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No Mans Sky
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You are currently reading a thread in /v/ - Video Games

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Who is exited for no man's sky?
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Exited the moment I saw it was one of those "work" games where you just click things to unlock new things to click on.
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No man
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>>334510695
How can I be excited for something that will never exist?
>>
I would if it wasn't launching at 60$
No way I'm getting that many hours worth out of it, I expect it to grow old faster
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Could've thought Peter Molyneux was behind this game.
>>
finally, a game for women only.
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Decided to exit the hype very soon after it was announced. All these promises make me think of Spore.
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>>334510695
I exited too when I saw those underwhelming gameplay vid.
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That game is going to fucking suck.
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>>334510695
I think it will be fun but nothing special or long lasting.
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>>334511015
What are you talking about? It comes out in like two months.
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>>334511425
Until that push it back again. It's had multiple release dates.
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It's not even what we've seen of the game itself that's putting me off. It's how suspicious and secretive the developers are being, dancing around questions about the gameplay and only showing off in a tightly controlled environment, not even letting journalists touch the controller.
>>
>$10 indie game being sold for 60 fucking USD

Enjoy your one planet of exploration, repeated over and over.
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>>334511393
this

>let's make Minecraft but you can't build anything
wew
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I have xbox
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>>334510695
>Who is exited for no man's sky?
Only you, Mr. Marketer sir!
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>>334511323
>All these promises make me think of Spore.
Like what?
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>>334511564
Don't worry, Anon. It will be in the bargain bin in a month.
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>>334511519
It has never had an exact date release before this.
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>>334511519
>It's had multiple release dates.
Really? I remember it being announced for 2015 yeah, but that doesn't really count as a release date.
>>
It'd be a little more okay if it wasn't 60 fucking dollars. From what we've seen so far, it barely looks like a $20 game. The fact that multiplayer is apparently nonexistent and you have no influence over the game world other than naming planets sounds boring and empty as fuck. We should at least have the ability to build structures or something, but apparently all you actually do is walk around looking at things, occasionally flying to a new location so you can walk around and look at more things.
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http://en.spaceengine.org/load/

There, I just saved you 60 dollars.
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It is now mandatory that you play Spore before you buy No Mans Sky.

If you enjoy Spore, you may proceed. But you wont.
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>>334511548
>dancing around questions about the gameplay
Example? The only thing they're shady about is what's in the center of the gameplay and how the multiplayer work.
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>>334511323
Stop comparing it to Spore when Minecraft is almost a 1:1 comparison. A small 10$ indie game that got overblown to something massive, despite the fact it still barely has the content for a 10$ game.
And just like Minecraft, you have idiots on the internet who fantasize about the amazing possibilities of the finished game. All the while the developer(s) smile and nod at it all while raking in the prepurchase money and planning to never deliver on any of that shit.
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>>334511904
>All the planets are boring, lifeless rocks with maybe liquid at a fixed level.
It just doesn't scratch my itch for a Space Spiff game.
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>>334511548
Because there isn't any gameplay.
You fly to planets, log things, grab some mats, use them to fly to another planet, repeat. That's the whole game.
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>>334511907
Calm ya tits, I had alot of fun blowing up planets in spore.
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>>334511548
There was an event a few weeks ago where journalists could play

But of course journalists based in SF give anything indie a free pass so you couldn't really glean anything important from it except "there is a crafting system" and "you can talk to aliens"
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i have no friends so this game is made for me
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>>334510695

>the people shilling this game are clearly drive-by newfags actually using the name field

Color me surprised
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>>334511929
>All the while the developer(s) smile and nod at it all
Got any example of the devs doing that? I remember the opposite.
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Was but not until the coolness of the first trailer wore off
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>>334511907
I had fun making those trade routes and terraforming lifeless planets.
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>>334512046
You can literally summarize every game like that, retard.
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>>334512094
>i have no friends so this game is made for me

oh you mean like every other video game
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>>334512150
>>334511915
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>>334511997
So you'd rather see the same 10 variations of flora/fauna again and again instead of exploring in a proper sim with great visuals (not some hipster faggot artstyle), proper orbits, asteroids, comets and whatnot?
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>>334512139
>Falling for a bait this big.

Yeah right, they're the newfags.
>>
>yfw it doesn't even have real multiplayer and they make excuses about it "being impossible to meet people in such a big universe"
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>>334511929
>Minecraft is almost a 1:1 comparison
Except for building, crafting, etc...

The game as its been shown is basically Spore's space stage where you explore technicolor planets full of procedurally generated creatures and plants.

I mean even your goal is to get to the center of the galaxy just like Spore. I'm sure their publisher would love to avoid comparisons to Spore considering how hard it flopped but you're full of shit trying to compare it to Minecraft.
>>
So the general consensus is its gonna suck? Or is there just the people from /TV invading and shitting on anything that has lots of PR?

I'm generally curious and it looks like I could sink a few weeks into this
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>>334510695
I usually shitpost on /v/ about how it will be spore 2.0 and will suck, and not live up to expectations but secretly I'm excited as fuck and counting down the days, even though I know I shouldn't because it WILL be a disappointment.

This frightens and saddens me.
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>>334512285
Yeah I don't really care about all that stuff. it's neat to watch in webm sometimes but I just don't feel like trying it.
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>>334512442
It's a 1:1 comparison on the business side of things. The gameplay is pretty much first-person Spore, though.
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>>334512376

That's pretty much exactly what they said. They've been suspiciously dodgy whenever it comes to questions about what you can actually -do- in this game. they've given vague answers like that, but people have figured that there actually isn't any real multiplayer other than seeing the names other people have made for planets.
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>>334512482
It's going to be at best a $20 game being sold at $60.
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>>334512482
Do you really need someone to tell you what is good? Do some research or play the game and decide for yourself.
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>>334512482
The general consensus is that you should read the fucking thread, redditard.
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>>334512262
no most games you need people to play with to enjoy it
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>>334510695

I am. But I'm not supposed to say that because /v/ will get angry.
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>>334512491
>unique IP count didn't rise
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>>334512557
I wouldn't say so, this is sponsored by Sony and has a massive shill campaign and such while Minecraft was independent and had no advertising all the way up until after it was officially released
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I can't wait till it gets released and pic related happens.

I'm sure /v/ will explode
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>>334512442
>Spore's space stage
I never got this.

What does it got in common with Spore? I mean gameplay-wise? It's been a while since I played it, but in Spore you control a faction, you build colonies, you fight for territory and create trade routes. In NMS you're a single ship and your main goal is surviving.

Sure both games tell you to head to the center of the galaxy, but it ain't the important thing, the important thing is what you find over there. In Spore it was a terraforming kit, I think? I doubt NMS will have that considering the devs discourage staying in one place for too long or affecting the environment.
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>>334512767
>pic related happens

I become left handed and start using my foot to move the mouse?
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>>334512557
>It's a 1:1 comparison on the business side of things.
I disagree on this point too. Even their marketing parallels Spore's with its over reliance on reminding people about how impressed they should be with its gimmick.
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>>334512930
>go to planet
>scan shit
>go to different, same-y looking planet
>repeat x 1000
It has even LESS gameplay than Spore you fucking shill.
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>>334512562
>They've been suspiciously dodgy whenever it comes to questions about what you can actually -do- in this game
No they're not.

Plenty of articles of guys that played it for hours telling you exactly how they spent their time. A few gameplay videos where someone very clearly explain to you whats the game's objective, what you can or can't do and what you should be looking out for.

They've been dodging about the multiplayer, sure, but it's clearly not a multiplayer-focused game.
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To anyone who says he's excited for this massive turd: Please state your age.
I refuse to believe anyone over the age of 21 still falls for shitty hype and endless promises on a game that so clearly has almost no gameplay.
It's a 15$ game with maybe 5 hours worth of gameplay being sold for 60$ because retards like you still haven't learned to take shit with a grain of salt.
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i wish there was s game where i can explore a universe and land on planets and explore those planets and see random ass shit
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>>334513051
>go to planet
>scan shit
>go to different, same-y looking planet
>repeat x 1000

>go to place
>kill shit
>go to different, same-y looking place
>repeat x1000

Phew lad I just summarized 90% of the games that came out thoses last 20 years.
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>>334513281
0.02$ have been dispensed to your account.
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>>334512930
>What does it got in common with Spore?
The core gameplay looks to be as weak if not weaker than Spore's was. It also relies heavily on procedural generation that, from what we've been shown, is almost completely cosmetic with little gameplay impact.

The Spore comparisons are completely justified. For the people that enjoyed Spore I'm sure this will be right up their alley. But I doubt it will hold people's interest beyond a week or two.
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>>334510695
I know it will suck, but I want it to be good
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from what was shown so far, I'm sure i'll get 100 hours out of just sitting with my friends or sister and exploring planets and galaxies. /v/ doesn't like games that you need to create the objective yourself for.
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>>334513494
The game doesn't have multiplayer.
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>>334510695
Graphics are bad, gameplay is almost non existant, no multiplayer even coop, no building, costs 60$.

What's to be excited for again?
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>>334513547
>xbox generation
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>>334513714
?
>>
It's a game that sounds cool but then you play it and get bored after an hour. Might buy it when it goes on sale for $5.
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>>334513714
The guy said he wanted to play with his friends, I'm sure multiplayer would be useful for that.
>>
https://repo.nmsdb.info/

The fact that shitposters are mad enough at NMS to lie about it so people will think it has no gameplay should tell you exactly how the future is going to plan out.

>It's going to get good reviews from official sources for dat indie cred
>It's going to get less good reviews from the people who bought it thinking it's cartoony Star Citizen
>It's going to be a financial success because it's been hyped to hell and back
>/v/ will have a few threads about it on the first few days
>They'll be shitposted by SE fags crying that people don't give more shekels to their genius russian dev who can make a fun game guys we swear!
>Eventually it'll be forgotten, at best people will play it when they feel like playing something comfy
>/v/ will have "What cool stuff did you find today" threads on a weekly/monthly basis
>Some people on /v/ will be mad enough to look at every screenshot released and compile the similar-looking planets into a collage.
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>>334513395
>is almost completely cosmetic with little gameplay impact.
>Procedurally generated guns
>Procedurally generated ships
>No gameplay impact

Ok
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>>334513281
Except in GOOD games, environments don't look same-y. They are varied and have a unique look/architecture/design to each place. From what we've seen in NMS vids, everything looks like the exact same pastel-colored garbage, with simply the color scheme being passed through the photoshop hue filter.
In good games, killing shit can be fun too, with different weapons and different enemy types, all of which engage you in unique ways by providing varied gameplay experiences (e.g. a shotgun plays differently from a sniper rifle).

No Game's Play has neither form of variety. It's literally just landing on a planet, looking around and hopping over to the next planet. Superficial little things like a slightly different plant, or a laughably simplistic "trading" mechanic, or a planet that's been named by some random asshole on the internet bring exactly the same amount of substance as they did in Spore: none at all.
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>>334513771
>>334513714
xbox live has spoiled players

we had fun playing games on one console, one controller, one screen

yes i am an oldfag
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>>334513841
>/v/ will have "What cool stuff did you find today" threads on a weekly/monthly basis
That's fucking retarded and you know that. What's the point of such threads if you can see everything the game has to offer in the first 3 hours of gameplay?
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>>334510695
I honestly think the gaming population is exhausted with exploration at the moment
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>>334514070
>yes i am an oldfag
nah you're simply retarded
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My brother preordered the collector's edition with his own money, so it's no skin off my nose.
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>>334514106
relax
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>>334513983
>everything looks like the exact same pastel-colored garbage,

Here's the part where you pretend it all looks the same or shift the goalpost.
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>>334514273
But it literally all looks the same.
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>>334514273
>confirming his statement with a picture
Way to go, dunce.
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>>334514169
oh fuck! how do i come back from that?
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>>334514391
ur don't ur retarded forever xd
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>>334513945
wew lad this game isn't borderlands
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>>334514472
>>334514391
fucking lmfao
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>>334513841
>posting a link that pretty much proves NMS has no gameplay
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It's this game's destiny.
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>>334514472
aww man, is there no escape from this fate?
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>>334513945
>LOOK! this submachinegun has 5% more damage than that submachinegun!
>oh what variety!
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>>334513771
>>334513547
we can pass the fucking controller you spoiled fucks
>>
what wrong with having a game that is a sow burn of entertainment?
why must we feel rushed to get anywhere?
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>>334515043
The problem is that NMS looks to be not so much a slow burn as it is a bucket full of stagnant cold water.
>>
>>334514273
I don't think anyone even has to shift anything. That all looks like oversaturated pastel garbage.

But the fact of the matter is that it could look like shit as long as it offered engaging content which it really seems to lack. The devs being evasive when asked about gameplay features is not a good sign.
>>
Alright anons, when you get down to it, why do you hate the game so much.

Sure you might not think procedural generation is a good way to do a game and this is a perfectly reasonable point of view, and it should be the devs work to try to prove you wrong., but then what? The game isn't all over your face, it's been on TV shows a few times, sure, and it got articles written about it, but asides from the occasional periods where there's lot of released stuff I think you'd agree it's rare to see a thread about the game, let alone two, on /v/ at all time.

It's not exactly cheap but it's only really a problem if you wants to buy it, which you don't, according to you.

The devs look like pretty rational people and I've never heard them getting involved in the e-celeb drama we like to talk about.

Spore was what, 8 years ago? It's time to let go anon, the lesson you should've learn from Spore was "don't trust a game by what people tell you it's going to be", you could have a point if the NMS devs were the one that made Spore to begin with, but I doubt this is the case. Haven't checked though.

Really, the only negative reaction I can imagine people would have against the game would be total indifference, yet thoses threads are a shitpit every time. So why?
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>>334515392
>The devs being evasive when asked about gameplay features
Source?
>>
Im not.

The seamless transition between space and planet was all that interested me.

It's been like 3 years since that so I don't care anymore.
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>>334515043
Slow burn has nothing to do with it. I just prefer games that offer more enjoyment than what I could get from a chuck e cheese ball pit.
>>
>>334514273
you just rekt yourself m8
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>>334515489
anons have been burned before
so they lash out against the possibility of getting burned again

like hating on a hot check before they think about hating on you
>>
>>334515619
it sounds like you're going to buy it reluctantly
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>>334515489
I don't hate it, I just know that it's going to be shit. I don't give a shit if you little cunts go and waste 60$ of mommy and daddy's money obvious garbage, but the culture of pre-ordering and pre-release hype has damaged the industry enough already.
>>
>>334515934
Sounds like you're projecting.
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>>334515989
>I don't give a shit if you little cunts go and waste 60$
but you do
>the culture of pre-ordering and pre-release hype
what does that have to do with the game itself?
>>
>>334513983
>Except in GOOD games, environments don't look same-y.
Then there have been no GOOD games, ever.
>>
https://www.youtube.com/watch?v=D-uMFHoF8VA

I love space and space accessories, so I'm obviously interested and mildly hyped about this game. Fuck preordering though, I'll get it once reviews and gameplays are out.
>>
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So is there multiplayer in this motherfucker or not? Because I've heard yes and no from the devs
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>>334516138
nah just a hunch
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>>334516573
None. Nada.
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>>334510695
I'm not throwing 60 bucks for it right out the gate
No idea why they even priced this game that high
>>
>>334516573
There's multiplayer in the sense that you are playing in the same universe with other people at the same time.

Good luck finding anyone though, 18 quintillion planets are loadsa planets
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>>334516695
>No idea why they even priced this game that high
SONY MARKETING DEPARTMENT NEEDS MONEY U KNO
>>
>>334516739
You are playing in the same universe, yes, but not with people.

You'll never find anyone because you just CAN'T
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>>334516573
Yes it's an mmo sandbox but the world is literally infinitely huge so imagine a maximum size Minecraft map which extends for billions of blocks in every direction. You'll never find anyone else.
>>
>>334517005
That's not how it works
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>>334516952
Yes you can, the probability is absurdly low but the devs have confirmed multiple times that you play with other people.

That being said, with the chance of finding other players being so low It's fucking retarded to include any kind of multiplayer at all.
>>
>>334517260
>It's fucking retarded to include any kind of multiplayer at all.
That's why it doesn't have any, despite what they want you to believe.
>>
This game seems similar to other open-world sandbox games like Minecraft or Terraria in the respect that how good it ends up being depends on how much time you want to invest in it. If you're looking to upgrade your gear quickly, you'd probably have a worse time than a person who would just want to roam the galaxy and see the sights. But that's just my take on it.
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>>334517508
>This game seems similar to other open-world sandbox games like Minecraft or Terraria i
Except there's no permanent changes to terrain or actual building so it isn't like minecraft or terraria at all
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>>334517260
it's honestly a shady concept, wouldn't be surprised if they're just lying for hype reasons. got the perfect excuse when no one can find each other

>"Oh you can't find anyone? that's because the GALAXY is full of a BAZILLION planets, they're out there somewhere!"
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>>334517260
>That being said, with the chance of finding other players being so low It's fucking retarded to include any kind of multiplayer at all.
Even if you and your friend happen to be at the same place at the same planet you won't see eachother.
https://www.youtube.com/watch?v=1ORFgfhj_hM
@3.53
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>>334517508
The best part of Minecraft and Terraria is meeting up with friends to build a town together. You can't do that here.
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>>334517715
>there's no permanent changes to terrain
i need evidence on this
>>
>>334517508
It's more like The Long Dark (a game that the developers specifically mentioned as a thing they look up to and feel inspired by) since you can't actually build anything, the changes you can make to the terrain are very limited and there is no multiplayer
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NO MA'AMs sky excitement level 2/10
Don't you guys know Empyrion?
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>>334510695
>Every NMS thread rife with Star Citizen backers/shills
>>
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You are now aware of the overuse of pink and neon colors in indie games like this and Hyper Light Drifter.
>>
>>334518014
>it's le gremlins from the kremlin shitting on my perfect game
>>>/x/
>>
>>334517789
He doesn't say no you can't meet people. He just says it would be rare. And that you're more likely to find signs of other players than to find players. He compared it to Journey or DS where you do meet other players.
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>>334518183
>le gremlins from the kremlin
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>>334515989
>I don't give a shit if you little cunts go and waste 60$
That's half a Friday night out.

There's no deception here, I don't quite get the hatred towards the game. Surely, by now you have an idea of what the game is and what it is not. If it appeals to you, great, if not, who gives a damn.
>>
>>334518264
Boy you are going to be so dissapointed when the game launches, anon.

I envy your optimism.
>>
>>334518264
>He doesn't say no you can't meet people.
Except he does right at the timestamp I've provided?

>He compared it to Journey or DS
>a bit like=exactly the same
>>
normies
>>
>>334517958
Pretty much. Though it's similar to other sandbox games in entertainment value being proportional to the time spent playing it, it still sets itself apart from other construction-based sandbox games by turning its main focus to exploring the world around you, rather than building in it. And with a practically infinite galaxy, I'd say that's a great focus to maintain.
>>
>be well into NMS lifetime
>NMSbabbies have discovered great trade routes for easy cash grabbing
>shared location on the internet
>one lone maverick takes it upon himself to destroy all space stations on the route
>NMS saves destroyed space stations for everybody
How would this make you feel?
>>
>>334518360
>you have an idea of what the game is and what it is not.
Kinda hard when the devs are intentionally vague about their game. Look at threads here or any other place. It's full of unanswered questions and misinformation.
They are hiding something, that's for sure. I've seen it so many times.
>>
>>334518389
>>334518413
I'm just saying what he said. He said people could be on the same planet at the same time but it would be rare and you would see the other player like in Journey or something. It's vague but he makes it sound like you do and can see other people.
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>>334518492
Indifferent.
>>
>>334517945
You want him to present a negative?
>>
>>334518492
I don't think you can do half of those things you listed
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>>334518604
just proof
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>>334518523
It's not they they're hiding something. It's just that there's nothing to hide. The game is just that light on content.
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>>334518523
Well, bad PR work, I guess. Another reason not to give a damn and move on, rather than shitposting.
>>
>>334517715
>“Changes the player makes are saved locally,” Murray explained. “So if you start destructing the terrain, that’s saved on your own machine. And if you try and make -- what we would consider -- really significant [changes], some of those [changes] are stored on the server, along with the discoveries that you make. But in general, a lot of what you’re doing is considered insignificant. If you kill a creature, we scratch that, we save that that’s happened, but we don’t feel the need to like, kill that creature for everybody.”

http://www.gamezone.com/originals/latest-no-man-s-sky-demo-answers-one-question-creates-ten-more-jwmx
>>
>>334518530
I need you to go to the link provided in >>334517789 this post. I need you to open the youtube video it contains. And this is the crucial part, I need you to fast forward to the point he tells you to in his post, 3:53.

I then need you to tell me if there is multiplayer in the game.
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>>334511298
underrated.
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>>334518786
I need you to do the same. You literally didn't watch it. I just told you exactly what he said.
>>
>>334518781
So no permanent changes.

Thanks anon.
>>
>>334518781
>And if you try and make -- what we would consider -- really significant [changes], some of those [changes] are stored on the server, along with the discoveries that you make.
So what does that mean? Killing a creature is not significant but what about digging a hole? Is that significant?
>>
>>334518861
yes there are, for the player. and since multiplayer is basically do existent that's all that really matters
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>>334518841
Interviewer: So you are saying that if my friend travels to the same place I am at, we could play together for a while?
Developer: No. That's not really what the game is about.

NO
MULTIPLAYER
YOU
ARE
ALONE
IN
YOUR
UNIVERSE
>>
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>>334518781
>But in general, a lot of what you’re doing is considered insignificant.
And they want us to believe that this game is worth the asking price? Aside from a gallery of planets is there anything in this that makes the core of the game, exploration, worth doing?
>>
>>334518841
>It's vague but he makes it sound like you do and can see other people.
Yeah, and when pressed further about a possibility of a meetup with your friends and some coop he says NO IT'S NOT THAT KIND OF GAME.
>>
>>334510695
This game did its job. The idea of something great coming on on the PS 4 when the PS 4 was first shown probably sold a couple thousand units alone. It doesn't even need to come out at this point.
>>
>>334519007
At the end of the day, we're all alone, aren't we?
>>
so multiplayer is limited to discoveries uploaded to a server

im ok with that
>comfy game incoming
>>
>>334519007
Is this true? If so fuck this game.
>>
>>334518781
>Answers the question in a way so vague they might as well replace all vowels with "potato" and be more informative

That's how they handle everything about this game "yes but no" "no, but maybe" "yes, but it won't be likely".

Fuck that noise.
>>
>>334519041
>Aside from a gallery of planets is there anything in this that makes the core of the game, exploration, worth doing?

Having a chill evening of cruising around star systems, landing on planets, checking out stuff, .. sure. Hell, I've paid more for paintings I hardly look at nowadays.
>>
>>334510695
Every single planet/terrain looks the same, just a different color palette. This game is going to get boring the moment you land on your second or third planet. And there are billions of other planets that looks the fucking same.
>>
>>334519007
>>334519239
>>334519057

That's not even what he said idiot. He doesn't even say the word no. You are actually making shit up right now. He said
>Depending on how many people play the game that would be very rare.
>>
>>334513494
> /v/ doesn't like games that you need to create the objective yourself for.
>/v/ doesn't like games that you need to
>/v/ doesn't like games that

Kill yourself, you illiterate fucking negroid.
>>
>>334519354
You either didn't watch the link at the posted part, or you are intentionally being obtuse at this point. He pretended there was multiplayer before the 3:53 mark, but when pressed to confirm multiplayer, he backed down and said and from the goddamn video do I quote "No. That's not really what the game is about."
>>
>>334512269
>ask for proof
>"FUCKING KIKE!"
>>
>>334519007
There is no multiplayer. But there is a Journey type of online.

I really dont get why you people are so insane over the online part. We knew exactly what it was going to be for motnhs and months.
>>
>>334519354
As I said, they only answer questions vaguely to hook retards like you.

> "yes but no" "no, but maybe" "yes, but it won't be likely".
>>
>>334519231
/v/ is seriously over blowing this game. Probably Sonys fault for doing it first.

Its a game where you fly between planets looking at RNG aliens and planets. Its a niche simple comfy game.

Yet /v/ is treating it like the literal spore 2.0
>>
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HEHE BUY AN INDIE GAME FOR 60$ YOU KNOW ALMOST NOTHING ABOUT

SILLY GOY
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>>334519895
The 60 bucks price tag and the sony PR hype machine doesn't help, either.
>>
>>334519570
I'm going to assume the following. If players might be randomly assigned a starting position in the outer rim of the galaxy - considering the scale of the game, you will very rarely (if at all) encounter another human player. Even if the game would allow you to instantly see the other players actions/movements etc., like in a run-of-the-mill MMO, you shouldn't expect fucking Stormwind with Humans and Nightelves stacked upon each other. Simply due to the scale of the game universe, there are no equivalents to 'Hey ReindeerFaggot493, let's meet at Bollocks Prime in 15 minutes for some space pirating!'.
>>
>>334519941
Pls learn to crop
>>
>>334519985
You. Did. Not. Watch. The. Video.
He. Confirmed. Zero. Multiplayer.
You. Will. Never. Interact. With. Another. Player.
>>
>>334519980
>60 bucks price tag and the sony PR hype machine

The only way you're objected to the Sony PR hype machine is if you read Twitter and gamefag websites. I haven't seen a single advert for the game apart from threads on /v/..
>>
>>334519985
kill yourself faggot
>>
>>334519980
Yeah Sony really fucked this game up by marketing it so much. Its not the type of game where you can maintain mystery and market.
>>
>>334520114
I'll watch the video again, but it didn't seem to contain valuable information - it rather sounded like a soft interview for a /v/-type audience - you know, devoid of proper info, but enough material to spawn 25 threads.
>>
>>334519985
>Implying literally-whos indie developers would implement a multiplayer system that 95% of the players won't ever see

There's no multiplayer. Don't be fooled.
>>
>>334520279
Exactly. I wouldn't have done it as well. No point in it. None of the main gameplay mechanisms indicate the necessity of a multiplayer component.
>>
>>334520114
NMS has online. It doesnt have mutliplayer.

You will, very rarely, see another person. Similar to how in Journey you can see another person.

This was explained months ago.
>>
>>334520265
It's common sense retard if the chances of meeting someone are slim to none they would never waste their time programming a multiplayer element in the first place.
>>
>>334519283
>Hell, I've paid more for paintings I hardly look at nowadays.
So this game's only appeal is to people who are content to waste their money? I've seen crayon drawings with better more artistic quality than this game's visuals.
>>
>>334520135
Are you fucking nuts he was on Steven Colberts show

This game is getting a metric fuckton of marketing to normalfags
>>
>>334520578
>Are you fucking nuts he was on Steven Colberts show
So? I don't give a shite about advertising and watching telly tripe.
>>
>>334520668
>I don't give a shit so it doesn't exist
You sound like a fucking child.
>>
>>334520668
>ITS NOT ADVERTISED
>Yes it is
>I DONT CARE
Uh huh. Stay stupid anon.
>>
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DON'T FORGET TO PRORDER

AND TELL YOUR FRIENDS ABOUT THIS WONDERFUL GAME
>>
>>334520525
>So this game's only appeal is to people who are content to waste their money?

Wouldn't say that. But forty quid is hardly an amount that can be wasted. Even if something like this entertains me for 3 days, it's considerably cheap in the grand scheme of things.

Again - what's the deal with these threads? It feels like someone's going to force you all to buy the damn thing.
>>
>>334520668
You dumb
>>
It's probably just gonna be shared explorations. Like someone scanned this creature already, you will get nothing for it.
So you will only get the downsides of multiplayer, because no fun allowed anyways in this game.
>>
>>334520668
>claim marketing is only from twitter
>proven wrong
>rather than being the better man be a bitch
Lol
>>
>>334520668
>i don't see any adverts
>i don't give a shit about adverts
Britcucks in charge of not being bitches.
>>
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>>334510879
>>
>>334520849
Because everything about NMS looks shady as fuck for people who have at least some experience with this kind of thing.

It's not like someone's forcing anyone to buy anything. The problem is they are lying and exagerating things and making purposely vague statements and just stinking of general bullshit. And that's one thing /v/ hates.
>>
>>334520668
Holy shit kill yourself autist.
>>
>>334521120
>The problem is they are lying
about what
>>
>>334520849
Not him but this is seesaw /v/ posting

At announcement /v/ was in favor of NMS. But there was also a metric fuckton of misinfomation and incorrect assumptions. People thought this was Minecraft/Eve in space.

Now we know more about it people have wildly switched to the other side now we know more about it but are now overblowing it the opposite way, saying there is nothing to do at all.

Fact is NMS is a game where you fly between planets, looking at RNG planets/animals. Solving puzzles. Buying ships, upgrading ships/armor/weapons and learning alien languages to trade and communicate with them.

Thats it. Nothing more nothing less. Its just a comfy niche game.
>>
>>334521519
>comfy
people who use this word like this should kill themselves.
>>
>>334521235
About... basically everything?

Look at this thread.

Look at every thread about this game. It's always 50% shitposting 50% anons arguing about the vague bullshit the devs use to promote the game.

>There's multiplayer
>No there's not
>Changes are persistent
>No they are not
>>
>>334521604
Hm. I was asking about something specific that I could look up at the developers website preferably.

Could.

I doubt I care that much.
>>
>>334521602
Fug you Banished was comfy
>>
>>334521519
To be fair, the devs themselves are to blame to the unrealistic expectations people have about the game. They are clearly taking advantage of people misinformation.
>>
>>334521604
Exactly, they are afraid to make a direct statement because they don't want to scare off customers before release.
>>
>>334511907
This game wishes it was the Spore space stage.
>>
>>334521734
>its a game where exploration is important
If i was them I wouldnt have marketed the game at all. The key to exploration is making sure people dont know what they will find.

Every bit of infomarion they give ruins the entire point of the game.

But its true they didnt handle the marketing well at all. Not that they knew what they were doing anyway it is indie.
>>
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>>334510695
>mfw braindead idiots who bought this realize this game is just flying around an infinite computer generated (read:uninteresting) universe naming things that no one else will ever see
>>
>>334521519
Maybe /v/ dislikes that game because... uh... it sucks as a GAME???
>>
>>334521995
That's Sony's fault.
>>
>>334521995
Marketing is definitely the publishers responsibility, not the developers. I'll reckon the developer team had little say in the magnitude, style or frequency of the adverts.
>>
>>334521995
then theres people that say the devs are being vague and that they dont give enough info
>>
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>>334522038
DELETE THIS
>>
>>334521519
>promise EVERYTHING at launch
>early development shows it to be much less
>late development is even further reduced
>devs make weasel statements when pressed about what features are in the game
Nobody is surprised that it turned out this way. But if you're trying to argue that this kind of Molyneux marketing is okay and shouldn't be interpreted as a red flag you are full of shit.
>>
>>334522140
Well, you either keep secretiveo or you clear people doubts about the game.

They are trying to have their cake and eat it too by talking about evything in the game but being purposely vague to keep hype up.

The game will probably gonna sell well, but the dev's reputation will be ruined for ever à la Molyneux. The only winner here will be Sony who will laugh their way to the bank.
>>
>>334522041
Shut up /v/ is not one person

>>334522101
>>334522132
Sony sure as hell didnt help. Otherwise this wouldn't be an issue

>>334522407
They didnt promise "everything" at launch. That is a literal meme made up by shitposters.
>>
>>334522407
>promised everything
Where did they do this? Because all I remember is their website explaining it was an exploration game.
>>
>>334522407
When did they promise "everything"? If anything, their fault was the opposite - they released little information about the actual gameplay so people came up with incorrect expectations in their mind.
>>
>>334522724
>>334522881
Not that guy, but the E3 launch trailer was misleading as fuck.
>>
>>334515489
Because previous space games set the bar and it seems like NMS failed to reach that.
>>
>>334523193
All he did was walk around then fly to a new planet

If people took the wrong message out of it its their own fault
>implying that isnt the entire reason /v/ is such a clusterfuck when it comes to this game
>>
>>334522881
>so people came up with incorrect expectations in their mind
Their marketing is specifically set up to encourage this mentality so that they can make this exact claim.

The only way devs like this keep getting away with this is because of how weak video game refund policies currently are.
>>
>>334510695
I want to play this game, i don't care if it's good or bad in the end because i'll pirate it thanks to GOG
>>
>>334523978
>Their marketing is specifically set up to encourage this mentality so that they can make this exact claim.
Dont let that tinfoil hat fall off.
>>
>>334524461
It's true. tough.
>>
>>334524949
No it isnt. Even AAA companies dont do something that illogical and stupid.
>>
>>334525253
They can and do. It's actually the norm for video game marketing. And its the reason why user score bombing is become more and more common.
>>
>>334525610
You have serious mental issues.

Go back to >>>/x/
>>
>>334525253
AAA Companies do it even less, because they usually don't
need to create a hype, the fanbase and haters are already
watching every step they do.
And they are a much better target for bad publicity and
maybe do it less because of this.

How can you even call it illogical. A sold unit is a sold unit.
here's a list of excuses they will use:
>some people will always be disappointed. you can't serve everybodies expectations
>we never said that you can do this and that
>we made a great game. if you can't enjoy it it's because you don't want to
>we try to fix that and this in the (far) future, but those features are hardcoded
>it was never planned to be this and that, but hey, we have done it somehow similar and of course inferior to your expectations. aren't we great and customer friendly?
>>
>>334525937
Are you seriously arguing that marketers don't use basic psychology concepts to their benefit?

Anonymity has only made manipulating the game market easier because they use it to disguise marketing as community interest.
>>
>>334526659
AAA companies are the worst about it actually. It's no coincidence that this has occurred alongside the huge increase in marketing budgets.
>>
>empty space nothing to do except watching colors and shapes change the game
>>
>>334511904
i downloaded it and holy shit i love it
>>
>>334526926
One can not simply talk against pointless exploration on /v/
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>>334510695
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>>334527274
>pointless exploration
all exploration is pointless. Fuck, I make a living exploring science data, and it is fucking pointless. The the man enjoy a videogame for fucks sake.
>>
>>334518492

Except you can't build space stations or structures of any kind and there isn't multplayer.
>>
>>334520009
Why would he put more effort into a photoshop than the developers did into their game.
>>
>>334510695
>no multiplayer
dropped
>>
Yes. I lived through Spore though so my expectations are sealed, not that the dev is hyping this up as that sort of revolutionary game. Lot of the hype (and concern) comes from what he doesn't say. Call me fucking faggy but what sealed a purchase from me is seeing them put it on GOG.
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