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>But the biggest problem is that none of this feels like a
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>But the biggest problem is that none of this feels like a DOOM game, or an iD game. A friend of mine was right when he warned that the game feels — and plays — like one of those indie shooters “inspired by the greats of the 1990’s”.
>So far, this DOOM doesn’t feel like one of the greats. It feels like a pretender. And with just over a month until release, I’m crossing my fingers in the hope that there’s something I haven’t seen that changes that.
>If the campaign for the new Doom is anywhere near the quality of the multiplayer beta, then that’s the franchise over

Holy shit, even mainstream sites are shitting on the new Doom. Is it going to be dead on arrival?
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Do you think Romero will get it right this time with his new shooter?
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>>333182297

Doom 3 wasn't a proper doom game so I don't know why anyone is surprised they fucked up again
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>>333182615
Funnily enough Doom 3 still feels much close to the original game than this bethesda turd.
>>
>>333182682

Is the beta really that bad?
>>
>>333182297

>demonology

What the fuck? The cool thing about Doom Guy is that he's just some fuck that got so goddamned mad that he grabbed a shotgun and started killing all these bitch demons.

They should've just made a Doom that was about mad Doom Guy getting cooler and cooler shotguns.
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>>333182682
>besthesda
Found your problem m8
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>>333182297
>no romero
>no carmack
>no sandy
>no hall
>bethesda
what did you expect

WHAT DID YOU EXPECT
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>>333182991
>no carmack
thank fucking christ.
>>
The real doom 3 is 64 while the real doom 4 is any good wad ever made, so i pick Valiant
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>>333182297
The multiplayer was partially done by id, partly by some other same team who worked on HALO, hence why it kinda plays like HALO

The singleplayer was made by id alone though. It's gonna be different from multi.
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>>333182991
>no sandy
That's actually good. Agree on the others.
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>>333183089
Delete this.
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So anyone going to elaborate here?

All Im hearing is """gamefeel""" shit here, which /v/ normally gets triggered by that word but now using it to describe this game
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You know it's always looked really underwhelming from the reveal trailer. I don't want to hate DOOM 4 but it just looks so damn generic.
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>>333183457

Protip:

This is one of those Nu-/v/ threads. Where crowd opinions matter more than individual opinions and critical thinking skills are not required.
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Hold your horses.

http://www.certainaffinity.com/news/id-software-has-teamed-up-with-certain-affinity-to-develop-the-multiplayer-part-of-doom/

>Developer id Software has teamed up with Certain Affinity to develop the multiplayer part of Doom.
>It is not the first time Certain Affinity has partnered with a well-known studio to work exclusively on the multiplayer segment of a game
>The studio has contributed to the multiplayer development of Halo: The Master Chief Collection, Call of Duty: Ghosts, and Halo 4, amongst others.
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>>333183457

Have you played Doom 1 or 2 or 3?

3 was a lot slower than Doom 1 and 2. Doom 4 is a bit faster than 3, but more akin to slower Unreal clone than Doom 1 and 2.
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>>333183457
i.e. instead of the game being a twitch shooter, youre getting a twitch shooter as designed in 2016.

theres certain "dated" mechanics that are missing in favor of technological progression which gives you an awkward hybrid.
>>
Probably the first & last time Shitaku was correct.

I blame Bethesda.
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>>333183748
>Halo: The Master Chief Collection, Call of Duty: Ghosts, and Halo 4, amongst others.

Oh no.
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>>333183748
i'm not too familiar with cod or halo anymore but aren't those the most hated in the franchise?
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>>333183859

>you game is so shit that even Kotaku is warning people away from it

How do you fuck up that badly?
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>>333183906
>>333183950
>It is not the first time Certain Affinity has partnered with a well-known studio to work exclusively on the multiplayer segment of a game
>EXCLUSIVELY on the multiplayer

See >>333183183

Singleplayer is purely made by id.
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>>333183785
>DOOM
>twitch shooter
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>>333184004
>Singleplayer is purely made by id.
So was Quake 2, Doom 3 and Rage.
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>>333184004
so the single player will be worse than the mutiplayer? at least certain affinity has worked on games before.
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>>333182297
>the game feels — and plays — like one of those indie shooters “inspired by the greats of the 1990’s”
Sounds good enough to me.
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>>333184183
>so the single player will be worse than the mutiplayer?

Probably. Enemies are like 95% guaranteed to be bullet sponges like Doom3.
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>>333184127
>>333184183
Well who else would you expect to, or rather want to, to work on a new Doom game if Carmack and Romero fucked off out the industry?
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>>333184004
depends on what you think id is at this point, where are the people who made doom/doom2? current id might as well be any other studio that gets handed an IP
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>>333182297
https://www.youtube.com/watch?v=-k_LPEm0gtc
I feel same as this guy. All i want is brutal doom with better graphics, goddammit.
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>>333184307
>Enemies are like 95% guaranteed to be bullet sponges like Doom3
Are you stupid?
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>>333184349
>brutal doom
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>>333184319
Fucking no one. Doom should have stayed in 90s.
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>>333184319
someone who likes doom more than carmack or romero nowadays. if there is no one, then no one should do it.
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>>333182779

No. It's a fun game. I just think people are disappointed that it doesn't quite feel like the old Doom games. It's still a good shooter, about as good as TNO
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>>333183326
why.
Carmack does one thing and one thing only. Cares about efficient code. He hates physics, ragdolls, technology breakthroughs done by anyone else not names John Carmack, any form of decals (bullet holes, etc) and countless other things.

Carmack was very much the yin to Romeros Yang. Romero knew how to make a great game and has/had some truly revolutionary ideas, but the problem is he needed someone above him to tell him "no, stop with the ideas and the new designs and focus on what we have", which is why all his studios post id have failed. Because he had no one to tell him to stop (see daikatana).

Carmack is the same exact way, but reversed. He likes to code engines and refuses to use anything someone else has done ever. And he will pump out some interesting shit (not necessarily great for games, but still interesting from a tech standpoint) and just keep doing shit that benefits nothing in the game (and some times hiders it) unless he has someone focus his talents. Problem is, he got pissed at romero for building up the concept of multiplayer games (and doing an amazing job at being a community manager long before there was such a thing) and kicked him out by using the "its my ball and you play my way or Ill leave and take the ball with me" card. Hes done that multiple times and eventually, everyone just let him do w/e he fucking wanted.

This is all on top of the fact that he has one of the biggest egos on the planet, despite being a complete fucking introvert (somehow). I mean, for fuck sake, he made an entire god damn engine mod and funded an entire GAME just to prove every critic wrong about his engine, then refused to let any of his bad engine die and just kept building on it to make new engines (hello rage!) and spent literally almost 6 months blaming every one and every THING but his shitty engine for its issues (HELLO RAGE!).

With him gone, the game can be a game and not a bad tech demo for his new code obsession.
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>>333183762
>Doom 4 is a bit faster than 3, but more akin to slower Unreal clone than Doom 1 and 2.
I.e. Halo
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>>333182297
>typical millennial SJW that doesn't actually play video games reviews a videogame.txt

D44M is a pretty flawless continuation to the series.
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>>333184456
Weren't you fags complaining about how the industry is filled with generic tacticool shooters and that you wanted the oh so great arena shooters to return? Now you don't want them back?
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>>333183950
Halo 5 is worse than 4. No idea about CoD.
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>>333184697
>Now you don't want them back?

If you're going to make a Doom game that doesn't play like Doom than don't fucking call it Doom.
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>>333182991
>no sandy

GOOD
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I remember everyone laughing at how bad the new Wolfenstein game looked before release, and then post-release being "Meh, it's ok." This will probably end up the same. Not terrible, but nothing to really give a shit about either.
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>>333184925
Who cares about brand names anymore? Just play a game if it's good/decent. Probably don't buy it on release, though. Maybe at all.
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>>333182297
Now I want to buy three copies just to spite Shitaku. FUCK YOU OP

FUCK GAWKER

FUCK SHITAKU
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>>333184925
It's nigh impossible to make a new doom game that plays like the original because the original had technical limitations that made it the way you remember it as.

If they had the tech to make it like this new Doom, or if they banded together to remake Doom with modern technology, they would've done it, and you know this. Carmack would have a fucking field day with the software we have today.
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>>333184697
I know I wasn't and I didn't even bring this up in my post.
And don't get me wrong, I'm not 100% opposed to an idea of a new Doom game. It's just that id haven't been particularly good since long ago (I'd argue since the time Q1 came out).
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>>333185119

>giving money to Bethseda

Cutting your nose to spite your face
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For those that played the beta. Does it at least play better than RAGE?
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>>333185245
FUCK MY NOSE, I'M RED SKULL
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>>333182297
Every thread until you people get it through your thick heads
https://www.youtube.com/watch?v=PESHP9SNdl4
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>>333182297
well, thing is: no one asked for this game.
so it's like a baby from a one-night stand that no one really asked for... now the question is: is this an assbaby or will it turn out to be a blonde blue eyed baby?
don't get your hopes too high, it will probably be shit
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>>333183748
>Call of Duty: Ghosts and Halo 4

No wonder it felt like wading through a lake of molasses.
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>>333182489
>creampie cleaner

how can I get a job doing that? Sounds likes something the average woman could handle by herself in the shower.
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>>333185517

The video is clearly sped up
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>>333182782
I think the demon powerup weapon is called that
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>>333184705
Not the multiplayer. 5 is best since 3. Campaign, and muh coach co-op are the reasons people dislike it.
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>>333185667
Click the little gear icon and put speed to normal
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>>333182297
>make a Halo wannabe
>call it Doom
Of course it's DOA.
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>>333182297
HOLY FUCK YES!
I hope D44M gets slaughtered by critics and game journos like Batman vs. Superman.
Shitthesda and nu-id Software deserve for this neo-gamer COD clone to fail miserably financially and critically.
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>>333183970
By blacklisting Kotaku like Bethesda did.
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>>333185757
OP grenades, major hit detection issues that weren't present in previous games, and stupid design shit like auto piloting vehicles out of the base (and right into camping enemies who destroy them before you ever get control) in Warzone, lazy Forge maps, missing features and content. No, the game is shit and the multiplayer is the worst it's ever been.
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>loadouts/2 weapon limit
>arena shooter
ahahahahaha what the fuck were they thinking
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>>333182782
It's probably an achievement counter
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The beta was fun but didn't feel like Doom. Taken as it's own thing it's not bad, though I worry it'll be like Battlefront and get old very quickly. The best we can hope for with this game is a solid shooter that happens to have Doom homages in it. A proper Doom game it is not. Then again, neither was 3 and I liked that one.
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>>333183748
>nu-id Software is SO SHIT they hired a third party studio to make the tackled on mp part for them.
This is pure blasphemy - coming from the studio that once defined multiplayer gaming

If you buy this cancerous shareholder committee approved, done-by-the-checklist pandered to the lowest common denominator focus tested with soccer moms' reddit sons piece of shit you support and advance the death of video games.
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>>333186116
wouldn't shock me if its some limitation.
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>>333182297
I could have told you that just looking at the trailers. It's just another zombie franchise cashgrab. Of course something will be off.
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>>333182297
It's quite simple, they went after the rip n' tear audience. doom 1 and 2 was never about rip and tear it was just going down hallways into the occasional open area, finding big guns shooting demons and completing the arduous task of finding keys.
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>>333182297
>>
>>333185082
The new Wolfenstein was pretty shitty too, the weapons had fuck all variety, there were tons of ridiculous bullet sponge enemies you had to cheese with the laser gimmic cannon, and the game was too far up it's own ass when the Wolfenstein games have generally been campy as fuck.
>extended length literally concentration camp level
>oy gevalt jews invented all technology
>everything is grimdark
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>>333182782
Well, to be fair, he didn't get mad at first. He was just stuck in the middle of the mayhem and fought tooth and nail to get out (or in D2's case, allow others to get out). Only in the second-to-last intermission of Doom 2 and Episode 4 of Doom 1 is Doomguy actually going in for the kill.
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>>333186521
This here.

People seem to represent the original Doom as some kind of fast paced action fest but its boring as shit. You kill all the demons (which is easy on any difficulty) and then you just run around pressing on every inch of wall to determine what is not wall and collect keys.
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>>333186667

Seems like a good deal.
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>>333184127
>iD hasn't made a good single player campaign since 1996
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>>333182779
>Is the beta really that bad?
It's the height of mediocrity, and feels more like a edgy Halo spin off than a Doom game.
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>>333186980
I kinda like Q2 and its expensions
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Do people still like this kind of arena multiplayer these days,what with all the Destiny,Division,MOBA's and the like...I played one match and felt completly bored at the respawn,die,respawn,die in 20 second loop and promptly uninstalled...awful stuff(PS4)...not my bag anymore I guess.
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>>333186783
>Bullet sponge
Why people want to one shot everything?
>>
>>333185170
>It's nigh impossible to make a new doom game that plays like the original
Why
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>>333186845
>hurr all u do in fps is shoot enemies and walk to exit durr

No really man, thanks for sharing with us this deeply insightful game mechanics analysis of a classic videogame. Looking forward to your next masterpiece.
>>
Honestly I've felt this all along.

There is just something off with the presentation and design of the new DOOM. There is no fire in it, it has a double barrel and a chainsaw, but it's like the game is checking boxes for what a DOOM game is. It doesn't have the manchild love. I can't feel the new DOOM is cool. Why? Because I can't feel like the guys making the new DOOM thinks it's cool.

It's like it's playing pretend.
>>
>>333182297
>even mainstream sites are shitting on the new Doom
of course they do, it's a problematic manly game.
Don't worry, their review will still be "meh didn't like it 9.9/10 check our partner epic contest on our main page"
>>
>iD
how did this ever become a thing
>>
>>333184662
source : fanfic.org.
>>
>>333186980
Resurrection of Evil
wait, let me look that up
FUCK, that was by a 3rd party developer.
>>
>>333188663
uh, have you never read a single thing about id, doom, carmack, romero or any of the id founders?
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>>333185170
stupidest post ive read all day
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>>333183089

Fuck right off m8

Carmack without Romero = Quake
Romero without Carmack = Daikatana

We have got to get them back together again.
>>
>>333182489
>clickbait
>its actually right for once

what happened?
>>
>>333188539
The company? They made Commander Keen, Wolfenstein 3D, Doom, and Quake, all of which were huge successes. Doom made everyone at the company enough money to go out and buy custom ferraris.
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>>333188949
Yeah, your post sure is.
>>
>>333182297
I'll reserve judgement until I can play through the single player campaign. Allegedly the campaign is 13 hours long.
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>>333188837
Yes, which is why I know that most of what you're saying is ridiculous.
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>>333188973
carmack doesn't even care about making games anymore
i'm not sure he ever did, only technology
romero is a decent game designer but that's not something that's rare these days
there's nothing special about either of them anymore
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>>333188973
Quake 1 was with Romero. Romero made episode 2 aka the best levels. Quake 2 and 3 had no Romero though. Quake 4 was made by Raven so nobody counts that.
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>>333188837
You build a shitty fanfict around second hand information. You sound like you want to be their BFF in real life but never met anybody in that story.
>>
>>333187606
Yeah lets just make the player fight walking armor-mountain spess mehrens all the time in a game where where the player only has bullet weapons and a laser gun that has to be refilled at a fusebox after every shot. What could possibly go wrong.
>>
>>333186345
There isn't a single original ID employee left.

Hell, I'd be surprised if anyone who worked on Doom 3 is still there.
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>>333189320
Q3 was neat.
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>>333188973
Quake was still a predominantly Romero game design. But id kept on bleeding talent as more people ended up on the wrong side of Carmack's autism, eventually leading to Doom 3 which was just a tech demo for Carmack's shadows.
>>
And it begins.

People coming out of the woodwork defending doom 3 and saying they've always loved the game.

You lying faggots.
>>
>>333189337
>>333189279
Exactly what did I say thats factually incorrect then?
>>
I don't know why anyone even cares, it's not like Doom and Doom 2 are magically going to disappear once this comes out. There's like 20 years worth of Doom levels that aren't even part of the original game to play.
>>
>>333189547
Doom 3 RoE was alright

the vanilla game was fucking boring though
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>>333189445
>who are tim willits and kevin cloud
>>
>>333189547
Your memes end here todd, get in your fucking booth.
>>
>>333182814
did you write BESThesda on purpose?
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>>333182779
From the webms I've seen dumped it's pretty bad looking
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>>333189532
quake was delayed for ages while carmack made the new engine, most of the design was scrapped and romero hated working on it, it kinds of shows with how bland and boring it is
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>>333189579

It's generally hard to prove an argument factually incorrect when it doesn't contain facts of any kind. It's mostly just you attributing personalities and made-up motivations to people you've never met.
>>
>>333188973
Do they still hate each other?
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>>333183089
John Carmack did nothing wrong
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>>333189579
What parts are factually correct? What parts are even facts? Where is any of that information even coming from?
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How fucking hard could it be to make Doom all over again? You run really fast, give them a satisfying jump with good height and not being floaty, have somewhat open levels where you find keycards in buildings, and tons of weapons that sound great and do good damage against giant demons.

If you want to upgrade the formula, give people powerups such as zero gravity jumping ala Dead Space, huge bosses with huge guts, and maybe elemental powers such as fire and lightning.

This isn't just me going "HA, I COULD MAKE A BETTER GAME THAN THAT", but that shit was just off the top of my head. Why does iD Software think that giving Doom cinematic melee kills with a chainsaw is a good idea?
>>
>>333186783
>>333188117
These guys and half of this thread are certified retards.
>>
>>333189482
But the fundamental design hadn't changed much since Quake, and the scope of the game was much smaller. Compare the progress of the Quake series to say, Unreal which continued to push the genre.
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>>333190282
they're not trying to make a good doom game they're making a safe publisher-dictated game using a recognized brand name and all the current game trends
id is a shell of a company now
>>
>>333189643
Tim Willits isn't OG, he's also shit.
>>
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>it turns out tom hall's failed kickstarter game is better than new doom
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>>333190076
Romero has no beef, and Carmack doesn't feel enough emotion overall to claim he hates someone.
>>
>>333190282
>doom
>jump
>>
>>333190749
Tom Hall never quite seemed to fit with the other iD guys, did he?
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>>333189094
no it's id you dumb fuck not iD
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>>333190754
>Carmack doesn't feel enough emotion overall
>He has a wife
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>>333190898
judging by the doom book he seemed like that autistic kid who watched too many cartoons while everyone else at id listed to nin and wanted to make edgy satanic games
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>>333190939
Borderline sociopath autists can get married too Anon.
>>
>>333190486
>Unreal which continued to push the genre
You can't be serious.
>UT has been the same since UT99
>Unreal 2 was garbage
>>
>>333189297

>carmack doesn't even care about making games anymore
>i'm not sure he ever did, only technology

This. Carmack was all about the programming. Sure he enjoys coming up with new ways to recreate reality digitally, his move to Oculus is a direct follow-up on that. But the actual video games were secondary
>>
>>333190898
He was the most normal one of the group. Romero was edgy, Carmack was a robot, Tom had empathy.
>>
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>Get blacklisted because you leaked information protected by a NDA
>Parent company is going down under
Either they want the world to burn or doing anything they want until Gawker closes
>>
Why is using third party studios a thing???? I know it can be cheaper and maybe more efficient but why???

Youre letting other people handle your game. People who cant fully understand your vision behind it. Look at what happened with MGO3. Any examples where using a third party studio went right?
>>
>>333191020
>we were all tom
>>333191081
Carmack doesn't seem to be the kinda guy to manipulate people, but whatever. He could just be one of those people who fuck not for enjoyment but to continue our species.
>>
>>333191460
Pretty much everything done by Retro Studios.
>>
>>333191460
>People who cant fully understand your vision behind it.
>Implying there's any vision behind Doom 4
>>
>>333191539

I can't imagine what sex with Carmack is like, must be really mechanical. Probably trying to optimize his pumps for quicker ejaculation
>>
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>>333189053
being right dose not mean its not clickbait the headline headline tells you nothing you could go with new doom doesn't play right but that narrows the audience to those who want to actually play the game whereas if it was something to do with isums or whatever it may have a brooder apparel these people won't be interested in the article but they already clicked it

stop being a fag
>>
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>>333184662
>He likes to code engines and refuses to use anything someone else has done ever.

Nigga sometimes he borrows code without even knowing entirely what it does
>>
>>333193726
IIRC that was the work of a consultant they specifically contracted for optimization hacks.
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