Paris VS Sapienza, which level was better?
http://www.strawpoll.me/10097894
Sapienza, definitely. I enjoyed Paris a lot as well, though.
Sapienza is comfier and has a cooler mansion and secrets inside it. Also, Salvio is a better hit than either Novikov or Dalia.
I enjoyed both and can't choose between one. I also liked the Military Base even if it was a smaller level.
>>336102295
Fuck off
>>336100916
Why don't they just release a HD remake of BM?
Everybody wins.
I like new hitman more than BM
>>336103629
Because the people that liked Blood Money like me already played that game (possibly hundreds of times) and want new content. Why would you be interested in paying for the same levels again?
>>336103629
>>336106132
Also, they already released a HD Remake of Blood Money plus Contracts and Silent Assassin
>>336106387
It's not a remake by any definition.
bump
>>336100916
Sapienza hands down. Paris is a big level but it's basically one mansion on a map. Sapienza has so many different areas put together and is really well put together.
>>336107135
The other kill is much better.
https://www.youtube.com/watch?v=bjcc243GyHc
>>336106665
Yeah, but do you really want to have a remake with the same levels? That's part of what sucked about the second half of Contracts. I want to see new locations and new targets and new interesting ways of killing them.
>>336107374
I'm not the one calling for a remake, I don't want one. Just saying that there isn't a remake already.
>Finish the two new escalation missions
>Look at the escalation menu
>The escalations I just completed have a checkmark
>The other ones I completed before don't
>Scores were wiped out
God fucking damn it. I thought I was done with this game until next Tuesday at least, now I HAVE TO finish these escalations too.11 down, 3 to go
Fuck the escalation where you have to kill non-targets to get their disguises because you can't pacify them and the disguises don't exist on the level without being worn by someone.
That's some grade A bullshit. How did it even pass QA?
>>336110107
They added some sort of disguise, but only added one of them so it's irrelevant.
New level is far better
Paris is getting shat on, feels bad.
Honestly, it's hard to tell which level is better for now because everyone is still on their honeymoon period with Sapienza.
Does anyone have the leaked briefing video for the elusive targets?
>>336112642
https://www.youtube.com/watch?v=zSQpE7_cbZ4&feature=youtu.be
Here you go, fampai.
>>336112443
Sapienza is definitely the better of the two, but probably won't be the best map overall.
>>336113178
Hell, even if Sapienza is the best we get, as long as the 6 maps are all around the quality, I'd still be a happy camper.
Although I suspect Morocco is gonna suck.Just a hunch.
>>336110107
what disguise?
almost all of them can be found in various apartments around town. So far I've found Guard, Kitchen Aide, Gardener, Church worker (or whatever), and Mansion Staff
haven't started on escalations though, so not sure if it's one of hose
>>336112443
it's not a matter of honeymoon period for me at all
Paris was a really cool concept, and well put together, but Sapienza's kind of mini sprawling town is the kind of setting I've dreamed about in a hitman game, and it's executed pretty much perfectly.
>>336113751
The escalation I'm talking about is in Paris.
>>336100916
you kidding? Are you a marketer or something?
It's so obviously Sapienza by far that I don't really see why would anyone make a poll like this.
3 times bigger, way more organic than Paris, many different kinds of environments, old-fashioned Hitman goofy stuff.
Let's just hope the upcoming maps are as good.
Finally done with all the escalations. Let's hope they don't reset them again.
>>336113390
It's going to be Afghanistan all over again. Fuck I hated those levels.
D E N U V O
E
N
U
V
O
>>336114435
>Motorcade Inception
>Tunnel Rat
>>336114897
I don't see what people have against Tunnel Rat.
It wasn't horrible; it was just mediocre.
>>336115109
It's very under rated in how bad it is. The most boring of missions. The objective at the end with the cargo basically requires you to kill a bunch of guards so they don't spot you. It's the hugest pain in the ass.
Big and open, but completely empty. Just straight up anti-fun.
>>336115807
Hitman 2 had a FUCKTON of bad missions
2/3 of the japanese ones, Motorcade Interception, Tunnel Rat, the last of the russians ones.
>>336116056
The last Russian ones? The only Russian mission I disliked was the Tubeway Torpedo, where it was way too long and linear. The rest of the Russian missions were pretty great.
But yeah, Afghanistan and Japan were the spot where the weakest missions were. And because of that, India is very under rated, because a lot of people didn't even get to that with all the bullshit before it.
I feel like Sapienza has a lot more freedom of movement compared to Paris which was pretty gated behind suspicious guards on every stair case or that one pipe to climb between levels at the back. Security is pretty tight at the mansion but there's still enough holes to slip through so that you never feel as restricted.
>>336107609
Literal OCD
>>336116321
I meant that one.
The sniper one and the German embassy one were good.
The only Japanese missions i liked were the sushi one and the castle one.
>>336116806
The sushi one kind of loses appeal when you realize it can only be done one way.
>>336107165
My only gripe with Sapienza is unrelated to the game, and just that it really doesn't look anything like the Amalfi Coast, where the game says it's located.
>>336117859
Lmao I didn't even know that was a real location, I thought they made that one up too.
>>336117212
This, also i think the real problem with the Hitman 2 missions was the lack of choices.
They were pretty much one sided.
>>336117859
For someone who has never been there, it's close enough.
>>336117859
>>336118090
forgot pic
>>336117957
It's actually a really interesting location, because the architecture is quite unique in that it's vertical, with multiple thin levels connected by staircases, on sheer cliff faces. Lots of tight streets and buildings on buildings (definitely no courtyards or plazas like in Sapienza), and cats roam around and rule because of how easy it is to traverse the area. The only real roads are between the towns, not in them, and run directly along the cliff edges. The only vehicles you ever see are buses, smart cars and scooters.
I just feel like they didn't put much effort into recreating the place, and question why they specifically namedropped Amalfi in the first place.
What the fuck is up with these weapon unlocks? Was the Hitman fanbase clamoring for near-future tacticool weapons and artic camo?
I just want to be able to customize my silver baller, a simple, suppressed pump action shotgun, and a sniper rifle that can be concealed in a case.
Fuck off with all these Call of Duty shit
tfw
will this even connect and let me play
>>336118138
Not nearly as colorful, but aside from that it nails it pretty well.
>>336119146
>peak at less than .33 MB/s
fucking abysmal m8
>>336119146
I think so. Sometimes my internet goes real shitty for a time and the game goes on like nothing's happening.
Online-Based Menus might be slow for you, though.
Paris was better, honestly. Everyone is just sick of it because they played it to death.
A lot more routes around the place, more action going on, Victor had a longer patrol route, there were timed, unscripted events.
Paris took me 20 hours to complete. Italy took me 9.
Alright, who the fuck voted for the Yacht.
The Military Base I can even understand, it's a small but fun and interesting level.
But the Yacht? Really? The tutorial-ass level? Come on.
>>336119087
What do you want to customize the silver baller for? Seems like it works like the silver baller to me. The only thing I want is the ability to dual-wield silverballers and have sniper rifles inside cases.
I wish they made the tutorial levels into actual levels instead of recreations. It would have just been an aesthetic change, but it would have improved them a lot.
>>336119590
Yacht was fucking garbage, serving only as a small showcase of all the basic mechanics of the game arranged so that you could step from one to the next in seconds
>>336119783
I thought the wooden movie-set look to it was amusing and interesting, tbhfam
>>336119728
Different types of suppressors, extended magazines, long slide, full auto, all the shit that blood money had.
Also, since they already did the artic camp thing, they could add camo as a customization. Black, white, chrome, different woods for the grips, gold, etc...
What will the worst mission be?
I'm betting Morocco or USA. Morocco is going to have too many guards and feel like Splinter Cell. The USA is probably going to be a shitty "infiltrate your own ICA headquarters" mission.
Thailand should be best. Bustling streets, and probably a strip club.
does anyone else fee like a bit of a mug for spending their hard earned on this?
episodic, always online
its a great game though
Sapienza seems like it's better built for some interesting escalations.
>>336120119
I also have a feeling Morocco and USA are gonna be the worst missions of the pack. Japan feels like it will be godlike.How cool would it be if it was snowy Japan again?
>>336120323
The Always Online DRM is complete bullshit and I despise it, but I actually think the episodic format of this game is making me enjoy each level more. I believe it's actually benefiting the game (from a gameplay perspective at least, don't know if it was a wise business decision)
Although I expect delays any time now. There's no way IO will actually go through with one episode per month.
>>336119218
From far off, sure. But it really ignores the fact of how thin and vertical Amalfi Coast towns are. There aren't even any roads in the towns, just footpaths and dozens of layers of stairs. You can't have big house with a courtyard or a shopping plaza or anything like that, as there isn't room - the Amalfi Coast is a big cliffside.
What the fuck is wrong with the sound making mine?
Everytime I simply have it out and crouch, people, even those behind walls hear me, and this is without even placing it. Useless item
Only happens with that mine, but I will say the sensitivity for detection of mine placements in general is shit. Civilians shouldnt be able to immediately identify it as a weapon the second its on the ground. Guards, fine, but this is absurd.
performance wise how good is this garbage
>>336120365
>Interesting escalations
No such thing.
I want to vomit by the time K finish my 3rd run. It is quadruply worse when the new challenges don't even alter your previous paths.
>>336120908
Paris is consistent in performance.
Sapienza has weird frame rate drops in places you wouldn't expect them like rooms in the mansion that have a bunch of objects, but not any people.
>>336120541
Yeah, it took them from the beginning of March to the end of April to do Italy, and it still needed a 4gb day 2 patch and remains buggy as fuck. The later episodes are either going to be really sparse, or will be delayed.
>>336121131
Do you know what escalations are?
>>336120738
Speaking of mines, do you have any idea why sometimes proximity mines just don't work?
I'll lay them down, and a guard will just come over and pick them up and take it to the evidence room.
>>336120119
>probably a strip club
>yfw it's full of ladyboys
>>336121420
Are you sure you didn't put a remote mine? That never happened to me. You place the mine, get away from it and it will have a small beep meaning it's active, from that point forward anyone who gets close goes flying.
>>336121420
never had that happen.
Funny thing though, once I placed one in the meat store and the two people inside just stood still like statues for at least 2-3 minutes before a guard rushed in blowing them up
The leaked Elusive Targets sound way better than the vanilla missions.
>>336119285
Bought the game yesterday.
Paris is shit, it revolves almost exclusively around opportunities, it barely has any humor in it, every path is taightforward, the navigation in the level itself is boring.
Sapienza is organic, way more of a "create your own fun" level with general mood closer to the Hitman's spirit. It's bascally way bigger and way better.
>>336122140
>Paris is shit, it revolves almost exclusively around opportunities, it barely has any humor in it, every path is taightforward, the navigation in the level itself is boring.
Italy is way more centered around opportunities. The two people just wander in a tight circle from scripted kill moment to scripted kill moment.
>>336122140
>keeping opportunities enabled
>>336120119
>Morocco is going to have too many guards and feel like Splinter Cell.
Not necessarily many guards but it'll have tons of people, it would be great if it takes place in a bazaar or something.
>The USA is probably going to be a shitty "infiltrate your own ICA headquarters" mission.
But these are always the best (example: SC:CT)
>>336122324
>The two people just wander in a tight circle from scripted kill moment to scripted kill moment
That seems to be how this game works.
>>336122359
well since it's the only remotely fun thing in Paris, yeah. Anything else apart from the main mission is complete shit in Paris.
>>336122324
>Italy is way more centered around opportunities.
For the main scenario it's as bad as Paris, but for anything else (Contracts, Escalations) it's way better just because it's way more organic.
>>336122469
same with BM
>>336122596
Plenty of targets in BM just sat on their ass and barely moved an inch.
>>336122797
you're right, BM was worse
the one where all the characters weren't speaking american english in the middle of europe. oh wait.
>>336123019
there's a few british accents in there.
I don't know what it is, sjw shit about not wanting to do funny accents or just being cheap.
It's awful though
>>336122140
>>336122594
Dude, turn Opportunities off. In fact, you should turn basically everything off in the gameplay menu.
Opportunities ruin the level by just straight up telling you everything to do. It's much more fun to go around parsing conversations and figuring shit out yourself.
Post yfw in Morocco there will be no way to set up someone with explosives and simulate a suicide attack.
>>336107609
They're gonna wipe the leaderboards again soon.
>>336123518
I also don't think you need them enabled at all. After 8 or so hours in Sapienza I got the achievement for all opportunities and I still don't know what they are exactly.
>>336123019
>>336123271
Hitman has always had the voices be in English when they wanted the player to hear what was being said. The only difference is that they don't have silly wacky over-the-top accents like they did in the other games.
Do you people honestly want every single line to be changed to Italian? Or even worse, to a silly Italian accent?
47 understands Italian, we're listening to conversations through 47's ears. It's a very simple concept.
>>336123557
WHAT!? WHY!?
>>336123758
Bugged timer and some othere things.
>>336123854
Source, please.
use the shovel!
>>336123890
http://www.hitmanforum.com/t/high-score-cheaters/6672
>>336123518
this.
but I think it makes sense to keep minimap and the dots over peoples heads on.
>>336123539
Bullshit, you have at least two mines you can bring in. I slaughtered 298 people in Paris in one run, I'll find a way.
>>336123683
I get that, I'm talking about accents not a language. Funny or over the top accents make each level distinct in tone, they are just being cheap.
Although it would be good to have a few things in French or Italian, other than ambient noise, i.e. having them swear in their native languages in combat would be amusing.
>>336106132
but the new hitman is essentially rehashing all the levels of the previous games and putting them back together. i mean, seriously, a level in italy where you have a villa, a guy who plays golf on his lawn, has a red sportscar, there's a mansion that you can infiltrate with maid disguises etc, a secret research lab, a vineyard..
they literally namedrop "vintage year"
>>336124006
I doubt they'll do another full leaderboard wipe. The issue is not nearly as catastrophic.
>>336123271
It's so they can use the same handful of voice actors for each level and not have to rerecord all of the generic lines in multiple accents/voices.
>>336124271
like I said, cheap.
It's going to be more obnoxious when you're in Thailand and everyone sounds American. Hopefully they replace it in the future, but I doubt i
>>336124013
I meant setting someone up with explosives, not "throw mine somewhere and detonate".
I meant as a way of accidental kill - so it looks like there was a suicide attack.
>>336124079
But the level is still different and new and fresh. It has similarities but a lot of different things as well. You didn't get the laboratory or the ghost sequence or the cannons or the big streets with apartments by the side or the explosive golfball.
It's a new map that is paying tribute to old maps, that's cool. Wanting outright remakes of past levels is lame when they could be doing shit like this instead.
>>336124427
I honestly don't think there's a problem with it and in fact, I prefer the lack of silly accents.
>>336124472
i don't want a remake, i'm not the same guy. and i know they're doing things differently, but for levels that are supposed to be the ULTIMATE hitman experience, they are certainly borrowing too much from past games, and at this stage? it's only the second level of the fucking game. i hope it gets more original.
>>336104263
me too, it feels more like being an assassin than just being a badass. In blood money if you saw a chandelier with a wench you could ALWAYS kill a target with it, in HITMAN (tm) every chandelier has a wench. You need to formulate a plan around the target not the level
>>336124656
I see.
I think that to an extent, you're gonna have to borrow some stuff because the best Hitman levels are levels in cozy locations with civilians and shit, there's only so many scenarios you can come up with.
For example, I want another mission in some kind of moving big vehicle. If not a yacht because it's already been done before, then a plane or a train.
>>336124427
Thailand is the most reasonable one to have American accents. The massive farang community is largely Americans, and all of the schools and private institutions teach native Thais English in American accents.
>>336124807
Can we all at least agree that it's fucking terrible that this game has no subtitle other than a fucking trademark symbol? Was it really that hard to come up with something?
>>336124585
Why do you assume they'd be silly? Or do you just think foreign accents in general are silly?
>>336125021
Well, they were silly in Codename 47 and Contracts. The french accent in Blood Money was also fairly silly.
Silent Assassin implemented it well because they went full "English only when the character is speaking English". But that would most certainly not work in this game. You'd lose a lot of depth.
And I think it's silly to need accents in the first place. We need to understand what they're saying. 47 understands what they're saying. Why distinguish them with their own accent? They're not speaking English with an accent, they're speaking their own language and we're hearing it translated.
>>336124453
ah, I see. You could do something like that in Paris though, if you recall the camera lady you could rig with explosives. There could be something like that
>>336124807
I think the best demonstration of this is all the motorcycles you can wrench in Italy. It's more like the game is telling you: "yeah you can, but so what? what are you going to do with it?"
>>336124975
yes, the marketing is dogshit
>ENTER A WORLD OF ASSASSINATION
Also how is it that BM still has a better blood system? It's actually red and when you a drag a person there blood marks the floor and people notice and follow the trails. That doesn't happen here. It's probably one of my biggest issues with the game.
>cover system
>x-ray
>constant hand-holding
>glowing items and floating "press F to pay respects" symbols floating all over the place
>god knows what else
I don't like what I'm seeing here. How did they fuck up Hitman so hard?
>>336125339
Turn that shit off nigger
So, can we start to collect our constructive criticism for when the next survey comes? It would be cool to have people talk about the same things to give them more weight. Talk about features, though, not necessarily hits. We all love the arty, I know.
+
>Different camera circuits, makes cautious and deliberate movement necessary and also adds to exploration and mastery
>The verticality and open feeling of Sapienza are great. It feels just so good walking around that town
>Sanguine products, make the Hitman world feel connected
-
>Still no human shield, agency suitcase, etc.
>I still don't like how detection is handled. I have the visual detection on because I never know what direction someone sees me from and then I still don't know exactly how far I am from being spotted
>Virus destruction is a bit annoying. I am a hitman, not a secret agent.
>Some triggers still too obvious. e.g. putting the tape in makes Silvio abandon everything and head straight to the observatory. That is not logical
>That weird bug where guards would suddenly stand somewhere where there would be no guard at all
>That key that works on several doors in the town
I currently can't think of more, but I remember having some other things. I should write stuff like this down.
>>336125464
Can you turn any of it off?
>>336125697
almost all of it yes
>>336125697
It's in the settings menu for a reason, skip.
>>336125697
Yes, you can turn all of it off. I don't know why you'd turn off button prompts, though. How else would you know if you can speak to someone?
>>336125697
all of it and if you don't like cover remove your space bar
>>336125320
Yeah, the explosive camera was cool in Paris, but I doubt we will get something like that in Morocco, because it would just be so obvious andsjwwould complain because muslims etc.
>>336125339
I like the cover system, it works well for me.
And why don't you have all that shit turned off, scrub?
>>336125775
But I would expect that they've made cover a central mechanic at times.
>>336125339
>cover system
Nothing wrong with that
>x-ray
Turn that shit off immediately, don't be a pleb
>constant hand-holding
Turn that shit off immediately, don't be a pleb
>glowing items
Turn that shit off immediately, don't be a pleb.
>and floating "press F to pay respects" symbols floating all over the place
This has been in every fucking Hitman game. What the fuck, dude. Did you forget the drop down menu that was "Open Door/Look Through Keyhole/Lockpick/Grab Pistol" from Silent Assassin and Contracts? Did you forget the context sensitive buttons in Blood Money? This is just an evolution of those systems that isn't as clunky.
>>336125540
Mashing Q for subduing is also stupid.
And I don't like that you have non-lethal object. I mean, you can easily batter someone with a wrench, can't you? Why not make it like unarmed, non-lethal and lethal option?
>>336125842
There's actually no difference whatsoever between crouching behind an object and sticking to it like cover. The only difference is the better camera view (which is why you should use the system, it's there for a reason)
>>336124862
i've thought about that too, but it would be kind of impossible because of the lack of space. the only thing they could do was make an interactive train on a train station level, or a plane where you can essentially get 2 cutscenes, where you kill everyone and bail out of the plane (which wouldn't fly well with sjws), or you get sleeping gas on the level, and before the arrival, you use it, kill the target and hide hide him and then everyone leaves the plane normally.
so basically, they'll never do it.
personally i'd love a level at a public pool, the main outdoor area with the pool and a bar and space for people, an indoor pool, locker rooms, the surrounding outside area with the parking lot, a couple of shops and apartments, etc
I liked Paris better. I was never big on the cs_italy style maps and sapienza seems too sequential and linear. Kill target A, kill target B, destroy objective C, escape. Paris was way more open right from the start.
>>336125973
Actually, there have been times when I wasn't spotted by a guard until I exited cover, even if I didn't actually change position.
>>336125540
>I still don't like how detection is handled. I have the visual detection on because I never know what direction someone sees me from and then I still don't know exactly how far I am from being spotted
Are you using headphones or speakers? I am using headphones and have the detection meter turned off because I can very easily hear where someone who is noticing me is and how long I have to get out of his sight.
>>336125250
Regardless of if it makes sense, accented English is how we've portrayed foreign languages the audience are supposed to understand since filmgoers collectively decided we all apparently hate reading subtitles.
The only thing I don't like about this game is the awful bit by bit relaese.
https://www.youtube.com/watch?v=B5GnEFC-CnY
>>336126040
Believe it or not, pic related is inside a plane.
You could very easily design a plane from Dubai or something where there's a shit ton of areas and even multiple floors.
That would be such a godlike level.
>>336126302
There are plenty of WWII movies where the Germans are portrayed with British accents. Same with Romans. It doesn't matter.
>>336125823
I'm not entirely sure they would cave, although they did put that square enix multiculturalism disclaimer at the start of the game, which could mean that. The only time they have really caved was with the sikh temple level in 2
>>336125973
>>336125842
The only time I really use cover myself is to press up next to doors so someone coming in can't see me, it's pretty bad ass looking
>>336126302
I like subtitles and generally use them, but I don't think they would work in this game. You'd miss too much dialogue. Hell, the subtitles can't even keep up with what's being said when they speak in English.
>>336123683
>Hitman has always had the voices be in English when they wanted the player to hear what was being said
Give an example. and having a random guard tell you 'no entry' with an accent doesn't count.
>>336125823
>And why don't you have all that shit turned off, scrub?
I don't have the game.
>I like the cover system
Because Hitman is all about chest-high walls.
>>336126378
RIP THE HIPPY APARTMENT SONG, YOU ROMANICHAL PIECE OF SHIT
>>336126473
Oh definitely. I'm not suggesting subtitles in an interactive, non-linear presentation is a good idea, because it's not.
>>336123683
>Do you people honestly want every single line to be changed to Italian?
I want it to make sense. In 'traditions of the trade' it made sense that the hotel receptionist and workers will speak some english since it's a hotel, but the other guests and your target speak their native languages like they should
Caruso did literally nothing wrong.
>>336126735
Except for being an autist loser with no gf who couldn't stand up to his own mother without killing her and being such a crybaby faggot that he felt the need to create a supervirus to kill all the mean bullies who hurt his fee fees. Yeah, other than that stuff, nothing wrong.
>>336126824
>I literally didn't play Sapienza - the post
>>336126378
Jesper Kyde was literally blown the fuck out by Italy
>>336126541
>ARRARM! ARRARM! HE'S PACKING!
>WUNDERSCHON - I CAN RECOMMEND THE FOIE GRAS TODAY.
>VERDAMNT! I WANT TO PLAY! WHY DON'T THEY OPEN THE TABLES?
>THE CHEF IS HERE. LEAVE ME ALONE! JUST GIVE ME THAT FOOD... NOW!
>>336125880
>This has been in every fucking Hitman game.
It was a more expansive set of actions rather than a single context-sensitive floating reticule that narrows down the set of possible actions (so that console players can better play the game) and, to be honest, annoys me and breaks immersion.
>"Open Door/Look Through Keyhole/Lockpick/Grab Pistol"
Exactly.
>>336125973
>There's actually no difference whatsoever between crouching behind an object and sticking to it like cover.
Yes there is; with the latter you're stuck to cover. Plus in most games you magically become a lot harder to spot. And this extra-sensory perception that cover systems give you is pleb nonsense.
>>336126541
Slightly related, but doesn't the street performer have a silly Italian accent?
>>336126702
Actually, you're wrong. Fritz Fruch, who is Austrian, speaks in English by himself when you interact with him. You can speak to him at the restaurant, the casino, the sauna and he always initiates the conversations with you in English.
Same deal with the Meat King in Contracts, he talks to his henchmen in English so you can hear him telling them to fuck off.
Again, every time they wanted you to actually listen to the dialogue, they'd have it be in English. It's no different from now.
>>336126878
All of that information comes from quotes in the level, dummy.
>wahh wahh my mommy cuckolded me
>wahh wahh my mommy didn't love me enough
>wahh wahh my mommy didn't let me leave the house
>wahh wahh I have to kill my mommy
>wahh wahh I have to kill all the meanieheads who made me feel bad because I'm a pissy eyed faggot
It felt good killing that autist. I bet he was a fucking weeb, too.
>>336126885
cn47 doesn't count since it's shit.
the one with the chef is from Meat King's Party? if so i'll give you that, tho you might suggest that his whores spoke another language so he had to speak with them in a common language they'll understand.
I don't remember where the 'he's packing' from.
>>336126940
I don't see how it's narrowing down options at all, the difference is it's much easier to do shit now because you can point at the specific object you want and click the button. It's much more intuitive.
Blood Money was basically like this too, only the context sensitive actions were in a corner below assigned to different console buttons, that was way more "consolized" than this.
>>336127245
I aint the dude you's talkin to but you movin goalposts at the speed of light right now bro
just admit you weren't correct in this particular instance.
>>336127245
>cn47 doesn't count since it's shit.
Traditions of the Trade is godlike, m8. Don't h8.
>tho you might suggest that his whores spoke another language so he had to speak with them in a common language they'll understand
You know that's complete bullshit and just your rationalization. Again, they had him speak in English so you would understand.what he was saying.
WHO IS THE FUCKING MIME?
When you put rat poison in his drink, he actually walks into the mansion's kitchen area through a door requiring a magnetic keycard.
>>336127543
All NPCs are scripted to go to the nearest bathroom when poisoned, regardless of permissions.
>>336127543
Really? He went right upstairs into the neatest apartments for me and puked into the bin NEXT to the damn toilet
>>336127543
>Killing Mario
can i run it?
>>336126378
What the fuck is this kek
>>336127070
I forgot all about that from Absolution. I guess thats another feature they cut.
>>336127543
NPCs don't care about permissions?
You can get beach NPCs to wander through the labs with enough thrown objects.
>>336100916
Sapienza by a mile. Didn't care at all for Paris. The level was too crowded and it didn't have Agent 47 smother a nu-male with his own pillow.
>Escalation adds explosive tripwires
>NPCs walk right through them fine
Is there a lazier modern game on the market than this one? The devs didn't even try.
>>336128517
>nu-male
You're confusing one kind of faggot for another. Silvio is much more of /r/edpilled autist than a nu-male
>game comes out
>beat everything
>Italy comes out
>beat everything
>think I've done 100% of challenges
>mfw they added a bunch of shitty vampire feats to Paris
What's the point of the church other than getting a scientists outfit? Any other reason why I should be there?
>>336129398
It's a pretty decent way to get both the scientist outfit and the laptop dongle so that you don't have to bother going inside the complex.
That said, when you figure out better ways of completing the mission, the Church becomes pretty much useless.
Although you'll still want to pass by it a lot of times because the charge-able wall between the laboratory and the city is the best shit ever.
>>336129398
The church is a good place to do the Sniper Assassin challenge, since doing the telescope shot counts.
>>336129548
Tell me about this dongle. Does it allow me to fuck up the virus without entering the laboratory??
>>336129398
did you look at the first painting on the left hand wall?
>>336129794
You have to enter the laboratory, but not the facilities inside. You can just put it on the laptop that is on the very end of the laboratory (or rather, at the very start)
>>336129794
You can fuck up the virus without going near the quarantine zone if that's what you mean. There's a laptop up the stairs on the roof of the security building where you can erase the camera feeds where you plug in the dongle and detonate the virus from afar.
It would be cool if there was an Easter egg where 47 could go to confession, just to reference SA
Anyone running into the bug where NPCs are killed when you try to subdue them?
It didn't happen to me in Paris but I can't fucking subdue anyone in Sapienza without killing them. I've switched controllers, restarted the game multiple times, etc. No fix.
>>336130676
Yes, its a common bug. An update broke the subdue system. Just use a wrench or hammer for now.
>>336130676
yes, so now i just knock them out with cans of pasta sauce
>>336130676
It happens if both of you are in a really closed space.
An easy way to avoid it is to knock people out with objects. Wrenches, cans of expired soda, hammers, whatever is in your that isn't sharp.
>>336130771
>>336130779
>>336130805
Good to know it's not just me then, thanks
>>336128517
Sapienza is filled with nu-males, but Silvio ain't one of them.
>>336128368
For good reason too. What's the point of being stealthy when you can auto-kill multiple guards? It was a shitty mechanic and I'm glad they removed it.
>>336130652
Isn't the confession booth a stash option in Sapienza?
>>336126378
I put 47 spices in the pasta still tastes like ashes in my mouth
I hang my head and cry when I think of spaghetti bolognese that you've made for us both
that summer night in Napoli if it ever gets so making our love
Now I prowl the streets around your house like a beast in the night you're all that I'm thinking of
I stand outside your window painting
Won't you hear me, won't you see
RITORNARE I'm begging you come back to me
RITORNARE I follow you, I'm watching you
RITORNARE Come back to me or I will find 47 ways to make you mine
The taste of wine turns bitter on my tongue
There were candles burning when we made love
I see you lighting candles and I waxed(?) your feet
with that peasantrous(?) dirty hands soiling(?) the table cloth
I watched that swine drinked(?) to its filth
Get rid of him or I swear I will
RITORNARE I'm begging you come back to me
RITORNARE I follow you, I'm watching you
RITORNARE I'm seeking you, thinking of 47 ways to make you pay
https://www.youtube.com/watch?v=07zAZ49HIGM&list=RD4swAeQGBvAs&index=4
>>336129794
You can get the dongle if you do the Absolution opportunity. Unless you haven't done the related feats/challenge, it's better to just shoot the virus with your gun.
>>336131549
>>336129794
The best way to destroy the virus is the stalagtite
>>336125540
I wish you could look through keyholes again.
You can shoot the virus from any distance as long as you can see it. Even with the Silverballer. No need to go into the lab or use the dongle.
>>336131924
I thought the glass could only be penetrated by the sniper rifle? Unless you meant shooting the stalagtite above the vius...
>>336132595
Turns out you don't need it, you can just shoot it with any old gun
>>336132595
Here's a video showing it off:
https://youtu.be/bjcc243GyHc?t=3m9s
>>336132958
No fucking way, is this for real?
>>336127972
not on a HD5800, I had a HD 7850 and just replaced with a r7 370, the 7850 was very bad frames on lowest settings on Paris
So I want to play Hitman, I tried the first two but they're feeling pretty dated at this point, where would be best to play from?
>>336133337
Thanks. I'm thinking about getting a r9 380, that should be enough, but i don't know if the cpu will bottleneck it
>>336133759
Contracts and Blood Money.
>>336130676
IO said they're aware of it and are working on a fix
>>336135164
>IO said they're aware of it and are working on a fix
Actually Travis_IO claims they've already fixed it and the patch for it is coming out as soon elusive targets go online.
>pc too shit to run it
>don't have any next gen consoles
I feel like I'm missing out on a really good game
I currently use the see through walls stuff but have everything else disabled. It's pretty challenging for me since it has a relatively small radius of what you can see but would the minimap be harder? I figured that made things too easy.
>>336136049
Don't feel too bad. There are still a lot of performance issues on all platforms, multiple bugs, online-only restrictions, and only two real levels out now.
I'm loving it so far, but you'll probably have a better time playing it when everything's fixed.
>>336135961
Hopefully this tuesday, then. They've always added new content every tuesday since launch so we can hope.
>>336136447
You should turn all of it off, m8, imo.
>>336136491
I'll probably end up picking it up with a console and dishonored two around christmas.
Is there going to be any dlc for the game?
>>336136604
Yeah I thought about doing that too. Wanted to get the level down first but why not
>>336129275
you know you're supposed to post an image or something when you say "mfw" so we can actually know what your face is like?
Hard to guess i've you're happy or not about the vampire feats.
>>336136732
I don't see why you wouldn't use either Instinct or the minimap, or both. Did the people saying to turn all of it off also refuse to use the realtime map in Blood Money?
>>336122596
I hate it when people compare new games to ancient good games like it justifies shitty outdated mechanics
>guys pacman had only one level and it was a huge success, this game already has 2!
>>336136952
I personally didn't use the realtime map much primarily because the changing map layers stopped working after some time. And I was always too busy having fun than trying to get a route down.
>even the soles have texture with bump mapping
I forgot this game even came out, /v/ stopped talking about it pretty fast
>>336125339
this is the way games are going family, every game must be easilly completable by a retarded infant. we're just lucky if you can disable the hand holding. so do that ASAP
>>336136952
In Professional difficulty (which you played on if you weren't a pleb), the map only showed targets in Blood Money.
That's exactly how 6 works as well. When you turn all of the shit off, you can still go to the map and see the layout, but you don't get wallhacks and enemy movements (other than target locations)
>>336136645
>Implying Dishonored 2 isn't getting delayed
I'm right there with you, man. Hitman 6 + Dishonored 2 + Deus Ex Mankind Divided are my games of this year, assuming they don't get delayed.
>Is there going to be any dlc for the game?
If the first season sells well enough, they'll try to make a second season, which I imagine will cost 40 or 60 bucks and be another 6 episodes (or more)
More of a sequel than DLC, though.
>>336137532
I think dishonored 2 will be delayed, it'll certainly be out by christmas though.
>>336137285
theres was only so much to say about one level.
Im hoping with Elusive Target and Escalations, they move NPCs around, because there is a massive building that are empty with a security system
>>336138282
Not gonna happen. They didn't change anything around for 10+ escalations in Paris.
>its sunday and the peak player count was 3500 today
ded game
>>336123539
Morocco is going to be an embassy with a riot going on outside of it. These madmen might actually do it.
>>336138662
It peaked at like #50 on Steam during fucking launch weekend. There were more people playing indie platformers that I had never heard of than this.
Its really sad. The game is an utter financial flop, yet is probably the best Hitman game yet.
>>336138282
They don't change anything for Escalations.
Elusive targets do add new NPCs with new patrols though. That lawyer office will probably be used.
>>336137241
Probably why the game runs like shit.
>>336139321
I think pretty much everybody stopped being exited for the game when they announced it would be episodic
This voice actress sounds so hot~
>>336139321
>utterly financial flop
>only two levels out
Nigga, most people are waiting for GOTY Edition to get it on a disc/all at once, myself included.
>>336139548
She is also Rocco's sister in Sapienza. Brit accent makes my peepee hard.
>>336139598
Sales for most episodic and early access games still peak at launch, and fall off pretty rapidly as development goes on. That's the reason why so few early access games even get finished.
>>336139910
All I'm saying is, if they had decided to release it all at once, it would be in my hands right now.
Feels bad man.
I wish it had the suspicion meter so I didn't need to turn on the arrow shit.
>>336138662
>game flopped so hard it already comes free with graphics cards
http://www.pcworld.com/article/3034314/components-graphics/amd-nvidia-graphics-cards-come-bundled-with-marchs-hottest-games.html
>>336140026
At that point they probably couldn't afford it. Most of Squenix hopes lies on Deus ex right now i imagine after FF has tanked
>>336139598
>Nigga, most people are waiting for GOTY Edition to get it on a disc/all at once, myself included.
This. I'll wait for the GOTY edition for all the bug fixes and all the levels.
>>336116412
There's like 3-4 disguises that get you top floor access, 5-6 that get you second floor access, and there are at least 3 staircases, a ladder, and 2 pipes for you to climb to the top. All having their own unique personnel and limitations. I like Paris because I only enjoy this game trying to kill everyone, and it was more fun in the Paris mission than in Sapienza.
>mfw i paid ÂŁ4 for a russian intro key and can pirate the rest of the episodes
>>336140162
MGSV came for free with my GTX 970. Kojimafags aren't gonna like you calling their masterpiece a flop.
So, for those of you who are "average gamers", not those who can play the same game for 2000 hours.
For how long have you played what has been released so far? I'm really on the verge on buying this.
Dressing up as model dude and killing Margoliswas the highlight of the game for me. I'm a sucker for 47 actually doing some acting, and the difference between 47's and actual person lines were funny as hell.
However, I had to babysit Novikov for something like twenty minutes waiting for him to finally drink the fucking cocktail after that. Probably should've done him in first.
>>336140646
24 hrs
>>336140387
>even MGSV had a bigger player peak today
>>336140646
I played it for 30 hours so far. It's pretty entertaining, but you have to enjoy the Hitman games formula.
>>336140662
Wait till you dress up as the shrink in Italy then.
How do you get the scientist bitch out of her mansion loop? Apparently she goes to church, but has never left this place.
>>336140729
>Microsoft flight simulator X, a game from 2006 had a bigger player peak today than Hitman
>>336140858
That's exactly what I'm planning to do next, in fact.
>>336140692
>>336140798
Sure I love the saga and have played the rest of games over and over but I really don't know how big or replayable this game is.
Will I be able to play these 2 big levels for 20-30 hours? Will I be done with them in 10? I'm thinking waiting until there's at least another map and then buying the whole thing fr the summer
they all sucked
>>336140646
I've done literally every challenge and escalation at 60 hours, but I really like the game.
If you were going to dick around on a mission, then move one without 100% everything, there is probably 6-11 hours here. You can spend 3-5 hours on the main missions without them feeling stale or repetitive. They are that big.
After those 3-5 hours on a single mission though, you do have to switch into a grinding mindset if you want to stretch more time out.
>>336140646
3 and a half hours
>>336141029
The maps are super replayable. Tons of different ways to kill your targets, secrets and eastereggs everywhere, and a constant stream of unlocks, many of which open up additional ways to kill people.
>>336140913
It's not Francesca that goes to church, there is a female scientist starting at the confession booth in the church.
Francesca will go to the pier if you wake up the private detective or if you disguise as him and make the appointment yourself. She will also go down to the lab once the virus is destroyed. If you do the therapy session with Silvio and let him live, they will also meetup.
>>336141029
I didn't even attempt to do any challenges, i just fucked around and found different ways to kill the targets. It isn't really contrived with ways to extend gameplay for the main missions.
How are you supposed to get the sniper anywhere without the briefcase? Go full Splinter Cell?
>dropping the church bell isn't an accident kill
this is some bullshit
>>336141314
Disguise as a biolab guard, or use the sewers
So how is this game, actually, the whole IT'S A PLATFORM NOT A VIDEO GAME thing turned me off really hard, but people seem to be enjoying it.
Should I drop the $60 or wait for more content?
Can't wait for Morroco this month. But I really can't wait for Japan.
>>336141314
Guard uniform, you can carry it anywhere.
It's actually funny to walk around the streets of an Italian town dressed as a mafioso holding a sniper rifle and no one bats an eye.
>>336141491
Might as well wait if you're not certain.
>>336141491
If you're unsure, just wait for all seven episodes to be out. No one knows if the next areas are going to suck or not.
>>336100916
Call me when they finish the game instead of releasing it piece by tiny piece in an unexcitingly slow trickle of content
>>336141491
I've put in 33 hours because the levels are huge and there are so many ways to kill your target.
Also extractions, a set of bonus missions will keep you busy.
>>336139548
Not as hot as Dalia's.
>>336141419
>>336141558
That's actually disappointing.
I like that there are many incentives for replaying the levels now, especially the unlockable pickups and spawns. I'm not the type who replays games a whole lot so, for example, while I understand why A New Life is an excellent level, I just can't be assed to go beyond sedated donuts-broken TV-sedating the wife there most of the times I replay BM.
>>336141531
>But I really can't wait for Japan.
Japan being the final level, it only hits in november or december.
But i'm actually wondering what they will do for Japan. If it will be something like downtown Tokyo or if they're going the traditional Japan route like in Silent Assassin again.
The Japan mission better be in Tokyo. I've got such a huge boner for that city after watching Lost in Translation
>>336142116
There will be a ninja disguise hidden somewhere in the level, calling it.
>>336100916
>paying full price in advance for an unfinished game released one piece at a time
>>336142159
*I mean Hitman 2 ninja specifically.
What are they doing with the villain? Will he make the final mission worse like in BM?
Hidden Valley remake when
Unpopular question: is the game VAC protected?
After playaing the other games a lot and getting the 100%, I've always managed to get some more hours of fun by using some cheats and messing things up
>>336142341
It will be years till we see the final mission. I doubt they will stop releasing missions until season 3 is finished or so.
https://www.youtube.com/watch?v=B5GnEFC-CnY
>mfw
>>336142568
Leaderboard and online shit means they're nazis about cheats and mods.
>>336142341
Probably not. There will be 6 levels but 7 missions, so the 7th mission is probably the final boss level where story finally develops. That villain that appears in every CGI won't die in this season though.
>>336142714
Yeah, but they'll have different villains.
>>336142976
Are you sure? Did IO mention it somewhere?
question, Can I buy only the second episode and play it? Or do I have to buy the first?
>>336142816
Makes sense. i will do some digging though, as long as they may block me from leaderboards but there is no vac ban or anything I dont care too much
>>336143164
>Can I buy only the second episode and play it?
No
>Or do I have to buy the first?
Yes
>>336143164
You need the first one. Spaienza counts asd DLC
>>336141531
>this month
>>336131478
I put 47 spices in the pasta still tastes like ashes in my mouth
I hang my head and cry when I think of spaghetti bolognese that you've made for us both
that summer night in Napoli if it ever gets so making our love
Now I prowl the streets around your house like a beast in the night you're all that I'm thinking of
>AH, AH, AH...
I stand outside your window pleading*
>AH, AH, AH...
Won't you hear me, won't you see
RITORNARE I'm begging you come back to me
RITORNARE I follow you, I'm watching you
RITORNARE Come back to me or I will find 47 ways to make you mine
The taste of wine turns bitter on my tongue
There were candles burning when we made love
I see you lighting candles now as you feed the peasant whose dirty hands soiled the table cloth(?)
>AH, AH, AH...
I watched that swine drink to his fill*
>AH, AH, AH...
Get rid of him or I swear I will
RITORNARE I'm begging you come back to me
RITORNARE I follow you, I'm watching you
RITORNARE I'm seeking you, thinking of 47 ways to make you pay
>Fuck mods and offline mode, I'd rather have a leaderboard for this single player open-ended game
Said no one ever.
>>336142231
>not wanting to play games that are only DLC
get with the times grandpa
>you will never play as Soders in his prime
>>336143226
You can always play in offline mode if you wanna cheat.
>>336142805
>vidya finally caught up with the vaporwave meme
nice
I'm afraid this game won't make enough money for a Season 2. Such a shame, after 10 years they finally got on the right track to making a near perfect Hitman game.
But hardly anyone in the gaming world doesn't seem to give a shit, and for that this will probably be our last adventure with 47.
>>336144267
Even scarier, this won't be our last adventure with 47.
The game still hasn't come close to outselling Absolution. Expect the next Hitman to be a Splinter Cell clone again.
>>336144267
I think they'd be able to make enough, both with people buying episodes but also when the final full edition comes out.
>>336142231
You don't have to buy it full price. 15 bucks for three levels is pretty fair
>>336142152
Does it snow in Tokyo?
Are there cherry blossoms in Tokyo?
Can there be cherry blossoms in the middle of winter?
Because if so, that should be the setting of the Japan mission.
>>336144267
Maybe they shouldn't have used double DRM and AAA early access.
>>336137446
I was 10 years old when Blood Money came out
>>336144267
it's their own damn fault for making it episodic
>>336144506
>work at SE or IO
>read any reviews that werent sponsored by your employer
>see that people hate episodic releases, DRM, Absolution and love the gameplay mechanics of your otherwise trainwreck of a game
to get the series back on track IO just needs to get another publisher who doesn't insist on being shoulder deep in their assholes to extract money from them
>>336144040
That's not vaporwave, though. It's just synth music.
>these steam reviews
literal retards
>>336145819
it's becasue of those reviews, games that are only composed of DLCs are less likely to be our future
as much as I like this game, with this release model and DRM it doesn't deserve a positive rating
>>336145819
Unfortunately literal retards + /v/ shitposting = low sales. Even though this is the best Hitman and even fucking stealth game we've had in years.
>>336145378
>to get the series back on track IO just needs to get another publisher who doesn't insist on being shoulder deep in their assholes to extract money from them
Square Enix owns IO, m8. And the Hitman name and soul, for that matter. IO doesn't have a choice on who publishes them.
>complaining about awful DRM is retarded because it's a good game
>>336146403
To be honest, I very sincerely doubt /v/'s shitposting has anything to do with Hitman's sales.
>>336146726
oh well then, Hitman is probably dead
>>336137020
are you stupid or just new?
How come non essential dialogue is so quiet?
>>336147437
Bogth
>>336147501
So it doesn't drown out essential dialogue if they're played at the same time.
>>336147437
I'm not the same guy, autistfuck these removal captchas, they never work
>>336146937
How can you say that not even a week after Sapienza, a top tier Hitman level, came out?
It's very much alive for the time being.
>>336147661
I need to turn my volume way up just to hear it, which made the fashion show ear rape.
>>336147781
That won't help shit sales. Square Enix are always nazi with their sales predictions.
>>336147501
pro-tip: right click with no weapon to amplify convos
>>336147781
>after first release the peak was 8000 players
>after this release the peak was 4000 players
>it is currently at 3500 players (99th place),
>even flight simulator X, a game from 2006 (that costs twice as much as the intro pack) has more people currently playing it
"very much alive" is not the word I would use to describe Hitmans status right now
>>336148464
It's a multiplat, though.
>>336138446
they didn't have really anywhere that wasnt used though
>>336148464
>Ignoring the two other platforms the game is on
Are you retarded? We'll have no idea about the sales until later.
Damn I wish this game had a video clip editor similar to GTA V
>>336100916
>the game won't have episodes we swear guys
What's the consensus on Hitm6n?
Play it episode by episode or wait for full release?
>>336150240
the game identifies as a platform (TM)
>>336150427
Do whatever you want.
>>336150427
Try out the 15 dollar intro thing, if you have 10% of the fun I had with it, you'll upgrade like I did.
If not, it was just 15 bucks. Plus, you can refund.
>>336148464
>>336148515
>>336148861
I think you guys are missing the point: concurrent players of a short form episodic single player game is not a useful metric. There's no feature that is getting the users to play it all at once yet. Once the elusive targets start dropping it may work better
Hit up steam spy for a more useful figure in the meantime, but even then the numbers aren't impressive. Even assuming each non PC platform has double the sales PC has doesn't paint an especially nice picture
>>336150427
Depends on how much you like it, honestly. If you're not that interested you're probably better off waiting for the full game. I bought sapienza and paris because I thought it looked good, and the end result won't be that much more expensive (i think like 5 euros?)
>>336150673
They're clearly going for the long game. It will be silly to be talking about sales when we only have one third of the information and we're not even halfway through the game being finished.
>47 hasn't aged in 20 years
What's his secret?
>>336150856
I think it might have something to do with the fact that he's a genetically engineered clone.
>>336150804
The console shekels will be enough to keep all executives happy with the investment.
Absolution sold 3 million copies on Steam anyway, so don't be surprised if season 2 is actually Absolution 2.
>>336150856
He eats the hearts of his victims and steals their youth
>>336100916
So is the new Hitman any good?
>>336151146
The external bullshit like Always Online DRM and the performance issues suck balls (huge loading times on consoles, too)
But the actual gameplay is pretty much perfect if you enjoyed Contracts and Blood Money and want more of them.
>>336151146
lol fuck noit's absolutely fantastic, as long as you can get over the retarded business model and wonky performance
>>336100916
>we're not shilling,we just appreciating it!
>makes a cloned thread
yeah fuck off shill
>>336150427
Do whatever idea you like most. I knew from the start that I'd want the full story, and I liked the idea of playing it as it came out, so I got the full pack.
If you don't really care about narrative in Hitman and all that matters is how the sandbox measures up, grabbing an episode and dipping your toes in is a good way to ensure they've succeeded in delivering what you want.
So far I'm loving it completely, really looking forward to the rest
>>336151550
Don't really care if it's a shill or not, there's not a general for the game and i like to discuss it for a couple of days after a new episode comes out.
>>336150427
>>336150427
I bought the full experience because i love Hitman.
If you're unsure, just buy intro pack and then buy each level as they come out, this way you can jump ship anytime you want.
>>336151550
Get lost you fuckin nerd. Enjoy not playing and talking with your pals on 4chan about the new hitman level every time one comes out.
>>336129398
You can snipe Francesca from the top of the belltower.
Where the fuck is the dongle?
holy fuck I just realized there is music in this game.
I spent like 60 hours in game and never heard it until I went to the sound options, which had music maxed by default, turned it off and then back on again and now I have music.
jesus christ the bugs in this game
>>336153352
On the qt short haired redhead scientist, she visits the morgue near the church at the start and then heads down to the biolab
>>336153352
without spoiling, you have to be around the morgue, someone will show up eventually after going to confession.
>>336153483
>>336153637
How did anyone figure this out? I thought for sure the note was left by the dead guy. I figured he died at the church.
>>336153950
I misinterpreted it myself, I thought it meant the priest had it or it was hidden on sight. I ended up finding it after waiting around for ages and listening to convos around the area.
It makes more sense in retrospect
Quick question to anyone still up, what gameplay options do you keep enabled?
I've disabled everything but the mini-map and set challenges to minimal
>>336153352
Codeword for a small penis. A mini-dong, if you will.
>>336155304
I said where, not what. Besides, a mini-dong would be a dongette.
>>336154635
I've disabled absolutely everything except for suspicious enemies since they aren't shown in any other way and important messages like caught on camera and white lines.
I love it like that.
Should I buy this new hitman? I loved the living shit out of Blood money, hated absolution. I need a quick distraction before Stellaris release.
>>336153950
I actually had the dongle before I knew what to do with it.
I got it by simply starting in the morgue and trying out the hiding as corpse.
But I was a bit disappointed that you can't do it from somewhere in the mansion, like a computer in Silvio's room.
Okay, how the fuck do I do the Absolution opportunity? I know how to get the dongle now, but how do I actually get the opportunity to register as complete? Almost as soon as the mission starts it's flagged as passed.
How does this gameplay compare to Blood Money? Haven't played Hitman since
>>336158526
Its the worst hitman so far. worse than absolution. It has mixed stream reviews, almost no game has a score that low
>>336159150
gr8b8m8
There's one thing I've always wondered, hopefully some long time Hitman faithful ITT knows the answer.
Ive played all the Hitman games.
I know 47's back story and all of his exploits throughout the series.
I've always wondered what he does in his downtime though. Does he even have downtime?
If not, what are his motivations? Does he just take contracts because that's what he was made to do? If so, why does he take money?
Just because getting paid is a part of the process?
What's the endgame for him? To make his money and get out? To keep going 'til he dies in the field?
>>336159150
I didn't know it was opposite day. Thanks for bringing that to my attention.
>>336159523
He does it because he's good at it, and it's the only thing he's good at. That's his own words, and the money he takes is because of his ego. He never lets his ego become a downfall or anything, but he knows he is the best and wants to be paid accordingly. He is known to have a penchant for expensive suits, so that's one thing. I imagine he also enjoys expensive food and good food, just seems like that fits his image.
He doesn't buy anything too flashy like a sportscar or a house, but he probably does like having his future secured when it comes to money.
His endgame is unknown, I imagine he doesn't think much about it.
>They finally show Diana's face
>It isn't even a big reveal
>She's in your ear 24/7, getting rid of any mystery she had left
I love the game but I'm not too happy with how she washandled
>>336160735
>getting rid of her VA.
>employ a niggress instead to voice her.
>>336157237
Based off your description, yes
>>336161185
She doesn't voice Diana in the new game thank god.
>>336158415
The Absolution part is literally just going through with the whole bit about the lab head who got her colleague killed, has nothing to do with destroying the virus, although now that you have the dongle one of the ways you can destroy the virus is by going into the lab, getting on top of one of the trailer things and using the laptop with the dongle
>>336159523
>If not, what are his motivations? Does he just take contracts because that's what he was made to do?
Exactly. He just does what he was created to do, and he does it with no complaints. One thing is certain, he loves guns and enjoys collecting them. A WA2000 rifle can cost up $50,000 due to it's rarity. I think he spends his free time just perfecting his technique. In the announcement trailer makes it clear he enjoys extreme physical activities and in Sapienza, besides his sleeping bag there are half dozen magazines, so probably reads a lot since his vocabulary is pretty refined.
>>336160735
They showed her face in Absolution because they were planning to kill her for good. Then the game was re-written several times and in the end she is alive.
>>336161558
Still its not Vivienne which is the only VA fit for Diana.
And no Jespet Kyd.
I went in kind of sour due to the manner with which they're releasing the game. Not a fan of episodic stuff, prefer to just binge any new games I get.
I'm really loving the game though. Was kind of surprised how much fun it was.
I also kind of want to shitpost on /fa/ using photos of 47 dressed as Helmut, but that's for another day.
>>336159523
>>336161791
He does it because he's good at it, that's what he was bred for. His characterization has always been, up until the game that shall not be mentioned, that he has no moral positions, no sexual attractions, no other goal than meeting his purpose as the ultimate kiling machine. This was fleshed out in SA's ending, but the whole purpose is to make him a very "videogamey" character like Gordon Freeman, which is why Hitman movies has always been a retarded idea
I love how he gets in character when disguised.
>I think gun takedowns like from watchdogs would be awesome. I love the behind a person takedown with pistols but I wish all the other guns had takedowns and also frontal takedowns with pistols would be awesome like you might shoot them in the kneecap, 47 pushes them over, and then shoots them in the head. To get an idea what this would be like, watch http://youtu.be/w3XaR2Q_KoI and skip to around the halfway point
I just hope these kind of people don't get the survey.
>>336162649
I do like that he was shown to be religious though. It adds a bit of depth, and a nice contrast. However being able to dress up as a priest and murder people in Sapienza is a bit ironic.
Was he a protestant or catholic? I forgot.
>>336162720
Seeing him strut and pose on the catwalk was pretty great.
I like to imagine he was secretly kind of into it.
>>336162720
>Dress up as a bodyguard
>Stand still for a while
>He holds his hands together in front of himself like a tough guy and periodically checks his earpiece
What the fuck am I doing wrong?
The audio distraction mine is literally unusable, every time I pull it out, before I even set it down everyone starts yelling at me. Even if they don't actually see it and are yards away looking in the other direction, they know I have it out and suddenly become alert.
Does this happen to everyone?
>think 47 likes birds
>immediately kills it when it becomes a liability
>realize he'd kill a baby if it did the same
>>336163259
One of my favorite scenes in Blood Money
>>336163259
Don't you get it anonthe bird was the target the entire time
>>336162919
Well that's why they should have added a confession easter egg in the map, where you can sit down and a convo plays. Catholic I believe, but in the end of SA he seemed to have stopped with it
>>336161575
But how do I start the opportunity? Almost as soon as the game starts it's marked as unavailable. I knocked her out and took the dongle and it didn't count towards the opportunity.
>>336163531
Start in the morgue, run into the church and head towards the confessional booth immediately. Then follow her until all of her dialogue is done.
>tfw no confession booth assassination like in movies
>>336163948
>can't dress up as the priest before the scientist goes in to confess
>>336163413
In Absolution he literally dresses himself as a priest and the nun recognizes him. Apparently the entire orphanage is run with his cash.
He also knew the exact location of the fuses and fusebox. Which leads me to believe he works as a priest in the orphanage, either to hide his identity or because he enjoys it.
>inb4 Absolution is non-canon
>>336163685
Don't need to do that at all.
I got the "all opportunities" achievement with having them turned off and still don't know what they exactly comprise and I definitely didn't hear her confession, didn't even know she confesses beforehand.
I just subdued her after she poured out her heart over the dead guy.
>>336159523
>>336159976
>>336161791
>>336162649
Also to note, he probably donates a fair bit of the money he makes, like in Hitman 2.
>>336163948
they dropped the ball on that one. Could have been very easy, get whatever his name is to feel guilty for what he did, resulting in him going to confession. Then show up in the priest outfit and boom, convo then execution just like with the shrink.
so easy it actually takes away from the level now that I've thought of it.
>>336164391
He does visit the church for that very reason if you give him therapy, if I'm not mistaken.
>>336164391
Maybe something like that will come up in a later level.
>dress up as an imam in marrakesh
>halal slaughter the target
>>336164261
just because you said inb4 doesn't mean I will take it as canon.
It was all a bad dream, the whole game, was a bad dream.
>>336164587
Wait, seriously?
I'm going to have to try this now.
>>336164587
I don't even know where the therapist is and I've played through the level at least 15 times now.
>>336164609
Atleast victoria was qt, imagine her fully grown giving you a mission in 2016
>>336164814
I was actually thinking of giving her a more meaningful role. Remember the female assassin from You Better Watch out and in Vegas? In the USA level she could be one of those. Would be fun to snap her neck.
>>336164814
>imagine her fully grown
YUCK EEEWW BLEH
>>336100916
Silvio is the best target yet, his character has much more to him than the rest.
Not saying the others are bad, but they are bland, Dalia less so because there are more opportunities to interact with her.
Also, anyone know what the location is next?
>>336164814
>>336165186
I bet Victoria will have a cameo or a mention somewhere.
47 is most certainly not gonna kill her, whether you like it or not, he sees her as a kindred spirit.
>>336165918
Morocco. A brown and gloomy place in Africa where people are rebelling on the doors of an embassy against an asshole that is being protected from the law by it. There's also some kind of military base with a general in it.
2bh, familia, it looks like a very boring setting compared with what we've got so far.
>>336164776
He's at the cafe area near where you start. He was pretty much the first important NPC I found, although I couldn't find rat poison until I was already inside the mansion and had planted the explosive golf ball, so I couldn't use him like I wanted to.
>>336166084
We'll see, IO probably has a good idea for it. Considering how good Paris and Sapienza were I can't imagine them fucking it up too much. They hopefully didn't go "aw fuck it let's just have it in africa or something and make a bunch of identical markets everywhere"
>>336166084
I suppose it sounds boring but hell I had reservations about the Paris level, i mean the palace is cool but I dunno I jusy didn't feel it'd be anything too impressive.
Then they fucking blew my mind with it, so I'm heavily optimistic, especially after Sapienza, that was fucking amazing.
>>336166273
Oh, shit. Thanks. There's rat poison all over the fucking level. Probably at least ten of them. I think there's some in a shop nearby.
>>336166527
Knock him out and dump him over a balcony maybe?
>>336166637
I think that counts as an accident kill.
>>336166721
If so I have no idea, non-lethal melee sort of suggests in the name that he wont die.
>>336166084
I'm trying to stay positive.
Plus the lightning in this pic reminds me of the Shangri-la level in Absolution which was pretty cool with all the esoteric stuff.
>>336166527
Its a play on the choking people unconscious glitch.
Just choke him in a tight spot and he'll die via glitch.
>>336166295
>>336166303
I'm predicting Morocco is gonna be the worst level of the six and that it will be pretty disappointing. If you share my view, you won't be disappointed when it becomes true.
>>336166527
Knock him out near a door to trigger the glitch.
some info about next level https://www.rockpapershotgun.com/2016/04/22/hitman-sapienza-marakkesh-preview/
>>336166598
Yeah, there's a shitload, but most of it seems to be either in the mansion or in the lab. I couldn't find any at all in the cafe, and I was sure there would be some.
>Another comfy Hitman thread that lasted all day
Only two more days for the next content update. It's possible the first Elusive Target will come from there.
When the hell does Caruso eat lunch?
>>336167690
When someone rings the dinner bell.You
>>336167608
I'm more interested in performance fixes to be honest. And refresh rate option.
>>336100916
cuck
>>336167738
I keep ringing it and no one is reacting.
>>336167865
If you rang it, then just wait a bit. Silvio should be heading for the table.
>>336167172
Playing the mission right now. There's some in the cafe where he's sitting. Just behind the counter on a table.
>>336167865
You have to prepare the pasta. Talk to the Chef, he will instruct you what you should do and when to ring the bell.
>>336167738You can shoot it with a gun too. I sniped him from the church tower that way.
>>336167968
I think that if you ring the bell without preparing the pasta, the chef just gives the thing anyways. Could be wrong.
>>336167750
You tell him, champ.
>>336168046
Hahahaha, oh wow. Didn't even think of that.
That's pretty clever. This game is very fucking clever.
>>336168046
Nice
>>336167931
Goddamn, I wasted so much time.
But while I was looking for rat poison I found the PI opportunity, which was great.
>>336167968
I didn't know I could talk to him. I poisoned the spaghetti already.
>>336167923
He just kept doing his regular routine. He grabbed a cigarette and went into the observatory.
>>336167608
Wait, which content update?
>>336168324
Possibly the first elusive target and the fix for "pacifying kills in enclosed spaces" glitch. And hopefully some performance optimizations too.
>Full experience full price is 59.99
>Intro is 14.99
>Upgrade is 49.99
>Total is 64.98
Man, I want to try this, but I don't want to ballsdeep full experience, but I also don't want to get screwed by upgrading if I do like it.
And if I do like it, I'd have to get screwed because I wouldn't be able to wait for a sale, and the upgrade pack isn't even on sale right now, which doesn't bode well for the future.
>>336169825
>Ballsdeep full experience
So whats the intro pack, "Just the tip"?
Caruso doesn't seem to respond to the dinner bell unless you've stirred the sauce.
This scripting shit is getting ridiculous.
>>336169825
I'm pretty sure you can buy the intro pack, then refund it and buy the full experience.
>>336170353
>This scripting shit is getting ridiculous.
Well, if you get the poll email just complain about it in every text box.
>>336169825
How much is it if you buy each episode individually?
>>336170353
He reacts when I ring it, without me touching the food.
>>336170626
Pretty sure it ends up being the same price
>>336165918
I disagree. Silvio is just stuttering retard. His appearance doesn't match his personality, and he doesn't seem like a secret evil genius scientist at all, and nothing except is out of place observatory suggests it.
Viktor and Dahliaon the other hand played their roles well, and the way he interacted with everyone in the level sold me on their characters.
>>336170626
Six episodes at 9.99 is 59.94, plus the intro pack, so 74.93.
>>336171113
Fucking ouch, that's going to sting.
For some reason my bank wouldn't let me buy the upgrade pack so i had to buy Sapienza only.
>>336165928
If they bring her back, it should be as an ultimate antagonist type thing. Maybe she grew up and set up a rival agency, tries to take out 47.
47 has all the friends he needs in Diana. He shouldn't build some friendly cast of characters to help him out. Its not his style. Its better if everyone but Diana is a threat to him.
>>336171113
Its 5 episodes + intro pack. $65. Intro pack is Paris and counts as an episode.
>>336171021
I think they tried to make Silvio visually similar to Robert Downey jr as Tony Stark.
>>336100916
Sapienza without a doubt, bring on Morocco.
https://www.youtube.com/watch?v=B7lXyFPQpnkMR WORLDWIDE!
3
0
5
Who else thinks this guy is that Janus the soldiers in the Cuba mission keep talking about all the time.
I hope 47 gets a new Vergil to his Dante in the new game.
>>336173028
Mystery Slav is an extremely talented assassin with a vendetta against 47.
>>336171482
>On release players have access to the Intro Pack content - Prologue Mission, the Paris Sanguine Fashion Show, full access to Contracts Mode, Escalation Mode, elusive targets and other live content. Remaining content will be available as six releases periodically throughout 2016, starting April 2016.
Remaining content and six releases sounds like there's going to be Intro +6.
>>336173447
Yeah, there's a mysterious seventh episode we don't know anything about.
how is this thread still alive
anyways I heard a bunch of people say they'd figured out where in america the american mission would take place based on in-game dialogue from rando side-characters/guards in paris or whatever; what the fuck dialogue are you guys talking about?
I just want to hear theories about the story's direction really
>>336173326
Yeah, but I'm hoping there's a cool sequence where he tries to outsmart you and uses your tricks against you.
Like the Whitehouse mission in Blood Money or the devil bartender
>>336173447
>New content will be released on a monthly basis, including the remaining two cities of the main game (Sapienza and Marrakesh) in April and May 2016 respectively, followed by the previously planned Thailand, U.S. and Japan expansions by the end of the "season" in late 2016, as well as weekly events and additional planned content between the monthly updates.
6 levels, 5 updates
>>336173761
>Go to hide a body
>There's already one there
>>336173326
He sounds more like he has a vendetta against another agency, but is using 47 and the ICA to his advantage to get the hard work done.
I'm kinda hoping this will culminate with some kind of ultimate battle of tricks and traps. Remember that final mission in Russia in Hitman 2 where the whole thing was a set up to get you sniped? Something along those lines.
>>336173693
Is that something to do with the bonus episode where you kill off Gary Busey?
this fucking poll
>9% of the playerbase on /v/ believes the yacht level was the best level
I'm genuinely curious how that's fucking possible
also I hope they get to do a season 2 if only so they can do a full-sized cruise ship level
I think that would be one of the coolest fucking self-contained levels ever. I mean one of those cruises your retired parents go on when all you and your siblings have moved out, several stories high, with a fucking giftshop and a pool.
That or a train level where you can navigate between all cars.
>>336129398
you get the dongle to instantly kill the virus without having to go inside of the lab from the scientist lady who's paying her respects
I hear IOI updated the game to where we can complete challenges without having to actually complete the mission?
Does that mean I could theoritically eliminate Silvio for a challenge, then load back before his death and do another death challenge?
>>336173750
Paris has so much political chit chat i have no idea if any of it is even related to the plot.
>>336174672
Currently yes, you may want to use the time between now and the next quick patch to get everything done in one go
>>336166984
Hyped, getting into an Embassy whilst a protest goes on outside sounds great
https://www.youtube.com/watch?v=YfSp5euB5AQ
>>336174672
Yes.
I have no idea why the fuck they did that. Calculating every move to accomplish a challenge and then doing everything properly to not die and lose progress was much more entertaining than simply saving and then finishing challenges without worrying about anything.
>>336174656
unless I'm mistaken or misunderstanding, you still go into the lab (the cave) you just don't have to enter the room right
>>336175016
So lemme get this straight, imagine if I were to:
>Kill Silvio with cannon
>Get challenge
>Reload before his death
>Place explosive gulf ball and blow him up
>Get challenge
>Etc, Etc
So how will I exactly get the points if I don't actually complete the mission? Do I just back out to the main menu and then suddenly get new weapon unlocks?
dafuq do you do with the joint
i put it in the cig box and got caught and the nigga still wont eat his spaghetti
>>336175494
>So how will I exactly get the points if I don't actually complete the mission?
They will simply stack, once you finish the level, you receive all your points.
>>336175320
Well it's annoying as fuck having to do every tedious challenge just to unlock a sniper rifle. Honestly this game becomes a chore after a few play throughs.
>>336175579
fuck I laughed
way to make the guy have his spaghetti meal is to ring the lunch bell right outside the kitchen on the wall.
>>336175804
I did that and he just left it
That was before I gave him the joint though
How do I unleash the Kraken?
>>336120323
Hard earned 10$? Nah.
>>336176127
I only make 7 dollars an hour and I have a daughter to look after =(
>>336175952
you sure you poisoned the spaghetti? once he finishes eating he will start walking up the stairs then stop, feel sick, then turn around, go down the stairs and walk back alongside the cliff in the other direction and start puking.
as far as I know the spliff just knocks him out for a bit.
>>336120323
got the complete experience for free with my 390, feels good dawg
>>336176381
>tfw bought 970 during free batman period
>would never even have bought it
>mgs was their free game a couple of months after
>got a broken game i didnt want instead of mgs v
>>336174080
Nope, 6 updates. We don't know if there's a seventh level or an additional mission on an existing map.
>>336174092
>Is that something to do with the bonus episode where you kill off Gary Busey?
What?
>>336176201
then ya m8 fuckin get your goddamn priorities straight so you don't feel like a fucking heel
if you wouldn't have said fuck it to your daughter so you could spend 15 bucks to go to the movies without her you probably shouldn't be buying fuckin episodes; buy her a fuckin doll or some shit and get your jollies vicariously through watching her enjoy herself or something I don't know.
>>336176201
7$ per hour In the good ol' U S of A? No way, you'd have to be contracted and not employed, but you do say dollars so...
Either way sorry yeah that was an ignorant statement m8
>>336175954
you have to shoot 4 tiny bells in a specific order on one of the boats out at sea
with the regular sniper rifle they're literally just a few pixels large so if you have the 2x zoom rifle I recommend using that.
>>336176549
I got MGS V on release and put 50 hours into it.
It's not a bad game, but it is permanently unfinished, has microtransactions, and trades in level design for the open world meme.
I guess it's better than guano, though.
I kinda wish IOI would someday do a gloomy rainy location in Seattle. Sunlight is nice and all, but there's just not much ambiance to it compared to a cozy environment.
>>336176579
See here: http://chooseyourhit.com/
>>336177068
That's gold.
Too bad the late Gary Coleman wasn't also an option.
>>336177036
yfw the Japan level is Tokyo in the rain at night
>>336177036
I don't even think rain has more ambiance, I just think that contrast is what makes games really beautiful
it's why so many indie games get tiring: they find a really gorgeous visual style but then they allow it to completely stagnate over the course of the entire game. If all you see are bright neon colours 100% of the time it just gets tiring. Something calm and completely different from what we've seen so far would function as a palette cleanser while also standing out based on the tonal shift it would provide.
>>336171995
Then he needs the personality to match.
>>336100916
>paying $59 for the base game
>have to buy the extra levelss for $9
haha what ? seems like /v/ loves to get fucked
>>336171021
but he's not a secret evil genius scientist, he's an autistic scientist who's rich as fuck and has a shitload of baggage that has left him feeling like he has something to prove, and he believes he's doing something that will benefit all of humanity.
>>336177919
You by the $60 version and you get everything.
>>336174092
The twist will probably be the 47 and Diana knew about the mystery Slav all along, and were just doing the contracts to pull him out into the open.
>>336177554
>yfw timing your sniper fire to thunder
>>336177919
>tfw you have reading comprehension below that of an american 3rd grader
>>336177554
I'd agree with you, but most of the missions in Contracts took place during rainy nights and it never became fatiguing at all.
It will be cool if the final mission is you having to assassinate the Slav before he assassinates Diana or something. Its basically a timed mission, but you can do opportunities to buy yourself time.
And maybe the Slav even uses disguises like you do, and when disguised he doesn't show up with instincts.
Probably too much to ask for, but could be cool.
>>336106387
Anon, Blood Money was already on 360 and PC. They touched up nothing. All they did was port it to PS3.
>>336178528
>Assassination set in Sweden
>Kill Kamprad in an Ikea store using poisoned meatballs
>>336177360
>Tokyo in the rain at night during the first week of April
can you get more than 2 charges?
>>336177360
FUND IT
I actually wish that mark&execute was still an option. I actually like taking the mechanical part out of killing someone with the pistol. The penalty is already there (you killed a non-target) and I think the option appeals to people like me who find the entertaining part of the hitman games to be observing a system and devising a route through it in their minds, then being able to move through it like the lethal, finely tuned machine you are to execute the task at hand.
When failure comes from me misinterpreting a reaction, or misjudging a situation, or not adequately assessing my surroundings, it's practically a joy to see the chaos unfold as I the situation escalates and I crash and burn.
On the other hand, it's less engaging to me when failure comes from needing to make a shot that's definitely possible but was whiffed due to human error, and the same thing has to be repeated knowing full well what the result I'm looking for is. I've solved the puzzle (which for me is the fun part) now I just need to redo it until it's mechanically complete.
Sometimes it's not about failure at all, the end result just looks less cool when I'm made to get down into the mechanics of it. E.g. getting frisked. Sometimes—to create a scene that has that movie-spy feel—I go for the frisk while armed, KO the guard, execute his partner then finish the guy on the ground. It's easy to do, so clearly there's no element of "punishment" intended by the game's design, but the animation fluidity that came with the mark and execute system made that cool as fuck, whereas without it it's still every bit as easy to do just less visually impressive: no special animations etc.
In the end I'm completely aware that it's personal taste, and I totally know there's gratification to be had from mechanical repetition in search of perfection, that's just not what I personally need out of a hitman game and I'm a little sad that an option that used to accommodate me in that regard is gone.