Which one?
>>335250489
Doom 3.
Q3 has Doomguy in it
>>335250489
Warsow.
....................Quake 3
>>335250489
Go back to 2001. Quake is indisputably the better game though. Higher skill ceiling.
You can rocket jump without killing yourself in Quake 3, so Quake 3.
I've always been partial to UT, but I do feel like Q3 has an higher skill ceiling.
That said the mechanics are quite different: Q3 is straightforward with the weapons with plenty of movement mastery, UT has deeper weapons mechanics and combos, which lead to some interesting bullshittery.
Also DAT SOUNDTRACK
Straight DM: Quake 3
Different play modes: UT
>>335250489
UT for boys.
Q3 for men.
Which one of the two franchises has the best fucking weaponand why is it pic related
>>335250763
Underrated post.
Too bad it's dead.
Even more than Quake and UT.
Best arena shooter ever made.
Q3 has cooler guns and maps, UT AI is unreal.
Original UT was pretty shit, honestly, so definitely Quake. UT 2004, on the other hand, was great. It introduced vehicles and all sorts of fun gamemodes. However Quake 3 is still better in plain DM, like this guy >>335251045 said.
>>335250489
Unreal GOTY has the better atmosphere and music
God the music
Quake 3 has the better gameplay
So in reality Quake 3 is better but in my heart I want to say Unreal GOTY
>>335250489
Unreal is still alive.
>>335250763
>>335251435
>people unironically like Warsow now
Neo-/v/, everyone...
>>335251447
It's called unreal because it is.
>>335251447
>Q3 has cooler guns
among all the correct things you could've said instead, you chose to be retarded
>>335251706
>Yes, this is an actual PC game screenshoot
>Street fighter, disappointment of the year?
Man history repeats itself
>>335251706
Fun fact: I just noticed the nipples were subsequently removed and can't be seen in the actual ingame Skaarj
>>335251045
This.
>>335251706
>Are U.S marines trained on doom?
>>335251571
Listen dude you probably have sub 1800 rating on qlstats so how about you just fuck off with your worthless opinions
>tfw arena shooters are practically dead
>>335251976
Why would they need nipples they're like reptile/insects
>>335250489
Is Quake Live worth getting ?
I didn't get it when it was free and I feel bad buying for it now
>>335252046
>projecting
>>335252257
Try not to get so upset that people call you out when you share your garbage opinions, champ.
>>335252194
If only we had a hero
>>335251706
Man, I loved next generation. They coated their covers with something that felt awesome. Plus they were a good refuge from the bullshit in EGM/GamePro
>>335250489
Both, but if i really had to choose. Q3
>>335252194
CS:GO is insanely popular.
>>335252237
It's literally your only choice if you want to play against actual people.
>>335250927
Unreal uses Impact Hammer jumping instead of rocket jumping.
>>335251706
>street fighter 3
>disappointment
Someone didn't learn how to whiffs normals
>>335252194
They aren't though. Wanna come play in the next Warsow Challonge cup?
Or you can sign up for EHLL, theres plenty of euros and americans and s. americans so it really doesnt matter what region you're from you'll have people to compete against.
Or maybe you like Quake? Well QL has more than enough leagues and tournaments running.
The population has been dwindling a bit, but having dumb faggot anonymous posters like you who'd rather complain about the current state of affairs instead of playing the god damn games doesn't actually help!
>>335251350
When they unveiled the official model for the UT4 Flak cannon I literally got an erection.
It's seriously the best one yet, the perfect mix of the classic Unreal/UT99 Flak and the 2004 Mk3.
>>335251913
>>335252482
They're not talking about 3S.
>>335252374
NO
DON'T DO THIS
>>335251371
>quad damage
>it only gives you triple damage
>>335251535
I'm happy that there are sensible people left in the world.
>>335252194
https://www.youtube.com/watch?v=sbDQSOmwA20
>>335252287
Just because I'm replying doesn't mean that I'm upset. I couldn't care less about your petty insults and I can't count the times that I've had trashtalkers who have no idea who I am and how I play get rekt in duels. But being arrogant is a staple of most arena shooter fans; it doesn't matter if they're good at it, they think they're already better than everyone simply for playing an arena shooter. People like you amuse me...
>>335253107
Lets duel right now geek you are not good at arena FPS.
>>335252607
Search your feelings, you know it to be true. Sure it doesn't have important genre defining gameplay elements such as weapon and health spawns and pick ups, but map control is still the most important aspect of the game so that hasn't changed. CS:GO is the closes thing we have to an olden day arena shooter as the basic idea is still the same.
>>335253238
>you are not good at arena FPS
Maybe, but how would you know?
>>335253485
Because only garbage players act like Warsow is a bad game :)
>>335253542
Only hipsters play and praise Warsow when they can already play Quake.
>>335253323
>CS:GO is the closes thing we have to an olden day arena shooter
>>335252424
Impact hammer jumping is weak and useless, and you have to charge it up to even get a good jump out of it.
I don't remember a single match in UT where someone was winning because of the impact hammer.
I remember plenty of Q3 matches where I got my ass blasted from people rocket jumping around the map.
Additionally, rocket jumping is:
- Instant
- Far more predictable
- Able to kill an enemy close by as you're also jumping out of range from another enemy
UT has always felt slow compared to Q3. Even when there was a grapple hook weapon in the game, it was still no where near as fast-paced.
That being said, some of the vehicles in UT2004 are amazingly fun to play.
>>335253706
Only garbage players don't realize that there are tons of differences between Quake and Warsow to make them vastly different games that are fun to play on their own merits.
Only EXTREME garbage players think you can't play both Warsow and Quake. I doubt you play much of either though and just shitpost online!
>hipsters
Oh so you're one of those people who only play something if its popular. I think Undertale is a game more suited for you, buddy!
>>335253837
I'll admit UT99 is slow and plodding, but UT2004 has the dodge system to get you around quickly. Impact/shield jumping is still weak but you can dodge right up lots of slanted walls for a similar effect if you get good at timing side-dodges.
>>335252001
I'm not sure what your reaction image means but yes
>>335253837
>UT has always felt slow compared to Q3
You should really try UT4
>>335250763
lol
>>335251435
LOL
>>335251447
>Q3 has cooler guns and maps
I'm gonna keel over, you niggas slay me
>>335253875
>tons of differences
Such as?
>Oh so you're one of those people who only play something if its popular.
No, but I also don't try to be a hardcore underground gamurz xD.
And I've already played Undertale, thanks for the suggestion. It was ok.
>>335253837
you ever play UT2k3?
booooooost dodginggggg
that shit was the tits but they brought it back as a mutator in 2k4 so all is not lost.
it was a movement option, you jump and dodge at the same time and you get the momentum of both without the penalty of using one after the other- this means you can make distances never thought of before
mix in shield gun and things get crazy as you can negate massive fall damage and instead take stock 25 dam or 20, i forgot.
>>335254596
QL has limited bunnyhopping, Q3 only has strafejumping. Warsow has full bunnyhopping and strafejumping and you can switch between them midjump. Warsow also has dodges so you can change direction while strafejumping with no movement speed loss, something that can't be done in any version of Quake (without rocketjumping I suppose.)
Warsow also has more unique respawning/timing on the megahealth, instead of 35s flat it respawns 20s after whoever picked it up drops to 100hp.
Not to mention different damage values on some weapons, the rocket launcher being a huge one. Warsow rockets do 25 whole less damage on direct hits. Rails do less damage in Warsow as well.
I honestly can't believe I'm sitting here spoonfeeding you the differences between Warsow and Quake. You genuinely don't know them! Yet you'll sit there and insult Warsow like you're some high authority on Arena FPS games! Yeah man everyone who plays Warsow is trying to be a hardk0re underground gaymer xD not someone just trying to enjoy a different flavor of arena FPS with more crisp movement.
>>335250489
>no posts about soundtracks
Let's change that
https://www.youtube.com/watch?v=9Z-hfGqjP0Q&list=PLED07D7ADEF957788&index=4
Quake 3 by far.
Quake 3 was the most fun to play, but the music and atmosphere was better in UT99 GOTY.
Basically what was said in:
>>335251535
What I find more interesting is attempts to merge shooter games together,:
Quake 3 weapons in UT99:
https://www.youtube.com/watch?v=MceV0U6vwMY
UT99 weapons in Garrysmod:
https://www.youtube.com/watch?v=KRd2rPjLNcI
I'd love to see some fan-made project that attempts to merge the good parts of all arena shooter stuff into one game.
I've seen great arena maps, great gameplay, and great atmosphere among many arena games...but I haven't seen something tick all of the boxes in one single package yet.
I do however believe that game engines are at the point where such a thing could be modded into existence.
>>335255397
>>no posts
>>335251535
>>335254947
>that shit was the tits but they brought it back as a mutator in 2k4 so all is not lost.
boost dodging isn't built in for 2k4?
>>335254947
So like the longjump module in HL1? I always thought more games needed that.
>>335252307
Plot twist:
- You are Romero
- You also made this thread, perfectly timed for your announcement that is due in a couple of days
- The announcement will be arena shooter related
>>335255451
WIthout clicking the links, it seems like it would be pretty easy to add QUake weapons to UT- just take the UT equivalents and tweak the damage values/mechanics (remove alt fire and multi rockets for RL, increase shock rifle damage to act like railgun, etc), no?
>>335255312
>everyone who plays Warsow is trying to be a hardk0re underground gaymer xD
Never said that. It just bothers me how Warsow players are generally so condescending towards Quake players, even though their game isn't any better and neither is the fanbase. Quake and CPMA have, hands-down, the best players in the Arena FPS scene (Cypher, Rapha, K1llsen, Hal, etc.). I'd like to see top Warsow players go up against them...
Random thought, do projectiles in either of these games inherit momentum?
>>335251045
>implying freeze tag wasn't goat
>>335256130
>>335254596
>hardcore underground gamurz xD.
you imply it right there.
Now you're trying to compare the pro players between each game like its relevant at all...you're out of argument, you're trying to say warsow players are "condescending" to quake players (what?) while doing the same exact thing to Warsow players.
You are garbage at arena FPS and your opinions are invalid.
>>335256218
Why play reflex when I can play quake?
>>335255585
nah buddy they took it out after 2k3 but put it back in as a mutator, go on it and enable 2k3 boost dodging
the momentum system was changed for 2k4 because you lose the horizontal momentum of your dodge if you jump and vice versa if you jump its horizontal momentum is lost when you dodge
I think because it was trivializing some maps, not really sure i never paid much mind back then to what it did to the meta. Its just one of those things the OG's would insist I learned to do.
>>335255692
yeah, just takes a bit of fiddling to get off but pretty much that way.
>>335256137
UT2k4 had a mutator for that, i'm very certainly sure
>>335256367
BETTER GRAPHIX, MAP EDITOR,
>>335250489
Quake:
Better mechanics
Higher skill ceiling
Better and less situational weapons
S T R A F E J U M P I N G
Unreal Tournament:
Slower
Better designed and more varied weapons, yet not as good as Quake's
Better music
Better maps
Yet I still prefer Quake 3.
>>335250927
UT has air piston, mate.
>>335256130
I played both Warsow and Quake Live and it's just my opinion that Warsow is better. I'm not looking down on QLplayers. Cooller, Rapha and the lot speak for themselves but Quake is also way older than Warsow.
If anything I'd like to see them duke it out in Warsow.
>>335256635
>UT has air piston, mate.
Which is absolutely fucking slow, garbage, and leaves you without a weapon in your hand.
>mate
Typical aussie shitposter that isn't good at videogames, typical.
>>335253947
>>335254371
>>335254947
While it seems unfair since these aren't UT99, I will admit yeah some of the newer ones do have some better mechanics than Q3.
I played a bit of UT2003, and a lot of UT2004, but they still felt slow. I think possibly the large scale maps might have been half the reason why though.
Haven't touched UT3 or UT4. Have watched others play them though. For some reason they remind me of Gears of War, and I can't stand that game.
Q3 is the pure uncut cocaine of skilled shooters. But if you asked me back in the day which game someone should buy I would have told you UT. From a value standpoint UT has always been miles ahead of the competition.
>6 gorillion maps
>more game modes than even the developers know about
>every gun is actually 3 more guns
>we pre installed like 80 mods you can use if you feel like it
Does quake break every time you win a match?
https://youtu.be/TvmAJxbNhLk
>>335256313
>EVERYONE who plays
"everyone" is the key word here. MOST Warsow players are tryhards and condescending.
>You are garbage at arena FPS and your opinions are invalid.
You don't know me, are being cocky on the internet for no reason, and your opinion of my opinion is, at the end of the day, just another opinion.
>>335256735
I live in Seattle, anon. Before that I lived in Arizona, specifically Maricopa County.
Air piston actually isn't that bad. you can rev it up to knock fuckers off the map. I mean, it essentially does the same job in terms of RJing as a RL, but it's not anywhere near as good for actually doing damage. Air piston is basically the Q3 gauntlet with rocket jumping properties
>>335256756
oh nah dude i was just jumping off your convo to make a couple points, ididnt mean as part of your direct comparison i mean quake beat ut99 easy imo (except in music but definitely in movement)
when it hit to the UT2kX lot, they got me wet and weak at the knees
>>335256756
>UT4
>reminding you of Gears of War
I get why you would get that with 3 since it's basically the same art style, but 4?
>>335255947
Kind of. Getting the rocket jumping to feel right would be easier if it was just porting the original Q3 scripts.
>no one wants to play some Xonotic pickups
>literally Quake 3 with easier movement and UT-like weapons
>has fun modes like instagib+grappling hook ctf
>has some good maps
>>335257217
I'll play Xonotic if you'll give me a moment to download it.
>>335256938
Except you need to charge it to jump and it leaves you with a useless weapon in your hand. Impact jumping is rarely done in duels because its USELESS.
>>335256925
>MOST Warsow players are tryhards and condescending.
Not really, but you don't actually play the game so I can see why you think that.
I don't need to know you to know that you're shit at arena FPS games. You didn't even know the differences between Warsow and Quake but tried to act like one game is superior to the other...simply because one game has better players? What?
>>335257283
You don't need to charge it to jump unless you want to go very far. You can tap it and you'll go up.
>>335257057
More-so the map and weapon designs in UT4. Some of the characters look nice, but overall it still resonates the same bland feeling that UT3 had.
I don't even know if the same people from UT2004 are on-board anymore. If not, I guess that would have something to do with it.
>>335256828
How did we go from games that fight to give you the most stuff possible and maps that literally download themselves so you don't have to leave the server, to today?
>>335257217
I hate how the weapons all look the same, I can't distinguish one weapon pickup from another at a distance
>>335257362
>You didn't even know the differences between Warsow and Quake but tried to act like one game is superior to the other
No I tried to get this guy >>335250763
off his high horse when he implied that Warsow is better than Quake. I never said that one is superior to the other. They're both quite similar as games, just that Warsow's fanbase is smaller and more snobbish than Quake's, even though not better in any way (quite the contrary).
>>335252001
It sounds stupid but there is a wad made by the military that was actually used to train marines
https://www.youtube.com/watch?v=ZYYFhCuRJyw
>>335256465
i guess i'm shit at video games because i can't feel the fucking difference
>>335256594
>BETTER GRAPHICS
That everyone turns off
>MAP EDITOR
lrn2 GTKRadiant
>>335257283
You know you can semi rocket jump with Flak shells?
>>335257032
Yeah I know what you mean, I played UT2kX for a really long time. Even when CS was popular I probably spent more time on UT.
I even have an old HDD somewhere in storage that is piled up with mods and maps just for UT games. I'd be surprised if it even works.
>>335257760
Someone made flat icons for pickups like in q3.
>>335257614
>overall it still resonates the same bland feeling that UT3 had.
I dunno, I quite like the direction they've gone. The weapons actually look like classic UT weapons now instead of the laughably over-designed messes EVERYTHING was in UT3 where you couldn't tell a Flak cannon from a rocket launcher other than one is yellow and one is red.
>>335256828
>we pre installed like 80 mods you can use if you feel like it
>tfw there will never be another Make Something Unreal competition and all the old stuff has 404'd
The obvious answer as multiple people have posted is:
Duels: Quake
Team Modes: UT
>>335250489
Both.
Quake Live for DM and Duel
Unreal Tournament 4 for CTF and TDM and basically everything else.
>>335250489
Quake 3 for dueling.
Unreal Tournament for Team Death Match.
Debatable which has a better CTF.
This is the ONLY answer.
>>335258637
>>335258615
>>335258280
I'm glad this is just some sort of unanimous agreement.
If only Reflex' community weren't so ridiculously small. It's like Quake Live in fun with better movement, engine, netcode and maps.
I still can't believe onslaught even exists. It's like one of those dumb ideas you come up with as a kid. Like hey, tanks are cool lets put tanks in this game, even if it makes no sense. Oh and space battles too. Except as it turns out it wasn't dumb, it was amazing.
they're both the same game lol
>>335259116
top kek
Quake 1 has better multiplayer than Quake 3.
>>335259347
Red armor is fucking OP.
>>335259456
>I can't remember where red armor spawns and my opponent always gets it
>>335259456
Q1 Red Armor only absorbs 13% more damage than Q3 armor (80% vs 67.7%).
Q1 also has no railgun to plink people with for 100 damage a pop from across arenas because you were already aiming at the teleport exit forcing you to get closer to actually fight them.
>>335259693
Yeah, it's pretty dumb. Pick up one item and now you can survive 4 fucking rockets.
>>335259456
Not that it matters since people die pretty quickly anyway there, or at least that's how it felt to me.
>>335251457
ut99 was one of the best fps ever made. stop talking about what you don't know
>>335252194
openarena is pretty active still, tho it's hard to find servers that are nearly full
>>335259786
aim better
So why aren't you playing UT4 guys?
It's literally FREE
>>335260191
it sucks
>>335260191
it's literally dead
i love it though
>>335260191
I'm at work. Trying to work on my shock combo game.
>>335260217
explain your reasoning
>>335260279
probably some ut2k4 kid who doesn't realize ut2k4 is what casualized the series
>>335260191
PC is too old for that shit
Someone already made a Domination game mode for it, right? How many maps are available for it now?
>>335260279
if i wanted to play a good shooter id play csgo or quake arena
>>335260243
>literally dead
Nigga you what? Stop shitposting and talking about games you clearly never played.
>>335260217
Git gud skrub.
>>335260278
Start with long range, close range shock combo is hella hard to pull off in my opinion since often the blob will already hit a wall or the enemy before you can even plink it.
>>335260403
But shit runs even on toasters once you crank everything to lowest details.
>>335260191
I am and I love it
There is LITERALLY no map that looks better than DM-Chill in the entire vidya scene. The new Unreal Engine is a goddamn beast
>>335260403
Nah it's still pretty barebones right now, mostly FFA, CTF and Duel. Not that many maps yet either, but they are really good. And the weapons are the best they've ever been in the series.
>>335260108
I hope OA3 somehow gives it a boost in popularity. Though I'm also afraid that it will just fragment the remaining playerbase.
>>335250489
I never was into arena shooters, but from what I played (q3, ut98,04,3) I liked UT more. So as arena shooter noob I liked ut more, I guess quake is the better one. Is my logic right?
I don't know if it's just the map design showing it off but I REALLY like UT4's movement system. Are the walljumps stronger here than in 2k4 because they feel like it.
>>335260493
I prefer Facing Worlds myself in terms of visuals.
>>335260525
Nigger don't play on Hubs, Servers have custom maps and mutators and gamemodes. You will never see any custom content on Hubs section.
>>335260654
THey are, and they have to be because there's no jump-dodging to make up for it
>>335260279
>>335260482
>>335260493
>>335260525
Not that guy, but I think they still need to tweak a few things before it's going to be really fun.
Transloc needs a short cooldown (5 seconds?).
Movement speed needs a small increase (10%).
WEAPON SWITCHING NEEDS TO BE FUCKING FASTER HOLY JEEBUS
TTK feels a bit too high, but that might be because I'm bad.
>>335260581
Nope.
Q3/QL is better for deathmatch and duel (1vs1)
UT has always been better for team based modes though such as team deathmatch and capture the flag.
Depends what you want from a game really, if you want solo go Quake, if you want team go UT.
>>335260661
Have you tried enabling ghost and flying down to Earth?
>>335250489
Quake 3 they upped the speed in order to compete with unreal. If course unreal is better plus they pushed technology more with textures
>>335250489
Unreal Tournament. It has better movement options and cooler weapons. Not to mention the vehicles in UT 2k4
>>335260739
The only thing I can agree with in your post is weapon switching speed.
Movement is fast once you git gud and learn to fucking DODGE, this ain't Quake you faggot.
Transloc cooldown would render is completely fucking useless, again git gud because it sounds to me like you can't into transloc gottagofast game.
I don't even know what you mean by TTK, time to kill? Again sounds like a "git gud" to me.
>>335260739
>TTK feels a bit too high, but that might be because I'm bad.
You really need to say either slow or fast because I'm not sure what high means, but I assume you mean slow. But I like that, the instant deaths in UT were always one of the things that gave quake that slight edge in "competatniveness", since it made armor in most UT games kinda useless.
>>335260746
How is UT better for CTF? You can't speed up to cap flags quickly.
>>335260791
There's an invisibile wall sadly.
>>335260909
>how do I DODGE
>how do I use Transloc
Son stop.
>>335260661
>>335260791
Do these games still have skybox rooms? I remember enabling playersonly in UT, giving myself a million redeemers. Then I'd head to the skybox room then fire them at the earth. Made it look like the fucking apocalypse.
>>335260909
Dude what? UT has Translocator, Wall running and Dodgejumping, plenty of options to go fast in CTF.
Just because it has no strafejumping bunnyhop doesn't mean it has no alternatives.
>>335260909
if you tap forward 4 times you get SPEED combo
then you can whizz around
>>335261087
>tapping
Turn that shit off, use Shift for dodge instead. Doubletapping is way too unrealiable in my experience.
>>335261192
He's talking about the adrenaline combos in 2k4 dude
>>335251350
My gunfu
anyone playing the new UT? feels like ut99
>>335261231
Oh, shit, never played 2k4 outside of Red Orchestra mod since I hated how different 2k3/2k4 was from UT99. I'm glad UT4 ditched that shit and decided to replicate 99 instead.
>>335252307
I feel like when I read Masters of Doom, that Adrian didn't really seem to give a shit about video games. But maybe he needs the cash, who knows.
>>335261389
As long as you're in EU, sure.
https://www.youtube.com/watch?v=li0OCzVqjOU
post yfw arena shooters are going to make a massive comeback
>>335261067
Elevator jumping is also really strong. I also thought wallrunning was gimmicky until I learned how to use it. It's really great for going down corner ramp type situations.
>>335261440
Adrian is an artist, he doesn't give a shit about what he works on as long as he gets to make art for it.
>>335261547
Tbh O23 is a shitty map.
Chill is better.
>>335261583
https://www.youtube.com/watch?v=6xL2rcXI698
they have that one too. not a fan of dubstep, but the map looks nice
>>335261547
UT4 was the first time in a while I actually went "wow these graphics are amazing"
>>335261552
Oh yeah I always forget to mention elevator jumping.
>>335261657
Well I wasn't talking about the trailers but rather the maps themselves. I don't watch their vids desu.
>>335261547
Goddamn this game is only in pre-alpha
PRE-FUCKING-ALPHA
and it already looks and feels this good on fully texturized maps. I can't wait to see the final product in action and to jizz all over the room in an explosion of cum
>>335260983
>There's an invisibile wall sadly.
That's why you use ghost, not fly.
>>335261032
Most games still use miniature 3d skyboxes, yes.UT4 does not.
>>335261714
UT4 has absolutely stunning visuals.
Also reminder new build soon.
https://www.youtube.com/watch?v=BgJE-m8pm8E
Can anyone help me find out the name of a UT map? I can't remember it.
CTF, the entire map was basically a big '0' with longish buildings in the middle, a circular path that was the main area, and small flag spots at the bottom and at the top of this '0'.
>>335261781
>UT4 does not.
>>335261895
LOOK AT THE SIZE OF THAT FUCKING MAP
FUCK YOUR GAY-ASS SKYBOX ROOMS
>>335251706
>yes, this is an actual screenshot
looks like total shit
>implying halo 2 isn't the best arena shooter of all time
>>335261759
They're going into Alpha in October. Anyhow I don't really see how this game is called Pre-Alpha right now since Alpha status is when you're code complete.
This shit is already code complete in pre-alpha.
The gameplay is pretty much perfect and any changes at this point can only be tweaks such as damage or speed values.
All the maps are also already there, just not all of them are textured, those that aren't used placeholder visuals that STILL look better than Reflex/Warsow/Q3 on r_picmip 9
>>335261781
Just yesterday I was playing on this map, scoped in on a random location and saw flowing water like 3 miles out. Blew my goddamn mind.
>>335261781
>that WEBM
HOLY FUCKING SHIT UNREAL ENGINE 4 IS THE SHIT
I held off on UT4 for a while but fuck it downloading now
>>335250489
I honestly loved both, Q3A was our LAN game but it got supplanted by UT2K4
>>335262017
>all the maps are already there
For a modern call of duty that sells you 2 maps for 10 bucks game sure, not UT. 2K4 launched with over a hundred maps, half of them were based off of older maps, half of them were new.
This will sound pathetic and cringey, but I'm just so happy that UT4 is coming out. My eyes get watery thinking about all the fun I had with friends years ago playing ut99, 2004, and quake arena. Shooters are so bad now, it's just amazing to see a game that:
>will run on toasters
>will look photorealistic if you have good hardware though
>completely free
>no casualization
goddam, 2016 is going to be fucking great
>>335262016
Look at the date you underage cockmongler.
>>335262141
They already said they're not replicating UT2k3/4, they're going for UT99 style game. It will never have 2k3/2k4 shit unless someone mods that in. So if you want 2k3/2k4 just go play 2k4 because this game is not for you.
>>335261507
USEast here, and no...
I play daily
>>335262225
>come out
It came out 2 years ago if you mean the release of pre-alpha.
It's coming out of pre-alpha in October and will either go into Alpha or straight into Beta, but I doubt they will be able to texture all maps by October so I'm betting Alpha.
Beta and possible actual release date late next year.
>>335262256
I'm not even talking about gamemodes, UT games in general launch with absurd amounts of content.
>>335251350
literally the best gun ever made
>>335261781
But why?
That extra space
>>335262141
2k4 was a 60 dollar rerelease of a game that had come out a year before. It was worth every penny but but cmon son.
>>335262424
But doesn't UT4 already have all the core UT99 maps? Just not all of them textured.
>>335260983
>how do I use Transloc
Certainly not while capping flag.
>>335261853
Gauntlet?
>a few months ago you couldn't even mention UT4 without being ripped apart
>this thread
>>335261781
Sweet mother of Jesus the UE4 is not fucking around
I liked Quake 3 ArenaOn the Dreamcast with Key and MouseAm I the only one?
>>335261781
How wasteful. I guess their goal really is to sell the engine rather than make a technically efficient game.
>>335251447
I still say UT3 has the best bots ever
which is good because dedgamefuck you instagib kills slow time is fun
>>335262458
Because it's a PC exclusive and because they can.
If you've got a problem then go play D44M.
The game has very highly customizeable graphics including draw distance so it will run on toaster as long as you crank shit down.
I don't understand why you're even bitching that they're actually putting in effort into a literally FREE game that won't even have ads.
>>335262101
>>335262020
All the maps so far do that, Outpost is just the most fun one to look at because it goes SO FAR OUT that it extends past the actual skybox sphere. And that's nuts.
There's nothing there... but imagine a game running on UE4 where there ARE things there, things you can shoot at, talk to, interact with. Because that's not a skybox, that's actual, playable (were it not for the clip brushes) map area.
I can't wait until people get the kinks worked out and start making crazy shit.
>>335262471MMMMMMMMMMMMMMMISTER CROOOOOOWWW
>>335262519
personally I'm a quake fan because I like strafe jumping and moving quickly with the bunny hop, but UT4 has sucked up all my time recently
>>335262519
D44M brought some much needed attention to UT4.
In a way be thankful that that turd exists.
>>335262571
They don't need to make a 'technically efficient' game. UT has always been the flagship game to sell the Unreal engine, and what better way to show off its capabilities? There's that short animated video thing Epic made, but people can easily dismiss that as being pre-rendered (despite the file being available to download to play on your own PC)- make a really fucking big map in UT and people will noclip out and see for themselves.
It's not like it's badly optimized, either. UT4 runs like a goddamn dream on my old midrange rig.
>>335262616
Battlefield has pretty cool backdrops on maps. They really sell large world.
>>335262689
That explains why I've been doing better in FFAs recently.
>>335262616
A lot of modders are waiting for the game to come out but some of the shit that's already been done such as Pistola and Lea maps is really amazing.
>>335262595
>Cause they can
>Cause they want to use up your storage
Its K they want to show off.., but its excessive amount.
>go play x instead
You lame as fuck.
>>335262471
To be fair, though, Epic admitted UT2003 was unfinished and if you sent them a picture of your 2k3 game and code, they'd give you a rebate for 2k4.
>>335262820
>Its K they want to show off.., but its excessive amount.
You sound like the same type of person that asks why a rifle needs to be able to shoot fifty rounds before reloading, or why a Dodge Viper has to have a V10 engine that's bigger than a shopping cart, or why sandwiches can't always come pre-sliced.
Because FUCK YOU, that's why.
>>335262519
This thread is the reason why we CAN have nice things:
>Kicks off as an Arena general
>minium shitposting
>questions around which shooter excells at what are genuinely answeredand agreed on
>obligatory flak cannon post
>slowly starts focusing on UT
>a couple of gentlemengo as far as to mention the sweet, sweet soundtrack
my face when
>>335262742
780 Ti, it runs flawless for me at 60 FPS maxed out at 1440p on all maps including the fully textured ones.
I know it's not a weak card but Nvidia completely dropped driver optimization support for it so it's really a testament to how good UE4 is.
>>335261547
I learned fighting games back in 09erbecause FPS games were fucking dead as far as I cared. Guess I'll never get to play C.Viper in SFV now.
>>335262821
Giving you a rebate instead of straight up giving it for free is still scummy. Don't defend that.
>>335262642
>never understood why the fuck 2K4 yelled out only his name
>my face when reading up on it
https://youtu.be/BgJE-m8pm8E?t=17m23s
HOLY SHIT FULLY TEXTURED TUBA LOOKS SO FUCKING GOOD
>>335262616
this shit makes me want another single player Unreal
>>335262820
That 2 TB drive you have isn't going to be strained by a few extra bits of environment with no collision boxes. If you think this shit is big you should have seen tribes 2 maps.
>>335263106
For the sheer amount of shit UT2004 came with compared to 3, the $30 was well worth it.
Don't forget all the free stuff, too- the Community Bonus Packs, the Make Something Unreal contests, etc. Remember when devs did cool stuff like that?
>>335262678
bunnyhopping is just so much fun
I don't know if I can live without it
>>335262689
>>335262767
https://www.youtube.com/watch?v=1xIHrQRzsG0
>>335263198
Explain?
>>335263254
Tribes maps are procedurally generated, though, filesize they're miniscule.
>>335263294
UT4 has a lot more ways to move with than bunnyhop/strafejump.
You've got Dodge (shit is a mechanic in itself considering the insane shit you can do with it), Wallrunning, Elevator jumping and of course the Translocator.
>>335263295
That UT4 gameplay is casual as fuck, played by a literal scrub. He doesn't even go fast.
>>335261781
I'm fairly certain Bungie actually did this with Halo 3 on the 360. Figures, their skyboxes were God-Tier. Pic Related.
Granted none of that shit had collisions, but I'm fairly certain it was actual real geometry instead of a projection like Source does.
Its funny, the fans of Bungie Halo are now sounding exactly like old-fashion PC shooter fans, and asking for a lot the same things.
>>335261547
I'm glad that UE4's default shaders are actually GOOD this time. I'd much rather ever fucking 3rd party game under the sun look like UT with screenspace reflections and particles out the ass than UT3/Gears gritty yet specular-out-the-ass look
i feel like ut2004 would be better without the shock rifle.
every other gun is effective at certain ranges, while shock rifle is a far too effective jack of all trades.
>>335263435
I know, and I actually like UT's movement mechanics, but they don't really allow me to go fast.gotta go fast
>>335260191
But I do.
>>335263295
Horrible video mate, I don't even like D44M but showing DSP paying it with a controller and comparing to random dude playing UT4 is just so fucking cherrypicked. Also the UT4 dude sucks too, just not as much as DSP.
>>335263510
I know, he runs straight forward just using the flak cannon like a shotgun. No wall running, dodges with slides, hammer jumping
After the doom beta, a lot of new players got on UT4 and are extremely new. Feel bad destroying them desu
>>335263435
You can seriously clear maps in an instant with a good elevator jump+ wall jump
>discovering dodging on an elevator is a completely different thing than a normal jump on an elevator
>>335263534
Source does its best with the 1/16th (or is it 1/8th?) scale skyboxes, but it's only a workaround for hard engine limits on map size, number of objects and textures, and so on that date back to the Quake days, and while it can look good if done correctly, even Valve fucks it up half the time and has to hide the horizon with buildings and near props to prevent the player from seeing the seam between 1:1 scale and the skybox.
>>335263596
Yes they do, you just need to git gud and learn how to chain wallrun with dodge for max speed.
>>335260191
I poke at it occasionally, but I'm mainly dicking about with botmatches at the moment then leaving for a month or so before coming back to see all the new shit. It's pretty fucking awesome so far though.
I'll probably play it more seriously once there's a full set of game modes and more established maps, so when it's moving into more of a beta state.
>>335262742
Well, I guess it's because the game is free they're not obligated to do anything, but I don't support developers who make wasteful use of resources and expect players to just upgrade all the time. The last thing we need is a stigma against developers who use smoke and mirror techniques to cut down on performance use.
What happens then when they come up with bigger maps? People are going to expect them to have the same detailed distant landscapes but because the maps are bigger, maybe your current rig won't run it so good anymore so you have to upgrade. Then there's the next game with higher fidelity graphics but since there's an expectation for more wasteful distant landscapes you have to upgrade again.
Then there's also the issue of how much time and effort has to go into creating all those details that could have been used to make more maps instead.
Think long-term.
>>335263828
can you not read? You can lower the draw distance
the game can run on a fucking toaster
>>335263709
>tight space between 2 pillars
>proceed to dodgeclimb like it was Prince of Persia
>mfw it works
>>335263828
>I don't support developers who make wasteful use of resources and expect players to just upgrade all the time
UT4 runs better on my PC than UT3 Black does.
Can someone explain what Hubs are? Because the game kinda doesn't. Do I enter a hub to get a bunch of servers? Or what?
>>335250489
quake for 1v1
ut for other game modes, CTF is fun as fuck in every UT
>>335263617
God I love screen space reflections.
Even if you can tell it fucks up and isn't accurate, just having shit move on a surface like that is great. Much better than those accurate shaders that double the fucking draw calls of any scene.
Pic related, OpenMW engine for Morrowind, new water shader drops my framerate by 30%. They're going to optimise shit but they want to finish gettings all the other features done first.
has anyone played ut4 at 4k?
>>335263828
Thanks for proving you not only didn't play it but also can't read.
UT4 is incredibly well optimized and has options that allow you to tweak all visual aspects, draw distance included.
It literally works on toasters where UT3 would lag.
>>335260191
because i'm mediocre at fps and it's got like five players in my entire country
>>335263953
UT4 makes running around in empty maps fun, just figuring out what the hell you can pull off. Has anyone here ever managed to make it from the sniper rifle to the scaffolding with the shield belt on chill yet?
quake was always my jam
but the current 'official' version of quake has fucking loadouts, whereas the current 'official' version of unreal is actually good
>>335263937
not that guy but,
>arena fps
>lower the draw distance
you should honestly not want good graphics when it comes to arena fpses.
lower everything for max fps.
>>335264046
Hubs are basically official collection of servers, as Hub has a few servers you can join.
They're official dedicated servers and they don't run any custom content.
Basically they're there so you can quickly get a game on official settings with no custom shit.
And then you've got (Custom) Servers tab where everything goes.
>>335264096
tell me how do you manage to hit anything while constantly jizzing your pants, anon
>>335264096
no but i just came from a game of facing worlds on UT4 and it was fucking glorious
>>335263828
UE4 has a bunch of default materials and shit so you can just jack off onto a heighmap, paint some background stuff, then tell it to reflect like realistically using PBR and it'll look pretty damn good.
Other than that waterfall most of it is scribbling on a heighmap and setting waterlevel.
>>335264096
>playing an arena shooter
>not 144hz
>>335263828
i can max out UT4 at 1080p, at a constant 60fps, and i only have a GTX770. game is really well optimized
>>335263828
>What happens then when they come up with bigger maps? People are going to expect them to have the same detailed distant landscapes but because the maps are bigger, maybe your current rig won't run it so good anymore so you have to upgrade.
Or maybe it will play them just fine. On a modern game engine with a modern computer, stuff like big maps and distant landscapes are fucking cheap. Drawing millions of polygons and applying textures can be done in a tiny fraction of a second, this isn't the days of Voodoo2s flying off shelves just to see texture filtering in GLQuake. It's particles and physics that give the biggest draw in games now, and usually that's where optimization falls apart.
That map could be one mile wide or a hundred and any framerate hit would be so small as to be inconsequential.
>>335260191
is it on Steam?
>>335264437
No but it's fucking free
>>335264096
My 780 Ti can't do it so no I haven't.
I can run most of the maps in 2880x1620p but some of them like Pistola drop below 60 so I prefer to run in 2560x1440 for silky smooth perfect 60 FPS.
>>335263245
On the proviso that they nailed the atmosphere and aesthetics of the original game, I'd love a new single player set on Na Pali.
The tech is there to do the more open world they originally planned, where essentially the canyons were more interconnected and so on. Bulk out some intervening villages and towns a bit and you could have something incredible.
>>335263245
CliffyB has been interested in doing something like that for a while.
>>335264131
I don't play much of DM as I prefer CTF, so never tried that.
>>335264176
The draw distance only affects texture and model LOD you retard, not actually rendering less shit up close.
>>335264324
How much AA do you use?
>>335250489
UT all the way but quake is still good
>>335264676
the shittiest one. doesn't matter to me because i have my monitor quite far away
>>335264176
Look at this tryhard faggot, go play your fucking Quack with viewmodels turned off and r_picmip 9, cuz that's SO HARDCORE.
Seriously die please.
>>335264096
Turn off "Color Fringe", aka Chromatic Aberration-Lite. It warps colors horizontally to make everything look slightly distorted.
>>335264651
Is the little green crosshair standard now? Last time I played all the weapons still had individual crosshairs (which was pretty cool, they were remakes of the UT2004 ones).
>>335264661
Plus it is unreal engine, it literally invented optimizing for distance.
>>335264556
>60fps
>perfect
>>335264829
It was always an option.
>>335264676
UT4 has only two AA options.
FXAA (shit) and Temporal AA (slightly less shit).
Both are blurry and you're much better off injecting SMAA with SweetFX like I'm doing.
>>335264773
Ha, okay then.
>>335264974
You can't disable them?
That's worrying. That seems like they're using shitty dithering for transparency or something and are using FXAA to hide it.
>>335264917
Go and die already TotalAsscancer.
>>335264974
But you can force any AA in you video driver.
>>335264646
I want to believe in CliffyB, but at the same timethe fact that Bulletstorm and GoW happened and exist kinda scares me
>>335265091
Lol, did TB invent using 120/144Hz refresh rates in FPS games?
If you're playing on 60hz in an FPS youa ren't actually playing an FPS.
>>335264829
You can customize your crosshair separately for EVERY weapon son.
>>335265091
Dude, people were lugging around CRT's well after they become obsolete because it was the only way to get 100+ fps on quake.
dabbling with the map editor right now. it's pretty easy to get into
>>335261781
Holy shit!
>>335265185
Fantastic, I don't remember that menu being there last time.
Next question: Can you center your weapon instead of having it set to left or right, and if you can, does it make projectiles originate from the center of the screen like the older UTs do?
>>335260463
>if i wanted to play a good shooter id play csgo
>>335265115
>https://www.youtube.com/watch?v=5w3006HyyN4
He seems to have gotten over all of those annoying hallmarks he used to have.including being afraid of PC
>>335265047
You can, I never said you couldn't learn to fucking read. I said it has only TWO AA OPTIONS as in actual AA.
You've got OFF and then only FXAA and Temporal AA.
>That seems like they're using shitty dithering for transparency
Nope.
>>335265102
That's not how it works you retard, you can't force AA in Deferred Rendered games on even DX9, let alone 10/11/12.
Please stop talking about things you don't know.
You could only force AA hassle-free in forward rendered games 10 years ago.
Deferred needs special flags with Inspector and even then it's only for specific modes (usually SGSSAA) and only for DX9.
You flat out can't force shit for DX10/11/12 other than use Nvidia's driver FXAA which is redundant.
>>335264503
Would rather have it in my steam library. Will just have to deal with no arena shooters then.
>>335250489
quake, no competition
>>335265531
>I won't partake in the most enjoyable shooter in years because I have to click on a different icon to play it
>>335265364
You can't but you can hide the weapon.
>>335250489
Damn the ue4 is looking just like ue when it first came out
How are more people not talking about this engine? It looks godlike now
>>335265648
God damn it, having Flak shells and rockets come from the center instead of the side is so convenient.
EPIC PLS
>>335265531
when people say 'valvedrone' this is what they mean
you know, if you care that much, you can just add the shortcut to steam, right?
well here we go
>new UT is still less fun than patched UT3
>>335265724
No anon you misunderstand.
They ARE centered with viewmodel turned off.
You just can't have centered viewmodels.
Only righthanded with appropriately aligned projectiles or Hidden in which case all projectiles are centered.
>>335261781
There a higher definition version of this anywhere?
>>335250489
I'll just say any person that grew up with UT or quake is an instant bro
>>335265954
And then there is THIS shitposting faggot.
>>335265954
>implying anyone here played UT3
>>335266007
Oh, that's even better then, in 2k4 if you used hidden viewmodels it acted like right-hand viewmodels.
Shame about no centered models, though, I like the Quake 1 feel even if they're kind of wonky sometimes.
>>335265954
that chick in the back has nice tits, what's her name
>>335265954
Black was good but the game was dead long before and it was impossible to resurrect
>>335265909
Watch the whole series
https://www.youtube.com/watch?v=knSzJbkofek
I played Quake 3 for the deathmatch, and UT for everything else.
>>335266125
People were asking for Left Handed and Centered viewmodels so they might end up being added later. The game is still literally in Pre-Alpha.
>>335266225
i'm mostly hoping there's at least a few mediocre players in my region
i don't really want to get murdered by cpm/ql gods, haven't touched an fps multiplayer in years
>playing DM
>round ends
>people start voting for gimmick shit maps like BioTower
STOP
>>335266436
There's been an influx of new players recently thanks to D44M fiasco so there's plenty of babyseals to club.
>>335262225
>run on toasters
You mean mid range desktops?
Can't get It to run smoothly on my laptop unless there's some in-depth configuration I'm unaware about?
>>335266496
>laptop
By toaster people usually mean PC that was high end 10 years ago but is meh now.
>>335266484
cool
it's 4am on a weekday here, so i doubt anyone will be playing at the moment so i'll found out later today.
>>335266608
You'd be surprised. There's quite a few games going on right now for both US and EU regions.
>>335265627
Might as well not exist if it can't expose itself to a larger playerbase.
Both. Quake is faster but UT has better music also telefragging people
https://www.youtube.com/watch?v=gT5lZEl0KhQ
https://www.youtube.com/watch?v=iznoMeB4GYE
https://www.youtube.com/watch?v=i_0G6WPuss4
Have you done the challenges yet anon?
I double dare anyone to beat everything on 3 Star Challenge where the bots are literal demigods sniping you with Flak headshots all across the map.
I barely beat the CTF 3 Star challenges but DM/TDM/Duel are just out of my reach.
>>335266484
>plenty of babyseals to club.
I almost feel bad doing it.
Unreal Tournament is literally the video games' equivalent of fucking K I N O
>>335266890
And here's what you get for doing the Challenges by the way, some cosmetic items for player customization that are exclusive to Pre-Alpha players.
https://www.epicgames.com/unrealtournament/progression
>>335266890
I beat at least one of the 3-star Deathmatch ones but don't remember what, I can't check because my game is so far out of date.
>>335266114
i bought it, i played it. there were like 10 people playing the mulitplayer when i bought it, and it sucks.
>>335266968
In terms of multiplayer shooters, ID agree.
>>335267047
you got that right, 'toots
Who did you pick? I was either Ranger or Crash most of the time.
>>335267038
I played UT3 with all the patches and community packs and it was fucking awesome. Hoverboards and onslaught is fun. There were even racing maps for hoverboards.
>>335267032
Lucky you, there's always one bullshit bot that murders other bots enmasse and outfrags me and I struggle fucking hard to even try to keep up.
>>335267186
Doomguy is the only valid choice.
>>335267186
Ranger. Crash is best waifu, though.
>>335266779
Tell me anon, what do you feel when checking THIS thread?
https://www.epicgames.com/unrealtournament/forums/showthread.php?4828-Music-%28Original-Unreal-UT-Composer%29
>>335267186
Fat clown Bozo. (not pictured)
>>335267405
>how do you feel about the guy who made literally the best music in video games, coming back to UT
What do you think? Shoulda saved that jazz picture for this post.
>>335267321
Crash would be better waifu if she was a littleTHICKER.
>>335267405
not the same anon but i'm hopeful, UT99 is one of my favourite soundtracks ever
>>335266484
>There's been an influx of new players recently thanks to D44M fiasco so there's plenty of babyseals to club.
Sweet, maybe I should finally give the online multiplayer a crack when I get some free time.
>>335267405
>>335267709
Just make a music replacement mods you dumb niggas
>>335250489
Quake 3 is the holy grail of arena twitch shooters.
The top tournament level Q3A players would be pretty much indistinguishable from aimbotters in any modern fps.
>>335267341
>CoD:Asscend Spinfusor
Do you realize it is a plain old Quake rocket launcher?
The only reason it's different is because of the game and that applies to all weapons in it.
Tribes is also not an arena shooter, so there's that.
>>335267405
Now who do I have to suck off to get Alexander Brandon to help out?
>>335267806
As far as I'm concerned they're indistinguishable from aimbotters even in Q3.
>>335267754
well, i would rather see some new music
How does one git gud at Quake 3 when you just get stomped by veteran players every game?
>>335267827
Tribes disc launchers do differ in that they inherit the player's momentum whereas Quake and Unreal RLs will always go where the crosshair is pointing no matter how fast you're flying when you shoot it.
>>335267910
You play the noob matchmaking in QL.
>>335267186
Bitterman. Love his cheeky smile.
Did someone say Gotta Go Fast?
https://youtu.be/H4SuKHOik_s?t=19s
>>335267186
Ranger or Hunter
>>335267967
As I said, that's a property of all the weapons in the Tribes games.
The grenade launcher, for instance, also has it.
The fact of the matter is, it is still just a standard grenade launcher.
So is spinfusor really just a rocket launcher, just put into a more interesting game.
>>335267186
>>335267321
>>335268219
>everyone picking ranger
ABSOLUTELYHUUUHH
>>335266293
I'd be very surprised if left handed viewmodels aren't added, they've been there since the original Unreal. Plus it's not like mirroring the right handed version and maybe doing a couple of tweaks takes much effort.
>>335268308
It looks cooler than a rocket launcher.
>>335268346
Considering the option is literally called "WEAPON HAND" it's pretty fucking obvious left handed ones will be added. Since right now it only has "Right" and "Hidden" as options.
>>335268346
>mirroring
Given how everything is going so far I wouldn't be surprised if it was actually a different view model. You know, shells popping out on the proper side and other stuff like that.
>>335267203
UT3's stock onslaught maps were way better than 2k4's gigantic but ultimately dull ones.
Also, VCTF was fun as fuck. Love that sandstorm map.
>>335267405
OH SHIT
ARE THEY IN? DON'T MAKE ME READ THE ENTIRE FUCKING THREADS.
ARE THE SACRED GODS OF THE HOLY SOUNDTRACK IN? OH SHIT OH FUCK OH FUCKING SHIT OH GEEEZE
>>335267186
RANGER
Doomguy is cool too, but Ranger is mad angry all the time
Shit man, he axed an interdimensional cosmic horror to DEATH from the INSIDE OUT.
>>335268607
tl;dr they contacted ALL the artists who worked on the series in the past but some of them refused, those that didn't are in
>>335268428
I'll give you that.
>>335268514
2k4 also had VCTF, though. I distinctly remember carrying flagrunners on the fans of a Manta.
>>335268695
>Rom Di Prisco refused
Aww.
>>335268493
A lot of the weapons are symmetrical, so they at least are just a mirror job with maybe a few different textures where there's things like text or a label. Doing it right for anything non-symmetric would be cool though.
>>335267405
What the fuck is happening!? Why did everything suddenly become right in shooters?
>>335268984
After Low Tide there must always come a High Tide.
>>335269084
High Tide? It's more like the fucking planets have aligned. At this right I'm expecting Romero to announce something amazing at his thing.
>>335267405
Oh balls this isn't what I think it fucking is is it
>>335269228
a phone game
>>335250489
Cpma
>>335267405
We need Jesper Kyd too
>>335269228
Don't forget Daikatana Patch 1.3 came out literally recently and pretty much fixed the game too. The Age of Miracles.
>>335251435
>fisher price cpma
Cool game, just inferior
>>335268621
Ranger discovered the best way to deal with Cthulhu's extended family trying to split your brain in half is to be TOO FUCKING PISSED OFF FOR THEM TO DO ANYTHING TO YOU AS YOU SHOOT THEM IN THE FACE WITH SEARS CONSTRUCTION EQUIPMENT.
>After saving the earth during the Slipgate Affair, Ranger embarked upon an endless travelogue of blood and destruction. Now that he's ended up in the Arenas, he is resigned to his future of eternal combat. He enjoys a good challenge and becomes nasty if his opponents are weak. -Q3A bio
>tfw Ranger eventually went nuts after all and didn't even get a good end like Doomguy
>>335268984
>>335269256
THE PROFECIES SPOKE OF THIS MOMENT
>>335269276
It's already confirmed to be a Windows / OS X FPS.
>>335269328
I know there's been recent development for it but hasn't it been released for a long time? Also, some anon said that it's still in a beta phase or something.
Where can you even play Q3A now? I fucked up and didn't transfer my ancient Quake Live account to Steam and I'm not paying for that shit anyway.
>post yfw going down
https://www.youtube.com/watch?v=ZSAgEhyUrjE
This thread helped me break my record for orgasms in one day
https://www.youtube.com/watch?v=i_0G6WPuss4
UT99 had the best songs..
>>335269474
I just love action games where your character is just berserk
Not only changes the tone and setting, but the gameplay from the dev point of view too
And because fuck Vores
Fuck Ogres
Fuck Shamblers
Fuck Fiends
Fuck everything all the time
>>335269602
>I know there's been recent development for it but hasn't it been released for a long time?
Nope, it's only been going since last year or so and is still in pre-beta phase.
>>335269923
2004 had the best songs
You're entitled to opinion but wrong nevertheless
>>335269802
>>335269923
And these people are coming back to work on UT4
>>335269941
You forgot Spawns. Fuck those twice.
Shamblers are cute though.
>>335269941
It certainly fits quake. Doom's circle strafing is fun but quake's "get the fuck in there before that grenade blows your ass up" style is the best.
>Quake live costs money now
What the hell happened?
>overwatch dev claim that overwatch is like a 90s shooter
https://www.youtube.com/watch?v=bTMnJ5XJH6Q
>>335261781
>>335260791
If that webm is any indication it's probably the actual 1:1 distance to get there.
>>335270240
You can circle strafe at times in Quake, but usually enemies will turn and shoot you anyway.
>"get the fuck in there before that grenade blows your ass up"
They absolutely nailed that effect with the Ogres and their grenades, a perfect combination of the basic nade physics and cleverly placed Ogres who can shoot without worryign about their lack of Z-axis aiming. You see that nade bounce around the corner at you and your first instinct is immediately to back up and get out of the blast radius but oh SHIT it's bouncing towards you still and you just ate a grenade under your ass because you didn't rush in.
>>335270496
It isn't, but it's very, very far. If you don't change the timescale you'll be holding W for a good five minutes before you reach the Earth and unfortunately it's still just a big semi-round green and blue thing. No MS Flight Sim orbital re-entry here.
>>335270489
Normally this would piss me off, but with all this actually good shit coming out I just laugh
>>335268905
Literally who
>>335263295
i want to see DSP play unreal
>>335270537
>someone else who realizes the ogre is the most perfect example of elegant enemy design
BROTHER
Imps are cool but fighting 50 of them is a lot like fighting one, unless you mix them with other enemies. But the ogre is the exception to the rule. Then you combine that shit with even the minutes detail of level geometry and you've got something amazing.
>>335266774
What part of "pre-alpha" is to complex for you to understand? Not exactly rocket science here, kid.
>>335269941
It's funny 'cause Doomguy gets an actual Berserk Pack powerup, but Ranger just gets various evil runes that make his default pissed off face even more pissed off with glowing eyes (and sometimes invisible as well).
Can't blame him, really. Doomguy and his fancy UAC adventures gets a plasma gun, a chaingun, a rocket launcher, the BFG, a super shotgun that rapes things sideways, and so on; Ranger gets an axe, a few peashooters, a rocket launcher that's just as easy to blow yourself up with because of Fiends jumping up in your face and shit, a grenade launcher that bounces back at you anyway, and the weaponized equivalent of rubbing your feet on the carpet and touching someone (with even less ammo!).
>>335270489
Somehow end in the Overwatch forums. Mfw I witness multiple people defining the game as an Arena shooter
I have no face
>>335267186
Doomguy, of course.
I kind of miss the character archetype you saw in older games
Every protagonist is some sort of handsome hunk in his 20's, I miss gritty characters
>used to post long diatribes years ago about how the ogre was the best enemy ever and how quakeguy > doomguy
>the sudden turn this thread took
really sad seeing how bad TF2 is now. I really liked the vanilla gameplay and the artstyle was interesting and unique. DM games are scarce nowadays
Does anyone actually like the dodge mechanic? It doesn't feel very good and makes the otherwise slower game way twitchier because any fool can be unpredictable with press of a button.
>>335251350
I love that I knew it was the flak cannon before I even opened it. It's so loud, so impactful.
>>335263027
The best thread on /v/ are either:
>Not about video games
>About an unpopular topic
Racing games threads are another example of /v/ being mostly civil for once.
>>335270908
Ogres are fantastic. It's not just the "OH SHIT" grenades, either, as great as those are, it's how you can use them ANYWHERE as long as you do some testing to see where those grenades go. Stick them down hallways and watch the player do a jig down it trying to dodge the grenades side to side. Stick them on towers and use them as exploding area denial while the player fights other enemies in a courtyard. Stick them behind bars where they can stop and throw nades at the player, but the player has to launch his own projectiles in there to get rid of them as well (unless they're ballsy enough to stand still and shoot through the slats).
And then you have the ammo they drop on death- two rockets. A zero sum enemy- if you don't feel like fighting them, shoot them with two direct rockets or grenades and get your ammo right back when they die, or if you've got enough room, get in close, bait them into swinging their axe, then unload four SSG volleys and watch as they keel over- keep doing that and you'll end up with seventy rockets before you even get the launcher (given that Ogres start showing up right in E1M2 and not much later in the other episodes) and then you can have all the fun you want blowing shit to kingdom come.
Fuck, all of Quake's enemies are so good. They might not have the memetic recognization like the Cyberdemon or Cacodemon, but they're designed to perfectly complement the player AND the level they're in, they've all got unique methods of attacking you outside of "melee enemy you shoot with the shotgun" and "enemy that shoots a slow moving projectile you dodge," and they generally just have great designs.
Quake is way better than it has any right to be for how rushed of a game it was.
>>335271515
the only think i dont like about the dodge is how slow you feel after you finish the dodge. You can slide, but that puts you in a predictable movement path
>>335256828
Vanilla Q3 only came with DM and CTF, right?
>>335271430
It's not bad. If you bother to play pickups it's one of the most fun games.
>>335271159
I keep seeing that crop/image with a blue background, did someone shop it in? The original image (drawn by the guy that did the promo art for Q3A) has just plain white.
>>335263323
it's been a long ass time so correct me if I'm wrong: 2K3 had the announcer yell out everyone's name when you selected them. Players apparently complained specifically that MMMMMMMMMMISTER CROW was ridiculous and they should take it out. They took out all the voices except that one.
>>335271856
It's Quake Live's main menu background.
>>335271605
Flying fucks were annoying and bad though. Scrags or something.
>>335260191
just finished installing it
let's go niggers
>>335271856
it's the main menu from quake live
>>335271954
Huh, alright. I wouldn't know, I haven't played it since before the Steam conversion thing.
At least they know Ranger is the best.
>>335271991
Scrags suck, but they're only really an issue if they pop up someplace behind you or in a corner or whatever and start getting hung up on pieces of the ceiling or walls. Otherwise, they're super flimsy and two shotgun shots (don't use the SSG, that requires getting too close) or a few standard nails will drop them no problem.
Or if you've got rockets to spare, just shoot the wall closest to them and watch as they flop over from the splash.
I'd rather fight a dozen Scrags than two Spawns.
>>335271605
I just want you to know, you my nigga.
>>335260191
all the guns in the new ut sound like shit though, besides the sniper rifle
https://www.youtube.com/watch?v=FHdce_3wgcs
>>335250489
Quake 3 without a doubt.
Sad thing to see that Bethescuck marketed D44M as a >LE SUPER FAST SHOOT ARENA
while it turned out to be another Halo.
This was probably the last bethesda game i was hyped up for. fuck you Fallout 4
>>335271913
Oh wow.
>Quake live is $10 on Steam
What the fuck? Why does it cost money now?
>>335272156
I try to keep it real.
Someday I swear I'll make actual Quake maps myself, but making maps is hard- even if you understand the mechanics of making a good map and how to make it challenging for the player without outright pissing them off, and what enemies have strengths at what things, with no imagination to put it all together you're boned!
>>335272284
They ditched the Monthly Subscription and made it Pay2Play instead,
>>335270489
I find this video pretty funny, because you can tell these guys really did play shooters of old, but then you've got clips of classic arena shooters and Overwatch next to each other and Overwatch looks incredibly slow and uninteresting in comprarison.
>>335271159
ranger manages to be a great gritty ugly angry sunofabitch with nothing more than a HUD icon and grunting when he jumps
and now we need characters giving seven paragraph speeches about how they HATE this and they need to do THAT to SAVE MANKIND and LOOK AT MY DO-RAG AND MY SPACE MARINE ARMOR and DEFEND THE BURGERTOWN
where did it all go so wrong?
>>335272175
Placeholders, anon.
The game is chock-full of them because it's just 4 people working on it.
The weapons were ported with all assets from UT3 and are only slowly getting actually made.
First the visuals, because the community provided the concepts and 3D model work for them.
Sound has yet to be touched on.
>>335272535
They're trying to mimick the cinema industry.
This is the best thread I've ever seen in almost 10 years here.
>>335272535
millenials.
Call of duty opened up the market to casual normalfags, and now devs try to cater to the largest demographic.
For example, Quake was made by a nerd. Nerds know what's cool as shit and what isn't. But, when you have to cater to everyone, the quality is going to drop.
>>335272742
It's a fantastic thread and I'm happy I'm awake to talk to you anons.
/v/ ain't dead yet.
>>335272742
>arena shooter thread will actually auto sage
>little to no shitposting
>meanwhile the rest of /v/ is GG vs. SJW's, porn, or some other retarded thread
I'll wait until tomorrow to use my helium mask
>>335250489
Quake, weapon balance and movement in UT is pretty bad. I've played UT growing up, but I've learned to appreciate how much better Quake is when QL first came out.
UT needs better weapon balance, with weapons having clear and defined roles. UT needs momentum-based movement, strafe-jumping is way more satisfying than tediously spamming one-tap dodge.
>>335272864
Everytime I think /v/ is dead, there comes this one golden thread that still makes me cling to this place.
I forgot what game it was, I think it was Xonotic, I kind of miss that game.
It had the momentum of strafejumping but just tied it to regular bunnyhops.
>>335272864
>that pic
>this threadIs it raining?
I think it is.
>mfw this thread
Why did attempts at revival like Toxikk fail? Is it purely because of a lack of interest or are these games just not very good?
>>335273354
Toxikk was okay.
But.
>Was in development forever
>Meant specifically to be a UT99 clone with modern graphics
>Finally hypes itself up, announces it's close to finishing
>UT4 comes out
>>335273354
A combination of lack of interest and the fact that arena shooter fans are already comfortable with their games. They don't want something new. Quake players just want to play Quake.
>>335273018
>UT needs better weapon balance, with weapons having clear and defined roles. UT needs momentum-based movement, strafe-jumping is way more satisfying than tediously spamming one-tap dodge.
I disagree.
UT does not really need all those things because it would just turn into a re-skin of Quake.
The game has gone through 3 sequels so it clearly must be doing something right.
>>335273614
agreed. We need UT99 but with better graphics. If it ain't broke, don't fix it
I'm surprised there's so much Quake fanart, especially of the various Q3A-specific characters.
Why doesn't Unreal have art like that?
>>335269941
Doomguy
Ranger
Max Payne
Killing Floor
God of War
REVENGEANCE
Asura's Wrath
Dawn of War 40k games
Space Marine
Ye they're the best
Maybe i'm forgetting one like it
>>335273808
Unreal characters just suck. The most memorable character is just a black army guy wearing green. Wow.
>>335273683
>We need UT99 but with better graphics.
Not really.
UT99 was a great game, but so was UT03/04 and they were different.
Quakes went like that and the result was the death of the genre.
Quake came out, then came Q2 and everyone hated it so they made Quake 3 and every game after that was just lynched for not being Quake 3.
That's just plain ridiculous...
>>335273959
>most memorable character
>not MISTERRRRRR CROWWWWW
Okay, I just tried UT and it's fun as fuck. Good old UT vibes.
BUT
It's stuttery as fuck. I'm on a 3570k and 660ti, which is old but still capable enough.
I can easily hit and maintain 60fps in this game even on medium.
It's stuttery as fuck. Vsync is off, frame smoothing on or off doesn't make a difference. FPS is capped at 60 because refresh rate. Vsync fucks with the mouse and doesn't even help with the stuttering.
What gives? Any weird alpha settings that are known to induce performance problems?
>tfw D44M is dogshit compared to UT4
>>335273959
Nigga you dumb
>>335274131
>only memorable because they left his stupid announcer line in 2k4
It's over.
UT, there's just not a thing in Q3 that is better, other than mass-market appeal.
>>335273959SkaarjNaliNali CowMotherfucking XanThe Juggernautsma fuccboi Brock
>>335274118
Everyone is praising UT4 for basically being UT99 HD.
So you're full of shit anon.
>>335274139
>Stuterry
No anon, it's your shit PC, turn down details, if you're stuttering then you are NOT fucking capable running it at whatever details you're running it on.
I just stumbled across this by accident
epidgames.com
>>335273614
Having momentum based movement won't turn it into a re-skin of Quake though. The movement in UT is overly simplistic and gimmicky. You can move around faster, but only if you press a button that does it for you. You can do "special tricks" like wall-running, but only if you get close to a wall and hold down a button. UT needs to evolve and have some kind of movement system thats deeper than "press button to do X".
>The game has gone through 3 sequels so it clearly must be doing something right.
Number of sequels doesn't dictate the quality of gameplay though, look at COD.
Sometimes i feel i'm the only one that TRULY COMPLETELY LOVED Unreal Championship 2 The Liandri Conflict
Dat Anubis
Dat Apophis
Dat Malcolm
Dat Selket's ASS
Dat Necris Lauren
Dat Story
DAT MELEE/GUN GAMEPLAY JOHN WOO MAX PAYNE SLOW MO SWITCHING WITH PARRIES YES
>>335274367
>No anon, it's your shit PC, turn down details, if you're stuttering then you are NOT fucking capable running it at whatever details you're running it on.
Can't you read you idiot? I'm at 60 fps. No problem. Even on Low it doesn't change. This game stutters for me.
>>335274354
Skaarj don't even originate in UT and are just the Predator rip-off. They even had the flying sawblade weapon.
>>335274535
I don't know anything about the Championship games other than the weapon models are pretty cool, but I know what an ass is.
Tell me more.
>>335274605
>Skaarj don't even originate in UT
And Doomguy didn't originate in Quake, what fucking difference does it make?
>>335274542
You aren't at 60 FPS anon, stuttering is a sign of VRAM bottleneck, meaning that even if you run at 60 FPS, you WILL stutter due to VRAM, which is caused by textures.
Your shitty card has fuckall VRAM and UT4 has very high res textures so turn that lower and stop being retarded pretending your garbage ancient card can run with the 4k textures (thats what medium is)
>>335274695
It makes no difference, Quake's character art is just better.
>elevator jumping
>telefragging teammates
>that horde invasion mode
UT UT UT UT UT
>>335274605
I now realize you're just bumping the thread
I appreciate the effort but damn son try harder
>captcha
>it's a STOP sign
>>335274880
No, I just don't like cheap Unreal designs.
>>335274167
https://www.youtube.com/watch?v=_2gQQUjx3j8
>>335274710
>You aren't at 60 FPS anon, stuttering is a sign of VRAM bottleneck, meaning that even if you run at 60 FPS, you WILL stutter due to VRAM, which is caused by textures.
>Your shitty card has fuckall VRAM and UT4 has very high res textures so turn that lower and stop being retarded pretending your garbage ancient card can run with the 4k textures (thats what medium is)
You're the biggest moron I've come across today. Congrats.
I already said I turned everything to Low and it didn't improve. 2GB VRAM is enough for Low in this game. Again, you're an idiot. Learn to read.
How does this make you feel, /v/?
https://www.youtube.com/watch?v=ytviLdEIuSQ
>mfw they remember
>>335274984
>being this mad that your shitty garbage PC can't run this game
Stay upset you subhuman piece of shit nigger poorfag, die of AIDS already.
>>335275006
Slightly happy that it isn't any of that UT3 nonesense.
>>335274614
>Anubis was banging her
>Until to become pharaoh he had to bang her with rockets
Feels sad, man. The story was pretty cool
>>335273808
It does, you've just gotta look for it harder. Not as much as id's games, though.
>>335273959
The most advertised characters (Malcolm, Brock, Lauren, maybe Xan too) are honestly the most boring. The roster has all sorts of other characters to pick 'n pull from, just the designs change so much between games due to UT's constantly changing art style it's harder to pick something you like and run with it.
I always really liked Romulus and Remus from UT2004, though.
>Supported by his twin brother, Romulus has proven that with the right team behind you a good leader can go anywhere. So what if his brother feels a little jealous now and then, and maybe they start taking shots at each other. That's what the cloning tank's for, right?
Sapphire is a cutie too and the female Liandribots are fetish fuel deluxe.
Surprisingly good story, actually
Epic sucks dicks. It was never on PC and never kept the gameplay in any other game.
>>335274984
Not him but he's right, you don't even know what stutter is. Stutter is your framerate dipping into extreme low levels due to something causing a bottleneck.
>>335260191
I wish it could run better on my PC. Some maps are giving me pretty bad spikes.
>>335275115
>not posting delicious gynoid ass
>>335251143
UT and Q3 for neckbeard grandpas
This thread simultaneously makes me happy and depressed. I miss old shooters but I'm not sure if I miss them or them+that time in my life. You can still play them all and some like Q3 and UT99 are still being played online (or the GOG version was last time I checked) but it's not quite the same is it? It's making me nostalgic for the time when I played Doom, Quake, UT, Half-life etc.
>mfw school was done and I could race home to play The Specialists and listen to shitty rock music while slowly flying through the air and firing akimboScience & Industry, Action Half-life, Earth Special Forces, Vampire Slayer, Firearms, Counter-Strike
>ywna LAN with your friends on crossfire and try to beat them to the bunker in order to initiate the air strike and laugh as the doors close on them and they burn
>ywna dismember your friends in Rune and drink mead as celebration (using your non-existant arm no less)
>ywna play Quake team fortress with your clan
https://www.youtube.com/watch?v=43aj3ag3H1c
https://www.youtube.com/watch?v=jWXy13QvADc
https://www.youtube.com/watch?v=qR9kvbXt4tk
https://www.youtube.com/watch?v=WrJX7msEPYYhttps://www.youtube.com/watch?v=r_9QO_76l_I
>>335275672
That's exectly, precisely, literally who arena FPS fans of today are. And it's just fine.
>>335272864
fuck yes arena bros
>>335275765
i dunno why I laughed at the Total Annihilation one but I did
>>335275765
It's crazy to think Team Fortress originally dates all the way back to the very first Quake.
>>335275503
That's Vanu alright.
>>335275939
get this gay vanu shit off my thread anon
>>335275939
Do VS have coin slot vaginas?
No? That ain't Vanu.VS UP
>>335274529
>UT needs to evolve and have some kind of movement system thats deeper than "press button to do X".
I don't think you've ever tried to learn routes around a map anon.
>>335276034
>implying it's you're threadaim better
>>335250489
Quake, unreal is too fucking slow.
>>335275765
>Mechanism 8
You went all the way to pick the best one and I appreciate you
i wish i could like ut4's movement
i respect the game and the players, but it feels weird :(
>>335260482
>225 players
>not dead
I only need to know one thing: is the Facing Worlds remix in the new UT just as good as the original?
>>335256756
UT3 was pretty much gears of war with UT weapons. Moving in that game felt like trying to move a fat meatbag around.
UT4 actually feels really slick, even more so than UT99 did. I really like how they made the jump boots act like a double jump, it gives you a lot more flexibility and options.
>mfw the flak cannon is officially the best gun again
>>335276638
Yes
>>335276373
Learn to fucking move.
>>335276458
>This thread
>download UT4
>takes fucking forever
>finally jump into action
>First match I jump in is an Instagib
>On that new Chill map
>mfw I score a RAMPAGE and I hear those magical echoing words from the speaker
Holy shitting nipples so goddamn good
>>335276458
The game is in pre-alpha and is vastly unfinished, and is niche.
Quake Live has only double that amount of players and it's a finished game, stop being retarded.
>>335275353
Is there a Harlequin/Mr. Crow type character in the new UT?
>>335276896
my favorite line is TORPEDO when you get an airshot with the rocket launcher
ya that's right bitch don't think about using that jump pad again
>>335276795
it's not really the actual movement, you go fast enough. just the way you go about it feels weird, input wise.
>>335276683
There was never a moment where the Flak cannon was NOT the best gun, anon
>mfw the Shock rifle
>mfw it'll never ever overtake the goddam flak
>>335257763
> americlaps make fun of yurop because they got so many taxes
> meanwhile they direct so much tax money into their military that they produce video games
>>335276927
Thanks for proving that arena shooters are dead.
And then boring slowass shit like cs has a million players online every day.
>>335277284
>>335276458
Took you 500 replies to join the party shitposter senpai. Thanks for the free bumps, I guess
>>335277038
Only 4 player models right now, so no.
Taye, Visse, Samael and Garog.
>>335277284
dead or not it doesn't matter. I'm still going to play it
>>335277494
I'm salty that quake is dead fuck off.
>>335277284
Dead means 0 players.
The word you're looking for is "niche" you uneducated nigger.
Go back to your Cowadooty or CS or whatever and please stop shitting up the thread.
>>335277253
>This is a thing that exists
It's actually kinda cool
>>335261781
That webm hit just right.
>this thread
Posting favourite weapon
>>335277583
>Dead means 0 players.
Welcome to 4chan! Here's your complimentary dragon dildo and a trap.
>>335261781
>that giant fucking backdrop
And that shit runs decently on a 750ti, what kind of kraut space magic is this shit
>>335277284
>cs has a million players online every day.
>>335277120
>get shit on for using the shock rifle
>master the alt fire combo
>>335277737
Low poly\shit textures up close?
>>335277284
I honestly don't understand what the fuck compels so many people to play CS.
>>335277590
i remember that shit when it came out, you actually had to qualify on a range before you could play
shit was bananas
>>335277780
but it does, theres 600k online RIGHT NOW
>>335277737
You're experiencing 90's level optimization anon. How does it feel?
>>335277737
>what kind of kraut space magic is this shit
Terrain LoDs.
>>335277912
that's not a million players
>>335277732
The thread is already on autosage so I guess you can shitpost.
Someone make a new thread by the way cause we're past bump limit and on autosage now.
>>335277872
It's just instagib with AK47 and random deviation so you don't have to be accurate.
>>335277971
>every day
In a 24 hour period I would not be surprised at all if they had 1 million players total. CS:GO is the second most played online game on Steam.
>>335277828
>low poly
>shit textures
Anon, see >>335260661 and >>335264556
Does this shit look low res to you?
>>335278068
I'll believe it when I see it cs fag
>>335277120
Don't get me wrong, it shat on every other weapon in UT. But 2004's and 3's flak cannon just looked and acted like garbage, and I'm happy it's fucking brutal again in 4.
>>335277926
for real though, am i imagining it or are games nowadays optimized like fucking garbage? i used to run games at much higher settings for a longer time years ago and then graphics were actually improving beyond slightly better shaders and nvidia jerking off over tessellation
>>335278068
m8, just because your favorite game is popular, does not make it good.
>>335277737
Welcome to the 90s where devs actually put effort and optimized their games. Enjoy your stay.
>>335278167
>acknowledge statistic
>it must be your favorite game!
>>335278154
>tfw the SHREDDED msg when you kill someone up close and they burst into million gibbed body parts
>>335277590
The hilarity is that you cannot parody this. This shit could be in a satire about warmonger societies.
>>335278164
>are games nowadays optimized like fucking garbage
Yes.
>>335278257
Needs a soundbite
>>335275765
>S&I, Action HL, Specialists, ESF, Firearms, Rune, dm_crossfire
Add Natural Selection and DoD to the list and you could have joined our weekend LAN parties anytime.
>tfw those magical 2 months where you and 15 other friends met up for LAN every weekend in somebodies garage
Fuck man, I am feeling it, somebody make it stop
>>335278373
It has one but the voice isn't loud enough.
>>335278098
UP CLOSE
You are still showing me a planet from fucking orbit.
>>335278476
The second screenshot is up close, anyhow let me start the game you nigger.
>>335278428
I knew there were a few I was forgetting, thanks man. Played the fuck out of those too. DoD was my Medal of Honor and CoD (never got into those for some reason). Anyone remember Sven Co-op?
Also forgot to mention Jedi Knight games, the early and later ones.
>mfw FMV
>cutting people to pieces in the later games
>double edged lightsabers
https://www.youtube.com/watch?v=JmD-HlPAVTw
>>335278707
>tfw you had that one friend who lived in a big city that had broadband.
>Once a month he would stop by and give you a stack of burned disks with the newest mod versions.
>one month he gives you Sven Coop and an entire 700mb disk of maps and campaigns
I am ashamed I forgot Sven-Coop
alsoBattlefield 1942 Desert Combat mod
I can not stop feeling these feelings, send help !
>>335278529
>The second screenshot is up close
up close of the gameplay area, not backdrop, which i'm talking about
>>335278476
>>335279028
idiot...
>>335278998
The second one was gameplay area you nigger.
Also pic below you nad pic related.
Inb4 Thread 404 since Page 10.
I'll mke a new one.
>>335258269
>Devs will never do something that will make the game better without forcing you to use it if you don't want and without charging you extra for it.
>We will still get the same "G-guys, no. Y-you don't understand, this is cool, guys!" shit that'll have to be modded out later
>We will still get the same 60$ price for the same game they released last year only with a different name, graphics and setting.
>We will still have to pay for completed content that has been locked out of the game until you buy it
>We will eventually have to pay for mods and updating the game will mean having to pay for the updated mod as wellAnd to think I wasn't planning on drinking tonight.