ITS TIME TO SPLIT
>Trying to get a gold on that scrapyard assault mission
>Your only teammate is fucking useless
>mfw
I've been meaning to try out this series for the longest time, is it alright to start out with 2 on the gamecube?
>>334384242
That's how I started the series and I loooved it
>>334383549
Local play virus was so intense. holy shit shit SHIT
>>334384191
>chemical factory escort
>>334384191
Trying to get all platinums
FP>2>1
>>334384943
Best era
>ladder leading down
>spooky noise from below
>"you go first!"
>Cotez looks at Beths skirt
>"Ok"
I AM THE GLOVENATOR
>>334385238
>not "Glovernor"
>not "MY FRIENDS CALL ME SPOONY LEGS"
>play virus on zeppelin
>you can go to the top of the map
>and get behind and under the rotors so the AI walks into them
>you can do this forever and never lose
Anyone else find shit like this?
>>334384859
no shit they got better with each game
even tho EA fucked with FP it was still great
>EA wanted to remove map maker, challenge mode and non standard dm modes
>EA wanted TIME2SPLIT as a marketing catchphrase
>EA wouldnt market the game because the devs didnt comply with them
>that friend who always played as the monkey or Alma
>>334383549
I miss time splitters so much. What ever happened to that PC mod that was in development?
>>334385363
I did that all the time too
Also
>robots can't be lit on fire
>play flamethrowers only and go 100-0
>>334385764
I never noticed this.
I think it's in FP, but one of the robots floats and if you crouch the hitbox gets super small and you can spam it to dodge bullets.
>>334385480
The entire backstory behind the developers trying to make their games is quite sad, the hate for big publishers is defiantly well founded.
>budget cuts because they wouldnt change the gme to EAs image
>game sells like nothing before
>EA STILL insists they must make changes for the next game
>sells well again
>EA has had enough of the insubordination and cuts funds, advertising and support
>game still does well
>the next game-Haze_ they go on to make takes all of EAs pokes and prods and Free Radical has to give in to their demands
>game tanks
>Free Radical is never given funding that big again
>looking at the pre EA intervention Haze wasnt intended to be a generic shooter, it was suppose to be an apocalypse now experience following a depressed and decaying character through a sci fi war. EA pushed for roided action heroes because "thats what america wants"
>turns out they tried to give this treatment to timesplitters, they wanted him to be more serious
I maintain that this is exactly what happened to Dead Space, the creative department capitulated to EAs constant batterings and made a heap of shit that was nothing like where it started from.
>>334385867
Undead cant be hurt by the electric weapons
https://www.youtube.com/watch?v=8iyHxf9oIWI
>asian level
>no yooooou
>>334385547
I was that friend, I also invoked the its my game so I get to go monkey
>Playing Virus on Hospital
>Hear a bunch of different screams as the bots infect each other
>Creepy-ass alarm from the level's music starts
>>334386032
Man, I never noticed this. I knew there was some resistance but I didn't actually think it was that important.
https://www.youtube.com/watch?v=xWtqc4ERo4A
>>334386157
Well I shit in your toilet that time and didnt flush, it was me.
>play streets
>turn on slow motion deaths
>undead bots
>sniper rifles
>shoot bot in the head
>his head flies off at 1000mph and goes across the map
>the rest of his body just stands there and slowly dies for 20 seconds