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QUICK INQUISITOR IS ASLEEPPOST HERESY


Thread replies: 503
Thread images: 91

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QUICK INQUISITOR IS ASLEEP

POST HERESY
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>>335410049
>>
http://forum.battlefleetgothic-armada.com/viewtopic.php?f=3&t=1866

DON'T LET THE TAUTIST WIN
>>
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>>335410049
This is one of the best strategy games I've ever played. Shits fun as fuck and the matches are short enough that you just want to play one more and one more and one more.
>>
>>335410227
Tau are boring as fuck why are people voting for them?
>>
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Don't mind if I do
>>
>>335410452

I feel you bruh

Can't remember the last time i played vidya for hours on end

It's definitely staving off the tired gamer meme im having
>>
>>335410227
>including tau means every single space battle can only take place in one small, tiny little section of the Galaxy
Why is this allowed? Why were tau ever allowed without FTL travel?
>>
>>335410838
im having a lot of fun with campaign and had a lot of fun in mp with orcs, but jeesus its just nofunallowed now that im getting only 700 point matches
i wonder if doing a imp fleet in mp and just getting torpedos on everything works
hoping the game wont die too quick
>>
>WAAHHH NOVA CANNON2STRONK
>HALP DEVS THE PULSAR GAME REDICULOUS
>I CANT DEAL WITH LE CARRIER BAWWWW
>ORK HAS TOO MUCH DAKKA ABLOBLOO

i guess this game is balanced :^)
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>>335410452
>>335410838
>>335411171
i'm actually pondering on getting this now
i loved the dawn of war games, will i love this or does it play more like sid meier's pirates + total war or something
>>
>>335411537
>People having trouble with Nova Cannon and Ork Dakka
>Pulsar and Carriers more than an annoyance

how
>>
>>335410227
Can't vote.
>>
>>335411653

suffer not the shitter to live
>>
So the Nova Cannon how does it actually fucking work and what does the aoe indicator when you target actually represent? 50% of the time it doesn't hit within the circle, I'd understand if the attack can hit anywhere within the circle, but the circle seems to have no purpose.
>>
Tau? We already have a long range fleet in chaos.

What are the tau going to be like gameplaywise?
>>
>>335410452
>>335410838
>>335410049

SO I have been running into this as well just bored as shit because no fun MP games to play. Is this game any good MP. I saw some game-play and I love tactical ship games like this. Should I buy if I just want MP?

And last question. Are the Orks Shit in this or are they fun?
>>
>>335414136

Sneaky I guess.
>>
>>335414305
they are fun but they are slow as rocks and manouver as such
anyone who isnt completely awful at the game will kite you so hard that you cant even fire at them
they are rly strong at brawling tho so they are good if you manage to get a hold of them
>>
Hell, fluff wise the Necrons are OP in space, doubly more so than they are on ground

And I don't even want to think of 'Nids, if Orks are close range shooty, where do Nids fit into it?
>>
How do I git gud in this game and DoW? I suck at strategy games
>>
>>335414305

Hell yes. MP is a blast and matches end surprisingly quick.

There are shitty game modes though, especially against specific races (anything non-cruiser clash as ork against eldar)
>>
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>>335414136
The Tau navy specializes on its missiles, basically maneuverable torpedoes.
But they also have ship sized ion cannons and railguns.
Also Mantas.
>>
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>>335410049
>INQUISITOR IS ASLEEP
The watchful eye of the Imperium never falters in its Holy duty, heretic.
>>
>>335415349

Are those mantas? Damn the scale in 40k is crazy
>>
All these heretics.
It's like you don't understand the Emperor is all that keeps you from being raped by daemons
>>
>>335416221
The second smallest ones are shit like Custodians.
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>>335410049
having fun with imperial navy campaign, at turn 12 but now I'm 10 planets down and the elder threat is growing. I also lost Blackstone fortress.

Dumping pic
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>>335416735
I really wish there was a play function to watch the battles close up
>>
How do I git gud with low level battles with Imperials in multiplayer?
>>
I heard the campaign was fucking hard
>>
>>335416221
Those tiny plips of slightly wider ships, yes, those are mantas.

They are considered titan-class in firepower.

The big one in the back is a carrier class battleship
The two big ones in the front are also battleship class, but explorers/colonization ships refitted for combat
The medium sized ones are cruisers
And the smaller ones are escorts

Not sure about the big black/grey one in the back, but I guess its a battleship as well.
>>
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>>335416860
I think this picture sums up the game right here
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>>335416974
and final pic
>>
>>335412534
The circle tells you and your opponent when the nova will explode. The point of impact scatters depending on range.
>>
>>335416927
if you play it as iron man mod then you'll probably lose

sometimes the RNG objectives or target placement will simply fuck you over and there's nothing you can do about it
>>
>>335411595

Give it a pirate, yarrrr.
>>
>>335414305
I played single player skirmish up until launch. Just busted my MP cherry. Holy fuck it's fun.

Some of the mind-games are great fun. Silent running (stealth mode) for example is fucking hilarious when it works. I hid in a cloud and so the Chaos player came to me, I put everything on SR and moved out of the cloud. When he encountered my cruiser much earlier than he expected he went to tactical cogitator (slow-mo mode) and high-energy turned and burned. Straight into my other ships that I stealthed round to flank. I still lost in the end, but felt like a tactical genius for that brief moment.
>>
All these heretics.
It's like you don't understand the Emperor is all that keeps you from being raped by daemons
>>
>>335416896
Go in for broadsides and boardings, but don't forget to force in a ram or two into their sides.

And if you have torpedoes, use them liberally, especially in the start to annoy the shit out of the opponent, forcing them to change their entry route entirely, force a burn which will show what they've got, or best, they eat the salvo and take a matchwinning critical hit, hopefully.

Also, there's no shame in fucking off with a warp if your ship is about to go down and you are at a disadvantage, or if 2v2 and your ally is a complete idiot and not worth dying for.

Losing all of your ships is the worst outcome because no exp gain for the captains, and no progression is fucking awful.
>>
Warhammer 40K is banned in Germany for promoting fascist ideology.

https://www.youtube.com/watch?v=qWNc1ehjTaY
>>
>>335416974
The game looks much better at medium AA settings btw.
>>
>>335410049
how do I get gud on the campaign?

everything is fucked

I'm only on turn 10 and i'ev already lost 20 planets

now any mission I play has some xbox huge enemy fleet wrecking my shit in

i'ev pretty much lost 2 of my sectors

halp
>>
>>335417828
dumb germans
>>
>>335418091
Following the lore, I see.
>>
I don't get it.
I got this game on all high settings, but the cutscenes are jagged and broken on audio.
>>
>>335418195
more like geetin fucked the arse

I lost bth artefact missions and keep getting cucked by elder in assassination missions

Then I have to take 2 turns out because all my ships are fucked and I cant afford to fix em

shits fucked son!
>>
>>335418338
it's a shit game

git a refund
>>
>>335416402

Well maybe I do want to get raped by daemons, beats working on a hiveworld.
>>
>>335418432
The actual missions run smooth as fuck
It's just cutscenes
>>
>>335418364
it's retarded that even in multiplayer destroyed ships carry over to the next, completely unrelated battle with a different opponent.
>>
>>335418364
It's because you don't pray to the Emperor enough.
>>
>>335418437
time for an exterminates

equally, what do exterminatus's so in the campaign? I'ev never failed an exterminates mission, but I can see why exterminates would be good in denying the enemy access to my planets
>>
>>335418364
use SAVE SCUM
>>
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>>335410049

Is this game worth getting as a person who doesn't know much W40K lore?
>>
>>335418649
look brah, I prayed to the emperor, I sang to the emperor, I even fucking gave head to the emperor, yet that didn't stop THE PLANET BOMBARDMENT OBJECTIVE APPEARING ON THE WRONG FUCKING SIDE OF THE MAP NOW DID IT?

EVERYTHING IS FUCKED, EVERYTHING!
>>
>>335418767
Only option is to suicide your fleet into the planet.
It is better to die for the Emperor than to live in failure.
>>
>>335410910
>every battle in this game must follow in universe lore, even though the entirety of the warhammer tabletop games is to allow all manner of creativity and player freedom (well, as long as you're using Games Workshop© Models)

autism: the post
>>
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>>335410049
is there any hope for me?
>>
>>335416974

>1366x768

god, i thought the game felt constricting at 4k


also, you desperately need to be able to zoom out more
>>
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>>335418991
the turn after...
>>
>>335419352

Welp, you killed us all. Time to get our butts ready for kayos.
>>
>>335419352
Git gud
>>
>>335419539
>>335419545
look guise


srly

I'm trying to protect port maw first as that's where the main port is, and not only do I have to juggle the chaos fags but the fuggin elder as well, who haven't stopped attacking since their initial appearance about 8 turns ago

there's only so many battles I can fight guise
>>
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>>335418968
>it's better to force unfluffy things then to just add two sentences to tau lore saying

>Several colonizing ships were swallowed by Warp storms and they lived through the accidental journey because lol nearblanks
>These lost tau may be found elsewhere in the galaxy

Is it really that hard to get tau to the same level of the other races in possible presence? 40k was about taking the given fluff and making stories out of it. Catachan plants (Plants. From 1 specific world.) have more galactic presence than the tau. Think about that for a minute.
>>
>>335419819
Those may have been spread by transport ships or something.

Anyway the TT add-on Armada had the Tau and I don't remember anyone sperging out about that.
>>
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do you like necrons?
>>
>>335418736
Yes, it's done in a way that if you have no idea what's going on you can still follow what's happening fairly easily.

Also it's not actually space combat, it's giant boats on a space background.
>>
>>335420458
their technology is the equivalent of a baseball bat wrapped in razor wire, combined with space majik of course.

nekrons are probably the coolest group aside from space wolves

and SQUATS
>>
>>335419809

Have you tried attacking the other factions? You can only get so far by defending.

It's all cool thought, with a little luck they will mount our heads on a spike after they kill us and not before.
>>
>>335419819
Death worlds are often places where the immaterium encroaches on regular space. Its not that hard to imagine the warp wanting to liberally spread the special brand of "fuck you" found on Catachan.
>>
>>335420183
>Those may have been spread by transport ships or something.

They were. They were taken intentionally or accidentally by imperial ships and introduced onto other worlds, which gives you wiggle room to include them in any game anywhere.

Every race and every creature in 40k has the same condition. They can be or show up anywhere for one reason or another, except tau. The good news is, because everything else can be anywhere, that means you can always include tau, because everyone else has a way of reaching them. But it always must be on their turf, because like that lazy friend who always tells you to come over and is never willing to go to you, they don't leave their little empire.

If there was one other race, creature, or anything like the tau, then you could never have a fluff-friendly way of having the two meet. Which just doesn't make sense, because it would be so easy to give tau galactic presence. I mean, shit,

>That Imperial world the tau conquered? The tau took their last ship and used its warp drive and astropaths to expand somewhere beyond tau space.
>>
>>335420771

Dude Ultramar is bigger than the whole Tau "empire"

I have no idea why people like these small flies so much.
>>
>>335420458

that looks way better than actual necron ships

but it doesnt look very necron-y who make things way blockier
>>
>>335419809
keep holding, you will soon have a chance to remove eldar and then orks
>>
>strong
>loyal
>stylish
What are some other words that describe Ultramarines?
>>
>faggots voting for Tau
>not Tyranids
>not Zerg

I hate this shitty game and the shitty fanbase.
>>
>>335424867
Tau are better than stupid bugs
>>
>>335424972
Kill yourself commie homosexual
>>
>>335424867
it doesn't matter, they already decided to put space marines and necrons in the game pretty much. They've said they will try to put in all the factions in the game for more imbalance shenanigans.
>>
>>335410227
Based nid voters

I need them in all the games
>>
>>335410910
Didn't Tau used to have slower FTL travel by 'skimming' the warp, making shorter, shallower jumps using their naturally small warp presence to avoid daemons instead of diving straight in like Imperials and orks do.
>>
>>335425379
Source on Necrons? Cause I fucking want Necrons or Tyranids.
>>
>>
How the fuck do Orks navigate Warp without getting swarmed by Daemons?
>>
>>335426457
Orks have fast ships
>>
>>335426242

There's a hint of the necrons somewhere towards the end of the campaign.
>>
>>335426457
Weirdboyz. Or they fight the daemons to pass the time
>>
What's the other fleet coming besides space marines?

The ones that early adopters get for free?
>>
>>335426935
Isn't it Necrons?
>>
>>335410227
I'd rather have Necrons over 'Nids but I suppose I'll have to vote 'Nids to stop the Tau.
>>
>>335410634
because they're the "good guys"
their clean aethstetic in the 40k universe alone goes a long way creating that image.
>>
>>335424408
Marry Sue
>>
>>335427318
Delete this post.
>>
>>335424408

GO HOME FELLOW ULTRAMARINES

I, CATO SICARIUS HAVE ARRIVED

HAHAHAHAHAHAHA
>>
>>335427991
Don't be mad you walked into it.
>>
>>335427318
The gifts are given as such when you give your life for The Emperor.
>>
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>tfw you form a proper battleline
>>
>>335428503
Formations when?
>>
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>>335410838
feeling this with a few games recently, among them are Enter the Memgeon and Rocket League
>>
>>335427212
Don't they enslave and Neuter any non-Tau race that comes into their world?
>>
>>335410227
Y'all a bunch of shitters if you don't want Tau in.
>>
>>335430673
Tau ships are ugly as fuck though.
>>
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FACT: Samus Aran is a lost primarch
>>
>>335430450
No, they actually treat them fairly well. A lot of Imperial worlds that feel abandoned readily join up with the Tau. They exchange tech with them and everything.

>>335430881
Dunno what I can say against shit taste.
>>
>>335430450
No. That's DoW nonsense.
>>
>it's a recover Intel from the Eldar mission


Fuck my life
>>
>>335417687
Seems like you don't understand that we want to be raped by daemons.
>>
Tau = Xeno

purge all xenos.
>>
>>335431450
>It's any mission with a strict timer

Come on boyz, letz zog off and find us a propa foight
>>
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>>335431450
>Single lightkrooza with that super long range lightning strike favor, mobility upgrades and skills and a maxed out weird boy
>>
Is there a campaign for all the factions or is it like one long campaign ?
>>
>>335434008
Only Imperial Navy campaign.
>>
>>335434196
Well that's lame, is there at least some kind of a galactic conguest
>>
>>335434338
Reverse galactic conquest. You control the whole map at the beginning but you have to try to keep shit from hitting the fan with Chaos/Orkz incursions.
>>
>>335434637
Yeah but it's still just the Imperial Navy? The other races are restricted to skrimish and multiplayer?
>>
>>335434338
The campaign is everyone else is making a big mess in the Gothic sector and it's up to you to get your teeth kicked in in the hopes of holding the pieces together long enough to avoid a total loss.

Seeing that you canonically lost most of the missions and indeed the war, combined with the medium AI being better than most actual players, it's not exactly and easy experience.

If you want to play the other races go for multiplayer/skirmish.
>>
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>>335431079
>>
>>335434785
Currently yes. The campaign has a story with cutscenes and all that so Tindalos probably couldn't crank out 1 per faction.
>>
>>335434960

That's beautiful. It's in the spirit of the 40k universe. You're desperately trying to hold together a dying empire assailed on all sides and getting raped by the worst the universe has to offer. Hearing that warms my little heart.
>>
This would have been perfect for the tf2 heavy laugh edit with the space marine gif.
>>
post RAMMING SPEED
>>
>>335436675
>Ramming Orkz
>As chaos

You absolute madman.
>>
>>335426029
Yeah, but lore is convoluted, self-contradictory, and serially updated/retconned.

Remember, the Tau were originally introduced as an example of one of the countless xenos affiliations (empires/federations/juntas/warbands/whatever) that beset the imperium from all sides. Generic example, like the Ultramarines are for all space marines or the Cadians are for all guard.

Then because they were a faction with models and rules, they had to be plot-armored into surviving just as much as all the other factions that actually have loss conditions. (ie, Imperium, Eldar).

They're maaaybe morally superior to the Imperium, but probably not even if if they're overtly nicer. They certainly don't have humanity's bests interests as close to their hearts as Tau best interests.
Also strictly enforced caste systems.

Used to play tau in tabletop before heading off to uni. Too rich for my blood now.
>>
>>335420539
It's a naval combat game where you can pit trireme fleets against galleon fleets against WWI cruiser fleets against WWII carrier fleets.

Though Tau will take the Carrier Queen crown from Chaos if they get added. And Necrons are just made out of rape and needles-under-toenails.
>>
>>335419216
>zoom out more

Agreed. It's not as easy as they think to visually tell these things apart, so I tend to distinguish them by WHERE they are.

Which is made hard when you can't see everything you want.
>>
>>335438663
>not ramming everything

In my Imperial campaign playthrough I had an a large cruiser with the Massive "Fuck Off" Spear-Dildo on the front built entirely around thrusters and hull for maximum ramming carnage.

Nothing more fun than getting that head-on Eldar collision.
>>
>>335439728
Power ram really seems underwhelming, but I guess it's a thing. Lunars make a great general-purpose workhorse; you won't be upgrading weapons (except maybe torps) but they're a brick wall you can rush to any gap in your line, and mine has taken hits like a battleship without going down.

Not sure about maxing techpriests to increase repair efficiency though; I can't tell whether it's that effective.
>>
>>335439728
In fairness the Eldar have probably fucked up pretty badly if they somehow end up in melee-range.
>>
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GET FUCKED CHAOS
>>
>>335414305
>Are the Orks Shit in this or are they fun?

Yes to both.

I've been maining Orks.

Against a competent Chaos or Eldar player you're not going to have much fun, they'll kite you without much issues and whittle you down.

But if you close that gap, oh boy is it fun.

Closing that gap gets easier the more levels you get, you can get MWDs, Traktors, and taunts that keep them close to you. The early levels are hell.
>>
>>335439981
>>335440034
>Orkz

Correct choice right here.
>>
Oh wow, just looked up the Necron fleets in the table top. It looks straight out of Stargate.
>>
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ALRIGHT FAGGOTS

IS THIS GAME WORTH GETTING

I FUCKING LOVED EVERY DAWN OF WAR (YES EVEN THE ONES THAT BUTCHERED THE OLD RTS - DoW2).
>>
>>335440705
It's totally different to DoW1/2. It's pretty good, and if you like 40k shit then you'll love it. There are some rough edges but the devs clearly love the source material and it shows.
>>
>>335440705

Yeah, if you like the concept of a naval battle game in space with a pretty good eye for lore-detail then you'll probably enjoy it.
>>
>>335440705
probably my goty
>>
How much variety is there in multiplayer? I'm afraid I'd get bored pretty fast.
>>
>>335441896
Each of the 4 factions have very different playstyles from each other.

I haven't really noticed a "meta" develop outside of Chaos players lean heavily on carriers.
>>
>>335441982
What are the playstyles?
>>
>>335442142
Chaos are long ranged and decently quick.
Eldar are front mounted guns and super fast raids.
Orks are getting stuck in and ramming.
Imperial Navy is average close-mid range brawling with good armor.
>>
>>335442307
Whats the faction with the least micro-management?
Imps?
>>
>>335442142
Chaos are long range attacks with bombers and lances, but everyone is better than then close up

Eldar are really fast and really short ranged. Basic strategy is to get in, shoot all your pulsars for a almost guaranteed kill, then fuck off and with for them to recharge. Going slow or getting hit is pretty much game over because Creed somehow swapped all their ships armor with guardsmen flak jackets.

Orks are getting in close, rammin, boardin, torpedo spammin, and generally being incredibly slow, and incredibly heavy armored. Don't expect to win missions that aren't straight up fights.

Imperials are middle ground. You have decent armor, but not ork level, you have decent range, but not chaos level. You have decent burst but not eldar level. What you do have is being very hard to kill, having the best broadsides, and being able to spam torpedoes to force your opponent into bad positions.

I haven't played Eldar or Chaos enough to give opinions on them, but Orks tend to have less micromanagement than Imperials.
>>
>>335442385
Probably. You can set everything, including your Nova cannons on autofire and be ok.

Definitely not Eldar.
>>
>>335410049
>unbalanced as fuck
>awful game modes, unless its cruiser clash or breakthrough
>completely broken matchmaking, level 1 player might face level 10 or something ships when he starts
>AI is actually harder than 99% of people playing this online, not really bad thing, just funny
>massive amount bugs, lightning strikes not stopping warps, ships getting clearly destroyed before warping out, might still warp out and not count as kill

"Based" devs
>>
>>335443084
>>335443049
Thanks
I'm awful at games with any semblance of strategy so while I want to play eldar because I like their sailboats, it would only go badly for me
>>
>>335443307
Eldar is less strategy and more clicking. Honestly they take practise but nothing extreme.
>>
GORK GUIDE US
>>
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;_;
>>
>>335430673
While I love Tau, they have no business being in this game.
>>
>>335443180
>>AI is actually harder than 99% of people playing this online
anon confirmed for talking out of his ass

the AI is fucking trash
>>
>>335445176
You mean the game based on the tabletop they were in?
>>
>>335445406
i think his point is that the game is based solely on the Gothic War, which the Tau had no part in

still, there's no reason why they can't make expansions featuring other factions
>>
>>335410910
Dont worry tau will not come.

In the end cinematic you see necron.

Thats the last race.
>>
>Admech and Skiitari ships get autoloaders
>Meanwhile Imperial Navy ships have to load their guns manually.
Why do the Admech get all the good stuff?
>>
>>335445556
Because they are the tech.
>>
>>335445239
i have yet to encounter people who can micro at all in this game. or anyone who can play eldar or orks properly. cpu has been lot harder and human players total trash who have no idea what they are doing, even if they have higher level than me
>>
>>335417828
Except it isn't, you fucking cuck.
>>
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>>335445660
>tfw I am the trash player who has no idea what he's doing
I just like watching Ork ships slam into non Ork ships.
>>
>>335445917
Then you're playing Orkz the right way.
>>
>>335426457
>without getting swarmed by Daemons?
Why would they not want to get swarmed by demons? That would be a waste of a good fight.
>>
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>>335445917
you are doing okay. just try to taunt/traktor beam/stasis bomb players too in online

and at least human players don't cheat like cpu does. no point trying to hide anywhere since cpu always knows where you are
>>
>>335445865
I did wonder about that post, cause pretty much every German I've met so far has been a 40k fan. Though to be fair most people I know are into 40k to some extent.
>>
>>335426457
Mostly they just fight the Daemons to pass the time. You know I wonder why no Warboss has tried to bring a WAAAAAAAAGH to the eye of terror yet.
>>
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>>335446246
But they have, often. They never win and they never leave but they have a great time while they last.
>>
>>335445239
How nice that you met people who can actually play this game.
>>
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>>335440705

Its got more of that overly bombastic voice acting we all loved from the Dawn of War games.

Naval Commissar is the best, I wish he got more lines.

"THAT was your LAST warning, captain! *BLAM*"

https://www.youtube.com/watch?v=V93tCRSX1aE
>>
>>335446246
They have.

They are now locked in an never ending horror of battle where they are assaulted by demons and die horrible painful deaths only to be reborn and do it again and again and again.
They basically reached ork heaven.
>>
i wish that they had a Tech Priest with a voice like from DoW Engineseer

or a Tech Priest like the daughter from Lords of Mars
>>
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>>
>>335431079
Doesn't the gene seed only work with Y Chromosomes?
>>
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>>
Why is Chaos so _fun_?
>>
Writing imperial-flavoured stuff or even things like naming Imperial ships is very enjoyable for me, am I autistic?
>>
>>335447719

I know that feel.
>>
>>335446342
Why doesn't the Imperium fund a propaganda campaign to every Ork world to convince them that the Eye of Terror has the best fighting so that every single Ork ever goes in there, thus reducing their population massively?
>>
>>335447719

If you are then I am too.
>>
>>335410634

Because who does not like super long range units.

I fucking loved killing shit in wh40k before the enemy even saw me in fow
>>
>>335447719
same for me BUT WIF DA ORKS INSTEAD
>>
The Eldar prince ain't that bad once you ally with him.
>>
You came to the wrong neighborhood motherfucker
>>
Started MP today, been playing for roughly 5 hours.

So far 29-1 win/loss ratio. Why are brawler Imperials so BASED?
>>
>>335445556
Because that shit is THEIRS.
FUCK OFF IMPERIALS!
https://www.youtube.com/watch?v=2TvN5lCVkRk
>>
>>335446538
The game captures the feeling of 40k extremely well.
>>
>>335448324
>Because who does not like super long range units.

People that aren't pussies.

There is literally nothing more satisfying than cutting a ship in half from a broadside ram.
>>
>>335447981
Because that would mean progressing the story line. Something not in GW's dictionary of money-making schemes.
>>
Tips for MP ork battles? I just keep loosing in 2v2 matches and I feel like dead weight, I have a level 4 light cruiser and a level 3 cruiser for reference. I've been trying to bascially get really close and just fucking traktor and then full speed ahead, BUT what do I do after I've crashed into them? I feel like they just run away and just fuck me up.
>>
Finally got to the point in the SP campaign where you unlock Favors.

It feels nice to make friends.

And now I have yellow space ships.
>>
>>335410784
>implying that's heresy

Hitler would have been rather tame if born into WH40K.
>>
>>335451249
Pull away and do it again.
>>
IS THE GAME ACTUALLY GOOD? WHY/WHY NOT? ITS ALWAYS SOME PEOPLE ROLEPLAYING IN THE THREADS
>>
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Can you color your ships in this game? If so when do you unlock it?
>>
>>335451946
Should be coming later. There's still a spot on the UI reserved for it.
>>
>>335451863
>ITS ALWAYS SOME PEOPLE ROLEPLAYING IN THE THREADS
That's literally how you tell if a WH40k game is good dumbshit.

>40k game is bad
>thread is all complaints
>40k game is goood
>people are giddy enough to just scream bullshit at each other
>>
>>335416969
The large gray/black ship is a Demiurg Stronghold Class Commerce Vessel
>>
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fantasy > 40k
>>
>>335451863
Depends on a few things. Some people experience some technical issues, but these are apparently with the pirated versions mostly. I have a legit version and yet to experience any sort of crash. Even when it was still in beta.

As for the gameplay you will need to like the idea of naval combat, and micro-management. The AI can be somewhat unfair at times, but overall it is fun if you like that previous point. Balance will likely be addressed later since it is all still fairly new.

Lore-wise this is one of the better 40K games. Whoever designed the storyboarding and whatnot knew their shit and clearly has a genuine love for the IP.

Whether it is worth the asking price will vary. For me it was, but those who don't care much for the setting probably won't agree.
>>
>>335452474
Fantasy = 40k
>>
>>335451863
It's alright, best Warhammer game since Space Marine and the last DoW 2 expansion by far though. But there's a lot of little bullshit things that bring it down in relation to balance, difficulty, mission objectives, etc.
>>
>>335447981
Because most orcs would just go straight through cadia rather than using stealth causing enormous damage to the system
>>
>>335452967
>orcs
>>
>>335452474
>>335452530
>Fantasy is still alive

Enjoy Age of Shitmar

Seriously though I am sorry for your loss
>>
DIS THREAD BELONGS TO DA ORKS
>>
>>335453247
To be completely honest I'd be okay with AoS if they didn't kill off fantasy for it. I'm sort of digging some of the lore and the game itself while not great doesn't seem that bad from what I've played/read. Especially with how dumb WHFB was becoming towards the end of it's life.
>>
>>335453385
Same. I have nothing against it existing, my issue is that they shanked WHFB for it. Mostly because they want it to be 40K levels of popular, and couldn't trademark the existing WHFB stuff.
>>
Have they fixed the gamebreaking bugs, no teamchat/mic function, and laughable gamemode ''''''''''''balance'''''''''''''' yet?
>>
>>335453726
Haven't encountered any big bugs yet, but maybe just lucky.
Other 2 points not fixed.
>>
>>335431175
Yes comrade. Thank the Etherials for freeing us from our false idol. Now, let us get back to our earth-cast labor assignments and make sure you take your compliance pills, for the greater good!
>>
>>335453839
I was really digging this game, but after two "you can't use any abilities" bug in a row followed by a "you can't move your ships" bug I decided I'm done until it's fixed.
>>
>>335453726
>Have they fixed the gamebreaking bugs

Are you playing a legit or pirated version?
>>
>>335453879
The DoW shit is retarded and not in line with how they've acted in every other instance.
>>
>>335453953
Legit. Which makes it even more annoying when you have to forfeit a match because of retarded bugs and then lose your ships in the warp.
>>
>>335410227
Thanks, didn't know that poll was a thing.

voted Tau
>>
>>335454263
For the Greater Good!
>>
>>335410227
>Glorious Nids are being beaten by Literally Whos
>>
I voted for Tau.

:^)
>>
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It just sold 100k! Woo!
>>
>>335453960
Your telling me there is a 'good guys' in 40k?

as a 2nd ed table top player I am well aware that there are countless zenos and even human world with happy egalitarian societies that are either unknown-to or pay paltry homage to the empire...

but the idea of a fleshed out table top race being good guys?

can't be. Ultramarines are as close as your going to get to 'good guys'
>>
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>>335410227
who
/FIRE WARRIOR/
here
>>
>>335410049
Seriously all those ship classes with missile pods. Hvy. Macros and Lance batteries. Chaos is fucking op as.

>Broadsiding at 12k
>FAST enuff to dodge orkz rammin' attempts
>Ordnance out the asshole.
>>
>>335454263
It would be nice if the Tau win simply because they were interesting in the tabletop. I want my redirect-able torpedoes.

Necrons would be broken. Nids would be boring. And all those others are minor factions/fleets.
>>
>>335454418
Sorry to ruin your edgy box, but they are. There's nothing in the fluff that points any other way, they're basically the goodest guys in the setting. They're by no means saints but relative to everyone else, they're great.
>>
>>335454470
As terrible as that game was for many reasons, the CGI was fun and the whole thing shipping with a German language option was hilarious.

Blut für den Blutgott!
Schädel für den Schädel Thron!
>>
>>335415816
I sooooooo hope that 40k diablo clone 'Eisenhorn' will turn out at least ok.

>YFW we will all still buy it because we want more 40 k games that aren't just dow's
>>
>>335416860
Half the fun of EaW was the cinematic camera.
>>
>>335454418
No. When the Tau first came out they were Naive Newcomer / white knights etc.

They got retconned into being slave castes society controlled by the ethereal etc.
>>
>it's another "Umies dink dey can trade broad sidez with ya" episode
DAKKA DAKKA MOTHER FUCKERS
>>
>>335451402
Spess Muhreenz favoured?

Imperial fist termies and sm's are cool.
IN favour seems to be the only hard counter available vs. The chaos's slaaneshi/tzeentch one.
>>
>>335455093
Yep Marine favor. Went with that on a Dauntless that was geared for boarding actions.

Can't wait for the actual Marine fleet though. Glorious glorious Bombardment Cannons and Thunderhawks.
>>
>>335433516
this. tail them at max LS range wait til timer almost expire. Board their shit and goad them into chasing you right into an ambush.
>>
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>>335410049
DID SOMEONE HERE TALK ABOUT HERESY?
>>
>>335447719
No. If you are autist, Then I even moreso.

A used a Latin translation thingy to faux latinate my ship names

'The light of truth ' became 'In Veritate'
(In Truth)
Ferrum Redemptio (Iron Redemption)
THAT sort of thing.
Although... "Arma Contemptum" sounds fucking badass.
(The Armour of Contempt)

Stipendia Enim Peccati
(The Wages of Sin)

Ultionem in Proelio
(Revenge in Battle)
>>
>Eldar player charges into me and trades hits against my Ork Heavy Kannon stacked Battlecruiser
>he gets absolutely WAAAAGGHH'd
>"such a fucking stupid unbalanced race"
lel, why is every Eldar player such a shitter?
>>
>>335455626
I would like to think that they played the tabletop and can't cope without their bullshit free column shift and lance negating holofields from it.
>>
What the fuck do I do with the or battleship? It's so fucking slow
>>
What weapons should i be putting on my Ork Line Ships? In games where I get kited like a bitch, I'd like to think I can put on something to make my life just slightly better.
>>
>>335456102
LOTSA 'EAVY KANNONS YA GIT

YA USE YER TAKTIKS AND GIT CLOSE TO DA UMIES BOARD EM AND GIVE EM DAKKA
>>
>>335456219
Alright, what about skills? I figure chained squig for my flagship, but I'm lost when it comes to synergy/theory crafting in this game.
>>
>>335456902
MAKE YER KANNONS DAKKA FAR

THEN MAKE YER KANNONS DAKKA HARD UP CLOSE

DEN YA UPGRADE YER ENGEENS SOS YA CAN GET DA UMIES
>>
>>335456902
Flagship is actually immune to insubordination so it's the one ship that DOESN'T need the squigs.

What >>335456970 said in general.
1.gun range
2.gun armor piercing
3. +100 shields / +25% boost
4. the one you didn't get in 3
>>
>>335457202
>upgrading guns for orks
why, all you do is ram shit anyways
>>
>>335457297
Dude Orkz have the best broadside in the game by an insane margin.

If you aren't getting kannons and upgrading the shit out of them you have no idea what you're doing.
>>
>>335457297
Choppy versus shooty is the eternal ork philosophical debate.

However a true ork knows that it isn't about how you get stuck in with the boyz that matters, but that you just do get stuck in with the boyz.
>>
>>335457363
>implying
Imp broadside is ten times better with upgrades
>>
>>335457654
But that's objectively wrong.

Heavy Kannonz do 48 damage a hit with 18 critical chances.

They also have +4 in assault actions with Goff favour, meaning you're fucked if Orkz get close.

I don't think you know what you're talking about, Anon.
>>
>>335454702
>we want more 40 k games that aren't just dow's
While that is true, I also want Dawn of War 3 really, REALLY badly. I've looked at the work Relic did with Company of Heroes 2, and I'd say they are still capable of delivering a fantastic DoW 3 that could meet all our expectations except maybe balance wise. We'd just need to hope that SEGA wouldn't force them to adopt the same microtransactions P2W shit that THQ did on their dying hours to try and save some money.
>>
>>335457654
Domainator has 3 dps broadside
Ork Terror has 8 dps broadside with 4x more crit chance
>>
>>335410227
voting for Tau
>>
>>335418364
Losing both artifacts guarantees you a def loss. You won't get reinforcements until Turn 30. Try to win the Eldar ally missions so they get thrown out of the campaign and destroy the Ork Space hulk and the greenskins are gone for good.

Also git gud.
>>
>>335418651
Exterminatus only shows up if you haven't liberated a world early enough. If you fail to liberate the system it gets destroyed and counts as lost.
That means if its just a kinor system, you get a higher sedition chance. If it is something important like portal worlds, admech shit or worse, something that belongs to the Inquisition, you're fucked.
>>
>>335419809
You can't safe every world. Focus on world worth something. Like Shirne worlds, admech stuff and portal worlds. The latter are the most importan. If all are free you have a 100% chance for a bonus deployment each turn which is huge.
>>
>win Assassination mode
>your flagship is now lost in the warp
This is a cool mechanic, but it really needs to not apply to assassination and data recovery. It's retarded.
>>
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Is it acceptable to love the aesthetics of the Tau, fire warriors and Shas'o X8 Crisis suits in particular?
>>
>>335458403
That is just how the warp works.

Your other option is sticking around and finishing off the enemy during those missions.

Those are just the risks for fleeing like a coward.
>>
>>335410784
attention whore (You)
>>
>>335434960
The Gothic war was not a loss for the Imps.
They held off Abbadon despite being engulfed in a warp storm and even brokered a truce with the Eldar.
In true 40k spirit, the whole affair was more of a stalemate. Abbadon did not really accomplish anything other than stealing some fancy Blackstone Dildos.
The Imps lost a couple of worlds and quite a lot of Ships but did beat Abbadons ass.
>>
>>335416735
what a shit, the laser stops being actually hitting the shield

>>335416860
star wars: empire at war had that when you hit space, it was pretty dope
>>
>>335458707
And thanks to the Necron lore retcon the loss of the Blackstones isn't that big a deal anymore.
>>
>>335424408

>vanilla
>boring
>overused
>>
>>335458557
>Those are just the risks for fleeing like a coward.
No, it's the punishment for winning a game mode I don't even want to play and it's fucking stupid.
>>
>>335458816
Don't remind me.
>>
>>335459028
That sounds like an excuse for cowardice to me.
>>
>>335457418
This
>>
>it's ANOTHER the enemy just kites you and micro-jumps away any time you ever even get close to getting close to them game and the clock runs out and you end up winning anyways even though nobody fired a shot in the past 8 minutes
This game is going to be dead in a month.
>>
3rd game in a row an eldar fag forgot to keep moving his ships. then he runs straight into an allied ship. i need to start recording some of the shit that happens in this game.
>>
>>335459408
I like it when the enemy runs away
Nova cannon time.
>>
>>335454702
The preview looked and played like an absolute ASS, so don't get your hopes too high
>>
>>335459567
>Nova cannon
you mean the inaccurate tickle gun on a long cooldown?
>>
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What upgrades and skills good for imperials and in general?
Plasma and stasis bombs seems to be really bad versus Eldars who can dodge them. Micro warp lets you escape them too.
What is general strategy?
>>
>>335459617
Cooldown doesn't seem that long when your enemy is refusing to engage you.

Also the plural of gun is guns. You DID bring more than one nova cannon to the fight right?
>>
>finally play against an Eldar battleship
>it two shots my battlecruiser
Aaaaaaaannnd done.

Let me know when this game gets balanced.
>>
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What's the functional difference between macros and lances? Some of these the only difference is that's what their broadsides are

Need to pick one for the campaign
Oh and what level are the really big ships unlocked
>>
>>335460112
Lances shoot forward, macros are broadsides.
>>
>>335460112
lances not much damage, but good crit and long range

macro are inaccurate af at long range, but great up close.
>>
>>335460112
Some of those cruisers have lance broadsides
>>
>>335460296
Link to
>>335460194
>>
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>>335410784
>fortieth reich
>>
Come on guys, im suck, give me some pro tips.
>>
>>335460112
Lances always hit (except possibly against Eldar) and longer range in general, but have average damage.

Macros have limited range, but fire more shots, and have average to decent damage.

Arcs vary depending on the ship configuration.
>>
>>335457995
Dominator 3 DPS? If nothing has changed in the most recent patch it should be 12 DPS.
>>
>>335461215
It's 2 racks that deal 12 damage every 8 seconds.
= 3dps
>>
>>335460112
Lances: Always hit at any range. Always count armour as 25. Lower raw DPS. Eldar holofield dodges a lot of lance fire (80%).
Macros: Accuracy depends on range. Uses the target's armour (unless upgraded with AP and within 3k). Higher raw DPS. Better against elves.
>>
>>335461396
>Eldar holofield dodges a lot of lance fire (80%)

Emperor's teeth, that is even worse than on the tabletop.
>>
Might I talk about DoW a bit? Tau's Fire Warrior honor guards were awesome in Soulstorm's campaign. Dat range and dat DPS just out of the box.
>>
>>335458474
>filename is sjw alert 2 (red alert 2)
>game is clearly tiberian sun
shiggy
>>
>>335461349
Nah it fires 8 shots that do 18 damage every 12 seconds. 144 damage per volley, 5 times a minute.
720 DPM (raw) = 12 DPS.

Watch this video. At 3:05 a Dominator broadsides an escort and deals around 80 damage to it's shields.
https://www.youtube.com/watch?v=T6ydG4YS7MI
>>
>>335461575
Actually they dodged 5/6 shots in the TT. They "only" dodge 4/5 in Armada.
>>
>>335461903
Fuck you are right. That is probably a sign it is bedtime for me.
>>
What's the difference between lightning assault and boarding action besides their arcs since they share a cooldown
>>
>>335462149
Boarding actions send more waves over, so you have more chances to succeed.
>>
>>335462020
Anyway they dodge most of them.

>>335462149
By default teleport assaults only roll once for critical damage, whereas boarding rolls 2 or more times depending on the size of the ship.
>>
>>335462223
Also i think that lightning assault works only on not shielded ships.
Also do Eldars doesn't have shields at all?
>>
>>335462606
Yeah only works on ships with shields down. Holofields do not stop lightning assaults.
>>
Threadly reminder to kill all Eldar.
>>
>>335463050
https://www.youtube.com/watch?v=rvJsG4F2Img
>>
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>>335410227
>>
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>>335447981
>>
>>335463050
and taus if they ever join the cast
>>
ive always liked the imperium

the line as it goes is they are only sent into to battle with a paper vest, flashlight and a wheelbarrow for their giant balls
>>
play a 2v2. everyone is orks. we all just rush to the center ramming eachother and yelling in the chat over who owns this area of space. i hope this game never dies.
>>
Can you buddy up with a friend for 2v2? Or do you just gotta get lucky?
>>
>>335461836
The tooltip is wrong then. It says number of attacks:1
>>
>>335420698
I think you mean Tyranid food
>>
>>335426457
they LIKE fighting daemons
>>
>>335464570
Yup it's dead fucking wrong. You basically need to count barrels to work out how many shots are fired. Also the rate of fire is time in seconds between shots.
>>
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Why can't I see unidentified enemy ship blips on the minimap? Is there a setting for this?
>>
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Pirated yesterday, shit torrent but good game so far. Will purchase later.

Is there some kind of conquest mode where you take over sectors ? MP is unbalanced mess?
>>
>>335420458
*heavy breathing*

i wish the 'crons most powerful ship wasn't shaped like a croissant
>>
>>335464898
Anyone? Am I supposed to randomly look around the map till I see the blips coming at me?
>>
>>335464898
They're probably running silent.
>>
>>335465817
But they are visible on the main map if I move the camera over them.
>>
If you can't stand the renown grind in multiplayer know that the value is stored locally and is not verified on the server.
>>
>>335465884
I dunno. I can't say I've paid much attention to the minimap since the maps are so small you can usually see everything you need to.
>>
>>335465068
MP is a bit of a mess but it's a fun mess.
>>
>thread inspires me to pirate the game
>do the first mission
>massive chaos fleet pops in
>cutscenes shows how scary it is
>when it pops back into gameplay my shit is already destroyed and ripped in half
>DEFEATED
thanks game
Still gunna buy it when I get the chance
>>
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Finally got the starship battle simulator I've always wanted.

OPEN FIRE

HIGH ENERGY TURN

RAMMING SPEED

BRACE FOR IMPACT

BOARD THEM
>>
>>335466046
Yeah I did that. Pretty pure mission design if they don't expect you to be in that spot.
>>
https://www.youtube.com/watch?v=TtrtUB241iY
fuck this voice acting mang
>>
>>335466510

are you talkin shit m8
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>>335467409
no its fucking great like the previous game
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>>335461636
https://www.youtube.com/watch?v=6EogjXitgw0
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>>335460194
Any weapon shoots within whatever the fuck arc it has.

Lances are ultra powerful laser weapons that shoot real good. Don't miss have high crits etc. But slooooow as fuck reload.
Macros do less dmg and criys. Less range. But fire much faster. They're also less accurate and will miss at long ranges. However up close they will happily chew anything apart.

It depends on your playstyle


This is a moot point as the best of those is the dictator.
Use spacebar and your thrusters to put your torps where they'll do the most good. Ordnance>everything.
>>
>>335461575
That's why you use plasma macro cannon.
>Fuck your holofields leldar. Eat flamey death!
>>
>>335459530
Nah. Probably led by the brilliant tactical genius of a fire dragon autarch.
>>
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Can someone explain to me what I am doing wrong in my campaign? I've won all missions, except both planetary assault ones that were forced on me. Yet that doesnt explain to me why I have lost 24 out of 50 worlds already. I've seen people posting screenshots being at this same turn and they have lost like 10.

So what did I fuck up? I got both relics too. I've used all my 3 deployments I get on my turns, win them and still get steamrolled. What do I do so different compared to other players?
>>
>tfw making a broadsiding/ramming/boarding imperial fleet commanded by Admiral Fuklaw in preparation for the spess muhreens.

I hope they play similar, really enjoying this playstyle, and it works out pretty well having taunt on every single ship, because fucking angry marines.
>>
>>335468779
youre not save scumming so that you dont loose one mission
cause thats what i did and 17 was my highest
>>
>>335468487

>look at chaos favors
>see tzeentch
>full fleet silent running and swap decoy? Yes please
>entire fleet is now except battleship is now tzeentch favored
>think im hot shit, sending decoys and going into upgraded tzeentch silent running to fool enemies that the decoys are my fleet
>suddenly, chaos mirror
>i scan the map for his blips
>suddenly, massive warp cloud forms in the fog of war and moves in erratic directions
>wait a minute

So i wasn't tricking people all this time? I was announcing my presence via giant fart cloud this whole time?
>>
>>335464570
>The tooltip is wrong then.

Continuing the proud tradition of 40k games.
>>
>>335469218
I don't get it. Even if I had save scummed, winning those two lost battles wouldnt have made much difference in my opinion. Managing to do something like this >>335418991 just amazes me. Just how. Is this random or something?
>>
>>335469337
Your silent running order gets replaced with a moving gas cloud to "hide" your presence

Amazing if you wanna stay out of detection radius with long range snipers, not so much if you wanna be super sneaky.
But the fake blip skill comes in handy, even if you don't use it, just by being tzeentch means that they will be super paranoid about all blips that come out of gas clouds.

You could pretty much put up a cloud and immediately get out of it with your own ship and they'd think it was a decoy etc.
>>
>>335410049
Are the 50k rts games worth playing. I've considered giving them a shot but they are 10 dollars each on steam
>>
>>335469337
It's more ECM than stealth. It fucks up enemy sensors but announces your presence. It can hide your numbers, break enemy ID on a whole fleet at once, gives you the blip stealth needed to launch warp echos.
>>
are there any good videos that tell me how to win at this game?

my win:loss ratio is fucked, and I don't even know where I'm going wrong, honestly
>>
>>335469754
sorry meant 40k
>>
>>335469754
First DoW is awesome. Take Dark Crusade and Soulstorm.
>>
>>335469814
Maybe

Tell us which faction you are playing and your preferred playstyle.
>>
>>335469574
i just checked a turn 21 save, im at 19 lost words
and at another save at 33, im at 12.
one time i just ended turn with 2 remaining deployments to test it and it rose from 12 to 16 lost worlds
just keep playing and ally yourself with the eldar prince cause that way you completely remove orcs and eldar from raiding your shit
>>
>>335469814

how do i find out my win loss ratio
>>
>>335469951
only faction I've played is Imperial

my general playstyle is to have fewer, bigger ships, often just 2 in 300 point battles, with one going close range broadsiding, and the other sniping with prow weaponry as support
>>
Can i teamup with my friend in mp in this game?
>>
>>335470151
ive mainly played orcs and started an impeiral fleet, admiral is 4 now and ive yet to loose once
running a tyrant with dauntless mk2's cause melta torpedos dont as much credit as they should for how annoying they are
>>
>>335470029
So it seems like random or something. Thats pretty fucking nasty. I can't even think how hard shit gets if you lose both artifact missions.
>>
>>335470216
yeah you can invite your friend to do 2v2's
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>>335470216
you can invite one friend to play 2v2, no more than that
>>
>>335470430
>>335470464
Thanks lads
>>
FOOKIN HELL M8S

HOW DO I BEAT THE VOID STALKER
>>
>>335470524
You need at least 2 taunts and stasis bomb.
>>
>>335470151
You generally want at least 2 ships trading blows because having 1 ship dealing with 2-3 ships while the other is sitting in the back plinking macros that miss is really hard to pull off without instantly losing the brawler to overwhelming odds. having that extra body in there really opens up the pressure for the opponent to more micro and he can't just circle around your ass with the non-focused ships, with a second one accompanying it means there are way less deadspots and your damage is doubled. You can also pull off a "shield booster" build as well where you ships boost their shields when they go low, since they can't do it to themselves.

Your best bet would be to focus on one thing for each battle, its good to have variety, but doing so means that you are weakening the other part for it. doing the 1 long range and 1 close range usually ends up with your close range dead within minutes and then they just chase down your long range into close range where it also dies pitifully, or you just warp it out before it happens.

So unless you have a battleship, stick with at least 2 ships for the close range.
>>
The game has pissed me off already

>Enemy ship warping out
>send guys over via Lightning Strike
>Warp Jump Cancelled
>Ship jumps anyway

Fuck off.

Also, I hate the fact Lightning Strike and Boarding Party both take up the same cooldown. Yes, LS is for long range boarding and BP is for higher actions but at reduced range/angle. But if you went Spess Muhreen spec, you get Terminator Lightning Strikes (and +1 to it as well) when combined with +1LS upgrade means 3LS attacks with Terminators. That then makes boarding parties utterly useless as why would you bother to use them? +10TV isn't enough to warrant lining up for a boarding party attack unless you're on a Battleship tier ship with high TV ANYWAY.

That's why Ad Mech spec is best until you get Battleships. Though Light Cruiser Astartes Spec are great when you get +3LS.
>>
>>335470236
and how are you playing them? both just close range broadsiding and trying to torpedo when you can?
>>
>>335470857
Yeah, game has some bugs. Its funny though when ship explodes to pieces just before warp and the explosion goes through the warp leaving the wreckage behind. It is annoying in assassination though, because sometimes it counts as loss, if that happens.
>>
>>335470883
when you're playing a close range broadsiding imps, you really wanna get in there, ram the shit out of them when you can, retro turn boost into instant torpedoes whenever you can, board them etc.

Just makes sure you don't crash your own ships into each other, or shoot torpedoes accidentally into your own or allied ships
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>When you are an allies rag tag group of Chaos ships BTFO a Eldar battleship and his chaos cronies
Slaanesh really is the bane of the Eldar, without any abilities their ships are scrap.
>>
>>335470981
Cause me to restart on non-ironman and save scum until that shit is fixed. I don't want to lose missions due to bugs. Also, RNG with some missions is also pissing me off.

>Destroy 4 transports!

Well, you fail if they spread them to wide or you go to the wrong group. They fail if your nova cannon scatters.

Also, least i've read up about needing taunt and statis bombs....
>>
>>335410142
This image screams 'I know nothing about 40k please kill me'.
Jack would be considered a psyker not a mutant. Most space marines (especially the SMurfs) don't actually give two shits about the imperial cult. Marine augs kill their sex drives it doesn't mean they hate sex on a religious level.
>>
>>335470883
i generally stick my ships with 6k range and torpedo them before battle, stasis bomb and then just get in there with my cruiser and broadside and ram people
heavy torpedos hurt a lot since you can just boost turn and shoot the whole load into someones side
AND BRACE BEFORE RAMMING PEOPLE
JEESUS
>>
>>335410049
I'VE GOT YOUR HERESY RIGHT HERE
>>
>>335471257
Transport missions are hit and miss too. Sometimes you get lucky and transports are almost sailing side by side. I usually avoid those missions, since they usually end up as failed. Data missions against orks are highly recommended though. With just one ship you get lot of bonus points and orks never catch you.
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>>335454342
>beating a literal galaxy spanning ever evolving biomass

kek blueberry weebs are fucked
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>>335471432
DELETE THIS
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>>335471331
>What is a joke
>t. Anon
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>>335471849
Nah.
>>
How can Heresy be real when the Empress herself commits it?
>>
>>335471576
I usually like Eldar Assassinate + Data (Defender) as they can't use their voidshields easily if you bunch up in a corner. They slow down and you just blast them.

>>335471849
Why? Emperor was a master of biomancy. The guy literally was Jesus and dozens of other important figures throughout history. He could be a man or a woman, could make himself appear to be a woman, while remaining a man, or actually changing. He could be futa or not. He could do whatever he wants. He tricks a guy into believing he's a God before Great Crusade begins just so he can go "lol I tricked you xD"
>>
>>335472037
are you from /b/ too xddd?
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>>335410227
Thanks for the head's up, just submitted a Tau vote :)
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>>335410049
THICK
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>>335472040
Void shields? I mean Holofields. Fuck I'm tired.
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>>335410227
WHAT HOW DID THIS HAPPEN?
Necrons were in the lead last time I checked
>>
>>335472463
Weeabo vote bombing. The most powerful weapon available in canon.
>>
>>335472409
So how exactly Eldars use their energy? I shot them but it doesn't go down, but when they charge their warp jump it does.
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>>335472652
The yellow bar isn't energy. It's speed. The more it's full, the faster they're going. At max speed, each shot has 90% chance to miss. At nothing, it's 0%, meaning you eat through their hull. So stacking your ships in a pile forcing them to either crash into you (hurting them) or slowing down (reducing their % dodge chance) means you end up destroying them.

Assassinate Missions (Attack) and Data Recovery (Attack) are near impossible due to Eldar being too fast and you need to luckily hit their engines. Which is hard when 90% miss.
>>
>>335410227
>prefer eldar craftworlds, dark eldar and adeptmech
>theyre so far behind it'd be a wasted votes
>necron are already hinted at as is
I guess im voting tyranids then.
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>2vs2
>Ally is using a Battleship
>I'm using a battle cruiser and a support carrier, both are Tzeentch blessed
>Convince the battleship to fight head to head against the enemy imperial and ork group
>He actually does it, falls for a trap and loses his battleship while I get away
>I stay out of range and out of sight using the Winds of change
>I throw decoys everywhere
>I kill the orks easy and then kite the Imperials for a while
>I convince him to give up he will never catch up with me
>He actually flees not knowing he could had use stasis bomb on me and taunt to ruin my abilities.

Have you ever laughed at the futile attempts of lesser beings /v/? It felt like every single thing went smoothly like it was part of some divine plan.
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>>335471849
>>
>>335471331
This reply screams "I know nothing about 40k please kill me"
Firstly Jack would be considered an Unsanctioned Psyker which would warrant a death sentence to any imperial servant.(unless she was willing to go on the black ships)
Secondly Jack's wild and undisciplined nature would be considered a mission / daemonic incursion threat to any SM, warranting an execution.
Thirdly by asking for sex from a SM would be considered heresy.
>>
>>335472995
>teaming up with weebs

This is why you are hated
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>>335446701
Fucking awesome
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>>335473041
I don't need imagination when the word of the Emperor guides me, scum.

>>335473109
Thirdly is wrong. I advise you to read some basic fucking canon. Space Wolves fuck. A Space Marine in Slaanesh's 9 Circles was tempted to give into his lust when he saw sexy women. He then saw Slaanesh and got a boner so kneeled to Slaanesh to hide it.
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>>335473129
>not having an assortment of demeaning and or smug anime reaction face folders.
>>
>>335410634
They have the most interesting gameplay mechanics out of the three big factions

That's probably why

But then, you'd know this if you actually knew a goddamn thing about the setting and boardgame instead of being a bandwagoning faggot who gets convinced by facebook tier posts on 4chan to vote for xyz like some kind of liberal cuck.
>>
>>335473369
>Voting for Tau
>Not a Liberal cuck
They are space commies and have no Warp technology.
>>
>>335473475
They've had Warp Tech since 5th. It's just not efficient. They use it for short range jumps, liking skimming a stone across a lake.

Though this is likely going to change since the Ad Mech made the Imperials lose a war (and the planet it was on) just so they could set fucking space on fire forever. So the Tau are going to have to invent some non-short range tech to get past OH SHIT SPACE IS FUCKING BURNING.
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>>335415349
don't forget the best part of the tau; KROOT

Although they'd probably get away with not including the kroot warspheres, they sure as fuck shouldn't considering the tau navy heavily relies on alien races.
>>
>>335473759
The Tau don't even have any battleship class ships. They have small, fast, agile, with decent weaponry, supplicated with meme races like Demiurg.
>>
>>335473369
what is interesting about them then, arent they all shooty all the time?
>>
>>335473985
IIRC they have 2 fleets in BFG, one that's modified merchant ships for the early days, highly modular, very carrier heavy, and then the forgeworld one which is the big shiney railgun ships that you see in Firewarrior.
>>
>>335473303
>A Space Marine in Slaanesh's 9 Circles was tempted to give into his lust when he saw sexy women. He then saw Slaanesh and got a boner so kneeled to Slaanesh to hide it.
Slaanesh is a chaos god everything near her goes wonky and perverted, she could literally but a dick on your forehead because she felt like it.
Secondly Spaces Wolves are a terrible example of how space marines generally act they are different from ever other chapter. The truth is that SM's can't reproduce and are brain washed into only wanting to kill the enemies of the Emperor, they naturally have no sex drive.
>>
>>335473303
> He then saw Slaanesh and got a boner so kneeled to Slaanesh to hide it.
Nope, wasn't that a grey knight who wanted to kill Slaneesh, got through all 9 circles without a problem but fucked up by looking at Slaneesh's face right before he wanted to fuck her/him up because he saw ''innocence'' in it's face or something.

I think it was Draigo.
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All this talk about ramming ships just reminds me playing naval battles in Rome II.
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>>335410049

Why don't the Kroot get their own spaceships?

I want to drive around a flying saucer made from straws.
>>
>>335474563
They do. Warsphere's a big fuckers and they have some smaller escorts too.

Part of the reason Tau are probably winning is cuz they have mad ship variety.

2 or 3 Kroot ships IIRC, 2 demiurg ones and a space station, the boxy merchant fleet and the sleek war fleet.
>>
>>335474364
as far as im concerned grey knights dont even exist in my headcanon. there's just so much stupid, assanine shit surrounding them I'd rather not have them at all than to tollerate that shit.

which is a shame, since their armour design is damn solid.
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>About to win and destroy a battleship and eldar fleet
>Game '''''''''''''''''crashes''''''''''''''
AAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
>>
>>335474719
Well in that case, stop making shit up about a random space marine making it through all 9 circles and getting to see Slaneesh.
>>
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This is my story of how I learned that the Inquisition was not to be trusted:

>play campaigne
>get to the mission where you have to escort the Inquisitor's ship with the SECOND artifact, the Eye of Night
>300 points
>"Okay, I've got a few good ships in mind!"
>pick one Light Cruiser and one heavier one
>"Oh, the Inquisitors own ship will be accompanying us? Neat, he's got some real firepower!"
>be told to escort the Inquisitor through the asteroid fields in the most roundabout way possible
>no Chaos yet, wonder what they spent their 300 points on?
>as we move towards the first point 2 light-class Chaos cruisers come out
>"Okay, cool, it's probably a little over there 300 points, but we DID get the Inquisitor's ship too so I guess it's balanced."
>notice that the Inquisitor gives no shits about any of this faggotry and flies straight for the checkpoint
>"Um, okay, well, he does have the Eye on board so I can kinda' see why he'd want to stay out of battle..."
>I destroy a chaos cruiser, the other two are still in pursuit
>the Inquisitor clearly has no intention of waiting for me and speeds of to the second of the three checkpoints
>at this point I'm having quite a hard time keeping up, he moves surprisingly fast for such a large ship
>I start using my boost to catch up to him
>HereComesChaos.jhg
>6 light escort ships pop in from behind us AND in front of us
>we are now being chased by two cruisers and a dozen escort ships firing their long-ranged shit at us, there is no way this cost 300 points

To be continued...
>>
>>335474710
Oh no just warshpheres, I was thinking of the Nissacar ships.

There's like 3 demiurg ships, 4 nissacar, the warshphere, and a bunch of tau ships including, 2 Tau battleships.
>>
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>>335475176

Cont.

>fuck
>full speed ahead
>the Inquisitor's ship is at 1/3 of its health left by the time we reach the second checkpoint and turn for the 3rd
>I've had to warp home 2 of my ships or see them destroyed
>only two bars left on the Inquisitor as he dashes for the finish line
>more Chaos spawn! This time 4 smaller escort ships and a fucking tremendous battle cruiser
>my last ship has half a health bar left with shields slowly depleting
>Inquisitor has 1 bar left and NO shields
>fuck fuck fuck
>victory is within grasp!
>he smashes the boost as I micro the shit out of my last ship
>we make it home
>all ships are critically damaged
>30 renown

Fuck the Inquisition.
>>
>>335473041
The helmet tubes looks like he has a foamdome like thing installed.
>>
>>335475043

Why do Gray Knights get arm-mounted guns anyway?
>>
>>335475868
Because halberds are supposed to be used with 2 hands
>>
Why do people say Eldar got nerfed when clearly they just got stronger?

>Engine being destroyed means the ship is literally just as fast
Well there goes a counter
>Lighting strikes don't do shit
It's nice you can just do them all the time but what's the point if 50% is more like 20% and you can never catch up with them anyway

There is no real counter against eldar besides taunt and they gimped that hard.
>>
>>335473830
>what is the Explorer
>what is the Custodian

The Tau have more battleships available to them than the damn Eldar do.
>>
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>>335474364
No.

1. It wasn't a Grey Knight. It was a 'silver armoured warrior'. Of which there are 4 chapters with such colour scheme

2. It wasn't Draigo as he was off in WHFB at the time

>>335475043
That was me, faggot.

>making shit up

Suck my cock faggot. Nice source you got! Oh wait. I have it. Don't bother replying, you know you're wrong. Pathetic. Utterly pathetic.

>>335475176
I lost my ships in that fight. You just have to old off until he reaches the end. Statis Bombs help (I didn't have any, but you can lock their ships down).
>>
>>335477161
Sorry, you misunderstood, I meant Imperium class battleships. As in, 8km long ships. None of them are that big. Though they are classed as such by the Tau.
>>
>>335473985
Aside from being long range shooty, they rely on alien races to supplement their navy (which gives the dev team more options for new stuff), and they have two "types" of fleets: Combat fleets and merchant fleets.

Also, they flip some of the mechanics on their heads: macrobatteries are now railguns with long range and high damage, (and some of their ships have them facing forwards) and their torpedoes are launched by railguns and drone-controlled; so they're fast and guided.

Some of their ships also have fancy void shields (called deflector shields) that improve the front armor.

Oh and their bombers are fucking enormous, bigger than the spess maroons thunderhawks

pic related, it's the big flying thing in the back
>>
>>335443180
>Doesnt know how the game works with dice rolls and that the WARP SUCKS SHIPS IN, NOT SHIPS DRIVING INTO THE WARP.

Back to rebbt with yo ufaggot
>>
>>335477451
There have never been official dimensions listed for Tau vessels. The closest thing is the Warsphere, which was given a 9km diameter in Battlefleet Koronus. Even the sizes for Imperial battleships has varied widely. The ~8km size is just a generalization between the FFG games and the Forge World books. There's just as much justification for Tau ships being that big.

Not to mention the Custiodian mini is actually BIGGER than most of the Imperial battleship models.
>>
>>335477463
>Manta's
>Bombers

Top kek. They're transports. They're Super Heavy Transports in rules and in fluff. They drop Hammerheads + Troops + Suits.

>>335443180
The dev's have only done shovelware trash. This is their first 'big' game, a game they wouldn't be doing without Focus Interactive footing the bill.
>>
>>335477463
Tau aren't really long range, they have less range than the same classes, what tehy do have is re-rolls on misses and speed.
>>
>>335477950
They're used as bombers in gothic m8
>>
>>335426841
Or at the very beginning, where the guy abbadon is talking to is clearly the deceiver, as shown by his shadow.
>>
>>335477950
They're the Tau's bomber equivalent in BFG.
>>
>>335477912
I know this, but models are never a good metric to go by. If a Emperor Titan was to model scale, it'd be something like 5ft tall. Same shit with ships. The latest mention of the Tau fleet, in Warzone Damocles, says they were no match for the size or the power of the Imperial ships and had to use hit and run at best.

>>335478120
>>335478176
Oh right in Gothic. Yeah. Well, Manta are technically spaceships. Sorry, got confused by the IA3 cover.
>>
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>>335477193
You proved my point.
>Who's will was as strong as silvered adamantium.
Grey knight
>Doesn't give a fuck about seductive creatures, closes his eyes and fucks them up
>Is about to strike Slaneesh, looks at him and doubts himself because Slaneesh disarmed him with his innocence.
It had nothing to do with him being attracted towards Slaneesh, fuckface.
Thanks for the source though, love that story
>>
>>335477463
should also add that their ships focus their firepower to the front.

Basically, if the tau ship is facing you, it's gonna fuck you up, but if you get on the flanks they can't touch you.
>>
>>335465071
Now it doesn't look like one.

It now looks more like a tuning fork.
>>
>>335472819
Thanks that helpful, too bad there no video explaining all that.
>>
>>335424408
They are shaming Roboute Guilliman for taking the Codex as a replacement for brains instead of an actual guide on how marines are supposed to act and how they should go and try to think for themselves.
>>
>>335478251
>Warzone Damocles

That was you know, hundreds of years ago.
>>
>>335410049
Hej guys. I'm on turn 11 now. Warp storms just swallowed everything. I've got some questions..

How long is the campaign in turs?
By now I guess you don't get favours in single player?
When does one get the battle cruisers?
When does one get battle ships?

If there is a wiki/walktrhough to answer these questions I'd be happy too.
>>
>>335477463
idk how they'd do kroot warspheres desu

they can't turn in tabletop, they just fly through the board in a straight line, and if your opponent goes around them, too bad for you.
>>
>>335424408
More humane than Salamanders, more skillful than Space Wolves, more perfect than Emperor's Children.
>>
>>335478313
They have rotating turrets. At least on the warfleet.

I have no idea where you're getting your information from at all they have 45 cm range weapons on their abttleships compared to 60 of the Imperium.
>>
>>335478310
>will is as strong as silvered adamantium
>will
>will
>will

Not his fucking armour. Yet, you're also blind as fuck, as it says silver armour later on in the fucking page. Once a fucking gain, there is FOUR chapters with silver armour design in 40k. Draigo is literally described as being unkillable by demon or God.

As for the bit, about him being turned on, it says "though it's banned, he's still a man". So has to power through it. The entire fluff was done to please people who got pissed off with Draigo being this Mary Sue cause Ward is a dick. Ward was still around at the time and decided to protect his husbando by making him fuck off to WHFB Realm of Chaos in Draigo's dataslate. Draigo then appears in End Times and saves a God. Yet 7th GK said he can't be killed by God or Daemon. Which is just as stupid. But they retconned everything which pissed people off the most. Khornate Knights event didn't happen, for example.

>>335478497
No it wasn't. This is brand new fluff from months ago. You know, where the Shryke becomes Chapter Master of the Raven Guard? Where Aun'va gets Assassinated?
>>
>>335478492
>you will never see Titus found his chapter
fuck this
>>
>>335478251
The Custodian is almost equal to a Retribution in speed and durability, and actually has superior firepower in its front arc. The only place it loses out is in broadsides and shielding, having a piddly 4 combined power in its port and starboard arcs compared to the Ret's 12, and half the shields. It does, however, have access to ordnance, and in all respects the Manta is superior to the Starhawk.
>>
>>335478740
>>335478310
Sorry, I should have continued, you're welcome. It's a cool story and it made me feel less salty about Draigo being this Mary Sue of Epic Proportions.
>>
>>335478740
Oh okay then, dunno then, thought you meant damocles crusade.
>>
>>335424408
>Space Marine will never get a sequel
It just needed a few fixes and it would be great.
>>
>>335473759
The list says the Tau's early modular ships PLUS the sexy FW ships PLUS the kroot warsphere PLUS the demiurg merchant vessels.
So that's two full fleets plus four additional ship types
>>
>>335478887
Warzone: Damocles is fought in the same place, but now. You've not seen this fluff? It's where the Tau drop the introduction of the KV128 and XV95 and kX139.

>>335478942
Who knows what the future holds, anon. The original dev's said they had two sequels planned for it originally, but they collapsed.
>>
>>335471331

Except psykers are mutants. Every edition of the main rulebook has said exactly that since the beginning, because that's what they are.

Read the fluff instead of relying on Relic games and wikis, you dumb fuck.
>>
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>>335424408
faggots
>>
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>>335479204
Gee i wonder who behind this post.
>>
>>335478747
Worst part?

Heard BioWare somehow got the rights to SM.

On one hand I want to see a SM sequel that is an action RPG like the original SM by Relic before they turned it into a TPS.

BUT THIS IS BIOWARE. MODERN BIOWARE.

It hurts on so many levels.

Also I want to punch Leandros. With one of the Gauntlets of Ultramar to boot.
>>
>>335410227
What upsets me way more than Tau being the first is Nids having the second place.
>>
>>335479121
Probably the most powerful and useful of mutants to boot.
>>
>>335479373
>Heard BioWare somehow got the rights to SM.

You misheard. They've not had it for ages. That's where the 2nd post from this thread came from. Google it. Go on. Google it. Bioware don't have it.

This was based on the fact that Dragon Age: Origins was literally based on 40k.
>>
>>335473985
Tau in gothic:

>Slow as fuck
>Really good front armor
>guns are on turrets, so your broadside guns can fire forward
>guided missiles instead of dumbfire torpedoes
>demiurges, kroot, etc. allies with ships that do things a little differently

The basic gist of playing tau is to keep your front pointed at the enemy. You have more firepower unless/until you start exchanging broadsides.
>>
>>335410784
Hitler wishes he had been as efficient and ruthless as the Imperium.
>>
>>335479380
>Play Tyranids in BFG: A!
>You just deploy your fleet and watch the fight, you don't actually control them
>Have fun!
>>
>>335479491
Stronk as fuck bombers too.
>>
>>335479482
Thank the Emperor.

So who has the trademark to it? Is it still Relic or someone else?

>>335479491
by slow you mean even slower than Imperials?
>>
>>335473475
>tau are le spess commies meme

They have a cast system (basically the exact opposite of communist ideological principles), and they operate a capitalist economy.

There's absolutely nothing communist about them. They're as fascist as the imperium is, except they accept aliens within their empire rather than just killing them all. (although they're definitely not above sterilization and demographic replacement)

Where the fuck did the tau=commies thing even come from?
>>
>>335459991
Don't get hit by the pulsars, shitter.
>>
>>335479970
They're vaguely collectivist, so they must be commies.
>>
>>335479816
well, you didn't misheard, it was a rumour, but one not proven. Relic was bought out by SEGA, so they own the license by proxy. Hence why the DLC and shit for DoW1 + 2. Dawn of War 3 was re-registered as a domain last year. Chances are E3 will be the announcement for it.

If Relic own it, then that means SEGA does too. Whether or not that means anything, you'd have to ask them.
>>
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>>335478819
After Taros there was a release which updated the FW fleet
It's really more in line with the Oberon than anything else
>>
>>335479970
Greater Good. Putting your personal desires to the side to raise up your world higher. Shit like that.

Also, the Imperium don't kill all aliens. Hell, some even work for the Imperium. Kroot, Jokero and Orks have all worked for the Imperium at some point. Eldar too. Also the Emperor never gave the order to kill all aliens. Only that powerful/dangerous aliens were stripped of their power to threaten humanity. That is usually achieved via killing them. Though shit like Hrud can't be killed easily.
>>
>>335470236
I don't get this melta torpedo meme. Aren't they literally identical (after fortyfive seconds) in effect to regular torpedoes, except that the enemy can instantly nullify their damage by hitting repair?
>>
>>335480086
Appropriate, I suppose. The Oberon is the closest thing to a battle carrier the Imperium has.

Also holy shit, they really buffed the gravitic launcher there.
>>
>>335480382
You can hit repair less than they can spam torpedos.
>>
>>335479970
Well I guess not even in space could communism work
>>
>>335480085
All my worries disappeared in this moment. Thanks anon.

On the other hand I really hope DoWIII will be graphically better than DoWII, but with a much larger scale than vanilla DoW.
>>
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>>335431079
>>
>>335480003
>Just move your fucking half mile long cruiser out of the way of the giant OP death ray shot out by a ship that can fly and maneuver 4 times as easy as you.
>>
>>335479970
People keep throwing around the Kronus' crap like it's canon. Granted, I haven't read the newest codex just yet so maybe things have changed but according to all lore prior to it they're pretty good, all in all. As long as you join willingly, they seem pretty happy to treat people well.
>>
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>>335431079
>>
>>335480382
Fires which burn will do damage even if they smash dat mutherfukken instant shield recharge/quick recharge.

They're better for big ships with high HP + Shields. Small stuff you use regular.

>>335480547
It's cool. I hope so too. I want Dawn of War 1 (base building, risk style map) with DoW2's heroes, rpg system and loot. With a better graphics engine, but the same awesome cover system.

>>335480825
They treated everybody not-Tau like shit. But in better ways that other races. The Tau are more like an insidious threat, hidden behind the stuff you don't see, rather than the stuff you do.
>>
>>335480085
I remember GW flat out saying that Sega is one of the few publishers they still trust and expressed that they really like Relic.

Chances are that if they didnt have the rights before, they do now.
>>
>>335480503
That's still inferior though.
There's no advantage to them, unless I'm missing something; 2 damage /sec for 45 is the same as one 90 damage torpedo hit, except that they have a chance to nullify it.
>>
>>335431079
Obviously.
>>
>>335481112
I don't see where that's supported in canon at all. The humans who joined in the Damocles Gulf Crusade got treated really well by Tau and by all means in previous codexes/imperial armour entries for gue'vesa and stuff they seem to be given if not equal treatment then very near it. Again, if it's new canon from the newest codex tell me and I'll look for the page but otherwise I'm going to keep calling people out for talking out their ass.
>>
>>335481168
Damage control has a three minute cooldown, torpedoes only 90 seconds.

You are also staggering your salvos, aren't you anon? No self-respecting Imperial admiral would have only one ship with torpedo tubes in his fleet.
>>
>>335481112
I too would like the RPG system for heroes to come back in DoWIII, but expanded and with more customization to your characters.
>>
>>335481364
but what is the advantage of 2 fire onboard effects over the direct damage a salvo of torpedos can offer?
>>
>>335481124
SEGA and Focus Home Interactive are the only publishers they trust for decent non-shovelware shit. I'm sure DoW3 will be announced at E3, or sometime this year anyway.
>>
>>335481545
Fire effects do stack, you know. I've gotten up to three fires on a single ship before.
>>
>>335481692
Can you refresh the length of a prior fire with a new one? Because otherwise I don't see the advantage.
>>
>>335481364
What is the advantage of doing 90 damage as a 45 second DOT as opposed to an instantaneous hit?
Are melta torpedoes completely immune to armor or something? Is there any reason to use them?

>>335481692
Regular torpedo hits stack. You hit one, you do 90 damage, you hit two, you do 180 damage, you hit three, 270. It's the same thing except you don't have to wait 45 seconds and they can't instantaneously nullify it with repair, if it is up.
>>
>>335481692
but does that do more damage than a normal salvo? esspecially if you assume you need 2 salvos for the fire to stick what with emergency repairs nullifying the first salvo.
>>
>>335481846
Yes they ignore armour.
>>
>>335481958
Alright, thanks, that what I was wanting to know. I guess that sounds semi-worthwhile.
>>
>>335481846
Melta ignore armour, so the fire will always do more damage, even if you hit Brace for Impact! Plus your shield recharging doesn't help fires.
>>
>>335482194
Torpedoes have nothing to do with shields in the first place, I think.
>>
>>335464684
Tyranids can't eat eat necrons because they have no biomass
That's why they try to avoid tomb worlds
>>
>>335481958
That's just wrong, unlike normal torpedoes that have the perk "armour piercing" (meaning that they always treat enemy armour at 25%) meltas don't pierce armour at all, look at their description, "armour piercing" isn't listed among their perks.
Also consider this screenshot of the release patchnotes.
>>
>>335481846
they set you on fire which ends up dealing a lot of damage trough tarmor and you can get set on fire more than once
you have no idea how annoying they are untill you face an imp fleet that endlessly fires them are you
>>
>>335482707
Melta Torpedoes. You can only love'em.
>>
Fuckin CODEX installer crashes for me at 25% or 73% every time. I'd buy it since it's only 20 bux or something so if I don't like it that much it's not a big deal, but I need to know if I can actually run it without crashing or blue screening my PC. I got a new mobo and cpu recently and some games are totally unplayable now.
>>
>>335482707
Okay then the fire does go through, I dunno what the impcat damage is as the fire is the thing I care about with those.
>>
>>335482707
Wait, what? I thought I had an answer to this. Fuck.

>>335482727
Listen here you little shit, fires last for 45 seconds and do 90 damage. (2/sec)
A regular torpedo if it hits, does 90 damage on the spot. Instant. They also stack, in the sense that they multiple hits will do multiple instances of 90 damage, all instantly.

Why would you choose to do your damage as a dot rather than an instantaneous burst? They're not easier to hit, they don't do more damage, they don't have a lesser cooldown. WHY?
>>
>>335420458
My favorite faction, at least before the big retcon.
>>
>>335482854
Buy on steam, refund if it doesn't work.
>>
>>335482854
you need the other cracks, the codex one is bugged and will crash a lot, installer worked fine for me though so I can't say what's the problem
>>
holy shit eldar are fucking gay as shit. reminder to remove all eldar fags.
>>
Guess this would be as good of a thread as any. Has anyone played the Mordheim game? I've always been a bigger fan of the specialist games so I wanted to check it out after having fun with BFG. I read some of the reviews and it seemed like a slight mixed bag but, it overall seemed positive. Wanted to get a second opinion, though.
>>
>>
>>335482884
The fires go through if meltas are lucky enough to pierce the armour. It's so weird, I don't understand why devs made a torp that does exactly as much damage as a normal torpedo, except over time and with far smaller chances to actually hit.
>>
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>>335483629
What's wrong, mon'keigh? Mad you can't keep up?
>>
>>335473725
Please elaborate on space burning.
>>
>>335483804
Fires do 90 damage over time while a torp does 45 usually.

They do double damage but are affected buy armor.
>>
>>335484802
That would explain it, I can see clearly now, life is good. Thank you, anon.
>>
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>>335477193
>mfw reading that
Did Slaanesh model its fortress after fucking deviantart or something? Also what did it do with the marine?
>>
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>>335483754

Fug :D
>>
>>335483095
are you fucking dense-
>>335484943
apparenrently not so much but fucking think
you can stack fires
THEY ARE FORCED TO BLOW THEIR EMERGENCY REPAIRS ON IT
and regular torps doing more damage my fucking ass
>>
Retribution or Emperor?
>>
>>335486290
there is a bigass thread on the games official sites forums about retribution being underpowered
emporer does decent damage and can get up to 12k detection range with upgrades so it shits on chaos and eldar
ret might work agaisnt orks cause its nothing but broadsides
>>
>>335454470
The only game to ever get boltguns right
https://www.youtube.com/watch?v=A4BD8uiTUGw

they fucking gibbed guardsmen like tank shells in RO
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