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Inafune makes Super Mario Maker level


Thread replies: 50
Thread images: 7

File: thank you con man.jpg (179KB, 825x886px) Image search: [Google] [Yandex] [Bing]
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Instead of releasing MN9, Inafune makes Super Mario Maker level.
https://www.youtube.com/watch?v=jwo5SOAlXpU
THANK YOU CON MAN!
>THANK YOU CON MAN!
THANK YOU CON MAN!
>THANK YOU CON MAN!
>>
>>333718046
THANK YOU, CON MAN
>>
THANK YOU CON MAN

Honestly I'd rather he'd just make a new Soul Sacrifice at this point though
>>
wow that's shit...a child could design something better
>>
>>333718046
>Every minute of every day should be devoted to muh mega meme type game

Kill yourself aspie
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>>333718486
sorry, tight budget
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>>333718434
How did SS perform commercially as far as a Vita game goes?
>>
THANK YOU CON MAN
>>
THANK YOU CON MAN
>>
That was an awfully boring level
>>
>thinking businessman actually does any work on the game
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>>333718718
>after 4 delays,asking for more money 3 (T H R E E times) and now the game release being set to "somewhere in 2016" you shouldn't work on the game

Uhuh
>>
>>333718770
It did well enough to get an update
but then all MonHun-style games get atleast one update so I dunno really
>>
not even the people in steam forums care anymore lol
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>>333718046
THANK YOU CON MAN
>>
>>333718434
Yes. Soul Sacrifice. Sony should do a really AAA version of the game for PS4. I liked the story and all the customization. It was great.

But of course it will need more enemy variety and level variety..
>>
I don't care that he made a fucking level, he can have a few hours off, it doesn't hurt MN9 one bit.

What I do care about however, is the how shitty his level is. What the hell is it supposed to be? it's so mediocre and messy
Is it supposed to be a platformer level? then why so many enemies then you need to use the shell to kill? what the fuck was he aiming for?
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>>333718046
THANK YOU CON MAN
>>
>>333718434
Inafune isn't a maker, he's a businessman.
>>
File: 1448786637173.png (155KB, 480x550px) Image search: [Google] [Yandex] [Bing]
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Not like Mario Maker has any good levels to begin with.

It's like a coloring book. You can't create art with it
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>>333720127
>Yes. Soul Sacrifice. Sony should do a really AAA version of the game for PS4
Those games don't sell on non-handhelds do they? Isn't the whole point of getting together?
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>>333721097
He was the designer for Soul Sacrifice
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>>333721239
He was a marketer for Soul Sacrifice, nothing more. He doesn't design shit.
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File: oh.gif (2MB, 177x150px) Image search: [Google] [Yandex] [Bing]
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>>333721127
>You can't create art with a coloring book
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>>333721668
sorry. Coloring books are for children. Maybe one day you'll grow up to realize
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>>333721127
So coloring something isn't art?
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>>333721448
Nah, he was the lead designer for it. You're conflating what he's doing with MN9 (where he isn't even being credited as a designer, just the producer of the game) with what he did with SS.

For both games his "image" was taken advantage of though, sure.
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>>333721775
Mario Maker doesn't have good levels.
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>>333721860
Because you have to make a good one, duh it's called Mario Maker for reason
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>>333722023
It's been out for several months now.
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>>333722023
It actually includes some good Nintendo made levels right our of the box.
>>
Let's turn this into a proper Mario Maker thread.

Now start posting your levels. My bookmark is empty.
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>>333721853
>Keiji Inafune (稲船 敬二 Inafune Keiji?, born 8 May 1965) is a video game producer, illustrator and businessman.
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>>333722095
Bookmark all of this https://supermariomakerbookmark.nintendo.net/profile/Superluisrules
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>>333721127
What is drawing in the margins? I get why you're trying to say anon but its a bad analogy
>>
File: 1406730735119.jpg (390KB, 1270x701px) Image search: [Google] [Yandex] [Bing]
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My levels are pretty bad, but they're better than this. For shame, man.
>>
>>333722303
>Producer
Doesn't do a good job being an producer
>Illustrator]
Doesn't do a good job being an illustrator
>Businessman
Doesn't do a good job being an businessman

Inafune is hack
>>
>>333722335
>its a bad analogy
Just like Mario Maker levels
>>
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>>333721765
Clearly your understanding of the concept of art is very limited, so I recommend you shut the fuck up before you embarrass yourself further.
>>
>>333718486
>wow that's shit...a child could design something better

Inafune is not a dev or a game designer. He's never designed anything in his life.

The actual creator of Mega Man is Akira Kitamura.

Inafune rose to the level of producer because of seniority. He was the only person from the main team who actually stuck around long enough so Capcom thought it would be a good idea to put him in charge of MM.

Here's an interview with Kitamura, he's actually a really creative guy. Wish he was more well known and given a second chansu:

http://shmuplations.com/megaman/
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>>333722587
>clearly
How clear?
>>
THANK YOU CON MAN
>>
>>333718046
>No Bowser Man at the end of the level
>>
>>333718754
Underrated
>>
>>333718046
What a fucking shit level. Wow, and the way he talks about it. This is a perfect example of this hack being nothing but a glorified salesman.
>>
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>>333718046
THANK YOU CON MAN
>>
>>333721853
He's credited as the "conceptor", not even a designer. Literally an idea guy title, not just the meme term it's become on /v/ for directors/designers.
>>
>>333718046

>warp pipe above the playing field, impossible to see
This is straight up bad level design
>>
>>333718046
>can't even see the pipe at 3:00
That's awful.
>>
File: infauking.png (2MB, 2640x1964px) Image search: [Google] [Yandex] [Bing]
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Thank you based Mega Man guy!

Seriously I don't feel bad, I warned every single day not to trust this guy. I've been burned by him before this whole thing. I was there in every OMG MEGAMAN SUCCESSOR thread warning people and giving examples. Oh well.
Thread replies: 50
Thread images: 7
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