>card-based mechanics
Has ANY game ever done this well?
>>336409820
and Acid 1 to a less extent
>>336409820
Megaman Battle Network
>>336409820
>he hasn't played From Software's TRUE greatest and deepest game
>>336409820
Are you saying a card game as in like a yu-gi-oh video game where the game is a card game
or
A video game which has normal game play but infuses a rng element with "deck building"?
Kingdom Hearts.
Amazing game. And fuck MS for teasing a revival/sequel then doing nothing since the initial announcement.
>>336409820
Hands of Fate and Thea were both pretty good.
>>336410210
this.
CoM is GOAT
Once you know what you are doing, it's fucking awesome.
Kingdom Hearts CoM does it pretty well.
>>336410207
The latter.
Chain Of Memories
Baten Kaitos Origins
Battle Network series
Grandia Parallel Trippers
>Wildcard for the Wonderswan will never get translated
>>336409820
Hand of Fate
Mega Man Battle Network
>>336410109
I played the first one way back when. Did the second add a whole lot?
>>336409820
faeria is pretty lit
>>336409820
Megaman Battle Network series had the most fun card based mechanics of any game to date.
The sheer amount of battlechips and Letter combinations, not to mention program advances was fucking astounding. (This is a sample of the chips in one game, every game has a vastly different chip pool)
>>336409820
yggdra union
>>336409820
Solitaire did it pretty well. Too bad the sequel was shit.
>>336409820
there was a MtG cRPG back in the day
does this count
>>336411790
Once you got a hang of the system, it was actually pretty nice to use.
>>336411790
I remember dropping this game after the first two floors or something, much preferred the GBA version.