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Baldur's Gate / Neverwinter Nights / Icewind Dale thread.
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Baldur's Gate / Neverwinter Nights / Icewind Dale thread.
Let us enjoy some great classics again after the recent failed revival of the genre.
>>
So, how exactly does magic work? Do I pretty much just use the "Write Down" option for whoever I want to give the spell to?
>>
>>334262830
If you have a scroll, you can copy it into your spellbook, yes.
For BG1, BG2 and IWD, there is a chance you will fail unless you have at least 19 int (potion buffs work), so quicksave first.

Then you open the spellbook, memorize the spell and rest.
>>
I'm currently playing BG1 for the first time, are there any must do sidequests/shit to see in the game?
>>
>>334263176
Sounds good. Should I give some to Xzar, or would it be better if I wait for someone else?
>>
Cunt here whos never played any of these games, but really want to. Is it ok to play these on an emulator that doesnt run like shit. I really want to try these games out, they look like a lot of fun. Help appriciated.
>>
>>334262020
Does imported character in nwn carry module variables?
>>
>>334263462
They're all for pc and have easy to use gog versions no need for emulators friendo
>>
>>334263402
Durlag tower.
>>334263442
Get Edwin or Dynaheir.
>>
>>334263462
>emulator
Are you fucking serious, m8?
>>
U guys know, Icewind dale and baldurs gate 1+2 (all enhanced/optimized editions) are available on android right? If u want i can drop the dl links, u can download/play without hassle by using the aptoide store.
>>
>>334263593
thanks
>>334263616
sorry im new to using computers just built my 1st decent gaming PC
>>
>>334263608
Alright, thanks anon.
>>
>>334263652
How about no.
>>
>>334263652
They're bad conversions, the actual games work just fine.
Now fuck off marketer
>>
>>334262020
>failed revival of the genre
It went pretty well, all things considered. Pretty much everything that came out was better than NWN at the very least.
>>
>>334263872
Nwn is not just a main campaign, you know.
>>
>>334263462
>>334263616
Remember there are BG:Dark Alliance games for the PS2. You can play them on emulator.

Those games are fun, but a completely different genre than the PC games.
>>
>>334262830
You fuck people up with magic skulls to deal damage, or use greater maelstrom + any affliction spell to fuck around.
If they're immune to magic you lower their resistance.
If they've got protections you use one of many dispels to remove them.
If you're fighting golems just summon creatures to fuck them up.
>>
>>334264126
Are they similar to demon stone?
>>
>>334263831

http://m.aptoide.com/app/com.icewinddaleenhanced.freecrack/icewind-dale-enhanced-edition-free
>>
>play a giant spider on a neverwinter nights server
>not even like a drider or a spider man
>just a massive 8 foot long spider
>wind up being the only time I've ever ERP'd
>with actual girls who I talked to over vent
>initiated by them in all cases
>freaky deaky giant spider on female humanoid
>with SIX (6) actual females

I still don't understand what that was about. I made the character as a joke to contrast everyone elses Sexy character. Literally an Ettercap head where a drider human half should start. Who lust for Tarantula dick stinger?
>>
New to dnd and on my first nwn2 playthrough now.
Picked wizard because it seemed to be a class that's hard to fuck up due to versatility, but now I keep dying almost every damn encounter.
I usually cast mirror image and spam low level offensive spells, am I doing something wrong?
>>
>>334264728
Low level wizards are shit. Just try to get some exp in the beginning, don't be a hero.
>>
>>334264019
Doesn't really matter considering it produced little of value. Mods, yes. But that's a different matter.
>>
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>tfw 7/4 warrior/cleric

can't wait to regain my fighter levels to be op as fuck
>>
>>334264684
>girls playing online D&D
You know they can't be right in the head.
>>
>>334264728
Make sure you buff yourself with mage armor always, and before harder encounters shield spell too. It gives you a massive boost in survivability.
Use sleep and other crowd control against low level enemies and watch your party members kill them while they are defenseless.
>>
>>334264728
Stay behind Khelgar.
>>
>>334264728
Roll a FRENZIED BERSERKER instead.

Otherwise, this: >>334266754
And make sure you pick the Missile Storm spells.
>>
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Best girl.
>>
>>334262020
why is bg so much harder than nwn? I remember restarting several times because the first wolf I ran into kept killing me
>>
>>334268253
You generally have much less health in 2E and fights end faster. Also HP on level up is random, while in NWN you always get max hp I believe.
>>
>>334267472

Are you fucking kidding me.
>>
Is it possible in NWN/NWN2 to multi-class wizard/sorcerer and have a boatload of spells?
>>
>>334268943
>multi-class wizard/sorcerer
Yes.
>>334268943
>have a boatload of spells
No, you'll suck.
Spellcasting progression is by class, not total level, and they use different stats for casting.

A high level pure caster gets more than enough spells, though.
>>
>comfy classic RPG thread on /v/
Am I dreaming?
>>
>>334269340
>35 posts in 2 hours
More like dead.
>>
>>334269440
Yeah, you only get a lively response if you use one of the bait OPs about NWN's dialogue.
>>
>>334269114
It seems you stop getting new spells slots per day at level 20. I was hoping you would get 7-8 level 9 spell slots by level 30 the same way as you get lots of low level spell slots, but it stopped.

I'm just not sure how to increase my wizard abilities on high levels. One idea was multiiing into sorcerer on level 20 to get more spell slots.
Epic feats are just aren't cutting it, as the base class is not increasing in power at all.
>>
>>334269493
Better have a slow thread than one about SoD SJW issues.
>>
>>334269504
You should go for prestige classes.
>>
>>334264902
It produced two good expansions and tons of high quality modules. Don't be a spastic and throw a whole solid game under the bus because of the OC
>>
I finished NWN2 main campaign and I want to start the mask of the betrayer now
Should I import my main character
from the main campaign or should I make a new one? Its really important to me that my character fits in the setting of the campaign
>>
>>334268721
At least she stops whinning after a while. Jaheira stays naggy and Viconia stays edgy. Well, to be fair Vicky gets a over her chuuni eventually
>>
>>334269701
There's arcane scholar of candlekeep which makes metamagic one level lower. It's mostly just for making pure damage spells do a bit more damage. Red Wizard requires a specialist mage which I dislike. And the rest are mostly fighter/mage or rogue/mage hybrids. There's just nothing that gives you more spells or some interesting tricks.

It's even worse in NWN1, the wizard PrCs are all awful there.
>>
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>>334267472
Wrong pic lmao
>>
>>334269898
>disliking Jaheira
Jaheira is my top-tier BG waifu.
>>
>>334270009
Nah, Jaheira is ok too. It's her buggy romance what annoyed me most.
>>
>>334269981
>used goods
Remember that she was used for a long time by a sandnigger.
>>
>>334270168
>he doesn't want a mature woman to sit on his face
What's it like being gay?
>>
>>334265973
D&D is normie tier though.
>>
>>334268607
>while in NWN you always get max hp I believe
Not by default.
>>
>>334269768
If getting more RP flavor is that important, you could roll a cleric for MotB.

Also reminder that everyone playing MotB should use console commands to increase party limit by one and take all companions along.
>>
>>334270626
>>Wants to be cockold by some elf bitch
I enjoyed killing her at the start of every game.
>>
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>>334262020
If I wanted to become a Fighter / Mage who summons he swords and armor, like Shirou, how would I go about it?
>>
>>334271213
Multiclass Fighter/Mage or play Blade, cast Enchanted Weapon and Mage or Ghost or Spirit Armor.

It's not very hard.
>>
>>334271213
Well, there is Mordenkainen's sword which is a level 7 spell and summons a magical sword which floats and can hit enemies.

You can't really summon your own armor, but you can buff them like there's Magic Weapon / Greater Magic Weapon which makes any plain weapon magical, and Keen Weapon which increases a sword's chance to critically hit (I believe these are only in NWN/NWN2, not BG. Mordenkainen's sword is in every game, but you will only be high enough level to cast it halfway into BG2).
>>
>>334271649
Please ignore the copypasta.
>>
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>>334271649
Fuck off with your shit pasta
>>
Is pure wizard viable on epic levels?
>>
>>334272129
All spellcasters are viable without multiclassing.
>>
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>>334262020
You guys think we'll get an updated version of Planescape torment?
>>
>>334272664
fuck off
>>
How would you rank the different kit in bg?
>>
>>334272707
It's a legit question.
>>
>>334272664
How and why is it these awful SJW types always end up getting writing positions at gaming companies.
>>
>>334262020
I tried editing my journal once and the game just crashed.
>>
>>334272959
Good kits:
Berserker
Kensai
Archer for BG1 until late SoA
Patched Shapeshifter that gives it what it's fucking supposed to have in the first place
EE's Sun Soul Monk

Okay kits:
Everything else

Shit kits:
Wizard Slayer
Bounty Hunter
Vanilla Shapeshifter
>>
>>334272959
Inquisitor is overpowered.
Assassin is pretty good.
Blade is fun.

Didn't really use other kits.
>>
>>334273265
Because they're the one taking writing or video game design course while you're laughing at them
>>
Neverwinter Nights is shit
>>
>>334273365
I thought I already put Inquisitor in good kits, add that to it.
>>
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>>334273453
it's fun
>>
>>334270957
>Also reminder that everyone playing MotB should use console commands to increase party limit by one and take all companions along.
fug, I should have done this, maybe I'd actually keep the rainbow bear with me, if I had
>>
>>334273583
it's not, it looks like shit, plays like shit, the UI is literal cancer made software and the engine is terrible, sorry for your lots if you're a 10 years old who needs a porn module to jack off
>>
>>334273646
>he didn't adventure and become bros with the literal GOD OF BEARS
Play it again, m8
>>
>>334273669
It looks and plays fine and the radial UI works well. Your criticisms are empty and meaningless.
>>
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>>334273583
>diseased
>>
>>334273926
what the fuck are you on, NWN looks terrible, it looks like pure garbage technically, and the movement and combat are wonky and floaty as fuck with horrible animations.
>>
>>334274002
>not giving the entire southern district fantasy AIDS
step it up
>>
>>334273898
the problem with him is that I did two playthroughs, an evil and a good one, I didnt take him in the good one, because I decided to take the faggot dreamwalker (seemed like he is more useful from an rp point as well since there are all the spirits around) and in the evil playthrough I obviously had one-of-many with me

I do intend to eventually replay it as a cleric of kelemvor to see if there is any extra dialogue or whatever, I'll do the console command for full party thing then
>>
>>334273926
>plays fine
I actually like NWN but I would never argue this because 3E is such a trash system and because the game constantly annoys the player with retarded shit like being unable to get past a couple of enemies in a hallway despite having a ton of space and even if you do you get teleported back due to stupid coding.
>>
Does a setting exist for NWN2 AI that doesn't make you want to lose your shit and fireball your companions until everyone is dead, resurrect them, and do it again out of pure hate?

When I want to use danger close aoe spells near my party, If I tell everyone to hold position, it *usually* works, except if an enemy comes really close they start chasing him anyway. It just seems there isn't a setting for "don't fucking move an inch from that spot".

I usually have to resort to completely turning off the AI. It would be nice to give them some automatization, like switching to the next target standing in melee with them once an enemy dies, but they always fuck up everything. They also don't auto-follow you out of combat if the AI is completely turned o ff.
>>
>>334274059
The low poly aesthetic with sharp textures works well with the game, especially for custom content and the animations actually depict dodging and parrying moves unlike IE games and look fluid in combat.
>>
>>334274059
NWN looks like shit, but the combat mechanics are quite solid. It's an RPG game, and most people are fine with bad graphics and animations if the system is good and the story is fun.
If you want better graphics play NWN2.
>>
>>334274364
Turn friendly fire off
>>
>>334274364
No, the AI is fucking retarded even with mods.
>>
>>334274435
Absolutely not, playing without friendly fire is lame.
It also doesn't really solve my problem, as I want the enemy to come to me through that web/stinking cloud/blade barrier/wall of fire/incendiary cloud combo, if my party members run through it even if they don't get damaged, the enemy will now not walk into the trap as the front line is moved.
>>
>>334274393
>The low poly aesthetic with sharp textures works well with the game

No it doesn't, it looks fucking terrible, especially the characters.

>and the animations actually depict dodging and parrying moves unlike IE games and look fluid in combat.

3E is shit and those animations are stupid and look stupid.

>>334274430
>but the combat mechanics are quite solid
They are garbage.

>It's an RPG game, and most people are fine with bad graphics and animations
But not with bad graphics, bad graphic design, bad writing, bad gameplay and bad UI.

>if the system is good and the story is fun
3E is shit and the Bioware campaigns are all trash.
>>
>>334273442
>>Writing course
From what I've played so far we can rule that one out.
>>
>>334274663
>bad writing, bad gameplay and bad UI.
>3E is shit and the Bioware campaigns are all trash.
That's your opinion. Plenty of people love both 3E and NWN story (maybe not the OC, but the expansions are solid.) If you don't like it, there are plenty of other games for you to play.
>>
>>334262020
Which is better, the Prophet or Aielund Saga?
>>
>>334274430
There is nothing solid about combat mechanics that boil down to "Wizards, Clerics, and Druids win, everyone else can suck their cock". Nothing.
>>
>>334274804
Even the people who worked on NWN think it's trash.
>>
>>334269723
>start ADWS
>two male whores waiting at the docks
>oh no, we are not like those silly sluts, we don't work on the streets, follow us if you want a good time;)
>iknowwherethisisgoing
>it really is just gay porn

Never trust female writers.
>>
>>334274909
ADWS isn't from the same author
>>
>>334274810
Prophet by far. Aielund part II and III are good. Part I has severe balance issues because of its structure and part IV is 0/10 material that was fucking terrible and frustrating on every single level. Even co-op couldn't save it.
>>
>anti magic zone with a thief that one shot my wizard PC
t-thanks
>>
>tfw finals over next week, going to stay up all night and play through BG2 and NWN2

I can't fucking wait.
>>
>>334275026
I hope you die
>>
>>334274991
Should I roll a wizard for the prophet?
>>
>>334274964
Yeah, but wasn't this written by a grill as well? It definitely feels like it was.
>>
>>334275221
I don't see why it'd be unplayable but if you're in doubt roll a Cleric, they are literally always good.
>>
>>334275026
Let me guess, liberal arts?
>>
>>334275086
>>334275328
Nope, chemical engineering.
>>
>>334275232
>Yeah, but wasn't this written by a grill as well? It definitely feels like it was.
Surprisingly, not
All the good scenes are through the story/quests, not the random shit like the prostitutes.
>>
>>334275356
The only chemicals you'll even engineer is my cum in your mom's shit hole.
>>
>>334275419
Well I'll be damned. That makes the gay porn even more surprising.

Exploring the city so far turned out to be pretty unrewarding, so I'll continue with the story then.
>>
>>334262020
what do anons think of baldurs gate reloaded module for NWN2?
>>
>>334275793
Why would anyone want to play BG in a shittier engine?
>>
>>334275793
it's stupid to remake a good game into a worse engine
>>
>>334275793
Worse than vanilla BG1, let alone BG1Tutu. The IWD port was better.
>>
>>334275793
If Wizards are so overpowered, why did Gorion lose?
>>
>>334276150
Because he's a retard who spammed magic missiles at a warrior that was five feet in front of him.
>>
Have somebody tried The Wizard's Apprentice modules for NWN2? Are they any good?
>>
>>334275780
>That makes the gay porn even more surprising
Always struck me as something he threw in just to be 'fair'. It's still in dev, I think the creator's said before he was originally planning more gay options but shelved them because he didn't know how to write them very well and because nobody actually wanted them.
>Exploring the city so far turned out to be pretty unrewarding, so I'll continue with the story then.
Yeah, there isn't anywhere near as much to do around the city as ADwR. It's still probably worth it because you can use every unlockable door to grind experience (unlocking and Diplomacy or Bluff if you make sure to be noticed opening it) and overlevel, and the money from looting houses will be the most you'll get for a large part of the day.

Even if you go on with the story, it's important to remember to spend at least part of your day being nice to Kate like seeing her and work and bringing her flowers/taking her out to lunch or dinner unless you actually want her to hate you, and events get triggered while you 'come home' through your apartment's front door (most of which you need to enter at or after 6pm for)
Good luck!
Hope you weren't expecting femdom ;-;
>>
>>334276150
If I remember correctly in Vanilla BG Sarevok has pretty high magic resistance and saves
>>
>>334275889
Some people really like 3E.

To their credit, the IWD1 module for NWN2 actually works very well because they kept enemy HP similar, if not identical to what it was in IWD1 so classes and builds that normally feel like total shit to use because 3E sucks, like archers and blaster wizards and swashbucklers, actually contribute to a party's success and don't feel like total shit to use.
>>
>>334276317
I'm playing them right now. It's pretty fun, and definitely gives you that wizard feel.
The first chapter is fairly hard and you will have to abuse scrolls, potions, wands to beat the harder enemies before you finally get to level 3 or 4 and have access to decent spells. It has a "use every trick on your book as a low level mage" feeling, including spamming rest after every battle. It's also pretty short.

The second one is easier (not TOO easy, mind you), and you also get a party. You're alone in the first one. It's also longer, and generally better done, but you should still play the first chapter for the story continuity.
>>
>>334264186
greater malison, you uncouth barbarian.

Never talk to me or my apprentice ever again
>>
>>334276539
Yeah, he'll fuck you up if you stop time too.
>>
>>334276792
>BG1
>time stop
>>
>>334276539
He's immune to most magic BUT magic missile. They always work on him

But then again you can buy 2-3 summon monster wand and just swarm him in gnoll dicks till he dies.
>>
>>334276873
shhhhh
>>
>>334276150
What level was Gorion anyway? 10? Didn't the dude hang out with Elminster?
>>
>>334277606
He was high enough to have improved alacrity, as he spammed those magic missiles really fast.
>>
>>334277606
10 is high in the D&D univers
>>
>>334277606
Yes, mostly because they were both Harpers and Gorion was also a higher up in Candlekeep, one of the prime font of knowledge. Obviously ANY mage would like to have access to it. Also, gorion mgiht have been ''stronger'' than was shown, mostly since they didn't program spells >4 just for some early cutscene.
>>
>>334278376
In FR it's respectable, but not quite high.

Considering his position he would have to be 13 or so, imo.
>>
Thoughts on Swordflight?
>>
>>334278376
Could you give an estimate on the different levels? As far as I understand it the list goes like this:

1 - Normal people.

5 - Experts

10 - Top of their field

15 - Heroes

20 - legends

20+ - demigods
>>
>>334280462
Depends on the settings but something like so
1-3 : normal people, rookie gardsman, etc. Apprenctice wizard
4-5 : experienced soldier, small village hedge wizard small hamlet priest
6-7 : Veteran of many wars, hamlet high priest
8-11 ; General top of the crop, experienced adventurers, elite gard of high ranking peopleetc.
12+ You enter in the movers and shakers, and the level is basically the range. A big bad worth his salt will recognise a adventurer group at this level as a threat, or NPC generally got important job, like high priest in a large city, or a thief guild master, or the classical mage with the tower.

Aroun 15-16 you enter the very high profile, ''Named'' npc level like kings of countries or well know drow rangers. up to 20, and after it's demigod power. And you probably start dredging the planes
>>
>>334280462
What does Throne of Bhaal make you then? You could go up to 40.
>>
>>334281401
You are litteral demigod + power level. Most of your companions could probably pretend to a divine rank 0 by the end.
>>
>>334281354
Does this mean that 99% of the spellcasters will never even dream of casting a level 6 or higher spell?
>>
>>334281401
Fuck throne of Bhaal
>>
>>334281607
Yes. Mostly since a mage can only learn so much by studying, and those that do should normally cap out between 7-9. And adventuring is deadly to starting mages.
>>
>>334281401
If I remember correctly, a level 30 cleric is pretty much right hand of her god, and can have chats with him and given missions from her god personally.
A level 40 character can start thinking about ascension to become a god.
>>
>>334273669
>muh graphics
The cancer killing RPGs
>>
>>334274858
*Citation needeed*
>>
>>334281493
How many levels should a character get before they can get Divine ranks?

Or are they two separate. Like you need some divine essence, ala as in the case with the Bhaalspawn?
>>
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>>334262020
>lists Bioware's trash
>doesnt list Pillars of Eternity

ebin thread, op.
much retro, very oldfag, you are so l33t pro
>>
>>334281863
They joke about the OC in HotU. That's more self referential humor than calling your entire game shit.
>>
>>334281921
Fuck off, Josh.
>>334282090
When did that happen?
>>
>>334280462
Level 1 is a crutch. You're a person, no different than any scrub you see roaming the cities you'll eventually be saving or pillaging.

Levels two and three are you finding your sea legs, you're a person that knows some niche skills dependent on class. You're a toddler in the grand scheme.

Level four is where you make your first mark. Your skills got you to a point of bettering yourself as a person over all and you can start making a name for yourself.

Five through Eight, you're a notably important local figure, but not enough so to have reached the ears of denizens a region over

Nine to eleven, you're a master of whatever it is you excel in, or a jack of many trades. Your name has been screamed from more than a few rooftops, villagers gaze upon you in awe and admiration. Your name transcends regions and you're spoken of as a hero/villain

Levels twelve to fourteen, you've gained notoriety equivalent to that of royalty. A very select few do what you do better and just walking through a town is enough to make panties drop in a four hundred mile radius.

Levels fifteen through nineteen are "Hero," status. You're a living legend, statues are built in your honor or kingdoms fall by your hand. You've slain beasts that would drive others to crippling madness with a simple glance, and danced in their blood like it was a walk on Sunday morning. If anybody decides to fuck with you, they'd better have a legion of whateverthefucks behind them.

Twenty isn't too tough to figure out. You're a historical figure, a master of whatever it is you do, a legend to transcend legends. You've reached your ultimate human potential and it shows.

Everything after that is mythic and usually you advance in increments of two levels, depending on the class you choose. 21 - 25, you start punching arch demons and getting hammered with gods. 26 - 30, you're taking the places of arch demons and gods.
>>
>no Temple of Elemental Evil

Fuck this thread.
>>
>>334282282
Near the start in the inn you can make a comment about how you read a book about the crisis in Neverwinter but it wasn't very interesting. Something vaguely along those lines. I think it was to Deekin.
>>
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>>334263652
>u
It's "you", you illiterate twit.
>>
I am extremely pissed the UI/graphics were changed for my BG:EE game.

Makes me regret buying them for 1 and 2, because Dragon Spear fucked it all up.
>>
>>334282429
It was too obscure to include in the OP, but feel free to discuss it if you want.
>>
>>334273365
>He doesn't ranks swashbuckler
Nigga...
>>
>>334281894
Separate. Divine ranks is a separate system. It can be rewarded by a god or by slaying and stealing it from some other creature that possess it. Those are the 2 classics. Other options are items of massive power granting it, or impossible trials that grant it.

Example, In a game i dm'ed my players wanted to get to divine levels, so they spent a logn fuckign time searchign for a oracle that could point them in the right direction, then he offered 3 different choice between finding and stealing the source of a deathless mage (i used Koschei the Deathless as a template, i knew my players didn't know his tale), Get Dispater to laugh or find an artifact in pandemonium kept by a Slaad Lord.
>>
>>334282362
Weren't druid limited to level 14 or something?
>>
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>>334276507
I still haven't triggered it.
>>
Started BG and planning to go through ToB. Made an Inquistor with 18(83)/18/16/9/13/17 in stats. Went with greatswords and a blip in crossbow for ranged. Is there anything I should be worried about down the road?
>>
>>334283221
>9 int
>mindflayers
>>
>>334283090
You could only have 1 lvl 15 druid, who was basicallt the leader of all druids. Unless you jsut dropped leadership to become a hierophant and continue levelling. 2nd ed was pretty fucked most of the time
>>
>>334283313
Not him but

>getting in melee range with mindflayers
>>
>>334283221
Like >>334283313 said Mindflayer in BG2 wil rape you if you try to tank them directly otherwise you'll be fine, Inquisitor make the toughest part of the game piss easy
>>
>>334283563
> the toughest part of the game
...which is?
>>
>>334283313
>>334283549
>>334283563

So stick with ranged when I get to them? I know there's stat books in the first one. Will that help a bit?
>>
>>334283221
>Is there anything I should be worried about down the road?
Making the game too easy when you can just solve every magical encounter with your dispel.
>>
>>334283549
>>334283563
They can only drain you if they hit you.
A good armor and tower shield can fix that.
>>
>>334282362
According to the AD&D 2nd ed high level campaign book, only 1 in a 1000000 characters in a world should be level 18 and they really only made rules for up to level 30. And druids get nothing other than more followers/subordinates.
>>
>>334282753
>ranking worse fighter/thief
>>
>>334283706

As opposed to having to spend a little longer casting breach?
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>>334283675
Against Illithid you either have a melee with obscene -10 Armor Class basically being unhittable, or just flood them with summons and kill them with spells and ranged weapons.
Sword Coast Stratagems II made this more fun by letting the Illithid teleport behind your party so you can't cheese them so much, so summons don't work so well there.
>>
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Anyone want to co-op Baldur's Gate 1&2 or Neverwinter Nights 1&2?
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>>334283960
>not just spamming wand of cloud kill against anything that can cast spells
>>
>>334281354
>npc level like kings of countries

Nah adventuring level is unrelated to politics. You can have level 3 NPCs running countries and large city states
>>
>>334283960
Breach has a cast time, so that enemy wizard can actually get a spell off.
SLA dispel does not.
>>
>>334283675
Use summon to tanks (skeleton might be immune to their bullshit) and pelt them with projectile, get really high ac or use a mage with stoneskin/mirror's image and protection from magical weapon in a pinch
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>>334284081
What module
>>
>>334284081
>using prismatic spray

>>334284217
That's just HotU.
>>
>>334284024
>first time playing with Sword Coast Stratagems
>get to the first Illithid room
>go about standard procedure, open the door, lure a few over, run in circles shooting it full of holes
>the moment one sees me the whole room swarms with 10 of them
Fucking hivemind
>>
>>334284295
It's clearly NWN2
>>
>>334284217
Anything really. Neverwinter Nights 1 original campaign is rather dull so maybe not that.
>>
>>334284317
Good point. There's a creature like that in HotU and I completely ignored the blatantly NWN2 UI.
>>
>>334284081
/v/ PW server when?
>>
>>334284353
No dummy, I'm asking about what module is that in the picture
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>>334284307
Are traps nerfed in SCS?
>>
>>334284405
No idea, I grabbed the first interesting google image I could find. I think the brain is a HoTU asset imported into NWN2.
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>>334284408
Everything the player can do is nerfed, while everything the enemies can do is buffed.
>>
>>334284143

Yea but in the end you're either reloading or continuing on. Why not just skip the formalities?
>>
>>334284379
I could get behind that. What module should we run tho?
>>
>>334284534
Sound like some Bethesda-tier balancing
>>
>>334284405
>>334284217
It's this:
http://static.81.86.251.148.clients.your-server.de/project/nwn2/hakpak/tileset/illithid-hive-tileset
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>>334284576
A custom module with ADWR scripts imported as apparently everyone here is just interested in sucking dicks.
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>>334284408
I don't think SCS touched player stuff, it just re-wrote enemy AI to use spells properly (i.e. if you are invisible the enemy caster casts detect invisible, making those robes of nondetection actually useful to carry around)
I can't confirm because I played with rogue rebalancing which completely changes how traps work
>>
>>334284591
It pretty much is. The worst thing is that they claim the mod isn't cheating while it clearly is.
>>
>>334284576
No idea I've never played on a PW server. Surprised /tg/ doesn't have one.
>>
Would you classify someone who is more interested in acquiring power for independence then actually using it but doesn't have any qualms about killing people/beings who challenge them as neutral evil or true neutral?
>>
>SCS babbies will never know the horror of Tactics Mod improved Ilyitch
This is the party you have to beat in the middle of Irenicus dungeon, on level 7-8, with 4 party members:

Ilyich - 12th level dwarven Barbarian.
Zhivago - 22nd level dwarven Cleric of Talos. Has Fallen Deva, Fear, Unholy Word, etc.
Karamazov - 12th level dwarven Wizard Slayer ranged attacker
Rasputin - 12th level human Monk
Neophyte Glabrezu - 10 hit dice Demon
Jailkeep Golem - 9 hit dice Construct
>>
>>334285039
I think you described liches.
>>
>>334285079
lets look up a strategy for that, that sounds bullshit hard
>"position your party in a room with one door (clay golem room for example) and set traps as many traps as you can there. Also be sure you got some bows and arrows. have one of your characters lure iliych and co to the room, but block its entrance with one of your party members who have drunk a invisi potion or used sanctuary (become invisible). this way the enemy cannot enter the room, nor harm the one blocking the entrance. beware of the mage's true sight. from the safe side, pummel the enemy with arrows and spells."
sounds like fun
I'll stick to AI enhancements
>>
>>334285409
>>334285079
That's a bulllshit
>>
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>>334262020
>SHUT UP IMOEN
>>
>>334285079

how did they mispell "tediously exploit game mechanics mod"?
>>
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>>334276228
this tbqh
>>
I wish mages were a bit more agile in these games. Like using Dimension Door or similar spells to teleport out of danger and such.

Instead, they are tanks with mage armor/stoneskin/mirror image who just stand still and cast while enemies are bashing on them. There really isn't a playstyle that doesn't revolve around tanking damage and instead avoiding it with tricky spells.
>>
>>334276228
>>334286449
Maybe he was super rushed and the only attack spells he had were shit? The escape seems to be thought up the day it happens, maybe all his upper level spell slots were wasted with otto's irresistible dance
>>
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>>334284081
I've started co-op campaigns in Baldur's Gate, Icewind Dale, Neverwinter Nights 2 and Divinity Original Sin with people from /v/.
None lasted more than 3 sessions.
>>
>>334287246
>Maybe he was super rushed
I don't think so, he knew he was going to be attacked, that's why he left Candlekeep.
>>
>>334287246
Must be embarrassing to die as a wizard because you used all your high level spells to summon succubi to pleasure you.
>>
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>>334286210
>reposting 12 year old memes
>>
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>>334287413
>annoyed with Imoen's bullshit
>evil character
>she gets tired and opens sleepy dialogue
>see the option and start abusing her
>mfw
>>
i love baldur's gate but i honestly don't know which game gives the same feeling of adventure with classes that aren't total boring shit.

which neverwinter nights is worth playing?
i've heard the first game has meh story but is it still worth playing if the expansions follow the story?
>>
>>334287585
Both NWN games are worth playing but both have mediocre original campaigns with great expansions. NWN1 also has hundreds of quality modules to play.
>>
>>334287585
Main campaign on NWN is meh tier. First expansion is a different storyline and second expansion follows up on it, both bretty gud, altho HotU may be a little too confusing to navigate at first
>>
>>334287585
The biggest difference is that everything related to NWN1 (official campaigns, user made modules) only have 1 controllable characters, plus one AI follower (HotU can have more than one, but they are still AI only) and cannot be controlled completely.

NWN2 has BG-style fully controllable party members.

Honestly both are worth playing. The very first NWN campaign is not exactly stellar, but by not any means really bad. They both have similar combat mechanics.
>>
>>334264728
Wizards don't tend to shine until mid-late game. Early game is basically you relying on other party members while ocassionally finishing off the stubborn enemy with magic missile or pulling off a nice scorcher in the correct position. Status effects are fun too.

Late game you're a walking tank, the amount of defensive and offensive spells at your disposal (x2 if you have Sand or god forbid Quarra) is incredible.

>mfw Greater Stone Skin, Greater Spell Mantle, Premonition with Horrid Wilting, delayed blast fireball
Khlegar and Neeshka barely had anything to clean up after Sand and I launched two of those into a room.
>>
>>334284693
Thanks!
>>
Question about BG2 level cap and SCS: Would it still be playable if I mod in a 30 level cap?
>>
>>334273365
Kensai is only good if you dual to mage (and is shit in BG1)

Monk is terrible in BG1.

Bounty Hunter is pretty much OP if you exploit the shit out of traps. If not he is a shitty thief.
>>
Nalia is garbage
>>
>>334288378
>Monk is terrible in BG1.
That's because they're not in vanilla BG1
>>
>>334272959

bg = all games? Or Bg1?

In BG1:

Archer dominates, followed by Fighter/Berserker with ranged weapons

Melee fighters are very powerful too (all of them)

In Bg2 Sorcerer, Blade and Assassin start to be viable (and op towards the end). Melees stay strong, Archers/Ranged Fighters get a little weaker towards the end.
>>
>>334288124
>ocassionally finishing off the stubborn enemy with magic missile or pulling off a nice scorcher in the correct position
But anon, low level mages can turn the battle with Sleep and so on.
>>
>>334288586
If only you could get +4 inifinite ammo quivers etc. Archer is pretty fun, peppering some niggah with improved haste
>>
>>334288582
Some Tutu/EE kits that are obviously geared to BG2 still play well in BG1
>>
>>334288340
Sure. The level cap is conveniently in a separate file, and shouldn't interfere with anything.
>>
>>334288586
BG1 didn't even have kits if i remember well.
BG2 kits break low level play, Archer is a prime example.
>>
>>334288914
But now kits in BG1 is pretty much canon. The same with IWD.
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>>334288993
It's just too OP and everything becomes irrelevant.
>>
>>334283675
You can add 1 point to each stat and 3 to wisdom if you manage to get all books. There is a guide on steam with their locations i think
>>
>>334284024
> or just flood them with summons and kill them with spells and ranged weapons.

You know a thief can backstab kill them with one hit right? boots of speed and run away after each kill makes their dungeons one of the easiest in the game. Traps help too.
>>
>>334289667
Backstab kinda kill everything with giants belt that's not immune to it.
>>
>>334285079
Is this supposed to be fun or what? You literally have to cheese and exploit the shit out of the game if you face enemies like that.
>>
>>334287575
you should install the imoen romance/rape mod
>>
>>334287585
NWN 2 addons!
>>
>>334287585
NwN's original campaign is not very good, the expansions are much better.

Story-wise the OC is one separate story while both expansions share a story and are meant to be played with the same character.

The expansions are very good, SoU feels like a fun adventure with a lot of travelling and HotU has a great story and finale.
>>
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Best girl.
>>
>>334288582
Nobody is playing bg1 vanilla at this point.

Besides, he specifically mentioned the EE sun monk, which is terrible in bg1(ee).
>>
>>334289973
I don't remember any Imoen abusing in vanilla, so he probably talked about this mod.
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>>334290174
garbage
>>
>>334289858
It's kind of a half joke/parody.
The rest of the encounters in TMOD are reasonable.
>>
>>334288914
Nobody played vanilla BG1 from the day the tutu mod appeared. EE also has the kits. And yes, most of them are insanely strong. (i think the fixpack or any other mod has the option to restrict the choices of classes in bg1... which makes little sense since you might want to use a kit in bg2)
>>
>>334289095
If you roll a good fighter/thief the stats would look similar..
>>
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>>334289846
>mfw fighter/thief with grand master in quarterstaves
>>
>>334273365

cavalier is best kit

pretty much everything else is shite

dual and multiclass characters are better than any other kit.
>>
>>334290486
Staff of the ram ? More like staff of CHUNKING
>>
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>>334290174
ugly
>>
Is rolling 98 total in stats considered cheesing?
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>>334290575
That shoop looks terrible
>>
>>334289095
>Arrows are nerfed to shit in bg2
>don't get dmg bonus from stats
>no longbow with infinite ammo
What were they thinking?
>>
>>334290575
All BG portraits are ugly, you should count personality.
>>
>>334290671
Infinite ammo is bullshit anyway.
>>
>>334290671
just get the quiver of unlimited arrows. its on the first floor of helms hold or keep or whatever its called
>>
>>334280462
>>334281354

Man even level 1 is above average. Average is one level of an NPC class like commoner or expert. Level 1 PCs already represent someone who has dedicated their life to their profession and at the very least have years of training under their belt.
>>
Can I monkey grip a quarterstaff and dual wield it along with a longsword to become Gandalf in NWN?
>>
>>334290826
Maybe in NWN2
>>
>>334281642
>>
>>334290809
Nah. you aren't a superman by beign lvl 1. PC vs NPC classes are there to represent the fact that some city gard probably isn't as effective as guy who spends his time training his weapon skills. Lvl 1-3 are common as fuck.
>>
>>334290826
in nwn2 you can dual wield greatswords so I'd assume yes, you can
>>
>>334290809
Any D&D player character is considered above average for the sole reason of being controlled by a player
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