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Will Nintendo ever find a controller design that works good enough that they don't


Thread replies: 423
Thread images: 99

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Will Nintendo ever find a controller design that works good enough that they don't have to abandon it after one generation?
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>>335660564
Nintendo keeps making the same games over and over again, so to make things feel new they keep inventing silly new controller gimmicks to play them with. If Nintendo was actually growing up as a game publisher, they wouldn't be so dependent on hardware gimmicks to get attention because the games would sell themselves.
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>>335660564
Meanwhile Sony hasn't done shit after the DS on the first Playstation...
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Seriously, though, who the fuck designed the N64's controller? Also, just pointing out that we're in the eighth gen and the gamecube controller can still be used. The Ps controller really isn't that great. The Xbone controller is the best, don't have one though cause I don't own one, so I just use the xbox 360 controller for pc gaming, which is the second best designed controller. Also, Wii U's pro controller is the third best designed controller.
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>>335660902
They keep on making the d pad worse
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>>335660958
i did, motherfucker
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>>335660564

>innovation is bad

Kill yourself
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>>335660747
>trying this hard to fit in
Keep on memeing my friend.

>>335660902
This. The analog stick design and placement are fucking abysmal. Literally only reason people accept it is because we grew up with it, but the convex bullshit was retarded, and they kept it for 20 fucking years.
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Well, every single controller except the GC one has had an innovation everyone else copies.
>NES = basic layout of direction on left, buttons on right, start and select buttons
>SNES = trigger buttons on shoulders
>N64 = joystick integrated with classic controller setup, rumble
>Wii = motion controller
>Gamepad = gyro controls, integrated screen

I suppose the GC did have the first first-part wireless controller.

I'm of the opinion that the Gamepad is one of the best controllers ever made, though, which /v/ doesn't share.

Gyro controls, touch screens and screen interface are all things that we'll be seeing more of in the future whether you like it or not, but it'll be improved vastly in the next couple years.

Motion wand controlls/seperated two-handed controllers are gonna be a big facet of VR.
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>>335661126
>Keep on memeing my friend.
He's not wrong, though.
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>>335661126
>This. The analog stick design and placement are fucking abysmal
>hating on the Dualshock
I bet you also think the Gamecube has the best conttroller ever
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>>335660874
If that thing is real then God rest Nintendo's soul.

>no buttons
>OLED screen goes behind your thumbs where you can't even see it
>Gamecube nipple thumbsticks
>no handlebars

It's like they're addicted to losing.
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>>335661462

already confirmed Hoax, the creator came forward on the 3d model he used for this.
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>>335661462
I doubt it's real, but at the same time it's totally something they'd pull.
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>>335660747
First post best post
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>>335661562
So it's not even a physical thing he made?
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>>335661692
It is, it was 3d printed
There's a video showing the build
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>>335660564
>dead mascot>dead mascot>dead mascot>dead mascot
>loveable mascot>loveable mascot> loveable mascot>loveable mascot
I see nothing wrong here
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>>335661810
That's pretty cool.
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>>335661061
But anon, Sony innovates with their games, the part that actually matters
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>>335660902
DS4 was a step in the right direction though the build is fucking horrible
I still think the boomerang could have been good had it been tweaked
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>>335661916
lol
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>>335661916
>But anon, Sony innovates with their games,
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>>335660564
The gamecube controller looks like the N64 controller was it's "parent"
The general shape of the controller looks like it could have had the handle in the middle, and the colors on the buttons make it obvious as well. They took a flawed controller design and de-flawed it, creating what would have been the perfect controller if they had simply taken it another step forward, improving the design next generation.


Instead they trashed it and made the waggle stick.
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>wii u won't even get a main series mario game before it's wheeled out for the NX
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>>335662378
What are NSMBU and SM3DW?
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>>335662378
>he plays Mario platformers
fucking why
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>>335662450
It's old bait, just ignore it.
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>>335660564
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>>335660564
Nice touch on the wii tv, Made me chuckle
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>>335660564
Will sony ever make an IP that isnt so shit they have to abandon it after one generation?
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>>335660958
PS3 > Xbox One > Xbox 360 > Gamecube > Dualshock > Xbox S > Dreamcast > Xbox Duke > N64
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>>335661061
It's not innovation if it doesn't stick. What happened to the three-handed controller? What happened to the analog nipple? What happened to the wand and nunchuk? Those are what we call "gimmicks" because not even Nintendo used them for more than one system, and the same will hold true with the screen on the controller-- another silly idea of Nintendo's that will be forgotten as quickly as it came.

The last time Nintendo made a controller that had a legitimately great innovative design was the SNES. That controller is still the basis of every standard controller we use today. So naturally, as soon as the N64 came around Nintendo had to abandon it for something sillier, and they wouldn't return to that form factor as the standard until the Wii U.
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>>335663470
The N64's innovation was a joystick in the controller. Dualshock did it way better though.

The motion controller paved the way for gyro controls and now VR systems are using them extensively.
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>>335663193
>god tier
> a sony controller

as someone who has played with a shitload of controllers, let me just say you are retarded
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>>335661810
Well then congrats to him on making a very believable looking prototype. Although part of why it was so believable is probably because we've all come to expect Nintendo to make an alarming mistake with their next controller like not putting buttons on it.
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>>335663193
Manlet detected. Dualshocks are impossible to hold with proper-sized hands.
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>>335663193
>PS3
>better than anything other than GCN and N64
You are the absolute fucking worst.
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>>335663193
switch Xbone and DS4 and thats correct
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>>335663193
>low quality bait
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>>335662378
It had Super Mario 3D World but I don't know if we can really count that. It felt like more of a sidestep for the series than even Super Mario Sunshine. It was basically 3D land in HD with co-op.
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>>335663731
Go loose some weight pig.
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>>335663895
You're only proving your manlet status if you think the problem is in the girth of fingers.
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>>335663826
3D World has almost nothing in common with 3D Land except the 2D influence, and even that is significantly less present outside of the flagpole endings.

Most of 3D Land has a fixed camera perspective, 3D World is almost entirely behind the back camera like 64, except more zoomed out.
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>>335663667
Why? They fixed everything that was wrong with the dualshock, including moving the sticks further apart.

>but muh offset analog sticks

If you were going to say this, you are a mongoloid.
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>>335663731
>I got shit-tier genetics so I have fat rolls on my fingers
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>>335663996
>actually believing this
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>>335663961

Dualshock and Xbone controllers both fit well in my hands, idk what you're talking about.
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>>335664310
Wow, you sure showed me with that epic win image, 1995 kid.
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>>335664379
your shit b8 doesnt deserve any better
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>>335663470
>What happened to the three-handed controller?
What happened to the analog stick? Oh right, Sony redesigned their controller to implement it and now it's industry standard.
>What happened to the analog nipple?
What happened to the analog triggers? Another industry standard in the next generation.
>What happened to the wand and nunchuk?
What happened to motion controls? Now they're implemented into VR to make it even better than it could possibly be without them.
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>>335660564
Shit I didn't know the PS1 and the N64 came out in the 1970s.
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>>335663615
>The N64's innovation was a joystick in the controller. Dualshock did it way better though.

True, but they were hardly the first. The Atari 5200 had a full analog jostick in the controller, and the XE-1 AP (pic related) is a special controller released for the Genesis that had an analog joystick and slider that certain games like Musha were designed to take advantage of, years before the N64 was a thing (the stick was much higher quality than the N64's too, although the controller was infamously big and bulky).

Motion controls for VR is somewhat debateable, as the technology had already existed within the simulation industry for several years prior to video gaming applications, and it was also being used in some popular arcade games years before the Wii. It was going to end up being a part of VR with or without Nintendo's prodding, though I suppose Nintendo's contribution is that they set the expectation for what form factor a consumer motion controller would take.
>>
Controller Power Rankings:

DS3
DS1/2
Xbox360/XBO
Gamecube
NES

Everything else
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>>335664747
>What happened to the analog stick? Oh right, Sony redesigned their controller to implement it and now it's industry standard.

Nintendo wasn't even the first to have an analog stick on a controller >>335664886 and on top of that they knew fuck all what to do with it. The dualshock's stick was mechanically and ergonomically superior to the N64's analog configuration. It was Nintendo ended up copying Sony's sticks, because mechanically the Gamecube's sticks are identical to the Dualshock's and have nothing in common with the N64's except the notched corners and design on the rubber (and the rubber top was an innovation borrowed from Sony, too).

>What happened to the analog triggers? Another industry standard in the next generation.

Was the Gamecube your first game system or something? Analog triggers were first introduced on the Sega Saturn, followed by the Dreamcast and then the Xbox which made them standard. The standard analog trigger design is directly descended from the Saturn. The gamecube used a weird, mushy design that had no arc of movement and were prone to jamming up.

>What happened to motion controls? Now they're implemented into VR to make it even better than it could possibly be without them.

Motion controls have always been a part of VR for like 20 years. Nintendo borrowed the Wii's motion controls from the simulation market, not the other way around.

You sound like a Muslim talking about the myths of a bunch of other religions they've co-opted and then says "Mohammed thought of it first!"
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>>335661126
>The analog stick placement is fucking abysmal
Fuck off

>>335660958
>Xbone and 360, top 2 controllers
Wtf is this shit??

>>335663193
>DS4 = god tier
>Xbone and 360 = great tier
>Has DS3 but not DS2 or 1 which feel pretty different from shitty DS3
This list is trash.
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>>335661126
>Keep on memeing my friend.
But he's right you retarded fuck. Nearly all changes to new Mario games were due to the controller scheme.
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>>335660564
>implying the First PS controller looked like that.
Faggot.
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>>335664874
>he doesn't remember when cartoons used to say "don't touch that dial, we'll be right back!"
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>>335663193
almost perfect, just switch DS4 with The Duke
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>>335664886
>that controller
"sorry dude I've only got one regular controller. Here, you can use this one."
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>>335665505
The only real distinguishable difference between the DS1 and DS2 are the analog buttons, which only some games used.

The DS3 does have more prounounced differences, but the main ones are the analog triggers (which kind of sucked ass) and the sticks being longer with smaller tops. I actually prefer the Dual Shock 3's sticks but I understand why people prefer the DS2's, and the DS2's shoulder buttons were quite easy to use while the DS3's triggers were very clearly an after thought, and should have had concave notches to keep fingers from slipping.
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>>335663193
Wii U Pro controller sucks absolute dick. Switch it with the steam controller then move it to the right of Dreamcast.
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>>335660564
The Gamecube controller was the best, just needed some tweaking and a left bumper
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>>335665965
That thing was like $100 when it came out and is highly sought after by collectors. In Mortal Kombat it'd be a joke, but in Musha it was the shit. And it's about as rare as a copy of Musha.
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>>335660874
>>
Wii U Pro Controller is what they should stick to
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>>335666012
Weight matters, even moreso during vibrations. There's a reason why that one FGC champ used a DS1 instead of a wired DS3
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>>335660564
Your image is misleading. You're forgiven, though, because sony didn't abandon it after one generation. They abandoned it in less than one YEAR.
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>>335666124
Nah
>switch stick placements
>analog triggers
>concave sticks
>raise center buttons instead of having them flush
>matte finish
GameCube is closer to perfection.
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>>335666082
It needed a left bumper, and clicky sticks. Every time I pick one up I try to idly click the sticks and quickly grow frustrated when I realize I can't. Also the C-stick still seems stupid to me, especially because I played a lot of Time Splitters 2 and had to put up with that shit.

I just ordered some of these metal Dualshock 3 sticks that are coming in the mail tomorrow, and I'm going to stick them in my silver GC controller. I have some black ones in my Dualshock 3 and I like them, but mainly because I put 3rd party rubber nubs on all of my controllers. They don't feel so hot when it's just the bare metal against your skin, unfortunately. The gamecube's default stick is a little too small for my rubber caps, but the DS3 sticks are just the right size and are a little longer, so it should work out nicely.

This has been a pet peeve of mine for over a decade and I'm finally going to do something about it.
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>>335666117
kek
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>>335666449
Plus the nubs were known for falling off so the plastic would shred your thumbs :(
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>>335663193
Oh yeah:
>GC and DS3 at solid tier
Dude, GTFO.

>>335664954
>DS3 above DS1/2
Ugh. At least, XBox and GC are under DualShocks.

>>335665882
Glad someone understands me. Yeah, DS3's triggers are quite bad. Not only that, the controller just feels stiff overall even after heavy uses.

A guy I know who was used to play with a DS3 tried a DS2 and said it just felt so smooth.

>>335666082
>>335666384
No, really far from being the best or perfect.
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>>335663193
>low_quality_bait_.jpg
>>
>>335666384
I think the Gamecube controller is great for games built around it and poor for those that would be better with a diamond layout
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>>335666660
Was meant to reply to >>335666012

>>335666184
Yeah, that too. DS3 build just feels cheap overall.
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>>335666665
>if it doesnt praise ninty it's bait and shitposting

Yawn
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>>335661126
>This. The analog stick design and placement are fucking abysmal.

Back when it was first created, gaming journalists everywhere praised it for being the best controller ever.

Then around the time xbox came out, all these hipster gaming journalists started saying it's the worst thing ever created. Then idiots like you repeat the same bullshit over and over.

It's disgusting how everything changed within 2 generations due to hipsters.
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>>335666995
I never read any console gaming magazines

It's just not a good controller to play with
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>>335663193
Troll tier post, poster is probably an xbitch or sonygger.
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>>335664153
>Complaining about DS' stick placement
Dude, just shut up.
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>>335661916
I came here to laugh at you fgt
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>>335666236
It's almost the exact same form factor. I have both controllers right here, and aside from the presence of the sticks there are only 3 differences externally:

1. Start and Select have been re-arranged to make room for the sticks and mode button

2. The L2 and R2 buttons on the DualShock are bigger to make them easier to find and press

3. The bottom of the handles on the back is flat on the old controller, while on the Dualshock they are round. You wouldn't even know the difference unless you laid them both flat.

The Dualshock is literally just a Playstation controller with additional analog sticks and rumble, and it ended up becoming the industry standard controller design because the base controller design was so good, even if it's somewhat dated ergonomically. Its ergonomics and aesthetics were outdated when the PS3 came around and should have been re-designed, but it had a good run.
>>
>All this DS3 hate
Say what you want about it, but that motherfucker is durable as hell. My controller still works even after all these years.

Meanwhile, I've gone through at least 3 xbox 360 controllers.
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>>335667449
Only problem with the Dualshock 3 in terms of durability, was that the plastik on the sticks would wear out and you'd get this grindy feeling when you used it, particularly on the left stick. That's why I replaced mine with metal sticks.

Fortunately the DS3 is child's play to take apart, clean and repair. You don't need any special screw bits or anything like that, unlike the Xbox 360 and Nintendo's controllers. A small Phillips Head screwdriver works just fine.
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My favourite controller is the GameCube one. I consider it ergonomically perfect, at least for me. Sure, it has flaws, like the tiny d-pad and only one Z button. But, overall, I love the thing to death.
However, let me spout some opinions here.
The DualShock 3. I've never really been a big fan of PS controllers. I thought the original was weirdly shaped and I didn't get how the handles worked when first trying it out. I was holding the handles firmly in my palm, but you're kind of supposed to put the end of them in the middle of your hand, so your hands are at more of an angle towards the sticks. In my opinion, it's not ideal, but it works pretty well. Even if the DS3 isn't much different from its predecessor, I have come to realise that it might just be the controller with the best features.
It has two things that make it stick out a little. First, analog face and top shoulder buttons. As far as I know, that's unique and it's actually extremely useful as it doubles the utility of all six buttons. Play MGS3 and you'll notice how you can hold down square to bring your weapon up, but you have to push it down a bit harder to actually fire the weapon.
Second, gyroscope. It's not alone with this, but it does make it fairly unique. The thing is, motion controls as an add-on, not a main feature is severely underused. I was playing Wipeout HD and letting you tilt the controller to pitch your craft up and down slightly is a really intuitive feature. The best thing is you can adjust just how much you want it to influence the angle.
Anyway, so yeah. I really wish the features on this thing became industry standard. I like when controllers have different design though, so I'm fine if we never really achieve perfect shape, but having optional, subtle motion controls and analog face buttons is great and provides only advantages.
And that's my blog post for tonight.
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>>335667671
>the plastik on the sticks would wear out and you'd get this grindy feeling when you used it
I've been using mine frequently for the bast 5 years and it really doesn't feel grindy. If anything, it feels more slippery than when I first got it. I kind of prefer other sticks that have tighter sticks(I really don't know how to say this properly) that require more force to push.
>>
>>335663826
>It was basically 3D land in HD with co-op.
3D Land was a 2D Mario game with elements from 3D Mario, 3D World was a 3D mario game with elements from 2D mario.

Personally I enjoyed them both quite a bit
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>>335668224
That's a pretty good way of putting it. Personally, I think 3D World is one of the best Mario games, period. It's probably because I played it co-op that I enjoyed it so much, but honestly, going back alone and getting 100% was just as fun and the level design is just amazing throughout.
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Do people unironically like the Gamecube controller? Such horrible design, asymetrical, right analog is a literal nipple, mushiest shoulder buttons of 6th generation, shitty d pad, and who the fuck thought it would be a good idea to put a tiny ass button on the blunt side of a humongous concave mountain known as the R button? Jesus, the PS controller is adonis, perfection incarnate, and every manufacturer fails to properly emulate it.
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>>335663193
Every PS4 controller I've seen has the analog coating come off..
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>>335663193
>atari Jaguar controller on the same tier as the Xbox duke.

>Dreamcast being higher than the Duke

Nigga you fucking dumb.
>>
>>335667882
Try DS2 then. It's like a smoother DS3 without its flaws.

>>335668643
Muh nigguh.
>>
Has ANYONE made use of the stupid "share" button?
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>>335668643
>mushiest shoulder buttons of 6th generation,
Thats because they were full analog, not digital.
The triggers knew how far down they were being pressed which gave a lot of options.

Its why Mario Sunshine HD wouldn't work, you need that pressure sensitivity the analog triggers had, not he ON/OFF of digital triggers

Also the Octagonal gate on the Joystick is fucking great
>>
>>335668643
Gamecube controller works extremely well for platformers and racing titles.

Those big mushy shoulder buttons are excellent for throttle control.
>>
>>335668643
It's good for Smash and not much else.
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>>335668643
>Assymetrical
Makes literally no difference. If you can use the DualShock to play a platformer that requires you to steer with the left stick and jump and run with the buttons, you can use the GC controller to play an FPS that requires you to steer with the left stick and aim with the right one.
>right analog is a literal nipple
This is a valid complaint and that's why I opened mine and replaced the c-stick with a regular nunchuck stick.
>mushiest shoulder buttons of 6th generation
I never understood this complaint though. They're analog. Fully analog. You have a great amount of control using them, plus they have an extra button if you click it in all the way. Works just as well as regular triggers, plus one extra feature.
>shitty d pad
Terribly, yes.

These things in mind, I still like it. Feels so good to hold. D-pad isn't that useful anyway.
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PS controllers are shit.
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>>335660564
>DS1, 2, 3 are complete shit
>N64, GC and Wii are GOAT controllers
Will you ever stop to be an idiot?
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>>335668803
That hasn't happened to mine but that's probably because I put 3rd party nubs on it anyway. I put them on every analog controller I can because I like picking up a controller and the sticks always feeling about the same.
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>>335669549
>posting the edited version
>>
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>>335669739
>Posting the butt hurt version

PS controllers are shit.

Cry about it some more.
>>
>>335666995
>Back when it was first created, gaming journalists everywhere praised it for being the best controller ever.
Nigger, have you seen the Nintendo 64 controller? The dualshock is terrible, but it was a huge step up on its competition.
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TOTALLY ORIGINAL DO NOT STEAL
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>>335669613
>Wii controller
>GOAT

Son it was the worst Nintendo controller since the Power Glove. Even the D-pad on that thing was shit.
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SO MUCH INNOVATION
>>
>>335669613
>Wii, N64 GOAT controllers.

How fucking retarded can you get?
>>
>>335669787
>Wanting a retard ice cream controller >>335664153
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>>335669874

Hey Chaddy. How does that Move controller feel when you shove it up your ass?

I bet you like it. All Sony fans like taking it up the ass. Enjoy the PS4K:32X
>>
>>335664153
most games have you pressing buttons more than the right analog. the fucked up stick position on the DS is an issue along with the bad d-pad though the XBox d-pad is even worse.

not sure what strawman this pic is trying to set up. the XBox 360 pad is by and large the best standard gaming pad ever made
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>>335669865
The PS1 was going to be the successor to the SNES until Nintendo pulled out of their deal with Sony.
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MUCH INNOVATION SO ORIGINAL
>>
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>>335669865
>Put face buttons in a quadrilateral diamond
Why? The SNES had the perfect layout for the buttons. The left and rightmost ones were slightly further apart, because your thumb was at an angle. It made perfect sense, but Sony just fucked that small detail straight up for the sake of symmetry. I don't understand.
>>
>>335670062
>until Nintendo pulled out of their deal with Sony.
Thats because Sony was trying to jew them out of all of the profits.
>>
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CHAMPION OF ORIGINAL IDEAS

DO NOT COPY
>>
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>>335670006
>cucking this hard for Nintendo

Christ buddy. No one was defending the Sony move. That thing is a piece of ungodly garbage as well.
>>
>>335669549
>People actually believe modern gamers should have the right thumb lower and the left thumb higher than one another to play a shooter.
>People actually think symmetry matters AT FUCKING ALL.
>People actually think one controller can be universally ergonomic.

The DS2 is the absolute perfect controller for me. 360 comes in second. The GC controller was very close to being near perfect, too.

MILEAGE VARIES. NOBODY IS MORE CORRECT THAN THE OTHER.
>>
>>335670201
It's a falseflagging retard. Ignore him.
>>
>>335669937
Left: one poorly positioned analog stick that felt like shit and would always break
Right: two good analog sticks that are easily reachable in an intuitive configuration, with the nice click feature

Gee, I wonder why everyone copied the dualshock and not the N64 controller? Including Nintendo?

The only console I can think of that copied the N64 controller was the L600 and you've probably never heard of it. I wonder why that might be?
>>
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LOL SO CREATIVELY BANKRUPT WE EVEN STOLE AN IDEA FROM OUYA LOL
>>
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>Strafe right
>Aim left
>Thumbs touch

Great controller, Sony.
>>
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>>335670289

So wait, you actually think dual stick controllers were invented by Sony?

BWAHAHAHAHAHAHAHAHAHA!!!!
>>
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>>335670289

>copied the N64 controller was the L600

Here's why you're wrong junior. They all copied one very important feature of the N64 controller.

The placement of the analog stick is in natural alignment with the bones in your hands. This is true for all controllers that put their left analog stick in the proper, forward position. Unlike Sony's shitty, hand ruining dual shit controllers.

>In before buh buh buh muh symmetry!

GayStation controllers and complete fucking garbage.
>>
>>335670445
Alright, this one made me at least smile a little.
>>
>>335670006
Functionally the Move was better than the Wiimote, but it still sucked because the Wiimote was such an inherently dumb controller concept for gaming. The only place where it might have any use is VR, and the Wiimote would be ill equipped for that because the camera is on the controller and the LED emitters are under the TV, rather than the other way around. If it's not facing the TV it starts acting janky.

The move did one thing well, which is that it proved that no matter how good your motion controller is, motion control games are always going to be shit.
>>
>>335670445
>>335669865

Jesus. Sony was so lazy they just stuck analog sticks wherever they would fit on their existing controller. What a shitty company.

>>335670595

It was better for shoving up your ass because it's shape was more like a dildo.
>>
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>>335670570
If that really was so important, how the hell did you manage to play NES, SNES, or Genesis games?
>>
>>335670392

You must hold your controller like a retard
>>
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>>335670570
>This guy actually believes all controllers are ruining our right hands or he actually conveniently ignores that we manipulate cameras more often than we press the face buttons in the year of our Lord, 2016.
>>
>>335670570
So what about your right hand then?
>>
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>>335670692

The D-Pad and Buttons on those systems were parallel because they were both the primary input device for each hand.

In modern gaming, the left analog and the face buttons are the primary input devices.

Again, Sony controllers are factually and scientifically proven to be complete and utter shit.

Only a single console owning fanboy cuck would say otherwise. Take the dual shock out of your ass and you'll realize the truth. Sony controllers are shit.
>>
>>335665578
That makes no sense. There's next to nothing in the Galaxy games you can't do with the Wii U gamepad.

Even the handful of motion control based stages would work since the pad has gyros built in.
>>
>>335670692
>Play NES
>lose my last life because my hand fell asleep
>have to restart from the beginning.
>>
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>>ps babies getting so made because sony makes junk controllers.

KEKELS
>>
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>>335668803
>still trying to spread this lie

Stay salty, lad.
>>
>>335670054
>the XBox 360 pad is by and large the best standard gaming pad ever made
No.
>>
>>335670954
>Muh salty meme

You can leave now NeoFAG

Speaking of which. you know why they call it neogaf?

Neo
GAY
AS
FUCK
>>
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>>335670086
>A big bulky tumor that guzzles up batteries
>a controller that added not one but two rumble motors, without even increasing the physical size of the controller, and was able to power them from straight the console with no batteries
>N64 rumble pack is in the back of the controller and makes the controller's casing rattle violently
>Dualshock rumble motors are right under your palms and don't need to spin as hard for a superior rumble experience
>each DualShock rumble motor is a different size, allowing each to be programmed for different kinds of immersive vibrations
>everyone copied the Dual Shock's model and not Nintendo's
>the only company that copied Nintendo's way was Sega with the Dreamcast, and that console failed

Once again, Nintendo hastily added a feature in a way that was not well thought out, and then Sony made a superior, more elegant version that just plain makes more sense for the actual end user. Nintendo would do things first but do them poorly, and then Sony shows the industry the right way to do it.
>>
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>>335671067
>Superior
>Elegant
>Damages your hands

Hue hue hue hue hue hue hue!

This is just too easy. Sony fans are all brain damaged and never have any decent replies. But they try so hard, and it's fun to watch.
>>
>>335670147
Nintendo was the biggest jew in the whole gaming industry, and they were angry that they'd finally met their match.
>>
>>335670902
For any FPS your right thumb is going to be on the right stick not on the buttons.
>>
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>>335671067
>Sony shows the industry the right way to do it

That's funny because the rest of the industry did something else.
>>
>>335670147
>Want all profits to yourself
>Go behind business partner's back to make better deal for yourself.

T-the other guy is the jew!
>>
>>335671191
Still doesn't matter because you're left thumb is still lower than it should be. And most FPS games still use the buttons.

Man, you are bad at this. Probably almost as bad as you are at playing games with that shitty sony controller.

Damn, I really feel bad for you brosef.
>>
>>335671059
Ohoho got me mate, with your brilliant arguments. You are just too smart for me, I'll step down right now. How do I even compete with such intelect?
>>
>>335671201
This. Stick placement is no big deal. No one but faggots care. But, holy fuck can't they make proper handles for the thing?
>>
>>335670675
>It was better for shoving up your ass because it's shape was more like a dildo.

Sony read all the medical reports of Nintendo fans with Wii remotes lodged up their asses, so they put a bulb on the Move as a safety feature to prevent it from being swallowed by the rectums of any Nintendo fans that might switch over.
>>
>>335671263
>How do I even compete with such intelect?

Well clearly you can't which is why you're so butt hurt about it now.

Listen, someday you'll go to a friends house and play another system. Or maybe mom will buy you a new console. And on that day you'll realize that I was right. The PS controllers are garbage. They always have been, they always will be. It's a sad state of affairs bro. Don't get mad about it. You can always come to my house and play games.
>>
>>335671260
most fps also use the d pad
>>
>>335671201
>Death gripping the controller like a mongoloid ham beast.
>Not cradling it and taking advantage of its exceptional ergonomics for people with man-sized hands who aren't fucking tundra hogs.

Top kek.
>>
>>335670570
You need the right analog stick more in FPS, which is the genre that you retard icecream controller proponents always say are superior on non-Sony controllers. See >>335664153
>>
>>335669478
>They're analog. Fully analog. You have a great amount of control using them, plus they have an extra button if you click it in all the way. Works just as well as regular triggers, plus one extra feature.
But the problem is that pretty much no 3rd party games actually used this. If you needed to press the R button, it needed to be pressed all the way down, which is just inconvenient
> D-pad isn't that useful anyway.
In 3D games no, but it is shit for 2d platformers and games like tetris attack
>>
>>335671425
>Death grip
>Normal, gentle grip on the handles made for gripping
Just because Sony made a controller specifically for puny skeleton hands doesn't mean it's the best thing ever.
>>
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>>335670823
>In modern gaming, the left analog and the face buttons are the primary input devices.
No there not. Have you even played a modern game that isn't Mario? The right analog stick is the default position for your right thumb in almost every 3D game these days other than platformers. And guess what? On almost every controller, the right analog stick is in that position you claim will break your bones if you rest it in.
>>
>>335671260
>tries to aim in an FPS
>oops, the buttons aren't doing anything

You're either in serious damage control or you don't know how to play an FPS.
>>
>>335671575
>If you needed to press the R button, it needed to be pressed all the way down
No. I have plenty of games which binds the analog press to one button. You have to press it down maybe halfways, but not until it clicks.
I had this ugly third-party controller which had its R button constantly pressed down just a tiny amount, and it caused it to constantly fire in FPS games, drift in F-Zero, activate power-up in Mario Tennis etc.
>>
>>335660564
nintendo will never stop making the same games but always keep changing the way the player interacts.

sony will keep making new games that will ignore all technological evolution besides swt grafx.

microsoft will copy the worst traits of both of them and shit harder on its buyers than activision/ubisoft combined.

pc is a self congradulatory wastland of the most arrogant spergishness ever.

seriously. fuck videogames. every company and creator just wants to lie to you and jew you out of as much money as possible.
>>
>>335670147
You know that it was Nintendo that went behind Sony's back and made a deal with Phillips, right?
>>
>>335671814
>Only complaint against PC is its users
Feels good to be a massive faggot with the best system.
>>
>>335671816
>Nintendo that went behind Sony's back
Yeah, because Sony was trying to jew all of the profits out of the console.
They wanted something like 90% of software profit just because it was on CD's
>>
>>335670006
>Talking shit to Chad Daddy
Get the fuck out
>>
>>335671638
>Complaining about resting his right thumb on the wrong place
topkek
>>
>>335671904
case in point. you blasted thousands out your ass just to play your electric toys at a slightly higher resolution and framerate and you're already looking forward to throwing it in the trash as fast as possible.

get fast-acting aids and die in your hugbox with the consolefags.
>>
>>335672050
And you blasted thousands out your ass when >paying for video games
It evens out. I get free games on the superior machine, you get more exclusives on shitty hardware.
>>
>>335672185
honestly anon what's the last good game you played? free or not.
>>
>>335671132
>posting the shopped version
>>
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>>335660564
I kept hearing people say the DS4 felt great and was the best new controller. I'm not the type to go around testing every new console but I did eventually get to try one after trying an xbone controller. The xbone controller feels better than the 360 controller, there are a few things I didn't like but can't remember those right now. The DS4 controller felt cheap and tacky though, not terrible, just a whole lot of nothing.
>>
>>335671132
>>335671201
>Holding DualShocks wrong
Well, there's your problem.
>>
>>335661462
>>335661562
>>335661570
nintendo learnt from their mistakes. This is their latest build concept.
>>
>>335672286
that's what i thought. it's time to sell your toys and find a hobby that doesn't rape and insult you at every moment it can. console or pc alike.
>>
>>335671360
You're trying to convince me that something I own and use, and know for a fact is good, actually isn't. I don't see how you think that is gonna work, little snowflake, but whatever helps you sleep at night I guess.
>>
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>Faggots acting like Sony doesn't have IPs with staying power
>Meanwhile, nearly every mainline entry in the Gran Turismo series sells over 10M copies and nearly a decade and a half after the franchise began, Ratchet and Clank is getting a chart topping release along with a brand new feature film
>>
>>335671260
do you really claim that console FPS require so much face input that you have to rest your thumb on buttons?

play a non mario game plz

90% of the time the finger is on stick

its like saying MW2 uses Dpad more because it is used for calling airstrikes
>>
>>335671201
>>
>>335663728
>very believable looking prototype
If you're retarded
>>
>>335672049
I'm not complaining, I'm saying it's a non-issue. All these offset stick faggots always say that the left analog stick makes the Playstation controller unusable in FPS, even though the right analog stick is arguably more important in shooters, and it's in the same place on almost all controllers.
>>
>>335672921
>Normal layout is so simple even a child understands it
>Sony has some contrarian bullshit for the sake of being hip and edgy
>>
>>335672849
I just hope the movie is good. I haven't seen any reviews for it yet and I don't know if that's because they haven't held press screenings yet or there's a moratorium that won't be lifted until thursday / friday.

I'm worried it might just be that none of the critics can be assed to see it because no-one even realizes the movie is coming out. I hope that's not the case because it looks very faithful to the game and the animation looks pretty good.
>>
>>335660564
Will Sony ever find an IP that works good enough that they don't have to abandon it after one generation?
>>
>>335672921

The PS controller is so tiny and uncomfortable to use. It feels odd playing with the left stick and the buttons.
>>
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>>335672606
Is Nintendo so out of touch they've become a Johnny Test villain?
>>
>>335662603
>20 years of gaming history
>cherry picking
I don't agree with OP almost at all (love N64 and GC controller) but you must be a fucking retard
>>
The Xbone Elite controller is the greatest of all time.
Unfortunately the price just sullies its popularity
>>
The DS is terrible though, the only passable one was DS2 and maybe 4, but whenever Sony tries to change sonyfriends go full autismo and cry and bitch about anything too different till it's changed back.
>>
>>335663193
>Dreamcast above N64
N64 controller is the best controller for controlling basically every game made for the N64. SM64 is one of the most solidly controlling games I've ever played and it feels like shit on any other controller. You could say the games were designed around the controller, but that's the point. You can't even design a game to play better on a Dreamcast controller than it could on an Xbox controller for example.
>>
>>335672050
>thousands
You're a retard
>slightly higher
You're a retard
>looking forward to throwing it away
You're a retard
>>
>>335672286
Last good game? I dunno. Dustforce, probably. It's pretty great.
>>
>>335660564
>Will Sony ever find an IP that works good enough that they don't have to abandon it after one generation?
>>
>>335669874
>>335669953
Kill yourself dumb young retards.
>>
>>335672636
>>335672050
>>335671814
so what crawled up your asshole and died
>>
>>335663193
>I never played with half of these : the post
>>
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>>335673079
>>
>>335673165
In terms of build quality and Windows compatibility, the Xbox One controller in general is hands down the best.

In terms of form factor, I prefer the PS4 controller, but for the aforementioned reasons I use an Xbox One controller with my PC and have the PS4 controller with my PS4. I must be the only person in the world who has absolutely no qualms about switching back and forth, because everyone else seems to whine every time they pick up a controller other than their primary.
>>
>>335668643
>asymmetric
Literally a better design for the majority of games, unless you are an OCD faggot who needs everything to be perfect mirrors.
>Right analog is a nipple
Granted.
>mushiest shoulder buttons of 6th generation
You are retarded, the controls had very weak resistance, but they were not mushy at all, you could depress them all the way and feel a click as you got to the bottom. The DS2 had the fucking mushiest piece of shut shoulders ever because of their awful "pressure sensitive" buttons that never fully actuated leaving you to press them harder with no indication that they were fully activated or not.
>shitty d pad
You can't just call something bad without even the slightest evidence, nintendo's d-pads are pretty well known for quality and the GC is no exception
>Z button is somehow hard to hit, or rest your finger on
Uhh, no...


>the PS controller is adonis, perfection incarnate, and every manufacturer fails to properly emulate it
Oh, I see. This is bait. My mistake.
>>
>>335673306
Mario 64 would have played better with a right analog stick to control the camera instead of buttons.

The N64 controller looks like it was designed around Street Fighter, and then they just stuck a third prong in the middle with a trigger and joystick for playing 3D at the last minute. But the irony there is that they never even released a Street Fighter game for it. I have been looking for a copy of Killer Instinct Gold though, because I'm guessing it plays pretty well.
>>
>>335673693
>I never played with half of these : the post
Actually I've used every last of them, and the only ones on that list that I don't own are the Wii Pro, Steam Controller, Master System pad, the Xbox Duke, the Jaguar, and the CDi. I have multiples of some. I can take a pic if you want.
>>
Sony makes shoddy hardware and junk controllers

Deal with it

..I.,
>>
>>335663193
Why do people always put the GC controller on such a high pedestal? I remember that piece of shit being awkward and uncomfortable as fuck to hold. Is it just nostalgia?
>>
>>335673998
>Mario 64 would have played better with a right analog stick to control the camera instead of buttons.
No.
>>
>>335674114
>Actually I've used every last of them
Prove it.
>>
>>335673306

That's because the Xbox controller is a ripoff of the Dreamcast controller. Most of the Xbox's ideas and talant were taken from Sega. The OG Xbox didn't have a decent controller until they came out with the S version.

>>335673998
>Mario 64 would have played better with a right analog stick to control the camera instead of buttons.
Dual analog sticks didn't exist at the time. Sony didn't add sticks to the playstation controller until over a year after the N64 released.

The N64 has two controllers in one because Nintendo wasn't sure if 3d would take off. This isn't complicated, children.
>>
>>335673916
>Literally a better design for the majority of games
Why? You need both sticks for most 3D games. No-one can ever explain why offset is better than symmetrical when you have both thumbs on the sticks by default anyway. If there is a "wrong" way to design a controller, then all of them have the right analog stick in the wrong place. You can't just flippantly deny that the right analog is just as important as the left in today's games, and sometimes even moreso like in FPS.

You people always make a mountain out of a molehill with this issue. Both setups are fine, I just prefer symmetrical because that way my thumbs are usually parallel whether I'm playing a 3D game or a 2D game. Unless your right thumb is longer than your left thumb I don't see why either type of controller would give you problems.
>>
>>335674262
Which ones do you take issue with that you think my opinions with are illegitimate? At least narrow it down.
>>
>>335673864
In terms of build quality the Xbone controller is worse than the Xbox 360 controller thanks to the shitty usb connector and Microsoft's insistance on not making wired controller. Which is also why the 360 controller has better windows compatability, and is hands down the best.

Most people don't switch back and forth because the PS4 can be configured to work just like an Xbox controller or any Xinput controller. There's very little reason to switch unless you prefer one controller for specific games over the other.
>>
gamecube is the best controller there
>>
>>335674207
The camera gets stuck and has to move in notches, and it's frustrating as hell. It would play better with a free-moving camera. They wouldn't have known that back then, but having a second analog stick makes sense because that design has been on numerous devices older than the N64.
>>
>>335674360
Because most people have their right thumb resting on the face buttons like normal human beings.

If almost every controler have the right analog stick in the "wrong" place according to you, the problem is probably with you and not the controller.
>>
>>335674481
The GC controller would've been far better if it had 2 trigger buttons on both sides rather than just one. Who the fuck even thought that was a good idea?

Also the dpad on it is a waste of space and completely useless.
>>
>>335674474
I mainly bought the Xbone pad for wireless support, headphone use and the chatpad since I like playing from my couch. The PS4 controller doesn't really work with headphones on PC as far as I know.

Using micro USB was really stupid though, and neither Sony or MS should have done it. Mini USB works just fine and it's way more sturdy. They should have either used Mini USB or sprang for 3.0 Type C.
>>
>>335674553
>Because most people have their right thumb resting on the face buttons like normal human beings.
Then how do you aim the camera? You must suck pretty bad at shooters if you have to move your thumb down to the stick every time you need to turn.
>>
>>335674360
?Why?
Because the placement for the primary analog stick is a very natural, comfortable, and ergonomic position that will never interfere with using the other stick.

>But a lot of 3D games have both sticks these days
Yes, but you can't put the other stick on top because that would make it impossible to use the "claw grip" to hit buttons and use the stick at the same time. So putting them both up there is not an option.

>Unless your right thumb is longer than your left thumb I don't see why either type of controller would give you problems.
Because it's very uncomfortable to have both my fucking thumbs running into each other while using both sticks, and uncomfortable to have my primary input digit placed in a placement that requires me to be tense rather than relaxed at all times.

>I just prefer symmetrical because that way my thumbs are usually parallel whether I'm playing a 3D game or a 2D game.
So, are you OCD or what? Really I want to know.
>>
>>335663193
Wii Classic Pro Controller should be on it. That controller is fucking amazing
>>
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>>335674628
The D-pad and shoulder button were literally afterthoughts. Nintendo only added them at the last minute because third parties protested not having enough inputs, and even after that the Gamecube still has fewer inputs than the other systems at the time. It has no left shoulder button, no select button, and no clickers on the sticks, all of which were on the PS2 and XBox, not to mention that Nintendo saw the C-stick as being more like an extra set of buttons than an actual analog stick, hence why it's so small.
>>
>>335674198
It's because for a Nintendofag coming from the N64 controller the GCN controller felt like the best thing ever made which created the illusion of it being a great controller. And at this point it's nostalgia.

I know because that happened to me. And I never considered the N64 controller bad when it was relevant because it was all I used.
>>
>>335674858
*I accidentally misspoke. Xbox didn't have shoulder buttons but it had the black and white buttons, so the input count was the same as the PS2
>>
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>>335674858
>that red (Start?) button
Holy fuck.
>>
>>335674198
People just played Smash and Mario Kart I guess and the controller actually feels good in your hand, but you are right. The controller was shit for every 2D-fighting game, 2D-platformers and a lot of games actually. That formation on the buttons is stupid. Only other fighting game I know that it worked with is Soul Calibur 2 but even so I always prefered the other controllers to other systems.
It's just a shittier Dual Shock-controller desu, it is even missing a few buttons and shit
>>
>>335660747
Then explain these

>The PS4 controller
>Playstation Move
>Playstation VR and Hololens
>Eye Toy
>Social media features in both the Xbone and PS4.

Let's not also forget how microsoft tried to force the kinect onto anyone that bought an xbone, and how sony was gonna do the same fucking shit with their own camera until they saw the backlash microsoft received for it. Same shit goes for that bullshit about better online services if you pay for them. Yet PSN is still a piece of shit that it's always been even after making it a subscription based service.
>>
Since we are in a controller war thread, can someone please explain to me why during the seventh gen people made fun of the 360 controller for using batteries?

I loved it, with decent batteries my controllers lasted for years, hell I dug out one I hadn't used for 3 years and it worked fine for a week of playing hours a day before I had to replace the batteries.

My DS3 on the other hand was always fucking telling me it needed charging, always ended up dead quickly, and was a pain in the ass to charge because of how flimsy the USB mini or whatever that port was called and if you tried to charge during play it would pop out if you moved the controller too much.
>>
>>335668643
They do unironically like the gamecube-controller

but the comfort is the only thing it has going for it really. Also your last sentance is fucking stupid
>>
>>335674714
>Because the placement for the primary analog stick is a very natural, comfortable, and ergonomic position that will never interfere with using the other stick.
I have never once had a problem with the two sticks bumping into each other on the DualShock, and just to satisfy people like you Sony pushed them further apart on the DS4 anyway. And besides that, my thumbs naturally fall between where the D-pad and stick would be, and I don't find either position uncomfortable. Maybe you have fucked up hands.

>Yes, but you can't put the other stick on top because that would make it impossible to use the "claw grip" to hit buttons and use the stick at the same time.
What if I want to use the "claw grip" to push the D-pad? Xbox won't let me. Every argument you make in favor of one half of the Xbox controller defeats whatever argument you might use to defend the other half.

>Because it's very uncomfortable to have both my fucking thumbs running into each other while using both sticks, and uncomfortable to have my primary input digit placed in a placement that requires me to be tense rather than relaxed at all times.

Again, I think the problem is with your hands, because my thumbs naturally fall where both the D-pad, sticks and buttons are easily accessible no matter what controller I'm using.

>So, are you OCD or what? Really I want to know.
You just spent 3 paragraphs trying to quantify exactly why what's good for the right hand is bad for the left hand, and you accuse me of being OCD.
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>>335664153
Extending and retracting the thumb is a more natural movement than moving it from side to side. Thusly, if you want to move forward like you will in many FPS games, pushing the analogue stick up on the Xbox layout is easier than having to push it awkwardly to the side on the PS layout.
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>>335674946
>innovation
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>>335670054
I can't stand the triggers on 360, so fucking ratchet for emulation. CTR is a bitch to play on 360 because of the odd LB/RB shape as well.
>>
I switched from using a xbox 360 controller for over probably 5-6 years to using a DS4 last year. I enjoy everything but the stupid LED on the DS4 a lot better.
But that means literally jack shit and is anecdotal evidence you morons. Stop trying to apply fucking science to controllers and stop usng your personal testimony as if it is fact.
>>
>>335675075
>My controller lasted for years
Maybe if you played once a month.

And my DS3 definitely lasts a good deal longer than the 360 controller. Wii U pro controller lasts the longest by though which it should considering the game pad has shit life thanks to the screen.
>>
>>335674950
>best exclusive character
GC
>best controller
PS2
>best graphics / presentation
Xbox

Soul Calibur 2 was an amazing release and at the same time extremely frustrating because you just plain couldn't have it all. GC had the shittiest controller, PS2 had the shittiest graphics, and Xbox had a shitty exclusive character. I guess out of all 3 I'd rather play the PS2 version since Heihachi is the one exclusive character who is a balanced addition to the roster and not OP, and the graphics aren't too bad, but if not for the controller the GC version would be the best. At least now I have all 3 versions and can play all of them with my multi-console fightstick.
>>
>>335667224
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>>335675031
The irony is that Sony opted not to include the camera with the PS4, and then it ended up being sold out everywhere because everyone wanted it for video chat and Twitch streaming. The nu Kinect has been de-facto discontinued, while the camera for the PS4 has been selling well on a regular basis since launch.
>>
>>335675190
>I have never once had a problem with the two sticks bumping into each other on the DualShock
You must either have small hands, or not play many games which require you to use both sticks at the same time.

>And besides that, my thumbs naturally fall between where the D-pad and stick would be, and I don't find either position uncomfortable. Maybe you have fucked up hands.
Anon, I think you are the one with fucked hands, a natural relaxed hand should look like this and places one's thumbs naturally on the thumb stick and face buttons. Which is why they are placed there, and why the d-pad and face buttons were placed there on earlier controllers.


>What if I want to use the "claw grip" to push the D-pad?
You would have no need because the number of games which requires you to use the d-pad extensively during gameplay is astonishingly small. Thus it's utility is just as small. It is one of the least used and least important parts of the controller these days.

>Every argument you make in favor of one half of the Xbox controller defeats whatever argument you might use to defend the other half.
That is assuming that all things are equal and symmetrical just like the controller you love, and that is simply not the case.

>you accuse me of being OCD.
Well you do seem like it as you pick your controllers based on if they have a symmetrical layout of where you put your fingers.
>>
>>335675538
BLACKED
>>
>>335674701
Every time this is brought up you get dead silence. No shitposts. Nothing. Just absolutely no argument. Delicious.

>>335675696
>You must either have small hands, or not play many games which require you to use both sticks at the same time.
No. He doesn't have biscuit dough hands. Not everyone crams their palms straight into the controller in an attempt to clumsily grope it like a virgin at his first tit. The DS rests in your fingers, not your palm you fucking lard ass cro magnon ham beast.
>>
>>335675449
>DS3 definitely lasts a good deal longer than the 360 controller
Are you sure you aren't misremembering or using bargin bin batteries? Even on the stat's page of the bloody thing it's shown the low mAh rating of the DS3 battery, and it's maximum continua operation (before the battery get's worn out from discharging and recharging) is/was 30 hours, the 360 with decent batteries had a much higher mAh rating even with it's higher draw, probably lasted around twice what the DS3 did. I even recall a few articles on performance from back in the day that said the same thing.
>>
>>335675696
>You must either have small hands, or not play many games which require you to use both sticks at the same time.

My favorite game on the PS2 was MGS3 Subsistance which was a camera heavy game, and on the PS3 I played tons of shooters and lots of Oblivion, Fallout 3, Fallout NV and Skyrim which were all first person. My most frequently played PS4 games are Destiny, Bloodborne and Gravity Rush, all of which are dual-stick games.

I hold to it that your hands are the problem. Either that or you are too stubborn to give more than one type of controller a fair shake.

>Anon, I think you are the one with fucked hands

If I had fucked hands I wouldn't be able to use both a Dual Shock and Xbox controller comfortably. If my hands are more ueseful than yours, then clearly there's nothing wrong with them. I am also a drawfag, a cook, a very rapid typist and used to play piano. What do you use your hands for besides playing vidya on one very specific type of controller?

>You would have no need because the number of games which requires you to use the d-pad extensively during gameplay is astonishingly small. Thus it's utility is just as small. It is one of the least used and least important parts of the controller these days.

According to your logic, if I want it I should be able to do it. And besides that, I can to the claw on both sides of the Dual Shock just fine, whereas on Xbox I can only do it on one side. I personally don't think it matters much but whatever.

>That is assuming that all things are equal and symmetrical just like the controller you love, and that is simply not the case.
>Well you do seem like it as you pick your controllers based on if they have a symmetrical layout of where you put your fingers.

I have symmetrical, fully functional hands, so a symmetrical controller doesn't bother me. I prefer it because I think it makes more sense for both 3D and 2D games but I can use an Xbox controller just fine too, and I own several of both families.
>>
>>335676159
>Ur just fat
I'm sorry bro, but I'm not a tiny asian man with tiny asian hands, I realize that this must be a blow to your self confidence but it's unseemly to lash out like that.
>The DS rests in your fingers
Oh boy, let me just rest this on my finger tips as if I was holding one of your prized glass unicorns. As if faggot, a controller shouldn't be held daintily and gingerly, it should provide a steady purchase for your hands so you can fucking play a game.
>>
>>335676159
>Every time this is brought up you get dead silence. No shitposts. Nothing. Just absolutely no argument. Delicious.
It's because there is no counterargument. The argument for the Xbox layout falls apart as soon as you point to the right half of the controller and try to get them to explain why the same argument doesn't apply to the right stick. If the left stick on the dualshock is so very uncomfortable, then Microsoft has done a massive injustice to their customers by not switching the place of the right analog stick and the face buttons.
>>
>>335676379
>My favorite game on the PS2 was MGS3 Subsistence which was a camera heavy game,
>MGS
>Camera heavy
Yeah sure.

>I played a lot of shitty slow RPGs (and some unnamed console shooters), and destiny, clearly I play a lot of demanding twin stick games
Uhhh, no.

>Either that or you are too stubborn to give more than one type of controller a fair shake.
Oh right, clearly I'm stubborn and never gave it a chance. Yep, no possible way I've played for 3 gens on this piece of crap, no way would anyone who's played on your favorite controller not like it. No sir, anyone who gave the DS a try would love it instantly.


>If I had fucked hands I wouldn't be able to use both a Dual Shock and Xbox controller comfortably
What can I say, some freaks of nature manage to have some sort of advantage over us humble normal folks.

>According to your logic, if I want it I should be able to do it.
Again no, I've never said anything of the sort. I realize that sometimes you may space out and fantasize about things that never happened, but you really ought to watch that when conversing with others.


>I prefer it because I think it makes more sense for both 3D and 2D games
>My controller needs to be mirrored along a vertical axis to make sense
Yeah, okay whatever you say buddy.
>>
>>335674858
>It has no left shoulder button,
The L and R triggers actually have two states. They're like if you combined L1 and L2 together. Just pressing it down half way and pressing it down fully can be two different functions since the cube triggers are analog with a digital switch that only activates when you fully press it. So technically, it has 1 extra shoulder button compared to the competition
>>
>>335676486
>Being a manlet is a better defense than fatty.

Top kek.

>>335676486
>Oh boy, let me just rest this on my finger tips as if I was holding one of your prized glass unicorns.

Noone ever said it had to be dainty. I know it might be hard to conceptualize, but there is middle ground between fatty cake molestation and the handling of a Faberge egg.

I truly am sorry your yellow nubs have to death grip your shit to have any sort of tactile sensation but for everyone else we can just sit our controller comfortably in our hands and not cram our thumbs into each other.
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>>335675260
I actually really like the one in the top right
I bet it could have some cool uses if twisting the controller affects the games
>>
>>335677682
Well anyone can lose weight, but not anyone can gain height. Sorry if I touched a nerve bro. Didn't mean to belittle your condition.

>Bla bla bla "middle ground" bla bla I'm a faggot who finger grips my controller instead of enjoying something designed to be ergonomic and actually keep my hands in a comfortable resting position
OK I guess I can't convince you to give up your degenerate ways, if you want to continue suffering then be my guest.
>>
>>335677943
>Tiny asian man attempts bants.
>Falls short.

You'll always have maths to fall back on at least, right?
>>
>>335673176
I'm still mad Sony threw away the boomerang controller, it looked both cooler and more comfortable than DS.
>>
>>335678203
If I recall correctly people who tried it actually said it was very comfortable. Too bad it never got a chance.
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>>335676932
>Yeah sure.
You ever play Subsistance? The two big features were the new free camera, and the multiplayer which was made possible by the new camera. It was largely a twin stick game, especially in multiplayer. Not to mention the first person aiming which required a lot of use of the right stick.

>I played a lot of shitty slow RPGs (and some unnamed console shooters), and destiny, clearly I play a lot of demanding twin stick games
>Uhhh, no.

Resistance, Warhawk, COD4, Uncharted 1-3, Resident Evil 5, MGS4, Bad Company 1 & 2, and Killzone 2 & 3. I played tons of multiplayer in all the applicable aforementioned titles. None of them are RPGs. Satisfied?

And Destiny is a fine example since I do raids and PVP with friends, all of which is plenty demanding. You probably haven't played Gravity Rush either.

>Oh right, clearly I'm stubborn and never gave it a chance. Yep, no possible way I've played for 3 gens on this piece of crap, no way would anyone who's played on your favorite controller not like it. No sir, anyone who gave the DS a try would love it instantly.

Well then I apologize. It's probably your hands that are the problem.

>What can I say, some freaks of nature manage to have some sort of advantage over us humble normal folks.

I guess we mutant anomalies must be quite grand in number, because if the DualShock was that bad I don't think the Playstation family would have sold almost half a billion consoles.

>Again no, I've never said anything of the sort. I realize that sometimes you may space out and fantasize about things that never happened, but you really ought to watch that when conversing with others.
The crux of your argument seems to boil down to "I want this a certain way and it's not, so it sucks." If you can't be assed to move your thumb a half inch south to use the stick on a dual shock, why should I have to to hit the D-pad for a command? It's such a menial, arbitrary thing and that's the point I was making.

So yeah, whatever.
>>
>>335677663
In games, that only translates to having a digital click when you floor the analog triggers. You can't have the left trigger assigned to aim down the sights of the gun and have the click function be sprint, because that would be completely broken. Likewise, you can't have the right trigger be for firing a gun and then have the click do a melee attack, because that would also be broken. Effectively each trigger is only one button even with the click function, and the click function never proved itself to be very useful. The only games I can think of that used ti well were the Rogue Squadron games, since the right trigger made you throttle up and then clicking would either make you do a boost or toggle your S-foils depending on the ship. The clickers were by no stretch of the imagination any kind of substitute or equivalent to another set of actual buttons.
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>>335669787
>it's okay when Nintendo does it
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>>335678296
The internet hate machine memed it out of existence before we even got a chance to try it, so in a state of panic Sony slapped together the Sixaxis at the last minute. Good job, internet.
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>>335678520
>you can't have the right trigger be for firing a gun and then have the click do a melee attack
No, but you could have RT make you aim, while the click makes you fire.

You're just coming up with retarded ways to make use of it, but if you're smart it about it, the analog triggers can work really well
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>>335678297
>free camera
Which most of the time you never used aside from flicking somewhere to see guards (which totally made the game easy as piss btw)

>Satisfied?
With a bunch of arcade shooters and story games? No, but it will have to do, better than Bethesda shit at least.

>Destiny
>demanding
lol

>I guess we mutant anomalies must be quite grand in number, because if the DualShock was that bad I don't think the Playstation family would have sold almost half a billion consoles.
A third of those of those came from consoles with barely any games, I don't think that Sony will have a hard time selling a sub par controller if they can sell a five hundred and ninety nine dollar blu-ray player in record numbers

>The crux of your argument seems to boil down to "I want this a certain way and it's not, so it sucks."
No the crux of the argument is that an asymmetric design has objectively better ergonomics and utility value for modern games than a symmetric design based on what controls almost all games these days use, and based on very simple and fundamental aspects of the human hand. There is no reason whatsoever to give up on a placement like that when the only argument against it is "but it's not symmetric and that bothers me!". It has nothing to do with your idiotic assertion that somehow it's for no reason other than a whim.
>>
>>335678692
>No, but you could have RT make you aim, while the click makes you fire.
But then you can't shoot from the hip.

Again, it just plain doesn't work when you try and use it as an actual button. It was nifty as a sort of "yup, you've definitely pushed all the way down" bit of tactile feedback, but the controller still should have had a second shoulder button at the very least. It also should have had clicking sticks and a select button, but having a shoulder button on only one side of the controller made it look like Nintendo forgot to finish the thing.
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>>335678203
It'll come back.
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>>335678925
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>>335678845
Have you gone through the whole Oryx raid on the hardest difficulty? Talk back to me after you do and then tell me that Destiny is an easy baby game that you can play with one hand.
>>
>>335678906
>But then you can't shoot from the hip.
Just press the trigger without stopping halfway, there were a lot of games that had functions like this
>>
>>335661220
>gyro controls
except the Playstation 3 had that
>>
>>335678845
Most games today either use primarily the buttons and D-pad, or use twin sticks as their primary control with face button presses only being occasional. Either both sticks should be on top, or both sticks should be on the bottom. The Xbox does neither, and yet you claim that it is "objectivley superior ergonomics." How is it "objectively more ergonomic" to have one thumb at a 0 degree angle and the other at a -45 degree angle for the vast majority of games? Because that is what you will be doing with the Xbox controller whether you are playing a twin sticks game or a D-pad and buttons game.

There really aren't very many games anymore that primarily use the left analog stick and face buttons other than slower genres like certain RPGs, platformers and the exception of some Japanese character action games, of which there aren't that many for the Xbox anyway. If having your left thumb rest at a 0 degree angle is that important to you, then there's no excuse why Microsoft doesn't do it on the right side like Nintendo did with the Wii U Pro pad. If the standard to be upheld is that the thumb resting on the stick at an angle is unacceptable, then the Xbox controller is still half broken.
>>
>>335673176
You cannot actually think this controller is in any way good
It's worse than the DS4
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>>335678925
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>>335678925
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>>335660564
I really hope they keep the WiiU Gamepad. That thing is comfy as fuck.
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>>335678925
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>>335679519
Post of the thread.
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>>335679795
I'm sure they will.
They won't.
>>
>>335660564
The gamecube controller was perfection. It's just that Nintendo aren't lazy cucks that stay with the same controller design for 20 years.
>>
>>335679967
And as a result they only have a console with a good controller every 20 years.
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>>335679967
I like the WiiU Gamepad even more than the GC one. Only by a slight margin though.

It's a combination of the wiimote and the GC controller.
>>
>>335679519
>Most games today either use primarily the buttons and D-pad,
>Most games today use the D-pad
Outright lie right off the bat.


>Either both sticks should be on top, or both sticks should be on the bottom.
No that's completely retarded with no logic behind it. You don't give a single good reason for that besides "things should be symmetrical" disregarding the fact that circumstances are not symmetric either.
>" How is it "objectively more ergonomic"
OK, I'm going to try my very best to lay this out one more time so you can get this, I'll do it as simply as possible.

Of the four types of controls on the face of the controller.

Chances of being of primary importance to modern games (required to play the game)
Left stick 99%
Face buttons 50%
Right stick 50%
D-pad 0%

The left stick is the most important piece of the modern game's input. The D-pad has almost no importance whatsoever. Placing the left stick in an upper position is objectively closer to a resting hand's position and therefore places less strain, and gives the player some greater degree of mobility.

However the right stick being of primary importance some of the time, should not be logically switched with the face buttons, when it and the face buttons have an approximately equal chance of being of primary importance. Furthermore we must realize if we shifted the position of the face buttons and the right stick we would reduce the player's ability to use both at the same time, which might make a good number of control schemes impossible. Therefore the ergonomics gain is not worth the change in utility.


>There really aren't very many games anymore that primarily use the left analog stick and face buttons other than slower genres like certain RPGs, platformers and the exception of some Japanese character action games
You say "there aren't many" but then you go on to list most genres that aren't first person or TPS, They aren't a tiny minority despite not being as popular these days
>>
>>335680457
>D-pad 0%
Do you actually believe that?
>>
>>335675031
>Sony was going to do the same fucking shit with their camera

Source: Your Ass
>>
>>335679967
>The gamecube controller was perfection
I wish this meme would die. Triggers are shit, Z button is shit, D-Pad is a completely unusable turd, and the button design promotes button mashing in favor of more complicated gameplay methods. The sticks are really great, maybe the best, I'll give you that.
>>
>>335680693
Yes, I do not believe there is even a whole percent chance that there is a modern game which requires the D-pad to work. There are games you can play using the d-pad, but I do not believe perhaps more than one or two odd exceptions which actually require the d-pad. Hell even most PS1 games work better in analog mode.
>>
>>335670675
Holy fuck the autism

>"waaahhh! Sony is a terrible person because t-they m-made their controller that way! waaaaaaaaaahhhh!"
>>
has there ever been any conclusive testing that proves that analogue stick placement impedes a players skill?
>>
Maybe Sony could take a few pointers, seeing as they've consistently had the worst controllers of the big gaming companies.
>>
>>335680834
You do know that there are more games than the latest shooters and ARPGs, right?
>>
>>335680935
How the fuck do you think you could get conclusive testing for that kind of shit? Even if it does impede skill it's likely by such a small margin on modern setups that it would be nearly impossible to isolate from random chance.
>>
>>335673008
How the fuck is Sony being "contrarian and edgy" when they've been doing it for over 20 years? I'd say it's become more than accustomed at this point

Otherwise your post is simply buzzwords
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>>335680969
If you have a gripe give an example or three instead of vague allusions.
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>>335663193
>DS3 solid tier
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>>335681085
>platformers
>fighting games
>anything with shitloads of menuing
>2D topdown games
There's plenty of modern games that play better with a d-pad.
>>
>>335681015
so why is there such a big debate over it
>>
>>335663193
I'm not sure if you realise just how obviously this image reveals you as a sony shill, dude...
>>
>>335680457
I'm not who you're replying to but I'm equally confused. You give percentages of chance of the four types of controls on the face of a controller being "required to play"

There's a 80-95% chance the right stick will be needed and a 70-90% chance the right buttons will be needed. You're very rarely going to play a game that doesn't use either fuckwit.

You probably mean the rate at which they're used but then it wouldn't be 50/50 would it? 70% stick and 30% buttons for modern games is a fair guess.

I don't really have a dog in the fight other than I like the symmetry of dualshocks but I highly doubt there's any rational argument for asymmetry other than "it doesn't make it worse"
>>
>>335681198
"Play better" is not the same as require.

Also modern platformers, fighting games, top down games and most else made these days is made with analog controls in mind.
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>>335660564
The Playstation's analog stick location was a mistake, it really only works for JRPGs, but that's it.
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>>335680292
>>335679795
The Wii U Gamepad actually enhances gameplay for games like Zelda.

It has so much potential. MGS3 was great but its biggest drawback was going into the menus constantly. Imagine how smooth it would be with the Gamepad. I'm sure many games would benefit from it, it's a shame it was never taken advantage of.
>>
>>335681334
Might as well be required if it plays like shit with a stick.

>Also modern platformers, fighting games, top down games and most else made these days is made with analog controls in mind.
>fighting games
Yeah, you have no idea what you're talking about. Go pull of some consistent DPs on an analog stick.
>>
>>335681351
It's great for most games with a free camera and FPSes. If you are keeping your fingers on the face button (like the other autistic anon is trying to argue) you'd have to move your thumb down to the R-Stick to control the camera.

But if both are symmetrical with each other, you can move and control the aim/camera at the same time.
>>
>>335680292
>>335679795
>>335681414
You really only have to make it smaller and give it more use.
My main gripe with it is that almost nothing uses it to it's full potential.
>>
>>335680457
>>>Most games today either use primarily the buttons and D-pad,
>>Most games today use the D-pad
>Outright lie right off the bat.
I like the fact that you literally had to edit my text to make it look like I said something I didn't, and then accuse me of lying. Have a nice life jackass.
>>
>>335681152
It's a jack of all trades. You can even plug it into a PC with a USB cable and use it for emulators.
>>
>>335661126
The sticks on the DS2 and DS3 were fucking great and the DS4 ditching them for its horrid fucking sticks is the single worst change they made.
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>>335681085
KH does for commands.
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>>335664153
And that's the reason why I use this controller and I don't even own a WiiU.

The primary controls (analog sticks) are in the primary position. But the secondary control inputs are still very usable. Also is has an obscene battery live.
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>>335681273
>no-one can unironically like a Sony controller without being a shill
>>
>>335681772
It's not plug and play and l2/r2 is garbage. It's easily the worst Sony controller ever.
>>
>>335681673
You don't really have to make it smaller
Improving the batterylife would be great though
>>
>>335681291
>There's a 80-95% chance the right stick will be needed
I disagree, I've played plenty of games with fixed cameras, fixed scenes, or no camera at all that didn't use the right stick for much of anything, I've also played games that while having camera control attached to the right stick didn't really need it at all to get through the game (where the camera follows the character like some beat-em ups)

>a 70-90% chance the right buttons will be needed.
As for the buttons you are right I didn't put a fair percentage on that, only realized it after I posted, my apologies.


>You probably mean the rate at which they're used
Well I kind of wanted to explain better but I ran out of space in the post. Like that but also how often they are absolutely needed for a game to play right. Going for rate used is a little tricky when it changes wildly depending on the game.


>I highly doubt there's any rational argument for asymmetry other than "it doesn't make it worse
The argument I've put forward is that it puts the most important control in a better position without compromising anything else important. I can't see any reason to argue against that.
>>
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>>335681861
>Trying to use it in Pokken and Smash
>>
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>>335681414
Delete that image right now!
>>
>>335681886
>This actually is the truth
>>
>>335681895
Nah, the worst was the Sixaxis because it didn't even have rumble.
>>
>>335681920
Then don't give it this awkward controller/tablet hybrid design and make it more like a controller with a screen.
>>
>>335681714
You said
>Most games today either use primarily the buttons and D-pad,
How is pointing out that you just said that "most games today use primarily the buttons and the d-pad" Editing your post to make it look like you said something? You literally just said it was one of the two dominant modern control schemes and that's not even close to the fucking truth.

>Have a nice life jackass.
Pretend all you want that somehow you are taking the high road, but we both know that you just want to back out of the argument.
>>
>>335674445
>At least narrow it down
No, prove what you said.
>>
>tfw you can pick up and play with any controller because you're good at games

Unlike most of you faggots
>>
>>335681217
Because my opinions > your opinions.
>>
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>>335681454
Wow, I can really feel the d-pad vibe in this fighting game stuff.
>>
>>335681921
You have to jump through hoops to try and explain why the right stick isn't equally important and you do a terrible job of it.

I prefer dualshock. I could understand why people would like the wii u pro. I doubt there's very many actual differences between the two.

There's no argument for asymmetry aside from "it didn't kill my children"

See
>>335664153
>>
>>335665806
my nigga
>>
>>335682246
Guess what, that stick is digital.
>>
>>335682081
I specifically said "either." You edited it to remove the "either" to fundamentally alter and misrepresent my statement, and then called me a liar. I am done discussing this with you, because I am not wasting my time with someone who resorts to such dishonest rhetorical tactics.
>>
>>335682081
I'm not him but you literally edit out his either statement to try and make up an argument that's not there.

Although you're probably 12 and don't understand how to English yet.
>>
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>>335681970
Works flawlessly. What's the issue?
>>
>>335682276
>Jump through hoops
Uh I don't think I was jumping through anything. Besides I wasn't even trying to "prove that the right stick is less important", only at least of equal importance to the face buttons, and when combined with the fact that moving the stick up would also probably make other valid types of play harder it isn't worth it compared to moving the left stick.

>There's no argument for asymmetry
but there is and I have already stated it, you have yet to state a case against it.
>>
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Reminder that it really just depends on the game you're playing.

Some games benefit from the Playstation's layout, some don't, same goes for the Xbox and Wii U controllers.
It really just depends on the genre.
>>
>>335682413
The Analog Stick is relevant for Pokken because it was designed with the D-pad in mind, so you're awkwardly holding the button/triggers and d-pad/face buttons

This is actually a game that would benefit from a PS4 controller.
>>
>>335682672
>relevant
>irrelevant
fuck
>>
>>335682454
The right stick is not of equal importance. It's of more importance. It's not completely overshadowing like the left stick is to the dpad but nearly every genre will use the right stick far more often than the right buttons.

Coincidentally half the genres that use the buttons predominantly also use the dpad predominantly (an argument for symmetry).

There's no argument against asymmetry as it doesn't actually change anything it just makes your controller look stupid but there's no real argument FOR it either.

Basically ds4 or wii u pro or go home.
>>
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>>335682672
>so you're awkwardly holding the button/triggers and d-pad/face buttons
Nigger what? How is it in any way, shape, or form more awkward than using the stick on a DualShock? You're not actually one of the people who think thumb placement matters, are you?
>>
ds2 was the last good sony controller
after that they went full retard with the triggers
>>
>>335662000
The only improvement the DS4 made was the D-pad becoming marginally more comfortable. Everything else is worse.
>>
How is the Wii U Pro Controller? I've been thinking of getting one for my PC I'm sick of the shitty 360 controller.
>>
>>335682720
The real answer is that literally any modern controller is absolutely fantastic. The back and forthing here is literally 100% pure preference. They are all solid with some pros and cons in some fairly inconsequential areas.

The 360/boner fags are just insufferable and I totally get the desire to argue with them but they're really just shit tier baiters.
>>
>>335682329
>I specifically said "either
Yes, you said either. That doesn't make the statement any different, you are still saying that d-pad is one of the TWO primary methods of control. I quoted the relevant bit of your post, the part I was calling a lie. That lie is that the d-pad is a modern primary control scheme at all, let alone the alternative to twin sticks.

>fundamentally alter and misrepresent my statement
Get over yourself faggot, it changes nothing about the nature of your statement at all. Either way (pay attention to that either it must be important and change what I'm saying), you are saying that the d-pad is important and relevant when it is frankly impossible to honestly believe this. I was never somehow resorting to "dishonest rhetorical tactics", you simply chose to interpret it that way because it was easier than actually arguing against the fact that you claimed something that isn't even within reason.

>>335682393
>Although you're probably 12 and don't understand how to English yet.
Says the guy who fails to understand basic quoting
>>
>>335681920
Honestly the size is fine, all they need to do is work on the battery life.

I can't use that shit for more than an hour or two without it dying
>>
>>335682820
Now THIS is shitposting
>finally concave thumbsticks
>more distance between sticks
>fixed the l2 and r2
>plug and play into pc
>>
>>335682774
Thumb placement does matter for Pokken because it's a fucking game, there's rarely going to be a point where you're not pressing buttons rapidly.
It also doesn't help that the right is also fucking pointless in this game because it doesn't actually do anything.

So what ends up happening is the analog become obtrusive because you're never going to use them.
>>
>>335663193

Fuck you. N64 controller was comfy if you used it correctly.
>>
>>335683002
>fixed the l2 and r2
they still don't have feedback
the triggers are the worst thing about that abomination
>>
>>335683018
I can use the analog stick just fine in Pokken. I can also use the D-pad just fine. The problem isn't the controller. It's you.
>>
>>335683002
>>finally concave thumbsticks
convex > concave
>>more distance between sticks
Don't know how that's better, but okay.
>>fixed the l2 and r2
true
>>plug and play into pc
Only directinput you're right on Linux though
>>
>>335682720
> It's not completely overshadowing like the left stick is to the dpad but nearly every genre will use the right stick far more often than the right buttons.
Not true. Look at a simple list of genres and you will find that it is mostly in favor of the face buttons, but in terms of which has the most games it's almost evenly split because of the overwhelming popularity of first person and third person shooter games.

>Coincidentally half the genres that use the buttons predominantly also use the dpad predominantly
Again, not true. The majoiry of modern games are made with analog controls in mind and most games that use the face buttons (such as beat-em-ups, rpgs, rythm, strategy, sports, ect) are more tuned to using analog controls.

>There's no argument against asymmetry as it doesn't actually change anything
It changes the ergonomics and makes the controller more comfortable and utilize space more efficiently.
>>
>>335660564
>Still using my GC controllers
>Still using the GC controller shaped pro/classic controllers
>Using both on usb adapters
Well... yeah.. Still waiting for sony to get it right even once.
>>
>>335682892
You're the biggest troll or retard I've ever seen in my life.

Also if you genuinely don't know of a game or genre that uses the dpad and buttons I would like to welcome you to the world of turn based RPGS. Also fightan if you don't have a stick.

And yes taking out the "either" 100% fundamentally changes the statement.
>games use predominantly use either dpad and buttons or stick and stick
Is absolutely positively not the fucking same as
>games predominantly use the dpad
Which you then go shitpost about.
>>
>>335661220
>I suppose the GC did have the first first-part wireless controller.

no it didnt
>>
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>>335683227
But it's ok in smash.

Maybe it's just the fact that the game wasn't fucking designed for this controller, maybe that's why they made one for specifically for this game without the pointless analog sticks.
>>
>>335683226
Agreed that they're bad but they're a direct improvement over ds3. Also the light and or touch pad and or build quality is the worst thing about the ds4.

>>335683258
Convex is literally worse than concave in every scenario. What argument could you possibly have that it's better?

Also people with large hands could bump thumbs on older Sony controllers. I haven't ever experienced this due to my tiny lady hands but it's still a valid improvement.
>>
>>335661916
If would kindly pinpoint where this innovation is actually happening, I would believe you.
>>
>>335683341
>You're the biggest troll or retard I've ever seen in my life.
Great argument anon, that showed me and my reasoning what for.

>turn based RPGS.
Ah right, turn based RPGs. How could I forget such a common type of modern game, Like final fant- oh no wait, they haven't been turn based or rely on d-pads for at least a decade. Hmm, yeah pretty much every recently released RPG on console that I can think of is real time. Huh funny that.

>and yes taking out the "either" 100% fundamentally changes the statement
Well it's a good thing I wasn't actually representing that as your statement then.

Let me repeat it for you, I quoted that bit because I had issue with the fact that you somehow think that the d-pad is in any way, at all, even remotely, possibly, believably, a primary input method for modern games. It is not, it is not in any way shape or form.
>>
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>>335683620
>Convex is literally worse than concave in every scenario. What argument could you possibly have that it's better?

In before "b-but you're supposed to put the tip of your thumb in the centre even though that's extremely unergonomic when tilting it forward as it requires an unnatural stretch to hold it like that!"
>>
>>335683002
Dont the l2 and r2 still roll down and drop your fingers off? I just want a nice trigger I can squeeze and rest comfortably man.
>>
>>335661061
>mario 97
>innovation
>>
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If they spread apart the d-pad and face buttons on the Wii U Pro Controller JUST A LITTLE BIT it would be the best controller, prove me wrong.
>>
>>335683905
Both sticks as you've drawn them would be painful as fuck in that situation, because you'd be pushing the tip of your thumb into the sharp edge at the base of the grip.
>>
>>335683620
The thumb is convex. If the stick is convex the thumb can just roll over it. If it's concave it will fall into the hole when pushing it to one side but go over the rim on the other side.
>>
>>335675075
360 wireless heavy asf, didn't transfer data over the cable either so you needed wireless adapter to use it on computer

I had two of them for pc and I was using heavy duty rechargeable AA batteries because they chewed through them like nothing. replaced them with a DS4 which functions exactly the same but lighter and battery lasts the same as well
>>
>>335683905
Not him, but unless you were pressing the edge with the power of a thousand suns you wouldn't feel that.
>>
>>335674198
I honestly find it more comfortable than any sony controller. DS feels like a brick in hands.
>>
>>335683281
You're either retarded or shilling so I'll try to boil it down
>it changes the ergonomics
For no purpose.
>makes the controller more comfortable
100% fabrication. A ds4 is a wii u pro is a xone controller as far as "comfort" goes. You will not find anyone seriously claim otherwise. You'll feel more comfortable with whatever you know best but none will BE more comfortable.
>utilize space more efficiently
Literally making up more shit. Even if it were true how does how well the,controller utilize it's surface area matter in the least.
>>
>>335684125
Sticks don't have jagged edges on the bottom, anon.

>>335684178
It's something that begins to hurt over extended periods, like the rounded face buttons on the 360 controller that dig into your thumb. You're not going to be bothered by it if you only play games for an hour a day.
>>
>>335684150
>360 wireless heavy asf
Eh I liked it, it felt solid, I always felt like I was going to snap my DS3 in half.

>didn't transfer data over the cable either so you needed wireless adapter to use it on computer
That was kind of bullshit, but I don't think that DS3s was that easy either, I remember you had to install shitty chink drivers for the longest time to get it to work at all, and that was only after like 3 years of waiting.
>>
>>335684130
You might be retarded so I'll change it so you understand. Convex = penis concave = vagina

Do I need to explain why a penis and a vagina are a good fit? Do I need to explain why two penises are harder to work with?
>>
>>335681845
I'm just gonna interject here, you can hold L2 to make the right analog move through the commands as well.
>>
>>335684347
>like the rounded face buttons on the 360 controller that dig into your thumb.
What the fuck, why are you trying to choke the life out of your controller when you press buttons?

Also, you put your thumb in the middle of the stick you tard, thats why its concave
>>
>>335683905
You are trolling. No stick is elevated to such a degree to fit your illustration.

See

>>335684479
>>
>>335684295
>For no purpose.
The purpose of a controller is to be ergonomic and comfortable. To change this for the better is to change the controller for the better. How can you even pretend that there is no purpose in making something designed to be comfortable to hold, more comfortable to hold?

>A ds4 is a wii u pro is a xone controller as far as "comfort" goes. You will not find anyone seriously claim otherwise
This is ridiculous, you are just asserting this to be true with no proof. The fact is that the human hand in a resting position wants to assume that thumb position, a more relaxed thumb position leads to less strain on the hand, less strain on the hand = more comfortable.

>how well the,controller utilize it's surface area matter in the least.
If the sticks can bump into each other during use and don't properly create space it is an impediment to using the controller.
>>
>>335684558
It appears you didn't read either of the previous posts before replying because they responded to both of those points already.
>>
>>335684479
When you push the left stick to the right you don't keep it in the groove, you roll it over the rim of the stick. This rolling over works much better with a convex surface.
>>
>>335684590
>. No stick is elevated to such a degree to fit your illustration.
What a stupid argument. The length of the poorly drawn stick has nothing to do with the actual angle in question.
>>
>>335661562
He also played scenes from dumb and dumber in his reveal video, trying to nail the point home at how retarded people needed to be to think that was real.
>>
>>335684479
>Do I need to explain why two penises are harder to work with?
yes
>>
>>335684347
>Sticks don't have jagged edges on the bottom, anon

No, they should be nicely rounded at the sides with a concave indentation so your thumb can slide smoothly from the middle to the edges depending on the range of movement needed. Nothing is painful about that, provided you're applying a reasonable amount of pressure, and it allows for the most control.
>>
>>335684919
>a concave indentation so your thumb can slide smoothly from the middle to the edges
I think you must have the terms backwards, because concave is counterproductive to that action.
>>
>>335665806
The size and button positioning of the Duke controller, but the convex button caps made my fingers hurt after several hours.

Too bad the S Controller fucked up the button layout, because the buttons there could at least be pressed without hurting yourself.

Also, the Xbox color and button name scheme is retarded. Should have copied Nintendo's superior YXBA.
>>
>>335684684
No. I dont. It would create glaring inconsistencies when aiming. I know aiming with anything but a mouse is less than ideal but don't put arbitrary difficulties between you and them headshots anon.

>>335684715
If you draw it out proper (or have ever used them in real life) it becomes easy to see why convex is superior.

The drawing has you bending at the joint to reach "over" the lip. The reality is you're always resting above the thumbsticks. Placing your thumb inside the stick allows you to manipulate it more accurately than pushing it around from the outside.

This is not an opinion this is a fact.
>>
>>335685068
I don't care if it's accurate, the argument is that it's uncomfortable.
>>
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>>335685068
No one I have ever seen using a concave stick kept their thumb inside there when pushing it to the inside of the controller, that would be uncomfortable as fuck because it requires you to move the entire hand over.

Here's how it's done. In the fourth case you just touch the concave stick by the rim which will get uncomfortable too after a while because it's quite thin.
>>
>>335685140
The reality is its both more comfortable and more accurate to wield.

The argument only works in fantasy and badly drawn pictures.
>>
>>335663728
Are you braindead? That was blindingly obviously not a real controller.
>>
>>335685289
The reality is that you suck dongs and your opinion is not a fact.
>>
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>>335683767
Sure
>>
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>>335684978
Nope, just needs to be a smooth transition from the middle to the edge, like on pretty much all concave sticks.
>>
>>335685469
Neither the 360 or DS4 sticks have that though.
And regardless a convex design makes the same thing easier because you never need to roll out from the centre in the first place, you push and pull the stick the same way regardless of direction.
>>
>>335685353
It's not an opinion that you can manipulate concave sticks easier using your convex tool (your thumb).

It's a matter of fucking physics.

A convex thumb and a convex stick are fighting with each other.
>>
>>335685750
It's an opinion and my anecdotal evidence says that your anecdotal evidence is wrong.
>>
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>>335685750
>A convex thumb and a convex stick are fighting with each other
No they don't. They roll over each other.
>>
>>335663193
That has literally given me cancer.

How can you be so braindead? sony controllers are bad-okay tier at best. The ps4 is by far their best, which isn't saying much but the xbox duke controller is better than that and it's shit.

GOAT is either Wii U Pro or xbone controller. Both are missing something but better than anything else.

ps3 is shit tier.
>>
>>335664153
Glorious Wii U Pro controller fixes your issue.
>>
>>335685750
You do know that your thumb is soft, right? Concave sticks are even worse for big hands because your thumb doesn't fit in the indentation and the ridges of the indent dig into it.
>>
>>335664153
Dpad will always be shit tho.
>>
>>335668643
It's great, all your arguments apart from C stick and d pad are invalid.

Triggers were easily GOAT. I wish we still had good triggers like the Gamecube. Also I guess a 2nd Z button for the left would have been good too.

the worst design is easily the playstation's. It's just straight up not good.
>>
>>335685983
Those two rollers can roll indefinately. Your thumb and the controller will reach a point where you can no longer roll creating slippage. It also requires moving your whole hand which isn't conclusive to using the controller properly or comfort.

>>335685808
No my man. It's a fact. Try to steer a vagina with your penis and then try and steer a penis with your penis.

One is going to be infinitely easier because of laws of physics and the reality of the world that binds us.
>>
>>335686625
If you mean within that gen the DC's controller was probably the worst.

Also what was wrong with the GC controller D-pad? I never had a problem with it.
>>
>>335664153
Actually, that's a pretty good way to take the xbox controller to the next level, simply move the right analog up and the buttons down. Too bad they'd probably get sued by Nintendo.
>>
>>335671638
Wii U Pro controller. Even the gamepad has perfect analog sticks for you.
>>
>>335686652
>It also requires moving your whole hand
No it doesn't, which is the whole point.
>>
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>>335686065
>That has literally given me cancer.
RIP in peace bitch faggot.
>>
>>335686576
Someone didn't grow up with 2D games.

And there are lots of 2D games these days due to all the indieshit. The D-pad is far more relevant today than it was during Gen 6 and early Gen7.
>>
>>335687000
I'm sorry are you saying your thumb can roll in place? Or that you can roll your joint?

No mutants allowed on 4chan.
>>
>>335687198
When I push the left stick to the right I touch it with the joint of my thumb, when pulling it to the left I touch it with the very tip, which means I don't have to move my hand. If you touch the stick with the same part of your thumb wherever you move it your whole hand will have to move with it unless you have some mutant extending thumb.
>>
>>335660564
It's not like Sony's controllers have been any good. It wasn't until the ps4 that they actually made a comfortable one. Too bad the console is shit and has no games
>>
>>335683905
Agreed anon. Convex is better than concave garbage.
>>
>>335668803
I currently own 4 dualshock 4s, none of them have had that problems and I switch between them constantly.
>>
>>335687393
Ah I get it now. You've somehow never used a concave stick in your life and also never played any fps on a convex stick.

The motions you just described are a HORRIBLY inaccurate way to control the convex sticks.

Also in a concave stick you don't keep your thumb in a fixed position like you seem to imagine. You kind of push at rims from the inside.
>>
>>335686713
There's defs better dpads.
I love the Gamecube controller, but the dpad is pretty inaccurate. Wii U Pro's one is great, xbone has a great dpad and DS original dpad is GOAT.
>>
>>335687641
>You've somehow never used a concave stick in your life and also never played any fps on a convex stick.
I have done both. Rolling the thumb over the stick doesn't make it any less accurate. But saying analog sticks are accurate in the first place is bullshit anyway.

>Also in a concave stick you don't keep your thumb in a fixed position like you seem to imagine
First you say you keep it in the groove without slipping now you say you move it. Make up your mind.
>>
>>335661220
The irony being that the Gamecube controller remains by far Nintendo's best to date.
>>
>>335688145
>Wii U Pro controller
It's so close to perfect.

The saddest thing is sony and microsoft continuing to add retarded bullshit to their controllers
>Touchpad and torch on the back of the controller
>rumbling triggers
great memes all around
>>
>>335663731
maybe if you palm the shit out of it
they're made to rest on your fingers
>>
>>335688803
Feedback in the triggers is exceptionally useful in racing games. The light is definitely retarded though as is the touchpad.
>>
>>335660747
>Nintendo keeps making the same games over and over again
Imagine being this delusional.
>>
Regarding the left D-pad and stick placement, why weren't there more gamepads like this?
>>
>>335685463

>95% of those games are third party
>"Sony innovates with their games"

I don't think you understand how the game industry works, child.
>>
PS controllers are the WORST controllers of all consoles, its stupid
>>
>>335660564
I prefer getting a different game with the same character, over getting the same game with different character each gen.
>>
>>335687498
In the 90s the Dualshock was the best there was. It was better than even the SNES controller back then.
>>
>>335662462
>no games master race
>>
>>335679412
Yeah: an even shittier version of the Wii so bad tha Sony had to drop it like hot trash and release a new control almost inmediately
>>
>>335693512
>Jak & Daxter is Crash Bandicoot
>Uncharted is Jak & Daxter
>The Last of Us is Uncharted

>New Super Mario Bros is "new"
>>
>>335660564
The Gamecube Controller has survived 3 gens.
>>
>>335663470
>What happened to the wand and nunchuk?
Still around, sorta.
>>
>>335694207
>The Last of Us is Uncharted

This is the ride that will never end buddy
>>
>>335694659
nintendo has been selling perfumed dogshit for two gens though
>>
>>335695610
>I could play House of the Dead with a dog turd.
>>
>>335685598

The 360 sticks have that though.
>>
>>335661061

Just because something is unique, doesn't mean something is good
>>
>>335669937

>a year of research has brought upon the conclusion that humans, in fact, do NOT have 3 hands. Thus, the PS Dual Shock was created
>>
>>335681975

I often wonder who makes those images
Thread replies: 423
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