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You are currently reading a thread in /v/ - Video Games

Thread replies: 134
Thread images: 37
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Do you think their are graphics options in games that exist for no real reason?
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>>335990289

yes.
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Maybe, but what they are definitely missing are voice sliders.
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>>335990289
what does ssao do anyway?

playing with it on dark souls 3 only adds some weird shadow things on stuff
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>>335990382
dude for real i want to suck on that ear
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http://www.vg247.com/2015/11/06/rise-of-the-tomb-raider-xbox-360-version-looks-very-acceptable/

You fucking console shits are literally still buying 360 ports.
>>
Ambient Occlusions visible effect/resource usage ratio is awful. So little effect, so much resource hogging.

>>335990525
Basically all it does is add shadows to...everything. So a bush, instead of just casting its own shadow, will have shadows on the leaves as well, like a real bush would.
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>PC gaming
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SSAO helps keep the lighting from looking like something from Gmod.
http://international.download.nvidia.com/geforce-com/international/comparisons/the-witcher-3-wild-hunt/the-witcher-3-wild-hunt-ambient-occlusion-interactive-comparison-2-nvidia-hbao-plus-vs-off.html
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>>335990525
>>335990289
SSAO is actually incredibly important if it's done well. This is a terrible example.

It essentially simulates the way light has a harder time bouncing into corners of things. Proper SSAO makes objects look much more convincingly "grounded" in the scene and less like they're floaty and massless.
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>>335990531
>>335990531
>>335990531

>implying Derk sulllls looks better than bloodborne
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>>335990674
Indie game development was a mistake.
>>
no, your peasant eyes just cant see the difference. you belong on consoles
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>>335990674
whoa i didn't know pc got a port of the last of us
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>>335990665
>>335990731
so its basically just shadows?

why dont i just set shadows to max then?
whats the point?
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>>335990731

I can see it in some games, even though its very subtle most of the time, but Tomb Raider reboot really doesn't use it particularly well.
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>>335990289

Does OP even know what AO is?
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>>335990674
Nice cherrypicking, check out this advanced ps4 game, I bet it doesn't even run 60FPS with such heavy graphics lel
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>>335990289
The worst example of SSAO being misused I can think of is Far Cry 3.

I mean, look at that shit.
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>>335990289
i wish depth of field, chromatic aberration, and motion blur would just die already. they use processing power to actively make the game look worse, it's fucking mind boggling.
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>>335990945
it looks like someone just went into photoshop and turned on drop shadows for everything
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>>335990830

Why set texture quality to ultra over high when the difference is negligible?
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>>335990830

Because regular shadow rendering takes like no resources these days, whereas AO takes a lot. The shadow setting is just for the resolution of the huge primary shadows thrown by any object. AO fills in the blank. It adds shadowing to crevices and corners and edges, where light would not touch as much as it would on a surface object.

Its a different setting because it will destroy your framerate if you dont have good hardware.
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>>335990945
that doesnt look like ssao at alll, just normal AO
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>>335991003
/r/gaming is mostly ps4 discussions

I don't get it
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>>335991001
Why not just have them as toggleables for those few that like those features.
In some ways I like chromatic aberration and find that it helps give things a more scifi look
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>>335990289
>>335990830
>>335990665

You're all retarded. AO affects shading, not the shadows themselves.
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>>335990625
Well duh
That's what people get when the only other available alternative at rhe moment is for a console nobody has
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>>335991001
DoF is fun, It's like a measly 5fps cost at most.
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>>335991124
>I like chromatic aberration
triggered
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>>335991101
What does that even mean? Isn't SSAO just a realtime method to simulate ambient occlusion?
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>>335990289
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>>335991003
PCfag here. Why do you have a problem with people asking for and about PC ports? It literally only benefits you if something comes of such requests.
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>>335991139
your gay
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>>335991139

It creates shadows, moron. You're attempt at seeming smart by being facetious has failed.
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>>335991293

Ah yes anon point me to a game that has AO under shadow settings.

Shadows from a game's perspective = dynamic shadows generated by a source of light. AO isn't exactly a shadow.

>You are attempt
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>>335990945
That game and the the fourth were so horribly optimised. I can run Witcher 3 with ultra settings and using AMD supersampling and get a consistent high framerate on my 1080p monitor, but the moment I turn on the highest two settings for AA on Fary Cry 4, the framerate drops to like 40fps.
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>>335991262

>1280x1024
I remember this article from hardocp- something about "spherical harmonic lighting" too and its two pictures side by side with absolutely no difference between left or right.
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>>335991293
Sort of - I mean, colloquially, "shadow" tends to mean a *cast* shadow - a shape created by a direct light source being blocked by a solid object. Ambient Occlusion isn't that - it's more like a soft reduction in ambient lighting intensity rather than an actual discrete shadow.
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>>335991072
i only recently upgraded because of dark souls 3
i just turned off the SSAO thing because it made everything look weird
maybe its just bad SSAO as other anons said

ill stick to max shadows i guess
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>>335991434
A shadow is the absence of light in a certain area compared to its environment.

Ambient occlusion is when two faces are close to each other, thus limiting the amount of light cast upon them.
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>>335991543
Never do max shadows in any game
The difference between high and max is like 10 fps and I personally can never tell any difference
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>>335990289

You mean physx?
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>>335991694
>comparing physics using still screenshots

Sometimes I can't tell if you people are actually retarded or just pretending.
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>>335991263

Its directed at people who beg for ports and subscribe to a cancerous platform being PC as it oversaturates the market with garbageware that reduces the value of good quality video games across platforms while choosing to support hardware manufactures that contribute a whole lot of fuck all to the gaming industry who are invested in making your GPU's obsolete as fast as possible, to sell more of them to you at a premium while simultaneously demonizing console hardware manufactures who actually do contribute to the industry and ensure a level of quality control on their own platforms and sub-markets.

Those very people who cash consoles, their existence and demonize manufactures then do complete 180's and demmands ports of games that literally come to fruition because console infrastructure exists and providesa level of hardware stability to developers and manufactures to collaborate and get shit done in this industry by making games. So in essence, yes it's not really a good thing to boycott healthy platforms that support the industry and beg for games come to your cancerous one. You may be a simple minded consumer who is blind to how shitty your platform is but your actions and the consequences of your choices are certainly real. You deserve to miss out on good quality video games weather you're consciously aware of why that is the case or not.
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>>335991660
eh its fine

max doesnt really affect fps from what i can notice
its not like dark souls 3 has anything extra intensive to offer
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90% of the times I see these comparison images it's like playing one of those find the differences games for me, it's just not obvious to me. I would rather the games not run like shit than have 200 more polygons on an ear.
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>>335991821
There is nothing wrong with owning a decent gaming pc, it's the PC hur dur master race memers that actually believe that ironic /v/ meme that are cancerous. You should own a PC, Console and Handheld before you have an opinion.
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>>335991928
The point is that it has diminishing returns. Most of the time it just raises the dynamic shadows' resolution and sometimes draw distance.
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>>335991434
Point me to a game that actually has dedicated "shadow settings" it would just be under normal graphics settings.

>>335991492

This isn't even an argument. At all. You two donuts are getting anal about the difference between a cast shadow and a shadow created by lack of exposure to ambient light. Its still shadows, and I was fully aware of how it is implemented but explained it in layman terms for OP since he didnt know what it did.
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>>335992124
>The point is that it has diminishing returns.
All graphics do. We have hit the point where more polygons mean jackshit. I would rather have ps3 graphics with no pop ins, large view distances and 60fps. Even on my pc I have to deal with pop ins and view distance limits, it's fucking retarded when you can see trees appearing from nowhere.
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>>335991821
All I asked was what's wrong with asking for ports; you don't need to go into some long winded explanation as to why you hate the PC as a platform. You didn't explain why either; you just wound up ranting about people who demonize consoles and deal with the problems of their PC platform. Which doesn't make sense to me, as each of the platforms have their own slew of problems. There is no perfect gaming platform. You didn't say anything about what's wrong with asking for ports though. That's all I asked.

For the record, I ask for ports of games I already own on consoles and handhelds too so I'm not sure how a lot of that even applies to me.
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>>335992089

I do own a PC, a very decent one, I'm just also aware of how this platform effects the industry and it's not healthy, it's very cancerous and anti-competitive, of course it's really a matter of perspective PC is a god-like platform to many and I understand why but I support consoles and its industry
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If i only knew /v/ is this retarded. Technologically retarded.

Sure why the fuck look forward to innovation when you can play on 400 shekels bloodborne machine that lags if you wanna listen to music.

Just kill yourselves already
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>>335990382
>turning on tessellation gives him neck cancer
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>>335992328
I agree, PC gamers more than anyone crave better graphics rather than better gameplay not understanding that upping graphics comes are huge cost to devs. They also tend to shit on or ignore AA/mid budget games that tend to thrive on consoles. PC is a graphics arms race that no one but Intel/Nvidea wins at.
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>>335992321
I explained why begging for ports is not as simple as you want it to be. To put it simply, the more ports PC gets, the more value it gets as a platform and as a platform it is incredibly destructive and unsustainable at it's core, the more value is subtracts from console infrastructure and the more traction it gains as a platform the worse off the industry becomes. Not just in terms of economics, in culture too, consoles wars were tame before PCMR entered the picture and the space of public consciousness. PC is unanimously built on the idea that consoles are inferior than PC's in every way and sure, on a technical level they are but with that comes a slew of incredibly destructive influences it has on the industry as a whole which are almost never talked about. The most important ways in which PC's aren't superior to consoles are basically unheard of to the average consumer because he/she only really cares about what's in their immediate sphere of attention and that's fine but it's a problem.
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>all these settings that look exactly the same on or off

I'll take my graphics at medium settings at 4K resolution thank you, You can keep your blurry, blocky 1080p at ultra
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>>335992554
>I agree, PC gamers more than anyone crave better graphics rather than better gameplay not understanding that upping graphics comes are huge cost to devs.

Yes, that is another very big and important issue that's never really talked about unfortunately.
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>>335992854
Not only that, mid range devs can't afford to license something like cryengine or Unreal, they end up having to make an engine from scratch almost every other game just to keep up with graphics.
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>>335992554
Except for the part where console gamers don't really care about gameplay as indicated by the fact that they're fine with playing games at below 30fps and indicated by the fact that they mostly care about AAA garbage.
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>>335992328
Not the guy you're replying to, but you're still ignoring the slew of problems other platforms have as well that hurt the game industry in other ways.

And I'd argue that your complaints about the PC market being oversaturated are unwarranted and strange; one is not required to purchase shovelware, and high quality games still stand out easily among their shovelware counterparts. In a slew of low quality low effort indie games, Stardew Valley managed to garner much support. Games like Dark Souls, Valkyria Chronicles, and several others stand out sales wise in comparison to a lot of shovelware that's available. There's nothing wrong with the higher level of low quality games; at the end of the day, someone might enjoy them so its just more options for such people, and they don't detract from finding the actual high quality games.
I don't understand where you get it as anti-competitive.

I have issues with the PC as a gaming platform, don't get me wrong. I hate how very Western oriented PC gaming is and have a distaste for the extremely high standards people have when it comes to ports. To this day I don't understand how Final Fantasy Type 0 HD got so much backlash as a port when on a technical level its far superior to its console version; I don't see why people would complain, when all someone can really ask is getting the exact same game, and yet people got more and still were upset. But I could just as well point out how the inherently limiting hardware of consoles makes it difficult sometimes for devs to put out games the way they intended them and inherently limits games when they don't necessarily need to be. Its also a very limited platform in other ways; consoles eventually become obsolete in a way where games would eventually stop being sold for them, which is unfortunate for consumers. I don't understand your affixation on the PC platform as a problem when there are issues all around.
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And now, for a game not downgraded by consoles
>Without SSAO
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>>335992852
you need to throw more hardware at the problem friendo, the correct answer is both

ultra means ultra
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>>335992992
Devs feel forced to have those high end graphics on consoles because if they don't people will think it's shovelware. I personally would love to tone down BB's graphics for 60 fps, I don't think anyone really disputes that. It could have looked like DS2 on the PS4 and been fine. But the graphics arms race is real, and PC more than anyone is pushing it. Now all we have is AAA shit and Indie shit and nothing in between.
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>>335992269
More polygons arent even needed with proper tesselation.
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>>335993134
>With
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>>335990531

And if you show the FPS counter the left one is running at a silky smooth 12 FPS.
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>>335993134
BDO has pop in like crazy, clutter has such a small view distance it's insane.
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>>335992992
>using old as fuck day 1 footage

It runs way better.
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>>335993149
Literally every PC gamer out there would lower the graphics settings if his system wasn't powerful enough to handle the game. This has been done since the dawn of time and the first thing a PC gamer does is configure the game so that it runs best on his system, finding his own optimum of graphical fidelity vs gameplay.
If console gamers cared about gameplay, they'd demand developers to lower the graphics so that they'd have more fps, or at least add the option to turn the graphics down. But they don't, because unlike PC gamers, it's console gamers who are easily impressed by shiny graphics.
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>>335993134
>>335993208
Now post a video so we can all see the popins.
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>>335990289
In 1995 there were no real graphics settings. You could maybe set resolution but that was about it.

In 2000 you had the ability to control some lighting, draw distance, and shadows mostly but most games didn't have much else.

In 2005 you had a lot of newfangled things like AA and number of character models on screen at once. You even started seeing fps locks.

And now? I actually actively buy certain games on PC just so I can turn off shit that makes games look worse. DoF, motion blur, chromatic aberration. I've been idort since about 1990 and never before did I have to drop features just to make a game not look like total shit. I don't get it.

And yeah, most tech from the last 5-7 years makes no visual difference to me or makes a game look worse. I genuinely can't tell the difference in SSAO or not. Don't even get me started on uber sampling.

Meanwhile R&C looks better than any PC game I've played in the last 2 years. Weird.
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>>335992554
>not understanding that upping graphics comes are huge cost to devs
Except there are graphic mods that cost nothing, barely even have a performance hit.

Even plebs can add in crazy AO shaders these days, and that isn't even the most complicated things you can add.

Graphics for the most part cost nothing.
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>>335993309
No, it does not. The game runs at best at around 30fps and still dips into the low 20s when the scene is complex.
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>>335993335
>>335993273
>He doesn't use high-end mode
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>>335990289
If a game have high geometry detail AO is necessary or you will see everything flat as fuck. You lose the sense of depht in 3D graphics unless the artists put some effort on shaders but still, everything will look weird and floaty.
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>>335990674
Steaming pile of shit
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>>335993331
>Literally every PC gamer out there would lower the graphics settings if his system wasn't powerful enough to handle the game.

That is happening more and more on consoles. It's something console do need. Hopefully NioH will lead the way on that.
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>>335992705
So your general claim is that ports devalue consoles and thus help promote a destructive culture and economic problems that hurt the industry? Am I understanding that correctly?

>>335993149
>>335992554
>>335992854
EVERYONE pushes graphics. Don't kid yourself here; throughout each and every generation, people always pushed graphics and advertised with having high quality graphics and so on; its been done since the early days. Its not the PC platform that is creating this and pushing this problem; its everyone. The reason why is because its the easiest and most objective thing someone can easily point at. When advertising something and when showing off games, the first things you see are pictures of the game and what it looks like. They're essentially a first impression and an easy thing to point at and say "Hey, look at the quality of this". Don't you dare try and claim this as a PC issue; this is an issue on all fronts, and I have historical evidence to support this, such as numerous old game advertisements. Your claims of it being an issue with PCs that helps have a more destructive influence on the industry are unwarranted.
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>>335993389
>Graphics for the most part cost nothing.

Just.. man stop. You're not honestly comparing actual game-design where people are drawing up individual assets, experimenting with different levels of fidelity and building/optimizing the game for specific hardware to PC mods are you?
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>>335993378
>I genuinely can't tell the difference in SSAO or not. Don't even get me started on uber sampling.
So you're a retard who doesn't notice aliasing? And you're over 30 years old?

#aspergersawareness
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Honestly I'm fine with PC getting ports 3-4 years after the game has released. It's pretty much what it averages out to. Even vita games have a good 6 months ahead of PC, I just don't want to ever have mixed online. I can't deal with hackers in every game.
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>>335992852
Thats how bf4 look on my 1080p monitor.
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>>335993537
I'm saying graphics, as in shader technology and what not, cost jack shit. Assets are completely different things but even those don't cost that much. Some of the best looking games had fairly low budgets.
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>>335991767
I can't tell either. I'm going to go with the former though.
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>>335993378
>Don't even get me started on uber sampling.
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>>335993452
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>>335992554
>They also tend to shit on or ignore AA/mid budget games that tend to thrive on consoles.
Wrong. Just blatantly wrong.
>>
My only issue is, just because I own a PS4 people think I don't own a PC. It's kinda retarded to think they are mutually exclusive. You can own both, so when people say if you bought a PS4 you are killing the industry, I just don't get it. Especially when Xbone and WiiU has real issues that need to be addressed while the ps4 has the most to offer out of the 3 consoles.
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>>335992554
>They also tend to shit on or ignore AA/mid budget games that tend to thrive on consoles.
How many video game screenshots do I need to post of mid-budget games on PC that I own and enjoy?
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>>335993991
That's a console game ported to PC a year later.
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>>335993774
Playing that in 4K is gonna be pretty
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>>335993991
>enjoying nepshit
>>
I chose PC as my gaymin platform because I want to have choices. That's it.
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>>335993991
Didn't RB;3 flop on pc?
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>>335993882
>Serious jaw busting life saving action in the first 10 minutes
>starring funnyman and carrot Rob Schneider
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>>335994091
If you want to have choices why don't you own more than one gaming platform?
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>>335994049
>only 4k
It runs like a dream so you can push it higher if you don't mind limiting the game to 30fps.

>>335993957
Right now all of the consoles aren't good buys as they are overpriced and offer few exclusives that have a chance to be ported to PC.

It's really sad that millions of people are spending so much money to play inferior PC ports, and that's exactly why the PS4 has been doing so well.
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>>335994174
I have older gen console (PS3). But I feel I do not need a new one.
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Just sold my MemeStation 4 on ebay. Haven't touched it since March of 2015. Feels good man.
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>>335993882
FAST, SEAMLESS 15 FRAMES PER SECOND
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>>335994037
Yes, and? Its still a AA/mid-budget game that has done fairly well on PC.
>>335994114
In comparison to the others, it did much worse, but I'd hardly call it flopping.
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>>335994357
That's a pretty hard flop considering it was $15 at launch.
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>>335994418
>shitty game selling 80k
>flop
what
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>>335993991
>Nep
>PC game
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>>335993452
I'm really too tried to have this argument but when manufactures push graphics its different to when PC pushes graphics which usually amounts of shaming people who don't have $1000 PC's. When manufactures push graphics there's clear limitation due to the single architecture of hardware they're pushing which is also affordable and sets reasonable and sustainable expectations to the consumer, it's also good because it sets a single target for developers to aim for and it doesn't usually change until a next hardware iteration allowing studios to grow and profit in the mean time before the next generation hits. What Sony is doing now is the conflicting with this very model though, raising the graphical standards in the middle of a generation is unhealthy for the industry and it's something PC dose on a yearly basis without providing the support and groundwork to the industry that consoles do when they up the standards. It's the reason why the PS4.5 is being touted as a potential burden on developers and the industry where as new GPU's go under the radar with these sorts of things. In other words, its kind of okay when consoles advertise graphics provided they do it in a matter that is healthy and sustainable. The PS4.5 is kind doing the graphics thing in the same manner that PC is and thats what's getting people angry and worried.
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>>335994217
>Right now all of the consoles aren't good buys as they are overpriced and offer few exclusives that have a chance to be ported to PC.
You can buy a ps4 for $300 how is that over priced?

>It's really sad that millions of people are spending so much money to play inferior PC ports, and that's exactly why the PS4 has been doing so well.
As opposed to people spending million to play badly ported console games years after release, like the one you posted?

I do agree that console are not good buys because gaming in general has been shit recently, and most of the game I've had the most fun with were low graphics PC games. Not like my 760TI is doing anything while I play hearthstone.
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>>335994418
Eh; The Danganronpa devs said they were quite happy to see sales as measly as 30,000 purchasers while asking for a decent bit higher in price. Neptunia has been consistently cheaper, but has sold a lot more. I don't know how much it costs in comparison to make and/or port these games, but I imagine that at 80,000 purchases Neptunia's not doing badly. Certainly not a flop, anyways. I know I'm comparing two different types of games, but at the end of the day, we're both speculating anyways. We don't know what's going on internally in these companies.
>>335994497
Its a game that's on PC. Its a PC game. Its also a game on the Vita. Its a Vita game. What does it matter? The original poster was saying that mid-budget/AA games don't do well on PC, so it was my intention to try and say otherwise.
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>>335991821
Consoles are the real industry cancer. Every game is $60 even if it's shit to most people and only a few would like it. GameStop, enough said. And let's not get started on the SONY DOES WHAT MICRODON'T bullshit that pops up every e3. The only advantage that consoles have is that devs know what hardware they're working with. But this too is a double edge sword because now devs can't make turbografix2016 games with lower detail models and textures for cheaper PCs, they're stuck with console hardware. Now back when devs like 90s Naughty Dog were pushing the fucking limits of the consoles they were on, like in Crash Bandicoot, this was less of a problem. But devs today give leas shits, and console gaming is not like what it used to be. RIP Babbage's, and RIP noncancerous console industry.
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>>335994654
For the hardware you get, yes it is. And you have to pay to play your games online. The games themselves cost a lot too.

That game was ported very well and the PS4 literally has more recently ported games that were done poorly than the PC platform. A perfect example is Valkyria Chronicles..
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>>335994459
Considering you are just reinforcing what I said about pc gamers shitting on mid range budget games, it does not even matter if you consider it a flop or not.

>>335994692
What I am saying is that most people that play on PC are like the above poster. They shit on mid ranged game while eating up $3-$5 indie shit or $60 AAA games, nothing in between. Go to nep gen %80 of the posters are ps4 fags, and thankfully the %20 of pc fags we have love the message of the game and don't really bring up console war shit.
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>>335994856
You can't make a PC better than a ps4 for 300, please fuck off. Also, I own several PCs and have built every single one of them on my own and use every mail in rebate and online deal I can find, even excluding windows and a monitor.
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>>335994997
The PS4 doesn't retail for 300 and it's weaker than a PC that would indeed cost $300.

>you need to buy a tv and a tv stand to play console games
K kiddo.
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>>335994583
I honestly thought the PS4.5 was a great idea, and honestly I think it only supports your hopes by sustaining the longevity of this current generation and keeping things from progressing too quickly, as with the next gen people are going to be expecting massive upgrades. Its why I'd argue that the 3DS is one of the better platforms right now; people don't expect much so more good games wind up on it. The PC is actually interesting in that having higher GPU's available don't equate to people pushing for higher quality games. Rather, better GPUs that keep being put out mean that people will be able to handle bigger and better games when they happen if they happen. People aren't expected to be constantly upgrading, and game quality expectency isn't tied to what new GPU is out, while with consoles its certain that if the next gen consoles don't have a significant upgrade in graphical quality game wise people will be upset. I honestly think in this sense you're arguing against yourself.
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>>335994852

>Every game is $60

This game is $40. Tearaway is also $20 now and Gravity Rush even though it's a vita port and was remastered incredibly well was selling for $40 or $30 at launch if I believe.

But.. you also have developers like Fromsoft which is a subsidiary of another company, after they get hit with Playstation, Microsoft and Steam and Bamco tax, $60 is actually a fair price for their games if you're interested in supporting them. $60 for games like Far Cry and other games of the like is certainly bullshit but the prices of those types of games usually drop a few months after release.

In my opinion it's okay the push the graphics as long as the hardware is affordable, when it gets to the point where only AAA studios who have gigantic budgets to splerge on cutting edge graphics while AA or lesser devs get cucked because their games don't look realistic enough, then there's a problem. I think it's already happening now why is why I think the current generation needs to be extended as long as possible in it's current state. Gurilla and ND do seem to be pushing the absolute limits of the PS4 now though
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>>335993991
>>335992554
I think I'm just going to post more mid-range games I've bought on PC that I like.
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>>335995298
>>335993991
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>>335990747
OCELOTTE!!!
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>>335995362
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>>335991484
TXAA is poison
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>>335993262
>the left one is running at a silky smooth 12 FPS.

Bur left one is taken from PS4 not your PC.
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>>335996291
bru ds3 runs like crap on the ps4...
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>>335996596
It don't. 12 fps is framerate you can only achieve on PC...
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>>335997997
it still runs like crap...
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>>335998104
No, 30fps is perfectly playable, 12 fps at the other hand...
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>>335998185
30 fps with frametimes out of hell

sounds terrible to me
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I play most games on PC for the frame rate increase. I also think some games don't need 60+fps to be good.
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>>335998223
It isn't though.
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>>335998491
it is though....
sorry that you can't handle the facts
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>>335998285
but they're always superior at 60 vs 30
even menus feel better at 60
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>Graphics comparison image
>It's a badly compressed jpeg
Every time
Thread replies: 134
Thread images: 37

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