Trailer for the next fallout 4 DLC
https://www.youtube.com/watch?v=HjASHR7F79Q
Give money to Bethesda if you want walls with no holes, wew
>>333297442
Saw it coming
>>333297442
Once again, PC to the rescue: http://www.nexusmods.com/fallout4/mods/1934/?
>>333297442
>walls with no holes
That's a start. But when will you be able to get clean walls not covered in rust and literal shit?
This whole thing about everything looking like complete and utter shit in Bethesda's Fallouts, even newly built stuff, is one of the biggest misses Bethesda made.
>>333298489
I'm waiting on mods until they do the new survival mode patch, apparently it breaks them
>>333297442
Fallout 4 is not an RPG.
>>333297442
It's a bunch of shit modders would've had out in a matter of days.
>>333299165
Download Homemaker.
It has tons and tons of clean walls and pristine items.
>>333299639
there are several mods that do 99% of what this DLC does, for free, without an official SDK.
It's insulting.
>>333297442
A lot of this(farm pieces, lights, and power armor stands mainly) should've been in the base game.
>>333299941
I can't for the life of me build anything with the new structure types that mod adds, I tried building a greenhouse but like the walls were being weird and it wouldn't connect to the floor
>>333300432
So when are we gonna get one of these for Power Armor? I had hoped Power Armor customization would be a lot more complex. All I want is onboard weapons
>>333297442
Why are there 2 fallout boy threads going on? 333300426
>>333297442
>This narration
I like the guy but he cannot voice act properly without his voice being modified in some way
rejoice that you are more intelligent than hundreds of thousands of retards that will buy this free mod
>>333297442
Do people actually give a damn about the settlements and building in F4, or am I just in the minority of never touching them?
geck fucking when bethesda?
>>333300786
I much prefer the female one, her sarcastic bitch voice is the best
Tbh I kinda like the more rough looking structures. Makes them fit in with the environment more
Did we not already know that this was just going to be a utility DLC and not some major expansion?
>>333300603
The institute stuff works really well.
WHERE IS THE FUCKING GECK
YOU TOLD ME IT WOULD BE BETWEEN DLC'S, TODD
WHERE IS IT
>>333299165
Seriously though. Why does bethesda appear to hate anything that isn't broken or run down?
>>333300786
>>333301094
I downloaded a mod just to lower the male voice a bit deeper.
>>333301094
It's not even a fair fight between the two. The female VA blows the male's out of the water.
This is literally just a compilation of mods.
>>333301583
kek, this. Bethesda isnt even trying
buy our mods goys!
>>333299278
The beta breaks the mods, because it disables them entirely so they don't interfere with testing. There is no evidence to suggest that the live version will break anything.
This is horse armor all over again. Who would've thought.
>We want the Minecraft audience
>>333297442
Excellent, more workshop stuff means more versatility for modders.
>>333297442
Fallout 4 is not an RPG.
>>333302895
>People buy literally any kind of DLC
>Nerds are surprise Bethesda's shitting out any kind of DLC
>>333303153
Nice ME ME.
>>333303196
gamers are the worst consumers on the planet.
todd_howard_sweet_little_lies.wmv
>>333303153
it's a game
who cares?
I still don't understand how settlement attacks work, never happened to me. Would be cool to actually see it happen for once
>>333303304
It's not a meme, faggot, it's an accurate statement.
>>333300603
The brick and warehouse sets are really janky. The greenhouse is also pretty limited due to the limited number of parts, since the mod maker just lifted the pieces out of the base game and the base game only had a few valid ways to slap them together.
The institute and pier sets work completely fine.
>>333299165
>>333301280
wow it's almost like it's literally 200 years after the apocalypse and you can't just pull flawless buildings out of thin fucking air
>>333303060
this
It may sound strange but this is literally the best kind of DLC they could do. Adding more gameplay features to widen the playground for modders
first robot crafting, now more options for mechanical traps and cages
>>333303663
Nice MEME.
>>333303757
This guy gets it. Same goes for "Hardcore mode", it will be much easier to make good difficulty/survival modes by working off the framework set up by that.
And still no word on the GECK. Fucking damn it's so obvious that they're delaying the release of mod tools till they get their mini DLCs out. The mod community could make something 10 times better than Automatron and workshop with mod tools and they fucking know it.
Does this dlc have anything besides settlement items?
>>333303878
>The mod community could make something 10 times better than Automatron and workshop with mod tools
It would take a long fucking time and be a jury-rigged mess and a waste of effort since they're putting in the framework for those systems anyway.
>>333304060
Probably a new huge settlement location, an extra dungeon or two and a quest line to clear out and set up in the new location.
>>333303730
>200 years after the apocalypse
>200 years and nobody in the entire commonwealth has poured new concrete, built structurally sound housing or forged/reclaimed metal
>>333297442
Literally all of this is available in mods lready
>>333304421
>>190+ years after the apocalypse
>>190+ years and nobody in the entire Mojave has poured new concrete, built structurally sound housing or built any kind of water infrastructure or a civilized, non-trival society despite the entire area being largely intact from nuclear damage
>>333304373
No buy for me then I guess.
>>333303483
I think it has to do with your food+water to defense ratio.
So if you have a bunch of food and water, with not much defense, they will raid you more often.
>>333300629
>Fists are onboard weapons
>>333303363
https://www.youtube.com/watch?v=Eio-ncn3N58
>>333303730
Are you just trolling or do you not even listen to yourself?
It's been literally 200 fucking years. Do you have any idea how much time that is? How do you think the world looked like 200 years ago?
200 years is long enough one full generation to grow up and achieve their whole lives work. Birth yet another generation who also has time to grow up and achieve their whole lives worth. And for that generation to live to the end of their days, and long enough to not even have any idea what the generations before them looked like.
>>333305048
>It's been literally 200 fucking years. Do you have any idea how much time that is? How do you think the world looked like 200 years ago?
While what you're saying is true, Obsidian did the same thing with NV. It's plausible by Obsidian standards.
>>333304847
Ill admit thats actually kinda funny
Was automatron any good or is it not out yet, I never checked
>>333304847
Lol.
Unironically.
>>333305048
Yes, it IS enough time for that to happen, but it fucking didn't happen. How many construction companies do you see in the common wealth? How many cement mixers and active factories are there? None. People are building shit out of random junk because that's what they've got on hand. Just because enough time has passed for industry to get restarted doesn't mean it HAS restarted.
Fallout 4's settlement crafting is so clumsy and terribly made I can't believe anyone actually spent the time to make anything with it.
Like yeah, it works, but goddamn it's not slick at all. What it should take to make something in about 20 minutes takes hours because of auto-snap and inability to slightly clip.
April 12
holy shit that dlc is out pretty soon
too bad the whole world is playing dark souls 3 then oh wait no, everyone already played that, nice
>>333305048
Yeah but if you're not a vault dweller, enclave, institute, Brotherhood or NCR you're about as smart as 2 whole bricks on a technology level
1 if you're Legion
Has this not been established?
also before it becomes a fo4 vs Nv
>Primm
>Freeside
Everywhere that wasnt New vegas was shit
Even then New Vegas was a shiny piece of shit on the outside
>>333297442
they never showed walls being built on an incline.
So no.
I hate how everything bethesda wants you to build looks like absolute dogshit.
Covered in a thick layer of grim or rust and made out of scraps.
MOTHERSHIP ZETA CREW UPDATE FUCKING WHEN
>>333305439
Even New Vegas was shit until literally 7 years before the game starts, because House was the one who turned it around, and the NCR did the rest of the infrastructure outside.
>>333305564
Because what you're using is shit materials
Almost everything in all Fallout Universes thats not refurbished by a sheltered faction looks like shit
>>333297442
Why is it still called Fallout?
>>333305048
You forgot to mention that in the 200 years we've had to build what we have now we didn't have fucking 15 foot tall chameleons tear our guts out, or wasps the size of a sedan swarming us, or radiation storms, or ghouls roaming around, or guys with portable nuclear launchers walking around, or crabs the size of a house come out of the ocean and raze everything, or...
Fallout 4 is pretty terrible, but at least be competent when you tear it to shreds.
>>333297442
>got the pass for 20 bucks
>full well knowing bethesda can't write for shit
At this point, all i want from Bethesda is to release as many assets and mechanics so that at least modders can do something creative with it.
>>333305370
Because clipping looks so gorgeous, right?
>>333297442
>hearthfire
You fuckers will complain about anything. Its extra content to have fun with and fuck around, if you want it. Isn't that basically what dlc is, anyway? When you kids grow up and get a job $10 for some more official content won't seem like such a big deal. Even then you could just go get mods if you're so poor. Personally I can't wait to unleash monsters on raiders.
>>333305774
>slightly
>>333301268
Is that dlc or something I have to unlock with story or magazines?
game of the year edition when?
A nice rape mod would really compliment the raider captive mechanic.
>>333301408
The opposite of Mass Effect
>>333305893
It's from the homemaker mod on nexus mods. Can design and build your own institute houses very easily.
>>333305774
Yeah, the fuck, you've never played any forged maps in Halo since it's been introduced? Clipping items into each other is a necessity when crafting in games like this. It doesn't mean you make things clip and look janky, it means you clip things to fix them from looking rigid and janky.
>>333305972
I really hate the idea of press a button to instantly fix this serious issue.
You can read deeper into it because the vault dwellers did relapse and shit descended into anarchy but with cait it's never brought up again and she's clean forever as far as you know. It was a magic trauma fixer chair
>>333304682
>Pushing goal posts this hard
>Ignoring the big MT
>Ignoring the strip
>Ignoring the casinos
>>333306089
Damn, I have it for ps4, well maybe if todd didnt lie again about console mods I can get it one of these daysright?...right?
>>333298151
that pic
>dimension W
>>333304713
>paying for them
they are updating onto your local game in the same fashion as mods, you can just torrent them
>>333304847
raiders can't read I thought
>>333306186
Shit man, i was just wondering why the hell i didn't just give her some addictol and call it a day.
>>333305397
>same day as DaS 3
Binned
>>333305719
That's fucking retarded.
It's been what a couple centuries? Why is everyone still living in shakes made out of scraps?
>>333306021
Both of ME's voice actors were shit.
Hale can't act as anything other than herself, and Meer can only deliver bored monotone.
Great, some DLC for the 2 people who aren't bored to death of the shitty game.
>>333305370
>what is simple intersection
settlement crafting modders have done the best stuff so far because everyone else has their hands tied without geck. Some cool weapon mods are out too like R91 assault rifle and the gatling rifle
>>333306369
Pretty much exactly like africa irl.
>>333306234
The casinos and the strip were literally swarming with squatter mudslinging tribals 10 years before the game started. This is canon.
So if you want to say Betehsda is stupid for having an irradiated hellhole be a mess 200 years after the Bombs, New Vegas is much stupider, since it's a mess 190 years after the bombs despite NOT being an irradiated hellhole.
>>333298151
>via @reddit
:^)
>>333306234
Ignoring all geck related things as well.
>>333306378
Well I'm one, who's the other?
>>333306403
I like that vektor sub machine gun too.
I put bleeding damage on mine. It fucking shreds.
>>333306514
your mom
>>333305746
And yet we are not talking about everyone rebuilding all of society. We are talking about any group of people or anyone anywhere, in 3 to 4 full generations, being able to a clean and proper house(s) in actually good condition.
>>333306297
>>333306312
what are you talking about it comes out 11th I thought
>>333306375
Meer did the over the top alien voices. He has range, he just didn't use it to avoid turning into Hale's sappy bullshit.
>>333306564
lel cait did the same thing when I did her quest in that vault
>>333297442
>youtube compilations : the dlc
So once these 4 dlcs are done, is that it? no mini-expansions or anything?
F4 was kind of fun the first playthrough but on the 2nd i realized how lacking in content it actually is
>>333306234
>>Ignoring the big MT
What about the big MT? F4 has the institute. The fact that there's an isolated advanced community doesn't make the fact that the rest of the area is still swarming with illiterate ooga boogas any less stupid just because it's 10 years earlier than F4.
>>333306403
I want modders to make a prefix overhaul too.
The prefixes in Fallout 4 are terribly done. All of them are either so OP they break the game, or so useless they're not any better than a piece of gear without a prefix.
Seriously. Whoever designed/tested the prefixes was pants on head retarded.
>Does Bethesda even test anything in house?
>>333301408
its the same for thegermanvoices too female is much better
>>333306369
I don't know, why is the McCarran base in NV filled with trash? Why is the mess hall covered in empty rusty cans? People have been living there for years. Military people.
I bet they didnt even add allowing us to demolish those dumpy ass houses in our bases.
>shitty broken down house in tenpines
>shitty prefab houses in sanctuary
>useless house in oberland
>>333306862
if you got a screenshot of it freezing someone while they are on fire it would make it better
>>333306862
this is actually one of the best legendarys for a flamethrower because of its rapid fire and it scales with your skill
>>333298151
> TETSUUOOOO !!!!!!!
>>333306862
Because things can be cold enough to burn flesh
lol@ all these 4chan nerds who hate F4 cuz its not just shotty bang bang cod games.
To be honest I'm just gonna use it to make death dungeons for raiders to invade, with traps and lots of monsters
>>333306240
>Buying Bethesda games on consoles
It's your own damn fault for being retarded.
>>333305048
>yfw the institute realized that wastelanders are fucking degenerates who couldn't even rebuild a semblance of civilization given 200 years
>yfw they were going to make wastelanders finally get off their jet-inhaling asses and start rebuilding
>yfw you nuked the shit out of them
>>333306765
I got that mod that lets you apply legendary attributes using the weapons workbench and I made a flamer that explodes on impact.
Shit isn't even fair. I can snipe people from so far away and it does amazing damage even on survival mode (the old bullet sponge version).
>>333307098
Uhh... thats the reason everyone hates it now?
I don't think the GECK is coming at all soon. Bethesda isn't dumb. If they released it now, it would hinder DLC sales. They know people wouldn't buy the DLC when they know mods do it better. Mods have always been a necessary "evil" to them. They hate them but know they can't live without them. Look at the paid mods scandal. It's obvious why they are delaying the mod tools. They need to collect the shekels first.
>>333307307
>yfw you nuked the shit out of them
good
>>333297442
Fallout 4: Hearthfire
>>333306240
It doesn't take a supercomputer to run it with decent settings.
Pirate the game and then you can mod all you want.
>>333307425
Riverside lodge for Fallout 4 when
>>333306447
I've seen Mudbrick homes that looks like they'd do a better job keeping the rain and elements out than the shit people are living in in this game.
https://www.youtube.com/watch?v=uWBz9kl-hTA
>>333306872
Seriously why are there still useful materials just laying around? Why do all the roofs still have holes? Why do we have a working steel mill but apparently no new steel production?
>>333307471
but ti does run like ass when you put it on a supercomputer. The financial district is almost unplayable.
>>333307383
Nah, that's retarded. The people who wouldn't buy DLC because mods "do it better" are the people who pirate DLC anyway. And when DLC comes out, mods take advantage to the new additions so if you're a buyfag, you're gonna need to buy DLC to enjoy the mods properly too.
>>333307594
>Seriously why are there still useful materials just laying around? Why do all the roofs still have holes?
Short answer: It's a post apocalyptic game and it goes with the look of post apocalypse. Both Bethesda and Obsidian are 100% guilty of this.
>>333303878
The real question is can mods fix this game. Can it making the leveling system more meaningful because currently I have no desire to start a new game because character builds are fucked. I honestly will be surprised if mods can add any more depth to this shallow as fuck game
>>333307736
what is it with post apocalyptic shit and autists getting pissed off at unrealistic stuff?
>>333307598
Yeah the game runs rough on pretty much any computer sometimes.
It definitely dips down to 30-45 fps in the city or wherever there's a lot of fog on my middle of the road (gtx 670) rig. I run high-ultra everything except for one or two settings i think.
But for the most part it's at 60fps or just under.
>>333307841
Autism.
>>333297442
I can already see those traps killing all the settlement NPCs.
This gon b gud
Is there a mod that makes caravans you assign to settlements just stay at the settlement? I kinda dislike it that they are EVERYWHERE
it was fun for a while but now they start shit all the time
everytime I travel to the slog my caravan attacks these flamer dudes and the whole fucking settlement attacks them and wipes the place clean holy shit
>>333307761
>Builds are fucked because of no level cap & infinite intense training
>Roleplay is fucked because of shoe-horning storyline
>Not even weapon variety, "this one is always the best" type of weapons in each class
>Not many branching quests
>Feels bad man
>>333307841
Because it's shit like that that pulls you out of the immersion.
>>333305828underrated
>>333308220
>>Builds are fucked because of no level cap & infinite intense training
Why? You could basically max out your character in NV too.
>>333307761
>>333308220
The leveling system is objectively the best ever.
And don't give me that "all builds are the same because there's no level cap" bullshit. I spent 170+ hours on one character and I got up to level 80. I was NO WHERE near the 255 levels needed to get all the perks.
There are a lot of build options for FO4 if you have any kind of imagination and don't sperg out and power level just because you can.
>>333297442
This is the cringiest thing ive ever seen
>>333297442
Where were you when fallout was turned from a relatively good roleplaying game to a sandbox crafting game?
A bad one at that.
Anyone just dislike the crafting because everything is so square?
It just does look like a real settlement and it stands out the the environment too much. Looks like a minecraft house in the middle of a realistic landscape.
>>333308220
>Not even weapon variety, "this one is always the best" type of weapons in each class
That is the same regardless of which Fallout game you played.
>>333305828
Why not make DLC in the style of 3 where it added new areas and weapons instead of dlc of this type? This video is a like a youtube compilation of the best april 2016 mods
>>333308446
I just don't see the point. The only time I've touched it is when you're forced to build the teleporter.
I wish it had online, with a better engine where you could drag people back to your deathclaw pit and make them fight it with only a baseball bat, chain, and one pistol with 5 bullets.
>>333308460
Ha ha, fucking no. There were weapons that did tons of different shit in the previous games to make different builds instead of just being flat upgrades to each other.
>>333308503
>Why not make DLC in the style of 3 where it added new areas and weapons instead of dlc of this type?
Because during the lifetime of Oblivion, F3 and Skyrim, Todd realized they can get away with selling pretty much any kind of mod. It sells like hotcakes anyway, he basically said as much.
This is the future you chose.
Fallout 4 on Survival Beta is better than STALKER.
>>333305397
>the whole world
Some tryhards and memesters are playing it, sure.
>>333308383
The perks in Fallout 4 also suck ass mate. they're mostly flat damage buffs instead of perks to make your character feel more unique.
You don't need to get all the perks to play basically all the builds. You don't need fucking half even.
Hey, enjoying your new horse armor dlc?
>>333306573
only on pc :D
>>333299941
Homemaker and mods like that are shit because there is no pathing until the mod tools come out, so npcs just run endlessly against walls.
>>333307841
What is it with autistic post-apocalypticfags who always get pissy when people criticize their retarded scrap hut fantasy?
WHEN'S SURVIVAL MODE?
>>333309914
today
BRAVO BETHESDA
>>333309914
Sign up for the beta patch nerd.
>>333309726
The mod tells you which sets have pathing and which don't. All the institute stuff does.
>>333308251
but none of the other stuff?
>>333309767
dunno mate, couldnt care less about it
>>333309985
>>333310037
On console
>>333310037
The update came out today, faglord.
>>333310240
Yep
>>333309914
>>333310267
I've had it for at least a day now.
>>333310240
Why would you do that to yourself?
>>333310267
I didn't know cocklips.
>>333310037
>>333310267
fucking cancerlords
Is there mod that makes it so that a lot of the Settlement stuff doesn't cost so much fucking Charisma?
>want to make settlement at the Drive In
>majority of the ground is uneven as fuck
GODDAMMIT.
>>333297442
Reminder that the beta patch of Fallout 4 communicates with a website called "mods.services.Bethesda.net"
Reminder that there is a (currently unused) variable in Fallout 4 that checks and determines whether you are logged into Bethesda.net
Reminder that Bethesda successfully prevented people from using mods in the beta patch and nobody has figured out how to force them to work yet
Bethesda has successfully DRM'd their game to only use mods from Bethesda.net
>>333309053
Dlc are not expansions
say what you want about their dlc their expansions are always between ok and great
>>333310950
http://www.nexusmods.com/fallout4/mods/10273/?
Maybe?
>>333311494
That doesn't change what I'm saying at all. Bethesda tested the water with a lot of different postgame content. They realized literally anything will sell. Simple as that.
>>333310950
player.setav charisma 10
>>333311103
Use the cement block things that can clip into the ground to even it out
>>333310019
>tfw cant have qt raiders
t-thanks bethesda
>>333312839
Chickens no longer exist so you can't feed her AAAALL the EEEEEEGGS.
>>333313027mirelurk eggs
>>333313027
Death claw eggs
>>333313202
can you eat them? I thought they were "scrap" and used for acid and such
>find my wifes murderers?
>no
>find my son?
>no
>trap some animals and monsters?
>Hell yeah!
>>333313329
Wasteland Omelette, son.
>>333313469
but thats new vegas nigga
>>333313862
anon pls
>>333310267
>>333310384
ya'll niggers is lying
>>333313862
>new vegas
what?
>>333301084
>Do people actually give a damn about the settlements and building in F4
I tried my best to give a fuck, but after being completely annoyed by fucking preston, the best I could do was go through the motions of building the necessary shit to connect my supply line instead of working on building homes.
There's just no reason. I wanted to have everyone armed and armored, but the entire armor piece system makes it far too annoying to gather 6 clothing pieces for everyone plus a weapon and ammo instead of the single suit weapon and ammo i'd give people in NV.
If there were a mod to fully develop and populate each settlement, if i were to do a second playthrough, i'd download it in an instant. Way too much effort to occasionally save myself the time of fast traveling to the first settlement.
Bethesda marketed these settlements as areas that would grown and become populated by NPCs that would make the cobbled together areas into a town. Instead they're all filled with people who can't do anything themselves and the same pool of settlers to mill about until they need you to stop what the 10 laser cannons i build apparently cant.
I wish I'd never wasted the time I did with the settlements at all, but a completionist drive compelled me. I needed the stupid supply line and artillery that I never used.
>>333297442
I guess RP'rs can pretend to become raiders now. All they'll need is to collect dozens of raider armor pieces and ignore eveyone's stale dialogue.
>>333307736
>Obsidian are 100% guilty of this
Obsidian is absolved because of Arroyo. The knowledge exists, it's just stuck in GECKs apparently.
>>333304682
California is approaching pre-war levels of sophistication in New Vegas.
>>333313434
>playing as a male
kill yourself
>>333306472
Mudslinging tribals? Some parts of Mojave society were tribalized, but others were more civil. The Mojave had the infrastructure to support a paramilitary peace keeping organization.
>>333297442
Seems very boring compared to Automatron.
No interest in resuming the game to check it out.
Automatron was fantastic, but this looks bland.
Traps might be fun, but its going to be absurdly rare that they have a chance to actually do anything. Most NPCs just fire from range and won't get close unless your entire population die anyways.
>capturing stuff
>traps
For what fucking purpose? Settlements never get attacked when you're there so you'll never see them used, and even if they DID get attacked I'm guessing its a billion times more effective and faster to just shoot the bastards with a gun.
>>333316753
>I'm guessing its a billion times more effective and faster to just shoot the bastards with a gun.
>not setting up at least a dozen rocket launchers at every settlement
>>333316753
Maybe some modder takes all the traps and makes some fun dungeons with them, but that's basically it. My settlements never seem to get attacked
>>333316976
Ive noticed the rocket launchers also like to blow up settlers who are too stupid to not run at the raiders trying to melee them, so I used the heavy machine guns
>>333314274
You're fucking stupid.
Opt into the beta patch on steam and switch the difficulty to survival
>>333307761
Even less can be done about the perk chart than with the ridiculous spinning constellation bullshit in Skyrim, thanks to it being an entirely 2D board instead of points which could be moved around and branched to and from each other.
At best, the less useful and outright useless perks like Life Giver and VANS could get more ranks and better effects
The existing mod to change vague prompts into what your character will actually say is as good as dialogue is going to get.
>>333317094
They don't do damage to settlers.
Even if they did, the settlers don't actually die.
>>333317394
Life Giver is OP as fuck at Rank 3.
Free health regen 24/7. If you rush it you can heal faster than you take damage for a few levels.
>more shitty crafting DLC
>still no creation kit
FUCKING REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>333311464
That's probably the reason why the GECK is taking so log to come out tbqh, they're probably scouring the tool kit to find anything that gives modders a chance to disable the check
>>333299165
It would be nice if they were planning a large quest line that deals with this. Maybe you rebuild and fix a manufacturing plant that creates pristine \ clean walls that you can use to build stuff with.
It would probably be something like clearing out a discovered plant, furbishing it with automatrons, collecting parts to fix it up and having a large number of settlements with a large number of happy population.
If they don't do something like that they would be retarded.
I don't understand why they're starting their DLC lineup with this weak shit. This and the Mechanist were pretty much the same level as Hearthfire, content wise. You'd think they'd want to lead off with a significant sized DLC like Point Lookout or Shivering Isles sized.
I don't play the game anymore but I can't imagine anyone who bought the season pass is happy that this shit has eaten up the first two slots of it.
>>333317582
You'll get it after i'm done with the game.
>>333317840
I'm actually pretty hyped. Those Garden Plots look neat.
>>333297442
>sprits of water taking off nuclear radiation
Nice job Bethesda
>>333317840
I'd disagree.
Automatron was a proper DLC.
It added more enemies to the world in general, in addition to a fairly reasonably length quest line (for $10 DLC).
Building robots is also a brand new addition, where as this is more bits for a system we already had.
I guess traps and capturing animals is still new, but that is nothing compared to building robots.
I really liked Automatron, and I feel like it did DLC right. I liked how it added shit to the world, instead of just taking place in its own closed zone which is the only place you see any new enemies.
>>333297442
I think Beth is now just fucking with us.
cheap trailer and things that were removed from the game to be in a dlc.
fuck them
>>333317759
The beta of the DLC has already been leaked and there's nothing like that, you enable the DLC and bam, you have a glorious 20 or so new pieces of furniture to build.
>>333318013
There is literally a mod on nexus RIGHT NOW, and has been there since a fucking week after FO4 launched that had the EXACT SAME garden plots & planters.
Bethesda ripping off modders and profiting from their work again, hurray!
I kinda stopped caring about fallout 4 like 2 months ago. the base game wasn't great and when they announced all the DLC I wasn't impressed. All this DLC just seems like bethesda's way of getting back at their fans after the paid mods fiasco.
>>333315918
And the Mojave is still a literal shithole during the 190+ years until House awoke and the NCR came. It's almost like not everywhere developed at the same rate.
>>333318108
>and I feel like it did DLC right
Automatron was shorter than every NV dlc for the same price.
>>333318191
Well I'm a consolefag, so whatever, friend. I like the look of it.
>>333316307
>The Mojave had the infrastructure to support a paramilitary peace keeping organization.
They outright tell you most of the bare minimum infrastructure you see in New Vegas is the NCR's work. They didn't have an aqueduct for example, they worked with water caravans.
>>333313434
Dies ist nun ein /deutsch/ Faden.
>holding the creation kit hostage just so they can get people to buy this awful garbage
fucking jews
>>333318191
We didn't even need a mod, there's literally assets for planters in the game that Beth could have enabled the player to build but decided not so in favor of making some quick cash later
>>333318447
Why can't all of you PC players be more like this loyal subject of mine?
>>333318403
At least it added new shit to the game world that you will encounter even once you're done the DLC.
All of NVs DLCs were WAY too self contained, and once you were done with them you pretty much never saw anything from them ever again.
>>333317394
The perk board might actually be more flexible then Skyrim's skill trees if Bethesda didn't hard limit the number of trees this time around. That's why there are no new skill mods for Skyrim, it's all re-balancing.
>>333318772
>instead of raiders invading your settlements no matter how much high your defense is and making you stop whatever you're doing so you can go there because settlers can't defend it without the player's help now you can have robots pissing you off too!
Literally the only thing worth anything in that DLC was the ability to build your robot but 10 bucks for that shit alone ain't worth it
>>333318772
With in main world DLC and new area dlc, I can only appreciate the latter more after I've completed the game and the former in a new game or playing for the first time. Since I've beaten the game and done virtually everything, how am I supposed to appreciate something that will best augment a new play through when my return to the game was limited to that DLC alone?
I might feel different once all the DLC is out. I don't think I'll play the rest of them until then.
>>333313434
>not find my wife's son
You had one job.
>>333303730
>200 years and they still can't clean the insides of their own damn houses
Fuck you, Todd
>>333319234
Robots are more fun than raiders still.
Encountering them in world is fun too.
I wish there were rare parts or some incentive to collect bigs from robots beyond saving a few crafting materials later.
Still, I got my $10 worth. I kinda got really into it and start building robots in Spectacle Island until I ran out of materials. Now I have like 20 wacky robots wandering around. It's pretty great.
>>333320095
>200 years and they still can't clean their goddamn kitchen
Fuck you To- oh wait.
>>333320272
Col Hsu was too busy to whip the soldiers into cleaning the mess area.
>>333319095
I'm going to confess to being unimaginative, but how might it be more flexible? I'm interested in adding new perks in another way (they have perks from the chart listed as a requirement but are acquired somewhere else) so I'd like to learn as much as possible about this and know if there's something I missed.
>>333320460
You HUGE apologist.
>>333320729
>that unimaginative as fuck "bonus"
Jesus, might as well made it "add 0.5 attack" or something
>>333320940
>esus, might as well made it "add 0.5 attack" or something
You mean just like skill books did in previous fallouts?
>>333321093
Skill books added skill points, which in turn made different playstyles available. This is as bland and boring as it gets.
WHERE THE FUCK IS GECK GECK NOW
>>333320789
Silence legion scum
What does /v/ think of Obscuurum: Pandemic?
https://youtu.be/zcDX1tVnRaI
https://youtu.be/gcc4PTeAgqo
>>333321235
Right here
>>333321175
>Skill books added skill points
>+5 to unarmed
>+.5 to attack
Whoa so different and imaginative.
>>333321716
Thanks for proving you didn't play the game. Skillbook added more than that and made aimed shots and strong late-game weapons available. -5% damage is just bland and doesn't enable any option.
>>333321864
This isn't a skill book though, it's a magazine. And there were ACTUAL perks in previous fallouts that did nothing but add points to a skill or flat buffs.
Skill books in F4 add perk ranks which in turn can add a variety off effects.
only reason the DLC sounds appealing to me is so I can make Spectacle Island city to have a massive gladiatorial arena
>>333321716
Skills made weapons 50% more effective so it would actually be a 2% increase in unarmed damage.
>>333322058
>quotes skill books
>This isn't a skill book though
>>333300391
>A game that releases a bunch of DLC
>Game is on PC
>Has an active modding community
>The mods do exactly what the DLC does for free, and the mods are objectively better
What is DOA5LR?
>>333321716
Skillbooks is definitely one thing made more interesting in Fallout 4.
>>333322168
Such imagination, brings a tear to my eye.
>>333322240
I was trying to make a simple point, apparently flew over your head.
The reason it's just a 5% reduction is that mags give you bonus perks. They can't be that strong because they're outside the perk system, so they'd become extremely unbalanced otherwise. It's fucking stupid to whine about the originality or lack thereof of a bonus collection perk, especially when, as I mentioned, ACTUAL perks in the old fallouts did nothing but add flat buffs or skill points.
>>333306514
Me. Trying out survival right now
>>333300629
If only you could get the shoulder cannons the sentry bots have to put on your armour
This is now aLIESthread.
>>333304061
The modding community fucking made automatron before it even came out
>>333322645
Nice edit
>>333322845
Yes, and now that Automatron came out, when the modtools show up they can make a MUCH better Automatron. Get it yet? Bethesda's Automatron expands the modder's possibilities a great deal without having to hack up the game's guts for it.
>>333305972
I'll never get over that UI made in MS Paint.
>>333323036
>bethesda apologism
No other company has fans that will defend them like this. "It's okay if it's shit, someone will fix it later" is the reason why Fallout 4 is a disappointment to begin with.
>>333322645
It's pulling up the information for the wrong Todd Howard.
>>333323424
>>bethesda apologism
How so? All I'm saying is Bethesda's DLC lets people make better mods because it adds new systems to the base game that Modders can make use of without having to make them from scratch. This is a fact. Only the most heavily neckbeard codex retard would try to deny this.
>>333317194
The beta has been out for a while, nig nog.
We're waiting for it to be officially patched in.
>>333323602
>All I'm saying is Bethesda's DLC lets people make better mods because it adds new systems to the base game that Modders can make use of without having to make them from scratch
"Bethesda adds more content to the game so that third party modifications have more to work with!" No fucking shit. What I meant was that the content has to be new and innovative on its own merits before considering potential mods.
This doublethink is astounding. Bethesda is being nice to the modders by creating all the original assets that come with the game and DLC? Will they be nice enough to release the GECK too?
>>333297442
why do they even try making anything anymore,
they could sell armor recolours and it would profit
>>333318387
No shit, the actual current day Mojave isn't that developed either, because it's a fucking desert.
>>333315786
And even then communities without gecks repair and rebuild their shit just fine given time and food really. Bethesda just rocks the "It would be cool" excuse.
>>333297442
fucking finally. I need more beast heads for my mead hall.
>>333297442
>literally removed base game content to release as small overpriced DLC
>has the cheek to raise the season pass on literally DLC we have no idea about as far as Far Harbor
What the fuck are Bethe$da doing? Talk about a downfall. They should have given F4 to Obsidian. Least we would have got a content filled game.
>become Insitute CEO
>literally can't do anything
>release paid for DLC to build robots
lol bethesda I'm supposed to have the worlds smartest technology HQ at my disposal and I can't even customise robots without having to pay extra?
>>333303663
Has no relevance to the thread though
Multiple people came in here and shitposted that despite the OP not even mentioning RPG
>half the thread defending the retarded mess that is F4
When did so many 14 year olds start browsing /v/, holy shit.
>>333310019
what
the
fuck is the fucking point of this DLC
holy shit
>>333326460
About 4 years ago.
There are just more and more vocal retards in /v/ as of late.
Some days I'm one of them, but usually try to have real conversation. And personally, this shitty "DLC" is retarded and just filler to delay the GECK and pad the Season Pass' price.
>>333314380
really embarrassing how they never mentioned new vegas anywhere.
they could taken things that obsidian did and implemented them into 4 but nope
absolutely pathetic
>>333318327
you are literally correct anon
>>333326750
I love New Vegas, but legit sounds like an "Obsidiot" comment. Don't cross quality with cancer, ever.
>>333305048
>200 Years.
Starting with no government.
No-one maintaining power plants, sewage or other essential services.
No formal education.
You know how many average people are capable of living off the irradiated land? How many average folks are capable of building an independant generator from scratch?
The average wastelander would be about as capable as the most retarded inner-city dropout.
Frankly wild west tech levels are optimistic.
>>333306369
All the decent hard-working white people got sealed into vaults. Without them, civilization ceases to exist.
>>333327121
so that's means everywhere has the same huts etc
lol stop defending the game mate, it is pretty retarded.
explain this..
I'm the CEO of the Insitute. Why can't I have nice fresh walks etc in the vanilla game to create proper housing with my synth workers?
EXACTLLLYYT FUCK OFFFF
>>333310019
>It's not even press E to tame or lay trap and then stuff them in a box and carry it home
>It's literally "put it down and wait a week or so for your own pet. It's gonna make you get attacked more often though!"
>>333301926
>The beta breaks the mods
Did this start recently? Becuase i was playing the beta with mods but now i can't open the saves because it says it's missing content form the mods.
>>333327121
America grew pretty quickly. From essentially nothing. While warring against natives, the british, and themselves.
>>333297442
>all this could be added in a patch
>but like skyrim they will nickle and dime you
I really wanted to enjoy F4 and I did a bit but it was actually the quickest I have ever put down a bethesda game. Usually you can get thousands of hours of enjoyment out of the game but I couldn't with F4, hell even Skyrim didn't have as much content in it as the base version of Oblivion not to mention Morrowind. It seems to me like they are getting shorter and more shallow with every release. Fuck /v/ was right this time it seems.
>>333327860
>/v/ was right this time
That's cause it's about game development times getting shorter and cheaper, cut costs and get the same profit cause fags will buy their cash cow anyway.
>>333327743
Yep, but America didn't start from nothing. You had the best empire the world has ever known with vast resources setting up a colony.
The starting point between an advanced nation setting up a colony elsewhere in the world, and natives building a society from essentially scratch (plus salvage) in a hostile environment is very different.
>>333320729
Flexible was the wrong word choice. What I meant was that it might be more modifiable if Bethesda didn't hard code the number of trees that exist this time. Having modders be able to add new trees would be great.One of the things that stopped Skyrim from getting any great unarmed trees was the fact you had to replace another tree to do it.
>>333327121
No one is saying things wouldn't be shit. But there are almost no exceptions in the games whatsoever. Instead of signs of how things used to be incredibly shit, and how things are improving. It's generally still just shit.
Like when you get to Megaton in Fallout 3 the first time. Even disregarding why people chose to live right up to an nuclear bomb for so long, one of the first quests you get in Megaton is a fetch quest from a lady to grab something from where she and her father used to live -for their entire lives-, in a town-ish sort of place some way outside of Megaton.
And when you arrive it's a literal shit hole worse than even Megaton. With the house in question essentially just being a few sheets of metal, with no proper walls to protect against wind nor a proper roof let alone one to shield from rain.
Yeah. The post apocalyptic world of Fallout is so damn shit that your father in his entire lifetime couldn't get a roof without a hole in it, or at the very least 4 walls as opposed to 1. And after you inherited his shithole, you couldn't fix it in your lifetime either. Because the world is just that fucked. Yet they all survived into adulthood and managed to raise children who didn't starve.
>>333297442
G E C K W H E N
E
C
K
W
H
E
N
>>333303730
You know. Even if all people have are scraps and ruins. People would still clean their living space. So even if your walls are broken you would surely make sure to keep them clean.
Same with your clothes. And most things actually in use.
https://www.youtube.com/watch?v=hGxJ3VNUX7Q
dlc thoughts???
>>333306276
>raiders can't read I thought
some of them
>>333327121
but some folk built a town in a baseball stadium
fuck off with this >hurr everyone is animals
it's got nothing to do with lore, Bethesda are just lazy as shitz
>>333328454
Not denying the Bethesda, could have done a much better job showing the rebuilding of society. (Fallout 2, handled things much better when it came to showing a post apocalyptic world gradually recovering. Arryo in particular as an example of how a isolated group tends not to develop.)
But it does drive me crazy when I see these threads and people think that society can rebuild within a few generations without infrastructure. It's as though people don't comprehend how dependant we are on various services or the manufacturing industry to maintain our lifestyle.
>>333329443
>200 years
SHUT THE FUCK UP THIS DLC IS GOING TO BE PERFECT I PROMISE
WERE GOING TO DRIVE SHIT SOULS 3 OUT OF BUSINESS JUST YOU WATCH
I TESTED IT MYSELF AND IT JUST WORKS
SHUT UP SHUT UP SHUT UP SHUT UPSHUTSHPUUSHUPHUSUPHUTSPHUSPUT
>>333329723
>Pirating intensifies
>>333328914
>here's an arena for you player!
>jk, it's just a shooting gallery. take your drug junkie and fuck off.
>ok guys, now we're going to give you your arena!
>...but you'll have to build it yourself :^)
>>333297442
>Hearthfire 2.0
I want this, actually.
>>333330014
Except it's not. It's literally just shit that should've been in the base game and some decorations for your homes. Fallout 4, albeit post-apocalyptic and shit, incorporated the idea of Hearthfire right.
>>333329443
I don't think most people expect restarted industry or rebuilt infrastructure. It's stuff like trash laying around in areas that has been populated for years if not decades. Or no one making new mud huts or log cabins in 200 years.
If society went back to being hunter-gathers it would be justifiable. But with the amount of know-how and technology that was retained post-war, the way people in game treat housing doesn't make sense.
>>333329723
It... it just werx.
>Shit that will be made obsolete or are already have been when the GECK is out: The DLC
kek
>>333330210
>everything should be included in the main game
>i want games to be indefinitely developed for free forever
This is capitalism baby, get used to it.
>>333330506
They'll not release the GECK until loooooong after their DLC stops selling. Their going to milk that cash cow until blood comes out of the teats.
>>333330870
>I said those things
Fuck you. There's a difference between DLC worth its price and Bethesda "DLC."
Expansion packs and DLC are fine, it's when they charge for dumb shit like horse armor that it's a problem. When it feels like a real addition, it's fine. When it feels like something modders can churn out in a month, it's not.
>>333328218
By that logic though, you have the ruins of a massive, technologically advanced consumer society to scavenge from and organize in.
>>333327860
>>but like skyrim
that isn't true though
there were only 3 paid things for skyrim
if you want to talk about nickle and diming, mention oblivion
skyrim had a surprising amount of free content added in patches
>>333310115
Which mod did you use to clean up Sanctuary more than the game normally allows?
>>333331996
http://www.nexusmods.com/fallout4/mods/4640/
>>333331502
>horse armor
top lel, Oblivion is ancient old man
>When it feels like something modders can churn out in a month, it's not.
[citation needed]
Find me a modder that completed something as big as this dlc in a month. Maybe your feelings are just retarded in how long it takes to do something?
>>333305746
Except multiple people comment that the dangers of the wasteland aren't as great as they used to be. There's still a threat, but it's not ruining their lives or anything.
>>333332218
thanks, friendo. i remember one being made early in fallout 4's release but it was kind of risky to use it.
>>333331669
>>333331502
>mfw oblivion had the best dlc after they tested the waters with horse armour
You guys are cherry picking hard.
>>333331669
>skyrim had a surprising amount of free content added in patches
Actually, most of that content was disable pre-launch of the game because Bethesda couldn't get it work. They later re-enabled it later once they got it to work {more or less}.
For example there was scripts for Dawnguards way-shrines implemented in the game from launch but the reference for it was disabled and not attached to anything ingame, same with some of Dragonborns platforming scripts used in apocrypha.
Bethesda has a nasty habit of removing referenced to content then adding it back later as paid DLC while still claiming it is all original. They seem to forget that their stuff is moddable so mod authors have been viewing and using that stuff for months before the creation kit even launches.
The speargun in Fallout 4 is another example.
https://www.youtube.com/watch?v=kiC8oCf0GAk
>>333332245
I can't because there's no GECK yet, Anon.
>>333332430
In any game with mods.
Whatever happened to the "island of the coast we pulled from our ass" DLC?
>>333332579
I'll try, but development time isn't something most modders list unless it's something HUGE.
>>333332425
I was cherry picking Horse Armor as an example of bad, overpriced DLC, not Oblivion as a whole.
>>333307071
Moderate lel
>>333325149
Besides, you know. Las fucking Vegas.
>>333324490
Why are you sperging out at me for? I simply stated a fact. Whatever other grievances you have with Bethesda have nothing to do with what I said. I'm in no hurry at any rate, I don't see the point of playing Bethesda games until 1 year after the modtools are out.
>>333311464
JUST FUCK MY SHIT UP SEMPAI
>>333332245
Not same anon BTW
Modders who can make DLC sized mods in less then a month
TrainWiz - (tower of Mzulft)
Elianora - (12+ house mods complete with scripts in one month)
Jonx0r - (Wyrmstooth)
MannyGT - (The Grey Cowl of Nocturnal).
MannyGT
>>333304847
This trap is stupid: raiders aren't literate, you morons!
>>333297442
yawn
>>333332724
http://www.slashgear.com/fallout-4-dlc-details-release-schedule-announced-17427369/
>>333329332
Wasn't the mechanist a guy?
>>333333274
In FO3 yes.
>>333333274
She's cosplaying as the mechanist.
>>333306750
No. They upped the SP price because there's going to be another round of DLC after Far Harbor.
Anyone else not care for the settlement building? Sure, it's a neat feature that gives the world's scrap some use but I just never found it appealing. That and I'm an uncreative piece of shit.
>>333303878
Et tu, Steve?
>>333333274
Yes.
He died because that was ages ago. She made the costume based on a sketch the kid that gives you the quest did.
>>333332994
TrainWiz would definitely agree with me he wouldn't be able to mod the same stuff in a month. Is he awake rn?
Elianora - Not creating any mesh\textures and animations makes it ez as fuck and gonna need citation
Jonx0r - gonna need citation
Manny GT - gonna need citation
>>333333740
>8:44 EST
Too early. Post Vivec.
>>333332815
>when the modtools show up they can make a MUCH better Automatron.
They should make Automatron as best as it possibly can be, the mere fact that you already jump ahead to thinking of the potential mods made from it shows how little you really think of the game by itself.
>I don't see the point of playing Bethesda games until 1 year after the modtools are out.
Then why are you even here? I don't see the point in speculating what the mods will be like until the GECK comes out, there is litte to do but talk about the game itself.
>>333333740
I gave specif mods to for both Jonx0r and Manny.
Do i have to spoon feed you?
>>333331996
use spring cleanng
>>333329443
>think that society can rebuild
But Bethesda hasn't even touched on the steps leading up to it. Why is it that the richest fag of the land is still living in trash?
No one has decent stuff. No one. Everything is shit and broken. People are literally living in trash, even those in wealth and power. It makes no damn sense.
>>333333740
>He needs a citation of Wyrmstooth
HOLY FUCK. DID YOU EVEN MOD SKYRIM?
>>333334229
Tenpenny tower is more than a trash heap. The real issue is how Talon Company can operate in a position where it's hired rather than working towards it's personal goals. Things like that must be settled. Making the world make sense first.
>>333333941
>They should make Automatron as best as it possibly can be, the mere fact that you already jump ahead to thinking of the potential mods made from it shows how little you really think of the game by itself.
No shit? I don't have much of an opinion on Betehsda. But I play the games mainly due to modding, and it's a blatant fact that DLC like this one and AUntomaton give modders a lot of possibilities.
>>333297442
>new traps
>for a base that literally never gets raided
>>333333957
>Wyrmstooth
Q. How much time did you spend working on Wyrmstooth?
A. About 2000 hours.
8.3 Months of full time work.
Is wyrmstooth worth a little over 8 times the content of the dlc?
Yeah you are going to have to spoon feed me.
>>333334267
no
>>333334721
Let's compare something like Wyrmstooth to Dragonboorn DLC. It's a tad easier than comparing a whole new location to a collection of housing pieces.
The fact that FO4 will never be as good as New Vegas and Todd and the entirety of bethesda is so butthurt that it wouldn´t mention the mojave or anything from New vegas in their game lets me rest easily at night.
Thanks todd for making your butthurt clear as day to all people.
Enjoy your 84 score on your 7 year developed game versus the 84 score that New Vegas had with 1 year of development that you forced on the dev team.
Loving every kek ,todd , loving it.
>>333334721
>One person does what it took an entire team at Bethesda to do in the same time.
>Pls spoonfeed me more salt.
>>333334975
>you
That was Zenimax and the fault of people like Pete "Go Fuck Yourself NERD" Hines.
>>333334449
Tenpenny Tower is still dirty as fuck. And it's a total shithole on the outside.
If anything Tenpenny Tower is a good example of the whole problem. There you have one example of one thing who survived the apocalypse relatively fine, and the people who survived have just completely lost the ability to maintain and take care of things.
>>333334512
Let me make this simple for you. It is in your best interest that Bethesda makes high quality dlc because the potential for mods would be greater than if it was the middling content given now. This would be better for the modders than expecting them to polish a turd and then give it interesting additions.
But that doesn't matter to you because you're just a leech. Opinion discarded.
>>333318623
>pic
FUCKING NRMIES REEEEEEEEEEEEEE
>>333334978
>one person
>entire team
You have no idea what you are talking about. Wyrmstooth is not one man and dragonborn\new dlc for fallout 4 isn't the entire team at Bethesda
Before you guys keep going down this train of thought I also think Bethesda developers are incompetent but thinking it's doable in one month by a modder is fucking stupid.
>>333334840
We are talking about if the new DLC is doable in one month by modders.
>>333297442
Guys I just started fallout 4
yeah I know a bit late but is the game meant to be this not fun? I'm trying to do unarmed and its just so boring compared to New Vegas. I don't mean unarmed viability the build works but all you do is this slow ass punch and knuckle weapons only go on one hand?
>>333335204
Let me explain something to you as well. When you grow up you realize that ideal rarely happens in real life, and that considering their track record over the past 10 years, I may as well be hoping for a magic pony if I'm gonna pretend I expect betehsda to deliver a quality product. With that in mind, I hope for the next best thing: that they deliver a decent sandbox with a lot of possibilities for modders, because unlike you I've come to accept that the best you can hope for with bethesda products IS a well polished turd.
Sorry you had to find out this way.
>>333335162
>Tenpenny Tower is still dirty as fuck
Considering they have no custodial services it's fine from what i recall, it's clean enough.
>shithole on the outside
Refurbishing the building didn't seem possible for despite tenpenny's money.
GODDAMNIT BETHESDA FEV IS NOT FUCKING SUPERMUTANT JUICE
FUCK
>>333308503
It's on the way. See Far Harbor
>>333335383
>You have no idea what you are talking about
>Has never heard of Wyrmstooth
Throwing rock from a glass house much?
>>333335680
How is Tenpenny "wealthy" again?
Does he have some Scrooge McDuck moneybin full of caps?
Did he visit the local immigration office and exchange all his pounds for caps when he came from Europe?
>>333335683
>The institute kidnapped and turned people into Supermutans
>You can't call anybody in the institute out on this
>>333297442
Oversimplified, the post. Would you describe LoTRs as "Two short dudes go for a walk", or Jurassic Park as "Scientists do some stuff"?
>>333335846
Rare metals retained their worth, so maybe he did bring over gold.
>>333306276
>>333333074
But they have extensive journals detailing their numerous kidnappings, drug dealing, and murder
>>333303153
where the fuck did the faggot op say it was?
god, you memers sometimes...
>>333336007
And on what vessel did he bring these imagined riches from? How did Tenpenny get to D.C. from Europe in the post-apocalypse?
Is there some intercontinental shipping outfit somewhere that Beth conveniently forgets to ever mention? International trade and travel would be kind of a big fucking deal.
On that note, how did Moriarty get to D.C. from Europe? Did he catch a ride on the same invisible vessel that Tenpenny did?
Besides, D.C. is a canon absolute worthless wasteland. There is nobody who would bother with this imaginary gold because everyone is dirt fucking poor and barely surviving for 200 years on scavenged food. Not to mention that anyone would just fucking murder him if he was waltzing around with a ton of gold bars or some shit.
>>333306862
The least Todd could do make it so that flamethrowers with this prefix become a freezethrower, or make it like that nitrogen gun from the Ratchet and Clank games.
>>333299165
>200 years after the apocalypse
>people have built settlements, but it appears that they purposefully made them shitty
>nobody bothers to pick up their trash
>>333336801
Hey Obsidian created Fallout and if THEY say NV is a shithole 200 years later then anywhere else can be a shithole.
>>333336572
The common headcanon is the britain is so fucked, everyone there spends their lives working on building boats to leave.
>how did he
Banks and pre-war holds of wealth exist as they do in America
>international...
No, but people with foreign accents keep making their way into bethesda games
>moriarty
read above
>wasteland
How would tenpenny or moriarty know? They may have simply tried to make the best of it like any stiff lipped lads.
>no would bother
Probably. Can't think of anyone who would trade in the amount a hypothetical gold horde would require operating in DC aside from the brotherhood or maybe talon.
>murder him
He was young once and maybe he had his own guards.
>>333337084
Shit, I just remembered that Dukov fucker also.
What in the name of fuck is his story?
Where the piss did he come from?
Beth literally throws in a stereotypical Russian because why the fuck not, its whacky I guess.
Is this game worth picking up if its dirt cheap?
>>333337567
I pirated it and sometimes wish I hadn't.
>>333335813
I know more about it's development than you in my 5 minutes of looking at it.
>one man = fifteen people
You also think the entire team at Bethesda worked on the DLC! Hilarious.
Just fuck off retard.
>>333337567
Just wait for the GOTY edition to be cheap in a year and half or so. Should have a decent amount of mods by then. Hopefully.
>>333337567
I played it for maybe five hours. Big maybe.
Guys i definitely want to give F4 the benefit of the doubt and cross my fingers and hope the DLC can save it at least somewhat.
The thing is, DS3 is on the horizon.
TL;DR i'm thinking about trading in F4 for some GS bucks cuz i'm going the kike route and thinking whether or not it's a good idea.
What the verdict /v/?
>>333337567
Honestly? It's not worth pirating. I'm not even memeing.
>>333338906
Fucking trade it in.
>>333338906
Don't buy games you're not sure of, you dope.
Especially Bethesda games, those are always Pirate first.
>>333311464
its over
its allllll over
>>333297442
>they kill modding to sell DLC
>still got defended by bethdrone
the fans as bugged as the game
>>333339187
THE RAREST.
>>333297442
>paying for a free minecraft update
should fallout 4 have been an early acces game?
>>333338984
This, Fallout 4 seriously isn't even worth the time it takes to download. I spent 20 hours on Fo4 trying my damned hardest to enjoy it and trying to just ignore all of the blatant problems. Even my semi-hippie female friend who loved 3 and never even heard of NV hated the shit out of 4 because it was a boring chore.
I really want to make a response video to this fuckin guy, you know, the biased fanboy that kneels down and kisses Todd's rings every chance he gets, but I can't handle the cringe. I challenge anyone to take the dive and make it past the halfway point.
https://www.youtube.com/watch?v=QN1GahqglVk
>>333335472
Too bad for you then that the complacency of people like you who allow Bethesda to pull shit like this leads to them jewing over the one thing you do care about >>>333311464
You could have stopped this.
>>333339187
Video Game consumers might honestly be some of the dumbest in the world. They will defend literally anything companies do and will eat any PR line feed to them.
>>333339739
I would but I don't want to give him views or have youtube recommend more of his bad opinions at me.
>>333340024
>he doesn't know about incognito
>>333297442
This is just a Hearthstone mod for Fallout 4.
>>333333740
I couldn't churn it out. 2 months maybe. Too many new behaviors and models.
>>333339945
Yeah, it sure is MY fault that Betehsda is a piece of lazy shit. After all, I don't give them money for their shit games, mods or DLC, so the blame is totally on me.
Retard.
>>333305048
>>333299165
>nothing can ever be rebuilt
>actually implying every iota of knowledge vaporized with the bombs, from books, to computer articles
>actually implying people CANNOT rediscover smelting, carpentry or cement
>implying they could not reclaim metal
All while
>the institute advances to a future tech level
>Brother hood of steel organizes fleets of functioning vertibirds
>NCR literally rebuilds the mojave
>medical science is still at post war levels LITTERALLY EVERYWHERE.
So we forgot how to pour cement, and smelt metal yet doctors can cure everything while mechanics have 200 year old vertibirds working perfectly
The Newer fallout games always had this issue of being a dumbass hybrid a world with 200 year old history with everyone acting like its 2 years after the bombs dropped. Its a serious plot hole.
>>333340579
But I wasn't the one defending their business practices in this thread, friend.
>>333340285
You played FO4, right? How do you feel about it?
>>333340675
When you don't buy shit games you tend to be dispassionate about them and are able to make objective judgements about what they put out.. DLC like Automatron andd the Hardcore Mode benefits ME a good deal, because it introduces new mechanics for modders to take advantage of. That is the truth, and no matter how pissy you are at Bethesda, that fact doesn't change.
Tell me, do you buy Betehsda games? You seem rather invested in holding them to a standard we all know they'll never live up to.
>>333340663
>>NCR literally rebuilds the mojave
LOL
If the Mojave is your gold standard, then F3's DC and F4's Boston more than live up to it, considering they're all shitholes, except the Mojave isn't an irradiated hellhole.
And you DO realize that the NCR only started rebuilding less than a decade ago? Meaning the Mojave spent 190 years in as bad or worse a state than the DC wasteland, despite being virtually untouched by the bombs?
>>333307071
Canada!
>>333341159
>as bad or worse a state than the DC wasteland, despite being virtually untouched by the bombs?
The thing is though, DC should be a barren wasteland after the nukes landed. It's not that the Mojave is particularly bad at rebuilding, it's the fact that DC even has buildings at all is why the debate is fruitless.
>tfw I bought the season pass because they were going to jack up the price to 50$
>>333341409
That is neither here nor there though. Bombs in Fallout don't destroy so much, but they irradiate for centuries apparently. What is for sure is that DC is an irradiated, mostly destroyed hellhole with no real water sources or fertile soil, and they managed to get the place in a condition not too much worse than the Mojave. By comparison, the mojave had 190+ years of clean air and water and ground, and a mostly untouched metropolis right in the middle, and it wasn't until the NCR arrived and house woke up that any real rebuilding and setup of infrastructure began. Not that they clean their homes or patch up their holes any better than DC or Boston though.
>>333341159
>literally ignoring the other 3 examples and missing the point entirely because of lelnewvegassux meme
NCR wasnt around for 190 years. Regardless rebuilding should have taken place ~50 years after the war with at the very least, most of the debris cleared but this never happened because the writers couldn't decide if it is post-apocalypse or a few years after the apocalypse
>still food in the stores
>none of the cars work, yet optimus prime and vertibirds make sense
The only place done right so far was ground zero for the nuke in FO4. No houses, just empty land with some blown back trees. But they even fucked this up by adding the XDD SO EPIC atmosphere of hell to the crater.
>>333341663
>Falling for economic threats when you can just pirate
Dumb Cuckposter.
>>333340787
I liked it a lot.
>>333341663
>tfw your gonna pirate everything until the ultimate edition goes on sale
>>333341863
>NCR wasnt around for 190 years.
And that excuses the native population of the Mojave that literally squatted in Vegas for almost two centuries, how exactly?
>>333341980
>mfw you pirate the ultimate addition
>>333341663
>not waiting to buy the inevitable GOTY edition during a Steam sale
>>333342032
>when youre so retarded youre arguing with someone who agrees with you
It doesn't. Apparently everyone forgot how to read or learn through trial and error so no one ever tried splashing water on cement powder, or hammering a nail.
>>333342213
All I was saying is people like to forget NV is as much of a shithole as DC or Boston despite having much less problems that would get in the way of reconstruction. And this is penned by Obsidian's own hand.
But I certainly agree that these retards need to figure out how to fucking throw rusty cans away, pick up shit from their floors and patch their roofs and floors.
>>333310178
>but none of the other stuff?
It's easier to pretend that radiation will turn ants huge rather than people will build shitty houses with holes in the roof and walls and say "This is ok, there's plenty of material right here to build a much more safe and stable dwelling, but no. I like the holes."
It's easier to believe in mutants than it is to believe that suddenly everyone is going to be dumber than a fucking African villager.
>>333340967
>When you don't buy shit games you tend to be dispassionate about them and are able to make objective judgements about what they put out.
I agree. What I don't agree with is the cynical "give us shit and then they'll turn it into gold" mentality. I doubt you're as dispassionate as you claim though since you're apparently tracking the game's development, speculating potential community mods, planning on pirating the game and said mods when they're inevitably controlled by Bethesda. Totally the actions of a disinterested third party.
>Tell me, do you buy Betehsda games?
That's hilarious.
>You seem rather invested in holding them to a standard we all know they'll never live up to
I'd rather be dissatisfied with shit I'd refuse to eat. But instead you're lapping it up because someone made a good sauce for it, just because it's free.
Bethesda isn't the problem here. It's people like you who think will excuse anything as long as you can get you're hands on whatever shiny thing you want.
>>333307471
Don't know what you're talking about m8, game runs like absolute shit.
>>333342461
It is, but people are more forgiving because the characters are written as if they actually had 190 years of history after the war. It also didnt have any retarded shit like megaton or a cave full of kids.
Doesnt explain why no one picked up a shovel and hammer though. At least there was the presence of group that were TRYING to build, even it was 140 years late. Empire, Republic, what ever, they were TRYING to do something.
>>333342638
>I'd rather be dissatisfied with shit I'd refuse to eat
I doubt you would, since you're getting this mad about it. Every Beth game is more or less this shitty, so if you are STILL getting outraged, I can only deduce your'e still playing, and likely paying.
And there's kind of a difference between "excusing" their behavior and simply taking what I like and ignoring everything else. It's the only way I enjoyed F3 and Skyrim, and it's the only way I'll likely enjoy F4. Hence why I don't bother playing their games until a good while after the modtools are out. I can understand getting mad the first few times, but after the fifth time Hordor shits his pants, I don't see why you'd keep making a fuss about it.
>>333342116
All you people here. Literally this. Just look up the Skyrim GotY now. Just be patience you underaged !
>>333305172
Its fun
>>333342905
>as if they actually had 190 years of history after the war
How so?
>Bombs fell, NV survived. Tribals settle in Vegas proper.
>Literally nothing happened for 190 fucking years
>House woke up, starts putting shit in order
>NCR arrived, starts putting shit outside vegas in order.
>>333308154
settlers are essential unless killed by you.
no challenge allowed
>>333343431
Each group had detailed history of why they were fighting each other and what their goals were. From the expansionist Legion to the thinly disguised expansionism of NCR. Brotherhood was actually doing what they were supposed to instead of being wasteland saints. Characters constantly reference events that happened before the player was around.
In FO3, they dont even know why they live around an unexploded bomb in megaton, they just do. Its even a line of dialog that says they dont know.
>>333344268
>From the expansionist Legion to the thinly disguised expansionism of NCR.
All of that only ARRIVED in the mojave less than 10 years ago. That's my problem with it, the mojave was literally sitting there waiting for House and the NCR to arrive to kickstart the plot. At least F3 has ongoing efforts of reconstruction.
>In FO3, they dont even know why they live around an unexploded bomb in megaton, they just do.
The character doesn't know. There IS a reason they live there, even if it's not the best written one.
>>333344707
Wow its almost like before house or the ncr, that 'damn' thing that provides most of the water wasn't fully operational and its not like this game is set in a desert where there would be limited water sources to support significant life.
>>333344707
Maybe you should pay attention to what characters tell you in the game. House literally tells you that the reason Vegas remained undeveloped was because it was filled with warring tribal raiders until he kicked the region into shape.
>>333344882
It's almost like there were still communities living there for just short of TWO HUNDRED FUCKING YEARS with clean air, clean water in a huge river, and barely, but still fertile soil and they did fucking NOTHING.
>>333344909
And what does that change, again? The mojave was literal Ooga Booga land for TWO CENTURIES. No advancement whatsoever. And I'm supposed to give that a pass while shitting on the DC wasteland for being underdeveloped due to being a literal radiation hell?
>>333342920
>I doubt you would, since you're getting this mad about it.
>Has to resort to umad?
All the typical defensiveness of a pirate scorned. I never said I was outraged about Bethesda, I was literally pointing out the contradiction of defending their pitiful content releases while simultaneously shitting on Bethesda.
>there's kind of a difference between "excusing" their behavior and simply taking what I like and ignoring everything else.
Have you ever bought a bethesda game? If you stick around for each game despite being dissatisfied only for tweaks to an unappealing system, I can only deduce you're still playing, and likely paying.
>but after the fifth time Hordor shits his pants, I don't see why you'd keep making a fuss about it.
And to continue the analogy; if you keep hanging around Hordor in the hopes you might steal something good, you don't need to justify or track his shits.
>>333345124
That's typically what happens when there are no resources to support life there and everyone ends up killing and raping each other to stay alive.
But hey it's okay when Bethesda does it and gives literally no explanation for 90% of the raiders in the game.
>>333345124
>The mojave was literal Ooga Booga land for TWO CENTURIES. No advancement whatsoever.
But this happened in real life too
Before germany the modern country was formed, it was litterally just warring states trying to one up each other...
For about 200 years...
With nothing besides war related tactics being developed....
Humans like to fight bro. If youre fighting all the time you cant really stop to build beautiful stuff.
>>333344268
The bomb thing is a reference to beneath the planet of the apes. There are a lot of cultural references in FO3. You should check out the wiki on this matter so you know what you're talking about.
>>333345420
>200 years
https://www.youtube.com/watch?v=4ztOV2wrrkY
>>333345420
>With nothing besides war related tactics being developed
cough fucking cough
Printing Press was developed way before the emergence of Austria and Prussia.
>>333345420
Then I guess can't complain about the DC waste
>>333345420
What are you even fucking talking about? Nuremburg was was a technological centre of excellence in metallurgy, and the birthplace of wheellock firearms. Their techniques and knowledge in casting and precise metalworking were unrivalled in the world.
>>333345420
You do realize the warring states weren't literally squatting on an almost intact metropolis, right?
>>333345797
If I turn those wheels would we die?
>>333345124
Even with the Dam, the Mojave can't support a burgeoning civilization on its own. Today, it's populated almost entirely by military bases and tourist traps. It's implied that settlements further away from Vegas got along fine, like Searchlight, Goodsprings, and Boulder City. Vegas itself got fucked over by constant Tribal warfare, and even then it had butchers and modest gambling halls. Nothing on the level of the Strip, but there was commerce there all the same. The Desert Rangers kept the peace and the Mojave Express kept people in touch.
>>333346524
>>333345797
>early/high middle ages
>wheellock pistols
>steam engines
Wat
>>333346537
>missing the point this hard
The point is people like to conquer more than they like to build.
Is fucking everything coming out April 12th??
>Dark Souls 2
>Division raid
>now this
>>333305439
>Everywhere that wasnt New vegas was shit
Even then New Vegas was a shiny piece of shit on the outside
it's the Mojave fucking desert. Aside from Vegas not being a bombed out ruin, it pretty much looks the same right now.
Frankly, I'm just disappointed that they didn't put in an abandoned water park somewhere
>>333346902
>Got along fine
Stagnated.
Not amount of "tribal warfare" justifies people squatting in a perfectly preserved metropolis for 200 years and doing literally fuckall. These aren't pre-renaissance people either, these are literally future huimans with the appropriate knowledge, and there's no justification whatsoever they didn't even try to improve their lot in two centuries. At least DC had to contend with the complete lack of fertile soil, clean water, and the super mutant plague.
>>333346951
>The point is people like to conquer more than they like to build.
See: >>333346524
>>333345797
Even conquering centric human populations still fucking fix up their homes, you know.
>>333345486
Wow! thanks Anon! That's such a great reason to build a city around a bomb, just so we can squeeze an obscure movie reference in!
Amazing world design!
>doesnt bother sharing what the quote is
Great discussion.
>>333297442
>literal shovelware
why todd?
Hey guys, how many of you have gotten the new Automatron DLC for Fallout 4? I love it, I hope you'll be getting the next one, and the one after that. Gaming development is a tricky thing, you can't account for everything, you make some mistakes, you forget some things, so the Workshop is ou- my- Bethesda's answer to those... mistakes. It's cheap too! So why not get it guys?
>>333347434
No they dont, if youre CONSTANTLY at war, you dont have the kind of luxury. Those two inventions happened during the enlightenment, an era that only happened because a status quo was being held by alliances and royal marriages.
Raiders aren't as sophisticated as bureaucracies and formal governments with complex hierarchies.
A Better is example is the middle east which lagged behind their western brethren in technology, never really receiving a true enlightenment because there was so much fucking conquering and disorder. before and after the ottomans.
I have no idea why people are trying to make the argument that raiders have a more sophisticated diplomacy system than organized governments which would allow a full rebuilding after complete nuclear war. Blows my mind.
>>333297442
>its the fucking apocalypse
>FUCK YOU BETHESDA WHY CANT I BUILD A CLEAN MANSION IN THIS FUCKING FILTHY WASTELAND
>>333346951
>early/high middle ages
I was thinking Otto the Great -> Proper "German" States
>>333348019
>No they dont, if youre CONSTANTLY at war, you dont have the kind of luxury.
I'm not about to swallow these niggers were constantly at war for TWO HUNDRED FUCKING YEARS and that is why they remained squaters. Sorry, but that is completely implausible.
>>333347434
>Stagnated.
Yeah, no shit. The area in which Las Vegas is situated is a shit place to live, That the city ever became anything more than another sleepy little town built around a little desert spring was because the US decided to build the hoover dam nearby, and brought in an assload of workers to do so, and Nevada legalized gambling and made divorce laws particularly lax around the same time.
The city as it exists now is just a fluke made possible by the ridiculous decadence and avarice of the west, blah blah etc. There's basically no worthwhile resources around, the land is shit for farming, it pretty much exclusively runs on tourism. Obviously that isn't viable in the post-apocalypse, so it returned to the state it was in before that. Tribes of nomadic assholes, and the occasional settlement around a water source.
Contrast the eastern fucking seaboard, a land so rich that the colonies founded there became the most powerful nation on earth in about 250 years.
>>333348606
>eah, no shit. The area in which Las Vegas is situated is a shit place to live,
You know what's shittier? A radioactive hellhole filled with super mutants where you can't grow food or drink water. And yet there were reconstruction effor
The Mojave LITERALLY HAD THE CITY ALREADY THERE.
>>333347434
>perfectly preserved metropolis for 200 years and doing literally fuckall
It's not perfectly preserved. The Families had to fix up all of the casinos and the Strip itself is worthless without tourists. West Vegas is mostly ruined buildings with a concrete factory monitored by House himself. The people in the area had mostly reverted to tribalism, something already explored in Fallout 2. "Civilization" as we know it was taboo to them, as seen in All Roads and the game itself. It's clear that, without the kind of leadership and raw might House possessed, they'd never be able to create any sort of sustainable civilization between the cannibalism, treachery, and insularity.
The other communities maintained themselves as well as they could without any central government. The Desert Rangers never had the manpower to unify the place and eventually got embroiled in a major conflict with the Legion. Boulder City had a concrete plant but no quarry to mine rock from. Goodsprings only had water. Searchlight had a handful of ranches. You can't carve a formidable government out of that. Furthermore, no population of Vault Dwellers ever emerged, bringing their tech and knowledge with them.
Contrast with Fallout 3, where it's proven that people were capable of making a functional, sustainable farm only a few short years after the war: http://fallout.wikia.com/wiki/Hilltop_Farm_ruins. The super mutant scourge doesn't even make sense in the context of the game, and the lack of clean water is a non-issue in the world at large as no one save a few unfortunate beggars seem to have any problem with it.
>>333348035
but its not,
its the post post apocalypse
>>333348440
>believes 200 years of fighting is impossible
>forgets wars can last 100 years between formal opponents
>ignores the fact the middle east has had internal conflicts and wars since the break up of persian and ottoman empires
>ignores the fact that this fighting has barely been kept in check by larger regional powers
>ignores the fact that african kingdoms and countries to this day are still on conflict
What makes you think raiders are saints?
What makes you think there is a larger power here to keep these skirmishes in check?
Why would people act civilized in a power grab for resources in the absence of a central power when it comes down to competition?
I doubt they were fighting every hour of every day, but surly you realize if you stop and let your guard down to have your tribe army stop and repair this road, you're open to attack. Its definitely plausible that tribes could continue fighting for 200 years since its already happened in human history, lol...
>>333348830
A bunch of buildings in the middle of the desert with no water, no topsoil, and no economic reason to exist isn't worth much.
The area was settled by natives like 11000 years ago, and more or less claimed by europeans about 400 years ago,but nobody built a proper city there until last century.
>>333347434
>These aren't pre-renaissance people either, these are literally future huimans with the appropriate knowledge
Holy shit play the fucking game retard
>>333297442
Yar
>bethesda releases 10 dollar things that can be made with the G.E.C.K
>refuses to release the G.E.C.K until all mods are out in fear that mods will upstage them and their content
>fallout 4 has same meta critic score as new vegas
>all anyone wants is an HD remake of new vegas
>all we can hope for is that obsidian works with bethesda on another fallout game
What happened to the days when bethesda released actual fun DLC that people would buy for 15 dollars and feel no regrets? What happened to broken steel, mothership zeta, point lookout, anchorage, the pitt? Where did bethesda die and the jews took over.