[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
Resident Evil 7
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /v/ - Video Games

Thread replies: 255
Thread images: 30
File: Rumor-Resident-Evil-7.jpg (16 KB, 630x380) Image search: [Google]
Rumor-Resident-Evil-7.jpg
16 KB, 630x380
Hopes and expectations?

I really hope it plays more like RE6 and less like Revelations, though the popularity of Revelations makes me expect the opposite.
>>
>Hopes and expectations?

re 4 gameplay/camera/interconnected world/weapon upgrading/enemy encounters
REmake atmosphere
Jill/Leon/Sherry main characters
>>
File: Reb_042.jpg (60 KB, 560x1069) Image search: [Google]
Reb_042.jpg
60 KB, 560x1069
Rebecca!
>>
File: rghafd.png (87 KB, 391x383) Image search: [Google]
rghafd.png
87 KB, 391x383
>>334610817
>resident evil game
>mentions "war"

Gonna be shit.
>>
>>334610817
Did that image end up being official?
>>
>>334610817
I am hoping good gameplay. There is no salvaging the plot without retconning 4 and everything that came after it.
>>
>>334611442
>not wanting pure B.O.W. survival action mayhem
>>
>>334610817
Is that "7" character flipped horizontally?
>>
Complete reboot.
>>
>>334611297
This, bring back best girl.
>>
I'm really not digging the current storyline. The first segment of Leon's story in RE6 was fantastic to me.

>shootan zombies
>walking through dark areas
>escaping a city that's being over run with the zombies
>boarding up the gun store and holding out against a siege of undead

I don't know why we can't just have a standard zombie game that focuses on SURVIVAL horror not "ZOMG ZOMBIE T REX CHIMERAS GUISE!!!"
>>
>>334610817
>Hopes and expectations?

Go back to fixed angle camera
>>
>>334610817
I hope its filled with as many semen demons that 6 had. I can't wait for all the 3D porn. The game will of course be fucking shit.
>>
>>334611297

This is all I want
>>
File: 1335917631880.gif (492 KB, 460x345) Image search: [Google]
1335917631880.gif
492 KB, 460x345
>>334611297
>is brought back
>dies immediately for cheap "shock value"

i was trying to make this a joke but then it actually seemed like something they'd do and i got upset
>>
File: 1454609452692.jpg (160 KB, 760x430) Image search: [Google]
1454609452692.jpg
160 KB, 760x430
hey /v/ oldfags

Remember when there were multiple threads hyping RE6?
>>
>>334612838
God no. They should go the first person route.
>>
>>334613971
JUST
>>
>>334610817
Hope it will never come to existence.
>>
after RE6, I expect it to be shit
>>
>expectations?

>more Ada shoved in our faces
>make her even more of a goddamned mary sue
>>
>people are still excited for Resi games after the disasters that Resi 5 and 6 were

I really wish I was like you guys, I'm jealous. It's Sonic fan levels of endurance.
>>
>>334613971
you mean making fun of giraffe blowjob? yeah i remember that.
>>
I hope it never happens and except it to be awful.
>>
File: 1458937789058.jpg (12 KB, 236x236) Image search: [Google]
1458937789058.jpg
12 KB, 236x236
>>334615784
>He fell for the RE5 & 5 are bad meme
>>
>>334611715
Are you okay?
>>
>>334610817
>Hopes and expectations?
Absolutely none. I didn't even like Revelations that much either.
>>
>>334615784
>>334616156
ACTUALLY, RE5 is a good coop shooter, and RE6 is pure garbage and I wouldn't even have finished it if it wasn't for the RE brand.
>>
>>334616156
RE5 was fine, RE6 is the abomination that deserves the hate.

RE:Revelations 2's raid mode was decent atleast.
>>
>>334616156
Nah, I cell for the they are both good meme. They are bad resi games.
>>
File: 31122002_12.jpg (28 KB, 576x448) Image search: [Google]
31122002_12.jpg
28 KB, 576x448
This, just exactly this.
https://www.youtube.com/watch?v=h_5kwX0LZAc
https://www.youtube.com/watch?v=DFCLu1OVmp0
https://www.youtube.com/watch?v=K6HqmL3_SSQ
>>
>>334616368
RE5 was a good game but the critisims is the fact that its not horror anymore due to coop.

RE6 was just shit in both ways
>>
>>334616368
6 is better than 5. 5 was 4's level progression but thrown into Africa, with some funnier characters, and good co-op. 6 was way more ambitious than that, introducing a ton of new mechanics and online features, smoother mechanics, dedicated melee, better mercenaries, etc.
>>
>>334610817
Perhaps an ME3-like mutiplayers with lots of classes and zombies to kill
>>
>>334611715
i think you may be having a stroke
>>
>>334616421
RE5 isn't that different from RE4. RE4 is actiony as fuck.

>>334616368
Maybe main RE6, Onslaught is great.
>>
>>334610817
RE4 gameplay with something like Dead Space 1's atmophere or something. I just want RE to be spooky again
>>
>>334616573
>6 better than 5

aint falling for that ol bait
>>
>>334616574
Wasn't the Racoon-city spin-off just that ?
>>
>>334616689
>Wants spooky RE
>Asks for Resident "QTE" Evil 4
Oy
>>
>>334616805
That was a co-op as far as i remember.
>>
>>334616498
Thanks for repeating what I just said.

>6 was way more ambitious
TOO ambitious is a thing, apparently. RE6 is just a clusterfuck of bad ideas all thrown into the same game. It's like they brainstormed ideas for a game and forgot to actually sort out the good ones from the bad. The only good thing I can say about RE6 is the controls and the very start of Leons campaign.
>>
>>334613971
>oldfags
That was like 2 years ago man.
>>
I just want to know what the hell Billy has been up to. Is that too much to fucking ask?
>>
>>334617031
DEEEEEAAAAADDDDDD
>>
>>334613623
i hope it happens so all you faggots fuck off
>>
>The War Ends Now
>50 horrible games later

It needs to die like Silent Hill. They completely ruined it with 5 and 6.
>>
>>334617095
Honestly, at this point I'd be happy if they just gave a one-off line about him being found dead 5 feet from where the game ended. I just want to know.
>>
Forgot to link >>334616573
here >>334616927
>>
>RE 7 the return to racoon city

You visit the husk of the city looking for whatever, realize ex umbrella agents have rebuilt the mansion identically to how it was in the first game, go back to retrieve whatever make it nostalgic as fuck I'm talking metal gear solid 4 chapter 4 nostalgic and end the game there finally. No dignified game should go to "part 8" and continue on with the current story arc
>>
>>334610817
I hope Capcom head office will catch fire
>>
>>334617218
He walk into a forest in racoon city with no weapons. He's either dead or really lucky.
>>
>>334616927
>a clusterfuck of bad ideas
The only things that were bad were the skills and cover system, because they were excess / not needed. And the whole Ada clone thing was retarded. But what else about it was bad?

Things that were good / cool / interesting and probably would have been better if more people gave it a chance:

>melee / fatigue system
>parry system
>quickshot system
>menu redesigned for rapid on-the-fly item switching
>intersecting campaigns
>agent hunt mode
>Ustanak multiplayer mode
>fuckton of environments in campaign
>RE online site
>>
>>334617031
Hopefully dead. One less Jew in the world
>>
File: 1458662396693.jpg (10 KB, 323x269) Image search: [Google]
1458662396693.jpg
10 KB, 323x269
>>334613971
>hey /v/ oldfags!
>points to a thread in 2012
>>
>>334617779
If you list all that as positives I don't know what to tell you.
>>
i just hope its good. playing like REmake, RE4 or even 5 i dont give a shit, but please atleast be fucking competent and thought out. please for the love of god.
>>
>>334618059
>more complex mechanics are somehow not a positive thing
>ambitious online features not really seen in Japanese games somehow not a positive thing
>more content than the average game not a positive thing

Whatever you say.
>>
>>334610817
There's no going back to the original formula, so I want this one to be even crazier than 5 and 6 combined in both combat, story, and premise. If they're going to do this then they should do this to the extreme
>>
>thinking there will be an RE 7

Top kek Remake 2 is what's next no way Capcom is developing 2 all new Resident Evil games from scratch simultaneously along with that retarded Umbrella multiplayer game.
>>
>>334618315
Complexity can lead to problems, yes. RE6's major problem is how it is scripted to death, easy as fuck, and has a shit inventory. Having 6 dodges or whatever doesn't fucking matter when the game itself is shit and also easy.
>>
>>334618315
None of those are something you need or want in a horror game. Take your action shit somewhere else. The action is not even well done in RE6, it's just mediocre at everything.
>>
>>334611128
>re 4 gameplay
Why? RE6 has better gameplay compared to the relatively clunky shit that RE4 was.

I agree with the rest of the post though.
I wish they made the entire new game like the city segments on the beginning of the Leon campaign in RE6 and like that segment immediatly after the bomb explodes in China and you have to escape the smoke. Those were by far the best parts of RE6.
>>
>>334618379
4 if you keep up with news
>Umbrella Corps next month
>VR game
>RE7
>REmake 2
And then
>Resident Evil Vendetta
There was also a manga companion for Rev 2 last year
>>
>>334618749
The best part of RE 6 was that Snake Chris tracks down massive nostalgia bonus from RE 1 and it was fast paced and tense.
>>
>>334610817
>Hopes
That it will be like the Revelations games, but creepier and more disturbing.

>Expectations
That they'll put Nemesis as a unlockable playable character for mercenaries.
>>
>>334618491
>is how it is scripted to death
Please, it wasn't THAT scripted. Leon's campaign suffered from this the most. And how is it even bad to have some scripted parts in such a big game?

>easy as fuck
No Mercy's not that easy, and there are skills you can use to make it even harder if you really want that.

>shit inventory
Meh, I thought it was obvious what they were going for, which was something incredibly lightweight and which reduces the whole "waste your time placing items in a grid" so you can pull out shit lightning fast in between parries and such.

>>334618493
>None of those are something you need or want in a horror game. Take your action shit somewhere else.
Resident Evil has never been pure horror, action has ALWAYS, since the very first game, been a critical aspect of it. And it has been increasingly action based, even more so than its horror aspect, since RE3. By RE4, over ten years ago, it was almost completely action with a horror aesthetic. So if you're gonna bitch about there being action elements in RE, you might want to go back and realize what series you're even talking about, because this shit isn't Silent Hill, never was.
>>
>>334618964
>Corps next month

http://www.polygon.com/2016/4/7/11385346/resident-evil-umbrella-corps-release-date
>>
>>334618059
>If you list positive things as positive things I honestly don't know what counter-argument to use
No shit.
>>
>>334619120
>No Mercy
I meant No Hope.
>>
>>334610817
>I really hope it plays more like RE6 and less like Revelations

so you want it to play like total shit?
>>
>>334619197
Except they are not positive things
>>
File: 574.gif (442 KB, 400x195) Image search: [Google]
574.gif
442 KB, 400x195
>>334619308
>positive things are not positive things
>>
>>334619259
The actual shootan/gameplay mechanices of 6 were great. It was everything else that was so poorly thought out.
>>
File: 1444944955278.webm (153 KB, 1280x720) Image search: [Google]
1444944955278.webm
153 KB, 1280x720
>>334619056
>creepier than "this is queen Zenobia mayday maaayyyyyydaaaaaaaaaaaaaay"
>>
>>334619120
What are you even talking about? Almost every single part of the game is scripted. Virtually every room is wondering whether or not it is worth using your gun (or how much you should use your gun) to advance to the next script. Not that it fucking matters anyway I guess because it is so easy, but it certainly makes for a bad experience.
>>
>>334619726
You know you want it and the adrenaline rush that accompanies it.
>>
>>334619726
DON'T SHOOT, I'M HUMAN.
>>
>>334610817
When are you going to stop making this thread?
>>
>>334619816
>Almost every single part of the game is scripted. Virtually every room is wondering whether or not it is worth using your gun (or how much you should use your gun) to advance to the next script.
What is your retarded definition of scripted exactly? Do you know that every single game ever made is actually just scripts?

If you're talking about QTEs, then you're wrong, "almost every single part of the game" is not a QTE.
>>
File: 74.jpg (458 KB, 1240x1754) Image search: [Google]
74.jpg
458 KB, 1240x1754
Resident Evil 6 was one of the best coop games I've ever played. Used a controller on the PC and had fun as fuck. I want the same experience in Resident Evil 7.

Resident Evil 5 was shit due to horrible controls and n-word people everywhere. Haven't bothered with Revelation 2 but it seems decent enough to get when it's on a really, really cheep sale.
>>
>>334619120
I wish your kind would leave our beloved franchises alone. You are what's wrong with this industry.
>>
>>334610817

Couldn't feel more different. Revelations was a step back in the right direction and I want Capcom to embrace it even further and more competently.
>>
>>334620010
How's that job working as a capcom spokesperson coming along?
>>
>>334620016
>people not wearing nostalgia goggles are what's wrong with the industry
Sorry for your loss.
>>
>>334620010
>using a controller in any game that involves shooting

What the fuck is wrong with you?
>>
>>334620137
>Revelations was a step back in the right direction
Don't kid yourself, Revelations was RE6 light.
>>
>>334620330
Controller is waaaay better for RE6, and TPSs in general.
>>
>>334620434
No it's not.
>>
I want it to be Sicario + Zero Dark Thirty - terrorists - drug cartels + biological weapons
>>
>>334616414
>Third person shooter with no survival horror elements
>More bullets than rendered polygons at any given time
>Steroids Chris
>BOULDER PUNCH
>Fine
>>
>>334620330
I bet you use kb+m for Dark Souls too you shitter
>>
>>334620137
Revelations somehow felt even less like Resident Evil than 6 did.
>>
What I want:

>default walk with a run button like classic RE games (running all the time takes away the scary atmosphere)
>more in the direction that Rev 2 went in, but closer to classic RE
>Rebecca Chambers or Sheva Alomar back
>OR a new character entirely
>unique, inspired setting (I'd kinda like to see maybe a New England setting or a dark and twisted take on suburban Americana, though those would seem kinda too similar to past RE games)
>a shake up in the gameplay since modern RE is starting to get stale
>>
>>334613623
>i was trying to make this a joke but then it actually seemed like something they'd do and i got upset
They've already tried to kill off Chris but playtesters got mad.
>>
>>334617779
I still think RE6's combat system was actually really good, it just didn't need to be in an RE game or wrapped up in a shitty campaign.
>>
>>334620685
Those are completely incomparable genres, you child. Not all games are best suited for controller while others are.
>>
>>334620730
You fucking wat

At least Rev kind of resembled classic RE
>>
>>334621043
It really didn't, it's just another generic TPS with Resident Evil references tossed into the mix.
>>
>>334621043
This. At least in terms of atmosphere.
>>
>>334620373

I'll concede that I didn't play much of RE6 before writing it off but if it brings back a setting as good as the Queen Zenobia filled with claustrophobic hallways, silly light puzzle sections like the mermaid coin puzzle or the bulkhead valves, moments of ammo management like the first half of Parker's Terragrigia section towards the end of the game, points where you actually need to run like when you lose all your weapons or just about any underwater section where all you can use is stun grenades, and on the subject of water apprehensive moments like dealing with the leeches in thigh-deep water rather than balls to the wall action, then by all means I'll give ot another shot. As it stands, I think Revelations was one of many steps back to a more horror-oriented direction. That said, I will say I quite liked the comms officer and infected Rachel bits in Revelations as well which were more like modern RE.
>>
>>334621161
But if that were true, RE6 would be even guiltier of that accusation since it's basically a cover shooter at a lot of different points.
>>
>>334621327
I never suggested that the same didn't play to RE6, because it does.
>>
Is Revelations 2 a noticeable improvement? The first one was such a shitty game that I saw the sequel's episodic release and didn't even consider playing it.
>>
>>334621546
apply*
>>
What if they did something crazy and tied up every character's story for a big bang of a finally?

What if each character had gameplay tuned to them, so we'd get nostalgia baiting fixed camera angle tank controls, Zombie May Cry over the top craziness, and everything in between?
>>
>>334620637
If not better than equally usable.
>>
>>334621794

> Zombie May Cry

That's another thing that bothers me. Why does RE need to be action when Capcom already has another, better flagship action series?
>>
>>334621794
>What if they did something crazy and tied up every character's story for a big bang of a finally?
RE6 already kinda did that or at least it tried too.

>What if each character had gameplay tuned to them, so we'd get nostalgia baiting fixed camera angle tank controls, Zombie May Cry over the top craziness, and everything in between?
No. Shit like this is ALWAYS a bad idea.
>>
>>334621794
Sounds like RE6 2.0

Unfocused gameplay is not a good idea
>>
>>334621794
Isn't this exactly what RE6 tried and failed to do?
>>
>>334610817
I haven' t played 6. There' s a war now?
>>
>>334622367
It's been a war on bio-terrorism since Code Veronica.
>>
>>334610817
>The same logo aesthetic as 6
It's going to be shit.
>>
>>334611715
I don't even know if I understand what you mean.
>>
File: 1458248548320.png (6 KB, 321x322) Image search: [Google]
1458248548320.png
6 KB, 321x322
>>334616156
>>
I'm really not interested in another forgettable third person shooter, and I'm not sure Capcom is either. RE6 could have sold just as well with half the budget.

I hope they go back to survival horror. That doesn't mean tank controls, pre-rendered backgrounds and fixed camera angles. It means vulnerability and not being a power fantasy. I'd also prefer to see the story scaled back or outright rebooted.
>>
I kinda want them to bring back the one-time partner characters. It'd be cool to revisit Carlos, Sheva, Helena, and the Revelations partners
>>
>>334610817
Pick a style and don't give us a jumble of 3 different campaigns.

While I don't want an action based game, I'd rather have pure action that the garbled mess that was RE6.

I'd like a focus on survival horror, with the cramped, tense atmosphere of REmake, but with better controls.

Less enemies, but a lot more threatening. Ammo is scarce so you can't just pump ammo into everything.

As long as it tries to go for an actual survival horror feeling instead of being more action oriented I'll be happy, but knowing Capcom it'll be a fucking shitfest. I'm not even hyped at all right now until we know some more info to be honest.
>>
>>334610817
Something like revelations. I loved revelations. A cruise ship is a perfect setting for a RE. So is a mansion. Or a small town like raccoon city. A eastern european town/africa/china etc isnt though. Scale it down. Make it tight. Make us scared and uncomfortable
. No action movies anymore
>>
>>334622647
Is that even a real logo?
>>
>>334623163
Oh thank god it's fake. Yeah I jumped the gun there.
>>
File: image.jpg (56 KB, 600x337) Image search: [Google]
image.jpg
56 KB, 600x337
>>334610817
I just want more answers on Ada.
>>
>>334621043
No it didn't. Revelations is a fucking butchered, boring, episodic mess.
>>
File: 287290_2015-03-19_00135.png (3 MB, 1920x1080) Image search: [Google]
287290_2015-03-19_00135.png
3 MB, 1920x1080
>>334621547
To different degrees. You don't zip between character perspectives and times to as wild an extent as Revelations, just two pairs of characters over a not very drastic time gap in one single location.

There also isn't backtracking through an area like the cruise ship later in the game once you've pumped out the pool and acquired keys, but that wasn't a very developed end of the game to start with. Instead you play through the game with a more traditional stage setup but with more room to stretch your legs in each area compared to RE6 or the more linear episodes in Revelations.

It's a 'tighter' experience all in all. I hear people say good things about Raid Mode this time around but I didn't find it fun.
>>
>>334622232
>>334622281
The gameplay for each character was the same, save for a few weapons like Jake's fists or Leon's dual Wing Shooters. I'm talking like entirely different games, not just themes, but whole different gameplay.

Like if they wanted to be really nice, they could remake RE3, 4, and 6 in RE7 and they would play just like they did in their original release, maybe with a few corners smoothed out and some graphical differences, but the core ideals for the gameplay would be there.
>>
>>334613971
Things that didn't happen? Guess you aren't from around here then.
>>
>>334623367

>the ethnicity was knocked right out of her to appeal to the masses

That's right. We need to know how she fucking went from asian to white.
>>
>>334623406

Revelations absolutely had classic RE-like moments. That said, even RE5 managed that a couple of times like in the first lab chapter.
>>
>>334610817
Full reboot
Slow paced, but no tank controls or locked camera
Raccoon City
An entirely new main character (or two)
Limited ammo
Zombies are actual threats
Focus on tight atmosphere over action

If they implemented all those it would be glorious, but since Capcom are retards it won't be anything like that.
>>
>>334610817
focus on the action
>>
>>334623910
>reboot

yeah like DMC? and look how it turned out
>>
>>334610817
>Hopes and expectations?
None. The series died with RE4.
>>
>>334623367
I want to know why her model looks so bad compared to her RE4 counterpart.
>>
>>334624056
A good game that's disliked by fans of the original series?
>>
>>334624056
>One reboot is bad so every reboot has to be bad
The current RE lore is a fucking clusterfuck and I want none of it in the next game. RE is one of the VERY few series that actually requires a reboot.
>>
File: birkin_types_1_5_original.png (198 KB, 400x358) Image search: [Google]
birkin_types_1_5_original.png
198 KB, 400x358
>>334623367
Apart from a creeper and more disturbing version of the Revelations games, I'd go for this and more G Virus.

G Virus needs more love.
>>
>>334610817
Throw everything established into the garbage bin and revolutionized the RE series and the horror genre in general with a new protagonist and new mechanics in RE7. Continue with spin-offs to keep the nostalgic RE fans happy with more HD remakes for classic RE fans and more Revelations games to keep RE4 fans happy.
>>
>>334624298
The first two Birkin forms are some of my favorite monster designs of all time, so good.
>>
>>334624056
A good game that suffered from shitting on old fans?

Also anything other than
>Fixed Camera
>Tank/Modern controls ala Remaster HD
>More exploring and puzzles
Is wrong
>>
>>334613971
>oldfags
>RE6 came out in 2012

You're still a newfaggot and nobody was hyped for Giraffe Blowjob. Now fuck off.
>>
>>334624224
isn't the story basically a weapons race for biological weapons? because that seems pretty simple to me
>>
>>334623367
After RE6, I just want Ada to die.
>>
Make the difficulty mode range from RE3 to RE6.
>>
>>334624420
Darkside Chronicles made them all better looking.

The 2nd form's face on the chest looks much more liveable.
>>
File: 1234567890-.jpg (43 KB, 331x406) Image search: [Google]
1234567890-.jpg
43 KB, 331x406
>Caring about the main series when the REvelations series is vastly better.
>>
File: BmH40gL.jpg (63 KB, 709x538) Image search: [Google]
BmH40gL.jpg
63 KB, 709x538
>>334624685
>reveshitions
>better than REmake HD
>>
>>334611297
>Every main RE game takes place the year that they release in.
>Rebecca was 18 in RE1.
>You now realize that if she were the main character of RE7 she would be like 40 now.
>>
If Resident Evil got a reboot it should be first person and running on an engine with graphics like the PT demo. Not enough first person games take advantage of the limits of first person view, and the narrow, labyrinthian design of the mansion in the first game would be perfect. It could be slow paced and have a lot of random factors to make it not just an action FPS.
>>
Things it needs to do:

No re-spawning enemies. Was pissed off with RE6 with the waves of enemies, often spawning straight at your feet.

No dynamic drop rates. RE6 would stop dropping herbs and first aid sprays if you have something like more than 3 items. Come across a herb when you have two healing items? That herb is worthless as you would have had one drop soon anyway.

If you have QTEs don't put them in gameplay segments, you stand fuck all chance.

A sense of exploration again

If you can't come up with a control system that doesn't go to shit when enemies are close, don't design your levels to keep having zombies appear close to you.
>>
>>334624880
Ayy
>>
>>334625019
Didn't the first one also had respawnable enemies?

And those that did die respawned as Crimson Heads?
>>
>>334624685

Careful, there are people in this very thread who prefer post-4 mainline RE to the Revelations series' minor attempts to marry classic RE and modern RE stylings.
>>
>>334625123
Not respawning, the zombies break into old parts of the mansion at certain times in the game.
>>
>>334625123
That's completely different and you know it. In earlier RE games different zombies would spawn in certain rooms after making a certain amount of progress. If you had killed all the zombies in that room beforehand, you might view it as respawning when it really isn't the case.
>>
>>334611657
>Terragrigia
>Chris in 6
No thanks.
>>
>>334625202
Revelations was shit at being classic RE and at the same time was just as shit at being action RE.
>>
>>334625302
>>334625372
So that's that.

Thanks for the info.
>>
>>334625123

In RE6, if there are 4 zombies in a room and you kill them, 4 more will instantly crawl out from random ducts to replace them.
>>
>>334610817
I am expecting the return of Wesker due to him being cloned from his DNA that Umbrella was storing away.
>>
>>334625397

Revelations isn't classic RE but it's still better than the spits in the face that are 5 and 6.
>>
>>334625397
REv is better because it's has good horror Atmosphere and action, It's like Dead Space.(DS is still way better.)
>>
>>334624685
Revelations, you mean those games that have no good new characters, bring the series back to controls clunkier than RE4, tacking on a lame episodic formula of story delivery, with Raid mode which is inferior to Mercenaries in every way?
>>
>>334625615
Well that's better than going out of a room you cleared and going back only to see that the zombies magically reappeared.

Also I heard that despite people shitting on RE6, they are for some reason praising the HD version of it.

What does the HD have what the original doesn't?
>>
>>334625709
Half a step away from RE6 isnt necessarily a good thing and I hate how people blow up those "classic RE influences" in Revelations.
>>
>>334625848
>bring the series back to controls clunkier than RE4
To be fair, it's a 3DS game originally.
>>
>>334625848
Yeah that right and it's better.
>>
>>334626036
That's another thing, it started on inferior hardware hence the first game had terrible graphics for its time. Revelations 2 also had 7th gen graphics despite being released during 8th gen.
>>
>>334618749
>Why? RE6 has better gameplay compared to the relatively clunky shit that RE4 was.
The idea of Resident Evil was never about being a fast paced shooter. It was about inventory/resource management, smart use of given equipments and strategic dealing with enemies.
>>
>>334626135

> terrible graphics for its time

Depends on where you're coming from. Revelations is probably still a runaway for the 3DS's best game visually.
>>
>>334625923

Oasis in a desert, you know how it goes. I'd love for the series to be proper survival horror again but Revelations looks like it's as close as it'll ever get again short of these HD remasters.
>>
File: 1433521506501.jpg (527 KB, 1500x2248) Image search: [Google]
1433521506501.jpg
527 KB, 1500x2248
>>334625202
>failed attempts to marry classic RE and modern RE stylings*
>>
>>334624685
I can't speak for 2, but the first Revelations is one of the worst games in the franchise. You got problems if you think it's better than anything.
>>
>>334627776

Revelations is my second favorite behind REmake.
>>
>>334610817
Let's all go out for some Frosty Chocolate Milkshakes!
>>
Man, The Evil Within came so close to RE4 but actually scary...

Just a shame the director had a hard on for making the game stupidly unforgiving and took too much of an influence from TLOU.

Would love to have seen him take a second shot at it
>>
>>334624880
>>334625041

Rebecca would be 36 if it was set in 2016. She's a year younger than Claire. Claire was 32 in Revelations 2, which occurred in 2011.
>>
>>334627776
2 is fun.
>>
>>334628385

The game being "stupidly unforgiving" was one of its strong suits IMO, but I will say it draws a bit too heavily from TLoU. That said, even TLoU was a better RE than modern RE which is kinda sad but whatever, he could've drawn from worse.
>>
>>334628631

Really it's just the trip mines and most bosses having insta-kill that bugged me.

Holy crap the long haired ghost final battle was terrible. Running around in a circle until a chamber was ready.

I still don't know how you were expected to shoot one particular valve/switch. When you got in position she'd teleport to you no matter where she is and you had to somehow dodge her in a narrow space.

>save all the magnum rounds for the final boss, as is the standard for Resident Evil
>final boss is all turret sections and QTE

Motherfucker. I had shitloads of magnum rounds unused because the only time I used them was on the trenchcoat clones.
>>
Hopes
>Better story
>horror atmosphere
>limited ammunition
>survival game not shooter
>leon

Expectations
>third person shooter aimed for dat gears of war crowd.
>phoned in rest of game.
>800 characters
>>
>>334629237
>Resident Musou
I'd play that.
>>
>>334615821
Holy shit forgot about that.
>>
>>334629215

Insta-kills are a bitch in that game, especially with Laura, but one of the things I did like about TEW was that it didn't feel easy. Even with all the tools at your disposal the odds felt stacked against you. I will concede that the final boss bit is bullshit, though. I don't blame you for hoarding the magnum rounds and I certainly understand your frustration there.
>>
>>334616481

I would love to have seen those but to be honest, RE4 was almost certainly a better game.
>>
>>334610817
It's modern capcom with no base game to HD reskin over it. It's also a new game in the series. It's going to be made for RE4-6 action game casuals. You'll have your way ADHD babby dont fret your little bullet spraying heart about it.
>>
>>334629695

There's always a balance, you don't want a game to feel easy but at the same time, you don't want it to be frustrating. All too often, TEW verged into frustration, especially with Laura and the funhouse.
RE4's dynamic difficulty system was pretty damn great, it's just a shame it was balanced towards not making the game much of a challenge.
>>
what the fuck is Tlou?
>>
>>334630073

It did verge into frustration but I liked how things only seemed impossible instead of actually being impossible. Well, to an extent anyways. I am not mad enough to play through Akumu mode. My masochism got me through Nightmare but I have my limits.
>>
>>334629849
#gotem
>>
What is even going on with the plot line anymore? I lost total understanding of the story during RE4 and 5/6/Revelations did not help.
>>
>>334630287

The
Last
of
Us

Game's only been out for almost 3 years now. Kinda surprised anyone doesn't recognize the acronym at this point.
>>
File: bf0a29707109397def9f975ce67df0ef.jpg (246 KB, 1280x1389) Image search: [Google]
bf0a29707109397def9f975ce67df0ef.jpg
246 KB, 1280x1389
I hope they bring back Piers. He could be RE7's Krauser for Mercs.
>>
>>334630434
never played it.
>>
>>334630434
>game
>>
>>334618749
RE6's 'gameplay' (for the lack of a better word) would completely contradict the atmosphere you said you liked so much..
>>
>>334630684

It's a game, albeit something of a half-baked one.
>>
>>334619120
you are the reason why every game has floating arrows directing you to the braindead objective, i hope you realize that.
>>
>>334630849
Interactive movie experience featuring not-Juno and dark-haired 20-50 yr old #739.
>>
>>334620919
That's not even his point, retard. Reading comprehension is hard, isn't it?
>>
just fucking come out with Outbreak HD with 6 player lobbies and make the city shops and centers all enterable.
>>
>>334630434
It's 4 words and the longest one is 4 characters, does it really need a fucking acronym?

Hell, drop the "The" and it's a whopping 8 characters and two spaces.
>>
>>334629695
Not him, but I didn't really feel TEW was hard once you got a handle of the mechanics, just like in every RE game.

The only thing is watching out for all of the OHKOs, which are annoying as fuck.
>>
>>334631003
Seriously acronyms need to leave. Shits lazy.
>>
>>334631132
>shits lazy
>shits
>>
>>334631002
Here's an idea:

Remake 2 and 3 like REmake did with 1, and bundle RE3make with Code Veronica HD.
>>
>>334621236
This pretty much. I just beat Revelations twice back to back and liked it a lot. It just needed more tension. I was maxed out on ammo nearly the entire time except after a boss fight, and most enemies went down way too easy. The only ammo management part was like you said with Parker near the end when you start with 4 handgun bullets and like 15 machine gun rounds and there are hunters everywhere. That was really the only time it felt like RE, but I loved the game anyway.
>>
>>334631256
You got the point didn't you.
>>
>>334630591
They still have Wesker for Mercs, so hopefully. I would also like to see Ooze Rachael again, but that's just me.
>>
>>334631396
>no question mark or comma
You're doing it on purpose, right?
>>
File: 1425407435761.jpg (35 KB, 600x480) Image search: [Google]
1425407435761.jpg
35 KB, 600x480
>>334631763
>>
>>334624685
Better than 5 and 6, sure.
>>
>>334630872
Arrows are fine in action games. Finding out where to go is part of the puzzle genre.
>>
>>334621236
I agree Revelations gets way to much flack from most when it was a far better game than 6 could ever be. I also liked the Ooze they are like the run of the mill zombie except since no parasite bullshit they aren't gun toting yahoos and being pretty much slime monsters it's understandable how they can move all over the ship so quickly.
>>
>>334631980
>thinking is not allowed in action games
>>
File: 1457430900677.webm (3 MB, 720x406) Image search: [Google]
1457430900677.webm
3 MB, 720x406
>>334631875
>>
I hope the RE2 Remake sells a billion copies so we can get a brand new fresh survival horror resident evil game
>>
>>334631986
>I agree Revelations gets way to much flack from most when it was a far better game than 6 could ever be.
Not even close.
>>
>>334632058
>there is only one type of thinking in games
No. Strategy, action, and puzzle are all different types.
>>
>>334610817
Hopes, it's not gunna be shit.
Expectations, it's gunna be shit
>>
>>334632136
I enjoy yogurt as well.
>>
File: 1452489596373.gif (20 KB, 375x378) Image search: [Google]
1452489596373.gif
20 KB, 375x378
>>334632136
last warning dude
>>
>>334632367

But it is. I could stand to play Revelations longer than an hour before dropping it out of disgust. In fact, I could stand to play it multiple times.
>>
>>334632447
man, who even said that? jesus christ
>>
>>334610817
>it's another "one guy vehemently defends RE6 while everyone else shits on him" thread

How many of these are you going to make? And don't pretend it's not you, you're not fooling anyone.
>>
Why don't they just make a new game that's completely separate from the main story except with some subtle references here and there? No established characters anywhere. It could be a "soft" reboot that still somewhat acknowledges previous continuity but isn't ridiculously dependent on it.
>>
>>334633224
like Resident Evil 4? great idea.
>>
>>334632753
Incidentally, I dropped Revelations out of pure boredom to play RE6 with a friend. Came back to it later and forced myself to the end. It's not tense or scary like classic RE. It doesn't have good gameplay like modern RE. Even Raid mode is a boring slog because the general gameplay feels so dull.
>>
>>334632852
You implied it by implying that I said thinking isn't allowed in action games, you fucking retarded chimp. So I told you how you're wrong.

If a developer wants a game to be pure action, then puzzle-related thinking isn't required. It's perfectly fine to have arrows in action games. Thinking in an action game is reflex-based and that should be the focus then. Of course, action/puzzle hybrids exist and that is fine as well.
>>
>>334632136

That's pretty hot
>>
>>334633276
Or File Outbreak? Oh how that is one game I'd kill to get an HD release with working servers.
>>
>>334633276
>main character is a previous main character
>subtle

???
>>
>>334633690
because Leon was fleshed out back then, right?
>>
File: 1322531108494.png (265 KB, 334x393) Image search: [Google]
1322531108494.png
265 KB, 334x393
>>334615784

>Resi
>>
>>334633332

I liked how it felt like RE4 but stripped back considerably. It's still an action game for sure but it's definitely got slower pacing and less grandiose setpieces which I actually liked. As for co-op, I'm gonna be that old man shaking his fist in the sky and say that co-op killed RE. Yeah, the series was supposed to be co-op from the start but if RE5 is any indication what the series started out as was a better idea. Seriously, mowing through wave after wave of enemies is dull, friends or no.
>>
File: 1460329635997.jpg (75 KB, 497x576) Image search: [Google]
1460329635997.jpg
75 KB, 497x576
>>334611715
>>
>>334622521
Which coincidentally is when the series went off the rails.
>>
>>334634442

Eh, maybe storywise but gameplay wise I'd say CV hadn't quite lost the plot. RE3 was a more egregious offender in shifting from horror to action and RE0's heart is in the right place but it fucks up at a few critical junctures. Even RE4 had the advantage of taking a novel turn with the series and having pretty good pacing to boot.
>>
>>334634913
>RE3 was a more egregious offender in shifting from horror to action
This is CV we're talking about, right? Are you for real? CV was fucking ridiculous. Game was super colorful, had anime tier twin antagonists, Matrix Wesker fucking jumping like a frog and literally kicking Claire's ass, the first person boss battle shit.
>>
>>334635367
The flamboyant tranny was the worst thing in the series. Completely ruins the game.
>>
>>334635367

Gameplay-wise. RE3 had bullet crafting, quick turns, dodging, and the occasional zombie mob. CV is basically a lesser RE2.
>>
>>334635538
Check your privilege, cis scum. jk lol
>>
>>334635597
Re3 had way too much ammo unless you chose to fight Nemesis, which I don't think most people would on a first playthrough. But there was always a surplus in Re1 and 2 too. Still the crafting isn't a bad idea.
>>
>>334635597
RE3 also had Nemesis though, which was basically a Mr. X but who charged at you and pursued you through multiple rooms, which added to the stressfulness of the games before. I don't remember CV adding anything that enhanced the horror aspect of the games, I just remember the first person element and those pain in the ass enemies that stretched their arms at you.
>>
File: Leon.Scott.Kennedy.full.124945.jpg (75 KB, 648x792) Image search: [Google]
Leon.Scott.Kennedy.full.124945.jpg
75 KB, 648x792
They just need to bring back the superior Tetris based inventory system.
>>
>>334635960

It's not that it's a bad idea but rather it's just a marked shift away from survival horror compared to its predecessors.

>>334635993

RE3 did have Nemesis whose presence kept it grounded in earlier territory but I still think RE3 inched closer to action than CV did in spite of it because CV didn't really do anything too crazy with the gameplay. It's the story where things got weird. CV is surprisingly traditional and unambitious as a whole.
>>
>>334636353
Still the best inventory system the series has ever had.
>>
>>334632680
Umf.

Delicious.
>>
>>334636353
I can see why it wasn't in 5 & 6 since it would slow down the real-time, co-op focus of those games. I don't know why they haven't brought it back in some other way, though.
>>
>>334610817
>I really hope it plays more like RE6

Please fucking kill yourself.

Main series Resident Evil games need to go back to survival horror and abandon all this cinematic action bullshit. Rev 2 was a good first step on that road.
>>
File: 1460327502010.png (204 KB, 392x441) Image search: [Google]
1460327502010.png
204 KB, 392x441
>>334632136
>>
>>334639213

Focus on Co-op is the poison that killed Resident Evil.
>>
>>334639592
I'll gladly drink that cyanide. Shit's fun.
>tfw co-op No Mercy Mercenaries
>>
>>334613623
>Anyone from RE1
>dying

>BUT WESKER!
That was a mistake they wont do again
>>
>>334639492
No they don't I really don't give a fuck about them being survival-horror anymore and RE6 had amazing gameplay so more of that would be great RE6 fault was the story, characters and being overly cinematic and not letting you run wild with the awesome gameplay. Plus given the circumstances of bioterror being a global threat now it would make no sense for RE go back to being a small scale survival-horror game being stuck inside a building running away from zombies after all that has happened.
>>
>>334632136
more?
Thread replies: 255
Thread images: 30

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.