So, is there any date for TES 6?
How comes there isnt any fucking leak if they've started developping the game?
Surely some grunt in the company would at least leak the setting
It's been known for months that it takes place in Valenwood after the fall of the dominion. The premise from the casting call is that dominion sympathizers are being hunted by provisional governments, similar to post WWII Poland.
>>334765810
They didnt leak anything for fo4. Theyre actually good at hiding their shit.
>>334766096
There was a dead on leak like two years before FO4 was even announced. Don't be retarded.
http://kotaku.com/leaked-documents-reveal-that-fallout-4-is-real-set-in-1481322956
>inb4Kotaku
>>334766096
Kotaku had an authentic casting call a few years before release.
>>334765810
>tes started with Morrowind!
Why do all TES fans on /v/ seem to be underage casuals?
>>334766068
Source?
>>334767101
OP here
I only ever played Skyrim to be completly honest family
>>334765810
they're delaying it indefinitely until TES:O is dead.
>>334767846
>it isn't already dead
Nigga, SWTOR is more alive than this shitty skyrim mmo
bethesda has never released a game sooner than two years after another game. fallout 4 came out november of 2015. this means the soonest that TES 6 will come out will be 2017, probably 2018.
>>334767846
Definitely false. TES:O has nothing to do with Bethesda Game Studios. Still, I wouldn't hold my breath. Todd's only got one team, and at most TES VI has some concept art and writing by this point. The actual content designers are going to be focused on Fallout 4 DLC until that dries up, then they will move into full production on TES VI. It's how Bethesda's operated for the past 15 years or so.
The new Montreal branch is an interesting development, however. I wonder if they'll use the new team to work on some spin-offs or something. Or maybe they could use it as a full-time DLC/expansion pack team, since Bethesda's tools are powerful and easy enough to use that you don't need intimate knowledge of the games to make new content for them. They might intend to keep expanding Fallout 4 until the eventual release of TES VI, which could explain the season pass price hike a couple months after the Montreal studio opened.