It's about time you apologized to Dark Souls 2.
Why?
>>337096247
Its the factual best game FROM has ever made.
Dark Souls 2 had fantastic weaponplay hidden beneath a stale, rushed world and story.
Scholar was tight tho.
how does one cheese through the game, solo PvE?
I'll wait until 2017 and DaS3 has a chance to be finished. SotFS is the superior game right now, but that was after three majors dlcs and a year of patching as well as a whole rerelease. I can give DaS3 until the end of it's DLC before I condemn it
Also, I don't owe DaS2 any apologies. I've played it more than any other Souls game.
I'm sorry you were shit at release and needed a remake to make you good. SotFS was pretty good I must say. DLC's where great and saved the game. I hope Dark Souls 3 gets something similar.
Here's an example on how DS2 has more thought put into it than people think.
In DS2 there's a small quest where you can go and rescue a milfanito using a key.
The key acts as a sword.
In DS3, the sword you use to impale Anri during the "wedding" is just a normal key item.
>>337096212
I always liked dark souls 2 even though everyone hated it and everyone called me a hipster or said i had shit taste.
And i think the Dark souls 2 dlc are the best souls content there is.
Haven't played bloodborne though, just talking about the demon's/dark games.
>>337096603
you're missing out anon
quite different, but an absolute blast
>>337096212
he hurt my feelings
>>337096212
i agree it's a very good game
>>337096446
Dual powerstance Maces. You can stunlock most bosses
>>337096446
leo ring and estoc
>>337096603
>i think the Dark souls 2 dlc are the best souls content there is
Why? Eleum Loyce was cool and Alsanna was waifu tier, but the areas were a bit mediocre. Better than the base game, sure, but not on par with something like Tower of Latria.
I'm sorry I bought you Dark Souls 2.
>>337096212
No fuck off.
Everything was pretty shit in the game except for Faraam armor. They made Havels armor look shit.
>>337096830
big deal
>>337096212
Sorry I bought you, DaS2.
>>337096212
Dark Souls 2 is not something i can forgive.
>>337096212
Why? DaS3 came out and proved DaS2 was a fucking mistake
Fuck that game and fuck you
>>337096750
Doesn't estoc have wonky scaling compared to the other piercing swords tho?
>>337096978
>dark souls 2 apologists
>>337096784
>Shulva not having the best level design in the series
not until you apologize for those PS2 trees
Not until it apologizes first.
>>337096634
I'd play it, i'm just not willing to spend 500 bucks on it. Maybe when there's a bloodborne 2 or demon's 2 or sony souls 1.
>>337096784
Well, like everyone else you probably wont agree with my opinion but i'll start by saying that i think Shulva was the best DLC, when it comes to the area itself i think it's definitively king, while Brume Tower had the best bosses and Eleum Loyce in my opinion was very so-so, with Ava and the new items(armor and so on) being the best to come out of it.
Ivory King probably has the best intro and most interesting, uh, "pre boss mechanic" out of any other boss in the series though, if only he was harder it would probably be my favorite boss in the series.
As for Demon's, i think people have a very rose tinted view of it, it was great, but overall i don't think it has aged well. That said, in terms of atmosphere it definitively wins over all the other souls games.
what if i never said anything bad about itexcept SM and no eye orbs
>>337097246
Man, what the fuck even happened.
>>337096476
>The key acts as a sword.
And it wasn't even bad. I wanted to use it until I realized you can't upgrade it.
>>337096317
Doyouhaveasinglefacttobackthatup.jpg
Is it worth buying for $20? I've never played it.
It's about time you apologized to Dark Souls 3
>>337097292
>Man, what the fuck even happened.
Too much...
>>337097335
Yes if you get the DLC with it for that price
>>337097479
Yeah, it's the PS4 release.
>>337096212
>It's about time you apologized to Dark Souls 2.
What for?I still play the game to this day :^)
>>337097469
>implying this isn't the best headgear in the entire soulsborne seriesI wish we had gotten the original one too though
>>337097335
Yeah, it's worth that. It's not a terrible game, it just feels nothing at all like any of the other Souls games so comparing it to them makes it seem lackluster.
>>337097564
Anon, please.
>>337097469
I like the bottom one.It has that extra creepy factor to it.The other one is something for weaboo faggots.
>>337097246
not to mention this is about the only forest part of the "forest of fallen giants" and its basically just a hallway, like many areas of the game...
>>337097626
>The other one is something for weaboo faggots.
sorry you're the worst in the series Dark Souls 2 :(
>>337096212
DS2 world > DS3 world
>>337097515
>those screenshots
Are you sure you aren't playing RUNE?
>>337097515
>4 STR builds
>the same weapon on 3 of them
What the fuck are you doing
>>337097858
Yeah, I totally prefer elevators to volcanos and distant areas that look miles away, only to be reached in 30 seconds of travel. :^)
>>337096446
Hex build or Mundane build (ALL even stats across the board)
High level mundane builds absolutely fucking destroy the PvE game.
>>337097872
I am.Rune has some of the best arena combat when it comes to games like that.This is not Rune.
And it is not Severance:BoD either since the gore engine and the combat mechanics of Severance shit all over DaS.
>>337097305
Metacritic
>>337097919
As opposed to a copy paste areas of DS and BB? :)
>Play DS1
>beat it
>Play DS2
>get bored 10 hours in
>Play DS3
>board in an hour
>Play Nioh alpha last week.
>Put 15 hours in a weekend and love it
>redownload DS2 SoTS
>still don't like this game
>download Salt and Sanctuary 2 days ago.
>16 hours
Fun things are fun, and things that are not fun are not fun.
Dark Souls 2 should apologize to me for wasting my time
https://www.youtube.com/watch?v=UScsme8didI
>>337098035
Congratulations on having poor taste, but we don't care.
>>337098023
>shrine of winter
>knee high wall
:^)
I thought you were the worst thing ever until #3 came out, and I was glad you at least respected the combat system.
>>337098082
>people actually watch some 50 minute garbage video
I have nothing to apologize because I never jumped into the hate wagon.
Here is a couple of things it did right that I wished DaS3 had:
- Fun as fuck spells/hexes/pyros
- Covenants were good and varied for the most part
- Tried crazy shit like the boss that summons players and the rat covenant, DaS3 played extremely safe and doesn't do anything new in PVP apart from purples which aren't that good
- Incredibly weapon variety, helped by the power stance mechanic
- Great world level design (as in you have a bunch of choices on how to do the early game instead of DaS3's railroad, DaS2 fails somewhat in portraying the world (Iron Keep issue) and DaS1 is still king)
- Long as fuck since vanilla, absurdly long now with the DLCs
- A lot of cool dialogues and lore exposition, especially in SotFS
- Pharros Lockstones and Fragrant Branches of Yore allowed for player choice on where to go and how to progress, allowing smart players to shortcut a lot during later runs if they knew the location of the hidden early ones. Also had a bunch of cool rewards.
>>337097915
>What the fuck are you doing
I am preserving my souls so i can twink.This is my final weapon for that soul memory level.
And this is my current build state.I feel kind of bad when i invade people but someone has to do the invading or people won't be getting the full DaS experience.
>>337097858
I sort of agree with this, if there's one thing positive i can say about souls 2 is that most of the time it felt like i was visiting new places.
In 3, most of the time i felt like "it's undead burg again, it's the swamp again, it's latria again, it's literally anor londo, it's boletaria palace again" and so on and so forth, it obviously did some new things but a lot of it felt like i was going through places i had already visited.
At least Irythil was nice and comfy.
>>337098082
As much as /v/ hates matty, he's bang on with pretty much everything in this video.
>>337097986good taste
Seriously though, tell me the top right shot doesn't look straight out of RUNE.
>>337098253
that's nice and everything but why Gyrm Hammer?
>>337098214
>t. fanboy
>>337097515
probably because it's the only souls game that runs well
>>337098356
The two hand moveset is actually pretty good and the STR requirement obviously works for his SL
>>337098035
I wish they'd let us keep the demo.
Shit that was a load of fun.
>>337098012
>Metacritic
> 77 God hand
> 84 fallout 4
> 94 bioshock infinite
You're right anon, how could I be so blind
>>337098428
>download demo
>have DS3 on the go
>finally get around to demo
>time to play has run out
It's ok, I d-didn't want to play it anyway!
>>337098356
>but why Gyrm Hammer?
I like it and i like the way it has a reverse move set on it's strong attack.Also switching from one hand to two handing the weapon is a great way to surprise people.
>>337098382
>probably because it's the only souls game that runs well
You have no idea.
>>337098012
Forgetting something?92
>>337097919
Okay is that SERIOUSLY the only complaint in level design?
I love DS2 300 hours dual caestus before DLC
The game truly does look like shit, arguably worse than 1, like they got everything they wanted in mechanics/gameplay-wise and got shafted on time to build better levels. The structure is there, like the area of the FotFG leading to the pursuer and on top of the castle was well done, because they had time to put in the giant sword sticking out of the side you got an item and were ambushed on and the crumpled head of the statue knocked off during your fight against the Giant King after the Pursuer. Almost every level suffers from some kind of stupid bare bullshit though including that one. With some janky ass ps3 lookin' texture repeated ad nauseam as far as the eye can see.
As far as walking to things in the distance in tunnels...Literally time is convoluted, first area is things betwixt. Also you really want a long ass tunnel underwater? Of course you do with pinwheels. But content is definitely something that DS2 doesn't lack.
>Parry spam and riposte weapon switching
Perfectly ok
>Warmth healing
Totally unacceptable
>>337098240
>Crazy shit like a boss that summons players
Didn't DeS do that first?
>>337098682
>dickass phantom mode engaged
>pop white soapstone at boss door
>host summons me
>bow to him, point to boss door
>spend the next 30 minutes casting warmth around the boss and rolling away from attacks while laughing at the host who is most likely raging
>>337098872
You are the boss in DeS, it's different.
>>337098316
>Seriously though, tell me the top right shot doesn't look straight out of RUNE.
Nah RUNE has that feel to it.Your character has a different stance and the world feels a lot different.
I mean you eat lizards for crying out loud.
https://www.youtube.com/watch?v=hsd9s2drl38
"""""Best""""" PVP in Souls
>>337098682
>Warmth healing
>Totally unacceptable
Why?I fucking love warmth.
>>337096212
Honestly, I loved DaS2. It really pissed me off at first with the graphics DG, and I fucked up by joining the champions immediately, but it grew on me.
Wudup Caestus bro? I did a batman build. Duel Caestus powerstanced with bonefist alternate in right, and pyro flame. Shit was dynamite.
Then DaS3 shows up and completely fucking ruins the most brilliant thing the "b" team came up with, and replaced it with ghey sword art. Couldn't they have done both?
>>337098660
>Literally time is convoluted, first area is things betwixt. Also you really want a long ass tunnel underwater?
That's an awful cop-out. Just don't make them look miles away. DeS, DS1, BB and DS3 all manage this perfectly fine and the world feels tighter and more coherent for it. Seeing bloodstains/messages far in the distance in an area you've been to is amazing.
The world design in DS2 feels lazy as fuck. Not only are they poorly thought out, the art direction is fucking disgusting and washed out. Though even levels that aren't complete garbage to look at, like drangleic castle, end up being boring hallways to walk through and nothing like a castle should actually feel like.
Iron keep gets mentioned a lot as an example of poor design in DS2, but honestly, I think the shortcut in Huntsman's copse is better. Literally push a plank down, right next to a bonfire, which leads to a point about 15 feet from the previous bonfire. It shows exactly how little thought and effort they put in to world as a whole.
>>337096212
>helper phantoms can use estus when there is an invader present
>weapon scaling
Dropped. If it werent for the obscuring ring invasions would be impossible since its just gank after gank.
Someones else copy pasta
Good changes DaS2 made that FROM removed in DaS3 for some retarded reason
>Ascetics, not to respawn enemies but to respawn bosses
>Able to use a weapons full moveset in the left hand
>Powerstance
>Upgrading shields actually improved their stats, not just the stability
>Depleting your stamina caused your character to breathe heavily
>You didn't lose your momentum from falling down 2 feet
>Poise wasn't as retarded as in 1 or as useless as in 3
>Really fun NPC invaders where they didn't act like just another enemy
>Interacting with the environment unlocked secrets, like lighting all the scones in The Gutter
>Other secrets like the pig and the pickaxe
>Pharros Lockstones and Fragrant Branches to manipulate the environment
>Getting wet reduced your characters lightning resistance while boosting your fire resistance
>NG+ didn't just increase enemy HP and damage, it added new enemies and items
>rolling in poison pools made your poison build up continue even on dry land because you were still covered in it
>rolling in snow/poison/water covered you in it, and it slowly disappeared
>You could activate several pools of blood at once, resulting in hilarity
>You could be invaded even if you were hollow and if the boss was dead, but at a lower chance
>You could burn an effigy to block invaders, but as a result you blocked summons as well
>Poison builds were not only viable, they were useful
>You could roll in more directions when locked on
>Hexes were fleshed out
>White phantoms couldn't Estus with an invader in the world
>Small soapstones if you wanted help with the area before a boss, without having to Black Crystal to solo the boss
Ds2 did have great flaws and great ideas. Retards only can see the flaws, which arent even that big.
Fuck off Tanimura
>>337099213
Powerstance pisses me off so much
>>337099093
Oh and the waist high wall from the bonfire, causing you to have to go through the entire second bellfry at Iron Keep. Just as ridiculous as the shrine of winter. The developers were batshit crazy when it came to world design in DS2.
Tanimura is a hack and shouldn't be alowed to develop games anymore
>>337099213
>NG+ didn't just increase enemy HP and damage, it added new enemies and items
This was hit and miss for me.
I like getting everything in souls games and 1 time only NG+ invaders with low drop rates were annoying as fuck. Had to burn about 30 aesthetics and kill the boss over and over to get 1 more chance at a piece of armour.
>>337098186
Holy hell I remember this thread for some reason.
Nice.
>>337099093
>Kill Vordt of the Boreal Valley
>Activate a bonfire
>Teleport to the botton of the wall
>Activate another bonfire
>Kill 3 dogs that dont even aggro you and a random hollow
>Activate yet another bonfire
I am not sure about DeS because i never played it, but only Ds1 and BB had good checkpoint placement.
Ds2 world is pretty creative and unique, but they didnt explore the concepts they were thinking about, which is maybe the worst problem of the game. Also the individual areas, with a few excpetions, are very linear. Ds3 fixed that, most areas have a few ways, but the world design still linear.
No it isn't, Dark Souls 2 is fucking trash, it's so bland and forgettable, I have zero interest at all to ever touch it again
>>337099541
You're imagining an extra bonfire there
>>337099541
DaS3 has poor bonfire placement, nobody's debating that. Doesn't change DaS2's problems though.
>>337096212
It's about time it apologized to me for wasting my money for being a full-price, pay-in beta test for an improved version of the game that you also had to pay for.
>>337099541
BB had some shitty placement too, especially Lumenwood Garden to Astral Watchtower In The Old Hunters
see
>>337097441
>>337099605
Pretty sure he's correct.
>>337099541
>Ds2 world is pretty creative and unique
>lava level
>poison level
>dark level
>castle level
>forest level
Come on now, that shit wasn't unique of creative at all. The only interesting area was the dragon area and that had about 10 enemies on the stairs to the boss with no shortcuts.
>>337099605
No. You are blind enough to miss a bonfire 30 meters away from another.
One in the Vordt
One immediatelly after the demons take you down
One just past the gate, inside a small hut.
>>337099541
>I am not sure about DeS because i never played it
DeS only places archstones (bonfires) at the beginning of the stage and where you killed the bosses, mind you that game has shortcuts you can unlock by exploring.
>>337099719
There's a bonfire in Vordt's boss room then one after the gate, none in between
Vordt's bonfire is actually useful later on in the game too
>>337099794
By the beginning I mean the VERY beginning like where you first spawned in the stage
>>337099812
The gargoyles literally drop you on a bonfire.
>>337099742
You fucking dumb faggot, every level in any game can be described in a manor you just did. kys
>>337099879
My bad, I forgot about it somehow
>>337099742
You forgot a few there m8.
>>337099919
Stop being so fucking buttmad and spewing your teen angst all over the place and give examples of creative, unique levels then.
https://www.youtube.com/watch?v=YOmWf4oSav8
NEVER FORGIVE, NEVER FORGET
>>337099213
i do miss those npc invaders they were fun minibosses.
>>337099364
Tanimura is who fixed it to be somewhat playable and directed the great DLCs. Shibuya is who fucked up the game with his shitty development style.
>>337099742
So, are you talking about demon's souls, dark souls 1, dark souls 2 or dark souls 3?
Oh, silly me, demon's didn't have a forest level, nevermind that.
>>337100024
>1,490 dislikes
Dark Souls 2 players everyone.
>>337099645
I wonder why DS3 had such fucking shit bonfire placement. Some areas like the Cathedral of the Deep and the Grand Archives have good bonfire placement.. except for the fact that there's a bonfire right before in the Dragonslayer armor arena, but still why the fuck did they do that?
>>337099742
You forgot the mist level,the back in time levels,the water level and the curse level.
>>337100117
Fromsoft are hacks and demon's souls was just a fluke, every game since then stumbles in one part or another.
>>337100075
>dark souls 2 has unique levels!
>yeah, so what about those areas, the other games did those too!
>>337096212
I'm sorry Dark Souls 2, I actually tried to justify how shitty you were. It turns out you were even worse than I gave you credit for
>>337100117
Because they placed bonfires in areas they thought were good to have.Then fucked it up by making a bonfire after you kill every boss.
>>337100168
What about the frozen level or are we not counting the DLC?
>>337099997
>Shrine of Amana
>Undead purgatory boss fight
>Doors of pharros
>Dragon Aerie
>The 3 memories
Of course, none of those locations are unique in the world. I think video games ran out of new settings in the fucking SNES.
Those are unique and creatives twists on the series, not new settings in fiction itself.
>>337100171
>Fromsoft are hacks and demon's souls
I don't believe that, Dark Souls was great and probably would have been damn near perfect if some of the final areas hadn't been obiviously rushed to meet a deadline and Bloodborne was great. It's not like Demon's Souls was some flawless masterpiece either.
>>337100271
>Doors of pharros
I loved bringing people into my maze full of traps and waiting at the end as the final boss.
>>337099948
This is part of why I don't fucking like ds2 all that much. It looks like there's a decent number of paths you can take at the start, but there ain't. There's like, two you can go initially, and the others don't open up until you're almost halfway through the game, and past that you need those stupid fucking branches to get anywhere, so it's an enormous pain in the ass to try and rush through parts of the game to get certain equipment or spells if you're trying to make a specific build. Also, all the paths are basically dead ends, nothing loops back onto another path really.
>>337100271
Shrine of Amana wasn't bad atmospherically, but the level itself was irritating and nothing about it was unique or creative.
Doors of pharros, not unique or creative in the slightest, unless you're trying to say it is due to the covenants.
Dragon Aerie, I mentioned wasn't bad, but still poorly laid out with no shortcuts and enemy placements.
The Giant memories, they're creative in their concept, in that you can go in to a memory, but realistically, they're nothing special, just short areas with giant enemies.
>>337100381
>There's like, two you can go initially, and the others don't open up until you're almost halfway through the game
15 minutes into the game you have 4 paths to choose from.
Wait make that 5.
>>337100204
Except that dark souls 2 had so many levels that on top of that it still had unique levels, like the pirate cave, shrine of amana, dragon peak, doors of pharros, tseldora, the gutter, forest of giants, heide tower of flame and the bastille.
And i'd argue that the previously mentioned "lava/poison/forest" levels felt different from what we have in demon's, dark 1 and 3. The lava level is in a castle, instead of an underground cave, the poison is on some sort of slave windmill fort, instead of just a swamp and the forest, well, i guess the forest isn't that different from the other forests, but i liked that it was so dark and filled with scary undead torturer looking monsters.
>>337100489
Thanks for your opinion :)
>>337100506
>these
>unique levels
Oh boy...
>>337096830
>enemies tentatively taking a single, well animated step
This is the stuff of literal lies. Who on earth could ever believe these things make it into any final builds?
>>337100549
Sure thing. That's how conversations work, m8 :)
>>337100559
How are they similar to any level in the souls series?
>>337100493
elaborate
>>337098186
Is there anything more to this?
For my own, DSII was a step in the right direction in terms of setting/themes/narrative, but a step down in its design and well its narrative as well. I'm of the opinion that if there were a Dark Souls game released every 3 years in a COMPLETELY new setting, with new characters, bosses, everything, that'd be just dandy. DSII got some of that right: The theme was hollowing, new kingdom, new narrative, but then it falls apart completely when it starts retreading the lore of Dark Souls, as well as its plot.
DSII should've been about kingdoms, over thousands of years, that warred for the the Throne Of Want, rumored to grant the king's desires. It would've given the game a very fairy tale like charm, which it already has in spades anyway. But alas it didn't happen like that.
>>337096212
>fattest sunbro
>everything is resistant to lightning
>damage equals one hit with a broadsword
>gets 10 per spell
>update
>gets 3 per spell
>no weapon have a A/S faith scale
>restat for a full str/dex
make praising the sun great again
>>337098035
>Decided to finish DS3 instead of Downloading the Nioh demo
Oh well, I'd rather have the full game anyway.
>>337097469
I actually ended up falling in love with the bottom mask.
>>337100641
>rush to Dragonrider
>now you have those paths available to you
>pirates bay
>forest of fallen giants
>hunters forest
>gutter
>graves of saints
For the last two you will have to spend your souls on a cat ring and start the game as a knight.
You get 5 paths really early in the game and you cant deny that.
>>337098035
Sounds like you didn't much like Souls to begin with friendo.
>>337100003
Is the game really this short? I only have like 6 hours and I am at the irithyll dungeon. It took me like 20 hours to beat the first one.
>>337100506
>pirate cave, shrine of amana, dragon peak, doors of pharros, tseldora, the gutter, forest of giants, heide tower of flame and the bastille.
In order:
Okay, kinda unique; cannot even remember that; rope bridges =/= unique; literally 3 rooms of generic cave catacomb; where?; totally-not-blighttown; generic forest castle; partially sunken generic Castle; generic castle
>>337100493
More paths than DS3 anyway.
>>337097469
I remember thinking "when the fuck are those mask guys from the trailer gonna show up?" and they never did. Fuck DS2.
>>337100953
It just depends on how you play the game. If you actively look for quests it can take you hours. If you just play the game going from boss to boss without exploring the game is pretty short.
>>337101020
I was thinking the same thing and never even got the shitty replacement mask guys; for whatever reason that headpiece is totally invisible, so the mannequin guys were attacking me at shitty-sen's without heads. I thought they were supposed to be like that for the longest time, so it was kind of unnerving for a while.
>>337100713
Well the game was actually to be more open world than DaS1, but Bamco went and fucked it all up.
>>337096212
No, that game felt like a fan-made mod for Dark Souls.
>Terrible lore
>Terrible enemy design
>Terrible saturation of throwaway bosses
>Overly gamey difficulty manipulation
>"Okay so these enemies respawn, but these don't, but after I kill these X times then they stop">No waifus
>>337101208
You just described dark Souls breh
Dark Souls 2 was shit but Dark Souls 3 should have learned from it and taken what was good.
>arenas
>interesting and fun covenants that are worth doing
>good covenant rewards
>large beautiful areas
>cinematic pacing for boss fights rather than just throwing them right into your ass at the end of a hallway
>pigs
>alonne knight armor
>a reason to play beyond NG+ like different enemy placement and new items
>enemy variation unique for each environment in more ways than one
>good looking armor and weapons instead of bad looking armor and weapons
That last one is a gripe I've had with every souls game since Demon's Souls though. 90% of the game's armor looks like ass in every game except DS2.
DS3 managed to take the good armor from previous games and make it look off and weird.
>>337101328
>Dark Souls
>Terrible lore
>Terrible enemy design
>No waifus
That said I thought DSII's enemy designs were decent-good. DSII gets a lot of unnecessary flak. It's a solid game.
>>337100713
I REALLY liked the lore of the burnt ivory King and sotfs, how the chaos we fought long ago actually is something much more unholy and alien to the world than the darkness, and how there was even a case of Darkness and Light uniting to fight It for survival and how aldia excaped the the cycle of life and hollowing
Then in ds3 It is "back to square one, the darkness is the worst thing ever. The only choise that matters is if you rekindle the fire or let It die (In vain cause the world is cyclical)"
>>337096212
nope!
its a mishmash of old assets and a tiring gameflow. 3 is better, but even the throwbacks cant keep me innit
i realize that the series is about rebirth, so theres no reason for me to be reading these items, later none of it will matter so long as i remember names
i love this franchise a lot
but i can never have what i once had
they found a wierd way to alienate the only group that gave demons and dark a chance
It doesn't hit hard how disappointing the game actually was unless you re-watch the trailer.
https://www.youtube.com/watch?v=-9ywYxeCdcc
My hype before release was through the roof, made the disappointment all the more intense.
>>337101403
>The only choise that matters is if you rekindle the fire or let It die
There is a usurp the fire ending you know.
>>337101472
https://www.youtube.com/watch?v=hdtBiHz2syo
Better version
>>337101403
Yeah DSII has a lot of good nuggets. Another possibility I touted a year back when the DLC came out was that DSII could've been about Eleum Loyce and the coming Chaos to contrast Dark Souls 1's coming dark. The Burnt Ivory King and his queen helping each other, the Sunken King and his worshipping of Sinh, the Old Ivory King being brought down by his own hubris, Raime leaving Vendrick's side after clashing with Velstadt to find Nadalia and worship her, FUCK DSII could've been GREAT. It has all the ROOTS of a good fairy tale experience in video game form and Bamco fucked everything up.
On the topic I wanted to ask if anyone else felt if a lot of the grandeur of the world falls a little flat in relation to all these huge castles and shit?
It feels like a lot of the world wasn't actually "built" so much as "it's always been that way since it has existed."
I know a point in the series is to show you so much time has passed that everything is a ruin but you only ever see the same type of world throughout the entire series.
From the lore descriptions of civilization it feels like the world literally always was as shitty as it is in any single game in the series and never actually had any real cohesive society, just a bunch of assholes and magical assholes building super-kingdoms out of thin air.
>>337098645
Sorry, I stay away from the PS4 page on metacritic
>>337101621
>From the lore descriptions of civilization it feels like the world literally always was as shitty as it is in any single game in the series and never actually had any real cohesive society, just a bunch of assholes and magical assholes building super-kingdoms out of thin air.
I'm not sure I agree, especially for Dark Souls 1 when we see the Royal Wood being tended to by the gardeners which are enemies back in the present.
A few NPCs in DSII speak very, very highly of Vendrick, and how he brought peace to the kingdom.
DSIII I have yet to finish.
sorry
>>337101504
Yeah.
In practice you are trying to "hide" the fire, claim It as yours, so no one can rekindle It, instead of leaving It to die by itself like the alternative ending of the two last games (which didnt work)
Guess what? It is a moot point. Someone WILL become strong enough to take It from you. It is the point of the game for who knows how many cycles. The curse of the undead will keep raising someone how will eventually.Gather enough souls to beat you and rekindle It. It is the "a million monkeys in infinite time can write Shakespeare" concept
never
>>337101704
>we see the Royal Wood being tended to by the gardeners
What?
>>337101707
Funny how a lot of people just deny the fact DaS2 was way less linear. Ofcourse this doesn't mean DaS2 is the better game for everyone.
Ok now we list things that DaS2 did right and DaS3 is lacking
>actual Torch that gets put out if you roll in a water (you can literally swim with a Torch in 3
>Bonfire Ascetics
>actual NG+ with new monsters
>trap chests instead of "huh lets make 80% chests mimics!!"
>pvp arena
>Blue Eye Orb
>lightable fireplaces using a Torch, eg. the whole area before Majula
>actual build variety instead of everyone running around Fallen Knight Set + Refined Dark Sword + Shield of Want
>Hexes
>>337101707
It really feels like they were building it to be less linear but just ran out of time or money.
I know they didn't, but that's the feeling I get from it.
I wonder if they just rushed it out of laziness, incompetence, or an actual reason?
>>337101621
The curse of the undead only kick off in the ending of each cycle, when the kingdons have fallen, Society has failed, each city/castle is a last stand against whatever tries to break in.
We only get to see the crumbs, but great kingdons do rise after someone rekindle the fire
>>337101817
You didn't do the DLC for Dark Souls 1? Well shit man, spoilers ahoy:You go back in time to when Lordran was still relatively prosperous. The Darkroot Garden is back then known as the Royal Wood. The grass enemies in Darkroot Garden used to tend to the trees way back when. There's also subtle dialogue changes like NPCs in the past saying "May the flames guide thee," whereas in the present it is "Vereor Nox," which means "respect the light." All this to say, you get a nice view of what Lordran was kind of like before shit hit the fan.
>>337096212
It's about time Dark Souls 2 apologized to me for dragging me through shit for 80+ hours while I tried to find something good about it.
NO
WAIFUS
FUCK
OFF
>>337101904
It had better bosses. Not fight-wise but design-wise.
There were many more exotic and cool boss designs like the Looking Glass Knight or Demon of Song.
Most of the bosses in DS3 feel like bosses from Bloodborne with a medieval-fantasy aesthetic.
>>337101919
Kinda feels like they ripped parts out the game to sell them as DLC. You can even see parts of the world from the high wall after killing Vordt we've never been to.
>>337099014
PvP has always been dog shit in these games. The main difference with 3 is that there is no punish for chugging and rolling takes so little stamina that it's unpunishable as well in most situations.
>>337101961
I don't see how the grass enemies are gardeners tending to an overgrown forest, especially since all they do is beeline at you and attack you the second you show up.
>>337101707
Doesn't really matter when DS2's world is shittier and doesn't feel as interconnected.
Btw, is there a laid-out version for Bloodborne? like they did for >>337099948
I'm kinda interested in seeing what it looks like.
>>337098082
you're on 4chan
your time is not valuable
>>337102072
DaS3 doesn't feel interconnected at all though.
>>337100168
I actually thought the memories were cool as fuck.
>>337101707
I don't fucking understand this fucking diagram.
The bottom half looks like the obvious branches for bosses, but what the fucking fuck does the top half represent?
>>337102071
>I don't see how the grass enemies are gardeners tending to an overgrown forest
https://www.youtube.com/watch?feature=player_detailpage&v=DNr2cAH-GGU#t=818
>>337102043
>there is no punish for chugging
I really liked in BB how you could parry someone spamming blood vials.
>>337102121
It feels interconnected the same way a hallway that makes an L turn does. You look out the window and see the first part of the hallway and that's it.
>>337101663
So you don't see all the good games you are losing ?
I understand.
>>337102172
Doesn't matter, it's still more interconnected than 3. Not saying 3 is bad before you start pulling that shit one me, just saying 2 IS more interconnected.
>>337102154
>but what the fucking fuck does the top half represent
memes
bottom half is what the world map actually looks like for each game
>>337102157
Oh I forgot about those guys. They're still pretty much just hallows with clippers, which supports my feeling that the world has always been just a big piece of shit. It destroys the impact of seeing it as a big piece of shit; I know people would disagree with this but I think it'd have been nice to see a cutscene or anything of just "normal" civilization in this universe before all this shit went off its rocker.
>>337102121
I know, I was talking about DS1 more that it actually felt interconnected, and Bloodborne to a slightly lesser extent. I think part of what made DS1 feel bigger was the fact that you couldn't bonfire warp from the start, which I think kinda hurt BB's world as well.
>>337102154
top half was trying to represent how shit the connectivity in 2 and 3 is while the bottom one actually shows how it is
>>337102220
I was talking about 3, moran.
>>337102295
oh DaS1 was the king when it comes to that. I hope nobody is denying this.
>>337099213
DaS3 confirmed for C-team
>>337102260
>They're still pretty much just hallows with clippers
They're clearly not hollows, they're the grass people from the Darkroot Garden.
>which supports my feeling that the world has always been just a big piece of shit
How? You are seeing people tending to the garden when the kingdom was awright.
>I know people would disagree with this but I think it'd have been nice to see a cutscene or anything of just "normal" civilization in this universe before all this shit went off its rocker.
That's pretty disgusting honestly friendo.
>>337102143
>I actually thought the memories were cool as fuck.
I still do.
>the soldiers fighting the giants
>all the sound from the near battle
>>337102296
So the top half was just misinformation popularized by assholes?
Fuck man, 300% MAD, game communities have gone downhill.
>>337102396
YES HNNNG DSII COULD'VE BEEN GOOD FUCK YOU BAMCO
>>337101919
the game was way too ambitious and had to be overhauled and chopped up to get it into a playable state in time for release allegedly. supposedly that's why the previous director was taken off the project and tanimura was brought in.
>>337102364
says a lot about Miyazaki, then.
>>337102381
>kingdom doing alright
>all the people are in a state of decay and the majority of living things are just retarded enemies that make a bee-line for you
>not a piece of shit world
>>337099213
Everything you listed is what ruined DS2
>>337102029
Also boss mechanics.
The headless Queen snake involve placement mechanics
The smelter demon involve adpting and changing you itens temporaly for something with high fire res, and a strike non-fire weapon (which mean, no fire longsword from the florest of the giants).
Vendric is nearly invencible without the giant souls.
Lighting the fire in the sinner enables better targeting
Alva can be fought very early on if you git gud, otherwise you have to finish the city before
Besides 2 "puzzle" fights in ds3 (deacons and yornm) all the fights have no mechanics whatsoever
(well, there is the King Wolnir bracklets, but It really doesnt change anything but the rate the hp bar is updated)
>>337101919
Are you referring to DSII or DSIII?
>>337102450
>all the people are in a state of decay and the majority of living things are just retarded enemies that make a bee-line for you
The Oolacile citizens? Yes, that is the point of the DLC. You go back in time to the EXACT moment things go to shit, and get a mere glimpse as to what Lordran USED to look like with the Royal Wood. What is so difficult to understand about that? It's done absolutely brilliantly, you can see Anor Londo from the Royal Wood and can only guess what it must be like up there. There's also tidbits about New Londo, and how it was a prosperous city.
>>337102530
>Everything you listed is what ruined DS2
And then we have this retard here.
>>337100713
>COMPLETELY new setting, with new characters, bosses, everything
Isn't that what king's field did too?
>>337096743
not the same as you used to,
the first month after release dual maces insta locked almost every boss, sad they nerfed it
>>337102570
Aava was the ice tiger, Alva was the knight with the witch who the set is named after
>>337102570
>the worm eating your equipment
>the ballistas in the pursuers room
>>337102570
I agree with you although it feels like the bosses in 3 were more "spot on" without the bullshit tracking
That's the only thing going for them
>>337102616
To my knowledge the first three King's Field games are connected by the in-game creation myth of Seath and Guyra, culminating in killing Seath in the third game. Kinda like the fire for the three Souls games.
>>337102729
>the room of the Dragonrider and the floor that can be brought up
>m-muh miyazaki san gookface!!
Guess it doesn't matter what team works on the games, DaS3 is about as mediocre as 2.
>>337102260
Check my theory (which is actually heavly supported by the lore of the following games and some basic logic that the kingdons simply arent born shitholes)
>>337101950
>>337102804
ah, my mistake
I should really get around to playing those.
>>337102713
Ops
>>337102903
They're not graphically intense at all, load up an emulator. They're real slow though, only do it if you have loads of time on your hands. They have a charm, they're pretty much Souls games except slow, methodic, and uglier.
>>337102729
lets not forget Burnt Ivory King
>fall into a giant pit
>whole area seems hellish with lava and shit
>good knights fight the bad knights and seal the game
>boss enters through a giant fucking portal and walks casually to the arena on a flame path
>hands your ass to you with his transformed weapon
That's the only boss where I felt like I was actually fighting the End Boss of a game, it was fucking awesome
>>337102903
>>337103018
Same with Shadow Tower, they have a shit framerate too, like atrociously bad.
>>337103112
seal the gates*
>>337102570
"Mechanics" doesn't change the fact that the majority of Dark Souls 2's bosses are completely countered by circlestrafing behind them without even having to dodge, while Dark Souls 3's bosses tend to be hyper aggressive and punish the player for being passive with a shield like a cuck and also have multiple phases/forms to deal with in almost every fight
>>337103112
Man I miss DSII already.
>>337103208
You miss the DLC, not DSII. Nobody misses vanilla DSII
>>337103112
The way the whole area built to the fight with Alsanna talking about him and having to gather the other Loyce knights really gave it an extra layer of gravitas too.
>>337103247
I do, vanilla DaS2 also had great bosses
More varied and interesting than 3 at least
>>337102903
>>337103018
for a good time, run the game at a fixed 75fps
exploration's no longer such a slog, and the music's better that way
>>337096850
it always looked like shit
the only reason you guys even talk about this anymore is buyers remorse
just stop
>>337101707
Honestly, DaS3's level design is superior simply because of the fact that local shortcuts were actually a thing.
>>337103294
Not really
>>337103294
And more bosses in general.
>>337103371
If that was true I wouldn't have bought it twice
>>337096850
>except for Faraam armor
>fogetting the Alva set
>>337103112
Fucking Ivory King boss fight, including the pre-battle of the knights which you rescued over the city, and the lores implications of the dark Queen helping you and even giving her soul for the rest of her knights is the Best single. Boss fight in any souls game
>>337103294
>over half of the bosses are just dudes in armor
>more varied and interesting
Even 3's dudes in armor were cooler because they either had very erratic animations or were accompanied by a monstrosity of some kind or were absolutely relentless like Champ Gundyr
>>337103557
That looks a lot like the Soul of Cinder armor
>>337102121
DaS3 doesn't just feel interconnected it looks interconnected.
You can see the vast majority of the game the second you walk out of the small room at the beginning of wall of lothric.
>>337097110
its more str based
>>337103698
That's just kinda lazy though IMO.
>>337103557
>tfw no witchfu
i dunno why but that little story in their sets was one of my favorite parts of 2. maybe because it feels like something that could actually be an old ballad or poem, like lady isabel and the elf knight
>>337102295
Not being able to warp in DaS3 from the start would be horrible gamedesign.
It doesn't have the genius shortcuts that connected entire areas to eachother that 1 did so backtracking to an area would take ages in 3.
>>337103557
>not making a combo armor to your liking
>>337098253
This one and the one in bottom left >>337097515
but with the helmet from the bottom right are probably my favorite armor combos that i could do while limiting myself in order to keep my equipment load low.
>>337103642
Bearer of the Curse confirmed for Soul of Cinder.
>>337103698
That is one thing, I will give it, it at least LOOKS interconnected and you can see basically where you started from a lot of different parts of the game, it's kinda cool.
The "view" in Majula in DS2 wasn't fooling anybody.
>>337103754
Being able to see the world is lazy? What the fuck are you even saying?
You'd probably be able to see more places in 1 if it wasn't on the previous generation of consoles and if the world wasn't layered as much. Granted the layering made a lot of the shortcuts possible.
>>337103294
No. DS2's only good bosses were Darklurker, Looking Glass Knight, and Velstadt. Every other boss was complete shit. Smelter Demon was okay I guess, but by the time we get to him, he's like the 10th big guy in armor with the same moves we have fought. The DLC bosses on the other hand are all great, except for Blue Smelter Demon, the three ganking faggots, and Elana.
>>337096340
This pretty much
DS2 had the best pvp (aside from FUCKING SOUL MEMORY NO EYE ORBS REEE) and the best weapon selection, as well as the best build variety.
It's the only Souls game that made playing as a caster in PVP viable.
Also it had vanquisher's seal.
>>337098186
I don't think I get it. Is it because DaS2 had weird nonsensical topography?
>>337098240
What was wrong with Iron Keep?
>>337103189
One idea dont exclude the other. Ds2 failed in giving bosses interesting and unique movesets
Ds3 got the different movesets, but have absolutely no interesting mechanics, It is "memorize his moveset, dodge and punish"
>>337098240
>Great world level design
Being able to go to multiple areas from the start does not constitue great world level design. 2 had horrible world level design.
>>337103847
Technically he is, unless he fucked off with aldia to research the chaos.
>>337096212
Dark Souls 2 did a few things right and wasn't afraid to try out new things, but DkS3 is still 10x more enjoyable to play.
>>337103895
2cat was pure recycled cancer
>>337103779
>Not being able to warp in DaS3 from the start would be horrible gamedesign.
Only because the map was made with warping from the start in mind. If they had actually put some effort into it they could have made it feel less small they did with Bloodborne, or hell, they could have made it work like it didn in DS1 with a lot more effort but I guess that's asking too much, huh?
>>337103993
Isn't that the whole point of Souls combat?
>>337098012
>metacritic
>Undertale 96
>>337103189
What is that majority if i may ask?
>>337103447
Here is the list of bosses.There are very few that don't have an attack to punish people who go behind them.
>>337103779
That is a sign of bad world design.
DeS and DaS were much more focused in shortcuts than bonfires
No matter how hard you retards will try, DS2 will never be anything else than the most horrifying case of false advertizing in recent gaming years coupled with being just a rushed piece of shit with horrifying amount of retarded mechanics and design decisions.
>>337104139
Undertale is pretty good, though
>>337096212
Fuck DaS2
>Dark Souls 2 has the best pvp
Sure...
https://www.youtube.com/watch?v=bim9nodTABI
https://www.youtube.com/watch?v=iNE3QQksngU
https://www.youtube.com/watch?v=d7uesugTdOQ
Demons is the best overall souls game.
DS1 would have been better if it wasn't rushed, it falls apart completely in the second half.
BB is a Victorian reskin. Not a bad game, but derivative and not really worth the ps4 price tag.
2 and 3 are just rehashes of 1.
>>337104253
All patched out
>>337104174
>That is a sign of bad world design.
Actually it's a sign of a huge game world.
>>337103621
>>337103895
DaS2 bosses at least had mechanics tied to them even if they were humanoid, DaS3 has nothing for them other than having a second phase which is slightly different
>Lost Sinner: room can be lit for better targeting
>Looking Glass Knight: can summon other players
>Throne Watcher/Defender: can revive each other (twin princes only had an additional health bar)
>Flexile Sentry: raises water level
>Dragon Rider: interactive area
>Covetous Demon: can eat you and remove your equipment
etc and that was without including the DLC bosses
DaS3 bosses are pretty much stale compared to them, try to name ONE (1) boss with an interesting mechanic
Also DaS2 didn't have more humanoid bosses per overall bosses
>>337104089
It's kind of weird isn't it? Considering Lothric IS Lordran thousands of years later but all the interconnectivity and overlaying of the lands is basically fucking gone.
>>337103957
Yeah, both are refering to the same problem.
You finish the windmill of poison, takes and elevator UP and end up in fiery mountains with lakes of lava.
It is pretty retarded, but some people keep using this single transiction as if It COMPLETELLY RUINED the game
>>337104174
this
>>337098186
Someone, please, post the rest of this mans glorious quest.
>>337101707
What part is that part in DS3 tree that branches forward and both sides?
I can't be Farron Keep/Cathendral because thats just 2 paths
>>337104089
>but I guess that's asking too much, huh?
I think you're undervaluing the world design in 1.
They caught lightning in a bottle with it and I highly doubt they'll ever be able to do it again.
>>337104298
Those are all gimmicks that detract from the core combat mechanics for a cheap bump in difficulty. Outside of certain setpiece moments, DeS and DaS barely had such bosses,
>>337101707
Teleporting was a mistake
>>337104253
It has a horrifying goddamn pvp but not because of glitches.
It has the worst hit detection problems in series, it has little depth compared even to other souls games, it has a hilariously slow combat speed, it has restrictive weapon aiming, horrifyingly bad scaling thanks to which even now the meta is just elemental weapons with robflynn slapped over then and it rewards passive play above anything.
>>337104174
DeS is a game built entirely out of warps.
>>337103189
>punish people with a shield
you mean completely removing that option from the fight so its objectively better to always two hand your weapon instead of blocking, resulting in less build variety/ ability to roleplay a character? yeah great idea
>>337104268
>Demons is the best overall souls game.
I'd still say DS1 is
>it falls apart completely in the second half
Not really? There are like only 2 actual "bad" areas in the 2nd half.
>BB is a Victorian reskin. Not a bad game, but derivative and not really worth the ps4 price tag.
Completely different lore, differently paced combat than the rest of the series with trick weapons and guns and chalice dungeon fuckery = reskin???
>2 and 3 are just rehashes of 1
This is true
>>337104298
That poison covered boss area was fucking bullshit. I fought that snake bitch for hours before I learned you could burn the windmill.
>people will still buy the upcoming dlc for Dark Souls 3 after Fromsoft's bullshit for the second time
Stop supporting this shit company until they get their shit together and make their games quality.
>>337104402
>They caught lightning in a bottle with it and I highly doubt they'll ever be able to do it again.
I think they could, they just didn't, probably because people bitched about not being able to warp from the start and they gave in + it was easier anyway.
>>337104298
Gimmicks don't make the fight good. All bosses you've listed are shit and cannot even be compared to some mid-tier DS3 bosses in terms of quality.
>>337104586
>make warping cost souls
I just fixed Souls forever, you're welcome.
>>337104208
Iagree, butit's definitely not a 96 point game. Maybe if you never played Earthbound, but objectively it's definetly not top 10 PC games like it was rated
>>337104298
>Flexile Sentry: raises water level
>Covetous Demon: can eat you and remove your equipment
Didn't find out about these until I read about them a year or so after I played the game, because the bosses were absolute jokes. Dragon Rider is a total pushover even with his mechanic.
>>337104498
>tfw i always read messages
>tfw i killed her on the first go
feels good
>>337104420
>Those are all gimmicks that detract from the core combat mechanics for a cheap bump in difficulty
Lets say that we have different taste when it comes to bosses then because its rather boring for me to fight dudes in armors that swing their swords at me every once in a while
I enjoyed the "gimmick" tied to those bosses
>>337096212
Hell no. It's them who should apologize for wasting our time on a game like DS2 when they were capable of something like BB and DS3.
>>337099948
>Shrine of Winter
>unlocks after: b. reaching 1m soul memory
wat? is this for real?
>>337104453
Not defending DS2, it's garbage, but...I'd take hit detection problems over input delay anyday
>>337104654
>looking glass knight
>throne watcher/defender
>covetous demon
>bad
>>337104658
>I just fixed Souls forever, you're welcome.
Too bad it's dead
>>337104728
>its rather boring for me to fight dudes in armors that swing their swords at me every once in a while
What the fuck are you doing playing a fromsoft game then
>>337104498
I don't know how the fuck anyone was supposed to figure that out without a guide or player notes. The part you light shouldn't even catch fire.
>>337104756
>wat? is this for real?
Yes.
You can unlock it with the big souls or by having 1 million souls.
DaS2 has a lot of ways that it can be played but most people never found them out.
>>337104806
>What the fuck are you doing playing a fromsoft game then
Fighting interesting enemies
Do you want to have a world full of only knights as monsters and knights as bosses?
Because it pretty much sounds like, anything that is not a humanoid with a sword is apparently gimmicky
>>337104772
Not him, but
>>throne watcher/defender
A more frustrating yet less interesting Ornstein and Smough
>>covetous demon
Shitty throw-away boss.
>>337104658
You just put a tax on warping. That changes nothing.
DS1
Backstab/shield
DS2
Hit Detection
BS
Everything just swings fast
DS3
Input delay
What was the defining problem Demon Souls had?
>>337104139
Yeah thats true, Undertale did deserve a 97
>>337101208
>no waifu
>meet emerald herald 5 minutes into the game
are those handicapped parking spots comfortable for you anon?
>>337099014
>nerfed immediately
yep, it still is the best.
>>337098082
this is a good breakdown of dark souls 2. as much as i love dark souls 3, i can see some of what he said here in it as well
>>337104904
>Everything just swings fast
That's a problem how? Also Ludwig's transformed and Pizza cutter don't.
>>337104904
>Hit Detection
ultimate meme
>>337104832
I was looking around for hidden messages and stumbled on it by chance.
Always read messages and use this baby to help you with some of the secrets.
http://darksouls2.wikidot.com/guidance
>>337104882
If the tax is substantial it'll likely motivate a few people to move at least a couple bonfires over before warping to avoid a net loss in souls. And if the leveling is conducted at the bonfire, people might just be out of cash for the bus fare after leveling up.
>>337104298
Most of theses "mechanics" are lame as fuck
>Lost Sinner
Never even knew you could light the room up in any of my playthroughs, until someone told me. It's not like it makes the fight any easier than it already is.
>Looking Glass knight
Literally just summons an NPC and you have no way to stop him. Is not any different from Crystal sage summoning 4 clones of himself
>Flexile Sentry
Would be cool if he wasn't weak as fuck, and if the water level actually did something, since you can still roll normally in water. I never even noticed it for the longest time, until doing a SL1 run. Deacons did it better anyway by actually cursing you and insta killing you if you took too ling. Both were meh fights though.
>Dragon Rider
>pulling two levers before a boss is now an "interesting gameplay mechanic"
>Covetous Demon
In all my playthroughs of DS2 I've never seen him do this once, so I'll take your word for it. Sounds pretty cool, but only if he wasn't such a shit boss.
Throne Watcher and Throne Defender were the only ones with a cool mechanic. Mirrah too I guess, especially if fighting her in poison since it forced you to change your equipment up a bit and made you play carefully. If you read a guide and actually lit the windmill, since there is no way in hell you'll figure it out on you own first plaything, then it's still a cool fight since you have to keep away from the edges.
>>337104772
>covetous demon
covetous demon is one of the worst bosses in the series. He's literally a pinata. The thing you mentioned, if that was you about him eting you and taking off your gear I didn't know about until a week ago. Didn't find out about it by being eaten, because I didn't even know he could, I just read it on /v/. He's a non-boss.
It's not like I've only played through 2 once, I've done 2-3 playthroughs I think.
>>337104772
>looking glass knight
generic ds2 humanoid with multihit attack, thrust, projectile and worthless gimmick that never summoned living players for me
and by that time there was like 10 bosses all using the same tactics
>throne watcher/defender
horrifyingly bad pair of bosses that just ain't even fun to fight against
Lorian and Lothric are what watcher/defender look like when they are made by competent dev
>covetous demon
ahahahaha
i hope you're fucking baiting
it's the worst boss in the entire game, literally lowest tier trash possible
I'm sorry I can only remember like 5 of your 33 bosses, DS2.
>>337105058
I got to the undead catacombs and quit. Never playing DS2 again, and you shouldn't have had to use player messages to make a fight tolerable. It was shit design.
>>337104995
When about 90% of PVE combat is just enemies doing a 6 hit swing combo that fills the screen, accompanied by a loud noise, you're not left with a "huh, that was a great fight, too bad I lost!" feeling. Fast combat isn't a negative thing, but when it turns chaotic, it's no good. And I don't mean fighting for survival using all mana to dodge chaotic, but "wtf is going on I can't see" chaotic,
Don't get me wrong I think BS is objectively the best souls, but it's not perfect
>>337104904
2kat
>>337105062
>making somebody pay tens of thousands of souls to warp or have to wade through enemies they've killed hundreds of times before
Warping isn't the problem. You just don't like the levels.
>>337104498
I killed her without knowing about the windmill then the poison killed me and it didn't count
Thanks B-team
>>337105130
>Literally just summons an NPC and you have no way to stop him. Is not any different from Crystal sage summoning 4 clones of himself
I doubt that you have even played the game because Looking Glass Knight summons players as invaders if there are active invaders around
>>337105209
>and you shouldn't have had to use player messages to make a fight tolerable
It was a developers message.You just had to read it.Hell you could see phantoms of other players lighting the thing.Unless you were playing offline.
>>337105137
I have almost 1000 hours in DS2 yet i've never seen him eating anyone, nor me nor when i was summoned by other people.
>>337104874
I ask because that's what every Souls enemy does. It keeps its guard up and opens a window of vulnerability when swinging their sword, at which point you try to swing your sword at them and dart out of the range of any attacks.
Bosses don't need external gimmicks to be interesting. Almost every boss that has tried gimmicks in DaS2 and 3 ended up being shit, and even some of the DeS gimmick bosses weren't that great.
Game was about 10 areas too long.
Seriously didn't need 41 bosses.
Could have used that time to make existing areas and bosses better. Also to make the game not look like it belonged on the PS2.
I always say with DaS2. That it couldn't do in 47 areas and 41 bosses, what Demon's Souls accomplished in just 5 areas and 16 bosses.
Dark 2 chose quantity over quality. Even in things like bonfire and enemy placement. It was a case of always adding MORE, instead of adding GOOD.
>>337105223
>When about 90% of PVE combat is just enemies doing a 6 hit swing combo that fills the screen, accompanied by a loud noise, you're not left with a "huh, that was a great fight, too bad I lost!" feeling. Fast combat isn't a negative thing, but when it turns chaotic, it's no good.
What? I've never had that problem with Bloodborne.
>>337104904
DS2's biggest problem was level design
DS3's biggest problem was relying too much on references, instead of building it's own world
>>337105310
>if there are active invaders around
wrong
he only summons if you put a red sign down with priority going to red signs in a corridor right near him making you a target for ganks
which is why nobody ever did it
>>337104874
DaS2 is the game where most bosses were dudes with swords.
>really big dude
>big dude with sword
>big dude with sword and lightning
>small dude with dual swords and dude on his back
>agile dude with sword
>3 dudes with swords? polehammers?
>fiery dude with sword
>big dude with mace
>big dude with sword
>same dude but one has a bow
>another large dude that uses his arm
>a dude and dudette with a sword
Also going through the bosslist in souls 2 and holy shit this game had a lot of bosses.
Forgot about the vast majority of them and it kinda shows the quantity of quality mindset 2 had.
>>337105338
good for you f@m
>>337105319
I was eaten myself once while goofing around.
>panic
>did i just loose all my equipment
>my upgraded weapon
>WTF
Than i saw they were just unequiped.
>>337104904
>DS2
>Hit Detection
I still get angry thinking about all the times my falchion sailed clear through a pirate fucker's legs in the warf and then proceed to just buttfuck me.
>>337105346
Not really, DS3 is a direct sequel so it makes sense. Before DS2 released I'm sure many people were expecting something more like DS3
Even then it leaves a lot unanswered and introduces new concepts
>>337105310
lel, no he doesn't. He's supposed to from what I've heard, but I played DS2 on ps3 multiple times, and SotFS on PC a lot, and he has never summoned an invader. Another reason why ds2 is shit, since it can't even do it's gimmicks right.
>>337105403
More bosses were dudes because it had more overall bosses
>>337105310
Not the guy you're replying to, but I've never once fought a human player in that fight during my 250 hours of Dark Souls 2. I did however fuck up several people myself.
>>337105483
I didn't say more.
>>337105310
I always just staggered him before he invited a player, so that never happened to me.
>>337105462
I was expecting DS2 to be like 3 because I didn't think they'd actually do anything original, but breeze through with DS1 lore.
You can still make sequels without making it all fanservice. I'm sure some fanboys like it, but most of the times I saw some reference, I just felt fed up with all the spoonfed fanservice and nostalgia they wanted me to feel
>>337105462
It's not a direct sequel. The game explicitly states that the whole business with Gwyn and the Chosen Undead happened at the beginning of the timeline, and there have been at least six whole cycles of kingdoms rising and falling and flames being linked.
And yet people like Andre are still around for some reason
>>337105479
Maybe you were too shit at the game and had too much soul memory to be summoned with the general population.
Or you you were too good and your soul memory was too low to be summoned with the general population but i doubt that.Most people on /v/ suck ass and farmed areas like mad.
Does anybody else think Souls games are way overdone? We didn't really need more of them past DS1, it scratched the itch PCfriends had for FROM's goodness and provided a satisfying closure to the majority of it's own plot threads.
>>337105672
>soul memory
God that was such a shit idea
>>337105564
I sort of agree. DS3 is my first souls game and some things i just didnt understand, but later googled to figure out the reference.
>>337096212
Why? I'm not dumb enough to buy games on release and then whine because they're shit. I got it recently and while it has its flaws it's a lot of fun.
>>337105768
Its better than what we got in DaS3.
The only thing that it lacked is a full orb.
>>337105751
>right as the boss dies
ouch that must have hurt
>>337105751
Thanks f.a.m
Also to everyone I'm arguing with here: I'm not saying DaS2 was the literal perfection or that it was even better than 1 or 3 but there were things it did better than the other ones (listed in the thread already)
Its far from a bad game as everyone says here
>>337105821
>Its better than what we got in DaS3.
How
>>337105768
It's a decent idea executed in the most horrible way possible.
>>337105672
I don't know m8. I beat most bosses in DS2 pretty quickly and rarely did pvp until after I completed my builds. I'm not gonna go out of my way to make a shit boss summon another player. Maybe if the devs hadn't implemented soul memory then the boss would actually do what it's supposed to do.
>>337105768
>God that was such a shit idea
It is pretty good if you ask me.
>>337105764
that's why DS3 was the last soulsborne game .
>>337105764
That's the video game industry for you. I wonder if From will ever be able to make anything that isn't reminiscent of their own little niche now that they have been so unfortunately successful with their games. I sure can't think of anything else to add after Bloodborne told us to stop being fags and to ditch those shields.
>>337105865
If you're the person who I think you are the things your arguing for are shit.
There are a few things DaS2 improved on though. The NG+ system for one.
>>337105895
>if you ask me.
Good thing I wasn't cuz you're wrong anyway,
>>337105895
That's why no one's asking.
>>337105889
>the boss would actually do what it's supposed to do
But it did.You were simply trying to twink as if you were playing DaS1.
what the fuck is up with people shitting on das3? it's fucking amazing. if poise was fixed this game would easily be the best Souls game. and dlc has consistently been better than the base game, so it can only go uphill.
the only problem is that it's short, only 15+ hours to beat the story as of now.
y'all are some cynical assholes who nit pick too much
>>337105895
The reason no one bothers asking you is because you are an idiot.
>>337104563
From has yet to release a bad piece of DLC in the Souls series so yeah, I'm buying.
>>337106007
Holy shit you are trying so hard to make a case for this. You can't even twink in DS2 because of soul memory you fucking retard. Most people that played ds2 have never seen an invader being summoned from looking glass knight anyways.
>>337106157
>taking credit for my posts
eat shit
>>337106157
Didn't see your last and second to last post then.
I agree with everything in your last post and no comment on the burnt ivory king. I haven't played any of the DLC. The base game is just too horrible for me to even bother.
>>337106273
stop rusing me
>Dark Souls 2 apologists
>Still salty
>>337106160
>the only problem is that it's short, only 15+ hours to beat the story as of now.
i've put 75~ hours into my first run doing all the content, and i have the cheesiest PvE build
i think even doing the entire core story in 15 hours would be a serious push on first playthrough, even for a souls vet who was purposefully ignoring content and fun
>>337096212
i loved DaS2, and i havent even played sotfs. i dont listen to /v/ or even go on /v/ when a new game comes out that i really want to like
>>337106436
it took me 30 hours my first playthrough. i meant that all other playthroughs, doing all bosses and quests, still only take me 15 or so hours
>>337106547
Why? Afraid you can't defend the game?
Do people just charge through every area in Dark Souls 3? I'm at 50 hours right now in archdragon peak, I've had a great time exploring, pvping, trying out new builds, and helping other players in every area along the way.
>>337106571
That actually hits though
Barely but it does
>>337106586
>DaS2 comes up
>"hurr durr muh iron keep"
Its not about having to defend the game, its about having to defend it from literal retards who can't stop sucking DaS1's dick
>>337106571
That attack isn't a thin line m8 as evident by the frames in the video
>>337096212
Ok. I'm sorry that you're so mediocre.
>>337106160
How do people even beat the game so quickly. Do you just run past everything and go kill the bosses. My first playthough was about 60-65 hours. And my second and third were around 25 hours each. I legit don't know how people beat the game so quickly. I didn't even do any pvp in my first playthough. I mean DS3 is definitely shorter than 2, but it's longer than 1. Shit I can beat DS1 to make a new build in 8-10 hours.
>>337106568
But it's a great 15 hours. Bloodborne is only that long with the DLC if you avoid the Chalice Dungeons. Dark Souls 1 is only that long with the DLC. Demon's Souls is under 10 hours.
They're all games that can be completed briskly aside from Dark 2. Which happens to be the worst in the series. They should have cut out the shit areas and shit bosses and concentrated on making the good areas better. I'd rather that Dark 2 be a really good 15 hour game than a 50 hour game that's a fucking chore to get through.
>>337106725
Perople bring up DS1's flaws all the time, DS2 is just shittier and even more flawed.
>>337106725
Iron Keep is a valid problem with the game.
So was the durability bug, which I'm guessing is fixed by now.
So were the generally horrible hitboxes.
So was adaptability.
Dark Souls 2 is an inherently flawed game.
>>337106629
I have 120 hours now and played 3 characters PS4/PC through the game and one with ng++++ you're just casual mate.
>>337096212
DaS2 had better rolling, and weapons.
It felt like the enemies had more hitbox issues, and the tracking was weird when they would quickly spin around mid attack. A lot of the boss fights felt pretty similar. Quite often, you would be ambushed by 4-6 enemies in a small room which just felt irritating after a while. I didn't like the fragrant branch system, felt like it was a way to artificially make you want to explore and play longer by needing more souls.
Leveling up was kind of annoying, since you had to go to an NPC instead of just using the bonfire.
>BEAR
>SEEK
>SEEK
>LEST
If it was your first Souls game, I can see how you would enjoy it. But after playing the first one, it just felt like it had so many little flaws it ended up feeling like too many.
>>337106586
>>337106586
i dont buy games to defend them from entitled children on /v/
amazingly enough, i buy them to play them
>>337106902
>If it was your first Souls game, I can see how you would enjoy it. But after playing the first one, it just felt like it had so many little flaws it ended up feeling like too many.
played since demon souls, das2 blew das out of the water.
>>337106779
i guess it beat so quickly because i never go online to deal with pvp
>>337106802
sure, it's an amazing 15 hours, but i want MORE. it just feels shorter than all of the other souls games.
now that my classes have ended i'm scared i'm going to get burnt out on das3 over the summer before the dlc comes out
>>337106972
>played since demon souls, das2 blew das out of the water.
You just have shit taste then, good to know.
>>337106972
What made you think so?
>>337106928
But you do come on /v/ to defend the fact you won't defend the game.
You're a strange little man.
>>337100061
>>337099213
>i miss NPC invaders
>there is literally 4 of them i encountered in my first playthrough of DaS3
You are all liars, DaS2 A SHIT
A FUCKING SHIT
>>337106972
I don't understand people like you.
All my friends who have been into the Souls games hate DS2, friends of friend's who I know also hate DS2, fuck people I work with who have played the Souls games hate DS2.
What kind of contrarian retard does one have to be to hold this opinion?
>>337107015
My first playthrough was 30 hours, but I know what you mean.
If there was fucking build diversity I could get a lot more hours out of this, but I've already done large str weapons and agile dex weapons, tried int, but it's way too horrible at the start and I'm currently doing a faith build veeery slowly.
Need to get 30 sunlight medals so that I can actually do damage with something other than my shitty Saint's Bident.
>>337107118
the game is out years mate. i had my fun with it
>>337107139
120 hours in DaS3 and only had 2 invaders because the matchmaking prefers shitters with phantoms and ganksquads
How is that better?No I'm not softbanned
if you don't think bloodborne is the best fromsoft game ever just kill yourself quite honestly
>>337096476
Not only that, but the key was unique with mediocre AR, but insane counter damage.
Stacked with its thrust attack, it could deal batshit damage when played right.
It's depressing that DaS3 took a step back in weapon variety when DaS2 was originally panned for it.
>>337099213
I agree on these points, but for me the bad points just soured the experience.
Keep in mind, I only played the main game, the dlc might have fixed some of these
>limited respawns
>soul memory together with limited invasion orbs made invasions really unlikely
>enemies so close to bonfires, you cant rest until you kill them enough times that they'd stay dead
>some weapons from dark souls 1 removed even though the nemies that should drop them are still in the game, for example bonewheel shield
>stupid oneshot gimmick bosses (Ancient Dragon, Vendrick)
>few memorable npc, I can't remember anyone but Lucatiel
>instead of exploring parts of the lore das1 didn't explain it literally just turns the story into a loop
>framerate so broken it increases weapon degration when changed
>movesets of weapons of the same type are almost all identical
>>337106876
Well I hope you enjoy your 8th playthrough. I'll be enjoying my first for as long as I like.
>>337107279
I still like DS1 the most but BB is a close second with Demon's in third.
>>337106802
But you can't count out the Chalice Dungeons, because The Catacombs and Izalith in DaS3 are basically Chalice Dungeons.
>>337106160
BB with its DLC is the only game better then DaS3. If you don't count that it still is easily the best Souls game even without poise fixed.
Just beat 3. Gotta say, 2 has and always will be my favorite
>>337107250
You must be overleveled.
I'm invaded all the time. Dealing with 3 Aldrich Faithful all summoned at once after Pontiff is a normal event.
>>337107279
So is BloodBorne harder than DaS3? I just beat it and I felt like the game overall wasn't that much of a challenge. Even Nameless King only took me like 5 attempts to understand and beat.
Beyond that the game was really enjoyable, but I feel like the drop in difficulty makes it seem like it could have been better. At least more testing.
>>337107403
vanilla bloodborne is better than vanilla dark souls 3
>>337097469
I fucking love the manikin mask, though.
Anyone have the image of the executioner's mask it's based off of?
>>337097469
I actually started to like that mask, because it's amazing how horrible it is.
>>337107440
yes it is
some of the hardest bosses in the series are in bloodborne
the DLC bosses especially are brutal. ludwig is simultaneously the hardest and best boss from has ever created
>>337107250
I've been invaded at least 100 times in my first playthrough dude
>>337107469
I can't explain why I like it so much, not really. I like what it does with the lore, the gameplay is good.
>>337107250
Well maybe you have a Ping as high as Snoop Dogg.
There is 4 NPC Invaders i met
Yellowfinger
Longfinger Kirk
Daughter of Crystal Kriemhild
Alva Seeker of the Spurned
and i looked it up there was another one in Irithyll, Dark Spirit of Londor
How can you not get invaded by at least those?
I got them on my first, and i had at least 10 invaders on my first playthrough, which was around SL90 and now i am on NG++ SL 165 and get invaded more than ever.
I don't know what the fuck you are doing wrong, but everything is fine here.
Oh i play on the Piss4, maybe the Userbase is important, too.
>>337107338
Chalice Dungeons are optional content that doesn't drop anything unique. Catacombs is required and Demon Ruin hold as Estus Flask, a boss, 2 bone shards, your second titanite chunk and advances Anri's Questline.
When you play BB, you either decide whether or not it's going to be a run that includes the Chalice Dungeons. You generally have to visit Demon Ruin in DaS3 because it holds a lot of key items and quest stuff.
>>337107429
Yeah, always Two niggers coming after me, at least, and it happens at SL 150 too.
>>337107549
It's people who say Devil May Cry 2 is their favorite of the series...
>>337107669
>Demon Ruin
>key items
????????
>>337106369
>everyone needs to be one of two extremes like me!
>>337107669
>Chalice Dungeons are optional content that doesn't drop anything unique
I thought there were special gems and stuff that only drop in the chalice dungeons and I thought the beast claws had to be obtained throught the chalice dungeons.
>>337107669
Demon Ruins is not necessery to clear the game, therefore OPTIONAL, like the chalice dungeons.
It doesnt't hold weight that it is required to go there, to achieve an OPTIONAL ending, which is cryptic to begin with.
I don't get your point. Chalice Dungoens where great and offered enemy variety and different bosses and also fits the lore bretty gud.
>>337107772
>beast claws had to be obtained throught the chalice dungeons.
pre dlc
>>337107772
The Chalice Dungeons had different enemies and bosses, even if Optional, they had more content than Demon Ruins and the Catacombs together, he doesnt know what he is talking about.
And Demon Ruins is Optional, NPC Quests are ALL optional, too.
You can kill everyone in the game and still clear it, isn't that what makes it good?
>>337107705
>Not wanting maximum strength sippy's
Enjoy your 14 Estus at +8
>>337107202
friend of the sheep, well met shepard
I would but I liked the second one.
You honestly have to try really hard to nitpick the second game to hate it. And lets be totally honest here, its just a meme to shit on the second one. Its just like how people still make jokes like "ps3/ps4 has no game" and actually believe it.
You can really "prove" the second one is a good game because you can't prove something subjective. All you can do is rationalize it to yourself that these people are morons, and they convinced themselves its bad based on others meme opinions, and now they truly believe it.
If someone thought There Will Be Blood was a shitty movie, you can't convince them it isnt by pointing out how excellent the writing and acting is, and how proficiently it is made.
>>337098682
> Warmth is bad
Are you fucking joking?
Try a PvP battle with warmth. It's fucking thrilling.
>>337108975
>And lets be totally honest here, its just a meme to shit on the second one.
Other than a few select improvements on gameplay, DS2 was shitter than DS1 in every department.
>>337109240
It wasn't a straight up bad game though.
I kind of want to run the DLC myself but just looking at how sluggish DS2 plays kinda irks me. That and the whole ADP thing is fucking really dumb.
>>337109421
>That and the whole ADP thing is fucking really dumb.
every other aspect of movement, damage dealing and mitigation, spell casting speed etc, is tied to some other stat. whats so bad about rolling being tied to ADP?
>>337109421
>That and the whole ADP thing is fucking really dumb.
>needing ADP to play the game
>the game is DaS2
ADP is overrated.Baiting hits,running,blocking with a shield,parring or staggering your enemies are all viable ways to play the game.Being dependent on rolling is the sign of a bad player.
>>337109982
I played the bulk of DS2 with a shield because the dodge was so bleh. Personally I just prefer dodging in and out for hits, which is why it annoyed me.
>>337109626
I'd rather it be static and tied to equipment load, that way you need to balance out armor and evasiveness. Having a stat dictate iframes and having said iframes be hard to see is really annoying. Not to mention the generally goofy hitboxes in DaS2 add to this, making it a bigger issue.
>>337109982
>Being dependent on rolling is the sign of a bad player.
>you're a shitter if you use shields
>you're a shitter if you roll
>so you're a shitter if you try to avoid getting hit
Why is the souls community so bad?
>>337110275
>Personally I just prefer dodging in and out for hits, which is why it annoyed me.
You can still dodge.You just have to time it right.Also it is you who are the problem here not the game.You are given plenty of options to deal with enemies, it is simply harder to roll dodge and have high stats in everything at the same time.
You are the problem here, do you understand?
>>337110482
Tryhards trying to tell eachother that they're more hardcore than the other guy.
The only real easy mode is ranged combat, especially magic because all the bosses are built around melee.
>>337096212
i just started replaying it now because i never finished it. holy shit its not even close to dark souls. its a fucking dark souls knock off.
>>337110570
Nah, it's a shit system. DaS1 had the whole neat idea that you could sacrifice armor for movement speed, and most people chose movement speed over being slow and tanky. This system also had a stat tied to it, your equipment load.
Making a poorly explained stat dictate how good your dodge is with minimal differences shown is really dumb.
>>337111183
You are some special kind of retard you know that right?
Equipment load still affects your rolls and their speed.Hell equipment load affects your movement speed as a whole.
It also effects your stamina regeneration rates.
Agility affects the amount of i-frames and the speed of your usable items.
So fuck off.
>>337105336
exactly my thoughts. you oneshot through bosses and clear new zones in about 30 minutes to a point that you dont even remember the name of the bosses or zones.
heck i dont even remember the name of the two last bosses, those two guys and that lady with the scythe because i oneshot them
>>337107403
>then
DaS3 fanboys everyone.
>>337103557
best armour coming through
>>337101621
On a similar topic, why are all these kingdoms always medieval in design? There's never any variation whatsoever. Where the Egyptian stuff, the Arabic, Roman, Asian. Why does every cycle have the exact same kingdoms with different names?
>>337096212
For what?
It's the worst of the Soulsborne series and footage I am seeing of Scholar of the First Sin is basically "MORE ENEMIES, LAMO" and they don't fix the core problems of the game
>>337096451
Same. I replayed more than any other Souls game. Miyazaki only does one dimensional builds. The variety of builds in DS2 was much greater. Bloodbore, DS1, DS3 have one build possibility. All become boring after one or two runs. Miyazaki should be pushed aside at FromSoft.
Mods should fucking delete dark souls 2 threads on sight, it's a board for videogames not shit.
>>337096212
Dark souls 2 has the best gameplay imo.
Dark souls 3 just doesnt have the gothic feel at all, rushed animations and no feeling of gravity.
Dark souls 2 just felt so much more heavy and medieval while dark souls 3 is more like the animu edition.
I walking like a light deer in my heavy knight armor what the fuck!
I want muh grim dark heavy gothic game.
>>337115402
DS2's gameplay was dogshit
The Soul level shit and magnet weapons ruined the game for me.
>>337115526
It's legit the worst game I ever played
not apologising to something I love for I have done nothing
>>337115402
>dark souls 3 is more like the animu edition
this so much
it felt like a shitty animu
>>337101381
>large beautiful areas
>boss fight
>pig
>alonne knight
>good looking armor in dks2
>faraam plastic toy merchandise
holy fuck stop posting your opinion anymore you shit eater.
>>337102570
too bad most of the boss feel so shit you dont even realize there are counter mechanic for them.
Do 2 handed weapons ever get good in DSIII?
The damage and stamina cost feel pretty crappy compared to a fast weapon
>>337103294
>Vanilla ds2 have great bosses
i have seen it all
>>337096212
I was about to, then I remembered the 360 no scope triple forbidden sun spewing lizards at the bottom of fort in the forest.
>>337103993
who the fuck care about hidden mechanic when dks2 bosses doesnt even need to memorized their move to beat holy shit fuck off.
>>337096476
Saving the milf is worthless.
>>337104174
i guess witcher 3 have horrible area design too because they dont have backdoor shortcut XD
>>337096784
How the fuck can you defend frozen outskirts, the horses with broken hitboxes, and the enemies with auto track?
That said, burnt Ivory king is the best dark souls 2 boss by a huge gap.
>>337097062
>DS3 went back to the shitty only DEX pvp meta I fuckign hated in DS1
>DS3 even made useless to pve with heavy build and vitality and poise are shit so heavy build are garbage now
DS3 got better bosses but they fucking ruined the variety in pvp you either spam thrust weapon hits or pyromacies
>>337104362
fight dancer early on and you can access lothric castle and consumed garden early on. also shortcut to Archdragon.
>>337119549
Mind you Poise is actually broken right now.
Like it does nothing at the moment.
When it's fixed it could do much better against the dex builds.
>>337096212
Why? Because it spawned something worse than itself?
>>337119669
I can't even do miracles because poise only activates during an attack, it makes no sense, again, that only help DEX builds that hit all the time
>>337096212
>Apologize
NEVER
So... this is... the power of... americans...
We had a decent discussion about DaS2 now they wake up and feel the need to shitpost in an already dead thread just to show everyone that their opinion matters
>>337104772
>looking glass knight
meh ashide from summoning NPC he is hilariously a fuckin generic ugly slow shit dude in armour fight.
>Throne watcher/defender
no lore and obvious cheap knockoff orstein & smough attempt.
>covetous demon
oh im sorry i dont know you just baiting here.
>>337119791
Yeah it's real broken right now.
Would be cool if they fixed it sooner.
Fuck you Dark Souls 2. You're still shit. I would rather play any other game in the series than you, regardless of what contrarian fags on this shit board will say you are the undisputed worst game in the series.
>>337119886
>double team boss fight
ornteeen n' smook ripooff
They're exactly the opposite of ornstein and smogh those 2 depend on their synergy to fight thats why they revive each other
>>337105672
>soul memory
thanks for giving another point why dks2 is SHIT
>>337105821
fucking how?
>>337105895
nobody ask you tho faggot.
game had some great ideas, but it was quantity over quality, and it's story was even more vague and confusing than Dark Souls 1. Also Dragon boss is bullshit because his fire attack hitbox is wonky as fuck and will kill you when you aren't even near it
>>337119886
>>337120050
>>337120360
>>337120432
>>337120487
you all fit in now guys!
welcome abroad!
>>337106571
its a magic shockwave whats the problem.
>>337103698
actually what you see is not actually how things are laid out
irithyll and anor londo are not where they are
>>337119185
You and i both.
Luckily DaS2 shitters are just a vocal minority, and thank based Miyazaki that he barely mentions that tragedy of a game in DaS3.
>>337106902
>DS2 had better rolling
>when ADP stat exist
>>337107250
maybe the problem is you jese?
>>337120623
Kill yourself you shitstain.
>>337096212
>remember how good dorkmoons were in ds2 compared to the shitfest of ds3
but then i remember
>have to farm orbs in cancer arena
>can also buy them in NG+ for 10k each when sm exists
nah, fuck ds2
>>337121019
>remember how good something from das2 was
Nope
>>337097224
For the love of god stop posting this shit picture, its not nice to look at, its not original direction artstyle or whatever, its just pure garbage
>>337120993
No because when I summon a phantom I immediatelly get an invader
The system is just shit
>>337107440
the difficulty in term of pace combat is kinda same it just that most of BB bosses have bloated HP thats why they feel harder than ds3 bosses.
>>337121140
Nice opinion you got there, too bad noone cares
Burnt Ivory King was awesome
Have my pity (You)
>>337115115
>one build possibility
But that's just plain wrong Anon. I can't speak for BB, but DaS and DaS 3 have a wide variety of possible builds.
>>337121496
DaS1 even more since every weapon is viable.
>>337120623
DKS2 apologist everyone.
>>337096212
Roll roll attack
>>337121727
>feels the need to express his opinion even though the discussion took place hours earlier and the thread was already dying
>says DaS2 is a shit! without actually saying why
>le dks2 apologist meme
>even goes as far with the bait as using the reddit abr. for Dark Souls 2
End thyself
>>337121956
You know why it's, it's been discussed to death the last couple years.
You're just living in denial just out of spite.
Your game is shit.
Not even him so don't bother replying to me you fucking subhuman.
>>337113173
Leggings look like motherfucking chainmail pyjamas tho
>>337122310
I didn't say it was good, I just called that faggot out on literal shitposting, he contributed nothing to the thread
Go back sucking cocks faggot
>>337096212
I am deeply sorry.
>>337098240
I wish DS3 had more fun PvE covenants like Champions or Pilgrims.
Also DS2 had the most badass Dragon covenant design with good selection of Dragon-themed weapons.
>>337103447
>DaS 2 has more bosses
>Counts the fucking DLC bosses
When both DaS3 DLC come out I guarantee there will be no argument that DaS3 is the best Souls game.
>>337096446
dark build.
roaring halberd + that hex hood + 40 INT/FAI = stomping through most bosses/areas.
not to mention that the hexes themselves will hit like a truck.
Dark souls 2 is not cannon. Its a spin off much like Metal Gear Ac!d is to the MGS series.
Why? It's complete trash.
>>337125203
>source: my ass
>>337096212
They've apologized for Dark Souls 2 several times already.
>>337121956
>>337122615
>ugly world design
>30+ vanilla bosses but only less than 5 worth remembering.
>Cant even do boss gimmick mechanic right but have a nerve to shit on ds3.
>slow shit combat
>LOL soul memory
>nonsensical geographical area placement
>quantity over quality
>cracked eye orbs
>need a 3 dlc + remastered to fix the base game
>even then it just another reskin dlc area and mobs
>no atmosphere
>shit bosses
not a bad game by any mean but still the worst in the series.
>>337098645
actual ingame screenshot of the same place
>>337125792
I love DaS2 and I agree, though the atmosphere was top notch in some areas
>>337126118
i actually prefer the idea of 4 branching long path in ds2 rather than lol shortcut in ds1 but the implementation design for each single area is fucking uninspired and shit desu.
DaS2 is still my fav souls game, iv'e spent nearly 900 hours on it.
i'll definitely push it beyond 1000 after DaS3 gets boring, which it already started to do after only 150 hours.
>>337127123
>that greatsword
>that sickass powerstanced L2
>>337127635
the amount of shit you can pull off with having the full moveset of any weapon on either hand is insane, not to mention powerstancing.
the game just doesn't stop being fun. :c