shown is disabled for anyone who isn't Mercy, Lucio or Zenyatta. Go into options and turn that on for them. Your team will thank you. Symmetra it isn't really necessary because giving shields isn't on any cooldown, so you can just spam E at team mates when you see them at no cost.


As for balance, there's just a couple things I'd like:

Make it so Bastion doesn't get headshots in sentry form. At mid to long range, if you aim for centre of mass as sentry, about 1/4 of your shots are going to hit your enemy's head anyway, effectively giving you 25% higher DPS than really deserved.

Increase D.Va mech rate of fire by 10-15%.

Make it so Junkrat rollers don't explode on contact with a player.

Less movement speed reduction when being hit with Mei M1. No one likes being slowed in an FPS.

Make Reaper teleport shorter or quieter.
>>
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>>337205053
>tracer will live past the overwatch of this generation
>tracer will spear head the next generation, and the next...and the next
>tracer will realize the imperinance of the world and becomes a nihlist and goes into hiding so she does have to constantly feel the pain of people she loves dyng
>she will be come a legend, a mysterious blue streak in space time who no matter how bleak the battle looks will show up to turn the tide of the battle and leave just as quickly
>>
>>337205678

>you will never watch Tracer's cavalry breach D.Va's defenses
>>
>>337205649
>Make Reaper teleport shorter or quieter.
*Faster, not shorter.
>>
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>>337167827
>How would you, the Anonymous, go about balancing the characters in the game?

I'm glad you asked anon.
I've played the beta since November, so I think I have a good grasp on the game when it comes to balance shit.
>>
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>>337168895
>>337167827
OP lmao.
This is literally
"how to not balance a game"
or to be more specific
"how to LITERALLY "balance" a game so that it becomes boring"

>The damage is bad so increase it
>The movement speed is bad so increase it
>The damage is too high so decrease it
>The HP is too high so let's decrease it

No.

First of all, I'd say that you never shouldn't nerf anything, unless it's very clearly game-breaking. Nerfs that you listed are good examples of unfounded nerfing; Hanzo's ult is completely fine, you have tons of time to react to it and escape. So is bastion's range, he doesn't deal maximum damage on long range. Why the hell would you nerf soldier's damage output?
See, these things are fun, and nerfing them is completely unfounded. The player SHOULD feel powerful and awesome, nerfing these would also completely nerf the fun of playing these characters.

Now, when it comes to buffing characters you should never ever "fix" the weaknesses of characters, as if they're like broken cars that need fixes to where they don't work. That's how you'll slowly end up making every character more and more samey and the game becomes very dull. (the nerfing, explained above, also has this effect)

Examples of balancing while keeping fun in (for characters that you said needed buffs):
-Give bastion secondary fire in turret mode, a slow moving big missile that can be destroyed? Giving even more emphasis on his unique stationary mode, instead of giving him more mobility and heal.
-Make Reaper completely invisible for the middle part of his shift ability, causing even more panic and surprise value whenever he uses it near you (would also give him the possibility of 'fake escaping')
-Make D.Va able to slowly move and shoot inside the mech during the ult explosion countdown; eject D.Va herself at the moment of explosion
-Make torbjorn able to make at least 2 turrets and introduce a bigger the scarp cost of them

etc. etc.
Buff the unique traits. Do not 'fix'.
>>
>>337205713
Actually I watch that every damn match
>>
>>337205678
>implying her time-control shit she wears won't get fucked up in battle one day and blink her out of existence
Already nearly happened in the Widowmaker trailer. It's only a matter of time.
>>
>>337168537
>Torbj

Thing is though look at his turret vs engie in TF2, the TF2 sent can't get lvl3 with missles without Q AND has higher DPS due to TWO mini guns while Torbjs is more like a flack canon and has slow as fuck ROF if anything that thing needs a buff
>>
>>337205934

But I've watched SFM porn where Widowmaker shot it off, then took her time impregnating Tracer
>>
>>337205934
>many years later she will come back mastering her powers and become an embodiment of her powers
pic related
>>
>Hanzo
- Reduced damage on Ult.
+ Increased damage on regular attacks.
+ Add additional attack option.
+ Add Genji's double jump/climb.

All I'd change, desu. Hanzo, despite everyone saying he's low-tier, is GOAT and I literally tore up kids during the beta with him.
>>
>>337206350
>increase damage on normal attacks
haha
>>
>>337206350
-scale hitboxes down
>>
>>337205762
>>337168895
>>337172116
>>337174604
>>337185645
>>337204596
So many people asking for his teleport to be faster. It's not suposed to be a scape plan nor to travel faster everywhere, it's about flanking people and survive absorving souls or trying to scape with your other abilities. If you see somebody who took some damage already, you can not distracted or force them to move if they manage to see you about to teleport, you could destroy them before they have time to react and heal with the souls. Maybe making him quieter would make more sense, but the time is fine. You have a lot health to last some time while being close to your enemies, and an ability to scape, and that's not the one that you can use to teleport. You could make him go faster while in that scape ability, or giving him damage resistance (not 100% damage resistance) but he start to disapear so he can change direction and get the fuck out to the closest health pack or scape route. But the teleport itself it's fine imo.
>>
What do you guys think the rules for competitive should be? Character switching should definitely still function as it does but I think being limited to only one of each hero would be the way to go. Have them actually get creative on defense instead of just trying to turtle up. I know that it's possible to beat 2 bastions, 3 torbjorns and a healer but it sure ain't fun.
>>
>>337182479
Yes. Is this your first FPS?
>>
>>337205902
I like you
>>
>>337180219
Zenyatta is pretty fucking shit as a healer m8.

Both Mercy, Lucio and fucking S76 outheal him. He's only good for debuffing enemies to turn them into one-shots.
>>
>>337207069
His normals are relatively weak against most champions unless they are low-health or you can snag a headshot. Plus, he's made out of shōji, he should be the definition of a glass cannon, high risk, high reward gameplay.

I'd also kill his long distance arrow drop, but that's just me. But he also really need's Genji's double jump/wall climb for close encounters. Overall, he's still my favorite hero and will play him regardless.
>>
>>337203783
The only ones of theses that's accurate is Mei.

I know this because I'm a Mei player.
>>
>>337183373
I feel Hog only really works if you have a Mercy in your party. If you have a teamn with high offense you will get absolutely shrecked by the team if you have Lucio/Zenyatta
>>
>>337181392
Shield was 75, then 50, now 25. But they lowered the cooldown to 1 second so it's k :^)
>>
>>337204089
>Orb of Discord
It stuck to whatever target you threw it on and made it so that they always took 50% more damage until they died.

It also required no LoS. Admiteddly it was sort've OP, but it made his shitty health stats and meh healing/slow movement more than worth it.

They made it require LoS, which was beyond stupid. Instead what they should have done was just lower the damage taken on your enemy to something like 30%, which would have made it far more reasonable.
>>
>>337172426
>Limit number of lockon targets for Ult.
McCree deserves all the lock-ons if he's smart enough and knows when to do it. In the entire beta I only saw 2 McCrees not being retarded that used the Ult to full effect instead of just "Oh shit I saw 4 people better do High Noon while they can also see me"
>>
>>337208042
I am going to find a Reinhardt that will shield me while I use deadeye one of these days.
>>
>>337208214
If they see you they will hide from you, Reinhardt isn't gonna do shit to help you with High Noon.

Best way to fuck them is to go behind them and reach a high point that you can easily oversee but others not see you that fast. No one will ever expect to get High Noon'd from their back when the entire enemy team is in the front trying to push.
>>
>>337167827
I spammed D.va for 15 hours.

If I had to change the character, I'd do some combination of the following:

- Reduce spread on guns
- Decrease damage dropoff (close range damage is fine)
- Change some of her armor to a shield
- Change or remove her stupidly huge headshot box
- Alternate fire attack for her cannons. This is an alternative to a dropoff buff, she is pretty much one of the most close ranged characters in the game. It doesn't need to be great, just there.
- Give mechless D.va some kind of mobility, maybe a sprint like S76

I think the hero is fine in the perfect scenario but a lot of times it seems like you're dependent on people being dumb and chasing you a mile away from the objective.
>>
>>337169108
hahahahahaha
hhhhhhhhhahahahahaha

wanna bet sniperfags will get massbanned like they did in TF2 few weeks back?
>>
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Opinion from a self-proclaimed non-shitter coming through, think what you will but most of these will really help the game:

>give Zenyatta +50 HP and very slightly increase his movement speed
>reduce McCrees single shot range and damage
>slightly increase Tracers blink charge time
>reduce Widowmaker full-charge damage OR slightly increase charge time
>reduce Pharahs splash damage
>slightly increase Symmetras turret damage
>slightly reduce Reinhardt shield HP
>fucking do something with Bastion, he needs a buff in either mobility or health, not sure about him
>reduce Ultimate gain of basically all heroes by 25%
>>
Anybody living in/near Tucson wanna go see the Overwatch Launch Celebration? https://www.tugg.com/events/106231
>>
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>>337208568
>Massbanned
All the Widowmaker's I've seen aim like hot ass, myself included.
>>
>>337180269
>>337180332
>>337180492
>having mains

So fucking stupid. I played as almost every hero in the roster several times, it's purely situational. In a fighting game, having a main makes sense, but Overwatch seems to be more about mixing it up.
>>
>>337209017

I want to impregnate Widowmaker from behind
>>
>>337209214
Lena go to bed
>>
>>337205783
You can already hear when she activated her ult, that would make her ult completely useless. It needs a change, but that's defenitely not it.
- Ult's effect is an AoE around her and a radius around her crosshar while scoped in. Her ult would let her teamates and herself see everything for a moment while the effect drops down to and AoE around her. It's too ridiculous now. Only teamates can see the AoE so it does give her position away.

Winston is about making time. Maybe pushing people more while in ult could give him more time in objetives. The shield can be good but he does not need to try to be Rein. He is a good tank right now and you can abuse the shit out of the shield by gettin inside and outside of it and letting your teamater survive more around the point.

mcree: it could flash people and block their abilities for a short period of time so it's not so go from full health to die just because you ended up in front of it aoe, but also making it usefull against tracers and shit that want to escape. You could still fuck people up but instead in focusing fire against one or two, you could have more time to take your pick while the enemy still can somewhat fight its effect. Duration of the stun depending on the distance from the center of the explosion. I'm surprised about two things of McCree: the distance of the flashbang (largar than I thought) and how fuckin acurate is his secondary fire. Even when you can't headshot people with it it's still fuckin acurate.

Mercy is already fast with that shit, and no one need even more resons to have one on the team. Reviving people can be a real fuckin deal, specially if its a tank.

The problem with junkrat is the fucking massive amount of damage he can deal. Total Mayhem would be really good with if they balance him towards defense instead of attack like he is now.

S 76: he reload in 1 fucking second...

Those 2 thing on lucio are too much, not because most people can't aim mean he can't get killed quickly
>>
>>337209252

>Tracer being the one with the dick

Anon we both know if there's a dom in the relationship, it's Widow, she probably breeds Tracer nightly.
>>
>>337189229
I can tell that someone tried really hard to make us recognize that bulge.
>>
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>>337194868
mfw lucio has shit music, shit skins, and wallride which is nothing special
>>
>>337196742
That's why you never choose a sansserif font with a URL
>>
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>>337194868
>the one that completely misses the point
Kill yourself.
>>
>>337203783
>every hero is bad and playing games is bad too
>>
>>337192917
I just want his grenades to have some weight and momentum. As it stands, it's like firing hollow plastic ballpit balls. They do good damage and his abilities are pretty good, but I hate the way the fucking launcher handles.
>>
>Turretman
-add falloff damage on minigun
-add more spread to minigun
-slightly increase transform time

>Icecunt
-freezing opponents now takes longer
-m2 icicle gets falloff damage at a certain range

>Play2win Starcraftloli
+slightly reduce spread of guns
+increase damage of guns
+allow shooting while boosting, but have a larger gun spread

>Rape Ape
+increase lightning damage
+make cooldown for shield shorter
+give shield slightly more hp

>Chill Robomonk
+make line of sight orb return take longer to kick in
+increase movement speed

>Pooinloo
+faster charge up of ultimate
+sentry inventory cooldown lowered
-slightly reduce sentry damage
+add 25 shield to teammates as well as replace 25 base health with shield health

>Jetpack Samus
+increase jetpack fuel by 25%
+allow for shoulder rocket boosting again

>Mindbreak Fetish Fuel
-increase charge time
-slightly lower non-charge shot damage
+grapple cooldown lowered by half

>Huntsman Sniper Gook
+remove bad players from game
>>
>>337205783
Zenytta is really shit at everything right now. Even Lucio can do what Zanyatta can do with his ult while also being able to be relevant in a match. His attack should be weaker but his relevance to fuck up the enemy team should be stronger. >>337202513
>>337203312
>>337203615
>>337204113
Those post are about Zennyata.

Bastion needs a rework so he is not shit against good player, but not too strong against shit ones. Torb is already really fucking bad at area denial. The difference between his lvl1 and lvl2 turrets could make him better to use them more disponsable. If you are relyin on a fuckin turrent to block an area, if it's an important area that the enemy team can't access without killing your team, it's going to do fuck all to stop once they manage to get close to the point. Torb is really fucking bad right ow unless you want to guarantee that the enemy will take more damage in a midfight putting your turret and quicky join a fight, and still would be better if you were using other hero that can actually deal damage or deny areas with spam or explosions.

Mei should heal faster so she can save so much time like that. Maybe let her heal faster and push your enemies a little bit and that's it. She should not be about saving time, she should be about area denial and make it harde for your enemies to either flank or dodge your team.
>>
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>>337209862
>the epic one
epic
>>
>>337169108
Mei is the single most overpowered character in the game.
>>
>>337205934
>Overwatch animated trailer
>heroes fight each other, business as usual
>obviously every shot hits in a cartoony way (no real damage)
>suddenly Tracer stops in mid run
>her chest device was broken by a shrapnel
>everybody stops fighting
>she is smiling with tears in her eyes
>dozens of cracks appearing on her device
>tears running down her cheeks
>"Don't worry, loves..."
>Overwatch Museum
>a very old blue skinned woman stands in front of a Tracer statue
>"Foolish girl"
>slowly, she walks away
>>
>>337209862
Tracer doesn't even have a nice ass. The one with the booty is clearly Widowmaker.
>>
>>337210129
>Literally worse than McCree in every comparable aspect
>>
>>337210379

>Flashbang
Hold on now
>Fan the hammer
>Roll
>Fan the hammer
Nothin personnel, pardner
>>
>>337206237
>Kingdom Come Flash style Tracer

My dick
>>
>>337209862
This one legitimately made me laugh.
>>
>>337205902
It makes sense to change damage/weakness based on the abilities they should have, you are being vague as fuck with your examples. There is a point in saying "the damage is too high, too low; the health is too much",etc if you think about what each class should do. The equilibrium should be inside each character and in comparison of the rest of the character. If you have a class that can deal a lot of damage while being close but has no way to get close to people in the first place, then you have a problem if that character is going to be more times in situations where he can't shine, like being shoot from far away or not having enought speed to follow up people at midrange. Changing the way you play to get results should be the "reward" that make you feel powerful and awesome, or whatever term you want to use, not just holding your shit until you can do your only trick. Like a Bastion right now. Even if he manage to kill two or three people, if the enemy is good you were fighting 5v6 util he could fuck all and he is going to be easy to counter by people who knows how to play. That's how you can actually say if something is retarded or game breaking. Like having a defensive class pulling out more dps that an attack class that has less health or manouver that are easy to counter that would make a defensive class more viable to deal any damage at all. If you have an idea of what role each class should cover, then yes, it makes sense changing speed, health, damage, if you know there are other heroes that can do the same or better without having to fuck their brains out to be able to deal damage, defend, heal people, etc.

Also, do you really want Dva to fuck herself? Her weapon is piss easy, and unless she can stun with it to make it harder for the enemy (and herself) to survive, that change is fucking useless. You need to think about what makes a character good or weak, and then think what would make them viable. Your examples are fuckin random as shit.
>>
I'd make very little changes.

Genji's swing speed in ult needs to be like 20% faster.

Mei's overall damage needs reduced, buff her health by like 25 or 50 to offset that.

Give D.Va a very slight damage increase (i'm talking like 2 per shot)

Zenyatta needs an overall health increase, right now he dies in two bodyshots from widowmaker no matter what charge, and is either useless or just a win harder character.
>>
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>>337211035
>Mei's overall damage needs reduced
>>
>>337207180
That would be piss easy, actually.
Also, having two modes could make it interesting, specially if they don't fix the balance, otherwise every match would be rein, mercy, phara, junkrat, lucio, etc all the good classes. Having a really good player with a class and others to back him up could be insteresting unless you end up seein a fuckin widowmaker being pocket till the end unless the enemy does the same.

Turtling is the weakest strategy right considering how strong are the attack classes in comparison to the defensive ones.
>>
>>337209401
For the record I think he meant Mercy's ult will take longer to charge
>>
Okay O/v/erwatch, it's time
What's your
Favorite 6 Team Comp:
Favorite 6 Identical or Silly Team Comp:
Think the Most Ideal Team Comp Is:
>>
a dedicated taunt button
>>
>>337211035
>Genji's swing speed in ult needs to be like 20% faster.
Nah, he just needs to do more damage with melee.
>Uses a blade, does the same damage as Symmetra's "stop" motion

>>337211342
>Favorite 6 Identical or Silly Team Comp:
6 Winstons.
>>
>>337207560
He is not suposed to go solo against everybody. He is basically a widowmaker with more constant movibility that can be more spammy while still dealing a lot of damage to either kill a person in one shot or make them back to get health or get killed by a followed shot or your enemies. His arrow travel fast as fuck and it's not hard to aim, his drop is almos not existent specially if you are trying to actually aim the damn shit or just going for bodyshots. You can charge a fullshot in one second and dealing damage with no fall off. Not every class should have a way to 1v1 every hero in the game. making his arrows do 150 or more would be fuckin insane, specially because you can still headshot with and fuck off while the fast as hell arrow travel towards an enemy or choke.
>>
Junkrat:reduce ult explosion radius but increase tire hp. Increase reload time, buff mine damage

D.Va:increase damage output slightly or allow fire and run simultaneously, increase field duration

Tracer:increase damage output

Torbjorn: increase turret hp, nerf turret range and give startup time

Widow:slow down charge time

Mei:make self icicle not heal her

Bastion:increase bullet spray deviation in turret, buff recon mode gun to do more damage per shot

Pharah:reduce cooldown on jetjump and increase fuel capacity for jetpack

Reaper:reduce duration of phantom mode

Winston:increase zap gun damage rate,increase bubble shield strength
>>
>>337211342
6 Meis
6 Winstons
6 Meis
>>
>>337211342
6 junkrats
6 torbjorn
2junkrat,2 mei, 1 mercy, 1 reinhardt on defense maps or 1 reinhardt, 1 widow, 2 pharah, 1 lucio/mercy, 1 roadhog on offense maps
>>
Genji: +Increase melee damage
+Remove that weird camera lock the dash gives

Mei: -Lower HP of walls

Symmetra: +Increase speed of secondary fire
+Increase range of primary fire
+Allow more teleports
+Buff shield

Pharah: +Increase HP by 25/50

McMeme: -Make flashbang not stun, instead blind and stop the player
-Lower range on revolver or make it have higher spread at long range
-Increase spread of fan

Bastion: -Increase turret traverse speed
+Bring back the shield

D.Va: +Buff her damage or lower the spread

Hanzo: He's fine

Junkrat: Also fine

Lucio: Not sure what to do here

Mercy: She's good

Reaper: +Possibly increase the speed of his teleport, otherwise hes fine

Reinhardt: He's fine

Roadhog: He's good

Soldier 76: -Lower heal rate on his heal

Torbjorn: Fine

Tracer: +Increase ass

Widow: -Longer charge time or nerf machine gun

Winston: +Buff shield or buff his damage

Zarya: Who?

Zenyatta: Buff health slightly
>>
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>>337208582
Yeah, Widowmaker is fucking broken right now. It's piss easy to do well with her.

I think Phara should get less damage per shot instead of a reduced splash damage. She deals waaay too much damage right now, and this game it's really slow so it's not hard to aim and land direct hits with her.
Symmetra need more that the turrets, since that would make her a very rework of torbjorn. She need to be actually usefull in the game, no matter if her ult is ready or not. She sucks right now.
Bastion really needs some movibilty. Against people who knows he's there, movibility is more important than health when you can do fuck all to prevent yourself from taking damage while getting fucked by spam.
Zennyata and Symmetra really needs a rework, they are the worst support right now.
Rein is shield could have a reduced area or get smaller as it takes damage to make it easier to flank him from above and so people can see more easily how much hp left it has so they can decide to try and destroy the shield or flank him without lettim know fast enought. In slopes, he can block behind of him while also blockin the floor so there is no consecuence of looking up to protect yourself besides not seeing what is shooting you straight in front you.
Ultras should not charge so qujckly, specially having a passive charge. Maybe it can make people who are not doing great on your team to be usefull at some point, but it could be great if you activate or desactivate having that passive ult regen to making less ult dependt. Specially in classes that can charge it almos instantly, like junkrat or Hanzo.
I don't know about tracer, I have not played with her enought nor came across a really good player that use her to say what could make her better. When I decided to play with her, the team were always waay to unbalanced to try with dying instantly or take a shiton of time to do something with. I fucking hate team games sometimes.
>>
>>337211208
Yeah, it's more likely that I interpreted that wrong. It's hard to tell because it can mean faster to charge or more time to charge it. It's really hard to say, but I think it's more likely that he meant what you said there.
>>
How long till Overwatch is deemed problematic?
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