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Rate dark souls 3 on a scale of 1 through 10. 1 is the lowest.
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Rate dark souls 3 on a scale of 1 through 10. 1 is the lowest. Bonus points for hours logged. If you have only played god under 5 hours I don't care what you think.

10 hours
8/10
>>
34 hours
8//10

Bloodbdorne is still king of soulsborne.
Ni-oh will be the game to surpass all soulsborne
>>
>>336586079
104 hours
9/10
I only have one or two minor issues with the PvE, the PvP is where it loses a point.
>>
>>336586079
130+ hours
9/10
Would give 10/10 if covenants worked well.
>>
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102
9.2/10
They really need to fix some balance issues, namely STR/INT/FTH being trash compared to SS's. and add some fucking sets that are in the damn game, pic related.
>>
>>336586649
I'm new to dark souls. What's ss? Also what's a good resource to find out what is """"""meta"""""""
>>
160 hours
9/10

I think Dark Souls 2 was a necessary stepping stone for From to flesh out the details of what would become Dark Souls 3- a lot of what DS2 broke, DS3 fixed, and most of the improvements DS2 had were kept in 3.

It's not to say that DS2 was an inherently bad game, but I really found the transition from DS1 difficult and ended up only finishing it once (a NG run and a NG+ run since I heard it changed stuff) and not buying the DLC because I'm a poorfag Transitioning from DS1 to DS3 was much easier.

Currently using a Murakumo and having a whale of a time.

Not a huge fan of making pyro's scale with INT/FAI, though. Pyro in DS1 gave you a real, viable option in PVP at the cost of attunement, provided you had the souls. Only issue was the twinking (SL1, +5 asc flame pvp, anyone?).

>>336586931
>SS
I think he meant DS.

As for finding out what is """""meta""""", you honestly ought to just figure it out on your own. Play through the game thoroughly; anything that looks like it might drop its weapon probably does- collect 'em all and test out the movesets on your own. What's """"""meta"""""" isn't as important as what works for your playstyle. Different people play with differing levels of offensive/defensive tendencies; an offensive UGS user will be much different from a defensive UGS user. Test stuff out in PVE to get a good gauge of your mindset, then work from there.

Sorry, that was a bit long.
>>
>>336586931
Straight Swords. They're objectively the best PvE weapons in the game right now, outdamging greatswords and in most cases ultra weapons. It's stupid.

meta is one of these sl's
>80
>100
>120
>>
>>336586079
8/10
35 hours
I'd give it maybe 9/10 due to the fight with lords of cinder and the shock I had when fighting him.
It felt too linear for me. and I do not care about pvp
>>
PvE - I give it a 10/10. I couldn't ask for anything more, it's exactly what I wanted out of DS3. Bosses are challenging without being cheap, and most of all are extremely fun to play against. Very immersive and great enemy design.

PvP - 6/10. Weapon arts are pretty fun, but the constant gankfests when invading are very tiring, especially for someone like me who isn't that good at pvp. Makes invading less fun then it used to be.
>>
>>336586079
160+ hours
8/10

Linearity kills my motivation to replay, game is unabalanced as fuck, covenants are shit-tier broken, most bosses were and are massive pushovers, music is disappointing after BB, PVP is garbage like always and magic/miracles are flat out fucking useless.
>>
>>336589284
actually scratch that, I give it a 7/10
>>
60 hours

8/10 a fun if safe entry. Glad the franchise is ending for a while.
>>
>>336586079
70 hours.
9/10 if you played the previous Dark Souls games.
7/10 if you didn't.
>>
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50ish
8/10

Good but I fear it won't have much of a lasting impression on me. Linearity a shit.
>>
7/10
54 hours, lose interest in front of final bosses
>>
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>>336586079

8/10

54 hours.

Beat every boss solo except for Nameless King. I know my limits.
>>
>>336586079
121 hours
8/10, good overall but a bit short and there's a few issues that need tweaking in PvP but overall it's pretty fun.
>>
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9

Its really great but has some major annoyances. It feels like a true step up from 1 and 2, but it isn't as good as it could have been. Several features that were actually good from both games are absent and the covenants are fairly bland. Weapon balance is fucked, faith and int builds are fucked, and there are weird things like there being zero weapons with innate dark damage while flooding you with fire shit (bizarre for the setting). The story relies too much on references and the NPCs have far too few lines of recorded dialogue. NG+ is also even shittier than before since you have to ring hunt for 100%. People will complain about the linear level design, but honestly that doesn't bother me so much; it feels like the levels are mostly well tuned and balanced, and the game feels very Demon's Souls-esque.

That all being said, I really enjoy it. With DLC it has the potential to be a 10/10 game. I'm going to go back to Bloodborne after I platinum it though, since I don't want to burn out.
>>
6/10
the core of DaS3 lore just panders to nostalgia-faggots
dual wielding downgraded, as well as a general lack in weapon diversity
powerstance removed for gimmicky weapon arts.
magic practically useless in PVP
Poise non existent.

I'm disappointed.
not trying to start a flame war, but the truth hurts
>>
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>>336589861
Oh, and I've played for about 130-150 hours so far.

I will say that in terms of the vanilla games, I feel like its the most polished and complete Dark Souls game. The bosses are pretty fucking fantastic, with the only shit one being the Tree

>WELL DEACONS AND WOLNIR SUCK DICK TOO
Deacons has god tier music and is a decently enough executed mob fight. Its like a RRV fight with more interesting mechanics. Wolnir is fucking horrendous for casters but is a neat enough idea that I'm able to forgive the sometimes clunky nature of the fight. I'm also a sucker for gimmick fights that aren't shit.
>>
80 hours
9/10

Shit pvp compared to previous games.
Broken covenants.
Not as fast-paced as Bloodborne.
>>
>>336590148
>Not as fast-paced as Bloodborne.
Nigga if it was any faster I don't know how people would handle it. Its crazy fast for a Souls game.
>>
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>>336589947
>my opinion is the truth
>>
170 hours and dropped

6/10

Ds1 = BB > DeS > Ds2 > DS3

anti twink "im safe cause online is scaled to me" measures alone make the game worthless.
>>
>>336586212
>Ni-oh will be the game to surpass all soulsborne
"Hey lets make a game designed around swapping combat styles freely to adapt to situations in combat!"
"That's a great idea! Let's combine it with a limited upgrade system that gimps you for doing anything beyond mid stance since its the most useful and OP!"

If you think Nioh won't have issues of its own, you're pretty optimistic.
>>
10/10 so far, but I just beat the Abyss Watchers.

50 hours.
>>
>>336590446
>DS2 above 3
Even with the DLC that is pretty debatable.

Also are you high? You can twink easy as fuck in 3. I think its hilarious how you somehow think that is worse than the abortion that is SM.
>>
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>>336590568
>50 hours
>just beat the Abyss Watchers
>>
>>336590571
i didnt say u cant twink, but the measures in place will still erode matchmaking .

ds2 is a much better game on all levels but art direction than ds3.
>>
65 hours
9/10
I'm still not sure if I like DS3 more than Bloodborne.
>>
176 hours

das1 > das3 = das2

I didn't play BB or DeS.
>>
>>336590734
>i didnt say u cant twink, but the measures in place will still erode matchmaking .
Not really, as the ranges are pretty broad. -2+2 and level ranges allow for tons of coop. The issue is that covenants like Darkmoon Blades are broken, but broken covenants are sadly nothing new to the series. Hopefully it will be fixed with the addition of something like a Blue Orb, or they'll end up worthless like the blues in 2.

And don't say u, it makes you look like a mobile poster.

>ds2 is a much better game on all levels but art direction than ds3.
You honestly feel like the level design is stronger in 2? If you include the DLC that is arguable, but on the whole? No way, completely disagree. Same with the bosses and music.
>>
>>336590721
I'm slow as fuck and I get sidetracked way too easilly. I'm exploring everythig, testing out weapons, etc. For example I log in, see red/purple signs and start fighting for hours. I spent 10 hours pvping in the swamp as a watchdog
>>
70~ hours

8.7/10

DS1 only scores slightly higher, but that's because it was my first Souls game. DS3 feels like a good ending to the Souls series, any more and it would get stale real fast, and any less and we would be left with an empty feeling.

DS3 is basically the WotLK of Souls games. It may not be the best, but it's still solid as fuck.
>>
>>336586079
8.5/10

Major improvements that the previous games don't have, which makes it hard to go back to the combat of the previous ones. They even go back and take boss concepts that didn't work in previous games and make them work (except for Yhorm). At the same time, there's less unbalanced and unfair areas, so even if the zones have better level design, they kinda lack the charm that comes with that ridiculousness. I feel overall, it's a "solid" game, but not exactly "special", even if it has its moments. Can't wait for the DLCs.
>>
56 hours
6/10
Linear. Too Easy. No originality.
>>
>>336590993
>game near launch has online actvity

oh and ye das2 has better world and level design

and dont even go into the music, das2 and das3 music are cringey at best, overdone and not even humable
>>
>>336591273
>he plays Souls games for the difficulty
>>
>>336591292
>oh and ye das2 has better world and level design
I can't possibly understand how you could feel this way, and I liked 2.

Also humable, what the fuck, you are a mobile poster aren't you?
>>
>>336591292
>das3 music is not even humable
I disagree so hard.
>>
64 Hours, beat it 3 times

8/10

DLC has the chance to make it a 10/10 if it's anywhere close to as good as previous Fromsoft DLC.

Also they lost 1 point because they took out all the improvements Dark Souls 2 brought, for seemingly no reason. No NG+ changes, no power stance? What the fuck, From?
>>
>>336591478
ds2 and ds3 music is overdone garbled messes
>>
>>336591417
I legit don't care about difficulty for the most part; I'd take interesting design over difficulty anyday. DaS3 had neither, and even as someone who isn't particularly good I found myself beating most bosses on my first attempt.
>>
>>336591537
lol u must sound like a tard
>>
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>>336586079
8.5/10
Improves elements from previous games, but remains just as flawed as them, leaving it on par with them only due to my own fond memories with those games.
BB > DaS3=DaS=DeS > DaS2
>>
>>336591617
I think its hilarious how you don't think DaS1 was overdone. DaS2 was far more subtle and quiet, and 3 is a return to a loud, bombastic style. It isn't for everyone, but to say its a mess shows how little you understand about composition. I don't know how you could listen to Abyss Watchers or Oceiros and go "WOW OVERDONE, SO CRINGEY"
>>
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8.5/10
DaS2 is my favorite. It's a shame they scrapped most of the good things about it. I have a ton of characters and there's literally no reason to not finish the game with a straight sword, before respeccing to whatever I feel like for PvP. Also the game is short as fuck and there's literally no reason to explore when replaying the game, even on new characters.
>>
100+ hours, currently on my third playthrough
So far 8.8/10 without DLC. Game is the easiest of the Blood/Souls so far, but I expect that to change once DLC comes around. DS2s DLC was very difficult imo.

Looking forward to playing the DLC and surely I'll raise the score.
>>
20 hours, 7/10
>>
>>336591712
Well, you... you must... you must be... unable to hum... retard... HA
>>
>>336591798
oh we were talkig bout 2 and 3

i dont care for das1 music either, you seem to jump on assumption pretty hard, you have an agenda here, im out
>>
>>336591712
Are you actually retarded? All your posts are just garbage.
>>
>>336591890
upload video of you humming das3 tunes.

you wont
>>
>>336586079
52 hours

10/10

I'm pretty burnt out on souls games but a return to form from DS2 made me really happy.
>>
184, 9 /10
Magic needs balancing and more variety, but it's absolutely great aside from that.
>>
>>336586079
7/10
73 hours
>>
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>>336591935
> you have an agenda here,
Huh? You're the one shitposting.

> im out
What a loss
>>
66 Hours
9/10

It's not 10/10 because poise is fucked and there are less cool armors than DS2
>>
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>>336586079

Gets a bit stale after ng+ but can't say I didn't get enough value out of it. Don't know how it compares to DaS1 as I didn't play the latter for 2 years. I would say they are almost even. The DLC gives DaS1 a major edge though.

Do note I also played through DaS1 multiple times on the piss stain station.
>>
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>>336591617
so just like the entire franchise?
music is probably the weakest point of all the games, luckily everything else than bossfights has no bgm and ambient sound instead or else I'd get sick real fast of playing them
>>
112 hours
7/10
>>
>>336592045
You're so tone deaf you can't hum along to Iudex Gundyr's theme?
>>
>>336592309
Bloodborne's music was amazing though
>>
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80 hours
9/10

Most memorable boss battles of all the DS games. Covenants and balance are pretty broken right now though.

I'm actually kinda depressed that there is now nothing new left for me to explore.
>>
60ish hours

strong 8 to a light 9. I wish they brought poise back and that stamina and equip load would level in the same stat
>>
>>336592309
As
>>336592503
says.
Bloodborne had really, really good music.
>>
>>336592309
Wow, how is it possible to have such a shitty opinion?
>>
>>336589947
So you're implying that your opinion is the truth? Okay then
>>
>>336592837
yeah I sure love having the same shitty chorus IN EVERY FUCKING SONG since 3 games
>>
>>336591082
Same, 100 hours in and haven't beaten the game. Haven't even gotten enough titanite chunks to get my sword to +9.
Pvp is too fun, glad the online aspect is working pretty much flawlessly for me.
9/10 so far, covenants need some work.
>>
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anything higher than an 8 and you're lying to yourselves

this game is nothing but fanservice, atleast DaS2 went new places with the story and lore

this is all DaS3 is:
>hey guys, remember firelink shrine, the place you loved so much in DaS1? :D
>well this is also called firelink shrine, even though its not exactly the same place :DD
>we just thought we'd make you REMEMBAH :P

>hey guys, remember Artorias TEH ABYSS WALKER? :D
>well these are his homies, have fun >:D

>hey guys, remember le ebin onion knight? xD
>WELL HERE HE IS :D not really...

I could go on and on...
>>
35 hours and just beat vordt on ng+

i'd go 8/10, but i obediently love souls games so pretty biased.

DaS - 9.5/10

DaS2 - 7/10

BB - 7/10

DaS3 - 8/10
>>
~30

9.5/10, pretty masterful senpai

can't wait for the DLC
>>
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105 Hours

9/10
>>
8.5/10

64 hours played

It really feels like its a B team learned from mistakes they made in Dark Souls II and not a A team game.

Bonfire placement is too stupid sometimes like it was in 2 and really feels like there's one exactly where you would hope for just like in 2

Map inter-connectivity is leagues better than 2 but not as good as 1 or Bloodborne. Sometimes their shortcuts are completely negated by a stupid placement of a bonfire. It is evident they tried to make it better than in 2 and they succeeded.
>>
>>336586079
31 hours

Solid 9/10
>>
>>336586079
76 hours
8.5/10
>>
>>336586079

7.9

60 hours

I wanna give it an 8 but imo it's not quite there.
>>
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pvp is currently bout 8.5/10, the core of the pvp is made well but lacking of poise and some weapons straight out being to good makes it not 10/10

and for the PVE its bout 8/10. the bosses are all unique and well made but theres not really any hard boss u'll get stuck on expect one boss perhaps rest is without doubt easy, but this can easily be fixed with the 2 DLC comming hopefully they will be like the bloodborne dlc.
>>
45 Hours

7.5/10

DS>>BB>DS3>DES>DS2
>>
>>336586079
7/10
60 hours
>>
>>336592045
Of course I won't because I'm not dedicated enough to a shitposter.

But pro-tip: if the chorale is able to sing, then you should be able to hum.
>>
>>336593250
It is meant as closure to the series, of course it will pick up a lot of stuff from DS1.
>>
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9/10
100 hours maybe?
My only gripe with it is ng+ and lack of variety with weapon arts and the covenant problems
>>
>>336593250
This.

Fucking astonishes me that DaS2 handled the lore better than DaS3 did. And at least DaS2 experimented with a few new things like powerstancing.
>>
>>336593250
is this bait?
2 is choke full of DaS1 references, people have been complaining about it since release
>>
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DeS 9/10
DaS 8.5/10
DaS II 6/10
DaS III 8/10
BB 7.5/10
>>
>>336593804

This, the only Souls callback/reference in DS3 that bothered me was Storm Ruler because it robbed us of what could have been a more interesting boss fight all for the sake of a Demon's Souls reference that doesn't make any sense.
>>
>>336593250
So how do these things make the game under an 8? I'm pretty sure everyone agrees that stuff is lame, but you're exaggerating how much the names of stuff actually affect how good the game is.
>>
>>336593250
Siegward is better than Siegmeiyer
>>
>>336593250
So would you like to provide an actual argument now?
>>
>>336593804
>2 is choke full of DaS1 references, people have been complaining about it since release

And then DaS3 does the same shit to a much worse degree and instead of complaining we get LE BASED ONIONBRO IS BACK :DDDD SOUL OF CINDER SO EBIN PLAYER REFRENCES :DDDD because Miyahaki is vaguely involved.

Reminder that DaS3 had the exact same fucking team as DaS2.
>>
8.5/10
Needs more balancing patches.
I'm sure the DLC will be great.
>>
95 Hours

9/10
>>
>>336594151
Sarcastically typing in all caps and using emoticons is not an argument, and makes you look idiotic.
Just plainly state what you think and why.
>>
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>>336594151
>shitting on soul of cinder
>b-team meme
>>
I've got over 100 hours on this game, but I feel like I had more fun playing 2 than I did this even though I liked 3 better. I think BB was better. I'm gonna wait for the dlcs to come out and for the covenants and magic and weapons and whatnot to be fixed before I give it a real rating, but right now it feels like a 7/10 at best for me
>>
71 hours
9/10

Balance needs patches, that's all. People who complain about balance probably haven't been around for DaS/DaS2 releases.

>No one remembers pre-patch Crystal Ring Shield
>No one remembers pre-patch DWGR
>No one remembers Greatbow backstabs
>No one remembers Havelmoms
>No one remembers pre-patch Fog Ring
>No one remembers pre-patch Hornet Ring
>No one remembers pre-patch fire/lightning
>No one remembers pre-patch Magic Shield
>No one remembers pre-patch Pyromancy

>No one remembers pre-patch Avelyns
>No one remembers pre-patch Monastery Scimitar
>No one remembers pre-patch Hexes
>No one remembers 838 Havel Hexers
>No one remembers pre-patch Santier's Spear
>No one remembers pre-patch Bastard Sword/Mastadon Greatsword
>No one remembers four buffs at once
>No one remembers pre-patch Miracles
>No one remembers Ice Rapier
>No one remembers Helixadons
>>
>>336593250
Fan service? In a sequel? Well isn't that absurd? I was expecting a completely different game, with no references to the game before it, especially considering what you did in the earlier games altered the world you're in.

Fuck, I guess now you mention it, Bayonetta 2 is full of fan service. YOU PLAY THE SAME CHARACTER, AND SEE STUFF THAT WAS IN THE FIRST GAME? Fucking lame, really.
>>
>>336594115
I agree but Siegmeyer's quest was overall better imo. Something about his daughter coming all the way to Lordran despite the fact that she's still alive was pretty touching.

Siegward was basically Solaire and Siegmeyer wrapped together in one character.
>>
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>>336594332
>literally NPC Old Monk with a Gywn phase
>>
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>>336593250
>atleast DaS2 went new places with the story and lore
Everything DaS2 introduced beyond the Shards of Manus was absolutely retarded and completely uninteresting.
>>
>>336594020
It makes sense thematically being a weapon designed to destroy Giants and all, but why would he keep a weapon that would wreck him in his room?
>>
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>>336586079
39h

It's a good game, but I'm a bit salty about invasions and the fact that the first areas are not interconnected, like in DS. (though, I love how you can see other areas in the distance) The bosses are pretty meh, the visual design is great but the fights themselves are pretty easy and not really fun, with a few exceptions. The lack of poise is also pretty stupid.

Also, I hate that they didn't bring back the top-heavy weapons from DS, they were such a great idea.
7.5/10
>>
>>336594458
At least it actually introduces things unlike DaS3.
>>
>>336594387
I remember Havel Hexers an ohko great resonant souls. I wish I didn't.
>>
>>336594151
Adding 'le' in front of stuff and making it all caps just reveals how lacking your argument is.
>>
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10/10
250 hours

Not sure how much of that is idling while waiting for PvP though.
>>
>>336594387
you forgot my favorite, dual wielding greataxes + greatswords/hammers with the straightsword moveset, I really missed those when they patched it
>>
>>336594428

No? It switches through like several different fighting styles over the course of the fight like dex/pyromancy, str/miracles, and int. plus it can't be parried. And it gave Gwyn some new attacks as well.
>>
>>336586079
45 hours

BB is better/10
>>
>>336594523

Aldritch is more interesting than all of DaS2 combined.
>>
>>336594561
>>336594308
>that horrible epiphany when you lowkey realise that that's precisely how you sound
>>
>>336594523
DaS3 introduced stuff, though. Compare the Lords of Cinder in 3 to the Great Ones in 2 and you'll see how much more fleshed out the Lords our (which is hilarious given how little we know about Yhorm, just shows how weak 2's storytelling was).

I really don't know what point you're trying to arrive at. 2 was a fucking mess of storytelling and going YEAH WELL THEY WERE TRYING NEW STUFF is stupid because it rested on the idea of everything being an endless rehash of 1.
>>
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>>336586079
89h.

8.5/10. Would have been a 9 if Blue S/Blades worked properly.
>>
>>336594478

Why would a sword that shoots wind kill a giant? ALso pretty sure it doesn't do ultra super special damage to the other giants in the game so it makes even less sense. Fuck, it would have made more sense to use it against The Storm King, then at elast we could get to the cooler part of the Nameless King fight faster.
>>
>>336594689
>tfw I killed Soul on my first attempt simply by turtling all his shit with a shield
>noticed almost zero difference between any of his phases and can only count spear phase, soul arrow spam phase, and gwyn phase, all of which I fought the same boring way
>>
Incomplete story, have to wait for the dlc. At least is not DS2
>>
58 hours
9/10

I have some gripes, like the fact that the secrets (and quest lines) are either impossible to find / follow without help, or blatantly obvious with an orange message pointing you to them. it's like a choice - play offline and explore on your own (but find fuck all, probably) or use the messages and wiki and have the fun taken from you. i don't like that the game is designed to be crowd-sourced like that

that and some broken covenants / covenant grinding

everything else was phenomenal. doesn't quite reach bloodborne level, but it's so much better than DS2 that I don't give a shit
>>
>>336594817
It was called long before the release of 3. Another Dark Souls would be released, and some would start to believe that Dark Souls 2 wasn't as bad as it originally was. It's a cycle. Some people have a short memory, and/or got used to something for it to be different again, which must mean it's bad.
>>
>>336586212
>Bloodbdorne is still king of soulsborne
True
>Ni-oh will be the game to surpass all soulsborne
Not even remotely close.
>>
>>336594817
The endings of Dark Souls 3 are almost exactly the same as the endings of Dark Souls 1.
>>
>>336594898
>why would a sword that shoots wind kill a gigantic flying manta ray?
Its fucking magic dude
>>
>>336594936

That's your fault for being a shieldfag.
>>
>>336586079
20 hours
6/10
>>
8/10, negative points that it's too linear and recycles too much from previous games without anything new.
>>
~100 hours?
7/10 balance is fucked
>>
>>336595085

At least that makes more sense and the thing was the STORM King and using air attacks to kill a fucking air creature you can't reach makes more sence than a fucking giant in an inclosed room.
>>
>>336595192
And i have played 33 hours now and stuck at Pontiff
>>
i dont like how its story is a complete clusterfuck even more than with 1&2 also it feels even more linear than 2. the feeling of interconnected level is cheated by a crazy amount of shortcuts you step into by following the natural linear level progression anyway. that said the general level design is still hell of a lot better than two and the game is probably just too large to offer the same compact world innerconnectivity as the rather small DaS1. atmosphere is top and i like its desperate and apocalyptic feeling though im missing these laid back moments and chills you got from the rather colorful DaS1.
onlineplay issues and balance issues everyone knows by now.
75h played.
its good, almost great. id give it a 7.5/10
>>
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>>336595042
And? Dark Souls 2 ending prior to Aldia being added was far, far worse than anything in 1 or 3.

>>336595009
Yeah, its kind of hilarious how people are nostalgiafagging over 2's many, many problems. I liked the game a lot but it took a long time for the game to get decent. Vanilla DaS2 was way worse than vanilla DaS3 and I have no idea how anyone could argue otherwise.

The DLC, Agape Ring and CoC changes literally saved DaS2 from being bleh.
>>
20 odd hours on my pyro

12 hours on my knight

9/10

my fave of the series so far.
>>
147 hours

9/10, tied with Pre-DLC Bloodborne
>>
>>336594387
>pre patch Mirrah GS
>Dark Orb stack
>Black witch's staff
>Sacred Oath/GMB combo
>dark weapon
>sunlight blade
>end-game miracle nerf

What am I even forgetting with DaS2? Every patch made a different thing mad op every time, but some weapons were over-powered throughout.
>Red Iron Twinblade/dark weapon
>>
Every time I replayed DaS and DaS2 I ended up hating the formula more and more. Now I don't even want to try DaS3. Does it vastly improve upon the formula?
>>
>>336595302

This
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>>336586079
>100h+/-
>9.3/10
For every thing the game does badly there are ten where its excels. There needs to be PvP balances and Miyazaki is absolute fucking cunt for fucking offhands, powerstances and respeccing. I mean I like the slug lore, but fuck you I want to respecc often. Game mechanics shouldnt be slaves to lore or story, come on.

On the other hand the netcode this time around is almost perfect and the PvP have high skill ceiling. I would prefer few things to be more DaS2 like thrusting weapons movesets and offhands, but I will have to adapt.
>>
>>336595379
>tied with Pre-DLC Bloodborne
Pretty much how I feel. A little disappointing after coming off The Old Hunters, but that doesn't mean DaS3 is bad at all. Super stoked for the DLC.
>>
>>336595283

Try to be close to his back. That boss is a joke
>>
>>336595450
maybe you should play games you enjoy :)
>>
62 hours
7/10

Too many repeated enemies
>>
35 hours
6/10
I really try to enjoy the game but they need to stop balancing it around pvp like its the main point of the game. The only fun I have is ruining fight clubs with the greatbow + obscuring ring. The music is amazing though
>>
>>336586079
82 hours.

7.0 / 10

Very good game, but steals too much from the other games and lacks the web connected world that they literally have promised to improve upon since DaS2 and still haven't, in fact they just regressed to linear world design.

Levels are pretty exceptional though. The gameplay is mostly good although unbalanced as fuck. Great weapons are too slow to be useful and yet deal barely more than smaller faster weapons, so why not just use those? Magic is more ass than the DaS2 nerfed magic. That is until you grind your ass off through 80% of the game. Then it finally becomes pretty good but costs waaay too much FP which discourages even using the shit. There's more but I digress... mages are fucked for most of the game.

Otherwise bosses are actually some of the most underwhelming I've seen. There are more good bosses in DaS2 sadly, but in this games defense, DaS2 had waay too many bosses so of course half were gonna be shit. See DaS3 has very few compared to other Souls games but only a few really stand out. Most are same standard shit you've seen before and/or are spamfests of just watching the enemy for weeks until and opening is present.

Enemies follow BB too much mechanically and yet are even more aggressive and can instant attack out of nowhere just to punish good positioning of the player. Which is fine... in Bloodborne. This game pulls the same mechanics of DaS1/2 and its speed but enemies outspeed your dodge and stamina eating is ridiculous without a GreatShield unlike in previous games sometimes leading to less than fair combat with certain builds. That said every enemy is beatable and strategies begin to emerge but they aren't as fleshed out as DaS1 or DeS leaving much to be desired.

Coming back to FP, most weapon skills are useless and cost far too much to be of any use 90% of the time. Continuing...
>>
>>336586079
9/10
96h
>>
>>336595450
Nope.
>>
>>336595586
To be fair, the world is interconnected much like Dark Souls 1. You can walk all the way from Undead Settlement to the depths of Irithyll without a single loading screen, and you can walk from the beginning of Lothric to the highest tower. Its just that the levels themselves are very linear and very few offer multiple routes to connect with other zones.
>>
>>336595649
Such a shame to see such a promising franchise rehash itself to this degree. I played DeS because it felt unique, goddamn it.
>>
>>336587752
Last gen fag here and laptop cant run DS3. SS are really that gooe now?
>>
>>336595429
Prepatch mlgs where you could crystal buff it and two shot niggas. That was not a fun time. They also shouldn't have nerfed shrine of Amana
>>
Think I'm 40+ hours. Haven't beaten it yet but I'm pretty close I think. Number ratings are stupid. I'll just say it does some things good and some things felt like a step backwards (again). it's a solid entry. Area design ranges from great to boring shit. I mean god damn, that forest and swamp back to back. NPC quests are fucking retarded and you basically need a guide to do most of them. Balance is all over the place yet again. It probably won't be ironed out completely either. It never is. Enemy design is pretty good.

Honestly though at this point I'm glad Dark Souls is over. 3 games was too much if you ask me. I'd rather another spin off like BB again but maybe in a different direction. Like scifi perhaps.
>>
>>336595586
>but steals too much from the other games and lacks the web connected world that they literally have promised to improve upon since DaS2 and still haven't

Tbf, Bloodborne was alsmost as good with its interconnectivity as DS1

I don't think Bamco gave them the time to make the world as interconnective as they wanted to with DS2/DS3. It's a shame they didn't go with a different publisher.
>>
>>336595780
I'm assuming you don't have a PS4 otherwise you'd likely own BB already but I feel that BB is the only DeS "sequel" that really expanded on the formula.
>>
>>336586079
50 hours
9/10
not fanboying, but I really don't see how it could have been better besides some bullshit bosses and the absence of chalice dungeons where they could've throw all rejected bosses and enemies but I know that everyone hated it and would complained about it, but I liked it
>>
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ONE TWO
PRINCES KNEEL BEFORE YOU
>>
>>336595849
>They also shouldn't have nerfed shrine of Amana

Who cares, Shrine of Amana wasn't fun pre or post patch, just significantly more annoying pre. It looked cool and had some nice music but that's about it.
>>
>>336595919
Hmm. I'll buy a PS4 once it gets a good number of games then.
>>
>>336586079
9.2/10

100 Hours
Beat the game on NG+2 just yesterday on my quality build.
Just entering NG+ on my faith dex character.

Game is great, definitely mechanically the best Dark souls game. FROM definitely hit the nail on the head with the bosses in this one, even the shittier encounters (like the deacons) are still pretty good. Weapon arts were my most hyped feature but are honestly kind of dissappointing. I was initially under the impression that every weapon would have a unique art which obviously is not the case. Weapon balancing could definitely use some work. I miss every weapon being more or less similarly viable in BB (even if some were better, I never felt like I was gimping myself).

It's a genuinely great game. I prefer the direction Bloodborne took the gameplay but understand why a lot of it doesn't work in the Souls setting. Being on PC is a big plus as well since many of my friends are PC only players.

I look forward to the patches and DLC shoring up the game's faults.
>>
I felt like they went a little fucking overboard trying to reference the previous games instead of focusing their efforts on making the game it's own thing.
>>
>>336586079
134 hours
Faith + Dex build
The game isnt perfect. Dark Souls 1 ties with it

8/10

Its solid but I hope they patch a few things for balance and gameplay. I would really love to try the game with actual poise. Keep armor non upgrade able.

Hyper armor is not poise. WAY better than Dark souls 2. WAY better.
>>
>>336595586
Continued

The power attacks are very good and being able to charge like bloodborne is great. The animations in general are great.

The visuals are solid. Characters are a little weaker than the environments compared visually but its mostly solid. I do miss the charge effect that came out following a fully charged attack in BB but ah well.

The music is excellent and sound design is done very well once again. The soundtrack soars into each movement of fights and that's good. Although I do miss some areas having music like BB. Bloodborne managed to prove you can still have claustrophobia and dread with a solid soundtrack with areas like the New Yharnam.

The game is definitely solid but just regressed for me in important areas and played it far too safe carrying the same story as the passed two games in the series.
>>
>>336591273
>too easy
>for a game as easy as you want it to be
>>
136 hours

7/10
>>
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>>336596083
>.2
Why do people do this
>>
>>336596083
>I miss every weapon being more or less similarly viable
What weapons arent viable? Except whips and scythes. Those poor fucks will never ever be viable. Whips deserves it though.
>>
>>336595761
True, but that's not what I was arguing. It is interconnected but not web-like like DaS1. It felt much more like a world and allowed much greater replayability and choice for expert players in the first game. No reason to ignore that in later games.
>>
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>>336596245
Because its better than 9 but worse than 10 could be one of the reasons.
>>
>>336596253
>Except whips and scythes

Scythes are still viable, I beat a good couple of the later game bosses with the Pontiff Great Scythe.
>>
>>336596350
So 9.2 is the answer over 9.5? Such needless addition that tells the reader nothing of merit.
>>
23 hours
6/10

Good level design doesn't save the game from poor boss fights and stale gameplay.
>>
>>336596253
It's more that some weapons feel like you're actively gimping yourself by using them, even if it's good enough to beat the game with.

But as for which weapons suck. Daggers, whips, scythes, hammers, greathammers (definitely not unusable but worse in almost every way than greataxes), fists.
>>
>>336586079

60 hours

7/10 it's good but not amazing, lots of recycled stuff, with no poise and easy to break guards only straight swords R1 spamming is truly viable without gimping yourself in some way, the story goes literally nowhere no matter how you spin it and if it's seriously locked behind DLC shit my score will plummet to 5/10 unacceptable.
>>
>>336596719
Ive seen someone kick my ass in PVP with a whip and a greathammer 1 HK and definitely dual wielding ceastus's with hollowing.
>>
>>336596385

Scythes have a similar feature as some of the Bloodborne weapons with "Sweet Spots", Kirkhammer "shockwave" damage would be the easiest way to describe it.

In this sense, Scythes need some damn tight spacing and timing to pull off great damage. In PvE it works, for PvP Scythes are at a kind of disadvantage.
>>
>>336596771
>only straight swords R1 spamming is truly viable
I wonder if people who keep saying this actually PVP at all. There's quite a lot that is actually viable, and R1 spam by swords makes you parry bait. SS's are being used by a ton of twinks, because of how effective they are, but that's kind of an issue with Raw infusion honestly.

Greatshield/Estoc is the far more annoying and common thing to run into.
>>
>>336586079

50+ hours played
9/10

It's still inferior to Dark Souls 1 as a whole, but there's one thing that it did right; it doesn't get worse in the second half.
>>
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>>336596556
You arent very good with math, are you, anon?

>>336596719
Hammers are actually sleeper OP against big weapons in PvP. Daggers make great offhands and so do fists. I am not entirely sure about greathammers, but I am planning to use Mornes for my next char so I will find out soon. Whips and scythes are kill.

>>336596939
Saw only one guy with it so far. He was mentally retarded as he literally didnt block a single attack I made so I dont know how bad the problem is. Greatshields in general are problem, will get solved soon hopefully
>>
>>336596939
>caring about souls PVP
>ever
not even that anon, but kill yourself.
>>
>>336586079
PvE 8.5/10
PvP 5/10 There's next to no diversity, but WA's are fun.
>>
6/10
170 hours

I'm pretty disappointed with how many issues this game has because it's the 5th game they've made with this style.

Poor enemy balance.
Many just leap forward and swing MANY times at a much higher speed than the player character. (Pontiff knights, Outrider knights, Devil harpy things, etc)

Even the 'lumbering' knight enemies are much faster than you.
They also spam the fuck out of shield bashes even if you're not circling them for a backstab.

Sorceries and Miracles are absolute dogshit for dmg until late levels with a heavy ring investment.

Many bosses suffer from the "spam sweeping weapon attacks with lots of tracking"


Way of the Blue and Blueberry interaction is just as shitty was it was in DaS2, even with the ability to Equip Way of the Blue on the fly.


Straight swords are way better than almost every weapon in the game.
Especially for PvE

Poise does L I T E R A L L Y nothing.

Even with nerfed backstab and enemies having antibackstab moves, some STILL fucking spin in place.
This was one of the most annoying things in DaS2 and they kept it. Christ.

Select enemies will sometimes swing 10 hits in a row. Shit's fucking annoying.
Probably worse for casters who invest less into End since roll is low cost in 3.


Currently I feel this game is at the bottom of the Souls games.
But both DaS1 and 2 were pretty bad on launch, so I'm hoping 3 can make the same turn around.
>>
33 hours
10/10 It's my first souls game and I'm having an absolute blast.
>>
>>336595958

Hear what i say now
>>
22h
6/10

Lord of the fallen > DaS 2 > Ni-Oh > DeS > DaS 3 > BB > DaS 1
>>
>>336597148
Agreed. IMO the only real flaw of DaS3 is that it's too linear and, like DaS2, relies on bonfire warps from the get-go instead of having an interlinked world. The level design within each area is excellent and on-par with DeS, but I just wish you had more freedom in the order you did things. Of course linearity isn't a flaw in and of itself. It allows for a much more tightly constructed level design. But it also hinders replayability, and that's definitely something I love DaS and DeS for having.

Other than that, I hated DaS2, but there were definitely some aspects I wish they kept. For instance, being able to reset areas allowing you to be invaded again without needing to go to NG+
>>
Real nigga hours
9/10

It's great but that missing point is because it feels like what if DS 1 and 2 were two different albums, and DS3 was like The Best of: Dark Souls.
It's got a bigger tracklist that is a mix of everything that's been well received, but you shortly realize that it's not as "coherent" as their predecessors.
>>
>>336586079
i rated it a 6/10 until i made a low level invader now its a 10/10
>>
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>>336597280
That depends. There are different aspects of PvP. I don't mind the whole dueling metagame aspect, but the main draw I loved in dark souls was being a dickass invader and trolling the fuck out of hosts. And there just seems like less opportunity for that sort of stuff in the 3rd game. Although dickass invasions were already gimped in Dark souls 2 and they seemed to want everyone to just go to the boring arenas instead
>>
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67 hours
7/10

First impression was 10/10, best souls ever. But then:
- fucking endless ugly swamps (dear god, Darkroot garden with sprite-trees still the most beautiful forest in this series)
- new lore completely overshadowed by REMEMBER THIS GUY/PLACE?
- the one and only decent npc quest is Onionbro 2.0
- npcs (with exception of Greirat and Onion) are boring. Firekeeper is stupid waifu-bait with 2,5 dialog lines for the entire game. Some quests just don`t make any sense (Sirris), some just carbon copy of DS1 quests (Leonhard)
- Profaned Capital is fucking ladder to the boss. Consumed Gardens is smaller than my bathroom. AL is a joke.
- Ending is ME3 level of bullshit
- too many gimmick bosses
- NG+ added just new rings
- I like TSFH and Audiomachine, but even I`m tired of AAAAAAAAAAOOOOOOHHH choir

Gameplay-wise probably best of series, tho.
But as lorenerd I was really disappointed.
>>
105 hours. 9/10

Fun game, held back by some glaring PVP issues and a distinct lack of compulsion to NG+ or re-roll because magic is very underwhelming outside of buffs. I hope the DLC and patches hammer these issues out. I know I only listed negatives, bit those are the only true negatives I see in the game. It's otherwise a fun, and far better sequel than DaS2 was.
>>
>0 hrs
>8/10*
Haven't been able to past because of work/school but i finally get some down time today.
Score is just my default bias for the series. Could go up or down
>>
9/10
pve was amazing, pvp sucks ass in this game or well the covenants at least. darkmoons are disappointing! but yeah great game overall, all I wanted from dark souls 3 and more.

also like 70ish hours, started 2nd playthrough
>>
When are the blue covenants getting fixed?
>sunbros can get sunlight medals from invading
>blades literally cant, and summoning happens literally never
WHY
FUCKING WHY
>>
>>336597319
170 hours
>6/10

Go back to farmville
>>
>>336589747

i summoned for him too. i got him down to a sliver of health like 3 times in a row, couldnt take it anymore.

not to mention all those times i got killed by that bullshit lightning bolt when he "charges up" god fucking damn
>>
Is the game already dead?
The first week after release there were signs everywhere and i would get summoned in seconds now i barely see a sign in hours and it takes like 20 minutes to get summoned
>>
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>>336586079
176 hours
9/10
This is by far my favorite souls game I just love the way it is, sure there are a few balance issues right now but I can live with it.
>>
>>336598278
People are afraid to play online because of soft bans
>>
>>336598278
People went back to cod and skyrim senpai
>>
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>>336586079
59H

8.5/10
It's very good but it ain't perfect, need some invading adjustment so instead invader gets 1 Vs 5, it goes 2 vs 4 or 3 vs 3

Also From need to get a fucking grip on dealing with hackers
>>
Over 100 hours

8/10

Some build balance issues are really turning me off from the game, after 2 playthroughs I feel extremely burned out. It's the most linear of the Souls games which makes playthroughs feel like doing the same thing over and over with little to no branching. Some areas like Lothric Castle and Grand Archives just feel like they are overly difficult and annoying for the sake of it rather than From trying to make a good area. Enemies designs like the black abyss serpents are beyond stupid and I feel they are just there to make the game overly-difficult. Covenants feel like a complete afterthought, and certain covenants just do not work even after From's "fix". It also feels like the game has no identity of its own, every corner of the game is just "Hey remember THIS game!?" and just relies on far too many references to older titles. Even Dark Souls 2 felt like its own game in comparison.

Overall I'm having fun with the game, but the design flaws are glaring to me.
>>
105h
7/10

It's good and better than DaS2 but it does so many things wrong, things that by this point in the series i didnt think they could fuck it up.


For comparison.
>DeS
8/10
>DaS
7/10
>DaS+AotA
9/10
>DaS2
5/10
>DaS2+ALL DLC
7/10
>BB
8/10
>BB+ToH
9/10


Hopefully the DLC bumps the game a little.
>>
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>>336586079
DaS3 > 1 > 2

Haven't played BB or DeS. Would've gotten a PS4 if it could run PS3 games so I could play both.
>>
>>336598178

Nani?

Game is still incredibly fun but I have many issues with the game.
I'm expecting it to improve with patches and the DLC content.
>>
>>336586079

2 minutes

1
>>
>>336598278
>and it takes like 20 minutes to get summoned
Aren't you over-leveled/putting signs for some easy fights? I get summoned in seconds as a mad phantom before some fights. back-stabbing the host right before the boss fog will never stop being funny
>>
Dark Souls 2 had a lot of things better than das3, mainly the net code, magic and miracles being amazingly fun, and invasion being balanced.


Only thing das3 has over 2 is the entire single player game and music.
>>
>>336593207
>Same, 100 hours in and haven't beaten the game.

thats ridiculous. i will probably have gone through NG and NG+ by the time i hit 40 hours total and i felt like my first playthrough was pretty slow.
>>
>>336596939
>parry bait

lol.
>hit once
player staggers no matter what he is wearing
>put another hit
still staggered
>stop here cos player always gets free after second.

This is so bad. Worse than das1 and das2. Its worse than bb and demons
>>
>>336598181

You can stagger him out of it and get a riposte if you hit him enough. I had an easier time doing it with my scythe than my falchion tho so I'm not sure how much you have to do tho since they did about the same damage.
>>
>>336598381
I'm never going to forgive Miyazaki for Gwyndolin
>>
>>336598718
>Dark Souls 2 had a lot of things better than das3, mainly the net cod

How the FUCK did phantom range get worse in 3?
I don't even
>>
>>336598678
I jut started a new character and i'm lvl 1 in front of the greatwood boss and tehre're no signs and i'm not getting summoned at all
>>
>>336598718
invasions in DaS2 were shit because of soul memory
>>
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138 hours
9/10

Better than 2, more polished than 1, only real complaints are poise being shit and NG+ not having enough stuff.

Haven't played Bloodbourne yet so I can't compare.
>>
>>336598906
ya that was pretty shit but at least you could invade when the boss was dead and have the same HP as your invasion target.

Also was rarely a gank. Such a good system held back by SM.
>>
5/10

I like Souls games but they're too flawed to be anything more than a 7/10 series. Dark Souls 3 isn't offensively bad but it failed to do anything interesting. Estus and Ashen Estus are cool, but magic is shit in here so it doesn't really matter.
>>
>>336594978

the secrets werent too hard to find, it was pretty soulslike mostly.

the NPCs though i 100% agree.

also putting 2 bosses behind a stupid as fuck "secret gesture" obscurity was ridiculous, glad i looked up what i missed before going to NG+.
>>
>>336598718
I wish powerstance was still in DS3
>>
>>336586079
~8/10
121 hours.

Bosses, uniqueness of enemies from zone to zone, and environments are amazeballs, but magic is lackluster and uninteresting with no improvements over DaS1, and nearly unuseable in PvP. Netcode is still terrible for PvP/Jolly Cooperation. Broken poise kind of ruins the PvE game.
>>
98 hours

1/10
>>
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>>336598793
That little fag had it coming. Just imagine being slowly devoured but Aldrich though. Jesus Christ.
>>
>>336598781

yeah just sometimes i didnt have the stamina to pull that off.

i definitely could have beaten him solo, but after all those tries getting him down so low it was kind of like "ok, i get it, let's move on"
>>
You're not allowed to rate the game if : you used summons, you played Co-op, you used Wikis, guides and 4Chan posts instead of playing 100% blind or you've played every Souls game for dozens of hours and SURPRISINGLY find another game with the same gameplay "too easy" now after years of practice instead of using your fucking brain to figure out you're better than before.
>>
53h
7/10
Weak game.
Not as good as 1, demons, or bb.
>>
>>336586079
40 hours, 8/10 completed it twice. No interest to ever touch it again. Its just an okay ending to series with safe decisions everywhere.
>>
48 hours

7/10

I'll wait for the DLCs to give a final score.
>>
>>336587512
SS = Straight Swords, which absolutely destroy the meta right now. Very little stamina drain, high damage, and staggering just about every enemy in the game with very little opportunity for them to counter is just so boring.
>>
>>336598718
They also got the Poise system perfect in DaS2, yet for some reason the "A" team threw it out the window, and they just switched it off for no reason. Oh but don't worries enemies still have Poise.
>>
>>336599212
>tfw imagining Aldrich devouring people using his new Gwyndolin form

Nnnngff
>>
>>336595826
>>336599276
>>
>>336598794
>>336598718
What? I am experiencing pretty tight hitboxes in PvP. DaS2 taught me to dodge even when I was mile away. DaS3 respects the distance pretty reliably, thought It has trouble with direction. Sometimes I get his by pokes not touching me.
>>
Finished in 25 hours.
8/10
-Difficulty
>>
>>336599276
Dont tell me you still think memesword is meta. Its all about one hit parry meta and the new contender bleed hollow twinblades meta.
>>
>>336599443
it's hit and miss.

Sometimes I get real hitbox porn moments in das3 online but other times I get T-posed/invisible people.
>>
>>336594410
i like you
>>
>>336586079
7/10
56 hours

I thought it was pretty good, it had the best bosses of any Souls game I've played so far, but the environments just felt like we had seen a lot of them before and the way it refered to DS1 to please the fans bugged me more than it should have.

I feel like Dark Souls 2 handled being a sequel better than Dark Souls 3 did, in that it at least tried to do its own thing rather than almost stagnating.
>>
>>336599625
I get floaters only when crossregion is on.
>>
7/10 with 22 hours on it. Will need to do a few more playthroughs to be sure, although I don't see the game getting better upon replays with how shitty most weapons are and how linear it is.
>>
>>336599285

This is one of the things that baffles me the most about the game, you even get a ring that raises your poise as part of a covenant reward and it's fucking useless. What the shit, From?

Did they think the like mace weapon skill was gonna be too OP with natural poise or some shit? I just don't understand. There is literally no reason to wear really heavy armor.
>>
>>336586079
60 hours
8.75/10
>>
roughly 150 hours
8/10
artstyle and level design is obviously better than 2 and there's no SM (but weapon memory which is also shit) but has less replayability than 2 and worse netcode and pvp
Powerstancing is gone and while the few dual weapons are neat, there aren't that many. I'm dissapointed by having no changes in NG+ besides some +1/2/3 rings and better souls and why they went back to DaS1 "hurr durr let's block with my offhand weapon" is beyond me.
Also I think many heavier weapons are kinda underpowered, and the fact that there is no poise system makes Vit only a stat for fashion
>>
>>336586079
8/10
76 Hours

For comparison
DS1 - 9/10
DS2 - 6/10
>>
>>336598142
I want to put away my Sunbro robes to be a blueberry helper, but I keep hearing barely anyone gets summoned.
>>
>>336586079
146 hours
9.5/10
>>
>>336598142
Game has such active online that it makes me cry when there are no summons with blades nor sentinels.

Invasion is instant though. Just give blue eye orb for fuck sake.
>>
So what is the difference between being a Darkmoon Blade or a Blue Sentinel? They both seem to work the same and do the same things except you can level a covenant as a darkmoon.
>>
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>>336594410

>blatant fanwank is the same as content that builds upon the existing universe
>comparing games in the same universe to direct sequels as if you have a single legitimate point to make
>>
>>336599875
2h running R1 broke any poise in DaS2. Hyper armor is way better than poise ever was. Why are you complaining? Also doesnt poise affect shit like rolling R1?
>>
>>336600206
Some lore shit. Blades vs Aldrich

You get a concord well kept, which gives you two ears, when you kill an aldrich faithfull.
>>
>>336600390
no

Its weight
>>
>>336599972
I got summoned all the time. Mainly because host wanted to PvP. But there have been times where I legitimately helped the host through level. He would summon a phantom for me to duel just before boss fog too.
>>
>>336600520
getting stunned in rolling->R1 animation.
>>
210 hrs
8/10

It's really good. But also too derivative to be a 10/10 like every other game in the series that isn't DaS2
Pretty content with my purchase though, already bought the season pass too
>>
>>336599972
I had one invasion/summoning today and I got 2 ears, thats it. Ive played over 10 hours today, one invasion
>>
I give it a solid 8.5/10, not perfect but I'm still thoroughly enjoying it. On my 4th character.
122 hrs
>>
>>336590113
Unfortunately Wolnir is a shit gimmick fight.
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