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Thread replies: 255
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.
>>
I'm excited to play as Pharah, too.
>>
1>2>3
>>
>>336226650
2 > 3 > 1 for me
>>
>>336227019
Why would you put 3 above the first one?
>>
1 > 3 > 2

Anything other answer is wrong.
>>
>>336227019
I'd accept 2>1>3

3 was ok, but it seriously did not have a decent tone
The game felt action-oriented most of the time

I also take credit away for its fucking awful controls
>>
>>336227378
I liked motion controls, I just didn't like the stupid button pushing and lever pulling gimmicks
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>>336227378
The only correct order
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>>336226375
2 = 1 > 3
Used to enjoy the first game most, but I've played it to death and echoes has funner bosses

>>336227378
the controls were fine, only problem was that they made the game too easy (and retroactively made the other prime games way too easy in the trilogy version)
>>
>>336227185
I felt like Echoes and Corruption both had more exciting and fleshed out settings, more interesting lore, cooler equipment, higher difficulty, more memorable boss battles and deeper combat. The first Prime was a great transition of Supers philosophies from 2D to 3D but the later Prime games built on top of its base, did more interesting things with it and the series took on its own identity.

Like, there's areas I don't like in both but I feel the same way about the first. Phendrana Drifts was a standout but Magmoor and Phazon Mines were boring. Echoes and Corruptions' highlights like Sanctuary Fortress, Elyssia and Pirate Homeworld were much higher than Prime's.

They just feel better all around to me. They're less like Super but I don't think that's inherently a bad thing.
>>
Just a reminder Prime killed Metroid Dread and eventually the entire series.
>>
>>336226375
and?
2 is the best one fag
>>
>>336226375

>posting the yurocuck version

If there isn't a 60hz option, I seriously feel sorry for you.
>>
>>336227019
Mah niggah
>>
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I like 2 a lot but I think I have to admit that 1 is better.

1's world is just designed better, 2 is just a hub with 3 branches, and then the whole thing is copied. It really feels rushed. Then there's the ammo system, and the lore, which kind of copies the first game's lore without adding much. 2 does have strengths over 1, though, like the better difficulty, some amazing bossfights, sanctuary fucking fortress.

If you think 3 is better than either then you have the taste and eye for quality of a barnacle.
>>
>>336228171

Those things are pretty quick to die if you freeze them with the Dark Beam's charge and some missiles.
>>
>>336228171
I've been looking for this webm for ages. You're a fucking hero.
>>
2>3>1
Coincidentially played them in that order, too.
I think 2 had the best atmosphere and OST, 3 had the best Bosses and best design and 1 had... uhh...
>>
>>336226375
Prime isn't canon
>>
>>336228374
That's every enemy in the game.
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>>336228559

>3 had the best anything

3 was a disgrace
>>
>>336228735
Hyper Mode was pretty great.
>>
>>336226375
>Sanctuary Fortress
I struggle to think of other areas as good as that in videogames in general.
>>
2 > 1 > 3

or perhaps 2 = 1 > 3, I'd need to play them again.

I always loved Torvus Bog and that shit hot black hole super missile in 2. Plus 2's final battle is so intense.
>>
>>336228703

I've yet to see that work on doors for a room that's still loading.
>>
>>336228874

It was a good idea but pretty badly handled

>pirate that usually takes two missiles to kill goes into hypermode
>now takes three super missiles to kill, unless you go hypermode too
>>
I always preferred Dark Samus' design in 2 over 3.

In 3 she's just sort of in a blue suit, but in 2 there's a load of creepy organic elements (rib-cage esque chest, toes) which really add to the overall design.
>>
>>336226375
Finally came back to the game recently and got all the dark temple keys, planning on beating it when I get home from work. What am I in for?
>>
>>336228232
Prime 1's map is actually less interconnected though.

It's three main areas regions never connect to each other once. You always gotta take a detour through Magmoor Caverns or Talon Overworld to get anywhere, and those areas basically exist for the sole purpose of being bridges between the regions. You don't do anything else in them.

Prime 2's map on the other hand actually gives you access to every other region in each part of the map. You can go directly from Agon to Sanctuary Fortress or Torvus Bog using two hidden elevators, or warp directly to its temple from any other using the light suit.

>Then there's the ammo system
This was a good thing.
It gave you a reason to touch the power beam and having to balance your resources made combat less spammy.
>>
>>336228087
it was actually only 60Hz, that's why the box art has that symbol on it
>>
>>336229304
The final has three forms
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>>336229304
som bretty gud music and intense fights.
>>
>>336229304

Epic final boss theme
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>>336227019
>>
>>336226375
Name one thing Prime 1 does better than this game.
>>
>>336230323

Endgame key hunt.

>Prime
>Can gather Chozo Artifacts as you progress through the game.

>Prime 2
>Can only get like 2 Sky Temple keys throughout the game and the rest of them are cockblocked by Ingstorm and other shit until you get the Light Suit at the very end.
>>
>>336230323
No ammo
>>
does these games have alot of back tracking ??
and can prime games ne played all right with 360 controller?
>>
>>336226650
More like 1>2>>>>>>>>>3

Fuck 3

If you think 2>1, that's cool, since I feel like 2 really did do a lot of things better than 1. But 3 was so disappointing.
>>
>>336227719
How did they make the games easier? I remember 3 shredding me on higher difficulties.
>>
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>ton of first person games that are about exploration or puzzles or shooting
>there's literally nothing that combines those three elements like the Prime games do
What the actual fuck?
>>
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I remember playing Prime 2 and coming across that fucking glitch the makes the game unbeatable. I think its the place in Main Research. Fuck that shit.

Didn't end up beating this until replaying it 2 years. Great game though
>>
>>336231186
How does it make the game unbeatable?
>>
1>3>2

Torvus Bog killed my interest in 2 for a LONG time, fuck that place.
>>
The Prime series' focus on backtracking and key collection honestly ruins it for me. Why did Retro take a series that has always focused on replayability and speedrunning and insert a 2 hour collection spree at the end?
>>
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>>336231274

I just looked it up again. There's a room in main research where you have to destroy all the sonic transmitters to open a door. But if you leave the room before doing so, it's locked permanently and you can't continue.

Apparently there's a way around it that I didn't know of.
>>
>>336231670
There's more than one room like this.
>>
Annihilator beam best beam

Phazon Suit is still better than light suit tho
>>
>>336231601
Upper Torvus Bog is fucking great and has fantastic music.

I'll admit that I don't care that much for Lower Torvus Bog either but once you get the suit upgrade that lets you move through the water easily, it's not bad either.

>>336231669
I don't care for the key hunting, but Metroid has always been about backtracking to previous areas. Sometimes the games do take it too far. One thing about the keys though, is that if you know where they are, you can collect a lot of them as you go once you start the game.

I do want the next Prime game to be more like the 2D games. Fuck the key hunting, just almost pure speedrunning, faster gameplay, more mobility options, etc. Maybe a few less puzzles as well.
>>
>>336231670

Shame Prime 2 never did much more with the Echo Visor besides open doors and such, that would've been really cool.

Also Sonic Boom best Boom
>>
>>336231967
Nah man, Prime 2 had the best suits in the entire series.

Best version of the Varia Suit, plus the Dark and Light Suits.

Makes me lament that there will probably never be a proper third person, OTS Metroid game with great character models. Cuz I just want to look at those things all day.
>>
>>336232163
Chino, you don't understand, Metroid Prime 3: Corruption had the best suit in the entire series.
>>
>>336232275
>liking the PED Suit at all
Fucking bleh

I'll admit that by the end of the game, the fully upgraded version of it was pretty cool-looking, but MP3 was literally a game with only one full suit upgrade. Fuck that shit.
>>
Phazon Suit Best Suit
>>
>>336232465
It was pretty cool looking, save for the huge metallic plate on the chest. Better than the Light Suit in Prime 2 which looked like an insects exoskeleton.
>>
>>336232608
That thing was sleek as fuck aside from the jagged kneecaps. I don't know why they couldn't follow the smooth aesthetic there.

I want a new Metroid game with some new suits already. Maybe even a game where you needed to switch between suits like an Anon suggested on here once.
>>
>>336226375
i own this game but never had the chance to play it. also i must finish the first one
>>
>>336232736
The Fusion suit was the last canon suit we had in more than one game.
>>
How was 2's Multiplayer?
>>
>>336232954
You're referring to the suit being a bonus costume in MP1?

I don't know why Nintendo doesn't do that sort of thing more often. A Metroid game with actual unlockable alternate skins would only make sense.
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>>336233396
Unlockables kind of ebb up against the concept of the exploration theme, which was something I hated in Metroid Prime.

But it is the only suit that was carried over into another game. I hope they give Samus more suits though, a War Machine looking suit or anything would be nice right about now, though I feel with the recent remodeling of Zero Suit, we might be seeing something much more passive.
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>>336228171
>first person
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>Game title is the final boss

Also, am I the only person who immediately caught on in Prime 3 how Hunter Lord's theme is a remix of Arachneus-X's. Really subtle too. Or how the Robo-Lord or whatever in Elyssia is Mother Brain's?

I dig things like that.
>>
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>>336233745
>Unlockables kind of ebb up against the concept of the exploration theme, which was something I hated in Metroid Prime.
They can be done well. Maybe they can be a reward for NG+ or if you get 100% or something.

>a War Machine looking suit or anything would be nice right about now,
Speaking of, I really do hope that they take some inspiration from Iron Man in the MCU and give us a super detailed suit that makes logical sense or something like that. I don't want anything like the Other M suit. I want something that looks fucking 'real' so to speak.
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>>336234128
At the time Retro Studios had a combined effort with Nintendo to link the GBA copy of Metroid Fusion up to the game. I still think it kind of ruins the experience, having any extra unlockables at all..

It would be better if you could just get the suit through conditions, or in an extra quest.
>>
>>336228171
that was pretty rad
>>
tracking down those keys right at the end nearly ruined the game for me
>>
>>336235532
I should probably beat Echoes.

Everyone says this game is fun, and I'm only 3/4ths in.
>>
Post yfw 2:10
https://m.youtube.com/watch?v=Fqc2J_PcUHE
>>
>>336233770
Why are you here?
>>
>>336235708
The Ing remind me of The Flood.
>>
>>336226375
are these games any good with motion controls? I was thinking of picking up the trilogy on vc then learned you can't use the pro controller.
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>>336236045
They're unholy spawn of Chaos and Tyranids.
>>
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>>336228735
>>336227019
3 > 1 > 2

Have you guys played 1 recently? It's fucking outdated trash and all your fancy non-linearity is a lie.

>go to pirate spaceship before I must
>end up facing a dead wall and game LITERALLY telling me "you are missing an item, come back later"
>have to walk all the disgusting way back underwater, literally wasted one hour
>map always shoows you story target anyway
>even the most annoying enemies (chozo ghosts) always respawn after switching room
>that retarded sand tower puzzle that repairs itself when you leave the room to get more missiles
>all those terrible bosses

The town in the sky in 3 alone shits all over 1 and 2. 3 also has by far the best lore. The 1 scan stories are fucking terrible. Literally every scan is "there iz evbil virus, we kill."

>>336229105
Literally nothing wrong with this. Are you dumb?
>>
>>336235684
Its a great a great game but I just think the first one is better. they both have their flaws though.
>>
>>336236191
Anon if you wanted people to bump the thread you could've just asked.
>>
>>336228171
I dont get it, need explanation.
>>
If I play them through Dolphin, should I load up the Wii Trilogy or the GC versions separately? I'm just going to be playing with an XB1 controller.
>>
>>336227019
2 is seriously underrated. The ammo system is dumb but the rest of the Dark Aether environments are fun as fuck.
>>
Has anyone played Metroid: Other M?

I've played it after playing Prime and I'm just baffled at how a Gamecube game from 2002 manages to look way better that a game released in 2010, my fucking god. Other M just looked and felt so lifeless, it hardly had any soundtrack to it either.
>>
>>336230958
Late reply but if you are still in the thread:
Not having to be locked onto an enemy to fire at them, being able to strafe in whatever direction you want while still being able to fire accurately.
It let you move around a lot more while still dishing out damage, enemies shaking your lock on isn't really a problem anymore etc.
These issues are much greater in prime 1 and 2 since they never were designed with motion control in mind.
3 also had the Hypermode which basically meant press button to win, with no consequences whatsoever.
>>
>>336236494
Play the GC version then
>>
>>336234564
>It would be better if you could just get the suit through conditions, or in an extra quest.

Prime trilogy on the wii had it as a unlockable on disc (since obviously you can't connect GBA with it).
>>
>>336236640
My issue is that everything that wasn't samus looked like hale CE terrain textures up close.
>>
>>336236494
GC versions, the trilogy version was made easier (too easy imo) even on the harder difficulties.
Also a couple of animations and such were removed like frost on your arm cannon and a couple of others I can't remember at the moment.
They'll also let you sequence break assuming you get the original version of the games and not the patched release.
>>
>>336229304
An actually tough boss fight

And a timer
>>
>>336236640
Other M's art director had never worked on a 3d game before, which is pretty fucking baffling.

Nobody on Sakamoto's side of things really understood what they were getting into.
>>
2 > 1 >> 3

I enjoyed each one of them a lot, I just somehow loved the dark world of 2 and it's zones a lot more.
>>
>>336236719
>3 also had the Hypermode which basically meant press button to win, with no consequences whatsoever.
It eats HP to engage it.

Also, after a certain part of the game, if you stayed in Hypermode too long you died. You could then even be forced into it by certain enemies where you had to immediately fire frantically to vent out the excess Phazon or face instant death. This became a huge double edged sword if you were playing on Hypermode difficulty.
>>
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>>336237005
>Timer
FUCK
>>
>>336236191
Prime is only non-linear if you use glitches. Otherwise it's a very linear game that just disguises it so well that a lot of people don't realize it.

But if you do crack it open with glitches it's pretty fun.
>>
>mfw used power beam always because I disliked the cannon changing forms
>>
>>336236408
The enemy is overloading your suit system with trash data, drastically lowering the amount of frame per seconds your can see.

tl;dr: It's a cool and unique enemy.
>>
>>336229395
>It gave you a reason to touch the power beam and having to balance your resources made combat less spammy.
Once you have both Dark and Light Beams you never have to touch the Power Beam again though. Enemies frequently drop the ammo opposite the beam you used to kill them. So if you're heavily using one or the other you just switch for a couple enemies then go right back to what you were using.
>>
>>336237881
>This became a huge double edged sword if you were playing on Hypermode difficulty.
I disagree, it was a saving grace.
The few difficult bosses and areas were eaily beaten by abusing hypermode, you just make sure to drop out of it before you spend too much health, or in some cases even letting it overheat so you could get a longer hypermode duration for free.
The things you killed while in hypermode would drop more health items than you'd lose most of the time.
If there had been some sort of long term consequence, like gradually becoming more corrupted by using hypermode (instead of the 25% increase after each phazon seed boss which was only an aestethic change) it would have been a much better mechanic and would have added a lot to the general immersion.
>>
>>336238434
What you said literally just proved my point.
You have to manage it well, or you fucking die.
That's what a double edged sword is.
>>
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>>336238262
Once you get the annhilator beam it's even easier, as every enemy killed with it usually drops a ton of ammo for both beams.
>>
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>>336233770
fag
>>
>>336237630
I love the atmosphere of 2 the most, but holy fuck do the space pirates look like a bunch of dumb assholes when you see them trying to mess with the dark-world
>>
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>>336234118
Underrated post.

Holy shit I never knew that.
>>
>>336231670
Happened during my first playtrough, never touched the game again.

Dark Torvus is nightmare fuel.
>>
https://www.youtube.com/watch?v=pE_7dmoUtKs

2 > Everything
>>
I really want to enjoy Metroid Prime but I just can't for some reason. The 2D titles will always be the best in my heart
>>
How do we improve scanning?
>>
>>336238652
>dumb assholes
The space pirate were portrayed as in over their heads. The clearly weren't ready for the Dark Aether, all their attempts at making proper protection from the corrosive environment failed and most workers who went through the dark side and returned came back dying and heavily mutated.

Shit, by the end I felt sorry for these guys.
>>
The prime games had some good title themes
https://m.youtube.com/watch?v=XsN2COe918Y

https://m.youtube.com/watch?v=YCz3B1-pP8Q

https://m.youtube.com/watch?v=T8_ea-bgSBk
>>
>>336238545
My point being that it's very easy to manage and will save you from any difficult situation, it's a crutch
>>
>>336236494
GC. If you have the Wii-U GC controller adapter use that for your Dolphin instead.
>>
>>336239091
We don't. It's fine as it is, but I can clearly see how it would be unpopular with the modern audience. Having to wait defenseless while scanning enemies would be too ''unpowering'' for normies.
>>
If there's one thing that was stupid, is the Dark Ray.

So yeah there's dark creatures, let's shoot at them with dark energy to overload them!
>>
>>336239354
Dark beam is basically just ice beam
>>
Can't you play the trilogy using m+kb?
>>
2 broke some unwritten rules of decent boss battle design which made them very frustrating and unfair. But I read that Trilogy may have fixed some of those issues.
>>
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>>336239735
They nerfed the boost guardian and the spider guardian is easier with the spring ball
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>>336239172
When it comes to Echoes I'm all about that menu theme myself
https://www.youtube.com/watch?v=8PE27tYaSco

Wish I knew what they were saying.
>>
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>>336239124
biggest threat to space pirates is space pirates
>>
>>336239959
TUBES
>>
>>336239776
It is sad how easy that boss was. I know by then you probably have masterised the game mechanics, but that doesn't make the encounter any less underwhelming.
>>
>>336228171

Man, I don't remember metroid being this slow and floaty
>>
>>336239735
I really wasn't a fan of most bosses in 2. It just felt like they wanted to force the various gameplay gimmicks into the fights. In 1 most bosses let you fight them however you liked.
>>
>>336240108
he just dropped to much health
if he dropped nothing it would have been an awesome attrition type battle
>>
>>336240476
personally I liked Spider Guardiant
I took it less as an actual boss battle and more like a timed puzzle
>>
>>336239735
Aside from maybe the touchy hitbox on the Spider Guardian, I loved 2's bosses. Lots of elaborate weaknesses and multiple forms to keep things interesting. Made you work for it, at least for Metroid standards.
>>
>>336239776
Although I love Quadraxis, I think Chykka is my favorite boss of the trilogy. There's something so satisfying about grappling over poisoned water while charging seeker missiles, and I like how long the fight is.
>>
>>336240774
Good boss theme too
https://m.youtube.com/watch?v=PDXPHyB5014
https://m.youtube.com/watch?v=RralZd2HvhY
>>
>>336229304
Good boss fight, the first form has fucking god-tier bgm.
>>
>>336240774
>>336241328
Torvus Bog had an all around GOAT soundtrack.

https://www.youtube.com/watch?v=eZGvBEDo5vk
https://www.youtube.com/watch?v=7VGuWDQBXrU
>>
Anyone else desperately hoping we get the Power Suit back after Fusion?
>>
>>336242664
Screw the power suit, I want the gravity suit back. Especially after we got the half-assed purple glow shit from Other M.
>>
>>336242664
There will never be a game set after Fusion.
>>
>>336229151
Definitely this, she feels like a biological monster rather than a reskin.

>>336229395
I disagree about the beams. The ammo is very commonplace, and the two beams are pretty dang powerful. I suppose the designers thought their power was acceptable on account of the ammunition, but that was a mistake.

Contrast that with the Ice beam in 1, which had a slow as shit base rate to compensate for freezing. The Wave beam homed but still fired slower, and the Plasma was acquired late in the game in any case, by which point the Power beam had Super Missiles to its name, compared to the useless flamethrower.
>>
>What Prime 3 did well
- Remote control was nice
- Concept of using the ship as an actual mobile base was nice, albeit underused
- Diversity of lore was top-tier
- Good integration of the Federation into combat and cooperative roles. Feds were underused.
- Cool idea of co-bounty hunters
- Sky Temple was gorgeous, a joy to explore, good enemies, bosses and puzzles, honestly no flaws and great execution

>What Prime 3 didn't do so well
- Art direction was questionable, felt more wanky than the earlier titles. Things that were used in balance and moderation in 1 and 2 were recycled and overplayed in 3, though nothing was spammed
- Pirates looked weird
- Bryyonians were confused. Did they evolved six limbs after the empire fell?
- Dark Samus looked boring
- Tiny planets
- Beams were just straight upgrades, no switching or layering fun; I understand this was because the Hunter upgrades (Ice Missiles, Electro Upgrades) were meant to fill in but come it. Robodude should've given power bombs or something to make it consistent.
- Samus looked at her dumbest outside the suit.
- Somethings felt a bit rushed or wrapped-up too quickly and neatly
- Could've been something way huger based on design documents, trimmed back into something fun but formulaic to make room for Other M
>>
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>>336241903
>Subterranean theme is a Red Soil remix
>>
>>336236640
Other M pretty much kicked the franchise into the sea of darkness it is currently mired. There's pretty much nothing that didn't go wrong with that game.
>>
MP1 and 2 are close. I can't decide which one I like more. 1 was great but those fucking color coated pirates forcing beam switching was dumb, and the game as a whole was too easy. 2 was much better for difficulty, and I'm alone, but I liked the ammo for beams. Encouraged more switching without that pallet swap shit.

Power gap on 3 though. It wasn't bad, it still stands head and shoulders over most other games these days, but it is the reason why I'm glad Retro hasn't made another Metroid since, and I hope that stays true.
>>
I only played Prime 1 and 2, vastly prefer the first one but the second is good too.

How does 3 compare to the rest of the series?
>>
>>336241903
That second one is kinda cheating, don'tcha think?
>>
>>336244954
>>336245854
How would we remix the best of the two games to create a flawless, if straightforward, Prime 4?
>>
>>336245957
Honestly, MP3 is one of the lesser Metroid games as a whole. It's still a good game, but it's the worst good game in the series if that makes sense
>>
>>336245993
Get Platinum to make it.
>>
>>336245957
Interestingly. Larger scale world, but the game itself isn't any bigger - each level is on its own planet for largely aesthetic purposes. Very diverse and developed lore, aesthetics are wilder than previous. The previous games had a feel of being caught between various competing entities, but in this one the bad guys are just rolled into one Phazon/Pirate/Metroid clusterfuck, which is boring but there are silver livings. You work with Federation Marines near the beginning and end of the game. And of course the game is first person using the Wiimote as a targetter.
>>
>>336227838

At least we got two perfect games

That's more than can be said about anything else that got cucked by newtendo
>>
The beginning of Prime 3 actually reminded me a lot of Doom 3.
>>
>>336246148
Platinum would make an awesome sidescrolling Metroid, but it's a different question/equation altogether.
>>
>>336244954
Agreed with all except some of the visuals. I remember loving everything viusally except suitless samus and Dark Samus
>>
>Two Soldiers in Prime 3 namedrop the Horus Heresy.
>>
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>>336245993
Just make Metroid Prime 2, but not as slow.

The pacing in MP2 is the only thing that holds it back from being the best, at least, for me. Multiple worlds means multiple load times, dark atmosphere means you'll wait in light bubbles to heal, especially before the dark suit, ect. And this is just anecdotal, but my first time against Alpha Blogg was a nightmare. I didn't mind losing, but the fact that you cannot save for a long time before getting the gravity suit and trying again was just frustrating.

There is so much goddamn waiting.
>>
>>336226375
1>2>>>3. theres some days where i can actually aprreciate 2 the most
>>
>>336246573
Shit, I thought I recollected a warhammer reference, where was this?

Right from day 1 I felt that Retro were taking Metroid in a Warhammery direction with Prime. In my early teens on GameFAQs I practically made several Metroid: The Wargame threads that used the enemies in Prime 1 as Warhammer units.
>>
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>>336246510
To elaborate on my original statement, I think the diversity and use of colour in Prime 3 is astounding and the best in ~the Metroid franchise. I liked the look of Bryyo and the two looks of its natives, even if they didn't make too much sense. However while I think Pirates had appeal, they were . . . I don't know, they felt less threatening than in previous games. Too over-the-top in many cases, and less like a race of nasty-ruthless raiders with scavenged/jury-rigged gear and more like things bred in vats for the purpose of looking weird.

At the end of the day, the Sky Temple/Elysia? was bliss.
>>
https://www.youtube.com/watch?v=ZbbUv1hz6mE

Comfy as fuck.
>>
Honestly I like Prime 3 because of how it fleshed out the Galactic Federation and its place within the galaxy at large. Also I still maintain that F-Zero is in the same universe as Metroid. Just in the civilized parts. Where Samus doesn't frequent.
>>
Is Prime 2 better than 1?

I always read praises as if Prime was the second comming of Jesus, but it simply isn't clicking with me.
>>
>>336244954
>Halo shit.
>>
>>336245993
Mix of natural environments from Metroid Prime with super-futuristic, beautiful worlds of MP3

Remove beam ammo, but keep some incentive for using the power beam without making other weapons boring

Boss fights were good in all games

No more missions from the federation integrated into the story, but more scannable federation logs in addition to space pirate ones
>>
Greatest game ever made Tbh

>mfw bitchboys complain about backtracking in metroid

Go play mario instead
>>
>>336248637
Prime 1 and 2 have superb atmosphere. Prime 1 focuses on diverse locations with a feeling of solitude and wilderness.
Prime 2 focuses on a few locations (desert, fortress, jungle) with their respective dark-world variant. The feeling is more of isolation and discovering a long dead and decayed civilization through war.

2>1 for me but they each have their own charms.
>>
>>336245993
Snap, I meant to type three games here

>>336245854
If you read what Retro had planned for future Prime games after 1, you can see it really wasn't Retro that made Prime 3 what it was. This (plus Prime 2 being about a light vs dark world) is classic Nintendo.
>>
>>336227838
This is incorrect, Metroid: Dread didn't happen because of development troubles and because Sakamoto wanted to make his passion project "Other M".
>>
>>336249138
I'm a hardcore Metroid fan, and Prime 2 is one of the most obstinately tedious games I've ever played.
>>
>>336249625
Prime 3 feels more like a StarFox game than a Prime game (as 1 and 2 defined Primes)
>>
>>336230323
More memorable areas. Less backtracking. Better endgame key hunt. Less narrative. More diversity in its weapons.


Seriously, the 2>1 meme needs to end. Just replay the games.
>>
>>336249931
You say this but the decrepit dark-world is more memorable than most of Prime 1 to me, with exception to the Space Pirate lab in Phandrea Drifts.
>>
>>336239735
Let's talk about these rules.
>>
>>336249931
>More memorable areas
Lava land, ice land, ruins land. Felt like Super Mario cut-outs
>>
>>336250329
I can't remember more than a single zone or 2 from the dark world. I just remember it being a tedious obstacle that elongated backtracking. And I liked backtracking in super and prime. It just felt worse in echoes to backtrack to a point in the light world, so I can backtrack to a point in the dark world so I can be where I need to in the light world then have to do it in reverse. Fuck it
>>
>>336250659
>reduction

Do your best to preserve the rest of your brain cells
>>
>>336236191
>I don't know about metroidvanias
>>
>>336226375

>tfw my Wii is in storage
I really want to to play Prime 2 again and my PC is too shitty. Fuck.
>>
>>336250358
I only played through it once a few years ago so my memory is a bit hazy. I remember one of the bosses (forgot the name) moved around sporadically sometimes and I guess Samus was intended to be in morph ball mode during that time. Every now and then the boss would revert to a default position, but suddenly without warning, faster than when it was moving before and certainly faster than Samus can move out of the way in time to avoid contact and therefore damage if she was in its path, and with no way to stop it, and maybe during then it was immune to damage as well (I don't remember).
>>
>>336245525
Imagine how frustrating Other M must have been for the people at Retro.

Like "holy fuck, THIS is the guy that had veto power over everything?"
>>
>>336238954
>that part when the Space Pirates theme phades in
Awwwww yeah. Does anybody have that gif of Metroid characters dancing to Thriller?
>>
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>>336252219
That's the Boost Guardian alright. He's generally regarded as the low of Prime 2, a poorly-implemented and frustrating boss.

>>336252389
On every single level, from the telenovella plot with strange, sexist undertones to pic fucking related on a Wii game
>>
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>every time I play Prime I get splitting headaches
>cant play the game for more than an hour because of it
>literally the only game(s) it happens
>>
>>336252927
Boost Guardian was nerfed in the PAL version of the game. Then nerfed even more for the trilogy. In the US release, his boost attack deals around 50 damage, while in PAL it only deals 30 or something. No idea about trilogy though
.>>336252219 Charge light beam shots and shoot him when he's a purple puddle. That's the best way to DPS him.
>>
>>336253317
probably somehing to do with camera motion
>>
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I've been playing them recently. Right now I'm at Corruption. I've never played the prime trilogy till now. I can say that I've been rushing them in the span of about... a month or something. I can say a couple of things about them since it's my first time and I've been a metroid fan since I was 6 years old or something. I'll try to be brief:

>Prime
>Really good game. The way the areas merge is seamless. Level construction is pretty good.
>Lore is also great but rather simple.
>Forgettable bosses except for Ridley and Metroid Prime.
>Metroid Prime was a fucking chore. Second phase was better imo.
>Backtracking was kind of annoying from time to time.
>Colored beams without proper gimmicks was boring
>Samus's face is hideous

>Prime 2
>Great world building
>Luminoth lore is way better than chozo. Makes you feel sorry for their fate
>Ammo usage was a good idea but poorly implemented
>Transitioning to and from the dark world took too much time.
>Light suit was pretty baller.
>Key hunting was kind of annoying
>Bosses were fucking great, even if there were some rather easy bosses.
>Final BOSS
>Samus's face is decent

>Prime 3
>Holy fucking shit Samus is badass as fuck
>Is that guy taking out multiple pirate ships by himself?
>Jesus christ thats a fucking Gundam!
>Straight upgrades are reminiscent of 2D games but having multiple beams is a better idea.
>Sky temple is GOAT
>Robo lore at sky temple and Briyyo is real comfy so far.
>Great bosses so far.
>Lassoing niggas right and left
>Shooting missiles right into Ridley's mouth.
>Samus's ship is comfy as fuck

Haven't finished it yet but I'm really digging it. I can see why a lot of people don't like the action oriented Corruption but it's not bad by all means. Echoes was better than Prime in my opinion. Corruption is good too, but adventure/exploring fans won't find it as appealing
>>
>>336227805
People like the First one because it's the most nonlinear Prime game.
>>
>>336253602

Glad to see there's another fan of the series.
>>
>>336253658
Isn't Prime 1's sequence pretty linear unless you use sequence breaking glitches? I don't remember it having much freedom in terms of where to go, it guided you most of the way.
>>
>>336227019
Same, my nigga.
>>
>>336226375

Third best Metroid behind Prime and Super, just barely edging out Zero Mission.
>>
>>336253602
Oh also... The first 2 hours of Echoes were horrifying in a good way. Seeing the feds get fucked up by the Ing was both scary and awesome
>>
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>>336226375
I liked the multiplayer
>>
>>336253602
>Forgettable bosses except for Ridley and Metroid Prime
Flaahgra and tharadus seem memorable to me
>>
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>>336253602
We're on the same page on everything except Samus's face. The bimboface introduced in Zero Mission is a trainwreck, while Prime 1 actually felt believable and non-ugly. Thanks for the refreshing analysis otherwise.
>>
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>Tfw using Sonic Boom for the first time in Echoes
>>
>>336254015

I was 13 when Prime 2 came out and I gotta tell you, that shit kinda shocked me in a good way. I was not expecting THAT out of a Nintendo game at the time.
>>
>>336236091
It's flawless
>>
>>336253820
I can't say so much about Prime 1's freedom, but I will say that sequence-breaking is a big deal for some people, maybe a majority.
>>
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>>336254220
>>
>>336253820

Yes, but it's extraordinarily easy to sequence break in Prime.
Space jump boots first, early backdoor into Phendrana through Magmoor, early power bombs, early plasma beam... Once you know how they're pulled off you can do them reliably each time.

It's amazingly fun learning each of these tricks and experimenting with how many different paths you can take through the game.

Just don't screw yourself over in the pirate base in Phendrana
>>
>>336236091
I have to put it down after a few hours because I get sore hands but other then that it's great.

I have that issue with a lot of wii titles.

If that isn't an issue you for I'd recommend it even more.
>>
>>336254316
I guess that's why I differ.
I still love Super and Prime but I never got into the sequence breaking or speed running community. The worlds in those games are just really enjoyable to explore thanks to a mix of great mechanics and great atmosphere.
>>
>>336239124
There was a scan in prime 2 that mentioned inter dimensional tag was not allowed and keeping metroid as pet was punishable.

Fucking idiots those pirates.
>>
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>>336254723
>Scan a metroid in the pirate base
>Says it's sick because it's been fed a diet of pet food

Fucking pirates
>>
>>336254723
>inter dimensional tag was not allowed
>no fun allowed
>>
>>336254603

Seconding this. I love slow paced action adventure games but I cannot into speedrunning or sequence breaking to save my life.
>>
So what do you do after finishing the trilogy? Do similar FPS games even exist?
>>
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>>336254957
>>
>>336255057
You mourn the loss of a great franchise because nothing like it will ever be created by Nintendo again.

Then you buy an Xbone because the director of the trilogy and members of the studio that made Echoes is working on a game for it
>>
>>336226375

1>3>2 for me.

I like 3, it was a bit too linear and last boss was a bit anti-climatic but it's a pretty damn solid trilogy overall.
>>
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>>336254723
Science team, truly, has vapour for brains.

On an irrelevant tangent, as I was looking for a picture with space pirate lore in it, I found this nice high-res of the Prime 1 pirates. I miss this look, it's grimy and nasty without being as cluttered as some of the others. Prime 2 pirates were pretty cool as well.
>>
>>336251618
GC is 30 bucks
>>
>>336254028
me too. used to play it with my dad
>>
>>336255210
Which game?

I just hope Retro working for other consoles doesn't go the way of Rare.
>>
I wish they just made a good third person Metroid so that it could actually be like the 2D games instead of a slow FPS with poor platforming.
>>
>>336255358
ReCore
>>
You guys always collect the Chozo artifacts are you play, right? You don't wait like an idiot to get them all at the end.
>>
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>>336254957
>>
>>336255273

My GC disc is in storage with it.
>>
>>336255415
>>336255358

Also, it's not Retro but Comcept which worked on Corruption, my bad.
>>
>>336255415

I'm gonna throw it out there that Keiji Inafune is producing this game. Make of that what you will.
>>
>>336255210
You talking about ReCore? It's apparently coming out for PC too, probably as a Win10 exclusive (but not yet confirmed for the Win10 thing).
>>
>>336255540

No, Retro worked on all 3 Prime games. Comcept didn't even exist in 2007.
>>
>>336255540
***Armature Studios did Corruption, fuck I'm retarded.
>>
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>>336233770
I love splatoon but
>Shitting on prime
>Spatoon reaction image

you are the cancer killing current nintendo
>>
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>>336255456
Fucking pirates
>>
>>336255867
I don't get what the connection is supposed to be there, but Splatoon's a hell of a lot faster and more fun than any Prime game.
>>
>>336255867

He could very well find first person viewpoints disorienting and nausea inducing. That is a thing, you know. A thing felt exclusively by faggots, anyways.
>>
>>336256375

If you equate speed to fun then sure. I like Splatoon well enough but Prime is WAY more my kind of game.
>>
i cant wait until my vive arrives tomorrow.

true first person metroid.
>>
>>336256375
When the slapstick, half-assed multiplayer that was Metroid Prime 2 multiplayer is more fun to bro-out to than Splatoon, you have a serious problem.
>>
>>336256375

If you're treating Metroid Prime as the same genre of game as Splatoon, you're missing the point.
>>
>>336226650
So where does Hunters rank?
>>
>>336257393
I feel Hunters is in it's own category because it had GOAT online back when that was a thing.
>>
>>336257393

1 > 2 > 3 = Online Hunters >>>>>>>> SP Hunters

So ultimately it's the worst.
>>
>>336257518
I personally liked the other Hunters & want to see more of them. If there was ever a Hunters 2, I want the other Hunters & their stories to be playable.
>>
>>336257393

Hunters was not like the other Prime games.
Hinters single player was shittier than the other Primes by a significant margin.

But multiplayer and even bot matches were fun as fuck.
>>
>>336257393
Hunters multiplayer would have been better if matches didn't devolve into who picks up the imperialist first.
>>
>>336257910
How strong are the Hunters & their equipment anyways? The Judicator approaches absolute 0, the Magmul gets its heat in a similar way to stars & just Hunters taking place in another Galaxy has implications on the speed of their ships.
>>
>>336240170
It's the enemy's attack.
>>
>>336241903
god that subterranean theme is so fucking good.
>>
>>336258483

Coincidentally it's Torvus Bog's main theme that is my all time favorite in the series.
>>
>>336257870
So who's the best of Hunters' new characters?
>>
>>336258739

I liked Noxus and Sylux the most but I have a thing for freezing shit and the Shock Coil life drain was a scrubchecker.
>>
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>>336258739
I'm pretty sure I'm the minority on this though.
>>
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>>336226650
Dis.
>>
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>>336257870
>Hunters is 10 years old
>We still haven't seen a new Metroid Prime with a good solo campaign mixed with multiplayer from Hunters
>>
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Who was this guy?
>>
>>336261105
Dead
>>
>>336261105

Houston
>>
>>336261105
might be one of the people from the crashed frigate, or might be a G-fed scout.

either way

thats X leaking out from his suit.
>>
>>336261105
I'm guessing some dude from the crashed ship

Was that a pirate ship or a GF one?
>>
1>3>2.

One is a perfect game. The only possible flaw I can imagine is how your power bomb count starts so low that clearing power bomb walls at first can be annoying. 2 suffered too much from its rushed development.
>>
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>>336258739
Visually it's a tie between Kanden, Weavil and Sylux. Trace and the goron have cool themes. There's stuff to like about the gangly blue monk but the overall package just doesn't work for me, it was better executed with Rundus (and I think the developers agree, hence why they tried again)
>>
>>336261318
Why would there be X on Zebes, and only on a single dead guy?
>>
>>336262092
The ending of 1 felt much more natural than 2, that's for sure
>>
>>336262410

Because it's yellow duh
>>
>>336228171
I still forgot and thought my browser was dropping frames
>>
Every time I try to play through MP2 I give up shortly after getting the grapple beam, it's so boring and ugly I can't stand it.
>>
>>336243503
Why?
>>
>>336262846

If you just waited it out a bit longer you could have reached easily the best location in all of Metroid.
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