>2015
>STILL no Zelda RPG
Get with the times, Nintendo. People want to level up, get magic, feel stronger because of effort put in and not because you found a new item in a chest.
my
>>334506421
>>334506560
samefag
Zelda II came out in 1988.
>>334506609
That doesn't count.
>>334506707
>The crying call of the wild Nintoddler
>>334506804
>>334506707
>samefagging this hard
>>334506707
Whatever.
>>334506707
>"we want a Zelda RPG!"
>one gets mentioned
>"n-nope not that one"
What's it like living with autism?
>>334506952
Didn't mean to fluster your fanny
>>334507031
>has no answer after getting thoroughly owned
>"y-you mad? Heh :)"
>>334506351
Yeah, there arent enough RPGs so lets convert Zelda into one
>>334507925
It's okay for Zelda to not be the same boring thing 100% of the time.
>>334508040
So it should be a different boring thing that's always the same instead.
>>334508740
yes
just once, for variety. the best RPG ever made was a Mario game. They could do something interesting with Zelda
>>334508830
How do I unlock Mario in Suikoden II?
For rast time, Zelda no RPG, it no adventure gameu, it no action!
Zelda. Is. PUZZERS!
>>334508943
>Suikoden 2
>not the original
Besides he was referring to Final Fantasy VII
Well, maybe. I think gear upgrades could fit the bill. Like, if you upgrade your bow you can choose between more power or more speed and develop in that direction. The items needed to upgrade would be found in locations around the world, giving you incentive to explore.