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Will it be good?


Thread replies: 538
Thread images: 52

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Will it be good?
>>
>>333383287
It looks fun, so probably.

When the biggest complaints revolve around the fact the gamepad's great gyro aiming controls and surround sound speakers are being used you can tell you've got something nice.
>>
>>333383448
The biggest complaints I've been seeing is that it's not a sequel to Assault. Really.

So yeah, I'm hyped. I haven't actually watched any gameplay footage, because I want to be surprised.
>>
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>>333383287
Yes.
>>
>>333383287
Mite b
I'm probably going to wait and see what the reception is before I get it or not
>>
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>>333383287
I'm noticed strong PG's influence on this game, so yes, it will.
>>
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>>333383536
>not a sequel to Assault.

That just means it will be good.
>>
From the Japanese trailer it appears that you can set it to only use gyro controls if the right trigger is held down. That seems like it'll work for me.

Now all I need is confirmation that the voices can be set to come out of the TV and not the gamepad and we're golden.
>>
>>333383536
Yeah, the only complaints I see aside from controls are from Autismo Furfags butthurt that Krystal won't be in the game.
>>
Does it still look like a GameCube game graphically
>>
>>333384491
It's improved a lot since they first showed it at E3 2014.
>>
It looked really good from what little I've seen.
>>
>>333384643
It looked like trash in 2015 too
>>
>>333384491
The graphics are still sub-par for the most part, although oddly every area after Corneria looks noticeably nicer, so they picked a horrible level to showcase first. Regardless, the gameplay looks solid, and early review players have noted on its challenge and level design variety - it sounds like a lot of fun
>>
>>333383287
Looks like the best Star Fox since 64(3D) so yes. At the very least, better then what came after 64.
>>
>>333384687
Doesn't mean it hasn't improved.
>>
>>333385084
SHUT UP AND LET ME SHITPOST PLEASE THIS IS /V/
>>
>>333385329
No. Go to your room.
>>
>>333383573
>Potentially fight up to four of these at the same time at some point in the game.
>>
This is a nice thread.
Is it a timezone thing?
>>
>>333385439
We already know from what we've seen so far that there's a 4 on 4 and a refight with upgraded Wolfens. We've also seen at least 1 on 1 with anime special attacks.
>>
>>333385485
Yes, euros are the chillest in /v/. I really hate to say it but they actually are, Ausfags tend to memespout and Americans make up a loud obnoxious majority with few that actually attempt discussion. Welcome to the secret golden hours of /v/
>>
>>333383287
looks pretty awesome
>>
>>333384440
>le Krystal meme

>>333383536
>>333384331
even if we ignore Assault, the main complaint is that it's a fucking retread
>>
>You'll be seeing your father soon!

not

>You'll be seeing your dad soon, Fox!

Somehow all these minor changes are going to factor into the storyline. I can feel it.
>>
>>333385084
No doubt, but half of the reason I play games set in space are the immersion
>>
>>333385883
It only really looks bad on Corneria, everything else looks fine
>>
>>333385605
It exactly the same outside of /v/ my friend
>>
>>333385784
>retread
It's the first straight up game like 64 since it came out. That's not a bad thing.
>>
>>333384491
It's actually worse, if you play Assault on Dolphin in HD it looks better.
>>
I thought it was going to be shit, but the recent boss fights look really damn good, especially Blade Wolf. I also hope there's more levels as fast as Sector Gamma and less of that gay little data robot.
Everyone's going to trash the gamepad controls, though.
>>
>>333386196
But Assault is a mostly shitty game so it balances out.
>>
>>333386196
>if you play a HD mod on inherently superior hardware it makes the uglier game look better
Gee what a shocker
>>
It's a fucking Star Fox 64 - The Lost Levels being sold at $60.
With horrible graphics too.
If you like that kind of repetition go for it though.
>>
>>333386276
No one wants to continue off Command.
>>
>>333386270
It means the models and textures were actually better and had to be downsized because the console couldn't output them due to resolution.
It means they tried harder on Assault than on SF0, they have no excuses for it to look so shit AT 720p.
At least it looks to run at 60 fps.
>>
>>333386276
I'd buy the shit out of SF64: The Lost Levels.

This isn't it though. I'm not sure if that's a bad thing yet.
>>
>>333385605
I'll have to pick my times wisely from now on. It's rather awful to see some of the things people say later in the day.
Speaking of Zero, I thought the game looked good stylistically when I saw the game played with high quality footage. Can't say the same for Corneria, but the desert was beautiful.
>>
>>333386276
It's only 60 if you buy it with Guard, otherwise it's less than that. Plus people care more about the gameplay than the graphics, there's already evidence that this is not the same as Starfox 64 with the different vehicles and things like "Corneria 2" in there.

>>333386370
Nobody disagrees that it looks pretty ugly in the current year, you're only preaching to the choir - the fact it runs 60fps on two screens has something to do with that I imagine. What you fail to realise is, so long as the gameplay's good, nobody cares.
>>
You can tell these guys don't really like it because of the motion controls but say the co-op makes it playable. Kinda
https://youtu.be/ZCoOh04pDyM
>>
>>333386370
>It means they tried harder on Assault

that's a leap
>>
>>333386461
I've looked at quite a bit of footage and Corneria really is the ugliest planet graphically, all the rest look quite nice
>>
>>333386461
Not him but that's kind of harsh, don't you think? There are moments of all kinds, during all times of the day, regardless of who's behind it, or what it entails.

>>333386370
60FPS is a good priority to have though.
>>
Can you actually switch to chicken mode on the fly or is it a scripted thing?
>>
>>333385986
it is if the game solely relies on it

also 3DS64
>>
>>333386621
in most segments you can switch it on the fly. I did it during Pax during the first stage of corneria.
>>
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>>333383287
>>
>>333386196
Not even.
The texture resolution and blockiness really show its age.
The lighting is also terrible compared to Zero.
>>
>>333386621
On the fly as long as ground is present, some secret paths are opened by using it at certain points
>>
>>333386524
I wish SOMEONE would show how you can customize the motion controls.

Just fucking press pause and show the menu.
>>
>>333386681
That's a port anon.
>>
>>333386824
Remake.
>>
>>333386524
get ready for every single reviewer to run through it to the first end without any sidemissions or alternate paths and complain about how the gyro was hard to control.

I'm thinking low 7s on metacritic, and the fanbase divided between people who played it and liked it, people who played it and didn't, people who didn't play for some stupid reason (like the voices) and furfags
>>
>muh grafix
It runs at 60 FPS which is really all that matters. I'll make any number of graphical concessions to get a stable frame rate.

>muh rehash
This is EXACTLY what Star Fox fans have been wanting for years; they tried their hands at experimentation with this series with mixed results; getting back to the basics of what made SF64 one of the most beloved video games of all time is exactly what was needed.
>>
>>333386898
Nah, I think already the people who are going to play the game are going to universally love it. The people bitching probably don't even own Wii U's, considering the complaints about the gyro controls, which make no sense if you've ever actually used them.
>>
>>333386884
A remake has to significantly change things.
>>
>>333386824
remake

like this one

>>333386941
only one game actually tried to go beyond, but it was rushed due to being redone from an arcade game

one was a reskin of a different, non starfox game and the other was deliberate not-trying-at-all
>>
>>333387012
>A remake has to significantly change things.

generally just graphics and controls

which sf3ds did
>>
>>333386993
I can't really speak for taste, there are probably people out there who just really want another star fox adventures game out
>>
>>333387012
>a remake isn't a remake unless they make it a completely different game
Then it's not a remake, retard.
>>
>>333386884
>>333387026
Whats new in sf64ds that warrants it to be called a remake? At most it appears to be a remaster, but I'm not sure since I haven't played it yet.

>>333387105
That's a remaster. Do you consider WWHD and TPHD "remakes"?
>>
>>333387162
Who are you quoting?

Anyway, he's right - changes graphically and input changes are elements for a remaster, a remake or reboot would change levels or enemies or gameplay mechanics in some form
>>
>>333387192
>>333387294
>A video game remake is a video game closely adapted from an earlier title, usually for the purpose of modernizing a game for newer hardware and contemporary audiences. Typically, a remake of such game software shares essentially the same title, fundamental gameplay concepts, and core story elements of the original game.

>A remake typically shares very little of the original assets and code with the original game, distinguishing it from an "enhanced port", partial remake, or remastering.

Wind Waker HD and TP HD share the same engine, code, and models from the originals - those are a remasters.

Star Fox 64 has remade code, remade models, and remade music.
That's why it's a remake.

Christ, this isn't hard to understand.
>>
>>333387105
Whatever then.

>>333387162
I guess Zero Mission Oath ect ect. Aren't remakes because of the gameplay being improved vastly(And different in Oath's case)
>>
>>333383287
It looks pretty good, quessing from the trailers.
That landrobot form even has a dodge which feels very Bayonetta like.
>>
>>333387294
err what

remakes pretty much keep most of the shit of the first game, maybe add some new stuff, but otherwise keep the spirit of the original game and use new resources
>>
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>>333386715
>>333386756
I can't do it in space can I?
You know, asking for reasons...
>>
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>>333387379
>some remakes are better than others therefore the remakes that are more basic aren't remakes
>>
>>333387361
>Star Fox 64 has remade code, remade models, and remade music.
>That's why it's a remake.
You could have just said that from the start as I didn't know that was the case>>333387461
I don't think so, at least I've not seen it.
You can fly in landmasters now, though, so I guess it's possible the walker can too
>>
Depends

It's going to be a Wonderful 101 Situation

where people pretend that the controls are bad but they simply can't get gud

Otherwise in Star Fox Terms it's going to be fucking great

Litte Tidbit some people arent aware off, gyroscope is turned off when your not shooting
>>
>>333387484
If I said it was a remake would you be happy?
>>
>>333387568
>Gyroscope is turned off when your not shooting.

Holy shit, are you serious? That would mean that the people bitching about how they like to keep their hands resting are full of shit.

Nintendo does it again. Shitposters BTFO.
>>
>>333387568

>W101 controls
>Good

The biggest and most crippling flaw to an otherwise great game.
I'm getting a terrible feeling so far that SFZ will suffer the same problem.
>>
>>333387607
Yes, because it is.
You don't get to pick and choose what is and isn't a remake just because they didn't add any bonus features.
>>
>>333387701
nigga W101 controls are tight

the only bad thing in it is the occasional genre shift that kamiya-directed games tend to suffer from (i.e. why bayonetta 2 was better in that regard)
>>
>>333387687
It's an option. Confirmed by the Gamexplain preview.
>>
>>333387701
If you have Parkinson's and can't draw a circle with a fucking analog stick, that's it.
>>
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>>333387715
It's a remake.
>>
>>333387461
Fairly sure I've seen them use it in space, landing on top of a battleship with it.
>>
>>333387880
Glad we could sort that out.

>>333387701
W101 gets better if you stop drawing things with the stylus and just do flicks of the stick.
>>
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>>333387998
>with the stylus
Jesus Christ. Use your finger.
>>
>>333385784
Only the plot and the Corneria level seem to be retreading old ground. I don't give a shit if the plot is the same shit, so long as the banter is new. Everything else just makes it seem like a straight sequel to 64.
>>
>>333388216
Stylus, finger, the point is the same, both are ineffective compared to stick.
>>
>>333387850

This looks so busy in a good way, guess the gamepad view does indeed allow for a more cinematic feel without sacrificing gameplay.

>>333383573
>>333384213

BORN

INTO A PACK
>>
>>333388254
the character interaction is also a retread as well as the levels

basically it's the same old problem we get in Mario, except Mario could pull it off because it has this "it's a play" setting, something like Mickey

you don't pull that shit on sci-fi, you don't just see Amuro and Bright destroying Zeon and Char, laughing it out, and on the next series, doing it again
>>
Is it just me, or does Fox look really tough, manly, and cute with that 'arms crossed' pose?
>>
>>333386461
I think the main problem with Corneria is that it has no muted colours. Everything is BRIGHT GREEN GRASS and BRIGHT BLUE SKY AND WATER or BRIGHT SHINY METAL so it looks jarring and plastic. Other zones (Desert planet for instance) have a more limited colour palette that lets things blend together more naturally.
>>
>>333388632
nigga it's still the same duck face except with fur textures
>>
>>333388452
Since when did Starfox have an overarching plot? You're talking out your ass there mate.

Besides, rumour has it that Zero involves parallel universes or time travel in its plot, hence the Corneria 2 fiasco.
>>
>>333388730
>parallel universes
Don't use that word, you might attract... "them"
>>
>>333383287
Everything looks good except the controls.
>>
>>333388705
I thought that was the point.
>>
>>333388730
rumor

also what, it has an arching plot

the thing is it's rehashed a lot since 64
>>
>>333388790
HALF-PRESS IS STILL A PRESS
>>
>>333388912
>also what, it has an arching plot
What's the plot through the games, then?
>>
>Star Wolf footage
>Theme remix has a choir

OST FUCKING WHEN
>>
>>333388452
It's a reboot of the series, so they went back to the beginning of the timeline which was 64
>>
>>333389126
Andross loses at the end, goes back in time with wormholes to do everything again.
>>
>>333387134


Those people are fucking retarded
>>
>>333389126
Star fox 64 has you fight andross, adventures is generally zelda but dinosaurs, Assault is TNG but with less Picard more Riker, and Command doesn't exist at all.

And throughout those, especially Assault, showed the characters' age being poignant. I love Assault because it pretty much screams /m/
>>
Am I the only one who finds the whole concept of weapons which can fire literally anywhere around the aircraft REALLY stupid?

The weapons don't rotate, so there's just streams of directed energy flying all over the place with no sensical explanation other than "Miyamoto said to make it happen".

In this game, Fox is basically doing pic related while somehow not crashing.
>>
>>333389226
>>333389373
That's not a plot through the games as a whole, they're each separate experiences with no known chronological order other than visual cues at characters aging and tech possibly advancing.
>>
>>333389557
It's a videogame where you play as a fox in an aircraft that can transform into a chicken. They're not going for realism.
>>
>>333389593
their old shit is referenced tho
>>
>>333389670

The transforming bothers me as well. If like, the wings folded up and the Arwing hovered (like a VTOL F35, for example) so that you could enter enemy spaceships and strafe internal enemies, that might have been cool. But the chicken looks pretty stupid and it means the Arwing has about 8 million moving parts.
>>
PLAYABLE WOLF WHEN. I WANNA USE THAT RULES OF NATURE MECH
>>
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nah, the game is going to crash and burn
>>
>>333389557
it's an invisible rotating turret and the gamepad is the scanner for the arwing's aiming computer

now release your autism and be free, my child
>>
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>>333389373

If the co-pilot aiming was an extra option rather than the standard gameplay, I would be down with it. It would make sense, a rear co-pilot would be aiming things like smart bombs or charged shots while the lead pilot used the lasers to shoot things in front.

I'd also like it if there is a "Classic" mode where you can just play like normal.
>>
>>333389815
Why are you trying to put realism over fun gameplay features?
>>
>>333389883

Invisible rotating turret aside, I like your automatic aiming computer idea. But then the player wouldn't have to target anything would they? They would just have to press "fire" a lot.
>>
>>333389870
Rip Wolf, he never scored
>>
>>333389974
the game is designed around having you fly in one direction while shooting in another, wanting it to be the exact same as the previous games just limits their options
>>
Gamexplain confirmed that on your second run through a level a Star Wolf team member may appear and lead you to an alternate route/battle arena if you decide to follow him. I guess that's where the 1-on-1's might come in.
>>
>>333388730

Zero even after E3 was described as an alternative universe from the mainline, so it's the second or third timeline.

>>333388912

>Andross dies
>Four years later, shit happens on Titania, Andross retrunsd again but dies shortly after
>Falco gets sick of Foxes shit because reasons, leaves the team after they took down Captain Shears and Andross, bare in mind Peppy didnt do shit in this other than command everyone cause he got old
>Another four years later, Fox and crew are poor as shit and need money, cant find work so they decide to do a freelance mission on Sauria to find valuable shit, this was altered a bit so it was a paid job from pepper
>If Adventures was finished the way it was (if MS didnt buy them out), Krystal gets saved halfway, and the two kick Scales shit in, Krystal joins Fox and crew, Andross doesnt appear
>Because of the buyout, the part where you save Krystal was the ending point and Andross returns
>Years later, cyborg bugs wreck the systems shit, Pigma finally dies for the jew he is, Wolf is revealed to being a borderline pirate than just "generic rival", Andrew dies. I dont care what was said, Pepper fucking died.
>Command does not exist

You also have that comic that like the DiC Cartoons was never tied into the games. The point is the series has always been plot driven, even Miyamoto stated this recently. He only hates it for Mario.

If this was true, we'd be seeing rehashes of Zelda NES or OoT on the lines of NSMB
>>
>>333390134
Sounds like it was made for Wiimote and chuck instead. Sin and Punishment worked really well using that system.
>>
>>333390257
and yet somehow he treats Andross like some sort of Shocker boss
>>
>>333390045

I like sci-fi. When I was like 9 years old, SF64 made sense. They're a bunch of animals, but that's because they're aliens from another solar system, and they're in these spaceships, which are like jet fighters but in space. Nothing unusual there!

Even now, I don't have any issues with SF64. The Arwing's wings are variable (they move) which is cool, and awesome stuff happens like the Great Fox covering your advance by firing giant fuck off lasers at enemy battleships.

That's all pretty logical, and I think having a sci-fi universe which makes sense creates a better atmosphere, and enhances the experience.

If I'm sitting there asking "how is that supposed to work? That doesn't make any sense" it detracts from the experience
>>
I'll never get tired of laughing at graphics whores whining about why video games aren't as super-detailed and realistic as James Cameron's "Avatar".
>>
>>333390626

I actually think the game looks fine and I'm glad they went with the SF64/Brawl Arwing design. I think it's the best looking one.
>>
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>>333386716
https://www.youtube.com/watch?v=Ynym4QbJfzw
obligatory
>>
Imagine if you took the time and money wasted on Guard and instead made Zero better.

They might have even had time to code in voices from the TV or playing with the classic controller.
>>
>>333390479
I think you may be autistic
>>
>>333390762

I saw someone say something in another thread about muting the second screen to make voices come out the tv? Maybe that will work?

The fact this isn't even just an option in the settings is weak.
>>
>>333390762
>They might have even had time to code in voices from the TV

That was probably a purposeful choice Miyamoto wanted in on purpose, for the "novelty," of the radio since you play as a pilot. They can clearly have voices come out of the TV like past console Star Fox games if they wanted too easily.
>>
>>333390762
But it's a good thing the voices come from the surround sound gamepad, and that the focused gyro controls mean it's made for the gamepad. Why do you try to shitpost about these same fallacious points every thread? Don't you have something better to do?
>>
>>333391002
>they can do it but they won't
Chances are they used too many sound channels for other things and the voices were an oversight that the gamepad fixed.
>>
>>333390454

If it's like Zelda, Ganon almost always appears no matter the situation, this wouldnt be a problem for Andross as long as they use the right method to bringing him back.

>Captain Shears used bio science to ressurrect him, the same way the Space Pirates rebuilt Mother Brain and Ridley
>His return in Adventures would be fine if it was done the same way how Ganon returned via sacrifice, the whole "he revived himself in death" was stupid, it would've made sense if Fox and Krystal wrecked Scales that he sacrifices himself to reviving him especially if there was a point where he learns about him
>Could've easily returned as a cyber entity and completely taken over the Aparoid Queen upon knowing everyone about Fox
>>
>>333391089
Miyamoto clearly has proven he'll do weird things for the sake of weird things for better or worse, sometimes.
>>
>>333390285
not exactly, wiimote would require bounding boxes or for the camera to constantly aim at what your target is, as Sin and Punishment or Kid Icarus did. The focus on Zero is for the player to choose where to aim and what their target is, at least for all-range battles, which are the moments where the game really relies on aiming and maneuvering. For the base gameplay, though, pointer controls would probably work all right, if slightly looser
>>
>>333390762
Project Guard was a different game which was made into Star Fox late into development. Scrapping it wouldn't have automatically meant Zero would get its funding instead.
>>
>>333390045

People aren't allowed to want context? Stop being autistic
>>
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>>333390928

No, I just grew up and the series didn't grow up with me.

I was hoping Zero would have some more serious sci-fi shit in it - and it does, I liked the cutscenes where the Cornerian fleet battle with Andross' ships and they're getting blown up all over the place and I also appreciated Fox's control tower fly by (danger zone). But on the whole it's gone from the srs bsns SF64 intro (remember? where the narrator explains the grim backstory about how Fox's father was betrayed and murdered?) to Prince Tricky and never really looked back.

I'm liking some of the dialogue in Zero, though.

>I'm NEVER gonna live this down!
>You got that right.
>he fucking explodes
>>
>>333391169
Yeah but read the post. Imagine, instead of a half-baked tower defense game tacked on to up the price by $15 you instead had a better Starfox Zero
>>
>>333391189
It's more autistic to nitpick about muh realism in a quirky starfox game of all things. I mean fucking anthropomorphic animals pilot them for fuck's sake
>>
>>333390479


One detail Zero is missing is how the Arwing's exhaust is suppose to be red in-atmosphere
>>
>>333390928
He's sort of right though, more eye for detail and such = Better game.

A good example is Splatoon, simple game but due to Lore, fairly interesting characters etc. it becomes much more of a living environment itself.
>>
>>333391461
You noticed that too? Fuck that bothered me.
>>
>>333391478
>Splatoon lore
>he thinks we were being serious
>>
>>333387687
It's fucking Star Fox. ALL YOU DO IS SHOOT
>>
>>333391532
Anon...i'm sorry but you are in the know right?
>>
>>333391478
There's really not that much lore in splatoon, most of it is just little jokes the devs dropped in with the lost sea scrolls
>>
>>333391461

That was a nice touch in SF64, but I quite like the blue after burner/exhaust so I'm willing to let them have that one.
>>
>>333391461
>>333391526
wew what the fuck I never even noticed that
>>
>>333389151
when the game releases and someone dumps it, so that i can fuck around in the game files and maybe grab some songs
>>
>>333391324
that's not how development works, though
>>
There is no foot missions right? Fox's ass is glued to the awing and won't leave the cockpit?
>>
>>333391585
Still, those scrolls, fun interesting character designs / personalities and the whole music / city design make it a whole. It just fits so perfectly together. I love it when developers put that kind of attention into their games.
>>
>>333391143
the thing is though, he never did that

also ganondorfs are all different much like how links and zeldas are
>>
>>333391721

Careful what you wish for - in Assault Fox would often be on an Arwing. But on the wing. Shooting at things. Not sitting, or hooked on. Just standing there and not falling off.

He needs to stay in the cockpit.
>>
>>333389557
I'm with you. It looks really sloppy.
>>
>>333391721

For right now

>There are people who seriously get assmad if he steps out of his ship
>Implying that isnt autism to the highest degree
>>
Only if they retcon Krystal out of existence
>>
>>333391324
We had this discussion last time, some anon even pointed out that "Project Guard" (it hadn't had the Starfox paintjob yet) had been casually developed for several years as one of Miyamoto's pet projects. It had no bearing on Starfox 0's development, which was done by a different development team (including a division from Platinum Games)
>>
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>>333388790
>>
>>333391815
but wingriding is great
>>
>>333391776

It's the same ganon you know of, did you not follow the timeline?
>>
>>333391843

Go play halo faggot
>>
>>333391843

I don't mind if he steps onto the ground. But it needs to be done right. Assault was fucking insane. He was fine in Adventures, but kept engaging massive reptiles in hand to hand combat when he could have just used a variety of weapons to engage them from a safe distance. General Pepper's "no guns fox" was one of the stupidest things of all time.

I mean, Fox is a mercenary, right? He'd just say "pfft, fuck this mission then! I'm taking weapons or you'll have to send the Cornerian Army to do this, which, by the way, you should have done in the first place."
>>
>>333392012
Demise?
>>
Assault was a good game
>>
>>333391884
Already done.

Katt's back and looking great (pink) as well.
>>
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>>333387850
>tfw tunnel flights
>>
>>333391324
Star Fox Guard wasn't even a Star Fox game originally. It was going to be it's own thing and had it's own handling behind it. That's like saying any rebranding is essentially time/resources wasted. Like how Kirby's Epic Yarn was originally going to be it's own game series before Kirby got slapped onto it. It didn't take away from Return to Dreamland which came out later or anything.
>>
>>333391843

The ground missions fucking sucked though.

No weight behind movement/jump, models were erected upright like Fox had a metal rod for a spine, aiming sucked, and the worse part of all was how the ground missions took place in an arena that was obviously designed for all-range mode dogfights yet where most of the the mission objectives were hidden all around the area on the ground.

I mean, sometimes you get a tank (which didn't fit in most areas that you'd have to travel into) and sometimes you get an arwing (which was worthless for the same reason) and the weapons that you collected were effectively worthless since the aiming sucked in general.
>>
>>333391884
>>333392196

>Implying

You got fucked a number of times already, why so butthurt over her still?
>>
I know that this won't have online but will it have local multiplayer? Armada and 64 local was max comfy.

Although the only thing I miss from Armada is Panther Caruso, he was a cool motherfucker. Fuck that nigger Andrew.
>>
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>>333392138

>Stinking Ape!

yeah, ok
>>
>>333392074
Demise is not Ganon.
>>
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>>333392242

Yep, this guy knows what he's talking about. It really was shit.
>>
>>333392330
literally /m/
>>
>>333392296
I can't decipher the meaning of your question.
>>
>>333392242
>>333392453

What if Zero isnt any different though? You forget the on foot was taken directly from 64s build.
>>
>>333392313
Star Wolf trio was the best.
>>
>>333392579
If Zero is shit then Star Fox won't see the light of day until Miyamoto has another dumbass idea he wants to test.
>>
>>333392579

Are you trying to compare the chicken walker to on foot missions?

Autism.
>>
>>333392242
>>333392453
rushed from the arcades

which is why I want a polished one

sadly it will never come to be
>>
>>333392330
I'd actually be really happy if Zero featured genuinely good dialogue, despite this not being on my wishlist as such.

I've just not come to expect it from Star Fox.
>>
>>333392757

Because it's a garbage concept.
>>
>>333390134

I don't want it to be exactly the same as the previous games. I want them to improve on the good parts - better graphics, more story, more character development, added gameplay elements if they make sense, interesting space environments. Zero is reinventing the wheel and it's unnecessary.

You know, if Zero was a completely new franchise I wouldn't care. I'd probably be ok with it. The problem is it's an existing series.

People wouldn't like it if a new MGS came out where Snake could fly and it's the same here.
>>
>>333392723
He's comparing the idea of the chicken walker, which is from the unreleased Star Fox 2, and used with levels from Star Fox 64, to a game on GameCube made by a different studio.

It really is autism.
>>
>>333392805

I think you might be alright on that front. See here:

>>333391301
>>
>>333392570

>The le retcon claim got fucked even before the history trailer
>Command as much as it is shit was released again
>Platinum is all over her and potentially every other girl you may like, even two who never got to see light
>The history trailer shows every single game
>Rumor is she appears in Zero anyway
>Some people asked Miyamoto about not only about her, but those who came alongside her, and two certain girls, the answer may not of been direct, but you can assume it means everyone shows up just based on the "I wont spoil too much"
>>
>>333392824
>judging a concept on something with potential

KI:U showed your point being wrong
>>
>>333392964
Well, here's hoping for some good banter.
>>
>>333392757

Because the concept itself is inherently flawed from the get-go.

I don't play Star Fox to travel on foot and search for random bugs in buildings and shit, I play Star Fox to pilot a space ship and shoot mofos out of the sky. Even when the action shifted to tanks and submarines and shit, it was still an on-rails shooter and the premise was simple enough to base an entire series out of it without it becoming stale.

Then, of course, Nintendo went full retard and kept fucking with their IPs with worthless gimmicks and half-baked ideas and here we are.
>>
>>333393107

I agree. They are to some extend abandoning their core fans.
>>
>>333393091
Zero couldn't possibly fuck that up.
>>
>>333392852
it's literally no different than subsistence's camera change for mgs3 or the addition of a camo meter over the viewcones of the previous games

The free aiming is a new gameplay element that makes sense, it gives the developers more freedom and options for level and boss design. I'm not getting where you're seeing them reinvent the wheel, especially when talking about a series that has turned into an action/adventure game and has used both analog and stylus control in the past. This is perhaps the most subdued and logical change the series has had in decades
>>
>>333393006
We'll see soon enough.

>Krystal not playable in Sm4sh, no assist trophy, no new trophy at all

I really hope she's dead.
>>
>>333393107

>He thinks the series is a generic rail shooter

I dont think you know what Argonaut really wanted to do with the first game, it only ended up that way because they werent familiar with the SNES hardware.

>Every game they made was a 3d open world exploring type game
>Star Fox 2 was damn close to this, whereas the first was only what you think it is because they had to limit that way
>>
>>333392852
>Zero is reinventing the wheel and it's unnecessary.

Not really. A lot of rail shooters have a control scheme that work like Zero, with movement and aiming being handled separately. Sin & Punishment pulls it off very well. Whether Zero pulls it off well, is another thing altogether, but it seems decent so far.
>>
>>333393328

Smash barely makes that much sense anon
>>
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>>333393454
*Sin & Punishment 2 pulls it off very well.
>>
>>333393037

Pit's walking is the same as the chicken walker. His moveset and movement style doesn't change.

In Assault, Fox became a generic TPS slug with like 3 shit weapons
>>
>>333393616
I remember people complaining about how the controls were too precise.
>>
>rip blue marine
too perfect for this world
>>
>>333393454

Sin & Punishment may indeed do it well. What I mean to say is this is a reinvented wheel for Starfox, not the rail shooting genre as a whole.
>>
>>333394280
Worst level in the game, mash torpedoes and lasers for 4 minutes and then giant enemy clam. Some of the better music though.
>>
>>333393107
the thing is the game would have more of those air stuff if it was polished and had been made purposely as a console game rather than an arcade game

>>333393179
>abandoning

every fucking time

>>333393775
more of a casualty of lacking dev time
>>
>>333393267

I think everyone accepts that Adventures was an ill-conceived idea by Nintendo to force Rare to completely change Dinosaur Planet into a SF game at the eleventh hour, and Assault was meant to be an arcade cabinet spin off.

Starfox is popular because SF64 created a large following of fans which are still willing to play games with SF characters, presumably in the hope it will be as good as the old games. That's why Nintendo keep coming back to it.
>>
I like Krystal
>>
>>333394760
SF64 fans like to overestimate their shit though, like rail shooters being big or SF64 being a giant
>>
>>333394547
We can talk what could have been. But at the end of the day Assault's ground levels were pretty dull almost coming off as unfinished or at least not refined.
>>
>>333394872

64 and SNES are the only saving graces of the series
>>
>>333384491

1080p 60fps
>>
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>>333394280
>he wants the Blue Marine back
>>
>>333391815
>often

He did it in TWO levels and only for specific sections.
>>
>>333394890
Agreed
>>
>>333395080
Make that 1080p 60fps and 480p 60fps simultaneously. That's pretty impressive.
>>
>>333394760

Assault was in development since 02, you would've shat on it anyway even if Adventures didnt happen.

Just like Mario 64 and OoT, which spawned the most cancerous group.

>Shat on Sunshine and ironically got butthurt over the half A presses meme for fear of Mario 64 being ruined

>Hated Wind Waker for a year upon its debut cause it wasnt like the tech demo they saw, they even complained about Twilight Princess and the rest that followed

>Hated every game after because it wasnt a direct copy of their masterpiece that they even delude themselves by saying they're not real games

The trinity of autism, the 64 games is exactly that
>>
>>333395091
The Arwing should have a aquatic transformation and there should be levels where you can dive from air to water.

That shit would be hot.
>>
>>333395351
I never knew I wanted this until now
>>
>>333384689
>The graphics are bad
What the hell are you using as a comparison? If it's not within other games within the system, it just shows an awful bias.
>>
>>333395330

Actually, I bought Sunshine on release day and played the hell out of it.

I was disappointed about the tech demo though. But SF64 and OoT were darker than Mario 64. Mario is always bright and carefree, and I thought the new setting and water jetpack mechanic was creative and created a warm, playful atmosphere.
>>
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>>333395351
Holy shit.

This actually sounds pretty dope.
>>
>>333395612
Aquas could have an all range area where you have to shut down underwater surface to air missiles while contending with a team of Gundam mechs in the air.

The Gundam mechs combine into a giant mech for the climax and it has different attacks in the air and in the water.
>>
>>333384213
Is there a video of this? I can't seem to find anything.
>>
>>333395783
Compared to other Wii U titles
>>
>>333395893

NOW I WANT A STARFOX GAME WERE THE MAIN BAD GUYS ARE A GROUP OF POWER RANGER TYPES
>>
>>333395893
>seamless battle between water and air, diving around like motherfucking flying dolphins

Just fish my shit up
>>
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Post Krystal
>>
>>333395983
https://www.youtube.com/watch?v=ieZ5PQrKisc
>>
>>333396302
holy fuck that's hype
>>
>>333396302
the important thing to take away from here is at one point the video skips ahead by one minute and the player has lost most of their health
which means there is probably a super awesome phase of the fight they aren't showing
>>
>>333396139
>They all have their own color coordinated ships
>And a mecha
>>
>>333396721
>each Power Ranger had an animal theme
>but now THEY ARE THAT ANIMAL
>>
>>333395003
>adamantfanboy.jpg
>>
>>333395330
64fags are generally cancer
>>
>>333396302
>The Star Wolf theme is one of the most iconic songs from the series
>All about the badass dogfight with your rival
>How should we spruce it up for SF0?
>...slow orchestral take with a choir?
>GENIUS

Between that the voice actor's dopey line reading, I'm done.
>>
>>333397297
which is weird because Assault also had an orchestral Star Wolf theme yet it was much better
>>
>>333397297
Did you get this upset when they had a chorus for Bowser's fights in the Galaxy games and NSMBWii?
>>
>>333397297
don't you know anything? slow orchestral version of songs mean the stakes are higher than ever!

plus the voice work has always been dopey, thats why the game is so quotable, because of the silly delivery
>>
>>333397297
It could be worse honestly. I would have liked a more faster paced remix myself but it's still alright.
>>
>>333389865
>Miyamoto
>letting anyone but the "main character" be playable
>>
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>Not pandering to furfags

It's like nintendo wanted it to flop
>>
>>333398420
If that's what it takes to avoid pandering to degeneracy I'm sure they'd be happy with their decision.
>>
>>333397943

Assault was supposed to have you play as everyone with their own plotlines, if it was like Doki Doki Panic, you had to go through everyone to even finish the game. At least I assume that was how Doki Doki Panic worked based on the level system because the four characters all had separate branches.

>Fox
>Falco
>Krystal
>Slippy

It would've been much better if that happened, cause then the replay factor would've been higher.
>>
>>333397194

Its fucking true. That's Why Zero exists, to wash away the Krystal trilogy autism
>>
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>>333398732

Me too! maybe when they go bankrupt and their IPs go for auction a worthwile developer like sony will snatch them and give them proper treatment.
>>
>>333397451
I don't know what it is about Assaults version - maybe the Spanish flare? - that makes it work. I guess because it had some character to it.

>>333397463
Those are wholly different scenarios and you know it.
>>
>>333398732

Anon, unless you're retarded, everyone else in the game is no better. In fact, three guys in particular get the most repulsive material compared to her and Katt, and they too got said shit, but not as much as they do which still happens.

The worst part is how hostile they are about it, actually it's funny because even a simple joke comment about Fox or Falco being paired up with their ideal mates pisses them off.
>>
>>333398979
>Nintendo
>going bankrupt over 1 franchise
Nigga they're drowning in money.
>>
>>333398917

>T-they're the real games, the others didnt count!

If this isnt delusion then I dont know what is.
>>
>>333399123

lmao keep crying over your fanfic
>>
>>333399001
It's the exact same thing and for the exact same reason, adding a wordless "Aaaaaaaaaa ooooooooh" choir makes it sound more tense and epic. There's a reason they do it in a lot of movies.
>>
>>333399001
spanish flare, and despite being orcehstra, it was still fast paced

>>333398770
I assume Peppy and Wolf too since they're playable in multi too?
>>
>>333398917
>muh Krystal

every fucking time

I loathe Krystal with passion yet consider Assault top notch and worthy, and a shame that it never reached full potential because of Nintendo and 64fags
>>
>>333399289

>Gets analblasted over someone calling you an autistic purefag with a delusion on top of it
>Tries to backpedal and act smug
>>
>>333387850
i like that speed
>>
>>333399431

Krystal is the one common element all the shit games have. She's simply a symbol.

you fucking sperg
>>
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>>333384213
METAL GEAR?
>>
>>333399338

I believe it was just the four, Peppy even before Adventures kinda just stopped fighting because he aged, plus I think the death of Andross was enough to say "yeah, fuck it i'm done now".

Wolf i'm kinda surprised they havent really done yet, im not counting Command because that doesnt exist. Ironic because I found the bounty thing ok, just the plot on his end was stupid. "Hey lets like do this and we'll be lifted of it for no reason
>>
Krystal did nothing wrong
>>
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>>333399761
>calls someone sperg over something that claims as a "symbol"
>>
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>>333383536
>it's not a sequel to Assault

Christ all fucking mighty, when will this meme end? Namco had no idea what they were doing with Assault. I still remember replaying the first level over and over thinking "This is the closest I'll ever get to Star Fox 64 2 isn't it?" Everything after that was either generic third-person shooting, LANDMASTER, or lackluster Arwing missions (except Fichina, I think).

Multiplayer was Assault's saving grace. I hate to admit it, but that shit was pretty fun.
>>
>>333393328
But she did have a trophy in Smash
>>
>>333399551
learn what backpedalling means you fucking retard. Fucking hell, 10 years later and you're still being fucking weird about your blue waifu
>>
>>333390109
like, its not the first time he explodes in game?
>>
>>333399083
>>going bankrupt over 1 franchise

Nintendo is fucking up. Got an idea? It's from nintendo? They fucked it up, 90% chance. Star Fox being a stale rehash and not playing in any fanbase's strings is just a reflection or their complete disconnect from the current industry, the NX actually being some tablet shit with no buttons will be the final nail in the coffin, with censorship, killing entire franchises like paper mario and just releasing shovelware by the tons as well as pretending their older franchises like f zero and metroid don't exist were just paving the way for their eventual demise.
>>
>>333399913
Assault wasn't supposed to have singleplayer it was a last minute addition which is why it uses so many multiplayer maps
>>
>>333399761

See >>333395330

You would've still bitched about Assault anyway even if that game never happend. Your borderline mysoggyknee view of a female is retarded.
>>
>>333400040
Top shitposting senpai, tell me more
>>
>>333399829
Assault really screams "Wolf side" of singleplayer

also I hate how Command handled him too, it's way out of character for him to suddenly backstab Fox since their goal is pretty much the same and he'd still get it anyway, and he strikes me as someone who always fulfills his contract, it's main purpose really is just for Wolf to feel bad afterwards, and of course Krystal hijacks the ending too
>>
It'll be GOTY 2014 easily.
>>
>>333400117

No need, this E3 will be all you need to know.

>>333400187

Subtle, but I think GOTY 2006 makes more sense.
>>
>>333400086

I would shat on assault anyway because it's a fucking awful game. Go back to tumblr you braindead cunt.
>>
>>333383287
Well, new info came out about the amiibo use.

Fox only works on the first stage, you get a skin to play as an snes arwing.

Falco supposedly works everywhere, you get to play as a black arwing, where you do 4x damage and take 4x damage.
>>
CAN I PLAY WITH WII MOTE AND NUNCHUCK? THIS IS IMPORTANT
>>
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>>333395330
>Comparing ASSault to WW and Sunshine

fuck. Krystal trilogyfags are the worst
>>
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>>333400509
In co-pilot, yes.
>>
>>333400638
no
>>
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>>333400071
That would explain everything.
>>
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>>333399942

>You retards are still being weird over her
>Yet I still bitch about her to this day
>>
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>No cockpit view

It's 2016

64 did it nearly 2 decades ago

What the fuck went wrong?
>>
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>>333400829
>No cockpit view
>>
>>333400829

I dont think anyone used cockpit view.
>>
>>333400829
I take it you have nott seen,read, or heard ANYTHING about the game since 2014.

https://www.youtube.com/watch?v=9Xnr587jdDw
>>
>>333400829
Cockpit view is on the gamepad
>>
is assault really that bad? i was going to play it if Zero turned out to be shit.

i just cant get over the dual screen action bullshit. I hated the gyro controls on the 3ds. I dont see why there isnt a solid shooter with basic mechanics.
>>
>>333400594

>Implying Wind Waker and Mario Sunshine was good
>>
>>333401046
Nah just 64fags shitposting
>>
>>333400817
>offhandedly mention that she's shit
>This means I've been complaining for 10 years

The fuck? Also, time isn't going to make her a less shit character
>>
>>333401046
Not shit. Just it could have been better than what we got in the end.
>>
>>333401046

It's a budget third person halo clone
>>
>>333401046
it's pretty much decent

with that said it shines really well in multiplayer, but it lacks bots, so you have to find someone to play with
>>
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>>333400974
>>333400967
>>333400951

Stop

Don't even pretend that barebones wireframe shit is a cockpit view you fucking plebs
>>
>>333401305

>Halo invented third person and vehicle to on foot
>>
>>333401349
>moving the goalposts
Just get out of here already
>>
Krystal is the best
>>
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>Modern Nintendo
Don't get your hopes up
>>
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>>333401349
>IF IT ISN'T DONE THE WAY -I- WANT IT DONE THEN IT'S NOT WHAT IT IS RAAAARRRRR!!!
>>
>>333400829
>>333400951
>>333400974
>>333400967
>all these faggots thinking see through windows on the gamepad count as a cockpit view

It's just clear. There's no view of the instruments inside the cockpit of the Arwing.
>>
>>333401305
Assault was more of an Arena shooter than Halo
>>
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>>333401436
>Can't come up with a refute
>s-stop moving the goalposts!

Fucking pathetic.
>>
>>333401346

Wolf is OP and whoever gets the landmaster (spoiler: It's Wolf) wins
>>
>>333400829
It was always shit.
>>
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>>333401436

>Clearly a cockpit porn fan
>BUT ANON YOU HAVE SOME VAGUE LINES THAT RESEMBLE A COCKPIT THERE IS A COCKPIT

Jesus christ.

This is like telling a scabbard enthusiast "Yes you shitposter there is sheathing in WoW!" just because you can make your sword float on your back.

Get some fucking taste for attention to detail you fucking shit eating nintenkiddies.
>>
>>333401436
>>333401512
I know! I'll just calm him retarded! It's his fault I don't understand what cockpit view means!

You guys are pathetic.
>>
>>333401660
That's why either everyone plays Wolf or nobody plays him at all, or you could just do a 3v1
>>
>>333401660
>not sniping Wolf
>not outgunning Wolf
>>
>>333401512

I wonder if Zara was still alive in that thing at this point. She probably went down whole and alive.
>>
>>333401046
It has a really solid multiplayer, and a so-so campaign with lots of wasted potential.
>>
>>333401703
>>333401730
it's not even nintenkiddies, just Zerofags who are probably 64fags not knowing what they're talking about
>>
>>333401703
Do we honestly need all of the resources devoted to every single tiny little visual minutae just for the sake of "realism" and making a few people orgasm to environmental clutter?
>>
>>333401803
I'd give a nut for 16 player multi assault. 4 was fun but too small.
>>
>>333401874
now THIS is moving goalposts
>>
>>333401613
>>333401703
>>333401730
>>333401873
>>333401572
>>333401349
>>333400829
I bet you people absolutely despise StarFox SNES. There was absolutely nothing at all shown of the cockpit in that one. -50/10 worst game ever.
>>
>>333395137
And those sections sucked.
>>
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>>333401874

>Halo reach
>literally a fps
>You hop on a space fighter for like half an hour
>There is a cockpit

>Starfox zero
>Entire game is about flying a space fighter
>There is no cockpit
>nintenkiddies defend this

Fucking pathetic

Also to answer your question yes. If this game had actual heart put into it we'd get a cockpit. Attention to detail is what differentiates the shit games from the games people still remember to this day.
>>
I want to give Command another try now. Does anyone have any experience with the Wii U Virtual Console version, does it control any better? Or am I better off emulating and figuring something out that way?
>>
>>333398770
and would make more sense. Seriously what's the point of flying around with a squad when they don't actually do much of anything to help you?
>>
>>333402176
just emulate that shit
>>
>>333402218
I always thought it was Miyamoto sabotaging the other devs because they might end up doing a better game than his
>>
>>333400519
>No Aquas and Solar

Huh
>>
>>333402176

If it's the first DS game you're getting on the WIiU, you have the option of playing it in different ways. I recommend the giant DS mode, which is basically the top screen is your TV and the gamepad is the bottom.

Otherwise, emulate it.
>>
>>333402113
Yes, everyone in the entire world will remember whether a game has cockpit detail or not and that will be THE defining factor of whether it's deemed a good game or not. Gameplay, length, difficulty, replayability, multiplayer, story, dialogue, none of that matters at all.
>>
>>333402093

It was pretty shit, yeah. In fact the only good star fox game was 64, a shame zero isn't even trying to compete with it.
>>
>>333402218
Just extra objectives to keep alive that sometimes help you. Like Falco on the STEP ON THE GAS level.
>>
>>333401730
>I know! I'll just calm him retarded!
I didn't though

Be honest, how many shitposters are in this thread salty about a videogame's existence?
>>
>>333402343

>Doesn't understand the power in the little things

You know, paper mario didn't need to have hand drawn scenes on the mail letters NPCs sent to you, but it did anyways. No wonder nintendo doesn't even try nowadays, this is their audience now.
>>
>>333402381
All /v/irgins hate the existence of video games, why do you think they spend more time here bitching about games than actually playing games?
>>
>>333383448
My biggest complaint is it's just Star Fox 64 retold a bit differently. I want a new fuckin story
>>
>>333402565
That's a bit much.
>>
>>333402321

Nah, in fact I brought this up before.

>In the SNES game, your allies dont do anything at all, they cant even be shot down
>In 64, other than Slippy providing the boss meter, you're met with the same result from Falco and Peppy. Falco only helps you once with getting the first alt route. Everyone can be shot down, but in all range they're useless a they barely fight and end up requiring more help

I'd have to go through Assault again to say more, but last i knew it's kinda the same deal, everyone just gets fucked without putting up much of a fight.
>>
it's funny how Kirby manages to avoid all the shit like repeated level "theme", "recurring boss", etc.

>>333402597
>miyamoto

lolno
>>
>>333400967
>large scale space battle with giant enemies
>lose the sense of scale by going into the cockpit and restricting field of view
and this has always been my problem with first person views, it compromises the set pieces way too much
>>
>>333402113
>game about aiming freely and using different viewpoints simultaneously
>it sucks because there isn't a useless overlay covering 60% of the screen

you autists are something else
>>
>>333402751

Dedede to an extent
>>
>>333402597
>playing starfox games for the story
There's a story?

>>333402694
He's right though
>>
Replaying 64 in preparation for Zero

How the FUCK am I supposed to beat Star Wolf in Venom? They're destroying me, I always took the other path
>>
>>333402513
Yes, Nintendo doesn't "try" because I don't care about having ultra-detailed cockpits. I never use cockpit mode anyway, so I don't give a shit either way, but listening to people like you throwing a raging shitfit over something so insignificant is hilarious.
>>
>>333402956
not really

that's the beauty of it, you'd think dedede is the "recurring big bad", yet he ends up being more like a recurring major character who acts more like that one grumpy neighbor
>>
>>333402751
>whispy woods
>>
>>333402980
I guess so to a degree.
>>
>>333383536
A polished sequel or reboot to Assault would be fucking great.
>>
>>333403070
I think you misunderstand what I meant by recurring boss.

if Miyamoto did Kirby, Dedede will always be the final boss a la Andross/Bowser
>>
>>333403020

>Not doing the spasm tech, the rapid fire move
>Not knowing how easy it is to pick up on them looping the second they're hit

I took em out in like 30 seconds
>>
>>333383287
yes
>>
>>333403020
Um, fly and shoot them? Pretty much always be banking hard after a target, or doing a u-turn/somersault when you're not actively shooting one down. You only need a second or two of concentrated hyper laser fire on them to shoot them down.

I recently replayed it and had a surprisingly hard time dealing with Wolf, but everyone else was easy as shit.

Fuck you game, hit+20 is an insult.
>>
>>333402751
>it's funny how Kirby manages to avoid all the shit like repeated level "theme"

I've only played a handful of kirby games but isn't the first level always forest or woods-themed with that tree who drops apples as the first boss?
>>
>>333403020
Wow bro, I hadn't played the game in like 8 years and beat them all first try last time I played through. Make sure you have the best lasers when you get to them and blow their shit away.
>>
>>333402748
and I myself am a whore for AI companions that actually help you in a fight without being told to. I remember once in halo 2 towards the end when you can free a bunch of the captured covenant and one of the elites I let out went on a killing spree and was mowing down enemies faster than I could.
shit was great
>>
>>333403351
platformer rule is that the first level is always a "nostalgia" level. though I think Robobot will defy that
>>
>>333403218
>>333403316
>>333403391

I'm going mono laser because I have 6 retries left
>>
>>333403530
Ya ain't gonna get those 204 hits with that peashooter, boy.
>>
>>333402113
It would be cool to have the option, but it's obvious they took it out for gameplay reasons.
>>
>>333403530
Well, it'll just take more time to do it, same basic strategy. Oh, and of course, hit Start during the cutscene to get back control immediately and start shooting them as they come in.
>>
>>333391189
What context? Complaining about a spacecraft made with advanced technology turning into a walker mode in a universe that was never at any point grounded in realism. By your logic the fact that the Arwings resembles a plane at all and isn't a sphere covered in thrusters should be a no no. Thinking about how things work in universe is fine but don't get stuck on something so silly cause it offends some aesthetic rule you yourself projected on the setting
>>
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>>333403070
Whispy is always different.

>mfw he stands up and starts chasing you
>>
>>333403056

>it seems our fans like eating shit and we can get away with cutting corners
>hmmm, cut some more corners next time
>did they complain?
>no sir they're gobbling that shit like good little piggies
>good, cut more next time

And you wonder why nintendo only releases no effort quick cashgrab shit nowadays.
>>
my question is why would anyone actually use the chicken walker in a level? and what would be the purpose of staying in ground mode with the land master when it can fly?

there is no reason not to fly
in fact I don't understand the purpose of the land master to begin with when the arwing is a chicken mech.

especially since all the difficulties you run into with the land master are based on the fact that you are grounded, and if you were flying would be simple shit
>>
>>333403964
Never played Ultra Smash, why is it so hated?

>Nintnedo didn't make an optional cockpit mode super-detailed for ME, that TOTALLY means ALL they ever do is cheap "cash grabs"!

I thought the Krystal fuckers were insane.
>>
>>333404334

The same reason people like you defend eating shit.

Nintendo saw that people didn't appreciate the bells and whistles the series had, this went on for years, until ultra mash was nothing but literally a barebones tennis game with some stupid "giant" power up, that's it, that's the entire game.

Go ahead, defend it, who cares right? Who cares about story mode and minigames? those were not necessary to the main game, right?
>>
cockpit views are silly because unless you are looking specifically at your instruments they aren't in your FOV, and so there is no purpose in having instruments you can't even read skinned in there. Think about driving your car, you are looking out the window, not the dash if you want to check you gauges you have to do so by taking your eyes off the road for a moment. It's like people are asking for intentional blind spots that serve no purpose.
>>
>hating on assault
https://www.youtube.com/watch?v=_P5IODdSI9s

Really lads? Its only bad points are
>no level select
>fuck off aparoid base
>>
>>333404594

That's also why paper mario is shit now. No one appreciated the story (according to club nintendo surveys) so they said "Well fuck it no story or partners or charming writing, this is what you guys want right"?

Off course NOW everyone is complaining and crying while nintendo has no clue what the fuck is going on. Nintendo fans are fucking retarded.
>>
I love how desperate shitposters are just to try and paint this game in negative light.

>muh gyro controls
>oh shit people like those since splatoon nailed them

>muh voices from the gamepad
>oh shit I didn't know the gamepad speakers were capable of.virtual surround sound

>muh cockpits
>what that cockpit doesn't count there's no buttons except for the ones I'm literally holding

What will they come up with next?
>>
>>333404821

What does adventure music have to do with assault?

star fox adventure was the last good starfox game
>>
>>333404821
>Adventures
>>
>>333404972
Blame Japs they're the ones that said they didn't like SPM's story.
>>
>>333404794
Don't you get it anon?

THEY are taking our ability to enter cockpit view for 5 seconds and then forget that it exists. That means Nintendo is doomed and this game will be a gigantic flop.
>>
>>333405039

Good goy. Yes none of the complaints matter, just ignore them.
>>
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>>333400967

>speed lines to trick idiots into thinking the game is fast

Just a reminder, sonic 06 did this but i guess "its OK if Nintendo® does it™"
>>
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>>333384213
>Wolf has a bandaid
SO CUUUUUTE!!!!
>>
>>333405164
They really don't. Prove me wrong, shitposter-kun
>>
>>333405163

Can't wait for star fox amiibo festival.

Hey it has fox in it what more do you want STOP COMPLAINING SHITPOSTER
>>
>>333405164
They're all opinions. You dont like the gyro controls becaus eopinion. You're mad at the voices coming from the gamepad because opinion. You hate that there's no supder-detailed cockpit taking up 50% of the screen because opinion. Come back when you have actual objective problems with the game.
>>
>>333405338
AC fans hated it, Starfox fans would hate it.
>>
>>333405347

>STOP COMPLAINING ABOUT WANTING MORE OPTIONS, THOSE ARE JUST OPINIONS

Next time, they will remove all partners and the game will just be fox shooting shit, remove the story too who cares it's all about the shooting. Nintendrones will still defend it anyways.
>>
>>333405450

Yes but by then it will be too late to matter.

Ever heard of "I didn't speak for x when they came for them, then they came for me, and there was noone to speak for me"?

That is literally what will happen to you.
>>
>>333405467
Nice slippery slope fallacy, shitposter-kun

Tell me, why are you in this thread?
>>
>>333405568
>yelling at neets and weebs on /v/ achieves anything
Loving every laugh
>>
>>333405467
Anon, cockpit view was shit in SF64 and would still be shit in SF Zero.

Try to control your autism.
>>
>>333405467
>muh buzzwords, muh opinions, muh slippery slope, muh nintendo is the devil destroying muh children's hobby
>>
all I wanted was a competetive online multiplayer element
with customizable shipsand a furry character creator
>>
>>333405582

To see nintendrones unironically defend less options as "that's just your opinion".

>I can't see shit, where is my color blind mode
>that's just your opinion, I don't need a color blind mode, thus it shouldn't be in the game

God help us.

>>333405674

It's shit because there is no way to disable motion controls. Suddenly, slippery slope isn't such a fallacy. One thing leads to another.
>>
>>333405806
My man, you want Star Trek Online.
>>
>>333405852
>To shitpost
Oh fair enough.
>>
>>333405806

Those don't matter literally an opinion game is perfect and doesn't need anything more. shitposter go or you will be reported to nintendo authorities
>>
>>333405806

Hello friend, could you please delete this? As you know this is just your opinion and the game doesn't need any of this.

Thanks!
>>
Shitposter-kun is so mad that he must falseflag and derail the entire thread.

Why is it always with new Nintendo releases anyways? Is it some kind of meme or cool thing to do right now.
>>
>>333400967
>that blazing speed

hoooly shiiiit
>>
>>333405852
Funnily enough I am colourblind, deuteranopia to be specific, and I wouldn't care if a game didn't have a colourblind mode as most don't and it rarely ever affects gameplay. There's also too many forms of colourblindness youd have to cater to, many being completely indepentant to that individual.

Nice job with that analogy then as it literally showed the flaws of your entire argument in one fail swoop.
>>
>>333406149

You are incredibly fucking pathetic.

>I am disabled, I don't need disabled parking spots because I can drive just fine anyways

What is like living as a cuck?
>>
>>333405674
If the cockpit was opaque you wouldn't be able to see to aim down unless it turned translucent whenever the reticle passed over it, which would look kinda stupid.

Also, I'm an Ace Combat fan and the most effective way to play those games is to switch to the exterior cam and lock the camera on your target, exactly like the "cinematic view" in Star Fox Zero. The detailed and accurate cockpits for all those real life planes are cool, but the view is useless aside from immersion.
>>
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>>333399913
Assault was supposed to be a Arcade game (which would work in Tri-Force model) but this version was cancelled to focus on the GC version
Single player was added because people complained about that in E3 2002/3

Also Assault was supposed to have a LAN and a Online but was scrapped because they didn't had enough resources and time. Same happened with F-Zero GC
>>
>>333406121
Well anon. What do we do in this case?
>>
https://www.youtube.com/watch?v=9Xnr587jdDw

What the hell, /v/ told me this game is for babies. Then what the hell is this speed runner near impossible level then? This shit looks hard as fuck.
>>
>>333406276
Colourblindness is not a disability, at worst it's a mild hinderence.
>>
>>333405806

Friend, I've noticed you haven't delete this yet. As you know, your opinion is highly problematic and the game doesn't benefit from any of this, it's just your opinion, which is unwanted. Frankly, I'm kind of angrily shaking right now at the thought you think your opinion matters and that the game isn't perfect. I'm sure this wasn't your intention and everything will be fixed if you just delete this post, I'll be waiting.
>>
>>333406443

>I don't understand analogies

Well you certainly are disabled anyways.
>>
>>333391461
Yeah. It turns red when you boost in Zero, if I recall correctly.
>>
>>333383287
i hope so. Miyamoto is based so probably
>>
>>333406354
Circle up!
>>
>>333406121
Anti-nintendofags are wallowing in the Wii U's tepid sales following the huge success of the Wii and it dampens their fun when Nintendo fans enjoy Wii U games.
>>
>>333405945
>>333406029
>>333406587
>falseflagging samefag intensifies

The idea sounds cool to me, but not really an expectation of the game given none in the series have had this.

>>333406706
>Calling someone a cuck for being colourblind is an analogy
>>
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>>333392453
>Who do you think I am?
>Who do you think I am?
>Who do you think I am?
>Who do you think I am?
>Who do you think I am?
>Who do you think I am?
>Me? Me?!?
>>
>>333406441
why does everyone keep calling it Sector Gamma if it's Sector Omega?
>>
>>333406957
I always thought he had little bones sticking out of his eyes
>>
>>333406121
>>333406892
It's got to be jealousy, I can't think if any other possible reason. Worst part is it seems to be the same poor guy every time judging by how he words things.
>>
>>333407021
/v/ can't read greek.
>>
>>333402093
Starfox for the SNES is my favorite. I've only played it and 64 and I've never owned a copy of 64 so I've played the shit out of the SNES version.
>>
>>333406892

Anyone who doesn't blindly accept nintendo's fall into mediocrity is an anti-nintendo fag anyways or maybe just an old fan screaming in desperation at all the braindead "nintendo fans" that just let nintendo commit creative suicide

The NX will be one held of a ride, it's surprising the wii u sold so much with basically no mainline zelda, no real 3D mario, completely ignoring metroid and every other series exist, and nintendo still not giving a shit about online infrastructure.

Now that they know just how much exactly they can get away with, I wonder just how barebones the NX will be. Sure shit eating fans will still defend it but will it be enough? Even the most avid shit eaters accept the wii u was the last straw, there can't be many left.
>>
>>333407235
Get a life desu
>>
>>333407212
It's not us, it's youtube videos.
>>
Can we just post Krystal now?
>>
>>333407235
>no real 3D mario
Oh, so it's this kind of shitposting.
>>
>>333407235
>all of these long rants about how everyone who isn't him eats shit and is responsible for ruining Nintendo why isn't everything like my childhood
>>
>>333407518
I HAVEN'T PLAYED IT BUT IT JUST DOESN'T COUNT REEEE
>>
>>333407407
Sorry, I should have figured that from the context, I'm avoiding all but the official videos until the game comes out.
>>
I want to know what videogames shitposter-kun has played lately
>>
>>333407518

>You explore peach's castle, jump into paintings into fantastic worlds
>You explore tropical island
>You explore the fucking galaxy
>Here is 3D land again, now in HD and with a bit more thought put into it
>>
>>333407691

Paper mario 64 and TTYD.

It is a real shame what nintendo fans let nintendo turn themselves into, but this is the grave they dug.
>>
>>333407768
>if it's not completely different from everything before it it's not a real game!

So SMB2, 3, and World aren't real games because they're platformers just like SMB1?
>>
>>333407768
You do all those things except the first in 3D World, the only difference is it uses a world map like SMB3 instead of an open hub-world.

Also, 3D World was in development before 3D Land - 3D Land was rushed out to help boost 3DS sales (which were struggling at the time), resulting in 3D World getting delayed.
>>
>>333407895
I don't even like paper mario. Shill me on why I should play it
>>
I'll be pissed if things don't start going crazy by the halfway point. It looks like they might be going for 3/4 remake with the time travel tweest fucking with shit in the end, which is way too safe.
>>
>>333407960

>You explore a surreal dream
>You explore a stage play
>You explore an ancient dinosaur land

No, they're real games.
>>
>>333383287
>Will it be good
Of course not. Haven't you learned anything in the last 5 years?
>>
>>333408086

Play PM64 and TTYD and then play sticker star. You'll understand exactly my point and why nintendo has descended into mediocrity since the fans allow it.

It's the perfect example on why attention to detail makes all the difference in the world, something star fox fags just don't get.
>>
>>333408218
Fine then, In 3D World you explore the Sprixie's world when Bowser has invaded and kidnapped the princesses there.

There, now its a different game
>>
>>333408351

Yeah except it happens to look exactly like 3D land.
>>
>>333408218
In SM3DL you're saving Peach once again with Mario and Luigi. In SM3DW you're saving Sprixies as Mario, Luigi, Toad, Peach, and Rosalina.
>>
>>333408349
>Fans allow it
But fans bitch about it and sales have fallen. How is it our fault that Nintendo refuses to listen?
>>
>>333408349
>since the fans allow it
Doesn't the overwhelming hatred towards Color Splash completely refute that point, though?
>>
>>333408463

Fans allow it, then bitch about it after they let it happen and it is too late.
>>
>>333408427
So by that logic is Galaxy 2 not a real game?
>>
>>333407132
>>333406892
Now that I think of it, the same thing happens with new Playstation games.

I guess we are just not allowed to have nice things.
>>
>>333408427
3D Land looks like 3D World, not the other way around - see >>333408008
Plus, they barely resemble each other, 3D World is miles ahead.
>>
>>333408527
That doesn't make sense.
It's not like Metroid fans were in the room with Sakamoto and gave him a thumbs up on Other M.

Your bait is terrible, at least try to make sense.
>>
>>333408532

Not really, although it was "here more of the same since the first one was pretty good and we already delivered our promise of a mainline 3D mario for this system", can't complain.

3Dworld was "here more of the same and fuck you wait for the next console and if it sells better maybe we'll actually try to put thought into this shit"
>>
>>333408527
So no matter what the fans do it's always their fault. Just say that and then fuck off.
>>
>>333408527
>Fans allow it, then bitch about it after they let it happen and it is too late.
But that's not true at all, look at Color Splash's negative reception
>>
>>333408086
Best RPG of its generation. All you need to know.
>>
>>333408652

There were lots of people bitching about prime because "muh super", thus other M was made, case in point it was even a literal canon sequel to super.

Off course everyone shits the bed and goes "W-W-W-W-WAIT JUST A MINUTE NINTENDO, PRIME WASN'T SO BAD AFTER ALL SORRY FOR EATING SHIT!". Too little, too late.
>>
>>333408669
I'm so sorry you didn't get to play 3D World. It's multiplayer is amazing
>>
>>333407235
If they thought they could get away with anything they would have doubled down on the mediocrities of the Wii generation based on its success.

Instead we got a controller with all the traditional inputs and an unintrusive screen gimmick fashioned after the successful DS/3DS, online infrastructure and a digital storefront that are a leap ahead of the Wii, first party games that are mostly huge improvements over their Wii predecessors, valuable support from quality indies that Nintendo invited to fill the hole left by the big third parties, and built-in conveniences no one would have thought to ask for, like having semi-portable full-fledged console games or dual-screen web and youtube browsing.

If you're unhappy with the Wii U's library, that's your problem, not mine. It positively dwarfs the number of titles I'm interested in on PS4/XBone, which is just my opinion.
>>
>>333408872
>There were lots of people bitching about prime because "muh super", thus other M was made, case in point it was even a literal canon sequel to super.
Source or you're full of shit.
>>
I really don't get it.

A shitload of people were clamoring for a new Starfox game for like ten years

And not only do we get a new Starfox game, we get one that looks like a legit follow-up to the N64 version and then some

Like, this is like the first time in a decade that Nintendo has actually listened to their fans

AND NOBODY GIVES A SHIT.

I don't understand.
>>
>>333408872
>People want more Super
>Nintendo makes something that's completely unlike Super
>This is the fanbase's fault.

3/10, I replied.
>>
>>333408427
Remember the golden train, the Japanese house, the savannah, the Mario Kart course, space, the tank parade, the poisonous jungle and the circus and the theme park (to name a few) in 3D Land? Me neither
>>
>>333409034
We've had constant threads about SF0 for the past month, people care.
>>
>no online despite a game 10 years ago having it
>a fucking spinoff can have it, but not Zero
>full priced
Yeah, fuck off, Nintendo
>>
>>333408086
Play Super Mario RPG instead.
>>
>>333408872
>There were lots of people bitching about prime because "muh super", thus other M was made

Sakamoto made Other M to showcase how he thought Samus Aran should be. It also retcons and ignores every single game in the series including Super, the very first cutscene is a massive steaming shit all over the final battle of Super Meroid. It also looks and plays nothing like Super Metroid.

Try harder next time.
>>
>>333409080
Just stop replying to him, he's never seen the games he shitposts about let alone ever plays them.

>>333409091
It's not full price if you buy it standalone instead of the special edition.
>>
>>333408713

They already let it happen by not buying TTYD more and not letting nintendo know SPM was complete trash except for the story, the only redeeming factor.

Nintendo fans get exactly what they deserve. Fuck off with that "BUT A DECADE LATER PEOPLE ARE REALIZING PAPER MARIO WAS ACTUALLY REALLY GOOD AND THEY DON'T WANT COLOR SPLASH OR ANY OF THIS SHITTY EXPERIMENTAL SHIT ANYMORE". Too little too late, just lie in the grave you dug and keep the same attitude towards star fox zero and I'm sure you'll get nintendo cutting more features for the next game instead of adding, since hey why not? People are not complaining that the game lacks certain features that were in past titles, THEY'RE ACTUALLY DEFENDING IT THE FUCKING SHIT EATERS HAHAHAHAHAHAH

This is the message you're giving to nintendo, and why their games continue to get dumber and dumber. In fact if it wasn't for platinum this game would have turned out like complete trash, be sure to complain that certain bosses clearly inspired by platinum feel too "out of place" or something, too.
>>
>>333409091

>Command
>Spinoff

Though that game is shit and no one talks about it, give it up with the spinoff delusion.
>>
>>333409086
They care, but just about as much as they do for any old JRPG (Read: slightly more than average, but nothing more).

But this is a new starfox. LITERALLY A NEW FUCKING STARFOX. You'd expect the board to be in a fucking shitfit right now.
>>
>>333405039
The Wii U gamepad IS your kokpit
>>
>>333409048
>completely unlike Super

Other M is way more like super than the prime games, at least in pure gameplay. Off course they raped the exploration aspect of it, but I'm sure that was just sakamoto listening to the "too much backtracking" whiners. Basically sakamoto tried to make a streamlined super, and he failed.
>>
>>333409262
>People are not complaining that the game lacks certain features that were in past titles
What features do you think are missing in SF0?
>>
>>333409407
This gen the board is full of Sony users since it's sold so well, this is just how things are right now.
>>
>>333409438
The fact he failed so hard still isn't the fault of the fans. The fans are not at all responsible to the quality of videogames.
>>
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>>333409438

Except Sakamoto was an idiot about it that he bitched when the game got such a negative response.

https://www.youtube.com/watch?v=pX4mhp-8sOc
http://lparchive.org/Metroid-Other-M/Interview%201/
>>
>>333409629
Guess so.

I mean hey, Bloodborne ain't bad. Just dissapointing to see so little hype. That's half the fun of shit like this.
>>
>>333409438
It plays nothing like Super. I don't rememper having to hold the SNES controller up to go into first-person mode to fire missiles and use the grappling beam. There was no auto-lock on in Super, nor the Dodge mechanic or concentrating to regain health and missiles.
>>
>>333409487

Detailed cockpit, ability to play with gyro controls turned off, new interesting locations or story, online multiplayer, etc.

The game will probably be an okay 7/10, what I'm really worried about is the campaign, nintendo "fans" are not really complaining about these features but instead saying it doesn't matter, the result will be a sequel (if any) that has even less features or doesn't include anything new because "fans didn't care anyways".
>>
>>333409852
>Detailed cockpit
Whoopdee-fucking-shit, might as well complain the Arwings aren't hyper-detailed.

>ability to play with gyro controls turned off
Why turn off one of the best control schemes for a shooter?

>new interesting locations or story
There's several new locations, and the different stories they've tried sucked.

>online multiplayer, etc.
This is a legitimate complaint.
>>
>>333400638

Does his sword have the nail of destiny?
>>
>>333409852
>Detailed cockpit, ability to play with gyro controls turned off, new interesting locations or story, online multiplayer, etc.
Since when were any of these integral features of starfox games? Plus there are new locations in 0, and new mechanics and vehicles too, not to mention strong hints of a new time-travel based story - did you even watch any of the game footage available of the game?

Christ you are stretching this so hard to try and make it look bad.
>>
>>333410086
The gyro controls are a legitimate complaint.

Voices not coming out of the TV are a legitimate complaint.

That anon is being autistic about the cockpit though.
>>
>>333410086
>>333410171


And there you go proving me right again. I don't care anymore, I've accepted that nintendo is ready to go soon, and the NX will be the final nail in the coffin. By all means keep shilling and shrugging shit under the rug, the corpse is so bloated and big that you can't hide it anyways.
>>
>>333410171

SNES, and SF64
>>
>>333410237
Gyro is hardly a complaint since the game is built around them, much like Splatoon was - and, like Splatoon, I'm confident they'll be great. Voice from the gamepad is barely a complaint given the reasoning behind it is to take advantage of the gamepad's surround sound capabilities so you can hear where they're positioned relative to you.
>>
>>333410171
>did you even watch any of the game footage available of the game?

The game is like 6 hours long. Why would anyone spoil themselves of what little there is?
>>
>>333410276
>Either of those games
>Online
?
>>
>>333410252
>>333410276
I don't think you know what "integral" means.
>>
>>333389815

Guess it has 8 million moving parts. It's a highly advance fighter space ship
>>
>>333410390

>NOT A COMPLAIN NOT A COMPLAIN NOT A COMPLAIN

Jesus. Also let's ignore that splatoon actually let you disable gyro controls.
>>
>>333410390
Splatoon doesn't force motion controls. You can turn them off completely.

I want the voices on the TV. I don't care about position based audio. It should be an option.
>>
>>333410398
That's just for one playthrough, alternate paths with new endings and bossfights exist - have you ever even played a starfox game before?
>>
>>333410252
>anyone who tries to argue with my opinion is only proving me right

m8 just pull your head out of your ass and take it easy.

Why is a detailed cockpit a legitimate complaint? It's a visual aesthetic at best.

Wait for the game to actually come out before you judge the story/locations since we only know a handful about either right now.

No one's going to disagree about multiplayer though.
>>
>>333410428

Shit you are right. Starfox never had online huh, guess there's no reason for it to do on TWO THOUSAND FUCKING SIXTEEN.
>>
>>333410487
>>333410508
If you turn off motion controls in splatoon you are literally at a disadvantage. There is no reason to ever turn them off. Why do you want voices from the TV so badly anyways? What they say still appears on-screen and it's all just one-liners that don't matter for gameplay.
>>
>>333410562

So 10 hours instead of 6 (if we don't count replaying planets), cool.

Again, why would anyone spoil themselves of what little unique content there is? are you retarded?
>>
>>333410716
>if we don't count replaying planets
Those split paths mean you're replaying planets you moron. Thanks for the confirmation that you have literally never played a starfox game in your life
>>
>>333410623
Why are you so mad? Nobody disagrees with you on that point, it's just not considered a deal-breaker for the vast majority here.
>>
>>333410712
I play better with sticks. That's my reason.

I want voices from the TV because the gamepad audio is shit and I have a nice sound system.

Why do you not want people to have options?
>>
>>333410623
How would that even work? I know Command had online but I never played it
>>
If I'm not mistaken, Miyamoto said the game would be episodic. So they will add stuff later or what?
>>
>>333410623
Yeah, I mean, come on, it's CURRENT YEAR! All games need to have online in CURRENT YEAR, or else they shouldn't be made!
>>
>>333383287
I expect it to be as goos ad SF64 at least.
>>
>>333410943
>I play better with sticks
Literally impossible as sticks are always going to be slower than gyro-aiming. Fair point with the audio though, but not like your opinion is of much relevance if you don't plan to get the game because of it anyway.
>>
>>333411090
Some people just don't like motion controls, anon. You have to learn to accept that.
>>
>>333410716
How many hours must a video game last on the first playthrough to be considered good? Do all games of every kind need to be 50 hours long?
>>
Is the level progressing like 64 where depending on what you do you go to a different planet route? Can you go back and choose what level you want to do later?
>>
>>333410821

Do you understand what unique content means, retard? It means that, if you take away the rehashed planets, and count only the original gameplay segments, the game is 10 hours long.

For example, you can make an rpg, the game is 20 hours long with no grinding, and 60 hours long with grinding. that doesn't mean the game is actually 60 hours long, unless you enjoy eating shit or getting scammed.
>>
>>333411175
But it's an objectively worse way to play, Splatoon proved that. I can't fathom why people are ignorant of how well gyro aiming works
>>
>>333405039
I don't think they can do much of anything at this point. They were railing to hard on 'poor graphics' and 'gamepad aiming' both of which have been debunked.
>>
>>333410943

Hi, anon! your opinion is highly problematic and wrong, no one needs options. Please delete this post within 30 minutes, thanks friend!
>>
>>333405568
The idea of a slippery slope is a fallacy.
>>
>>333411218
10 hours long is pretty good for a game that's not even full price tbqh. Nice moving goalposts btw
>>
>>333411363

Anon I was being kind. The actual game is probably like 5 hours long.
>>
>>333411309
Nice samefag falseflag, shitposter-kun!
>>
>>333411175

Hello friend, I've noticed that your opinion disagrees with mine. As you know, my opinion is fact, and yours is wrong. Could you please delete this post?
>>
>>333411264
Because it doesn't work well for some people.
>>
>>333411487
>NOO I NEED TO MOVE MY GOALPOSTS FURTHER!!
Loving these laughs

>>333411591
Wew >>333411554
He's going full autismo lads
>>
>>333411659
>read: some people are too lazy to learn the control scheme
Fucking casuals I swear.
>>
>>333405294
https://www.youtube.com/watch?v=QEX44YC_CRM
Not anymore.
>>
>>333411684

>Someone says they play the game better this way, and want the extra options
>Autistic shit eating nintoddler literally responds with "but did you know the way i play the game is objectively scientifically superior? thus the way you enjoy the game is irrelevant and not needed in game"

Can we at least aknowledge how much of a shit eater this person is?
>>
I want to rim Slippy.
>>
>>333407768
>you walk around an empty castle and replay the same levels 7 times each
>you walk around an empty town and replay the same levels 7 times each
>you walk around on spheres a million times
>here is a game where there are no limitations to the types of worlds, with dozens of completely unique levels

See, you can make anything sound bad if you're being reductionist.
>>
>>333411769
I know how it works. I just play better with sticks.

Sorry man. Turns out your way isn't the only way.
>>
>>333411884
But it actually is objectively better since it's both faster to aim and more precise compared to the limitations of analog aiming.
>>
>>333411772

>Some furfag retards series =/= canon

Next you'll tell me the Mario and Zelda DiC cartoons are canon to the games
>>
>>333411983

Hmm. Anon I have to admit, I'm starting to lose my temper a bit. It seems you still don't know that my opinion is fact, yours is wrong. My way to play the game is superior, thus the only one everyone needs, yours is inferior thus no one needs it.

I know it isn't your intention to raise my blood pressure, so if you just delete all these posts, we can pretend nothing happened. Much appreciated friend.
>>
>>333411983
Enjoy being rekt in ranked battles by those that actually know how to play the game and can turn to shoot in a flash compared to you.
>>
>>333412132
>he's STILL pulling this samefalseflag for an entire hour
AHHHHH THE AUTISM IT HURTS
>>
>>333410943
I play better with a mouse, it's bullshit they don't let me use a mouse in Splatoon.
>>
>>333411335
NO IT ISN'T. The slippery slope as a fallacy only applies when there is no actual logic to the progression. The fallacy version is used as a scare tactic of presenting something far worse to dissuade you from supporting something that MIGHT be bad.

The slippery slope does exist and is part of the process called normalization. When you move in tiny steps toward something, people are less likely to oppose the change. Trying to make a sex bot something society is unopposed to would be really hard, but introduce the artificial womb and let that sit in the minds of people and then put out a sex bot and connect it to the artificial womb and you will have far less pushback.

It is exactly what happened with DLC. At first it was just cosmetic shit and then once that was normalized, they pushed it further and they will continue to push and push and push. Paid mods will become a thing.
>>
>>333412140
Haven't seen it happen yet but I'll be sure to let you know when it does.

Waving a tablet around in the air is not a mouse and keyboard.
>>
>>333402748
>they cant even be shot down
They can and will.
>>
>>333412320
m+kb isn't even an option for Splatoon, how is that relevant? Gyro aiming still works better than sticks by a mile for fast aiming.
>>
>>333412112
It was a joke, you fart.
Personally I see a lot of potential in it.
https://www.youtube.com/watch?v=ZJentYtZXkk
>>
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>>333383287
>Still hyping for a miyamoto game after the shitfest known as Wii music and Sticker Star
>>
>>333412424
For you. Not for me.
>>
>>333412441
It's a Platinum Games game though
>>
>>333412419

Unless you can prove it to me, you cannot shoot down your own allies in the SNES game, nor can they be taken out by enemies. They dont do jack shit either.
>>
Nintendo thread shitposting 101:

>whine and moan about something
>wait for someone else to say they think that thing is OK
>call them shiteaters and refuse to accept that opinion
>wait for blowback on your whiny counteropinion
>retort with "MUH OPINION!" "WHY DON'T YOU LIKE OPTIONS?"
>>
>>333412519
Objectively wrong. How does it feel to be jealous of people that actually play these videogames? ;^)
>>
>>333412574
Not him but your wingmen in the SNES version can get shot down by enemies.

And they stay down. They don't come back.

They're invulnerable to your shots though.
>>
>>333412537

>Wonderful 101
>Implying Nintendo EAD, one of the shittiest branches, aren't the ones involved

Dont be a Platinumdrone.
>>
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>>333412669
that's ANY thread shitposting 101
>>
>>333412669
True, but you'll have to explain why having more options is a bad thing.
>>
>>333412675
I can play it just fine because it doesn't force motion controls on me. I'm sorry that that triggers you.
>>
>>333412425
The animation is fantastic. Like half the reason so much furry stuff is so wrong and cringe-y is because retard artists draw characters like creepy stuffed mascots with disney smiles. In this, Fox and Wolf fuckin' emote with their ears and their lips curl like they should for canids.
>>
>>333412873
It's not, but it doesn't make the game itself bad by any stretch.
>>
>>333413183
I don't think anyone said "bad" or anything close to it.

Just that it was a valid complaint.

You fuckers go apeshit over everything.
>>
>>333412873
It's not, but you have to draw the line somewhere. Should there be an option to make everything inverted colors just because some guy wants it? Should there be an option to control the game with the touch screen just because some guy wants it? Should there be an option to autolock onto all enemies because some guy wants it?

At some point you're sacrificing your game's design just to add options.

People saying Splatoon was designed around gyro are idiots, because obviously it wasn't if they allow you to use sticks, but this game absolutely was designed around gyro.
>>
>>333412983
You're playing like shit without them fampai, such a scrub that you are.
>>
>>333412873
It's not. You'll have to explain why being personally uninterested in a non-existent alternative to a design choice is a bad thing.
>>
>>333413250
A conventional control scheme isn't an unreasonable thing to include though. If you have to sacrifice game design to do this then you have to seriously consider whether or not that game design element is worth it.

For example, hiding a weak spot on top of an enemy that can't be accessed by any other means then using the gyro to fire directly down. Is that worth keeping in to exclude a conventional control scheme?

It's a tough call but it's one that's already been made. But I'm still going to bitch about it.
>>
>>333412320
Anything that asks actual, physical motion from the player is going to have a reflex component to it that will outstrip anything a stick can do. Maybe there are ways to compensate for the lack of reflex component with good strategy and awareness of your enemies and environment, but that kind of sense isn't hardware-limited, unlike your aiming controls.

If you're matched up against someone with the same gameplay sense as you on top of better reflexes via motion controls and they've calibrated it to their exact, familiar specifications, you're likely to lose unless you have a weapon set that rocks their scissors or a terrain advantage.

It is objectively worse to play with stick over gyro, on a fundamental level because gyro has access to a factor that you don't and can therefore gyro players can grow and improve in ways that you are incapable of.

If you're making the stick work for you, good for you, but you SHOULD, as in need to, understand that you are enforcing a limit upon yourself that will forever put you under other people. The stick may be familiar and comfortable, but all that means is that you will do better in the short term while others will grow to outpace you in the long term.

This is not WH40K. Belief =/= fact. Painting your ship red does not make it go faster, and using a stick does not put you on equal terms with a gyro player of equal skill, only with gyro players of lesser skill.
>>
>>333413559
Then there's a lot of gyro players with lesser skill than me.

Or maybe you put too much stock in your gyro controls.
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