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Will it be good?
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Will it be good?
>>
>furshit
>good

No
>>
>motion controls are not optional

no
>>
>>333548897
You're so cool.
>>
It looks pretty good, we needed a return to the classic Star Fox formula.
>>
It will be fun
>>
>>333549008
You're seemingly not, considering how passive aggressive you get over your animal fetish.
>>
>>333548957
serious? deal breaker there.
>>
>>333548720
Yes but people who don't play it will pretend the controls don't work and use that as a criticism. Similar to the Skyward Sword situation.
>>
>>333549302

https://www.vg247.com/2016/03/04/motion-controls-cannot-be-entirely-disabled-in-star-fox-zero/

This video also goes in depth into how the controls work. It's looking like a pass for me. I hate gyro shit and I really don't care if Splatoon fags think that "it makes the game better".

https://www.youtube.com/watch?v=GrR_-nWE9Bg
>>
>>333548897
>Hating a game because of some few autists who like to cosplay as and jerk to antros.
Nice autism
>>
>>333548720
It looks like a video game, which is a good thing. But motion controls and the gamepad second screen thing smells of aging Miyamoto.
>>
>>333548720
It looks better then Adventures, Assault, and Command at the very least.
>>
>>333549243
Awesome.
>>
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>>333549725
Pre order cancelled
>>
It will be the best new game I play this year so far I'm pretty confident about it.

Unless I missed something since January which I don't think I have.
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>>333549008
>don't insult my degeneracy
>>
>>333551387
>Gyro controls
>bad
Nigga pls
>>
>>333548720

apparently you can feasibly play the game without the gyro but you can't turn it off. maybe do coop with someone so you never have to use them?

the game looks to be decent either way
>>
>>333551387
Gyro controls are objectively the best controls outside of mouse and keyboard, which themselves aren't even best for every genre.
>>
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>all these positive comments
GEE I'VE BEEN SAVED BY NINTENDO, HOW SWELL.
>>
>>333551938
Stop living in your self-victimizing fantasy world, like half the people here are taking a shit on the game because of gyro controls.
>>
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>>333552438
>reacting like this to a joke
>>
>>333552438
>not getting the joke
>>
>It's a "/v/ bitches about motion controls when they've never played the game" episode
>>
>>333548720
Can I fuck Crystal?
>>
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>>333552652
>>
>>333552686
There is no Krystal.

You can fuck the new girl though.
>>
IT'S GONNA BE GOOD
except the dogfights though that looks like shit, 64 was better.
>>
>>333552838
>64 was better
In what way?
>>
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>>333552838
>except the dogfights though that looks like shit, 64 was better.

I don't know. Stuff like this, looks awesome.
>>
>>333552652
Because motion controls will always be inferior to the tactile feedback of a analog stick or mouse.
>>
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>>333552795
But. I. Don't. Want. A. New. Girl.
>>
No Krystal :^)
>>
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>>333552982
>>
>>333552939
This isn't true though. Wind Waker HD and Splatoon are superior with gyro (both have non-gyro as well for comparison).

Gyro is the best control method outside of K&M if its done right. Precision is higher than twin-stick. (You have to git gud though)
>>
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>>333553038
It matters to me!
>>
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New gamexplain video reveals you can play using the pro controller by itself if you select co-op. It's like one of those drivers ed cars. You can still have full control. This kills the gyro for everyone who is still crying.
>>
>>333553221
>if you select co-op
I like gyro, but does this mean that you need to have 2 players to use pro controller? Or is it possible to use pro controller and still play the game single player?
>>
>>333553221
>New gamexplain video reveals you can play using the pro controller by itself if you select co-op
That sounds ass backwards. But I'm cool with it.
>>
>>333553309
You have to select co-op. But then put the pad down and just play with the pro controller by yourself. The pro is intended for flying but there's still a fire button.

Kind of reminds me of co-op for house of the dead 2. I would play by myself but with two lightguns and go to town. Two players was not manditory.
>>
>>333553506
>You have to select co-op. But then put the pad down and just play with the pro controller by yourself.
Ah great.

>this won't stop retarded shitposting though
At least it's something to reply with before ignoring them.
>>
>>333553137
Ocarina of Time 3D is also a good example too.
>>
>>333553221
>have to jump through hoops and get other people to play just to turn off a feature that should be a fucking button in the options menu to begin with
I was so fucking hyped. SO FUCKING HYPED IT WAS GOING TO BE LIKE FUCKING 64 AND NINTENDO ONCE AGAIN TAKES A SHIT ON YET ANOTHER FRANCHISE WITH THEIR STUPID FUCKING IDEAS AND GIMMICKS. HEY YOU WANT A NORMAL GAME? WELL HERE IT IS, BUT FIRST LET ME SPRINKLE SOME COCK SAUCE ON THAT SHIT REAL QUICK! F-ZERO?

>"REE DON'T KNOW RHATT TO DOOO"
YOU KNOW HOW TO INSERT FUCKING DUMB SHIT INTO EVERYTHING ELSE WHY CAN YOU DO THE SAME FOR F-ZERO? EVEN STILL I WOULDN'T FUCKING WANT AN F-ZERO FUCKFEST I WANT A REAL ONE BUT IT JUST PROVES NINTENDO ARE A BUNCH OF INCOMPETENT CUNTWAFFLES WHO HAVE 0 CLUE WHAT THE FUCK THE FANS WANT OR WHAT THEY'RE DOING
>>
>>333553137
>Wind Waker HD and Splatoon are superior with gyro
Subjective, I've played both and found gyro to be lacking.
>>
>>333553853
now i want waffles
>>
>>333553853

This. I don't want to even touch the gamepad. I refuse to consider it good, and I shouldn't have to jump through hoops just to avoid using it. If I'm spending my money, I should get to chooose what controller I want.
>>
>>333553506

You can only fire a single laser (regardless of upgrades) and there are no chargeshots if you play like this, it's shit.
>>
>>333553221

Funny how you don't mention the part where the video states that if you do that, you can't use double lasers or other power ups, can't lock on and most boss fights become impossible in the all range mode shooting sequences.

It's almost like if Miyamoto caught on that some people would try to have fun without his gimmicks and he immediately went out of his way to put a stop to it.
>>
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>>333553853
>all this butthurt
>>
>>333552575
The joke is Nintendo really
>>
>>333554098
Shit yeah I forgot about that point. Well I guess everyone is going to have to deal with the gyro. :^)
>>
>>333554080
Yeah it's fucking bullshit that they don't offer a Balance Board control option
>>
>>333554080
Absolute refusal to adapt to a control style is kinda dumb famicom.
>>
>>333548720
NO NOTHING IS EVER GOOD THE GAME WILL BE SHIT JUST SHIT
SHIIIIIIIIIIIIIIIIIIIITTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT
>>
It'll probably be alright
>>
From what the GameExplain videos show? It looks fucking awesome.
>>
>>333554771
Needing to change my controller for every game in the Wii U library is also pretty fucking dumb famisdfjasweu
>>
Imagine this

>It's the final battle with Star Wolf
>Pigma is the last one to be shot down
>His Wolfen is minutes away from exploding
>Begins to speak
>Fox I have something to tell you, it's about your father
>He sounds remorseful she Fox lets him speak
>DADDY SCREAMED REALLLLLLLL GOOD BEFORE HE DIED! Insert crazed laughter then the Wolfen explodes.
>>
>>333555441
Why would you change the controller for every game? everyone uses the gamepad.
>>
>>333555830
Star fox is better written than it has any right to be.
>>
>>333555937
>use the Pro Controller for MK8, Bayonetta 2
>use the Hori for Pokken
>use the GC controller for Smash
>need to use the gamepad for Star Fox (and Pikmin 3 IIRC)
>>
The 'gyro controls are bad and will ruin the game!' meme needs to die. I'm still salty about how faggots who never even tried to learn the controls for Uprising shit on it, and that's one of the best games for 3DS.
>>
>>333548957
>>333549302
Only for shooting, actually.
>>
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>>333556318
So are you mad that you get the option to use more than 1 controller in most games?
>>
>>333548720
>Forced motion controls
>ALL radio chatter comes through the gamepad (can't be disabled)

Miyamoto must be stopped.

Aside from that I'd be really excited for it, GameCube graphics and all.
>>
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Krystal is best
>>
>>333552652
But the gyro controls in Star Fox 64 3D were terrible and the game literally dumbed down the difficulty when they were on.
>>
>>333554771

There is no need to adapt to a control scheme that will more than likely never become the standard. Motion controls were a stupid fad, too bad Nintendo still hasn't realized this.

The fact that Nintendo thinks that it's acceptable to sell a game in this day and age without its gimmicks being optional, just goes to show you why they are currently in last place.

Nintendo will be a much better place the day Miyamoto and the other out of touch old fucks retire.
>>
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>>333553221
>New gamexplain video reveals you can play using the pro controller by itself if you select co-op. It's like one of those drivers ed cars. You can still have full control. This kills the gyro for everyone who is still crying.

This is half true.

In co-op mode, the pilot can shoot BUT the pilot can no longer use lock-on charged shots OR the twin lasers (those are still reserved for the gunner).

>>333553309
>>333553416
>>333553506
Don't get too excited.
>>
>>333556497
He is, because aside from Mario Maker, the gamepad has never justified itself.
>>
>>333557220
So?
>>
>>333557220
>the gamepad has never justified itself.

Eh. There are some games that use it very well. Pikmin 3 with the Wii Remote and Nunchuk, combined with using the Gamepad to micromanage the captains, is extremely well done, and efficient for playing that game.
>>
Dunno you tell me.

>SECTOR GAMMA
https://www.youtube.com/watch?v=9Xnr587jdDw

>SECTOR BETA
https://www.youtube.com/watch?v=VP4UD7dTWmg

>LONE WOLF BATTLE
https://www.youtube.com/watch?v=ieZ5PQrKisc&nohtml5=False

>CORNERIA 2 + BOSS
https://www.youtube.com/watch?v=_XkulJbiFJY

>ASTEROID FIELD
https://www.youtube.com/watch?v=1cimVniTYL8
>>
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>It's a "all the pros of the came are of courtesy of Platinum while all the cons are because of Miyamoto" episode
>>
>>333557220
The gyro controls for Wind Waker and Twilight Princess are fucking stellar. And the off-TV play is so good it makes me hope the rumor of NX being a console/handheld hybrid are true.

I don't care for the touchscreen aspect but the second screen and subtle gyro controls are stuff that actually is improving games, the public ignores it because it's not an overpowering stupid gimmick like the Wiimote or Balance Board, and "gamers" ignore it because they reguse to accept any change whatsoever but these are the ways traditional controls actually CAN be improved, not replaced with stupid Kinect and remote gimmicks.
>>
>>333553923
I feel like if you got better with it you'd agree, because initially trying it I felt the same.
>>
>>333557982
>>333557518
That's great and all what's the problem or harm in giving us multiple control schemes. Literally there is no plausble reason why you could move the reticle with the right stick and shit like keeping the voice game pad only just feels there forcing the game pad people use to being able to choice. People keep screaming on about how gyro controls are the most optimal way to play but people don't give a single fuck about what's better and what's not, people should be able to choose how they wanna play, taking that choice away is a step backwards in game design
>>
Looks pretty decent honestly.

But like most WiiU games, a little lacking in content.
>>
>>333559440
Yeah I'm not saying it's wrong to give both options, just that I'm waiting to play the game to see if their claim that it was intrinsically designed around the gyro controls holds water.
>>
>>333559440
>people don't give a single fuck about what's better and what's not
>people don't give a fuck about how good the controls or gameplay are
This is what gaming has become, shit like this is why console shooters have a fuckton autoaim.
>>
Maybe.
>>
Using the gyro controls to aim, the stick to steer the Arwing, and the other stick to boost/break/etc all while using buttons to shoot, charge, fire bombs, etc sounds like the game equivalent of patting your head and rubbing your stomach while doing something else. I'd like to try it before deciding to buy it but I don't know anyone with a WiiU or anyplace near me that still has game demos up.
>>
>>333552921
>don't transform into the Walker when Wolf transforms
>Blade Wolfen is suddenly a lot easier to hit

I mean it looks cool, sure. But it seems to be more flashy than substance.
>>
>>333559972
>Twisting words and context

You know good well I mean people don't give a shit about what controls are supposed to be the best they just want to use what's comfortable to them
>>
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>buy a Gamecube
>have to use the shitty Gamecube controller for 99% of the library
WOOOOOOOOOOOOOOOOOOOOW
>>
>>333560742
You knew every single game on that console would be build around that controller.

If you didn't like it, it's your fault. That has absolutely nothing to do with the Wii U and Star Fox situation.
>>
>>333554080
>If I'm spending my money, I should get to chooose what controller I want.

But you do. Choose not to spend your money on the game and you won't have to use the gyro. Problem solved.
>>
>>333561012
>Nintendo designs a gimmick into their console
>get shocked and offended that the games they develop themselves utilize it
>>
>>
>>333556823
>ALL radio chatter comes through the gamepad (can't be disabled)

Then how are there videos of SF0 with the radio chatter included? You can have the chatter come out the regular speakers if you want.
>>
>>333560739
>You know good well I mean people don't give a shit about what controls are supposed to be the best they just want to use what's comfortable to them
That doesn't change much, console users are obviously more comfortable with their gamepads, yet that's why console shooters need auto aim to a degree because the controls are slower and less precise.
>>
>>333561012
>You knew every single game on that console would be build around that controller.
Just like the Wii U gamepad?
>>
>>333561028

While I agree with this. If a lot of people choose to take this attitude, this could very well kill this game's sales.

It's a real shame that this will probably be the last Star Fox game that we ever get. It's even worse when you consider that they'll probably think "well I guess no one likes Star Fox anymore" instead of "gee, maybe we should have really given them different options on how to control the game".
>>
>>333561115
They're not even consistent with they're gimmicks, they didn't stand by it at all.

The Wii U is on its last leg and now here 4 years later we're finally getting a game that FORCES you to use gyro controls? For a highly-anticipated game in a series that never had gimmicks before (bar SNES)?

>>333561424
Pokken
Smash
Bayo
etc
>>
>>333561486
>"well I guess no one likes Star Fox anymore"
That happened with Command anon.

I hope Zero doesn't do as poorly as that game.
>>
>>333561486
Intolerance of motion controls isn't as widespread as you think
If the game flops, it's not going to be because of the control scheme, it's going to be because of low install base and declining franchise popularity.
>>
>>333557982
I had no idea TPHD had gyro controls. Does it have the GC controls as an option? I remember the Wii version being abysmal because the motion controls were shit, being a launch game for the Wii there was no motion plus and they were still figuring shit out.
>>
>>333561337
Most shooters on consoles don't have auto aim though
>>
>>333561556
Those games were made with the gamepad in mind tho, they use the controller gimmicks in one way or another.
>>
>>333557636
>Asteroid Field is now an escort mission

Its weird how this game is really changing up Star Fox. Not saying its bad, actually, i'm happy that they're bringing all this variety to Star Fox.
>>
>>333561556
>Pokken
>Smash
Both designed with gamepad.

>Bayo 2
3rd party.
>>
>>333562040
At least the more popular ones do have aim assist, halo, all CODs, uncharted, to name a few.
>>
>>333561424
Every game for the Gamecube be it first, second, or third party, with the exception of Crystal Chronicles, Four Swords, and DDR, are made with the GC controller in mind. Because that's the main thing it has.

Now the WiiU is different. It has the procontroller, wiimotes, the attachments for the wiimotes, the gamepad, and even GC controllers now thanks to that adapter.

Now if you were going to release a game on the WiiU what control scheme would you go with? Turns out not everyone is picking the same option, even Nintendo can't decide since not every game by them uses the gamepad.
>>
>>333561723

I don't know. I mean while we may mock casuals that base their purchases on metacritic scores on here. The fact is reviews probably do influence sales to a certain extent and this is a game that has already gotten some negative feedback from the gaming press (hell, the gamexplain guy even mentions about how he keeps getting contacted by "journalists" that can't wrap their heads around the controls).

Poor reviews could very well tank this game's sales even further and while I agree that there are other factors, a game like this really needs every sale that it can get.

I'm just sad that it's starting to look like this game will be remembered more for its controversial control scheme instead the other things it has going for it.

>>333561625
Yeah, as someone that genuinely loves the Star Fox games and isn't just here for shitposting purposes, the idea of this game bombing is kind of depressing for me.
>>
>>333562075
I like 64 and I'm looking forward to this game. But I've seen people unironically claim the series is ruined because of minor changes, like ROB saying "Watch for supplies" instead of "Sending supplies" like in 64. Of all the things to get pissy over, I mean it's not a major thing like the controls.
>>
>>333562552
And they are usually turned off as the default until otherwise
>>
>>333562346
>Both designed with gamepad.

Yet fully functional without it.
>>
>>333562610
>Now if you were going to release a game on the WiiU what control scheme would you go with?
Doesn't matter, having different options doesn't mean the gamepad isn't the focus, at least to the buttons avaible.
> Turns out not everyone is picking the same option, even Nintendo can't decide since not every game by them uses the gamepad.
Yet every game uses the gamepad, to an extent or another.

>with the exception of Crystal Chronicles, Four Swords, and DDR, are made with the GC controller in mind. Because that's the main thing it has.
The Wii U gamepad has less exceptions than the Gamecube, if anything you supporting more my point than yours, like go ahead and name more games than the Gamecube where you CAN'T use the gamepad.
>>
>>333563283
Sure, no argument there.
>>
Why are Star Fox girls so perfect?
>>
>>333563165
That's not true though, they are usually turned off by default, and in some of those games you can't even turn off the aim assist.
>>
>>333563148
>But I've seen people unironically claim the series is ruined because of minor changes

Do I need to break out one of the multiple "Where do you think we are" pictures?
>>
>>333563514
>>333563165
>they are usually turned on by default
My mistake, fixed it
>>
>>333563567
I'm not talking about here on /v/.
>>
>>333563676
Then you're still dealing with autists.
>>
>>333563772
Who else would play or pay attention to some video games?
>>
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I miss the old fox design, I'm not really a big fan of the newer one. Why did they even get rid of it?
>>
>>333563846
people who just wanna have fun
>>
>>333563846
kawaii anime girls
>>
>>333563593
Honestly I see aim assist as a placebo option because trying the with and with out them there was no real difference in the two to me
>>
>>333549725
>I hate gyro shit and I really don't care if Splatoon fags think that "it makes the game better".
>I don't care if I'm wrong, I'm gonna stand by my position
Okay gramps.
>>
Alright
Is gyro aiming REALLY such a problem. Only thing I'd be mad about is not being able to use the pro controller. Then again I don't care for star fox
>>
>>333561898
>I had no idea TPHD had gyro controls. Does it have the GC controls as an option?
You mean can you turn off gyro aiming? Yes. It even has options for the Wii's third person aiming or the GCN first person.
>>
>>333561556
>has never had gimmicks before
>what is Command
>what is 64 3D
>>
>>333559440

I agree that options are better, I can only guess that Nintendo decided to start forcing gyro after Splatoon's success because otherwise it would never leave gimmick status as people would stick to analog aiming out of familiarity.
>>
>>333561898
There's no shitty waggle, it's just the gyro aiming, which no matter what you think of motion controls is fucking great. You barely have to move, it's extremely natural feeling and accurate. It also makes all the shooting gallery minigames easy as fuck (as it does in the N64 remakes).
>>
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>>333564058
>I see aim assist as a placebo option
Sure it is champion.
>>
>>333565016
>Halo and Star Fox are developed by the same people
>>
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>>333565145
So not only you are wrong, but also unable to follow a conversation?
>>
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>>333548720
>2016
>rehash of a remake of a reboot from 20 years ago
>still no online
>no pro controller support
>too short
>fully priced
>shit graphics
>awful voice acting
>Shiggy 'Sticker Star' miyamoto directing

>good
>>
>>333566485
Never trust a PEPE poster.
>>
>>333566485

>Implying he hates story in Zelda or Star Fox
>Literally just said recently that Star Fox is plot driven, you know like fucking Zelda is

Just hates plot for Mario you stupid frogposter
>>
So we will add the game to "games ruined by not normie safe controls" list.

>Kid Icarus Uprising
>Wonderful 101
>Splatoon
>Skyward Sword
>Donkey Kong Country Returns (Wii)

What else?
>>
>>333567485
>KI:U
>W101
>DKC
>Bad
What the fuck are you on?
>>
>>333567585
Lots of normies hate:
Kid Icarus Uprising because of dual sticks.
Wonderful 101 because ANY GAME that forces someone to use the gamepad stylus is a gimmick and not normal on controls.
DKC:R makes you have to waggle to roll, which normies hate.

I am saying that normies can't adapt to different controls, and just call the game shit cause the controls are different. They think of these games as bad because of those reasons.
>>
>>333567860
Ah got you.
>>
Are people so adverse to the prospect of tilting their controller that they'd boycott the game on principle? I mean, it's stupid that there doesn't seem to be an option for dual stick controls, but I don't see how this could ruin your game experience. Did you boycott Super Mario Galaxy because it forced you to waggle to do a spin? Waggling in Wii games to perform actions that could be accomplished with a button was a lot dumber and made less intuitive sense than tilting a device to aim, yet I'm sure that a lot of people would argue that if that was your only reason for avoiding a game like Super Mario Galaxy, you'd be missing out.
>>
>>333568738
Maybe some of it is genuine concern for the gyro controls, but
most of the posts that complain about it seem like shitposting

And as far as "waggling" goes, that's rather hyperbolic, too. I'm playing SMG2 and a little flick of the wrist is
all it takes. I can sit in any position I want and still play the game properly because of the controller's design
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