I'm more of a Zelda fan than I am a Nintendo fan. I care deeply about Zelda.
Nintendo's ignorance and hubris is hurting them, and inadvertently hurting Zelda as well. By only showing Zelda on the E3 showfloor, they risk the negativity surrounding their brand bleeding onto Zelda to create some lackluster first impressions. You know what the theme of this E3 will be for Nintendo?
>"Yeah, Zelda was really great, but...
You can't put that much pressure on one game and it makes me sad they're handling it so poorly.
That being said, we're fucking finally getting a Zelda information blowout, boys. For those of us that have been painfully waiting it's finally f i n a l l y time. It's hard to feel positive with all the negativity, but this is a thread for Zelda fans to get hyped in.
Discussion questions:
>What do you want to see implemented in Zelda the most?
>Do you think they'll provide a playable demo for all Wii U owners as a positive gesture since there aren't any other games coming out this year?
>What it your biggest worry or concern about the upcoming Zelda?
>Given 10 points to distribute, how would you spread them out between exploration, puzzles, and combat to create a good balance for this game?
All hope isn't lost. Expect shitposters in this thread, don't indulge them.
It better be some good fucking information
It's just a glorified Nintendo Direct at this point
>>335854659
I'm concerned that there isn't anything they can really do to surprise us in a good way with this title. I really hope it has something actually groundbreaking to it.
>>335853896
>What do you want to see implemented in Zelda the most?
Better item integration, would love to see more items effect both the enviornment and enemies.
Items used for combat have become diminished in each console release and I want to see that reversed
>Do you think they'll provide a playable demo for all Wii U owners as a positive gesture since there aren't any other games coming out this year?
That's a good joke, although It'd be bitchin if it happened.
>What it your biggest worry or concern about the upcoming Zelda?
It's not so much a worry as it is a certainty
With as ambitious as this project is I can guarantee it's going to run shitty on the older hardware, the newer platform will outshine it of course but the problem here is the amount of people being screwed into buying the newer platform if they want the definitive experience.
It's just bad business practice.
>Given 10 points to distribute, how would you spread them out between exploration, puzzles, and combat to create a good balance for this game?
That's a dumb way of putting things. I just want exploration and combat to be the focus here puzzles are secondary and should compliment the exploration not saturate it.
I'd rather they have more world building.
>>335854984
just wanted to elaborate, When I say combat needs to be a focus I don't mean for it to be really deep or anything, it just needs to be satisfying.
Windwaker is a pretty good example it's more or less OOT with some flourish and parries and worked with the games enemies.
TP could've lived up to that but the enemies with a couple of exceptions made little use of the moves gained throughout the game which made them feel really superfluous
FINALLY, it's almost like we don't get fucking zeldas every two years. Based Nintendo thank you for another Zelda game finally.
>What do you want to see implemented in Zelda the most?
Some kind of evolution for an stagnated series, no gimmicks.
>Do you think they'll provide a playable demo for all Wii U owners as a positive gesture since there aren't any other games coming out this year?
Ha ha ha ha ha, no. We're talking about Nintendo, the master of censorship and fucking around their customers with shittie hardware.
>What it your biggest worry or concern about the upcoming Zelda?
How they will fuck it up so much that SS will be considered a good game.
>Given 10 points to distribute, how would you spread them out between exploration, puzzles, and combat to create a good balance for this game?
I want the proper original The Legend of Zelda sequel so
1 to puzzles, pushing blocks and breaking fake walls should be enough.
5 to exploration but no modern open world, fuck that, I want the original The Legend of Zelda open world, you against the entire world but this is a modern game so add some sidequests.
4 to combat, everything is viable in the original The Legend of Zelda, I want that in 3D
>>335855958
>5 to exploration but no modern open world, fuck that, I want the original The Legend of Zelda open world, you against the entire world but this is a modern game so add some sidequests.
How is that not a modern open world game exactly?
I think its sad that, as a huge zelda fan, i just dont care. TP and SS ruined my hopes for 3d zelda
>>335853896
They keep repeating the same formula with their 3D Zelda games.
Only way I'd slightly care about this game is if they come up with something new.
TP was incredibly boring and SS was more of the same.
Who gives a shit what retard journos have to say?
I just don't want it to be another patronizing experience like SS was. I want things like upgrades and new abilities to feel like they serve a purpose. And I want them to stop with the cutscenes and long openings.
My main worry is that the game will just fall into the same exact traps all of the other Zelda games do. That the end result, despite the open world, will just be yet another formulaic experience that's too afraid to do new things or have any true depth.
ZELDA
SOULS
CROSSOVER
>>335857194
What exactly are you looking for when you mean depth though, that always seems to be an issue.
>>335853896
here's E3 2016 for you:
>50 threads a day about a video showing 5-10 mins of gameplay
>40% nitpicks the graphics by pointing at blades of grass and shout game mechanics have been dumbed down for the most casual Zelda ever
>40% blindly builds hype as the greatest Zelda ever, like they did with Skyward Sword
>20% laugh at some unexpected dumb shit like horrible voice acting or a dopey looking enemy
>>335857347
Take the last couple Zeldas, SS and TP, for example. They both introduce a lot of interesting little systems that could have made the player have to think about things a lot more. TP had all sorts of combat techniques, but then the enemies are all pushovers so most of them you don't need, or there's just one or two that are so overpowered you use them in every situation because they're so effective. A wider variety of enemies that require different techniques, or that change behaviors and require to you keep up, or even just cases where the tools you find in dungeons can aid you in combat. Stuff like that.
Or the stuff like upgrading items or the stamina bar in SS. Both of those could have really changed things up but they wind up having a very minuscule effect, all things considered. Stamina is mostly just a timer on running. Upgrading items is mostly unnecessary since a lot of them are as good as they need to be as soon as you get them, and most of them typically only serve one purpose anyway.
>>335854984
>>335855484
Pretty much exactly my thoughts. I don't really see graphics being better on the NX with how the game is cellshaded, but if we get framerate issues that aren't in the NX and/or extra features on the NX, I'm going to feel really screwed over. I'll be fine if the Wii U manages to stay at a locked 30fps and there's no extra features on the NX.
It'd be a good move on nintendo's part to make both versions the exact same but I can't see them doing that.
>What do you want to see implemented in Zelda the most?
Female protagonist as an option
>Do you think they'll provide a playable demo for all Wii U owners as a positive gesture since there aren't any other games coming out this year?
No
>What it your biggest worry or concern about the upcoming Zelda?
Bad Skyward Sword features
>Given 10 points to distribute, how would you spread them out between exploration, puzzles, and combat to create a good balance for this game?
5 - exploration
2 - puzzles
3 - combat
>>335857994
I agree with your points a lot actually, but this opens up the issue of combat becoming tedious if not implemented properly. Hopefully if items are more useful it'd be less of a worry. WW's light arrows are a decent example of a work around. Instakills that eliminate tedium but should be used sparingly.
Stamina is one of the things I actually really liked about SS and an expansion would be really appreciated. I would love to see upgrades mean more too, although I did find a lot of the upgrades in SS to be pretty practical (IE beetle,satchels,shields etc.)
>80 percent of it is Zelda U information
>10 percent will be Tanabe damage controlling Federation Force and Color Splash
>5 percent will be Nindies
>The other 5 percent will be amiibo and mobile games
>>335858392
>Female protagonist as an option
Thanks for reporting it, neofag.
>>335853896
>What it your biggest worry or concern about the upcoming Zelda?
My biggest worry, as with every new Nintendo game, is Nintendo developers are generally in a bubble until they reveal the project, which on recent years is right before release. Any criticism waved at the project is swept under the rug because it's too close to release and it's rarely fixed.
We've seen them take the criticism on board and fix it in Super Mario Maker, but with a game like Zelda that it's unlikely to have the community feel that game had, I'm worried it will end up like Xenoblade X, Triforce Heroes, Kirby RC, Star Fox Zero, and various WiiU and 3DS games, in that they're good, but with baffling design choices that if there were more time between the reveal and release, they could have taken fan criticism on board and fixed the game.
In general, I'd like to see Nintendo reveal games sooner, and distribute fan feedback forms through my Nintendo or something.
>>335858390
Cel shading is the least of the wii u's worries
Most of the processing power is probably being used for physics if the demo's anything to go by.
And we all know how the WiiU can be with open world games
After seeing the state HWL was released in, I wouldn't be surprised if the WiiU version runs at 20fps capped
>>335860138
If you're playing on the old 3ds sure, It plays perfectly fine otherwise. Besides Koei was the ones developing it.
If anything they'll probably just scale everything back so it runs decently
>tfw i've already played WW and TP so I still haven't bought a wii u
price drop fucking when>tfw NX will be coming right after the new Zelda so i still won't want a wii u
>>335859419
Stay salty, neckbeard.
>>335853896
>What do you want to see implemented in Zelda the most?
Spells like in Zelda II. More creative uses for Magic in general.
>Do you think they'll provide a playable demo for all Wii U owners as a positive gesture since there aren't any other games coming out this year?
Tokyo Mirage Sessions, Mario & Sonic, and Color Splash are coming out this year, but I get your point. Yeah, a demo would be nice. However, I think they're going to just leave it at Best Buy events as usual.
>What it your biggest worry or concern about the upcoming Zelda?
That the overworld is not populated with enough enemies and cool stuff.
>Given 10 points to distribute, how would you spread them out between exploration, puzzles, and combat to create a good balance for this game?
Exploration: 5
Combat: 3
Puzzles: 2
I'd rather fight stuff and bomb walls for secrets than do more "Shoot the eye on the wall" and "Slowly push the block" puzzles.
>>335853896
>tfw you've always wanted to play a Zelda game, but you've never owned a Nintendo console
>>335860681
emulators, son
>>335860681
You can pretty easily emulate most of the series, man. The only ones you'd be missing would be the 3DS ones, and I guess Skyward Sword since it requires a weird peripheral but that one's worth passing up anyway.
>>335853896
First question: exploration
Second question: I hope not
Third question: my biggest worry is that it will be too small/empty/uninteresting
Fourth question: exploration 6
Combat 2
Puzzles 2
>>335860681
You can easily emulate. Good ones to start off with are Oracles of Seasons/Ages (More people prefer Link's Awakening though, more bosses). I also really think A Link To The Past is always a must try though. People seem to hate it a lot on this board though.
>>335862250
>people hating on ATTP
Don't you mean ALBW?
Not that it's anymore valid they're both amazing games.
I've always had an idea for a zelda game that it's set in the big war for the golden power and you use a self created character to fight and do shit in it. I'd hoped it be quest and stuff and not like hyrule warriors. Would you play?
>>335860681
Emulate in this order imo
1) LttP
2) Awakening
3) Seasons
4) Ages
5) OoT
6) MM
Then buy a 3DS and get LBW.
You can skip the Oracle series if you want to jump straight to the 3D ones
>>335862476
>I want a fire emblem with puzzles
>>335860681
Almost every convention that makes Zelda, Zelda began in LTTP or OoT. They're both must plays, it blows you away when you see how many of the series conventions, even things as small as angry cuckoos began in LTTP
>>335857215
There ya go.
>>335853896
>TLZ: devianart edition
I hope they change his shitty design.
If you only care about Zelda, then why are you mad they are delaying it instead of rushing it?
>>335853896
>>What do you want to see implemented in Zelda the most?
Voice acting, customizable Link including gender option, a good story, focus on exploration, and post-game content that can keep me playing after I beat the main game.
>>Do you think they'll provide a playable demo for all Wii U owners as a positive gesture since there aren't any other games coming out this year?
No. It would be nice though, but I wouldn't hold my breath.
>>What it your biggest worry or concern about the upcoming Zelda?
Forced gimmick controls (I didn't mind SS sword controls, but holy shit that wiimote swimming).
>>Given 10 points to distribute, how would you spread them out between exploration, puzzles, and combat to create a good balance for this game?
exploration:4
puzzles:3
combat:3
>>335862897
>dat boxart
remember when this was the worst thing nintendo ever did with the zelda franchise? it's really not that bad now
>>335860341
I imagine the "perfectly fine" version will in fact be the NX version.
Besides, Nintendo still let it be released in that state
>>335863267
> worst thing nintendo ever did with the zelda franchise
> Link in Soul Calibur 2
That was probably the best decision Nintendo ever did with Zelda regarding third parties.
And also let Capcom handle the Oracle series.
>>335863172
>customizable Link including gender option
the most I could settle for his customizable hair and clothes options like with Geralt in TW3
>>335863267
wait this was considered bad?
It may be due to the fact that I was in HS at the time but everyone thought it was fucking awesome and people were salty about spawn and heiachi
first question: atmospheric and creative npc side quests better than MM's.
second question:probably not.
third question: overall lamness of characters and story and a bland, empty world, just like skyward sword's.
exploration: 4
puzzles: 3
combat: 3
I'm just pissed they're delaying this to pad out their NX release, after this I'm done with Nintendo for a long time. I just hope Nintendo doesn't shit all over me one last time and Zelda U turns out garbage. At least Zelda games also have nothing to censor so NoA can't ruin this like every other Nintendo game lately.
>>335863435
nope, I remember the same thing. Everyone was of the opinion that GC got it best with the exclusive character because Link was an actual iconic rep of the consoles brand
>>335863506
2bh of the games that good I'd probably double dip
>>335863267
Are you kidding? This was a great decision for both companies, not only did it hype up sales for the GameCube version of Soul Calibur 2 but it got a heck of a lot of people interested in the Soul Calibur Series in general.
>>335862681
>You can skip the Oracle series
But they're the best ones!
>>335863435
>everyone thought it was fucking awesome
It WAS fucking awesome.
Link >>>>>>> Spawn > Heihachi
>>335858392
>>335860498
>Female protagonist as an option
I really don't understand this. What would this even change about Zelda other than Aesthetics
>>335853896
>I'm more of a Zelda fan than I am a Nintendo fan.
This sums up my situation with Metroid and the only reason I've owned Ninty handheld consoles
I really just want them to never touch my favorite IPs again or sell them to someone who'll do them justice. Fuck modern Nintendo
>>335863686
Yeah then Namco cucked everyone by making SCIII a PS2 exclusive.
>>335863267
>worst thing nintendo ever did with the zelda franchise
It's the whole reason why I got into Soul Calibur in the first place.
And of course, I got the gamecube version. So that benefited both companies.
>>335863883
At least you aren't a F-Zero of SF fan.
>>335864019
Probably because Sony coughed up a good chunk of money for an exclusivity deal
>>335862681
Different guy here I only played the 2D Zeldas how are 3D like?
>they still have hope for a great Zelda game
The last decade taught you nothing you dumbshits. It's game over.
>>335863868
>What would this even change
You'd prefer if games like the Elder Scrolls, Fall Out, or Dark Souls not have a gender option?
Remember: options are always nice. Especially when the MC is supposed to be your avatar.
>>335864193
OoT and MM are great. Wind waker is decent. TP and SS are bad
This is a fact
>>335864263
the maximum amount of customization link should ever have is his name and equipment
>>335864193
Despite the popular opinion they're pretty similar, more focus on enviormental puzzles and combat that takes advantage of 3 dimensional space but overall very similar in structure.
>>335864121
Pretty good but needs more gold.
Will she be back?
>>335864581
thats the na cover
>>335864602
Aonuma said she may be, do to her popularity both outside and inside the company.
>>335864365
And tits.
>>335856485
Same, basically.
Hope for the best, expect the worst.
>>335864835
Did he recently say this, or was this back when Twilight Princess originally came out?
>>335864193
yeah play oot then mm. ww is ok and looks nice
>>335864365
Yea that's fucking boring.
>>335865053
back when Zelda wiiU was announced
>>335864365
> the maximum amount of customization link should ever have is his name and equipment
> Remember: options are always nice. Especially when the MC is supposed to be your avatar.
>>335864365
I would accept hairstyle, but only if the hairstyles were based upon previous versions of Link
>>335864121
Fuck the internet is quick
>>335864365
I'm not even convinced you play as link in this game anyway.
Nothing we've seen points to the MC being link.
We haven't seen the master sword, he's not wearing his signature green tunic or hat, and he's riding a brown horse.
A BROWN HORSE, meaning not epona.
I think having customization, including gender, would be OK for this particular zelda game. But any other Zelda game wouldn't be able to get away with it.
>>335865053
Not him, but he said that a long-ass time ago. And I think we've already seen that happen through Hyrule Warriors.
>>335853896
>nintendo makes a new console after the last one fails miserably
>only games for it will be half-assed 1st nintoddler ips bilking off the nostalgia of its manchild fanbase
Sorry but not interested in playing more mario, zelda, samus rehashes. That's literally all nintendo has and it's fucking getting old.
Does anybody have the screencap of the OP that stated that he had played a game demo and reported how it was.
He literally described the perfect Zelda game
>>335865908
You know despite being a blue eyed blonde it's totally not link.
>>335865908
>A BROWN HORSE, meaning not epona.
Iwata and Aonuma called the horse epona. It could be a fake-out, but why? Maybe epona is brown now.
>>335866161
Gee, don't you feel like a big man stating that for the whole world to see.
>>335865908
> Customization is okay as long as it's not Link
You realize every Link is a different reincarnation right? SS confirmed this, and nothing in SS says Link can't reincarnate into a female.
Gender options would still fit the lore.
>>335866201
>Iwata and Aonuma
...sorry, Miyamoto and Aonuma. Iwata was busy.
Honestly the thing I want the most is if they want to make the dungeons around one item like in ALBW, I don't want the picture of the item displayed in the gates of the dungeon, but a clue to what to use, like a tree in front of an out-of-reach door to use the hookshot or something similar.
>>335854659
That's what like the past 3 Nintendo E3s have been to be fair
>>335866268
feeling like a man is something that's foreign to nintoddler fans, so no surprise that you view it as a negative.
Enjoy super mario world 3 HD remake with added bonus content* (that'll be 70 plus dollars, sir)
*bonus content not included in final game must be purchased separately online*
>>335864263
>You'd prefer if games like the Elder Scrolls, Fall Out, or Dark Souls not have a gender option?
Zelda isn't an RPG with an empty vessel. Even Link has little personality traits depending on its incarnation.
>People expressing concern about Epona
>Implying they won't ditch her equine ass once they get the plane.
>>335853896
you think you had it bad with waiting for a delayed game? Try being a Pikmin fan. Pikmin 3 was delayed for close to 9 years, get over it.
>>335866185
Unless you are implying anyone with blonde hair and blue eyes is Link, you might want to rethink that argument. He could very easily be a relative of Link like Aryll or Gully.
Link isn't even always blonde , he had pink hair once and that weird ginger-brown color like 3 times.
>>335866338
It's just that Link is such an Iconic character, making him/her customizable would be borderline heresy.
It could fit the lore that link be female and they could get away with it pretty easily since, as you said, it's not the same link every time, while with Mario or Fox for instance, it is, but I still think it would be to "weird" for most Zelda fans and would only pander to the "what if zelda was a girl" """""fans""""" of the series.
>>335866968
The point is reincarnation is a thing that happens and doesn't strictly adhere to those set in the past.
We have Demise to thank for that.
>>335866541
Upboated xD
>>335866968
>he had pink hair once and that weird ginger-brown color like 3 times.
Non canon. Even the earlier games have dirt blond Link
>>335864135
I think the real reason was because the game was too big to fit on a GC disc and the game sold like shit on the OG Xbox.
Back in the PS2 days Sony never had to pay for exclusivity like they do now.
>>335866626
>Zelda isn't an RPG with an empty vessel.
"Link" basically is though.
The most he's ever shown even a tiny slither of personality Toon Link. And maybe TP Link, but only because of his expressions sometimes.
>>335857538
the lack of replies proves that you're absolutely right.
>>335866173
Was this the start of it?
>>335867254
I'll never understand this notion, Link is expressive as fuck in TP and SS, I'm convinced either people didn't play them or have been brainwashed by the avatar meme.
>>335867254
>"Link" basically is though.
Hasn't been for a while.
>The most he's ever shown even a tiny slither of personality Toon Link. And maybe TP Link, but only because of his expressions sometimes.
Since WW every 3D Link has shown personality, and not only that, a particular place in the story beyond "you are a mysterious stranger that is involved with the story for some reason" like those rpgs.
Unlike RPGs, you don't get to choose Link's story, but to follow it. The experience in Zelda is even less personal than the Witcher.
>>335867170
I was going to ask how LttP is not canon but I'm sure there's a reason I just don't know.
I know that sounded sarcastic but I'm serious because when I looked up Lttp link I got results for dirty blonde and pink hair so I'm just not sure anymore.
>>335867371
So skyrim zelda edition
I'll just go get the noose ready.
>>335866968
>It's just that Link is such an Iconic character, making him/her customizable would be borderline heresy.
Link's treatment in general is dumb as fuck because he was created to be a player stand in but now he's so well known in his own right that no one ever dares to consider that he actually behave like a player stand in.
As a result, he gets neither the benefits of being a customizable avatar, nor the benefits of being a unique and fully fleshed out character. He's just a nothing in a famous hat.
>>335867371
Nah man, but thanks anyway.
the OP was talking about how he played like a "demo" of the game,
Stating that the soellbook was the main item and contained the menus, maps and inventory, and also your magic spells of course.
He also talked a bit about the overworld and that there would be masks and lots of clothing. Also statet that the special attacks from TP were back and that combat was much better, and enemies actually were challenging to some extent.
Oh and he said that you could mount different creatures... That including flying ones.
>>335867712
Oh! I think I know the one you're talking about. Let me check
>>335867371
>story is cryptic
I don't believe a single word but I'd hate them for thinking this is good. I like my Zelda stories to be explicit and fun with special lore details for the longtime fans.
If I have to deal with another MGSV where the story is barely there I'm gonna scream Rape until they arrest all of the Dark Souls fans for feeding Nintendo with that bullshit.
>>335867802
>Story is cryptic
Metroid Prime did this amazingly well though.
>>335867563
>I was going to ask how LttP is not canon but I'm sure there's a reason I just don't know.
Because his hair isn't actually pink in canon.
>>335867802
No way, man. Last thing I want is for them to keep wasting time on long cutscenes when the plot is the same shit as last time. Less plot and more lore would be the best thing to happen to Zelda's story.
>>335867869
The best part of Metroid Prime was reading about how everyone was scared shitless of Samus.
>>335866968
Which Link is iconic? OoT Adult Link? Toon Link? This new Link with no hat or green clothes? Link is always changing.
Mario is an icon, Sonic is icon, "Link" is an icon. But while Mario and Sonic are iconic characters, it's the idea of Link that's iconic. A hero clad in green with a sword on a journey to save the princess and Hyrule (although he's a hero clad in blue now).
Which makes me wonder...if people are worried about giving Link gender options because "he's iconic", why don't they complain about him not wearing any classic "Link" attire whatsoever? Attire that's iconic?
With Nintendo saying Link is supposed to be a "link" to the player, a avatar; AND that it fits into Zelda lore because of SS...there's no reason not too.
>>335867869
I've personally never liked Metroid Prime that much.
I'm 100% a Zelda kid, and while I like the gameplay described in those screenshots, I love stories in Zelda games. For that matter I love stories in games, they give me a special kind of motivation to move the story foward. When I was playing TP in high school I started from 8pm to 6am because I wanted to see what would happen next.
I have hope for the game.
Delay means, "fuck dat Wii U we made great game don't put it on that shit console!".
There's a part of me that thinks Nintendo will surprise everybody with the NX, at least I'm hoping so. If they have a normal controller and good specs they'll get some third party and good no gimmicks first party.
>>335867975
>The best part of Metroid Prime was reading about how everyone was scared shitless of Samus.
I'm not entirely sure if I remember this.
Could you refresh my memory?
>>335867967
>No way, man. Last thing I want is for them to keep wasting time on long cutscenes when the plot is the same shit as last time. Less plot and more lore would be the best thing to happen to Zelda's story.
God no. I want my cutscenes, even if they are in real time gameplay, I don't give a fuck. I want the extra lore everywhere but I also want an actual story. I love Zelda characters, without cutscenes it would be just meh.
>>335868356
I'm pretty sure it won't ditch cutscenes.
>>335868327
Perhaps I'm misremembering but I could swear every now and then when you analyzed the logs/computer info there would be entries about everyone panicking about Samus' rampage and how she was breezing through everything so they had to keep adding security measures and steal her tech.
>>335868267
This is a controversial opinion but I think delaying Zelda to the NX is one of the best decisions Nintendo could make. Having it as a launch title will be a system seller.
If they announced backwards compatibility for all Wii U games as well then they'll get a lot of people that were waiting to get a Wii U, too.
>>335868595
Oh yeah! I think this was more prominent in prime 2 though. They were also quite funny.
Part of me wants a female Link just to see you faggots sperg about it.
>>335868146
>Which makes me wonder...if people are worried about giving Link gender options because "he's iconic", why don't they complain about him not wearing any classic "Link" attire whatsoever? Attire that's iconic?
That's the point though, His attire is one of his most defining features, as well as the master sword and Epona and he doesn't have any of those. That's why I don't believe the person you posted is Link. This Link NOT having any of the few traits every link shares is a pretty big part of my argument.
There is very little about him that is Iconic, his tunic, the master sword, the triforce of courage, Epona, blonde hair and blue eyes, and this link only has two of those.
I guess having Link be customizable wouldn't be THAT bad because he doesn't have one specific look but when you can remove the few identifying traits he has can you really call him Link anymore?
>>335867869
>had to stop and read every single box in the game
>amazingly well
im just going to say is a matter of taste and what are you looking for in a game.
>>335869445
I'm 100% sure Link will have the Master Sword and a green garb but even then you should keep in mind most Links don't have Epona or the MS.
>>335869445
Should it matter if he's called link anymore to begin with?
You play the hero, you go dungeon crawling, you walk to the fucking mountains end of story.
>>335869709
>>335869830
I wonder if Nintendo had this very same conversation about NSMBU, and thus upon release the option to play as a Mii in the story mode vanished.
>>335859246
Take 10 points away from Zelda to focus on the 3DS library and you're all set.
At least it'll be a hundred times better than last year's presentation, anyway.
>>335869709
>most Links don't have Epona or the MS
This is true, but the more well known links have at least one of those.
>>335869830
It really doesn't, I have no issue if I'm right about the Zeldu protag NOT being Link. In fact, I think a Zelda game where you don't play as Link would be a nice breath of fresh air.
Fuck, I actually made an autistic post onMiiverseabout a zelda game where you play as Ganondorf.
>>335870183
Wind Waker was the ''not really Link'' game anon.
>>335870183
>a zelda game where you play as Ganondorf.
I want this so much. A linear modern Beat'em up that plays brutally would feel so good but Nintendo will never do it. I guess I have to replay GoW.
>>335869830
You kind of give him a name every game desu
>>335870448
You know what I mean,
>>335862476
>Would you play?
Fuck no
>>335856485
This.
And I expect them to shit out another recycled mess like they did last year to tide us over with. I'll take no Zelda this year over another shitty title.
>>335868356
You could still have characters to talk to but I don't want to see through an hour+ long opening just to set up some shit that could have been set up in 15 minutes.
>>335863172
>Voice acting, customizable Link including gender option
>>335859851
>In general, I'd like to see Nintendo reveal games sooner, and distribute fan feedback forms through my Nintendo or something.
One of the problems with Zelda Wii U is the game getting revealed so early though. People are fed up with waiting and expectations are clearly not going to be met.
>>335871150
>but I don't want to see through an hour+ long opening just to set up some shit that could have been set up in 15 minutes.
I do. I like how 3d Zeldas set up for the story. If I wanted to play a game with no introduction I'd play retro stuff mindlessly. Zelda is a full experience for me, just not a game where I ignore everything that isn't gameplay.
>Zelda information blowout
Zelda games typically aren't big enough to do this, that's what I'm worried about. I don't want to see half of the fucking game at E3 and not be able to enjoy it, unless the game ends up being huge somehow (really doubt it.)
If they really went Skyrim on it then that would be pretty amazing, but I'm worried they will end up showing most of the game to the point where I'm afraid to watch any E3 news at all.
>>335871174
why does he turn into a trash can
>>335867802
>I like my Zelda stories to be explicit and fun with special lore details for the longtime fans.
Go fuck yourself, SS was unbearable because of this.
Lore is best hidden in the background, things you need to be on the lookout for instead of being shoved down your throat in bloated, boring cutscenes.
>>335871858
>Go fuck yourself, SS was unbearable because of this.
No, go fuck yourself. I had a blast with SS. Time will show how good of a game that was and then everyone will start saying "b-but I always liked it!"
Fuck this obscure Dark Souls narrative shit and fuck you!
>>335872029
>Fuck this obscure Dark Souls narrative shit and fuck you!
I don't even like Dark Souls, fuck off.
>>335871858
>>335872029
>>335872120
YOU'RE OPINIONS ARE YOUR OWN
NOW SHUT THE FUCK UP AND GO TO BED
>>335872029
>>335872120
>>335872359
Fuck you guys I don't like name calling in my anonymous boards.
I don't care if they change Link a bit. I just want this damn game.
>>335871419
Then they should at least get better writers so the plot is actually worth the build up.
>>335872029
Cutscenes are one of the reasons I hate modern gaming today. Skyward Sword was far from fun, and not for the cutscenes or the eight-second cutaways that plagued the entire experience whenever you did something.
>>335853896
>What do you want to see implemented in Zelda the most?
A more open world that actually feels livable. Twilight Princess felt really dead, aside from the bustling main city. If they want to go all open world on it they need to actually flesh it out. I want lots of shit to discover.
Also different weapons that act as tools. I want a spear that can help Link cross gaps and a mace that can shatter bombable walls. I want them to make each tool feel like a weapon in it's own right.
>Do you think they'll provide a playable demo for all Wii U owners as a positive gesture since there aren't any other games coming out this year?
Probably not.
>What it your biggest worry or concern about the upcoming Zelda?
The plot being shit, actually.
>Given 10 points to distribute, how would you spread them out between exploration, puzzles, and combat to create a good balance for this game?
5 Exploration 5 Combat. Fuck puzzles.
>>335867802
Old Zelda was very subtle about story. Since WW, everything started to become over exposed and convoluted. They went over the line with SS.
>>335864263
But Link isn't your avatar. Link is his own character.
You wouldn't demand a female Mario or a male Samus.
>>335873973
>They went over the line with SS.
SS story was literally perfect. Say whay you will about anything else in the game but the story was great.
>>335874074
>SS story was literally perfect.
No, it wasn't. You're fucking delusional.
It was one of the biggest chores in the entire series.
>>335874074
There are at least two things SS fucked up story-wise:
1) overall lore (but if you don't care about lore, this can be easily disregarded)
and the most important imo
2) pacing and general "feel".
Watching 20 minutes of characters making grunts was painful. If they want to make a story-driven Zelda, they have to go subtle or just give everyone voice acting.
>>335874267
Nah, it was great.
If you don't like stories in games you might as well just play Paper Mario Sticker Star.
>>335874074
I've never seen anyone say they liked the story or writing in SS without following it up with something that makes it perfectly clear they only think so becuase they waifu'd Zelda.
The story was ass and it was made many factors worse because it billed itself as an origin story.
>>335874354
What was wrong with the lore? The only upsetting aspect to me was no mention of the Ooccoos but that might be because they are older or some shit. Or some hylians fucked their birds.
And the second is subjective as hell.
>>335874446
If nothing else it confirmed that the Zelda universe is in some way apocalyptic.
>>335874446
>I've never seen anyone say they liked the story or writing in SS without following it up with something that makes it perfectly clear they only think so becuase they waifu'd Zelda.
You kidding? Even if Zelda was very cute, the romantic story was good, Groose was a great character and Ghirahim was pretty fun. The only shitty part was that water dragon who kept making you do a couple of chores and having to fight the imprisoned 3 times.
>>335874593
It was super interesting realizing there's two timelines since Skyward Sword in which one of them was actually saved from being cursed forever.
Zelda lore is fun.
>>335874559
Nothing too specific. But they ruined Ganon as a character, the Master Sword origins, no mention to where the fuck gorons came, no mention to other races, retconing for a second time the origins of Link tunic, among other things.
Personally, i think this shit has become too convoluted for its own good. I'll be happy with a reboot. But SS story could've been handled a lot better. They just crafted an "epic" beggining to something that never needed it in the first place. Zelda Vaporware at least seems to be a tonal shift from SS. It looks more contained. We will see at E3 what the fuck is all about.
>>335874438
>If you don't like stories in games
But why do I enjoy the story of ALBW, ALttP or the Oracle games, anon?
I even loved the story of WW.
SS' story was bloated, boring and treated the player like a 5 year old.
>>335874859
Well, assuming that SS takes place first, then no matter the timeline shit's still built after a robo apocalypse.
>>335875056
I think Fi was the major failing of the game, personally. I liked Skyloft, though.
>>335875056
>Nothing too specific. But they ruined Ganon as a character,
They didn't. If you are talking about WW Ganon and his victim complex, you should realize he's always been a cunt since Ocarina and the ruined Hyrule. And being the reincarnation of a demon lord is pretty fucking metal.
>the Master Sword origins
Mentioned only in legends as I remember, nothing ruined. Legends in Zelda are always really ambiguous until we see what actually happened.
>no mention to where the fuck gorons came
not relevant
>no mention to other races
not relevant so far,
Also for both points you are complaining about how the lore was ruined because it was explained but then you demand explanation for stuff that wasn't important for this particular plot. There were also new races in the game.
>retconing for a second time the origins of Link tunic, among other things.
are you one of those guys who complain that Link's tunic can only have one origin like Link's hat in Minish Cap?
I'm sorry man, I just find your complains pretty insignificant.
>>335875096
>But why do I enjoy the story of ALBW, ALttP
Haven't played Oracles yet so I'm going to comment the lack of in-depth story in these two games was sort of a dissapointment for me. ALttP story was just a bunch of exposition about Ganon that wasn't relevant to the game until being the basis of Ocarina. And ALBW was lackluster in its story and more of a gameplay Zelda more than anything. I like stories in my Zeldas.
>>335853896
>What do you want to see implemented in Zelda the most?
A 3D Zelda with good gameplay
>Do you think they'll provide a playable demo for all Wii U owners as a positive gesture since there aren't any other games coming out this year?
Nope
>What it your biggest worry or concern about the upcoming Zelda?
It's going to be open world with large areas to walk but no enemies and nothing interesting to see like every other large area in a 3D Zelda
>Given 10 points to distribute, how would you spread them out between exploration, puzzles, and combat to create a good balance for this game?
6 points combat, 4 points exploration
Fuck Zelda's puzzles. They're not hard at all
>>335875423
What can i say anon. I really disliked a lot of things in SS. Now every villian is a reincarnation of not-ganon. Zelda is now a godess so there goes any chance for more character development.
SS story is really unnecesary. I was a lorefag until that game. I'm happy that the little we've seen about the new game points in a new direction not chained by older games. The funny thing about this series is that we all like more some games and tones over the others. We got the epic origin story with SS. Now is time for a more self contained and humble story-telling.
>>335875170
The whole Skyloft setting was clever and amazing. It was just poorly executed. The focus of SS was clearly the controls over everything else.
>>335876112
>SS story is really unnecesary. I was a lorefag until that game.
This.
>>335871352
It's not that the showed it off too early it's that they didn't tell us what was going on with game after they showed it off. If they had given us some kind of update every few months the wait wouldn't be nearly as bad.
>>335876112
>Zelda is now a godess so there goes any chance for more character development.
What do you even mean by this? This particular Zelda is a Goddess and had development. You realize how rich is that in a myth sense, right? It's a huge reference to the japanese royals being descendants of Amaterasu, hence being born to rule.
For that matter the only reincarnation of Demise is actually Ganondorf., canonwise.
>>335876112
>>335876261
I don't understand how it was unnecessary.
>>335876387
It'll be an easy co-out to flesh her out in future games. The character in the whole series has a new burden now.
>>335876472
They keep going back and back. They presented SS as the begining and even that game left open a door for another prequel. If every new prequel keeps retconing shit from the others prequels, i don't see the point really.
But that's like, my opinion m80.
I liked Skyward Sword. I liked the motion controls, I liked the boss keys being a shape-matching puzzle, i liked the puzzle-centric design of the world.
The only thing I didn't like was the mandatory fucking STEALTH MISSION that was way near the end of the game.
In fact, those stealth missions are often why I am loathe to replay Zelda games. Since Ocarina of time, only Twilight Princess did it right (by having it be brief as hell).
>>335876775
>It'll be an easy co-out to flesh her out in future games. The character in the whole series has a new burden now.
This makes no sense and doesn't affect other Zeldas as characters at all. For that matter, Zelda is always the least fleshed out character in the games.
>>335876905
>I liked the motion controls
Give me a Zelda game with a big world to explore where a lot of it isn't totally open ocean. It was a surprising amount of dev honesty for them to say TWW was made to look bigger than it was by having small islands surrounded by ocean.
Give me a game with tiered linearity like ALTTP and OOT. Give me some freedom to choose where to go but not total freedom like in ALBW because the dungeon quality suffered heavily for it. I want later dungeons to build off of techniques I learned in earlier ones and require items from earlier dungeons so they can have progression. In ALBW the Dark World dungeons suffered because you could do them in any order, so they all ended up linear, and easy. I am worried for what that could mean for 3D Zelda, because I love exploring and dungeons.
I want 3D Zelda a game with:
>The OST and progression of OOT, and labarynths like Adult Temples
>The world/NPCs and sidequests of MM
>The combat of TWW but more challenging, and the towns of TWW
>The dungeons of TP
>The aesthetics and hubworld/hometown of SS along with equipment customization
>Since I know you're going to force a companion on me, make it like Midna or Tatl
>>335876775
>They keep going back and back. They presented SS as the begining and even that game left open a door for another prequel.
I don't see why it's bad
>If every new prequel keeps retconing shit from the others prequels, i don't see the point really.
Nor this. What did it retcon so bad that contradicts previous events of the series? I'm more upset at how ALBW made no sense lorewise. The Master Sword didn't sleep forever, Lorule was just the Dark World but it wasn't for some reason and literally no one complains about that game.
>>335876775
>They keep going back and back.
So... you decided to draw the line at game #20, instead of earlier. Because of reasons?
Fuck you, you're just another SS hater.
>>335876905
>I liked the motion controls
You and me, bro. They were so damn fun. I feel so alone about this aspect. It's like no one got them right while playing because they kept shaking it like Wii TP or something.
>>335876905
Forbidden Fortress I is still one of the biggest hurdles to replaying Wind Waker. I applaud them for trying to do something different but it is just too frustrating considering how powerless you are.
>>335877007
I like you, anon.
You are a good boy.
>>335877336
It's also annoying how KoRL doesn't let you explore freely until after Forbidden Woods.
>>335876983
>Zelda is always the least fleshed out character in the games.
And that has become a problem. Something good SS set up: there's a chance now for a game starring Hylia. Ditch Link and everything and make a Hylia game. As for the other Zeldas
>we wuz godess and shiet
So, magic, light energy, triforce, whatever.
>>335877108
I want more games in the future. NES games future for example. And yes, ALBW was awful story wise. Most people just forgot about that game i think. It was basically a remake really. And now even Triforce Heroes is canon, kek.
>>335877159
There are 4 prequels, that's a lot. But the whole timeline is a clusterfuck really, so you have a point there.SS was bad man, sorry.
>>335877582
Just do the superswim glitch. Then you can explore early on, anon :^)
Here's what I want more than anything and I think it'll be a bold move and make the game stand out if Nintendo does it.
>You start a new game
>There might be one line of text at the MOST
>Then you are moving/exploring in the world. No explanations, no tutorials. You figure out the buttons/combat as you go.
>Meet people and unfold stories and lore as you go.
Not too different from how the original Legend of Zelda starts.
Unfortunately, I can tell by the artwork and emphasis on Links bow that there will be some kind of shitty story and gimmick/plot device.
>>335877630
>we wuz godess and shiet
I.. I think you misunderstand the lore completely, man.
I'm legit confused about you.
>>335877705
That does indeed work great but I meant during regular gameplay.
>>335877783
This sounds awful to me in a modern Zelda.
The original threw you in because the technology wasn't there yet.
>>335877208
I also agree with you brothers.
The SS motion controls were fun and made fighting even normal basic enemies satisfying. It's something that we'll unfortunately never experience anywhere else.
>>335862982
You say that like delaying it will improve the game, but really its only so they can sell more NX consoles
>>335878004
I just hope they keep the freedom of movement that you had in SS. It was fun having Link be able to parkour around and shit.
>>335878004
I guess I'm going to pirate the shit out of Red Steel 2 now.
>>335877159
They very specifically set SS as the actual, factual, totally for real this time origin of everything Zelda
And then they STILL start that shit off with talk about an ancient civilization.
Face it, Zelda writers have no clue what they're doing. They just rehashing the same plot and the same elements over and over with a new coat of paint.
They were tasked with an origin story and immediately everyone thought of all of the interesting things they could do with it. Elaboration on the ancient civilizations mentioned in other games, the origin of the kingdoms and the races, etc. Instead what they gave was a whole lot of "The Master Sword? the goddess made it. The evil dudes? God curse. Hyrule? Gods. The divinity of Link and Zelda? Gods. All that stuff you guys were interested in? Pff, just forget about that and look at these wacky animal people."
It added fuck all.
>>335865908
Link has existed as Link without all of those things
>>335877851
>Hylia was a goddess
>She sacrificed her holiness to keep Demise imprisioned
>She reincarnates as a hylian girl
>Said hylian girl needs to awaken her old memories to face Demise in her present
>Some dude in green comes out of nowhere because he has feels for the girl
>Demise gets fucked
>Curses both the Hero and the one with the Goddess blood for eternity
>Every reincarnation of these three people are bound to reincarnate, dibs on every piece of the triforce
>Link has courage, Zelda wisdom, Ganon power
>Zelda has magic powers even in lands with no triforce at all (the DS games)
>Zelda has some kind of premonition power (OoT)
>Zelda has telephatic powers (ALttP)
If i got something wrong, fuck me, this shit is hard to follow.
>>335878434
Are you really complaining about Gods being a plotpoint in Zelda of all things? Have you played ANY other Zelda game?
This complain is so dumb.
>>335878530
*bound to meet. I fucked up.
>>335878530
Zelda having telepathy isn't all that weird. She's magical as shit.
>>335854923
The only way this game can be groundbreaking is if it was actually fucking good.
I seriously doubt that though.
>>335878530
Skyward Sword was shit.
I knew the entire franchise was in trouble the moment I realized that zelda and ganon were being pushed in TP for no goddamned reason.
>>335878587
My point is why the fuck do you need an origin story to just say "gods did it" over and over? How does that explain or elaborate on ANYTHING set up in previous games? There was nothing added here that a passing, sentence long explanation in another game couldn't have covered.
Face it, just because Zelda showed an emotion and Link cried that one time, that does not make the writing good.
>>335878530
Some dude in green clothes was already a thing before SS. There was Hylia's hero.
Of course Zelda has powers, she's the descendant of a literal goddess.
It's not reincarnation per se. The spirit of the hero is not Link reincarnating, seeing TP and OoT Link interact. Zelda has her bloodline cursed and Ganondorf is the only one who reincarnates.
Also how is that hard to follow? It's basic stuff.
Man, you are going to be so upset if you dare to play the MGS series.
>>335868608
Sure, but its a big fuck you to the people who already have Wii Us and were promised the release of this game for 2015 before it got delayed to 2016 and now again to 2017
>Nintendo wants to make sure a game is good
>Shitposting left and right
People need to remember Fallout 4
>>335878872
Most of the story in Skyward Sword was surprisingly character focused though. That's the meat of the story. And regarding "The Gods did it" over and over, it's just the mythos and tone of the series. Mystical forces are what move every LoZ story
>>335878932
Fuck man, that was not my initial point. What upsets me is that Zelda being the descendant of a goddess is an easy cop-out to justify why she is all magical, like this anon pointed >>335878676
And good point, that kind of shit made MGS extremely convoluted. At least Kojima didn't made that Boss in WW2 game. You can go back so many times. Same applies for Zelda. We will never get a Zelda game were she is just some dirty peasant in a smelly village, or Link's sister or whatever. She is bound to be a sacred figure now. Wasted potential imo.
>>335879180
>What upsets me is that Zelda being the descendant of a goddess is an easy cop-out to justify why she is all magical
As I said, it's a parallel to Amaterasu. You know how here in the west everyone is Jesus? Like Neo from The Matrix or Superman in MoS? Zelda is FULL of shinto and buddhist references.
It has the basis on the belief that royals are chosen by God or in the case of the japanese, they are descendants from gods.
>What do you want to see implemented in Zelda the most?
A cohesive blend of the open world and difficulty scaling with game progress. Which seems impossible. But they better fucking try.
>Do you think they'll provide a demo
Doubt it. But maybe they might throw us a bone and give us some sort of tutorial dungeon.
>Biggest worry/concern
Empty overworld and poor lore distribution. I don't want an exposition dump with every cutscene, but I also don't want to be thrown into a world where there's no real reason why I'm doing what I'm doing. They're both extremes.
Ideally, create a solid storytale that's simple on the surface, with bits and pieces of lore hidden in the world and dungeons. That'll give players insentive to roam.
>Measuring exploration, puzzles, and combat
Exploration>combat>puzzles
Also, I seriously hope they don't add too many customization options. Fem-Link is a cancerous meme, and Linkle was a mistake. You fags just want more stuff to fap to. Go play more DS if that's what you want. Because when every game becomes DS...none of them will be.
>>335879125
And out of all the characters, the only ones that seem to have a really notable arc are Groose, a minor character, and to some extent, Zelda.
Link is still a non-character. Fi is just sort of there. Ghirahim is just sort of there. Demise is just sort of there, is only in non-muppet form for all of 5 minutes, and the only important thing he does during that time is give a convenient reason for Ganondorf to be evil in a way that alleviates the writers from having to think of a good motivation.
>>335879417
I really need to play Okami. If those themes are subtle, then everything should be ok for Zelda as a character in the future i guess. Didn't saw it from that oriental perspective.
>>335879650
Okami is heavily story-focused.
>>335853896
Nice E3 meme
>>335879650
Okami doesn't explain about Amaterasu at all though. Her mythology isn't there for the game and the localization butchers the names so you have to investigate deeply what's the actual parallel between the videogame version and the japanese mythology. Playing Okami won't help you to understand SS.
>>335863868
The amount of quality porn avaliable
>>335879650
Okami was great. I almost cried at the end. It was a "Zelda clone" that was actually better than most Zelda games.
>>335880107
Nope, sorry. Story too convoluted apparently.Speaking seriously, I loved Okami but the dungeons were really mediocre as dungeons.
>>335878932
Yeah we get it, but all of those story additions are absolute fucking shit and the series would have been better off if few or none of the games were related to each other.
The only two games I can even get behind being related to each other is OOT and MM.
Mainly because the shitty story elements from OoT had fuck all to do with MM and MM was an entire new adventure for Link.
It should be the adventures of link. Not let's tack on more garbage to a simple story and force this false fate bullshit to justify having zelda and ganon in the game over and over again.
>>335880238
Yeah, the dungeons were not the best, but I had a blast with the game regardless. I like plot-heavy games though.
>>335864365
Let him do everything but gender, female protagonist idiots can go kill themselves.
>>335881306
>Yeah we get it, but all of those story additions are absolute fucking shit and the series would have been better off if few or none of the games were related to each other.
I don't see your logic. There's nothing that retracts from the game, since every Zelda game is already self-contained enough but provides a little bit of fun lore here and there for the fans who care.
>>335853896
Purposeful combat or some hand-to-hand instead of complete reliance on a sword.
Probably not but it'd be nice.
That the open world aspect they're going for ends up feeling forced or they shoehorn a story into it. The biggest thing I'm hyped about is being able to just explore shit and do things. I don't want to be told where to go aside from hints or a general task.
I'd like all three to be really good but if I had to sacrifice one, I'd sacrifice better combat in order for the other 2 to be perfect.
>>335855958
>Some kind of evolution for an stagnated series, no gimmicks.
Yeah, Zelda is so stagnant. The problem with Skyward Sword is that it was way too similar to Ocarina of Time, not that it tried to change everything and failed horribly!
Fuck off with this "Zelda is stagnant" shit. Zelda has the exactly opposite problem, in that Nintendo keeps changing things for the worse.
>>335882187
There are still a bunch of really formulaic and boring things in SS. The plot is mostly rehashed and the entire formula of "go to dungeon, get item, use that item to beat the boss with the obvious weak point, then rarely ever use that item again" is still alive and well.
>>335882121
Now that you mention it truly open world sounds like they'd do it horribly. This is the same company that has only furthered and furthered the amount of extensive tutorials and hand holding you go through in each game.
Open world in the same vain as even a fucking Bethesda game is laughable to believe they would do with their current mind set that people are too stupid to read a simple fucking item description or contextually figure your way out through an environment.
>>335882187
I wish the problem with the zelda series was it being stagnant. At least then it would be good but formulaic.
Until they can prove they can get the basics right and don't try to cloud the issue with stupid gimmicks, and awful lore bullshit no one gives a solitary fuck abuot designed to help sell a weak game Zelda is fucking dead.
>>335853896
nice blog fagget
>>335884395
This is one of my biggest problems with people saying we "need" a female protagonist. The ones doing it for feminist brownie points or waifufags are both myopic festering cancers. They have no substantial reasoning other than why not or just because. They dont care to think how it could improve the core of the game itself. It amounts to just another shitty half-assed gimmick. The series is floundering and in need of real innovation and addressing of the issues that have been plaguing it and that's something they think is even worthy of mention.
>>335853896
But if this Zelda is as good as they think it is, this could be the BEST E3 for Nintend ever.
>>335854923
There was one anon earlier who made thread claiming to have actual gameplay, if he was reliable at all than we might have something actually new on our hands
>>335853896
Actually open world would be HUGE for the series. Really hoping they ain't just yankin' our chains on this
>>335885209
>taking those threads seriously
Jesus, anon
>>335885325
But the very first game was already open world.
>>335885685
And it was the best game, and the only one of its kind in the series. Coincidence?
>>335885813
Well yeah but it's not like they didnt add a bunch of other shit that just made the games worse and worse. Open world is just one more factor in its design.
>>335885541
Not saying he was legit, just that the things he said made want the game to be better than its predecessors. OoT and MM were great games with similar gameplay but different mechanics and still managed to capture the essence of Zelda. Nintendo has shown that they know how to make good games that don't just copy the last one, but innovate and differentiate; I want them to do that again and so does the no-life anon that keeps making those bait threads.
>>335886072
Both games had different mechanics and similar gameplay but i wouldnt say MM captures the essence of the LoZ series. Which isnt to say it's a bad game just that it didnt really focus a whole lot in the traditional strengths of the series, which most people consider exploration and dungeon delving. MM focused a lot more on side quests and atmosphere which it accomplished astoundingly well considering the time constraints all while have some really good dungeons and providing a unique world to explore.
>>335853896
Cool. I'm more of a Xenoblade fan than a Nintendo fan. Couldn't give a shit about Nintendo. Monolithsoft is what makes me interested in owning their consoles.
>>335886596
To b honest, I only have vague memories of watching my brothers play MM (born in 94 bb) I only remeber OOT because of 3ds port.
>tfw one brother is now a teacher and the other is basically neet 500 miles away and I will never watch them play vidya games again while I hide in a pillow-fort...
>>335887104
I beat both games but it might have been from watching my brothers play them too. The eldest didnt care for games very much but he'd play the games with me and help me in dungeons whenever i got lost, while my middle brother was the Zelda fanatic and beat them on his own. He was like 4 years older though so i guess that's all you need to get through them.
MM and WW are probably my favorite and i beat them all as they came out.
>>335883463
>"go to dungeon
Sort of, but even this is changed. SS seriously diminishes the over-world/dungeon set-up by making it a puzzle just to move around while.outside.
>get item, use that item to beat the boss with the obvious weak point,
The weak points are more obvious than ever. Zelda has had "use the item on the boss" for a long time, but it's been continuously simplified.
>then rarely ever use that item again"
In old Zelda you would keep using the item after the dungeon to solve puzzles or gain access to new areas. The idea that items are only used in their dungeon is new.
>>335887647
Ww is my favorite , probably because it was the first I beat entirely on my own.
>>335853896
>>What do you want to see implemented in Zelda the most?
Gender option.
>>335888458
Die fampai.
>>335888458
Wanting Linkle anywhere near a mainline Zelda.
https://youtu.be/G0y4hv62YEw?t=3m9s
>3:09
>>335878737
Oh wow, hello time traveler! Sounds like you already played Zelda NX to be able to say that.
>>335890946
Holy shit that looks so bad, i cant believe people were cheering for that.
>>335890147
I didn't say anything about Linkle.
>>335888458
Fuck off, tumblr.
>Literally retarded
>>335888458
Im on board for an option, but whats that gonna do other than give you something else to jerk off to. Really faggot? Thats the thing you want the most?
>>335893946
>I'm on board for an option
You can join him in the suicide.
>>335894458
Youre a dumbass
>>335854984
>Better item integration, would love to see more items effect both the enviornment and enemies.
>Items used for combat have become diminished in each console release and I want to see that reversed
SS achieved this better than anything they've done for years though. The game is mediocre in every other way, but I don't see how you could deny that this is one of its best strengths.
>>335871352
It's revealed but we know nothing about it. They've been working away for 1.5 years since the last reveal, apparently it looks different now, and there's a lot of stuff been developed for it.
What if it's revealed at E3, is a mess, but they think "fuck it" and don't fix any of the problems. It could be SFZ all over again.
>>335853896
>I'm more of a Zelda fan than I am a Nintendo fan
>>335860681
I feel for you. I'd advise you to go into the series with as few expectations as possible. Having said that, here is nothing else quite like it, so you are quite right to be pained by your desire. What RPGs/action/adventure games are you familiar with to compare?
>>335862419
Yes, I genuinely think that LttP is one of the weaker games in the series. I can imagine thinking it's the shit if you played it before most of the series, but I find it lacks any particular strengths or standout qualities.
>>335867869
>>335869615
The storytelling in MM particularly is leagues above Primes. There's nothing amazing about just having the player discover text in it's own, given that it's not really connected to any specific aspect of the world or how you experience it.
>>335879650
>I really need to play Okami.
No, you don't.
>>335880107
>>335880238
Okami has genuinely garbage gameplay. It is utterly straight forward in ways that even the easiest Zeldas are not. The weaboo super Japaneseness it has is the biggest thing it has going for it.
>>335897435
>Yes, I genuinely think that LttP is one of the weaker games in the series. I can imagine thinking it's the shit if you played it before most of the series, but I find it lacks any particular strengths or standout qualities.
Dunno man, it's pretty well designed and it pretty much made Zelda what it is. The original feels more like a pretty early idea of what ALttP would become.
>>335898112
Okami is many things but it doesn't have garbage gameplay. In fact it's one of its strongest elements. Playing the combat challenges is amazing. The ink powers too and has amazing setpieces. If anything the problem with the game is the lackluster dungeons and no real sequel.
>>335898114
>The original feels more like a pretty early idea of what ALttP would become.
I can't say it does. I played the original afterwards, and I found it way more satisfying. The game is more open, more challenging and better balanced in most meaningful ways. It even honestly has better puzzles. LttP doesn't make you feel like you're exploring a dangerous, unknown world in the same way.
>>335898260
>The ink powers too and has amazing setpieces
The the problem, the ink powers are used to create set-pieces, not so much to be used as tools to manipulate and explore the environment. That's what marks it down from being a worthy Zelda like.
>>335898382
>The the problem, the ink powers are used to create set-pieces, not so much to be used as tools to manipulate and explore the environment
So in other words you haven't even played the game? The game does this more than most Zelda games.
>>335898382
you literally keep using them to change the enviroment all the time and for combat the whole game. Not to mention the combat is amazing, especially with whip rosarios and swords as subweapons
>>335898492
>The game does this more than most Zelda games.
It's exceptionally uncreative about it. It usually completely obvious exactly how and why you need to use the ink techniques, if it isn't outright told to you beforehand.
>>335898805
It's no worse than any Zelda, in fact it's less hand holdy than any other 3D zelda.
>>335873979
>But Link isn't your avatar. Link is his own character.
Yes he is. Nintendo said so themselves. It's even in his name.
>You wouldn't demand a female Mario or a male Samus.
Good thing there's only one Mario and one Samus. It's not like they constantly reincarnate like Link does.
>>335899514
>in fact it's less hand holdy than any other 3D zelda.
>Okamifags
Please, you're backed into a corner. The hell does it have on OoT 's exploration or MM's sidequests? No fan of the game has ever brought up any example that actually compares.
>>335899739
So do have anything that disproves my point?
I don't really have anything to give outside the fact that said hand holdy parts don't exist outside of the initial tutorial of each power.
I know this is bait at this point but for the sake of it here's a small list of side quest
>Feed the animals
>Wanted lists
>stray beads
>Enemy Gauntlet
>The entirety of Kamiki village
In fact here's a list of the "first" set of sidequests
http://okami.wikia.com/wiki/%C5%8Ckami_Walkthrough:_First_arc_sidequests
>>335864602
>>335864835
Not to mention, the Wolf Link & Midna amiibo transfers to Zelda U somehow.
>>335855790
The last non-port main zelda game was skyward shit on the fucking wii, 2011. And it was abysmal.
>>335863172
People just want to turn Zelda into Fable. How about you retards piss off? There doesn't need to be a gender option. It would not improve the GAME in the slightest.
>Muh exploration!
>Running in an empty map finding nothing is fun!
Fuck off retards, seriously. You are worse that those who whine about fast travel.
>>335901634
Options are nice, it wouldn't cost Nintendo much at all, and it still fits the lore.
>>335901939
Then don't make it fucking empty. ALBW was full of actually rewarding exploration.
>>335901634
> having your avatar be customizable automatically makes it Fable
>>335886596
MM was good because it was a fun new departure and the fact that it used OOT assets made it even more weird as a game, I think it's the most japanese zelda game ever made and I absolutely love how outwordly it is.
https://www.youtube.com/watch?v=o4hAPbRGt78
>>335902041
Like what chest with fucking rupees in it?
Unless there are hidden dungeons (aka more than just two underground rooms) there is no point in exploration.
>>335902041
Anon, as much as I loved ALBW the exploration ended up being fruitless since it was almost nothing but chests of rupees.
I enjoyed exploring the world but only coming across rupees was a bit of a letdown.
>>335902008
Just because you can do something doesn't mean you should, this is the case.
>Having more options is nice
Cute but no one is retarded enougth to change a legacy character for such a shallow reason.
>>335863267
bitch I fucking LOVED to have link in a soul calibur game
>>335853896
hey op ur a hardcore zelda fan
plz tell me how to get past the first area in wind waker
some bird threw a guy in forest so i am stuck there
and i gave that fat momma three pigs but she just gave me 60 rupees i was hoping she would give me sickle so i could cut grass with papa
>>335872029
>I had a blast with SS.
lol you are the only one
>>335902812
Skyward Sword being bad is literally a meme and nothing else.
>>335902264
>Cute but no one is retarded enougth to change a legacy character
We've had like 7+ Links of different ages with brown, pink, blond, dirty blond hair.
This is not changing his legacy. This is changing the character like Nintendo always does with him.
Moreso now that he doesn't even have his traditional green tunic and pointy hat.
>>335902904
sure thing breh
>>335853896
Biggest worry is that it will be extremely hand-holding and have a super long intro with an annoying sidekick like Skyward Sword.
I don't think there has ever been too much issue with balance to puzzles, exploring, and combat in previous games. I just want to see diversified gameplay with interesting and intuitive combat. Multiple paths to explore at any one time, enemies with multiple ways to fight and no one "best" way to defeat, etc,
>>335902904
>Skyward Sword being bad is literally a meme and nothing else.
>>335902812
SS is my favorite 3D Zelda.
Post THAT webm!
>>335902915
>pink
You know that wasn't intentional and the manual shows him being blond? Also you could not give blonde hair to earlier versions of Link, from the moment he jumped to 3D Nintendo was allowed to give him the blond hair and since then it hasn't changed.
But sure if you are delusional enougth to believe a slight change of hair color is the same as a sex change be my guess, you can either wait for Nintendo to fall in desperation or Kill Miyamoto yourself.
>>335903080
It has great design overall and besides one instance it does backtracking right unlike more wrongfully praised games like Metroid Prime.
I couldn't stop thinking the whole way through how great the game was. Sure, it has an obnoxious repeated boss (with more dynamic elements to it everytime you play against him I might add) and you have to redo a dungeon for a really dumb reason (with, again, new elements) but the rest is just challenge after challenge. Linear as it is, the game presents great progression as you go on, and when you battle Ghirahim for the second time after hours of learning how to play, it feels GOOD.
Sorry you are one of those homos with bad taste who falls for epic /v/ memesters.
>>335902915
>Moreso now that he doesn't even have his traditional green tunic and pointy hat.
It's fucking obvious you will get it few minutes after starting, I bet you actually believed the Master Sword would not appear in SS because it wasn't in any of the trailers or the game cover.
>>335903431
He also never had brown hair >>335867170
The americans recolored Link's artwork for the sake of looking like his sprite.
the nx version better be 1080p 60fps
>>335865908
>>335868146
>>335869445
Why are you people so stupid you don't realize that every Zelda since WW starts Link in clothes other than the default and he picks up the tunic at some point down the line, sometimes taking 2+ hours?
It's obvious, nay, INCREDIBLY obvious that Zelda U was very early in development when they showed it. They probably only had the start of the game done, where he's still in his pajamas, which is why everything they showed had him in it.
They're not his permanent clothes.
>>335890946
>>335890946
I wish they would get rid of epona, changes the nature of exploration and forces everything to be spread out.
>>335903498
Your entire post boils down to "I like backtracking and doing the same repetitive boss fights".
Which is fine. Just acknowledge it's a game with a story so incredibly padded, bad controls and an overall boring entry.
You even mention things like repeated boss fights, dungeon redos and how linear it is.
>Sorry you are one of those homos with bad taste who falls for epic /v/ memesters.
My roommate and I had both played it separately and had very similar opinions. Sorry you are one of those homos who loves to be a contrarian
>>335904059
>Your entire post boils down to "I like backtracking and doing the same repetitive boss fights".
Thanks for being completely unable to understand reading comprehension. I hope you enjoy your seventh year in sixth grade.
>>335904207
Whatever, enjoy having complete garbage taste in video games.
>>335904363
Enjoy your bad anime.
>>335904398
>he doesn't like squid girls
>he thinks SS is a good game
Well now I definitely know enough to call out your fucking garbage taste in media.
>>335902904
I just finally finished a first playthrough I've been trying to finish for nearly three years and then a Hero Mode run. The few things that it does well are overshadowed by so many things it does wrong.
>Swordplay is the most involved out of the bunch since it incorporates a bunch of the moves you learned in TP. It's basically just a game of Simon Says, even with Ghirahim's fights, except the enemy can sometimes just randomly switch blocking directions.
>Pure absolute tedium every time you have to go back to the sky just because it forces you to spend time waggling to stay afloat while the left stick stays completely worthless.
>Constant visits back to the Thunderhead.
>Fi will never stop telling you stuff that happened in a cutscene you just saw and will constantly reiterate everything to the point you want to kill yourself.
>She will also tell you how to do stuff you've already had to do several times(Silent Realm overviews, dowsing, you're low on health, etc)
>The entire Tadtone section.
>Repeating the Imprisoned three times where the only change is having to bomb him in the last two phases.
>Motion Plus constantly forces you to recenter the cursor.
>Mogma Mitt sections, especially ones that force you to fight the millipedes.
>The treasure pickup messages every time you reload the game or pick up a collectible from a chest.
>Swimming controls.
Skyloft is great, the forest is alright, I like the upgrade system, music is great, but it's just so tedious to play.
>>335904506
Thank you for saying what I was too lazy to type.
>>335877007
This.
>>335904059
Not him, but SS is an amazingly designed game. It features by far the most balance of any 3D Zelda game to date. The combat system is nice, because it's not just a shitty tutorial gimmick that gets tossed aside halfway through the game.
Also, the fact that you get all your puzzle items by the halfway point is fucking brilliant. It was annoying as shit in the other games to get your last item(s) right before you fight Ganon and only use them once or twice.
Also, they have more uses instead of stupid contrived one-off things, like in Twilight Princess.
Memesters gonna meme, but he's right. SS is pretty much the best 3D Zelda game to date.
>>335853896
>What do you want to see implemented in Zelda the most?
I mentioned this the other day half kidding. But ended up really wanting it: Make Zelda into a travel partner. But only under the following conditions.
>Zelda is unplayable, but you can give her commands.
>Zelda can't fight.
>Zelda can assist from afar by using magic.
>Zelda can't jump far, so she can't go over certain gaps. Forcing Link to solo certain areas.
>Zelda can't enter dungeons, because they're too dangerous for her.
>Zelda will remain on the horse, unless specifically told to follow.
>If Link runs off without Zelda, or warps away to a far location, Zelda will catch up via horseback.
>Zelda is hiding her identity, so she's garbed in an unfamiliar dress, and a cloak with a hood.
>She lifts her hood around other people, but puts her hood down in the open. She will also lift her hood in rainy weather.
>>335853896
It better be the most amazing zelda game ever if that's all they're showing
Given Skyward Sword and Twilight Princess I'm not too confident
>>335905398
At first I thought you were describing ICO.
Hope they get rid of the cel shaded graphics for this game. There was way too much bloom lighting in Wind Waker HD. Cannot imagine how much they will put in the new game.
>>335904506
>>Fi will never stop telling you stuff that happened in a cutscene you just saw and will constantly reiterate everything to the point you want to kill yourself.
I actually stop reading whenever someone brings this up, because it's literally like they never played a Zelda game after LTTP.
Ezlo does this. Navi does this. Even fucking Zelda in Spirit Tracks does this.
inb4
>b-b-b-but Fi does it worse!
No she fucking doesn't. Replay Ocarina of Time or Minish Cap, you stupid fuck.
I literally stopped reading your post there, because you're dumb.
>>335905740
>No she fucking doesn't.
I've never seen someone in this much denial.
>>335905398
I forgot the best part of this:
>Zelda is well versed in the history of the land, and will give tidbits of lore about this or that if you ask her. Standing by landmarks, and talking to her, will give you the option to lean more about it.
>Her powers of wisdom extend to make her capable of seeing glimpses
of an object's history, when touched. So you can give her items, and get extra information on them as well.
>>335905613
I guess it does seem that way. But no. Link won't require to look after her. She can defend herself. She'll only be harmed if Link dies. In which case, she'll get captured. She's useful in certain situations, so you might want to have her around when exploring.
>>335853896
When the fuck are we going to get Link's proper tunic design? Surely they don't think that looks good enough to us for the whole gameunless it's somehow connected to Wind Waker Link
>>335906240
I'm fine with the blue tunic.
Connecting it to WW would be lame.
>>335906151
I'd be totally ok if the next companion is Zelda. But that was already done in Spirit tracks, right? Was she a good one there?
>>335906879
Yes
>>335906879
1. Who cares if it was already done?
2. She was alright from what I played. But I couldn't finish that game.
3. She didn't do the shit I've described in Spirit Tracks. She had a different roll.
4. It's a different Zelda, with a different look, and different personality.
>>335905740
>Navi does this
Navi takes control away from you a grand total of what, two times to tell you stuff? Both in the Deku Tree and that's only right when you enter and when you go up to your first door. Oh, and she tells you when Wallmasters are around. Meanwhile Fi stops you after more or less every cutscene, you can't skip any of her text outside of the ones that appear when you first enter a new area(Where she tells you the sand area is filled with sand, the volcano is hot, and the forest is green), she will nonstop BINK BINK BINK BINK until you click the damn button to talk to her when you're wounded whereas Navi just goes "Hey!" on very specific things. Fi makes it her goal to tell you what just happened, tells you what you should do even though you were going to to it(Good example is the room filled with sand that has Moldarch after all the carts), she tells you stuff that she THINKS something is when you get that just from looking at it(Nayru's flame door for example), and so on.
Ezlo stopped you for a sentence or two at best in some areas, Fi stops you for paragraphs at a time.
Zelda in Spirit Tracks only talked to you after a dungeon about what you should be doing from what I remember. The only other thing she really repeated was the rat cutscene.
Fi is every helper taken to the extreme of the extreme. Constantly stopping you to tell you things you already know. Even when you unlock the Sky Temple in endgame she outright repeats what you just saw.
>>335853896
>exploration
5 points
>puzzles
0 point
>combat
5 points.
Fight me.
>>335905740
I actually like Skyward Sword, but come on dude Fi was atrocious as fuck
>>335907468
You guys know theses games are meant for children as well right? The Hand holding is to help them, i feel like this has to be said.
>>335858392
>Wanting more combat than puzzles in a Zelda game
I want neo Nintendo to leave
>>335908950
The first Zelda game didn't really have puzzles. Neither did the second. They relied on secrets and combat and exploration alone, and I think they were better for it. Secrets can be more detailed than trial and error now, but puzzles only slog down the Zelda experience. This new game is inspired by the first Zelda, and that one didn't really have puzzles. So who's really /neo/ here? Because it looks like(you)
>>335907048
Chill, man. The only thing I tried to say is that I don't think Ninty will reuse a character for a companion role. Even more if it's not a "portable character" that can travel with you without actually "occupying space" (navi in your pocket, midna in your shadow...)
>>335908712
But the problem is that every Fi interaction is mandatory. Just make it like Navi, a single "bleep" when she wants to talk to you, but don't force me to interact with you to tell me obvious things that non-babies don't want or need to hear.
>>335908712
Ocarina of Time was targeted at exactly the same audience, but it didn't feel the need to repeat absolutely everything.
More weapons than just a sword (and sometimes a bigger sword if we're lucky). In OoT I loved fighting with the hammer but its moveset wasn't nearly as fleshed out as the sword's.
>>335870858
Groose really was a great character.
I don't really know how they'll pull this game off if you're just a wandering nomad.
>Game delayed twice
>Anticipation and hype continue to build
>New Zelda finally gets released
>It's just another 3D Zelda game
Not saying it'll be bad, but these delays are gonna set some unrealistic expectations.
You know what will be really embarassing?
If Nintendo put booths for games like Smash bros, Splatoon, and Super Mario Maker.
Wonder what if anything the tree house will even have to show.
>>335853896
>"Yeah, Zelda was really great, but...
>... holy shit bro, NX!!!
>>335901264
the last non-port main zelda game was a link between worlds in 2013. and it was good.
>>335910659
I think ALBW did a really good job of having items that are actually useful as weapons so you don't have to use your sword for everything. The tornado rod was especially overpowered once you got it upgraded.
>>335907958
So Dark Souls?
>>335910858
They're apparently not going to speak about the NX this E3. I am holding out hope that they're instead releasing a new handheld that they've successfully kept under wraps but I don't know how likely that is.
>>335910858
>NX
>E3
lel
>>335910757
After SS I wasn't expecting much and the fact we've seen next to nothing even with 2 delays my expectations remain pretty low.
I figure if I keep my expectations at this level I'm going to either (hopefully) blown away or it'll be exactly as I thought. I feel like there is no chance of a gray area in terms of quality in my opinion.
>>335902142
>>335902159
There were all those Maimais that upgraded your items. I thought that was a good way to encourage exploration, it felt like the Secret Seashells from Link's Awakening.
>>335910074
I wasn't attacking you.(even if I thought your question was dumb) It's just that sometimes there are multiple ways to interpret and answer a question. So I gave you 4 angles.
Here's a 5th: I don't care what Nintendo might or might not reuse. The question was what I wanted. Not what Nintendo wants. I feel my idea is one that would be enjoyed by many, not just myself.
Oh and here's a 6th: Nintendo has reused the idea of fairy's. Why not princesses?
7. Let's reiterate point 4. It's a different Zelda, with a different look, and different personality. So it's not a "reused" character.
>>335911083
>I am holding out hope that they're instead releasing a new handheld
Any bro's wanna point to where they've confirmed NX isn't a handheld? Have they actually said ZeldiU is on it?
>>335853896
>What do you want to see implemented in Zelda the most?
A lot of side content - overworld exploration, sidequests, mini dungeons, maybe even optional bosses too.
>Do you think they'll provide a playable demo for all Wii U owners as a positive gesture since there aren't any other games coming out this year?
They fucking better. The 2017 delay is one of the scummiest things they've ever done, this is really the only thing that would make up for that in my eyes.
>What it your biggest worry or concern about the upcoming Zelda?
I have enough confidence in Aonuma to not harbor any major worries, so the constant delays is my biggest concern I suppose.
>Given 10 points to distribute, how would you spread them out between exploration, puzzles, and combat to create a good balance for this game?
Exploration: 5
Combat: 3
Puzzles: 2
>>335867712
That sounds like any fan's wishlist, which is never what a new real game turns out to be. I don't mean that as a shittalk against Nintendo, that's what happens with any sequel. Fans want the old ides upgraded, while devs usually want new ideas.
>>335911314
Yes, I'm pretty sure they said they're pulling a Twilight Princess with Zelda U.
>>335911314
They announced on twitter that Zeldua U is coming out on both the Wii U and NX. In 2017.
>>335911435
More towns!
Hyrule is always dead, with the exception of Twilight Princess.
Still, outside the castle in that game there are like 10 people.
I want at least a few villages. A world of that size should have people living in it. I want to see how they live.
>>335869445
>That's why I don't believe the person you posted is Link.
Is it a main character of a Zelda game that saves the country? Do you play as the character and get to name them? It's Link.
>>335869445
>as well as the master sword and Epona
Half the games in the series already forego those two.
>>335873973
>Old Zelda was very subtle about story.
Honestly no, not really. Zelda's always had incredibly straightforward stories where the plot, if it at all mattered, was told directly to you. There was just less of it. The only game to forego any story dialog is LoZ, and that's because the entire plot is "Ganon's out there somewhere, go get 'im."
>>335911580
>>335911571
Hmmm, Neat.
>>335911001
Except with Wind Waker combat system.
>>335912303
Target and wait for the QTE to win?
No thanks.
>>335912303
So casual Dark Souls then.
>>335912387
>QTE
Anyone who says this about WW's combat is shitposting. Darknut battles and the final boss are literally the only things that have anything even remotely resembling a QTE.
>>335911001
>So Dark Souls?
There's far less exploration in Dark Souls than Fromdrones like to pretend, so no.
>>335912387
Being able to pick up enemy weapons and most items having unique uses in combat (Grappling hook to steal, Boomerang to stun, Deku leaf to create distance, etc.)
>>335912709
WW combat is mindless button mash garbage.
TP combat is x100 better.
>>335912709
>Only the most challenging enemies in the game have QTEs, bakas!
Nice defense.
>>335912848
>TP combat is x100 better.
It's the same shit just with a few special moves most of which are useless.
>>335912835
I don't see how those features can't be implemented into a Zelda game along with puzzles.
Why make such things the only focus of the game?
>>335912848
>TP combat is x100 better
It's really not. It has more moves but those are all hilariously underutilized and most of the combat still consists of just as much button mashing as WW.
>>335912923
None of the enemies are challenging in WW, retard. None of the enemies are challenging in ANY modern Zelda game.
>>335860681
every game emulates well except OoT and MM because lol N64 hardware.
Hell, the best Zelda game is link to the past anyway and any computer made after the turn of the century can emulate Snes
>>335913421
>None of the enemies are challenging in WW
Therein lies my point.
>>335862909
it's probably just the starting outfit, like link's ranch hand outfit in TP.
Part of the legend at this point is that Link wears green.
>>335913401
I didn't say that, that was some other guy, I'm just putting a good word in for WW combat
>>335913563
Then you admit that QTEs have a minimal presence at best in the game, since all of the enemies are equally non-challenging and Darknuts aren't that common.
I'm scared for Zelda. What we've seen so far has been Nintendo demonstrating that it's open world and you can place down map markers. They treated this like a revolutionary and novel mechanic that hasn't ever been done before. It looks like it's going to be baby's first open world game because Nintendo is years behind when it comes to current gaming trends.
>>335913689
Fair enough. But even lookiing at WW as a standalone game, doing anything other than waiting for the counter prompt is a giant waste of time.
>>335913778
Nope. Darknuts are super common by the second half of the game.
You can use QTEs on the moblins, but it's just easier to spam them.
>>335913951
>because Nintendo is years behind when it comes to current gaming trends.
but modern gaming trends are garbage though. If anything, Nintendo being behind the times should be helpful here
>>335913971
>>335913971
>Darknuts are super common by the second half of the game.
No they're not. They're only "super common" in some parts of the Triforce quest and the final area which is Hyrule / Ganon's Tower.
>>335914268
When you add them all up, they are a lot.
Look, if you're not going to vouch for Darknuts, then what are you going to vouch for? There is nothing worth citing about WW's combat. The QTEs were the one thing. Everything else is just spamming sword until they go away.
>>335914712
>When you add them all up, they are a lot
Not enough to command a large presence in the game since they literally only appear in very few areas of the overworld.
Quit backpedaling, you fucking faggot.
>There is nothing worth citing about WW's combat. The QTEs were the one thing. Everything else is just spamming sword until they go away.
There is nothing worth citing about any of the combat in any Zelda, especially later titles. My only point was that "lol QTEs" is a dumb argument primarily spouted by retards like you.
>>335915048
>Not enough to command a large presence in the game since they literally only appear in very few areas of the overworld.
No, no. There are a lot.
>My only point was that "lol QTEs" is a dumb argument primarily spouted by retards like you.
No, it's the only bit of the combat in the game that could potentially add depth, that many WWfags used to cite, until they were told how the QTEs actually diminish the combat.
>Not: 2 exploration, 3 puzzles, 5 combat
explain
>>335915393
>No, no. There are a lot.
The only segment of the game that contains "super common" Darknuts is the Savage Labyrinth and that one part where time was frozen at Hyrule Castle. In every other area of the finale (when you revisit Hyrule) you're maybe fighting one or two Darknuts at a time but there's also a plethora of other enemy types to deal with.
They are NOT that common, you're just making shit up because you don't actually have an argument.
>it's the only bit of the combat in the game that could potentially add depth
You mean like how the underutilized moves in TP was the only bit of the combat in that game that could potentially add depth?
Zelda combat HAS no depth, you idiot. Wind Waker's combat is not much different than any other title, except for maybe being smoother and more fluid than OoT and MM.
Your QTE argument is shit and has nothing to fall back on. Get over it.
>>335915471
I want to be able to sequence break the game, heavily.
I want to be able to either break through progression barriers, or discover a secret way around them.
I want to be rewarded for trying unconventional things, with access to places and things i normally wouldn't be able to access, had I played the game normally.
>>335915869
>Except the labyrinth, the triforce hunt, ganon's castle, and hyrule castle, the Darknuts aren't that common!
Uh huh...
I see what your problem is now. You think I'm making WW into an exceptional example of bad combat. Hm. Maybe I am, maybe I'm not. But that doesn't matter. Because I, and the other anon, were only responding to the implied notion that WW's combat was good. So the matter really doesn't concern the other games. Just looking at Wind Waker, we can see why it's bad: You either spam the sword until the bad guys disappear. Or, you wait for the QTE to appear, and then act.
The QTEs work on darknuts, mogtails, floor masters, phantom Ganon, and Moblins. I could be forgetting some.
>>335915917
>expecting something like this from a neo-nintendo game
lol
>''i don't expect anything, it's just what i would want fromo the new zelda''
i know i know. It won't happen. i expect a Physical hand to appear from the TV and play the game for me. That's the handholdiing i expect from neo-ninty.
>>335895783
What? The beetle is useless for combat, as is the bow, especially considering how late you get it, the only other item I can remember was the wind thing which was also useless.
>>335854984
This man nailed it.
>>335916865
I don't care what you expect from Nintendo. I really don't like when people take a fun imaginative exchange, and toss it into the dirt, just so they can wax on about expectations.
Fuck your expectations.
>>335857994
SS has one of the most mechanically shallow combat systems of any game I've played. It's basically a QTE.
>>335917117
what.
>>335916708
The labyrinth is a part of the Triforce Hunt unless you're trying to get to the bottom floor, but most people do all of that in one go. Hyrule and Ganon's Tower are hilariously small in comparison to the rest of the game, especially the dungeons.
I mean, honestly, you're better off just admitting that you were talking out of your ass at this point. Don't worry, it won't bruise your ego or anything since we're all anonymous here.
>Because I, and the other anon, were only responding to the implied notion that WW's combat was good.
You were responding to the post that merely implied that the QTE argument is stupid and baseless, which it is.
>The QTEs work on darknuts, mogtails, floor masters, phantom Ganon, and Moblins
Barely anyone uses QTEs on any enemy types that aren't Darknuts because the prompts don't consistently appear and it's much slower. A lot of people weren't even initially aware that QTEs worked on certain enemies in the first place because of the inconsistent nature of the prompts.
So your argument mainly comes down to "spamming the sword" since QTEs have a minimal presence in the game, which is basically every Zelda ever.
In short, you're a dumbass.
>>335872029
Please explain
>>335913951
I honestly think the problem with modern Nintendo is that the people making the big decisions don't play games from other companies, so they don't really know what's been done before, what's new, or what people like.
>>335853896
Zelda has turned into shit annon. Lets go and play some old classics like the CDI Zelda games and Zelda 2.
>>335872029
>. I had a blast with SS
lol
>>335874074
Someone find the post about all of SS's story problems
>>335917317
Sorry, I'm unloading a bit much on you. But basically, I'm sick of conversations always being steered into the "what did you expect?!" road.
Like, as if expecting something somehow makes it more realistic, or less shitty.
>>335917531
But we've heard from recent interviews that they are playing games from other companies. Making games is a long and exhausting job so many devs don't play as many games as gamers do, but they're not totally isolated.
>>335908712
Nintendo does a good job of guiding new players while not impeding on the enjoyment of experienced players in almost all of their other games. Pandering to retards only makes the experience worse for everyone.
>>335917639
They do? All I've heard is that Miyamoto wanted this to be Skyrim 2.0 and Aonuma played (and hated) Dark Souls. I hope you're right and they're taking notes for what makes an open world game good.
>>335874074
>>335917597
>>335917625
i do agree with you my m8. No need to apologize to someone like me lol.Anything happened with your family? GF? can i help you in some way? Or just oo much /v/?
>>335917973
>ganandorf backstory ruined
you mean the backstory of "king of the desert uses magic to become pig demon"
>>335918251
He was still an actual person in OOT, that was all the backstory he needed. Then WW did it service by fleshing out his motives some more.
What did Skyward Sword add? It arbitrarily tied him to some random evil dude for no reason. Is that a twist? That Ganondorf is a reincarnation of /some guy/? What's the point? It just ruins Ganondorf by making him seem like an imitation of a non character.
>>335917973
I agree that the whole Demise thing is dumb but I think people really, really overblow Ganondorf's speech in TWW and praise it as some kind of masterful tragic backstory
Ganondorf is a fucking prick who tries to commit genocide multiple times and what he says amounts to "well i was jealous hyrule was nice and i lived in a desert so i wanted to rule that instead"
Not something like "we were persecuted and forced into death in the desert, treated like second class citizens" or anything that might have halfway justified what he did. Just "yeah I wanted it". He gave everyone a sappy one-liner and they fell for it.
Honestly I preferred TP's Ganondorf where he doesn't give a single fuck and is just a brutal monster.
>>335902915
>hair color change is has the same impact of a gender change
fuck you, youre only thinking with your dick .
the lore specifically said hylia fell for a male hero in skyward sword and hyrule historia, if you want a playable Female PC, there are many female that can be playable that isnt Female Link, why FemLink out of all of the females
>muh canon
Aonuma's a hack but face it, the only there will be a playable femlink if Link has a sister.
>>335917341
>In short, you're a dumbass.
Hot under the collar, are you anon? You don't see me calling you names, or talking down to you. I have to wonder how much of your aggression is actually about what I said, and how much of it is from something else unrelated.
>So your argument mainly comes down to "spamming the sword" since QTEs have a minimal presence in the game
Hey, just because you wren't smart enough to use QTEs on floor masters and mogtails, doesn't mean they aren't there. Sure, the QTEs are more effective on some enemies than others. But that doesn't take away from there presence.
>A lot of people weren't even initially aware that QTEs worked on certain enemies in the first place because of the inconsistent nature of the prompts.
That works in favor of my argument, don't you think? The fact that no one even bothers to learn about the QTEs with certain enemies, just goes to show how poorly QTEs were implemented.
>You were responding to the post that merely implied that the QTE argument is stupid and baseless
No, the post arguing that the QTE argument was bad, was responding to a post, that was responding to a post that instantiated WW combat is good.
>I mean, honestly, you're better off just admitting that you were talking out of your ass at this point.
Talking from memory. And no, it wouldn't be the first time I was accused of having my head up my ass.
But really, there are a lot of Darknuts in the game. Hyrule castle alone has like 6 of them. I don't know how else to convince you of the numbers, other than somehow counting all of them. Which I'm not capable of doing in a timely fashion.
>>335902915
>Moreso now that he doesn't even have his traditional green tunic and pointy hat.
As if he wont pick that up at some point in the game. He hasn't started out wearing that shit in a 3D game since MM, where he was already an established Link.
Hell it would be more of a shock if he WAS wearing that shit at the start of a game now.
>>335918013
Just too much "what did you expect?" type logic. That's literally it. I can't stand it. If you criticize anything these days, then someone always ants to throw expectations in your face like it aces every conversation.
>They should have hired someone else for the part in the movie
>UHHHHH, HOLLYWOOD IS A CORPORATION. WHO DO YOU EXPECT THEM TO HIRE? THEY'RE TRYING TO MAKE MONEY.
>I think this aspect of the game could be improved.
>UHHHHH, [GAMDEV] ISN'T CAPABLE OF DOING ANY BETTER. WHAT DID YOU EXPECT THEM TO DO?
>I don't think that law is very fair.
>UHHHHH, IT'S POLITICS. HOW DID YOU EXPECT THEM TO VOTE? THEY'RE JUST TRYING TO STAY ELECTED.
Why would I want to play a Zelda game?
>>335919559
Because...
Because... Um...
No reason. Carry on.
>>335918841
>Hot under the collar, are you anon?
Not at all. I'm actually mildly amused.
>But that doesn't take away from there presence.
It literally does. You just admitted that QTEs are inconsistent, ineffective and largely obscure for most enemies that weren't Darknuts. That objectively means that the presence of QTEs was more minimal than it would have been otherwise.
>That works in favor of my argument, don't you think?
If your argument was to imply that QTEs were underutilized, sure. But that doesn't take away from my argument at all.
>No, the post arguing that the QTE argument was bad, was responding to a post, that was responding to a post that instantiated WW combat is good.
You replied to a post that pointed out how the QTE argument is just shitposting. You tried to dispute that, and then I responded to your reply.
>But really, there are a lot of Darknuts in the game.
There are a lot of Darknuts in very specific, uncommon areas, yes. There are NOT a lot of Darknuts in comparison to the entirety of the game itself, especially when you analyze the main quest which mainly had dungeons filled to the brim with enemies that weren't Darknuts and only an occasional Darknut here and there.
The halfway part in Hyrule and the final stretch of the game were the only portions that contained a lot of Darknuts, but again, both of those were pretty short segments in the grand scheme of WW's progression. You rarely saw them outside of those.
>>335919391
At some point you're going to have to accept the world is shit, and that corporations/the press/money rule everything, not things that are fun/mutually beneficial/high quality.
>>335911151
>Maimais
Fuck off leddit.
>>335919816
>Not at all. I'm actually mildly amused.
Oh, so you're just kind of a jerk then, huh?
>You just admitted that QTEs are inconsistent, ineffective and largely obscure for most enemies
No. I admitted that players won't find some, because they can spam an enemy to death before a prompt presents itself. They're not difficult to find otherwise.
And they're the most effective way of handling magtails and floor masters.
>If your argument was to imply that QTEs were underutilized, sure.
Nope. My argument is that QTEs were a mark of the WW's bad combat system.
>You replied to a post that pointed out how the QTE argument is just shitposting. You tried to dispute that
I disputed the notion that "QTEs are a bad argument", IN ORDER to make the point that WW's combat is bad. NOT, to try to distinguish WW's combat as being being exceptionally worse than other games because of QTEs.
>There are NOT a lot of Darknuts in comparison to the entirety of the game itself,
Yes they are.
>especially when you analyze the main quest which mainly had dungeons filled to the brim with enemies that weren't Darknuts
No more than Darknuts though. Dungeons had things like bats, stalfos, redeads, ghosts, etc. But, aside from bats, there aren't any enemy types that are used generically. Except perhaps bokoblins. Bokoblins litter the sea. Every other enemy type are equally as common a darknuts. It's just that the darknuts don't become common until later in the game.
Look here. They appear in more than the two locations you're giving them credit for.
http://www.zeldadungeon.net/Zelda09EnemyGuide.php
>>335918545
westerners look way too deeply into that WW speech. It's actually a very common thing for Japanese villains to be given 1 or 2 lines where they sound less villain-like and have some kind of justification for their actions, but it's really not supposed to mean anything other than a brief look into the mindset of the villain, they're still clearly the villain though.
>>335922407
>Oh, so you're just kind of a jerk then, huh?
No, you're just kind of a retard.
>No. I admitted that players won't find some, because they can spam an enemy to death before a prompt presents itself. They're not difficult to find otherwise.
They're difficult to find precisely because the prompt rarely presents itself outside of Darknut combat since the instinct of most players is to immediately slash the target. Magtails are one of the only exceptions.
>Nope. My argument is that QTEs were a mark of the WW's bad combat system.
Then no, it doesn't work in favor of your argument.
>I disputed the notion that "QTEs are a bad argument"
Which is why you're retarded.
>Yes they are.
No there aren't Repeating "yuh huh!" over and over again isn't going to suddenly make it true, you fucking baby.
>Every other enemy type are equally as common a darknuts
Except we're not comparing each individual enemy type to Darknuts, we're comparing Darknuts to every other enemy type combined. The REASON we're comparing Darknuts to every other enemy type combined is because Darknut battles are the only ones where QTEs actually matter aside from maybe Magtails and the EXTREMELY rare Floor Masters.
Please stop posting, this is embarrassing honestly.
>You can't put that much pressure on one game and it makes me sad they're handling it so poorly.
You underestimate my power...
>>335924108
Looks like I'm replying to a bona fide edgelord.
>They're difficult to find precisely because the prompt rarely presents itself outside of Darknut combat since the instinct of most players is to immediately slash the target.
That doesn't make it "difficult". it only means that the player is no inclined to take action which would lead them to discover what is otherwise very easy.
>Then no, it doesn't work in favor of your argument.
It does. Because no matter how you look at it, it was poorly implemented. Either they're relied on by the player too much, or not enough.
>Which is why you're retarded.
That that's a shitpost arguement.
>No there aren't Repeating "yuh huh!" over and over again isn't going to suddenly make it true, you fucking baby.
Repeating "nuh uh!" won't make what you say true.
>we're comparing Darknuts to every other enemy type combined
No we aren't. You are, apparently. But I'm not. Because that's a bad way to measure things. Like I said before, the QTEs are the only thing about WW's battle system that might potentially add depth. Which it failed to do. That's what makes it the mark of WW's bad combat.
How can Nintendo maximize the shitposting for the new Zelda, is making Link female/adding gender options the best way? What would you add to ensure endless shitflinging /v/?
>>335925495
Show a trailer at E3 with a prominent character such as Zelda displaying a lot of cleavage.
Then show a later trailer where the character's cleavage is covered by some extra fabric.
>>335925112
>Looks like I'm replying to a bona fide edgelord
Looks like I'm replying to a bona fide moron.
>That doesn't make it "difficult".
Nobody said anything about difficulty. It DOES make it more obscure and thus hinders its presence.
>It does. Because no matter how you look at it, it was poorly implemented. Either they're relied on by the player too much, or not enough.
Then you're either arguing that they were OVERutilized (which is blatantly false) or that they were underutilized, which is trivially true and has nothing to do with people whining about WW's combat primarily being QTE-based since it objectively wasn't.
>Repeating "nuh uh!" won't make what you say true.
Too bad I didn't do that and instead provided detailed reasoning for my points, unlike yourself.
>But I'm not. Because that's a bad way to measure things.
It's literally the only way to measure things if you're trying to make an argument about the prevalence of QTEs in Wind Waker's combat, like I said. Comparing the amount of Darknuts to the individual amount of other enemy types is utterly pointless because it doesn't have anything to do with what we're discussing.
>Like I said before, the QTEs are the only thing about WW's battle system that might potentially add depth. Which it failed to do.
And like I said before, the QTEs were minimal and barely utilized at all in the grand scheme of WW's combat, leaving only the "sword spamming" part that you keep bringing up which is no different than other Zeldas, which in turn means that trying to derail WW's combat on the basis of "muh QTEs" is indeed shitposting.
Of course, that doesn't apply to you because you and I both know that you're not actually a shitposter. Shitposting implies trolling, and you're not trolling at all - you're just stupid.
>>335917145
Shield bash to win: the game.
>>335925495
Link voiced by Nolan North
>>335878737
>any mainline zelda
>not being fucking good
>>335926117
>It DOES make it more obscure and thus hinders its presence.
The QTEs aren't obscured. They are dodged. It's kind of like how if there is a fork in the road, more people are inclined to take one direction over the other. That doesn't mean the least chosen direction is obscured. It's wide open. Anyone can take it. But they choose not too. Because the other direction is more appealing to them.
>Then you're either arguing that they were OVERutilized
When they are the only aspect of the system that stands between the player and depth, and they can be exploited. Then they are over-utilized.
However, the fact that they don't might as well not exist in other cases, means they were poorly implemented.
>WW's combat primarily being QTE-based since it objectively wasn't.
It was, beyond the standard slashing.
>Too bad I didn't do that and instead provided detailed reasoning for my points
No you didn't. You stated what you assume to be true from memory, then same as I. You didn't pull any charts, provide any figures, present any FAQs. Nothing.
>It's literally the only way to measure things if you're trying to make an argument about the prevalence of QTEs in Wind Waker's combat
No it isn't. Something doesn't have to be the majority of a whole, in order to be a prominent feature.
Like, if I said a person was ugly because of their nose. I wouldn't necessarily have to measure the amount of space the nose takes up on their face compared to their eyes and mouth. In the "grand scheme" of things, a nose is just a part of the whole, but it can be the trait that marks the face. When that person is referred to, it will be by their nose.
>he "sword spamming" part that you keep bringing up which is no different than other Zeldas
Tapping A to swing your sword isn't a unique trait. The fact that you're allowed to spam the sword isn't defining of WW's combat.
Actually, you don't have to troll to shitpost. It's kind of like the relation between rectangles and squares.
>>335925495
Crossdressing Link. Crossdressing is required at some point to progress.in the story.
>>335853896
>What do you want to see implemented in Zelda the most?
First person view/ Third Person view as in the TES series; guns; less puzzles, thats the worst part of the series, too fucking annoying; an open world similar to TPP: full of life (living creatures, flora, etc); vehicles, no just Epona, cars, or robot similar to Walker Gear.
>>335928043
that wouldn't lead shitposting, just lewdposting
Personally, I have never ben disappointed by a Zelda 3D
>>335927783
>The QTEs aren't obscured. They are dodged. It's kind of like how if there is a fork in the road, more people are inclined to take one direction over the other. That doesn't mean the least chosen direction is obscured. It's wide open. Anyone can take it. But they choose not too. Because the other direction is more appealing to them.
Except I just explained that QTEs for most the enemy types you pointed out had inconsistent prompts and weren't even obvious to many players.
Your analogy is garbage. There's no fork in the road, it's more like there's one really obvious direction and one really hidden one unless you're dealing with Darknuts and Magtails.
>When they are the only aspect of the system that stands between the player and depth, and they can be exploited.
You apparently don't know what basic words mean. "Overutilized" would mean that the QTEs are relied on by the player too often, when the simple fact of the matter is that they're barely relied on by the player at all unless they're fighting Darknuts which rarely appear in the game aside from a few segments that are short in comparison to the rest of the game.
>It was, beyond the standard slashing.
The standard slashing is the vast majority of the game's combat, so it wasn't. Go back and play the game right now.
>You stated what you assume to be true from memory, then same as I.
Then your memory is terrible, kind of like your lack of intelligence and general reasoning ability.
>No it isn't.
Yes it is because we're discussing how common a specific aspect of the game is, how prevalent that aspect remains throughout the gameplay.
Why do you keep making really shitty analogies with dumb mental gymnastics to get your baseless points across?
>Tapping A to swing your sword isn't a unique trait. The fact that you're allowed to spam the sword isn't defining of WW's combat.
Nothing in any Zelda's combat is actually defining of the combat.
It's jarring how genuinely dumb you sound.
>>335928698
>Except I just explained that QTEs for most the enemy types you pointed out had inconsistent prompts and weren't even obvious to many players.
The prompts are 100% consistent. That's a lie. And you said the reason they weren't obvious, was for the fact that players would rather spam. Now you're claiming different?
Well I don't think it's so obscure, when all you have to do is wait in order to get the prompt. it's not like there are complex sequences in getting the QTEs. You just wait long enough. The only difference with the Darknuts, is that you're discouraged from spamming, so you will wait.
>"Overutilized" would mean that the QTEs are relied on by the player too often
They are. used too often. It's sad how you can just QTE your way through Darknuts. And they're supposed to be the most difficult enemy in the game.
>Darknuts which rarely appear in the game aside from a few segments that are short in comparison to the rest of the game.
Darknuts appear very often.
>The standard slashing is the vast majority of the game's combat, so it wasn't.
Communication mix-up. I was actually saying that standard slashing is standard. And the "beyond" that standard, there is QTE. Not saying there are more QTEs than slashing.
>Yes it is because we're discussing how common a specific aspect of the game is
There's more than one way to measure commonality. The way you're doing it is too base.
>Nothing in any Zelda's combat is actually defining of the combat.
QTEs are defining of WW's combat. Like someone with a big nose.
>>335930080
>The prompts are 100% consistent. That's a lie. And you said the reason they weren't obvious, was for the fact that players would rather spam. Now you're claiming different?
I said that the prompts were inconsistent since the beginning of our discussion so I'm not claiming anything differently. The prompts for a lot of these enemies depends explicitly on the timing of the enemy and the positioning of the player, which means that the prompt doesn't always reliably appear and isn't always available.
I never said that QTE sequences were complex, I said that they are not as relied on. Most people aren't gonna play the waiting game to fight enemies that don't require it.
>They are. used too often.
They're literally not, you're just being disingenuous because you can't admit that you're wrong about how often the player uses them in their total combat time.
>And they're supposed to be the most difficult enemy in the game.
They look the most intimidating but there's not even a hint of confirmation that they were "supposed" to be difficult. Zelda games don't emphasize difficulty much at all, really.
>Darknuts appear very often
They don't appear often in any of the dungeons or areas outside the dungeons except for the final area, a couple of grottos and certain parts of the Triforce Hunt.
>Not saying there are more QTEs than slashing.
So then they have a minimal presence in the game.
>There's more than one way to measure commonality. The way you're doing it is too base.
The way I'm doing it is literally quantifying the things that players do whenever they're engaged in combat during the game, and the vast majority of the time they're not using the parry move.
>QTEs are defining of WW's combat.
They're barely used in WW's combat, so no, they're not.
Goddamn shut the fuck up. Stop worrying about Zelda NX. Just play your favorite games while you wait
>>335931214
The prompts are perfectly consistent. Are you seriously denouncing Zelda's polish? If there's anything these games get right, is that they're polished. Prompts don't just randomly fail to appear.
Even if most people don't play the waiting game, that doesn't mean that the presence of QTEs aren't there. Or that they are "difficult to find".(your words) It only means that the player hasn't waited for the prompt. That's it.
Total combat time isn't the only way to measure whether something is used too often or not. In total encounters with Darknuts, QTEs are almost always used.
Dark nuts are difficult relative to other enemies. Zelda games do have a difficulty ramp. And the most difficult enemys in the game, are Darknuts. Or at least, they're supposed to be. When your most difficult enemy can be dispatched with ease using QTEs, then QTEs are the problem.
Darknuts, like any other enemy in the game, show up in some places, and not in other places. No enemy in the game shows up everywhere.
QTEs are the most present """advanced""" tactic in the game. Sword slashing is not advanced at all. It's the standard. The standard doesn't mark gameplay. The unique does.
Something doesn't have to be the vast majority, in order to be common. That's not how logic works. Just google the definition.
QTEs are the only unique aspect of WW, and define the combat because of this.
>>335863868
It'd have a cute tomboyish girl running around having adventures. That's never not a plus.
>>335928263
Same, but I think they're overdue for a real gamechanger like OoT or ALttP. Like Aunuma said, since OoT that's been the formula for all other games, but with this one they're attempting a new formula.
We lit boys.
We.Lit.
>>335933695
>>335928263
You guys weren't a bit disappointed by SS?
Even if you like the game, weren't you disappointed that the sword controls weren't better? Forcing the combat to be reduced to essentially simon says. Didn't you think the bokoblin design was really bad? Weren't you disappointed at the skyworld being empty? The lack of interconnectivity in the overworld? Fighting Demise 3 times?(6 if you want the shield)
None of these things made you feel like the game came short of it's typical standard of quality?
>>335934174
Yeah, I'm the lit guy and I was mildly dissapointed. At the time though, it was my third Zelda game, and I didn't know the standards set by the series before. My first Zelda despite being born in '92 was Spirit Tracks when I bought a DSi XL on a whim and it blew me away. Skyward Sword would have been a much better game if the overworld wasn't so small. For the limitations of the Wii I think it was pretty impressive. After playing the other games though I can see why people were so dissapointed. It's the black sheep of the series but I still prefer it to TP.
I'm excited for the new Zelda because it's doing all the things I want it to do by focusing on exploration and freedom and the first game, which honestly in 2015 somehow managed to blow me away. I love the original Zelda. Overall though, I don't think there's a bad game in the series, I just think lately it's felt a little over-designed.
>>335934607
>For the limitations of the Wii I think it was pretty impressive
You know, there have been larger games on older consoles. The limitations of the Wii don't really affect the scale of the world. Besides, my problem was never the scale. So much as it was the structure. I didn't like how segmented everything was on ground. And how much lack of content was in the sky.
Have you played Zelda 2 yet? Just curious. That game is the real black sheep of the series.
>>335935312
I got to death mountain and stopped but I liked the idea a lot. I've actually got it on my 3DS and I'm planning on playing it before E3. I hope the new Zelda honestly acts like ALttP and onward doesn't exist and builds a completely new world. I'm hoping for less puzzles just because the series has become too steeped in it for my taste. At least, if there are puzzles I would prefer they be really hard, or like, riddles for secrets or something.
>>335935781
It's difficult to make a 2D zelda in 3D. Because the 2D games are so content rich. Every square in a 2D game is unique in some way. Either there's a secret, or an enemy, or the entrance to somewhere interesting, or just a cool looking landmark. There's no wasted space on a 2D map.
How does one translate that into 3D? It's very difficult. Especially on the world scale they are promising in the new game.
I actually can't see the difference between the amount of puzzles in ALttP and future games. People claim ALttP has less puzzles. But I just can't see it.
>>335908712
>It's a kids game lol
>>335936285
That's what I'm saying. ALttP is when the puzzles started. I'm hoping this new game forgets them to an extent
>>335936663
Ahhhh. I read it wrong. I thought you meant the new game should act like ALTTP. Fullstop. And everything after ALTTP doesn't exist. My mistake.
I don't know, many. I really like the puzzles. I have a hard time imagining what the game would be like without them. You just go from place to place, and the only objective is to survive?
>>335854984
>the newer platform will outshine it of course but the problem here is the amount of people being screwed into buying the newer platform if they want the definitive experience.
If it's anything like TP the better version will be the Wii U version because it was designed with that system in mind, while the NX version will be a glitchy mess.
>>335937248
I doubt that will be the case with the NX.
>>335937248
are you implying that the the wii version of TP was a glitchy mess?
>>335932670
>The prompts are perfectly consistent
Shut the fuck up, if you're not actually going to respond to the explanation of why the prompts don't always appear then don't bother responding at all you imbecile.
>Even if most people don't play the waiting game, that doesn't mean that the presence of QTEs aren't there.
>Total combat time isn't the only way to measure whether something is used too often or not.
That is LITERALLY EXACTLY what it means. Were you dropped on your head?
>Dark nuts are difficult relative to other enemies
No they're not.
>Darknuts, like any other enemy in the game, show up in some places, and not in other places
They show up in few places.
>QTEs are the most present """advanced""" tactic in the game
So? That doesn't mean they're prevalent in WW's combat.
>Something doesn't have to be the vast majority, in order to be common.
The definition of common is "occurring, done often; prevalent".
>QTEs are the only unique aspect of WW, and define the combat because of this.
Unique attributes do not define the aspect of gameplay they're used in, retard.
K-I-L-L Y-O-U-R-S-E-L-F.
>>335862250
Were you drunk when writing this?
>>335939076
>responding over an hour later.
>ending the post with "K-I-L-L Y-O-U-R-S-E-L-F."
I'm not even going to bother reading that shit, yo.
Conversation ended a while back. While you've been gone, jerking off or whatever, me and the bross have been having pleasant Zelda discussion.
>>335872029
I've never seen someone who belongs here less.
>>335853896
>What do you want to see implemented in Zelda the most?
This meme.
>>335853896
I dig trying something new but wy did they make a tunic out of his lobster jammies from WW?
I really hope this game has some kind of costume customization because I don't really like the blue tunic and lack of hat.
>>335939397
>Conversation ended a while back
Quit crying. The conversation doesn't end until the thread ends, and sometimes people have shit to do.
I'm glad that we established you're an idiot, though.
>>335866338
>saria twerking
Whoever made this needs to die a violent death.
>>335895617
No you
>>335866338
>You realize every Link is a different reincarnation right? SS confirmed this, and nothing in SS says Link can't reincarnate into a female.
and there is one Link in each game not two. having a game with a female link would be fine but having gender options would not only lessen the character but complicate the timeline further
>>335939720
Link in The Legend of Zelda 2030 will look like this and it will be a The Witcher like with Darks Souls combat system.
>>335939960
>Implying anyone in nintendo gives a fuck about the time line.
>>335877007
You. I like you.
>>335904786
You name like 2 points and somehow that makes it the best thing ever. It still has shit characters, fucked up controls, one of the worst traveling gimmicks and some of the worst bosses to date.
zelda is dead. there hasnt been a good one since Wind Waker.
>>335908712
Weak bait you fucking piece of shit.
>>335853896
>What it your biggest worry or concern about the upcoming Zelda?
That it's going to be some online bullshit.
Zelda is about an engaging storyline and a one player experience but the size of the world they claim this one has makes me think they're going to try to include something online.
Also Amiibos.
I don't want to buy a bunch of fucking toys just so I can get all the game's content.
>>335874074
You have so fucking shit standards.
>>335853896
Paper Mario Color Splash comes out this year too and I am actually looking forward to it.
But a 1 dungeon playable demo would be tits.
>>335870640
HW?
>>335863267
How was that ever viewed as a bad thing?
Link was the best of the three bonus characters. Spawn is fucking gay and Heihachi is whatever, go play Tekken.
He also tops IV's guest characters because Star Wars is bullshit.
>>335874074
SS's story was just tedious
>>335853896
>Do you think they'll provide a playable demo for all Wii U owners as a positive gesture since there aren't any other games coming out this year?
Let's put it this way. If they don't, then they've objectively fucked up and have successfully dissuaded me from buying any of their products after Zelda U.
>>335863686
SCII popped my fighting game cherry.
I probably wouldn't even like them if Link hadn't been in SCII. I still prefer Namco's fighters to Capcom's. I like a fighter that actually utilizes a 3D environment.
>>335877007
This guy gets it
>>335877007
Best guy in the thread.
>>335940390
Twilight Princess was good.
It answered a demand that the American audience once had. Then time passed and the hipsters decided that they preferred WW, the game that actually kinda flopped in America because of it's art style. Zelda has fucking cancerous fans.
The only thing I don't like about TP is the furfaggottry. It has great atmosphere, art style and character design. And it looks fucking amazing for something that started off as a GC project.
>>335858392
If there was some split story where you could also play through some babe's short little quest that would be fine. But having a girl as an option simply for the fact that she has a vagina is SJW tier shit.
Link is a manly as fuck bishounen and no meat wallet will ever be able to top him.
>>335862896
>it blows you away when you see how many of the series conventions, even things as small as angry cuckoos began in LTTP
OoT was my first Zelda. I went back and played LTTP and realized. Oh, it's the same game.
I don't know what it is, I don't have any problems with older games and I know it's a great game but I just can't get into LTTP.
>>335943396
It lacks the atmosphere when compared to OOT but that's more a product of technology. The gameplay is rock solid though
>>335864263
Zelda isn't Dank Souls.
I'll take well fleshed out character design over custom bullshit any day.
>>335944512
>I'll take well fleshed out character design
If you mean same design ad nausem I agree.
It's not a bad design but it's simplistic to a fault anon.
>>335877007
>Aesthetics of SS
Get rid of that and the companion and it's perfect.
>>335868595
That was particularly humorous in Prime 2 because Dark Samus lands on Aether and the Pirates shit themselves over how strong she is wither her new suit. Then regular Samus shows up and they shit further bricks. I think the log goes something like,
>"As horrifying as it may sound, there are now two Hunters."
>>335945609
I remember playing Fusion in class and getting the shock of my life when that thing shows up the first time, i nearly fell off my chair.
>>335945923
No that was the SA-X.
Samus has had two evil clones. One of them a Metroid, the other an X-Parasite.
But yes the SA-X is nightmarish.
>tfw Japan hasn't made a good Metroid game in 14 years.
>>335946423
Oh alright. I'm not too firm with the Metroid lore, but it looked like Samus, so i assumed it might be the same. It still was creepy as fuck and i'm still kinda scare to play the game.
>>335946617
It's spooky your first couple times but it's AI is actually really stupid.
>>335947043
I'm a pussy when it comes to this stuff. I can't even play the first Bioshock because it creeps me out. But maybe i should give it another try, i really like Metroid games..
>>335913951
I'm waiting for the moment in the E3 trailer/playthrough where Link climbs to the top of a watchtower to unlock part of the map and then jump into a haycart!
>>335872029
>Time will show how good of a game that was and then everyone will start saying "b-but I always liked it!"
This.
Happened with Majora's Mask and Wind Waker.
With time, once loved Zelda's become hated and the hated become loved. The only one I haven't seen affected by this is OoT.
>>335947160
Super Metroid, Fusion and Zero Mission are all easily emulated. Then maybe II if you're really in love. And the original if you're a masochist.
It's not a bad game just extremely difficult.
>>335914138
Not when they could actually fucking learn about the trends they're trying to piggy back off of.
>>335947468
With time it will only become shittier as better games come out. It's numerous flaws dont suddenly go away because of time.
>>335853896
>they risk the negativity surrounding their brand bleeding onto Zelda to create some lackluster first impressions.
I don't think they have to worry about that. Anyone with sense left with a lackluster first impression of Zelda U/NX the first time they showed anything about it.
>What do you want to see implemented in Zelda the most?
Combat and exploration.
>Do you think they'll provide a playable demo for all Wii U owners as a positive gesture since there aren't any other games coming out this year?
Probably not.
>What it your biggest worry or concern about the upcoming Zelda?
Aonuma.
>Given 10 points to distribute, how would you spread them out between exploration, puzzles, and combat to create a good balance for this game?
Exploration: 5
Puzzles: 0
Combat: 5
>>335877783
>and emphasis on Links bow
in disu zeruda yuu horudo wii u paddo in yoa feesu ando purei bai shuuto za baddo gai
>>335877936
>The original threw you in because the technology wasn't there yet.
The original threw you into the world because game developers back then assumed you weren't retarded and had the capability to figure things out for yourself.
>>335878004
Why in recent years does nobody look back on the Wii fondly. All I ever hear is it's garbage because of motion controls. The game pad is just as gimmicky if not worse because it forces you to hold the stupid thing up to the screen and half the time it blurs out the main screen and tells you to look at the pad.
>>335948380
No, they go away because fans forget about them in their quest to out hip each others "obscure" taste.
Popular opinion about TP and WW have completely reverse from the time they came out.
>>335949413
They were always at least decent games though, that doesnt change. Regardless of what popular opinion is however you quantify that, the games were still good and only were hated as something new at the time. SS's hate is multilayered.
>>335878864
Zelda actually had a role in that game.
Ganon didn't. Gotta defeat this new villain Zant. lol jk it was just Gannodorf again. The last boss was pretty wild though.
>evil Zelda
>Ganon
>Horseback Ganondorf
>Sword fight with Ganondorf
A whole two more things than that other one.
>>335863868
It's always nice to have a main character you can in some way associate with, and although gender is a minor addition it's still something.
Nothing will ever top Link's acid trip in TP.
>>335950382
Well since it's always nice lets just include every gender tumblr can think of. It's hardly any more work and options for the sake of options so let them do it.
The logic is so fucking flawed and i hate that people keep using it like it means anything. There's tons of games that dont let you choose your gender and people still feel invested and identify with them just fine.
>>335879180
>Boss in WW2 game.
So would Otacon be a Jew?
Oy vey Big Boss you gotta go kill Hitler and stop the Holocaust!"Otacon, Otacon do you read me? I've managed to infiltrate Auschwitz, but... I can't find any gas chambers or signs of genocide anywhere!